Morrowind
>>747303885>Westoid slopHardpass.
>>747303885Telvanni don't have a teleportation network which makes sense considering they're isolationists. But is there a mod to make your own teleportation network with placeable/retrievable waypoints?I don't like the multi-mark mods because I want actual items not spells for a custom hub system etc
>>747304420I think multimark mods are the only option, lorewise guilde guids use mark and recall anyway
>>747303885you forget to link the last general >>747200605
>>747303885Been seeing alot of MW threads lately, what's the occasion? Did some big mod or new version come out?
>>747304470Shit, Lua scripts are getting pretty good right. Maybe one day. Is there a way to pull the position/location cell of a specific object? I imagine interior and exterior cells would make it awkward too
>>747304559Three or four threads before the previous one there was a "debate" about whether markarth should be a dwemer city or just a nordic city. Maybe tamriel rebuilt is spamming threads to see what lorebeards think
>>747304896Why would it be a Dwarven city?
Anti-Soul Gas: The Game.
>>747304896It's already made and 4channers won't make them change their minds about what's already decided
>>747304941That's how people saw it in skyrim. Anvil is similar to the one in oblivion
>>747304981There's no need for it, they will change their minds by themselves in a few years a rework it.
>>747304997That's because project cyrodiil started as an oblivion prequel until they decided to accept TR lore and remove all oblivionisms
Most people ITT never finished the game as a vampire.
Glassed up foids
>>747305169>oblivion prequelHmm, why does this sound familiar.
>>747305169>oblivion prequelSo, Morrowind?
>>747304997Skyrim lore is pretty dogshit I hope they don't take anything from it desu. But I do hope they tart skyrim region up a little to be somewhat more fantastical than cold forests with bears. It's honestly crazy how Bethesda went from morrowinds cool fauna to oblivion and skyrims generic nothing
>>747303976Morrowind is in the east, though. You Akaviriboos really are insufferable.
>>747305501Why you think they streamlined it? It had to appeal to normgroids and also Todd was influenced by Lotr when he made oblivion. Also I can put my money on it that they weren't even capable of doing more than that. Oblivion's map is huge (for no reason) that's why they implemented fast travel to hide to boring landscape. They got lazy and wanted a quick cash grab with those two you can see why the horse armor dlc by "coincidence" emarged with oblivion. The first microtransaction.
>>747305418>>747305492A prequel only exists in relation to an already released work
>>747305717>Oblivion's map is hugeIt actually isn't (this is an old map but the proportions are still the same)
>>747305826Compare Oblivion's Cyrodill map to Morrowind's 2002 Vvardenfell map. You can see what I meant
>>747304559Tamriel Rebuilt got an update. Not a huge update, but now you can join House Indoril and Sundered Scar now actually is the no-go area the NPCs kept announcing it as.
>>747305717>Todd was influenced by Lotr when he made oblivion. Stop parroting Cuckbride, Oblivio's main influene was the 1982 Excalibur movie.>Also I can put my money on it that they weren't even capable of doing more than that. Oblivion's map is huge (for no reason)Lel, the map was going to be bigger at first, they had to scale it down to be able to finish it within schedule and bufget>that's why they implemented fast travel to hide to boring landscape.The landscape had more work and detail than Morrowind's. They got lazy and wanted a quick cash grab If you weant a quick cash grab you don't spend 3 years hiring more people and making a huge game with completely new models amd textures for a completely new hardware.>the horse armor dlc by "coincidence" emarged with oblivion.Of course, Xbox 1 didn't have much DLC yet so it couldn't "emarge" with it.
I haven't played Morrowind in a decade but when i did play it I played it religiously. Going to give it one more shot. Mod recommendations? Also OpenMW or vanilla?
>tic tac toe is a legitimate game at dunmer casinosHow fucking retarded are these knife ears
>>747306227>The landscape had more work and detail than Morrowind's.Doubt that, but let's say it's true for what reason if you can fast travel everywhere at ease? Most quests are in the cities. They will sometimes send you all the way to fucking nowhere so you take a horse you don't travel by foot you don't even see those supposed details. And at the least stages of the development they literally hired one guy just one guy to do 20 caves in a week that's why they are so copy pasted. Doesn't seem like they invested much time in it and just rushed it>Lel, the map was going to be bigger at first, they had to scale it down to be able to finish it within schedule and bufgetThey removed sutch
>>747306324OpenMW and MWSE are almost the same, it's pretty much a matter of preference or mod availability these days, though most new mods are OpenMWI myself prefer OpenMW and this modlist for starters: https://modding-openmw.com/lists/i-heart-vanilla-directors-cut/ then I just pile shit on top of it
>>747306324>Also OpenMW or vanilla?It depends what you want. OpenMW has more mods these days, but MWSE has some advanced scripting OpenMW can't do right now, so it has some unique mods.I hear OpenMW is more stable if you use a lot of mods, but as someone who uses about 60 or so for MWSE I don't experience any stability issues.Either method you choose will be more stable than Skyrim at least.
I don't know, bros. I don't like Narsis and its region. There's something soulless about it. Old Ebonheart is more reddit, but it feels welcoming and I feel more at home there.
>>747307053I feel the same way, Narsis itself is fine but the region looks like New Mexico or something.Old Ebonheart has a comfy but generic fantasy town atmosphere and I love the place, I just wish it didn't eat the framerate.
>>747307053>soulless jew city is soulless Whoa go figure
>>747307145>>747307192It's not about Jews and Mexicans. The city is an impressive modding accomplishment, but I don't like adventuring in one big city surrounded by wasteland. You know what I mean. Like in GTA 5 where there's just Los Santos and nothing else. In OE I know there's Andothren/Bal Foyen just around the corner, I know Vivec is across the pond. Narsis is a bit like Sadrith Mora, a cosmopolitan city in the middle of nowhere. If I go there, I'm there to stay. I know I can just Tinur's Hoptoad away, but in roleplaying sense it feels wrong.I guess it's a map thing since it's far away from the rest of the content. Narsis feels more like Province: Cyrodiil and Skyrim: Home of the Nords due to how disconnected it feels on the mental level.
>>747304892You can get precise location from the CS easily just load cell and double click whatever object you want. To get coords for your exact teleportation spot just place an object in the editor exactly where you want to teleport to and use those coords in your script.
>>747307501You get 2 small towns: Shipal-Sharai and Sadrathim, the big city of Hlerynhul nearby, 3 plantations, several shinathi camps and the imperial border posts i guess. Adding any more settlements would ruin the experience of a dangerous wasteland
>>747306570-50 INT from every Sujamma shot in this bar, please understand
>>747303885so glad they prioritized the telvanni area first. redoran cucks be seething
>>747305253Mod? The revisited one?
Could you guys help me? I'm searching for a mod to replace Quick Loot Pickpocket? It's really great, but Quick Loot isn't when you just want to dump your stuff.>untoggle itIt's not very fun to have to untoggle a mod everyone time.
>You'll go no further until you have your papersExcuse me?
>>747309086https://youtu.be/ppSPsvO19dU
>>747308973>It's really great, but Quick Loot isn't when you just want to dump your stuff.Just press Shift + R when you want to open the old menu instead. I agree that the new menu isn't really good to sort things, but it's called "Quick Loot" for a reason.
is a nightblade viable?
>>747309569Wait, that's an option?
>>747309601All classes are viable.
>>747304559>placeable/retrievable waypointsi don't think you need anything fancy for it, should be doable with just thishttps://en.uesp.net/wiki/Morrowind_Mod:GetPoslike placing several disabled teleport markers somewhere in the world and call for one of them to the location of your trigger, many mods with portable interiors like tents and such do this
>>747310997missed>>747304892
>>747307615You're not understanding what I'm asking, I mean an object placed by the player during gameplay that can then be moved and reused whenever.
>>747310997Getpos grabs coordinates inside of a cell it doesn't grab the cell itself, that's the part I don't know how to do.
>>747305501>nooooo ahhhh i need giant bugs everywhere or it's not real fantasy
>>747306570It's harder than tic tac toe
>constructable raven rock style thieves guild hideout in bal foyencool
>>747303885Hey can I Borrowind ?
>>747314330not today, maybe tomorrowind
>>747313052well there's "tes3.player.cell" in mwse, idk about openmw though
help me get 5-10 more FPS and my life is yours, im dying over here
>>747316041https://www.nexusmods.com/morrowind/mods/59957
>>747316126That annoys me so much, it came out the day after I re-installed Morrowind and I'm using the previously recommended MWSE version. Supposedly the fork is really good.
I really wanna get into modding Morrowind but one of the tools from openMW gets tagged as a Trojan. I don't wanna fuck myself over even if it's just a false positive.
Is there a reason for calm spells apart from accidentally attacking people? Are their any secret NPC's that are innately hostile but share stuff when calmed?
>>747317065What sorts of mods do you want to make? Most stuff you're better off using the constructions set rather than the OpenMW-CS anyway.
>>747317960Sorry, I misled you. I meant I wanna try fully modded Morrowind but when I was going through the setup process during the weekend, it ended up detecting a malicious file in one of the tools for openMW. I ended up deleting everything related and just going with another Morrowind-like game. It's been great so far but TES still keeps calling to me, especially when I see these threads.
>>747303885Honestly I actually kinda wish that the TR team focused less on depth. The mod already has over 1000 quests and they still have to make or remake half of the mainland.It makes sense for the mainland to be more dense with continent than Vvardenfell which was supposed to be pretty underdeveloped since it was only really settled one generation prior to the game, but even on OP's map you can see just how dense the land below Vvardenfell is with stuff.I think a middle ground between the sparse content of the Telvanni lands and the first couple TR modules and the extreme density of the new stuff would be better and also speed up development so we can actually have all of Morrowind before 2040.>>747317065Are you downloading OpenMW from the official site?Which AV are you using?
>>747318281Just go with MWSE if you got spooked from OpenMW. Both provide good experiences.
>>747306227Bruce Nesmith also said Todd's mantra during Oblivion's development was making a playable Lord of the Rings Peter Jackson movie
>>747297405Oblivion one starts with an hour of him complaining about imaginary people complaining to him about the video's length. Not linking it because he's a hack who doesn't deserve views. You have no clue what you're talking about you fucking retarded, ass-rimming fanboy.
>>747303885Are katanas, tantos, wakizashis, etc supposed to be Dunmer weapons or Akaviri?
>>747304896The "debate" in question happened in the first place because they already made up their minds years ago and it won't be a Dwemer city, much to the confusion and anger of the local skyrimfags
>>747318508>Are you downloading OpenMW from the official site? >Which AV are you using?Yeah, it was from their site. It was one of the steps from the big Overhaul pack. I already had the openMW client, and this was just a download for some extra tools before downloading actual mods. I believe it was the step that's after prepping the mod list file on the player's PC.I'm on my phone right now so I cannot confirm but maybe you know which tool that is
>>747318921Dunmer inspired by akaviri probably
>>747318921Akaviri.https://en.uesp.net/wiki/Morrowind:Garothmuk_gro-Muzgub>dai-katana >These exotic two-handed, single-edged long blades of Akaviri design are neither common nor popular for military or private use. They are superb examples of weaponcraft, but expensive and subtle in technique.">katana">Elegant and efficient, the Akaviri katana is too expensive and sophisticated a weapon to be popular with the Legions or hero-adventurers, but well-heeled nobles, collectors, and swordmasters prize the blade for its superior balance and effectiveness.">short blades"The dagger and short sword are Western Imperial weapons. The tanto and wakizashi are styled after Akaviri blades. These weapons are light and fast, most effective against lightly armored opponents, but a skilled user can outlast more heavily armed and armored opponents. The dagger, tanto, and short sword are thrusting weapons, the wakizashi a chopping and slashing weapon. Rank them by effectiveness as dagger, tanto, short sword, and wakizashi, with dagger least effective.">>747318996No they have nothing to do with the Dunmer. In the text i posted the intention in Morrowind times was evidently for them to be common all over Tamriel, not just Morrowind.
>>747317737the master enchanting trainer is the most notable. there's a handful of bandits that offer training services too. calm is pretty good for just running through dungeons to take all the goodies though.
>still no PC or SHOTN update
>>747305878you can compare the scale directly in this image >>747305826
Player houses from mods or just taking over existing houses?Currently my stuff is in a cool little house in Indoril territory but it is in Sailen and a bit far from everything. But player houses or mansions are usually way too big. I'll probably get something in one of the new indoril chapels. So pretty.
>>747305492Oblivion is objectively not set in the same world as Morrowind
>>747305717>>747305501They toned down Cyrodiil was more than Skyrim imhoCyrodiil in Oblivion is some generic fantasy landscape, when it was meant to be a union of petty mountain kingdoms in the West and North, with questing knights going around and the cult of the eight divines being strong, a Roman inspired heartland governed by a parliament-like elder council, with impossibly old structures like White-Gold and the Temple of the One being given the respect they deserve, and then a Chinese inspired Nibenay with jungles, rice paddies, dragons, mage lords and a thousand animal cults.>to be somewhat more fantastical than cold forests with bears.To be fair cold forest with bears is to a large extent what Bloodmoon gave us in Solstheim.I think that making Skyrim into a uber fantastic elemental wonderland would be a huge mistake. Fantastical crazy elements must be toned down by being next to more down to earth stuff.Most of Vvardenfell doesn't look crazy. Skyrim should feel like a savage, dangerous land, but most of it should be nordic holds with their own unique take on human culture, and the crazy elemental stuff and flying whales should be reserved to the northernmost coast and the isles of the sea of ghosts.>>747304997>Anvil is similar to the one in oblivion????????They have a stone wall and tall houses made of white stone, and a harbour, and that's about it.The actual content and feel within the city is very different. Oblivion's cities are copypasted superficially medieval castles, while P:C is ABCean coast has a romanesque vibe.
>>747304474General? This isn't a General, there are no Generals in /v/.
>>747305169You can still see relics of this in the form of their ancient outdated wiki pages still dividing Cyrodiil up in counties like it was in Oblivion instead of the Colovian Kingdoms and Nibenese Circuits they ultimately went with
>>747319302There's a house in Ebonheart you can take over after a Mages Guild quest. The owner disappears after the quest due to the outcome.I took it over, used console to commands to rearrange the furniture a bit, and decorated it. I like it quite a bit.
>>747319274I was annoyed with this, but then I went with the Temple as my faction for this playthrough and nothing they want to do puts me anywhere near Cyrodiil or the water for Stormrider which claims to need PT.
>>747319302I use a mod called Lakeside House.It adds a small Balmora style house just outside of Pelagiad on the shore of the nearby lake. It's only a little house and isn't filled with storage options, but it's not meant to be OP.
>>747305826one day...
>>747304896Assumedly they will also ignore Skyrim’s most interesting lore addition in the Falmer
ya know whats better than joining house indoril?robbing house indoril
>>747317065How many times are you going to post this copypasta and how many retards are still going to respond to it earnestly?
>>747321715It's not a copypasta.I just posted it a few times since the weekend. No one seems to talk about it but a potential Trojan sounds like something that should be looked into
>>747321838Because there's nothing to respond to. If you're downloading OpenMW from their own site and not some backwater it'll be fine. Literally thousands of people play OpenMW without issue and if there WAS a trojan people would have notice pretty fucking fast.
>>747321086they'll have these guys instead
>>747321838Anons here have given you plenty of legitimate responses over the weekend, yet you have ignored every single one of them, and continue post this same fucking question in every thread. So yes, you're posting a copypasta. This is going to be my last response t you. So savor this last (You) from me.
>>747322031Download links get hacked all the time though.And it was one of the mods tool pack, not the openMW launcher itself
>>747322160>singleWhat are you talking about specifically
>>747322250Why are you falling for such obvious bait, you fucking retard?
>>747319595>Oblivion's cities are copypasted superficially medieval castlesoblivions cities are certainly not copypaste. they all look quite different, and use totally different assets.to say nothing of the mods for it. oblivion with better cities has several of my fav in-game cities ever
PT update when
>>747321386>walk into an Necrom as a Nord wearing the cuirass of St. Nerevar that I just stole from his ancestral tombheh
>>747322359Stop acting like a troon from YouTube.I'll check the exact step later on and post it here so you guys can check it for yourself.Right now I'm on my phone.
>>747321838Could you post a screenshot of the antivirus warning you got for the openmw download?
>>747306227Please understand, the average MW "fan" only reads wiki. They don't know MW landscape is actually emptier than oblivion
>>747303885Why is it called Old Ebonheart? Old Ebonheart should be Ebonheart and Ebonheart should be New Ebonheart.
>>747317065You've posted this question four times now. Anons have already given you answers in past threads, so why keep asking? Are you being willingly ignorant at this point?
>>747322160its probably because its an executable file thats been edited so as to work with new engine. that trips gutter-tier antivirus software all the fucking time. it just sees that its been changed from the reference it has online for the real .exe, and freaks out and makes normies make the same post about NASTY VARUS DONT NOT CLICK over and over again. you see the same thing with lots of old patch projects that edit the .exe directlythats my guess at leasti dont use openMW much at all, but youre certainly never gonna give yourself a virus from using it
>>747323058it's the resident schizo trying to drum up another mwse vs openmw argument
All these idiots falling for obvious bait.
>>747318508the new content is already skin deep. ironically TR is going for the skyrim approach of having ton of boring shit to do
>>747323287post troxuglia instead
>>747322487couple of months probably
>>747323306>having ton of boring shit to doso it's true to vanilla morrowind's style of content?
>>747306590>Doubt that, but let's say it's truewhy'd you have to doubt that? it's either true or false, why do you have to guess? did you ever play the games you're talking about?
>>747323039yea have fun going through individually and changing every single bit of vanilla dialogue or book or note or whatever that mentions ebonheart and old ebonheartand then youd probably have to make a patch for it for any ppl using LGNPC or any other vanilla dialogue replacer mods, because that will undoubtedly be later in the load order and overwrite it all over againtheir point was to not touch vanilla as much as possibleits a good idea. its a can of worms. lotta ppl have vvardenfell modded too
>>747323560find and replace exists lil gupparino
>>747323306there really does need to be more higher level shitit is damn near impossible to make it down to narsis organically without already outleveling the place. which is a shame as there actually IS some fun quests down around there
>>747316041>>747316126forgot to clarify im on openmw...is it over for me?
>>747323685ok then do it pussyits a total waste of time regardless of how long it takes, since its such a stupid idea for a mod.
>>747323692don't minmax?increase the difficulty slider?download mods that make the game more difficult?Get an alternate start mod so you can begin in Narsis?There's plenty of solutions, you just refuse to use them.
>>747323889uh oh, TRanny is a wittle gwumpy :)
>>747323760you can use frame generationhttps://store.steampowered.com/app/993090/Lossless_Scaling/works really well with OpenMW
>>747324219that's avirus
>>747323039iirc they're technically the same city. Empire built Castle Ebonheart on Vvardenfell to get around restrictions for Imperial settlement that were upheld prior to redistricting of the province
https://www.nexusmods.com/morrowind/mods/60167new pulcharmslopis port just dropped
>>747324271big if true
>>747323924or the TR team could just stop trying to imitate skyrim lol
>>747323924nta but all those "solutions" boil down to "get some random other mod to do something" (vague as shit) or "just don't engage with the game".>>747323306 I'd rather have a fewer number of meaningful quests than 50 fetch quests per town.
>>747306227>Oblivio's main influene was the 1982 Excalibur movieLOL I fucking WISH. Oblivion is nothing like Excalibur. Couldn't be more distant from each other tonally
>>747323924>don't minmax?i unironically level luck and personality>increase the difficulty slider?its never not been at 100>Get an alternate start mod so you can begin in Narsis?i mean i can just >~>coc narsisdown there, and have, but youre missing the pointmost of TR is way way wayyyy too ez. and im not the only person ive heard say this. its been the one reoccurring "negative" ive seen posted everywhere its talked about. is ppl warning others about avoiding the MQ and vvardenfell entirely because youll be too OP for TR if you do too much on vvardenfell. and its right, other than sundered scar you outlevel most of it by like lvl15. thats pretty quick if you use all your majors/minors a lot.ironically, a lot of the like 12yo telvanni lands handle it a lot better, as theres more scaled enemies, and more high-lvl un-scaled enemies hidden deep in dungeons
BCoM isn't very good.
>>747324713Morrowind is an incredibly easy game.There is and never will be difficult content because the player can become a godlike entity with little to no effort.The Sundered Scar has high level enemies in by default now, but you seem to want some faggy soulsslop kinda artificial difficulty combined with oblivion and skyrim tier level scaling that doesn't belong in the game.
>>747324330does every Dres armor concept have to look like this?
>>747324750It's pretty but a compatibility headache for larger load orderswon't stop me from using it, though
>>747324330Why does that guy make Morrowind-style armor mods for Skyrim instead of just...making the Morrowind armor for Morrowind
>>747325015>a compatibility headache for larger load ordersthat's why I'll never use ittoo much work to get everything patched together
>>747324979That's not the correct version
>>747324713>>747324898The problem is that Morrowind's base systems aren't complex enough at a fundamental level.Once you are able to hit enemies and you get some sort of fatigue regeneration going on, you can kite and kill anybody.Enemies with high reflect, absorb or resistance to elements or magicka can get troublesome for magic users, but at the end of the day as long as you can hit them with your hammer you can kill them.The only way to make harder enemies is to bump up their damage, agility, give them sanctuary, high reflect, ranged weapons, enchanted equipment, etc.Essentially turn every enemy into one Her Hand once the player reaches a certain level, which probably woulnd't be all that fun if every enemy is the same.
>>747323039There's plenty of real world cities with that naming convention thoughbeit. As in there will be the main city and the old / historic part that people will call "Old [City]"
>>747324898again, missing the point and taking it personally for some reasonmost of the TR content is easier than vanilla, which is already ez. thats a big problem. they should fix it. its a big net negative to actually being able to enjoy most of the mod past like 8 hrs into a playthrough.go look at what those guys did 12yrs ago in the telvannis peninsula. you know, the lands that everyone seems so quick to denigrate as "outdated"? they actually did it noticeably better. i can go there, at any point in the game, and feel the difference. theres good enemy variety and the encounters feel more fun. they dont "cap out" nearly as low as deep into hlaalu lands. which is a bummer since i like the hlaalu lands.theres a couple newer lands down in the remote southwestern areas that do it better, but for the most part, wandering off the path, even at very low lvls, just simply isnt dangerous. the paths are fine having it be like that, but deep innawoods should be pretty scary in most areas of the map, not just a few.at any rate i dont think theres any universe where ppl who are playing TR, who presumably have all played vanilla quite a lot, would complain if certain areas or quests were made slightly more difficult. id imagine it would only be a positive
>>747323143Irrelevant since trainwiz shared that someone ported MWSE to OpenMW anyway
>>747326074nothing in vanilla is difficult though?
I don't know about this one ngl
>>747326161You are dreadfully obnoxious.
>>747326161are you just being a faggot on purpose?vanilla being easy is something i can address by making suboptimal RP characters, and cranking the difficulty, or adding modsbut that doesnt help if most of TR is another step (or two) down in difficulty below even that. the difficulty should be brought up to parity with the base game. because rn, most of it is not
>>747326215heh I found that the other day
>>747326215Damn. He cute.
>>747326442TR's difficulty is identical to the vanilla game though?When was the last time you played vanilla morrowind? it's exactly the same, only smaller.
>>747326215lol its cute but the animations are very bad
>>747326661it's somewhere on the edge of the map, where people are unlikely to explore, so I assume it was left in as an easter egg / joke. At least that's where I found it, i'm nta
>>747326215That asset is one of the oldest in TR IIRC.
>>747326442Not those other anons you've been arguing with, but I'm not sure I feel this? If anything, the difficulty is a bit schizophrenic at times. I'll have enemies that die in just a few hits, then I run into a fucking devourer or something like that who move with hypercrack speed, reflect, and hit like trucks. Also those fucking wasp enemies.Anyway, I generally agree its very difficult to not end up relatively leveled up by the time you reach certain areas. I managed to avoid this on my current character by focusing only on two factions.
>>747326161why are you acting like vanilla content is a gold standard?
>>747326939>Also those fucking wasp enemiesI just console command kill those lmao. Their hitboxes fucking SUCK, and also they're gross
>>747326975because TR's stated design goals are to be as vanilla like as possible
Someone will have to explain to me how you can make a katana out of chitin or glass though.
>>747327241magick
>>747327241Glass in Morrowind is actually a kind of obsidian.
>>747327241The Chitin is naturally sharp and strong giant bug chitin and the "glass" TES glass weapons and armor are made of is actually a type of volcanic mineral
>>747323306they're creating a framework. Someone else can create grand narrative quests.Im working on plantation simulator with a slave system.
>>747327351>>747327416You guys do realize how katanas are forged, right?
>>747326631its nottry looking around at what everyones been saying about the mod instead of getting defensive and being pissy about it like a faggotthe literal only re-occurring "complaint" ive heard is that you need to fuck off immediately to TR lands FIRST, or you outlevel nearly everything. and its the truth. not sry if it hurt your feefees. someones gotta say it.and desu i was really being a lot more civil about it than i would usually on an IB. i shouldve started calling you a niggerfaggot like 3 or 4 posts ago, after you started acting like one
>>747327227>TR's stated design goalswhy are you lying? TR content is a total mixed bag and much of it is nothing like vanilla
which elder scrolls race is Todd Howard?
>>747327603folded 9001 times deep within the fiery embers of moms basement?
>>747327603A katana is more than just its folding, friend.
>>747327241We don't have giant bugs but our bug chitin is comparable to plastic and aluminium. Glass on the other hand is malachite, which is a stone so I'd assume it's similar to obsidian.
>>747327662>omg vvardenfel is so EASY compared to TR because I went to TR first!!!!it's almost like it's super easy to become overlevelled and godlike in morrowind or something..... whoa....
>>747327803youre tirelessits a shame youre unable to put all that energy into anything other than being a max lvl faggot all the time
>>747328130I accept your concession.
>>747326074This is literally by design, farmlands aren't supposed to be difficult. Vanilla does the same thing, you don't see daedra wandering around the Ascadian Isles. Shipal-Shin and the Sundered Scar are examples of high level new areas
>>747309569>Shift + RDoesn't work for me?
>>747326074None of the dungeons (insofar as there even are any...) in the 2006 or 2008 areas are high-level at all. The daedra in the exteriors are only dangerous because of enemies that were added to the leveled lists in the last few releases. The only dangerous content in Telvannis comes from 2022 or later
There will come a day when everyone will understand House Hlaalu was always right.
>>747329329They're genuinely Morrowind's best hope for the future, the only truly ambitious and forward looking house. It's not a coincidence that Bethesda nuked them specifically in order to bring down Morrowind
>>747329452Also, they're clearly based on Renaissance Italians, like the Medici's, not Jews like people always say here
>>747329524that's not a good thing
>>747309619>>747328806Just looked through my setting and it "might" be a feature of the Inventory Extender mod
>>747330080>Inventory ExtenderCan't find it in the options sadly.
>>747305253>>747308907seconding, what mod is this?
>>747330957Looks like Tribunal Main Quest Reforged
>>747323485Because you gave no sources wtf do you want me to work with. >it's yes or noSo this is what it has come down to? I just need to guess what you say it's true or false. Yeah it's clearly false then
>>747331124thanksi usually use the mod that lets you spare almalexia as i like the extra content with her but might try this next playthrough
>>747330957Tribunal Main Quest Reforged.Spoiler: You can refuse to work for Almalexia, and the Clockwork City is changed. A lot.
>>747330080You are talking about this one right?https://www.nexusmods.com/morrowind/mods/59205
All Khajiits in ARCE have the same names, someone talked about a newer mod that added them? Could someone link it?
>>747331402https://www.nexusmods.com/morrowind/mods/54950
>>747331698it breaks some things that are based on race if you do that
>>747331326does it work with Sotha Sil Expanded?
>>747321086The snow elf goblins aren't going to happen because there's no Dwemer in Skyrim to feed them magic mushrooms and make them retarded for no reason. The Falmer in Skyrim weren't even interesting anyway.
>>747330717Never mind, it doesn't have any thing to do with another mod. It's this option here. If it's enabled then you use shift + R to access the normal inventory, If you disables it then it you just use R as normal. if R/Shift+R doesn't work then the mod might be working faulty. >>747331402Yes, as I sated earlier in my post you don't need it to get quickloot to work. But it's still has some a nice feature like favoriting items and such that I like.
if the nerevarine were to drive out all outlanders, wouldnt that mean dunmer as well? its not like they or the chimer, especially ashlanders as traditional velothi folk, are native to resdayn. theyre here for like 2 thousand years. and in the end, nerevarines actions led to morrowind falling apart and dunmer spreading across the empire.
>>747332032I don't think it does, no.
>>747332008Oh really? I did not knew that.
>>747332543all the original natives are dead, so the chimer/dunmer are now the nu-natives.
>>747332032There's a compatibility patch but the story doesn't really match up since Sotha Sil Expanded has it as a major plot point that Sotha Sil is dead.
apparently nerevar is an anime character
>>747332543>theyre here for like 2 thousand years.and i want to amend this thought. dunmer and mer in general have longer lifespans, which means theyre in morrowind for like 5 generations at best
>>747331326can you kill helseth? and/or team up with hlaalu and remove him from power for being a treasonous rat?almalexia is literally out of her mind and id still rather work for her. she only tries to kill me once, and its actually a fun boss battlehelseth is just some bitch with a hax ring
>>747332543oy vey that land was promised to them more than 2000 years ago
>>747332767Without his markings. This is really bothering me.Most elves has anime hair though, I think they got a nice balance there.It always made me sad we couldn't have that haircut. Imagine a dunmer or altmer with this.
>>747332543>>747332820They've actually been there since the early Merethic Era, so some 3000-6000 years, which is pretty significant since that's like 90% of how long the universe has existed in TES.And y'know, the Nerevarine is a Dunmer hero. He serves Dunmer interests, not the arbitrary trve natives of the land. An "outlander" is somebody who is not a Dunmer that practices traditional Dunmer culture.
>>747332820you can tell bethesda writers didn't think about that part very deeply. I mean, don't get me wrong, morrowind has the best lore in the series, but even the best isn't gonna be perfect
>>747332882>and its actually a fun boss battleOh you will like those two mods.But Helseth is just a small player. He isn't really that great, iirc one of those mods can make you directly confront him? Might be wrong though.
>>747333017The original inhabitants, the dwemer, are all gone. Squatters rights dictate that the dunmer are now the owners and natives of Morrowind.
>>747332820I think it's accepted that they only live like 120 years on average
>>747333094I'm referring more to the way things are framed as obscure ancient prophecy when it's only been a couple of generations
>>747332069OOooh, so that's what you meant. I thought you meant, changing the menu type! I was confused, since I changed the R to another!I'm a farming tool. Sorry and thank you.
>>747332543no because nerevar was the leader of ALL the velothi, both the civilized ones, and the more traditional ones. thats what hortator means. so by extension the nerevarines job is to protect the descendants of the velothi ppls, as well as their lands>and in the end, nerevarines actions led to morrowind falling apart and dunmer spreading across the empire.no its just that skyrim was gonna actually be cool and not have a(nother) giant retcon with the dragon priestsit was gonna be the half akaviri/tsaesci snake ppl descended from uriel V and his army that got lost on akavir, returning back to tamriel with dragons in order to seize the imperial thronethats what that NPC dialogue in oblivion is supposed to be. it was setting up for the nerevarine heading off to find the last heir
>>747332820>>747333017>>747333208no, you are guys are just loreletsthe dunmer/chimer have been in morrowind for at least 5000 years:~450 years in the third era + ~800 years + ~2900 years in the first era + ~2500 years in the merethic era. and like the guy above pointed out, that's basically for as long as the mortal world has existed. nirn canonically was created only like 6000 years agoalso, the average dunmer only lives for like 150 years, it doesn't put a dent in that time at all
>>747324330>When the fullbody armor got a little scarf
>>747333531yea the chimer left pretty early on in the merethic era, as far as i understand it, so resdayn has been theirs for most of time. literally.
>>747332543It was always something that confused me, and there's a lot of things that confuses me in that prophecy. I guess the Red Year is part of that? It sure as hell made everyone not native of Morrowind get the fuck out and make the country their own.Characters also noted that Nerevar WAS an Outlanders for what it's worth.>>747333138No way they live just 120 on average, we got people like Neloth and Barenziah. the last one being there when Tiber was there, enough to abort a baby. They got to live around 500 at minimum. Sure you can say Neloth used magic to keep himself fresh, but he is a grumpy twat, not an insane one like colleagues, so I'm not believing that.>>747333430>the nerevarine heading off to find the last heirBothered me too. But at least he's probably enjoying some crazy adventure. If the protag of Oblivion isn't just him replaced.Yes, I have a headcanon that MCs replaces each others, it's weird, shut up.
>>747324330Too white and Skyrim. Oh who am I kidding, it's beautiful. A bit too clean.
>>747333832>MCs replaces each otherswhat does this mean
>>747333985theyre only 3 yrs apart, so he probably just means that his head canon is that theyre the same guytho idk how youd rationalize the immortality, and then losing said immortality. nvm the whole "basically being a demigod" thing
>>747333985When one finished his job(s), they sort of disappear and the other take his place. It's a meta explanation. The player finished the game, time to go to another. The same, but not real. They still exist individually, but not really.It's the sort of things I can only see happening because it's TES.
>>747333832>Bothered me tooit doesnt bother me too much desu because i dont rly play skyrim ever. and it makes sense in the context of what the planned plot for skyrim wouldve been at that point.nerevarine heard about the assassination and decided the only way to save the empire was finding the last heir. nerevarine was also a blades agent, so mightve known about martin. but he certainly wouldve known about the story of uriel V, and wouldve been one of the few alive strong enough to travel there and actually come backthe thing thats stupid is how it all turned out, where for no reason whatsoever, 3-4yrs after being named immortal protector of all of morrowind, he fucked off to literally nowhere and left all of morrowind to be completely destroyed. because vivec couldnt be fucked to order the ordinators to mine our the rest of the baar dau before he ran outta batteries.and the worst part is that they never even closed out the lore. hes just there still in akavir, for some reason. maybe the weathers nice?
>>747332767TES is spiritually anime
>>747334243theyre both padomaic aspects of lorkhan. in diff ways obv. but they serve the same purpose: to fix shit that no one else can, and keep lorkhans daedric plane, nirn from falling apart
>>747334690>and the worst part is that they never even closed out the lore. hes just there still in akavir, for some reason. maybe the weathers nice?Presumably, it's to find the next emperor, not knowing there was Martin. Which is a stupid epic fail. It's the kind of reasons that made me believe in my headcanon.
>>747333235No problem anon.
>>747334890yea lol i just ignore skyrim in its totality for the most part. thats my head canon.theres some cool bits hidden in there, like filling out wulfharth, and ysgramor, and the falmer. but at the end of the day i just dont find the game very engaging. its so difficult to make a different character and have it play any different from any of the other ones youve ever made. its like the opposite problem as all the other games, where i always just constantly restart whenever i get an idea for a new character
>>747334843>spoilersMankar pls
I don't think it's supposed to do that. It doesn't seems to be compatible with GentlerRacemenu.
>>747335195For me, it's the Thalmor. I hate them. And not because they are so evil kind of way. They are here, they are evil, they aren't interesting, barely touched on, they are a giant waste of space.Which is saying something since I don't give a shit about the Civil War.
>>747333832I mean why would you inflict upon yourself looking for sense in the nonsensical nu-TES lore? None of it makes sense from an overview perspective. Even lore set up in Oblivion is later fucked up in Skyrim. Last interview with ex-bethesda TES show that Todd and his cronies had immense power in the company. I don't doubt all these changes were introduced by them
>>747335321mankars just right desuthe point of nirn is as a testing ground of change. lorkhan is the padomaic aedra, and the whole point is that his realm has no ruler and can be conquered by anyone with sufficient enough willsadly, fucking elves are always trying to break time and return to infinite aetherial goo. so every once in a while a shezzarrine has to step in take care of business>>747335494couldve been cool if they let you join them desuas they are theyre kinda just some fake bad guy for the early game to stretch out the MQat least the embassy quest is fun. thats like the best quest in the game imo. so many ways you can go about it
>>747316041>>747323760Lowering view distance can help a ton. Try turning this setting to sky if you haven't already. I get about 20 more fps by doing that. Or spend a bunch of money on a new CPU :^)
>>747335743Nta, but I thought Lorkhan created Nirn and all of creation so that more people could understand CHIM and achieve AMARANTH in a way they could actually use it?>at least the embassy quest is funEhhh...
>>747321086TES V falmer necessitates there being dwemer in Skyrim, which is quite simply not compatible with the morrowind-era lore they prioritize, objectivelyThe Pocket Guide describes the ancient Reach as a Direnni stronghold, so no space for the Dwemer city it's portrayed as in Skyrim. The Rourken clan is said to have left Vvardenfell in response to the formation of the First Council, which was in the first era, way after Ysgramor destroyed the Falmer in the Merethic era. And lastly and most obviously, no Dwemer state located in Skyrim is ever mentioned in the multiple pre-TES V sources that deal with Alessian/Nordic/Direnni/Chimer/Vvardenfell Dwemer politics
>>747335936What's your view distance
>>747334715Didn't this guy got mad that people were associating him with Elder Scrolls (even though he literally made animations about it...) and deleted all his Elder Scrolls and other unrelated stuff, switched 100% to just doing JoJo’s Bizarre Adventure fan animations and then trooned out or something?
>>747336051I know some people crank it up higher but this works for me. You can just start to see the start of the mountain from Vivec.
>>747336414>mountainMountains* Like around Suran.
>>747336414>I know some people crank it up higher but this works for meThey have NASA PC or what? 10 cells is hard to work in cities without a massive drop in fps. 10 cells is what openmw recommends so it's more than enough. I am upgrading my pc so I can have 10 cells too since I can't stand the lag and stuttering in cities
>>747335949lorkhan was an aedra that grew up in the void. he liked change and wanted an end to the endless infinity of boring existence that was the early/pre merethic era. so he tricked imo, more like "convinced" all the aedra into using their power to carve out a realm for himself. the daedra who knew of his plot sat on the sidelines and carved out their own corners. but lorkhans is the only place in the whole aurbis, outside of the void itself, that has any sort of dynamics to it. everything else is more or less static>Ehhh...its the only quest where theres more than a binary choice of how to go about it. are you an elf and use a disguise? do you bring wuthraad and cleave all elves in half? illusion magic? or just sneak? do you save the bosmer dude or that other PoW? etci cant actually think of any other quest in skyrim that allows you to have those kinds of choices and have it play any diffthe problem is the plothook leading you into it.you and dolphin literally watch alduin raise the dragon by shouting; something the DB has by then, personally seen happen twice. then dolphins like>mmmm no sweaty, i think its the elveslike sure dolphin, ill go kill elves for youbut lets not kid ourselves that this is in any way relevant to the plot
>>747327758>Tiny Akavir that's only JapanIt's like people don't even read Mysterious Akavir.
>>747329524People call Venetians Sea Jews for a reason.>>747329329>Crack dealers are based, actually
>>747336718My view distance is set to 30 cells. Feels good to have a modern computer, and not a potato jerry-rigged to a computer monitor.
>>747327758What goes on in Lyg?
>>747336874I think that Lorkhan genuinely convinced people to do it, but also tricked some other, like Magnus. And the Heart? It was also a convincing.>dolphinsOne of the many retarded things in this game.
>>747337072>People call Venetians Sea Jews for a reasonmy fav was when they ended up with the literal crown jewels of rome/byzantium because greeks SILL just couldnt pay denbts
>>747326215LOOK AT 'IM GO!
>>747337208That's not 30 cells. That's 6 cells at best
>>747321086Honestly? Good. Adapting an extremely obscure race that only appeared in two obscure spin-off games no one cares about and who got booted off from canon the second Skyrim came out is a lot more kino
>>747336718I went from an older CPU to a newer X3D right when ram started trending up. Figured I should upgrade sooner rather than later just in case prices didn't stop going up. Just checked and the RAM is more than double what I paid back then.
>>747327674bosmerlet
>>747337208sometimes i put the fog back on because i like getting lostits rly gud for the mephalan vales actually. especially if you dont have jump or levitate yet
>>747337372It is.
>>747337270Lyg things.
>>747304892>Is there a way to pull the position/location cell of a specific object?with MWSE lua yes, I assume OpenMW has something similarhttps://mwse.github.io/MWSE/types/tes3reference/#positionhttps://mwse.github.io/MWSE/types/tes3reference/#orientationhttps://mwse.github.io/MWSE/types/tes3reference/#cell
>>747337521How the fog is so close. With a lot of cells you can't see the fog at all. Did you do some tweaks to the weather or what?
>>747335949You are correct, but the anon you're talking to is of the school that rejects TES being a dream/meta setting, he's the Mankar fanboy who rejects other deep lore.
>>747337676Not him but there's plenty of mods that add fog. I used one that made fog appear near the ground but went away once you went up high enough to see over it. Reminded me of the original game while still letting me gain altitude to find distant landmarks when I was lost.
>>747337676I have radial fog and sky blending turned on.
>>747335398Or is it a not new game problem?
>>747335743Joining the nazi elves who want to destroy all of creations for stupid reasons isn't a good choice.
whats your current residence? i'm cozying up to my bal foyen blades headquarters, making sure i get relevant literature to keep my true nerevar chimer informed of whos who and what is what in the land of my brothers from other mothers. i wish there'd be colored lamps and candles closer by, but standard candlelight is fine as well. very calming. also, pure blades/MQ is kinda fun, no responsiblity, trying to be covert and larping as hunter/bounty hunter to keep up the cover story. the kagouti tusks almost perma'd me, but my ancestor ghost saved my yellow ass.
>>747327674Clavicus Vile, duh.
>>747327674Bosmer. He actually voiced them in Morrowind.
Does anyone know a good UI modding tutorial for OpenMW?I hate the enchanting menu so much and I want to make it better
>>747304420rise of house telvanni has teleport pads to each telvanni councilors tower (including your own)theres even a newer version that takes out a little of the 06 tier edginess if you want ie you dont HAVE to murder the entire mages guildi dont think theres a TR version tho, so those towers will still need to be traveled to manuallyalso, in vanilla, i always used to just steal that caldera guild guide you dont need one there anyways, since you can just almsivi to either balmora or aldruhn. amelia i think her name is? what a sweetheart. shes rly low lvl so you can command her very easily. then teleport/travel with both of you to wherever you wanti remember in my modded telvanni playthrough, with the suped-up tel uvirith, there was a nice little cage i could keep her in right by the door. it was perfect. that combined with the RoHT network made it so i rarely had to walk much of anywhere
>>747338264>He actually voiced them in Morrowind.From where do you hail?
>>747337819>sky blendingI don't have that turned on. Does it help with preformence? What does it do? Your object paging min size is also smaller than the usual one which is 0.023
>>747303885Is there any reason to take more than one melee weapon skill
>>747338806No, unless you want to roleplay
>>747337809I don't like the fog. If you do some tweaks the landscape looks amazing
>>747338806if you have a sovl and roleplay a character, yes.
>>747338663>What does it do?It reduces the visibility of the clipping plane by blending objects with the sky. That's why the distance structures in my screenshot look faded, despite my high view distance.>Your object paging min size is also smaller than the usual one which is 0.023A lower size makes more objects visible in the distance. I found 0.010 to be a good setting with sky blending turned on, at least for my PC.
>>747336718What're your PC's specs? I'm curious since I only used openMW once years ago for tes3mp, I always use MWSE and never have performance issues, but I have a relatively modern PC as well so I can't tell if it's a hardware difference or notYou should test this and see what happens.https://www.nexusmods.com/morrowind/mods/59957
>>747338806sure. on physical-based characters i usually have two weapons and 2 armors. just cuz idk wtf else to pick, and dont want that much magiclike on an orc, id use blunt and axe, then medium and heavy. that makes sense. hed be good at bothand then you can mix and match thingsshort blade i think pairs well with damn near anything. you can just hoard glass daggers and enchant them with diff elements or spell effects and carry them around all the time
>>747339162i5-6600k 16GB RAMNvidia GeForce GTX 1060 6GBI have been using it for at least 10 years
>>747339441>Nvidia GeForce GTX 1060 6GBOh my lord.
>>747339441I'm not sure you should be asking if others have a NASA PC when its more like you have a ditch find.
>>747339441I'm pretty sure I used to run Morrowind (MGE) OK on a 980 so maybe MGE will work better for you, especially the new G7 fork that didn't exist back thenfwiw I could probably currently get hundreds of FPS and still play with 9 cells draw distance because I don't like seeing further than that, if I step off the boat in Seyda Neen and see Vivec then I know science has gone too far
>>747339660I am sure there are anons who have a worse one than me here
T(immy)alos bros, why do our women prefer Bharatguard men? >inb4 she’s Nord trash
>>747338806Different Attribute to level up? You'd be hard pressed for that.
>>747339941This is true. I have a 1050
>>747339162>>747339441People ask those kind of questions, and I don't even understand what those words mean! It's hilarious.
>>747339697>if I step off the boat in Seyda Neen and see Vivec then I know science has gone too faryea it makes the world seem way too smalli even think being able to see straight across the inner sea is kinda immersion breakinglike im glad its not a 20min waterwalk through endless mists, but its supposed to be a really big body of water. yet in-game it looks like you can just spit and itll land in old ebonheart
>>747336004Before the Ages of Man places the Dwemer’s main stronghold in the Velothi mountain range which spread between both Skyrim and Morrowind. Its really not a stretch that a couple more freeholds existed, particularly on the borders of Hammerfell.>>747337395I fail to see how either are mutually exclusive concepts.
>>747339660This is Morrowind we're talking about here, his specs should be more than enough. When TR released Old Ebonheart his hardware was current.
>078Take your nasty fetish shit back to /tesg/.
>>747340078Go back to whining on /tesg/ please.
>>747340080if youre trying to lvl END super fast its sometimes better to leave spear as a misc imeunless you dont care about +5s, in which case having spear as a minor, and med/heavy as a major will pretty much ensure you get 3s and 4s every lvl
>>747338126Which means they aren't a good faction. Poorly written.
natural character growth feels so nice to play with
>>747325156because we already have TR that adds one trillion armors. Skyrim has nothing. Skyrim also allows for much higher fidelity armor sets. Not really hard to understand, anon.
>>747327674bosmer/imperial mutt. bosmer for height and imperial for americanism.
>>747321086I thought one of the devs said they will add falmer but redesign them to fit with the aesthetic a bit more.
>>747338126i think itd be a nice third option for the civil war thats not just ignoring it. subjugating the whole provinceit also potentially opens up a "post-game" for the civil war. rather than it ending and both sides leaders going, "well those damn elves r next" and then nothing happening, you could start the anti-aldmeri inquisitions with whichever faction you sided withtho it would be a bit confusing to have a literal padomaic demigod siding with the anuic nazisthis >>747340583 is kinda right tho. theres just not much to them as a faction. we never get to see or hear of anything good that theyve done, even in their own lands. theyre extremely evil and dont have very good explanations for why theyre that way. other than muh racism (which is hardly unique to altmer)
>>747338126High elves are superior to imperials though
>>747340078your coomer cuck shit has no place in MW threads. go back to your skyrim thread
>>747340419Of course it's a bit useless if you have Heavy Armor or Medium Armor.
>>747303885Is there any mod that gives me dwarven cybernetics and allow me to do cool stuff?>>747332767nah he is just a weebhe even moved to elder scrolls japan after the events of morrowind
>>747303885I sometimes read morrowind as moronwind.
>>747340583Yeah.>>747341025Skyrim as a whole is more busy being uninteresting, never taking things to their logical extreme, or god forbids end, and never embracing the power fantasy like a certain person would say, and doing useless spectacle and voice acting for the durama than being coherent or even halfway good. Look how they murdered spellcasting, speechcraft, artifacts, items, guilds and almost everything in general. Even the writing is shit. "I have never heard of this person." Fuck sake you niggers...It's so lame, after this shitty Main Quest and Civil War, they tease that the Thalmor are going to be next,In Bloodmoon and Shivering Isles, you fougth Daedric Princes, in Dragonborn, you fight a scripted and terrible battle to become the tentacle's bitch. The level dropped so much.
>>747341138They were, in Morrowind. After that they become shit and boring, like most races.
>>747303885Are there archive pictures of Kirkbride's "War Room" or of the basement/warehouse offices of Bethesda at the time of Morrowind's development?
>Install this game>Give this guy his ring>He tells me to go to the shopkeeper>I do that and nothing happens>Whatever>Go outside of town>Spot a cave>Go inside, kill a dude after like 5 minutes of missing>Missing 90% of my health so I decide to rest>Get woken up by a guy in a black gimp suit attacking me>Die because I cannot hit himYeah great game, back to Skyrim
>>747338190is that the Camonna Tong hideout? I live in the Old Ebonheart house from Magical Mainland Homes, haven't done much with it
>>747341849Illiteracy is a plague.
>>747341849>I have a low IQWe already knew that, you don't need to tell us again
>High elves are superior to imperials though
>>747342194He isn't wrong, in Morrowind, Imperials are shit. High Elves are kind of the hard but cool race of the game.
>>747342308they're chuds
>>747340078>skybabby>cant help but post coomshit completely unpromptedoh look... a tourist
>>747342462According to Morrowind generic dialogue the Altmer abolished slavery in the Summerset Isles ages ago so the Dunmer are still the chuddest race by far
>>747342462They have Bonus Magicka, but Weakness to elements and magic. That's all that is important to me.
This Skyrim talk reminds me of that very old theory that TLD, Tulius and Ulfric would fuse in a Dragonbreak to become a new Talos.That would be so gay.
>>747342665The Altmer freeing all their slaves is actually first mentioned in the Pocket GuideIn general, the way the Altmer are portrayed in Redguard and Morrowind and the lore tidbits you get about in both games makes them come across as just a snooty noblemen kind of people rather than fucked up robotic eugenicists, so i actually am on the "everything comically negative said about the Altmer in the PGE1 is just propaganda" team
where were you when morrowind?
>>747343165Nta but for what it's worth, I think the whole killing babies because of eugenics because of their religions is funny. Absolutely fucked up, but funny, this isn't the kind of thing you see often.
>>747304559>you must have a special reason to discuss games you loveno
>>747307501Narsis was like, the first city founded by the original group led by Veloth. That's why it's a metropolis surrounded by wilderness.
>>747342308the objectively correct opinion on the empire and imperials is that the 3E empire was the greatest empire, and highest level of civilization, that tamriel ever saw. it was a highwater mark, and something worth dying for.by contrast, the 4E empire has been dead for 200yrs, has no dragonblooded emperor, and is now being skinwalked by elves. it must be destroyed at all costs.there is no other reasonable position to hold on the matterthe empire died the moment martin turned into an avatar of akatosh
>>747307909>Hlerynhul>Shipal-SharaiUnderrated cities. Beautiful design on both
>>747318508I started like 6 quests from the same interior recently added lolIt's nice tho
>>747343816>citiesI meant "towns", whatever, sue me
>>747322556and bellowing loudly at no one in particular,SEEN ANY ELVES? HA HA HA!
>>747343769Talos seems to want the Empire to go on his own, away from him. Which is... weird, because if him being there is what stabilize Nirn...
>>747343892People in these threads call Indoril settlements citiez even though they're basically just glorified manors, i don't anyone cares
>>747307909yea i was about to say theres always more towns down there than i rememberand it makes sense geographically. narsis is at the beginning of the thrin. it makes sense that most settlements after it ended up down the river, instead of all around it like almalexia. one is basically in a desert oasis. the other is in a sprawling flower-covered field
>>747342829Try High elf with lord birthsign and permadeath. If you finish such a playthrough you are a chad
>>747344086Jagar Tharn basically killed the Empire, Uriel has stabilized it but the whole thing is limping on.
>>747343728Too bad it's occupied by parasitic Hlaalu shits.
>>747344150They're CHAPELS n'wah, they are the RELIGION HOUSE don't you get it, PRAISE ALMSIVI and go genocide those hlaalu fucking shits
>>747344184>dragonbone cuirass>denstagmers ring>idk maybe that one fire shield ring you can get as a vampiretoo ez
>>747344184Noooope.
>>747344150indoril has both desutheres the more velothi towns, where more ppl live, then the monasteries and chapels are a separate thing entirelyand presumably were gonna get like a giant sprawling suburb surrounding almalexia itself, at some point
>>747338806No. The built-in classes do that based on what sounds nice setting wise, rather than it being useful for gameplay. There is a practical use for having multiple armor skills though, since the best in slot isn't always heavy armor, especially as a beast race.
>>747327662What's wrong with being overleveled?
>>747305717Microtransactions existed way before Oblivion tho on the original Xbox.
>>747343994>SEEN ANY ELVESfunniest shit I've ever heard
>>747344495Goodluck reaching those with such a build. One fireball and you are dead.
>>747323692You can organically get to narsis in like 5 minutes from seyda neen Why walk when you can ride
>ugh TR content is so easy>yes, I did minmax my character>yes, I did immediately run to the location of the strongest weapons and armour>yes, I did load myself up with OP enchants>t-the mod is just TOO EASY CHUD!!!!!!!!
>>747344892will they make a special trip, just for me, though?
>>747344184Great idea for my next game. I was gonna do an artificer challenger run where I can only use spells that Dwemer items are enchanted with. By the way, if anyone knows any Dwemer centric / artificer mods (like building constructs as opposed to summoning daedra) let me know
>>747344918Yeah TR content is purposely made harder than vanilla, main reasons being 1. they assume people playing it sort of know what they're doing, so they don't have to purposely make enemies bad, and 2. they don't do stupid vanilla shit like giving enemies useless spells, MW NPCs' flaws are well understood by now and they design around them
>>747344918the hardest stuff in TR is harder than basegame, the expansions are stupidly difficult though.
>>747344918It was the same guy arguing he didn't want content in TR so they could rush the land out faster, I think he's just stupid. Doesn't realize that it's mostly separate people who do quests, exteriors, and interiors.
>>747344796i just like being able to die if im sloppy or going in unprepared/stupidand for new quests ive never played before, it kinda takes the wind out of the sails, even with good quests, if i can just go in and hit the big bad or whatever with a sword once and winat that point im kinda just zipping around trying to hand in quests in the most optimal way, which is a bit dry normally around when i roll a new characterobv all difficulty can be trivially negated any number of ways. i can drink 40 sujamma in an instant and OHKO god, or 40 health potions and outheal sunder/keenings mortal wound effect. i can enchant ebony staffs to do 200dmg AoE nukes on strike.but i just try to pace myself with that stuff. the late game IS fun, but its not fun if the lategame happens too early ime
>>747344918>bro tr can't have hard enemies>bro tr can't have cool quest>bro tr can't have slavery>bro tr can't have anything ickywhat is left at this point?
>>747303885So what was Veloth's full path from where he entered Morrowind to where he presumably left over the sea?
>>747345764Genuinely primitive mindset like people who buy nonsensically big cars or overpriced shoes. "More land = more good", when in reality reworking old places means more content. Just because it's on an already existing landscape doesn't mean "we aren't getting anything new". It's borderline superstitious mentality
>>747344918noi didnt do any of those things and never do. where did you even get all that shit from, your ass?i literally play RP characters that dont even have their main weapon skills as a major, because theyre a fucking merchanthow are you still this salty about it something from like 5hrs ago anyways? are you one of the TRannys? are you just that mad because im right?im not gonna be the only one telling you that you made vast swathes of the map too easy for even a lvl 5 character. lots of people are gonna tell you that, over and over again. up until you, or someone else, fixes it
>thread schizo is back and talking to himself again
>>747346023Part of me thinks it's just a desire for the mod to be 'over' or 'finished' in his mind so he can move on from thinking about it, rather than any interest in the actual content or health of the mod itself.
>nearly year 26 of waiting for redoran content
>>747344086The Empire was an illusory prison reality conjured up by Numidium to satisfy (and contain) the greed of Talos. The temporal lie that is the Empire lasts from the Halls of Collossus up to the Warp in the West when the will imprisoned within Mantella is freed and the Empire’s “soul” apotheosizes
>>747346023I want them to rework Telvannis but I also want them to do at least one Redoran release first so all the base game houses have a dedicated area
>>747347275That's fair. My take is that ultimately it's a free mod. An actual game that had this much content would be worth full price plus some DLC's and we're getting all this completely free. So I have no complaints. That said, I wouldn't mind your suggestion either
>>747347275thats hecking problerino chud. they're going for last along with the scumbags of house dres. if you want to play the evil houses you're part of the problem
>>747347507You have very clearly not played the mod if you think they didn't make Hlaalu evil as shit.
this mod looks good but I am playing my ashlander hating temple/indoril guyhttps://www.nexusmods.com/morrowind/mods/54525
>>747347009Nani?
Im liking the mod so far but were the hlallu quest to paint rainbow crosswalks really necessary?
>>747337372I use 6 cells, that view is a LOT further than 6 cells.
>>747347507what are you on about?theres a LOT of slavery in the new releasetheres literally an entire new transportation network based on slaves carrying you jamboy style in a rickshaw. probably like a third of all indoril quests involve slavery in some fashion.
>>747348808why is the orange line so THICC
>>747338190Normally it's either the Lakeside House mod, or Stormrider, but I'm hoboing it up as a Temple character so I just leave gear in various Inn and hostel rooms in each city.
>>747347507>>747348883Dres even sends a linebacker after you for taxing their slave trader
>>747338190Akamora house from magical mainland homesNext playthrough I'm gonna buy the Bal Foyen house
>>747348996BLUE 42...BLUE 42......ARGONIAN LIVES DONT MATTER, HIKE!
>>747341849Yeah, Skyrim certainly sounds more your speed.
>>747348912because orange moss fortifies endurance AND agility
>>747338126>who want to destroy all of creationsWhere does this come from? Its never mentioned ingame.
>>747345846>>bro tr can't have slaveryI just did a quest in Almas Thirr where you can work for a slaver to deduce which slave in his holding pen is a spy for HlaaluI found two of them The game gives you the option to try and free them to spare them from torture but I am a loyal follower of ALMSIVI and they were a filthy Cat and some impure Altmer, so I sold them out to the slavemaster and got a cool constant effect amulet that lets me jew traders.TR absolutely doesn't give a fuck if you work with the "bad guys".
>>747347653Idk if I like OAAB stuff
>>747349496why
>>747349253Its total fanfictionAt best they want a return to the days of the ayleid empires where humans are goy cattle
>>747349616the thalmor being led by aylieds that infiltrated altmer society after the fall of their empire is my favourite schizo fanfiction theory.
>>747348808What is this lgbt shit?
>>747349253Kirkbride writing. Basically, they want to undo all of creation so that they can come back to being gods.
>>747349082the best one ive found in the base TR is the bal foyen TG hideout in the hall of false keysplenty of storage, nice room, trainers, frens, a barjust gotta make sure you dont get them all fucking killed in the final quest
>>747349691Theres a quest in Narsis to paint rainbow crosswalks in order to encourage more investment in the city from Imperials
>>747349691Most likely some retarded mod he added, because there's not a chance in hell something like that would be accepted into TR when the modders get mad over adding anything not remotely canon according to Kirkbride.
>>747349784What kind of stupidity is this?
TR? FanfictionTroxulgia? FAITHFUL LORE
>>747349691its some faggot b8ing youwith some exceptionally low effort b8, i might add
>>747348808>Oh nice a rainbo->6 bars
>>747349916Troxulgia wouldn't have added a pride parade. Troxulgia didn't go WOKE like TR...
Is there an No Weight Arrow that is compatible with TR?
>>747349992TRVKE NVKE
>>747349992How goes that autismfest anyway? It was hilarious two days ago, but people have stopped talking about it.
>even with Containers x20 Capacity my armory has become fullShit.
>>747348808That's not even something the engine can do, retard.
>>747350223>xe doesn't display his items on the floor/furniturengmi
>>747350223>take over an entire warehouse in Narsis to offload my storage space shortage>it's already full within two play sessionscrazy how this happens
>>747350223return to piling shit on one spot
>>747350406might have to embrace the dead body strat
>>747350327NTA, but yes it can? Just put an activator with a transparent texture model and add a script that enables/disables it depending on journal index.
>>747349616Yeah that’s what I’ve been thinking. Going by the lore the elves are natural winners who only ever get stopped by the higher powers eg the Ayleids and Pelinal. Even in the empire they enjoy royalty status but I also can’t blame them for wanting to bring back the Ayleid empire. They harvested magic from the stars and made stuff out of meteors, afaik they even invented the magic school of alteration and built the white gold tower. Meanwhile the Altmer also live in crystal towers and control the arcane arts, being able to manipulate the eye of Magnus while the Dragonborn needs the staff of magnus. Then we also get the Psijic order, removal of secunda and masser, Mannimarco's ascension into a moon and so on. Why tf would they want to undo all of that? >>747349773Gods as in aedra?
>>747350348I only display when it's pretty and unique. Or personally important.>>747350406If there's a warehouse like that in Narsis, I might just buy it.
>>747338190I'm thinking of downloading this because it looks so fucking comfy, too bad it's in Solsthiem so I'll rarely ever go there.https://www.nexusmods.com/morrowind/mods/59280?tab=posts
>>747350608There's a couple of warehouses in Narsis but I don't think you can "buy" them unless you just mean headcanoning it. Off the top of my head there's the Hlaalu council company warehouse in the market district and there's also one on the waterfront (the one I used) that's near that pink altmer ship
>>747338126Riddle me this, if the Thalmor want to destroy all creation then why don't they help the Dragonborn reset Alduin to factory settings?
>>747350510Look closer, it's directly painted onto the landscape, which is not something you can enable or disable.
>>747349825its a shame they ONLY give a shit about kirkbrideken rolston, doug goodall, mark nelson, all these guys had a lot to do with why morrowind was so great. especially in regards to the politics, and great houses, and all the shit that they wrote that MK had little to do with, outside of drawing art for it which imo, is his actual talent, and where hes the GOAT of all timeits like kojimbo without his "other guy"when working together, you got a good blend of gritty spy thriller, and anime nonsense/american action movie ripoffs.but without fukushima, you just end up with MGS4. its just full retard the whole way through
>fucked up my install by manually installing mods despite using openmw (im new to this)>want to install poison song>game is functional, dont want to lose my save>a bunch of tr and shotn quests are pissing me off with how obtuse they are, not having alot of fun anywayI'm so torn. I should probably just wipe my install and start over, but on one hand I'd have to relearn the entire install process, and not really enjoying TR quests anyway and PS might just keep annoying me, and I don't want to start over, but on the other hand I hate the idea of playing on a fucked up install and I want to see the new content.
If they won't make any more good assassins creed games I'll make my own
>>747350979Do the mantles have TPP animations?
>>747350591Well, it's more like Immortal Spirits actually, you know their religions: descendants of divine Aedra who were tricked or forced into creating Mundus, trapping their immortal spirits in mortal bodies. They take their religions VERY seriously, since they aren't the only ones with that kind of we were spirits before but you don't see anyone being so crazy about it.What's funny is that if they actually do manage to destroy the Towers/Talos is that they'll just fucking die, like everyone, and go back to where it all started. Not existing. Technically, it count? Eh?>>747350869Alduin doesn't want to destroy the world, he wants to rule it. They'd be arrogant enough to try that kind of shit though, but I think they'd be too arrogant to work with anyone who isn't them.
>>747350960That's not true at all though, they pull a lot from Douglas Goodall and Ted Peterson's stuff (whenever it's not nonsensical in a Morrowind context). The former even interacted with them directly when he started making Morrowind mods himself a couple years ago.
>>747350979Anon, Anon, stop taunting me with that kino mge xe mod, broooo...
>>747351126>Alduin doesn't want to destroy the world, he wants to rule it.That's why you have to kill him, so he can go back to his original purpose.Thus, if someone was interested in destroying all creation they would help the Dragonborn accomplishing his task.
>>747348883slavery exists in morrowind but you're not allowed to play it. if you play as any of the slave supporting houses you're going to do it like a comically evil and incompetent chud. dont get uppity or TR is going to include the red year and punish the dunmer for their sins of slavery
>>747303885So fucking insane that Morrowind was one of the most content dense games of all time, and Vvardenfell is a barely a crumb on the map.
>>747350406I just spawn in more containers when that happens. click on container to get id, placeatpc <id>. If you want to larp you can throw away some money and pretend you bought them. (maybe there's even a mod with craftable containers, crafting framework could probably do this)Of course some things ought to be displayed in the open.
>>747351468All the Great Houses support slavery and like he said the latest update literally added a way for the player engage in it directly in the form of rickshaw travel
>>747350963Curiosity, why didn't you enjoy the TR quests? Many anons have been voicing the same complains lately in these threads for the past few days. Which ones did you try firsts?
Why are you guys arguing with a shitposting bot lol>>747351653
>>747351635>(maybe there's even a mod with craftable containers, crafting framework could probably do this)I'm interested in this.
>>747350958>create a 1:1 copy of the piece of the landscape you want the decal on>move the decal model 0.01 units up on the Z axis to get rid of Z fighting>now it perfectly matches the piece of landscape
>>747351126Again has this ever been mentioned ingame tho? In Morrowind the Altmer seems extremely chill and educated, in Oblivion they go more into the radical stuff like Mankar Camoran (technically Bosmer), Umbacano, Mannimarco (possibly Chimer) but also Ocato for a change. Skyrim is where they went full anti Altmer and fuzed them into the nazis, Spanish Inquisition and British empire.
>>747351635How do you make sure the containers you add are placed A E S T H E T I C A L L Y or are you not finicky about it? Wouldn't that be hard to do with spawning through console (ive never tried it)?
>>747351421Anon. >>747351126>They'd be arrogant enough to try that kind of shit though, but I think they'd be too arrogant to work with anyone who isn't them.They are retarded and arrogant.
>>747350960>>747351160Yeah I've hung out on their discord and they've even had people directly say they're not interested in trying to canonize everything Kirkbride did, just take inspiration. Like their planned implementation of KINMUNE is very clearly inspired by the work but they go in their own direction with it rather than her just being passive/asleep the whole time.
When Dres comes with your own slave plantation with an Argonian whipping mini-game someone will still find some way to complain about it not being brutal enough.
This thread is forbidden
>>747351653some great houses are worse than others chuddie
>>747351670It's probably just negativity bias. I've done a bunch of the MG and FG quests in places like Narsis and thereabout. But I ran into a few back-to-back that were just either boring or too obtuse to complete, which is a problem I've never had before (except for maybe googling where the puzzle cube was when I was like 10), so I've got a bit of a bad taste in my mouth.This one was definitely the worst offender so far: https://en.m.uesp.net/wiki/Project_Tamriel:Skyrim/Hrakja_Cavern
>>747351857>they'd be too arrogant to work withWho said anything about them working WITH the Dragonborn? They could still consider the Dragonborn a useful tool in their plans and help him without siding alongside him.But they don't, because destroying all creation has always been idiotic fanfiction.
>>747350591>Gods as in aedra?Et'ada. Aedra are specifically the et'ada who got tied into Mundus and kept their immortality, unlike the Ehlnofey who did not.
This thread is untrue
>>747351819I modified Perfect Placement so it works on any reference if it's selected in the console, and also wrote a separate LUA script that moves objects arbitrarily using the numpad keysI haven't got too much use out of it in my current playthrough since I don't have a long-term home yet, but I did this in a temporary base. See the random piled up props in the back blocking off the dreaded Hallway of Respawning Ice Wraiths.It's also useful for unstucking NPCs occasionally (and of course abuseable since you can clip them into the floor like Alandro Sul)
>>747352218>They could still consider the Dragonborn a useful tool in their plans and help him without siding alongside him.Oh yes, because they are really subtle.>But they don't, because destroying all creation has always been idiotic fanfiction.You can start with this instead of being butthurt.
For me it's the floor inside the richest merchant in Narsis' storeThat's where I store all my loot.
>>747352208>NarsisGrim. These are supposed to be one of the most polished areas. Have you tried moving to another area and try their quests instead?
>>747351812>In Morrowind the Altmer seems extremely chill and educatedIn Morrowind the Thalmor aren't a thing. In Oblivion the Thalmor are rumored to be a bunch of rebellious Altmer youth who want Summerset independence. In PTR the Thalmor are Altmer youth (relative) with a "Yellow Elf's Burden" mindset who stick their noses into everyone else's business to try and 'improve' them, and especially annoy the Bosmer.
>>747352447Why would I be butthurt?I think you should read the whole chain and work on your reading comprehension, anon.
>>747351160>Douglas Goodalldougs the real GOAT imo tho kens laissez-faire approach to being lead maybe made the larger impact overall, across the whole projecthe wrote a LOT of great quests. like half the MQ, most of the great house quests, the imperial cult, etc.i just think dickriding MK too much is a recipe for a bad time. he has a lot of rabbitholes, but its not necessarily always worth following him down a lot of them, because theres just not anything at the end of most of them.i forget the name of it, but i saw some new game he was lead writer on. some of the most cringey dialogue ive ever heard. like actually painfully pretentious.you need some yin to that yang. by himself, hes a bit of a strong color.
>>747352363That sounds awesome, but way too complicated for my dumb ass
Telvanni and Dres are not going to be updated. They need to apologize for slavery and pay reparations to Khajit and Argonians.
>>747352924Doug is good for more mundane lore but while the dude is cool with the 'moth ships flying to heaven' level of lore he's really not into the philosophical deep lore stuff that really gets the noggin' joggin'.
Boy I sure am glad that 'dragonborn' in Morrowind-era lore isn't as retarded as all this Skyrim dragonborn lore.
>>747352924MK is a great worldbuilder.The closer he gets to a quest or dialog the player interacts with the worse he is.
Dres final questline: you need to kill all the councilors and replace them with strong redguard women.
>>747353090Some people can be good at both but when you look at the Morrowind team in particular it's very obvious that you needed the whole team to make a good setting and world to interact with. Goodall/Kirkbride/Rolston and even Peterson to a degree (though he has his problems with overwriting other people's lore with more boring stuff sometimes) all contributed.
I think there's a bug with the TR Mage Guild quest, Counterintelligence, when you try to talk to Ralten Affinia, any choices you pick end the dialogue. Thankfully, uou can question the other guy without problem.I said think, because it might have been patched with Poison Song.
>>747352606Oh no, I meant to say Narsis' were fine. Like that's why it was probably negativity bias. Narsis' and most of the other places I tried were okay, but then I hit a rash of boring obtuse ones. A couple were in Anvil, and I think other was in OE, but that SHOTN one just killed me.
>>747353090He's good at the mysticism and religion stuff, and at aesthetics, but that's only part of what makes Morrowind good
>>747352924They're not dickriding anyone. If you played TR you know is a mishmash of stuff with very little standouts in terms of lore.
>>747352926Well I'll just upload them if you want em. If you have MWSE you can install them and it just werks.https://files.catbox.moe/bkc38y.zipopen console > click on a thing > you can now move it with Perfect Placement, OR press numpad keys in my autistic hardcoded way to manipulate it by small degrees (hold shift to rotate)
>>747353460>If you have MWSE you can install them and it just werks.Alas, I am on OpenMW. I do have Perfect Placement though
>>747341373you just wanted an excuse to post motoko didnt you?i dont blame you
>>747353569Well the good news is the same thing should be easily possible in OpenMW-lua, someone just has to write it
>>747353090>MK is a great worldbuilderMK is good at writing lolsorandumb bullshit and shoving the work of making it all coherent on his coworkers
>>747353694AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHow does painting work anyways? Is it just like a screenshot with a filter applied?
>>747353738Having a lolsorandumb muse can be just as important as having a good writer and quest designer.
>>747353738It's not supposed to be coherent though. He mainly writes religious content, which is supposed to be open to interpretation by naturereal life lore doesn't make any sense either, it's full of lolsorandumb bullshit too
What was the purpose of Red Year besides taking a giant pile of shit upon Morrowind and all its lore? Is lore a fanboy of nords and imperials?
>>747353895To lessen the power of Morrowind. Without it everyone would ask why aren't dunmer buttucking the weakened Skyrim.
>>747353895Hlaalu Smoke Too Tough. Hlaalu Swag Too Different.Hlaalu Bitches Too Bad. They Had To Kill Them
>>747353784Basically yeah.It also applies some distortions, there's a painting skill and the higher your skill the lesser the distortion effect, so you effectively "draw better"There are also things you can fiddle with like brightness, contrast, saturation, color palettes, different canvas sizes and materials. You can isolate a subject if you just want to draw one thing without the background. To do painting you use a field easel which is this thing you deploy on the ground. And there are supplies you need to do all this>don't mind me just pirating this mural
>>747353895It's a child destroying "his" toys so that nobody else in the playground can use them after he has gone home.
>>747353895That was the point. MK said himself he just wanted to blow it all up so nobody else could mess with itI am too PTRpilled to care about this however
>>747354086Sounds neat
>>747354086Can you also do free drawing and larp as the guy who invented abstract art in Tamriel?
>>747354192Nope. That's my only desired feature, but realistically I'd probably just use it once or twice to draw a picture of some asshole NPC then manually write "FAG ->" next to him
SUNDERED SCAR WAS ALWAYS A SULFURIC SWAMPARQUEBALD NEVER WORE GOOFY BRETON WIZARD ROBESANDOTHREN WAS ALWAYS CALLED BAL FOYENOLD EBONHEART STABLES NEVER EXISTED
>>747353230where ted shines is in his books. some of them are just fucking great. but as far as i know, he didnt do any quests in MW, as he was just contracting by then.but then the DF MQ is probably the most interesting MQ in any TES game. certainly the most intrigue. so its not like his quests are bad either. and if were talking worldbuilding, i dont actually know if theres another ex of someone asspulling an entire setting in like 2yrs of dev time like he did. the guy read the reviews that said arena was fun, but the story sucked it did kinda lol, and took it personal.the lore itself isnt nearly as generic as i think people nowadays try to make it out as. some of its a bit undercooked, sure, but thats DF for ya
The Red Year and all shitblivion/rimlicker lore doesn't matter. Tamriel Rebuilt has transcended everything Bethesda put out.
>>747353895mostly ego
>>747353858For example, the Trinity.
>>747354173Where's my PTR quest to pick it up and put it somewhere else?
>>747354525>ANDOTHREN WAS ALWAYS CALLED BAL FOYENUnironically, yes. Bal Foyen means "Stonefalls" in Dunmeri
>>747354883is "River Bridge" translated into "Almas Thirr"?
>>747354525>ANDOTHREN WAS ALWAYS CALLED BAL FOYENThis one is true. You can see it on the Arena map.
>>747354525Why are you pretending you cared about Sundered Scar pre-update?
>>747354392>draw a picture of some asshole NPC then manually write "FAG ->" next to himImagine the potential.
>enter the Vault>see Silver and Gold ingots>steal themI'm normal aren't I?
>>747354392I'd play a Imperial Cult member whose sole mission was to take a photo of each Tribunal member and draw a soi face on them all. Yes that would involve having to fight and kill Almalexia but if anything he'd find it even funnier.
>>747355103>released out of imperial custody>goes back to crimeImperials aren't sending their best to Morrowind I'm afraid.
>>747354392Do your paintings that you sell ever get hung up in the homes of people you sell them to?
>>747354942No but it should be.>#JusticeForRiverbridge
>>747354864Well going purely off MW lore, Baar Dau SHOULD fall on Vivec city if the people stop caring about him.I think the best way forward would be another postgame quest, following the current one about the foul murder. Vivec disappears, and you as Hortator and Nerevarine work with the Temple to interpret this. There could be a path where Vivec continues to be honored as a Saint, which brings his character arc full circle as he can finally experience love that is not under his will alone. Then it is ambiguous whether Vivec's will still holds the rock up or it's his people, or maybe they are one and the same now.Or if you decided the Tribunal should be maligned, maybe you have to forge a pact with his anticipation Mephala instead.Or some other magic bullshit.
>>747354525sundered scar didnt have much going on before. it was kinda just a diet ascadian isles from what i remember but without any isles. its also one of the few new places that doesnt have any problem with its difficulty.and sulfur is actually a nice ingredient tooplus, not only did we already have an indathren, and an indal-ruhn, which was far too similar to andothren when said aloud; but bal foyen translating to "stone falls" makes more sense given the big stone waterfall in the middle of town
>>747352208Some of the quests in TR are definitely more obtuse than vanilla, usually because they are more creative than vanilla, but still. Occasionally I break and have to google how to complete a quest because the journal and NPCs give fucking nothing to go on and I get tired of trying to guess what the quest designer wants me to do next.
>>747354883Virgin well-thought-out name for cohesive worldbuilding>Blacklight>Ebonheart>Necrom>Firewatch>Narsis>Tear>KragenmoorChad just type some shit in and call it a day>Cormar View>Verarchen Hall>Silnim Dale>Corkarth Run>Gien Haven>Karththor Heights>Sailen Vulgate>REICH FUCKING PARKEEP
>>747303885why did bethesda turn this place into fallout out of spite
>>747355875>Chad just type some shit in and call it a dayaka the Troxulgia Method
>>747355906>>747354173
>>747355938vgh sovl
>>747355875>Chad just type some shit in and call it a dayThat's most of them in general. It's clear that they had a random name generator for towns when they made the map.
>>747356096for daggerfall, they didarena i think was just a big map in the office that anyone could write on
>>747355875I like how Arena Black Marsh has like 6 different towns with names that begin with "rock"
>>747352363>modified Perfect Placement so it works on any reference if it's selected in the console,Anon that's cool as fuck. You should send that idea to the Perfect Placement dev so he can make it official.
>>747356473not a lot going on in black marsh
>>747352363>I modified Perfect Placement so it works on any reference if it's selected in the consoleI'm braindead about modding what does it mean?
Reich Parkeep. Home. At least it was before I fucked every thang up
>>747355938Based
>>747356718Perfect Placement is a mod that allows you to move and place any item that you can normally put in your inventory. The placement is more advanced than normal, allowing you to spin the object on all 3 axis as well as hang it in place or even floating in thin air. It also features a snap-to-grid capability.What anon did was modify that so Perfect Placement applies to ALL objects, like beds, crates, etc so long as he opens the console and clicks on it.
>>747356718YOU DUMBASS!That means you can move any object. So rocks, furniture, corridors, NPCs etc..
>>747356868I KNEEL
>>747356718In addition to what the other said, a reference is basically an instance of any object in the game. So it's pretty much everything besides the ground or the water tableYou can target a reference by opening the console and clicking on it, for example click on an NPC and type "getstrength" and you'll see what their strength is
>>747357057>>747357119>>747357230>What anon did was modify that so Perfect Placement applies to ALL objects, like beds, crates, etc so long as he opens the console and clicks on it.Oh shit. Oh shit that's big.
>>747356868Seriously guys, what is up with this mod?
>>747357369It's actually like 3 lines of script. It's not technically difficult, Perfect Placement was just designed to be balanced so you can't portal gun niggas into the wall, take locked doors off the hinges, or steal someone's entire house.
>>747355938>aka the Troxulgia MethodSo the AI slop method?
>>747357649AI cinema*
If anyone is going to play Troxulgia I would highly recommend NOT going off to explore on your own.I did something out of order and now my save is soft locked.
>post a blatant ai edit of an LGBT crosswalk, obvious with even a microsecond of looking at it >gets eaten up by a swarm of retards There really is no hope for /v/
>>747356868>that headThat's just straight up Zilla.
>>747357649He didn't say AI. He said Ai. You are not reading carefully.Ai <<愛>> was used. He said it right there, it's 2026, and <<Ai>> exists. It was revised with Ai - 愛 - love. The poet said; love is under my will alone. And the Hortator repeated; love is under your will alone. The worlding of the words is TROXULGIA.
>>747355287That'd be kino but sounds basically impossible to implement short of manually assigning spaces across every home in the game I prefer to just hang them up in my own house, except im a lazy retard that still hasnt purchased frames for them
>>747357369It would be a nice improvement. I redecorated my house using console commands to move the furniture around instead. move x, y, z shit
https://www.nexusmods.com/morrowind/mods/58592can you turn the stupid perks off?
>>747358226I kneel. Can Troxulgia naysayers ever come back from this?
>>747358370Yes, it's in the options.
>>747358753alright, I'll give it a shot then
>>747357520>>747358347If you someone could make it so that you only move items and furnitures...
God. Why are you testing me? I don't have enough space in my Rethan Manor for it.
>>747358913The hardest part is...Letting go
>>747359017There is so much treasures in there! It's as if it was a VAULT or something.
>>747358825Perfect Placement can already move items."furniture" is hard to quantify since there is no such category, they are all "statics" which can include a chair or table, or a rock that's part of the terrain, or an entire piece of a building.Then there's containers, which sometimes make sense to move (in your house) and sometimes don't (in somebody else's house)honestly I don't think it's worth the effort to make balanced, just don't do anything you find unbalanced and you're good.
>>747359196>balancedYeah, this is pointless on PC as it is. Especially if the modification requires you to click the static with the console open anyway. When you open the console you've got fucking CHIM and can instakill anybody you want. There is no balance there.
>>747359196Usually, it's up to the modder to make and impose certain "limits", after that, it's up to the players to not be dumb and think for themselves.Like >>747358370, I can choose to have the perks, get back 100% of my charge at 100 Staff, but I won't.
Caldera...home