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File: megascans.jpg (394 KB, 2028x1152)
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Choose Your Unreal Engine 5 Character
>>
>>748941798
>Everyone looks the same in some uncanny way.
Ughhhhh
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>>748941798
Fucking Debra Wilson AGAIN?
>>
File: 1791001804722254.jpg (45 KB, 419x816)
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>>748941798
bed breaking threesome with these 2
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>>748941798
the two guys on the top right and middle right look twice as detailed as everyone else
>>
are these remedy characters
>>
>>748941798
These are fine for background NPCs. The problem is when studios start using designs like these for the main characters.
>>
>>748941845
It's the lips. Face models are always different but they are all layering the scans onto the same skeleton. Which is mind boggling because even shitty mods for Morrowind & Skyrim had a lot of complexity with wrapping face maps to different face models.
>>
>>748941798
that's a nice weg starter pack
>>
File: file.png (243 KB, 750x421)
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they all fucking suck. take me back to gen 7
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File: blue-dot-making-of.mp4 (2.11 MB, 1920x1080)
2.11 MB
2.11 MB MP4
>>748941798
>>748942137
MetaHumans can be utilized pretty well in the right hands.

https://www.youtube.com/watch?v=bIGnx2jvrbg

https://www.youtube.com/watch?v=7kBrQDvhZXg
>>
Young nigga with the killmonger cut.
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>>748942470
based
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File: file.png (180 KB, 472x479)
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>>748941798
he looks chill
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>>748943610
Justin Long?
>>
>>748941798
Is that Debra Wilson? Kek she is really everywhere.
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>>748941798
I still consider it to be the most realistic custom character creator you can use for your own games.
>>
File: 1790838564592401.jpg (57 KB, 437x807)
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>>748941798
I want these two to have lesbian sex while I watch from my corner.
>>
>>748941798
are all the face landmarks (eyes, nose mouth) always in the same position? how incredibly lazy
>>
>>748942672
>in the right hands.
why is this such a common phrase among ue5 apologism
>>
>>748943610
I can't tell if this is supposed to be hispanic or asian
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>>748946090
Bering Strait migration.
>>
>>748941798
>>748942137
The character models in Death Stranding 2 were created with that same software.

https://www.psu.com/news/hideo-kojima-is-using-epics-metahuman-for-characters-in-death-stranding-2/
>>
>>748942284
I was looking at the eyes but yeah lips match up too i see now. Basically what you said, same skeleton with minor changes.



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