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Oh NO NO NO NO NO NO NO

Two minutes. That's all it takes. Two. Fucking. Minutes.

Rockstar is cooked. Hell, WE are cooked. We as in gamers. If this launch fails we might actually be facing a new industry collapse.

At this rate, 2027 might very well be nothing but indie slop.
>>
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>TWO MINUTES
>>
Look man, it's going to be a bad game, but this is a retarded argument. Flight tends to be a fast and late game mode of travel in every game it's in.
It's a terrible metric to judge something
>>
>>746017372
good. who wants 12093129 different fast travel points? not this guy.
>>
>>746017372
>1 billion dollar game
>map 1.5 times the size of GTA V
>>
>>746017475
For a game like this "fast" should be at least half an hour for 30-40% of the map,
>>
>>746017657
Are you genuinely retarded
>>
It’s a dev build. The plane is probably traveling at 9,000mph.
>>
>>746017372
I truly hope AAA gaming dies because of retards like you.
>I WANT BIGGER THINGS FOR NO REASON!
>FUCK THE GAMEPLAY, I WANT PRETTY GRAPHICS! I WANT FULLY DETAILED SQUIRRELS RUNNING AROUND THE FORESTS WITH SUPER REALISTIC SHADOWS AND VOLUMETRIC LIGHTING!
>I NEED STORIES! FUCK GAMEPLAY! GIVE ME STORIES AND GIVE ME A LOT OF CINEMATICS!
>I ALSO WANT THE GAME TO BE AS EXPENSIVE AS POSSIBLE SO I CAN OWN "LE THIRDIES" HUEH HUEH
>>
>>746017372
Not defending the game or anything, but isn't flying over a city in a few minutes pretty normal?
>>
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>Japanese devs win again with their larger maps
>>
>>746017372
Indie slop is gaming now unc. AAA games take 10 years between instalments and new AAA ips are soulslop china
>>
Gta fans are retarded entitled fags holy shit, imagine showing the leaked gameplay to someone in 2005. People are spoiled bitches now
>>
>>746017657
Do you have any idea how fast planes travel?
>>
>>746017475
It's pretty weak though. Could be a little bit bigger for such a hyped and expensive game. There should be the coast of cuba to be smuggling shit to or something. There should be other major cities on the map. Sure the flying might be a bad metric, but I guarantee you the driving won't be much different.
>>
>>746017804
OP here. No its not. I was once on a plane and it took us 3 hours to fly over Medicine Hat in Canada. We were at mach 2 btw. I wish more games were realistic like that.
>>
>>746017657
Brother you can go from new York to London in 3 hours. jets have gone around the entire globe in 30ish hours.
It very much depends on how fast the plane is and the altitude.
It's a terrible metric, objectively.
>>
Why do retards always want the biggest maps ever? It just means it'll be empty and devoid of detail. If anything the GTA VI map is too big, not too small. Vice City is the smallest in the series and it's still the best.
>>
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>>746017372
It's so over man
>>
>>746017657
Go play Microsoft Flight Sim then
>>
>>746017372
Wow the shill defense force assembled quickly.
>>
>>746017908
No it doesn't. 1 billion dollar game. Map should be big and full of detail.
>>
>>746017814
you could fly across australia in 1 min if they gave you a plane
>>
>>746017372
nothing about this game matters except the online, this game will live or die on it
that's what the game is being built around

gta online makes 1.3 million in revenue EACH DAY, and the online feature was an afterthought they built upon over the years

this time is the whole point
>>
>>746017991
Details =/= interesting
>>
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doesn't that mean it's bigger than 5?
>>
>>746018009
isn't roleplaying pretty big now? they will probably try to monetize it too
>>
>>746018059
says who? Because you played some games that were not interesting? RDR2 is full of content and interesting things... and now I expect them to go even bigger.
>>
Didn't you faggots bitch that the GTAV map was too big? Now you're bitching that the GTAVI map isn't big enough?
>>
>>746017372
nice grammar esl
>>
>>746017372
I'm quite indifferent towards GTA 6, but you don't need to be concerned about sheer map size. The level of activities and detail within a map is much more important than its sheer size.
>>746018009
GTA V is the most profitable game of all time, yet the Take-Two CEO has decided that dedicated servers for 6's online mode would be "too expensive". It's could very likely be another unstable mess filled with script kiddies.
>>
>>746017991
Yes, I'm very excited to drive for 10 minutes just to get to the next mission. People who think a bigger map equals a better game are 100% retarded, no way around it. The best open world games have always been at a smaller scale, no exceptions.
>>
>>746017657
Why would I want to spent 30+ real-life minutes driving from one side of the map to the other, let alone via airplane? Maybe it'll be fun doing it like one time, but it'll get old real fucking fast and people will just start spamming fast-travel if the game offers it. Driving from Los Santos to Paleto Bay in GTAV was fucking annoying already.
>>
>>746018198
Make the map bigger, have more missions, more things to do. You don't need to drive between the entire map for every mission. They progress the story and move you to different areas as you go. Then I want lots of side things to do and explore.
>>
>>746018070
Yeah, they bought FiveM, the roleplaying stuff will be baked into the online this time. Hell, with some of the stuff we've seen in the leaks it looks like it'll be baked into the single player too.
>>
>>746017804
>>746017897
but what kind of plane? a boeing 747 takes like 6 hours coast to coast.
>>
That's plenty big for a map I'd say
>>
>>746017372
Ok, but for reference sake, how long did it take to fly over the map in 5?
>>
>>746018116
What, you stopped to look at every bush and tree and said to yourself 'Man I wish there were even more of these'
>>
>>746017372
It takes about 1 minute to fly over a major city irl, so this is actually pretty slow
>>
>>746017475
If a cheaply made flight sim can generate entire world with some streaming so should GTA VI but it won't even match one millionth of its scale. There are nothing innovative about GTA 6 except how easily they schedule morons out of their $100.
>>
I can spare a bit more than that
>>
>>746018314
We already got >>746018062
So it's still twice as big according to op
>>
why not give their codebase to claude and make it 10x the game it is
>>
>>746017372
People wanted enterable buildings and a big world is the casualty.
Small thinking leads to big mistakes.
>>
>>746017897
>OP here. No its not. I was once on a plane and it took us 3 hours to fly over Medicine Hat in Canada. We were at mach 2 btw. I wish more games were realistic like that.
Holy fuck what a lie this is. It would have taken you 30s at most at that speed
>>
2 minutes is average
>>
>>746017897
This post is not by OP. Not sure what the fuck is wrong with people on this board.
>>
People cannot make good video games anymore. The industry has been dead for at least 15 years. Make peace with it and move on, it was always going to be a mess. I have no evidence whatsoever but I can guarantee you Rockstar will probably use AI to make songs for the radio so that streamers don't get copyrighted and there will probably be a shitstorm over it. Screenshot this post, it will happen.
>>
>>746018397
Why does it have to be a tradeoff? 1 billion dollar game
>>
Gta 6 will be mid because AI wasn't at the core of development. The next GTA will actually mog real life
>>
>>746018326
And why would you want the world of GTA to have the same lack of detail as MS Flight Simulator? You do know the illusion that game creates breaks as soon as you get close to the ground, right?
>>
>>746018167
I'm American, actually. Care to elaborate on what part of my post is not up to your standards?
>>
>>746018442
Rockstar doesn't give a fuck about streamers lol, they'll get an option to turn off the radio and that will be it
>>
>>746018392
Rockstar is full of luddites, they literally refuse to use AI even though most of us wouldn't give a fuck as long as the game's good.
>>
>>746017372
> If this launch fails we might actually be facing a new industry collapse.
Lmao no, western AAA/AAAA will FINALLY face a collapse, indies and non western studios are doing fine.
>>
>>746018549
Maybe, but also why would Rockstar give big payouts to artists when they could just fill up the radio with garbage AI music and 8 out of the 10 stations will be "electro" and "dance" music, saving them a fortune
>>
>>746017372
A small map is fine if it's dense and filled with content.

But it won't be.
>>
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>>746017372
>two minutes
>30 percent of the map
Roughly how many minutes to traverse the entire map then?
>>
>>746018776
>small
It isn't.
>dense
It is.
>filled with content
It most likely will be.
>>
>Earth is round
>The farther you're away from the surface, the less time it takes to travel around its circumference
Rockstar actually gave the map curvature holy shit they did it again
>>
How fast is the plane?
>>
>>746017908
bigger is always better and size matters
>>
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>>746017372
1. I denounce the Torah and i do not like long noses
1.a I am not indian
2. after i have already told that i am not a shill in point 1, i will say that a small map is not always bad:
Small map made well can be more interesting than a big map with nothing in it, especially when all you have to judge the size of the map is a flight video from a alpha leak.
>>
>>746017372
>the map is small!

good

did you play gta5? Sick of going from the northernmost point to southernmost point of the map and back again for single missions
>>
>>746018145
Anon, you weren't supposed to point this out.
>>
>>746017657
>zoomers now want games fastest travel option to take over an hour and a half to cross the barren map
openworldfags proving once again to be retarded, this is why games suck now, you told them the most important things are GFX and amount of slop barren world to walk in, at the expense of design, framerates, storage size, fun factor and cohesiveness
Kill yourself
>>
>>746018202
Aeroplane*
>>
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>use teleport mechanic to zip around the map
>WOOOOOOOOW THIS MAP IS SO FUCKIN SMALL DUDE WHAT THE FUCK
>>
/v/iggers are the biggest hypocrites ever. They complain all women are Chad chasing size queens and that they all lie about penis size not mattering but claim they love small but deep maps where every interior is rendered with 500 quests like New Vegas but the first thing they say about GTA 6 is
>Nice shrimp map fag game, your woke pantied and sissified developer make that little pinky sized map for you? I belong to Big Map only. Kill yourself wokecel.
Like a total fucking whore.
>>
>>746017372
Rockstar stopped being ambitious after rdr1, that much is clear
>>
>>746017475
the dense but smaller world is the goty of rpg world desing yes
but
gta 6 supose to have bigger multiplayer mode than gta5 and you need masive map for that
>>
>>746019553
>random lookism shit
fuck off failed normalfag
>>
>>746017372
Okay? And it took 30 seconds to fly over the entirety of the GTAV map. So that means the 6 map is massive by comparison.
>>
>>746019482
BIGGER! EMPTIER! I just wanna know that it's big! I want to SEE the distant plains. But I don't want anything to do in them!! I'll open the game for 15 minutes and go "Whoa bro that's peak" and then run around punching pedestrians 5 minutes from my house and then get bored and go back to the latest friendslop
>>
>>746017657
I'm sorry your parents dropped you when you were a baby and made you mentally deficient.
>>
>>746019553
you are ill
>>
>>746017372
in vice city it took less than a minute to fly from one corner of the map to the other and yet it still felt big, relax
>>
>>746019650
They are using a dodo plane to fly over. Dodos are the slowest planes in the game
>>
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>>746019376
I want to fuck that vegetable
>>
>>746017372
>30% in 2 minutes
>100% in ~<7 minutes
>in a plane that could be going at mach 2 for all we know
show the leak nigger
>>
It's about 1.60x bigger AND much more dense than GTA V. You faggots shouldn't be complaining.
>>
One of the main reasons i never finished gta5 was because every fucking time i had to drive through the empty middle to reach the upper part, i felt like i was dying inside. Fuck big maps.
>>
Pretty sure you can fly the entire map in that time in 5, and in SA probably like 1 minute
>>
>>746017372
Uhm... yes it usually takes little time to traverse even big maps if you're flying on a fast vehicle I fail to see the problem here
If you really crave the "traversing a gigantic map for hours on end with no end in sight" experience, then I don't think GTA VI is what you're looking for, instead I think you should be looking to play Desert Bus, I think that will scratch yuor itch
>>
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Rockstar has the most docile, shite eating , low expectation having cucks on the planet. Truly the maga of fanbases
>>
>>746017475
>plane travels 420 mph
>map is 20 miles long
i did the main highway in 5 in a stock tuner in 2 minutes
>>
>>746017657
can't believe this retards fell for it
>>
>>746018501
>illusion
flight sims are about being realistic to fling, not shitty 3rd person arcade crap. Same goes for thinking racing sims and I mean actual racing sims not Forza 3rd person crap is you get actual realistic physics. GTA is a pure arcade so the "realism" is an illusion of a movie, you control a character in 3rd person, you drive a vehicle as per 3r person, flying is pure arcade 3rd person view. This is why the premise that somehow GTA 6 is ground breaking is laughable, it can never be. It's another 3rd person movie game, janky movement included. But it simply does not have the style of what a good movie game could be. It really is just a sandbox game in a city for wasting a few hours away.
>>
>>746017657
plane like that would travel around 250mph, so that is 125 miles in half an hour. What city in the world is 125 miles wide?
>>
if you want a big map then go and play daggerfall
>>
>>746017372
im pretty sure it takes less than two minutes to fly across the whole GTA V map
With the Hakuchou drag (hayabusa dragster) i can ride AROUND the whole map in 5 minutes and 35 seconds
>>
They could create a map that takes hours to traversal but then it would mostly be empty, barren land. Map is pretty big considering how detailed and densely packed it is.
>>
>>746017657
Anon, planes are fast. It doesn't even take an hour to travel the length of Florida in a plane in real life. For a map to be so big that it takes 30min to travel 30% of it it would have to be about half the size of the US mainland
>>
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>>746017372
It takes 2 minutes to fly over V's entire map. 2x-3x bigger+the map being a lot denser than V is pretty good.
>>
>>746017835
nrgeek?
>>
>>746019730
Took about a minute in the slowest aircraft for 5.

6's map is roughly 4x bigger then, which is fine. Otherwise you end up in a Just Cause 1 scenario where it's just empty space.
>>
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GTA 5 map was 70% mountains and empty space
GTA 6 is mostly flat lands with sprawling towns settlements and other landmarks and no giant highway cuts through the entire map like in V
it's going to feel big on ground level
>>
>>746017372
You can travel the entirety of GTA 5's map in about 3-4 minutes.
>>
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>>746017372
>big ass map
>nothing to actually do in it
>bigger ass map
>nothing to actually do in it
ok
>>
>>746019162
250mph means 8 miles in 2 mins so that's about 15-20 miles. If it's half the speed than 8-10 miles.
>>
>>746018361
>>746019162
opened the thread to see if someone had made these posts and I was not disappointed
>>
2 full minutes to fly across 30% of the map so we're looking at 5 minutes to fly from one end to the other. Are we really pretending that isn't a lot? The map must be huge if that's how long it takes flying in a straight line with no obstacles
>>
>>746020769
Piston planes in GTA V were notoriously slow, so it would be more like 150mph
Now that was done because of console restrictions but I don't think they will much faster now so people complain that the map is smaller than V
>>
>>746017372
another gta sa W
>>
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>>746020501
V's size was dishonest and the roads being extremely wide gave LS the illusion of having a large surface while masking it's true mediocre size.
VC from the leaks actually has truer to life lane and road width making the city more dense.
>>
That would be concerning if the map was only as wide as an airplane.
>>
>>746021115
Not to mention previous games

GTA3 was pretty big but only for the time period since it was a VERY early open world game that was full 3D + streaming map assets

Vice City was.. small. Like, even for the time period, VC has a TINY fucking map - but that allowed them to give it a lot of personality

San Andreas has a bigger map, but most of the additions were just forests and wilderness with random bullshit spread around

IV was somehow smaller than san andreas and somehow had even less shit to do in it despite being more dense
>>
So? It would take less than 30 seconds to fly a plane across super mario world, an all time classic
>>
>>746018442
>People cannot make good video games anymore. The industry has been dead for at least 15 years.
There's been plenty great games that have come out in the last 15 years. And no I'm not going to list anything because no matter what I'll say you'll just call it shit.
>I can guarantee you Rockstar will probably use AI to make songs for the radio
>guarantee
>probably
Ok you're a retard. And there will be no AI music in the game. That's fucking obvious. Why would Rockstar risk all the negative publicity that would bring to save like a million bucks.
>>
>>746022924
I'll list some pretty good games from the last 15 years for you then:
Dark Souls 3
Armored Core VI
Devil May Cry V
Resident Evil 7, 8, Requiem, 2Make, 4Make
Pragmata
Final Fantasy 7 Remake and Rebirth
Persona 3 Reload
Smash Bros Ultimate
Metroid Dread
Clair Obscur Expedition 33
Code Vein
Ace Combat 7
Sekiro
Nier Automata
>>
I genuinely don’t see an issue here. GTA V map was already big enough, but it had a retarded layout where 90% focuses on the south edge of the map and then to get anywhere else, you basically need to use that coastline highway that centers the map.

As long as VI’s map has more plausible routes everywhere and has content more evenly distributed, it doesn’t need more size.
>>
>>746024102
yup
>>
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>>746023292
>japslop
>good
lmao
>>
I got V enhanced edition on epic from somewhere, probably was given for free some long time ago. Is it worth playing? Never played IV, I quite enjoyed 3, VC and San Andreas.
>>
>>746017372
two minutes of going in a straight line with zero obstacles and at a speed higher than anything you'll have on the ground sounds like a decently sized map though
won't even buy the game but that hardly sounds like an argument against it
>>
>>746017372
>two minutes
Another Wesker win.
>>
>>746024102
*circles the map
But yeah, the point is that how they use the map is far more important than how big it is. San Andreas was far better with that than V solely because its missions utilized the area avalable far better, and it wasn’t just about ”leave this city through this highway to drive north” again and again.
>>
>>746023292
Good games.
>>746024180
This is why I didn't list games because it never mattered what they games might have been. People just want to shit on things. But notice that he hasn't shared his own list of games? Afraid?
>>
WHO THE FUCK CARES, ITS GOING TO BE AN EMPTY PIECE OF SHIT WITH NOTHING TO DO REGARDLESS IF ITS HUGE OR TINY
>>
I've never played melanine simulators but aren't the cities relatively highly accurate models of whatever shithole they chose as the setting? Planes are fast bro.
>>
>>746024891
They’re pretty good shrunk-down interpretations of real cities, yes. I don’t think that they would get any better if you just added endless suburbia sprawl or long strips of forests between hotspots.
>>
>>746017372
Why dont people rate this game in comparison to other games and not in comparison to some vague perfect game that doesn't exist, just because it had a really high budget?
Everyone acts like that was $2bn of their own money and now they're getting ripped off, it's mental
>>
>>746017908
When have people obsessed with GTA ever cared about having shallow games devoid of any depth?
>>
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>>746020171
Depending of your definition of "City", some, but of course this is just a petty argument.
>>
>>746017372
in video games, planes fly as quickly as the engine is capable of loading in the scene. Unlike Plane simulators, where the landscape is just a high quality texture, in open world games like GTA, there is a lot of stuff happening below. And the game has to be ready for the player to land in that stuff at any given time. So it preloads a lot of it while you're flying by. If you fly too fast, then you run into issues where the game didn't finish loading, breaking the whole cohesive world illusion.

If a plane can fly fast in an open world game like GTA, then that means the developers are confident enough in the engine to handle those speeds.
>>
>>746017372
Planes are pretty fast
>>
>>746020117
Simulators are soulless slop and don't attempt to create a memorable video game world
>>
>>746018326
Your flight simulator doesn't have a world lol, it has textured boxes you fly over and zero interactability
>>
>>746026335
Hey I remember 9/11ing the Eiffel Tower in some WFS as a kid. I don't actually remember if it actually had collision tho.
>>
>>746017372
How long does it take to fly over New York City?
>>
>>746017372
This is a positive for me. I'm tired of games wasting my time with empty spaces that have no content
>>
You shouldn't even be here if you care about slop like GTA 6 .
>''ooh no this piece of overpriced slop is gonna be bad what ever will we doooo???''
Play some better games.
>>
>>746017372
>NOOOOOOOOOOOO THE MAP IS NOT BIG AND EMPTY

Good, that's why I love vice city its small and full of shit to do.
>>
>>746030281
why can't they make the map big and not empty, I don't think vice city cost 99999 billion dollars to make
>>
>>746019376

HNNNGGGG
>>
>>746017657
What pathological contrarianism does to a mf
>>
>>746018178
no way 6 will have p2p as well?
basically say bye bye to competitive integrity even if there are no cheaters and assume there would be cheaters anywaya
>>
>>746018506
ESL, ESL!
No comprende, amigo?
>>
>>746030485
>why can't they do 1000x better with 1000x more money
are you really that dimwitted to think companies and products scale proportionally?
>>
>>746019553
lmao this will provoke some melties
>>
>>746017372
Open world normies are insipid shit.
>>
>>746017657
good bait
>>
>>746017475
one of my favourite gaming memories was jumping on top of a car in san andreas to get inside of the airport at the very beginning long before you were supposed to
as soon as you enter las venturas the cops go after you, i loved the fact that they created proper gameplay obstacles to prevent you from "sequence breaking" instead of lame invisible walls
>>
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>>746017372
>>
>>746019482
>zoomers

>>746017908
millenials need the most physical space filled with shit possible to CONSUME
>>
That's a good thing. One of the reasons RDR2 online flopped is that the map was too big. You could go over an hour without seeing another player.
>>
>>746030485
No matter how much money T2/Rockstar have is going to make the shitty outdated hardware it's being released on any more powerful
>>
>people complain about the gta 5 map being oversized and empty
>condense map
>people complain anyways
you guys are just contrarians
>>
>>746031934
Increase the player count. MMOs can have dozens of players on one server
>>
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Why can't you just explore the map on foot?
>>
>>746017372
I don't want to defend r*ckstar but how often does an open world game get ruined by a map being too small? Has that ever happened?
>>
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What other open world game is bigger than GTA6?

Exactly.
>>
>>746028360
They tried to test it but ran into some issues.
>>
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>>746017372
it takes irl days to cross High Rock north to south
>>
>>746031994
They should make a map the size of GTA3 but have interiors for most of the buildings.
>>
>>746017475
Even IRL its crazy how good flight is. I had a flight to NYC recently where the pilot had to burn some extra fuel before landing. We flew from downtown Manhattan to downtown Philadelphia in 10 minutes. Granted, we were already at cruising altitude from the start, but it still felt surreal to me. That's over 100 miles away. It would be a 2 hour drive.
>>
>>746032463
only if you use roads mod and sped it up
in vanilla....it would take you a week probably
>>
>>746017372
Look at all those comfy locations though.
>>
>>746017372
Thank god planes are fast then
>>
>>746019553
It doesn't work like that. Anons will use every opportunity to hate on GTA6, and that's pretty based if you ask me. It doesn't reflect their opinions on other games.
>>
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it actually takes 5 minutes
>>
>>746017764
God I hate volumetric lighting. Everything looks so shit now because shadows and lighting are in engine instead of designed in
>>
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Just fly slower.
>>
>>746017764
People waited 13 years, dude. There's no reason for a tiny map after all this time.
>>
>>746017372
>[BREAKING]
kill yourself
>>
>>746034168
They can just skip this game and wait for GTA7.
>>
>>746017897
You are full of shit. Medicine Hat is tiny. 3 hours maybe walking.
>>
>>746017657
that's too much. there comes a point where making it bigger won't make it better
>>
>>746018410
>>746034756
How did 2 people respond to this seriously? Jesus fucking Christ man...
>>
>>746017372
It's super over. I can't defend this shit anymore.
>>
>>746017372
I will not be buying GTA VI and I expect it to be the sloppiest of slop, but this is a retarded thing to complain about. Four to six minutes to cross the whole map in a plane is plenty long enough. You're underestimating how long 4+ minutes actually is.
I didn't think anybody was retarded enough to still believe that bigger = better, but here we are
>>
didnt realize it much at the time but gta v’s map kinda sucked, 95% of everything was in los santos and then you had trevors town that was basically just trevors town for the story and not much else, the city up north had a heist and nothing much else. anytime you went to a place out if los santos it was just a lot of grassy hills and some desert before youd get to it. if the pictures of gta 6’s map are real i have much higher hopes that it wont have the same problem
>>
>>746017657
You are a colossal retard
>>
File: 1780449485798033.jpg (126 KB, 327x570)
126 KB JPG
another quality 4chan thread
>>
>>746017657
based retard.



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