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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: green energy.png (423 KB, 640x480)
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Elf Edition
Previous thread: >>540182242

This thread is dedicated to all games about building machines and systems, in space or otherwise.

List of commonly discussed /egg/ games:

Voxels, blocks and vehicle builders
>Avorion
>Besiege
>Empyrion - Galactic Survival
>From the Depths
>Machinecraft
>Robocraft
>Scrap Mechanic
>Space Engineers 2 +1
>Sprocket
>Starbase
>Starship EVO
>Stationeers
>Stormworks: Build and Rescue
>TerraTech
>Trailmakers

Aerospace
>Chode - Children of a Dead Earth
>Flyout
>Kerbal Space Program

Logistics and factory management
>Autonauts
>Captain of Industry
>Dyson Sphere Program
>Factorio
>Factory town
>Infinifactory
>Oxygen not Included
>Satisfactory
>Shapez
>Workers and Resources: Soviet Republic

Programming puzzles
>Exapunks
>Last Call BBS
>Nandgame
>Opus Magnum
>Shenzhen I/O
>SpaceChem
>TIS-100
>Turing Complete

The full game list as well as information about these games, such as where to get them if they’re not on steam, trailers, /egg/ conquered/hosted servers, and other shit can be found in this pad:
https://hackmd.io/e6SPFz8VSRmpV91t8bmkWw

https://fromthedepthsgame.com/

Games that are not /egg/:
>Minecraft

OP pad for new thread
https://hackmd.io/Z-_iicnWRFi9T8Sm3Ro9rA
WebM for physicians: argorar.github.io/WebMConverter
Reminder: /egg/ has no discord, any discord links posted are from tranny servers.

Current and recent /egg/ hosted servers:
>Factorio
>Stationeers (Monday@2100Z)
All IPs are in the pad for security reasons.
>>
ROCKET GO WOOOSH
>>
>We let an elf make the thread
>>
>>540661403
Consider:
>using captive biter nests to absorb pollution to protect the trees
>>
We should nuke china.
>>
>>540663894
but they have nukes too
>>
>>540659192
I've been met with this reaction before, is it so hard to grasp that with stronger legs, faster strides become less efficient, and instead we would adopt longer, leaping steps?
>>
>>540664059
they have water balloons
>>
Think I'm going with this design for train stations this playthrough. The circuits are setting the train priority based on how full the station is, from 0 to 40 (since 4 strongboxes holds 400 stacks).
Using 2x2 boxes is so that I can fit a 2x4 station in a 6 tile tall space, so I can have train stations every 8 tiles and cram them in together (matters more for space). It might be overkill since I might use 1x2 trains in space and I could have used 4x4 chests, but I don't know if I'll need more throughput in 10x.
I could always go back to a loaderless design too, but I just finished a vanilla megabase and I kind of want to play with new toys.
>>
>>540666728
>using strongboxes
>not longboxes
ngmi
>>
>>540667108
I don't like using containers-as-balancers. They can also be used to trivialize logistics, as I've seem some people do here.
>>
>>540667502
enjoy your ups death then
>>
>>540667804
What do you think in particular is causing UPS death here? I don't know if you know, but large inventories of the same item are no longer the UPS problem they were before.
>>
>>540664059
We should nuke their nukes.
>>
>>540671018
ah, a first strike enjoyer
>>
>>540671018
How's your mineshaft reserve, though?
>>
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>>540662190
>captive
>>
>>540672457
>ALL YOUR BASE ARE BELONG TO US
>>
>>540668117
your circuit-based storage balancing, which is not necessary with longboxes
>>
>>540673932
That's not circuit-based storage balancing - it's just managing train priority.
>>
>>540674652
are you saying you don't balance your storage?
>>
what's the dosh doin?
>>
>>540674858
It's very easy to distribute n belts into 4 belts.
If you're going to say that 6 splitters per train station is UPS death, I don't know what to say to you.
>>
>>540675000
cryptic symbolism in my dreams told me that he's going to sell out and do a sponsored video
I've yet to consult bird guts to verify
>>
>>540675000
Suffering
he said he's never felt less motivated to finish a video than the Satisfactory one and he's going a third his usual pace

t. Paypiggy
>>
>>540675898
Satisfactory made dosh dissatisfactorio? Will he burnout and stop making videos because of satisfactory? Another reason for me to hate that fucking game.
>>
>>540676260
Timberborn will reignite his passion for video games
>>
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>>540675898
>he said he's never felt less motivated to finish a video than the Satisfactory one and he's going a third his usual pace
I fucking knew it

Thank you so much, Epic Games Store. You saved me from making a retarded reflexive game purchase all those years ago
>>
Where do you even go to get better at math? I read the word sine, cosine. I lose the plot. I read the word "linear" and I don't get how it relates to 3D or even how to read the formula. Is there a reason why Pi and the square root of 2 both start with a 2 digit number followed by the same number+1 or is this just a coincidence? What's elliptic geometry and why are my paralel lines kissing behind my back?
>>
>>540678923
>Where do you even go to get better at math?
School
>>
>>540678923
uhh
try khan academy?
>>
File: Spoiler Image (1.67 MB, 2560x1440)
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Don't mind if I do
>>
This is what it looks like when the science you're crafting takes 80s per machine, I should have found a way to stagger it.
>>
>>540686142
bro your speed modules?
>>
>>540675898
Where did he say that? I don't see it on kemono
>>
>>540686142
just create a buffer so that a science with a shorter craft time runs out first
>>
>>540687262
No beacons unlocked yet, so I'm stuck (and for something as pricy as science, no way I use speed over prod)
>>540687590
My problem is that my labs are faster than my science right now (at least when researching 30s researches), and it would be a bit of a lift to scale up before beacons
I did buff the speed a bit (since I planned the build for no modules and I put prod1s in the orange science), but my labs are fast enough for the upcoming researches that it will still look goofy
Shoutouts to my warehouse mall letting me make both electric furnaces and speed1s without needing to use my one remaining 2x2 requester chest (the 6x6 requester from the cache is earmarked for the cargo silo).
>>
Improving the Decider Combinator design from yesterday.
It can now prioritize up to 4 different items at once while retaining normal function.
0eNrtWE1v2kAQ/Sur6aGttETxR0hBai6NKuXWe4KsBQ9hW3vX3V1DKfJ/76xNgASSUAitInL0et6bNzPPgp0Z9LMSCyOVg+4MUrQDIwsntYIufDNSG+nkb7TMjZDp0hWlY3rIPpQFc/oji5l0mDM3LShkaHTOtEI2GKF1bDKSGWEIaCbS0qlWTqpSqluC3nEJy5Q2uchO2I26GrKpLlmq1XuCSzvygSVBBbuBoRh7MXgDzGbacfa9pCTN27E0rhQZs/JWERVwkJTNQvd6Bs2ZL06JHKmqFAcyRdMa6LwvlXDaQEUAleIv6AZVjwOSUCexwdcP00SVeR8NBfAneDgU2sqmezMgulZ42uEwJdh55+SM0qTS4KAJiDn4lhidJX0ciTH1uhlBTZvQu7Smsv509YlEDaWxLlmW5gdAkuZ9gIXGJqJFo3DoqySthTC11i58hrsDTOYEQqUU9tf8KAajNfqLF6PfLN/zrxIlCt1Emx91vwym0B2KzCKHW4NI/XamxGqP4iz6ISRrfvKKcnTkhNONLX5ao1e1kFgLfphqS8zLTvIwxW4YyLPFbsRsWewWoi92m9BxGTs4JmMHr9HYwZuxd5l1eEzGDl+jscM3Y+8y6+iYjB29RmNHb8be4gJxuH4c7t/7y/2G/2MB4f8WEB1SAF3sm6XDw73A1t4spnQrL5VL/KYjkYq4Fh/ANrp8D3b5IB/Pe5/xMUvvjA/2xId74qNn8b2q8oOdSFOva64DHvKAxz06W9A08563W6bLTl+iJVzKrvwO613g10bpg/5x+EnDkW7aWmxgvNL5IQU32ytYs2097Gdzhus5g0PnjNZzhofOGa/njPbJSeP1i0d6Wq4vOWSij2QkiFtf58tCyy6bdRr7srqlG5Mp6mxn7bATdzpn5+dxu/2pU1V/AEePY18=
>>
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>>540675898
Classic satisfactory experience

He should have known better but I forgive him
>>
https://mods.factorio.com/mod/se-ssa-i

I like this.
>>
>>540691037
I am anxiously interested to learn the ending of that story of your picture.
>>
>>540693132
The archives stopped going that far back like 6 years ago.
>>
Just found my new favorite uranium patch, clocks in at a impressive 2.6k ore.
The crazy thing is with kovarex, ass3s, and prod3s, it would still be enough for ~200 fuel cells
>>
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>>540693171
>2013
>it's been twelve years
>>
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>>540697221
It now takes a potentially infinite number of prioritized items. No longer burdens the inserter's whitelist with things it can't acquire.
>>
>>540697330
what a cute dog
>>
>>540697330
Nevermind. It was a failure.
>>
>>540697330
>>540697734
Fixed.
0eNrtWF1v2jAU/StXftkmBdQE+gHSKk17qrRJ016mqa0iJ7mARWJntgNjiP++a4fSFmhLKWyqKE/Esc85994TQc6UJXmFpRbSsu6UZWhSLUorlGRd9kXIoQGrIB2gsfBeYwZClpX9AFxmkCpptcoNXdCyQW1RvzMwHgiLubg5oCrrTjThSv4QeQ7EpbSw4g/SuQnQ3sIQgTIoIcGe0jhw4PQFNBZqxPPAQebo+YSshOw7Tf4mgrID1Ib4M+GkF0JyYifcHkh1hyybM3FNvCMucp7k2LySX/mENo6hMljX0ROSdoKsigQ1qN4qRhNYwASpMax7OWVG9CXPXfckL5DalmEqMtSNVBWJk6M0m9EBmeFv1g1n1wFDKsQKrM/7i0lcE9KG4BGcgJXKiHo8U0ZwjShsBWxCx87azWOiyYTGtN7QDth8RHFCTR1RGfWMPWxM9zIPZdzq3SsS1RPa2Pi2NDspnaSR0LailYXGekfDz9xVSVpLrr3WLvvIbhYwngPQaGnbs/GRp4MV+POdwa+X7/DvAsUS7Vjpoe8XWZt1ezw3GLC+RqR+W13h7AXFGXRDiFf85BQVSA9X42htix/X6FQtJHrBy1QbntntJPdT7JqBPFns2jMbFruB6PPtJnRYxg4PydjhazR2+GbsbWYdHZKxo9do7OjN2NvMunVIxm69RmO33oy9wQvE/vqxv3/vu/sN/8cCov8toLVPAfRiX4cdy7nAxt4sJ/RWXkkb97QqYh+1LB4AlzdY7mKa8Mh/CGYDqa4t2zyjD0u5j/iQyzcrpRE+gRbuFC3aKVrrmWjXNAxW5nyCOr4ftH3Lqz7YAcJ3zODCIYCQVvmlzy57a/o7tbugr9Cncu7uTe7m4rVPiQvEhAEOFgsistiEn6qClEso+BChUBoBpdWCEJQGM9BCDoEbkIgZZk1v4rHQPpq6DIMoCIP2Na0tqq69PfeRyG4tdEGcELpkLFvyQ8B+kdmEnTQWIZPr53yRNkulC+/GpSfTm/chqmiVKtwTVWuVKtoTVXuVqvUSKhqdyyzp6jbnDVjOE8yd7xbRposWRzRdD318EnXanc7x6Wn75OSsM5v9BTohxvE=
>>
>>540697876
post less garbage and more cute animals
>>
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>>540698120
>/egg/ - Endearing Grazers General - formerly String-Version Garbage General
>>
>>540698425
us
>>
Something about forced surgeries... Nice job cuck farm u and we welcome u to our school einstein
>>
What if you trained an LLM on blueprint strings?
>>
>finally start shipping agricultural science
>take a look at production graph
>420/m
>>
>>540698986
Vibe coding, but worse.
>>
>>540699552
Good. Let's do it.
>>
>>540693132
>>540693171
https://archived.moe/v/thread/217367432/
>>
>>540699615
Ew. NTY.
>>
>>540678923
I learned most of my math skills trying to work backward from specific physics problems and similar.
>>
>>540699815
The thing about the guy with three dead girlfriends is interesting
>>
Trainchads, how do I deal with this? My coal trains keep taking off prematurely and getting rammed by passenger wagons. It doesn't cause gridlocks or anything but I get these notifications several times a year and it's rather annoying. I would rather not turn them off since train collisions could cause actual trouble elsewhere.
>>
>>540700823
more signals
>>
>>540701156
Of what sort? I used to have a pair of normal signals where the train's second coal wagon is on the screenshot (near the lone purple dot) but it still kept happening.
>>
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>>540695736
>>
>>540699815
>Guy who got told 7'1" was too tall to date
Considering my 6'7" cousin met a ~5' Vietnamese chick, married and have just announced she's pregnant that anon just met an insecure bitch
>>
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>>540700823
I never understood what the double arrow signals are even supposed to do.
>>
>>540701356
anon take everything you read on 4chan with a grain of salt
>I like tall guys
>ew not THAT tall
>>
>>540701276
all of them
>>
>>540699815
>Leave her, possibly kill her if she knows too much
>start a rumor about her so her actual truth doesn't go anywhere
>you're gay, bro
Fucking S tier.



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