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Welcome to the Dragon Quest General! Everything related to the Dragon Quest series, also known as Dragon Warrior, is discussed here

Reimagined Edition
Last Thread: >>538632278

>News:
- Dragon Quest Smash/Grow has been announced, a roguelite RPG for Android and iOS. The open beta test starts in October.
- Dragon Quest I & II HD-2D Remake launches on October 30, 2025, for Switch, Switch 2, PS5, Xbox Series X|S, and PC.
- Dragon Quest III HD-2D Remake is now available on Switch, PS5, Xbox Series X|S, and PC.
- Dragon Quest Monsters: The Dark Prince is now available on Switch, PC, and mobile phones.
- Dragon Quest Keshi Keshi and Dragon Quest Champions ended their service.
- Dragon Quest Builders is now available on PC, including all QoL that the mobile port had.
- Infinity Strash: Dragon Quest The Adventure of Dai is now available on PS4/5, Switch, and PC.
- Dragon Quest Treasures, a treasure hunting RPG featuring Erik and Mia from Dragon Quest XI, is now available for the Switch and PC.
- Dragon Quest X is available on PC in English via a fan translation. Check DQX Resources for more info.
- Dragon Quest XII: The Flames of Fate has been announced. Details aside from the title are unknown.

>Guides:
/dqg/ Beginner's Guide to Dragon Quest: https://imgur.com/gallery/kE7vCn2
Versions to Play/Buy: https://pastebin.com/TcW5bgqv
DQM3 Resource: https://dev.metalkid.info/DQM3/Monsterpedia
Dragon Quest IX DLC/Treasure Map Searcher: https://pastebin.com/Paf0Ypme
DQB2 Resources: https://pastebin.com/ykdKc201
DQX Resources: https://pastebin.com/kE3XGQNS

>Links:
ROMs/Hacks/Mods/Translations: https://pastebin.com/QbQS5i2S
Anime/TV: https://pastebin.com/a2cRRuzi
Music: https://pastebin.com/NceqwLAa
日本DQ Wiki: https://wikiwiki.jp/dqdic3rd/
DQ Art, Guide Books, Non-H Doujins: https://pastebin.com/GnaCV4vW

>OP
https://pastebin.com/RSbUEyfQ

>BROTHERS IN ARMS
>>>/vg/eagg/
>>
DRAGON QUEST VII!
>>
I forgot to add DQVII somehow. I had it in my draft.
>Dragon Quest VII Reimagined has been announced! It will launch on February 5, 2026, for Switch, Switch 2, PS5, Xbox Series X|S, and PC.
Just add this to the OP, whoever does the next thread.
>>
>>539441465
i'd say to clean up the "game released" news once 1+2 comes out
>>
>>539442703
>News
• Dragon Quest Smash/Grow: Roguelite RPG for Android & iOS. Open beta begins October 2025.
• Dragon Quest I & II HD-2D Remake: Launches October 30, 2025, on Switch, Switch 2, PS5, Xbox Series X|S, and PC.
• Dragon Quest VII Reimagined: Launches February 5, 2026, on Switch, Switch 2, PS5, Xbox Series X|S, and PC.

>Now Available
• Dragon Quest III HD-2D Remake: Out now on Switch, PS5, Xbox Series X|S, and PC.
• Dragon Quest Monsters: The Dark Prince: Available on Switch, PC, and mobile.
• Dragon Quest Builders: Now on PC with all mobile port QoL features.
• Infinity Strash: Dragon Quest The Adventure of Dai: Available on PS4, PS5, Switch, and PC.
• Dragon Quest Treasures: Available on Switch and PC.

>Other Updates
• Dragon Quest X: Playable on PC in English via fan translation. See DQX Resources for details.
• Dragon Quest XII: The Flames of Fate: Officially announced, title revealed. No further details yet.

Something like this, maybe? When should we cut off stuff? Older than 1, 3, or 6 months?
>>
>>539443294
looks good
>When should we cut off stuff?
maybe 6 months?
>>
Idk if we get enough news to cut stuff out
>>
>>539445247
We got 2 news at once, that's more than what we get some years!
>>
>>539443662
OK, that'd reduce "Now Available" down to 1 entry.
>>539445247
Yeah, I don't know if that's the play either. I was just spitballing.

Thoughts on limiting the news section to a specific number of entries? So let's say we decide on 5, only the 5 latest things are displayed. Plus one placeholder for XII, maybe.
>>
the next hd2d should be a strategy spin off game following the pirate captain from 3
>>
>>539445247
>>539445663
You now remember the drought from 2021 to 2023
>>
if pikmin bloom can still be alive then walk can surely be brought state side
>>
I'll update the Guide soon; it feels like there's enough new stuff to justify an update.
Any wishes for it?
Thoughts about an interactive website version?
>>
>>539451113
DQ Walk is more complex than a typical mobile game due to its GPS integration.
I'd love to actually have it, but we're never going to get it simply due to how much effort it'd need.
>>539451221
I feel like it should be stated in the guide that the HD2D remakes of 1&2 are different titles- in the sense that they are story heavy and made to be closer to modern DQ in presentation. DQ1&2 on NES, SFC, GBC, and phones are distinct from the new DQ1&2 in that way.
>>
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From the SmashGrow questionnaire.
>>
>>539451221
>Any wishes for it?
you pretty much just have to add the HD2D remakes, VII reimagined can wait as we're still 6 months from it
also if you want, a whole other page for spin-offs rather than just a mention
>Thoughts about an interactive website version?
that would be coo
>>
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>>539451581
>that would be coo
l
>>
>>539451373
thankfully walk isnt that hard to play in japanese
>>
>>539451459
i have never got into a beta test before
>>
>>539452686
I remember playing it a bit a few years back (outside japan and possibly US) and got annoyed at not being able to play some events which needed me to kill some monsters that would only spawn at certain locations or the pokestop equivalents which locked me out of some event rewards. That and only being able to play 1-2 chapters a day because of the freeform location marker limit without spending chimera wings.
>>
Seriously considering downloading bluestacks just to get the new Debora in Tact, lads.
>>
>>539461461
I got my wife nera in the first pull
>>
I'll probably play VII remake since I love VII but given how much I'm dreading all the changes we've heard about I'll probably just wait for denuvo to be removed and pirate it rather than buy it
>>
>>539462598
it's 100% gonna be the same as the 3DS version, just with different graphics and the change to the vocation system
>>
>>539464406
>The “reimagined” elements of the narrative allude to improvements in the game’s overall framework, which offers a much deeper and more compelling experience.
>In our effort to streamline the overall story progression and provide a more engaging narrative, we decided to cut subplots that have little or no direct relevance to the main scenario.
>While some content has been removed, entirely new scenarios have also been introduced. Our goal was to build upon the strengths of the original game while striving to deliver a deeper, more immersive story experience for modern players.
Also hotswapping vocations is retarded
>>
95% of the story in VII has little relevance to the main scenario, is it gonna be 2 hours long?
>>
>>539465490
7 hours :^)
>>
>>539464947
yes they're saying all that shit compared to the og version, not the 3DS one. In fact, the 3DS remake is never once mentioned anywhere in any of the material for this reimagined version
>Also hotswapping vocations is retarded
it's not "hotswapping", it's dual vocations. As in, every character can have two vocations at once
>>
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>>539464947
I keep seeing these bullet points posted, but I haven't seen a source. They aren't on the Steam page, at least. As someone who has played both the PS1 and 3DS versions, I can tell you without any doubts Reimagined is using the PS1 version as a basis. I can only hope the new symbol encounters are better than the 3DS version because they were overly aggressive and re-spawned too quickly to the point the PS1 random encounters were less frequent.
>Also hotswapping vocations is retarded
I have mixed feelings about it as well, but it's honestly just quality of life. Being forced to go back to Alltrades was just added tedium that inflates DQVII's long playtime even further.
>>
>>539466051
NTA but there was more info where they said you can switch vocations anywhere.
>>
>>539466553
>Reimagined is using the PS1 version as a basis.
In terms of the overworld that's how it looks (which is good, the ones in the 3DS version were bad), but it seems to me like it'll take from both. It has wolf-riding Ruff and the tablet tutorial creature, and even though I prefer the PS1 version's opening it seems very unlikely that they'd go back to that vs. what the 3DS version had.
>>
>>539467675
People exaggerate how much the 3DS version changed, honestly. The biggest cuts were regarding the Shrine of Mysteries, by removing the puzzle dungeon portion and turning the pedestals/teleportals into a menu with the fairy. We've already seen in Reimagined that the fairy is still there, but you're still able to walk around the Shrine; a compromise between both versions. I'm curious if the dungeon puzzle is back (I actually liked it quite a bit), but I'm not too hopeful since it was already cut once.
>>
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>>539468602
The big thing with the 3DS version for me were the changes to the vocation system, the symbol encounters, and the maps. PS1 version did not have the most complex gameplay but it was balanced around the idea that you needed to figure things out, wander, commit to certain decisions. On 3DS you are instantly given a map of every dungeon that you can't turn off, you can avoid fights (until you can't because of level geometry, making the symbol encounters extra pointless), and you have superinflated ability pools that you only use a couple of 0 MP skills from over and over again. I think the 3DS version is pretty charming but I'm hoping this one has better gameplay.
>>
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>>539471458
I was only referring to changes regarding cut content, but I also did not like those additions. The only other explicitly cut content I can think of is the throwing pot puzzle in the Sunken Citadel. It was obviously cut because, well, you can't pick up pot and throw them in the 3DS version. It was funny the mechanic finally had a use when you came across the puzzle on PS1.

I'm hoping moonlighting is a compromise to the 3DS vocation changes since having access to two magic/skill pools would alleviate a lot of the issues I had with it. I understand they were trying to make vocation feel more unique like DQIX, but sucks Hero, Champion, and Druid are all missing key abilities from lower-tiered vocations. I much prefer keeping everything I learn in the PS1 version.
>>
>>539472345
Oh yeah, didn't mean to seem like I was jumping down your throat.

Same. JRPGs as a whole seem to have moved away from long term resource management being a key aspect of gameplay, which makes me sad. Despite this I still enjoyed DQXI's combat, so I'm hopeful this remake turns out fun. I think an anon in the previous thread translate a screencap that seemed to imply they've sort of brought hybrid skills back through the moonlighting system.
>>
>>539473240
Hybrid abilities were cool. Being able to get something like Kabuff or Sword Dance super early right after you unlocked vocations was nice if you knew Shepherd and Cleric or Dancer and Warrior had synergy.
>>
>>539472293
Umm Maya is the only one who should have big tits delete this
>>
>>539472293
Meena... take it easy on the curry...
>>
>>539466553
https://www.square-enix-games.com/en_US/news/dragon-quest-vii-reimagined-interview
>>539466051
>Additionally, you can now switch vocations at any time, which encourages experimentation with different options - do you take a risk to increase the proficiency level of two vocations simultaneously, or switch to the optimal combination before a boss battle, for example.
>>
>>539475965
>do you take a risk to increase the proficiency level of two vocations simultaneously, or switch to the optimal combination before a boss battle
Unless they're changing how vocation EXP works, I don't see why you would ever risk fighting a boss with vocations you're just leveling since you'd get the same out of fighting a random encounter.
>>
>>539472345
Also, they removed the monster jobs, but given how it looks like the party is going to be expanded to eight spots, I'm thinking monster allies from DQ5 may come back as a compromise.
>>
>>539480068
Job mastery is now based on points earned after battle, so bosses will likely give up big amounts compared to basic monsters.
>>
>>539480437
>we bravely default
>>
smelly default
>>
>>539473930
Aishe is meant to get Sword Dance almost immediately in the PS1 game since she's already maxed Dancer and just needs one more rank in Warrior to unlock it. They should have not removed them for 3DS.
>>
Does the voc system in VII work just like VI's? In other words, are there clearly better vocations and at the endgame everybody is basically the same "optimal "class spamming the same moves?
>>
>>539481162
In the previous versions, yes. No clue about this one.
>>
>>539481162
In the existing versions it's actually worse, since it works similarly but there are 3 top tier classes and only 4-5 characters to work with.
>>
Then the change up on the formula is theoretically a good thing
>>
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any good costume mods for veronica? Don't really care for the vast majority of the ones she got. Feel like she got shafted compared to other characters.
>>
>>539480876
Actually, I believe Dancer being maxed on Aishe doesn't count towards hybrid abilities in the PS1 version. To get Sword Dance as early as possible on her, you have to max Warrior then revert back to Dancer for a handful of battles until the "job sickness" wears off. The game doesn't recognize Dancer as her previous class since she technically never "switched" vocations.
>>
>>539485494
Well, she's gone for a good third of the game, so...
>>
>>539441054
>The open beta test starts in October.
Didn't the reveal trailer say it's a closed beta test? Any word on how to register?
>>
>>539496957
she's w-what...
>>
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XI should've had bride (V) costumes for the girls. I don't even normally care about stuff like that but it's so obvious with those three
>>
>>539441054
I don't care about the demake.
>>
>>539514895
Yeah
>>
>>539441054
I care about the improvedmake
>>
Correction for maridoll
>>
>>539514895
>>539528827
I'm on the fence about the new release of DQ7.
>>
>>539464947
>>539466051
The big story changes are probably to do with Kiefer and expanding his role, since he was always a victim of the game's story getting reworked on PSX.
Probably not adding him back to you party, but probably a middle aged Kiefer joining you.
>>
>X
>>
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>>539551779
My big beautiful wife.
>>
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https://imgur.com/a/hvxoHxD
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am i a schizo for not liking how this UI looks, did they say anything about having an option to change it?
>>
>>539560739
I'm not a fan. At least it's better than Treasures or DQM3, but the only game to "modernize" the DQ UI successfully as far as I'm concerned was Builders 2. There's room to have fun with the classic style, you don't have to completely change it.
>>
>>539560739
I don't really get it either. I understand a black window with a border makes Westerners cringe, but I don't understand how a flat brown square is any better. If you're not going to put a border on it, at least use the same gradient effect on the previous menu.
>>
You guys need to stop clinging and begin reimagining
>>
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>removes content to make it more accessible for casual
The absolute state of the demake.
>>
>>539565039
It was the only way I+II could have new content.
>>
>>539560739
Almost looks like a combination between XI and classic UI.
>>
>>539560473
>While the game uses a turn-based battle system, the party's tactics can be set up so that combat proceeds without pausing between turns.
What does this mean? Is it a choice between VII and XI combat styles (i.e. setting your party's attacks and then the battle happens vs attacking one at a time)?
>>
>>539567818
Sounds like the usual AI system to me. Just trying to market an ancient feature as something new
>>
>>539565039
what was removed?

>>539560473
>do not recognize any of these voices
Am I old?
>>
should i play DQIV before the dark prince
>>
>>539573116
DQ's English VAs are mostly stage actors, at most you might recognize one from another game series that does the same thing like Xenoblade or Dark Souls.
>>539573250
Yes. It's a much better game too.
>>
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>>539573250
Remember to patch party chat back in or play the mobile version
>>
The Romancing SaGa remake is on sale. Anon who recommended it once, you have until the sale ends to convince me to pick it up
>>
>>539560473
The images in the link seem to be sticking with "Auster" from the 3DS remake for the Hero's default name.
>>
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Yeah this has 'NINTENDO HIRE THIS MAN' energy
>>
>>539573912
>>539574531
okay i guess ill go with the DS version then
>>539582272
The menus are too ubisoft for me but i like how the characters and environment look
>>
>>539583508
I found myself feeling the opposite. Something about the characters feels wrong to me for some reason.
The monsters all look incredible though. Like, some of the best I've ever seen.
>>
>>539573116
>what was removed?
We don't know yet.
>>
>>539582272
it looks like the same menus in legends arceus
>>
Okay, this is probably going to be a stupid thing to ask, but I've been playing the 3DS version of DQ7 and trying to fill out the "Story So Far" recap pages since it didn't seem like anybody else ever tried to do it. There's one that's currently nagging me in Past Buccanham called "Got to get the Glowmoss" that I've narrowed down to sitting between being told by the king to fetch the Glowmoss and reaching the dwarves' town. I've scoured through the whole continent and talked to everybody I can think of, but no luck finding it. I'm wondering if perhaps someone might have an idea on what to try.
>>
>>539582272
Oh boy, I love Sonic Frontiers
>>
>>539582272
It looks like Wisdom was divided into Magical Might and Mending, but now I'm noticing the Style / Appearance stat is missing. I wonder if that means the Excellence Grading Organisation is cut?
>>
Only SE would advertise cutting content as a positive.
>>
I know Faraday and Greenthumb take place on the same island, but decades apart due to those two maps, but how are they going to work with that?
>>
>suddenly remember that arc in DQVII where some girl has to get her wings through some trial.
>>
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>>539579720
I'm assuming you're referring to the Romancing SaGa 2 remake and not Minstrel Song (remake of RS1).
RS2 is like DQ3 on crack, if you like the earlier DQ games, like exploration, engaging in vignettes and custom parties, chances are you'll like RS2 too (and the other Romancing titles, at least).

The main premise of RS2 follows your empire and seven main villains you hunt down over years. You don't play as one emperor but rather a line of emperors. As you explore you'll encounter quests in unconquered territories, and depending on your choices/actions, you can annex those territories and expand the amount of classes you have available. Any class you have available can be added to your party, or chosen for your next emperor. Quests can advance time and if enough time passes you pick a new emperor. You can get new emperors by permadeath too, either by LP death or a full party wipe, but the mechanic isn't nearly as punishing as it sounds and plays more into the player's favor.
Classes themselves are largely customizable. Instead of the basic level/exp system, you have proficiency levels for each each type of weapon and magic, and your actions in battles add exp to those levels. Every class has their own line of successors (each class member has slightly different stats and proficiencies) and every character will carry over some gains from their predecessor. Emperors will always carry over full progress on top of whatever the chosen class brings. Overall very nonlinear in terms of campaign and character progression.

The remake is the most accessible SaGa title and brings some changes like a combo system, reimagined environments, and visualized elements that were hidden in the original. The music is orchestrated and even gives it a bit of a DQ feel. NG+ is a thing too and is fully encouraged. There's a demo that'll get you through most of the tutorial before the major mechanics kick in, and saves carry over into the full game.
>>
https://dragon-quest.org/wiki/White_Wolves
odd i dont remember this in the remake
>>
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>Sorry to bother but do you know someone named Orgodemir? I am terribly lost apparently
>>
you think they'll finish that DQVII manga that ends at Alltrade's Abbey? wonder why how Kiefer wounded up in the world of II. time travel via tablet?
>>
>>539606491
Homer Simpson looking at donuts dot jpeg
>>
Our one chance at the closest thing to DQ Kart...Gone...
>>
>>539609656
literally why
>>
>>539609656
hardly any one will even play the game after 5 months. who cares
>>
So, since they're talking about "streamlining", what storylines are going to be cut in the new DQ7? I think taking how unnecessary they ultimately are to plot-progression, the most likely cuts would be:
>Greenthumb Gardens
>Grondal
>El Ciclo
>Vogograd
>>
>>539611557
*Oh, and Providence. Forgot that one since it ties to Vogograd.
>>
>>539609656
This annoys me but mainly because half of the crossovers are cartoons and not even games (never mind Sega's own IPs). At least Pac-Man's cool
>>
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>>539613397
Many flavors of smelly
>>
>>539614346
A small price to pay for learning Magic Burst.
>>
Since the vocation costumes were cut, Maribel will have to appear naked.
>>
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The entire series is on sale on Steam for TGS. Except, of course, for the usual suspects.
>>
They don't want you to play the game with a cute Maribel before they drop their new ugly Maribel game
>>
>>539579720
Darn, I've been waiting for a sale on Revenge of the Seven to pick it up for PS5, but your post made me check and there's no sale.
>>
>>539617492
Why is builders so cheap?
>>
>>539622068
Released on Steam years after 2, so it gets the base price of an older title.
>>
Goddammit, I hate Horii’s haircut so much.
>>
It just dawned on me. 7 reimagined might get rid of monster classes. Consider they are adding the new job, which is monster focused. But then this is included in the bonus item section: Metal Slime Heart x1 (Grants experience boost)
Gold Golem Heart x1 (Grants gold boost). Hearts in the ps1 game and 3ds were for spec into classes right away, here that seems not to be the case.
>>
>>539627172
It's already confirmed to have gotten rid of them. In exchange you can have two jobs equipped at the same time.
>>
>>539627289
In the original any class mastered you got the skills anyway. This is an extreme dumbed down method and you wont get mastery bonus for them either. Now to be fair, 7 was already a piss easy endgame, but if they dont expand on it, we're getting the worst gameplay version of 7 ever.
>>
they are 100% removing the casino and lucky pair
>>
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>>539631861
>>
>>539633635
well I will eat crow thanks for the correction.
>>
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>>539633635
Time to hit 999999 tokens on the slots and get kicked out for winning too much again.
>>
>>539645172
I hate how the opening of 11 looks
>>
IV remake is happening
>>
>>539656769
unironically looks more "off-model" (compared to Toriyama's art) than what people think of VIIReimagined

>>539657407
they all are, the question is what kind of remake are they doing
>>
Idc if V and VI are ugly like VII as long as IV is HD2D. It’s the last NES game so it should follow the path of its brothers.
>>
>>539659327
Your opinion is wrong and your taste is shit.
>>
>>539659438
If you are gonna be like that then I hope they are all HD2D and that 12 has quick time events
>>
>>539659754
Go one step further and hope that the Zenitian HD2Dmakes are all ARPGs too.
>>
>>539659996
If it has pixel jiggle physics I would be fine with it
>>
>>539657407
I guarantee they're sitting on that until the day comes that they can remake it without putting Maya in a burka.
>>
>>539661973
>Maya with bike spats and sports bra beneath her dancer attire
Ouch!
>>
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DQ5 remake with 3D modeled pregnant brides please
>>
>>539659327
I disagree. DQ4 is the first game in the series to have a solid focus on characters and their involvement in the overall story. As it already has three prior versions using pixel graphics (NES, PS1 and DS/mobile), it would be a waste to remake it again just to have characters stuck as sprites once more. At this stage I believe a remake would only be worth it if it's fully 3D where we get to see the world and characters in a different light (on top of having actual battle animations and not just first person again).
>>
90% of the work done to a DQ4 or even DQ5 remake should be improving/expanding the postgames. DQ4 because the postgame seems cool but completely sucks and DQ5 because I want to spend more time with wife & kids
>>
you will replay builders 1 and 2 after you finish DQI & II HD-2D. right, anon?
>>
>>539668712
i only ever played the switch version of builders so maybe
>>
Remaster Swords
>>
>>539668712
I only ever played the demo for builders and I wasn't too impressed with it.
I'd rather just play Minecraft with DQ mods.
>>
>>539627573
Monster classes are cool but doesn't really seem like dumbing down anything. Most monster skill overlap with skills from other classes and were just a matter of spending the time to learn them. Dual vocations with passive abilities, specific skill sets, and what seems like potential hybrid skills is literally more complex. If it's done well that is. It very well may suck. We have to wait and see.
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>>539682057
yeah i mean it's obvious they're en-route to remake every mainline game now. If you think about it basically every game besides IX and technically X (if you don't count the ports following the Wii version as remasters or whatever) got "made" at least twice already, which is funny to think about
>>
>>539682057
DQIV's "chapters" are just a splash screen when switching lead characters. Torneko has a slightly different gameplay loop, but that's really it. It what universe is a full 3D remake of DQVII, a game that's like four times longer, have an easier development cycle? My only guess is the Zenithian trilogy is also 2D-HD and obviously couldn't be made yet.
>>
>>539682057
My assumtion is that they just finished redoing the whole Erdrick trilogy and while they plan to do Zenithia, they simply want to prioritize something else first.
>>
>>539683367
There's also all the wild speculation being thrown around that they're going to connect 7 to the Erdrick trilogy... tetralogy? XI is technically part of it.
Anyway they could've wanted 7 done first because of that.
>>
>>539682830
I hope so
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>>539617492
tempted to get 3 HD
>>
>>539667674
I'd buy it day one
>>
>>539682057
>>539682830
I imagine a DQIV remake would significantly expand the unique ideas of each scenario like how 1-3 are significantly expanding elements of each game.
Wouldn't be surprised if a DQV remake added unique 'episodes' for Nera and Deborah, like how Bianca has her ghost hunting and later pre-marriage dungeon.
>>
DQV Mobile is 40% off
>>
"Never kill yourself."
- Debora Briscoletti
>>
I didn’t really care for monsters 3 and i never understood the praise it got from casuals
>>
>>539696841
If you mean Dark Prince, most of it came from the game being about fan-favorite villain Psaro.
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Why kill yourself when you can kill the enemy?
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>demakes
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>>539696949
But he isn’t really himself in the game and the side characters are dull
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>>539699956
>But he isn’t really himself in the game
That's the fault of the previous DQ4 remakes repainting him as a well-meaning demon lord who got manipulated and betrayed by his own followers. Can't let him be outright evil anymore.
>>
>>539696841
Desperate Pokemon fans looking for any possible alternative, maybe? Indie Pokemon-likes also seem to get excessive praise purely for not being current-year Game Freak products
>>
>>539701332
I blame sephiroth
>>
>>539703187
Funnily enough, the remakes also redesigned Psaro to resemble Sephiroth.
>>
Cynthia was the sephiroth of Pokemon fandom.
>>
>>539703187
>>539703382
When I played Heroes I had no DQ experience outside of 1, 8, and 9, so when Psaro randomly showed up I thought he was actually Sephiroth at first, just with a new design to fit in with the universe like in Kingdom Hearts lol
>>
>>539703669
Psaro was a man who woke up naked one day with no memory in the original game.
>>
>>539704038
Is that how it was? I kinda like how the remake characterized him, made him a good parallel to Solo which I thought was cool. I sympathized with him, but was still determined to take his head for killing my girl.
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>>539705162
Did you go on to Chapter 6 afterwards?
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>>539706547
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>>539706291
Nah, I never played the postgame.
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>>539708669
Probably for the best, then.
>>
DW4/FC dq4 game gave him a sorrowful ending, you got only the full story in psx and ds dq4
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>>539710952
>DW4/FC dq4 game gave him a sorrowful ending
Fuck redemption! He knew what he was going to do and went out with no regrets.
>>
Fuck Psaro
>>
Fuck Queen Psaro
>>
>>539688586
Now's a good a time as any. I don't see it dropping to 50% until later next year minimum, probably. Square doesn't seem to be willing to go further than that, for the most part.
>>
should one buy builders 1 or 2?
and what would u guys prioritize buying and playing out of these?
Dragon quest builders 1
Dragon quest builders 2
Dragon quest Heroes 2
Dragon quest III HD-2D Remake
>>
>>539733942
Builders 2 has a fuck-hueg demo, give that a shot and see how you feel.
The Heroes games aren't very good, how much you'll like them depends entirely on how many mainline games you've played and how attached you are to the characters. They also never, ever go on sale.
The III remake is very good, but if the price point is an issue and you've never played III the SNES version is fine.
>>
>>539733942
>>539734495
Just gonna chime in that even though Builders 2 is the one with the demo and is totally OK to play on its own, Builders 1 is still really good (and in some ways is better).
>>
>>539710952
And then Dark Prince whitewashed him to a retarded degree.
>>
>>
>>539733942
builders 1 and 2 are best if played in that order, though my info is based on the old versions of builders 1 (this order is recommended cause builders1 didn't have lots of qol features 2 has, so doing 2 and then 1 could feel wack, but builders 1 got new versions over the years and the one on steam right now is the latest which added lots of new features, but idk what are they as i haven't tried that version yet)
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>>539697052
Words to live by. Thanks, Debora.
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>>539682057
so there is hope for Theatrythm 2
https://x.com/tokugottsu/status/1967528032132026827
>>
>XII
>>
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I've been replaying 11, why the fuck did they turn Veronica back into a child 5 seconds after she got her normal body back? You can romance her but the scene is so weird with her as a loli.
>>
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>>539782023
never ever.
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>>539783974
It's weird that she doesn't even speak in this scene when she's turned back into an adult. You'd think she'd have some kind of one-liner, but there's nothing.
>>
>>539783974
horii is based
>>
>>539783974
Also: FLAAAAAAAT
>>
>>539783974
Probably too many variables to change for her being an adult or not in battle animations, peo powers, and other cutscenes in the postgame.
>>
How different are PSX and 3DS VII? For someone looking to get a comprehensive view of the series are there enough changes to justify playing both, or is it better to just play 3DS and look online at stuff missing from the original?
>>
>>539795647
The main differences are the length of the opening (two hours on PS1 to reach the first Slimes vs. 30 minutes on 3DS) and the localizations of each.
>>
>>539795647
DQVII 3DS mostly changes gameplay for the worse. Even if you are deathly allergic to random encounters, the symbol encounters in the 3DS version were very poorly implemented. DQVII's map design wasn't intended for them, leading to congested hallways that re-spawn way too quickly, which makes dungeon exploration a total chore. You seriously don't understand how frustrating it is to go down one path, battling an encounter in the way, and then turning around to see another encounter like two seconds later you literally cannot avoid. The PS1 version's random encounters are never that egregious. The changes to vocations are also bad. In the PS1 version, you keep anything you learn, but the 3DS version keeps your abilities locked vocations. They were probably trying to make vocation feel more unique like DQIX, but vocations are supposed to be sidegrades or just straight upgrades in DQVII. Again, they weren't designed like that. The cut content is a little overblown (even if I think the Shrine of Mysteries puzzle dungeon is cool), but you're just going to have a worse gameplay experience on 3DS. If you only want to play it once, play the PS1 version.
>>
>>539797628
And what changes in the reimagined version?
>>
>>539797905
We don't entirely know yet. So far, what we've got is:
>Two jobs can be trained at once; monster jobs are removed
>Party has reserve spaces like other DQ games so nobody has to get benched for plot reasons
>Mentions of "streamlining" for better pacing, but no idea exactly what yet
>>
>>539797905
>>539798103
Also
>Symbol encounters like the 3DS version, but the overworld maps seem much closer to the PS1 version, it has first strikes like XI, and overall it probably works very differently
>>
>>539765307
The cutest.
>>
>>539800713
>The lights dim, Bianca pulls you close, and whispers "Remember when we went ghost-hunting as kids?"
>>
DQ11 Remake when?
>>
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>>539802178
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>>539802226
>DQ11 Remake
What will they remove to make the game more accessible? Act 3?
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>>539802382
bustin makes me feel good
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>>539802481
Pep powers aren't random anymore but instead charge up through simply walking. Also, Pep pips are available in every shop after cobblestone.
Bosses always attack after all your party members have acted and never target the same character twice.
>>
>>539810406
But Pep isn't random originally
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>>539811131
Shut up, nerd
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>>539811705
No.
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>>539812080
Then I guess I've got no choice
>>
Which neglected monsters will appear in XII? (appearing in a recent remake or X doesn't save a monster from neglected status)
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>>539813415
V has a good number of them.
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>>539802481
pull a dq stars and make the party win at yggdrasil and then move on to calasmos.
>>
>>539813915
ehehe boner
>>
So I was thinking about the censored Maya design and realized you can get a perfect view of how CERO B has changed over time by just looking at DQH and DQM3, so this has me thinking; why didn't they just take a CERO C rating to keep her design? Would it hurt sales that bad?
And I guess the same question applies to female Warrior as well, I feel like the most logical decision would be to just let the rating be higher if CERO is gonna throw a fit over her design, rather than coming up with a new censored design in literally every game she shows up in.

Can they really not afford to give up chasing CERO A? Actually, why does X get to keep getting CERO As with each expansion despite the very risque designs and massive ogre booba? The more I think about it the more confusing it gets.
>>
>>539829958
they could just do what mgs4 did and sell two different versions of the game or do what vns do and sell a family version with an uncensored 2 dollar dlc
>>
how do i get my boyfriend into DQ
>>
>>539837584
tell him there's loads of hot girls and/or men
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>>539837584
Give him Puff-Puff.
>>
>>539441054
>OP missing DQ9 and DQ7 3DS ROMs
where the fuck am I supposed to get these now?
>>
>>539839067
There are these things called search engines
>>
>>
>>539840010
Just give me a link you fucking faggot.
>>
>>539842525
Alright, alright, you've shown your superiority. Here are a couple of different links in case some don't work.
http://www.duckduckgo.com/
http://www.google.com/
http://www.bing.com/
https://www.startpage.com/
>>
Hey anons, tourist newfag in here, want to get into the series because of stupid reasons, fanservice like puff puff and Jessica, but I want to try the series for real, should I wait for the remake of 1 and 2 to come out, then play 3 remake and do the way you guys put in OP?
>>
>>539843767
I'd start with older versions of DQ1-3 and play them in order. The Super Famicom remakes are a solid choice.
>>
>>539843767
Pick whatever interests you. Even though some games are connected, its not really important, you're safe to jump in anywhere.
Hey, if you want, maybe start with 3 HD2D, Yuji Horii himself actually said that this time around he wants people to play that one first, which is why they remade it in HD2D before 1 and 2.
>>
>>539843767
>Should I play the game that's not even out yet?
Why do people ask this? How should we know?
You can start basically anywhere in the main series. >>539846263 is a good recommendation, but you could play 8 or 11 if you want to try something more modern, or 4 or 5 if you want a bit more story and character in a shorter game.
>>
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>>539843767
If you are playing because of Jessica why not start with her game? It's a good starting point.
>>
>>539843767
if you are going to play the remakes then play 3 first as they want you to do it that way with the new versions
>>
How is it that we're in the year 2025 and there's still no emulator netplay option for DQIX?
>>
>>539854339
Japanese sashimi coding too hard
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Don't Open
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>subplots not directly related to 7’s main plot being cut from the remake
Lame. Isn’t that like, all the subplots?
>7 to be officially connected to the Roto trilogy, Kiefer a direct descendant of Middenhall
Eh… that’s kinda lame too tbdesu
>>
>>539860407
>>7 to be officially connected to the Roto trilogy, Kiefer a direct descendant of Middenhall
Really?
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>>539860503
Per a couple of DQbers, personally I’m not convinced. Wouldn’t that have been a plot point in the Kiefer Monsters game? I hope they’re bullshitting about cut subplots too.
>>
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DON'T DEB
OPEN INSIDE
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>>539854987
Dora-In-Grey (And recolors, I guess) is one of my favorite monster designs.
>>
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>>539854987
Medusa?
>>
Thou art dead.
>>
Cold as a cod.
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>>539843767
they're about to remake every game so i'd wait if i were you, or just play 3 HD2D in the meantime
>>
>>539860407
>Lame. Isn’t that like, all the subplots?
it's also fake, they even said they're adding new episodes. People took what will 100% be "we're building off the 3DS version" to "THEY'RE GONNA CUT EVERYTHING OUT!!!". It's like everyone suddenly forgot they already remade this game once with the same premise, story changes wise
>>
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>>539863592
>it's true
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>>539893819
i blame the dq team retarded marketing completely ignoring the 3DS version, which lead to this confusion. And i bet they're ignoring that version simply to make their changes seem more meaningful, and/or avoid people just getting the 3DS version if they end up not liking what the reimagined version is doing. Wouldn't be the first time SE did this when it comes to remasters or remakes, hell for FFtactics the fact that the additions of the psp version aren't in the remaster had to be pried out of them
>>
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I feel like all the remakes are just Horii trying to make the game he really really wants and turning the previous ones into what he thinks fits better in his mind now. Basically, the VI remake is actually going to have Ashlynn and Milly have a storyline.
>>
>>539911813
this, but also he probably wants them to be redone in their "definitive editions no need to do another remake now just port this version endlessly" version before he's gone. Alongside making XII, which i imagine will be very blueprint-y (which isn't bad)
>>
>>539893819
I hope there's no cuts either way. I might be able to live without the monster jobs (though I'll miss just chilling and grinding them), but not outright removing storylines.
>>
Has a DQ remake ever removed content more substantial than minigames or collectibles?
>>
>>539923820
VII on 3DS removed like 70% of the beginning of the game among other things.
>>
>>539924869
and that's what the reimagined version will also do, i'm not expecting anything else beyond that
>>
>>539926621
Fingers crossed that you're right.



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