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File: 1787428965293237.mp4 (1.88 MB, 800x626)
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How do I make a cool base?
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>>745918209
Slave labour
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I have no design skills. my base is just a vertical concrete tower with stairs.
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lunaris! i had so much fun in ea
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>>745917868
>being encouraged through gameplay to use 5 pals instead of sticking with 1 singular pal is a bad thing

Anon, I hate to tell you this... you have autism.
>>
>finish making a full fishing team to see if I can get more tech books
>realize that I still need to find lunkers for that
well fuck
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>>745919305
>maid lunaris
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Tendies are still seething because Palworld raped dogshitendon't with their success
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>>745919706
problem?
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>>745918209
Treat the buildable area as a tiny village and use a few mods.
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>>745919754
PAL KISSING AS A FEATURE WHEN
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>>745919754
i normally find lunaris to be quite strange but they're cute here
>>
https://www.nexusmods.com/palworld/mods/5306
Its up. She has a tail now
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>>745919942
>sees a maid lunaris
>instant urge to kiss
i know man...
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>>745920006
strange... exotic...
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>>745920126
I just wish that there was more that we could do with pals. Not feral stuff like this entire thread would suggest (although that would certainly be to my tastes) because that's beyond what'd be considered reasonable, but simple shit, like... sitting on a two seater bench and your pal sits down with you, or when you've got your pal out of its sphere, it responds to you when you emote at it, or it tries to interact with you by finding random stuff around the place and giving it to you.
The ability to hug your pals would be nice.

I got 50 hours out of early access, but 400 hours out of 1.0 - and it's not the gameplay that has kept me playing the last 300, I tell you that. I just don't want to leave her.
>>
my zoe gf milking gobfin cocks, easing their frustration over not being meta anymore
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>>745919727
TRVKE
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>>745920389
she's a literal shitpost character in a chapter that already feels like an unfunny shitpost at points what was even her reason for having a shadow crystal. literally the only thing she has going for her is horny posting and even then the fanbase would rather talk about having non-consensual sex with the flower toddler or deer dyke
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>>745920389
yeah the pals in party is a bit lacking. Would be nice if they would do some or all of the above and actually play their idle/wandering animations instead of just standing there staring at you
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>>745920556
What?
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>>745920556
epic
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>>745918209
Dont find a flat spot and instead build with the terrain so you are forced to not use 'the square' it only helps a little
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>>745920556
what did he mean by this
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>>745920758
Bot malfunction.
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>>745920389
>simple shit
That's a whole lot of animations that you're asking for and the game has around 200 pals.
Animations cost a lot of money.
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>>745918209
Someone remade Traverse Town, that was pretty cool.
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>>745921137
post it
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>>745921120
I absolutely believe it which is why I am strongly in favour of future content expansions in Palworld being paid; I don't want it to stop being a major revenue source for the company because I don't want there to be zero incentive for them to experiment.

The amount of money that I would drop on this game is frankly obscene
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>>745920556
Hey buddy i think you got the wrong door, the deltarune club is two pages down.
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>>745918209
>Think of what kind of place you want to build. (Beach Resort, Science Lab, Prison, etc.,)
>Look up some images online to get some inspiration
>Think about where rooms and hallways can go first before you start putting buildings down
>Mix and match between different materials for maximum immersion
>Place furniture to get a better feel of what rooms you're going for
>Get fucked by the boundary lines of the Palbox and piss me the fuck off because now I gotta either add some diagonal walls or redo the entire fucking building and lose more space
And presto, you have a base.
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>>745920389
It's just a game. She can't become your IRL gf
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>>745920556
fellow paljeet, if Claude is messing up your automated replies, kindly report to our manager asap. try to read the post beforehand
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>>745919942
unironically in development
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>>745921785
fluffy
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>>745921193
Here ya go.
https://youtube.com/watch?v=iIfIgEP_MMo&pp=0gcJCXACo7VqN5tD&ra=m
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>>745921891
if the bots were given access to claude the site quality would increase dramatically.
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>>745922154
thank
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>>745921623
I think by that point i'd rather have Palworld 2. I like to joke about Palworld being the next skyrim, but i'd rather not have pocketpair become like bethesda, a sequel to palworld that is not coded like spaghetti would be a wise move since a lot of the features people request, such as dynamic weather and underwater exploration are stuff that's not doable within the current codebase (unless some lunatic makes a big mod, but i don't trust the current vibecoded nonsensical modding scene). There's a lot of room a sequel would improve more than a 1.1 update, what palworld should get going forward are just tiny expansions that fill in gaps the game currently has, such as maybe voice acting, more storybits to justify recruiting the rest of the tower bosses and maybe involve the raid bosses into the actual story (you could have either feybreak, sakurajima or pyre's factions of ooga booga barbarians to summon bellanoir, hartalis and xenolord who become wild rampaging pals in the overworld, kind of like RSE's latias and latios as roaming encounters)
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>>745919405
It's funny considering most 1v1 RPGs let you funnel all exp and stats into 1 unit to plow through the game (cough pokemon cough)
>>
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>>745922063
i bet there will not be explicit kissing. also no pal marriage in palfarm. goddamnit they are so close, just give us what we want. my soul will be yours. i will be your brainless slave and give everything i got to you pocketpair, just let me marry my palwives
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place the guild chest then just fuck around.
usually if it's cool and looks good it's inefficient.
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>>745921120
>That's a whole lot of animations that you're asking for
The most surprising thing is that Palworld is already the only monster raising game that lets you interact with the monsters.
ps: Pokemon Amie just can't compare
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>>745921863
>>
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i had ambitious ideas for my base, but i did not end up finishing them. i did make the arcade, but it looked like shit. i did the hard towers and ultra bellanoir, but did not feel like doing the other bosses. might return to the game when 1.1 drops.
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>>745922063
>quivern dead center surrounded by the girls
What did they mean by this?
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>>745922349
I believe pocketpair said something to the effect of "we don't want palworld to become a forevergame." so palworld 2 is a very likely outcome. Palworld wasn't intended to be a gigantic franchise, just a small game they threw together. I imagine after the monumental success they want to make a proper version with some actual budget behind it rather than keep stacking updates on their janky little lightning in a bottle.
>>
Imagine Ophydia, such a pretty and beautiful pal, as a deadly prey that lures you with her aromatic scent, before using those golden tendrils to snatch you and start coiling and squeezing your body like an anaconda, though unlike those animals where the goal is to squeeze your organs, Ophydia would do some extreme french kissing to slowly apply some anesthetic (that is also an aphrodisiac) to slowly put you in coma in a slow process that takes place inside her bulb form as the constant squeezing and coiling + the anesthetic start to loosen your body in a way that leaves zero resistence, only the peaceful relief of death.
>>
>>745922349
I would rather have Palworld 2 with an expanded raids and boss system, too. Also more balancing between HP and damage so it isn't just rocket tag where everything is a one-shot move against everything else.

5v5 tower bosses would be pretty cool.
>>
>>745922349
>what palworld should get going forward are just tiny expansions that fill in gaps the game currently has, such as maybe voice acting, more storybits
>expansions
>story bits
>voice acting
So basically you want Palworld to go the way of Terraria?
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>>745922610
>The most surprising thing is that Palworld is already the only monster raising game that lets you interact with the monsters.

It seems like such an obvious thing, I have no idea why nobody has leaned into it yet.

Like, take a look at Pokemon: they always give you this shtick about how Pokemon are humanity's friends and you live together and help each other to thrive and they're your best buddies and all this other bullshit.
Can you interact with them? Not really. Took like 4 or 5 generations - whatever X Y was - for you to even be able to pat the fuckers. Apart from that, they're just tools that you use to fight.

Same thing in Ark, the other big creature-catcher.

It's so strange to me.
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>>745922741
>I would rather have Palworld 2 with an expanded raids and boss system, too.
That will eventually come with a huge caveat. What if they eventually pull a dexit and your favorite doesn't make it in? We're sitting at 200-ish pals right now, but it will happen eventually
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>>745922750
Not exactly, by story bits i mean a continuation of the tower bosses after beating them, like Lily finding out her faction is worse than hitler when it comes to poaching pals, finding Zoe's father, finding out Victor's research goals (which clue you into him trying to attract more of the xeno's) and so on until we get to the point of catching Zenara and Astralym. Voice acting is just so shit's not so dry, i want some star fox-styled banter during bosses.
>>
>>745918209
who's your wife
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>>745922750
Terraria is one of the most famous and cherished games of all time, has been relevant as a popular game throughout its entire lifespan, has a gigantic active modding community... and to be fair could have and SHOULD have been monetized a boatload more.

So yes. Regardless of your bitching about content bloat, if ANY game could achieve a similar level of success as Terraria, that's a great thing.
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>>745918209
try a mixture of glass and steel building materials
I also like to place an elevated 3x3 then center my palbox and build around that so my base turns out as symmetrical as can be
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>>745918209
Build into waterfalls
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We should have pal animations for pals actually cooking food instead of them just torching a campfire.
I want to see my wixen wife (modded to wear nothing but an apron) cook me some burger. I want to build a restaurant where pals go to when they're hungry to take a break and above all else, learn further into the survival mechanics and implement rations cooking with water pals using some kind of boiling water attack to steam up food.
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>>745922718
god i wish
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Elgrove sexo
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>>745920098
Holy hell, the big bushy tail is a massive improvement.
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>>745923217
Oh yeah, being mechanically recognized in-game for taking better care of your Pals would be fantastic. Stuff like having varied food options and better beds being appreciated would be great.

I've been spitballing an idea in my head about Pals getting sad if they haven't seen you, their tamer, in a long time; or perhaps rather, they have a "happiness meter" or "endearment meter" or whatever separate to sanity which exclusively provides workspeed benefits with the amount of exposure time they have to you, the tamer.

Whichever way I spin it in my head though, it just sounds like one more thing the player has to stay on top of throughout the game, so it's probably a bad idea.

But it'd be neat for Pals to get happier and more motivated if they have gotten to hang out with you recently.



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