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File: Fallout_3_cover_art.png (1.01 MB, 658x818)
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Is it overall the best Fallout game?
>>
>>746043065
1 > 2 > New Vegas > 3 > 76 > 4
we don't talk about Tactics
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>>746043272
i'm gonna play tactics
one day
>>
>>746043065
only played 3 and new vegas. dropped new vegas after 30 hours. boring game.
loved 3.
been meaning to try 4 for a few years now but i play so few games a year the backlog never shrinks.
>>
no one alive has played f1 or 2
f3 has great atmosphere
nv has the best writing
f4 is a looter shooter
f76 was a mistake
>>
>>746043065
Best fallout game in the east coast? Sure
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>>746043065
It's my favorite, but the best one has to be 4 because of the gameplay and mechanics.
>>746043272
4 >= 3 > 1 > 2 > NV
>>
is this game still unplayable on modern hardware unless you install a dozen mods
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>>746043402
>no one alive has played f1 or 2
They're incredibly accessible and simple CRPGs. I don't even play that many older CRPGs but I've beaten Fallout 1 like 3 times because it's so short
>>
>>746043065
Its a fun game, its pretty solid. I'd give it a solid 7.5
>>
>>746043065
no
>>
>>746043065
New Vegas is better
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>>746043065
Best of the 3D games maybe, and the best of the isometric games is 1. But I think every major Fallout game has something that it does well
>>
>>746043562
Objectively I feel like Fallout 3 is the better game but I also prefer NV personally.
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>>746043272
1 and 2 are just too archaic even if the writing is great, the combat falls apart entirely when you have more than a handful of characters involved and unfortunately there's a lot of combat, even if you just flee from it you're still stuck waiting forever for turns to end. I haven't tried tactics did they do anything to fix that?
>>
>>746043449
what makes new vegas worse than 2? 2 has the same reddit quips but with 1's shit gameplay + artificial difficulty that 1 didn't have
oh wait, it was a bait post, my bad
>>
>>746043272
1 > NV > 3 > 2 > 4
I enjoyed all of them though
>>
>>746043065
New Vegas > 1 > 2 = Sonora > London > 3 = Tactics > 4 > 76
>>
>>746043065
Retard.
1 > NV > Sonora > 2 > bethesda fanfics
>>
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>>745781205
>Now go to Chernobyl
It's called nuclear winter. Chernobyl, Hiroshima, and Nagasaki didn't experience it because 100 Hiroshima firestorms are needed for it to happen. The wasteland in Fallout did experience it.
https://en.wikipedia.org/wiki/Nuclear_winter
>>
>it's another FO1 contrarian episode
FO2 mogs
>>
Brotherhood of Steel >
>>
>>746043065
fallout ended with 2
>>
>>746043805
>Objectively I feel like Fallout 3 is the better game
How.
No, seriously, how. It has the worst map, the worst sidequests, the worst rewards, the worst charact building, the worst companions, the worst weapons, the worst skill/perks, the worst writing, the worst DLCs...
t. finished an F3 70 hour playthrough last month, now 20 hours into a NV replay.
>>
>>746043065
Personally I like 1 the most but 3 is still good imo
>>746044102
>Sonora > 2
Based
>>
>>746043065
3 and NV are about the same game. It's the same engine almost afterall.
4 was a bit casualized but not as much as you initially think. If you try to minmax you quickly notice it's about the same shit.
1 and 2 are turn-based and too boring if you wanted action rpg.

This is from the gameplay perspective. Dialoguefags and faggotfags are cancer and you should not listen to them, they're the ones pushing the idiotic 3 vs NV narative.
>>
>>746044174
This
https://www.youtube.com/watch?v=TzMHvvBqVuY
>>
>>746043065
Maybe if you are a sub 85iq tard.
>>
>>746043962
The second one is closer to the first one, I like the first one, I just like Fallout 3 the most, and I can admit 4 is probably the better game. That's all, bro.
>it was bait
You could just word it as you concede, that's all those admissions read like anymore. Oh I don't like your opinion, I have been baited.
>>
>>746043065
the 3d fallouts are ass
2 is the best, and still a 7/10
>>
>>746043065
No but it's good. It's premium Betheslop unlike the garbage Betheslop we have now
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>>746044318
>3 and NV are about the same game. It's the same engine afterall
Holy ignorance.
>>
>>746045063
Trvke. Fallout was always a cool setting with immense potential wasted on a series of mostly mediocre games
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>>746044258
Fallout 3 has the best map, the best environmental story telling, the best sidequests, the best rewards, the best character development, the best weapons, the best skills, meh writing, meh companions, but the absolute best DLCs.

It has Aliens, it has continuing after the finale of the game (which is the best story), it has participating in a virtual reality experiment turning the game into a more FPS leaning experience, and not enough can be said about Point Lookout and The Pitt. If those TWO DLCs were the ONLY TWO DLCs, then Fallout 3 would still mog.
>>
>>746043453
fucking crashes like every 30 minutes and I only have fose
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>>746043065
It's best bethesda Fallout because it's only game where they still cared
>>
>Its this terribly written open world shooter the best entry in a RPG series?
>>
>>746043453
For me yes, I couldn't launch the game at first before messing with the files a bit
>>
>>746043821
Are you a kid? You must be 18 to post here. The combat can be sped up in the game settings and if you have good combat skills and/or your party has great weapons combat isn't so bad. To be fair and honest a few areas with shit tons of enemies can drag due to sheer volume of entities but it's not horrific.
>>
>>746045503
If they cared they woulnt have gone out of their way to try and make their own Fallout fanfiction, move it to the opposite side of the country while moving things from the original games to it while not explaining it or giving the most fucked up reasons for it. There was not a single person who cared about Fallout involved in this.
>>
>>746045503
I wonder how Bethesda's original Apocalypse Road IP would have turned out if they didn't buy Fallout
>>
>>746045280
>Fallout 3 has the best map
eh, on some level, mainly due to higher budget, i might agree, but on most all levels which also tend to be the reason the game is better no. for example lacking unique POIs -> the actual unique POIs are miles better
>environmental story telling
i dont agree, but examples? personally i like the jungle monster vault and the "democratic election" vault. both have great environmental storytelling and in fact the story revolves almost entirely thru envstorytelling
>the best sidequests
absolutely hardest possible disagree. the first few sidequests that pop to mind in fo3 are the tennpenny tower quest, the atom bomb megaton quest, the vampire sidequest. and not in a good way. i think if you really think they are better you just enjoy different things in games than me. because to me the amount of quests that are abject tangents from the main narrative is just unforgivable.
>he best character development
examples? i dont see how this matters.
>the best skills
FONV has the same skills, but... more. like they brought back outdoorsman (survival)
>but the absolute best DLCs.
you're going to have a tough time arguing this. pitt is definitely better than lonesome road, and maybe honest hearts, but it has no chance against the heavy hitters of FONV DLCs, dead money, and OWB
>>
>>746043065
Bethesda has never made a good fallout game
>>
>>746043453
Played it on linux last year without a single crash or mod
>>
>>746043065
lmao
>>
>>746043065
No it its fourth one.
>>
>>746043065
1 = 2 (I haven't played them or seen anyone play I'm just parroting vee) > New Vegas > 3 = 4. Maybe 4 is slightly better idk
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>>746046635
they dont have more skills when they took out big guns, brainlet. +1 - 1 is still 0.
>>
>>746043272
Post this shit again and I'm gonna deadname you
>>
>>746045280
(1/2)
>best map
Substantiate your claim: how? The Capital Wasteland has content entirely concentrated on the bottom right corner, and everything else is almost entirely empty and what few towns do exist, do so wholly isolated in ways that make little to no sense (Big Town, Tenpenny Tower, Little Lamplight, Republic of Dave). The map has no verticality so if you go from say, Megaton to Girdershade (a """settlement""" with two people), it's a straight line with absolutely nothing in-between). The Mojave is not only more logical, but also a more consistent map to explore. You've got the I-15 going through the middle of the map with narrative ties to people coming and going from the NCR Outpost to Vegas and having recently ceased its use due to the prison riot and Deathclaws at the quarry, you've got the long way through Novac and Boulder City, a reason to explore the different caves and mountains and actually make your way across the desert like a wastelander and it feeling a genuine world and not a plain playground.
>best environmental storytelling
Substantiate your claim: how? What environmental storytelling exists in F3 not in NV, and how much of it goes beyond the basic "skeleton with a gun in its hand"?
>best sidequests
Substantiate your claim: how? F3 is by far the game with the *least* side content Bethesda ever made. The whole game, the whole map, and you've got what, 15 sidequests? So they better made it count. What's this amazing sidequest content, anon? Bringing Nuka Cola to the Girdershade chick? An autist telling the first outsider he meets if he wants to nuke a town? LARPing vampires?
>best rewards
Substantiate your claim: how? Half the quest rewards are schematics for weapons you'll never use, and the other half like unique armors or perks exist in NV in the same capacity, only they're tied to more than just sidequests because again, F3 has extremely limited content so they push all the rewards to the dozen sidequests in the game
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>>746045280
(2/2)
>the best character development
Substantiate your claim: how? What character even has ""development"" in F3 at all? You don't develop, your father doesn't develop, Eden doesn't develop, Autumm doesn't develop, Sarah Lyons or her dad/Brotherhood don't develop. Nothing develops.
>the best weapons
Substantiate your claim: how? Given you cannot even aim down sights, and more often than not the Gauss rifle shoots through NPCs due to a well-known vanilla engine bug with projectile registration and hit detection. It has poorly tested, retardedly OP weapons like The Terrible Shotgun, but is that better than the vast variety of GRA beauties in Vegas? Far more unique designs, too.
>the best skills
Substantiate your claim: how? Half the perks in 3 are incredibly basic "this gives you +10 Medicine immediately!" wastes like Daddy's Boy, Gun Nut, Little Leaguer, Scoundrel or Size Matters. Game doesn't even have skill checks in quests until like, Point Lookout. So I repeat: how?
>the absolute best DLCs
Substantiate your claim: how? Anchorage and Zeta are hallway shooters in a game with godawful gunplay. The Pitt walked so Caesar's Legion could run, with the "moral choice" being incredibly retarded. Broken Steel was laughable as a paid patch for an ending they themselves fucked up. Point Lookout is the only tolerable one, and it pales in comparison to the likes of Honest Hearts (the weakest NV DLC), nevermind Dead Money or Old World Blues.
>>
No, it was your first
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>>746046635
nope.
fallout 3 has the best map, the best writing, the best story, the best sidequests, the best character creation and customizatio, the best gear and loot, the best companions, the best ai, the best graphics fallout 3 is the best
>>
>>746047160
>they took out big guns
they didn't. they even added back bozar.
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>>746047256
>>746047323
Holy autism.
Anyways nice youtube opinions but both have shit gameplay compared to f1/2 and 4. Sorry for your autistic tantrum tho
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>>746043065
>game has hard decisions like nuking some town or, not nuking that town..
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>>746043065
yeah
>>
>>746047419
This but Fallout 4
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>>746043402
>f76 was a mistake
you were a mistake
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>>746047158
>1 = 2 (I haven't played them or seen anyone play I'm just parroting vee)
Play them, they're relatively easy to get into
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i know the remaster will likely be 1:1ish same as oblivion but i'm really not looking forward to original vs remaster threads
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>>746043065
nah
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>>746047524
>wtf he actually argued back reeeeeeee
Concession accepted.
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>>746046635
>for example lacking unique POIs
Really you believe this? as soon as you step out of the vault, which I remind you was 3D for the first time in the franchise's history, you are immediately beholding an environment filled with interesting things to explore and discover. It only deepens the more you trek through the wasteland too. You practically stumble into Megaton, right past the abandoned school, and have a fateful meeting with Burke who can send you to Tenpenny tower, ect.
>i dont agree,
Well I don't believe New Vegas has much in the way of environmental storytelling. Just off the top of my head, 3 presents you with a town that has an atomic warhead in the middle of town, and people are preaching around it. Maybe unbeknownst to people the town itself has a story to tell, but you do have to ask the oldest residents to divulge the details if you're curious and in search of answers.
>disagree
We will agree to disagree on this point, each quest I think about in Fallout 3 I remember it being interesting, and there's only like 30 of them, so they all kind of shine brightly. Don't forget the one where you see Harold again and there's a moral divide on what action to take.
>FONV has more skills
but it does have the same GOOD skills, so I digress
>a tough time arguing this
Literally how, those DLCs are absolutely the best in the franchise easily.
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>>746045280
I hate the fact that Fallout 3 has many good qualities that are dismissed because on retarded e-celeb told the goyimcattle that New Vegas is the best thing ever while Fallout 3 is irredemable garbage, even though without 3, there would be no NV.

Typically in a classroom, if the teacher asks a question and the first student that gives the answer, he gets a clap, but then imagine someone else raising their hand, giving the same answer but with little more exposition and detail, the retarded NV cattle want you to award the 2nd student and rape the 1st.
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>>746047813
I have nothing to do with their retard fight. Every Bethesda game is mediocre dog shit
>>
Is this the cope F3 jeets use now? "It was the first one to do it, respect it even if it did it badly"?
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>>746047769
This is one of those cases where the remaster can only improve upon the original, unless they severely fuck up the graphics and make it look like Fallout 4.
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>>746043272
>1 and 2 being better than anything
lol don't cut yourself on all that edge
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>>746047813
>bullet scar
KINOOOOOOOOOOOO
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>>746043272
All mogged to death by Underrail
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>>746043065
No the best one is 1 or Sonora
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>>746048462
>balding autist advertising his shitty clone out of context again
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>>746045280
>no saaar fallout 3 is good because *all what he said but the other way around*
god i hate sharty jeets
>>
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>>746043065
Never was, never will be.
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>>746047842
>Really you believe this?
yes, i was talking about NV. the map is less dense but the POIs are more interesting as a baseline
>New Vegas has much in the way of environmental storytelling.
like i said, there stands the grass, vault 11, they are much better realized cases of envrionmental storytelling
>3 presents you with a town that has an atomic warhead in the middle of town, and people are preaching around it.
that's not a good example of environmental storytelling, because the initial thought to me is why would you set a town around this potentially lethal explosive device. why would you have a cult worshiping it? with unity it sort of made sense... sort of, in fo3's version of unity, the people worship the atom because they practice some abject version of scientology. it's not a practical thing like people who essentially want to become super mutants ie. what unity is.
>but you do have to ask the oldest residents to divulge the details if you're curious and in search of answers
from what i recall, they just talk about enclave, and how the US used to be ran by them, there isn't any sort of "hidden" story, beyond james visiting the town while on his trips outside the vault
>each quest I think about in Fallout 3 I remember it being interesting, and there's only like 30 of them,
ok pick one side quest (besides tennpenny tower) and explain why it's interesting.
>Don't forget the one where you see Harold again
again i don't see how you find this interesting. or how its a moral question at all? feels like cheap memberberries and a binary non choice because you are always going to put the guy out of his misery.. you never find out why he came here, etc. in FNV you have eastside which is also a memberberry location but at least it has a modicum of substance, multiple NPCs to talk to and get your memberberries from.
>those DLCs are absolutely the best in the franchise
you might think that, but i see no substantiation.
>>
3 = NV > 4 > 76 > 2 > 1
>>
>>746049430
>3 = NV
you wish commietroon
>>
>>746043065
fo76 is but most of you aren't ready for that convo
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>>746047256
There has been a wave of threads attempting to suck off FO3 recently. They’re all just hollow bullshit where no one can actually say how it does things better than NV and when pressed it’s revealed that the fag spamming the threads is the same schizo who has been obsessing over the game for nearly a decade since he just starts spamming tranny shit and crying tranny for the however long the thread goes. Which is at a minimum eight fucking hours because he’s buddies with the jannies.
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>>746043065
Its aged very badly.
>>
People shitting on Fallout 4 got filtered.
Imagine that, getting fitered by a Bethesda game, shame on yourselves.
>>
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>>746047256
>The Capital Wasteland has content entirely concentrated on the bottom right corner
>What environmental storytelling exists in F3
That's not true, you wont find the vault where you hallucinate or the one filled entirely with crabs that can be nuked with sound, in New Vegas. The only thing close to Megaton in NV is the titular vegas strip, but 3 also has Enclave and Brotherhood bases, it has Tenpenny tower, it has the town swamped in deathclaws, and the entirely kid centric hideyhole, and town on the bridge, and the green village surrounding Harold, I could go on and on.
>Half the quest rewards are schematics for weapons you'll never use
Well that's entirely on you I imagine.
>Anchorage and Zeta are hallway shooters
and they're fun, but the two best DLCs mog everything New Vegas has to offer.
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>>746049636
turd 3 lost in /v-pol 13 years ago, please understand
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>>746049060
>the POIs are more interesting in NV
I disagree, there's nothing that stands out to me as all that interesting in NV. I felt borderline obligated to explore every inch of 3.
>vault 11
I think vault 106 is a lot more interesting.
>not a good example of environmental storytelling
>because the initial thought to me is why would you set a town around this
Which begets you searching for answers and you do get them, which is Good, not Bad.
>from what i recall, they just talk about enclave
Manya:
I can tell you just about anything you want to know, honey. Megaton's history ain't no secret.
What's this place made of? Long ago, before the war, there used to be machines they were like buses, but they flew through the sky, taking people anywhere they wanted to go. You didn't have to walk, you just went to the air station, bought a ticket, and took to the skies. Anywhere in the world, you just up and flew there. When the war happened, the machines started dropping from the sky. Everyone around here thinks that the bomb made the crater, but it didn't. The crater provided good cover from the dust storms and when my daddy and the rest of the town decided to build the walls, they used what they had.

So why didn't they move the bomb? Some of us wanted to. But the Church of Atom was just getting its start then. We needed their help to build the walls and clear the wreckage. If we'd have tried to move the bomb, they would have refused to help. Besides, a lot of people just wanted to leave it alone. It didn't seem to be hurting anything and who knows what would happen if we messed with it.

1/2
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>>746049060
2/2
Why build the walls out of some old flying machine? It's a hell of a lot easier than trying to find enough parts to build walls and houses from nothing.
The scrap was there, why not use it? Besides, it's sturdy. It keeps the Raiders and the dust storms out. Not all of us had the luck to be born in a vault, you know.

How did the town start? Well, originally, it started as a hole in the ground. My papi talked about how his father and the original settlers just hid in this crater. It was enough to keep them safe from the dust storms. When things cooled down and people started wandering into the Wastes, some stayed behind. The wanderers started coming back here to trade their stuff. By the time my papi was born, the town was a full on trading center. Papi got rich on the caravan routes and eventually convinced the others to build the walls to hold off the Raiders.

Why did they build the walls? Well, the Raiders, for one. Once the town got big enough, they'd wait until the traders and their guards were away, then come in and clean us out! Now the Super Mutants... They were a whole other breed of problem. They'd kill us if they had to, but mostly they tried to drag people away! Alive! So, eventually, my father did something about it. Him and a few others organized the traders and the citizens and built the walls. So we're pretty safe now. Still, I wish those Brotherhood of Steel fellers hadn't hit on such hard times. They really helped keep the wolves at bay.

So it was just a collection of traders in the beginning? Not at first. It was a collection of people trying to get into the vault, people worshipping the bomb, and a few other refugees. Then the traders came. Now the caravans take care of most of the trading, but before they were set up, it was all Megaton. I worked on the caravans with my father for a while. That's how I met that worthless bag of liver spots I call a husband.
>>
i do think fallout 3 is better than new vegas overall yes. ill never understand why redditors love new vegas so much. yes it does have good ideas but it feels so empty.
>>
>>746050219
what do they eat?
>>
>>746050408
Maya tells you right there in the dialogue, retardkun.
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>>746045063
le contrarian opinion
>>
>>746049865
>you wont find the vault where you hallucinate or the one filled entirely with crabs that can be nuked with sound, in New Vegas
You likewise won't find the plant virus Vault 22 (lore that spans 2 DLCs btw) or the creepy tricking of the residents into sacrificing each other with the twist that had they refused the sacrifice they would've been saved all along in Vault 11 in F3 either.
>The only thing close to Megaton in NV is the titular vegas strip
The Strip is more like Rivet City. Megaton as a town is more like Primm so... Primm. With the added benefit that choosing Primm's sheriff is a better quest and far less retarded than the nuke one.
>but 3 also has Enclave and Brotherhood bases
The former you visit for 5 minutes, is a hallway dungeon and ends up blowing up and the latter of which is a hallway non-dungeon with barely any reason to ever be visited outside of getting quests. How the fuck do you manage to make the Pentagon boring?
>it has Tenpenny tower, and the entirely kid centric hideyhole, and the green village surrounding Harold
These are all hilariously stupid and have been made fun of for 20 years, anon. Yes, please, tell me how Little Lamplight is writing excellence and not a joke gone too far.
>town swamped in deathclaws
Two streets with empty, non-enterable buildings and a bunch of copypasted Deathclaws are less of a settlement than Sloan.
>town on the bridge
One semi-fine settlement as long as you ignore the retarded vampire quest, would you look at that.
>I could go on and on
Oh please do, this is fun.
>that's entirely on you
Is it, when all of the game's strongest weapons are not schematic based? People use the paint gun to cripple Deathclaws, that is it. Never do they play around with the railway rifle or Nuka grenade for longer than a few minutes especially with how godawful the crafting menu is in F3 compared with NV.
>they're fun
Nobody's ever used "Zeta" and "fun" in the same sentence.
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>>746050149
>Which begets you searching for answers and you do get them,
you don't. they just tell you they ive around a bomb and the detonator which could wipe them out and they can't move the device or disarm it because scientologists. why do they have the authority to stop the town people? why are towns people ok living next to a bomb? its all glanced over, because the aesthetic of living in a town called "megaton" with a nuclear bomb in the middle is the only motivating factor for the area's design, and the world building has to bend over backwards to acommodate this. it would be like jacobstown in FONV being called "NCR Town" and the town itself is a NCR military base, with intelligent super mutants living in an abandoned house's basement that nobody has bothered checking, and everyone just accepting the risk of genocide based on the hope that nobody looks into the abandoned house. the entire world building of FO3 is like this, its also why the argument for environmental storytelling dies fast, because you can't really work around fundemental problems that defy basic logic and make you stop in your tracks and wonder basic questions.
>>
Fallout 3 has the best atmosphere by far. It's absolutely oozing with soul. NV is better in every other aspect however.
>>
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>>746050990
Vault 11 was cool.
>>
I've said it in these threads before, but nuked DC is just way more interesting than sorta nuked Las Vegas. Fallout is kind of a pulp anyway even from the start so some of the crazier shit like a city on an aircraft carrier or around an unexploded nuke or a town ruled by kids works fine.
>>
>>746044258
>Objectively
You keep using that word. I do not think it means what you think it means
>>
>>746043526
2 is simple, even if it would be a stretch to call it accessible considering the tutorial. 1 is rather archaic even if everyone in the world already knows about the surprise bad ends.
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>>746052620
I didn't use the word thoughever, I quoted who did.
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>>746047419
>fallout 3
>best writing
>super mutant companion immune to radiation won't turn on the purifier because um this is your destiny man
>main villain self destructs because you asked him nicely

It's hot ass anon. and looks like sludge. painfully ugly video game.
>>
>>746050990
>The Strip is more like Rivet City.
stopped reading, that's enough Reddit for me
>>
>>746051328
>you don't.
You do, what didn't get answered?
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>>746053375
He right doe, it has the best everything and like two meh overlooks.
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>>746050405
New Vegas has more quests, factions and characters than 3. It has more content in every way that matters and it is all better written. Yes, random theme park bullshit doesn't happen to you as often while walking around. It takes place in a desert.
>>
Is it that fun to post fake opinions on a message board over and over again?
>>
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>>746053604
Rivet City is meant to be the biggest settlement in the Capital Wasteland, the place you go to if you require actual hardware or the best doctors around. Madison didn't fuck off to Megaton after Project Purity fell through, now did she? Megaton is Balmora, Rivet City is Vivec. I'm sorry you don't remember the game you like to talk about, but as I established earlier it is stupidly fresh in my mind.
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>>746049540
sorry for upsetting you with facts, tranny
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>>746053864
>Vegas strip is like Vivec
count me out dawg
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>>746053995
I didn't count you in to begin with, fren.
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>>746053745
>Yes, random theme park bullshit doesn't happen
then why did anon >>746046635 praise Tranny Vegas for having more theme parks to see
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>>746053657
>you do
in a sense, like how todd explained how shady sands fell to ruin according to an impossible timeline, but not satisfactorily.

WHY are they living in an unsafe location, right next to multiple raider home bases? no answer exists, because the world building has to ignore basic logic to allow the theme park world to function.
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>>746054142
Manya answers that, the crater in the ground offered reprieve from dust storms, the nearby air ports provided salvage to build walls. They eat what the traders bring in. Detractors have no ground to stand upon.
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>>746054471
>Manya answers that
no it doesn't, it just says people don't really have a problem living next to a decaying explosive device meaning the people behave like the TV show freesiders who make a hilarious quirky gamble with their own lives rather than acting logically, and you just accept it unconditionally.
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>>746054667
>it just says people don't really have a problem living next to a decaying explosive
What IT SAYS is that they wanted to move it but they required help building the walls from the devotees. Also that it's harmless, and if they try to move it something could go wrong and detonate it. Tard
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People like to rag on the metro tunnels and the layout of DC itself but I really enjoyed finding the little out of the way places with mini-quests and unique setpieces.
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>>746054814
>required help building the walls from the devotees
why would you need their help, unless they had a supermajority? if they had supermajority, why? why would an entire sect of people exist dying in an explosion for no reason? why not let them build the wall then let them move the bomb if they are such capable engineers?
>it's harmless
it exploded due to sabotage. also no decaying explosive device is harmless. it also pollutes their water source and they have a water pump in the city, but nobody is turning into ferals, there is no logic. apparently you can pump water out of irradiated ground water, and its fine. you can clean nuclear fuel polluted water with basic water filters.

you just accepted an impossible scenario unconditionally, just like how shady sands withered away according to an impossible timeline of impossible events.
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>>746043402

>Troon Vegas best writing

Please, that thing was physical impotence transformed into some haphazardly programmed digital power trip. It's Reddit: The Game.
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>>746043065
2>NV>1
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>>746048727
Please don't post my wife again without my permission, thanks.
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>>746043065
Always has been smooth skin
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>>746047256
>only 80
Lmao, most 9 year olds had that beat back then
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>>746043065
Overall ranking:
1 > 4 > 2 > Tactics > 3 = NV
Gameplay ranking:
Tactics > 2 > 1 > 4 > 3 > NV
Writing ranking:
1 > NV > 2 > Tactics > 3 > 4
Visuals ranking:
2 > 1 > Tactics > 4 > 3 > NV
Sovl ranking:
1 > 3 > 2 > NV > Tactics > 4
Gaming influence ranking:
3 > 1 > 4 > 2 > NV > Tactics
>>
>>746043821
everyone that likes F1 and F2 to this day instead of just memories of them is using a mod/patch called sfall that lets them run it at 500% speed with a hotkey (and it's smart and doesn't mess up voiced dialog). Example: me
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>>746043065
If you're just some shmuck trying to get into the series, it's probably Poo Vegas for better or worse
>1 good build like FO1
>enough roleyplay aspects from 2 with a healthy mix of seriousness and silliness
>dreary atmosphere of 3 found in some areas and in the DLC's
>can install a couple mods to make it play like 4
>crashes enough to compete with 76
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>>746043272
NV > 2 > 1 > Tactics > 3
Didn't play rest
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>>746055125
>places with mini-quests and unique setpieces
such as?
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>>746043065
I replayed it like 2 months ago. They're some things that were "annoying" but honestly I really really enjoyed my time. Last time I played it I had never played a Bethesda game before and my character was wack but this time I went in with my pro level gamer experience and I dominated. Great game.
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>>746043449
>best one has to be 4 because of the gameplay
I tried ti replay 4 recently and the gameplay is genuinely the worst thing out of all Bethesda games. It's clear they tried to court the CoD normie fanbase but were just terrible at making a game like that enjoyable. It's not immersive like their previous games and it's dizzyingly fast-paced for what, in theory, is meant to be an RPG.
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>>746043065
>>746045280
Do (You) think Crowley deserves the T-51 Power Armor? He's still an asshole but I think he does deserve it.
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Fallout 4 has all the appeal of 3 with better individual identity.
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>>746047256
>79 hours
Genuinely how?
I'm on my first playthrough and I easily have not explored 50% of the entire map yet.
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>>746043065
No, pajeet. It's not a Fallout game. In fact it permanently killed Fallout forever.
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>>746053864
>didn't mod out the pipboy glove
Way to ruin an otherwise kino screenshot.
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>>746043272
>seventy-six
lol
lmao
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fallout 3 is objectively the best, it made the combat palatable, it introduced deep and compelling story-telling in a revolutionary reconstruction of DC
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>>746053375
>>main villain self destructs because you asked him nicely
Never liked the speech check to make him self-destruct, he immedately and literally responds with: "Ok, fine." After you nicely ask him to kill himself.
At least the science option to make him self-destruct made a little more sense and didn't feel as forced.
Also he is not the main villain President Eden did nothing wrong.
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>>746051328
This post is the very definition of a nitpicking non-complaint, like it's just looking for any reason to hate on a certain aspect and will completely ignore any explanation to said "complaint".
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>>746043453
playing it right now straight from gog, just werks with proton
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>>746043065
YOU GOTTA HELP ME! MY MOM IS TRAPPED IN THERE WITH THE RADROACHES!
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>>746067290
Excellent bait. I almost believed such idiotic tasteless vermin actually exist.
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3 is the only one that kept my attention all the way through, I put down NV and 4 before too long. I haven’t played the isometric games so can’t comment.
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>>746043453
2 crashes in 90+ hours on some outdated win10 with exactly zero mods installed.
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>>746068656
Sure thing Butch, thanks for the jacket.
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>>746043065
NV > 1 > 2 > 4 > 3
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>>746070027
How's your transition going?
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>>746070185
How is your favela faring?
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I started with Fallout 3. It's a fun game, decent objectives, nice apocalyptic world.

Then I played New Vegas and found talking mutants, blue mutants that go invisible, enemies that put mines under dead bodies. The rpg elements were more extensive and more quests and better ones.

Then I played 4 and wished I was playing 3 and NV again.
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>>746043065
4 > 3 > NV > 1 > 2
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>>746043402
>nv has the best writing
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>>746068257
>like it's just looking for any reason to hate on a certain aspect
i'm not "looking" for reasons to hate theme park world building, i just hate it. when that aspect is the equivalent of having the logic of the game world bend itself backwards to acommodate theme park world building then it's indefensible. why are people living in rivet city right next to a hive of super mutants? you're not meant to think about it. just let the game circumvent basic logic. why wasn't shady sands built right in the middle of a deathclaw nest, and called "deathclawtown"? also why did rivet city stop short of having the nuclear reactor be on the verge of meltdown, making the ship hull glow? wouldn't that have been cool?
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>>746066894
It's more fun than 3/NV. 76 as well
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>>746043065
I loved Fallout 1
I liked Fallout 2 but with major reservations
I tried Fallout Tactics
I liked Fallout 3
I loved New Vegas
I enjoyed Fallout 4 and 76
I haven't played BoS and Shelter
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>>746043402
retard zoomshit
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>>746071209
>I liked Fallout 2 but with major reservations
it's just fallout 1 but more and better
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>>746071681
And with a bunch of retarded shit like talking plants and scorpions
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>>746071681
I agree but the writing quality and tone is more inconsistent compared to 1
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>>746065384
You don't have to respond to him, he was obviously baiting, only the most retarded normies think 4 is better than the previous games and they would've ranked 76 ahead of 4 because they only like it for the building, scavenging and Cowadoodie slop.
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>>746069657
I remember telling him to fuck off and immediately feeling like shit
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>>746043065
No that would be Fallout 1
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>>746070027
This is the correct order, though I would put Tactics in front of 3.
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>>746070027
>4 > 3
come on now
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>>746071827
but having more moving parts and a larger scope is what makes it more enjoyable. and having actual enjoyable party members. but yeah, fallout nv handled the tone a bit better, like having the gangsters be replaced by elvis impersonators. still quirky but more fleshed out.
>>746071738
fo1 also had a talking plant. it also had literal espers.
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>>746072076
Name one instance in 4 where you actually wished for 3's mechanics/design instead. Barring the radiant quests, 4 completely ass-blasts 3 in everything it set out to do.
>Companions
>Gunplay
>Exploration
>Quest Design
>Crafting
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You simply cannot beat Liam Neeson kino.
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NV is just fallout 3 but with a gay cowboy setting
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>>746073439
I always saw new vegas as a spinoff for Fallout 3, kind of like red dead redemption got the undead nightmare thing



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