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3% Edition.
Previous thread: >>544770841
Spooky time is over.

>Commercial games for Linux
https://store.steampowered.com/search?category1=998&os=linux
https://itch.io/games/platform-linux
https://gog.com/en/games?systems=linux
https://humblebundle.com/store/search?platform=linux&drm=download
https://zoom-platform.com/search/any/any/any/any/any/linux/any/any
https://gamejolt.com/games?os=linux
https://fireflowergames.com/products?search[platform][]=92

>Libre games, source ports
https://libregamewiki.org/
https://osgameclones.com/

>Generic launchers
Bottles: https://github.com/bottlesdevs/Bottles
Lutris: https://github.com/lutris/lutris

>Platform-specific launchers (*=CLI)
Steam: https://github.com/ValveSoftware/steam-for-linux
Itch: https://github.com/itchio/itch
LGOGDownloader (GOG)*: https://github.com/Sude-/lgogdownloader
Minigalaxy (GOG): https://github.com/sharkwouter/minigalaxy
Legendary (EGS)*: https://github.com/Heroic-Games-Launcher/legendary
Rare (EGS): https://github.com/RareDevs/Rare
Nile (Amazon)*: https://github.com/imLinguin/nile
Heroic (EGS/GOG/Amazon): https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher

>Steam Play compatibility tools
Proton: https://github.com/ValveSoftware/Proton
Proton-GE: https://github.com/GloriousEggroll/proton-ge-custom
Steam Tinker Launch: https://github.com/sonic2kk/steamtinkerlaunch
Boxtron: https://github.com/dreamer/boxtron
Roberta: https://github.com/dreamer/roberta
Luxtorpeda: https://github.com/luxtorpeda-dev/luxtorpeda

>Other things
https://wiki.archlinux.org/
https://github.com/DavidoTek/ProtonUp-Qt
https://github.com/ValveSoftware/gamescope
https://github.com/flightlessmango/MangoHud
https://gitlab.com/Infernio/libstrangle
https://git.dec05eba.com/gpu-screen-recorder/about/
https://gitlab.com/feed_and_seed/webm_script
https://github.com/limo-app/limo
https://github.com/Kron4ek/Conty
https://github.com/scanmem/scanmem
https://github.com/mtkennerly/ludusavi

>Linux on other boards
>>>/g/fglt
>>>/t/linux
>>
>thread dies on a Friday
>while I'm trying to reply to it
What the fuck.
Well, good thing Friday is the day of the week when I can actually be bothered to make a new thread. We're back.
>>
>linux use up
>thread aliveness down
make it make sense
>>
>>545572420
>>545573491
Not bad for an indie game. However, the giveaway just ended. Get fucked, slowpokes.
>>
>>545688376
Not shilling it (haven't played it yet) but the latest freebie on Steam is rated well on ProtonDB:
https://www.protondb.com/app/390290
So is the one below that (but not enough reports for a rating):
https://www.protondb.com/app/862740
>>
>pull in 2 random PRs as patches for gamescope under gentoo
>1826.patch 1867.patch
>it works on nvidia for me finally
epic
>>
>Spooky time is over.
Well, I started another play-through anyway. Probably won't finish this one. Mostly because I didn't finish The Evil Within. Really I'm just fucking around but this game has more soul (i.e. it's objectively worse but I subjectively like it; bad graphics are good btw).
>>
Wait a minute...
>look at moon
>check compass
Hmm, I didn't know Romania was in the southern hemisphere.
>>
That walkthrough I mentioned a few threads ago wasn't kidding about punching being possibly the best attack against single enemies, by the way.
>>
Damn, I'm the only Linux user gaming tonight (mostly watching YouTube actually).
>>
>>545713495
I don't have anything interesting to post. :^(
>>
Can't see shit but it's so cinematic.
Actually I turned off the super letterbox effect so I'm seeing more than the developer intended.
Anyway it's interesting that a horror game can achieve the "can't see shit" effect even when it's not dark just by making the post-processing stuff really distracting. Not that there aren't dark areas as well, but this light barely does anything sometimes and what it does is almost counteracted by the lens flare.
>>
Just when I thought it couldn't get any spookier, I had to hold W in a narrow space...
>>
To its credit though, it's about as scary as any other game I've played. I just finished chapter 7 which ends with a respawning (basically invincible) boss enemy, which is the best way to stress me out. Just horrible. And the worst part is I'm pretty sure I missed some good items so I'm thinking about loading my save and doing it again. Maybe it won't be so bad now that I've done it, but if the entire game were like that, I'd have dropped it by now. I want to KILL the monsters, and not just in cutscenes.
On that note, I am glad that burning fallen enemies isn't the same as in the Resident Evil remake, in which I had to worry about all the dead ones getting back up. The matches in this game are just a way to finish them off when they fall and aren't dead yet, or a good weapon if you catch one walking over another's corpse. In the last chapter, I killed one enemy from a distance and then saw another coming, and I didn't want to spend more bullets so I sprinted up to that fucker, stopped awkwardly in front of him, and dropped a match on his buddy. It was funny and satisfying. Attached image related; I'm not sure if this was the same guy, but he burned just as nicely.
>>
If it sounds like I just don't like survival horror, that's somewhat true. I just suck at them, and I think some of the common game mechanics are too oppressive. If this game had limited saves, I would have uninstalled it pretty quickly. In hindsight, I'm an idiot for not verifying unlimited saving before buying it.
Anyway, look at these gross little fuckers.
>>
>>545714704
Just be like me and post screenshots of GNU/Linux running games no one else likes, and hope it's enough to keep the thread alive until the other regulars return. (Did some of us get banned? I know our thread is always slow but dang. Might be the slowest Friday yet.)
>>
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played arc raiders for the first time
its alright
didn't pay for it, a friend got it free with their nvidia card apparently lol
>>
>>545731027
When I bought my amd gpu I got starfield with it. It was for the microsoft store or whatever, so I contacted amd and said I cant use it since I'm on linux and they gave me a steam key instead. I played the game for 5 minutes and never touched it again.
Which game did you anons get with your gpu?
>>
>>545687605
Damn, I went to sleep and thread was No more, even tough I made a post before bed
>>
>>545719525
You're lucky then, because you're playing an action game with horror elements.
>>
bump
>>
>Stab enemy in the back
>I die
>>
>>545736369
arc raiders
>>
>>545741161
That's fair, but to be honest, I don't know exactly where the line is. When I think survival horror, the first things that come to mind are tank controls and strictly limited ammo. Mainstream games will never go back to tank controls so it's a dead genre if that's in the definition. As for ammo limitations... well yeah, I'm not really starved for ammo in this game, but that might be because I picked easy mode for my first run. I'm tempted to try to quantify this and say it's not survival horror if you have enough ammo to kill every enemy, but that might be true of Resident Evil as well if played better than I could play it. Resident Evil is a survival horror by definition, but The Evil Within is more like Resident Evil 4, and I know the genre of that one is debatable. Wikipedia calls all of them are survival horror, but I suppose The Evil Within gets put in the genre just because Resident Evil 4 is there on account of its title.
>>
>>545736369
>o I contacted amd and said I cant use it since I'm on linux and they gave me a steam key instead
Nice
>>
>>545755374
When I attack this boss it switches to the boss view, looking at myself and seeing me attack the boss (camera). A rare 2nd person game view. This game is nice, every level is very different.
>>
>>545736369
I didn't get anything with my 9070...
>>
>>545755374
Fair and balanced.
>>
>>545763505
>Yes it's a japanese game, how could you tell?
>>
They put bombs on the stairs, so the player has to sneak down the staircases even though there's no proper animation for sneaking up or down stairs like there is for walking, so it looks like crap. Screenshot doesn't really capture it but the front foot is stepping on nothing half the time not to mention the back foot clipping into the stairs.
Level design department didn't talk to animation department.
>>
I guess it's more obvious in this one.
I know, it's a common video game problem, but if you're going for cinematic photorealism then do it right.
>>
Imagine if someone designed a real-life bomb that could be disarmed with a quick-time event.
I mean the bomb squad would still use the robot to detonate it from a distance because no one is going to gamble their life on their ability to whack a button when the needle is pointing to blue, but it would still be funny.
>>
Anyway, here's that room I missed in my first run through chapter 7. Just a bunch of green goo jars.
I've stopped short of playing the boss again. The whole "escape the invincible monster and by the way there's a time limit" thing is just so annoying.
>>
>>545779787
>>545780001
The fact that his shadow goes behind him even when the lantern is holstered on his ass is also a bit immersion-breaking. (Even when he's holding it in front, the shadow position isn't quite right.) But I assume a static direction for the player character's shadow was a very conscious decision. Having him cast a shadow in front of himself would be annoying to the point of making the game unplayable. Still, I'd have just not made the player's light source be a lantern that gets holstered mostly behind him. I guess the character design and animation departments didn't talk to the gameplay and graphics departments either.
>>
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Guys, I've installed latest Linux, what games can I play on it?
>>
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Not so fast
>>
Immersive Gameplay
>>
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I could do better
>>
>>545783220
https://cyber.dabamos.de/unix/x11/
https://web.archive.org/web/20250208185950/http://www.newbreedsoftware.com/xbomber/screenshots/
There are some old x11 games here. I've downloaded code from the early 90s and it still compiles on arch linux.
>>
>>545791883
>>
>>545779614
Kino
>>
My 3-year-old is a Linux gamer.
Of course I'm the one who installed Linux Mint, made a non-admin account for the kid, installed Steam, made a second Steam account to set up family sharing with parental controls so he can't see Postal or Hunie Pop, set up Steam to run in the background on log-in, and installed Cartridges and to get a curated collection of family-shared Steam games and manually installed non-Steam games together in the simplest possible interface. But he can open Cartridges and click Super Meat Boy all by himself.
Hmm... is Super Meat Boy appropriate for his age? Oh well. Too late.
>>
>>545804907
I dont remember when I was 3 years old nor have I been near a 3 year old in 20 years so I dont know, but isn't super meat boy way too hard for a 3 year old? can a 3 year old even properly use a controller/keyboard?
>>
>>545806435
Yeah he sucks at it, and I'm saying that as someone who also sucks at it. His 6-year-old brother can do the first few level though.
Now they're taking turns playing Bastion on "no sweat" mode (infinite respawns I think).
I do wish the younger one would get my money's worth out of the Peppa Pig and Paw Patrol games I bought on Steam before he's too old for those.
>>
MangoHud 0.8.1 ignores every option in its config that I tried except for `full`. What the fuck? I had to build git master because a basic feature in a stable release is completely broken and they haven't tagged a new release in 8 months.
>>
>>545810690
Works on my machine...?
At least I'm pretty sure 0.8.1 is the one I have, and it obeys my config file at ~/.config/MangoHud/MangoHud.conf (or whatever the default is; I'm phone posting). But I do recall some things I did in my config not working until I set legacy_layout=0.
>>
>>545813285
I copied over the official config from the 0.8.1 release and options like memory and font did not work. I was using it with gamescope on a Proton/D3D8 game with DXVK. Same config and reduced config worked fine on git master. Absolutely dumb that full worked but procmem by itself did not, I don't know how they achieved that.
>>
>>545810690
>and they haven't tagged a new release in 8 months
Things like this makes me appreciate all the aur's *-git packages
>>
she's cute
probably evil but cute
>>
Not a horror game until there's a mansion, right?
>>
This level looks pretty cool.
Unfortunately, it seems, either at random or at scripted points, the invincible main bad guy appears and tries to insta-kill me. I've seen at least one hiding spot in the level, so I'm probably supposed to use those.
I might be able to tolerate this if there are only scripted chase sequences and I can exhaust them all and then do as I please, but if he's going to force me to rush through the level by appearing every two minutes or something... well, I don't want to drop the game when I'm about half-way through it, but I paid much less than half price, so I won't feel bad about dropping the game if it keeps begging to be dropped.
>>
>https://www.ign.com/wikis/the-evil-within/Chapter_9:_The_Cruelest_Intentions
>"At some point, the whole area will turn blue and Ruvik will appear. The time at which this happens seems to be random."
UUUUGGH
>"When it does, you simply need to run around for 30 seconds to a minute, dodging him. He will eventually give up and disappear. And if you don't feel like running around and dodging him, simply hide underneath the table in the dining room and he will give up a couple seconds after he enters the room."
Well, at least I don't necessarily have to play a trial-and-error game of getting cornered in rooms and hoping they have prescribed hiding places in them. How fucking annoying though.
>>
>>545818810
I never tried changing the font, but what's annoying me now is that "height" seems to do literally nothing (but "width" works just fine).
>>
All right save-room lady, you're coming with me. I need quick saves.
>>
>page 10
wake up bitch
>>
>>545810690
>I had to build git master because a basic feature in a stable release is completely broken and they haven't tagged a new release in 8 months.
Yes, I hate this shit as well.
FOSS developers need to understand that when you're not corporate developers you don't need versions at all: you don't have LTS releases where you need to backport things, you don't have release schedules, you're not targeting any time frames. What's more frustrating when developer makes a release, then decide to not make any releases with comment “just use latest git lol”. He doesn't realize that if you already made a release distributions maintainers won't use latest git but latest release and a lot of people who are not familiar with application release schedule (or rather lack off) will use obsolete, probably not working piece of software and will either delete it or spam issue tracker. Notable examples are mangohud, steamtinkerlauch, mpv, mumble.
Good example of fine release practice is gamescope: they don't have any fixed release schedule or milestones so they just tag release after some commit, so distributions can use latest tag, and it still will be somewhat relevant (although gamescope is broken most of the time so it isn't quite true, but that's another story).
>>
>helping friend upgrade pc and parts that are 13-16 years old
>still on windows 7
>he doesn't want windows 11
>settle for win 10 ltsc iot
if he wonders why some games wont run on his rx 580 (a hand-me-down from me) im going to tell him to switch to linux
>>
>>545857834
Should've bullshit him that his PC doesn't support both 10 and 11 and install Linux for him lol
>>
>>545818810
>gamescope
mangohud with gamescope works only with --mangoapp command, then your config will apply
>>
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>>545864127
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1 of 2
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Objective: Bully Imouto
Status: Mission Accomplished
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Linux Gaming.
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Real Linux Gaming.
>>
>>545866051
>vodka
>look it up
>it was a japanese horse
expectations status: subverted
>>
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Haha, dumb rats
>>
>>545863439
gamescope usage was through lutris which I assume handles that.

>>545833161
I forgot but I did reproduce it with a minimal glxgears test without gamescope or anything else and empty and minimal configs with common options like fps. Either an Arch packaging issue or 0.8.1 was busted. I don't feel like rebuilding 0.8.1 to test it though. I did re-use Arch's official PKGBUILD to build git master and all I did was add a workaround to use the built-in vulkan-headers since meson could not find the system vulkan-headers, so the only way it could be broken is if it needed to be rebuilt.
>>
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>Boon of Bhaal
When the good Gods will give us their boons? Why do we have to fight by ourself?
>>
>kids are playing Ocarina of Time now
>they're yelling at me that the game isn't working because they're in an unskippable cutscene
lmao
>>
Anyone here play WoW or any other battle.net game? I launch bnet through steam, but I've noticed that almost every time I launch it I have to log into my bnet account again, it's like it doesn't save my session or something. Anyone know a workaround, or do I just cope?
>>
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Fuck
How am I supposed to land an attack when she's constantly attacking herself? I guess by poison cogfiles are triggering her attacks.
>>
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I beat killer is dead now. It was pretty kino.
>>
does battle.net no longer work on wine 8.26 for anyone else?
>>
>>545898001
>wine 8.26
Nigga why the fuck do you even use wine 8.26 in currentyear?
>>
>>545900429
I'm not him but maybe it's because launchers like Battle.net tend to be super finicky with Wine and may require a specific version, or may be enough of a hassle to get working that one just doesn't want to fuck with it once it's set up. Unfortunately, Battle.net also updates itself, which is even more likely than Wine updates to break compatibility, and that's likely anon's problem. Still, aggressively demanding an explanation for an old Wine build, as if Wine of all things never has a regression, is just silly. There's a reason that Steam makes every old stable Proton version available, and other launchers do the same with whatever Wine forks they offer, instead of just forcibly replacing everything with the latest.
It wasn't that long ago that >>545705409 would absolutely shit itself with any Proton version newer than 5.0. With 5.13, 6.3, and 7.0 at least, the performance was beyond fucked. Proton 9.0 seems to have fewer issues with D3D8 and D3D9 games than 6.3 and 7.0 did, but "higher number always better" is historically the wrong attitude when it comes to Wine versions.
>>
>>545864439
holy shit I love boobs so much
>>
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Oh my god. Haven't sweated so much since Last judge
>>545902674
>maybe it's because launchers like Battle.net tend to be super finicky with Wine and may require a specific version, or may be enough of a hassle to get working that one just doesn't want to fuck with it once it's set up.
It's vise versa: for things like EA Launcher, EGS, Battle.net and Uplay you should ALWAYS use latest not even Wine but Proton because these things like to break and are actively supported by most Proton distributors. And using particular version of Wine just because there was some regression is discouraged by Wine devs: you should report this regression and on which version it happened.
>There's a reason that Steam makes every old stable Proton version available, and other launchers do the same with whatever Wine forks they offer, instead of just forcibly replacing everything with the latest.
Steam is doing many things, not all of them are good.
>but "higher number always better" is historically the wrong attitude when it comes to Wine versions.
Citation needed. Historically Wine is constantly fixing issues with each new versions.

I always use latest Proton-GE/Proton-cachyos with every wine prefix and recommend everyone else to do that same. Using some old as Wine version is my last resort when all other solutions to the particular game failed.
>>
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Yes, I've cheated! And I don't feel bad about it.
>>
>>545904564
>Citation needed.
Second paragraph of >>545902674.
>But that's anecdotal.
Oh well.
>And using particular version of Wine just because there was some regression is discouraged by Wine devs: you should report this regression and on which version it happened.
The issue with Nosferatu was reported (for Proton, at least; I don't know about Wine, but if not reported directly to Wine, maybe it's the fact that most people interested in reporting bugs anywhere already have a GitHub account but are less likely to want to make a WineHQ account). Maybe that issue was resolved because it (or similar issues with other D3D8 games) were reported, and in that case, that's great. But it took at least a couple of major Proton versions for that to happen, because it was reported when 6.3 was out and wasn't fixed in 7.0, so in the meantime, you can bet your ass I'd rather have the ability to roll back to Proton 5.0 than have to wait years for the issue to be fixed.
And so I can only interpret
>Steam is doing many things, not all of them are good.
as a clown comment intended to piss me off.
Being able to download old Proton versions in Steam is absolutely a good thing for users, even if it would be more ideal for everyone to report every bug and for Wine/Proton developers to have infinite capacity to fix everything all at once.
Not that I'm obsessively trying it with every new build of Proton Experimental, but as of last time I checked, playing Deadly Premonition at all still required an older version. I suppose it's possible that, despite this game being such a notorious pain in the ass to run with Proton, nobody has ever reported the issues with it, but unless reporting it myself right now will cause it to be fixed tomorrow, old builds or Proton have a use case at least until tomorrow.
>>
And "having old versions is bad because you should report regressions" is some real dgVoodoo schizo energy. Thank fuck the Wine devs aren't so autistic that they would try to eradicate old versions from existence like that guy did.
>>
https://rutracker.org/forum/viewtopic.php?t=6185765
>Will there be an update of the distribution with chapters 3 and 4?
>There will definitely be no update of this distribution — unfortunately, the author of the distribution is no longer alive.…
);
>>
>>545792578
>push button to continue cutscene
I kinda hate that desu
>>
>>545915991
I wonder how he d—
>ru
Oh.
Many such cases.
>>
>>545916553
It's only done for the last part of a mission where you execute the boss, and he says the name of the game "killer is dead"
>>
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>>545915991
>Native build: running
>Controller: working
LET'S FUCKING GO
>>
>>545830368
Played more of this part and it's not so bad. I still fundamentally hate being randomly interrupted though. At best it's time-wasting bullshit.
>>
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>>545917078
Oh my god, ldd list was so fucking huge I had to put it on a vertical monitor to make a proper screenshot… Yet somehow they were all satisfied but libcurl-gnutls which was in the repos so it was no big deal.
>>
>>545917319
Does the game use networking? why does it depend on http library
>>
>>545917535
oh, it's made in game maker in a scripting language, so it just depends on whatever game maker depends on, even if you dont use all of the functionality?
>>
>>545917535
Is it the only library that surprises you? Lol.
The real answer is it is some repacked Gamemaker executable so whatever retarded shit gamemaker devs are doing is in there.
>>
>>545917958
most of those libraries are related to http(s)
>>
>>545918070
and the remaining libraries make sense. Opengl, x11 and audio. Dbus probably for some gay system shit.
>>
>>545900429
because for whatever reason it's the only version that wc3 works with
>>
>>545900429
Pretty sure that's the last wine version that has a wine-ge version which that anon is probably using
>>
Lethal Company
>>
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maximum gaming soon
>>
>hero misses his chance to stop the future villain
>>
Comfy maximum nostagia gaming
>>
Using deku sticks as a weapon almost feels like cheating. It only takes 2 or 3 jump attacks with deku sticks to wreck one of the kid bosses. I remember not wanting to waste them when I played the game as a kid, but you get so many more than are needed for torches, so breaking them over the heads of enemies is really the only way to justify being able to hold so many. Sure, I have both stick-carrying upgrades, but still, even 10 is enough to treat them as ammo instead of keys (especially when the game will usually make sure sticks are supplied where required).
>>
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The aiming sucks in this game. Good thing I'm a pro gamer.
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>>545965418
you can use mouse aiming in Ship of Harkinian
>>
>>545966810
Oh really? lol
I was using a N64 knock-off/replica N64 controller, which is ironic because SoH assumes an Xbox/PlayStation-style controller (with C buttons on right stick by default etc.) and I had to remap everything just to play with the right controls (and it even had A and B switched around). The stick seems good, at least. I haven't used it much so it might be too soon to tell but it doesn't seem to be getting all crusty like the real ones did. But aiming with a stick in this game was always bad, so I'll definitely try the mouse aiming if I don't lose interest before that horseback archery minigame.
Are those the 3DS graphics?
>>
>>545967786
Oops. Meant to write USB controller instead of writing N64 a second time.
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>>545967786
I struggled for a bit with N64-style controls, then went and remapped everything. With classic controller you can set free camera control on the right stick, so it plays closer to most other games, as long as you remap item usage.
>Are those the 3DS graphics?
I have this installed, part of it is a port of 3DS graphics.
https://gamebanana.com/mods/477979
>>
>>545946430
>Stalker 2
Aaand ruined. Should've been openxray
>>
>>545946430
Has anyone figured out how to get Bedrock working on Linux? It's supposed to have better performance and draw distance than Java, from what I've read/heard.
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>>545971275
>>
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https://www.youtube.com/watch?v=XWS8qgz9OBY
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For me, it's RetroArch's CRT and NTSC shaders. For whatever reason (Probably nostalgia), I can't get myself to play N64 games at full HD resolution. At most I can go for 720p, but I also have to throw various shader effects on top to soften theedges and make the image 'noisier'.
>>
>>545985151
That's weird. The webm isn't really showing the shader accurately. Shouldn't be able to see those weird vertical lines/columns of pixels, the real thing is much cleaner and looks like a flat screen CRT, but at least you can see some of the chromatic aberration effect on the individual pixels, that's coming through a little.

Here's another CRT filter I like. Again, in real time it looks better (Maybe my OBS settings aren't set up properly), but you can see how the image is softened up.
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>>545981727
>figured
There's nothing to "figure": bedrock is a UWP applications and those aren't supported by Wine yet. Although there are two options to play bedrock in Linux:
1. There's a bedrock launcher that runs android version in a container
2. Some dude on reddit made wine distribution with WIP UWP patches. It doesn't support network play though.
>>
>>545804907
damn, when i was 4, 5 years old i played Abe's Amazing Adventure on my father's now old Acer i-don't-remember-the-model-but-has-the-windows-98-logo-on-it.
Im gonna do the same for my grandson,
do the same for your kid, show him linux games to stick with, otherwise he'll likely switch to windows.
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>>545987332
>>545987438
>>545987548
I didn't know you could mod Halo
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>>545987771
Yeah, it's Steam Workshop compatible too. You just pick a mod, press the subscribe button, and it downloads and installs automatically. Every game in Masterchief Collection (1-4, ODST, and Reach) is moddable. And there's official mod tools for them.

There's a ton of stuff. A bunch of canceled/cut content from the games was also released as a mod pack, and you can go through and try out all the weapons/vehicles and stuff, even from the original Macworld version of Halo before it came to Xbox. The Halo 2 E3 demo also got released as an official mod.
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>>545988823
Also, the mods work on linux, you don't have to do anything special if you get them from the steam workshop. Just make sure to choose the option that disables anti-cheat when you run the game. And then when you want to play online, reboot the game and pick the option that turns anti-cheat on. You don't have to uninstall your mods, they will just be disabled until you turn anti-cheat off again.
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>>545988952
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>>545989174
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>>545989608
>>
We need more native Linux games
>>
CachyOS Masterrace reporting in
>>
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>>545999182
make one then
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>>545924602
What? 1.31 works just fine on latest proton-cachyos
>please enable Change Hash because post spam filtered
lol what?
>>
When will this roguelike/roguelite trend end? it's a shit genre. Everytime I look at a game and it looks interesting and then I see the forbidden word: rogue*
>>
>A game about dead dogs in heaven
It's going to make my cry isn't it
>>
>>545987438
Serious Halo?
>>
Where Winds Meet releases on friday, how high are the chances that it'll run day one on Linux because it's from Netease?
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Hehe
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Astarion did 100+ damage from hand
>>
Does not it piss you off devs gave up making native Linux versions?
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>>546030696
I'm playing native build right now. To be honest, I can't remember when devs made really native build before BG3: most native build were just Unity games.
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Lol goodbye
>>
So is modern Nvidia unusable for gaming on Linux?
>>
>>545999182
Unfortunately we have a lot of Linux games unironically going around saying developers shouldn't bother with native Linux ports, because of what they see as an inherent problem with native ports being bugged or inferior, even though it's mostly a problem with native ports being outdated or poorly maintained, because of developers who have already abandoned their native Linux ports because of Linux gamers saying "Proton just works" and then not complaining enough when a formerly Linux-supporting developer releases a game that actually doesn't "just work" with Proton but rather requires some bullshit workarounds.
>>546030696
What pisses me off is how many developers release a game that supports Linux and then release a remaster that doesn't. It's incredibly common. And not just remasters but major in-place updates (see Dusk, Turok, Turok 2). I know there are reasons for this, like the original Linux porting work being done by third-party developers who are no longer on contract but it still sucks donkey dick. It makes Linux look bad when a significant fraction of all native Linux games have Windows-only "definitive edition" etc. remasters.
>>
>>546034416
dx12 still has bad performance on nvidia yes, but otherwise it works fine. They are working on fixing the dx12 performance issue with a new vulkan extension, so it might be fixed soon.
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>>546034416
It's usable but have some issues like DX12 performance penalty (which should be addressed soon), bad VRAM to RAM swapping.
>>546034615
Pretty much this. Redditors with "Just use Proton" mentality are part of the problem.
>>
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Let's rock
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>>546031381
Modern tomb raider games had native Linux versions using Vulkan, but those games are trash. I think Wasteland 3 was also native but that's a more niche release.
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So I've beat Baldur's Gate 3 from start to end playing so called "Native Steam Deck" build on my desktop with coop, Wayland and HDR. I don't know if you can enable HDR in native games on gamescope.
>>
>>546037639
>Modern tomb raider games had native Linux versions using Vulkan
Those are not native Vulkan renderer but some DX wrapper made by Feral Interactive
> think Wasteland 3 was also native but that's a more niche release.
Unity game, doesn't really count
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I will only ever use this
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>>546037782
>Unity doesn't count
Why not? I can think of a few plausible answers; I'm just wondering what yours is.
>>
friendly fire lol
>>
>>546040797
Codecs broke a lot for me as did nvidia driver and cpu fans were spinning when I wasn't doing anything.
>>
>>546031381
Ruiner, Dying Light, but they perform worse because opengl.
>>
>>546019310
>Ruby's Rebalance Halo CE
Looks and feels like the original mostly, but everything is tweaked and rebalanced. There's some new stuff added but nothing ridiculous and all the changes are well thought out.
>SPV3
This one is not on the Steam Workshop. Full reimagining of Halo CE with brand new assets, weapons, textures, graphics, enemies, vehicles, etc, even the missions have whole new areas in them making them even longer. But this one might be a trip to get working in linux, the installation process is a little weird. Last time I tried it, it's not compatible with MCC. Normally you just have to point it to your copy of CE, but some update in MCC broke it or something, so you'll have to install your own copy of the Gearbox PC port of CE or use the Custom Edition version. Can't remember the exact process, but just follow the instructions and see if it works. It has its own launcher too with its own weird quirks, so good luck with that. Since I'm dual-booting, I just have it installed on my Windows installation. There was a guide I found for linux, but it's like 5 years old, don't think it works. MCC has been updated several times since then which has broken some mods even on the steam workshop.
>>
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>>546050897
Here's a section from Ruby's Rebalance. Those things are cut creatures from the original Macworld version that he added in.

>>546049562
Nice.
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>>546050897
This is from SPV3. It's like a completely different game.
>>
>>546050897
Serious Halo as in it loks like Serious Sam lol.
>>546050897
Last time I looked at installing SPV3 or another mod for the Gearbox version, one of the mods had an installer which iirc used .NET4.x and that was a hassle to get working from what i remember. You had to make a 32 bit wine prefix and set the version to XP, this was 5-6 years a go so I would hope that is fixed now.
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>ruby's rebalance
i fucking hate halo but it turns it into a pretty decent game
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>>546053597
>this was 5-6 years a go so I would hope that is fixed now.
That's funny, because I tried looking for a guide to install SPV3 a couple of months ago and the latest one I found was 5 or 6 years old, so probably no, I don't think it's fixed yet lol.

>>546053597
Ahhh, my bad. Thought you were asking for more serious mods.
>>
>>546054369
I need to properly play this. Think I only got through the second mission but I've been more focused on trying to finish SPV3 and some Halo 4 campaign overhauls. I'm done with the Halo 4 stuff, so just slowly working through SPV3 now. I'll get to Ruby's mod eventually.
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>>546055572
it's worth it. they managed to make the library not boring bullshit.

you can see me kinda panic in this webm lmfao
>>
>>546055643
lol, yeah that looks like a good time
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https://www.youtube.com/watch?v=94SMKxcT9lA
>>
>>546057554
>bowling ball to the face
Ouch
>>
>>546034615
>a lot of Linux games
gamers*
At least I'll never be mistaken for AI as long as I continue to have at least one stupid-ass typo per post. (Then again they've probably already got LLMs that make mistakes to disguise the slop.)
>>
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didn't realize the last release was back in march
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>>546063757
>Then again they've probably already got LLMs that make mistakes to disguise the slop.
Was about to mention this, lol. Only a matter of time before AI becomes as dumb as us.

It's a shame that native linux ports aren't a higher priority. I thought my old dual-core laptop wasn't capable of 3D graphics (Can't even run Terraria or Bejeweled 3 at a reasonable framerate so I only used it for emulating NES/SNES games (Where even the SNES games get stutters occasionally), but then I installed Super Tux Kart and Open Arena just for shits and giggles, and it's like the world just opened up. Those games are arguably PS2/Gamecube-level graphics, it's insane that that old laptop can run them at high settings with a nice framerate when it takes like 30 seconds just to load a youtube webpage with all the thumbnails even on the fastest/lightest version of Mint with only two browser plugins.
>>
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>>546031381
Factorio
>>
What the fuck is his problem? I just want to collect green gel.
>>
Cool.
>>
lol. For fuck's sake. I just forgot the image on a one-word post.
>>
Cute mannequin. 10/10, would look at for slightly too long while passing the women's section at the clothing store.
>>
I was afraid it would come to life, though, so I punched it.
I, uh... I think it was just a mannequin.
I don't do that at the clothing store btw
>>
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posting old pics of some hl2 beta version I had a while back
>>
What do you guys use to monitor performance? Something with an overlay that shows CPU/GPU activity and temps or something.
>>
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>>546081371
htop and amdgpu_top on another monitor
>>
>>546082232
i kinda wish they went with the idea that the citadel was this uncanny mashup of a bunch of human materials
>>
>>546045323
Native builds of unity games are just 2 clicks in unity editor and developers really can't do anything other than that. For example they can't dynamically link to SDL. You can even make a native Linux build from Windows unity game by substituting unityplayer without even access to source project.
>>546075854
Yep, forgot about that. That's an excellent Linux build.
>>
>>546082232
For me it's brop.
>>
>>546081371
Mangohud, btop, radeontop, sensors, depending on what I'm doing.
>>
GNUmp
>>
>>546081371
MangoHud for gaming overlay
Psensor for general temperature monitoring
>>
>>546083196
>brap
>>
haha drones go brrr
>spontaneously die to a shitty little enemy that pops up next to me while waiting for the portal to open
frick
>>
>>546075854
I was right, GNOME holds back Wayland development and the other DE devs should just ban/blacklist those fuckers from being involved.
>>
Can't wait for game developers to use SDL GPU API instead of Metal, Vulkan, DX12 directly.
https://wiki.libsdl.org/SDL3/CategoryGPU
Imagine what sdl3-compat library would be lmao
>>
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These are the "people" who define our desktop experience, lmao
>>
>>546124609
mentally ill people without any social life are the best coders
>>
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>>546124609
>sebastian wick
>>
>>546127216
>>546124609
Sebastian wick is also the guy that reverted dpi support in the xorg server because "wayland is just around the corner", in 2008.
>>
>game's last difficulty progression is exponential instead of linear
fuck you too, Randy "The Grease" Pitchford
>>
>>546135295
It was like that in persona 2 on ps1 for me. I was going through the game easily until I got to the nazis and even the simplest mobs killed me everytime. Turns out that I had missed a huge part of the game (the persona system) since it was never explained and it was too late to do it now.
>>
>>546135295
Is that BL4? I remember BL3 was piss easy untill mayhem.
>>
>>546136414
BL 2
>>
bump
>>
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);
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Strange dude
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Final mask
Now my body is ready
>>
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I'm making progress on creating sandboxed launch script for Lutris. I didn't like firejail and bubblewrap.
>>
wish protondb or some place actually mentioned dxvk options that fix issues with games.
>>
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>>546124609
Wayland won.
>>
>>546122741
Whag does this mean? Is it a good or a bad thing?
>>
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>>546158648
Yep, now it's much better and gives me just enough sandboxing
>>
>>546067665
finally, it was unusable for me all this time because I insist on using wayland.
>>
>>546164901
???
I've been using it on Wayland the entire without problems (although I was using git version because it had important fix for HDR).
>>
>>546165397
git versions is the latest version, so what's there to get. the hotkey to hide it doesn't work on the current release on wayland.
>>
>>546162059
It's an intermediate graphics API just like ANGLE and like Unity and Unreal Engine are using. If developers start targeting SDL GPU API instead of DX12/Vulkan/Metal it simplifies porting task because now you can write graphics code one time and just compile application on Windows/Linux/Mac, and it will use DX12/Vulkan/Metal on each platform respectively. Of course there's still question of shader format. On Windows and Linux you can use spir-v, no big deal, but for iToddlers shaders would need to be recompiled.
>>
Saw that linux thread on /v/ and it made me test my Rome Total War(2004) steam copy and as expected it runs like shit, despite dxvk fixing its performance on Windows.
I guess reporting this issue isn't worth it because the remaster exists.
>>
>>546166856
it's not an abstraction layer like NVRHI?
>>
>>545902674
Usecase for software regressions?
>>
>>546034802
>it might be fixed soon.
On that grade A copium your there buddy. They aint fixing that shit any time soon
>>
>>546179731
The cause of the issue has been found by a collabora dev. It has to do with how nvidia driver is designed with regards to vulkan descriptors. The new vulkan extension will provide a much more efficient way to do it which will be nvidia friendly. Nvidia implements vulkan extensions very quickly so it should be fixed when the vulkan extension is released and when dxvk implements it. Issues previously with nvidia haven't been fixed because they didn't find the root cause and because the root cause have often been a side effect of the driver design which is hard to fix.
>>
>>546180448
Any links to this? I read once that they acknowledged the existence of this bug, but that was months ago probably I dont know the year is flying by
>>
>>546181383
https://indico.freedesktop.org/event/10/contributions/402/attachments/243/327/2025-09-29%20-%20XDC%202025%20-%20Descriptors%20are%20Hard.pdf
And yes, the person that made this pdf is a tranny
>>
>>546182559
>>546181383
the relevant section starts on page 64
>>
>>546182559
Pretty much all big name gpu devs are trannies. This person that found the issue and is working on vulkan extension, all asahi linux devs (who work on reverse engineering the mac gpu driver), the lead gpu dev at apple and misyltoad who works at valve with dxvk, vkd3d, gamescope and hdr
>>
Isn't linux gaming just normal gaming nowadays? I haven't ran into any major linux specific issue in like 2 years.
>>
>>546187147
Yeah shit justwerks nowadays. Everything is mostly plug-and-play once you set it up for the first time. It's even easier if you only get fucked in the ass by paying steam for proprietary malware. Most issues I faced are due to shared games
>>
>>546187147
catherine still doesn't work properly
>>
>>546192073
Work on my machine. It's called an emulator you stupid fucking cuuuuun
>>
>>546192073
But how is that related to linux?
>>
>>546187147
>normal
Ignoring the obvious fact that a lot of anti-cheat still blocks Linux (which is fine because I unironically don't care about those games), workarounds are still needed for legal-related issues like proprietary video codecs. If you think that problem is already solved, then it's probably because you've already done the workarounds. A game doesn't "just work" until you can do a fresh install of Linux, install Steam, download a game, and run it with the included compatibility tools. Valve does server-side video transcoding now (which we can pretend isn't a workaround if Valve does it for us), but that doesn't happen until players actually hit the broken cutscenes first and I still get color bars in some old games because people don't finish them, e.g. >>545705409. Meanwhile, doesn't "just work" at all for most platforms that aren't Steam. You can say the use of Heroic Games Launcher as a substitute for Epic Games Launcher isn't a Linux workaround, if some Windows users are on that thing too, but if Linux gaming were just normal (read: normie) gaming, then you could just download Epic Games Launcher and double-click it. Or maybe you can (with Wine as default application for .exe files); I haven't tried. lmao
Anyway my other rebuttal is that Linux gaming is better than normal because we have gamescope (but please pretend that gamescope is bug-free already even though I know it's not).
>>
>>546185762
why tho
I mean, seinfeld meme text, but like, why
>>
>>546193363
it's related to linux gaming issues
>>
>>546197867
Autism. Highly correlated with male to female transsexuality. But who knows why.
>>
>Recommended memory: 32 GB RAM
wtf are these games smoking
>>
>>546197201
>a lot of anti-cheat still blocks
You shouldn't be running those programs at all. Even more so after the recent RCE exploit found in easy anticheat.
>Epic games launcher
Does anyone actually use it?
>Nosferatu
That game is from 2003, it literally doesn't work on modern windows.
>workarounds are still needed for legal-related issues like proprietary video codecs. If you think that problem is already solved, then it's probably because you've already done the workarounds. A game doesn't "just work" until you can do a fresh install of Linux, install Steam, download a game, and run it with the included compatibility tools. Valve does server-side video transcoding now (which we can pretend isn't a workaround if Valve does it for us), but that doesn't happen until players actually hit the broken cutscenes first and I still get color bars in some old games because people don't finish them
This is complete word salad and means absolutely nothing.
>>
>>546198361
Your entire ram.
>Storage: 30MB
.kkrieger is that you?
>>
>>546201963
Proton works offline and nosferatu crashes on windows 11.
>>
>>546200147
>>a lot of anti-cheat still blocks
>You shouldn't be running those programs at all. Even more so after the recent RCE exploit found in easy anticheat.
That's why I already said I don't care about them.
>>Epic games launcher
>Does anyone actually use it?
Presumably.
>>Nosferatu
>That game is from 2003, it literally doesn't work on modern windows.
But the cutscene issue with running the game in Proton is a Linux gaming problem. If it's worse off on Windows, then cool, that's more evidence that Linux gaming is better than "normal" gaming. I don't know what debate you think we're having, but every game working perfectly on Windows wasn't something I was trying to prove.
>>[Discussion of proprietary video codecs and Valve's server-side video transcoding for Proton]
>This is complete word salad and means absolutely nothing.
No. Sorry if I used the wrong word somewhere, but if you're not just being pedantic then you're just wrong. The server-side video transcoding part isn't very well documented anywhere, so it's understandable if you're unaware of it, but Steam downloads remotely transcoded videos to the shader cache. This is done as an alternative Proton including the media codecs that Valve cannot legally distribute. If I've gotten something wrong then explain which part, because calling all of it "word salad" just signals that you don't understand it.
>>
>>546206430
>as an alternative Proton including the
*alternative to
>>
kino
this part was actually stupid af
>>
This game is 100% off for another day-and-a-half or so.
A few ProtonDB reports say the native Linux version of this game doesn't work, but it Works On My Machine™ so far. Maybe other reports were from before Steam started using Steam Linux Runtime 1.0 by default for native games.
Anyway, I kinda hate the art style which is probably supposed to be the selling point. But it was $0 and I wanted to see if it runs.
>>
>>546212024
Apparently achievements don't work in the Linux version because it doesn't load some Steam API shit properly. (One of the ProtonDB reports also mentions this.) But it's fixable according to this Steam forum post.
This dude should just put a more concise list of steps on PC Gaming Wiki. What a shame that we're still posting fixes on forums in $(date +%Y). Did PCGW ever make a dent in this problem? Because that was the whole point of it. And it's still there, even though it's not very active, and frankly seems abandoned sometimes.
>>
>>546206430
Not only did you use term wrongs, you used them in a way that made no sense whatsoever. You quantify the process of word-creation in a non-euclidean way. Without hyperbole, this was quite elliptic of you. If you see what I mean.
The codec issue you mention is mostly fixed by the fact that patented codecs are rarely used and when they are, they're generally done in engine, which means that you can bypass the need to have the codec yourself by metaphorically "translating the translator". That part is not done server side. The only server side feature is pre cache shaders, which only saves you the work of having to create your own cache (which is barely noticeable if you have a good cpu). It's the equivalent of copying a cheatsheet instead of making one yourself, which valve got from someone who did it themselves because no one had done it before.
One notable exception (until last year) was unity which did NOT handle codecs in engine. This is why video cutscenes would crash on windows 7.
>>
>>546214069
I'll repost it :^)
>>
>>546215027
>The codec issue you mention is mostly fixed by the fact that patented codecs are rarely used and when they are, they're generally done in engine, which means that you can bypass the need to have the codec yourself by metaphorically "translating the translator".
Rarely isn't the same as never, and it's common enough that Valve had to engineer a solution for it (not to mention that fixing video playback with patches too legally problematic for Wine/Proton is one of the key features of Proton-GE). Why exactly do you think there's a file called "transcoded_video.foz" in so many of my Steam games' shader caches? I suppose you think it does nothing.
>That part is not done server side. The only server side feature is pre cache shaders...
Okay. I'm sorry that you're wrong.
https://github.com/ValveSoftware/Proton/issues/8678#issuecomment-2868822261
That's Valve's GitHub moderator confirming that, when Proton does not have the codec needed to play a game's cutscenes, they are transcoded remotely (i.e. server-side) and distributed via the shader cache, as I already stated. If you still don't believe it, feel free to go over to GitHub and tell kisak-valve that he's wrong about how Proton works.
>>
>>546198361
Maybe they didn't fix a memory leak.
>>
I've had the wine-wayland driver crash once and now I'm too scared to keep using it
>>
>>546237562
Just the game crashing when it worked just fine otherwise, making me lose like 20 mins worth of progress
>>
>>546238519
Well, that might happen because it's still in experimental state. But let me clarify: you're using kwin Wayland, right?
>>
>>546228526
Interesting. I checked my 100 most played game on steam and the only game that has it is monster hunter world. It seems to be a rare edge case solution. Deleting the file automatically redownloaded it with pre cache turned off.
>>
>>546241204
>you're using kwin Wayland, right?
Yes, and iirc it crashed as I was adjusting the volume I think?
But yeah I figured it's still considered experimental for a reason
>>
Valve is experimenting with LLVM built Proton and it looks like CachyOS Proton already has builds up
>>
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Ok, this is my final version of sandboxing script. I've finally realized my long-standing wish: to sandbox the shit out of Lutris and all the Wine (and even native) shit so rogue executable won't encrypt all my data. Well, at least it will protect from some basic lazy windows shit: I'm not doing some crazy stuff like filtering dbus while using dbus-proxy or limiting access to ipc/proc, so let's hope for the better.
>>
>>546271979
Why sandbox through systemd-run in particular? Isn't it meant for daemons?
>>
>>546275413
I'm systemd-maxxing. And not exactly, with systemd-run you can use systemd sandboxing capabilities for regular programs.
>>
>>546271979
you seem knowledgable.
I run my VPN on my system all the time. Do you know a simple way of letting a game bypass the VPN and directly connecting to my router IP?
Mullvad has a split tunneling feature but you can't permanently split-tunnel apps like on android
>>
welp, that's it folks, Valve is now focusing 100% on ARM
it's been nice gaming on Linux while it lasted
>>
>>546280009
isn't their vr headset just arm? or is the new steam box also arm?
>>
>>546280009
https://store.steampowered.com/sale/steammachine
>CPU
>Semi-custom AMD Zen 4
>>
>>546280009
>it's been nice gaming on Linux while it lasted
?
But also nice, the vr headset has eye tracking and foveated rendering
>>
How are we feeling about the Steam Machine?
I'll be skipping it since my PC is already pretty good, but I will definitely be picking up one of those new Steam Controllers.
>>
>VR Headeset: SteamOS
>Prebuild PC: SteamOS
Linux chads rise up
>>
>>546283827
I have no use for it, but I know many people that would find it useful
>>
>>546285003
and also I hope they are able to sell it at a console price, meaning at no profit or even at a loss and make up for it in steam game sales
>>
>>546285003
VR headset running GNU/Linux is actually godsent. I was hesitating buying any Quests because of facebook account fuckery
>>
If the steam machine is more than 600 USD it's dead on arrival. I think even 550 is too much. Ideally it's less than 500. There's no way those dogshit specs are worth that much
>>
>>546286206
>I was hesitating buying any Quests because of facebook account fuckery
Same, and I know multiple people that have avoided quest because of that. From the ltt video it also seems like they use foveated streaming, so they reduce the video stream size a lot by only displaying high quality where you look and linus wasn't able to notice any quality loss when looking around. With this it seems to be as responsive as valve index, so better than quest.
>>
>>546288453
How is AMD RDNA3 dogshit?
>>
>>546281745
Isn't hdmi 2.0 limited to 4k 60hz? I wonder if they mean with compression
>>
>>546283827
Ill get the controller if someone makes a tool to configure it without steam running
>>
>>546288453
Valve will clearly be forcing AMD's hand in int8 FSR4.
>>
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>>546243709
Krashes
Werks on gnome.
>>
>>546283827
It looks beautiful but it's probably not very upgradable, so I wouod rather build my own pc.
>>
>>546291001
CPU and GPU are BGA but the memory can be swapped.
>>
>>546283827
Sounds cool for a living room or maybe for doing a lot of travel
I like my pc though
>>
Fuck steam, distributor of proprietary malware
>>
Cute heckin wholesome big chungus game. Recommended for kids.
>>
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>>546304685
>not a shitbull
>>
>>546305869
Now that you mention it, I haven't seen any pitbulls in heaven yet. The game is about dogs that die first and await their owner at the gates of heaven.
>>
>>546307582
there are also dead babies in heaven, lets see if the game gets dark
>>
>>546307863
Actually, I missed this. I guess it's not a game for kids
>>
>>546305869
It's a south korean game, so I dont know if they are aware of african american culture like that. But there are some references to western movies, like john wick.
>>
The new steam vr headset looks promising, but only if I can my older non vr titles on it, I don't want gimmick bullshit and all the shit around it.
>>
>>546312486
You mean using the vr headset like a monitor? yeah you can do that
>>
>>546312824
yeah, though I hope Valve does implement features for it like how vorpx and that unreal engine plugin have for windows
>>
>>546313157
I did that back in 2019 on linux with valve index. I created my own software for it + used vkbasalt/reshade. I created my own software that allows you to view any window on your computer in vr with side by side stereoscopic view and then ran games with vkbasalt/reshade to turn them into stereoscopic games if they didn't support that themselves natively.
>>
>>546313480
that's very nice, you ever gonna release/update your program?
though vkbasalt isn't developed anymore and I only managed to get reshade to work with steamtinkerlaunch
>>
>>546313480
Here is the software: https://git.dec05eba.com/vr-video-player/about/ It was originally made to view vr videos, but it automatically worked for games as well. Gamescope supports vr, so gamescope could implement something similar directly in the compositor
>>
>>546313978
I dont use vr that much often but the software still works. You can actually use it from steamtinkerlauncher as well. The dev was the one that told me that it can work for games if it supports side by side stereoscopic view with vkbasalt/reshade (or native support in the game).
>>
>>546313987
>>546314259
thanks, gonna bookmark it and when I get my hands on the steam frame next year I'll use it
>>
>>546314436
yeah, just found the VR setting in steamtinkerlaunch
>>
usecase for bumping a dead thread?
>>
>>546317504
Use-case for letting threads die?
>>
Use case for use cases?
>>
wouldn't
>>
Hill Winds are a bit unorthodox for a wizard, but hey it wor-ACK! I really thought I could slip out after quagmire...
>>
>>546283827
I've been meaning to get a new PC for a while, but I'm always too lazy to choose parts or too afraid I'll pick the wrong ones, so I've been putting it off for years. So I'll be tempted to buy a Steam Machine, but it will depend on price.
I didn't know about any of this until a few minutes ago, by the way. I saw some posts on /v/ about a Steam "announcement" and figured it was just Steam Frame. But a new Steam Machine is so much better.
>>
I wonder if Steam Frame would support desktop mode
>>
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>are you sure this will help us sell more steam machines?
>>
>>
>keep steam chat window open frequently
>turn off animated banners/avatars on a whim
>idle CPU draw drops 10 watts
I hate chromium so much.
>>
>>546350220
Well, Steam page mentions KDE plasma as desktop and "Just like any SteamOS device, install your own apps, open a browser, do what you want: It's your PC, you can do what you want with it". Maybe there's nothing to worry about.
>>
>>546353116
Why Steam chat consumes 10 Watts of CPU? Is your hardware acceleration broken?
>>
>>546353378
Dunno. I've got use GPU acceleration enabled in Steam.
A steamwebhelper is just at 0.1 usage in btop with those animations enabled. Drops to 0.0 disabled, or after minimizing the chat window when enabled.
>>
>>546353116
>>546354865
https://github.com/ValveSoftware/steam-for-linux/issues/7241
>6 years old
lol, lmao
>>
>>546351023
What were they thinking? Oh well.
I'm going to buy one and I don't look like that.
>>
>>546355135
I personally don't think Valve's developers look at those issues. If things get fixed incidentally then the issues get closed but it doesn't seem like they actively try to fix anything reported there.
>>
>>546355348
I wouldn't be surprised. This is my favorite forever bug that would probably take an afternoon to fix for someone who knows what they're doing.
https://github.com/ValveSoftware/steam-for-linux/issues/7258
>>
>>546283827
skipping the steam machine since i already have my more powerful PC and the deck but the frame/controller are very tempting.
>>
>>546307582
i can't play this shit lmao, it's going to fuck me up too hard
>>
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very strange phenomenon, please help
game freezes while on focus but the moment i press alt tab to switch to the lutris launcher or desktop (so basically when you can still see the game in the background but you're selecting the programs with alt tab) the game then starts running
basically like pic related, when i'm in that situation, the game is still visible and suddenly starts running, but the moment i reselect it it freezes
the lutris logs show nothing
i'm on kde, x11 if that helps
>>
>>546362480
Smells like NVIDIA card
>>
>>546355706
For me, it's this
https://github.com/ValveSoftware/steam-for-linux/issues/781
>12 years and counting
>>
>>546367386
burning plastic?
>>
bump
>>
>>546362480
That may be a kde issue (maybe for nvidia users only?). I think I've heard of that issue before for kde users. It's an issue in the compositor.
>>
>>546362480
x11 problem with nvidia, use gayland
>>
Is bleeding edge necessary?
>>
>>546381659
some people are bored with stable distros and feel adventurous
>>
>>546381659
for new hardware/goyming its preferred
>>
>>546381659
Sometimes when there's a regression in stable verison
>>
>>546381014
kde x11 problem*, use a better DE (compositor), or no compositor
>>
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https://youtu.be/g3FkuZNSGkw?si=2JuDF7UGNhMkZYpz&t=670 rip steam machine is dead on arrival
>>
>>546388424
>deep lore where debian named after debra and ian and ian is dead
>>
>>546388424
Well, Steam Machine wasn't really that impressive that desu. We shall see if it finds its customers.
>>
>>546388424
>LTT
bro...
>>
>>546388123
>>546381014
wtf i'm trying wayland and still no problems for now
even other games that had sudden freezes with nothing in the logs are now working
could be a coincidence?
i was always told wayland was still too unstable and that x11 worked better on shit nvidia laptops like mine
>>
>>546391136
Who cares, he got the information from valve personally
>>
>>546391168
it's an issue specifically in kde x11, not x11 in general. They put less effort into their x11 compositor than wayland compositor. You shouldn't use any compositor when playing to begin with if you like gaymen.
>>
>>546391348
>You shouldn't use any compositor when playing to begin with if you like gaymen.
It looks like when compositor is disabling (when he fully switches to the game) game shit itself while when compositor is active (during alt-tab) it's actually fine lol.
>>
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But... how?
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>>546362480
>>546381014
>>546388123
>>546391348
Yeah, I think it's pretty dumb to use X11 on KDE because KDE's main selling point is KWin Wayland.
>>
>>546397209
think in 3d idk
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how rude
>>
>>546393435
Its probably an issue with the compositor becoming active when it's not supposed to and then not updating since it's supposed to not be active, hence looking like its frozen
>>
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There is no pitbull even in the dangerous dog gang. Also it seems like south korea has strict regulation on owning a pitbull. You even need government approval, need extra insurence in case the dog causes damages and it's also illegal to transport a pitbull into south korea. Same applies to some other breeds. South korea has dog racism.
>>
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platforming mastered
I still didn't find that ultra hard blue platforming location
>>
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annoying little fellas
>>
>https://lists.freedesktop.org/archives/dri-devel/2025-November/536186.html
>KDE devs are now developing AMD driver
I kneel...
>>
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>300 IQ puzzles
Unbearable...
>>
>>546411310
Oh great, I can't wait for even more ring timeouts.
>>
>Mesa 25.2.7
>RADV driver workaround for No Man's Sky.
lol, nice
>>
I finished "my little puppy" now. It was a pretty short game, 5.2 hours. But very nice.
>>
molasses apm dual client gaming tfw no priest gf (real)
>>
>>546355170
I doubt valve directrly makes the commercials, whoever they contracted were woke.
>>
>>546391168
All the /g/ memes are wrong.
>>
rescue bump
>>
>>546425409
Hey do you play rag on Linux? Which server do you recommend?
>>
>>546441723
I'm basically stuck on Arcadia (formally Origins) since I'm too lazy to start over anywhere else.
At least they finally put Rachel in as I got the itch again.
>>
Bill Gates raped Steve Ballmer
>>
Will the Steam Machine finally be the push we need to get Linux to the point where everyone finally accepts that Linux is good for gaming but vehemently denies that we were successfully gaming on Linux beforehand?
>>
pretty sure this is sequence breaking
>>
>>546461953
I think we will observe interesting phenomenon caused by decades on MS propaganda, where in normalfags' minds Linux is that OS for programmers where you have to type matrix symbols into terminal, and SteamOS is some kind of completely separate good entity.
>>
>>546468772
i already see too many people say "ugh i'll wait for steamos"
>>
arch with cachy repos or cachyos?
>>
>libreoffice calc shows up in KDE's application launcher search before kcalc now
Oh I hate this.
>>
>>546471184
CachyOS
besides repos it has some really good system configurations ootb
>>
>>546472871
why do you even use kcalc when krunner has basic calculation support and qalc back-end with?
>>
>>546473649
I forget krunner exists most of the time...
>>
>>546474743
really? i can't live without it. the web search feature is too good.
>>
>>546333434
what is this game
>>
>calculator programs
>not just using JS console in browser or python repl in terminal
>>
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new steam linux runtime, probably to be used by proton 11
>>
>>546487113
>Most libraries that were previously available for both x86_64 and i386 are now only available for x86_64
Wow64 enabled proton is inbound
>>
page 10 bump
>>
>>546472871
You're right, what is this bullshit?
>>
>>546488593
I look forward to rolling back to the latest non-WoW64 version of Proton for any games that have issues, even while Redditors' "IT'S TIME TO ERASE 32-BIT FROM EXISTENCE BECAUSE REASONS" screeching intensifies.
>>
>>546499851
ur fighting ghosts there blud
>>
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gay bugs
>>546499851
wine already fixed all the regression with wow64, including 16-bit applications and opengl performance regression
>>
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FINALLY
AGE OF LINUX GAMING
>>
>>546487113
proton 11 with ntsync and wow64 next year, nice. hope it comes out earlier in the year so normies can get the performance boost/better compatibility.
>>
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I want to try Minecraft Bedrock on Linux but I can't find latest files...
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>you need to download it in a vm via mc launcher and run it once and copy the files from C:\XboxGames and start game
Jesus H Christ
I can't imagine how kids who just want to play bedrock edition on Linux will do any of this
>>
>>546512903
just play the java version? What even is the difference
>>
>>546512983
>just do it the easy way
Do you even Linux?
>>
>>546444583
Nice, will try that one.
Do you have any advice for a beginner?
>>
>>546505429
>including 16-bit applications
doesn't work on my side, for example Heavy Gear 2 refuses to start because it's asking for dx6, while it did work by creating a 32-bit prefix, which you can't do anymore on newer wine versions
>>
>>546514625
>while it did work by creating a 32-bit prefix
If game didn't work in 64-bit prefix even on regular wine you should've reported it, that's not right. And because you can't create 32-bit prefix anymore doesn't mean that wow64 break things, it means that your shit doesn't work in 64 wine prefixes.
>>
>>546485447
Ragnarok Online
Never mentored anyone through RO before.
Uhh, archer>hunter is probably a safe bet starting out since you really just need to pump dex and agi. Since the game is so old there's tons of guides.
You just have to avoid the ones super high rate servers.
>>
>>546516327
Oops, most of that meant for >>546514273
>>
>>546516327
>>546516484
I already played with friends but it was a long time ago.
I meant about the server specifically, i already installed and managed to open through Lutris.
Thanks for the tip.
>>
>>546516632
Oh. Well it's your basic 5x server. Not much custom stuff. They do have this sideworld thing but I haven't bothered much since the monsters there are a pain in the ass solo.
https://wiki.arcadia-online.org/Sideworld/
>>
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>>546517794
I never understood aiming in this game. It feels like the bullets fly in random directions instead of having proper recoil.
>>
I keep wishlisting games on steam because they look interesting. But then when they come out or are on sale im no longer interested.
>>
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>>546518069
You have to feel it
>>
>>546518069
Never played CS myself. But I know you have to memorize spread patterns in go/2.
>>
dead thread
>>
>>546526016
GabeCube will breathe new life into it, just you see!
>>
>>546515192
Nevermind it works, just had to change to Win 98 in winecfg.
>>
>>546528735
For a while, foobar would immediately crash if wine's windows version was set to anything over windows 7. Haven't tried in a while to see if it was fixed on either side though.
>>
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>4 core proccessor
>2 GiB of RAM
>Linux
Fuck, so tempting, even though I don't know what I would do with it, I'm not a big fan of retro console emulation,.
>>
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Who would've thought that super mario odyssey is the best dinosaur game?
>>
>>546540013
would have thought nintendo is the first company that would lock their shit down so it doesn't work on Linux
>>
>>546534245
what console gen would this emulate up to? i doubt it could do 6th gen, along with the lack of extra bumpers and no analog triggers. you gotta play some classic snes , ps1 and n64 games if you haven't anon.
>>
>>546505745
That was a regression?
It was only a couple of weeks ago that I saw the game was working with Proton Experimental, and I wasn't aware of it ever working with any numbered Proton build before.
>>
>>546526016
We need to convince the guys who spend all their time on threads like >>>/v/725820740 to stop trying to cure stupidity and just hang out here instead.
>>
>>546550805
>400 posts in one day
Holy shit rage bait is just too good at creating engagement huh. Fuck I hate this world.
>>
>>546551240
>samefagging
Holy shit /v/ is such a fucking dumpster fire I actually never really read it through. Fuck, people over there are retarded
>>
>>546551240
If a /v/ thread isn't bumped enough to hit 400 posts in a day, it's typically going to archive before it hits 400 posts at all.
>>
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with just 6 linux players you can ruin a game if one of them is a hackzor cheaterz
>>
>>546554127
Can I get the tl;dr? Just looks like cope at a glance, considering anti-cheat doesn't stop shit on Windows either if you care enough.
>>
>>546554357
rust dev claim 0.01% of 100k players are a problem because if they cheat it ruin his game. Proton is a vector for cheating, and he monitored these 10 players a lot apparently.
>>
>>546554357
it's 5 paragraphs... but tldr is in the last paragraph. Just read that it's all you need
>>
>>546554587
sounds like reasons to not play Rust ever
>>
>>546554690
yeah it's absolutely retarded. It even kinda contradicts itself: Proton users are 0.01% of players, but somehow letting those 0.01% of users play "multiplies the challenge" of fighting cheaters lmao
>>
>>546554127
all these devs will eat their words if the steam machine gains any traction. They will figure out a way real quick when it's them being left out
>>
>>546556009
>if the steam machine gains any traction
the steam machine is doa because it will be expensive as fuck
>>
>>546556009
>>546557305
Meh. Even if it's priced well, I think it'll be about as successful and impactful as Steam Deck. Developers will give 2% more of a single shit about Linux.
And I know there are practical benefits to making Linux a viable alternative for "the average gamer" (namely that developers would start giving a shit), but I'm so tired of hearing about multiplayer slop.
>>
>>546468849
Yeah, tech people say that.
>>
>>546487113
Does this mean some games will break?
>>
>>546534245
Play older crpgs on it, most of them have been reverse engineered.
>>
>>546554127
>bringing up apex
lol. lmao.
>>
>>546562105
im illiterate, what is this supposed to mean?
>>
>>546565140
NTA, but I assume "infection rate" are matches with a cheater, so chart on the left. Chart on right is number of reports per user. The title of the image suggests that linux was banned in september. From the chart it appears that the largest drop occurred _before_ support for linux was dropped, and there was almost no drop in september or october. This would suggest that anon thinks it was nothingburgers.
>>
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Dirt 1 & 2 didn't have this bullshit, there's also ones where you oerform circus tricks and from what I've seen they doubled down on this in 4 & 5.
>>
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Kitten Space Agency runs and well but close planet terrain is invisible on AMD (not Linux exclusive apparently)
>>
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>>546574441
Have to orbit very high to see terrain but it does look very good for an alpha version
>>
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I don't know if the payoff was worth the frustration of this boss fight's little valve-shooting puzzle and instant-death moves in cramped spaces. Running away was an option. There's another boss shortly after this one and uh, sorry for not being a Real Gamer™ but, I just don't like bosses that much. I do like most of the game outside of boss fights, and the of parts where I'm supposed to run away, which seems like at least part of most boss fights.
Are filenames visible on spoiler images? Just in case they're not, it's The Evil Within.
>>
>>546574675
Oh yeah and it's free by the way
>>
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>>546576007
Actually, that next boss was pretty cool.
I probably wasted too much good ammo, though... by which I mean I should have dumped some pistol ammo into him, because there was a shitload of pistol ammo I couldn't carry sitting around after the fight. I also failed to leverage a few flammable barrels that probably would have done something.
>>
>that feel when you just want to play video games
>>
Ah, there she is. My beloved.
I'll probably miss every shot.
>>
>enemies spawn
>start killing them
>wow, there are a lot
>keep killing them
>realize after a few more waves that I was supposed to run away instead of wasting ammo
>hold Alt
>press F4
Fuck off, game.
I switched to something more relaxing for a bit.
>>
Where the heck is that frog?
>>
Gotcha, bitch. Now sit over here with the rest of 'em.
>Are you winning, son?
Yes, actually.
>>
:)
>>
i don't know why the counter failed at the end
>>
Just pulled the pin on buying a 9070 XT, what are some games of the FPS and/or flight/mech sim genre that I could play that would benefit from a beefy GPU?
I've got Red Dead Redemption 2 to play through, but I'd love something more like Metro 2033 or Black Mesa that has a linear FPS kind of gameplay with modern visuals and cool shit.
>>
>>546604501
FEAR
>>
>>546604501
Armored Core 6
Robocop Rogue city
nu-doom
Other than that idk, don't play fly sims and don't remember recent good AAA shooters. Maybe Atomic hearths, the only demanding shooter-like thing on my backlog.
>>
>>546605203
That's on my list of games to play on my '07-era rig.

>>546605301
Good suggestions, I'd never even heard of the Robocop game.

>>546607646
I completely forgot about the Kingdom Come games, will definitely pick them up. Cyberpunk never really enticed me when it released, are there mods that make it more interesting?
>>
>>546604501
cyberpunk with nekkid women mod
>>
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>>546608973
Patrician taste
>>
Wow, for some reason my bees daemon wasn't running. Deduplication bros, this isn't right.
>>
>seeded XCOM 2 War of the Chosen native linux build for 18.82 rating (1.128 TiB)
I'm proud of myself
>>
Preparing for the native Linux year challenge I've removed many Wine games that I wasn't going to play anyway. Now I only have 43 Wine games and 80 native Linux games. Isn't that great?
>>
>>546614939
Are you panning on only playing native games in 2026?
>>
>>546615279
Yep, that's right
>>
>>546614939
>xcom files into xpiratez run
Can easy cover half a year, depending on how many hours you spend gaming per week, and that's just one native game.
>>
>>546614939
Got a list of the games?
>>
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>>546619331
>>
if linux gaming is so popular why do we need to bump dead threads
>>
>>546627356
because everyone is playing not like winjeets
>>
https://youtu.be/g2r-sRsp3B8
>another gpu dev
>another troon
Tuxbros, are we doomed?
>>
>>546632075
>Nouveau
kek
>>
>>546612553
Modding easy?
>>
>>546627356
Linux users too busy arguing with Windows users on the shitposting board >>>/v/725910581 instead of chilling with us. But also there's not much to discuss here unless you just like to share screenshots and videos, and there isn't enough of that to keep up with gacha threads and their ritual waifu posting.
>>
>>546637035
shit like that is exactly why people insist on making stealth generals on /v/
>>
>>546637035
The way people pretend to know all about Linux based on misunderstood internet posts is really bizarre. >>>/v/725937160
>>
>>546637035
fuck /v/ is unreadable trash
>>
>>546632075
Troons and GPU development are like furfags and network engineering.
>>
>>546638076
Not really related to that thread, but I wonder if splitting /v/ into multiple boards could have been done in a way that would actually fix /v/ instead of just making slower boards for a totally arbitrary selection of genres. It could be that main /v/ would always be shit no matter what, but maybe a lot of the shitposting could be offloaded onto another board focused on the topic of most of the shitposting. What if there were a board for gaming news and/or upcoming/new releases? If that existed and people used it, /v/ itself might be less of a hellhole.
>>
>>546632075
That's the dev who found the dx12 issue with nvidia and is fixing it with a new vulkan extension. Btw, the main gpu dev in apple is a troon too (and also one of the x264 devs)
>>
>>546638695
and is also one of the x264 devs*
>>
>>546637797
He is right tho. Steam is proprietary trash that makes you pay for more proprietary malware. As long as Steam remains non-free, it will remain a trash platform for launching videogames.
>>
tarkov doesn't work :(
>>
>>546637797
Steam sucks as a game launcher compared to proper game launchers. The lack of proper GUI for almost any Linux-related setup is one of the more obvious flaws, along with it being an electron resource hog. Provide a counter-argument of kindly fuck off.
>>
>>546638863
Being against proprietary software isn't quite the same as believing that environment variables are a paragraph or that typing their names and values separated by "=" is so much less user-friendly than any other way to enter them. (A point could be made that the %command% part of the launch options is too cryptic but he doesn't seem to know what %command% actually is.)
>>
>>546639040
Again I was making fun of the reason he gave for Steam being bad ("typing a paragraph %command%" (??)), not telling you that you have to love Steam.
>>
>>546638583
The people want to shit where their shit can get the most exposure.
>>
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>Unreal Tournament 99 patches updated with Vulkan driver and HDR support
How come older games are much more advanced than newer games now?
>>
>>546639391
>>546639775
Fair point, even though the guy is retarded, he is correct for the incorrect reasons
>>
>>546623667
carmageddon has native ? :o
>>
>>546641734
https://github.com/dethrace-labs/dethrace
>>
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good morning
>>
>>546651645
What game?
>>
>>546651929
Arma 3
>>
>>546639970
b a s e d just updated it
>>
>>546623667
suggestions:
Ruiner
Dying light
Pillars of eternity
Gemrb
Opengothic
>>
>>546632075
I don't know what to think any more, doesn't make sense. I don't get it.
>>
>>546638952
have you tried escaping from it? :3
>>
>>546656564
no, the servers are fucked
the launcher does appear with dotnet48 and vcrun2022 though
>>
>>546656935
now it just dies if i press Play on the launcher
>>
>>546656935
>>546657541
Nikita's quality
>>
>>546658428
they didn't enable Proton compatibility for BattlEye still
how many years has it been?
>>
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>>546658627
I think they did it on purpose
>>
Why do I have a feeling when I play Wine game I don't actually “own” it? Only playing native Linux game gives me feel of ownership?
>>
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Not your lucky day, huh?
>>
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cheeky little bastard
don't want to die like a hero
>>
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team work
>>
>>546659695
mental illness
>>
>>546558980
"tech" people
>>
>>546678683
Meant to say "even tech people", I have a friend who is a programmer and has been using linux lot longer than who use to say that.
>>
>>546663586
Animations seem bit janky in this game, wasn't there arma 4, it's not any good?
>>
>>546667937
I think I also have similar hang-ups, I think it might be OCD.
>>
>>546658627
They don't want cheaters, anon.
>boots up windows
>launches tarkov
>instantly get sniped by a wiggler
>>
>>546681494
the thing that annoys me is I can't even play their PVE offline mode
>>
>>546689441
there's not a mod sptarkov or something ?
>>
>>546689952
there is but
>A: does not support Steam version
>B: does not work with IL2CPP which they moved to on 1.0 release
>>
>dead on a saturday evening
sad
>>
>>546632075
>only person in 6+ years who cared to find and fix a major bug keeping 90% of the gpu market share off your dead hobbyOS
say thank you
>>
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>>546711473
>>
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>sniper shot at 1250m
>only hit disposable rocket launcher
What were the odds?
>>546680596
There's Arma Reforger, game that is set in cold war and only have 3 islands and limited amount of vehicles and aside from renderer technically inferior to Arma 3
Arma 4 is still in development.
>>
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Guys, there are my codes, don't post them anywhere else, ok?
>>
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>>546726467
Game itself working fine with widescreen fix and controller support, but installer was shitting itself claiming that I need DirectX version above 0 (lmao). Conveniently installer was just unpacking .zip files and copying executables from image root, so I did it manually and shit just works now.
>>
>>546729702
Dear lord look at that motion blur.
>>
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>>546729760
Yeah, true mid-2000s kino
>>
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The last somewhat difficult boss was Skarrsinger Karmelita, everyone else is piss easy. I wonder if they did it on purpose just to let player beat the game?
>>
>>546730276
>they did it on purpose just to let player beat the game?
Yeah this game was actually pretty easy. I somehow managed to not find the nail blacksmith, so I played with the default nail damage my whole playthrough, and found it to be very fair overall. I can't imagine how easy it would be with 80%+ more damage to all enemies.
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LET'S FUCKING GO
>>
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And that's it? I've been hyped that Lost Lace is one of the "real" bosses of Silksong, just like Last Judge. Her lost form was even easier than her Cradle encounter. I think her dark attacks gave me plenty of opportunities to hit her, and wanderer crest allowed me to fully maximize the output of a fully upgraded needle.
>>
https://youtu.be/hBKutNLOGwI?t=320
FOSS GPU devs were trannier but Nvidia dev is nigger or jeet idk
>>
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Let's get the hell outa here
you bitch
gimme silk
>>
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I think this is the best moment in the history of video games.
>>
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>Look what happened because of what you did, what it led to! There are black void out there! Your Grand Mother Silk in critical condition and you're laughing. You're laughing. Someone was killed today because of what you did.
>>
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It was a great game. Difficulty was really annoying at some point but in the end I decided to give this game 10/10, definitely worth the wait. Will play original Hollow Knight during my native Linux gaming challenge.
>>
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>after completing the game main menu features Lace's pin alongside Hornet's neddle
cute
>>
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>Call of Duty Black Ops now works fine on Linux
Great, I remember having problems with it some years ago
>>
>>546743284
How is fex-emu sponsoring that on the same level as qualcomm and the linux foundation? isn't fex-emu a community project with no organization running it?
>>
>>546760716
did you buy it from steam? Zombies doesn't work for me with the shared version
>>
>>546766310
>buy
heh
>>
>>546767418
Does zombies work for you? I couldn't make it work
>>
>>546768335
On pirated version you can't get into zombies, it says "servers are offline". If you can't do the same on steam version then activision just turned servers off.
>>
>>546769289
>On pirated version you can't get into zombies
yeah I was wondering that. I remembering playing with friends over hamachi during covid lockdowns. I downloaded it again this year and I couldn't play, found it weird.
>>
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lmao
>>
>>546698946
Sorry but I was unable to post for exactly 24 hours because... reasons. One reason, actually. Incidentally, certain individuals will please observe that this post definitely pertains to video games and is not off-topic at all, because I'm back to say that I played a bit more of The Evil Within before getting annoyed at the forced stealth section and going to bed. By the way, I finally set Steam's default compatibility tool to Proton 10.0 now that it's not beta anymore, and I look forward to finding out in a few weeks that some game I already played doesn't work anymore (at which point I won't remember what changed), but The Evil Within seems fine.
In my absence, I also spent too much time fucking around with ImageMagick and grep for a script that goes through all the cover images used by Cartridges, programmatically determines whether the game is using Wine or Proton or Steam Linux Runtime or none of the above, and puts a little icon on the cover. All the covers are backed up so I can and probably will undo this when the novelty of looking at it and saying "cool, it worked" is gone. But in the meantime: cool, it worked. I think I spent almost as much time making the shrinky-dink icons in GIMP as actually writing the script. It was all worth it because now I know how to add outlines around things.
>>
>>546775074
I've been using proton-cachyos (based on 10 very early on) exclusively and havent had any problems with my older games...
>>
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>>546775646
Good to know. I'm not really expecting anything to break. I'm usually more paranoid that switching Proton versions will fuck up a prefix (which would be fixed by deleting it anyway), but it generally seems pretty good about not shitting itself.
>>
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Muramasa won't run anymore after I ran sudo pacman -Syu
I just don't understand, why does this happen? Literally nothing should have changed, so why am I getting this?
>>
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>>546775074
Nice
>>
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>>546776497
>those lines around the Proton one
I guess I fucked up somehow. I'll just delete the uppermost row and rightmost column of pixels instead of re-doing it. It's fine.
>>
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My first Hades 2 clear on Steam Deck
>>
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Ngl game is much harder than original Hades
>>
>>546505745
>>546550561
I don't know what that "sets up correctly on first launch" fix is supposed to mean, but I tested the game with Proton 10.0-3 (after wiping its compatdata folder to ensure a fresh start), and it still crashes after the first cutscene. Back to Experimental, I guess...
Maybe the crash has nothing to do with the regression they fixed there, but it's pretty stupid for a change log's list of fixes to call out a game that still isn't functional.
>>
>>546781038
Meanwhile, it still works with the current Experimental build (after wiping the prefix again, which probably wasn't necessary, but I did it anyway).
Spooky time is over so I guess I can actually play this now.
>>
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>>546777038
>sudo pacman -U /var/cache/pacman/pkg/wine-10.18-1-x86_64.pkg.tar.zst
Give it to me straight, how wrong can things go?
>>
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good going arch
>>
>>546783345
i mean you're just gonna break wine if it does go wrong. if you think wine is the problem, i recommend you get something to help you manage wine versions like lutris or something.
>>
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>enable dgvoodoo2: game uses OpenGL
>disable dgvoodo2: game uses wined3d
>>
>>546777038
Like >>546784132 said, get used to using Lutris (or Bottles) to handle wine prefixes for Japanese visual novels.
>>
i do wonder if we'll ever get something like pyenv for wine/proton though for people who don't like lutris or bottles
>>
>>546792334
Gotcha. I've learned my lesson this time.
>>
Should we just let this thread die
>>
>>546802505
Gnoo
>>
>>546802505
Only if we can have a Linux gaming thread on /v/ every day without being harassed.
Where else will I post Linux gaming screenshots like the one currently failing to upload? Fuck it, I'll try again later.
>>
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Huh. I'd given up on the image upload but forgot to remove the image, and only then did it decide to work. How strange. A web site literally fueled by anger and hopelessness. But I suppose it always was.
I guess I should spoiler-tag this one.
>>
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My images are strictly pertaining to video games by the way. No need to give me a vacation for my simultaneous offhand comments on other things like the act of posting them.
>>
>>546743284
>11:35
So nvidia is aware of my software, gpu screen recorder. I wonder if they know that im bypassing the restriction in nvfbc (recording the screen on x11 with nvidia) which is normally limited to enterprise grade nvidia gpus (limited artificially by the driver): https://git.dec05eba.com/gpu-screen-recorder/tree/src/capture/nvfbc.c#n138
>>
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Man, this guy just won't quit.
Never mind, it died.
>>
>>546809207
What would they do about it if they knew?
Improve their next driver's feature-disabling code?
>>
>>546810154
Send an angry lawyer email
>>
>>546810245
>>546810154
But honestly they should just enable it for all gpus now. You can record the screen on wayland on any nvidia gpu that can run wayland. nvfbc can actually be run on wayland and it ends up using desktop portal (pipewire) capture in that case and it works on all nvidia gpus, so there is no reason why they dont allow it on x11.
>>
>>546809207
lmao
>>
The pointless turret section was a bit of a surprise. Just like any other though. Somewhat satisfying, but otherwise stupid.
>But I can't see anything!
Yeah, I could hardly see anything while I was playing either. Not the best screenshot though.
>1920x856
And my automatic screenshot trimmer went off the rails again because the game forced the disabled ultra-cinematic letterboxing back on for this part (as if it was a cutscene (and it might as well have been)) and then put text in the bottom area (but at least it didn't take up even more of the graphical area for that). It would have trimmed to 1920x768 without that text there.
>>
>>546623667
>ALTTP
Somehow I didn't know that had a native port.
I've already got OOT and MM ports installed, and if I had ALLTP, that would cover all three of the Zelda games that I played as a kid (and the rest can fuck off; yes, retro gaming is about nostalgia). Maybe next weekend I'll install it and then ... totally, like, dump my own cartridge, with that obscure and specialized hardware that everyone definitely has, yeah. Downloading another copy of what I already have encased in plastic would be bad and wrong, even if it's only for personal use. Nintendo said so and I don't want the Yakuza coming after me.
>>
That's some bullshit.
>>
sudo pacman -Sy bump
>>
>want to install battle.net
should I use Lutris, Bottles, or do it through Steam?
>>
>>546810429
>so there is no reason why they dont allow it on x11.
I don't think they're interested in continuing developing their X11 driver. They're now fully committed to wayland environment and nova driver developed by red hat.
>>546810245
I believe that gsr ui thing that mimics shadowplay has much more chances to get lawyer letter. Otherwise this thing would've been taken down in the first place https://github.com/keylase/nvidia-patch
>>
>>546777038
>>546783345
you can use the kron4ek wine builds to test if a game broke with a newer version easily too.
>>
>>546777038
If you were running it with system wine, it updated and updated the prefix on first launch, potentially replacing some native .dlls installed via winetricks with wine ones.
>>
>>546638952
ok i got it working thanks to a kind soul that pointed out you need to manually install dotnet windows runtime 9.0.9 and aspnetcore runtime 9.0.9
also I needed to use GE after doing said installs since Experimental still crashed with it
PvE Zone only, of course
>>
>>546844581
This might be key!
What do you suggest I do? Use winetricks to install them from scratch like I originally did?
>>
>>546847217
Try that, or you can create a new prefix and move the save files over.
>>
>>546847759
Honestly I forgot what DLLs I had installed, is there a way I can check maybe?
>>
I hate winggers
>>
>>546851410
IIRC for me Muramasa just werked without additional installs, don't remember whether on old Wine-GE from lutris or in Kron4ek's patched wine. The only caveat was that it deadlocked with e/fsync enabled.
But if that doesn't work, you can try
https://www.vnwiki.xyz/visual-novels/full-metal-daemon-muramasa
>>
>>546851410
yeah, there's a winetricks log in your wine prefix about the installed dlls
>>
>>546856976
Yet you play wingot games. How curious.
>>
>>546866883
No
I only ever played super tux racer
>>
gnump
>>
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Let's see how my Gamesaar Cyclone 2 fares for these types of games.
>>
>>546844581
>If you were running it with system wine, it updated and updated the prefix on first launch, potentially replacing some native .dlls installed via winetricks with wine ones.
wtf that's why my games were breaking a long time a go when using system wine. is there any way to stop this aside from just not updating wine?
>>
>>546879490
Using Wine launcher like lutis and setting particular Wine/Proton versions
>>
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nah
boring
>>
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My god how ugly
>>
>>546879737
it is what it is i guess
>>
>>546893728
Without foundations it always looks like a mess.
>>
https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v3.0
>Implemented experimental support for D3D12 work graphs. No real-world content ships this yet.
Linux gaming is so complete they're so bored that they start to implement DX12 features that have no known users lmao.
>>
>>546901529
Use case for yet to be used features?
>>
>>546893728
Nice spaghetti bro.
>>
>>546901529
>AMD drops support for GPUs
>blackmails the dev not to include int8 FSR4 support
Be a good goy and buy the 9XXX gpus.
>>
>>546838291
>ignoring actual questions
For battle.net use faugus
>>
Page 10 bump
>>
aieeeee not the garbage cans
>>
>>546918645
and another one
>>
i hate mondays
>>
I'll bump once more before going to bed. Hopefully ppls can bump during the night.
>>
>>546838291
Bottles has a built-in Battle.net installer, but I had issues last time I tried it.
I might as well try it again and see if it's fixed.
>open Bottles
>create new gaming bottle called BNet with runner set to Soda 9.0
>click "Install Programs..." inside new bottle
>click install button for "Blizzard Battle.net"
>confirmation window pops up
>click "Start Installation"
>wait for Bottles to do stuff
>installer window pops up
>wait for installer to do stuff
>installer window fucks off and Bottles says completed
>Battle.net log-in window pops up (post-install auto start, I guess, because I don't think I clicked anything)
>log in
>"Oops!" error
>exit Battle.net
>launch it again from the program list in Bottles
>same error
Well, it seems it doesn't "just work", unfortunately.
First comment at
https://github.com/bottlesdevs/programs/issues/416
is the same as my error, and I'm too lazy to look for a fix because I don't actually have any games on Battle.net; the only thing I would actually play is the free version of StarCraft + Brood War.
>>
>break my leg trying to build around the outside of this gas station in the dark
>go hobbling nearby to find some books so I can stop being suicidal
>helicopter shows up
AAAAAAAAA
>>
>>546911209
He disabled build flags by default. I'm sure our friends from proton-ge/proton-cachyos will enable them (if they're not doing it already).
>>
Why are they asking such questions after it's already been established (or so I thought) that they're basically trapped in Ruvik's mind? Oh well.
>>
https://www.youtube.com/watch?v=q86ZarXF8aE
novideo strikes again
>>
>>546954318
seriously wtf is njudea's problem
>>
>>546954318 >>546954383
i dont get it nvidia works fine for me
didn't watch the video
>>
>>546954620
He got bad artifacting in BL4 and black screens in Halo Infinite.
>>
>>546954881
>two of some of the shittiest games to hit the digital marketplace in recent years
oh no...
probably not even nvidia specific at that point lol
>>
>>546954318
This shit was genuinely painful to watch. Some retarded zoomoid trying to install Linux, thanks to the community effort he succeed to the point where he could run games ootb without any effort and he still complains about "well, it just doesn't work like Windows" while trying to troubleshoot his "issues" with shitgpt, completely disregarding the fact that he's using a different operating system. I don't see how Linux community will benefit from people with such mindset. My only hope is that there are smart kids among his audience who will watch this, will try Linux by themselves and will actually love it.
>>
bump
>>
TUX
U
X
>>
Rise of the ronin has many dislikes on steam now because a windows update broke the game. Does the game work on linux? would be funny if it worked on linux but not windows.
>>
>>546972529
It's gold rated on protondb, last report is from 6 days ago.
>WINEDLLOVERRIDES="dinput8.dll=n.b"
Nevermind...
I still wouldn't buy it because it's worse than previous KT games because they fell for the open world meme.
>>
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>>546974490
Also, wtf is this???
>>
>>546974490
>I still wouldn't buy it
You should never buy proprietary malware anyway
>>
>>546979137
Based
>>
>>546957659
yeah the fact that shis retard kept going "yeah i asked chatgpt how to install obs" makes me cringe so hard
people just don't know what a fucking search engine is anymore
>>
>>546946513
>retard that doesn't understand linux at all and uses chatgpt got "bored" of cachy and installed bazzite
lol
lmao
>>
>>546989273
woops meant for >>546954318
sorry blue mangohud chad
>>
Im stuck at work and my sunshine server isn't working REEEEEEEEEEEEEE
>>
>>546991437
wagie wagie get in the cagie
>>
>>546991614
Not really a wagie, I can get the fuck out if I wanted to. I just rather have a long shift today and not work until next week
>>
>>546954881
>>546957659
>>546988139
>>546989273
Thanks for letting me know I was right not to watch it.
But frankly I'd lost interest as soon as I heard "Linux challenge". People daring each other to use Linux for 30 days, as if it's the gaming equivalent of staying overnight in a haunted house... lol.
>>
/v/ is really freaking the hell out over the idea that Half-Life 3 will randomly be announced today.
Honestly I don't really care anymore except that I'd enjoy the total meltdown that would occur if it were a SteamOS exclusive -- especially if that actually meant Linux exclusive, because being filtered merely for lack of the intelligence required to install Linux would probably make people even more upset than having to buy new hardware.
>>
>>546993878
HL3 exclusive to Linux would probably create the biggest meltdown on /v/ and every gaming website ever.
Please God make it happen.
>>
>>546993878
>f it were a SteamOS exclusive
I think that would be technically impossible to implement
>>
>>546995113
I used to joke about it just because Valve was putting money into Linux in general, but with the Steam Machine announcement... well, if such a thing were ever to be possible, now is the time. I very seriously doubt they would make it Linux-exclusive, but releasing the Linux build first in order to give their new Steam Machines early access would not be too outlandish, and might even be a good idea. Unfortunately, if they were to use Half-Life 3 to promote their new hardware, they might actually restrict access to that hardware (temporarily or otherwise) unless they want to bank on Windows-using Half-Life fans not being willing to install Linux on their PCs.
>>
>>546995630
Well, there was that time when Baldur's Gate 3 got a native Linux build that would download only on Steam Deck, leaving desktop Linux users with an empty download (until it was fixed after people complained about it). So restricting games to Steam Deck (or maybe to SteamOS) is a feature Steam has, even if there are probably ways around it.
>>
>>546996859
Well the thing is it was regular Linux build that was working just fine on all Linux desktops. Making a real SteamOS exclusive that would only run on SteamOS would be a real challenge. That's might be possible only with some proprietary kernel module TPM2 PCRs check.
>>
Even if there is a HL 3 announcement, it's mostly written by Campo Santo faggots.
Not like HL 2 is good, it's the only title I don't replay because the gameplay is ass.
The original Far Cry and Doom 3 I still replay once in a while.
>>
>DXVK_FRAME_RATE is getting removed
>reason: just use mangohud or gamescope lol
supremely gay
>>
>>546999913
>supremely gay
Wrong, in my mangohud config I have 3 variables for limiting framerates and with a hotkey i can switch between them easily ingame.
That's not possible with the DXVK_FRAME_RATE command.
>>
>>547000313
But I don't care about having multiple framerates, all I need is to cap the game to my display refresh rate without using vsync without using additional software. At least patching it back is trivial, if annoying
https://github.com/doitsujin/dxvk/commit/dae35be7ebef2f0ab3e16583d9c491cbd180da37
>>
>>546991978
>as if it's the gaming equivalent of staying overnight in a haunted house..
That's a good comparison.
>>
>60 fps 10-bit videos are smaller than 30 fps 8-bit videos
Video compression is fun
>>
anons
i torrented Half Life 2 (pre-installed, just run the exe and play)
but through Lutris the game wont start
looking around online it seems like it might be a vulkan problem, so where should i add a "-vulkan" command?
>>
>>547000637
>nukes DXVK_FRAME_RATE so that the limiter will now only engage via app profiles
Doesn't that mean you can still specify fps if you create a dxvk config file? or however that works
>>
>>547010583
>>547000637
https://github.com/doitsujin/dxvk/pull/5331#issuecomment-3543278252
seems like you can?
>>
>>547010583
>>547010757
Yeah, for now you can set it with environment variable like DXVK_CONFIG="dxgi.maxFrameRate = 60; d3d9.maxFrameRate = 60", which makes it even more retarded of a change.
>>
Why do these chinese gatcha games look much better than japanese anime games. Also nice that wuthering waves just works on l00nix if you use proton ge.
>>
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>>547015006
Covid-era gacha boom leading to massive budgets (FF16 around $60m budget, WuWa estimated $150-200m. For example, Endfield devs hire people like picrel.
And china has decent coders as far as asians go, at least outside of gamedev. There's a number of decent chinese C++ libraries (rapidjson for example).
>>
>>547015006
She owes me sex
>>
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>you should use vertical space to place your belts efficiently
lol
>>
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>>546954318
why is it making a ntfs partition?
>>
>>547015006
how is wuthering waves compared to genshin
>>
>>547010480
I don't use lutris but try to find way to launch it via terminal. Quick google says that launching lutris -d through your terminal should enable debug mode and output to terminal. Try and read what error it gives when you launch.
Vulkan should be used automatically, so it's probably something else.
>>
I though it was just a slow Monday. Guess we're hitting page 10 every day huh
>>
>>547035387
This month's survey is going to dip under 3% again...
>>
>no HL3 announcement
lmao
although I was looking forward to the insanely remote but insanely hilarious possibility of it being Steam Machine™ exclusive* (*also available on generic Linux PCs).
>>
So then I started blasting
>>
>>547051435
And then I got too cocky
>>
>game makes fun of itself
So anyway I'm in chapter 14 out of (I think) 15.
Probably not much left except for some annoying boss fights. I'm pretty loaded on ammo though, so I'll be fine unless I blow it all thinking the game's over and then need big guns for one last thing.
I'm not actually sure if it's possible to get stuck by saving after wasting ammo anyway. Maybe enough ammo is supplied for all mandatory violence.
>>
>>547027787
It was a while since I tried Genshin but wuthering waves is a league above genshin
>>
So is the Frame going to ship with Waydroid then?
>>
Bump
>>
>Linux gaming becomes good just in time for none of it to matter because all PC games will be literally emulated anyway now that Valve is pushing ARM and people are cheering for it
>another level of "32-bit is fucked but that's okay because Wine has wow64 (only Windows games exist, And That's A Good Thing™, yay Linux gaming)"
grim
>>
I knew the Playnite dev wanted to do a Linux version eventually, but this is a bit surprising:
>https://github.com/JosefNemec/Playnite/issues/59#issuecomment-3542246599
>I'm planning to move to Linux in 2026 after P11 is done, and since Playnite is my personal blocker for the move, I will try to make some Linux version in 2026.
He's personally switching to Linux? That's quite the motivation to make it actually happen.
>>
>>547077594
To be fair there's just not many native 32 bit Linux games since unlike Windows Linux historically had better 64 bit support and some games had 64 bit executables for Linux while there was not for Windows (iirc Quake 4 is one of examples). Anyway I don't mind for 32-bit trash to go away: with wow64 you could run all Windows 32 bit trash, and for the Native Linux games in the event of total 32 bit removal from majority of distributions you can always run some obsolete 32-bit capable distro in distrobox container. Better than maintaining 32-bit targets when shit constantly breaks.
>>
>>547053015
00s and later survival horror games usually have dynamic consumable spawns, where more items will spawn if your health or ammo is low.
>>
With how advanced Linux gaming become Windows is dead, people just don't realize it yet. It like with that Japanese soldier who kept fighting after the end of world war 2.
>>
Complete and utter windows death
>>
>>547078795
The docker way you'd have to use the container's own install of Steam right?
>>547084998
>>547053015
Resident Evil 4 was the first big survival horror game to do this, director of that also made Evil Within.
>>
>>547098785
>The docker way you'd have to use the container's own install of Steam right?
just games. Why would you need an entire Steam client for 32-bit games?
>>
>>547100109
Assuming you bought them from steam and are downloading them from there as well.
>>
gnump
>>
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I'm sure this question can be annoying but:
mint or cachyos?
I play mostly old games and indie games, modded games like openMW, viva new vegas, source games and mods, terraria, nms, bannerlord
I already use GIMP and libreoffice on windows and that's all I really need for work

I am just sick of what windows has become and want to change after messing around with steamos on my handheld
>>
>>547113656
cachyos
>>
>>547113656
Cachyos ofc
>>
>>547113656
Mint if you want the most painless experience.
>>
>>547113656
Definitely cachy. Mint is the justwerks version, but only if you plan to play mostly vanilla steam games. If you get shared games, or you want to mod. Arch (cachy is based on arch) is the way
>>
>>547113734
>>547116103
>>547117149
sounds good now I just have to deal with why my cachyos live session won't boot off my stick even with secure boot disabled and having never enabled bitlocker.
>>
>>547117697
Something something nvidia GPU
Try safe mode or nomodeset loading parameter idk
>>
>>547117697
are you using ventoy or whatever?
>>
>>547117697
What are your specs?
>>
>>547117697
use ventoy for the boot stick
>>
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nice
now I have a gun
>>
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Oh yeah, riot at Vorkuta where prisoners used slingshot with explosives to take down building, I remember reading about it in newspapers
>>
>>547118089
>>547118290
>>547118917
>>547119547
it was just some custom profile under the secure boot setting that would revert back to enabled even when saving and restarting from the bios, I reset to standard from custom and it all works now
>>
>>547122030
based, you can enable secure boot after installing cachy: https://wiki.cachyos.org/configuration/secure_boot_setup/
>>
>>547120882
>>547121715
are you a moonmoon viewer or why are people suddenly playing this game again
>>
>update proton-cachyos
>online fix for satisfactory stopped working
>>
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>>547122414
No, I really liked this part of CoD in the past, and it wasn't working properly year or two ago, now it works great.
>>
>>545687605
Hello, newfag here. Which distro should I get if I mostly want to play vidya and shitpost without having to worry about future, and without having to reinstall everything every few months or so (since I learned that /g/ anons reinstall shit almost monthly)? I know that there are loads of distros but that shit is probably insanely time consuming.
>>
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>>547127532
CachyOS as usual. Or Kubuntu 25.10 and update major version every half of year if you're afraid of Arch derivative.
>>
>>547127694
What's the deal with Arch and CachyOS now that you mentioned it, is there something wrong with it?
>>
>>547128421
It's a rolling release meaning you get updates to your software as soon as they're released which may cause things to break (although the entire thread is using CachyOS and it works great for us). On distros like Kubuntu you only get major update half a year and it tends to be more stable.
>>
>>547128817
Thanks a lot
>>
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I didn't know Vorkuta prisoners are so precious
>>
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it do be like this dont it?
>>
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>>547135887
No, using compatibility layers is too easy. I use to install OSS emulator and hex edit executable and explicitly link lib32-sdl12-compat against Xext to make native Soldier of Fortune playable.
>>
>>547135887
I dont know, I just buy a game and press play.
>>
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Fsck
>>547139768
>I dont know, I just buy a game
couldn't be me
>>
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>>547140363
>>
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goddamn jump scares
>>
>>547142125
Are there guns in this game? First person without guns is like sex with condoms
>>
>>547147792
yes, but they kinda suck
>>
I played peak, a co-op game for the first time in 10 years since I dont have friends but I played it with a co-worker. It was fun. I used noisetorch to add noise cancellation to my microphone.
>>
>game's default api is dx11
>not even a half an hour in, it stutters like crazy
>force dx12 with -d3d12 in launch option
>the stuttering stopped
huh, I thought it shouldn't happen as long it's translated to vulkan, no matter which dx version it is?
>>
>>547084998
>00s and later survival horror games usually have dynamic consumable spawns, where more items will spawn if your health or ammo is low.
>>547098785
>Resident Evil 4 was the first big survival horror game to do this, director of that also made Evil Within.
That makes sense.
The game has plenty of opportunities to drop ammo or not depending on whether I need it, with all the breakable crates etc.
>>
>>547156623
In the end, DX12 still has much better hardware utilization.
>>
lmao
>>
It seems Ruvik hates trains and wants them to suffer.
>>
>>547174081
trains is hard job
>>
>sewer level
>>
>sewer level with random mad-scientist hazards
Where are the ninja turtles?
>>
>>547181829
In the game made by Platinum.
>>
>>547077998
All the mandatory AI crap that Microsoft is pushing for is starting to send people toward Linux.
Or, at least, those that care about their privacy.
>>
>>547077998
Holy...This was one of the reasons I dragged my feet moving to linux. I've only just recently started getting used to Steam as my main launcher for everything, but you're saying I can move back to Playnite maybe next year? Steam is fine, but its UI is a little bland, and it's just way easier for Playnite to integrate non-steam games, especially emulated ones. Gonna be great being able to customize how my library looks. We're gonna be so back.
>>
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>>
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>>547193539
Lutris can also manage Steam library
>>
>>547077998
>C#
how easy is it to decouple from windows? i know mono works surprisingly well but still
>>
>>547193539
I don't think it kept me using Windows any longer than I otherwise would have done, but Playnite definitely was one of those programs I wished had a Linux version when I switched over. So I hope it happens, even though I'm not sure how much I'll even use it anymore. I remember spending too much time fixing up all the inaccurate/missing metadata labels on all my games. Now I'm using Cartridges, which is deliberately minimalist (in contrast to Playnite apparently aims to provide every feature imaginable), so I can't waste time obsessing over anything but the cover art and it's probably for the best. It only shows installed games though, and so at the very least, I'd still use Playnite just as a searchable database of the uninstalled games I have in various accounts. Maybe Lutris can sync all the same store accounts, but I didn't like it last time I tried it.
>>
>>547195175
Modern dotnet is fully cross-platform, mono is for old dotnet versions, 4 and below
>>
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>>547195051
Yeah, but I prefer Playnite. I think by default it looks nicer with very little tweaking, and Lutris kind of looks like an older version of Steam by default. One of the neat effects I like with Playnite is that the background can change depending on what game is in focus and you have all these customization options built in (add blur to the background wallpaper, darken it, change the tile sizes/shape, transition effect, etc.), plus all the plugins you can use to change the look of the UI or add other features. And they make it really easy to set up individual emulated games that can download all the data/thumbnails/images automatically (There's also a built-in browser that you can use to search manually for the cover art/wallpaper/icons for you so you don't have to pull up your own browser), and it keeps track of your playtime (Can't remember if Lutris has that feature, been a while).

Mint's version was pretty barebones when I tried it a year ago but maybe it was an outdated version since it was from the official repo, not the flatpak). I don't really need Lutris since most of my library is on Steam anyway, and I have Heroic to cover my Epic and GOG libraries. Lutris was nice to have though, and I did use it for a bit when I was learning linux, it was the only alternative to Playnite I could find.
>>
>>547197397
This is what kept me on Windows for so long, in fact I still dual-boot sometimes for certain apps:
>Playnite
I liked Playnite mostly for the emulated game features (Basically being able to treat all my emulated games as full games even when played through Retroarch), just made it so convenient to point to a game and add it and just werk. But after switching over to Steam as my new universal launcher it just makes the most sense right now since it has all the proton stuff built in and this is where most of my library is anyway. For emulated games I just use Retroarch's playlist feature within Retorach itself, which is also pretty snappy and convenient, and it also downloads all the extra stuff like thumbnails. I still have Playnite on my laptop that still has windows, but yeah I guess I've mostly moved on from Playnite. I just miss the UI and customization.
>Photoshop
GIMP and Krita kind of fill in this gap, but it's still faster (and more efficient sometimes, some actions take longer to do in GIMP for some reason, like having extra clicks or having to confirm first before it actually does the transformation or add a selection)
>Skyrim mods
Apparently there's a way to get Mod Organizer working but I haven't looked into it. It also runs noticeably worse and laggier than on Windows without any mods installed yet. (nvidia card probably)
>Halo Infinite
Playable, but I get between 20-40 less fps even with settings set to low plus stutter, when I could get that fps back and be able to play at a higher render resolution and on medium-high settings on Windows. (Probably due to my nvidia card) Tried newer kernels/drivers but not enough improvement to not play on Windows. I tried installing it a month ago on linux but I couldn't sign into Xbox Live for some reason
>Foobar2000
Audacious does the job but why is there no way to loop a single track? I have to make a separate playlist copy that one song over so there's nothing else and then set that playlist to repeat.
>>
https://gitlab.steamos.cloud/steamrt/steamrt4/sdk
We're finally getting a new Steam Runtime based on Debian 13. Valve is also adding ARM64 and LLVM things to Proton. I'm not sure when or if they plan on moving Proton to the new SDK.
>>
i ordered a retroid pocket flip 2 because it can dual boot adroid and linux but it's been a couple days and they haven't even shipped it yet.
any other linux handheld emulators here
>>
>>547156623
That sounds like either gamescope or steam overlay issue.
>>
https://forums.developer.nvidia.com/t/580-release-feedback-discussion/341205/852
nvidiasisters... soon....
>>
>>547210458
wait what are we supposed to look at here? I assume you're talking about the 20% overhead on D12 applications
>>
>>547213106
my fault, meant this thread https://forums.developer.nvidia.com/t/ubuntu-packaging-changes-for-590-branch-and-version-locking-for-debian-ubuntu/352043/2
590 soon
>>
>>547210458
Soon... what? All I can see is that they barely fixed anything
>>
>>547213170
>>547213375
s-s-sorry
>>
>>547213170
585 would be the beta driver for testing this right?
>>
>>547218387
nvidia skipped the 585 branch, should be 590
>>
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Nailed it
>>
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I like dynamics in this game
>>
>>547249285
Yet activity in this thread shrinks. Curious.
>>
>>547250086
too busy gaming
>>
>>547250086
I only post here when I have a problem (sorry hehe). so no posting = gaming is good on Linux
>>
>>547252114
>killed by indian hitmen
Scent issue
>>
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Conveniently placed AA launcher.
>>
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That was scary
>>
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Those Vietnamese solders have too much good equipments on them
>>
>>547255876
And then everyone got crushed by rocket debris, the end.
>>
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This doesn't look like an authentic TOW experience.
>>
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>>547258767
I'm sure a few metal pieces wouldn't be a problem for dudes who can regenerate after gunshots sitting for 10 seconds behind the trash can.
>>
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>g11 reloading with clockwork
pure sex
>>
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wow
what a nigger
>>
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>hohol dies
>moscovite lives
What did Treyarch mean by this?
>>
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>>547263130
don't shoot!
>>
Been a while since new kernel updates, is something big gonna release soon?
>>
I am getting real sick of these alarms right next to where I want to base.
>>
>>547284107
no
>>
>>547284107
Linus is personally making sure BORE works well again for 6.18.
>>
Has anyone here played "where winds meet" yet? is it good? Pic unrelated.



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