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File: terminal.jpg (2.65 MB, 2559x1439)
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At the terminal Edition

>Update 10.2 patch notes:
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/272-hotfix-10-2-patch-notes

>September Community update
https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/278-september-community-update

>Year 2 Roadmap:
https://i.imgur.com/61HZRF3.jpeg

>Where to get the game:
https://www.focus-entmt.com/en/games/warhammer-40000-space-marine-2

>Lore Stuff:
https://1d6chan.miraheze.org/wiki/Main_Page
https://wh40k.lexicanum.com/wiki/Main_Page

>For jolly cooperation with your battle brothers (Can also post codes for jolly coop/PvP. Edit Squad -> Invite Menu):
https://steamcommunity.com/groups/sm2general

>Workaround with matchmaking (not finding players, only 2/3):
Back out to the main menu and re-enter battle barge.

>Datasheet showing hidden difficulty modifiers for each difficulty (for easier damage reference):
https://docs.google.com/spreadsheets/u/0/d/1kVvYgDBoAan98W3IjAM6ERdq-QfkCsaVvXKF5g_Q9sU/htmlview

>Spreadsheet useful for damage calculation:
https://docs.google.com/spreadsheets/d/1HzX5LzOD8NZyOTV-BUyL8kWoLEpt-skM/

>Recommended prestige perks (WIP):
https://i.imgur.com/oy6eQdx.jpeg

>/sm2g/ Dude Wall - Compilation of Dudes:
https://dudewall.github.io/dude-wall/

>/sm2g/ Phantom Links Chapter Lore:
https://rentry.org/ChroniclesofPhantomLinks

Previously on the Battle-barge: >>542036581
>>
so wheres the resource for whats the meta skills
>>
>>542485661
It doesn't need to.

t. got to Wave 20 on Hard Siege solo with the Heroic Heavy Plas
>>
>>542486320
Yea, it is safer and can deal with bad situation better than charge plasma. If you are in a tight spot and have no space and breathing room to get a full charge shot off, charge plasma is miserable.
>>
I am moritfying this thread.
>>
>>542492005
STOP EATING THE SERFS
>>
>>542492301
https://www.youtube.com/watch?v=b0QDCTLgYCg
>>
>>542487257
congratulations, brother
>>
>>542492301
THEY'RE NOT DEAD
>>
>>542486237
clicking is important i guess.
>>
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I'm Legion of the Damning this thread
>>
>>542499236
If GW refuses to do anything with these guys in the future, I'm bombing Nottingham in Minecraft. They're so fucking cool.
>>
I think the heavy bolter should me more accurate as a baseline.
>>
What's the weekly, brothers?
>>
I think they should just make space marine 3 and move on. I'd be more interested to see how they iterate on 2's mechanics in a new game than keep pasting stuff onto it
>>
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>>542501317
mite b okay
>>
>>542501317
Take a fencing weapon to maximize the boosted parry and you're all good.
>>
>>542501713
>>542501915
>Just play the other four classes
>Tyranids
No Stalker Bolts to deal with thropes might be an issue but guess it's the Heavy's turn to Heavy Bolter everything to death.
>>
>>542501713
>load into the OP as vanguard
>bulwark at max health, heavy already near death with a wound
>neurothrope + 4 zoans
>proceed to kill 3 of them before I get gibbed the second time
>then get gibbed again in the area right after the ammo crate where a carnifex spawns (after the area with the consoles)
>bulwark does not die once
Top tier lad. Deathwing too. Felt bad getting so hard carried.
>>
>be under the impression for a long time that as long as you don't physically roll you don't take damage from armor malfunction
>do the little backdash as tactical today
>realize I still took damage
just say dodges!! why does it say dodge roll!!
>>
Why has every single tyranid hard weekly be down to whether you get a neuro or carni
>>
>>542502935
It's hilarious how the spawns seem to be rigged depending on which characters get cucked

>No Tactical/Sniper/Heavy
>Oops, look at all these Neurothropes with relentless Venom Cannon spawns for backup :)
>>
>>542503206
Heavy's still fine though. It's just tactical and sniper that are out.
>>
>>542503996
Heavy by his lonesome still feels pretty gimped, especially because plasma isn't very good against Neuros.
>>
>>542504242
Personally I'd bring heavy bolter + strategic stand for this week if you're going heavy.
>>
>>542504242
Plasma can still do decent damage but you will most likely be ammo starved since you'll be doing a lot of the heavy lifting.
And if your teammates want to execute Extremis and above enemies for that Vanguard health perk then you're going to lose out on ammo.
>>
>>542502123
Bringing Heavy to this week's hard strat is throwing the game

The parry modifier makes Balanced impossible to play
>>
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One of these things is not like the other
>>
>>542504737
i don't think one guy being unable to perfect parry reliably matters more than having a source of high ranged damage on your team against nids tbf and tactical and sniper are gutted
>>
>>542504951
It's Termination, everyone will be in melee
>>
>>542504737
I'm not liking the idea of three melee motherfuckers pistoling a neuro and his gang of 3 zoans to death. You're all going to run out of ammo.
>>
>>542505062
but the neurothrope
>>
A melta blast and Thammer swing really should just one-tap minoris enemies.
Keep the shown damage numbers the same but add some condition to particular weapons to shave through gaunts and tzaangors please.
>>
>>542505070
It's absolutely possible, you just have to focus down the Zoans. That's how I got through it with as an Assault with a Bulwark and Heavy. We got 2 Neuro spawns, one past the first rock you have to lift and another in the final room before the elevator. In both cases, we were able to dodge around cover and blast the Zoeys, then melee the shit out of the Neuro. I think if you bait out its scream attack, it has a higher chance of going to the ground.
>>
>>542505070
>>542505126
The Heavy will be instadead the moment Lictors and Raveners show up and he can't do shit in melee
>>
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>>542504737
extremely easy, I carried the neuro fight while the other 2 were dead, then I fucked up at the carnifex but I cleared most of the warrior chaff, so the other 2 dealt with it.
>>
>>542503206
>do one of the chaos missions
>Decide to play Block P Fist Assault
>Every single spawn is just 50 dregs and tzaangors
>I get chipped to death by little chaos cultist faggots

so much fun BRO
>>
>>542505543
Perfect Dodge and block until one of your squad shows up to bail you out.
>>
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I cant decide WHAT FUCKING CHAPTER TO PLAY
>>
>>542506202
u seem like a minotaur kinda guy
>>
It's funny, it's been such a long time since I had anyone contribute to killing a neurothrope inside the barrier in recent memory.
Everyone else just manages to fucking die before it bothers to come down so I'm just left Power Whirling the neuro to death.
>>
>>542505330
gaunts and tzniggers should have a quarter of the health they do
>>
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>>542506202
Play Phantom Links.
>>
>be me
>listening to Fulgrim
>pretty good
>the Emperor's Children are low key kinda sick
>never cared about them before, but I've got a new appreciation for them
>man, I wanna cosplay one in game
>open up game
>already have an armor combo in mind
>go to colors
>where's the purple?
>it's locked
>no fucking way
>$5
Eat my dick and balls Saber. Why the fuck is Phoenician Purple locked behind the Ultramarines' dlc? Fuck off.
>>
>>542506202
Play multiple. Sometimes I feel like an Imperial Fist, sometimes I wanna be John Ultramarine, most times I play as an Iron Hand.
>>
Next patch should be
>More Strategem conditions and heroic weapons
>New Operation on a ship
>Most likely more types of temporary effect stimms like more damage/CDR/attack speed from the datamine, although there was only one color for it last I saw
>>
>>542506202
Tactical: Dark Angels, Imperial Fists, Blood Ravens
Assault: Blood Angels
Vanguard: Space Wolves, Black Templars, War Hounds
Bulwark: Dark Angels, Black Templars
Sniper: Raven Guard, Blood Ravens
Heavy: Salamanders, Imperial Fists
>>
>>542506436
I wanted to make a EC Assault myself with the aquila breastplate and the plumed Imperial Fist helmet.
I might just throw my 5 dollars in there
>>
>>542506436
>>542507265
If you want to engage in any sort of fashion autism in this game, you're gonna need to pony up.
>>
>>542506202
Tact: Ultramarines, Loyalist Thousand Sons, Loyalist Luna Wolves
Assault: Carchardons
Vanguard: Loyalist World Eater
Bulwark: Dark Angels, Black Templar, Imperial Fists
>Sniper: Loyalist Alpha Legion, Raven Guard
>Heavy: Imperial Fist, Silver Skulls

Want to make Blood Ravens Assault but the shoulder pad colors are bugging the fuck out unless I pay for DLC. I wanted to make Kap-Tin Diyo-medes
>>
>>542507705
Fuck, why did I greentext the last two? Sorry for the eysore.
>>
What are the chances that we get the full mk8 set from the prologue?
>>
>>542507616
>There are people who don't own both passes
https://www.youtube.com/watch?v=vJAWOwq8BCE
>>
>>542507893
Likely but not this year.
>>
Too bad there's no Mk7 or 8 helmet with the Dark Angels hood.
>>
>>542507893
Not any time soon, GW seems to start back tracking on primarishit though, so maybe in sm3.
>>
What do you think the next Terminus enemy is going to be?
>>
>>542508385
Hopefully not as poor quality as every enemy added to the game post release.
>>
>>542508385
it's a winged hive tyrant.
>>
>>542502578
You know there's classes that dash and only roll if you keep mashing the button after dashing?
If the mod worked that way, then everyone would just pick classes like vanguard and assault in those missions and just not mash their dodge buttons for free dodges.

It would honestly be better than the way it actually works. Would train people to be more conservative with dodging instead of rollslopping constantly. At least with the dash classes. In addition to giving you motivation to bother memorizing how each class dodges, while also making the choice matter beyond personal preference.
>>
>>542509243
Wasn't that supposed to be a Prime?
>>
>>542509515
Don't all classes dash first then dodge?
I know bulwark is also that way.
Maybe it's vanguard, bulwark and assault, with the other 3 always rolling? But then again I think I've done dash dodges as sniper.
>>
>>542509864
maybe it was, i don't know shit about tyranids, I'm a male male (male).
>>
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>>542508385
It's going to be two Tyranid Primes.
>>
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>>542510106
The whole mission will have a suicide-esque style, especially towards the final stages.
>>
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>>542510106
>activate power routers with matching symbols
LET'S GOOOOOO
>>
>>542509909
>Don't all classes dash first then dodge?
No, only Assault, Vanguard and Bulwark.
>>
>>542510537
You sure sniper doesn't? I could have sworn he did. But that does make the most sense I guess
>>
what's the best signature perk for Vanguard? the revive seems pretty clutch
>>
>>542510668
Sniper doesn't either. It's not an armor pattern specific mechanic, it's more of a gap closer for melee-focused/close range classes. Hence why Assault and Bulwark can do it despite lugging around shields and jump packs (not active).

>>542510794
<33% HP execute on grapnel. It's jank, but it's the only reliable way Vanguard can output consistent AOE damage in hordes. It also encourages the looping of grapnel, which makes you very survivable.
>>
>>542510402
Is there a list of strings like this for other missions? I wanted to know particular voice lines for Ballistic Engine.
>>
>>542510402
>Like a two-thirds of of the second company die in the campaign
>Now two full squads die in this operation
Sweet Emperor, how horrifying.
>>
>>542510402
i wonder if we'll get any spacehulk easter eggs
>>
>>542510402
Between boarding a Thousand Sons ship which was stated to not even be present in the system and a full-on hive ship, this makes the most sense.
Which begs the question, what's Veridian up to?
>>
>>542510402
Honestly this missions sounds super fun. Why can't they just keep making Tyranid missions instead of Chaos ones.
>>
These fuckin extremis grabs.
Why should I bother doing the qtes if they're just gonna blow through all my health no matter what anyway? Doesn't matter if I'm with my team or not, no one fucking EVER shoots them off of you like Saber retardedly expects them to.
The telegraphs are bullshit and too subtle. I'll think a terminator's charging up an attack, I'll get ready to dodge it, and then before he's halfway over to me, I'm locked into a command grab, because you have to dodge grab attacks earlier than other unblockables.
It's crazy how I'll just get locked into going from full hp and armor to 1 small hit worth of hp left and 0 armor just cause I slightly misread the universal orange flash they put on every unblockable and give different timings for, in addition to the telegraphs that look like they could be completely different attacks that require completely different dodge timings.
It feels as unfair as that stupid shit they do in ireland where groups of hoodlums set up bottles in the sidewalk and all get up and chase you down if you accidentally kick them over while walking passed.
>>
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>>542510402
hol up, is decimus' class called "berserker" in code?
>>
>>542510668
I literally just tested it.
>tactical
Roll.
>assault
Dash.
>vanguard
Dash.
>bulwark
Dash
>sniper
Roll
>heavy
Roll
>>
>>542513005
Yes.

Soldier = Tactical
Assault = Assault
Berserker = Vanguard
Tank = Bulwark
Sniper = Sniper
Support = Heavy
>>
>>542513005
He is
Tactical is called Soldier
Bulwark is called Tank
Heavy is called Support
>>
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I LIKE YOUR STYLE
>>
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>>542513265
>>542513331
>Support = Heavy
yeah that one wasn't tough to crack
>>
>>542513614
DAMNING PRAISE!
>>
anyone has a different chapter for different class
>Tactical
Black Templars
>Assault
Blood Angels Death Company
>Bulwark
Blood Angels. maybe will switch to Dark Angels later
>Vanguard
White Scars
>Sniper
Raven Guards
>Heavy
Salamanders
>>
>>542514151
yes
>>
Oh shit, it's three entire squads wiping instead of two.
>Phaedrus dies first
>then Heraton
>then Octavio
Good job sending Titus away, Leandros.
>>
>>542514408
who?
>>
I found out the secret to big damage numbers is to forsake mouse 1 and just go unga bunga with he blocks and slaps.
>>
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>>542514151
I do different Chapters for every class with often very little overlap.
>>
>>542510402
>>542514980
Three squads of Ultramarines die in the upcoming mission.
>>
>>542499576
Last time they showed up was Devastation of Baal in 2017.
It's a damn shame, because there's so much they can do with them now that G-Money is back.
>>
>>542513265
I can kinda see it with how his perks like to let him vampire off of enemies, presumably to stay in fights as long as possible. Berserkers are known for wearing minimal armor, so I guess phobos makes sense too.
Many space marine chapters are already generally berserkers when it comes to melee though. They already move fast as shit in normal armor. Some of them consider ranged weapons pussy shit too. So that makes vanguard feel half assed in that sense.

Assault brings me that feeling more than vanguard, cause the focus with a berserker class should be on inflicting devastating melee damage, and assault's perks love to give him more melee damage. You can make up for the less survivability by just killing shit too fast for you to need it.
Also, the jump pack is so much more bombastic and flexible than the grapple. I feel like the type of marine we're talking about would by far prefer the jump pack as a mobility/offensive tool.
>>
>>542507985
>Tight Ass has the kino cape in the prologue
>doesn't wear it in the campaign
Shit sucks, his design was pure edge kino
>>
>>542515175
And here are the results of literally not pressing Mouse 1 at all during a mission. Probably not he most optimal.
>>
>>542518768
I LIKE YOUR STYLE
>>
>>542506362
When was the chapter founded?
>>
>>542510106
>look for the lead servitor's body
I'm getting even more Reliquary flashbacks.
Now, I don't dislike Reliquary, but still.
>>
>>542519495
>I don't dislike Reliquary
Reported to the Chaplain for lack of zeal.
>>
>>542519951
For me it's the best chaos op. Still not as good as any nid op.
>>
>>542520153
The best Chaos Op is Liberatus because half of it is Nids bare minimum and the other half can actually have Nids all the way up to the final area.
>>
if chaos didn't have the chaingun terminators they might be easier than nids
>>
Best Chaos Op is an oxymoron.
>>
>kee[p dying on wave 15

please emperor I can't be a carcharodan without it
>>
>>542519202
Late November 2024
>>
>>542510402
could you post the vortex again anon?
>>
>>542525261
So M42, meaning it's primaris-only?
>>
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>>542525551
>primaris-only?
>>
>>542525551
>primaris-only
lol, no. PLs are only superficially codex compliant when it comes to wargear.
>>
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how do I get good at melee? For nids I think it's pretty straight forward as they either glow up blue for parries and the occasional non-glow attack that I can still parry. But for Chaos it seems like a complete toss up everytime I engage in melee, especially against Chaos Spawns. Also I feel like the chainsword is just not that good.
>>
>>542526240
Your statement has absolutely nothing to do with whether or not there are firstborn in a chapter's ranks.
>>
>>542526581
If you want to get good at melee, you're going to need a block weapon. Fencing is shit at the higher levels because you won't have the time for a gun strike, while the explosion off of the block does MAJOR damage, can be stored for a while, generates armor, AND stuns Majoris no matter what.

Also, unless you have the perk for it, non kill gun strikes don't generate armor, but block explosions do, so you can block the first two hits of a combo, eat the third as you're attacking, and then get your armor back. You can also farm Adrenaline off of minoris. Say you see a group of Warriors behind a bunch of Gaunts. You can block twice on the Gaunts, then run and do major damage to the Warriors.

I used to be a fence shitter, but then I learned how block worked. The Chainsword, at least to me, is the best melee period. It's got great combos and fast attack speed.
>>
>can't decide between dark angel bulwark and black templars bulwark
>can't move my DA guy to tactical since there isn't enough robes
HAAAAAAAAAAAA
>>
>>542526581
understand movesets, simple as. you need to have an actual idea of what the enemy is doing not just "blue light parry"
fencing and block can both be used on absolute but fencing is much easier
>>
>>542518069
The cape hid the exposed ass of the primarisified firstborn armor and a black/grey primary color made the exposed abdomen a lot less noticeable, the mark 8 gorget also looked really good.
It all combined to make something much better than anything we can get in this game that isn't traitor armor we can't use in operations anyway.
>>
god the heroic chainsword feels awfull. you can´t even doublestomp with it. what the fuck where they thinking?
>>
>guy struggles to parry chaos spawns
>tell him to use block weapons
fucken hell
>>
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>>542527809
>you're going to need a block weapon. Fencing is shit at the higher levels because you won't have the time for a gun strike
Could this be why I keep eating shit at the moshpit? I've just come back after months and I am getting my ass handed to me and last thing I remember was that Fencing was king cause you could just parry all day everything
>explosion off of the block
what the fuck? I have no idea what you're talking about. Does Block work like Royal Guard now?

>>542528534
I see. It's just that the moveset of the Chaos Spawns fucking confound me - especially when they suddenly shit out a bigass AoE attack out of fucking nowhere

God I fucking hate fighting Chaos so much
>>
>>542527809
>If you want to get good at melee, you're going to need a block weapon.
Lol lmao
>>
>sniper not allowed to play the strategem
>tac not allowed to play
>puts a neurothrope in your face immediately

literally fuck off
>>
>>542529458
Blockniggers are retards who will gladly die on their hill
>>
>>542526581
>for Chaos it seems like a complete toss up everytime I engage in melee, especially against Chaos Spawns.
Use one of the melee classes for their unique moves for closing range.
>assault's ground pound
>vanguard's grapple
>bulwark's shield rush
Ground pounds are good for interrupting and dealing massive damage to clusterfucks of C spawns. Also for escaping them.
The rest of the aforementioned melee class tools are also good for doing all that, but less so. The jump pack's just more flexible.
Although grapple has early executions that refill it and deal aoe damage iirc, and you can spam shield rush as much as you want and stunlock shit to death.
>Also I feel like the chainsword is just not that good.
Chainsword is beastly. Especially in the hands of assault with all his melee perks and ground pounds.
Use block.
The punch is for setting up gunstrikes on minoris.
The kick is a quicker access but weaker shoulder bash and good for keeping up stagger pressure on backpedaling enemies.
The shoulder bash is your best chainsword finisher, and the least situational, so you should be aiming to use that one for general combat the most. It has a ton of range and does a ton of damage.
The stomp is good for clearing minoris if you're surrounded or they're biting your heels while dueling a bigger enemy.
Also you can use full throttle to cancel the first hit of your light combo so you can access your shoulder bash and stomp faster, if you like. You just do the hold input for it to start it and then tap to skip ahead in your light combo.

Here's a shot of my perk tree.
>>
>>542530251
Heavy?

Oh wait it has Balanced so the guy can never melee or parry

Just bring 3 Neo Volkites
>>
>>542526581
You shouldn't bother with melee unless you main Assault or Bulwark. You only need to parry + gunstrike + spam E for execute for invulnerability animation.

Always aim for headshots and shooting in general, only melee when you're FORCED to like in massive waves.
>>
>>542530251
saber realizing that their more ambitious and even moronic modifiers are garbage so they're spamming that parry modifier as artificial difficulty
if you haven't cheat engine'd your accolades there's no point playing these stratagems until they release new items to buy
>>
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>>542526581
Time your gunstrikes to avoid attacks or stun your target if necessary but you're usually better off using them as soon as you get them, they're your true main source of damage in melee in dangerous encounters.
The attack markers are very unreliable in pretty much every way besides just telling you whether an attack is unblockable or not, you'll pretty much need to know the movesets of every enemy by heart to not be misled by attack markers on a regular basis.
I don't recommend balance or block for anything except power fist.
Block sucks at armor generation, it doesn't generate an armor point and instantly kill minoris with a parry, needing to block two attacks and perform a melee attack of your own to activate adrenaline surge and generate one armor point is cumbersome and slow and requires factors to align to capitalize on the damage boost, adrenaline surge explosion also doesn't actually do any damage. It's actually best for single targets.
The parry windup on balance will fuck you over constantly, it's just worse fencing that relies on stats with weapons that hit like pool noodles either way.
>>
>>542529873
I'm pretty sure the stagger explosion from adrenaline surge was broken for months after release or something stupid, it still doesn't do any damage.
>>
>>542530843
How do you do that? asking for a friend
>>
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>>542526581
the thing to understand is that the indicators are sometimes a trap. in reality it matters when the enemy attack would actually connect.
fencing parries instantly and has a huge window after, so its easy and actually safe. you are able to parry multiple raveners hitting you in tandem as long as you react, even with a extended window if you press too early.
balanced is awful because it has a windup. a certain number of attacks at once WILL go through and there is nothing you can do about that. the game is generally like that, too much shit at once will just kill you, but you can minimize that problem by not picking balance.
block has the same instant window like fencing, but barely has a window after. its not that generous, but you are able to block multiple enemies attacking you in tandem, just like fencing.

imo block is the best. but i´m not a block-fanatic. pick whatever suits your playstyle and experiment.
some other things of note that are not often spoken about:
tacticals auspex parry, bulwarks aoe on parry and some other "on perfect parry/block" perks actually activate after perfect parrying the -final- attack of a chain. nid warriors for example usually go for a 3 part attack, the perks will count the final hit parried as a "perfect parry" and not the initial 2. this is imo a huge downside especially for tactical and bulwark when picking fencing. i also doubt that its intended tbqh. with block it simply activates on the first perfect block.
another upside of fencing (and balanced, but fuck balanced) is that it actually gives i-frames when you are in that anime-esque parry stance. its a split second, but if you get a feeling for it and the stars align a bit you can use parrying a nid warrior to dodge a zoan beam or something like that. mostly the small i frame window just means that you take a lot less chip damage during waves.

and chainsword is good. its the safest melee weapon as well because of the 100% increased chp recovery on heavies.
>>
>>542531276
google download sm2 eac bypass
google sm2 cheat engine (there is no table, you have to input numbers manually)
if you don't want to do any of that, paypig for cheathappens trainer
>>
>>542528853
Despite the game presenting them as a higher weapon tier the developers' "vision" was that they be sidegrades with unique effects so they felt compelled to utterly fucking gimp them in some way.
>>
>>542529458
Chaos Spawn get absolutely shit on by Block weapons. The explosion stuns them out of whatever flailing bullshit they try to do. Besides, what really matters is actually paying attention to the game. You'd think people would already know this with how many attacks the other Majoris have that aren't color coded.
>>542530305
You're fucking braindead. Block is THE superior choice. I used to play exclusively Fencing until I understood how Block worked.
>>
>>542530843
>if you haven't cheat engine'd your accolades there's no point playing these stratagems until they release new items to buy
I did that because I saw the bullshit with modifiers from a mile away. I have done one or two dailies, but that's about it. I've only been doing normal ops ever since with a bunch accolades in the bank ready to be spent once Saber magnanimously decide to throw us more drip-fed content.
>>
>>542530154
lol shitter
>>542529873
>Could this be why I keep eating shit at the moshpit? I've just come back after months and I am getting my ass handed to me and last thing I remember was that Fencing was king cause you could just parry all day everything
Fencing is for noobs to get a handle on melee combat before graduating to block now.
They changed fencing, balanced, and block weapons so generally
>fencing weapons are fastest but weakest
>block is slowest but strongest
>balanced has slightly shittier stats than fencing and block's best stats, so they're fast and strong but not as much as the other respective variants, but their cleave is way higher than both
Balanced looks the best on paper, but you're still doing a lot less damage than block, and you don't have the reliability of a delayless parry like fencing or block.
>what the fuck? I have no idea what you're talking about. Does Block work like Royal Guard now?
Essentially. Yes.
You perfect guard now by just blocking as early as possible, like you would aim to do with fencing, but perfect blocking gives you a melee buff that you can hold on to or spend once you start attacking to buff your melee damage for a few seconds.
You can stack it twice, and if you do, when you spend your buff, it'll explode and stagger everything around you. Not to mention you'll be doing ridiculous melee damage for a few seconds, and you'll even get an armor pip refunded.
>>
>>542530251
>sniper not allowed to play the strategem
Sniper is useless outside of carbine anyway, cloaked Las Fusil don't even oneshot Zoanthropes anymore and damage is useless against the guaranteed Neurothrope spawn.
>>
>>542529873
After a perfect block, you get a stack of adrenaline which boosts your melee. Block 2 attacks and you get a big aoe explosion on your next successful melee contact that does a big stun, and your attacks remained boosted for the next 2 seconds. Your ttk is higher with Block weapons. I learned that on Assault, if you do max block, max charge ground pound, you 100 to 0 Majoris and even some Extremis like Ravenors. Block is Royal Guard without the need for Royal Release.
>>
Block retards only like Block because they jack off to their melee scores on the endgame screen while in reality they're watching their teammates pick up the slack or get wiped because they lost half their HP on the first area.
>>
>>542531706
i do agree with the sidegrade philosophy tbqh. but i dont agree with making them fucking awful. like, that thing is so wonky. i need someone with a degree to explain to me how to chain anything with this piece of shit weapon.
>>
>>542531962
They are not worth doing. Everybody will be capped at 1000 points by the time the next batch of Accolades content comes out (in almost two fucking months). The weeklies should honestly be boycotted. It's bad content done badly, and the devs deserve to see that probably less than 5% of players are doing their shitty stratagems.
>>
I think you just get used to your preferred style and the others feel like shit I've been using the heroic chainsword because it looks cool and fencing/block feels off
>>
>>542530843
The parry modifier is what the parry window would be in a traditional pre-zoomer action game.
I actually like getting that modifer cause it's forcing me to get better at parrying at worst, and just buffing the shit out of my parries at best.

Complete and total skill issue.
>>
>>542532347
You can't make them sidegrades if you give them a positive unique effect and don't make them worse than their relic equivalent, that's how sidegrades work.
>>
>use block bro, it's "superior"
>t. block guy who watches in respawn after the first area
>>
>>542532165
you dont even need adrenaline surge to 1shot kill majoris on assault if you take 100% increased damage, you just need a weapon with lots of %damage nodes, like plasma sword. fairly certain that thammer also 1shots majoris with %majoriskiller. on absolute though, on hard strats that all falls apart a bit.
but yeah, stacks of adrenalinesurge will ensure you almost oneshot extremis/oneshot some of them.
>>
>>542532521
this is space marine 2, not fromslop
fuck off with your parryslop timings
>>
>>542532252
i play block and i play solo, because i absolutely hate this community. i have never encountered so many incompetent fuckups, its legit easier alone.
>>
>>542530305
After you, fencing shitter. Keep doing 0 damage while I interrupt and kill everything in seconds.
>>
>>542532438
nah, its in parts at least objective.
>can you perfect parry/block 3 liktors/raveners/meleetermies at once?
>fencing: yes
>block: yes
>balanced: fuck no
>>
>>542532521
Dark souls games were a mistake...
>>
>almost every single negative modifier is just ''what if a core gameplay element or entire class didn't work"
Wow, good job having one idea and applying it a dozen times. That's some damn fine game development. It's very funny that this entire random affix system is shamelessly stolen from Mythic+ keystone affixes in WoW, which itself eventually decided to scrap this system because it was fucking awful and killed player participation rates. So they plagarized a bad idea that they will eventually also have to walk away from.
>>
>>542526007
Nobody would make firstborn marines now that primaris tech is out and about. All the new chapters have no firstborn.

>>542526240
Even if this was about wargear, nobody makes old shit anymore. All the old armor pieces you see are hand-me-downs.
>>
>>542533158
i personally love "lmao you can´t play this class xddd" especially when its 2/5.
makes lobbying even smoother, especially with the occasional retard that does not read the mods of strats they join
>>
>>542533158
If they weren't shat on by the community with that stupid Lictor+permadarkness event they would have introduced a modifier that also removes the Heavy in play.

3 melee characters in a Chaos map like Reliquary or Fall of Atreus.
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>>542532713
>>542532924
>fromsoft invented parrying
Brain rotted zoomers. I swear.
Play fuckin games.
>>
How do you spec instigator bolt carbine as vanguard? Get the lower path ammo bonuses then switch upwards to get headshot bonuses? Please help a battle brother out
>>
>>542533158
>bad MMO mechanics shoehorned into a shooter game
Not the first time, won't be the last.
>>
>>542532521
yeah you're right honestly

i think fencing swords are bad for the game, they just turn it into "oh that's an attack i press the don't do damage button." there's some of the nice risk reward of trying to time it right when it's not so easy
>>
>>542533772
>Play fuckin games.
That's a suggestion one should take to Saber devs. It's a solid one.
>>
>>542533772
I don't play weebshit
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>>542527809
I consistently beat Absolute and Hard Strats and I use Fencing. I'm not trading away safety against hordes for slightly more DPS against Majoris.
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>>542533158
They are retards who won't even touch the product they're making because they did it once and are above that peasantry. The modifiers and their combinations are proof devs don't even know gameplay (as it is now) from player's perspective.
>>
I just hit a Ravener while it was underground. Can anyone else confirm if this is the case? I'm using the Power Fist and hit it just before it came up. It popped out flashing red.
>>
>>542534478
>doesn't play DMC
Here you go, little dude. https://www.reddit.com/
Sorry you got lost.
>>
>siege mode abandoned almost as soon as it came out
>"we'll make it better next year we p-promise"
>statagems flop
>"we'll add better ones next year we pr-promise..."

Meanwhile your dwindling playerbase is split between three game modes with ten different difficulties. Enjoy your obviously well-earned holiday break, dumbasses.
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>bot heavy gets replaced just as he shoots in my direction and it just instantly kills me from full armor and health
>>
>>542531389
It's still so baffling to me how it feels like I'm made out of paper in fucking SM2, but in Dorktide the game wants you to play like a murderous lunatic
>>
>>542534621
I'm not saying you can't beat high end content with it, you just have to be good because fencing is shit. You also have the same safety against hordes if not more, because of the aoe on top of the armor gain, and stunning anything larger in the group.
>>
>>542536623
darktide is everything but lore accurate
>literal whos taking down spawns of chaos and nurgle deamons left and right
as if.
>>
>>542537454
i use block and you are lying. block is insanely awkward against hordes.
thats a downside of block that rarely gets mentioned: it can get disrupted. i wont list every situation but the tldr is that you need 2 stacks of block but the ai just refuses to attack you, but you also need to attack soon.
>>
>>542536623
Regular space marines feel like paper in every game they actually have to fight peer opponents, they need iron halos or terminator armor or some such to feel tanky.
>>
>>542537692
Just the result of the game genre, SM2 is in the same ballpark with 3 marines against an entire 4000 point army of thousand sons somehow coming out on top
>>
>That AoE heal works like an attack
It activated meltabombs and killed me fucking kek
>>542536623
Chaos Spawns are a Helbrute tier Monster in Darktide
Meanwhile in SM2 they are generic Elite - Stormvermin equivalent
>>
>>542540204
SM2 chaos spawn are quite small compared to tide chaos spawns.
>>
>>542536623
i mean you almost never take cover in sm2 but in darktide ranged enemies can force you to back off if you can't easily get to them

they've also nerfed ranged enemies in darktide over time iirc they used to be a lot better at mowing you down if you just ignore them and kill everything to increase shields
>>
>>542540410
Make sense consider that chaos spawns are varied in size. Though you are also playing as human in dark tide so the chaos spawn look a lot bigger
>>
>>542537887
Blocks can be disrupted in the same way missing a parry disrupts you, retard. And if the ai isn't attacking, guess what? JUST ATTACK THEM.
>>
>>542541310
disrupting a block also means you attacked, clearing block. if block gets cleared before hitting 2 stacks you wont get any stacks for a short duration. this is a disadvantage, no matter how you spin it. block is inflexible.
i´d say that this is turning into the usual tribalistic shitflinging and quit, but i use block because i think its better. you dont win anyone over by being this much of a seething sperg, anon.
>>
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>Nid Whip Majoris gangbang
>BLUE AURA
>can't see what the other 3 are doing under the BLUE AURA
>get whipped to death
this is awful
>>
>IT IS WEAKENED, CLOSE IN FOR THE KILL, BROTHERS!
>meanwhile Vortex Beast is chimping out with lasers
Yeah, how about no.
>>
>>542516054
why didnt they send in the first company? are they stupid?
>>
>>542516054
How many times are you going to run this mission, brothers?
>>
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>>542546305
>
>>
>>542546670
This guy is a fucking noob, he only served for 50 years. I thought you needed fucking experience to be a captain.
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These are my dudes. There are many like them, but these ones are mine.
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where the fuck is my infiltrator helmet, saber?
>>
>>542546305
Ultramarines 1st company are literally spending their time solo'ing primarchs and cleaning entire worlds of chaos invasions by themselves like Caedo.

Titus is the strongest regular motherfucker we have ever seen in a 40k property and the dude isn't even a Veteran. You have to be able to shake the very foundations of the setting to be an ultra vet
>>
>>542547230
He got to be captain by sheer incompetence, everyone above him died and he was promoted on the spot, I'm not joking.
>>
>>542548174
>the dude isn't even a Veteran
?
Lieutenant ranks above veteran.
>>
>>542548174
Doesn't Titus count as a veteran at this point? Former Captain of 2nd Company and then survived 100 years in the Deathwatch. Then gets put back into active Ultramarines service and comes out of a Chaos incursion which claimed 2/3rds of 2nd Company AND survives the planet in the Secret Levels episode.
Hell, he's got PERSONAL rapport with Calgar to boot.
>>
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>>542547968
These are my favorites.
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>>542548174
Titus was a fucking 2nd company captain. he would have served with distinction in the first company already
>>
>>542511414
>>542525469
I'll see what I can find.
>>
>>542548174
>Titus is the strongest regular motherfucker we have ever seen
Is that not Caedo?
>>
>>542548435
dante got to be chapter master by virtue of being the only surviving captain as well bruh
>>
>>542542440
i can never fucking parry the 3rd and 4th whip. the first 2 are easy
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So when's the new good stuff coming out? I mean the cosmetics, not IH pack.
>>
>>542550472
"Over the course of the year" :)
>>
>>542550472
>techmarine's shoulder weapon is very clearly a bolter
>talents make it fire plasma shots
if there isn't a second model for this, saber can go fuck themselves
>>
>>542550472
Those helmets and the next heroic weapons don't come out until the end of November.
>>
>>542551028
They'll probably only drop one of the helmets at first, not both.
>>
>some retard left because my username has the cheeto man in it
sensitive ass niggas
>>
>>542550472
>heroic power fist and hammer are going to be balanced
I wish saber would just delete balanced and make block/fencing the only options
>>
>>542548904
You have lieutenants leading regular squads and veteran lieutenants (different helmet paint from regular lts.) leading veteran squads. You never have a regular lieutenant lead a veteran squad, though.
>>
>>542551801
i also just leave if i spot a huge retard red flag
>>
>>542550446
I can never parry the 2nd and third, 1st and 4th are easy.
>>
>>542552696
You are confusing sergeant and lieutenant. There is no such thing as a veteran lieutenant.
>>
>>542552147
The heroic perk is the extra benefit for you to use balance. Honestly, it is a good design. Balance is perfectly fine outside of reduced parry window stratagem.
>>
>>542552938
this right here
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>>542551801
>cheeto man
You mean this furry faggot?
>>
>>542553095
this. the saber staff is just not communicating with each other properly so the community managers that dont ever fucking touch the game spout shit like "so its more accessible" or whatever nonsense they said.
heroic weapons are sidegrades, the melee weapons would be an outright upgrade if they weren´t balanced. well, the chainsword would be dogshit regardless i guess. i really do not understand how this thing is supposed to function.
>>
>>542552979
You are right.
>>
LET ME COLOR THE SASHES AND TABBARDS AND CAPES NOW
>>
>>542549052
>>542548174
I can genuinely see in SM3 that shit happens where Titus is offered a position in the Gray Knights or something but he refuses because he's loyal blue through and through.
>>
What do anons think the most/least played classes are? I feel like I see bulwarks almost every game, but I rarely ever see assaults.
>>
>>542553095
balanced is not perfectly fine negative startup on parry is awful in a game that throws so much shit at you at the same time
>>
>>542553982
Isn't there a "cloth" color control in the chest area color rules?
>>
>>542554353
I feel like I've seen Sniper the least. I don't have any hard stats though.
>>
>>542537454
Fencing/balance are good if you are shooting your gun 70% of the time and/or you are playing around gun strike proc perk. Block is mostly better when you are using a lot of melee. There are many nuance that make block better when you want to swing your melee weapons. Axe is a unique case because the weapon is built around the powerstance dodge and gunstrike but block axe is still playable if you just want to whirl. Meanwhile, fencing/balance is primarily for playing around the perks involving gunstrikes.
>>
>>542553991
Do Grey Knights just "offer a position"? They're the Emperor's geneseed. Titus isn't. It's not a social club.
>>
>>542554410
It is perfectly fine for weapons with solid heroic perk on top of it. Understand that successful parry also have lingering parry frame that let you auto parry a couple more attacks and also make you invincible during the parry. You simply need to anticipate enemies better. Balance is only broken during the reduced parry window because it straight out lock you out of parrying some combo that you should be able to parry.
>>
>>542553982
There are so many fundamentally wrong choices with the color customization system.

>Can't color boots separately despite some Chapters like the Disciplines of Caliban or Mortifactors doing this
>Can't color vents on the power pack separately despite, again, the Mortifactors doing this
>Certain power pack options having their own custom painted decal on the center circle, instead of just letting people put their own decals on the same spot
>Certain armor parts forcing their shoulder ornaments like wreaths to share the same color as the tertiary option, meaning you're shit out of luck if the Chapter you're cosplaying doesn't use e.g. gold shoulder trim
>>
>>542555153
I believe in absolutely exceptional cases, they do offer positions for Astartes from other Chapters, but it's more a case of "we need to keep a close eye on this fucker."

Titus is far too resilient to Chaos influence to ever be considered "normal" within a regular Chapter. The man shrugged off raw demonic energy twice, energy that was powerful enough to wipe out entire civilizations, and he snapped it in his hands like a twig.
>>
>>542555231
Thats only enemy attacks arent staggered which they tend to do a lot especially with extremis thrown in to the mix. Balanced is downright awful bulwark because he already has a delay with the shield so its even more punishing on him. Regardless the other available options are superior to balanced weapons in every way. Theres literally no reason to pick balanced over fencing or block.
>>
>>542553991
Gay Knights don't take fully fledged Spess Mehreens and Titus isn't a psyker.

They only take psyker children and blank males (with the weaker ones ending up with the Blood Ravens).
>>
>>542553095
If I hit the parry key with correct timing for a Block weapon, that should result in a perfect parry no matter what other weapon I'm using.
The fact that Balanced actually doesn't start the perfect window the second you hit the key is insanity. You literally become TOO GOOD to use Balanced.
>>
There is no reason for Balanced to exist especially when Fencing and Block have the same timings.

Just give the extra damage and cleave to Fencing.
>>
>>542558080
No it shouldn't they are literally at the opposite window of each other.
>>
>>542554353
Assault is by far the most popular class, Sniper is the least. Sniper follows the trend of rogue/stealth classes almost always being the least played across all genres.
>>
>>542554353
>most
Vanguard and Bulwark
>least
Sniper

They should remove Sniper and add Scout instead, fits the horde playstyle
>>
>>542554353
I feel like the game has a pretty even class spread but I feel like I see heavies and bulwarks the most.
>>
>>542555726
Grey Knights do not recruit other Space Marines into their ranks. The original founding members were from several different chapters, but after that they're all made from scratch with the Emperor's geneseed. Pysker children are taken to Titan, put through decades of trials and training, then mind wiped at the end and given a new name if they survive. That's the only way you make Grey Knights.
>>
>hard stratagem has parry window fuckery modifier
>too difficult, everyone is being raped, fuck you saber
>hard stratagem does not have parry window fuckery modifier
>wow that was easy, don't know why everyone was complaining
>>
Whats the blue coin cap? 999?
>>
>>542560885
Nigger just equip a fencing weapon, your block window is now basically the same as block but you get Intimidating Aura included on every class.
>>
>>542560885
Because 40k fans are retarded and even though fencing is objectively the only weapon type worth using contrarians will do anything but admit that
>>
>>542560885
It's funny because people were seething a whole week about armor malfunction for multiple days. That just to prove that 90% people on hard weekly are just shitter jumping on for a carry then fuck off to play lethal/ruthless for the rest of the week.
>>
>>542550318
Except dante has lived and fought for thousands of years
>>
>>542560885
>too difficult, everyone is being raped, fuck you saber
Only Balancedfags and Blockshitters, Fencingchads the modifier is nothing.

This will be the closest thing Saber neutering all 3 ranged classes, they'd be totally shat on if they introduced the anti-Tac/Sni/Hea modifier.
>>
>>542514151
Yes
>tac
Lamenter
>Assualt
Void Trident
>Bulwark
White scar on loan to Mantis Warriors
>Vanguard
Space Sharks
>Sniper
Raptors
>Heavy
Blood Raven vet or Minotaur
>>
>it's good that there's a modifier that completely fucks you if you want to use anything other than the crutch version of all melees that hit like pool noodles and only exist to set up gun strikes
>actually I am enlightened by my own intelligence for being a free thinker who uses fencing
>>
>>542564379
The enlightened view is that block/parry/balance is a made up arbitrary concept that has no place in 40k. Not anywhere do common space marines get given chainswords that after blocking hits explode, its ridiculous.
>>
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I bothered to sell all my steam inventory stuff I havent used in years and got like 6€ should I get the blood angels cosmetics or just wait out the new champion? when does he drop?
>>
>>542562657
Void Tridents have a cool color scheme. Are they a cool chapter?
>>
>Weekly hard as bulwark
>arrive to the first big open area before the first weapon crate, neurothrope and a zoanthrope, the heavy is dead and the vanguard about to follow
>mop up since they had mostly gotten it done by then
>later
>After the bit with opening the door, at the checkpoint with the crate right before the spiral stairs
>Neurothrope spawns
>proceed to kill the accompanying zoan, save the heavy with a parry against the lictor that was about to fuck him and then dive into one of the small alcoves with so many majoris I can't even move, pop the banner and hold all off through some fucking magic clutch and then proceed to kill another lictor and parry the second one for the vanguard to take (heavy died at this point)
>nearly depleted ammo, but dive right past the neuro and use the remaining ammo to get his attention so the vanguard can go to the crate, refill, and kill it
>all the while Sabaton's Stormtrooper playing because I'd put up Templars at the start and the playlist went to the next one
That might be the hypest shit I've done in vidya in a while. Fuck me when this game clicks it fucking clicks.
>>
>>542565328
no idea, i literally just picked them because cool color scheme and tridents are cool
before i had assault as an OC color scheme of half blue and half gray
>>
>perfect parry/block frames reduced to make it harder
>every game i load into was 100+ ping
Jesus fucking christ
>>
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>>542514151
>Tactical
Deathwatch (Crimson Fists)
>Assault
Deathwatch (White Scars)
>Bulwark
Deathwatch (Imperial Fists)
>Vanguard
Deathwatch (Raptors)
>Sniper
Deathwatch (Blood Ravens)
>Heavy
Deathwatch (Salamanders)

they are all secundus company, I just like the deathwatch aesthetics
>>
>>542565591
Anyways, I made the horrible decision to play the Heavy because the one in my first run couldn't even get close to the Neurothrope.
100+ ping and perfect parries were a complete bitch. I should have quit out the match when zoanthropes seemed to teleport away from my plasma shots.
Took 2 attempts but I imagine this could have gone a lot smoother if I had reasonable ping that didn't spike. Why today of all days when my Absolute Vortex runs over the weekend had smooth connections?
>>
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I'm too much of a shitter so I just avoid hard stratagems.

I mostly play lethal or normal stratagems to get some exp in weapons I need to level.
>>
>>542565591
You're going to have to bite the bullet and use fencing on that modifier, then.
>>
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>>542565460
These are mine for assault
Side question, what the fuck is going on with my graphics settings i've changed nothing but since the stratagem update my textures have been fucked.
>>
>>542565746
I like red guns, so I'm stuck with Death Company and Deathwatch.
>>
>>542566361
Already cleared it thanks to a Loyalist World Eater Vanguard carrying the game. I'm not even going to load into normal strategems until my connection calms down.
>>
>>542565746
I really hope the redacted pack is deathwatch and not blood ravens. I really don't care for them in the slightest.
>>
>>542564379
You can still use block. I finished most reduced parry window with block. It's just balance that get fucked over.
>>
>>542567695
>It's just balance that get fucked over
pretty much
i still don't know where the window on it is with the reduction because its certainly not after the normal delay
>>
>>542566105
That is fine. You are better than hard stratagem tourist who only go into weekly to get carried and complain about how hard it is (even if it is an easy one for hard stratagem standard)
>>
>>542564379
Fencing and Block have the same timing, the modifier only fucks over Balanced and therefore renders Heavy useless in melee and during Ravener/Lictor attacks.

That nigga is going to eat shit.
>>
>>542568124
>Fencing and Block have the same timing
The modifier shaves the timing down by 50%.

Fencing is reduced to 330ms.
Block is reduced to 165ms.
>>
>>542568124
I finished it with Heavy first time around.
I just used strategic stand + heavy bolter
Didn't even try to parry. Just hit heavy stance and brrrr'd.
>>
Why is Leviadon Blue for the Crimson Fists when it looks closer to how the Ultras are supposed to look, and Kantor Blue already exists?
>>
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>>542568650
Leviadon is a little closer to the OG color, Kantor is closer to the modern darker blue. Leviadon is also a little more matte I think.
>>
>>542568650
The only difference between Leviadon and Kantor is the former removes the gloss, which is good because gloss looks like utter shit in this game outside of metallic paints. I don't know how anybody can stand Abaddon Black or Iron Hands Grey, both look like they're actually covered in sweat.
>>
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>>542568835
For reference here is the new blue.
>>
>>542560885
just did it with balanced green sword as bulwark and ended with least damage taken (i did nothing but spam shield rush)
>>
I wish you got the heroic weapon skin as a selectable appearance and vice versa I could have the heroic and equipt a different weapon skin
>>
>>542569362
Me too. I'd love to use the red skin for the heavy plasma.
>>
>>542569134
Shield rush is OP as fuck.
>>
>>542567186
You don't but others do
>>
>>542569642
He's the only guy I've ever seen that vehemently hates them.
>>
>>542569593
It's going to get nerfed, also shield rush niggers trigger Terminus spawns and die because they are too far ahead of everyone else.

They also don't heal and don't offer support even though their class is basically just that.
>>
Drukhari wife.
>>
>>542569901
I would shoot a dark eldar child in the fucking mouth with an inferno pistol. They only exist to make literally everyone else suffer.
>>
>>542568596
There's a ton of attacks that will stagger heavy stance, just standing there and shooting isn't a viable option if there's anything more dangerous than a single warrior trying to kill you.
>>
>>542535961
>doing anything other than spam shield rush
you deserved it
>>
>>542569751
I don't hate them just not the fan that everyone here seems to be.
>>
man camo cloak dodge is pretty cool and fun but pattern of excellence exists in the same column lol
>>
>>542570885
They have Tarkus, how can you not like them?
>>
>>542570998
Camo cloak dodge would actually be good if the cooldown was anywhere between 5-10 seconds instead of 30. That's way too fucking high for a free pop.
>>
>>542571272
Never played DoW so I dont have the nostalgia for them
>>
>>542570401
You obviously can't just stand there, but it's a better option than trying to parry.
>>
>>542569782
You sound extremely mad.
>>
>>542571501
Sounds like you should fix that if you're able.
>>
>>542571501
The characters in 2 were good. Tarkus and Cyrus were great.
>>
>>542514151
>Tactical
Crimson Fists
>Assault
Angels of Vengeance
>Bulwark
Knights of the Raven
>Vanguard
Flesh Tearers
>Sniper
Brazen Consuls
>Heavy
Storm Giants
>>
>>542514151
>tac
smurfs
>assault
raptors
>bulwark
BT
>vanguard
space yiffs
>sniper
salamanders
>heavy
IF
also got a custom chapter for heavy
I dont play sniper or vanguard so i just leave them in their champion skins
>>
>no armor pick ups and only one armor segment
>minoris spawn rates increased
>calls for aid summon extremis
>more extremis per spawn (not sure about this one)
>mission: Nid (Maybe Exfiltration)
There's a good weekly for you. The point is that your armor's reduced but you get endless minoris to hopefully parry for non stop armor as you fight through the extra extremis spawns. Maybe drop the more extremis per spawn modifier not sure.
>>
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Where the fuck do these people come from?
Also what is this goofy color scheme from?
>>
>>542573702
It's not a bad ability, the extremis heal is just so good it's hard to justify anything else
But 15% ability cooldown on hard is damn good considering how many majoris there are. If you know you've got a bulwark with the heal banner it's massive.
>>
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>tfw beat the Hard stratagem on my first try
>>
>mutalith starts disco attack
>completely decimates my full armor and health to 10% with invisible beams
great boss guys
>>
>>542574861
Nah, inner fire is inferior to sniper's ability recharge team perk already, but it is at least better than the assault's one lmao
>>
>>542514151
I mainly just run basic armor Blood Ravens on everything with a few exceptions. I might bring another chapter's weapon skins occasionally if i'm feeling saucy
>>
>>542575674
Inner Fire used to be beyond broken when it was 15% on EVERY finisher, not just Majoris. It wasn't even close, easily the best perk in the game at the time.
>>
>>542573702
Issue is that its actually better than the heal on lower difficulties and isn't that far behind even on Lethal+ if you've got stuff like banner and auspex that break encounters over their knee so dumbasses never put 2 and 2 together to figure out that 3 of the other 5 classes don't make good enough use of it to justify it against the 100% reliable extremis heal on absolute where they ship in by the boatload
>>
>>542575927
Different times. Back then you didn't have absolute or hard, and it was only 20%.
Inner fire got nerfed before we even got absolute. Even if it returned back to it's og version, it still wouldn't be better I think.
>>
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You guys know that a tyranid spawning thing can fall on your head and kill you? I've been playing this game for like two years and never knew that.
>>
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>>542573702
>tfw someone doesn't display their chapter heraldry
>>
>>542576135
>Even if it returned back to it's og version, it still wouldn't be better I think.
Disagree, remember that finishers included Minoris blue circle parry kills at the time, and it also included staggering Minoris into a gun strike. Tactical was capable of feeding himself Auspex over and over multiple times over.
>>
>>542569782
>It's going to get nerfed
I somehow doubt it. When they discovered people were using hipfire -> heavy mode shots to quickly two tap melta they nerfed it for PvP but left it untouched in PvE. Bulwark's shield bash also can't really animation cancel and get spammed in PvP like it can in PvE.

The only thing they're really likely to nerf is retroactively making mission end bosses immune to heavy stagger like they did with vortex. The hive tyrant is a fucking joke because you can just bash him over and over.
>>
man I try to go into them open-minded but chaos really just feels unsatisfying to fight every time. I wish we had gotten khorne or nurgle-based enemies/chapters instead, I like tzeentch and thousand sons but I really think they shouldn't have been the main antagonists in a game like this.
>>
>>542578506
By Campaign logic, they're supposed to be the harder of the two factions.
I still think killing a Sorc should stun all Rubrics while killing a Tzaangor enlightened demoralizes the lesser ones.
>>
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>rubric marine trying to summon reinforcements
>stop him
>he instantly goes into his charged shot thing with no orange circle or wind up and just gets free shots off

Fuckin' dusty ass piece of shit FUCK you cheating cunts.
>>
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>>542578749
>>
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Post your best attempt at making a Crusade-era traitor color scheme.
>>
>>542576716
my chapter heraldry isn't in the game
>>
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>>542580250
I used the crusade helmet.
>>
>>542580350
So mask it with an ornate shoulder, don't just leave it blank.
>>
>>542566381
>my textures have been fucked.
Anybody? Its actually fucking up my focus in some missions
>>
>>542582797
yeah some environment textures are very low res, and when playing sniper sometimes the cape bugs out and makes me look fat as fuck
>>
>>542582927
Its not just environmental shit, my deathwatch pauldron also doesn't even have legible words anymore. I haven't changed any settings but suddenly every texture is now always displayed at its far LoD, like the lemun russ in termination's turret is a single diamond. I truly do not know what's up
>>
>>542583831
turn dlss off
>>
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Ive been using the heroic chainsword on my tactical aNd vanguard and now I read on reddit its subpar? Is it really?
>>
>>542514151
>Tactical
Crimson Fist
>Assault
Drakeslayer Spaceyiff
>Bulwark
Sons of the Pheonix
>Vanguard
Iron hounds
>Sniper
Mantis Warrior
>Heavy
Angels of Absolution
>>
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>For the Emperor, cloak, eliminate Neuros in 1 Bolt sniper mag
Also there's some weird softcap on damage. I can't even 1 shot Warriors with the FtE buff, even tho I can without it sometimes.
>>
>>542590160
>Also there's some weird softcap on damage
Yes.
>>
When do you think the next patch comes out?
>>
>>542592495
they already told us: end of November. enjoy no content for the next seven weeks.
>>
>>542592495
November, but they'll put out a PTS before to "test and iron out kinks and bugs".
>>
>>542592593
>>542592603
Appreciate it. Haven't been keeping up with the game lately but looking forward to a spacehulk mission
>>
>>542592752
It's nothing as enormous as a spacehulk, just a hijacked imperial vessel with cyclonic warheads.
>>
How fucking long are some of those chaos spawn combos? I'm dodging or parrying some lone assholes for 10 seconds straight, and they're still going.
>>
>>542594695
Yes
The feral ones have like 6 hit strings that go directly into a leap attack
It occurs to me that every boss is just an amped up version of a majoris enemy which is why vortex beast is the worst bullshit ever because he's just an overgrown chaos spawn
>>
>>542588950
I like it, the buff to speed from 1 to 4 makes all the difference in the world. Being able to chain power attacks is really cool. You can get the stomp attack a whole move sooner.
>>
>>542576135
Remember when the heal was 5% and no one took it? Then they added absolute and increased the healing to 20% in the same patch, everyone started talking about how it was going to be broken now because that much healing is insane, and then the next patch buffed it further up to 30%.
And around the same time assault got nerfed too. Saber's balancing team is just incredible.
>>
>>542599159
Vanguard himself skirt on the edge of viability witj the current 33% heal. He is hard carried by that because the rest of his kit is worst than everyone else, including assault
>>
>>542599251
Back then he sure wasn't, assault hadn't gotten a lot of the buffs that he has now, damage from abilities like intimidating aura hadn't been increased per difficulty yet, block weapons were before their rework, and majoris healing was 10%. The fucker was unkillable when lethal was the highest difficulty.
I still maintain that a vanguard is more desirable than assault even without the healing perk, because of the zipline build. It's finnicky as fuck to aim but if you can learn to manage it it's just going to deal way more damage than ground pound, keep you alive better, and you get a gun. I hope they make power axe work for block and that it still sets up the grapple distance you need without the parrying knockback effect because if I could have block on my current vanguard that'd be incredible.
>>
>>542541967
How often are you waiting for 2 consecutive melee attacks to fly at you in this game? A downside, but an atomically small one. You just have to play a bit more methodically. Instead of ALWAYS going for 2 Adrenaline, only go for it when you know you can get it or when you need it.
>>
Over half of this game is designed to frustrate you, not provide actual challenge

The devs responsible for thorn poison, biovores, disc tzaangors and chaos spawns deserve to die in the trenches
>>
>>542603376
did you know that only one of the things you mentioned was in the game from the start? hmmm, curious.
>>
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>>542603376
>these fuckers said our game was too easy?
>let's make shit that'll make them want to pull their goddamn hair out
>>
>>542603376
Those thorn pods have larger hitboxes than the models show. Whoever designed the fucking thing needs to be thrown into a glacial crevasse.
>>
>>542566105
what the other guy said. you actually having a grasp of your capabilites means that you are a real human bean, better then 95% of this trash community. you´ll get there when you get there.
>>
>>542566105
same.
>>
>>542514151
>tactical
vorpal swords
>assault
sons of dorn
>bulwark
literally just the BT champion
>vanguard
liberators
>sniper
ravenguard (but i never play sniper, fucking hate that class)
>heavy
covenant of fire
>>
>>542600259
i would not call it atomically small. it happens, and if it happens it often ends up as a major problem.
and my post adresses someone that said that block is as good vs hordes if not better then parry, wich is massive sugarcoating. i use only block, but you gotta be honest about downsides.
>>
>>542603896
>when you're exiting the last elevator in Decapitation to that small ass hallway and 4 barbed stranglers spawn and each shoot 3 or 4 stranglethorns so literally the entire area is impossible to stand in
just kill me pete
>>
>>542604595
There are some downside of block and it's not horde. Block has some distinct advantage in horde situation as well but that's another story.
Biggest downside of block is the lack of easy accessible gunstrike, which proc unique bonus for many classes and weapons.
SLOW block weapons such as hammer and fist can struggle with getting the double stacks hit off, especially against fast enemies such as nid extremist that scurry away when you try to hit them with the stacked melee. You can also at risk getting stagger out of your stacked melee in a big mob situation. However, this is not really an issue with faster block weapons like knife and chainssword, which you can easily get the fast stacked hit out and start the chain combo. Outside of the guaranteed stagger from the explosion, you still have the extra stagger on your melee hit as the buff last, which usually allow 2 more hit after the explosive which continue to stagget even terminus enemies. As for slower weapons, Bulwark actually usually hold onto the stacks and try to super armor through the enemy with the charge stance and get the hit off. Assault usually just go into jetpack stomp to get the stack hit. However, slow weapons have other benefit from block as well, such as the raw stats and less reliant on weapon attack speed stat as the damage are mostly in charged attack.
Also, parry has its own disadvantage in horde situation as well, such as horde of majoris/extremist. It can be difficult to get gunstrikes off in a horde situation and you can easily eat shit during it. If you don't get gun strike, you get little value from the parry and just get stuck there parrying more without making any progress.
>>
Any bolter variants should stagger minoris around the target.
>>
>>542600259
Literally most of the time because half of melee enemies can't be parry out of their first parry hit of the combos anyway, only the 2nd even 3rd hit.
>>
>>542607625
I'm still wondering if that's intended behaviour or not, considering it has changed for some attacks without me noticing anything about it in the patch notes. Always tricky to figure out what in this game is a new bug introduced and what is a fix for a bug you didn't know wasn't supposed to happen.
>>
>>542607559
play boltgun
>>
>charge up a fist and about to get a fat juicy hit on a mob of majoris right in front of me
>one fucker veer right and my character decides to turn 90 degeee to blow the load the single enemy on the side.
>>
>>542607964
Use lock-on. Melee automatic lock-on is a shit, though.
>>
>>542607878
I'm pretty sure it is intended. Not all attacks get carried immediately into stagger with gunstrike markers. Some combo's are designed to force you get in multiple consecutive parry for the reward
>>
>mutalith attacks shake my screen
>i have screen shake OFF in settings
>screen shake makes me miss auspex scan
every time i fight this boss some new bullshit happens...
>>
>>542608539
remember, second look prestige perk is a crutch and you should never take it.
>>
>block can stagger hellbrutes
>but it can't fucking stagger termies

does they really need to have every advantage possible?
>>
>>542613631
A perk that only accounts for rare failure and even then, if you miss and hit some random shit, even a single minoris in the background, it won't even activate. I'll just take 15% ammo instead.
>>
>>542615668
If you keep swinging, it does. For knife, a heavy stance swing folllow up is usually enough to stagger and hit him out of w/e the next atack is. For chainsword, he should stagger once you get to the tackle. I guess termies just have high stagger threshold against melee.
>>
>>542551801
It ain't easy being cheesy.
>>
>>542615809
The ammo one is even worse You literally never run out of ammo as Tactical because of Emperor's Vengeance. I don't think I ever ran out of ammo as Tactical in 800 hours of playing this game.
If you're gonna take something over Second Look take Spare Power. It's also not really that useful but it'll end up pulling more weight than Skilled Supplier.
Or you can admit that just like Bonds of Brotherhood nobody plays perfectly all the time and you WILL miss an auspex, and the more skilled you are the more likely it'll happen in a high stakes situation where you'll want the ability to quickly recover.
>>
How do some tyranid minoris die without a synaptic link but others are seemingly fine without it?
>>
>>542619792
The gaunts take damage based on how close they are to the Majoris+, it's just that usually they're close enough to immediately die
>>
>>542603376
Like many other coop games the disconnect seems to come from the fact that the devs create things based off the average, or hard, difficulty. Not the extreme level difficulty where balance is all fucked, despite its what 90% of the population plays.
When I can shoot a Disc Tzaangor 4 times with a bolter and it dies, they're fine. When it takes 10 shots while they're zipping around at mach speed, it's not fine
>>
>>542555449
>Certain armor parts having their own colored decals instead of letting players at least recolor them
Yes, I'm looking at the red zigzaggy things of the White Scars champion.
>>
>>542558683
Does Sniper also follow the trend of these classes being played by the biggest griefers and ninjas?
>>
>>542620457
Also there's a very large chance the devs do not play their game at Lethal or higher diff. Devs are unironically notoriously bad at games and there is no way they ran a lethal chaos mission where two terminators rocket your ass while 17 ooga booga chaos spawn stunlock you and they thought yeah this is good
>>
>>542558683
>Assault is by far the most popular class
Is it though? I feel like I see Tactical and Heavy the most.
>>
>>542622324
What's with every coop dev team being dogshit, resulting in fucked up balances?
>>
>>542620186
I guess you can head canon that majoris+ let out a burst of psychic energy when they die that dissipates as it spreads, overloading the smaller "minds" of the gaunts closest to them.
>>
>>542564932
Chainsword should get a hold-parry. Like, you perfect parry and keep holding the parry button, you catch the enemy's weapon/claw/limb/whatever with your chainsword and saw through it, disarming them.
>>
>>542622545
It's hard to balance games in general in modern times and for that I give devs a pass sometimes but why they're so dogshit I think it's because when you turn a hobby or something you like (games/gaming) into a job it gets tedious
>>
>>542622324
Saber made the Chaos Spawn and tested fighting against ONE in some development environment and they were like "OMG IT'S JUST LIKE DARK SOULS!!!"
>>
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>>542623223
In game mechanics, it's functionally just an AOE that has damage fall off. In lore, it's psychic backlash because the Hive Mind operates on the same wavelength as the Warp
>>
>>542577015
>finishers included Minoris blue circle parry kills
They still do for some skills. I think tactical has a skill that deals aoe damage off finishers? That counts.
>>
>>542622462
It's mine after the reworks.
In terms of min maxing on melee damage, he's great though. With perks, I feel like an assassin with ground pounds.
I still wish we could build him to have weak or no ground pounds or something in exchange for pvp tier jump pack charge speed. A perk like that or just disolving the perfect jump pack dodge perk into a native part of assault's kit would be the final pieces of the perfect JP dodge build puzzle imo.
It seems stupid to even use JP dodges at all unless you're building around them. Ground pounds are better than JP dodges in every way otherwise, even as a mobility or defensive tool.
>I see tac and heavy the most
I see bulwarks and heavies the most. Assaults a fair amount actually, and I'd say more often than tacs.
>>
>>542615809
What if you combine it with Priority Targeting so that it ignores minoris?
>>
>can't get randos to wave 15

I don't understand how vanguards have all the healing in the fucking world but I'm always left fighting 2000 point armies past wave 5
>>
Balanced is unuseable with this week's hard strat, sasuga Shitber
>>
>>542626025
Classic hard stratagem tourist.
>>
>>542624546
Vital data is just too good imo to replace, especially on hard strat/absolute where extremist and terminus are the one you want to prioritize scanning all the time.
>>542616943
I already take spare power, along with acuity and Fortitude, there is still one slot anyway. Skilled supplier just give a bit of extra netting for ammo economy and don't pressure me to go through execution on every majoris or higher enemies so I can upkeep my tempo better. Emperor's judgement is also an extremely good perk so if there more ammo generous missions where I can run it over emperor's vengeance, it is a good option with skilled supplier as an extra padding as well. Imo, it is a better than second look, which only covers really really bad rare error, but sometimes it doesn't work as well. Bond of brotherhood get value whenever a player goes down, which is much much more common than missing a scan completely and not even catching a stray target. Also, if you are still in the process of going through prestige, early skilled supplier just help you through it because you will be playing without emperor's vengeance half of the time
>>
>>542624959
They can heal more, but aren't as tanky.
The majoris heal is like a noobtrap now, the amount you get back is so miniscule. They also can't really hit as hard as many of the other classes.
>tac has auspex, good melee perks, plasma, and the good pyreblaster
>assault has probably the best melee perks, access to the fist and hammer, and ground pounds
>bulwark also has access to the fist and hammer, has the strongest parries in the game, and shield rush
>sniper has significantly better melee perks than VG, by far the best and easiest shadow stabs, most of his primaries can nuke heads from a lightyear away, and he's got his bolt carbine that he's better with than VG
>heavy has his heavy plasma which is probably the strongest primary in the game, and he can spam stomp on command
All vanguard has to compete with them with really is his grapples being able to execute enemies early, which is kinda jank in several ways.
>>
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>random sm2 video makes it into my recommended
>guy is the last brother standing
>dead teammate: "Just roll all the way to the dreadnought, speedrun it"
your hard weekly stratagem teammates, sir
>>
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Slightly older Sallys models from their cosmetics pack. It looked like they might be finally bringing halos to other classes (maybe).
>>
>>542628687
If you're prestiging sure I'll give you that skilled supplier is useful but outside of that I'd much rather take second look
I run second look, acuity, resilience and fortitude.
>>
>>542631019
I wonder if that back pack will be on heavy since it seems to interfere with the regular halo.
>>
>>542514151
>Tactical
Minotaur(Alpha Legion)
>Assault
Carcharodan(Alpha Legion)
>Bulwark
Ultramarine(Alpha Legion)
>Vanguard
Scythes of the Emperor(Alpha Legion)
>Sniper
Alpha Legion
>Heavy
Iron Hands(Alpha Legion)
>>
im doing it
you cant stop me
im playing as ultramarines
>>
>>542635720
COURAGE AND HONOUR!
>>
>>542635720
Do you float for Macragge?
>>
>>542514151
>Tac
Lamenters because I couldn't think of a chapter or legion I like that fitted it better
>Assault
Deathwatch Blood Angel
>Vanguard
Preheresy Worldeaters with Kharns helmet stripe and bronze arm
>Bulwark
Deathwatch Blood Angel but different company
>Heavy
Deathwatch Dusk Raiders (Unification Death Guard)
>Scout
Dark Angels Firewatch
>>
i am so sick of decapitation

i have done decapitation 5 times in a row now wbat the fuck
>>
>>542576716
Legitimately, I have quit games before because I load in and either one or both dudes are using some random bullshit because they don't understand heraldry for Astartes. This isn't fucking Warframe.
>>
>>542607625
That's proving my point, you AREN'T waiting for a second hit for your second stack of adrenaline.
>>
>>542631019
That's not an Iron Halo, it's a torch.
>>
>>542640518
Same. I assume that #1 you're a shitter because you just picked the highest tier armor on every slot and look more blinged than a primarch, and don't have the other shit unlocked

and 2, you probably put as much effort into the game as your customization, aka none

and 3 I just want to know who the fuck im fighting next to
>>
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>>542631019
Can't believe they didn't give the Dark Angels any torches for their power packs. It's so prominent in so much of the artwork. Saber is gay.
>>
>>542626025
Why would you use it at all
>>
Did they add chaos spawns into the campaign
>>
>>542647026
they added gayos spawn to your butt
>>
>>542646679
because you are heavy or you are bulwark or you are vanguard
>>
>retard goes down to a trivial enemy
>pick him up
>he picks up the gene seed
>he goes down again
yeah i guess im hittin that alt f4 button, you're on your own
>>
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posting my dudes
vorpal swords tacticool
would tune down the pimpage if the game had their heraldry come on its literally just 2 swords i dont even need the skull
>>
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liberators vanguard
>>
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sons of dorn assault
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covenant of fire heavy
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>>542646308
I'm mad that they limited cloth options to only three classes and that said cloth options themselves are limited as fuck. Where is my cloak for tactical saber?
>>
>attempt hard strat solo
>neurothrope
>neurothrope in the very next section again, no ammo
lmao
>>
>>542650985
>Tactical's loadout and general look is clearly a sternguard veteran
>aka THE guys with the cloths in every chapter
>no proper cloths
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>>542647026
I don't think they are updating Campaign at all. It has preset spawns instead of AI Director so adding new enemies is harder. It doesn't even get new weapons
>>
>>542652903
Yeah the campaigns are basically balanced for 1.0. The only things they ever did were bug fixes.
>>
>>542652110
They KNOW how shitty it is to fight Neuros. The lightning shit, I'm pretty sure, was made WORSE. I don't remember there being so many lightning strikes in the attack back when the game first started. Now, if the area is narrow, I'm siting with my dick in my hand for like 20 seconds watching the same spot get blasted 6 times. That, or I'm getting rocked by 3 strikes when I come out of an execute.
>>
>>542656836
neuros themselves are not an issue, but they are by far the worst boss when too much shit is going on. i still have nightmares from last weekly where it spawned alongside 20+ ranged nid warriors right before the hyve tyrant. the fucking snipers kept tip toeing on the green line.
>>
Damn how do you guys even solo Lethal? I got ass raped by a gazillion majoris and multiple extremis immediately.
>>
>>542661024
you learn how to fight multiple extremis while a terminus is running around, basically.
the game is not made for solo runs though, sometimes you just get got by enemies aiming at you while you are in a execution.
>>
>>542650326
>>542650552
>>542650756
>>542650962
Received, Brother.
>>
I want the Salamanders stuff already. Wonder if after maintence tomorrow we'll get more on that.
>>
>>542661587
Maintenance is likely just to set up for the demo
>>
>>542661024
On higher difficulties, the game is built around staggering everything at every opportunity. I'm of the opinion that Bolters feel terrible because they lack the stagger that Melta has by default and Plasma gets via charged shots I usually just play 5-10 waves of siege or a low difficulty Operation and call it quits because I'm usually drinking while playing
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>>542661481
basado
>>
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Just beat my two first missions on an Absolute
I really, really, REALLY wish there was an arena where I can train against enemies and learn their attack patterns properly. Ballistic Engine was easy, but Fall of Aterus where two Helbrutes spawned filtered me so fucking hard and I had to be carried. Funnily enough 2 people left during this mission
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>>542514151
Yeah
>>
>>542661024
bots get unlimited ammo and free heals at checkpoints and are unironically better teammates than at least half of shitter randoms as you get all the stimms and ammo and grenades to yourself
>>
>tfw you realize you're doing badly and hogging the stims
Feels bad when it happens.
>>
>>542567186
Same but the complete opposite. Deathwatch is so gay.
>Muh speshul snowflake elite corps in edgeblack
This is literally for the same audience as pic related and Sasuke. I'd be happier with cosmetics for literally any regular chapter instead.
>>
>>542664760
>think you're doing badly
>game ends
>least damage taken
>>
>level assault for the first time
>see spawns and tzaangor group
>go into the air
>charge
>drop at them
>while I'm dropping all spawns beeline for our heavy
>oh well, at least I'm still hitting the tzaangors
>land on slightly uneven mud
>instant death
Ah, so that's the bug I heard about.
>get picked up
>helbrute next
>it happens again
>>
>five ranged terminators round a corner and rocket everyone to death
>>
>>542664793
What's special is their mission set, not them themselves. They have high attrition rates, many missions are suicide missions, and they go without a lick of thanks. They also have to learn to work together with people they may otherwise have an intense rivalry with or outright hate. They're the exact opposite of edgy. Wearing black doesn't make you an edge lord OC, having a million different unique qualifiers does. The only thing unique about the Death Watch is that they place a strong emphasis on teamwork over Chapter culture and are allowed otherwise banned ways of conducting warfare, ie. using Xenotech.
>>
>>542667243
>high attrition rates, many missions are suicide missions, and they go without a lick of thanks
>the exact opposite of edgy
bruh
>>
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lmfao
>>
Do we know when the next patch will be?
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>>542668238
next month
>>
>4 sorcerers spawn
>single one out, shield bash into him and clear his shield, deal with the madness effect
>lunge at him while trading through the ghost
>suddenly get stunned for literally all of my health
CULTIST SNIPERS ARE THE WORST
FUCKING THING
IN THIS GODDAMN GAME
>>
I really don't understand why anyone would be against having chaos skins unlocked in operations. The "lore" is already since we can dress up as optimus prime rocking world eater icons. Makes no sense that they would make these cosmetics that no one will ever see because pvp is a dead mode.
>>
>>542670887
Anon, you can shoot out each shield with a quick shot from the side arm instead of bashing yourself into the shield and get infected with chaos aids
Just shoot the purple center of the shield
>>
>>542671091
Unga bunga is faster and there were 3 other sorcerers.
>>
>>542671048
For real. These niggas are literally just too fucking cool.
Only the BT champion is even remotely on the level of the chaos niggas. The standard loyalist customization and all the other champions are just trash in comparison.
>>
>>542671469
Imperial Fists champion is on that level too, but the previous ones are pretty meh.
I wonder if the Blood Angels champion is gonna stay at the level they've started doing stuff.
>>
>>542672191
I really disagree, Fistie is down there competing for the title of the shittiest one with the White Scar. Like 80% of its assets are just pre-existing customization stuff recolored or shuffled around.
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>>542671048
Yet another aspect of this game being worse than the one that preceded it by over 10 years.
Chaos operations and chaos siege should be obvious features but saber is just too fucking lazy. The amount of work that modders can do but saber can't is embarrassing.
>>
>>542649624
>bulwark
>vanguard
>balanced
>>
>>542674159
>he doesnt know
>>
>leveled up vanguard for the first time
>thought i need to be the one executing for unmatched zeal to heal the whole team
>hogged executions all match "for the squad"
>turned out only executor gets healed
Oops good thing i realize after 1 match
>>
>>542514151
>Tactical
Angels Encarmine
>Assault
Angels Encarmine Death Company
>Bulwark
???
>Vanguard
Sable Swords
>Sniper
Alpha Legion
>Heavy
Iron Warriors
>>
Why couldn't we have the Iron Hands Chapter pack first? Hasten the Red Talons.
>>
>>542682218
It's painful waiting this long for Techmarine. Fucking January at the earliest and potentially not even then due to Christmas break.
>>
>>542673168
>no chaos operations to fight loyalists, xenos, and thousand sons nerds for the sole purpose of being an asshole
>added bonus of using our player made colors schemes instead of generic ultramarines
you know those fucking slavniggers are holding that for a dlc like the chaos invasion dlc for sm1
>>
>>542668379
God I hope so.
>>
>>542583974
Where setting or is it some INI file fuckery?
>>
>sniper
>takes gene seed
>refuses to heal
>constantly runs off on his own
>just fucking dies
Why are they always the worst people in every fucking game?
>>
What are you even supposed to do against the vortex beast as sniper? The fucker has no head.
>>
>>542696010
I just SMG it to death and stack meltas on it during the portal phase of the fight.
>>
>>542696010
Switch to the bolt carbine at that last station.
>>
zone of impact + tactical prowess would actually be nuts if the grapnel targeting wasn't made by a lobotomite.
>>
>>542699226
The only real way to tard wrangle the crosshair is to aim down sights before the zip, it locks it to the most immediate target next to the center of your screen. The problem is shit can still get in the way and cockblock the target when you go for the execute, also it's completely unreliable against Zoanthropes to the point of possibly leading to you dying the moment you stop in front of the damn thing.
>>
>>542696010
You don't play Sniper until the class gets reworked

Sniper tops off at Ruthless and then falls off a cliff hard on harder game modes, even in wave 10+ normal siege mode it becomes totally useless

Demote Scipius from Eliminator to Scout sergeant, give him a plethora of existing weapons while still keeping the cloak mechanic

If Saber insists on keeping Sniper they should turn the Las Fusil and Bolt Sniper rifle into AWP-tier broken specializing in specific Majoris/Extremis/Terminus threats
>>
Absolute isn't that hard to not pick Sniper, let's be real.
>>
>Decide to replay a couple of third person hack n slash/brawler games
>Quickly realize what's wrong with SM2
There's no implied rhythm to any of the melee combat with poor feedback. There's no meaty audio feedback on attacks, a lot of times enemies don't even react to said attacks, enemies shrug off lights like they're nothing etc. The unwritten golden rule of any good third person melee combat game is you should be able to slap a good 130-200 BPM song on the top and it looks intentional.
>>
>>542702232
*and with poor feedback
>>
Why in the fuck do 2 dozen ranged majoris spawn in instantly all in different areas of the zone? There's just no way to deal with them without your health just disappearing if you focus even one down.
>>
>saber: behold, the sniper melee build in which you go invisible and charge up a big stab to do lots of damage
>also saber: behold, the mission bosses that will never fucking let you do that under any circumstances
>>
>>542665404
>>land on slightly uneven mud
>>instant death
>Ah, so that's the bug I heard about.
huh?
>>
>>542702232
Based and true

Space Marine 2's melee combat is like a poor mixture of BamHam and DMC combat.

>BamHam
Mash light attack with contextually changing animations, [[[counter and dodge shit coming your way]]], get the combo chain as high as possible and never be on the backfoot, [[[use finishers to thin the herd]]]. Bop bop bop bop.

>Devil May Cry
[[[Player is intended to use a wide variety of combos to relentlessly go on the offensive]]], using the same combo over and over is punished with weaker scores, [[[seamlessly switch between an arsenal of guns and melee to keep the combat varied.]]]

Everything SM2 does in the brackets is not only done to a more shallow degree, it misses the key parts surrounding the mechanics that keeps them entertaining. SM2 would be a lot more entertaining just by including the BamHam version of the parry mechanic where you slap the shit out of who dared to attack you and stun them for a few seconds. The idea being you go to town on the not-stunned enemy to keep him locked down, and keep alternating to keep some semblance of control over the mosh pit.
>>
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Buff the Axe and give it to Tac
>>
>>542702232
Yep, its too shallow to be a good hack and slash (but also isn't satisfying like a musou) but also too shallow to be satisfying as a horde shooter
It hopes that mixing the two of them together in a shallow fashion will be good enough for all the shitters who wouldn't engage with depth if it was there but that makes a skeleton that starts to buckle under the pressure of higher difficulties.
Compare it to Saber's other shit https://www.youtube.com/watch?v=u9BiGJdbgPM
and you can just see almost instantly where the differences are, the point is to manage your focus and positioning to avoid ever getting compromised in the first place and out put the most DPS as consistently as possible while in SM2 its expected that you're going to have to switch to melee because its not possible to do that.
>>
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juicy
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These games really need to fuck off with rolls doing nothing except keep you from actually using the dodge dash.
>>
>>542702232
>>542702385
>>542706007
>>542707225
Emperor bless these anons
>>
Mark X Tacticus Prosthetic Arm & Ushabti Bone Rehabilitation Center
>>
>>542706847
You will never escape shoulder bash skip chainsword hell. Only techmarine will save you, and that's not even because we already know omnisian axe will be good or anything, it's only because he literally does not have chainsword as an option.
>>
>>542711998
every melee weapon has a "hell" because they're all as deep as a puddle
>>
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Requesting my carch for the dudewall
>>
>>542712725
Combo system like a musou but every enemy is an officer with armor and your combos have zero range
>>
>>542712785
Received.
>>
>>542506360
Most enemies should havea quarterof htehatlh they do.

Carnifex? I don't give a shit, you're being hit with a weapon that melts tanks, no way your pathetic chittin is stronger than tank armor.
>>
>>542526581
Chaos spawns are BS. I like killing them, they have great executions.
But damn, their attacks are BS. It's like parrying doesn't work on them.
>>
>>542720928
they exist to teach you that the blue and orange attack markers really don't mean fucking anything, saber unironically expects people to monitor every single enemy on screen and react to their attacks going off nothing but memory and ingrained reaction
the blue and orange shits were just added to make the game seem more like it's bamham, but the reality is that the game plays more like dark souls in an alternate universe where From expected everyone to manage parries on 5-10 enemies at once
they also exist to punish you for running from chaos enemies, which are particularly easy to run from
also they feed block users multiple melee attacks to block, which the rubrics basically refuse to do
>>
I shit you not, the game would be easier if there were no blue attack markers.
Then you would only ever need to react to orange attacks, and you'd instinctually reach for a dodge when they came in instead of hesitating because the queues are exactly the fucking same.
Blue attack markers literally do fucking nothing. You don't need them.
>>
Just realized i should probably update my drivers to fix some of this graphical shit. Anybody know the latest AMD edition that isn't horrifically buggy like i'm sure 25.9.1 probably is
Also yeah, sick of automatically parrying an orange attack and then just getting mollywomped by it because muscle memory outright teaches you to press on reaction to actually get the parry with balanced
>>
>>542721276
>expect people to remember enemies moveset
Yea, welcome to action games
>>
>>542725567
Horde shooters are action games? Also I think minoris enemies break your parries and dodges with their own attacks so you can get chained just from sheer numbers bullshit.
>>
>>542721276
The Warriors already did that. I noticed that minute one of fighting them that not everg attack was highlighted and that those attacks are parriable. The fact that people are just now realizing this shows how braindead the average player is. Every enemy in the game has attacks like this and they have since day 1.
>>
>>542725848
>Horde shooters are action games?
based retard
>>
>>542501713
yeah I really don't get this.
> Ok, so we don't play these two classes. What's the difficulty again ?
>>
>>542721276
>they exist to teach you that the blue and orange attack markers really don't mean fucking anything
This is actually completely unintentional.
At some point in development markers were meant to do multiple things.
>indicate heavy attacks
But they also made it so many heavy attacks are unmarked.
>indicate dangerous attacks coming off screen
But not all dangerous attacks are marked.
>indicate timing for dodging and parrying
Which is often accurate but a number of attacks don't follow that.
>tell you whether or not you can parry attacks
This is the only point of the marker system that actually consistently functions.
The basic vision was that markers do all of this, but saber is extremely incompetent and ended up making endless exceptions and inconsistencies that make the marker system ultimately almost entirely useless because of the holes they themselves poked in it. Saber also probably has no idea that they butchered their own system.
Saber forgot the point of the system they invented somewhere in development.
>>
>>542504951
If the heavy is not a headshot machine against tyranids than what the fuck is he doing playing the class anyway
>>
>>542727129
there's no difficulty, just an incentive to have three classes leveled up.
>>
>>542725848
>shooters are action games
The (sub) genre you're looking for is "hack and slash/beat-em ups" but yes you are expected to memorize movesets/enemy capabilities and then react to or plan around them in increasingly complex scenarios.
But yes, minoris locking you into blockstun is a major annoyance.
>>
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>>542501713
Meh, Saber I thought you were better then this. How about adding this modifier:
>Tzeentch's Machinations
>Every 20 seconds your key inputs stop being registered at random. Your game may crash at any given time.
Imagine the bragging rights if any sweat were able to complete an op with this stratagem modifier.
>>
>>542727992
extreme threat
all classes nerfed
sub optimal state
>>
>>542727992
>>542728269
Stratagem reward: 10 blue doritos.
>>
>>542727487
It's technically four now. If 2 of your 3 are banned, and you try to connect with your last remaining choice, but it is taken, you have no choice but to play a 4th class. Rare occasion but still.
>>
Enraged devourers are so fucking retarded.
>>
>>542728486
8 accolades?
Why do you need 5 accolades?
Surely 3 accolades should be payment enough.
Any reasonable player would be happy to receive 1 accolade.
>>
>>542711205
>Ushabti Bone Rehabilitation Center
NO
I WILL USE IT IN PLACE OF WHITE ON EVERYTHING
FUCK YOU
>>
Is there any way for some get back against people who kick you? I was carrying these 2 fucks on Inferno and they were taking forever, so I typed "Sometime today." I don't think I've ever been made this seethingly angry over a video game and I desperately want to fuck with them.
>>
>>542730915
Never mind. Maintenance just started, so they got fucked anyway.
>>
>>542711205
But i like ubshabti, they're cool egyptian golems
>>
>>542576716
>can't import custom badges
Modern gaming is gay.
>>
>>542730915
you can view steam profiles of people you recently played a game with, then proceed as usual.
>>
>>542731164
Ah did it? That would explain my load bar not doing anything. Guess it's time to alt+f4.
>>
>>542702232
>>542706007
>>542727215
>Gunstrikes now stun enemies for 5 seconds, enemies recover if you damage them
>cHP degradation is increased if you keep spamming the same move over and over
>cHP degradation is decreased and recovery increased over base if you use your entire arsenal of moves, maybe make it even recover armor or something. Rates are changed depending on the total moves, so e.g. the Power Sword is the weapon with the highest potential to go either way, encouraging you to swap stances, use both speed and power styles, use lights from both forms, on top of your power rakes and power whirls
>Fix the marker system so it follows consistent rules for timings
>Majoris enemies are notably more prone to being staggered when hit with varied melee attacks, and rapidly gain immunity if you spam the same move, only Extremis and Terminus recover rapidly or even ignore stagger
>And of course, enemy HP and melee damage is changed in relation to one another so lights don't feel worthless on Majoris+

What else?
>>
>>542731226
how would you sell cosmetic dls then, dummy
>>
>>542731395
You don't, you sell full expansions with a plethora of new playable content.
>>
>>542731395
>cosmetic *dlcs
sageru

>>542731467
>wanting to pay extra money to be able to fight the fucking vortex beast
aaaay lmao
>>
>>542731226
Too many swastikas and dick pics. Though with every company pretending to give a shit about AI, they should be able to train it to find and block images that are like that.
>>
>>542731352
Gunstrikes were a horrible mistake and it should have been a faster, equally powerful melee strike.
>>
>>542727992
>Your game may crash at any given time.
I thought this was default game engine modifier?
>>542731226
I can already see all the dickmarines chapters etc. Not that I would care, if anything it'd be hilarious to see. As long as I'm free to make my own decals.
>>
>>542731226
Add to that custom color sliders with optional RGB values input.
>>
>>542731820
That or even just the BamHam animated counter.

Dead as Disco is the current game to watch if you're into these sorts of games, and it rips the BamHam system almost wholesale with the added mechanics of the music changing the speed, and you have to time your attacks to the beat, and that game reminded me why those Batman titles succeeded the way they did. It's a simple but entertaining system, that doesn't bullshit you or feel cheap. If you fuck up, it's on you. Music (naturally) in Dead as Disco is fucking great too, has the potential to be the next Anarchy Reigns or Metal Gear Rising for soundtrack quality.
>>
>>542732172
>Dead as Disco
>trans palette
>white girl music
hard pass
>>
>>542732391
>Sees vibrant disco colors
>Hears covers of iconic songs like Maniac
>Thinks of troons
Anon?
>>
>>542732391
Dunno Anon, but this seems fun. Something more games should go for:
https://www.youtube.com/watch?v=HFHfd_EeIbk
>>
>>542732391
also forgot about *the title is a subtle joke* normiecore
>>
>>542732578
God you are a soulless fag. You're definitely an Iron Hands fan.
>>
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>>542732471
>>542732538
>hears covers of iconic songs like maniac
I am intrigued. So far I've been keen on all the notrhythm games I've played like One Finger Death Punch 2, Metal: Hellsinger and Beat Saber.
I'd say you can get into a 'rhythm' playing SM2 but only against Nids, Chaos are too all over the fucking place.
>>
>>542733926
Here you go, here are my absolute favorites in the demo. I've looped these a nutty amount of times.

https://youtu.be/ioKQ3iYVHEw
https://youtu.be/O9ZFKgK_eng
https://youtu.be/fZ71Kf0A4eE
>>
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>>542732538
>You know imagine Talasa mowing through hordes of nids in the rhythm of Boney M
Kino. I'd pay for something like this.
>>
Why didn't Talasa just shoot the Capillary Towers instead of bothering with the Hierophant Bio-Titan?
>>
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>>542732627
Not that troon obsessed fag, but shut the fuck up, cunt.
>>
>>542734667
I will insult the Iron Hands until GW actually does anything with them.
>>
>>542734667
iron within, iron without, brother
>>
Why doesn't the tyranid just practice sustainable farming for their biomass needs? Are they stupid???
>>
>>542735251
I think the farming biomass is secondary. They actually want to destroy all other non Tyranid life. As seen when an Ultramarine Librarian glimpsed into the Hive Mind, there's nothing but hate there.
>>
>>542734667
>legs thicker than a dreadnought
>marine(who is center mass) is almost unprotected
It's so retarded in a bad way, I hate baby carriers.
>>
>>542735812
Iron Hands can actually be just a brain in a jar. For any other Chapter I'd think this was a baby carrier, but with the Iron Hands, we have an example in Iron Father Kristos, that they can be 99% metal if they really wanna be.
>>
>>542736370
Why even bother with all the organs if they accept that shit?
>>
>>542736370
>Iron Father Kristos
>When Kristos landed on Gaudinia Prime, he encountered a vast factory-complex where billions of Imperial citizens had become fused with machines by the forces of Chaos. Becoming convinced that this hideous monstrosity was the ultimate act of perfection and machine efficiency, Kristos himself became corrupted by Slaanesh and fused with the flesh-machine mass.
I genuinely checked if I wasn't on the dornian heresy wiki after reading this
>>
>>542736538
Most Iron Hands don't go that far. In fact, reading the Iron Hands books, it seems as though they really only electively replace the left hand. The rest is replaced as needed.
>>
>>542736370
Extremely unlikely that marine has taken his brain out of his head and put it somewhere else.
>>
>>542728269
>all classes nerfed
I might be a masochist but that sounds like a fun weekly strat.
Having to play around everyone's nerfs to get shit done.
>>542731226
Every single BT player would put swastikas on their armor. Every single fucking one.
Except the Prussiaboos who maybe would put the Prussian black eagle. Maybe.
>>
>>542737141
It happened once, it's possible for it to happen twice. This is just random artwork anyway.
>>
Random though on some of the UI elements of the game.
Why don't they show the combos for melee weapons in the actual weapon page? I want to know what part of the combo the perk is talking about is, why can't they be right next to each other?
>>
>>542737262
I'm not sure it's ever stated that kristos' head did not contain his brain.
>>
>>542734120
>That third one after it kicks in properly
Shit this is actually fire.
>>
>>542737207
>Every single BT player would put swastikas on their armor. Every single fucking one.
must be extremely stressful for you to play the game, seeing nazis everywhere
>>
>>542737207
>Every single BT player would put swastikas on their armor
People greatly exaggerate how often this happens. In all my hours playing DoW2 online I think I only ever saw someone do it once.
>>
>>542739212
>must be extremely stressful for you to play the game, seeing nazis everywhere
Nah, I love it. BT players are based for the most part. But facts are facts anoon.
>>
>>542738025
I misread you, but this Space Marine clearly still has his helmet, so I don't think he'd have moved it anywhere else. It's probably possible though. If a Tech Priest can put her brain in a movable jar, I'm sure a Marine could put it in like the torso of a suit of Terminator armor.
>>
Why is this general so slow? Post. Before I get the electro flagellant >:(
>>
>>542739212
>>542737207
I like the knight aspect.
Nazi's were gay and hopped up on drugs so that goes against my lifestyle.
>>
Are the disk fucks bugged?
And chaos spawn is just fucking retarded, had about 20 spawn in as our elevator opened. I'm surprised the camera didn't just crash out.
Also I seem to be getting knocked back by literally nothing now. Thought I was going nuts. The hell did they break?
>>
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Desparately need more Deathwatch customization
>>
>crimson fists
>flesh tearers
>blood ravens

which one
>>
>>542755714
Crimson Fists.
>>
>>542755714
Crimson Fists
>>
>>542755536
>combi heavy bolter with a flamer
mfw
on one hand I want this as a heroic weapon
on the other hand saber will make the flamer profile require aiming which will render the hbolter useless
>>
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Kill Team Infernus has been deployed to kadaku on a high priority mission to halt the swarms advance. My brothers have been killed, but I will see the mission through.
>>
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>>542567186
I do not see them making a Deathwatch set. Deathwatch is the one unique marine you can already do in a base game. Their most iconic, and honestly the only stand out thing, is a pauldron which already is in game from day one
They won't try to sell intro mk8 armor because selling base game content would start a massive shitstorm
There would be no point in keeping Deathwatch cosmetic in particular secret even

It's definitely Blood Ravens kept secret so they don't fuck over KING Art by spoiling a release date of DoWIV in a season pass roadmap.
>>
>>542761050
They're going to monkey paw them by giving them a Bulwark or Vanguard champion skin kek
>>
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>>542761221
Vanguard fits the best, it's the kill steal class
>>
>>542761050
>It's definitely Blood Ravens kept secret
anon we've already told you it's not supposed to be secret.
>>
>>542761221
Blood Ravens would work with any class really.
>>
Is there a lore reason for assault not having a primary?
>>
>>542763971
codex astartes does not approve of it
>>
>>542764172
what if i play a black templar
>>
>>542763971
No
None of the classes are 1:1 from tabletop anyway
And you can have primary with a jump pack in a campaign
>>
>>542765268
>with an actually working jump pack
ftfy
>>
>from title screen it takes over 6 minutes to get into a game with a pcie4 nvme ssd
holy fucking shit lmao
>>
>>542765520
I guess they didn't want to have to design every operation around assault.
None of the other classes have that much mobility, so it wouldn't be that much work to at least let you jump that high half the time imo. But then again, I guess that would make assault way too op and everyone would be trying to pick assault/resent whoever picks assault first.
There's only a couple times for a couples areas or so that you have jump packs in the campaign, and the whole squad gets them and loses them simultaneously.
>>
>>542765547
I don't have a particularly amazing PC and it takes 2.5 minutes tops.
>>
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>>542721276
it do be like that
>>
>>542763929
>Blood Ravens would work with any class really.
No, the only ones that will work are Tactical, Sniper and Assault
>>
Would heavy be overpowered if you could parry/dodge roll out of heavy stance?

Would heavy be overpowered if his weapons were fencing instead of balance?
>>
>>542767283
>No, the only ones that will work are Tactical, Sniper and Assault
See, this is way it'd be none of the above, but Saber would spin it with "we've got an exciting idea for heavy's greaves, just you wait!".
>>
>>542767363
>if you could parry out of heavy stance
You can parry , just not dodge
Also no, not really
>>
>>542767283
How? where does this meme that a chapter fits/doesnt fit a class? Every chapter has every single class in it.
>>
>>542767363
you already can roll out of heavy stance, just press middle mouse and space bar in sequential order very quickly
>>
>>542755536
>Combi Heavy Bolter
GIVE
NOW
>>
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>>542761050
We still don’t have Titus’ Deathwatch gear, along with other cosmetics for Primaris Deathwatch.
>>
>>542769250
Heroic Heavy bolter should be a full auto grenade launcher
>>
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>>542768148
>you can roll out of heavy stance
>you just need to leave heavy stance then roll
Anon...
>>
Somebody leak the iron hands cosmetics already.

I REALLY hope they give us the cog shoulders, picrel.
>>
>>542769609
leaving heavy stance is instant

90% of beign a competent heavy player is the muscle memory to make rolling out of heavy stance effectively automatic
>>
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>>542765547
I have the worst ssd

takes like 2 mins
>>
>>542769907
I'm going to compare this directly to sniper cloak.
You can shoot while cloaked, and it will leave cloak instantly.
You do not need to manually leave cloak and then shoot.
>>
>>542768148
This reminds me of how terrible the base key bindings are. First thing I did was rebind the shooting and aiming to left and right mouse button respectively like every single tps in existence.
>>
>>542770568
if you had to do that then i personally think sniper would actually be more fun and engaging and ultimately wouldnt make much of a difference other than enforce some more muscle memory
>>
>>542770309
sometimes it takes 2 minutes, sometimes it take 5 or 6, maybe even more if you get unlucky enough to join a lobby thats still in the landing bay and a consolefag joins at the same time as you
>>
>>542765547
>>542766714
>>542770309
>the duration of loading screens has nothing to do with disk speed, only the number of servers in a particular region
shocking.
>>
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>>542769903
They were leaked months ago already anon.
>>
>>542771297
kek
>>
>>542770612
what button do you use for melee?
>>
I want an eviscerator why does sharttide get one
>>
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>>542771297
yall niggas have one meme about my chapter.
>>
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>>542775042
Well, you'd be half right Brother. The number of memes is equal to the number of iron hands aficionados.
>>
Do the Iron Hands have a good book?
>>
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I'm not an Iron Hands fan, but I'd rather them not get a bunch of new lore as it'd move them into the hands of mainstream audiences
>>
>>542775353
It's incredible how much these guys are mogged by Iron Warriors. Brutal.
>>
>>542775042
That’s because your Chapter is so boring that there’s nothing else to make fun of.
>>
>>542787539
There's only 2 things you can make fun of, that being the lack of fans and Ferrus dying. The Legion and Chapter kick ass outside of that. If you don't like the tech side of 40k, I don't know what to tell you. Reading the books and short stories of the Iron Hands show just how cool they are. What other Chapter has the tech to make a Marine keep fighting as a servitor after he dies mid battle? What other Chapter has so much unit cohesion that squads can actually make a functionally gestalt consciousness and fight as a single unit? What other Chapter can literally bring back the dead to fight on as Terminators? What other Chapter can have a Marine stabbed through the chest by a Tyranid Warrior after getting his arm chopped off, blow the thing's head off, and then get back up like nothing happened to keep fighting?

People can make fun of the Iron Hands, but to those of us who've actually read them, it's meaningless. They're FACTUALLY badass.
>>
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>>542784365
>>
>>542784365
Eye of Medusa and Voice of Mars.
>>
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>>542767363
is this really too hard for you?
>>
>>
>>542792657
you wouldnt have a wound if you just took the green sword and spammed shield rush instead
>>
>>542792747
hp is a resource, its a waste to not use it
>>
>>542792971
this is true for armor (and especially for if you have the shock grenade on armor lost perk) but for health i would think the risk/benefit just isnt there
>>
>>542792657
> have banner available
> use the stim without banner first
>>
>>542793804
great opportunity for a fully charged aftershock wasted too
>>
>>542792491
>only one thing he needs to pay attention to
>>
>>542794310
its literally just pressing 2 buttons instead of 1 it does not require super focus you have to be baiting here man
>>
>>542795319
>its literally just pressing 2 buttons instead of 1
And that second button adds extra time in which overlapping bullshit can frametrap you
Pyreblaster heavy is so much more fluid to play its unreal simply because you can roll straight out of heavy stance
>>
>>542795478
>i cant press 2 buttons faster than the server tickrate
top kek
>>
>>542795802
>no you don't get it adding objectively more shit to press doesn't change how annoying or difficult it is because IT JUST DOESN'T OKAY!
>>
>>542796035
>annoying
I find it more engaging personally. I get starting out it's a bit to get used to but once you get the muscle memory down it should just become second nature.
>>
>>542796506
>it should just become second nature
until you play other classes that don't have to deal with it
You do play more than just one class all the time, right?
>>
>>542793804
he does not run healbanner

>>542792657
is that substantial?
>>
>>542796579
I have every class maxed at prestige 4 :) Heavy was actually the last class I leveled!
>>
>>542796858
i was so fucking glad i did sniper first and heavy last. i could not have endured the last stretch of this awful grind otherwise.
>>
>>542796942
Oh so you're just new at it. It's not so bad once you get used to it, just specifically practice rolling into and out of heavy stance and you'll get the hang of it in no time
>>
>>542797192
anon multiple people are responding to you
i did heavy as my first prestige and now that i have everyone maxed and am bouncing around he is a fucking pain to deal with when no other class has to prime their fucking roll to dodge
>>
>>542796609
its absolute
>>
>>542797634
No other class is missing a proper melee weapon or has iron halo either. I get that Heavy has a higher skill floor than most other classes but stick with it and you'll find it's not so bad
>>
>>542797885
Heavy's foot is a better melee weapon than the knife and thunderhammer.
Its not a higher skill floor, its an extreme annoyance to your muscle memory if you play on absolute
>>
>>542797192
dont know what you are reading into my post but thats not what i meant
>>
>>542798240
>Heavy's foot is a better melee weapon than the knife and thunderhammer.
maybe if it were block
>>
>>542798240
>it's not a higher skill floor
>it's just a higher skill floor (muscle memory)
>>
>>542798462
That's like saying that if Assault switched the ranged and melee buttons around it would have a higher skill floor
Fucking with a player's muscle memory isn't the same as a high skill floor.
>>
>>542798663
It's not fucking with you, it's specific to the class and doesn't change. It's on you if you can't adjust to the class, ergo it's a skill issue and absolutely pertains to the skill floor
>>
>>542799114
No it isn't because it requires you to relearn the timings every time you go play another class and come back to Heavy.
>>
>>542799301
This very notion is absolutely, definitively, conclusively what we would call a 'skill issue'. If you can't remember you aren't playing heavy, and vice versa — that's on you.
>>
>>542799492
You do you though anon. You're wrong tho. Last (you)
>>
>>542799681
learn to play
>>
>>542799492
keep trying to posture as though you're such a better player by pretending that needing to prime your defensive option is a fine thing when no other class has to, keep shoveling down saber's shit when they've already shown that its entirely unnecessary with heavy pyreblaster
>>
>>542800089
it's not posturing, I legitimately enjoy the extra engagement it provides and makes heavy stance feel like it means something. I despise the notion of homogenization posited by these disgusting casuals.

>It's entirely unnecessary because muh pyreblaster
The whining is unnecessary. This just means that pyreblaster leads to less engaging and more boring gameplay. Fucking philistines
>>
>>542800878
>its more engaging to press one extra button to perform a basic action
You're fucking retarded i bet you enjoy queen injects
>>
>>542801165
>Turning a basic action into something a little more meaningful and satisfying to execute once mastered is le bad
lol
>>
>>542801494
Nigger there is no extra meaning in it you're trying to celebrate a worthless APM dump. Having to play a dumb minigame every time you want to have access to a basic mechanic doesn't make that mechanic deeper to anybody but the stupidest people alive it just adds extra annoyance.
>>
>>542801831
>Pressing 1 extra button is a whole minigame
holy shit and I thought my brain was slow
>>
>>542767283
>sniper
A blood raven scout champion would be a huge step up from the salamander sniper champion.
>>
>>542772929
F and parry on side mouse button
>>
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The lost primarchs will both be women. And their space marines too. And just as primaris marines reinforced all chapters, women space marines will start being incorporated into every chapter too.
>>
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>>542804649
>>
>>542802417
That's what you're arguing for
>its more engaging if you press more shit
so we might as well just make you do a whole 5 button QTE just to parry as heavy as well since that'd be "more engaging"
>>
>>542788801
I’m not reading all of that. I’m sorry you’re retarded enough to be a fan of the body dysmorphia Chapter, who also get outdone by the Mechanicus in everything they do and represent. Even your successors have more relevance than you.
>>
>>542805042
>you want x so that means you want x^y
No. Also lmao @ u likening an aiming mechanic to a QTE. The absolute state of gaymers
>>
>>542806164
>an aiming mechanic
>that arbitrarily impairs your movement for no upside
>mechanic
>>
>>542806548
>arbitrary
its called HEAVY STANCE
>>
>>542806662
and there's nothing intrinsically heavy about it besides fucking you over
Your guns are nerfed if you don't use it and you can't fucking move if you do
>>
>>542806917
>There's nothing intrinsically heavy about it

It's an integral part of the class called HEAVY The guns it provides benefits to are HEAVY The perks related to it are HEAVY perks
It makes the class feel HEAVY

It sounds to me like you just want the class to play like a tactical that does shit tons more damage (BORING!)

Go play Battlefield if you want boring class homogenization desu
>>
>>542767793
Heavy would be the actual worst for Blood Ravens

Literally traitor tier
>>
>>542770612
yup. also rebinded melee and parry to mouse side buttons. i don't know if it's just my hands, but middle mouse button has always been a terrible bind.
>>
>>542807640
>if i repeat the name a bunch i can pretend that its thematically relevant to have no upside to using the main "mechanic" of the class and that the two perks that actually interacts with it shouldn't just be baseline
>>
>>542805505
Something tells me you did indeed read it and that you have nothing to refute it with. Fag.
>>
>>542789089
>Guy impresses an Iron Hand
>Gets marked for servitorization
>Iron Hand is then disgusted by the fact that the guy didn't want to get turned into a servitor
They really are just complete assholes, and not even in the fun way that Iron Warriors are.
>>
>>542804649
I genuinely want them to do female space marines
I want to see the shitstorm.
>>
>>542808347
>pretend
it's literally a core aspect of the class and the mechanic makes sense thematically, and does nothing to hamstring it whatsoever unless you have a severe motor function disorder that prevents you from using more than 2 fingers at a time. I would understand where you're coming from if there was a delay, but exiting heavy stance is literally instantaneous and 1 (one) button. I don't know why you want so badly for every class to play the same way. Don't you understand how boring that would be?
>>
>>542810234
>core aspect of the class
THAT DOES NOTHING BUT NERF HIM YOU RETARD
>>
>>542796506
>unnecessary tedium due to saber's bad code is engaging
Saber's target audience is incredible.
>>
>>542810581
and buffing the weapon + giving him certain boosts while doing so? its not that hard to understand
>>
>>542811728
>buffing the weapon
unnerfing the weapon to what its stats say it should actually be you fucking mongoloid
There is no weapon buff you instead get the weapon you actually intended to bring, even though it makes literally zero sense that a fucking plasma gun charges slower or a flamethrower has a tenth of the range just because you shifted your feet around, at the cost of having zero goddamned mobility.
Your faggot ass wants to go on and on about "le class homogenization" even though every class already fucking does play the same at high difficulties because that extreme defense is a baseline necessity and not even fucking acknowledge that heavy stance being as fucking shit as it is IS WHAT HOMOGENIZES HEAVY BECAUSE YOU DON'T WANT TO JUST SIT IN HEAVY STANCE
IF YOU STUPID FAGGOT ASS WASN'T TOO BUSY GARGLING SABER'S MOLDY COCK YOU WOULD SEE THAT THE SENSIBLE FUCKING OPTION WOULD TO BE GIVING HEAVY STANCE HEAVY HIT IMMUNITY BASELINE INSTEAD OF ATTACHED TO A RANDOM WEAPON PERK WHICH WOULD NOT ONLY MAKE HIM STAND OUT MORE BUT ALSO DO HIS ACTUAL JOB BETTER
>>
>>542810581
you only think it's a nerf because you're bad and retarded

>>542811050
>tedium
i suppose even walking and breathing is hard for people with certain disabilities
>>
>>542804649
I think everybody who can smell the bacon knows the lost primarchs are going to be women. It's a free get out of jail card for GW. No lore, no defined sex, bypasses the male-only limiter of all the existing primarch's sons, "appeals to the new market" etc.
>>
>>542812170
You're a retard who can't even press 1 button and wants every class to feel the same. Put some practice in and try to get good at rolling in and out of heavy stance instead of whining about how bad you are
>>
>every other class can roll or parry while aiming
>heavy can still roll while aiming but can't parry
>and that's a good thing
Bait.
>>
>>542813319
Yet heavy will still mog every other class's damage with no contest whatsoever (except a shield rush spamming bulwark) while having iron halo to enable you to block ranged damage and shoot at the same time plus a huge melee deadzone provided by stomp

curious
>>
>>542812382
>the only primarchs bad enough(somehow worse than fucking angron) to be scrubbed from imperial history before the horus heresy were also women
Yet another "what did GW mean by this" moment.
>>
>>542813319
>heavy cant parry while aiming
what the fuck are you talking about

i swear half the posters in this general dont even play this game
>>
>>542813319
>but can't parry
Only for this week but that's more on Saber only tuning the modifier for Fencing and Block.
>>
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>>542804649
SILENCE
>>
>>542818225
This literally doesn't apply if the missing primarchs are female. In fact it'd be the opposite, exclusively female Chapters.
>>
>>542817126
Can't roll.
>>
>>542821002
Skill issue
>>
>>542821468
He mechanically can't roll while in heavy stance.
>>
>>542821771
Yet for it to make any difference there has to be a lack of skill involved
>>
>>542821923
>lag doesn't exist
>instant hits don't exist
>>
>>542822207
if you can't press 2 buttons together within the tickrate that's a skill issue
>>
>>542822317
>lag doesn't exist
>instant hits don't exist
>>
>>542822350
if you missed the roll within the server tick you were going to miss it regardless
>>
>>542821923
It makes a difference by being different.
That's how difference works.
>>
>>542818638
Yeah but then the part where the anon said
>. And just as primaris marines reinforced all chapters, women space marines will start being incorporated into every chapter too.
Wouldn't be possible
You could have female space marines but not female space marines in the existing chapters.
>>
which prestige perks for Vanguard?
>close range shooty damage
>gunstrike immunity
>armor on grapple
>armor on consecutive kill
does that sound about right?
>>
>>542828284
Yeah
>>
>>542822851
semantics
>>
>>542828413
it sucks that all of the good perks of vanguard are locked behind high level and prestige
>>
>>542828284
One of the two armor perks can be fortitude instead depending on what build you're doing but yeah its those first 2 100%
>>
>>542829029
At least he isnt assault.
>>
Its insane to me that with the stupid grind with stratagems the hardest content in the game that heroic weapons arent upgrades.
>>
>>542831626
the funny part is that they would be if you were still grinding everything else
Imagine levelling up the bolt rifle but you had the combi-melta so you could jump straight to lethal/absolute with it and not interact with any of the white/green/purple shit
>>
>>542831745
Not even the grenade launcher variant is still miles better because the melta hits like a pool noodle
>>
>>542832750
Well, it is still stronger than using non-relic level bolt rifle. You can jump in absolute with the combi melta and easily level your bolt rifle to max with a few run.
>>
>>542833327
True but its a very specific case of "upgrade" when the heroic should just be straight up better because of the difficulty of stratagems imo. Imagine in any mmo if you did a raid only to find that the weapons from a regular dungeon boss is better. Theres literally zero incentive to do stratagems for the weapons if they're just sidegrades so that would just leave cosmetics as the only reason to do them.
>>
>>542834430
Nah, this is not an MMO. You shouldn't get power creep loot just to have next set upgrades to tackle new power creep difficulties. Contents should be balanced around a ceiling power level and just expand different options of side grades at this ceiling
>>
>>542834669
I disagree because what we have can barely be considered a sidegrade as most of them are shit. Like why take the xeno over the block p sword? An extra 20% on the rake will never even be comparable to adrenaline so realistically they're just downgrades unless you're the bolt pistol which are all shit and the plasma which is the only actual sidegrade.
>>
>>542835410
20% extra rake AND extra rake range is a lot when rake is already a solid damage option and the damage is upfront and always available while adrenaline is conditional. Block power sword is still strong of course but it is just a different playstyle.
>>
>>542836391
Different playstyle thats much stronger overall so again what is the incentive to even use it apart from its look. You'll still be doing the same thing but better and without the dogshit balance parry window. Xeno is decent but theres much better options available. The real crime is the combi melta as if the bolt rifle is any good in the first place. That one should have just been a straight upgrade but thats just more an in general thing of bolters being shitty.
>>
>>542837004
I wouldn't say "much stronger". You get the option to parry which compliment armor reinforcement well while still outputting block weapon level of damage.
>>
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i hate tac but pyreblaster is really OP
>>
>>542818638
We know for a fact that they're not women because of Malcador calling the Emperor gay for making 21 dudes.
>>
>>542837004
Block sucks and big range lets me power rake thropes.
But you should just go powerfist instead in general
>>
>>542836391
rake is irrelevant with shield rush
>>
>>542837674
Shield rush doesn't deal good enoilugh damage for absolute/hard strat unless you give up invigorating icon for the shield damage perk. If you just spam shield rush to stagger without the damage, you basically ask for a carry from your teammates.
>>
>>542837993
more like you ask your teammates not to expect to be carried by invigorating icon. they might be surprised by the frequency of flags going down thereof if they're used to meme heal
>>
>>542837647
Power fist is strong yea, but there are some aspects that power rake sword is better. Power fist has higher ceiling with a full charge but power rake is better than small charge Power fist spam.
>>
>>542837308
>overpowered
>boring to use
this is the worst combination
>>
>>542839223
No
>pretty strong
>exceptionally annoying to use
Is the worst combo as seen in heavy flamer
Just strong enough that once you've invested into it you have to use it but not actually the toppest tier option but ridiculously obnoxious to put into practice
>>
>>542839482
they only need to make the outline of enemies more obvious through the flame, seems pretty easy to do
>>
do not take pyreblaster if there is a sniper on the team please
>>
>>542840452
why?
>>
>>542840005
Also that it's got a lower range than me lighting my farts on fire if you're hipfiring
>>
>>542840521
cant see shit captain
>>
>-66% hp
>-66% hp
>Vortex
Shant be doing today's dailies.
>>
>>542844881
still haven't done this set of weeklies yet, going to need to soon since i still need the power dagger
>>
>>542812170
i also precicely understand what 10+ 8 and 17 mean for the weapon. sit down you fucking clown
>>
>>542834430
>Imagine in any mmo if you did a raid only to find that the weapons from a regular dungeon boss is better
That happened a lot in vanilla WoW.
>>
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>>542818638
>exclusively female Chapters.
yeah, we call them sisters of battle. faggot.
>>
>>542804649
>>542818638
The 2nd and 11th are repeatedly referred to as their lost "brothers" by the other Primarchs and their legions were subsumed into the others, especially the Ultramarines. No amount of rationalising or twisting of the lore will make female space marines not be contrived.
>>
>>542850053
Contrived as it would be, custodes were also referred to as specifically males. GW still said "there were always female custodes".
>>
>>542850510
Exactly, and it was very contrived for them to do that.
>>
>parry multiple chaos hits
>not a single stagger or gun strike
Is the game breaking or some shit?
>>
>>542818638
There is no reason to assume a female primarch would even produce female space marines

Fem Primarch would still have Sons
>>
>>542860678
>raised by a single mother
well no wonder they turned out extra fucked up to the point they were censured and unpersoned
>>
is there seriously no way to remember zoom magnification?
>>
>>542739480
i´m german, went to canada 10+ years ago for a while. was walking around ottawa with fuck all to do. said fuck it there is a 40k store might as well look at minis. was approached by another customer there, greasy hair, acne, odd headshape. as soon as i mentioned that i´m from germany he proudly told me about his imperial guard paintscheme.
>>
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>>542860678
OH BOY CAN WE TALK ABOUT FEMAL PRIMARCHS?!?!?
>>
What should I pick for my last perk?
>>
>>542868432
masterful defence
>>
>>542868432
>last
How aren't you picking both masterful defense and powerful shot already. Why did you pick up Resilience. Are you retard?
>>
>>542868706
Gotcha.
>>542868998
More health back on stims is nicer than more ranged damage as I am a Bulwark, not a Sniper. Hope this helps.
>>
>>542868998
I wonder what his other perks are because iirc I either took everything he got left or substituted 1-2 things.
>>
>>542869359
No, more heal on stim on bulwark is even extra retarded when you can heal to 100% using stim with invigorating banner with bulwark. Even without banner, Resilience is shit for any class because you.still need 2 stims to go from hp level after being revived to max hp to cure wound, assuming nobody has heal perks.
>>
>>542868706
what if I'm a thammer bulwark?
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>>542869359
but you don't need more hp on stims with banner but you will sometimes have to be the man shooting discgors and thropes
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>>542869694
probably auxiliary reload
>>
>>542869689
>>542869723
I try to save the banner for when the team needs healing. If it's just me low hp, then the extra boost will keep me from needing to use the banner for myself. It also helps if I get chunked from range or in a fight where there aren't any executes near and the banner has been used already.
>>
>>542871845
You are wasting your own team's stim just using it on yourself without purpose of healing wound and/or not in conjunction with your banner.
>>
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Could Magna jerk you off psychically or make it feel like she's blowing you with 9 tongues? Speaking of Magna and so I don't get banned for this, what do you guys think a Librarian class would be like? Maybe like Bulwark but with only melee and a Force Sword instead of a Power Sword? Then you could use Warp Lightning for your ranged.
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>>542872017
But the team has my banner and the banner heals wounds.
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>>542872189
Banner doesn't heal wound, only recovering the hp. You have to stim to 100% or past it to heal wound.
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>>542872507
No, I'm pretty sure if you get the whole contested hp back from an execute using the banner, it heals wounds. That's how it used to work at least.
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>>542868278
I want a Sanguinius waifu so badly.
Looking forward to the champion. Hope the jump pack has wings.
>>
>>542873186
I couldn't be with Sanguinius Waif for the simple fact that she's destined to die.
>>
>>542872769
It never worked like that.l AFAIK. That's why heavy BoB perk doesn't automatically cure wounds just because it revives at full hp
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>>542868432
>aux reload
>powerful shot
take whatever and them immediately respec into an intelligent perkset
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>>542873810
I'd also a Lion
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>>542837647
>block sucks
When will this meme die?
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>>542872769
Only stimms can heal a mortal wound. Neither Invigorating Icon or Unmatched Zeal can heal your mortal wound.
>>
Twitch drops are up by the way anon
Phorphy bolt pistol, axe and power fist.
>>
>start game to do 'muh dailies"
>fag runs in front of everyone to MLG strafe the entire lane
>turn off game after only doing one daily
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>>542878974
>Twitch drops
why
this shit is pure cancer
>>
>>542873810
Yeah but until that point, goofy shit happens. Like during the Siege when he realized that nothing could kill him until he fought Horus, so he just decided to go fistfight an imperator titan.
>>
>>542880692
I know most anons don't like them, but nobody was mentioning it so I thought I'd mention it in case anyone does care.
>>
>>542880692
analysts and investors are subhuman retards
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>>542878974
I can't remember there ever being a good twitch drop besides the aquila chest.
>>
Daily reminder to turn your volume even at 1% or you won't gain any progress for your Twitch drops.
>>
>>542884862
I just put it on in my sleep and turned off my speakers.



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