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Time to Split edition.

>What the heck is this
/indie/ is the general for all indie games, such as A Hat in Time, Animal Well, Baba Is You, Balatro, Battle Brothers, Cave Story, Celeste, CrossCode, Cultist Simulator, Darkest Dungeon, Darkwood, Dead Cells, Disco Elysium, Environmental Station Alpha, FTL, Hades, Hollow Knight: Silksong, Hotline Miami, LISA, Lobotomy Corp, Loop Hero, Machinarium, Monster Train, Noita, Nuclear Throne, OFF, OneShot, Rain World, Shovel Knight, Slay the Spire, Starsector, Subnautica, Sunless Skies, The Witness, Void Stranger, etc., as well as other games that just don't fit in any other general such as Atelier, Pillars of Eternity, and Valkyria Chronicles. /jrpg/ is welcome. Idle, roguelite, shmup, 4x / RTS / city-builders, and RPGMaker games are cool too.

Mobile or consoles, Flash or Unity, freeware or early access. This place is a home for the indie game community and indie and obscure games that don't have a home. So be free to talk and share all your hidden gems, forgotten games and starving devs here.

>Can I talk about games that already have a general?
We mostly discuss games that are not popular enough for their own threads, however, all indie games are allowed. So talk about them if you want, but don't overdo it since you already have other generals for that.

>Recommendations
https://pastebin.com/ZbG0JPSn

>Booru
https://indiegame.booru.org/

>Steam Group
https://steamcommunity.com/groups/indiegamesgeneral

Thread Archives:
https://arch.b4k.dev/vg/search/subject/%2Findie%2F/text/%2FIndie%2F%20/type/op/

>Previous Thread
>>543450956
>>
Uuh.. are we /vr/ now?
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>>544433550
You will play games older than half the board's posters and you will like it.
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Now that I think about it, Garlic is probably a direct nod to Tower of Heaven. Considering similar protagonists and shared premise of climbing a sacred tower.
>>
>>544434578
based, but why is he wearing a crown?
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>>544434928
Why aren't the enemies cooking or ingredient themed?
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>>544434656
Ah well, more relevant than spiderfag's waifu avatarposting
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>>544435073
he's the king, baby i don't have any crown-related screenshots saved :<
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>>544433550
Always has been.

Look at how many /indie/goers willingly consume trash just because it looks retro.
Not good art constrained by technical limitations, mind you. Just imitating the superficial effects of old technical limits without any aesthetic merit to the art style.
>>
>>544437565
>aesthetic merit to the art style
how do you measure the "aesthetic merit" of any given design approach?
>>
>>544437565
>Not good art constrained by technical limitations, mind you. Just imitating the superficial effects of old technical limits without any aesthetic merit to the art style
I agree that some of it is just nostalgia baiting, but I also think in some cases it takes a load of small dev teams and single devs. Making a faux PS1 style game look good is a lot easier than something with a more detailed artstyle
>>
>>544438120
By not playing word games
>>
>>544432250
>4x / RTS / city-builders
Aren't we taking the bread away from /civ4xg/ mouth?
>>
>>544434928
>Tower of Heaven
probably just a coincidence, but that's a great game with a great soundtrack

also i'm up to level 7 stage with the large jumping fishes. found 5-2 to be the harder than the levels that came after because of how long the distance is between checkpoints and not having much stable footing. and my love meter is still where it was when i stated, i suck at those minigames.
>>
https://www.youtube.com/watch?v=HulO5oR4SaU

Friendly reminder to check out my 2D crime sandbox game, potentially the first of its kind. It's free, I just get satisfaction from knowing people are getting arrested in the game.
>>
>>
>filename
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Bump
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>>544452618
>still stuck with that 5 o' clock shadow
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>>544432250
Holy fucking BASED edition
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This should have been the OP
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>>544440543
That means war.
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>>544440997
Also at 7-4, trying to get through without missing any coins and its tricky.
>coincidence
This is obviously made by someone with a great deal of respect for 2D platformers, I would be more surprised if he didn't know ToH. Give pic related a cape and it might start to look mighty familiar.
>>
Ah, Earth Dancer! Your dance has brought me joy and happiness. In gratitude, allow me to bestow upon you this recipe.
>>
Darkwood 2 announced, from the devs of Pathologic with the original devs consulting.
https://www.youtube.com/watch?v=CR99LP_nays
>>
>>544432250
Can anyone recommend me a turn based rpg with a fairly simplistic combat that is carried by plot/art/music?
>>
>>544476857
Utawarerumono? Fire Emblem?
Wait, I know. If you like Megadrive tunes, check out Langrisser. Music is 10/10.
>>
>>544471630
I want to see Ice-Pick Lodge do another story game like Know by Heart but with a better art style
>>
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>>544476857
Shining Force.
>>
Babushka's Glitch Dungeon is really fun and aesthetically pleasing. I just wish getting all the secret collectibles got you more lore or a secret ending or something more than a cosmetic. Still had a great time with it. If you enjoy puzzle platformers at all you'll like it. Cheap enough that this is a "buy at full price" recommendation for me.

Also finished Broken Reality, cool game with a lot of nice subtle nods to very old 4chan memes snuck in, though it can be a little janky and the ending didn't offer as much clarity as I'd hoped. Worth the ~$2 it's on sale for right now I'd say, if you want to play a slightly puzzly vaporwavey walking sim.

I'm killing time until the Moon sequel comes out in a few days.
>>
>>544432250
>>544455194
I love timesplitters so much man, if you haven't yet you should all check out the mouse look plugins for all 3
>>
Anyone playing the new Vagrus DLC? Is it good?
>>
>>544438120
With your eyes.
>>
>>544488926
"Vagrus"?

>>544432250
Future Perfect sucks. It doesn't have the minigames.
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>>544490979
Vagrus The Riven Realms
A caravaneer style game where you move trade goods around settlements and beat the thugs and beasts that want you dead along the way. And maybe other shit like running your own salt mine operation or exploring the mysteries of the world.
>>
>>544492105
Oh, the caravan game. Now I'm curious too about that DLC.
>>
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Al Kharid? Sounds familiar...
>>
>>544435703
>>544435934
The idea of this sequence is a pretty cool, but the execution is weak.
The setup is just bad. Two police demons appear and she lets herself get chained without a fight or explanation. And there's only some short backtracking to the brazor blade that doesn't feel much of a struggle. They could've added a detour, because of some normally trivial obstacles that became impossible while dragging a body. There used to be more blades during the side scroller segment so they actually removed obstacles.
>>
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>>544471630
Is it fucking Christmas already
>>
>>544435703
>>544435934
Looks hot. Does she get spanked?
>>
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>>544471630
>that artstyle
why...
>>
>>544496724
Flash games.
>>
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>>544435703
>>544435934
This is the game about a homeless orphan girl ending up in not-Silent Hill in Kurwastan, right? I remember trying the demo a year ago and it seemed promising.
>>
>>544471630
The aesthetic in and out of gameplay is such a massive downgrade that I'm genuinely angry.
>>
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>>544471630
>The former Aral Sea, sometime in the 1990s
>10 years after the accident.
Actually cool setup, I'm cautiously optimistic.
>>544501305
???
Looks pretty much the same with some minor differences, lol?
>>
>>544501727
What was playing through darkwood like as a legally blind person?
>>
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>>544504361
Not a problem whatsoever.
>>
>>544504528
>if you have these glasses you're 100% blind
Could be just extreme sunlight sensibility or he's 95% blind.
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>>544501727
>Looks pretty much the same with some minor differences, lol?
Anon you might want to get your eyes checked if you can't distinguish pic related from the rather ugly 3D model in the trailer
>>
>>544504603
Pretty sure there's also partial blindness, where only your peripheral vision is fucked and you can see a small circle in the middle of your field of view
>>
>>544505469
There's also another where you can't see the middle of your point of view. Two, actually, normal blindness, and cataracte where the lens isn't transparent anymore.
>>
>>544471630
Fuck man, you can really tell that Acid Wizard where artists first and game devs second.
I guess Ice Pick Lodge is at least an almost perfect pick for this. When they said they are going on hiatus but might let someone else play around with the IP I was very worried. Though I am a little hesitant about if I want to give money to Russia at the moment.
That said I really hope it's not a direct sequel. Darkwood worked very well as a self contained story and any more information about the wider world would likely just ruin it. Then again considering how far away this takes place from the main game it could work out to
>>
>>544500374
>This is the game about a homeless orphan girl ending up in not-Silent Hill in Kurwastan, right?
Nah, it's a story about a girl who burned down an orphanage and is sent to hell.
>>
>>544506649
rude, that orphanage was being a total bitch
>>
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>>544505818
I have a hard time believing there really will be any connection between the two games: The entity is gone and any of friends of it showing up would just be forced and strange. And the game won't release in ~2 years, so there's plenty of time for Churkaville fall apart in that time.
>>
Playing some Ghost of Tzatziki and I keep forgetting how slow the starts in these Ubishit style games are.
I don't mind slow burn games, but I dislike when it's so handholdy, in a game that brags about its open world. At least give me the illusion of freedom by spacing out the intro over a few quests across the open world.
>>
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Oh hey I unlocked the Graf Zahl mode.

>>544510714
Ghost of "Tzatiki"?
>>
I heard that some /v/ users made skin mods for the Omen Seeker in DD but they were removed from the nexus or something, does anyone know if there's still a place to download them?
>>
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>>544509426
>I have a hard time believing there really will be any connection between the two games
Yeah me to. It takes place very far away as I said and I trust Ice Pick Lodge to know their shit.
I'm just always a little on edge when a story features some ancient unknowable horror and then a sequel comes along that tries to explain or contextualize it. Usually that just ruins it for me. You know shit like "Oh the Being is part of this ancient alien race and here is everything about their society and plan for humanity and here is a list of rules for how the transformations and supernatural elements of Darkwood fit into all of this" That type of shit. But I'm confident IPL are above that
>plenty of time for Churkaville fall apart in that time
That's mostly wishful fantasy thinking from what I understand. Either way I think it's not even so much the giving them money part that irks me but just the fact that I used to really enjoy Russian media in the past, but all of that enjoyment is now gone on a subconscious level. Probably because of this toxic cultural subtext their invasion of Ukraine has. I'm afraid it might take quite some time for that to go away.
Hell Pathologic 2 was one of my favorite games of all time and I'm genuinely unsure how much enjoyment I'll get out of 3
>>
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>>544511412
>I'm just always a little on edge when a story features some ancient unknowable horror and then a sequel comes along that tries to explain or contextualize it. Usually that just ruins it for me. You know shit like "Oh the Being is part of this ancient alien race and here is everything about their society and plan for humanity and here is a list of rules for how the transformations and supernatural elements of Darkwood fit into all of this" That type of shit. But I'm confident IPL are above that
Not him, but I get you. Dishonored is exactly that for me, I loved the first game that was a peek in a weird, scary world where whales were ancient beings, and the Outsider was something in the shape of a teenager.
Then came the sequel and the Outsider is literally just that, a teenager.
Imagine is Thief retconned the Woodsie Lord into being just a very powerful satyr, instead of the ancient god of Chaos, the Trickster.
>>
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>>544511115
>I head something
Quit pussyfooting around and say what you actually mean
>>
>>544511649
Speaking of Dishonred 2, I hate what they did to the artstyle. It still looks good, but I loved the twisted Disney Oil Painting feel the first game had.
Not to mention what they did to the void. It's just a boring dark rock place in 2
>>
>>544505818
>Though I am a little hesitant about if I want to give money to Russia at the moment
Is the russian state developing darkwood 2?
>>
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>>544513313
>pussyfooting
That's rich coming from you, not even posting a proper loli. A hebe hag, at best.
>>
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I declare mech havoc good and not bad. It's like brigador.
>>
>>544505818
It's weird how people will so easily refuse to support anything Russian, even if its made in another nation by a Russian national, but then freely buys and gives away data to China, who is actually taking your data (such as pictures of your desktop, a list of what tabs you have open, what you have installed on your computer or phone) and is then using it to blackmail or sell it back to your nation as a way for your government to spy on you.
>>
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>>544514447
>>544514693
Nothing is allowed to happen in North Korea 2.0 without uncle Vova getting his grubby mitts on a piece of the pie.
>>
>>544514686
It looks interesting but it doesn't inspire me enough to buy it.
>>
>>544514693
>It's weird
It's not. You're abnormal.
>>
>>544514816
>>544514842
And just like that the lefty clanckers sperg out.
>>
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>>544514693
>>544514968
>t.
>>
>>544514842
>>544514816
>>544514968
>>544514693
>>>/vpol/
>>
>>544515028
Don't tag me into the replies, I'm not astroturfing my schizoid ideology via video games.
>>
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>>544514816
Yeah, it's called taxes, everyone has them.
People better grow some skin or they won't be able to buy games from literally anyone. 99% of governments have done some despicable shit at one point or another even if they aren't doing something right now.
>>
>>544515028
>>544515114
If you see any mention of Russia is a specific anon and most likely his phone and your better off ignoring it or reporting it.
>>
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Been trying for the They'll Tell Stories About This chievo (no-deaths/defeats) for a couple of days now. My attempts at trying it on an organic run just kept dying due to random stupidity, and I got absolutely burnt out in re-clearing Chersonese.
Now I'm just gonna try to cheese it with a mule character. Have the mule run around their own world and have the no-death char drop-in at trainers so the no-death starts off with all their breakthroughs and magic right after waking up in Cierzo. Oh, and gotta kit them out in endgame gear too.

Not too sure what I want for a build for it, though. I was kind of thinking gunmage with Mercenary, Cabal Hermit, and Hex Mage breakthroughs. Wind sigil for Lightning Bullet, then a volly from Chimera>Bone>Canon(scrapshot)>Meteoric>Rupture to apply then blow up all the hexes. Probably just the Akycrown Mace for their mainhand option.
Armor, not too sure what I'm gonna give them. Master Kazite is really nice, but youre taking the full brunt of all magic damage sources. Could just speedmax with the jeweled perlbird mask and master trader gear, but thats a very singular basket to put my eggs in for a ND run.
>>
>>544515323
I've enver heard of this game but I like the art if that's the official art.
>>
>>544515427
>blue and purple palette
>generic late 10's western cartoon style
i am questioning your taste, anon
>>
>tfw churkas crawling out of the woodwork to defend the Motherland
https://www.youtube.com/watch?v=3RJXP1tfSBM
>>
>>544515551
Good thing its subjective...
>>
>>544515543
>No but they are getting taxes from it.
If you want a fantastical sinless state to be the only one indirectly taxing you, you can buy from nobody.
>>
>>544513668
I'm so glad I avoided Dishonored 2.
>>
>>544515427
It's not. https://mastodon.art/@gehtsiegarnixan/112502286428451611
>>
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>>544515028
>>544515143
>>544515302
>>544515703
>>544515928
>cannot keep from insisting upon themselves
>>
>>544515427
naw just some random fanart for Outward. Its a neat gothic clone
>>
>>544516025
I'm done responding to the bait, just in case it was a real person. I just think its racist not to buy something from someone because you disagree with their government.
>>
>>544516215
>r-racist!
ok, snowflake
>>
>>544516309
>you're the same ethnicity as the people in power therefore you are the people in power.
Same logic as "all asians look the same!"
>>
>>544516215
>its racist to disgree with the state
wahuh?
>>
>>544516383
Are you dyslexic?
>>
>>544516713
Can you stop ruining the threads with your political posts? No one here is stupid enough to be tricked into thinking your a good person.
>>
>>544515924
Despite everything I'd still recommend it.
The levels were a lot of fun. Everything is built to accommodate a no-powers playthrough (since you can choose to reject the Outsider in the beginning) to the point where I couldn't stop myself from constantly yearning for Thi4f but good.
Also a great detail I just adore is how it lets you collect maps in your journal that don't have a player marker on them so you still need to be attentive to know where you are. The first game had that too but I never really used it, since you couldn't take the maps with you
>>
>>544518530
Don't remind me of Thief, please. I have chores to do, I can't be dragged into the City again.
>>
>>544518530
Is Dishonored called Dishonoured in Europe and Australia... Huh...
But anyway I'm not that anon, but I've have Dishonored recommended to me by someone who knew I really liked Bioshock. I'm happy I also ignored it, like the Hades recommendations.
>>
>>544518729
>But anyway I'm not that anon, but I've have Dishonored recommended to me by someone who knew I really liked Bioshock. I'm happy I also ignored it, like the Hades recommendations.
Wait are we talking about the first or second game? Either way you're missing out, but you do you.
>>
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>>544518913
You're talking to two different people.
>>
>>544518913
I've never played any game in the series.
>>
lmao
>>
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Finally getting around to HorrorVale.
Very heartwarming so far.
Also Alice!
>>
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>>544495559
I don't mind, it was still a bit of variety which I appreciate. My biggest complaint so far is how much you dodge-roll, it doesn't consume stamina unlike melee attacks for some reason and it feels like some enemies and bosses require you to just spam dodge-roll, instead of timing it with more intention
>>
>>544520443
Very festive :^)
>>
>>544522978
You're stealing my look, Anon. :^)
>>
What should I make for dinner /indie/?
>>
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>>544511649
>woodsie lord
I just got to this part on my first playthrough.
Poor Garrett.
>>
>>544528758
Just steal more stuff so he's not poor.
>>
>>544528758
I remember it so well.
I used to skip tutorials, then, out of curiosity, I watched one, and I got hooked, "hook and sinker" into the story, the world and the lore, and damn.
I was NOT PREPARED.
>>
>>544526662
I just cooked myself eggs for breakfast :D
>>
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>>544526662
CARROT PUDDING
>>
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>>544513313
>They would arrive in teeming hordes, adorned in shitposts and pretension - seeking to slake their thirst on manufactured drama and indecency.
>As fetishism invariably took hold, innocuous edits would escalate to ever more disturbing diversions. Orchestrating the hideous affair were hunched-backed fiends who seemed to delight in manipulating the proportions of breasts - from budding to buxom to biblical. I could have stopped them, I suppose, but I was a slave to my own appetite, and restraint would have rendered me a hypocrite.
>>
>>544514693
Golems dont think, they get an update on the LEM that is their opinion. You could make them love Blackstone and Blackrock by saying they stabilize rent prices nationally, they'll never read between the lines.
>>
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>>544514818
Let it be known, the tuk tuk is present.
>>
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I have no idea what the fuck that thing is, but it's strong.
>>
>>544534683
It's obviously an Abyssal Demon :^)
Is this the new Runescape game? It's kinda crazy they made a survival crafting game.
>>
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>>544534841
But it has no description in the game, and absolutely nothing refers to it. What IS it?
And yes, it is. It's in Early Access so I don't recommend it, but I love it. I played Valheim, ARK, Conan Exiles, Enshrouded, and I think that Dragonwilds is my fave, even if the lack of random map generation might hurt replayability.
>>
>>544535150
>Conan Exiles
Oh you're that guy, yeah I'm kinda done with survival crafting that isn't a mineman like after Conan Exiles.
>>
>>544535631
I mean, there's also Vintage Story, but honestly, this one both amuses me and infuriates me.
>>
Starsector bros is Nexerelin bloat?
>>
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This mission was cringe.
Had to do it twice because I got to the end without noticing I had a 2nd objective.
>>
>>544535987
Is Starsector at 1.0 yet?
>>
>>544536882
Nta but iirc it recently got a sizeable content update that flesh out the abyss, but donnos how close to 1.0 it is.
>>
>>544536686
I'd say to do the game on Normal on your first run. The hardest difficulties are NOT fun if you're already having issues finding your way around.
>>
>>544536882
Depends on what 1.0 means to you.
>>
>>544518530
Except for one specific moment, the entirety of dishonored 1 can be done without using any power after the blink tutorial.
>>
>>544537472
Yes. But he was talking about Dishonored 2.
What moment is that BTW?
>>
>>544537363
When you look at the version it says "1.0" or something similar. What's the current build even?
>>
>>544537925
its at 0.95 the next release is allegedly 1.0 according to their patch notes, no idea when its coming out.
>>
>>544538110
Old news, its currently at 0.98a as of March this year and they went so quiet after that so we are probably looking at 1.0 either and the end of this year or sometime next year.
>>
>>544537925
You can edit the version to say 1.0 if you want. That would make the game version 1.0 for you. Would you be happy?
>>
Are Steam cloud saves still an unreliable mess filled with sync issues?
>>
>>544537597
Return to the tower. The beginning is impossible without blink/agility or using a glitch. Surprisingly, you can do the flooded district without powers.
>But he was talking about Dishonored 2.
He said that it accommodates a no powers playthrough, the first game already more or less do that outside of the forced blink tutorial and the narrative climb of the tower. I've played through both games without using powers several times and I don't consider the second game more accommodating.
>>
>>544538350
No, it would only aggravate my autism to the point where I'd have to boot up minecraft and dig a hole or boot up some other game and do a very mundae, mind numbing activity that everyone else would find boring.
>>
>>544538865
I'm pretty sure you can beat Dishonored 1 without any powers outside of the tutorial, I vaguely remember seeing an achievement for it. They wouldn't put an an unbeatable achievement in a game, wouldn't they?
>>
>co-op ISP sim
>early access
god damn it
>>
>>
>>544539397
The achievement is called mostly flesh and steel (the achievement in 2 for refusing the mark is flesh and steel btw) and like the name indicate, you are mostly not using powers. By that I mean that you can't use any rune but everything else is fair game, including the starter blink which is obviously a power and you are forced to use it to do return to the tower without using an elevator glitch or spending runes to buy agility which is obviously also a power.
You could have just checked the achievement list yourself anon. It literally says "besides blink" in the description.
>>
>>544538539
I hate steam cloud and how game saves arent treated as redundant or a choice per game between the two, rather than an overarching thing that has priority over local saves. Shit suck when you loose a few hours of progress because the connection shat itself when playing and replace your latest save with the lastest save from the cloud.
>>
>>544545240
I assumed that was because you use blink in the tutorial.
>>
>>544545723
No. The only thing you aren't allowed to do is spend runes (unlocking blink 2 locks the achievement too), you can spam blink as much as you want.
>>
>>544545240
Well technically you can use a double grenade boost on easy mode to get high enough but that difficulty switching and disallowed by the glitchless ruleset.
>>
>>544546492
...huh. That genuinely surprises me, but I'm not going to reinstall Dishonored to check that.
>>
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Spooky
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>>544551368
Have fun. Are you playing in Hardest difficulty? If yes, keep some arrows for the portal.
>>
>>544551368
>two melting popsicles with koolaid in the middle
This is scare to you?
>>
>>544551504
The koolaid man is a malicious eldritch being.
>>
>>544552046
lol, maybe to walls but to me?
>>
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>>544553143
I don't remember that red mist... did you mod it?
>>
>>544553143
They don't call him woodsy lord for nothing.
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>>544553257
HD mod
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>>544553408
Hah... Not sure I like it, but hey, it's your game, not mine. Also keep an arrow of each element.
>>
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>>544554064
>>
>>544554307
That's the portal. Did you turn it off already? I barely remember this level, so I'm not sure if it's off. Also avoid the blue crystals. And the lava.
>>
>>544554307
I really don't want a Thief 4, they would fuck it up so bad and make so many bad design choices and turn it into an action RPG rather than a stealth game.
>>
>>544554586
>they would fuck it up so bad and make so many bad design choices and turn it into an action RPG rather than a stealth game
How do you know this?
>>
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I'm spending way too much time building and overbuilding this.
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He doesn't know.
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>>544555079
Enshrouded, right? I wish I could enjoy that game more. Somehow it just didn't really click
>>
>>544555259
He has two different lines if he spots you. I think they go something like
>Ha, Garrett, my little thief... Are you still alive?
>Come meet your fate!
I played in French, though, so maybe the lines changed.

>>544555507
No, the Runescape game. I tried Enshrouded and just disliked it intensely, but don't ask me why.
>>
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Cool game. Big dip in mission quality after the opera house.
>>
>>544555774
Weird, I loved all the missions.
Now, on to Thief 2. Have fuuuun.
>>
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look how happy he is!
though my love meter is abysmal. have over 1000 coins and 1300 deaths.
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>>544520513
>I don't mind, it was still a bit of variety which I appreciate.
Sure it's neat. It's just that with all the emphasis in the story of us being collared I expected more when we got chained again. Although my guess that it's just foreshadowing for when we'll inevitably do the same to the mummy.
>My biggest complaint so far is how much you dodge-roll
Yeah. Often fights end up "hit them once, roll away, roll back, hit them again, repeat" because of their counter moves. And some of them are too tanky.
>it feels like some enemies and bosses require you to just spam dodge-roll, instead of timing it with more intention
I know it's possible to safely dodge-roll from the exploding ones, but I just can't figure out the timing. I just end up spam rolling until I'm far enough away to shoot them.
>>
>>544554819
Because nowadays the way it work is that a big emone publisher get its hand on an existing IP to save on R&D and count the new IP as an up for the share values, task a team to create a new product using the same IP to capitalize on the brand name recognition, task another team to do market research as to which type of gameplay is the most profitable at the moment, then task a commitee with finding a low price gamedev to subcontract and shit out whatever bland ass "insured profit" slop that check all the marks that the marketing team provided.

You can tell that whoever is behind the decision never played the original game, nor intend to as to understand what they're working with, nor will they care that any sort of fidelity or genuine love is present because no one from top to bottom is there for the love of the game, but to make a profit off of it. Ie the most recent deus ex remaster which didnt even bother solving bugs present in the original, and even added new ones.

So with that said, I cannot help but take anons side, whoever would get their hands on the IP would shit the bed, especially such a niche game where patience and stealth are a must, which some suits would most likely assume isnt good to get the "Modern gaming audienceâ„¢" aka lowest common denominator
>>
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>>544557621
Boing-Boing-Wahoo!
Yeah that part was fun, the bubble chameleon boss is a serious challenge though. I'm over 1600 deaths now.
>>
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>lost the back half off my webm again
>>
>>544562968
I like how happy he is on that pogo stick
>>
>>544562968
i just got up close to the chameleon and spam attacked it and it died pretty quickly. found the multi eyed boss hard though. up to 10-6 now. gonna leave it there for today.

these new captcha suck
>>
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I have 140 point and click unplayed games in my steam library, i should start playing them
>>
>>544573207
You should play Pikmin 1^2 off your Dolphin library
>>
>>544573207
Why are you avoiding point and clicks? Most of them are short and have pretty simple puzzles if they were made in the last 10 years.
>>
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the aphrodite theme is cute
>>
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>>544576059
I played hundreds of them already don't worry, they are my favourite genre anyway
>>544575762
I will probably replay machinarium
>>
>>544560837
>most likely
So you in fact don't know that.
>>
>>544554819
Because it actually happened in this cursed timeline despite a strong mandela effect suggesting otherwise.
>>
The only time I've ever played KSP was to build as big a rocket as I could, send it up, and slam it down into the space center as hard as physically possible.
>>
>>544580541
There actually is a Thief 4 but its a mod using the Thief 2 engine and it's actually really fucking good.
>>
>>544576883
Nearly 3 decades of videagaems awareness made me understand it has become the norm for the industry, and in fact has been for quite a long time. Also the current owners of the IP rights for Thief is the Embracer Group, the same peoples behind the recent deus ex "remaster", so to expect anything worthwhile out of them is laughable.
>>
>>544584749
Heard KSP went down the shitter with 2.

>>544585230
Nta but neato, im gonna look thst up
>>
>>544585576
>Nta but neato, i'm gonna look thst up
Thief: (Welcome to) The Black Parade
>>
>>544585576
>KSP2
A case study in the ensuing dev hellscape thst happens when you sell out. It really was just a case of development hell as the result of going corpo in practice, but in hindsight it just looks like an unironic scam from the customer's perspective(which also feeds into the sellout narrative of squad).
>>
>>544432250
>no Casualties Unknown/Scav Prototype
>>
>>544591769
You know why.
>>
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>>544540907
>literally my IRL job but ingame
Now I feel how the Germans feel when playing their job simulators after a 8 hour shift at the factory.

>>544585576
>Heard KSP went down the shitter with 2.
>>544588989
>It really was just a case of development hell as the result of going corpo in practice,
Who would have guessed that the mexican cartel were the true heroes all along.

>>544591769
Let's not shall we.
>>
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>>544597250
Second post because 4chan thinks if I reply too many people it is spam.


>>544492105
I have that one in my backlog forever. But they say is "difficult" and I'm bad at "difficult" games.

>>544514686
I'm looking at it because it has a collab with Riftbreakers and has Mr. Riggs.
But
>early access
I'm unsure how much content it does have.

>>544535150
You should try more open world survival craft slop Anon. They are healthy for the soul.

>>544526662
>What should I make for dinner /indie/?
Tunna salad.

>>544535987
>Starsector bros is Nexerelin bloat?
I would argue that is the least bloat mod in existance besides the speed up mod.

>>544536882
>Is Starsector at 1.0 yet?
In one to two years.

>>544555079
>>544555605
Nightingale is better.
Which reminds me I should keep going with my Sengoku Dynasty run.
>>
>>544597250
>Why is there a mod where you can pull a child's cheeks.
Same reason why you had an aunt or someone pull your cheeks as a child. It's a very a cathartically cute thing to do to children. It can of course have dark and negative connotations but I'm tired of socially retarded, terminally connected weirdos trying to dictate to me what is and isn't normal.
>>
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>>544597893
Well, I like to do it because I'm a huge lolicon.
>>
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>California gives you a free overenthusiastic catgirl harem just for moving in
See? It's not all bad.
>>
where the fuck are all the decent survival horrors man
crow country was the last good one to come out
nightmare operator and holstin are tba
>>
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>>544558251
Just finished. It became way more of a problem by the end, especially combined with the inconsistent health/ammo drops and enemy i-frames. Apparently that'll be addressed in a future patch, so I almost wish I waited. But the game was still a fun time, especially for a solo dev project
>>
I played "in sound mind" for the halloween period. It was actually really good. Surprisingly, it's not really a horror game.
>>
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>second distress signal of the first month
>its zombies
Oh, it's gonna be one of THOSE playthroughs, isn't it.
>>
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>>544614108
Remember that if a mission is bad, you can leave
>>
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>>544614108
ZOMBIE
>>
>>544597445
>You should try more open world survival craft slop Anon. They are healthy for the soul.
No. I think I found my niche with Dragonwilds and Vintage Story.

>Nightingale is better.
>Which reminds me I should keep going with my Sengoku Dynasty run.
Do it, Sengoku Dynasty is fun.
>>
>>544597445
What about that Moria game? Is it fun?
>>
>>544597445
>"difficult"
The game has an EZ modo and it's not like it enforces ironman style saving so as long as you save regularly you can just do over.
>>
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The problem with playing survival games with friends is that playing them solo afterward while friend is sleeping is boring. Like, extra boring.
>>
just finished Mouthwashing. It's not a bad game, but I don't really understand what made it so popular.
>>
Finally watched Thriller. It's not a bad movie, I really understand what made it so popular.
>>
I kinda want to talk about dishonored 2's bizarre system of kills.
Obviously, linking people with domino will count as killing them. And using the human shield system to kick someone off a ledge or into a wall of light will count as a kill. But what if you throw someone and they get up and fall on their own? Well that's not a kill.
Running into someone and make them fall? That's a kill, sliding towards them to make them fall? That's also a kill. But running and not causing a stagger is not a kill.
Okay now let me talk about more original methods of killing. How about using far reach to make someone die from hazards or fall damage? That's a kill. OR IS IT!? There is this scene at the beginning of Jindosh's mansion where 2 guards come from a cart. Well if you stand on the building and catch the red guard with far reach, you can grab him and human shield him. If you then kick him out, he will warp towards the cart and go through everything, including the glass ceiling. This will kill him most of the time but won't count as a kill.
Okay that's funny but what about some stuff that allows you to do a pacifist all target kill run? Now we're talking. There is this funny feature with the stun mines, if you hit them, they explode. It's lethal but... It's not a kill. Unless the target is unconscious of course, that's your fault then. But if they're not. It's not a kill.
Or how about meeting Jindosh and pulling the floor from under him? Not a kill.
>>
>>544635370
Okay, now let me talk about elevators. Elevators are fun, you can climb on top of them and break the wire to make them fall. This will kill anyone inside. BUT it only counts as a kill if they are unconscious. If an elevator falls because of you and the people are conscious, it is their fault for dying. Not yours. So how about some funny tricks.
In mission 3, the institute. You can use possession with domino and mesmerize to get up to 7 guards stuck in an elevator, you can then disable domino and cut the wire while they're all stuck. That's not lethal. It's their fault for overburdening the elevator. Okay, that's pretty funny.
But what about killing almost every guards in the game non-lethally? Yeah, there is a way, renewable that cost nothing and that can be done as soon as you get your sword. You see, when you perfect guard a melee attack, the opponent is pushed back. Well if the opponent was say, near a ledge, a wall of light or even electrical rails. What would happen? They'd die of course, through no fault of yours. Yeah, that's non-lethal. Does not appear in the stats.
That's part of the things I like with dishonored 2. In 1, almost everything is your fault. The only non-lethal kills you can do for most missions is by tricking a guard into shooting the targets with a few exceptions like the lord regent fireplace and there is no stat page to help you track what is a kill and what is not so you're forced to finish a level to know for sure.
I vaguely remember doing a high chaos non-lethal run in 2, I can't remember if chaos was tracked with death or with kills. I'll have to try to do that again next playthrough to test it.
>>
>>544635370
I do not like Dishonored 2.
>>
>>544637092
I think it's fun.
>>
>>544639603
I do not like fun.
>>
>>544639603
I'm the second opinion and assassin Laqueefa does not appeal to me.
>>
>>544635460
Are you going to play Death of the Outsider too?
>>
>>544644742
Yes and deathloop too but D2 is taking me a while since I'm doing everything I can in each levels. My playthrough is already longer than my D1 playthrough and I'm only half way done.
>>
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Im going to lose my mind farming arcane elementals to make enchanting incense in Outward
>>
>>544646431
good for you
I really like 1 but 2 felt more like a microsoft game than an Arkane game
>>
>>544646606
Farming in Outward? Why?
>>
>>544648171
to get the particles needed to craft the incense for enchanting stuff
the clocktower puzzle in thr Ancient Plateau is one way but thats kind of just a massive headache that has you combing the whole map, scouring it for the puzzle piece elemental spawns
>>
Another week of not finding anything to play.
Gone back to no-lifing civ 5.
>>
>>544599712
cute
>>
>>544646606
Oof I remember that was a pain to do and I just gave up after turning my weapon unbreakable
>>
>>544650256
I haven't played enough to figure out what you mean. My progress in Outward was...
>go to bandit fort
>clear it
>6 hours and 86 deaths after, finally cleared it
>"this is a pretty fun game"
>somehow never feel the urge to play it ever again
>>
>>544650614
Know that feel. What often helps is taking a break form games altogether for a few days
>>
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>>544610039
>Just finished
Me too. I can't believe it ended with Polly becoming a pirate.
Got 3 out of 4 endings, have to start a new game for the last one, but I'll just wait for the update.
I wonder if the specific endings has some variations. Like in all 3 endings I saw the imp brothers and I wonder what happens if I don't give back the larva. Also in the leave endings there's a lot of empty seats and I wonder if I can fill them. Like by saving the orphans.
Also had a crack theory of Alice being Polly's figment of imagination because I was fairly certain the others didn't acknowledge her, but I saw your pic so I must've remembered wrong.

I loved the orphanage part, it was a nice change of pace and it wouldn't have made sense for Polly to fight her way through her place of trauma. I figured Valentina will appear sooner or later and I was worried that she'll be like the drunkard. It would have reduced Polly's accomplishment of killing her. Her being reduced to a mindless monster and not even the boss was great. Definitely my favorite chapter.
>>
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Promoting heroes should be something you have to choose to do
I understand why they don't let you send in heroes that are way above the difficulty of the mission but it is so fucking annoying having roster slots effectively locked out. I am nowhere near able to do champion missions, I don't even have T4 armor and weapons unlocked, I am broke as shit, and now my best characters are locked out for an indefinite amount of time. This is retarded. This bitch has natural eye, natural swing, and eagle eye. And I can't use her.
>>
>>544668273
Hot. Does she get spanked, or is it not that kind of game?
>>
>>544670473
Yes, actually. There's a flashback of the caretaker of the orphanage beating her, but the act itself isn't shown.
>>
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>>544671592
Darn. When will I get a game catering to my fetish.
>>
>>544671890
Have you tried /d/?
>>
>steam forums have a hardware section
why nobody ever told me this and how i didn't find that out myself
>>
>>544680536
This is literally over a decade old anon.
>>
>>544680536
>willingly entering the steam forums
ishygddt
>>
>>544680536
I'd stay away from anything steam forum related because of the fedposting
>>
>>544677456
Nta but /d/ has been shit ever since the pointless western art exodus.
>>
One small detail I really like about Ghost of Suzuki is how when you have to track footprints you actually have to track them with your eyes and follow them. It's a minor thing, but after playing a lot of Witcher 3 recently I'm so sick and tired of switching my brain of and following the red line.
Speaking of Witcher 3. I'm surprised that unlike that, GoT doesn't have an animation for walking up hills or stairs, you just kind clip into the environment a little. Which is crazy since walking on horizontal surfaces looks really good. You even sink into the mud a little and leave footsteps when the ground is wet
>>
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>>544650768
was worth it
>>
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https://store.steampowered.com/app/3019550/Riddlewood_Manor/
Just played this, great time if you like point-and-click puzzle games, especially spooky ones. The devs made some VR titles I never got around to checking out, I should prioritize playing them if the puzzle design and story are nearly as good as this
>>
Ended up dropping Roots of Pacha after marrying Ibon
Sandrock is really the only lifesim game that i was able to fully complete without getting bored
>>
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Even in the 27th century, in the days of plasma-launching spacecraft and magical lesbian lolis, people are still breaking out the M2 Browning.
>>
>>544712443
based
>>
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Any Decktamers in this general?
>>
>>544718581
How does it compare to StS or Monster Train? I haven't been too impressed with many recent deckbuilders. A bunch of negative steam reviews, too.
>>
>>544719007
never played those but imo the game is great
>>
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Today's climb ends at 12-1 with almost 1900 deaths. For a moment there I was worried that zone 10 would be the end, but 11 might have been my favorite area yet. It's nice how the game keeps introducing new hazards/mechanics but also brings back previous ones in new contexts.
>>
>>544723214
I'm curious, I know this kind of artstyle is supposed to copy the aesthetics of games back in the 90s, but would this refined pixel art have been possible back then?
>>
Love Quasimorph, hate dealing with quasimorphosis / demons. I know it's the core of the game but I want to just kill people, I hope someone makes a mod, even if it breaks the campaign.
>>
>>544726141
when is it coming out of EA?
>>
>>544725473
>90s
Anon... look at metal slug which came out in 1996. Sure, pixel art games in current year will often use a few tricks not available on early consoles, but they could certainly create the same kind of effects, just not in the same quantity. The main limiting factor was storage space; so backgrounds, sprites and their animations had to kept small.
>>
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second boss defeated
>>
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>he has a different running animation for this intense scrolling section
So much love went into this game.
>>
can you actually beat megabonk or how does one progress?
i found the boss spawn thing, got strong, called the boss and killed it
but then i just got swarmed until i died, is that how a run is supposed to end?
there is no teleporter to the next level like in risk of rain?
>>
>>544677456
I tried making a spanking thread on /d/. They hijacked it, and moved it to /h/ and it died.
Can't have anything on 4chan.
And the few hentai games that have spanking tend to mix it with rape or what else.
>>
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>>544731879
Isn't Megabonk more like vampire survivors?
>>
Feels like it's almost time for my biannual two-week Kenshi binge.
>>
>>544725473
That's copying the aesthetics of 80's games. The NES, not the SNES.
I think the NES could have displayed the pixel art, but not that many sprites at once, and not that many frames of animation.
>>
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Don't know what to play and I have all the whole day free and I'm afraid I will waste it shitposting on 4chin and reading ebooks instead of playing vidya in my new expensive PC.
Evens I play Sengoku Dynasty
Odds I play Anno 1800
Dubs I play Cataclysm: Bright Nights(modded)
>>
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>>544739398
Enjoy Sengoku.



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