why did so many 90s titles spend so much time on texturing the UI and why did we stop doing that
>>746063840
Scott Cawthon is a fucking artist and I refuse to accept anything less than agreeance.
>>746063840>auraHuh?
>>746064021Because games in the 90s were made by nerds who liked videogames and thus put passion into their work.Now they're made by boomers with mortgages who play 20 minutes of videogames on the weekend if their wife is feeling generousyou think they give a single fuck about UI? Everything looks like an Apple device. Enjoy
>>746064204Scott's got a very unique vision that was very quickly wasted on derivative FNAF sequels. I would have loved to see him work as the lead artist for a larger budget game.
>>746063943kek
>>746064021Because if they didn't it would look like shit. Look at how much of the fucking screen is taken up by that mess because they couldn't get the game to run at a proper 640x400, so they prettied up the screen hogging UI to make it look cool and immersive.It's not because "oooh they CARED so much in the past" or "back then they had SOUL" or whatever trite wank nostalgia riddled faggots want to sell you on. They were selling a product and if they didn't put effort into something that dominated the screen, no one would buy the ugly pile of shit.
>>746067776>making up shit
>>746064021>why did so many 90s titles spend so much time on texturing the UIBecause it's static. When 60% of your screen is static you clear the headache of having re-render the entire screen for every frame and you reduce filesize by not having to make all of your art assets high enough res to fill the screen. There's lots of reasons to do it but primarily it was done out of necessity, and for a while it was just an industry standard thing to theme your UI around your game. Nowadays everything is just this because the normie is scared of beauty.>and why did we stop doing thatWe shouldn't have, it's a lost art. I'd like to see a modern game bring this sort of style back, I think it'd be incredible. Some games do come out that use it but not often, and it's exclusively in the domain of indie titles.
>>746066235I think that's a fair thing to say, but I see them shine even in many of the FNAF games. Sister Location is rife with his heavy machine aesthetic. I think when he tries to do his humanoids that look like the buzzsaw toy from Veggietales or the over-the-top designs from FNAF4 he loses the charm, but when he sticks to machines he always delivers.
>>746063840tried playing this but got bored five minutes inamiga shovelware
>>746064241>Now they're made by boomersI did not know people in their 60s worked on games.
>>746069923Kojima is 64.
>>746070041https://www.youtube.com/watch?v=h0LgvZm8DP0Sounds like he got N
if you don't like this, you're a bigot.
>>746068819Was Destiny the first game to have that hyper soulless UI you see everywhere now?
>>746064204>>746066235>>746069379It's a shame he retired from gaming. I'd love to see him as an art director on a non-FMV game.
>>746064204It's really a shame that it wasn't Desolate Hope or Pilgrim's Progress that were his major successes.
>>746064225'cool' in zoomer
>>746072804Wait, how do I like this post? Where are the upvotes? I dont see a like button either.
>>746063840>aurathis really is the new "epic win" isn't it? overused to all hell and soon enough cringe-inducing to all.
>>746066038What Game Is This Anon.
Hover: Revolt of Gamershidden gem
>>746074027Looks like Tron>looks it upYep, it's some Tron game
>>746074504thank You.
>>746063840because games back then were made by people with skills and with soul, now good luck finding something like that >>746064241>Now they're made by boomersmaybe once in a blue Moon retard, 95% of games are made by millennials and Gen X (people between 30 and 60)
>>746064241That is so true and one reason why I am scared of marriage
>>746063840Tekken 4
>>746063840Perihelion is incredibly beautiful. Aeon of Sands was in part inspired by it, though more painterly and fantastical (and also extremely easy)
>>746064021probably another conspiracy by transhumanists to make the world less friendly for humans
Can’t be topped
ok
>>746064021hardware limitationsgame screen had to be smaller for most PCs because of their specs, so they filled the empty space with well designed UIs and a lot of these games were designed to be playable with mouse only
>>746084837>so they filled the empty space with well designed UIsOr just plastered the logo of the game over 1/3 of the screen
>>746066670Wut game?
>>746088625PoE
>>746088681What a shame. But thanks for the answer.
>>746064021PC games of the time were usually more complex than their console contemporaries, so the UI had to be bigger to accommodate more information. And if something is taking a significant chuck of the screen, you better make it look good.>why did we stop doing thatConsole gaming became dominant in the 2000s, so its conventions (minimalist HUD and dedicated menus) became the new norm.
>>746083749Furry naked titties inpressed me when I was 10
>>746083749>>746091084I'm dead.
>>746092652Albion
>>746074202I really enjoyed this game when I played it.. fuckin' 8 years ago.
>>746096729coke music mogged habbo hotel
>>746095923Thanks. Is it a hard game to pick up and play? I know that 90s pc rpgs are a real dice roll in regards to that.