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File: 216212-itagaki_san.jpg (17 KB, 303x388)
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Rest In Piece Tomonobu Itagaki edition.

>Demo Days
Next: https://itch.io/jam/agdg-demo-day-65
Previous: https://itch.io/jam/agdg-demo-day-64
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to Screen Record
https://getsharex.com/
https://obsproject.com

>How to Webm
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>542800569
>>
how do i get good at character design
>>
>>542876349
HONOR
>>
Why can't I see this thread on the catalog
>>
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Id like to ask for feedback on which version i should continue working on :s The first one is the original one.
Also im sorry for not having retouched the shoes yet, thanks for the feedback again.
>>
>>542876349
>Rest In Piece
what a fucking retard
>>
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>>542876349
F
>>
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reminder that the bar for a successful game keeps rising
>>
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>>542876686
>>
>>542876879
>>542876686
I do not know how I made this mistake. I worked a lot today. I am very tired. I am very embarrassed. I do not normally make mistakes like this. I apologize for harming the quality of the thread.
>>
>>542876576
threads normally don't show up on the catalog until they have at least 10 replies, i think
>>
What's wrong with vibecoding?
>>
>>542876738
>>542876879
>>542877112

The guy in the OP is a loser anyways glad hes gone! Didnt contribute shit to the world
>>
>>542877243
theoretically, nothing
in reality, LLMs can pump out shitty code and produce projects with terrible architecture due to the prompts lacking context of the entire project or planning capabilities for the future goals of the project
AI is good at writing scripts, but if you're not basically a senior level engineer, you're going to have huge problems to undo when your codebase scales and complexities arise
it's actually harder to vibecode larger projects than it is to write them by hand, since wrangling the AI into implement scalable infrastructure can feel like wrestling a bull at times
>>
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>>542876349
Why are japs allowed to dress up like edgy mall ninjas and I am not?
>>
>>542877476
false, lol
just dl cursor and pay 60/month and you're set
>>
>>542877503
You can do whatever you want when you move out of my damn house.
>>
>>542877329
He made great games that many people enjoyed. That is something important. That is not nothing. We don't know how much happiness he caused. We don't know how much joy his creations provided people with. You are being ignorant. Do not behave this way.
>>
>>542877654
>erm brap erm brap ermbrap
Dont care, i dont care about anyone that i dont know personally / irl because I'm not a woman. Its impossible to care for someone you dont know because they dont affect you physically.
>>
Why do they keep wishlisting my game instead of buying it?
>>
>>542876738
the bar hasnt risen, the entry point has lowered
>>
>>542877545
you overestimate your tools, good luck
>>
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>>542877545
>pay
>>
>>542877757
I can't speak for them but personally I wishlist games when I want to buy them but they are too expensive so I want the store to keep emailing me whenever there's a sale so I know when the price lowers enough to something I'd pay for the game.
>>
>>542877757
where 95% discount
>>
>>542877787
>>542877782
>I'm poor
60 dollars a month is literally nothing
>>
>>542877754
You would feel no sorrow at the passing of an individual who created a work of art that brought you great joy? None at all? Not only that, but you would insult him?
>>
Reposting again before I buy;
Has anyone used RPG Maker MZ? I’ve heard plugins can do and change a lot. What games can you make in it? Would you recommend it or a different version?
I’m more of an artist than coder but always wanted to put my characters and music in a game. I want to do something more interactive than a VN and I like composing battle themes which means that I'd need to make something more involved even if I wanted to do a VN.
>>
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how do i generate fake frames for my game
>>
>>542877940
>60 dollars a month is literally nothing
thats irrelevant
>>
>>542878056
just close your eyes, works for most in here
>>
>>542878006
RPG maker is good and easy, but the game will produce always games that look like made in rpg maker.

You can look up things like yume nikki, Ib, and the resident evil rpg maker demake to see what the engine can make.
>>
>>542877774
>just make a game that looks and plays like it's from 2002 bro and you'll have the same success bro
ok
>>
i dont know what to make anymore
>>
>>542878238
Thanks for the response. I think the graphics are quite customisable and it’s just that the pixel style is easy and popular? Andy and Leyley looks a bit different and I’ve never played Omori but it looks pretty good and distinct.
>>
>>542878447
game
>>
>>542878563
i cant think of a game im good enough to make
>>
>>542878502
ok, I'll explain.

rpg maker is a good engine in the sense is easy to use and have a lot of preconfigured stuff.
But, it has core limitations.

By example, you can't spawn events, and is quite cumbersome to try to make things like real time combat.

If your goal is closer to other games made with rpg maker, then you'll be fine.

Check out to the moon and the coffin of andy and leyley to see what the engine can do if you customize everything.

Ahrimans prophecy is also a game you should look up.
>>
>>542878753
pong
>>
>>542878074
you're poor. i could burn 100 right now and not care
>>
>>542877893
>>542877929
Okay then screw these people. It's not even that expensive. If you seriously expect me to give it away nearly for free then piss off.
>>
This reeks of being a Betz thread.
>>
>>542878971
you don't get it. that's ok.
>>
>>542878971
I could unmatch with 10 of my Tinder matches right now and not care.
You'd rather be me than you.
>>
>>542878814
Thanks. So it’s good if I want to make a turn based RPG like Pokémon but not real time combat? I’ve heard that plugins can change a lot of things though, have you used them or know of any games that use them and completely change from an RPG to something else. Sorry for asking so many questions I can’t really find answers I’m looking for elsewhere.
>>
>>542879267
It's less cumbersome in the end just to learn a more complex, like godot.

rpg maker may be easy, but at some point is just a very limited engine, and you may be better just learning godot.
>>
>>542879201
>>542879172
poors will never know this feel
>>
>>542879370
Thanks.
>>
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>>542878006
hello fren
i have used all rpg makers
I recommend MV instead of MZ, and here's why

90% of the features you would want in any non-trivial game (even by rpgmaker standards) are provided by scripts made by a guy goes by the name Yanfly
for MV, his scripts are available (although i think you have to lowkey pirate them) and the code inside is readable and nice to understand even if you're a javascript newbie

for MZ though, he's rebranded as Visustella and the scripts they sell for absurd prices are obfuscated with a JS minifier, making them completely unreadable and impossible to change anything. The only customization available to you in those is through plugin parameters, which are limited.

That being said, any time you want to go beyond what the base engine and plugins offer, it's really not difficult to write your own JS scripts to do whatever. You can even call the underlying PIXI.js (that's the game/graphics library that MV and MZ use internally) and therefore tutorial for PIXI will apply. Although you will not be able to extend the editor itself, it's locked down

>What games can you make in it?
it's designed to produce JRPG slop, they're all mostly the same and they rarely go beyond the template. But in theory you could do whatever. Most of the game logic is expected to be done with Events (that's essentialyl visual scripting, limited but easier to learn for a nocoder)

>I want to do something more interactive than a VN
how does a visual novel with battles and occassionally rock-pushing undertale puzzles sound? There's plugins that provide basic VN-like features too
give it a try, but maybe pirate it first to get a feel lol

and remember
NEVER give Yanfly money
google "yanfly MV plugins download free no registration" and god's speed
>>
Cris has arrived
>>
>>542879648
hi deer can u open up ur cloth
>>
>>542879517
also if you're a nocoder, free llms like Claude and GPT5 are generally powerful enough to modify your plugins to your heart's content (UNLESS they are obfuscated like Visustella, hence why i don't recommend fucking with MZ)

I know a guy who vibecoded a whole ass multiplayer framework in rpgmaker with Claude (although he's using VX Ace, an older version that uses Ruby instead of JavaScript)

be sure to use Git so you can run it back if AI fucks up your shit. Also the game will run in a browser technically (nw-js to make it a "desktop app" is what's used by default) so in testing mode hit F12 to bring up the console and see the errors that you can then copy and send to AI and ask to explain what's up
>>
>>542877476
man you guys make up these theoritical scenarios in your head meanwhile people like yanderedev and undertaildev just write slop code worse than AI, same as kids making roblox games
holy shit this place has become such a transcoded reddit nayser nihilist shithole, fucking tranime pedophiles ruined it
>>
>>542879517
>>542879835
Didn’t expect such an in depth response, thanks for this.
>>
ok code with AI but dont you dare use AI for art
>>
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>>542879925
can confirm that sloppy code following none of the best practices is no obstacle to having a successful game.
>>
>>542879201
>I could unmatch with 10 of my Tinder matches right now and not care
Because you know they're all bots.
>>
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>>>/v/723400123

I would be interested in seeing how /agdg/ compares.
>>
do VNs usually have voice acting? im thinking of having VN style of thing for game story but dunno if its worth paypigging for voices
>>
>>542880126
yeah but it will save you a lot of pain and time later on if you do your due dilligence
so why not do it?
>>
>>542879925
Honestly it doesn't matter, but game development was originally a practice that required as much knowledge of computers and skill of problem solving as you possibly could have. So originally you're supposed to know how to program and solve problems anyway. I don't know if you're baiting or what but you shouldn't glorify things like undertale or yandere simulator. You need the most programming skill you can get.
>>
>>542880286
Some do, some don't. It's reasonable not to have it.
>>
>>542880289
they're artists, not developers
they couldn't give less of a fuck about the technical prowess of their games, they just want their ideas to exist in a tangible form that can be consumed by others
as long as you can play the game they made, they're happy
they don't care if it's poorly-constructed and technically suboptimal
spending three months debugging some vibe coded dogshit isn't a problem to them, as long as their game eventually gets released, they'll be happy
>>
>>542879925
yeah but yandere simulator runs like ass
if he was a better coder he'd be able to optimize that shit and have an easier time and a better game
just because Lucky Nepobaby #2352 made a successful game while being a nocoder doesn't mean you shouldn't improve your skill

yanderev is especially retarded, he's making a super complicated simulation stealth game with complex NPC AIs, while refusing to learn how to code... why would you gimp yourself like that? Just because you're bored when you read a tutorial?
>>
was notch a virgin when he started workin' on minecraft?
>>
>>542880289
that would require learning best practices. I just like make game. if it flops then no effort wasted. if it makes it then it's more proof than you can write shit code and it doesn't matter.
>>
>>542880749
he was already married
>>
Tell an aggydagger he has 6 hours to make a game and he will spend the first four hours doomscrolling and playing with his penis
>>
>>542880886
Parkinson's Law, I guess.
>>
When pooling you have Array[Object] and Array[bool]
to find the first free object, I assume?
>>
>>542877112
Your feelings make up for it, konoyaro.
>>
>>542881065
nocoder spotted
>>
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>>542877545
If I were a codelet I'd rather pay $60 per month in Udemy courses for a few months until I could code, than to be perpetually dependent on and paying for a service like cursor.

I say this as a professional software developer, I do use the occasional AI, but I don't view AI programming aids as anything more significant than an enhanced autocomplete feature, or a different way to search for solutions to problems.

Becoming dependent on tools like that clearly atrophies any skills you do have and makes you stupid, but if you're paying for it already I guess you don't have very far to fall.
>>
>>542881635
>a few months

L O L

L O L

L O L

A few months will never teach you how to code

L O L

You can barely shart out a few lines after a few months

No need to larp, nocoder. I make 150k a year, do you?
>>
>>542881757
>No need to larp, nocoder. I make 150k a year, do you?
I make 151k.
>>
>>542881635
i dont think its really atrophying the skill, but it makes you lazier
ive had similar where chatgpt is down for whatever reason and i just cant be bothered putting in the effort to figure out what something means when i know the ai could have just sharted it out quickly
but if i force myself then i can figure it out
>>
>>542881854
>BRAP
Nah, you don't.
>>
>>542876660
I honestly couldn't tell the brown bit was hair until the fifth one. I think the last one looks best. The first one looks worse, I thought the character was holding a broom or something.
>>
>>542876660
what happened to the blonde chick i thought you were gonna do that one
>>
>>542881854
>A few months will never teach you how to code
I guess you're a slow learner.
>>
>>542882284
>>542882164
Thanks, but can you not crab and give an actual answer?
>>
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Finished a new song for Jargon's soundtrack
https://voca.ro/12ohhcUmQupH

And here's the variant that plays in the shop:
https://voca.ro/13sQEmYr5Pz7
>>
>>542880853
and? question stands
>>
>>542882370
is this AI genned? its a bit weird
>>
>>542882370
Nice.
Did you perform the keyboard parts or is it all DAW?
>>
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>>542882363
last one or move this to the left a bit
>>
>>542882370
>FAP
>>
>>542881635
>im retarded, therefore everyone else also is
Breh, I have 3 paid AIs plus local models, imagine putting all your eggs in one basket, and guess what if they all went down and my local models didn't work for whatever reason I still know how to fucking google.
>>
>>542881757
>A few months will never teach you how to code
Low-IQ retard detected.
>>
>>542882590
Brown fingers typed this post.
>>
>>542882643
>ERMM BRAPP
Yeah anon I'm low iq and I've worked with C code for 32 years lol
>>
>>542882363
Not sure how that was crabbing, I gave you the one I thought was best and the one I thought was the worst (and why- but admittedly I didn't make that super clear) which is what you'd want from feedback.
>>
>>542882453
he's still a virgin today
>>
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>>542882363
You're NGMI if you think the nicely worded negative feedback that anon gave you is crabbing. Give up.
>>
>>542877112
it's ok anon
>>
>>542882915
Giving unrelated feedback while ignoring the issue at hand is a form of crab-bikeshedding.
>>
>>542883219
im sealioning
>>
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>>542883219
>>
>>542882752
Poor detected, imagine being so poor you don't even know how expensive frontier AI is and think jeets can afford it.
>>
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>>542883219
The issue at hand is that you're a mentally stunted product of the participation trophy generation which has left you grossly underprepared for the realities of the actual professional world.
>>
>>542881635
>this isn't x(emdash)this is y.

holy fuck he couldn't even write his own blog complaining about AI making him dumb and lazy, he had to pawn that off to the AI too
anyone using AI is brain raping themselves, your neurons are a puddle of robot cum
>>
>>542883575
I hate animal abuse, you can see one of the crabs lost a leg :(
>>
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Nobody will care for my game...
Nobody will like my game...
Nobody will talk about my game...
Nobody will ever play my game...
And it makes me sad...
>>
>>542882505
Nah I wrote it myself

>>542882523
I performed all of them with a MIDI keyboard

>>542882565
Fuck now I can't unsee that
>>
>>542883753
finally you realize
>>
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>>542883654
so? they grow back.
r-right?
>>
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>>542883654
It's no problem. Us crabs can regrow limbs. We're built different.
>>
>>542883814
Post your game.
Post your steamworks financial reports.
>>
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>>542882164
I can see that you thought it was a broom ahaha. Ill try to think more about conveying it to be actual hair in the next iterations, thank you.
>>542882284
The other two characters are part of the main cast, as is this one. You control 3 units.
>>542882363
Fuck you for responding as if it was me.. I was working out. Those people did not crab.
>>542882526
I can try that out, thank you. ^^
>>542882869
It wasnt, dont worry. Please dont be insulted by that anon.
>>542882915
Wasnt that anon, but im ngmi anyways, ill most likely project hop in a month or so again ahaha.
>>
>random guy from vietnam logs into my dev steam account today
>blocked via 2FA
>what the fuck
>figure out the steam integration kit leaks your password to players of your game if you log into it via steam cmd
nobody here is probably affected since you are all nodevs, but putting it out there anyways.
>>
>>542883958
wut
>>
>>542883958
what
>>
>>542883958
thats 100% on you kek
youre a nodev nocoder if you didnt know this
>>
>>542883958
retard
>>
You guys ever just pretend to be autistic because it’s easier than pretending to be normal?
I just feel like most people prefer someone who is stupid but honest rather than cunning and sly. From a jungian view I definitely psychologically inherent from the trickster.
But I’m not like a bad person, at least not usually. Anyways this connects to game dev because I have been pretending to be an autistic retard for so long it’s become kind of true, it turned into my life habits. But it’s not my fault, it’s actually my mother’s fault. Anytime I did something creative she would make it about herself and act offended so I just never pursued anything creative. When I was a hopeless retarded person it gave her a purpose I guess. And now despite being of higher than average intelligence I can’t make a game because I’m psychologically deformed due to bad social conditioning.
I actually have the godot docs largely memorized and help people all the time, yet I have never made a game. Not even pong. I could generate it all in my head easily but I can’t seem to excrete it.
>>
>>542883958
huh?
>>
>>542883609
>be me
>used to use minus for every kind of dash
>finally learn where to use dash, where to use em dash and where to use en dash
>AI ruins it
fuck AI
>>
>>542877476
>>542879925
>transcoded
>tranime
>freaking out because agdg still makes fun of AI
Ah yes the gorespammer. He used AI to spam the thread and make it unusable for 2 days alongside a 4 day meltdown which involves the usual spamming of gore. He was very proud of having used AI chatbot scripts in highschool and is an AI advocate. He is also politically obsessed particularly about transexuals. He has never made a game and never will. He uses a minimum of 22 adjectives when describing videogames that upset him, which is usually indie games in general. He hates indie games and indie game developers for making bing bing wahoo number go up transcoded friend slop etc etc
Know your animals!
>>
>>542884095
Never seen AI use; so I'm safe.
>>
>go to atm
>give random guy my card and pin
>go home
>check balance on bank app
>deducted $500
>what the fuck
nobody here is probably affected since you are all poor, but putting it out there anyways.
>>
>>542884084
you are a pseud faggot
>>
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>>542883958
>log thing

>thing is logged


HUUUUUUUUUUUUH???????????
>>
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There is no cobbe beans left, I cannot devv like this
>>
>>542884243
Sorry, I'm German. What does pseud mean?
>>
whats a cobbe bean
>>
whats a bosci
>>
What is what?
>>
whats the most profitable demographic to pander to?
>>
>>542884404
>>542884463
>>542884528
who are you people?
>>
instant coffee>meme beans
>>
Can we sell porn on Steam and Itch again? I have a revolutionary idea for a visual novel (it has sex*) which could really shake up the market.
(*non consentual)
>>
>>542884605
I am Anonymous.
>>
>>542884620
i dont use cobbee beens
i use nut
instant nut
>>
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Cuffbust status?
>>
>>542884585
zoomers dumbass
>>
>>542883575
Even if you assume that is true, as that is not the issue tackled in the feedback in question your post actually supports my point of the issue at hand being avoided.
>>
>>542884730
cuffbusted
>>
>>542884605
I am Saar
>>
>>542884730
>>542884809
retards
>>
>>542884730
It can still win, don't count my eceleb crush out...
>>
>>542884730
RAPED
>>
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>>542884808
The actual dev sided with us. You lost. Crabs won. Grow up. Get over it.
>>
>>542885027
But you sided with me by referring to them as crabs.
>>
>>542884730
Didn't flop nearly as hard as crabs wanted it to, but certainly didn't have the kind of release it was primed for. General consensus in steam discussions and elsewhere is that it can still be a fine contender in the genre.

TLDR: choochooCHAD wins again by a hair.
>>
>>542884194
>[buzzword] that triggers me is posted by [boogeyman]
just shut up
>>
>>542885457
It hasn’t even hit the streamer cycle yet
>>
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>>542885282
Crab is the final stage of evolution for all creatures. We're all crabs, yourself included.
>>
>>542885457
>>542885593
Eric schizo coping already? We love to see it
>>
>>542885590
Ah krikey jost listen to that RATTLA
GOH JUSS
>>
>>542885928
>no crocodile hunter game
>>
>>542886494
Too soon.
>>
make a virtual brothel and hire women to control the female characters. and ofc they can talk and stuff ingame.
or even better. make it a platform and women can design their own characters and pick their own fetish niche etc.
basically your game will become a thot hub like chaturbate.
>>
>>542886694
>hire women
ai fixes this
>>
>>542886494
>final boss is a manta ray
>it's an extremely hard fight
>>
how do you find people irl to make games with if nobody in your city makes games and you dont have a car and too scared to take public transport and youre an unsociable unlikeable neet
>>
>>542887021
just bee urself
>>
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>>542886694
>hire women
Troons with voicechangers will do it for free or better you can charge them even
>>
normally i play video games and scroll social media all day and then work on my game for a few hours before bed, since the desires have been nullified, and being tired makes game dev more enjoyable
but now, i'm going to try devving as soon as i wake up, to see if any substantial changes occur
>>
>>542887021
Move to a better city, learn to drive, grow some balls, and cure your autism.
>>
He started playing my game again. I think it's safe to say he liked it.
>>
>>542887021
have a bagina
>>
is visual scripting good enough to make a hollowvania while not knowing jackshit about programming?
asking for a friend
>>
anyone elses pussy sore after a gamedev sesh?
>>
>>542887021
Become rich and import someone.
>>
>>542887378
sure
>>
>>542887378
probably yeah, give it a shot
>>
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is it true godot games can get decompiled and anyone can read the comments i put in the code?
>>
>>542887782
yes
>>
>search unity tutorial
>open any video
>indian accent
>close video
>>
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>>542887782
lol yeah
>>
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She helped me learn 3d physics/rotations/trig and shaders. I'm a transexual respecter now.
>>
>>542887378
Start with Pong.
>>
i wish i could work on my game all day long but after a few hours of programming my brain is fried and i need to take a break
i could avoid this by reducing the quality of my work but no, i'm not doing that
maybe if i spend more time making art i could extend my work hours
>>
>>542887782
yes it happened to my games
>>
>>542887782
Binary tokenization is enabled by default nowadays.
>>
>>542888379
what do you think that means
>>
>>542888063
tell him to lock in bro this is serious
>>
>>542888324
>get tired
>switch to low effort task like research or art
>>
>>542888551
that's a good suggestion, i'll start trying that
i think my main problem is that i enjoy programming too much, it saddens me that i eventually run out of brainpower and need to take a break
>>
okay friends it's been fun but i have to say goodbye!
>>
>>542888512
It means comments are stripped and variable names are obfuscated.
>>
Question: If you have a game with X amount of pre-sales on Steam, but decide to refund every buyers, do you pay back your cut (i.e. $7 on a $10 game) or the ENTIRE price ($10)?

>>542876349
RIP Oatmeal, it's been my dream to make NG-style 3D action game
Team Ninja was kinda lost when he left as shown by NG3, glad they're back on their feet.
>>
Making video games is so unprofitable, if you really want to make money you should create your own religion.
>>
>>542885457
>one of the top 100 most wishlisted games
>being outsold by games with little to no marketing in comparison
>>
>>542886694
>>542887078
Roblox and VR hat already exist
>>
how to not get completely demoralized by the cuffbust situation? retarded eceleb made the laziest low effort piece of shit friendslop possible, it launches to completely negative reviews, yet he still gets >200 reviews and makes $100k
>>
>>542889919
Several orders of magnitude more time, more money, more effort, and more skill went the making of that game than whatever garbage you're working on, if you're even working on anything at all.
>>
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>>542889919
Barely covers the agencies and contractors for the project
>>
>>542890191
>Several orders of magnitude more time, more money, more effort, and more skill went the making of that game than whatever garbage you're working on
bullshit
>>
>>542889919
>how to not get completely demoralized by the cuffbust situation? retarded eceleb made the laziest low effort piece of shit friendslop possible, it launches to completely negative reviews, yet he still gets >200 reviews and makes $100k
>>
>>542889919
he hired another studio to do the level editor so he still lost money even if you don't count the time he spent and living costs.

Ecelebs get a free ride, so what? deal with it. GMTK's game probably wasn't worth 500 reviews.
>>
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>>542890191
Gavin?
>>
>>542888063
How can you stand listening to his fake high pitched troon voice?
>>
Was Cuffbust review bombed? I haven't played it but if you watch any streamer they're having lots of fun and the game looks great. I feel bad for the dev people are just wanting to see him fail as if he's some greedy AAA
>>
>>542890427
is the road to success just finding some eceleb to "partner" with (have them be the face of your game while you do all the work)
>>
>>542879925
Pirate software's game was unironically killed by the shit codebase. He is unable to update it because his code is so unmaintainable. It would be shit regardless, but completed shit at least
>>
>>542890436
You could've saved me if you made a comprehensive tutorial but you didn't and she did so now I'm a transexual respecter.
>>
>>542890470
kys shill
>>
>>542890470
>20 dollars, double the price of other friendslops
>paid skin DLCs on day one
>selling plushies at launch day
Looks like he wanted to get a huge payday and sail to the sunset
>>
>>542890512
I'm sure that's a cheat code but how are you gonna convince someone? you have to do a profit split.
Could also do a pretty woman front face.
>>
>>542885928
transgender rage
>>
>>542889919
Why would C*ffbust flopping demoralize you? It should remoralize you.
>>
>>542891194
because his "flop" earns $100k while our "success" earns 1/10th of that
its not fair
>>
>>542891317
>because his "flop" earns $100k while our "success" earns 1/10th of that
>its not fair
>>
god i despise ecelebs if i saw any one of those faggots outside id smash their face in
>>
nigga I'm finna CUFFBUST
>>
>/agdg/ is now anti-ecelebs
Grim...
>>
>>542891698
You never go outside though.
>>
>>542889919
i know you're not ready to hear this...

but the game isn't that bad. It's functional, it looks decent, it has working multiplayer, it has a progression system and randomized playability (I think)

it's not going hyper viral, but it seems to be about where it belongs
>>
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All he had to do was make Choo-Choo Charles 2 and promote it himself on his own channel with, like, five vlogs. But he decided to make Among Us but 3d
>>
BUST this CRUST bitch KRAKABOOM
>>
Flop or not, Cuffbust gave the nodevs something to move on to from Megabonk. Grex predicted this btw.
>>
>>542890512
>>542890835
Worked for Animal Well and dunkey. Good game yes but nobody would've picked up another puzzle platformer if dunkey wasn't shilling it
>>
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Why does /agdg/ crabs love to gossip about the failure and sucess of other devs?

Why does it matter that Eric and Notch made the biggest indie games ever and that other devs fail?

Why do you personally care?
>>
>>542892323
you including xourself in nodevs ofc? youre literally meta posting like a troon so this is rhetorical dont reply
fygoon predicted this replychain btw
>>
>>542892363
>Eric and Notch
they put effort into their games and deserve their success
my problem is with the eceleb faggots making trash games and riding off their popularity to make bank, if someone else made the exact same game then it would just be DOA and completely ignored
>>
>>542892008
actually, he made a roblox-style game. That's why he only made 1 map and was hoping the level editor would do the rest.
>>
>>542892393
Did you ever figure out what an n-gon is?
>>
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>>542888063
who is this cutie?
>>
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>Tomonobua Itekami or whatever the fuck is dead
God of Warheads REJOICE!!!
>>
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>>542890267
oh yeah? okay lil bro, how about you implement networking stack for a real time 3d game, and it must not lag, and also proximity chat that doesn't lag and works fine and is not annoying to set up or tinker with such that a normie with his 3 friends that already are not super happy that he invited them to play this game don't quit and refund within 5 minutes

when you're done you can post link to github here or shoot me a quick discord dm

i will wait!
>>
>>542892363
this guy has a gamedev guru channel where he acts extremely smug and thought he figured it all out.

https://www.youtube.com/@ScientiaLudos
>>
>>542892614
a black fygoon? is that the joke? very funny
>>
>>542892751
he didnt do any of those things thoughbeit
>>
>he still hasn't figured it out
Grim. Grex also predicted this.
>>
>>542889919
It was review bombed by seething weirdos like you who literally admit they didn't even play the game and are just dogpiling with other seething gamecels. And if you had the $10 to spare you would have done the same. You're not demoralized by cuffbust you're just inherently impotent and are enraged by people who make things that you cannot.
>>
>>542892893
and yet his game has those things
>>
>>542883907
>Fuck you for responding as if it was me.. I was working out. Those people did not crab.
Looks like my schizo's giving you shit too. Just ignore that fool because he has no life.
>>
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can't dev because I can't use my .itch.io app I bought because itch.io is down.
>>
>>542892970
anyone could make that slop you dumb streamboar
>>
>>542892614
kek, poor fella humiliated himself that day
>>
>>542893207
He still does, every single day.

>>542893176
Let's see yours?
>>
>>542893667
as i already said theres no point because no one would buy lazy low effort slop from a noname, it only works because hes an eceleb
>>
>>542890470
>Was Cuffbust review bombed?
Yes. This is the price a dev will pay for wanting to be a chad who puts his face on everything and has "fans". All of the creatures who fantasize about hamstringing the quarterback in highschool or whatever gather around and seethe and plot to jump on the game the moment it releases. And while they are only 1% of the population that will buy the game, they create a cascade effect that does affect brainless "gamers" who literally write reviews for a game without playing it and admit they're just riding on consensus. Like in this screenshot >>542892970 This is the equivalent of echo chamber redditposting and steam should really do something about it.
>>
>>542892970
>>542893667
>0.5 hours isnt really playing the game waaa
Thats half an hour, more than enough to tell its bad
>>
>>542893775
>user writes a legitimate complaint about the quality of the product they were receiving
>nooooooo you're seething because he's hot!!!
celeb enfatuation is a serious mental disorder
seek church
>>
>>542889919
Considering the marketing and contractors and buying reviews and streamers he’ll be lucky to break even after the price cut.
>>
>>542893771
Grex was right.
>>
>>542893775
retarded eceleb bootlicker
>>
>>542892363
because big parts of our brains are dedicated to survival in a social hierarchy. that's what a healthy brain is supposed to do, figure out where you stand and how you can improve your standing. sorry we can't all be train set autists who just tinker with something obscure and then die without reproducing.
>>
>>542894056
t. npc female brain
>>
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Success breeds jealousy.
>>
>>542891317
>our "success"
Your "success" begins and ends in the 20 minutes where cuffbust had "Overwhelmingly Negative" reviews and you were prancing around the thread squealing with delight like a cartoon imp. Stop pretending to be a game developer and you will have one less thing to be miserable about.
>>
>>542894056
so the inner circle poster was right all along?
>>
>>542894232
>eceleb drone calling others nodevs
lmao
go watch some more youtube videos moron
>>
>>542894056
apology not accepted. do better
>>
>>542894191
it's a human brain. humans are social animals. loners are not true humans.
>>
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>>542889919
being an eceleb isn't free and someone who leverages it to make their game successful beyond what it would normally be is just making use of what talents they have
if you have no talents to draw on whatsoever you should be demoralized
>>
https://x.com/WaterMuseum_/status/1978866795483140382
It's always normies who make it and losers who fail
>>
>>542893771
Well keep crying about it you'll change the world some day.
>>
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Thread needs more Alisa.
>>
>>542894723
good genes come in a package.
same with bad genes.
>>
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Man, you guys need to get Kenney shape.

It's literally amazing to create these types of items.
lol
>>
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My levels suck...
>>
>>542893176
>>542894050
>>542894383
Pathetic lol
>>
>>542894723
Yes. That has always been the case. If you're a loser, nothing you do can change that.
>>
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>>542895118
sounds like i hit the mark
>>
>>542894902
>Draw in 2D, set the depth for each pixel and generate 3D models!
huh that is pretty cool actually. Kenney is based.
>>
Now I am 100% more productive, now that I can have a linux and windows machine, lol.
>>
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>>542894723
>>
>>542895360
looks comfy, stop making dogshit porn games dude
>>
>>542895360
Can you wipe off your fucking nasty ass dusty keyboard?? How the fuck do you let it get that greasy you nasty ass nigger
>>
>>542895360
buen diploma, cristian jaja
>>
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>>542895360
>Diploma
>Cristian
>>
>>542895360
I'd beat the shit out of you if I were congolombian and your mental illness were funded by my tax money
>>
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>>542895457
>>
>>542895360
>And here you can see our museum's reproduction of Cristian's game studio. From these humble beginnings to ushering the 3rd millennium renaissance of humanity.
>>
>>542895457
Pain
>>
>>542895360
>doxxes himself
gonna find you lol
>>
I legitimately forgot where I stored an older game's project backup folder for 30 minutes.
>>
Can I ask for advice on my character designs and music from my game here or should I take it to /ic/ and /mu/?
>>
>>542892667
Freya Holmer I think. We had xher as an actual teacher for an online shool course I went to a few years ago.
>>
>>542884084
You need a tardwrangler. Most everyone here does. I hope you can find someone trustworthy to be your surrogate mommy and slavedriver.
>>
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>>542895457
two more weeks (and 3000 more reviews) bro
>>
>>542892323
>Cuffbust gave the nodevs something to move on to from Megabonk
They were saying megabonk was a flop too when it released lmao. What a wild ride it has been since then. It's been a rough year for the crabs.
>>
baldur's gate 3-lite
>>
>>542896034
Sure, you can try. (Results not guaranteed.)
>>
turn-based skyrim-lite
>>
>>542896034
In my experience /mu/ is the most nitpicky, awful critics. They'll say everything is bad and won't give criticism beyond something like "this song is boring" without explaining what's wrong with it, if you even get a response.
>>
>>542895457
https://www.youtube.com/watch?v=5IKdkHcR50E
>>
>>542896034
You can however most of the people here are autistic programmer crabs who are physically incapable of understanding human emotion and beauty, only the cold hard mechanical efficiency of code.
>>
>>542896349
>cold hard mechanical efficiency of code
kek you haven't seen my code. it's like spaghetti except it's live worms inside a bloated corpse of a clown
>>
>>542896349
>anyone who refuses to worship my toddler doodles is a big meanie peepeepoopoohead
>>
>>542896253
>>542896336
>>542896349
Thanks. I’ll post some of what I’ve been working on later I just don’t want to start asking for advice for stuff that’s off topic.
>>
>>542896336
mu is a dead board, only kpop gets discussion because of the waifus and pics but to be fair when it comes to music the most criticism you can get is I like this or don't because beyond following the common conventions it really is just about taste
>>
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>>542896814
/mu/core game which plays that shitty song on repeat the whole time
>>
>>542896336
I can't really blame them, I'm completely witless and unsophisticated when it comes to music and even I get agitated when I have to listen to unermarkable musicslop. The downside to having sophisticated tastes is it makes you even more sensitive to slop.
Music is like the closest thing we have to direct emotional meddling, I feel like its much harder to critique effectively than something tangible like a drawing.

>>542896634
I think you're good here. I haven't been to /ic/ for ages but it was more like sadomasochism than a healthy place to cultivate your art and /mu/ is jaded and pretentious. Sometimes the most effective and well rounded critique comes from a smattering of crude rabble, especially if you're making a product for crude rabble.
>>
>>542897131
you jest but itaots aesthetic could make a wild cuphead-like
>>
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Almost done with the frieren model. Flat shading and lots of mesh tweaks today.
After that rigging i guess (i just remembered i should've rigged first)

good night
>>
>>542896552
Sorry I hurt your feelings but it was sort of a compliment really, like remarking on the incredible mass and sturdy bones of an idiot bovine.
>>
>>542897404
Damn this looks like shit what is wrong with the face
>>
>>542897543
toon shader will fix it
>>
>>542897404
face is uncanny it reminds of the freaky goofy costume guy
>>
>>542897301
Music is more structured than drawing.
>>
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https://www.youtube.com/watch?v=fhPJEmE_2jo

>Blender now has a scatter modifier, circular arrays and pixel art texturing
Blender won chuds.
>>
>>542897404
She needs a bigger nose, like in the drawing. It looks like her nose is not even there and it's a little unsettling to look at
>>
>>542897543
>>542897958
do you guys even know gamedev
you know that anime models use toon shaders
thats just the default blender studio shader
>>
>>542897998
Autistic take, you must be a programmer
>>
>>542897404
you are dealing with more vertices than you can handle
>>
>>542898096
Still looks like total shit
>>
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yesterday I fixed my FOV system and my spawn system, today I'm working on my pathfinding for enemies and npcs. i'm having a lot of fun making my game
>>
>>542882370
Heres some advice
>1. reduce the bass stereo separation/reverb so it sounds more centered, will sound more clear and punchy
>2. pan the instruments around, sounds too centered
>>keyboard should have more reverb/make it project across the room/more stereo separation, also make it a little quieter
>>pan the flute little to the left and sax/brass little to the right, give them both more reverb so that they project their sound to the opposite side, giving a roomy feel
>>pan snare slightly to the left
>>
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>>542898328
>>
>>542898119
Retard take. You must be a non-composer.
>>
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>>542897543
the light is the problem
>>
>>542876660
you might want to consider changing her outfit color desu. the browns bleed into each other quite a bit
>>
>>542898096
post it again but with a toon shader applied
>>
>>542898442
my game is set thousands of years in the future in an intergalactic sci-fi horror setting but I think I will add a cat you can pet
>>
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Music is a language, and is like claiming that english or mexican has no grammar and vocabulary and that rethoric is just a talent shit.
>>
>>542894990
Omg hi
>>
>>542898717
the guy making the model went to sleep already you're replying to another anon
>>
>>542898812
No it's not dumbass
What a stupid thing to post
>>
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>>542897404
amazing!
how can I start doing this? what's the pong of 3D modeling?
>>
>>542898969
teapot
>>
>>542898969
loli with microbikini
>>
>>542898812
You recognize this and yet all of your songs are run-on sentences with zero punctuation.

>>542898939
He's right. You're clueless.
>>
>>542898812
>rethoric is just a talent shit
it is, and you are retarded for pretending is not. Language is fluid, context and culture dependent, this is why there is a distinction between live and dead languages
>>
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>>542898672
>Disney Alice looks like shit in the wrong lighting conditions
>Meanwhile superior Soviet Alisa looks fine in any lighting condition thrown at her
Another W for true Alisa fans.
>>
>>542898812
music is less like rhetoric and more like poetry, but even more vague and faggy than poetry
>>
>>542899089
t. filtered by run-on baroque sentences.
>>
>>542898672
Still looks like shit
>>
>>542899014
thanks fren
>>542899070
lmao
>>
>>542899273
Even in the baroque era, humans still needed to breathe, retard.
>>
Writing music is just like writing code. I will not elaborate
>>
>>542899484
>pianos and strings need to breathe
>>
>>542898969
Serious answer: donut tutorial
https://www.youtube.com/watch?v=4haAdmHqGOw
if you want to start with more gamedev specific stuff look at https://www.youtube.com/@grabbitt/videos
>>
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>>542893892
>>542893945
>I refunded before even playing
>legitimate
You lost.

Again
>>
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>this literally looks like a [insert popular game] clone

is this a red flag?
>>
>>542899715
it states that he played it for half an hour
don't care about your e-celeb, never heard of him before
seek church
>>
>>542899493
Unfortunately, music doesn't come with a compiler that can tell retards like cris in no uncertain terms that his shit is broken.

>>542899550
Baroque music culture is born from the genealogy of chorale hymns. Melodies are inherently vocal and will sound wrong to humans if it feels like something that can't reasonably be produced by human vocal chords.
>>
>>542899070
Kannafag tried that with Alice and died.
>>
>>542900030
Only if it's [existing game, but worse]. [Existing game, but better] prints money.
>>
>>542899493
and drawing is just projecting vectors on a 2D surface until it fools our temporal lobe waow how useless
>>
has anybody here implemented a detection/interest system for enemies? I'm thinking that I want my enemies to have a detection radius, and if the player entity is in that radius then the enemy's interest component is updated to the player position and then set the vector of the enemy to move in a path towards the player. is there a better way to do this or am I over thinking it?
>>
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>>542900040
>I refunded before even playing
Keep losing.
>>
>>542900291
It is, and you're incapable of doing even that. Learn your fundies.
>>
>>542899661
don't listen to this anon, the donut tutorial won't teach you anything about modeling for videogames, It's a superficial, best-case-scenario tutorial that just shows you how to use 500 features you'll never need and how to render pretty things.
>>
>>542900465
You're missing half your brain son, don't bother actual complete human beings
>>
>>542900298
Variables.
>>
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>>542900616
PYW
>>
>>542900298
depends on what the AI is supposed to play like but in a typical stealth-em-up you'd change the AI state to search mode which will have its own logic for moving towards the point of interest independent of the patrol points, don't try to mix things up with some generic do-everything AI routine
>>
>>542900298
sure do it
>>
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>>542900730
PYW
>>
>>542900161
no? he did model aggy in a microbikini though
>>
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it's already fun just shooting players and watch them die and then respawn

multiplayer games are by nature fun
>>
>>542900736
that makes sense, like a patrol basically. I like that idea a ton. I think I saw an example implementation of something like that too that I can reference. I definitely want stealth to be a primary mechanic in the game. thanks for the advice that helps me a ton. all my programming experience is for boring non-game stuff so thinking in terms of game systems is new to me
>>
>>542826534
>>542827767
This is bad. Who is this guy?
>>
>>542893892
>>542893945
>>542900040
>>
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>>542901214
>multiplayer
>>
>>542900853
>nodraw
I accept your concession.
>>
>>542900298
Look into state machines if you haven't heard of those, what you're describing (different behavior depending on what state the enemy is in) is a state machine. You could have a base state where the enemies are idle and do nothing, walk around randomly, or follow a set path. Then when the player gets close it transitions to the seeking (or some other name) state where they engage in a different movement pattern and might attack too. You could even add more states, like a searching state where you escaped their field of view and now they look around for you.
>>
>>542901576
>nodraw
I accept your concession.
>>
>>542901394
>guy who's into a nerdy hobby is awkward around women
More at 11
>>
>>542901579
right now I have state stored in components while they're attached to entities, would that achieve the same thing for the most part if I have systems for processing those components? I did use some state machines initially before moving to ECS for things like storing the players last vector or things like that.
>>
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cuff bustin'
>>
>>542901761
Very creative. Did you use your whole brain to come up with that response?
>>
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My hexes worked.
Cuffbust flopped BIGLY.
>>
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>>542901930
Just messing with someone who is so easily ego wounded he hallucinates things to be mad about and then enters the generic 4chan pissing match state we've seen 1000 times
>>
>>542901995
Can you hex paper sky?
>>
>>542901829
There is no right way to build a state machine, do it however you want. In Godot for instance I always make the state machine a child of the node it controls, but I'm sure there are other ways to do it.
>>
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Man, I'm retarded, but pretty sure you guys are even more retarded than me, lmao.
>>
>>542902235
I just mailed crumble a sonichu medallion
>>
>>542902260
I'm using Godot 4.5! my game is a little roguelike and the levels are just a TileMapLayer so luckily whatever I do can be pretty flexible and my overhead is low. the most intensive thing in the game is the FOV system otherwise everything is just updating vectors. My friend said people have a lot of problems with Godot but so far my experience has been really good. Maybe if I had experience with Unity or Unreal I'd find Godot too empty or something, but it has all the addons I need for my little thing.
>>
>>542902368
>things retards say
>>
>>542902368
retard
>>
>>542901118
He got super pissed at me posting Alice that he threatened to put her in a microbikini, socks and all. I prodded him further, thinking he wouldn't do it, but he actually did it like the freak he was. This was about a year ago or so and I never saved the pictures because I didn't like it.
>>
Can i make a 3d game entirely in rust or lisp?
>>
>>542903204
I don't know you
>>
>>542903204
Yes. 3D Pong.
>>
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Buffcrust
A cooking-mama like game where muscular men bake pies competitively
>>
>>542898969
his character modeling tutorials https://www.youtube.com/@JoeyCarlino
>>
>>542903319
>>542903307
Can you fuck off lmao
>>
>>542903707
>ask stupid question
>get stupid answers
>>
>>542903869
I dont get why its stupid to ask if lisp or rust is good for 3d
>>
>>542903992
that wasn't the question
>>
>>542902512
Here's what I do for state machines:
Take the node I want to be controlled by a state machine, call it "Thing".
Make a child that's a regular Node called "ThingStateMachine"
Make a script called "ThingState"
Make nodes that are children of "ThingStateMachine" called "ThingBaseState", "ThingOtherState", etc. and all of these extend ThingState
In ThingStateMachine make an enum of those state names, and a dictionary that maps each enum constant to the actual state object
Store the current state as a variable in ThingStateMachine, initialize it to be ThingBaseState or whatever you want it to be
Make ThingState have a signal called "transition_requested(to: ThingState)"
Connect that signal from each state to the state machine in a method called "_on_transition_requested(to: ThingState)"
Make each State have an enter() and exit() method that does the necessary changes when changing state. For your example, when entering the EnemySeekingState it might emit a signal or call a function that changes the enemy's behavior to track the player
In _on_transition_requested make it call exit on the current state, set the current state to be the argument, and call enter on the new current state.
You can also add methods at the Thing level that call the corresponding methods in ThingStateMachine, which then calls it on its current state
For your use case, this might mean having a function at the Enemy level called _on_player_entered_radius that calls EnemyStateMachine.on_player_entered_radius. At the EnemyStateMachine level, on_player_entered_radius calls current_state.on_player_entered_radius
If you define these methods at every level they can be called this way. At the EnemyState level, on_player_entered_radius can do different things depending on which state it's called in. In EnemyBaseState it might emit transition_requested(to: EnemySeekingState) which causes the state machine to change the state to seeking.
Hope that makes any sense, I was just kinda rambling
>>
>>542902787
no I believe that was crisfan
>>
>>542904079
Yes it was
>Can i make a 3d game in rust or lisp
Any non-esl would understand that it means "is it good for it". Unfortunately, you're esl
>>
>>542904324
no
>>
>>542904375
You've never coded with either, so how would you know?
>>
>>542904514
I wasn't answering that
>>
>>542904614
>I'm seething and a nocoder
alright.
>>
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>>542899661
I was thinking in finishing the donut tutorial first too
>grabbitt
and also his well tutorial, I already forgot this one lol
>>542900581
>the donut tutorial won't teach you anything about modeling for videogames
that's what I heard, only the first four parts are useful, but also I want to finish it
>>542903485
woah, this is what I was looking for, thanks!
>>
>>542904734
have fun
>>
>>542904810
do you have fun when you don't know how to code?
>>
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>>542892970
They said the quiet part out loud and got the most clowns out of any "review"
>>
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What type of game do I have to make to get an artist gf?
>>
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okay so I have this, now how do I make the rest of the game
>>
>>542905324
what is this trash coding you cant scale this
>>
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Zoomers are so cooked. It's crazy to think that 54% of Americans can't read at above a 6th grade level. I think this is really the source of /agdg/'s ongoing competency crisis. They are extremely ill prepared for any kind of high precision technical communication, and it severely inhibits their ability to learn the skills necessary to succeed in a field as complex as gamedev.
>>
>>542905552
ai fixes this
>>
>>542905552
>Zoomers are so cooked.
fr cuh zoomers are so cap
>>
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>>542905619
Actually, AI exacerbates this.
>>
>>542905769
but also fixes. nature is beautiful.
>>
>>542905552
>54% of Americans can't read at above a 6th grade level
How many times are you going to repeat this?
Literally obsessed.
>>
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>>542905306
Make a game where a dumpy bland woman gets repeatedly beat up by a hot sociopath guy
>>
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>>542905870
I repeat a lot of things.
>>
>>542905552
correct. I wish I knew who you are trvkeposter because you're smart and I wish I had more smart friends
>>
>>542905552
don't worry. the micronova will trigger mass enlightenment and intelligence of the brain, which really is just a form of trauma, will be replaced with connection to source, which will make humanity operate a little closer to a hivemind species in which we can transfer memory and ideas to each other telepathically, this will correct course the zoomers and the competency crisis, this is why there is a war on autism btw, autism is a symptom of this large phenomena of people evolving towards the half hivemind species but I digress
>>
>>542905402
why not?
>>
>>542906275
fuck off char go drop another colony
>>
>>542906274
This. I wish we could have access to where this trvke speaker gains his intellectual prowess and vocabulary

It's asmongold. He watches and mimics asmongold. Zoomers are so cooked!
>>
>>542906303
because its trash coding?
>>
Criticism makes my tummy hurt :/
>>
>>542906557
post ur game
>>
>>542906515
It's two enums without any context. Calm down
>>
>>542906275
>connection to source
mein gott
>>
>play demo on nextgame
>it falls into my strikezone aesthetically
>remember I know no artists and have no talent and can't do spritework on that level
>sob and crash out on my game without even doing what I can with placeholder sprites
>>
>>542892702
fygoon why do you hate anything japanese so much?
also, god of war's creator once admitted his games' combat was not "better than devil may cry" and then he had a woke phase before he became a failed youtuber. at least itagaki gets to make retards seethe over dead or alive even when dead
>>542905552
i like how esl devs here are worse at their native languages than english too
>>542903379
make it a muscular girls one and the most annoying people will buy your game
>>542894056
>without reproducing
why give a shit about this when there's so much shit like microplastics, g5 cancer, chemicals, illiteracy, wars etc?
if anything, it's too late to make kids now
>>542905306
fujo pandering
>>542897404
she looks like jim carrey's grinch
>>
>>542906557
Read some negative comments this morning about my game. It was delightful and made my stomach hurt FROM LAUGHING
YOU GUYS ARE WRONG AS USUAL
THANKS FOR THE "FEEDBACK" LOL
>>
>>542906650
https://nrasko.itch.io/the-frydarian-tale
>>
>>542906947
Is that game finished or close to it?
Why not contact the artist on that demo and see what happens
>>
>>542906998
>i like how esl devs here are worse at their native languages than english too
ПPУУУУУУФ
>>
>>542906557
I suffer from crippling anxiety so I get it, the slightest bit of negative feedback makes me literally nauseous.
>>
>>542906486
There's no need to be upset. I was making a generalization. You don't have to take it so personally.

>>542906998
The saddest part is that ESL devs are better at English than the plethora of American zoomer nodevs we have.
>>
>>542906515
fine, i will give up my dreams of making a game then
>>
>>542907343
ok bye retard
>>
>>542907327
>There's no need to be upset
Yes there is.
>>
>>542907393
Why does it make you so upset? Do you want to talk about it?
>>
>>542907239
This post is bad.
>>
>>542906557
just don't identify with the finite mind, done, criticism is only directed at the false ego, the true self remains pure
>>
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It's always funny to see what kind of angry monkey drops out of the trees when someone mentions ESL
>>
>>542907589
example?
>>
>>542907343
Probably 90% of the games here are made by codelets whose code belongs at Olive Garden because it's mid quality spaghetti. Good, clean code makes things easier, but if you don't know what you're doing whatever you write is fine as long as it works in the end. But if you're the type of person to get criticized once then quit maybe game dev isn't for you
>>
>>542907512
I'm just trivializing your response which was an attempt to trivialize my remark on your pseudo intellectual self-righteous babbling. You're cooked.
>>
jlmg
>>
>>542906183
Very common for people who have no original opinions.
>>
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It's honestly just depressing to see the kind of low-IQ retard without mastery of even a single language going around calling others ESL.
>>
>>542907327
>The saddest part is that ESL devs are better at English than the plethora of American zoomer nodevs we have.
i can see why: they get some extra references of culture while american zoomers are used to the same "meme culture" and sources of information, so they're like clones of each other
with politics, the idea of "both sides are the same" will be much more true thanks to zoomers because of how they're raised
just this post alone >>542906486 using the word "trvke" because he saw it in many memes
when in 2012 people at least got sick of rage comics and the like
that sort of pushback has no equivalent here when memes are arguebly worse
this is also why cris is a weird middleground, he does use interesting references (and some of his comments can be true) but then he still shows signs of "meme influence" and reverts back to that, which is why his comments seem hypocritical at times
>>542877503
they dont get a lot of sword massacres as much as americans get school shootings, i guess
>>
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why is the general so full of pseuds today
>>
>>542907123
T-that's one thing, animation is also important... I've got no talent...
>>
>>542908230
>today
>>
>>542908052
>mastery of a single language
don't need it because everyone uses english and im not poor doebeit
>>
>>542908104
>american zoomers
Why are you so obsessed with this. What is wrong with you.
>>
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why is the general so wholesome today
>>
>>542908321
Too many American zoomers don't even understand English at a sufficient level. See >>542908309 as a prime example.
>>
American zoomCHADS have this gamecel absolutely seething.
>>
I've been putting off learning to code for longer than some of /agdg/ has been alive.
Can I make a game within the next 2 years that's actually fully featured instead of a clone from a tutorial?
>>
Zoomers are good.
Tiktok is good.
Choo Choo Charlie is good.
America is the best.
>>
>>542908657
No.
>>
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Looks like I'm going to have to bite the bullet and upgrade to Windows 11, fuck you Microshart.
>>
>>542908657
I dunno
>>
>>542908814
Why? It's just security updates. Just dont download viruses moron
>>
>>542908814
I don't want to reformat my pc or I'd do it.
>>
>>542904304
it does make sense. I want to have directional FOV in my game, but my tile is basically static, so FOV is based on the last vector. I was using a state machine for a while to manage that bu then moved that data into a component on the player entity. I guess as long as I'm able to store that state and update it I'm achieving the same thing. I wonder if there is better performance though using tiny state machines on nodes rather than all of that handled by systems in ecs
>>
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>playtest current build
>30 new tasks
One day we'll reach perfection.
>>
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I love animating coins, chuds.
>>
>>542909151
this looks pretty bad
>>
>>542909137
>perfection
no such thing
>>
>>542909151
fuck I can't compete with this, i actually cant, im cancelling my game with coins
>>
>>542908743
>>542908832
Can I make half to a quarter of a game and then beg for money within that timeframe?
>>
>>542909151
My game doesn't have any coins. I'm NGMI aren't I...
>>
>>542909423
I don't know what you can do.
>>
>>542909423
Start with Pong.
>>
>>542909137
>NeverEnding Story
fagoon...
>>
>>542909541
I already did that! Guess saying I didn't want to simply clone a game wasn't enough...
>>542909532
I'm very good at following tutorials.
>>
>>542909662
Can you link to a playable build of your Pong game?
>>
>>542909662
Did none of those tutorials make you think "Hmm, what can I do with these mechanics?" and try to experiment with your own games?
>>
shouldnt the baseline be 'make a minecraft clone' instead?
>>
>>542909918
nta but tried that
>did exactly the same as tutorial with minor variations for my game
>game breaks
>>
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>the empress from the neverending story
>>
>>542910047
Post your minecraft clone?
>>
>>542910506
what does this mean
its not hard to make a tiny map that generates like minecraft theres a thousand tutorials and it teaches you more than making pong
why is this general always "POST WHAT YOU DID! PROVE YOU DID THAT RIGHT NOW" when they get genuine advice?
>>
>>542910180
That's just part of the process of software development. Rarely does any change work right the first time.
>>
>>542910651
retard
>>
>>542910651
retard
>>
i can't make a game because i dont have a cat
>>
i can't make a game because i don't have a dev name
>>
>>542910901
Go outside and grab one. They're literally free.
>>
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Starting the work on another character portrait
>>
>>542910982
that's theft
>>
>>542910969
Just use your name. Toby Fox did it and it worked out for him
>>
>>542910807
>>542910754
anon making a bad minecraft clone in c++ does teach you more than pong.
>>
>>542911080
They literally grow on trees.
>>
>>542911238
debunked
>>
>>542911058
why do you hide the photo
>>
>>542911239
You have no game. Stop posting here until you do.
>>
>>542911448
why the fuck do you retards hate beginners so much that you dont want them to even learn to code 3d stuff
>>
What do you make after pong?
>>
I've tried the demo for Acrolyte but I can't do anything after the intro plays out because the movement controls don't respond. I tried changing the rebinds but now they seem to be glitched. For anyone who uses Unity, how do I wipe out any saved data from this game from my computer?
>>
>>542911993
MMORPG
>>
>>542911871
Will learning to code in 3D help me code in 2D?
>>
>>542911871
You can learn to code whatever you want. What we don't want you to do is to waste your time as well as everyone else's time posting in the game development thread on 4chan without ever making a video game like you're doing right now.
>>
>>542911993
pong with item builds
>>
>>542912205
that's cool so we can't give advice for others, ever? fellow beginners can't talk to beginners learning to code like i'm doing?
>>
>>542911993
minecraft but 4d
>>
>>542912297
You can offer advice after you have some actual experience making video games. You're not a beginner. You haven't even started yet.
>>
>>542909909
No, because I made it years ago and deleted it in shame.
Should I make another and link to it?
>>
i am too smart to start with 2d
>>
we need an /agdg/ only for posters with above 100 IQ
>>
>>542911993
any arcade game
>>
>>542912003
Anyone?
I guess I give up.
>>
>>542912445
I've made three games, anon, they are on steam right now. I've only made 40 dollars this week.
>post yer games
Yeah anon, sure, you're not being disingenuous at all. Everyone needs to be a tripfag to post here and advertise to the crowd here.
>>
RIP Itagaki
https://youtu.be/Jyg0WMfulq0?t=36
>>
>>542912003
..\AppData\LocalLow\COMPANY_NAME\Acrolyte\
>>
What is the bare minimum of staff I need for a game?
Is this an answer I can discover if I dev on my own?
>>
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made a babbys first multiplayer shooter today

wasnt that bad with some vibe coding, its a good tutorial to see how multiplayer is structured

so far I have
>2 teams red and blue
>no teamkilling
>custom spawn points for each team
>particle hit effect synced
>>
>>542912919
Thats cool. How is the multiplayer handled? are you using built in engine tools? or are you handling the networking with something else like a third party server? If its babbys first I assume its just local multiplayer with unitys stuff?
>>
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Itagaki got me thinkin
Should I make a 3D fighting game like VF, tekken, DOA, etc?
>>
>>542913064
its mirror networking, and so far I tested it all only on local server
>>
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damn vro i really need a game designer this is too fucking complex for my stupid artist brain. plus i need to come up with gimmicks, stat spreads, passives and moves for each type without one being overly strong or weak compared to other types
>>
someone get the trash can
>>
>>542913194
>Making a pokemon like
I wish I were as fearless of nutendo's lawyers as you were.
Nupokemon needs more competition, but somehow Nutendo's managed to stamp out competition and warp their cattle into thinking competition is a bad thing
>>
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>>542910651
>>542911871
there's a difference between retarded posts asking for (You)s and unique questions from someone willing to do stuff and learn
>>
>>542912463
Yes, if you're actually serious. It doesn't have to be Pong: just some small, but actually playable game. Pong is honestly on the harder side, especially if you make a CPU. Make it without following a comprehensive step-by-step tutorial. Add some VFX, SFX, music. Add a title screen and pause menu with some settings. Add some simple high score system that saves between launches of the game. Make an HTML build and post it onto itch.io with some proper screenshots, description text, and maybe even a trailer. This will give you a basic idea of how much effort the full pipeline of game development requires.
>>
>>542913183
Cool stuff. I did something similar not too long ago using third party servers because I wanted to have like authentication because I'm a greedy fuck for monetisation. It's actually easier than I thought but I always pussy out before I deploy.
>>
>>542879106
Retard. Just offer 15% off and they will buy
Next time you release a game set the initial price with that future -15% in mind
>>
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>>542913439
me on the right
>>
>>542912107
With 100 player realtime firefights.
>>
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I just added a bunch of cartoony coins, and then my game improved 500x with their picked up animation, lmao.
>>
>>542913565
The Witcher 3 has been available on Steam for as low as $3.99.
>>
>>542913565
you need at least -20% for gabeN to email wishlisters
>>
>>542913691
never do
never try
never grow
never learn
never achieve
never live
loser
>>
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>>542913439
>>
>>542913791
at least you make me laugh
>>
>>542913050
I can no longer believe in a codejeet's existence. One of the benefits of chatgpt has been eliminating any notion they'd be an asset. It's white boy coders only. Now all I need to do is find them.
>>
>>542876349
Styg posted progress on Infusion LESS GO
>>
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>>542914513
>>
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>>542912891
Thanks, but that didn't fix it. The weirdest part is that there's no flashlight button in the menu, but clearly pressing F still activates a flashlight. I think the rebinding is just non-functional.

Reminder that you should NEVER submit a demo without a rebinding menu no matter what. Your controls are almost always unplayable tier.
>>
>>542913791
>makes stuff like this
>doesn't get enough feedback
>flips out about the inner circle for a week
This hobby is just not good for some people. And yet it gives you something constructive to do with your time so even that feels wrong to say.
>>
>>542912897
Depends on the quality you want and what skills you have. Unless you're an absolute savant with no job, you're probably gonna need some help. The 4 main disciplines of game dev (in my opinion) are design, code, music, and art. The average dev is only good at 1-3 of those things. Pick which of those you know you can nail, and hire contractors for the other ones. I did the design, development, and music for my game but I can't draw for shit so since I didn't want to compromise on quality I hired an artist
>>
when you write your for loops, do you write them like:
>for(int i; i < value; i++)
or
>for(int i; i < value; ++i)

me? I do ++i because it's cooler and faster.
>>
>>542914890
Cris is an angel and would never lash out like that. The inner schizo has no game.
>>
>>542913514
Okay, that's a lot more intensive than the pong tutorial I followed which was simply the basic physics and game start/end states.
But it's also very helpful as a guiding post.
>Make it without following a comprehensive step-by-step tutorial
I may have to renge on this because I've completely forgotten. I wasn't kidding when I said I've screwed around for a long time and would like to become a better me.
My remaining fear is that people would look at my development history on itch.io and see I made that game one time. Am I overthinking it as I always have?
>>
>>542914595
One of the best indie solodevs out there who makes my favorite genre of game has posted progress just now (Styg for Underrail: Infusion)
>>
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>wake up middle of night
>while falling back to sleep thinking about my game and how much I want to work on it and awesome things to do next
>"oh fuck yeah I'm gonna dev so hard tomorrow"
HOW TO BOTTLE THIS MOTIVATION
This has happened so many times.
>>
>>542915151
It's a well documented thing that you get really creative when half-asleep. I come up with so many songs in my head while falling asleep but I forget them all in the morning
>>
>>542915151
It's not about motivation, it's about discipline. Start small, work on your game for at least 30 minutes a day, but make sure you do it every day. Once it becomes a habit it will be weird and you'll feel bad if you don't work on it. This can be applied to literally anything: the gym, practicing an instrument, etc.
>>
>>542915073
If you really must make a 2D platformer following a tutorial, but it won't count as your Pong. 2D platformers are the easiest beginner game.

Also, no one cares about your learning games. Hell, no one cares about any older games any dev makes unless they were phenomenally popular.
>>
>>542906998
>fujo pandering
NTA but I might actually try this.
>>
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>>542915151
it's the sleep paralysis demons, they're fucking with your brain and making you dream about having motivation
>>
>>542915586
I hope you know Chinese.
https://store.steampowered.com/app/3389200/_Love_to_Live/
>>
>>542915586
>Fujos
Don't
Yumes are probably still relatively untapped, their dressup gacha imploded recently I think
>>
>>542915545
I've done all that, I'm talking about the
>fuck yeah my game is awesome Im gonna dev so hard this is gonna be great
motivation. Because once the game becomes a job that you feel you must do everyday, it's so over. That late night motivation kick is like the opposite of that energy. It's so magical.
>>
i give up, i cant do this
>>
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>>542916169
No harm.
>>
nigga I'm boutta SCHIZ OUT
>>
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>There's already tools that automatically transpose the white keys to other scales and modes
lmao music fags.
>>
>>542915768
I got filtered by the tone contours, it's over...

>>542915901
Maybe
>>
>>542915580
>No one cares about your learning game
T-that's not what I heard fift-ten years ago but thank you anon.
>>
I'm making the inner circle pay. It's my life's mission
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die, red, die!
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>>542911058
RUDEUS?
>>
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FurGODS
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>>542915580
>2D platformers are the easiest beginner game
How easy would a Dustforce clone be?
>>
>>542916157
That can be trained.
>>
>>542917412
isn't it ironic that the average American farmer from 1700 has more humanity and intelligence than you ever will
>>
>>542917841
he didnt have to read fygoon shitposts
>>
>>542916935
what is the point of this game? will you make it more complete and sell it and how does it differ from other shooters
>>
>>542917412
And what does this have to do with gamedev, good sir?
>>
are wishlists not updating because of next fest or is my game just shit?
>>
>>542917684
>>542917841
>>542918252
>americans get mad immediately
kino
>>
>>542918370
>has never made a game
kino
>>
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>>542918361
>>
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>>542918370
>Heh, they all replied to my off-topic trollposts, they are surely mad
Anon. Go to /pol/ and stay there. This is a gamedev thread, not a politics thread.
>>
warned you about the ESLmonkeys bro
>>
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>>542917412
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I finally made life mechanic + a new game button (due feedback from last aggy demo day):
>New Game button will instantly let you play the first level, with 3 life point
>Stage Selection button will let you choose levels you want to play with (for now, it continues the last amount of life you had, and not restarting it back to 3)
>You will lose 1 life when you died, restart the game (be it from the start, or checkpoint), or go back to main menu before completing the level
>You wont lose a life if you go back to menu, after you completed a level
>>
>>542919301
looks like shit
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>/pol/
>In my /agdg/
>>
>>542913791
you need money and approval (don't we all)
and you want to make stuff
but you give up too easily and/or never go much farther than these prototypes
but you can make decent, simple stuff
so why not make assetpacks? those coins don't look too bad, the animation is a little hopeless so I'd leave those out, but if you just made one simple asset every day, in a few months you'd have made enough to weed through and select some stuff from.
>>
>>542919387
>cultivate and participate in a culture of complete apathy and outright vitriol towards game development
>act surprised when off-topic shitposters find themselves at home
go yell at the mirror for an hour next time before you post some dumb shit
>>
>>542919301
Okay this one ACTUALLY looks like shit
>>
>>542919519
Should write a Lovecraft style short story about it
>>
>>542918945
wow that's a cool opinion share more of those
>>
>>542919519
>Euro tours one city, and a few neighboring states
>Think it represents all of the US
Many such cases
>>
>>542919706
He's not American and he's writing about the West Coast, he couldn't.
>>
>>542918249
there will be no weapon model, it will be old school crosshair only like in Ghost Recon or SWAT3
>>
Do you like this settings menu? Its a lot more detailed than the old prototype one. This is just its background if you like it il add all the PC game settings UI inside of it. I need to program it all to work on a controller so.
>>
>>542919301
android mobile app bros
>>
>>542919970
the bokube logo is very distracting
>>
>>542919387
shut the fuck up and start with pong, tranny
>>
>>542919301
looks great
>>
Should my game be a tps where the MC says nigger, or a visual novel where the MC is a nigger and dies instantly if he hears that word, with voice chat support so you can kill him by saying nigger?
>>
>>542920118
are you joking or
>>
Favelabros....
>>
>>542919778
i drove to every major city in california and florida, and only a few other cities in other states but that's a fair point. i'm sure those places i went to are most popular and also probably have most homeless
>>
>>542919301
just like those old flash porn games! that's great
>>
>>542919970
OBS is free jackass
>>
>>542920737
Its kike malware
>>
>>542921158
its open source
>>
>>542921158
Free as in freedom.
>>
>>542920435
thought the same. really cool throwback. here's hoping more devs explore this aesthetic
>>
>>542921323
what aesthetic? cheap unity flips?
>>
Why does everyone say "don't make GTA", is it just because of the assets?

The basic gameplay of GTA isn't really that complex or hard to make
>>
>>542921581
make GTA
>>
>>542894990
This level looks like it s-
Oh.
>>
>>542921581
gta vi will shadowdrop in 2 more weeks and mog your solodev gta-like
>>
>>542921581
Why don't you make it yourself before you make this post?
>>
gta but india
>>
>>542895861
How is he doxxing himself? He has shown his face here a dozen of times, mf is fearless, product of living in an actually fucked up place. He may have 99 problems but an /agdg/ autistic bitch aint one
>>
>>542919369
>>542919686
Well those are the best i can do with free assets. I can code, but i cant draw for shit

>>542919974
Ngl there is a plan of mine to also made an android version out of it. But i dont know...

>>542920118
Genuinely thank you! Those are free assets kek. Ill make a credit page someday, with links to download it, so solodevs can also use the same assets i use

>>542920435
Technically that was intended. Like, these days dev use gen 5 consoles (PS1 era) art style for nostalgia bait. But what if i use gen 6 consoles (PS2 era) art style instead?
>>
>The basic gameplay of GTA isn't really that complex or hard to make

lol. maybe gta3lite
you could never, ever make gta3 for real
>>
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>it works
>>
>>542919301
Must be doing something right if you have schizo samefagging. Then again he is constantly randomly attacking devs whose productivity infuriates him. Keep listening to demoday feedback.
>>
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>>542921581
Rockstar pays shills to convince people they can't make a GTA-like, same with Bethesda. It's the best kept secret in the industry. I'd make one myself but I'm locked into a project already.
>>
>>542922028
Like I said there would obviously be a ton of work in making the city, the missions, the cutscenes etc and other asset heavy stuff, I'm talking about the basic gameplay of running around some free roam boxes with pedestrians and cars, being able to shoot guns and steal cars, and having police chase you for infractions
>>
>>542922186
yes anon you can make a car chase you on a unity flat plane if you want
>>
>>542922225
Yes that is what most people play GTA for, the single player is basically an afterthought proven by the fact all single player GTAV DLC was cancelled in favor of GTAO where you chase cars on a plane with boxes
>>
>>542922169
Rockstar literally published their GDD in making older GTa games so that people can make GTa copy. Nigga the framework for devving modern games comes from copying (and improving) core loop of GTa III
>>
>>542922347
in a realistic city with realistic cars (nice graphics)
>>
Why is literally every single game dev tutorial YouTube faggot a complete retard?

Even in the absolute most basic "for beginners" videos they explain abstract technical terms with even more abstract technical terms as if you already know them instead of just giving a fucking example of what the actual practical application is, literally 100% of them do it, I thought programming was for smart people
>>
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The challenging part in making a gtalike is the content not the gameplay.
>>
>>542922020
>looks great
>just like those old flash porn games! that's great
they're not being sincere
>>
Don't even think about making a GTA like. It will be the last thing you ever do.
*slowly pulls back coat to reveal gun*
>>
>>542922504
Watch devlogs instead of "how to make" tutorial. Devlogs are made by methodical programmers, while "how to make" videos are made by abstract minded artists
>>
>>542922082
i look like this
>>
>>542922504
"For beginners" is not the same as "for retards", retard.
>>
>>542921581
>Why does everyone say "don't make GTA", is it just because of having to make the game?
yes
>>
>>542922407
calm down
>>
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>>542922465
That is one aspect of it, tons of successful games these days have laughable visuals and content and are still successful due to addictive gameplay
>>
>>542922567
You don't know that m8, and i dont care. Imma swallow every positive-sounding feedbacks as if its genuine, so that im motivated to finish this game.
>>
>>542921581
They prolly not talkin about GTA 1 or 2 when they say that bro
>>
>megabonk mention
okay so go make a game thats that good
>>
>>542922752
>laughable visuals and content and are still successful due to addictive gameplay
Umm gameplay IS content.
>>
>>542922752
So why can't you make a GTA clone that's like Megabonk?
>>
>>542922752
that's not a good example, it's a lot more consistent than most indies, the models and textures look good
>>
>>542923091
Bing CUFFBUST
>>
>>542922752
anon are you asking if we think you're capable of making an ugly world you can walk around in and steal cars on? go for it man, make your gta clone what the fuck
>>
gta-like megabonk-like soulsvania jailbreak survival horror fps
>>
>>542923429
There's zero reasons why this wouldn't work
>>
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I just realized that Castlevania SOTN is just a character that is a platformer character with double jump, high jump, backdash and slash and use shield and throw item, and then a familiar that follows and attacks, and then 3 diferent characters that are his forms, and then the rest of the game is just levels + enemies.
>>
>>542923543
i lack the coding and art skill
>>
Why does everyone say "don't make an MMORPG", is it just because of the assets?

The basic gameplay of an MMORPG isn't really that complex or hard to make
>>
>>542923591
Now make art that looks as good as it, music that sounds as good as it, and make all the enemies, bosses, etc. I'll wait right here.

>I just realized that [video game] is a character that [has all the things that make it a video game]
>>
>>542923759
server maintenance cost
>>
i finally started to stick to a schedule. i always wanted to be free. but i noticed that i feel like absolute shit without a schedule and that it actually helps me feel better. especially eating at specific times and not eating outside of those times. it's like a schedule is a cure to depression and feeling wasted.
i thought a schedule is capitalist wagie crap, but in fact it helps feeling actually better.
that being said i only apply a schedule in the first half of the day and for eating. after 1pm it's doing what i want. but in the morning i try to use my energy for something productive.
>>
>>542923324
[search engine] [most recent game to upset me]
How can you live like this?
>>
>>542923759
Because network code is a lot harder than you realize. People will destroy your game and malware people's systems day zero just like webfishing and other multiplayer indie games with easy exploits.
>>
>>542923591
You forgot there are two playable characters, and three in the saturn version, and that Alucard can transform into 3 different forms that do different things like running, flying and swimming.
>>
>>542895360
This room mogs mine
Should I clean it up before I dev?
>>
>>542923591
>just levels + enemies
why does everyone here just handwave this shit
>>
>>542923591
And the spells you forgot all the spells too
And the subweapons and item crashes you forgot them too
>>
>>542923879
relax
>>
CRISTOBAL
CERON

JAMUNDI SLUMS 3144, FAVELA 13, DWELLING CLOSET 3

You're finished
>>
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>>542924138
>why does everyone here just handwave this shit
Everyone here is a nodev.
>>
it's insane how many tutorials humans can produce that don't actually teach how to make some really good product, but it's always just some useless "tip" that doesn't help improving what you are doing at all.
>>
>>542924451
retard
>>
>blud spent the day trying to find some anon irl instead of devving and think he's gmi
>>
>>542923297
>the models and textures look good
lol
>>
>>542923353
No I'm asking why people are presenting GTA's gameplay as this unreachable pinnacle of complexity when it's actually quite simple
>>
>>542924186
Boring.
>>
>>542924451
You get what you pay for dweeb
>>
>>542924735
He's right though.
>>
>>542923591
really? no one could tell cris was playing along with the joke from a few posts above? he's not that retarded
>>
Did you ever land a date, cris?
>>
>>542924949
money doesn't help anymore these days, since udemy has become a "side hustle" for losers
>>
>>542924965
He's not lol
>>
>>542924735
Okay anon please feel free to post your own model work now
>>
>>542923591
>>542924994
>>542923759
or this one? what the fuck.... what percentage of agdg posts are bots? what the fuck... have I been talking shit to/with bots??? this whole time??? wtf I love the future now!!
>>
>>542923876
The way of the shokunin
>>
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>Nigga discovered decade old /int/ memes
>>
>>542924998
Holy shit. Women seriously have no eyes if they don't want to start a family with such a fine gentleman.
>>
>>542925140
post one model you've made
>>
>>542924904
and these people, who are invariably louder than those who know it''s not that hard at all, they invade your dreams? and drown out your own sense of reason? so much so, it leads you into their own dunning-kruger-insanity, that you then spread as truth? I hope you get better
>>
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>>542882370
Noice. But I would reduce the volume of the horn section in the middle and add a little reverb so they sound a little less obviously MIDI.
>>
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>>542925169
>>542925272
>>
>>542924994
It's diferent to know that shit as a gamer and another as a gamedev.
>>
>>542925190
>>
>>542925374
And now do you have any gameplay to go with this model?
>>
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What's a "10% coding, 90% art and assets" sort of game? I need to leverage my strengths and hide my weakness (coding)
>>
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>>542925472
I didn't say anything about the gameplay
>>
>>542925374
you have literally the same style, excluding shading, why are you talking shit?
it's fine, good job, both on the model and posting it
>>
>>542925497
Visual novel in Ren'py or visual novel with extra steps in RPGMaker.
>>
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>friendslop where all the players are little girls in micro bikinis
>>
>>542925374
making nice models means very little if you don't have it in a game
a game with bad models thats successful and has fun gameplay is better than a model and no gameplay and no game at all
>>
>>542925431
oh fuck it's true
we're getting AI generated threads on 4chan
how the fuck am I going to tell them apart
I'm not even joking
I've gotta leave
>>
>>542925497
every single game...
>>
>>542924904
Probably because it is more complex than the AI of the average game given you have cars following traffic laws while navigating the city and dodging other cars and people being able to board vehicles, run in panic, stick to the sidewalks, fight and shit. All the little things add up.
>>
>>542925612
Being a shitty low poly modeler makes me qualified to speak on shitty low poly models
>>
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>>542924735
>>542925140
You mad.
>>
>>542925848
see >>542925641
wheres the gameplay?
>>
so this general is vg's nobody general
>>
>>542925976
see >>542925592
>>
>>542924994
Idk doesn't seem too far off from what he often says unironically
>>
>>542926032
so you can't actually make a game with the models? weird... are you a nodev? just an artist?
>>
>>542925374
prompt?
>>
>>542926124
This is the part where I ask you to post your game and then if you post anything I also move the goalposts and ask you for sales, reviews, GOTY awards etc
>>
>>542925374
Can we see this one in motion in blender, AI Slopper?
>>
>>542919970
>release date (#8) fall 2025
>redoing settings menu
Fall 2026 then?
>>
>>542925374
NTA but how do you make models like this?
>>
>>542926278
Nah I just wonder if you have a game to go with the models or if you just make models?
>>
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>>542926285
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nta but I'd consider megabonk's art to be adequate and little more, do you people really think it looks good?
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>>542926026
>vg's nobody general
Isn't that /khg/?
>>
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I mean, why do agdg pretends that making a level is hard when you can just proc gen it, then export into blender and then fix it into an original hand crafted level.
>>
>>542926559
>>542926490
cute, any gameplay? what game will they feature in
>>
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The low poly loli modelers should team up to make cunnyge.
>>
>>542926707
loli rape simulator 2
>>
>>542926490
Again, NTA but anon please teach me your ways, not a lolifag but this art style is gucci
>>
>>542926559
ten billion sperms lost their life just now RIP
be more careful with what you post, anon
>>
>>542926707
>>542926801
>>542926898
And i'm supposed not to side with Fygoon?
>>
That choo chooo charles dev strikes me as being what reddit thinks a "Chad" is. At least he realised he got lucky with a meme game and so, for not having any real ability or talent, was smart enough to try to follow it up with a second meme game.
>>
>>542926992
If fygoon could defeat the loliGODS he would have already done it, get fucked tard.
>>
you can't make a game if you're an incel, like me
>>
>>542926535
Adequate = good. The requirements for visuals in a video game is simply that it is inoffensive and clearly communicates gameplay.
>>
>>542926432
>>542926916
Learn how to draw, learn Blender, study low poly models you like, sadly there's no shortcuts but if you do all three it's actually quite easy

Maybe you could do it just with the last two steps but I knew how to draw already and I don't know how much it contributed
>>
>>542927116
you dont have to be a chad to get lucky, retardCHAD
>>
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>>542927197
I see. Well, I'm not that good at drawing. I've tried learning blender and studying other low poly models, but I just feel I can't make a good low poly model, ESPECIALLY character models.
>>
>>542927174
If you go up the reply chain you'll see that it was about an indie GTA not needing realistic graphics to be fun
>>
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>posting lowpoly T-posed models with no gameplay
is everyone itt cris now?
>>
>>542927116
>for not having any real ability or talent
Imagine seething this hard over a devCHAD
>>
>>542926916
Just look up megaman legends models and practice anon
>>
>>542927428
I don't see you posting gameplay either
>>
>>542927358
I haven't played a GTA since Vice City on PS2. That level of graphics is well above adequate for an indie game.
>>
>>542927305
>I see. Well currently I suck
>How do I not suck?
Practice? What else could the answer be? You want to use AI? An anon or two might moralise you but truly we don't even give a damn
>>
>>542910651
>what does this mean
>its not hard to make a tiny map that generates like minecraft theres a thousand tutorials and it teaches you more than making pong
>why is this general always "POST WHAT YOU DID! PROVE YOU DID THAT RIGHT NOW" when they get genuine advice?
>>
>>542927305
I personally tried to get into drawing and modelling many times and always failed and gave up because I lacked proper motivation, having something I really needed to see through to drive me, only once I had a clear goal in mind did I actually stick with one and then the other
>>
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GTA-like collab when?
>>
>>542927428
Cris clearly has gameplay. See >>542913791
>>
>>542927954
When you acquire some real skills you can bring to the table.
>>
>>542927428
post game
>>
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>>542928427
>>
>>542927146
Defeat what? You make less progress than him, outside kannashart none of you make anything and when he releases his game and gets doxxed his life will take an interesting turn I bet.
>>
All this talking about gameplay just gave me an idea for a loli game, too bad I can't project hop right now.
>>
>>542893008
You actually deserve it though
>>
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>>542924998
>cien anos de workflow by cris ceron
>>
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>>542928648
>and when he releases his game
>>
can we have a normal gamedev thread?
>>
>>542928541
these furriggas are just some of the most unsettingly disturbed mfers out there fr
>>
>>542928648
Neither fygoon or any of the devs he attacks will be releasing a game. I could be mistaken but that's how it seems.
>>
>>542928940
Half of the devs he attacks already have Steam pages and some have already released like Red Hood Dev.
>>
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>>542928898
With /agdg/? No way!
>>
I don't want to make assets, so I ripped some, but now I have havok assets that I don't know how to use or convert...
>>
>>542927223
You do have to be a CHAD to make a game the size of choochoo by yourself though. Whether it's good or not is kind of irrelelvant.
>>
>jerma is live
>hes not playing cuffbust
its so hecking over
>>
>>542929074
Genokids and Peri threads are spammed by the Diaper Dragon any time they appear and I don't think he will get even one hundredth of the revenue of those games
>>
>>542928898
This is normal. What you wish for is an exceptional gamedev thread where competent developers find time to construct quality progress posts in between making real progress at a lightning pace just to entertain the nodevs. That is not normal.
>>
what's the point if im incapable of making a game a big streamer will play
>>
>>542929712
>what's the point if im incapable of making a game a big streamer will play
>>
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>>542928541
Would outearn most agdg games
>>
>>542929712
There is no point. Not everyone is capable of making a good game.
>>
>trailer starts with proximity voice chat screaming
I'm already sick of this industry.
>>
artfag games
>Peri
>Geno
>Landsword
>Red hood
>Kanna
codefag games
>
>>
>>542905324
Trust me and subclass each of those
>>
>>542930135
codexisters...our engines...
>>
>>542929416
I wouldn't said chad, I think he's very smart to capitalize on the thomas the engine creepypasta and using the right tools (UE asset flipping). I wouldn't have done it, nor I would've made something lile balatro or vampire survivors, I just don't have that analytical way of thinking.
>>
>>542930071
I've been shouting into my Mario Party GameCube microphone with my friends since before you were even born, and that's why I still love this jobby. Touch grass and have sex.
>>
>>542927428
I am fixing bugs
>>
>>542930135
Minecraft. The most successful intellectual property ever made in human history.
>>
>>542930474
>LWJGL
>>
>>542930619
>so brainrotted he thinks someone can decipher that
tf are you doing.
>>
>>542930135
Peri is very complicated and is definitely more of a codefag tranny game. YOMIH is inarguably a codefag game and has made more than all of those you listed combined.
>>
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>>542930135
I'm a codefag thoughbeit.
>>
>>542930680
Lightweight Java Game Library. I guess you're right though, I didn't except /agdg/ to know that though considering people here don't make games. Gee, what was I thinking.
>>
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I honestly should gamedev using rpg maker 2003.
>>
I'm a CHADfag
Uh wait
>>
I'm a non-fag
>>
>>542930856
>Knowing the abbreviation of an ancient java (blech) library
Good morning saar
>>
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Japan niggas don't use editors and serialized fields?
>>
>>542929518
https://www.twitch.tv/directory/category/cuffbust

Looks like it's down to 6 streams with 58 viewers now.
>>
>>542931423
nope, fromsoft's games are all quite literally excel spreadsheets
>>
>>542931423
excel can open CSV
>>
Is the austinmorlan tutorial good?
>>
>>542931443
Honestly every stream I have watched about 9/10 of them are people waiting in the lobby for the match to start.
>>
>>542930135
I'm in one of those two categories but I won't say which.
>>
>>542931423
Not every engine is unity, anon
>>
>>542930789
kanna...
>>
>>542931892
Well whatever the equivalent public value name is, feels like it would be a pain to have to go into excel and save and then convert every time you want to slightly tune a value but then again japanese people think a writing system where every word is its own unique character is just fine and efficient
>>
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>>542932140
Anon, tuning isn't strictly japanese.
Games like The Sims 3 do it too. See https://www.nraas.net/community/How-to-Tune
(and yes, they used XML)
>>
I don't know what's more demoralizing, the fact that zoomerslop game flopped with all its viral marketing or the fact that eceleb can halfass and fail at everything and still succeed in the end
>>
>>542932473
What game are you talkin bout?
>>
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>>542932140
But japanese writing system is quite efficient in the digital age
>>
>>542932602
code:blue
>>
>>542932140
Unity is designer-oriented.
>>
>>542932473
>all its viral marketing
Did that actually happen? I hadn't even heard of the game until anon mentioned it yesterday.
>>
>>542931423
>he doesn't leverage third party software and write his own custom importer for file-based configuration
>>542932140
Doing 5000 clicks around the <engine> editor to go into the inspector properties of every item in the game seems less efficient than having a spreadsheet that you can import into the game. Also presumably makes modding support easier.
>>
anyone here make their own 3d engine?
>>
>>542933151
What's the point of a spreadsheet if you have to go through a whole process to actually preview the changes

Also you can make it so the editor writes into a spreadsheet, you don't have to write into it in Excel yourself
>>
>>542933327
this is a retard btw who has never made a game in his life
>>
>>542933285
no, i am not retarded
>>
>>542933452
oh you just cant code LOL
>>
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>>542933651
just because you can does not mean you should
>>
>>542933790
>>542933790
>>542933790
>>
>>542933285
I'm using raylib and I'm planing to do so, maybe I'm not doing it 100% from scratch, but I think it's a good start to learn more about it
>>
>>542933327
>What's the point of a spreadsheet if you have to go through a whole process to actually preview the changes
You mean... Playing the game?
>>
>>542937141
I mean that there's more than one step between adjusting the value and previewing it in the game, which in this case is
>change value
>save excel file
>convert to game
>>
>>542908052
Labubus are brown coded
Also you don’t need to master English that’s why it’s a great language, in fact if you’re mastered English that’s esl coded
>>
>>542910460
Mfw I see Cris progress posts
>>
>>542911058
Azurdev please stop
>>542912818
Must be a tekken fan
>>542924998
Dangerous photo, leave some women for us bro!
>>542925631
>>542926559
Appeal…
>>542931423
You need more than excel?
But the real answer is more people were trained in excel at the time even professional engineers.
>>
>>542925497
An rpg
>>
>>542927223
Him being what reddit thinks a Chad is was just a flippant observation. It had nothing to do with the following sentence. Also... >>542927459
Maybe you should stop samefagging and buy an ad.
>>
>>542905324
Create data resources for each enum



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