Choose Your Unreal Engine 5 Character
>>748941798>Everyone looks the same in some uncanny way.Ughhhhh
>>748941798Fucking Debra Wilson AGAIN?
>>748941798bed breaking threesome with these 2
>>748941798the two guys on the top right and middle right look twice as detailed as everyone else
are these remedy characters
>>748941798These are fine for background NPCs. The problem is when studios start using designs like these for the main characters.
>>748941845It's the lips. Face models are always different but they are all layering the scans onto the same skeleton. Which is mind boggling because even shitty mods for Morrowind & Skyrim had a lot of complexity with wrapping face maps to different face models.
>>748941798that's a nice weg starter pack
they all fucking suck. take me back to gen 7
>>748941798>>748942137MetaHumans can be utilized pretty well in the right hands.https://www.youtube.com/watch?v=bIGnx2jvrbghttps://www.youtube.com/watch?v=7kBrQDvhZXg
Young nigga with the killmonger cut.
>>748942470based
>>748941798he looks chill
>>748943610Justin Long?
>>748941798Is that Debra Wilson? Kek she is really everywhere.
>>748941798I still consider it to be the most realistic custom character creator you can use for your own games.
>>748941798I want these two to have lesbian sex while I watch from my corner.
>>748941798are all the face landmarks (eyes, nose mouth) always in the same position? how incredibly lazy
>>748942672>in the right hands.why is this such a common phrase among ue5 apologism
>>748943610I can't tell if this is supposed to be hispanic or asian
>>748946090Bering Strait migration.
>>748941798>>748942137The character models in Death Stranding 2 were created with that same software.https://www.psu.com/news/hideo-kojima-is-using-epics-metahuman-for-characters-in-death-stranding-2/
>>748942284I was looking at the eyes but yeah lips match up too i see now. Basically what you said, same skeleton with minor changes.