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Average Switch Emulation Experience Edition

https://emulation.gametechwiki.com/index.php/Main_Page

Read the General problems FAQ before asking questions. If you still need help, post your specs (HWiNFO screenshot), OS, emulator version number and details of what's wrong.

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.

READ THE WIKI BEFORE ASKING QUESTIONS LIKE:
>Where do I get games
OR
>What is the best emulator for...

Check out the wiki for the emulator you're using if you run into trouble, there may be a solution there too, often including recommendations for optimal game settings.

Previous Thread: >>542766845
>>
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Needs more Dolphin
>>
>>543555047
Dolphin emulation is perfect outside of the Rogue Squadron series, that's the only roadblock left.
>>
Why doesn't emulation general and homebrew general combine?
>>
>>543556931
We do both sometimes, a couple emugens back we were discussing a Mario/Castlevania hybrid hack of SMW.
>>
When the fuck is V1.6 coming out? I'm tired of getting Blue Balls.
>>
>>543564232
The ironic part was that it WAS supposed to come out, but it was also during a time when RHDO was going through some bizarre drama.
>>
>>543565518
>RHDO
*RHDN
Fuck, why do rom hacks have to be so segregated?
>>
autism
the answer is always autism
>>
>>543565891
I keep hearing "trannies", but that's just another word for Autism anyway.
>>
does anyone have a list of ps3 exclusives stuck on the console?
>>
>>543569065
Never grew up on PS3 personally, but I'd have to assume all its Ratchet & Clank games are worth playing.
>>
>>543572724
Oh yeah, I might as well specify MAINLINE R&C games because I forgot about that weirdo entry that's like... some weird 4-player co-op game that in no way plays like an R&C game?
>>
Nice game. Fun one on one combat. Not translated obviously because good things don't happen anymore apparently.
>>
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>unplayable on rpcs3 STILL (lol)
>360 emulator is crap as always
this game is stuck in eternal emu hell with no freedom in sight
>>
>>543573104
Seems like the kinda game Sharts-lation or some sort of real-time ML overlay would get you through.
>>
>>543573104
Game? Monomono just brings up fucking Danganronpa
>>
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>>543577028
Tried this on RPCS3? Of course mad 'lad might fuck it up in who-knows-what-way otherwise, but at least some people have gotten through it okay.
>xenia
https://www.youtube.com/watch?v=oxIgRizwsfQ
The last github entry on it was in 2023 and I have no idea if it's improved since. This video looks okay but apparently its prone to graphical corruption over time. The newer builds and clear gpu cache option might help, though. I have no doubt the game's fiddly to run on both but I have a feeling it can be worked around to some extent.
>>
>>543579678
Bouken Katsugeki Monomono
https://www.youtube.com/watch?v=oMmkCzfc_9c
https://crocdb.net/search/?title=monomono
>>
>>543556931
They're completely different.
>>
>>543579678
bouken katsugeki monomono. Ymir just goes off a game's internal filename for screenshots so it's usually nonsense.
>>
>>543569065
Gematsu used to have an excellent and thorough list of exclusives for all systems but they got rid of that feature for some insane reason.

Check wikipedia and mobygames etc.
https://www.mobygames.com/group/14766/console-generation-exclusives-playstation-3/
>>
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>>543573104
>>
>>543577028
For ps3 you're better off just buying a second hand one and modding it. You can do it with a USB stick.
>>
>>543554656
That is getting off so fucking easy by Sonic-on-Switch standards. Try playing Frontiers without wanting to kill yourself.
>>
>>543580579
Honestly, 360 too considering the state of Xenia, and BadAvatar is an easily executed, acceptable softmod. You don't even have to toil away at one of the worst hardmods ever anymore.
>>
>>543580070
I guarantee the overlap between homebrew and emulation is 98% at least
>>
>>
Should I get a proper Dreamcast controller for use with flycast?
>>
>>543582004
Don't forget the demoscene, there's overlap too.
>>
>>543582170
I don't see how one would benefit whatsoever from using it unless you need the tactile authenticity. At that point you may as well get the dumb tomagotchi memory card that chirps as loud as a smoke alarm and the hardware with the obnoxious optical drive. There's nothing special about what it does. At least the N64 had some truly fucky and unique button placement that's not quite right without a similar controller.
>>
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>>543582140
>>
>only sharts and MAME have switchres
such a sadness
>>
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>>543579798
>>543580579
Gave it a shot with the settings on a 3070 13900k
crashed the moment you start the tutorial boss, Tried it again and it crashed the entire emulator LMAO. I have a hacked ps3 on standby but still, sad to see emulation still some games are unplayable
>>
>>543580784
I'm glad BadAvatar includes UsbdSecPatch, which means I don't have to use a shitty D-pad when playing XBLA Arcade titles natively. A guy at a local store's selling one for $125, which almost makes it a steal.
>>
>>543580238
thanks for posting but the website doesnt filter the exclusives, it gives out a complete list
>>
>>543582140
just like real life every kid has a phone with an ARM cpu in it
>>
you think they didn't put metaphor on switch so people wouldn't pirate it? they put raidor, which was launched afterwards in it, it's a weird decision
>>
>>543591871
too bad it got cracked on PC anyway due to their negligence
>>
>>543588459
Yeah, I don't doubt it's fucked up. Just wondering if those things could have helped. Sorry fren.
>>
>>543594381
hm, I need to get up to speed with the pc crack news, haven't looked into it in years after empress vanished
>>
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9xware running with WINE + Timidity for the music.
>>
>>543594630
it's all good, I appreciated the help either way it never hurt to try it out!
was hoping it would have worked sadly I think they need to fix the emulator for it like how some games needed the same treatment
>>
>>543597969
Yeah I think they fucked up the demo and the same exe could somehow be reworked into the full version. Wasn't a whole-hog Empress style crack.
>>
I haven't played I Spy School Days in over 20 years and would like to.
>>
>>543598024
>werx
LOL, what a great name for a game.
>>
>>543598159
yeah, I got metaphor, btw SMTV for pc wasn't cracked, you have to play the switch version
>>
https://www.youtube.com/watch?v=GvN4hHpfVqQ
tendie is adding a crt filter to their emulated games, not sure how to feel about that
>>
>>543601646
Even if I liked the CRT filter, that ugly border just ain't doing it for me.
>>
>>
>>543600759
The demo's cracked into the full version, but it's a possibly transient thing as you need a fresh demo from Steam and it still has Denuvo, it just sidesteps it somehow. Worked last I tried, though.
Holy fucking shit he got around to P3R too. Gotta try that. Anyway, 4chan is being a nog about spam detection: search for rikukh3 smtvv and p3r demo unlockers.
>>
>>543602839
>demo's cracked into the full version
found, was wondering why fitgirl didn't have it, he does have metaphor
apparently persona 4 golden and 3 reload are all also playable
>>
Still testing ancient-ass DOS games on 86Box. Now onto 1982, and I'm running into a lot more speed-sensitive shit, which, again, is to be expected. I have discovered that almost all of the ones that exit into a BASIC prompt can exit back onto DOS by typing "system", so there's that. Among the titles that do work well, I've discovered a couple of unique, charming titles, but yeah, the vast majority is primitive and janky as fuck. So much of it is hardly worth keeping in a curated pack.
>>
>>543588459
>crashed the moment you start the tutorial boss,
The average rpcs3 elad experience.Rpcs3 and xenia are such a joke, they will never improve.
>>
Sums the whole game up.
>>
lel
>>
is pokemon-project legit?
https://pokemon-project.com/en/download/games/switch/pokemon-legends-za
>>
>>543610998
the update versions do check, but I'm not going to download anything
>>
>>543611228
yeah game is running fine, but if I try to update it it doesn't start
any idea why? it just crashes
>>
>>543582140
replace
> got an ARM
with
>had Sex
>>
Azahar sucks
>>
>>543615043
Ryubing? There's no solution. It just can't read the update.
You'll have to wait until the Ryubing guy or the Kenji-NX guys who he shares code with and takes code from fix the problem.
>>
Is RPCS3 the only emulator that supports FSR?
>>
>>543626236
Xenia and The switch ones also have FSR.
>>
>>543626236
It's fsr 1 so it's just barely any better than the lanczos on Duckstation
>>
>>543626236
>>543628837
This, and several of them do. It just sucks, like barely any better than FXAA. Motion vectors somehow being detected so FSR4 and DLSS3 would work, now that'd be something. For emus and every other game.
>>
>>543602627
Was always put off by some of the jank in the port, almost comes off as a chinese bootleg at times.
>any weapon lags a few frames outside of your character sprite, so the pipe will go out of sync with the swing animation for instance
>the weird color palette, though a hack addresses this
Also don't think the music's entirely an upgrade.
>>
Why does Vimm have Nintendo stuff again?
I thought they got threatened hard?
>>
>>543598449
Probably fine in native Winblows with otvdm + dgvoodoo, if that. The ISO's on myrient ibm.
>>
A competent dev could probably get them to work on the PS3, Xbox 360 and newer console emulators but the emulation scene doesn't have those anymore
>>
>>543635213
Meant for >>543632698
>>
>>543635213
Get what? Upscaling with motion vectors? Whoever figures that out in a game/engine agnostic way will have achieved something beyond emulation.
>>
There are some talented devs doing great shit with upscaling injection/replacement, though. Shilled it last thread, but Optiscaler can swap any of the smart upscalers out with another (DLSS, FSR>=2, XeSS) and directly inject FG (not a janky LSFG-style post-process) into any game with the above upscalers. Who knows what the future will bring?
>>
>>543635402
Wouldn't something like a option that replaces TAA with DLAA/FSRAA if the game uses TAA work? I know that at least in the PS4 a few games use TAA
>>
Someone needs to kemono party Rich Whitehouse's Patreon.
>keh-heh, keh-heh, I'm so sigg guise *rattles can*
Fuck you and your payware KI emulator.
>>
>>543637017
(me) and of course he doesn't open source BigP so we'll have fun using a wrapper/emu to run it in the future.
>>
>>543636574
I highly doubt it and it's pointless to speculate anyway since almost no emulatable games use it. Also FSR doesn't do 1x AA.
>>
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Could doxbox pure run the sims or no?
>>
>>543640706
No, at least not very elegantly. You'd have to mount/install Windows 95 and run it under it and DOSbox 9x support is pretty ugly. The whole thing is just not how you want to go about it. Just PCgamingwiki the original on your native system, eat the remaster slop, or run a decent 9x emu/VM like 86box or Virtualbox. I dare not recommend QEMU...
>>
>>543641717
Yeah I was thinking of using 86box but dosbox pure looked easier to use if it was capable of running the game.
>>
>>543641825
Yeah, Pure/Unleashed is meant for dragging native DOS zips into DOS-ROM style. 9x is just too nested to work this way.
>>
>>543637017
>>543637471
>t.Haze
>>
>>543645395
I don't have a good rebuttal. I guess this would be things he would say, lol. Still, these things aren't beneficial to anyone. Haze should fix KI in MAME, too.
>>
>ExoWin3's Chip's Challenge is missing all the wav files
Nice one, lispy.
>>
>https://archive.org/details/rom-hack-patch-archive
So i found this thing while searching for something else and there's a ton of stuff i never saw in the Spike site or anywhere else. downloading zip files from the Internet Archive is usually safe right?
>>
>>543651553
You won't catch any digital aids off a romhack anyway. It's not like you're executing anything. It's just applying patches to ROMs that run in virtual/emulated machines that shouldn't break out into your system. Use FLIPS to apply them.
>>
>>543634858
I believe a lot of those threats were fake and not actually from Nintendo.
>>
https://github.com/xemu-project/xemu/issues?q=is%3Apr+is%3Aopen+author%3Aabaire
When is he going to fork xemu? mborgerson just lets everything rot since he's only active two or three times a year to review things.
>>
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>>543651553
That's great, thanks for the link.
No you won't have a problem for use a rom/iso pack, go nuts anon.
>>
>>543640706
Yes, I play The Sims 1 that way. You'll need to install Windows 98 first, though. It’s a Direct3D 7 game, so DOSBox Pure’s Voodoo emulation might not give you the smoothest ride. Check this table for D3D7+ games;
https://emulation.gametechwiki.com/index.php/Virtual_GPU_Adapter_Compatibility_List
>>
>recommending DOSbox 9x in earnest
Yeah, you could do that. Should you, though?
>>
>>543655083
Oh, forgot to mention, DOSBox Pure has no MMX support right now;
https://emulation.gametechwiki.com/index.php/PC_emulator_comparisons#CPUs

For games like Spider-Man (2000) that need MMX, stick with DOSBox-X or 86Box.
>>
Generally it's best to run natively if you can, you'd be surprised what you can get away with via OTVDM + DGvoodoo or similar wrapper. Then you can try some pain in the ass PC emu/VM if it doesn't work.
>>
>>543640263
I wish I could get back into godhand, I never quite got used to the combat, especially towards the end game where it really emphasizes juggling combos
>>
>>543651953
Quite a few emus have had emulation escape exploits. emudevs don't really have security in mind while coding emus. Just to name a few that have had known exploits
>cemu
>pj64
>zsnes
>vba-m
>>
>>543662236
No reason to use the latter 3. Real-world example of a malicious exploit for Cemu, please.
>>
Not to mention you'd have to be a real dumb motherfucker to not only use those outdated emulators, but to somehow download a malicious ROM when every ROM site of any repute out there has been using verified No-Intro or Goodsets forever.
>>
>>543662796
It affected a version of cemu from 2017. Here's info on the flaw.
https://www.exploit-db.com/exploits/41021

Found by the notorious Nintendo hacker wack0.
>>
>>543664235
I think he means to find a case where this was actually exploited and resulted in people's computers getting hacked or whatever.
>>
>>543664581
Yes, this.
>>543664235
I presume it's been patched now?
>>
Anyway, I know shit can break the sandbox, but I think it's pretty FUDy overall to say it's reasonably plausible with most emus and ROMs. You'd have to be the unluckiest or stupidest motherfucker on earth. You'd have to be just about targeted by Tel Aviv to get exploited in this way.
>>
All that said, do try to get the emus themselves from reputable sources. Build them yourself or download binaries from the dev.
>>
>nah we just won't give you a PCSXS2 Windows binary with PGS, go fuck yourself :^)
>>
>what's this, a superior renderer not invented here? AIEEEEEEEEE SAVE ME STENZEKMAN
>>
>>543667027
Their Discord’s run by a bunch of Reddit-style liberals; best to avoid it, lol.
>>
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>>543670731
What discord isn't?
>>
>>543671197
Yeah, I dodge Discord as much as I can. Thankfully those NPC types mods are easy to spot, lol; super sensitive, all about flags and pronouns. But there are solid emulation groups out there, like Xenia’s server. They’re chill as long as you’re not a jerk.
>>
>>543671197
funny thing is that Discord is banned in my country, lol.
>>
>>543607353
don't worry, too busy working on save states atm!
can't forget how it took them 5 months to patch out a windows issue so the desktop version on rpcs3 was out of date since at least jun/july until this very month
>>
emu
>>
So,did anyone test Test7800? Seems to be a new Atari 7800 emulator
>>
>>543686551
To play what in particular? That Grandpa Munster game or Ninja Golf?
>>
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You stay far away from me, you creepy old yid.
>>
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I feel dirty for emulating PS1/PS2/PSP ports of Saturn games, but the Saturn emulators out there just seem kind of ass compared to Duckstation, PCSX2 and PPSSPP.

Is it just me?
>>
>>543688732
>Is it just me?
It's not just you, although Striker is trying his hardest to make sure Ymir is a great emu. This is one of the few cases where a MiSTer a best.
>>
>>543688869
Resident MiSTer-fag here. Med-Sharts is decent, and SSF has been for ages. I want to emphasize that the MiSTer core really only has the edge in software for jerk testers. It is a difference, though. I bet Ymir will be close in half a year or so.
>>
>>543689242
I'm honestly excited that CD-i emulation is making progress. A MiSTer sounds appealing to me just for that reason alone.
>>
>>543690168
I'm hoping for more and more cheaper/offbrand options. The Pi's not too badly priced, but the shipping time/supply situation isn't good. Has pre-order batches. I somehow avoided it and got mine in stock.
>>
>>543690453
*MisterPi, rather.
>>
>>543688732
honestly saturn emulation has been bad for 30 years now, the devs should focus on optimizing the 2~3 games that are still stuck in it and forget about everything else, it has no future, it hasn't had a future in 30 years.
>>
^ same goes for n64 emulation with exception it has no games left in it
>>
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>>543687006
>Ninja Golf
There's actually a game far better than it with the same concept. And the funniest part is that it's the best Simpsons (console) game pre-Hit & Run.
>>
>>543688732
Yeah it is. What Saturn game do you think you can't emulate?
>>
Mahoutsukai ni Naru Houhou (Japan) has a bug in Ymir and Mednafen where when you move between certain screens it loads the wrong background image for a few frames. I can't find hardware footage so I don't know if it's a game bug.
>>
holy shit it's happening, I really am moving to linux once w10 gets deprecated, Im glad emulation works just as well on it
https://wccftech.com/microsoft-training-gaming-copilot-ai-watching-you-play-games-unless-you-turn-it-off/
>>
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ninja gaiden black just werks on the steam 'eck so far
>>543700118
either that or install windows 10 LTSC
i just moved to linux for the sake of trying something new
>>
>>543700340
I am on w10 ltsc, have been in it for 5+ years now, but it'll end in 2032 and steam could drop support for it earlier
>>
>>543591871
Metaphor doesn't even run properly on PS4 Pro...
>>
>>543700118
>having copilot on
It won't be so bad when they poo in the loo so hard you can't justify using Winblows anymore. I've been using a torturous Arch distro with hardly anything included, and I've gotten just about everything I could hope for running.
>>
>>543634757
When you compare the Mega CD version to the SNES version, the CD version is a masterpiece.
>>
>>543704335
I know, I figured the SNES version was so bad it didn't even warrant mentioning.
>>
>>543688732
>Is it just me?
Yes. Saturn emulation has been great since like 2007 (I was using SSF).
And now Mednafen/beetle exists too so you can run it through a CRT at original resolution/refresh/aspect.
>>
>>543697636
https://www.youtube.com/watch?v=Rhd2qwFmHwY
Looks like Japanese channel hw footage; does it do the thing you're talking about? Protip: search youtube or other video sites with the title of the game in runes and "SS", you're likely to find hardware nip clips of it.
>>
>>543704943
I can't tell.
>>
>>543704679
It doesn't run Mahjong no Ciggy: Doki Doki Pantsu, though. So, yknow.
>>
>>543697636
I could test SSF and SiSTer if you know the exact part.
>>
One does have to wonder if the Saturn was just so hard to work with that they just let bugs that weren't game-breaking slide.
>>
>>543705608
First 10 seconds. Just move between rooms. Full speed it looks like just a flash of random garbage. If you framestep it's loading the wrong background.
>>
>>543706052
I see. From the beginning with Lime (raimu) selected, I can move from left to right, and it doesn't do it, but the return from right to left will do it every time in SSF.
>>
>>543706938
>>543706052
It does NOT do it on the latest unstable mister core.
>>
MAME-Sat does it too, just to be thorough.
>>
Mednafen falls on its ass yet again. How shocking.
>>
>>543708112
>>543697636
>>543704943
The hardware clip seems not to have the bug either, it may be good for your bug report. I chose Berry this time and retraced his steps to the old man's room. Has the bug on that transition, does not in the vid.
>>
>>543708694
https://www.youtube.com/watch?v=CSUAR4JJdoE&pp=ygUdTWFob3V0c3VrYWkgbmkgTmFydSBIb3Vob3Ugc3M%3D
Oops, the Berry one was this vid. Still, regardless of the character (there's a different char there in Lime's story) there's a glitch before that room. I don't think these are emus because every software emu fucks up in this way.
>>
>>543708694
Can you record a clip of it happening in emulators. That would make it easier than trying to describe it.
>>
>>543655083
Cool thanks anon
>>
https://www.youtube.com/watch?v=iG-oqvj4Tqk
>>
>>543709150
>>
>>543709498
>>543709150
Compare against:
https://youtu.be/CSUAR4JJdoE?t=197
>>
>>543709630
>>543709150
added the YT timestamp to the issue as well, don't have to do that.
>>
>>543700118
Yeah if you're big into emulation linux at this point is pretty much just as good or better than windows.
>>
>>543700118
Just airgap your windows. I haven't trusted that shit since it was revealed the telemetry was unremoveable
>>
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Now we play the waiting game
>>
>>543710809
Is Nvidia on Loonix a crapshoot, or am I better off going with AyyMD?
>>
>>543711242
I think they both work but amd works easier, I'm playing my next upgrade to be amd to make is easier to switch later on
>>
>>543711182
lmk of any other all-emu/dubious-if-on-hardware ones. These are actually kind of fun to investigate.
>>
>>543711315
That's what I'm thinking too. They perform better on the raster front anyway, and I rarely play modern AAAslop.
>>
Is the AMD+Flycast z-fighting problem in Initial D on all AMD hardware? About to see if I can work around that with a wrapper or not.
>>
>>543711353
Baku Baku Animal (Europe). If you try the movie viewer in the options menu it hard crashes Ymir. It's also listed as happening in Mednafen so I don't like the chances of the rest.
>>
>>543711552
*in Linux, rather, but it happens in Windows too w/ OGL+Vulkan.
>>
>>543711649
Doubt such a feature crashes on hardware, but we've seen some silly shit (like the VFKids demo). I can look.
>>
>>543709362
Hearing zsknight talk about how he implemented netplay was really cool! It's crazy that he was one of the first emudevs to consider the thought of runahead.
>>
>>543711649
Crashes on all but MiSTer. I'm thinking it has to work on hardware.
>>
>>543713879
Disgraceful
>>
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>>543554656
>Sorry! This site is experiencing technical difficulties.
>Try waiting a few minutes and reloading.
>(Cannot access the database)
its ogre
>>
>>543598449
lol I just got this running in Arch + Wine + GCDEMU. Went better than I thought it would. I'll say, though. Had a bit of a time getting GCDEMU and the daemon to start up properly automatically.
>>
>>543709362
Cool gonna have to watch that later.
>>
>>543717557
It works now, this is normal /emugen/ wiki behavior.
>>
Is she asking me If I like girls with weak bodies?
>>
I do like sailor uranus though. I wonder if she was meant to look like Princess Diana.
>>
OCARINA OF TIME LITERALLY STOLE THE DEKU TREE FROM MYSTIC QUEST

It says "kill the monsters inside me" then opens its mouth and you enter its mouth
>>
>>543727419
kek go make a thread on /vr/ about it
>>
>>543641717
I do dare recommend qemu3dfx
>>
rpcs3 could get a boost in performance for zen4 on linux
https://github.com/llvm/llvm-project/commit/37fcaf5c3441564ab5051d8088f5a29701026acb
>>
>>543727419
Some of the cut lttp assets that leaked in 2020 had a deku tree-like tree in it. That game was released before mystic quest came out. Maybe it's just some japanese folklore thing?
>>
>>543728735
>https://github.com/llvm/llvm-project/commit/37fcaf5c3441564ab5051d8088f5a29701026acb
they are always trying stuff with AVX-2, AVX-512, I have avx-2 on my zen 3 cpu, I hope it does something for me
>>
qemu linux fag here, I have both windows and linux binaries, everything works, if anyone needs help just tell me
>>
>>543729780
is it just qemu + kvm + installing a win98 vm with virt-manager and then playing games?
>>
>>543729650
sorry this is for zen4
>This PR fixes a handful of latency and uop changes between Znver3 and
>Znver4 that were otherwise copied from Znver3.

>Latency and uop values listed that matched Zen3 on uops.info were
>updated to those for Zen4.
>>
>>543723760
Almost. She's asking if you've ever fallen in love with a girl with a weak body.
>>
>>543730082
yes, or qemu3dfx + whpx for windows, you install games normally as you would on a WinXp or Win98 machine, cracks, patches, etc
>>
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I hate this AI bubble so much, I hope China invades Taiwan and crashes the market overnight
>>
>>
>>543731405
The worst thing is they fully know it's a bubble and it's only a matter of time before it pops and tanks the world economy with it, so they're just doing everything they can to profit as much as possible so as to best weather the storm when it does while the rest of us eat shit and die.
>>
>>543731117
Ah yeah になった become liking of girls with weak bodies.
>>
we need more high quality romhacks like this one, I think they all tend to be pokemon or fire emblem games and for GBA or sometimes DS
https://www.youtube.com/watch?v=uaVsDEgaIUU
>>
>>543731879
>girls with weak bodies
Isn't that the norm?
>>
>>543732174
In Japan yes. See their fertility crisis.
>>
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shadps4

- why did they remove pgk installer wtf
- which sys module files do you really need, i tried a game with the 3mb basic files and it werked, so whats the point of the larger package
>>
>>543732174
It means "frail" rather than "not being able to pump iron"
>>
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>>543731778
There is no more bubbles

Stock market will never significantly drop again, because what else are rich people going to put their money in? Nothing. It doesn't matter how retarded it gets.

Money supply will keep increasing (inflationary)

Low interest rates will continue (inflationary, encourages taking out loans to buy things)

The west already doesn't make anything, there's not much REAL value generation in the west

- Fee collectors
- Creditors collecting interest
- Middle men collecting arbitrage
- Lawyers
- People who just "own things" and collect subscription fees
- Marketing
- Banking services
- Military industrial complex including police/prisons/weapons/security
- Tech shit

Wow, real nice "economy" the west has, almost entirely fake bullshit

China has already won, they make everything, they are so prosperous they literally just give people free houses

The capitalist west is so retarded that lower housing prices would crash it because they have mortgage debt and property values tied up into the broader stock market, banks, people's net worth and ability to take out loans, etc.

In China they WANT cheaper housing, it's state run for the benefit of the people , and the west acted like there was some kind of "crisis" when one of the only non-state corporations trying to profit off housing got BTFO.
>>
Do I really want to get into an edit war with some faggot trying to shill the Switch remake of Thousand-Year Door? Kinda do, but also kinda don't cause I'm too lazy to log in and it's late and I'm sleepy.
Thanks for reading my blog.
>>
>>543732391
>fertility crisis
yeah, western-influenced liberal societies are totally cooked, basically self-destructing at this point; and leaning hard on migrants (cucked, lol). Israel’s holding strong, though.

>>543731405
soon, inshallah.
>>
>>543733847
How does Israel's birthrate compare to the surrounding mud shitholes?
>>
>>543734185
Pfft, because they ain't Bavlim Jews, they're Euro/Ashkenazi stock, lol. Old habits die hard, you know. Still out-hustling the whites by a mile, though.
>>
>>543734567
the only ones that shit out kids are the orthodox fundamentalist jews, it's yasidi or hasidi, the rest of the society is like every other developed society, has low fertility
>>
Would you say they EMULATE the rest of us?
>>
>>543733829
what's wrong with the switch version of that game?
>>
>>543739261
That's my point. Those 'fundamentalists' are propping up that number, or they'd be just as screwed as the rest of the 'developed' Western libs

Haredi: 6.4 (based)
Datiim: 3.8
Masorti: 2.8
Hiloni and seculars: 2.0 (lol)
Christians: 1.59 (hahahahah)

Yo, can we overclock the fertility rate? My clock speed stuck at 2.1 kids, and I need Haredi-tier RNG with LN2 cooling for 6.4+ spawns
>>
emu
>>
Does anyone have the tweets from that long haired speedrunner freak melting down because PCSX2 wouldn't brick Silent Hill 2 while the remaster was being sold? It was a bunch of 'think of the corporate remasters" garbage and weirdly personal rambling about how emulation was "dishonest" and "can't be trusted" like it was the guy that fucked his wife.
>>
>>543739954
Honestly, leaving this planet Heaven's Gate style is probably the best thing for us whites, and the worst thing for the others. Fuck this place and fuck everyone else in it.
>>
>>
>>543761968
Selfish take, but I kinda get it. Sucks for the next generation, gonna be a rough ride for them. Yikes
>>
>>543750809
Remaster or remake? If this was the early 2010s PCSX2 and computers would have been in a lousier state, to be fair. Also would help to know the era.
>>
>>543739349
It seemed okay enough to me at a glance. Just patch the troon part (there's at least some gender fuckery going on with the char even in the OG Jap script) out with the basedmod. It seems like a decent way to get it widescreen, at least. IIRC GC TTYD had some culling/margin jank with all the WS hacks, but maybe they can be ironed out.
>>
>>543766075
(Cont) Oh yeah, mod the game for 60fps too. But yeah, the base game does have some issues but they don't seem unfixable.
>>
>fucked my pulseaudio/pipewire/alsa stack up and I know at this point I'll save time reloading a backup
It definitely isn't perfect in freetard land.
>>
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So, are ryujinx forma safe to sue? How safe ate they for online play?
I mean, how come the ldn servers are still working? Someone is paying for these and hosting them (yeah the connections semen to be p2p but there is a server managing them)
I can see some IPs being dialed even before connecting to any other player
>>
I hate work so bad it's unreal. All I want to do is vibe-tweak Linux all day.
>>
>>543768630
Dude if you got it off github it's fine. If they put some malicious shit in there, at least rest easy that some fur-oon is going to PMITA prison because they'll be found easily.
>>
>ldn servers
Wait, they're servers?
I thought it was P2P?
Me and a friend tried playing Mario Party recently and the game was lagging so bad.
Is there anyway we can connect to each other directly? Another emulator or fork perhaps?
>>
>have to build and install amdgpu, pcsx2-pgs, wine, gcdemu, and timidity again and hope the work and/or launch daemons properly
Save early, save often.
>>
https://www.youtube.com/watch?v=D_z_w0m4A3E
Of course it's the flavor I pick LMFAO
>>
>>543782036
Xubuntu or arch? If arch then in that case the aur is optional and in most cases I've found appimages/whatever of most stuff I've needed and only have a handful of programs installed from there.
If xubuntu then using ubuntu was your first mistake.
>>
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>>543709362
Just finished listening this. He's very humble and I really enjoyed listening to his stories.
>>
>>543784801
Arch, been aur-plebbing it up now and then for sure. Oh well, what will be, will be.
>>
>>543785978
I remember it was memed that "zophar has manboobs" back in the day, and I silently kek to myself to see that he is in fact a big fat guy. Decent host here, though.
>>
>>
emu
>>
>>543797715
I never got the appeal unless you really liked jerking off to anime girls, which in all fairness were in short supply in the west. Always seemed incredibly mediocre.
>>
Anyone know where I can download the PS4 version of Unicorn Overlord? I wanted to try to emulate it on shad but can't find a US one. I only found an asian one with an english patch which is weird.
>>
>>543816279
Is there a reason to emulate that one over the Switch ver?
>>
>>543818043
Resolution maybe? Controller buttons too I guess. I also just like the PS4 emulator and it seems it runs the game perfectly.
>>
>>543797715
The fat white kid with glasses had to have been inspired by some Dabido type they saw in Akihabara.
>>
>>543727419
They stole the ocarina mechanic + learning new songs with different button inputs from wonderboy in monster world/dynastic hero.
>>
>>543813428
First 2 lunars
First 2 grandias
Skies of Arcadia

Some of the best JRPG's in existence because they capture a sense of adventure and they don't get bogged down in convoluted plots.
>>
>>543816279
Man I really can't find it anywhere, the PS4 pirate scene is pretty tiny I suppose. Switch it is.
>>
>>543813428
it does feel a little jarring playing RPGs on the Genesis/Sega CD, the snes was tailor made for them, i don't know. Maybe it's the color palette even though i do find Phantasy Star use it better looking.
>>
>>543797715
Looks like guest-composite. I have a similar preset. I was about to do you one by better by combining an RGB one with a dithering algo, but this game hates every algo. I found one that looks great for this scene, but like ass in other parts of the game.
>>
>>543821872
Maybe I'll give Lunar another shot. I think I somehow missed the magical time to play it when it was novel both stylistically and in gameplay. By the time I got it on PS1, it seemed super-dated and boring compared to other RPGs on the system. I think Grandia's okay. I liked 2 on the DC. Bounced off Skies, found it plodding.
>>
>>543824659
I should have kept the box and everything, though. Bet that thing goes for a house payment on eBay now.
>>
>>543824479
You can make it so guest-ntsc blends dithering while retaining RGB colors and (for the most part) sharpness, without any composhit artifacts. Pretty much best of all worlds
>>
>>543731405
at least it will die within this decade
>>
>the persona 3 reload demo crack werx
Well I'll be. I know it's a pointless remake, but it may be more palatable for my zoom-zoom gf.
>>
>>543829401
yeah but it sucks you have to have the demo installed on steam, I wish you could goldberg emu it and have it offline
>>
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>>543733390
>>
>>543829546
Yeah, it's very transient and subject-to-change, but Riku's SMTVV one's worked for awhile. I wish machine learning would somehow be leveraged against DeJewNose.
>>
In High Velocity - Mountain Racing Challenge (USA) what is wide TV mode meant to do? In emulators it seems to do nothing.
>>
>>543829767
I imagine it changes the FOV/internal aspect ratio. A few Saturn games had that, like Panzer Dragoon Zwei I think.
>>
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one of the reasons i have taken to hate dolphin. back to play in pcsx2 i guess
>>
>>543830065
The purple line? There's gotta be a way around it. That PS2 version is so goddamn scuffed. Don't do that.
>>
>>543830065
anon just play the PC version
>>
>>543830151
The crosshairs. Once it moves with motion controls it never goes back to the center unless I relaunch the game.
>>543830310
No
>>
>>543830857
Oh so it's the Wii one? How are you approximating the motion controls, or are you using a wiimote?
>>
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>>543829767
LMAO, it's vert-minus widescreen. Lame. Taken in Med-Sharts.
>>
>>543831343
I use a Dualshock 4 which has motion controls so if I as much as tilt the controller the crosshairs moves out of the center and it never goes back. Pausing the game does not help. I have to relaunch the game.
>>
>>543824307
Maybe it's jarring because all the other types of RPGs on the Genesis have an action slant to them. (Which is one of the reasons why I prefer that console to the SNES, story bores the hell outta me.)
>>
>>543833729
I'll tell you what doesn't have a boring story, Earthworm Jim. God, I wish games didn't take themselves seriously anymore.
>>
What are the logistics of porn karaoke? Are you meant to stand and hold the mic in one hand while jerking off with the other while singing? This was Saturn only so were you meant to do it alone in your apartment? Or was it intended as a group activity like normal karaoke?
>>
>>543835256
Maybe it's karaoke, euro style.
>>
>>543835360
What is that? You sit in the corner while N'gubu rapes your wife?
>>
>>543835565
Pretty sure they just sing, since I don't believe nudity is a huge deal over there. It didn't become a big deal until a bunch of religious weirdos from the UK decided to move out and form what is now America.
>>
>>543835726
I'm pretty sure you're meant to jerk off to playboy.
>>
>>543835942
...OK, you got me there. Maybe it IS the type of game you play alone, which doesn't surprise me with Japan's whole loneliness epidemic.
>>
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>>543830065
I'm using DS4 w/ DS4Win + gyro passthru (i.e., not binding the gyro to a virtual stick or mouse -- sending motion controls directly to Dolphin) using SDL as pictured here. I was about to say yes, the troons fucked it up and RE4 doesn't seem to work right; just like you it was assfucked for me in RE4. Do you wanna know what the fucking fix was? I had upright wiimote selected. Have both upright AND sideways remote positions unticked, and you should be able to aim just fine with your DS4 in RE4.
>captcha ASSJS
>>
Setting a recenter button is also recommended. Also, if you're using DS4Win Schmaldeo fork, you can reset the gyro without having to reset the controller with a bind. Before I did the upright/sideways deselect even plain mouse aiming in RE4 was fucked.
>>
with CPUs getting much better every 2 years now, in contrast to 2013~2020 when intel dominated the market and CPUs got 10% better each gen at best, I think emulating PS3, PS4 and 360 will finally be very easy as emulating PS2, GC and Switch are now.
>>
>>543837256
If you think all the problems with PS3 emulation come from not having CPU powerful enough, I'm afraid you'll get a little disappointed.
>>
>>543837684
I think having a power cpu will "fix" the frame rates, the devs will still ahve to fix textures and graphical stuff.
>>
>>543836301
I already had them disabled. I guess I can try to click enabled in motion input to disable motion controls just in RE4 and see if that fixes it for me.
>>
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>>543835256
>>
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>>
>>543709362
The king has spoken.
>>
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>>543824479
I’m trying to get a shader similar or exactly like this
>>
>>543845015
Geom-Deluxe with halation/bloom amped would probably do ya there.
>>
Is it possible to play Bloodborne in 4k yet?
>>
>>543850862
you need a strong gpu to increase the rendering res for bb.
>>
>>543850940
Yeah, I have a 4090, but last time I tried it just glitched and crashed after a couple minutes
>>
>>543793215
https://www.youtube.com/watch?v=U46zu_5TDTc
>>
>>543855442
I'm loving the comments section, feels like /emugen/ but significantly older.
>>
>>543855442
but was his girlfriend really a ho?
>>
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>>543846424
the shader was made specifically to mimic my friend's tv pictured here but i'll see what i can do
>>
half of the switch exclusives were remasters of n64/gc/wii games, I wonder if they'll remaster the rest of their games for the switch 2, like ocarina of time, majora's mask, etc
>>
>>543555860
>Dolphin emulation is perfect outside of the Rogue Squadron series, that's the only roadblock left.
That shitty ass emu uses just one fucking core. Trash.
>>
I have reported 270 issues in Ymir with 138 open and 132 closed. I'm certain there's more I haven't found though and it's driving me nuts.
>>
just be glad you haven't driven the emudev nuts as well
>>
>>543863118
Matt was already off his clacker before I showed up. I suspect the hit to his ego from too many reports combined with fucking up his long term relationship with that Portuguese woman was just the final one two that knocked his sanity out.

https://www.youtube.com/watch?v=eQNI1KfGXBA
>>
pretty sure there was no woman and it was all you brah
>>
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Would you believe that Wine's default (but slow, rocks my old 7970HD) wined3d wrapper renders Initial D properly? DXVK brings me back to square one, though. I bet wined3d would work fine on that one linux-anon's machine having problems with this game in Flycast.
>>
*7870
>>
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Is it just me, or does it look more like I'm fighting Adam Sandler than I am Don Flamenco?
>>
>>
>>543830065
play the pc hd remaster mod, you retarded imbecile
>>
>>543871835
How's the 3 day special operation going?
>>
In Pyon Pyon Kyaruru no Mahjong Biyori (Japan) in the omake section, what is meant to be here in "comments"? It's just a blank screen and doesn't do anything?
>>
>>543871919
how many times did your sister cum last night when I fucked her? why don't you ask her real quick
>>
you will never be an european
>>
>>543875472
Considering you've admitted on discord to being a homsexual and posted pictures of your passed out drunk boyfriend I don't think that question's relevant.
>>
oh this I have to see
>>
>>543876446
He (Ivan) used to sperg out in the duckstation discord all the time. He'd ramble endlessly about weird shit like how women in modern society dress and how much he hated apple products. He finally got banned when he posted a picture of a drunk guy covered in vomit on the floor of his commieblock apartment and said his boyfriend drank too much.
>>
I too hate apple products, they are too expensive
>>
>>543877814
what the hell do you even play
>>
>>543821872
>>543813428
>I never got the appeal
Same here, always felt like JRPGs, CRPGs and turn-based shit belonged in 3rd/4th/5th gen cuz of hardware limits (ARPGs aside). Graphics can look sick now sure, but the gameplay's still so fuckin' basic it feels like playin' chess for hours on end
>>
>>543877950
I’m super into retro and retrofuturistic stuff; DVDs, ‘90s/2000s PC games with those slick-ass installers; simulations, strategy (no 4x turn-based snoozefests tho), or anything with pre-rendered isometric graphics, solid AI or physics. Messed with 3rd to 7th gen but 6th-7th gen was my jam.

Red Alert 2, Desperados, Commandos, Age of Empires II, Europa 1400, Diablo, Anno series, Postal, Deus Ex, Hitman 2 (2002) etc

ngl, grand strategy’s dope too (real-time with pause shit)
>>
does anyone know if it is possible to get retroarch to show up in the games (or apps) library of the new “xbox full screen experience” for windows?
>>
I was trying to look into what this extended dynamic state thing does in eden and came upon this. Shouldn't the whole section be commented with /* .. */ instead? The commenting was done back in the yuzu days.
>>
>>
>>543888574
Bro, use a shader preset already, those pixels are shredding the screen like a cheese grater
>>
>>543888695
True and correct.
>>
>>543888574
Nigga is using
>shaders = 1
>shader0 = shaders_slang/stock.slang
>filter_linear0 = false
>scale_type0 = source
>scale0 = 128.0
To play porn games
>>
>>543890015
I'm not using anything because Ymir doesn't have shaders. Much like you don't have female genitalia despite the cheap anime wig you wear in public bathrooms to scare women and children.
>>
>>543888574
>>543888695
>>
>>543890415
https://emulation.gametechwiki.com/index.php/Shaders,_filters,_and_sound#ShaderGlass
>>
>>543890671
Fish for someone else's info.
>>
>>543890820
Bro, that's why it's on the wiki; exactly why wikis exist. Info's out there, no need to creep for it.
>>
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>>543890415
>>
You could always drag a shaderglass window over his pics if they bother you. I don't think he's the "run an external app to fix something" type. ShaderGlass isn't 'free', also. Has a small amount of lag and subtle frame pacing issue. It does as well as it can for a post-process, though.
>>
>>543892489
but in the show Hank was right in that instance.
>>
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>>543892795
>>
I can safely conclude that troonux is the way to go if you're connecting a CRT to your PC for emulation. You'll want to die, and you'll end up reinstalling a dozen times before you get it right, but it's the way to go. The lag is extremely low and you don't have to fuck with VMMaker; RA justwerx with 15khz/31khz/31khz+120hz when you set it, and it switches fast. However, even in the most ideal environment RA + PS1 will not switchres as smoothly as a MiSTer or console in Chrono Cross, though. It will flicker to desktop and crack in sound, however briefly, between modes.
>MAME
PS1's broken in MAME. It and RA are basically the only games in town for Switchres. It also just doesn't switchres seamlessly. It's fast, but not perfect.
>>
>>543838962
Ever fix it?
>>
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What do you guys use to auto-solve captcha? On ecker there is a really good one embed on the site itself but i want to use on regular 4chon
>>
>>543709362
Holy sovl
>>
>>543872223
https://youtu.be/mbVLJclBpFU?t=308
Looks like nothing on hardware. Nothing on MiSTer. I imagine there's flavor text here as you progress through the game.
>>
>>543898846
Stick to demos, Nigel/Klaus.
>>
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>>543905175
What a fuck are you talking about?
>>
>>543905385
I'm saying retro euro games are hot smelly ass.
>>
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>>543905448
Stop being filtered bitch.
>>
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>>543905448
>retro euro games are hot smelly ass
While I agree that there's a lot of jank, euros have made some amazing games too
>>
>>543905630
Utter waste of a banging title theme.
>oh man I MUST be in for a good time!
>game is silent except for stock sfx and it's half frame rate up-jump nigel-slop because they could never be fucking assed to standardize two buttons.
>>
>>543905751
I know, speaking on averages here. Please. Grab a full Amiger set. Randomize. Report the fun times. Find out for yourself.
>>
>>543906129
aye the amiga version without level music and low frame rate is tragic. mega drive is good though, good music and speed
>>
I don't wanna work. I just wanna test shovelware all day.
>>
>>543907049
A few were fixed on MD. Wolfchild's a lot better on MD. Full framerate. I think Mega Turrican's better than T3 too.
>>
>>543709362
>I thought I'm such an introvert I'll never get married and look at me now, I'm married!
We're all gonna make it bros...
>>
>>543907290
>Turrican
ah man it's real close. First level for me has to be the Amiga version. MD is very good though.
Amiga:
https://youtu.be/SoU_fOi0gA4
MD:
https://youtu.be/Csho5uOCgWU
>>
>>543907684
The controls put MD on top for me.
>>
>>543907684
good ole Hulsbeck. great composer
>>
resulation
>>
>>543882716
It's the opposite. There were conditions on that block of code, but the conditions were commented out so that the block can run no matter what.
>>
>>543897174
Yes, it worked out exactly how I wanted it. I have to enable it if I play Mario Galaxy tho
>>
the vietcongs still haven't gotten all dlcs for raidou remastered on tendie, it's been out for a while now, also didn't get the latest captain toad update
>>
>OpenGL
>Fully featured, very accurate on all platforms.
>Okay on Nvidia, fast but unstable on Intel, slow on AMD.
>Slower than Vulkan in all scenarios.
>slower than vukan in all scenarios
why do they go and tell lies on the internet
>>
>>543942994
Who you answer to?
>>
>>543942994
it was/is being replaced by vulkan, it'll only get further behind it even if it's better here and there right now
>>
>>543943903
satan
>>
>>543906316
I feel bad for all the diehard Amiga fans who were stuck with shitty footie management sims during its death.
>>
>>543951006
Then again, if you like dating sims, I can't imagine footie management sims are entirely far off.
>>
>>
>>543951658
Quit while you're ahead.
>>
>>543952280
Yeah but if the wind is right you can sail away and find tranquility.
>>
>>543942994
Where is it faster?
>>
>>543888574
>>
>>543830065
The gamecube version is the only version with the original gameplay/balancing/difficulty/ammo etc.

Every other version has been watered down.
>>
>>543955795
And it doesn't look any better. Drag glass across your wrist.
>>
>>543956575
The base content is really too shitty to matter. It's all in good fun. Some of the dithering's gone anyway. I wasn't the one insisting you do it.
>>
>>543895289
What's far easier with those games that switch res like chrono cross, is to just run them all in 240p but use an interlacing shader pass.
They will auto detect when the vertical resolution goes above 240p and automatically engage the interlacing flicker.
It looks indistinguishable from actual hardware.
>>
>>543956906
240p is not the same as 480i in static scenes, which they are used in the most. You'll end up with something that looks low res but downsampled. If you want a static, no-switch, setup something has to give: You have to run it all interlaced to keep the high resolution, or run it all 240p and take the knock to resolution in those scenes. That or eat the switches.
>>
>>543956797
LG
>>
>>543957405
Looks funny originally, too.
>>
I debated running the emulator natively with the shader instead of just dragging shaderglass over it and approximating the scale to eliminate jaggies, but meh, I just don't think the content is too low-quality to matter much.
>>
>>543895289
Silent Hill and Dino Crisis also have interlaced menu's and playing them with crtemudriver genuinely drove me insane with the audio crackle every time I enter the menu. Luckily, most games will be just 240p so it doesn't bother me that much either.
I tried GroovyArcade as well and the crackle is still there but slightly less. It does seem to switch slightly faster as well. It's crazy that my Wii is far more seamless at switching between progressive and interlaced.
>>
>>543960893
Been using GA + KMS(lol)/Vulkan lately and it seems to switch the fastest.
>>
>>543927148
I realized my retardation a minute or two after posting but kept quiet hoping no one answers. The missing indentation of the if endif block made me overlook it's part of a larger functional block.
>>
>>543956575
Calm down bro, it's not that serious.
>>
gonna start doing the ps3 exclusives list after the switch, it shouldn't have more than 20 games unironically
>>
>>
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it's 50, but it could be trimmed
>>
oh, tales of xillia will be launched on steam next week, scratch that
>>
is there something like En-ROMs but exclusively fan translated games never released in the US? i want to play some games i'd otherwise overlook.
>>
>>543971631
there are many fan translations on rom hacking website
>>
>>543971715
i'd rather have a convenient pack if it exists, but i'll just pick through then.
>>
>>543971979
rom hacks get updated and new ones show up all the time, it's a very lively community for fire emblem and pokemon and stuff, no one is going to make a pack, maybe someone could publish and update a spreadsheet
>>
>>
oh man it's going to take weeks to get these ps3 games, I didn't knew the links were so sketchy
>>
honestly there's a ton of ps2 games remastered on the ps3, rpcs3 is going to be huge as it raises their game compatibility
>>
>>543860540
2 actually
>>
>>543983156
welcome to 2015
most of these remasters are playable already
>>
>>543989752
well people still play god of war on ps2 and it's the most used benchmark game and they all have 720p widescreen hd versions on the ps3
>>
>>543989621
recently they advice to uncheck the dual core option because modern hardware doesnt need it and it causes troubles
>>
A lot of people are nostalgic for that distinct PS1 look but I don't feel the same at all for the Saturn's assness. It's just charmlessly ugly.
>>
>>543998260
I dont like any of those old ugly low res stuff, if it was for me everything would be remastered for the pc
the only old consoles that looked good were the arcade machines and the neo geo
>>
here's a small demo of Crysis running on qemu3dfx on an Arch Linux host
https://gofile.io/d/zpTnik
>>
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is there a reason not to use fit to screen instead of integer pixel scaling
>>
>>544004172
interger scaling looks sharper and better
>>
>>543955795
we're talkin' now, way better yeah?
>>
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the list of ps4 exclusives and remasters is so tiny
>>
>>543998260
>>543998534
5th/6th gen (and even some 7th gen *480p) NEED a real CRT or solid shader pack. Otherwise it looks like shit >>543888574
>>
>>544003503
that is crazy impressive, thanks for sharing.
>>
>>543970363
The Last of Us was also a PS3 exclusive, even though it was later released on many other platforms.
>>
>>544006056
yeah, I don't put those in because I rather play the pc versions
>>
>>544006236
Logical.
>>
>>544006051
thank you, what else should I test next?
>>
>>544009587
Been testing D3D7 to 9.0c games for this vGPU compatibility list:
https://emulation.gametechwiki.com/index.php/Virtual_GPU_Adapter_Compatibility_List
Some titles like NFS Underground 2, FIFA World Cup 2006, CMR3, Hitman 2, and Hot Wheels Jetz are tricky with certain vGPU adapters. If you're up for it, start testing those.
>>
I use Citra to play Pokemon Ultra Sun, but it has slowdowns from time to time. mostly in cut scenes where it crashes down to 59% speed. Now I noticed in Task manager that my PC is not maxed out when that happens. Is there a way to allow citra to use more resources?
>>
>>544012653
https://gofile.io/d/naul2m
here's need for speed 2 underground, I'll test Hitman 2 next for you
>>
>>544021451
thanks, LeX. Really appreciate you taking the time to test this out, you're the alpha.
>>
>last time I emulated SOTN was ages ago on epsxe
>decide to replay it again, but now I'm using the recommended Duckstation emulator
>few hours in and the game ignores inputs for magic despite it working just fine before
>only a reboot of the game fixes it
So, this is the highly proclaimed accuracy of Duckstation...
>>
>>544004172
If you're using a shader or bilinear filtering like most people, no. If you're not or using original 240p modes like on a CRT, it's going to fuck up the pixel grid and there will be shimmering, fucked text, etc. You also want an integer multiple + nearest neighbor if you're applying a shader externally, like ShaderGlass or Retroarch's WindowCast, otherwise you'll have a garbage in, garbage out situation. Scaling/shading aside, the aspect ratio is totally up to you. Some games have correct geometry with DAR, some look proper with it stretched to another ratio.
>>
>>544025189
and some games are a godforsaken nightmare where some assets adhere to one ratio, and some adhere to another because fuck it it's the 90s baby
>>
Shamefully, despite being deep in the troonux weeds lately, I have not fucked with QEMU at all yet. I have virtman installed but it was being a linuxy bitch about file permissions. Worst thing about this stupid OS is how anal it is about permissions, root, cxmod, etc. I'm about to just run as root or somehow enable full permissions on everything if there's a way to do it.
>>
>>544025653
@thelinuxguy
Should I just use https://github.com/kjliew/qemu-3dfx or something else? I built that idiot's but maybe that's asking for trouble and I should wipe it and use this.
>>
>>544025653
just use "sudo", it really is not that difficult
>>544026180
this is exactly what I've been using
>>
>>544026619
Yeah, I thought about just running it with sudo, or I should have. It was late lol.
>>
>>544024342
This has nothing to do with accuracy, feel more like a controler/input issue.
>>
>>544009587
I know it's really not the point, but I am quite curious how it deals with very early DirectX/Glide games, before shit got more or less standardized.
>>
>>544025653
>>544026180
Someone should just fork QEMU and build a PCem/86box style frontend for it
>>
One thing I will say: In Linux I question the necessity of QEMU for Winshit. WINE seems fairly robust and competent for Win9x stuff even. Any examples of things that run better/at all in QEMU but not in WINE?
>>
>>544028229
could you give some examples so I can test them? the oldest game with 3d acceleration I was able to run was Descent with 3Dfx patch
>>
>>544028592
WINE = wine prefixes, which means windows compatibility modes, patches, fixes etc, pretty much what you would expect when attempting to run an old game on modern Windows
QEMU = full Win9x/NT virtualization
>>
>>544028485
Virtmanager for troonux is kinda-that. There are ones for Windows but they don't seem as well-made or feature rich. Of course, one has to be enough of a dickchopper or some kind of lunatic to use Linux in the first place, so that nullifies the userfriendliness of this option.
>>
>>544028485
There are bigger issues with qemu-3dfx than just the frontend (which is somewhat solvable if you use simple scripts to handle it). The reliance on guest-side wrappers is a pain; if these could be streamlined, it’d be way more user friendly for casual users. WHPX compatibility issues are another headache.

https://emulation.gametechwiki.com/index.php/Windows_NT_5.x_emulators#Hypervisors
>>
>>544029105
I keep reading that you guys have severe issues with WHXP, and while there's no question that it is inferior to KVM, from my experience the performance is literally on par to KVM, for the most part at least.
so I have to ask, are you using kjliews builds? are your Windows up to date?
>>
>>544029383
>>543001678

>>543016379
>>
>>544029383
I will be using KVM when I get around to it. I am using some e-waste Intel i5-9300 + some barely capable of Vulkan HD 7870 w/ AMDGPU: what am I in for with QEMU3dfx? Not expecting crysis anyway, more curious about 99-2005 stuff and Win9x.
>>
>>544029689
Yeah... My main goal with qemu-3dfx is running WinXP~Vista stuff (D3D7+). I’m already using VMware and VirtualBox for that, and there are solid emulators for MS-DOS and Win9x... Thing is, I’m not a fan of using Wine or WoW64.
>>
>>544029645
those are mine posts!
first of all, your CPU is fairly old, which means that you won't be needing this
https://github.com/JHRobotics/patcher9x
make sure you're also including this parameter
>kernel-irqchip=off
there's a possibility that 21H1 is to blame for your issues, I don't suppose you can update now that Win10 reached EoL, right?
fwiw I was on Win10 22H2 Edu edition
can you try using this build? it's an older version based on QEMU 8.0.1
https://gofile.io/d/KBwpBF
>>544030304
from my testing everything up to F.E.A.R works, I have no idea about Vista though, I believe that is outside of the scope of this project
>>
>>544029689
>some e-waste Intel i5-9300 + some barely capable of Vulkan HD 7870 w/ AMDGPU: what am I in for with QEMU3dfx? Not expecting crysis anyway, more curious about 99-2005 stuff and Win9x.
your specs should be fine, another great thing about qemu3dfx is that it doesn't require high end shit to work
>>
>>544012653
https://gofile.io/d/ClsBuQ
here's hitman 2
>>
>>544028619
Pretty much anything before 1998 or so. MechWarrior 2, Tomb Raider, etc.
>>
>>544027793
Doubt it, because it only affects just one magic ability, Dark Metamorphosis, others inputs are recognised just fine like Hellfire or Summon Spirit.
>>
>>544033910
Your machine/controller may not like the way it handles a particular input API. Try forcing xinput, dinput, raw, sdl (something other than what you're using now) in Ducko's settings.
>>
Also make sure it's not something stupid like up not being bound, something subtle like that.
>>
So did everyone just ignore the fact that shart's Dolphin core got updated to be close to upstream?
>>
>>544034540
Kinda, because it's hardly worth using unless you're a switchres fag. I'm also able to get MM9 scaled/shaded right with that core; can't quite pull it off in standalone.
>>
>>544034696
The core options are also getting updated, which is good because they were a clusterfuck beforehand.
>>
>>544034809
Neat, wish LARPS would get a few more standalone options too. Still prefer to use that over maister's PCSX2 build for my CRT.
>>
>>544030921
My guess is the issue comes from either my host OS setup or some weird hardware-QEMU interaction on Windows;
https://gitlab.com/qemu-project/qemu/-/issues/1820
https://gitlab.com/qemu-project/qemu/-/issues/858
https://gitlab.com/qemu-project/qemu/-/issues/1043

No matter what’s breaking it, i think leaning on OS-level virtualization stacks sucks, especially with Microsoft’s proprietary solutions. KVM is pretty dope, though.

>>544030921
The reason I stopped updating Windows 10 is what I mentioned earlier: VMware and VirtualBox. Their integration tools have discontinued support for legacy Windows guest OSes, so running them on newer host OS versions could lead to all sorts of glitches; similar to the Win32 API tweaks in 24H2/ shims/EmulateHeap, UserRegisterWowHandlers, and secdrv.sys situation.
>>
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>>544033225
pic rel all the games I've tested so far
>>544036881
ok you can also try this much older build
https://gofile.io/d/ta21zH
>>
>>544038328
I'll test out 8.1.0 and this one. Thanks for building and sharing it, really appreciate it.
>>
>>544013657
Citra is just bad and there's no hope for 3DS emulation ever getting better. Citra's forks are maintained by people that can't code and the other 3DS emus are complete memes.
>>
>>544038328
>>544038782
Still running into the same issue with both builds;

=== QEMU Launch at 10/25/2025 18:16:08 ===
Command: ..\qemu-system-i386.exe -nodefaults -rtc base=localtime -L ..\pc-bios -M pc,accel=whpx,kernel-irqchip=off -cpu max -m 512 -display sdl,gl=on -device VGA -usb -netdev user,id=net0 -device virtio-net-pci,rombar=0,netdev=net0 -drive id=fld01,if=floppy,format=raw,file=virtio-win-0.1.141_x86.vfd -drive id=boot0,if=none,file=winxp.qcow2 -device virtio-blk-pci,drive=boot0 -drive id=winxp,if=none,media=cdrom,file=addons.iso,cache=writeback,aio=threads -device ide-cd,drive=winxp,bus=ide.1 -boot menu=on
===================================
Windows Hypervisor Platform accelerator is operational
qemu-system-i386.exe : C:\Users\AHAYRI\Desktop\qemu\qemu-system-i386.exe: WHPX: Unexpected VP exit code 4
At C:\Users\AHAYRI\Desktop\qemu\winxp\winxp-diagnose.ps1:73 char:1
+ & $QemuPath @QemuArgs 2>&1 | Tee-Object -FilePath $LogFile -Append
+ ~~~~~~~~~~~~~~~~~~~~~~~~~~
+ CategoryInfo : NotSpecified: (C:\Users\AHAYRI... VP exit code 4:String) [], RemoteException
+ FullyQualifiedErrorId : NativeCommandError

=== QEMU exited at 10/25/2025 18:16:09 ===
>>
call me crazy but I think qemu might be bad
>>
>>544039535
as i mentioned in previous threads, this one is working but with awful performance;
=== QEMU Launch at 10/25/2025 18:20:41 === Command: ..\qemu-system-i386.exe -nodefaults -rtc base=localtime -L ..\pc-bios -M pc,accel=whpx,kernel-irqchip=off -cpu qemu64 -m 512 -display sdl,gl=on -device VGA -usb -netdev user,id=net0 -device virtio-net-pci,rombar=0,netdev=net0 -drive id=fld01,if=floppy,format=raw,file=virtio-win-0.1.141_x86.vfd -drive id=boot0,if=none,file=winxp.qcow2 -device virtio-blk-pci,drive=boot0 -drive id=winxp,if=none,media=cdrom,file=addons.iso,cache=writeback,aio=threads -device ide-cd,drive=winxp,bus=ide.1 -boot menu=on =================================== Windows Hypervisor Platform accelerator is operational
>>
I feel like it's a dev tactic to make the UX so bad that most people will say fuck it, and this is a way to hide actual core problems. I think QEMU is such a case. I think it does a lot of things no other program does, but it's such bullshit to set up that only a dozen freaks are gonna figure out what's *really* wrong or right with it.
>>
>>544039852
(cont) I'm willing to become one of those freaks. Already fucked with it a fair bit in Winblows, but jesus christ this thing takes real mental energy to use. This is something people should be paid to set up for people.
>>
>>544039664
It could be that, or there might be an issue with my host OS setup, although I haven't encountered any problems with Hyper-V. That said, WHPX is a subset and not quite the same thing, so....
>>
>>544039535
>>544039847
>>544040109
what if you try this?
>-accel tcg,thread=multi
I'm thinking it's a combination of your hardware and OS version (21H1 instead of 22H2) but specific to WHPX
>>544039852
>>544040075
the thing is, for me everything worked as intended out of the box across three different setups and two OSes
Ryzen 3600, GTX 1050 TI/RTX 2060 with two different Windows 10 Edu installations
Ryzen 5600x, RX 9060 XT, Arch Linux
two times I have compiled everything myself and since then I simply donated to kjliew
>>
based turbo autist remastering this gem all by himself
https://gbatemp.net/threads/mercenaries-playground-of-destruction-hd-textures-v2.638463/page-2#post-10751489
>>
>>544040619
Oh yeah, it works if you slam your dick on it enough, but I think the proof's in these threads that this thing is very prone to user misunderstanding and misconfiguration in Windows, let alone Linux. This is by far the hardest emu to set up from scratch. I've fucked with them all: MAME, 'sharts, PCem n forks, J-PC of all kinds, Mac emus... this one makes me want to eat my own head the most. Beyond that, there's fucked up things no one's explored but us. Like Quicktime being bad under all the hypervisors/sound options in modern Win hosts. I am fully counting on it still being fucked up for me in Arch even though it WOYM lol. It doesn't matter how good the emulation is when it basically obfuscates itself from the user through an aggressive bad UX.
>>
>>544040619
TCG works fine in QEMU (https://boards.4chan.org/vg/thread/542766845#p543009637), but the thread flag’s a no-go.. It beats WHPX in performance, but honestly, it’s still not acceptable;
"-L", "..\pc-bios"
"-M", "pc,accel=tcg,kernel-irqchip=off"
"-cpu", "max"
"-smp", "1" (or 2)
"-m", "512"
"-object", "memory-backend-ram,id=ram,size=512M,prealloc=on"
"-display", "sdl,gl=on"
>>
>>544034540
Really? That's really good hear, that core was last synced with upstream like 4 years ago.
Hopefully they don't do the big retard this time and keep the retroarch patches separate from the main code.
>>
>>543863809
>off his clacker
dunno why I just like this turn of phrase
>>
>>544041947
>>543863809
(me)
Huh, so you really might be Australian then. (it's an aussie-ism)
Thought this was just you trying to throw us off. I never see you use any anglo grammar like colour or anything, but you do test PAL games a lot...
>>
>>544041412
kek, dunno what to say to you man, this has not been my experience with it so far, it literally just works
>quicktime won't work for me
I even tried Wheel of Time on an entirely different linux system, QT worked, you should be fine
>>544041585
tcg should never beat whpx under any circumstances, looks like your whpx api is fucked
>>
>>544045921
It works for me too (though maybe not as naturally) but what does it matter if it's just autistic hobbyist fucksticks like us doing it? It may as well not exist.
>>
>>544045921
>tcg should never beat whpx under any circumstances, looks like your whpx api is fucked
Agreed, that’s what I’m suspecting too.
>>
>>544046642
I see your point, perhaps my autism prevents me from acknowledging that using a terminal instead of GUI is shit for most people
>>
>>544046967
Yeah, it's a fun thing to fuck with in any case. Sometimes. It's a bummer when I don't have a full day off to truly immerse myself. Too busy and brainfogged to really sit down with it lately. Perhaps tonight/tomorrow morning.
>>
>>544046964
(cont) or QEMU may have a bug with WHPX on specific host OS or hardware configurations...
>>
>>544047345
try using vanilla QEMU, but I think it's a 21H1 issue
https://github.com/SerenityOS/serenity/issues/7657
>>
>>544047563
>try using vanilla QEMU
already tried that before...
>but I think it's a 21H1 issue
Yeah, that could be it. :/
>>
>>544048102
if you're up for it, try one last time with
>-cpu host
>kernel-irqchip=on
>>
>>544049345
The qemu -cpu output shows my CPU doesn't support "host" flag (check the .txt file): https://gofile.io/d/GIXiWu

I tried using the max flag with kernel-irqchip=on and got a different log this time. When I ran QEMU with those commands, it crashed right after trying to boot. Here's the log output:

= QEMU Launch at 10/25/2025 20:00:12 = WHPX: setting APIC emulation mode in the hypervisor Windows Hypervisor Platform accelerator is operational qemu-system-i386.exe : whpx: injection failed, MSI (0, 0) delivery: 0, dest_mode: 0, trigger mode: 0, vector: 0, lost (c0350005) At C:\Users\AHAYRI\Desktop\qemu\winxp\winxp-diagnose.ps1:73 char:1 + & $QemuPath @QemuArgs 2>&1 | Tee-Object -FilePath $LogFile -Append + ~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : NotSpecified: (whpx: injection...lost (c0350005):String) [], RemoteException + FullyQualifiedErrorId : NativeCommandError C:\Users\AHAYRI\Desktop\qemu\qemu-system-i386.exe: WHPX: Unexpected VP exit code 4 === QEMU exited at 10/25/2025 20:00:13 ===
>>
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Ohhh I just now noticed this, this is what you meant by the donation. I just figured it was just a generic donate-if-you-want thing, but no! You have to pay $90 if you don't want it to be grognard freakware. What a fucking dickhead. This is why (You) don't get a justwerx UX build.
>>
>>544051189
>>544049345
All those CPU flags in the .txt file work with WHPX btw, but the performance is really bad, and it doesn’t support the host flag.
>>
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>>544049345
Windows XP takes forever to boot with WHPX, like 3-4 minutes. With TCG, it’s way faster, around 1 minute or so.
>>
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>>544052558
takes over 4-5 minutes to boot actually. With TCG and -smp 2, it’s way faster, like 35-45 seconds.
>>
>>544051919
so now I have to wonder: is tobi's build actually better because it might have some of this?
>>
>>544051189
>>544052558
>>544053006
>whpx: injection failed, MSI (0, 0)
that, along with the fact that tcg actually works, confirms that the issue is 21H1 WHPX kernel fuckery
the only solution at this point would be an update :(
>>
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>>544053775
lol
>>
>>544024342
Fag uses cheap chink controller.
Gets issues.
Blames emulator.
News at 11.
>>
Where do I go for Switch games? nxbrew is fucking cancer
>>
Just found out you can download emulators off the iPhone App Store. Visiting family then I’ve got eight hours of planes and layovers so why the heck not.

What’s the best emulator you can get on iPhone? And what runs the best on it considering touch screen. I can’t imagine something like Metroid fusion would play great. Also I have an iPhone 12, I can’t imagine genesis games would run great on it, right?
>>
>>543990029
Because they are retards. It was the best way to play them in higher res until parallel-gs, since PCSX2 on hardware mode would have some graphical issues even with hacks. Also less demanding.
>>
>>543995997
Dual core has always been "unsafe" since it works by basically decoupling CPU and GPU threads, it's just that you simply don't need it anymore on modern hardware
And there's not much else to parallelize about GC/Wii, it doesn't have some arcane architecture like the PS2 which is heavily parallelized (VUs, EE co-processors, IOP, etc). It's just a single core PPC and a GPU.
>>
>>544067404
I played Earthbound on some shitty walmart lg smartphone like 7 years ago, you could easily play anything up to gamecube without issues on an iphone 12
Grab retroarch and you are good to go
Personally I wouldn't play anything very action oriented unless you have a controller or something. You may be able to get away with some 3d titles if you do not need to manipulate the camera much.
>>
>>544067404
Anything Apple allows you to use, ifag retard.
Modern phones are powerful enough to emulate even PS3, the only real limitation is the OS, which, in the case of iOS, is pretty gimped unless you do some gymnastics to enable JIT and sideload, but for shit like genesis you don't even need that. Just check the wiki and see if another ifag recommended an emulator for it.
And yes, basically anything not turn based will be a mediocre to shit experience without a controller, that's why mobile gaming never really took off.
>>
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>>544069976
The Wii is definitely an easier console to emulate than the PS2. I remember I used to keep a save to compare performance for different drivers, backends and emulator updates with RE4 PCSX2. The open area of the cemetery is what used to give me slowdowns so I used to use to test performance years ago. Maybe I should try to test there again.

Pic related is with dual core disabled. Potato hardware didn't notice so it makes me wonder if it even did anything.
>>
>>544069976
modern hardware is relative, is zen 3 good enough? or does it need zen 4 or 5? zen 3 x3d caps at 4ghz and zen 5 x3d hits 5.2ghz, the difference is massive
they should release cpu specs for running with 1 or 2 cores
>>
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>>544071967
They posted this in the last progress report, sounds like anything made in the last decade is in the clear.
>>
>>544071939
It used to help me get playable framerates in some games when I had a i3 laptop... in 2010.
>>
Are any of the emulators on Switch good or should I just inject games into NSO?
>>
but i can see AT LEAST 3 different multi-threading options in Dolphin.
>enable dual core in game config>general
>deterministic dual core in game config>general
>backend multithreading in game config>graphics>advanced

they need to be more specific on which ones to disable
>>
>>544074103
>Software renderer multithreading differs from Vulkan API backend multithreading, which parallelizes draw calls in hardware rendering, leveraging Vulkan’s explicit memory management for better CPU efficiency. In other words, when the CPU wants to make something draw it has to issue a "draw call," which takes up CPU time. On older APIs this was nearly all done on one thread. Because different threads cannot easily share rapidly updated data, multi-threading would often cause synchronization overhead, limiting performance benefits. Vulkan avoids this by explicitly defining memory usage and dependencies, allowing draw calls to be distributed across threads more efficiently, which (usually) improves performance.

https://emulation.gametechwiki.com/index.php/High_and_low-level_emulation#Rendering_Advancements
>>
>>544074103
one enables dual core
the other improves dual core (so netplay doesn't shit itself iirc)
and the later is for the video thread itself, so it can spawn more threads to draw shit, should be pretty safe
>>
>>544074103
enable dual core is the basic option that is disabled. Deterministric is a option derived from the first one to try help fix shit from the first. No idea what the third is about but anyway, that the first that has to go if you don't want 2/3 of your games to crash on boot.
>>
some guy got ps3 games pkgs and bundled them with updates and dlcs into isos, what a hero, sadly a few of the links are now dead
>>
https://www.youtube.com/watch?v=6Y75aBix0IM
Neat. Hopefully that MAME version happens sooner than later.
>>
>>543709362
https://youtu.be/WruzfQLxpQY
What's with all these oldfag devs showing up lately?
>>
>zsknight
https://store.steampowered.com/app/3412560/Retro_Endurance_8bit/
... but have you played his game?
>>
>>544084589
Who cares? Why does it bother (you), aspie?
>>
>>544078446
Okay, then why even bother saying anything if the links are dead?
>>
>>544073842
There's a possibility that NSO's Genesis emulator may or may not play M2's Space Harrier ports since it uses the same emu as the Genesis Mini. However, those ROMs in particular haven't been decrypted as far as I'm aware, so I don't think you'll be able to inject them as you would any other Genesis ROM.
>>
>>544085490
It doesn't. It's interesting in fact.
>>
>>544085941
I'd be shocked if M2's Gen emulator includes the fantasy hardware necessary for those to work.
>>
>>544088949
*for Switch, rather.
>>
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>>544071323
Wow rude.

Anyways playing this with touch pads is turbo aids but the necromancer only took me a second attempt so whatever this is better than watching CNN.
>>
>>544089706
play the fire emblem games, they're great, or the pokemons
>>
>>544089706
>watching CNN
are you 8
>>
>>544034360
Just played for 5h straight and could not reproduce the issue again.
>>544059841
I'm gonna sure blame it on my original dualshock 3 that has been working flawlessly for 2 decades straight.
>>
emu
>>
>>544074103
uh so dolphins software renderer runs on vulkan? but vulkan is a gpu back end not a cpu one? dolphin runs its software renderer (cpu) on vulkan? i know vulkan is low level api but damn
>>
>>544045921
Confirmed Oregon Trail 4's QT menu vid working fine in plain qemu3dfx + virtman + ac97. Now to figure out how to get this thing to use the right hypervisor/acceleration. I will say, QEMU is a damn sight better in Linux with virtmanager.
>>
I've found virtman + QEMU's mounting to be kind of shitty. Works with ISOs, not having great luck with cue/bin.
>>
>end up using WINE + AnyBurn to convert my disc images with a GUI because just about everything I found for Linux didn't work for the task or was CLI only
I welcome a suggestion.
>>
>>544097816
>>544074724
i got confused because it mentions software rendering but i get it now. vulkan made dual core mode irrelevant. is that really true tho? is vulkan that powerful?
>>
ps3 games are huge, 60 games will end up taking more space than 100 switch games
>>
>>544090315
He's an iTard so mentally, yes he is.
>>
there are many cool games dead on the ps3/x360 consoles like dante's inferno divine edition
>>
>>544090315
>>544100014
I was at an airport you socially maladjusted weirdos how do you miss me saying that outright.

I would normally just be playing highly modded mechwarrior or the new ninja gaiden but my rig doesn’t fit in a carryon and I don’t have any mobile handhelds since I gave them to my younger cousins and nephew. Maybe I should get one of those emulation machines that looks like a gameboy or something, I forgot how much fun old games were to just play in your hand.
>>
>>544106814
x86fag here, you'll get tons of mileage out of a Deck. (Or any AMD-based x86 handheld, so long as you're using Loonix and not Winblows. Trust me, Winblows does NOT perform well. SteamOS was tailor made with those devices in mind.)
>>
>>544107921
I don’t really wanna spend 500 dollars to play advance wars 2 when $50 raspberry pi devices exist. Just something I can throw in a jacket pocket (comfortably) would be ideal. Though I guess I could play Silksong or drop dutchy on a deck.
>>
>>544107921
honestly I really believed in arm for mobile because I think battery life is that important but lately I've been thinking more and more and x86 really is the way to go because so many games get ported to PC in the end that you really want to have them running native.
but I'll wait at least 3 more years to buy a device like that because they are just not good for how much they cost right now.
>>
>>544108939
On one hand, I can't say I'm against ARM since Android isn't as locked down as Apple at the current moment. However, I've heard that if you want functional Switch emulator or Winlator compatibility, you'd have to go with a Snapdragon SOC or nothing at all. There's also this weird RDNA2 phone that is nothing short of driver hell.
>>
>>544110153
>emulator
*emulation
>>
>>544110153
I don't think you'll be getting 60 fps pc gaming on ARM using a translation layer for x86 in this decade, but 3 years from now, in zen7 rdna 6 chips you will
>>
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>>544110153
What did you say about me
>>
86Box v5.2
https://86box.net/2025/10/26/86box-v5-2.html
>>
>>544112562
Glad to see that PC emulators can finally emulate the audio of hard drives just like 'miggy emus.
>>
>>544112562
>OCR
>ctrl-f "speed" "optimize" "cpu" "faster"
>no results related to this piece of shit getting any better
YAWN
>600mhz for K2 added
LMAO for what? An L2 cooled 8ghz host?
>>
I need to make isos for windows 98, xp and also 7 for emulation, I know there are patches with security updates that go far beyond what microsoft said they would update them for, gotta put those together in a single iso if I want to emulate old windows games eventually
>>
>>544113514
(cont)
CPU is only half of why PCem is shitty, too. There's something wrong with the IO. The performance is dragged down terribly whenever the hard drive is seriously taxed.
>>
>>544113887
>The performance is dragged down terribly whenever the hard drive is seriously taxed
This
You can play a game at full speed but it'll stutter when navigating in the file explorer
>>
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>>544113601
In the case of W7, ESU is only up until Jan 2023, but you can manually install Server 2008 R2 updates until Jan 2026
I don't know how to make an ISO with all of that included though
>>
>>544113601
Forgot to include the link. Just scroll down a bit:
https://massgrave.dev/tsforge#windows-esu
>>
>>544004907
That's only if you think sharp pixelated graphics look good (they don't).
>>
>>544004172
Scanlines will be uneven with certain shaders.
>>544024342
Duckstation is garbage. Mednafen/beetle SW is the gold standard.
>>
resulation
>>
>>
>>544082568
Nevermind, this isn't special, it works in FBNeo. Damn you, esoooooterica. Of course he shills every scumbag paydev.
>>
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Can you emulate Get Fit with Mel B?
>>
>>544057653
fuck me
ok, here's the last trick I got
-cpu Haswell or -cpu Nehalem instead of -cpu max
if that doesn't work I give up as well lol
>>
anyone here into ps3 emulation and knows how to do the .pkg to .iso file changes? some guy done it and lots of games you find are .isos with all dlc and updates but I want to do it for the games that aren't
>>
>>544099209
>>544098962
proper parser for cue/bin support is crucial for CD disc images though;
https://emulation.gametechwiki.com/index.php/Ripping_games#Comparison

https://emulation.gametechwiki.com/index.php/Cue_sheet_(.cue)

https://emulation.gametechwiki.com/index.php/Copy_protection#:~:text=Emulation%20of%20the%20Disc%20Drive
>>
>>544125686
The CPU command works with any flags except "max" or "host", but performance is terrible. This may be due to a QEMU bug in the VMX<->WHPX relationship on specific (host) cpus?

https://bugs.launchpad.net/qemu/+bug/1902777
>>
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>>544132104
lol i'm literally sittin here waitin for windows xp to boot to desktop since i dropped this comment
>>
>>544132104
Command: ..\qemu-system-i386.exe -nodefaults -rtc base=localtime -L ..\pc-bios -M pc,accel=whpx,kernel-irqchip=off -cpu Nehalem,+vmx -m 512 -display sdl,gl=on -device VGA -usb -netdev user,id=net0 -device virtio-net-pci,rombar=0,netdev=net0 -drive id=fld01,if=floppy,format=raw,file=virtio-win-0.1.141_x86.vfd -drive id=boot0,if=none,file=winxp.qcow2 -device virtio-blk-pci,drive=boot0 -drive id=winxp,if=none,media=cdrom,file=addons.iso,cache=writeback,aio=threads -device ide-cd,drive=winxp,bus=ide.1 -boot menu=on =================================== Windows Hypervisor Platform accelerator is operational qemu-system-i386.exe : C:\Users\AHAYRI\Desktop\qemu-3dfx\qemu-system-i386.exe: WHPX: Unexpected VP exit code 4 At C:\Users\AHAYRI\Desktop\qemu-3dfx\winxp\winxp-diagnose.ps1:73 char:1 + & $QemuPath @QemuArgs 2>&1 | Tee-Object -FilePath $LogFile -Append + ~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : NotSpecified: (C:\Users\AHAYRI... VP exit code 4:String) [], RemoteException + FullyQualifiedErrorId : NativeCommandError

Nehalem,+vmx and then boom : WHPX: Unexpected VP exit code 4
>>
>>543554656
B-but I was told switch emulation was perfect... Fellow PCbrowns, are we frauds?
>>
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>>544133203
>>
>>544133862

Says who? Once Nintendo got their hands on Yuzu and Ryujinx it was over. Everything else is just a fork...
>>
99% of the switch games play correctly on the emulators
>>
>>544032721
>>544030921
>everything up to F.E.A.R works

Which wrapper are you using on the guest side for D3D8 and D3D9 games; WineD3D or something else? Could you clarify how the API passthrough is set up?;
https://github.com/kjliew/qemu-3dfx/wiki/QEMU-3D-APIs-Pass-Through

For example, do you simply place the WineD3D DLLs in the game directory, or are additional steps required, llike tweaking registry settings or using shell commands like wine-get?

In this video (https://youtu.be/sVg-6CjVHiU?t=108), KJ Liew modifies the OpenGLid.ini file using the Vi text editor to adjust the FramebufferSRG parameter. Is this kind of configuration specific to Glide-based games, or is it also necessary for other D3D8 and D3D9 games? Any insights on the setup process (on the guest side) would be appreciated...
>>
>>544136726
99% of statistics are made up.The actual number is 70% at best.
>>
>>544140669
>Which wrapper are you using on the guest side for D3D8 and D3D9 games
I'm using kjliew's enhanced WineD3D libraries, you literally drag n drop them to each game installation folder, you also install ddthru on windows\system which enables the entire process
>tweaking registry settings or using shell commands like wine-get
depending on the game you have to tweak certain registry settings, the shell commands are literally doing the copy paste of the wrappers to each installation folder, you can achieve the same results without any wine-get scripts
> Is this kind of configuration specific to Glide-based games, or is it also necessary for other D3D8 and D3D9 games? Any insights on the setup process (on the guest side) would be appreciated
yes, depending on the game, some Glide games require configuration, but generally for glide games opengl32.dll is all you need, you don't need his WineD3D or SoftGPU wrappers
I haven't even seen that video, lol
>>
One common thread that I kept seeing while I was reading about this game before playing it was that the puzzles were awful on an entirely different level. And I wasn't really feeling that until whatever you would call this. This is transcendentally bad. If you asked me to create the worst video game I could possibly think of I wouldn't be able to come up with something worse. Holy fuck gooks are like lemon cars they just physically don't work right.
>>
>>544115417
They do, better than turn your image into a dark blurry mess.
>>
>>544127448
The same way you turn a regular folder into an ISO with the proper program. For base game you have to extract and decrypt it in an ISO format, then turn it back into an ISO.
>>
>>544143815
Thanks for the clarification. So, the key is using ddthru, other than that, the process is similar to other VMs with wrappers. Good to know, appreciate it, really.

Could you share how you're handling the ddthru process? Are you using shell commands for it? I see these commands in .sh files for kjliew's terminal;
cp -f win32/wine/$DDTHRU/ddraw.dll $SYSTEMDIR/$CACHE/ddraw.dll
cp -f $SYSTEMDIR/$CACHE/ddrawwq.dll $SYSTEMDIR/
cp -f $SYSTEMDIR/$CACHE/ddraw.dll $SYSTEMDIR/
cp -f win32/wine/$DDTHRU/dsound.dll $SYSTEMDIR/$CACHE/dsound.dll
cp -f $SYSTEMDIR/$CACHE/dsoundwq.dll $SYSTEMDIR/
cp -f $SYSTEMDIR/$CACHE/dsound.dll $SYSTEMDIR/
echo "SUCCESS: $DDTHRU installed"
>>
I bet money that Azahar will be abandoned within a year
>>
>>544146625
yes all those .dlls have to e installed on systemdir
>>
man, lots of ps3 games are like 30 or 40 gb, that's crazy, the collection will end up having half the games of the switch and take more space
>>
>>
It's okay just pay killjew $90 and he'll fix his intentionally labyrinthine software for you :^)
>>
>>543907340
w-wao do you really think I can bet half+ of what I own, what I will earn, sudden displacement, and my kids on the state enforced whims of some dumb slut, with one sided infidelity penalties, anon? I hope so!
>>
>>544160569
>the absolute state of secular "marriage"
Become a muslim
>>
>virtman just eats half my xml edits
QEMU can fucking blow me. WINE does the job fine enough in Linux. Fucking turd of a program.
>>
>>544160569
*Religious marriage: Hell yeah.
State-sanctioned marriage: Hard pass.
>>
>>544160724
Your mosque will never see me as a true mohammedin. No. I'm leaving this planet with no demiurgic slaves for you or anyone else to torture, and you'll be worse off for it, brownoid.
>>
>>544160950
>Your mosque will never see me as a true mohammedin
Why not? There are huge populations of white muslims and black muslims.
>>
>>544161276
Go ass-up for Allah somewhere else. If I ever hear your caterwauling in my neighborhood (thankfully a 0 chance in my area) I'm subscribing to Pewdiepie. You're just dumber jews.
>jizya
>>
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>on my LXDE desktop post-Oregon Trail 4 install via WINE
Something cursed about seeing this in Arch 30 years later. Oh, and it works fine without killjew's wild ride, though I also got it working there. Shocked that WINE is so smart that it can link a Win9x game to a separately installed library like that, but they've had ages to get it right.
>>
Does these Adreno drivers make any difference in older Snapdragon phones and outside of Winlator/Yuzu forks?
>>
Imagine telling someone in 2016 that in 2025 Citra (in this case, Azahar) still doesn't have Anisotropic filtering and still has shader compilation stutter
>>
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>>544113514
>>544113887
Wouldn't improving the CPU emulation require a full blown rewrite though? I can't think of anyone autistic/mentally ill enough to want to actually do that.
>>
>>544161561
LMAO. You'll leave this planet on the end of a rope you tied.
>>
>>544167234
Nah, I'll just be testing ciggycore and fucking around with emulators and troonux til I have a stroke. This is fine.
>>
>>544163448
I was posting "citra is dead and buried" emugen threads then so it wouldn't surprise me.
>>
>>544167352
Oh well carry on then. Keep up the good work.
>>
>>544167162
I'm sure there have been many moments in your life where you've realized a do-over is necessary. I'm sure someone can look at the existing x86 CPU code and tighten it up at *least* 150% though.
>>
Where pcsx2-parallel-gs build?
>>
I am legitimately too stupid to deal with mame romsets
>>
>>544169562
In Retroarch LRPS2 core.
>>
>>544170572
Just get the latest full merged one you can, then download updates per version and have MAME look in extra ROM directories with them, like 279, 280, 281, etc
>>
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>>
Having to download match 3, mahjong and a billion other types of shoveleare games just to play the good versions of fighting games and then having to download it again every update is so fucking retarded
>>
>>544176347
Huh
>>
>>544176347
>shoveleare
Shovelware* lmao
>>
>>544176347
Refer to my old post about this here:
https://arch.b4k.dev/vg/thread/525393008/#525978368
I'll repeat anyway:
If you get all the BIOS zips off https://archive.org/download/mame-merged/BIOS/ , then the individual game zips off crocdb.net, and put all the zips in the same directory, you'll probably be fine in FBNeo and MAME. This should cut down significantly on any downloads you need and cover 99% of cases.
>>
>>544176925
>>544176347
>>544170572
You may also just wanna stick to fbneo as it sounds like you just wanna grill and wanna play this good/normie stuff anyway. MAME's good for the weird shit.
https://archive.org/download/2020_01_06_fbn/roms/
You may still want that BIOS set just in case anything leans on it though.
https://archive.org/download/mame-merged/BIOS/
>>
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My PC crapped out and it's going to take a while to fix
Tell me about the chink handhelds
>>
>>544177412
No. Get real and fix it. Windows takes no time at all to install and get ready these days, and parts can be acquired overnight or two-day.
>>
I just want an easily updateable set with all the unnecessary clones and obvious trash removed I don't think that's too much to ask but no somehow it's better to make everyone do it individually and make updating a pain in the ass
>>
>>544177591
It's the 7 year old motherboard that crapped out, I wouldn't be asking here if it was a simple software fix
I'm saying this because I'm broke and I'd rather save up for a proper replacement for my old desktop and hold out with a cheap gaming device in the meantime
>>
>>544177740
It's too subjective, you may have to be the change you want if you want a no-trash/no-clones set. As for a fullset + updates just get 279 or later merged, then download updates as they come from
https://pleasuredome.github.io/pleasuredome/mame/ and put those update files in /280/ /281/ and have MAME look in those too.
>>
>>544177869
New parts, then. If you're goodwill gorilla welfare case (have fun when EBT drops lmao) get a used Optiplex for peanuts off of eBay and throw a 480/580 or something in there. You shouldn't buy a chinkheld unless you're a miserable public commuter.
>>
>>544177412
Chink handhelds are for fomo consoomer faggots. That having been said, I have an original anbernic rg35xx and its good for GB, GBC, NES, and SNES. GBA is ok but if you like to integer scale its pretty small. It can run ps1 games but I wouldn't recommend playing any games that rely heavily on the r2 and l2 buttons just because its a bit uncomfortable.
I've thought about upgrading but because I'm not a consoomer whore I've resisted the urge. If you can't then you will find yourself eternally disappointed and constantly buying new chinkhelds and shitposting on /vr/'s handheld general.
>>
>>544178356
Actually consider a workstation full-tower model like Precision 3620 or HP Z240 so you get a power supply that'll work with GPUs. These are still fairly cheap. Just search hp z or dell precision i7 tower and double check their specs/psus
>>
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>>544178103
>too subjective
not really the standard is already there
>>
>>544182467
>Skip fruit games
Neat, a filter to remove all the homoshit.
>>
>>544182467
Sometimes clones are the only working versions, just something to be aware of. Or there may be a clone version that's ideal.
>>
Why do emulators not have a "dump all textures" button? Copyright concerns?
>>
>>544189457
wdym? most emus for modern 3d systems have a "dump textures" option.
>>
How is Sonic Racing Crossworlds on emulators?
>>
>>544177412
Get an anbernic xx in the form factor that you like. Like the GBA SP? 35XXSP. Like the smallest you can get? 28XX. Vertislop DMG Gameboy style? 35XX Plus.
>>
>>544177412
you can make a haswell pc with aliexpress parts for cheap and use it for a few months and it's decent enough to do stuff still
>>
>>544191694
I've played a few rounds in Eden. Framerate and resolution have been uncapped. It hitches a little at first but evens out
>>
did anyone ever try to install a custom ps3 firmware on rpcs3 to see if stuff runs better?
>>
>>544199337
I don't know nor I think the firmware play such a great role in the perfs.
>>
>>544190905
Yeah, i know that but that only dumps the textures that are currently in the vram. i'm talking about a button that dumps every single texture in the game at once
>>
>>544202268
That not how it's work buddy. If you want to do that, rip open the game files and go grab them here.
>>
Best Android 3DS emulator? Azahar won't let me use the 3DS games I already had on my computer.
>>
>>544204812
azaharplus or citra mmj
>>
>>544199337
Why would it? RPCS3 runs as fast as your hardware can, provided the game isn't capped.
>>
turns out .isos was a terrible idea, the emulator needs an actual drive installed or emulated to read them, I should've just sticked with pkgs like everyone else, it'll take days to fix this mess and get everything neat in a reasonable folder structure but I'll make it
>>
>>544206550
>https://github.com/nixxou/IsoEnablerForRPCS3
>>
>>544206989
thanks!
>>
>>544038328
i wish i knew how to do this, every youtube video I watch is people just using QEMU to play windows 10 games on linux and i'm trying to use QEMU on windows to do this. Do you have a video you followed or did you install this from linux as well?
>>
>>544209110
qemu on windows is bad because there's no kvm, don't use it
I said using wsl2 and then qemu might work but I'm not going to try it
>>
>>544206550
why would you change pkg to isos
>>
>>544209661
what is kvm?
>>
anywhere I can get .rap ps3 files? I have the pkgs but no .rap
>>
>>544210151
I like having everything in 1 file ready to use instead of pkgs for the games, pkgs for the updates and pkgs for the dlcs, but it was a bad idea
>>544210304
kvm is the hypervisor for qemu
>>
>>544210660
i do not understand at all, why can't I use AMDs hypervisor for QEMU?
>>
>>544210660
folders > all buddy
>>
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https://github.com/PCSX2/pcsx2/pull/13377#issuecomment-3448511002
Who would have thought that Themaister would post in PCSX2 github.
>>
>>544209110
https://www.youtube.com/watch?v=okFco8OSLn8

you need prebuilt binaries to follow this video, plenty of people have shared theirs here, here's what I'm using

https://gofile.io/d/Gkpt4H
>>
>>544217072
Holy shit.
>>
turns out isos are fine, just extract them, I got unlucky that the first one I had was corrupted so it didn't work
>>
>>544143838
Koreans didn't make that game.
>>
>>544157247
fukui san
YES
>>
>>544176347
So just download the games you want.
>>
>>544176925
Fuck that.
Get non-merged off pleasure dome.
They come with the bios. You just get 1 file and you've got everything you need to run the game.

https://pleasuredome.github.io/pleasuredome/mame/
>>
>>544182467
I'm the weirdo who doesn't skip bootleg games because MAME's the only emu that can play Sunplus-based bootlegs. (NintendulatorNRS is for all the VTxx/UMC-based bootlegs.)
>>
>>544177740
A lot of those clones are superior to the parent.
Strider's parent for example is missing sound effects and has fucked up music.
The parent of Undercover Cops is literally the unfinished version, because the "Alpha Renewal" clone has more levels and more combos/moves, rebalanced gameplay etc

There are hundreds of examples of this.
>>
so did any of the 5 billion yuzu/ryujinx forks make any serious improvements or progress
>>
>>544226514
Nope. In fact, I remember Eden having regressions with Sonic Superstars. (Some parts of the 3D models are invisible when they weren't before.)
>>
>>544226514
No one working on any Ryujinx, Yuzu, or Citra fork actually knows anything about the consoles. They're just shuffling the UI around.
>>
>>544222896
>It looks like the Indian chef is defecating on his dish
>wow with only 2 minutes left
>>
>>544098756
https://www.youtube.com/watch?v=sVg-6CjVHiU

btw I tried his instructions on Windows on my build and can confirm this can be replicated, looks like he fixed QT for WHPX
>>
>>544218607
>https://gofile.io/d/Gkpt4H
i'll be honest this video seems confusing, i don't think i'm autistic enough to follow.
>>
ill be honest i might be too tired to follow any instructions, i'll check your replies tomorrow
>>
https://github.com/kjliew/qemu-3dfx/issues/171
What in the fuck even is this?
>>
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Holy shit utter maniacs are behind these QEMU forks, between cunny-coomer tobi and whatever's wrong with killjew.
>>
Starting to think the juice isn't worth the squeeze with QEMU lmao
>>
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I am glad he fixed it, though.
>>
>>544233373
>>544234229
What the hell is even that? Looks like an Ivan that've found a linux install and ChatGpt.
>>
>>544234428
Is this some weird, AI-assisted larp? Why did this give me a Empress NFO vibe?
>>
>>544234428
I think this is what QEMU, programming, and going this Linux-pilled just does to a nigga. You either put on a dress or go full vodka vranyo mode.
>>
Either way, thanks anon for bringing this to his attention (if you weren't him the whole time lol) and getting such an obscure issue sorted out. I don't deny the results.
>>
https://youtu.be/wBqzJxFQVck
>>
>>544233176
I like that one sane man that just poppin in to point out that all of it is just schizo-bullshit obfuscation and he litteraly rip open source software to make it's own paid own excep deguised as "donation" tier. Sorry schizo, but I need to pay to have a functioning program, then you just sell a product.
>>
>>543733047
>remove pgk installer wtf
because they've said they don't condone piracy, they get all bitchy about it, I remember people tried getting blood borne to work with pkg's and the dev threw a fit
>>
Is Phantasy Star Online worth playing today or has the online been taken over by THOSE types?
>>
>>544177740
i just run this + manually added a few that were missing and deleted the few atari games (ew)
only run mame for the rare ones like 3D games that dont run on fbn
https://archive.org/details/fbneo_1003_bestset
>>
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>>544223891
can you tell which version is best here? how do you learn?

i get confused about this thing when there are multiple revisions, and files are named game.zip, gamea.zip, gameb.zip - shouldn't gameb.zip be the latest/best version? or is game.zip automatically the latest version (so in reality, game "c"?)

because for console roms, you always want, the file labeled with the latest rev, correct? but it's different for arcade sets?
>>
>>544240432
no one normal plays the same mmo for 20+ years
>>
it's actually so retarded that we still have developers on psx, ps2, gamecube, wii and psp emulators when the work is already done, the emulators are 90% done and there very improvement that can be done meanwhile xbox360, ps3, ps4, vita and switch emulation is pretty bad for the most part with a lot of improvement that could be had with little work from those experienced devs that are much better than the ones running those newer console emulators currently
>>
>>544241830
very little*
>>
>>544241102
>for console roms, you always want, the file labeled with the latest rev
Generally but not always. For example with Ocarina of Time you want Rev 1, not Rev 2, because Rev 2 has the censored blood and censored Fire Temple music
>>
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>>544241830
>ps2 emulation
>very little improvement that can be done
>>
>>544242403
90% of the games are playable
>but muh obscure mongolia-only crpgs
buy the console
>>
>>544231219
>>544231801
kek, I can help you set it up tho
>>544233176
>>544233373
>>544235235
I'm not him, I am a donor and no matter how crazy this guy is, his stuff works while everything else doesn't
I've been trying to find something suitable for years, and his project is literally the only thing that comes close to what I need
>>
>>544241830
What emudevs work on, and the extent to which they do so, entirely depends on their very particular interests. Most "experienced" emudevs are nerds in their late 30's or 40's who grew up with older consoles, so they're not likely to give much of a shit about working on RPCS3 or Xenia or whatever.
>>
>>544242535
Your ultra popular normalfag games are not 90% of the games
>I can play Burnout 3, that means PS2 emulation is solved!
>>
>>544240715
I ended up using the full fbneo set and doing this. wasn't too hard to do and it cut the filesize down to 3.6gb. just gonna delete all my mame shit for now and if I find something that's not on fbneo I'll get single roms.
https://www.youtube.com/watch?v=qwv7d_6ZSFc
>>
How can I get flycast to do vibration?
>>
>>544233176
This is why we need to bring back insane asylums.
>>
>>544233176
lolwut
>>
>>544245620
controller settings, check if u have two vmu, change one to rumble pack
>>
>>544243136
It's not that fucked up and you know it. It has its issues but he's right. If you're using PGS or software 95% of shit works fine. That said 5% of a library that massive isn't nothing and there are issues beyond EE.
>>
>>544247535
*GS rather.
>>
>>544247218
Thank worked, thanks sister
>>
>>544242828
The results do speak for themselves, and I can't take that away from him. I'm having some issues with the passthrough in KVM and virtman is being a cocksucker when I try to input what I believe are the necessary lines. Do you have an example xml of your machine?
>>
>>544248289
(cont) Win98 in particular
>>
Or is virtman even robust enough to work with a setup this funky and customized? Maybe I should just do it all command line?
>>
>>544233176
lmao holy shit, this explains fucking everything
>>
>>544248289
>>544248497
>>544248626
I'm not familiar with virt-manager, I see no reason to further complicate things, I simply use the terminal to fire up QEMU, best I can do is share my specific invocation
>>
so basically, you can download every ps3 game straight from sony's servers and there's a website that makes a token file that cracks the game and allows it to run, you also download all updates straight from sony servers
are they retarded?
>>
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>>544249904
That answers my question and I'll stick with the terminal next time. I'll fuck around with it more when I have a full, uninterrupted by work/gf day to deal with the emulator equivalent of Mindwalker on top of troonux complications. WINE on the other hand has been surprisingly functional and easy to use.
>>
>>544250941
wine probably runs everything windows xp and forward and I assume nothing from win 98 and below
>>
>>544250941
whatever help you might need, let me know, I'll be lurking this general
>>
>>544251196
I've run some Win3x and Win98 stuff on it + MIDI with Timidity loaded. Have to keep in mind, it was originally designed for such things.
>>
>>544251196
I haven't even attempted to run win98 games with wine, apart from resident evil 1-3 with classic rebirth
I use lutris + wine or GEproton, I can also help you with that
>>
>>544251239
I've got it running (lazily, with the tobi Win98 image) with all but the mesa/passthrough/wrapper shit. It's a big component but I imagine I'm just a few terminal lines and a few DLLs in the right place away.
>>
>>544251427
share your command prompt here so I can take a look if you want
>>
>>544251606
I'm sure it's a matter of time and patience running thin for it. I will once I've given it some real effort and run out of ideas. At this point I just look at it and get tired.
>>
>>544251806
lol fair enough
are you the QT anon btw?
>>
>>544251907
Yes. At the very least if this nutbag's fixes make it into main QEMU in general, I feel like I've done some good by highlighting it.
>>
>>544251907
>>544252005
I may also pivot back to Windows if he's fixed it in Windows. About that: are those WHXP commits/builds 90bux or can they be built from github?
>>
>>544252005
after testing wheel of time on windows myself, I asked him about it the issue, and he actually fixed it, in case you missed the video I've posted above
bad news is, you almost definitely need his wined3d stuff to make it work on whpx, unlike with KVM where it works out of the box
>>
>>544252349
Oh good. I am starting to see why thelastangryman hates emudevs lol.
>>
This killjew guy really gives off Terry Davis vibes, that's for sure.
>>
I will say, between Linux switchres under Arch, getting emulators/wrappers to work under it, and getting other daily-driving specific use case shit going, I no longer fear Windows becoming usable. I'm ready to switch.
>>
>>544252792
*unusable
>>
I'd probably have switched at least a year or two ago if my job didn't so heavily depend on Windows-specific apps like Office, Teams, and others.
>>
File: 1741850471661108.mp4 (2.34 MB, 704x1252)
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SWITCH 1 EMULATION
# Switch 1 Emulation

>Emulators
[BEST] https://eden-emu.dev/

https://ryujinx.app/

>prod.keys
[BEST] https://drive.google.com/file/d/1L3UbguHmFB-lLOL6wTN659lU2nUuNv5X/view

https://github.com/AfterHrs/prodkeys

https://github.com/Qubzy/Yuzu-Prodkeys

>Firmware
https://github.com/THZoria/NX_Firmware/releases

https://github.com/Switch-Bros/Switch-Firmware/releases

>Games
[BEST] https://switchrom.net

https://nxbrew.net

https://ziperto.com
>>
>>544252227
you can build the custom qemu3dfx binaries, and OpenGL/Glide wrappers yourself, you can't compile his directx wrappers, and dsoal/ddthru etc
>>
>>544252227
but for Win98 VM you can use SoftGPU instead for directx, it is inferior to his binaries, but at least it works
>>
>>544217072
very nice
>>
>>544223547
Most of those pirated 9999-in-1 multicarts and shit work fine on the recommended emus listed here:
https://emulation.gametechwiki.com/index.php/Nintendo_Entertainment_System_emulators

Mesen, puNES, and Nestopia UE have killer mapper support for unlicensed/bootleg crap. NintendulatorNRS is solid too and handles VTxx chips (those V.R. Tech NOACs in cheap plug-n-plays).

No clue on Sunplus-based bootlegs tho, they're on totally different hardware? as far as i know those are not straight NES clones, so regular NES emus probably won't cut it. You got a dump collection or ROMs for those games?

Can someone beef up this wiki section on UMC (clone chips like UA6527/UA6528 for early famiclones) and Sunplus setups? It's pretty bare rn;
https://emulation.gametechwiki.com/index.php/Nintendo_Entertainment_System_emulators#Hardware_variants
>>
>>544258727
>You got a dump collection or ROMs for those games?
No, but they're on mdk.cab. And yes, Sunplus hardware is bespoke. In fact, a few legitimate devices used Sunplus hardware such as the V.Smile and HyperScan.
>>
https://www.youtube.com/watch?v=aTJYC6nEWSU
>windows me is better than 98 on gaming benchmarks
I wonder how compatible it is with 98 software, maybe it's worth checking if it's a better vm host than 98
>>
>>544259796
ME was basically 98SE plus some updates and new features, though it may have deprecated some really old libraries that early Windows games relied on. It also, as we all know, almost completely gutted DOS mode.
>>
>>544260084
there is a way to use dos mode, shown at the end of the video
>>
>>544254742
PC emus or SoftGPU with qemu3dfx work solid for Win9x games.

As it seems, for Windows XP (D3D7+), qemu3dfx is a solid option over those clunky Type-2 VMs. But you’ll need KJ Liew’s vmaddons.iso for those ddthru hooks, virtio-win-0.1.141_x86.vfd for Virtio drivers, and WineD3D wrappers per game (check each game’s video API first, obviously). It’s a workaround until Mesa Gallium 9 drivers or something better lands.
WHPX isn't working on my VM PC setup, probably a qemu bug... Gonna test it on my main rig later. Linux KVM runs fine, but I’m already doing GPU passthrough there...

https://emulation.gametechwiki.com/index.php/Windows_NT_5.x_emulators#Comparison
>>
is crazy taxi vibration on both redream and flycast broken or?
also the skybox is super lowres pixelized in flycast, is it intended?
>>
kinda mad I have to install every ps3 game and then download updates before being able to archive them, the whole process is so much more taxing than the switch archiving was
>>
>https://github.com/ARMSX2/ARMSX2
Apparently there's a new FOSS PS2 emulator for Android, haven't tested yet but this one seems legit
>>
>>544254138
>No deaconblood
>Outaded shit
>Switchrom "Best", only have 10% of the library
This is Shit.
>>
>>544254553
So can you, or have you in other gofile uploads, share those wrappers?
>>
>>544260437
Yeah but why would you? There's absolutely nothing in ME that benefits anyone for gaming and you're just adding steps.
>>
>>544071967
Anything from 3rd gen i3/5/7 or 1st gen overclocked if on the hedt socket. An i7-930 overclocked to even like 4ghz (I've never heard of one being unable to do 4.2ghz). A bit later for laptop chips.
>>
>>544099758
Okay and a lightly used enterprise 16TB HDD is $180
>>
>>544252987
WINE or API/protocol compatible free alternatives that'll let you work with your coworkers using them would probably work fine. I get not wanting to rock the boat or play autism games with that, though.
>>
>>544264379
Broken how? Screenshot? Compare it with hardware footage.
>>
>>544280224
I do remember some games would have a few unfiltered textures: HOTD2 had some grimy examples of this.
>>
>>544260453
>those clunky VMs
>you just need this and this and this and a very error-prone script/CLI setup and a prayer
>>
>>544280797
>oh and some ivan-brained schizo's 90bux help if you really want it to work properly
>>
>>544280916
I think that guy (KJ Liew) is br*zilian.
>>
>>544281704
Ivan's a way of life, not necessarily a nationality. That tracks, though.
>>
>>
https://www.youtube.com/watch?v=uMae0pSqso0
>32x Doom is far and away superior to Sat Doom now
So strange to see.
>>
This is wrong if you are using qemu-3dfx:
"-M pc,accel=whpx,kernel-irqchip=off -cpu max -m 512 -display sdl,gl=on"

Do NOT use -cpu max with accel=whpx. Also do NOT use "gl=on" with qemu-3dfx. Try this instead:
"-M pc,accel=whpx,kernel-irqchip=off -m 512 -display sdl"

With "accel=whpx" you do not need -cpu parameter at all. However, kernel-irqchip=off is mandatory for Windows 98 and XP under Qemu.

Use "-cpu max" only with tcg acceleration. For example:

"-M pc,accel=tcg -cpu max -m 512 -display sdl"

What about "-cpu host"? Use it only under Linux with KVM. For example:
"-M pc,accel=kvm -cpu host -m 512 -display sdl"
>>
>>544275168
I'll be completely honest, I'm very hesitant to share the shit you can't compile, because of this https://github.com/kjliew/qemu-3dfx/issues/171 (thanks for letting me know about this lol I had no idea)
I don't want my donations to go to waste, because the guy is patient enough to offer instructions, guides, upgrades for years.
also, no matter how many times someone leaks his addons, they still are incapable of reverse engineering them and replicating them.
the fact that nobody else has managed to replicate his work after all those years, kinda makes me believe he deserves the money.
am I retarded for thinking like this? probably
>>
>>544284412
yup, this is correct
>>544284560
you can replicate his results on Win98 with OpenGL and Glide wrappers, and replace the WineD3D with SoftGPU
as for WinXP...tough shit
>>
>>544284485
Alright. That's kinda "fuck this" in Windows then. This is too much nutbaggery for any decent person to deal with. I may mess with it in Linux more if I do at all, or just build/use kharovtobi's stuff as it's proven to work w/ hardware acceleration for me so far. Thanks for using your donation to look into my use case, though.
>>
>>544284850
opps sorry didn't even see you deleted it>>544284660
>>
>>544280916
>>544281786
Even Ivan didn't sound this utterly unhinged, what with the whole Good and Evil and Light and Dark schizobabble. I thought he was just being hyperbolic or sarcastic at first, but nope.
>>
>>544285565
you have to know the lore, it all traces back to deleted threads on Vogons 6-7 years ago, people were going after him for shitting on PCem, then the mods begun aggressively deleting his posts, and ultimately I think they banned him and any discussion about qemu3dfx altogether
this is why he's now on the "dark side" etc
at least he's not talking like that regarding my technical inquires about his project lol
>>
Here is free and open source WineD3D that works with Qemu-3dfx:

https://github.com/crag-hack/wine9x/releases/tag/qemu-3dfx

And here is a list of games that are working with that WineD3D under Qemu-3dfx

https://github.com/crag-hack/wine9x/releases/download/qemu-3dfx/wined9x-for-qemu-3dfx-tested-games.xlsx
>>
>>544284485
Naah, you're a good person. Praying and sending all the best to you and your loved ones.
>>
>>544286323
A fork of garbage is, after all, a trash.
he's not wrong
>>
He's also not right if the answer is a digital trapeze act with monetary gatekeeping.
>>
>>544233176
>macfag
ofc
>>
>>544284412
wtf, wow... the WHPX issue we were discussing in the last two threads is finally resolved; no need for -cpu or gl=on, and it’s running like Speedy Gonzales. Huge thanks to whoever figured this out. Best wishes to you and your family!
>>
>>544233176
Is that what Ivan is up to nowadays? lmao
>>
>>544287396
....I'm terribly sorry, I wasn't paying proper attention to my own Windows QEMU invocation, there was indeed no need for -cpu flags
I feel like a moron now

/qemu-system-i386 -nodefaults -rtc base=localtime \
-L ../3dfx/pc-bios \
-M pc,accel=whpx,kernel-irqchip=off, -m 4096 -display sdl,modeset=on \
-device VGA -device virtio-blk-pci,drive=boot0 -device lsi -device ac97, -usb \
-netdev user,id=net0 -device virtio-net-pci,rombar=0,netdev=net0 \
-drive if=floppy,format=raw,file=virtio-win.vfd \
-drive id=boot0,if=none,file=wxp.qcw \
>>
>>544288063
No worries, man, it happens. You've been helping me out for like 2-3 days, and I really appreciate it, you're awesome.
>>
>>544264739(me)
Update: i bit the bullet and downloaded:
>menus are a mess, seems like you can't use more than one bios file at once
>it has the same folder names as nether but dropping nether's bios files in his don't work, it's bios files have a different name for some reason
>ui and controls in general are awful
>performance is worse than nether
Overall there's no reason to use it right now but it's open source so hopefully it will get better than NetherSX2 eventually
>>
>>544071967
Zen3x3d caps at 4.55
>>
>>544252792
You're welcome
>>
>>544242871
Then you have giga nerds like the dude that rewrote mario 64 to prove the nintendo 64 could run it at 60fps
>>
>>544294912
Waiting for RTYI to drop any day now.
>>
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>>544233176
lmao what
https://www.youtube.com/watch?v=wBqzJxFQVck
>>
I think my Retroarch folder is haunted. Every couple weeks I come back to it and the audio is muted for no reason, or a random DSP plugin gets enabled that makes the audio sound like shit.
>>
Anyone emulating GG Strive? For some reason the latest DLC isn't working for me. The new characters don't appear even though I have the update.
>>
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>>544233176
This shit reads like EMPRESS and Ivan had a kid
>>
>>544300235
The added "a" when it isn't supposed to be there is what kills me.
>>
>>544300974
I need to take a drink every time he says something in all caps.
>>
If the next thread isn't inherently a trash edition I will be disappointed.
>>
>>544300851
It's not denuvo'd or anything; why?
>>
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>>544300235
ngl this is hillarious
>>
>>544304426
For old games, speed isn't everything, it should be noted. Lots of ways to slow down a program though via host or guest.
>>
>>544304224
I prefer to emulate pirated games. It feels safer.
>>
>>544306819
I get it. Sometimes I wonder how I haven't had a single slavic spending spree on my bank records.
>>
>>544307838
I think malware is more likely to do subtle things that you won't notice than straight up steal your money.
>>
>>544269221
>Outdated shit
You don't need the latest firmware or prod.keys updatefag
>this website doesn't have my game wahhh
Its called scroll down and pick another site, does everything need to be spoonfed to you? Or can you do any of this without someone holding your hand?
>>
>>544307838
naah, Slavs are based, they aren't cucks like Germanics nowadays..
>>
>>543942994
>why do they go and tell lies on the internet
Why do you?
Vulkan IS faster than OpenGL in literally all scenarios that offer both as an option.
>>
>>544226514
Improvements and progress is subjective.
Don't trust retards like >544227382 though.
If you check the commit history or even just the program itself, you'll quickly find out there's code changes beyond UI stuff, and options that no other Yuzu fork (or Ryujinx fork) has.
I don't know how are the latest versions compiled though, but the emulator has been crashing consistently whenever I try to boot up anything in a version past v0.0.3-rc2.
>>
>>544315271
Sometimes devs fuck it up. See: dolphin ubershaders not working on NV +Vulkan. There's some instances of Xemu being slower with the VK renderer. Vulkan should be, and usually is, faster and better though.
>>
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>>544288063
>>544286670
>>544284412
I followed every step in this tutorial guide (w qemu3dfx 10.0.3):
https://emulation.gametechwiki.com/index.php/Windows_NT_5.x_emulators#:~:text=tutorial

I installed all the drivers and did the ddthru process and wine-get for the games, but no matter which game I try, I keep getting an error like the one in the screenshot (0xc000142).
>>
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>>544320261
The wrapgl test isn't working either
>>
>>544320261
>>544321613
try this
https://github.com/kharovtobi/qemu-3dfx-arch
>>
This thing is such a waste of time. Let's wait for something somewhat designed for neurotypicals. You may get it working, but is it worth it? Is it?
>>
>the consensus is shifting from schizo killjew's shareware and using pedobi's instead
lol I somehow felt like this was the better choice
>>
Meanwhile, on 86Box:
https://github.com/86Box/86Box/discussions/6410
tl;dr it's possible to get a relatively significant performance boost, but you gotta compile it yourself, run a profiling build, then compile it again with aggressive optimizations derived from the profiling. Resulting build is machine-specific, so it can't be packaged for others.
>>
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>>544321936
thanks!!!
>>
>>544322590
Yep, 86box sucks too. We'll never have a decent (keyword decent) one size fits all Wintel box. Part of it is the nature of the beast and the assignment in general is so broad. One's better off trying wrap or patch their way running Windows stuff natively if they can, then fall back to some VM or emulator in a desperate situation. They all fucking suck in some way, be it the speed, compatibility, or usability and some work better on some games than others
>>
>>544315271
it isnt on my 4500u
>>
>>544322941
Lol that's the one that worked for me too. It has a QuickTime issue on Win hosts but the stupid faggot killjew paywalls the fix so just use Tobi's anyway.
>>
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>>544322190
>>544321956
>>544322590
Yo, i think this is hands-down the best way to run D3D8, D3D8.1, and D3D9 games without messing with Wine or WOW64. You get killer performance and zero graphical glitches, unlike type-2 VMs, bukkazoom example;
https://emulation.gametechwiki.com/index.php/Virtual_GPU_Adapter_Compatibility_List#:~:text=Bukkazoom

Plus, it’s portable, no type-2 VM driver,registry on the host OS nonsense, though you’ll need WHPX/KVM for it to work... :/
>>
>>544323603
it is! hence why I donated in the first place
>>
>>544323141
The stuff that uses QuickTime is usually early Windows 3.x or 95 shit anyway, and those games will run no problem on a slow Pentium PCem build that's easily within reach for most people. But yeah, if you want one program that does everything, it's a crapshoot, though that has always been the lot of the PC gamer.

In any case, I don't think the situation is hopeless. Xemu is based on QEMU, and it's relatively user friendly, so that's proof that it can be made into a sane program. It just needs someone that gives a fuck to make it so.
>>
>>544323704
The only thing missing is a solid bin/cue parser (for CD disc images) and a simple frontend (with live eject/mount disc images and shared folder support). If they can pull those off, qemu-3dfx would easily be the best emu/virt software out there, no contest.
>>
>>544324189
I still find ftp-ing in + daemon tools the best way to nigger rig this. The command line in-session image mounting has been janky for me. ISOs seem to work, sometimes, bin/cue is a problem.
>>
I'm still doing this in my Arch version of QEMU because I can't be bothered to get that other method linux-anon was talking about running and my ftp server is still up.
>>
>>544324594
>ftp-ing in + daemon tools the best way to nigger rig this
Yup, that seems the most reasonable way at this point.

There is no way to inject qemu using Reshade? I mean, it doesn't use OpenGL, D3D9, or Vulkan, right? For Xemu, it is possible with OpenGL.
https://emulation.gametechwiki.com/index.php/Xbox_emulators#cite_note-12
>>
I think we've nerded out ciggy lately. Where's the Saturn shovelware?
>>
>>544040075
>it turns out the dev DOES actually expect you to pay him
kek, if only I knew when I posted this
>>
Honestly? My preference would be for 86Box to obtain virtualization and GPU passthrough capabilities. It has a ton of useful features accumulated at this point, and its versatility in hardware is really nice. Combining those with the things QEMU-3dfx can do would be the best of all worlds.
>>
>>544275602
>3rd gen i3/5/7
Not even that, dolphin is very performant.
I played SMS on my shitty 1st gen i3 laptop wayyyyyyyy back in the day. Not circa 2011 mind you, but I was dick around with it in 2017 just to see what it could handle.
And that was 7 years ago, imagine how much faster dolphin has gotten now.
>>
Here is an example how to use wined3d in qemu-3dfx without wine-get scripts etc:

Jedi Knight 2:
https://youtu.be/VzHcL_ul61s

Gothic 1:
https://youtu.be/_cTy6CLkZbE

And here is the video where he did the same thing with Rage Expendable game by using wine-get script:
https://youtu.be/t2AHiBNhEtI

So, for DirectX 1-7 (Gothic 1, JK2, Expendable) games you need to copy these files into game directory: ddraw.dll & wined3d.dll + opengl32.dll

For Direct3D8 games (Max Payne): d3d8.dll & wined3d.dll + opengl32.dll

For Direct3D9 games (Far Cry): d3d9.dll & wined3d.dll + opengl32.dll

What about The Wheel of Time game? You don't need wined3d for that game because you can use it's 3DFX glide renderer. For that you need to copy opengl32.dll and glide2x.dll from OpenGlide or Zeckensack's glide wrapper in the directory of game's exe (executable) file.
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>>544284485
>https://github.com/kjliew/qemu-3dfx/issues/171
jesus christ this guy is a true schizo
But I guess that makes him the real deal, just like king terry
>>
QEMU: Resulating PC games the way Mr. God intended.
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>>544254553
Okay how in the christ do I leverage DSOAL/custom dsound.dll to fix the issue like he's doing it?
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>>544336412
By paying him 90 bucks.
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>>544336412
You can play games without DSOAL. It is not required. There is also free and open source DSOAL for Windows XP

https://github.com/pachuco/dsoal-XP
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>>544336854
God, I hope this faggot chokes.
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>>544013657
>citra
you're just better off jailbreaking an old 3ds and running the roms through that, its piss easy and you can get cheap ones for under a hundred dollars
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WELL I MISS THOSE PRECOMPILED HEADERS, ASSHOLE!
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The good ones like Psakhis get flattened during a bike ride by some migrant, probably. Meanwhile this paywalling schizo continues wasting oxygen. I'll just get Tobi's to work in Arch. I'm sure it's possible to get both QT and all the GPU passthru shit working fine that way. I'll not be compiling or using anything directly from killjew again.
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What games can literally only be played with Killjew's payware?
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>>544345424
Only QuickTime shit under Windows hosts.
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I don't understand how you have all these people working on something as complicated as a switch emulator yet none of them thought to add a grid view to the UI.
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>>544345424
KJ Liew's WineD3D libraries are under paywall. WineD3D is required for Direct3D games. You don't need WineD3D for OpenGL and 3dfx games. So, the answer to your question is: some Direct3D games (Warhammer Dark Omen is one of them I think). There is also free and open source WineD3D that works under Qemu-3dfx. KJ Liew's WineD3D is better but you can play many Direct3D games with this free verson of WineD3D.

You don't need to pay in order to play games on Qemu-3dfx. The problem is that many people don't know how to use it because it is not easy to use and there are not many tutorials and instructions how to compile and use it.
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>>544347532
ryujinx has a grid view



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