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"Virtual Reality, Real Suffering"
Nothing in two hours edition

Headset Selection: https://rentry.org/vrgheadsets
Game Recommendations: https://rentry.org/gxrov
VRC Screenshots by World: https://vrg.party/worlds.html
Archive: https://archive.vrg.party/

>Game Resources
Assets: https://vrg.booru.org/
Guides for Avatar and World Dev: https://rentry.org/4tzqs
Assetto Corsa: https://rentry.org/hrq69
WRC Club: https://rentry.org/vrgwrc23
VTOL VR: https://rentry.org/5nuk4
Minecraft (Dungeon Crawling): https://crawler.vrg.party
Fallout 4: https://rentry.org/pofw5
Bonelab: https://rentry.org/bonerlabeu

>Regularly Hosted Multiplayer Games
Monday - EU Assetto Corsa: 19:00 UTC / 20:00 CET (every other week)
Tuesday - EU Pavlov: 19:00 UTC / 20:00 CET
Wednesday - NA Assetto Corsa: 8PM ET
Thursday - NA Walkabout Minigolf: 10PM ET
Friday - NA Pavlov: 11PM ET (every other week)
Friday - EU VRFPS: 19:00 UTC / 20:00 CET (Game varies, watch the thread)
Saturday - SEA/EU Walkabout Minigolf: 13:00 UTC / 23:00 AEST

>Regularly Hosted VRChat Events
https://rentry.org/mxotqvmh
>Current Active VRChat Instances
https://anchor.vrg.social/

New threads: >>>/vg/vrg
Old thread: >>546030090

>Upcoming Events
Furniture Event - November 22
Christmas Party - December 13
>>
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are you ready for 2 weeks
>>
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post your reaction to the deckard being released
>>
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>>546266969
>>
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WRC NEWS

Kit Car Central Europe rally ends in 7 days. Fast cars, fast stages, stay safe.

>2 weeks per event
>starting with easiest* FWDs, ending with hardest classes on hardest stages
>basically we're busy until march next year
>good moment to join if you're curious about the game, we're still going to run moderately safe cars until 6th event in the championship we're on 4th one now though, easy mode is slowly coming to an end

Join!
https://racenet.com/ea_sports_wrc/clubs/19481
>>
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>>546266969
>>
Christmas Carol 2025
Rick Astley - Love This Christmas
Music Video: https://www.youtube.com/watch?v=uYCUNULp868
Lyric Video: https://www.youtube.com/watch?v=ucg3wvgk_Ac
Lyrics: https://genius.com/Rick-astley-love-this-christmas-lyrics
This year we're producing an alternative Christmas song for the thread, this time a rendition of Love This Christmas with no changes to the lyrics.
Recording starts now and ends on the 19th of November to give the video editor time to work his magic.
Contact the recorders in game or by other means to join in, either singing the chorus, a verse or the whole thing.

Recorders:
SEA - Noxsea
EU - Karkeys, Uzugu
NA - Azuth

The more recorders the merrier, if you don't feel like you or your friends are covered by the names above, contact Karkeys to join the list of recorders.
If you want to get a feel for what the finished product will be like, here's the song from last year: https://www.youtube.com/watch?v=bLWV08ftkBE
>>
vr doesnt even have games whats the point of a new headset
>>
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>>546266831
My Meta Quest has arrived, some things i did:
> watched /t/ 30Gbs javs on heresphere, damn those japs know how to do hot stuff, it pisses me off is censored
> played beat saber, default songs are meh, i'll have to sideload custom ones because I'm getting bored if i dont love the song I'm playing
> Downloaded VRChat and joining public instances, I'm too shy while I'm getting used to stuff, looks like I'll have to buy a visor-fan because the heat sucks.
> tried to work using virtual desktop for working, so far is nice but again the heat is annoying
What other cool stuff can i do with it? for VRChat I dont want to do anything else until I make my own custom avatar on Unity, I have an idea but I have to get decent at modeling first in blender. Thrill of the fight is on my radar as well. Maybe I'll develop for it too, Im a programmer so may as well do something for it.
MetaQuest only btw
>>
>>546267683
to play flat games, duh
>>
>>546267683
vrc gooning, but in higher resolution.

I'm just waiting for people to start complaining about "muh compression" when it won't have a display port output.
>>
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What would the justification be for the Deckard only having an LCD panel despite costing $1000+
>>
>>546267929
would you pay $2k for uOLED?
>>
>>546267683
This. It would just be another hunk of junk laying around collecting dust. The problem with VR being dead was never hardware.
>>
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Post your nothing ever happens, no reveal at all today, vrg turns into artifact fanbase reaction!
>>546268225
Majority of VR stuff is for people who only play VRC on weekends.
>>
>>546268225
it'll be #15 for me
>>
>>546267975
pimax crystal light is 2880, don't know if that's a fair comparison considering all the tech that's on deckard
>>
>>546267701
Blade and Sorcery never gets old for me and it's kind of a game that's very easy to get in and get out of, physics-based weapon combat is just too fun no matter how much of a tech demo sandbox game is overall. You can start Into the Radius, it's a wonderful piece of vidya, or do obligatory Alyx playthrough. If you like dev stuff, I found it very fun through years to have my shitty little VR Unity project where I was adding completely random shit whenever I wanted to check how something feels in game.

project wingman
>>
>>546268632
samsung xr is $1800 with 4k uOLED and has its own standalone compute with eyes+face
>>
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>>546267640
Okey so im gonna record some people before hosting pypy around 20-30 mins before, if you wanna join us give me a (you) and we sort the timing

Also pypy in 2h remember
>>
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Reminder you can bet some fake money on your flavor of deckard copium

https://manifold.markets/NathanaelRea/the-next-valve-vr-device-will-have
https://manifold.markets/Hiina/valve-deckard-vr-headset-release-da
https://manifold.markets/OlegEterevsky/when-will-valve-announce-a-standalo
https://manifold.markets/NathanaelRea/cost-of-the-next-valve-vr-headset-u
https://manifold.markets/Noit/will-valve-reveal-any-new-hardware

The markets are all up as of yesterday, and more so than the last twatter shill meme. So that's... something.
>>
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>>546266969
>>
>>546269786
>prescriptions
ain't that just a separate product?
>>
>>546270982
maybe offered directly
they better not fucking use Zeiss if so
that company fucking sucks and REFUSES to take your money unless you go through a good goy process only
>>
>>546269786
bro you fucking made these
>>
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>>546270982
they specifically mean
>Prescription lenses - if Valve sells prescription lens inserts as an add-on
Might be still overly optimistic though considering valve never sold index prescription lenses themselves.
>>546271167
I made one of those markets yes.
>>
>>546269786
How is eyetracking close to a 50% bet. Some dumbs dumbs about to be holding the bag
>>
>>546271593
Prescriptions are a regulatory song and dance so why would they add more chicanery to their plate when others can and have been doing it independently just fine
>>
Remember that nothing will happen in 80 minutes
>>
>>546267701
Really dumb question but how do you view 3d videos in VR? Is there a specific app on the store or something?
>>
>>546272195
pypybros...
>>
>>546271804
it's a prediction market. Go win some fake money if you think you're right. I think 50% is about right, given the hardware isn't that hard to integrate + promise of foeveated rendering.
>>546271993
good point, though the bigmeme somehow offers prescription lenses on their store so maybe it's not that difficult.
>>
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NA Volleyball 9pm EST today!
>>
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>>546272371
so does meta, they just partner with an online prescription company and have it engineered with a proper mount. I think it's a fair enough chance valve would do similar
>>
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mfw japs are an initial launch zone
>>
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>>546272702
>>
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EU Assetto Corsa: European Racing club
Race 109

19:00 UTC 20:00 CET, 17th of November

Welcome to the mini-pre-Christmas season! We're back at sensibly priced sporty cars. This time: 200HP, FWD Honda Civics. At Kicevo, it's gonna be bumpy.

60 minute practice
12 minutes qualifiers
14 laps race

Afterwards some more Japanese kino TOUGE part 3.


If you just bought Assetto - grab Assetto Corsa Content Manager - a better launcher and mod manager: https://assettocorsa.club/content-manager.html To install mods: just drag and drop zip files from mega onto the Content Manager windows and click on the hamburger menu on top right. Highly recommend installing stable custom shader patch and 7-zip plugin in Content manager.

For communication we'll use mumble at voice.vrg.party port 64738, as it doesn't need any registrations or logins.
https://www.mumble.info/

MODS: https://mega.nz/folder/r2wwQKLA#eNgKP9Chm5Hr-M9aLQYWgw
>>
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>>546269786
i learned my lesson the last time we thought two weeks was over...
>>
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>>546272702
>>
>>546267701
The flavour of the month fps seems to be forefront so give that a go.
Another rhythm gave to try would be pistol whip, although the custom songs and maps for it seem pretty meh.
>>
Wow I can't believe nothing happened
>>
>>546274516
The announcement that nothing ever happens is in 1 hour.
>>
>>546274516
valve does stuff at 10am PDT/1pm EST
>>
>>546274606
>>546274636
Wow I can't believe nothing will happen
>>
>>546274697
Better.
>>
How about some fun forefronting in 1 hour?
>>
>>546274808
I will be busy watching nothing happen
>>
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Steam Deckard status?
>>
>>546274808
sure
>>
>>546273412
AAAIIIIIIIIIIEEEEEEEEEEEEEEEE
https://komodostation.com/?attachment_id=413748
>>
>>546267701
Dungeons of Eternity, Contractors, Blade & Sorcery, Phasmophobia are my favorite VR games. No particular order. Also Bigscreen VR can be fun.
>>
>>725650878
well, vros?
>>
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>>546275560
>>
ITS HERE ITS HERE ITS HERE THE WAIT IS OVER
>>
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>>546275780
>>
>>546274808
Only if you carry me
>>
gaben is releasing it because I bought the M5 AVP
you're all welcome
>>
https://komodostation.com/controller_small/
https://komodostation.com/frame_small/
https://komodostation.com/machine_small/
>>
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none this is real
I believe none of it
>>
>>546275780
>no top strap
hmmmmmmmmmmmmm
>>
>>546276310
happening status: HAPPENING
>>
>>546276542
never mind the top strap, where the hell are the headphones?
>>
>>546276718
quest style prob
>>
>way worse than even gxr
>basically q3 with eye
another 5 years of hardware stagnation here we go
>>
https://www.club386.com/valve-fremont-apu-breaks-cover-on-geekbench-hinting-at-possible-future-console/
>>
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>>546276310

REMINDER
https://www.club386.com/valve-fremont-apu-breaks-cover-on-geekbench-hinting-at-possible-future-console/
>>
>>546277103
that thing is NOT running vrshat
>>
>>546277103
>one of the primary concerns of the index was the need for its users to already have a capable PC
>just sell a souped up non power limited steamdeck and bundle it with the headset

>>546277176
Its for OTHER vr games so developers have atarget to develop for.
>>
>>546277103
https://twitter.com/SadlyItsBradley/status/1958024995273068544

>Dedicated RX 7600
>>
Well lads, what do >we think?
>>
>>546275780
honestly looks real, but could just be a good ai job and downscaled. could it be that there will be a series of headsets being released, like poomax?
>>
>>546277640
i feel like it's gonna be barebones VR with the ability to play flat PC vidya, and it might not have anything else to offer aside of that
>>
>>546277640
I'll say it again. No top strap? No headphones? Those are going to be the first aftermarket add-ons this thing is going to need for extended wear like I'm accustomed to.
>>
>>546277640
disappointment of the decade
>>
>>546277785
its from their official japanese retailer
>>
valve. stop. im holding this cat hostage and killing him if you announce anything today. im all in. nothing ever happens
>>
>>546277640
No way in hell that has eyes, or any specs of note
It might actually be an even worse quest 3
>>
gxr is currently the only headset worth buying and it still requires heavy aftermarket mods just to make it usable
absolute fucking state of vr
>>
two more weeks! two more weeks! two more weeks! two more weeks!
>>
>>546278174
TODAY
>>
>>546278174
TONIGHT
>>
>>546277876
can't wrap my head around it. there must be a good reason why those are not apart of the headset.
>>
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we waited 7 years for that...
>>
>>546277640
that strap looks so shitty
and no integrated audio??
if the specs arent cutting edge then this is gonna be a dud
>>
>>546278762
>and no integrated audio??
you'd be dumb to assume this on a valve product at this point
>>
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>if the specs arent cutting edge
>>
>>546278834
couldn't they have just tore the audio off the index and duct taped it on?
>>
why would you want integrated audio

you are spending money on something that will be inferior

i use my airpods when VR gaming
>>
>>546278998
on those soft straps?
lol
lmao
>>
>you remember the best part of our previous headset, right?
>yeah, the audio. what about it?
>remove it from our next generation device
>>
>>546277640
What even is it? A fully standalone headset or some kind of thin device that is intended to connect to a PC or the cube being announced alongside it?
>>
https://store.steampowered.com/linux?tab=1
separate page for native linux VR games is up
>>
I just hope they'll bundle it with a follow-up to HL Alyx. Did valve seriously slapped a whole new thread on top of hl2ep2 story just to drop it again? Did I seriously got a chance to grab gordon's crowbar with my very own hand and giggled like a retard from excitement only to wait another 15 years? There's a limit to how cruel one can be.
>>
>>546267701
Walkabout Minigolf, you can pirate it and play online even
>>
https://store.steampowered.com/sale/steamframe
>>
>>546278695
>>546277640
FOR STEAM QUEST
>>
Its up
>>
https://store.steampowered.com/sale/steamframe
>>
>>546279571
IT'S QUEST 3 WITH EYETRACKING AT MARVELOUS 2K x 2K LCD WITH FOVEATION
>>
>>546279785
>>546279571
wtf
where did they link it i dont see it in the store frontpage
>>
>>546279785
ACTUALLY UP
>>
HALL EFFECT JOYSTICKS
THIS IS NOT A DRILL
HALL EFFECT JOYSTICKS
>>
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>>546279571
>no finger tracking on controllers
>no mouth tracking
>shitty quest knockoff controllers
jesus christ it's a quest 3.1 rofl who gives a fuck
>>
>2160 x 2160 LCD (per eye)
hehehehehehe
>>
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>Optics feature 2160 x 2160 LCD panels
it's over...
>>
this has to be a fucking joke im going to kill myself we waited 5 years for this
>>
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>Large FOV (up to 110 degrees)
bruh
>>
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>>546277876
>>546279103
Looks like it has integrated audio after all.
>>
>>546279103
Yeah lol I'm trying to build the mmi hummingbird to use with my bsb2 and now I guess frame users will have to as well
>>
>>546274636
Wow I can't believe nothing happened
>>
>>546279914
>no finger tracking on controllers

> Capacitive sensing for all input surfaces
> Capacitive finger tracking
>>
>inside out tracking
Will it track the controllers behind my back at least?
>>
At least it's balanced properly unlike the Q3
Front is 185g and the headstrap is 245g with battery at the back.
I doubt the optics quality is gonna be better than the q3 however so hard sell if you already own one
>>
SAY IT WITH ME NOW
OUTDATED ON RELEASE
>>
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>it's LCD
<it's LCD
>it's LCD
<it's LCD
>it's LCD
<it's LCD
>it's LCD
<it's LCD
>it's LCD
<it's LCD
>it's LCD
<it's LCD
>it's LCD
<it's LCD
>it's LCD
<it's LCD
>it's LCD
<it's LCD
>it's LCD
<it's LCD
>it's LCD
hahahhaha they made a fucking Quest 3
>>
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>>546280115
the whole fucking point of hummingbirds was over the ear position
it's over
>>
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>>546280068
i kinda hate the idea of buying a new headset with the same resolution of the one i already own, i hope those are atleast better LCD panels and not the exact same ones
>>
>>546279914
it has addon port in place that heavily implies lower face tracking addon
>>
>>546280115
why tho
why like this?
>>
>>546280228
lol
>>
https://www.youtube.com/watch?v=b7q2CS8HDHU
>>
But what will it cost?
>>
>>546280394
1200$ lol
>>
Feels hard to justify getting this over a Quest 3, especially if it's supposedly going to be $700-800 more.
>>
>>546261879
>>546280238
delusions bros... it's over...
>>
>>546277640
seven more years of index baby!!!
>>
https://isvalvedeckardout.com/
>still no
lmao
>>
>>546280394
I think they are judging how much people doom about it being shit before they commit to a price
a quest 3.1 should have a quest 3.1 price
>>
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FIVE YEARS WAIT
NO OLED
NO FACE TRACKING
SHITTY QUEST CONTROLLERS BOUND TO DRIFT
COSTS THE SAME AS 2.5 QUEST 3'S
AND ITS BASICALLY THE SAME THING
LOL
>>
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>>546279785
Unibody but the strap looks very flexible/extendable...I'll take it
>>
>>546277640
THE MEME IS OVER
AFTER ALL THESE YEARS
>>
my only consolation with this as a BSB2 owner is that thankfully nobody is happy with our headsets
>>
Welp, back to reading if Google and Samsung manage to unfuck the XR, I guess.
>>
>>546269541
starting pypy soon, i expect everyone late joining for the steam situation so take it easy
https://vrch.at/9r6kwtbu
>>
https://www.youtube.com/watch?v=OmKrKTwtukE
>>
>>546280351
pls respond...
>>
>>546280510
>The Steam Hardware family officially expands in early 2026.
So I'll still win some of my fake money.
>>
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Apologize.
>>
>>546277965
Damn, RIP E
>>
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sd card is kinda a an odd choice....
otherwise its kinda what i expected a more powerful Q3 with better software and eyetracking, except i also expected oled
>>546280463
yea its barely an upgrade id keep the Q3 . easier for me to justify since i have a pico 4 which has shit software/games and is much weaker
>>
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apology for poor english

where were you when Steam VR dies

i was sat at home drinking blender fluid when gaben ring

'vr is die'

'no'

and you??????????
>>
>>546280891
>sd card is kinda a an odd choice....
probably a followup to steam deck sd slot for memory expansion
>>
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>>546280768
Polymarket?
>>
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face tracking might be happening, but who cares about it when displays are so low res
q2 level PPD
>>
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https://www.youtube.com/watch?v=dU3ru09HTng
>>
>>546280969
Yea, since it's supposed to run flat games as well, it'd be nice to just have a couple SD cards full of different games or just upgrade to bigger ones through it's lifecycle
>>
steam deck for ur face for only $1200 while our competitor blasts the fuck out of our specs for $400 crazy work gg vr is done
>>
So is tethered gaming impossible now or what?
>>
I'm more excited for the new controller.
>>
>>546281029
yea wtf
can you plug in a 4090?
>>
>>546281068
here come the hype shills
>>
they are so out of touch its so embarrassing
>>
>>546281226
1-lane, are you fucking retarded?
it's for extra cameras for facetracking vive squidward style
>>
jesus christ it's SHIT
>>
>>546281329
Don't care, not buying a Quest :3
>>
How much of an upgrade would the Steam Frame be over a Quest 2?
>>
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>>546280970
I wish, but I'm americucked, plus there doesn't seem to be anything valve-related on polymarket.
>>
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how long does the battery last though?
>>
>>546281410
Reasonably big, but unless you're gonna use it standalone to play flat games, you're better off just getting the Zucc 3
>>
Fun forefronting on eu all maps 970
>>
>>546281628
90min-2hrs max
I don't think they make batteries bigger than 10000mAh
The 45W input is really nice though. Pretty fast to charge.
>>
>>546281649
Realistically if I got another vr headset it'd probably be for VRchat shit
>>
so what's the target market?
>>
>>546281896
target market?
>>
>>546281896
people with a steam library
>>
>>546281896
I genuinely don't know.

I guess the Quest audience but there's not much of an incentive to "upgrade" when the headsets are so similar in features and specs.
>>
>>546282053
>20% upgrade at 240% the cost
>>
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>2160 x 2160 LCD (per eye)
>Large FOV (up to 110 degrees)
>>
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It has a headstrap accessory and straps for the controllers too
>>
>>546281068
The dongle makes me very happy
>>
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Everyone who is seething are people who didn't think it would come out and fell for the Zuck meme
>>
>>546281896
market?
>>
>>546282150
that strap looks like shit
>>
whats the deal with the audio? why can you just use wireless 'pods'/iems
>>
>>546281860
The Q3 optic stack is so much better then the Q2, after having put my head in the two one after the other when I brought mine home and compared to my father's Q2, that I'd honestly consider the Q3 upgrade just for games.

>>546281896
If I didn't have a Steam Deck or Q3 already, it'd be an interesting proposition to have a big screen wherever I go that I could play my flat games on whenever I'm traveling. The target market for this is the people who were making ghetto setups with AR glasses and a Deck/laptop, and getting them into the VR ecosystem to try and expand the market, I guess.
>>
>>546282226
holy fucking cope
>>
>>546282096
It's going to cost less than the Index.
>>
>>546282226
I'm actually glad it came out. I was telling people that I don't care if it's bad I just want it to be over.
>>
>>546282302
And just like that, you got outed. Sorry! I'll wave at you in my frame while you seethe about PC Link exploding again
>>
>less fov than index
it's so fucking over
>>
>>546282321
How do you know?
>>
>>546282321
My bet is it's going to cost about the same. Upgraded hardware - no lighthouses + inflation = $1000
>>
>>546282382
broken, mind, soul and BODY.
>>
>>546282412
they said "under 1k usd"
>>
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Maybe they'll release an OLED version later? Could the dongle, foveated rendering, and connectivity make it a better option than my quest 3?
>>
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goofy ass top strap
>>
>>546282226
Oh no all the 3 years I've been using my Quest 3 for 600 bucks... wasted
I should have stayed on my OG Vive instead...
>>
>>546282412
>>546282468
https://www.roadtovr.com/steam-frame-price-cheaper-than-index/
>during an interview the company told Road to VR that it expects the price of Steam Frame to be ‘cheaper than Index’, without offering much more detail
>>
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*sips*
>it doesn't need lighthouse tracking
>it doesn't need to be x86
>it doesn't need uOLED displays
>it doesn't need DP input
>it doesn't need Index-like finger tracking
>it doesn't need knuckle strap
>it doesn't need SLAM controllers
>it doesn't need a non-hybrid FBT solution
>it doesn't need face tracking
>it doesn't need Index-quality audio
>it doesn't need a new Valve game
>it doesn't need a functional OS
WE ARE NOW HERE
>it doesn't need upper face tracking (not just eye gaze)
>it doesn't need to be under 1.5k
>>
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>valve: it's less powerful than the steamdeck, deck is 15W and frame is 7W
https://www.youtube.com/watch?v=b7q2CS8HDHU
24:10
>>
>>546279103
>>546280115
Looks like Index remains the loudest
>>
>>546282594
Oh yeah no launch title, just play what's already there. Index has gone from being the best VR headset 7 years in a row to the best VR headset of all time.
>>
it is so over im staying on my quest pro for longer i guess
>>
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>>546282507
Pray to your new gods instead for mercy, fixing terrible software is much more likely then fixing bad hardware
>>
>>546281368
thats ~2GBps
maybe theyll sell a small EGPU that connects to it
>>
>>546282565
I keep forgetting that since it came out I can go on what they actually said rather than guesses
>>
>>546282742
same
zucc the goat
>>
>>546282535
looks even more uncomfortable than the quest straps
>>
>>546281649
how is q3 better? its a big compromise and all I hear is non-stop bitching about its lack of comfort/ergonomics and constantly broken sf updates
>>
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man fuck you buddy
>>
>>546281896
No one in particular, everyone a little bit
>headset that runs flat vidya on the go
>real steam machine that hasn't been tried, i guess ecosystem is their selling point that will fail yet again
>dedicated radio for image streaming from PC and foveated streaming bitrate based on where you look, this alone could make it win over any other wireless headset despite seemingly meh specs
>expansion slot at nose, obvious face tracking addon in 2 weeks
>probably still a decent upgrade over index, except no lighthouse
assuming it won't be too overpriced, this makes a bit of sense, though we're the further away from their target
>>
explain why i should get this over a quest pro
>>
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Apologize
>>
>>546282853
>dedicated radio for image streaming from PC and foveated streaming bitrate based on where you look, this alone could make it win over any other wireless headset despite seemingly meh specs
they added support for all eye tracking streaming headsets in their steam link app so there is no point in grabbing this instead of like quest pro, galaxy xr or play for dream
>>
>>546282853
>flat vidya on the go
I don't think I'd ever want to have a headset on blocking my vision to play games out of the house. Maybe on a plane or in a hotel room at a push.
>>
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>>546282618
>43:50
>"it does feel very heavy"
AHAHAHAHAHAHA
>>
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>Monochrome passthrough
we're going backwards now?

>Desktop: KDE Plasma
wtf? on a VR headset? im using plasma rn atleast ill be able to run KDEconnect to all my shit
>>
>>546282845
Comfort is fixed for ~50 bucks worth of new headset and interface, and it has the same optical quality as the Frame. People who let theirs talk to the internet at all are dumb, mine hasn't in 6 months and it just werks as a PCVR solution. The only thing the Frame has over the Q3 for comfort is they were smart enough to move the battery to the back of the headset which makes it more balanced, but conversely means that you're stuck with that headstrap which is probably fine since it looks comfy
>>
>>546283078
quest pro is discontinued so you won't get any warranty and they're actually quite delicate
t. broken one and got it replaced
>>
>>546283185
>Monochrome passthrough
Wait what? Deadass?
Isn't the entire selling point of this thing supposed to be playing your flat steam games on a big virtual screen in your living room?
It doesn't even have color passthrough???
>>
I can't believe it's already been 2 weeks.
>>
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>>546283185
>>Monochrome passthrough
what nooo
>>
>>546280891
>>546280969
im getting it strictly for steamos/linux support
alvr is a pain in the ass to work with on quest and requires enabling dev tools on your quest to function. i can trust that valve will have first party support for linux on this because of how much they've contributed to wine/arch for getting steamos to the level they are now, and i trust valve more than meta to not completely fuck me
they're still a business with the potential to fuck me, but they haven't yet
>>
people actually buy zuccslop?
valve saved the day once again
>>
People actually use passthrough? Don't even bother on my Q3 and the colour is pretty decent.
>>
>>546278013
It has eyetracking
>>
i will be playing standalone vrchat on my steam frame and i will be joining pc lobbies you can't stop me
>>
>>546283310
>>546283185
>>546283162
PREMIUM VR HEADSET (TM)
>>
>>546283415
>People actually use passthrough?
It is incredibly useful
>>
>>546283345
What's more impressive is the x86 to arm compatibility layer. That can potentially be a huge deal, not just in vr but in general.
>>
>>546283310
>>546283293
color passthrough wouldn't work in the dark with their ir emitters
>>
>>546282279
personally i tried gaming with BT5.3 earbuds on a pico 4 and it was trash the latency was extremely noticable especially in shooters. ended up connecting a DAC and wired earbuds to my headset. id imagine its the same here BT is probably too slow for gaming
>>
>>546283415
You're doing it wrong if you don't take full advantage of the doubletap to side of the headset to passthrough on the Q3, it's amazing for being able to find your drink or whatever without having to use an interface that allows you to peak through the nose or lift the headset all together.
>>
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I'm not mad, just disappointed. The leap forward when the Index came out felt like an actual generational leap. These specs barely feel current gen.
>>
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I'm glad I bought a quest pro last year instead of waiting for this garbage
>>
>deckard is amalgamation of q2, qpro and q3
lol
>>
>>546283574
I usually activate that by accident, got too used to using the nose gap.
>>
I have been waiting for Deckard since late 2022 or so. I do not own any VR headsets.
I will be buying Steam Frame.
Simple as.
>>
>>546283554
You need modern BT LE protocol stuff or whatever the super low latency mode is, makes it actually usable for gaming.
>>
>>546281896
Quest 3 buyers with a PC.
If this had existed before I bought a Quest 3 I would have seriously considered it. Eye tracking, better controllers, first party addons, native SteamVR and no Zucc are all appealing.
>>
>>546283658
>for 3x the price (rumored)
>>
>>546283592
For me it's the way it handles streaming.
>>
That was a really long two weeks.
>>
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N-Next gen...
>>
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>LCD
>>
>>546283738
Aye same, but I already have my Quest 3 I bought last year and all the accessories that I don't want to make the switch.
>>
wow im so glad that index will be the best all rounder pick for yet another 5 years
>>
The index wasn't a spec sheet monster when it came out either, it was goated because of the overall experience. Anyone expecting a supe rnext gen enthusiast headset from Valve was delusional.
>>
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So does it actually have finger tracking like Index or is this just the same BS other controllers have where it can only sense when you have your finger on a button?
>>
>>546283803
now we wait another two weeks for the next gen, which will be at vision pro/galaxy xr level
5 years later
>>
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>no lighthouses
>>
>>546283162
That's just novr necklets. I've been indexing for years this shit will be like candyfloss and clouds
>>
china needs to release covid 2 so I can afford this headset
>>
>>546283927
It allegedly has full 5 finger tracking like the index knuckles controllers.
>>
Well boys.

Reset the counter, looks like we've got a long road of TWO MORE WEEKS ahead of us until the next Valve headset releases that will be the TRUE sequel we were hoping for.
>>
I'll wait till some vrc addict compares it to the existing solutions
the average tech bloggers use vr for 10 min and get wowed - their opinion is worthless
>>
>>546283875
>it was goated because of the overall experience
lol!

>>546283985
>norm is a novr necklet
lol!
>>
>>546283162
the index is like 810g this is 440g
>>
>>546283592
It's about what I expected. What I like though is while the screen is kinda last gen, the video QUALITY will be very high since foveated encoding is built in along with high end wifi. That's the main problem with compressionlets, not the screen. They have the nice screen and then when they're in PCVR it's rendered to mush by compression artifacts and they complain it's blurry.
>>
>>546284098
Yeah I haven't even bothered to look at any reviewers like LinusShillTips since every shilltuber is overwhelmingly positive about every single headset that releases ever, and none of them even use VR more than once per year probably to test out the newest headset.
>>
>>546284194
>They have the nice screen and then when they're in PCVR it's rendered to mush by compression artifacts and they complain it's blurry.
Works on my machine.
>>
>>546283948
feel free to glue trackers to it if you want it lighthouse tracked.
>>
>>546282845
the optics stack is god tier
>>
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>do absolutely nothing for VR in the past two years
>still wins

I’m sorry gabensissies, but you should never trust an absolute fatso compared over a man whose people were chose by G-d himself.
>>
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>you would have to buy the controllers separately and just use them with gxr
>>
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Apologise.
>>
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me preparing for the steam frame
>>
>>546283162
>go to time stamp
>he said literally the opposite
???
>>
>>546284130
>>norm is a novr necklet
>lol!
Yeah he's complaining about a headset half the weight of my current one. You think I'm not going to call him a necklet?
>>
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>>546284343
>>546284356
>>
>>546283345
im running ALVR on my PICO4 (pc running fedora) and its mostly fine

still id rather run something that connects to steamvr directly instead of going though another program.
>>546283415
its nice for using with immersed , and for gooning to pasthough porn
>>546283592
it uses adreno 750 GPU instead of the quest3's adreno 740
>>
>>546284426
>what is weight distribution?
smartest index cultist
>>
So is it better than the Quest 3? Still no face tracking?
>>
it has to be cheap right? LCD, no color passthough,barely newer chipset than Q3
it must bee like 500$
>>
>>546284569
>still id rather run something that connects to steamvr directly
Are you actually retarded?
If I could completely remove steamvr from vr life i would do that in a heartbeat. It's an unironical dumpster fire.
>>
$1200
$1200
$1200
$1200
>>
I'll only buy it if they port CS2 to VR
>>
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the only headset ive owned is an index and i recharge the controllers by plugging them in.

am i going to have to buy AA batteries every week to feed the controllers?
>>
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>>546266969
>>
>>546284386
it claims 400g, friendly reminder that index was 700g or so
>>
>>546284721
If it's not $500-600 I don't see how the fuck it competes in this space at all.

>>546284809
Yes and it's way more based this way so instead of recharging every single day you spend 3 seconds opening up the controllers and putting in a new battery every 2 weeks
>>
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>>546282535
3rd parties might make there own strap and battery solutions as you can disconnect the actual hmd from it easily
>>
>>546284809
Rechargable AA batteries exist
>>
>>546284809
i just use rechargable AA theyre not expensive and last a long ass time
>>
>finally a VR controller with a normal amount of buttons on it
>and it works with steam controller!
hey fag just let me use my dualshock 4 in steamvr menus. I already have a controller
>>
>>546284927
>>546284809
Aye get 4, and just rotate them when they're closed to spent. Works well with quest.
>>
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In good news, the XR has no wires in the back half of it's headstrap so people who're coping are already cutting it off and then cludging it onto other straps, so comfort may be less of an issue if you're willing to go that far.
>>
Forget the steam frame and all that, i need a new computer so i can actually run the games on it. But i dont want the steam machine.
>>
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>>546284721
Got some news for you buddy
I wonder if that is the headset only too
>>
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>>546284809
get some of these
>>
I just want to play Virt-A-Mate in VR
>>
>>546285048
Bro AI has eaten all computer parts. You are not getting a new PC. Ever.
>>
>>546284979
Virtual Desktop and Steam Big Picture mode.
>>546285080
That looks cursed.
>>
>>546285016
>the XR has no wires in the back half of it's headstrap
we knew that from day one
>already cutting it off
I suggested that day one
>>
>>546284989
>>546285080
oh ok thats not too bad then. little annoying to have to make an extra purchase.
>>
HE WON

SAY SOMETHING NICE ABOUT HIM
>>
>>546285171
>little annoying to have to make an extra purchase.
how much do you think fucking AA batteries cost?
>>
>>546284579
Yeah. The index has even WORSE weight distribution because all the weight is at the front. You're a fucking moron of the shittiest grade.
>>
well I like it
>>
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>>546285048
Don't worry the steam machine is here for you to do 4k 60 fps with fsr!
>>
>>546284194
>That's the main problem with compressionlets, not the screen. They have the nice screen and then when they're in PCVR it's rendered to mush by compression artifacts and they complain it's blurry.

On wifi6 you can easily push 150-200mbps and I really don't see any compression artifacts at all. I can notice like jpg artifacting at 80-85 quality very easily. I guess I'm just in VRChat so there is never really any high frequency noise but I don't think compression is as bad as people make it out to be.

I like the number of buttons on the controllers but I wish there was a dial/touchpad for other uses. It will be very bad if you need to glue a vive tracker to it for space calibrator.pr44gw
>>
Never moved on from the index, wont still if this doesn't allow me to use my other steamvr hardware (trackers) without doing some workaround
>>
>>546285048
Yeah, that's probably why they didn't go with 4k OLEDs, only 2 GPUs can run them
>>
>>546285180
if anything, frame is going to be a quest killer as long as price rumor proves to be an ass pull or as long as price was including steam PC in a bundle
>>
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When will Palmer return to save consumer VR?
>>
>>546285180
>>546284531
>>546283085
no readable text, he didn't win shit
stop spamming that faggot
>>
>>546285180
He won, and made high end PC VR shittier forever because of it
>>
>>546285318
No retard it's gonna be like $800 for the standard package.
>>
If I had a Quest 3 or some high end 2k VR headset I'd be disappointed but I don't so I'm happy.
My ONLY problem with it is that the built in speakers apparently have a lot of sound leakage since they just blast it into open air instead of targeting your ears, which is going to be problematic for VR porn.
>>
>>546285251
its not the price. its just that if i buy a product i dont like the idea of having to go out of my way to buy additional things to support it. its like buying a phone or laptop that doesnt come with a charger cable.
>>
>>546285374
He didn't make high end PCVR shittier, he killed it. There IS no PCVR high end. Only gigachads who played of lies and rain can have an opinion on PCVR now, that's my conclusion. Everyone else gets to eat standalone or VRC for the rest of their lives.
>>
>>546285324
the judas of vr is too busy helping kikes kill palestinian children
>>
>>546285318
>if anything, frame is going to be a quest killer
lol
it would have to be the same price or less than a quest 3
>>
>>546285406
Why do you think people with Q3 are gonna be disappointed?
>>
can it atleast connect to my index controllers and turn my base stations on and off?
>>
quest 3 continues to be the best vr headset, meta faggotry aside

now if you'll excuse me, time to bully children in Forefront in the attack heli
>>
>>546285318
Unless devs start porting all the Quest Store standalone apps to SteamVR, the lack of access to all the games that their friends are playing means the Q3 kiddies aren't going to want one.
>>
>>546285582
You VILL buy the dongles
actually cheap chinese ones are pretty cheap but it's a lot of USB space
>>
>>546285560
Wouldn't be too much of an upgrade unless a decent face tracking addon gets developed. Already own a Q3 with accessories including hotswap batteries and have games in the meta ecosystem so I'm already invested a bit.
>>
I like the steam frame
>modular headstrap
>extension for possible face tracking
>installing steam games because steam OS
>tracks in darkness
>controllers run with fucking normal aa batteries
>capacitive finger tracking like index
>fov is bigger than index
>supports wifi7
>brings its own wifi 6e dongle
If they don't fuck up the pricing, this could be it for me. Instant preorder.
>>
>>546284809
Just get two pairs of eneloops with a charger bro and while you're at it get two powerbanks, a short cable, and some velcro or something to strap it on to your headset
>>
>>546285750
>>fov is bigger than index
u sure about that
>>
Reminder that $1000 in 2019 is now about $1200 today.
>>
I'll just keep getting zucced I guess
>>
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new market if you want to bet fake money on the actual release date:
https://manifold.markets/Hiina/steam-frame-vr-headset-release-date
And here's the price/cost market again https://manifold.markets/NathanaelRea/cost-of-the-next-valve-vr-headset-u
>>
>>546285732
You're not really the target audience for the frames then.
All it offers is foveated rendering and streaming and more buttons on the controllers for playing UEVR shit.
>>
So is high end VR development dead? It's about selling an accessible but low fidelity experience now like the Quest 2 figured out?
>>
>>546285481
>No OLED
>No lighthouse option
>Quest-tier resolution
Is the only option left really to play Bigmeme RMA roulette?
>>
>>546285048
pay 2x for everything thanks to altman scamming everyone
>>
>>546267701
install deovr app, go to sexlikereal website, enjoy the 8k vr porn
watch movie streams in bigscreen app
play forefront (by far the most fun multiplayer vr game that just launched, its oldschool battlefield 2 vibes)
install mad gov overhaul with NSFW mods for skyrim VR on your pc and stream that wirelessly via steam vr

batman game is also fun and kind of a workout

personally I like to lay flat on my back and watch movies its the most confortable, or in a beanbag


definitely consider the bobovr whatever the fuck its called halo strap + amazing battery that gives you like 4-5 hours of gaming/movie watching combined with the headset


that's basically my top 3 activities for me right now, enjoy
>>
>>546285986
>high end VR development dead?
You're getting those shitty asset flips made in unreal that can only run properly on a 4090 or above. Isn't that high end?
>>
>>546285693
i did yeah, i'm a quest3cuck with vive trackers.
wouldn't even really mind having the same setup as the quest 3, with a fourth tracker on the frame etc. just wanna get away from meta.
not throwing that little bone to lighthouse users would be pretty lame.
>>
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>>546285818
kinda sure
Will see once it is out I guess
>>
>3072 GFLOPS FP32 vs the Q3s 2208.8 GFLOPS
~40% improvment

basically it has the performance of a desktop GPU from a decade ago like between a Geforce GTX 970 and a GTX 960
>>546285750
probably me too
however i think how good or bad this thing is depends 40% on hardware and 60% on steamos so we'll see
>>
>>546285957
Aye that's true, hopefully they'll be a good reason to switch in the future or if there's some half step up in a couple years.
>>
>>546285180
I still remember everyone was saying that turning headest into a phone with mandatory zuckbuck tie-in would kill the VR
>>
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>>546285986
It's the only VR market that actually made any money. Countless well made indie PCVR titles died with 10 sales while Gorilla Tag keeps making gorillions.
>>
>>546286262
it did
>>
>>546286262
It did though, the headset we're all excited for is literally designed to play flat games
>>
>>546286185
I would unironically suck Zuck's cock before purchasing and trying to fucking set up 6 fucking sensors around my room, the in-out tracking is perfectly fine and I have never had any issues, just buy the quest 3 faggot and you wont even have to worry about tripping on cables all over your room
>>
>>546285152
>Virtual Desktop and Steam Big Picture mode.
is that only for flat games?

I want to play VR mode games but use normal controller to change volume and steam overlay menus
>>
>During a interview with Valve, the company confirmed that it has no first-party VR content in the works, for the headset’s launch or otherwise. When asked if the company had any VR content in development, a member of the Steam Frame team responded with a simple and definitive “no.”
>>
>Custom pancake lenses

Uh oh fresnel bros
>>
>>546286352
>the headset we're all excited for
everyone with a brain knew it would be outdated on release just like the index
>>
So after today's disappointment...

Anyone know when the Quest 4 is supposed to come out...?
>>
>>546286483
I was being hyperbolic but you get what I mean. The BIG VR headset release of the last 2+ years is... to play flat games.
>>
>>546286473
HL3
>>
>>546285986
>low fidelity experience
how in any way is this low fedelity
you guys are so insane.
Valve was not going to put out a 2000 dollar high end headset only the most coomer vrchat players were going to buy.
>>
>>546286517
next year
>>
>>546286436
Oh yeah my bad, I assume you meant trying to open games to play with the DS4 with the headset on. The picture quality for "theater-mode" flat games in steamvr doesn't seem that great last I recalled.
>>
>>546277640
Posted elsewhere but:

When compared to a quest 3:
-Index audio and microphone
-Twin radios for handling pcvr streaming and wireless connectivity seperately
-An adapter that replaces the need for a $200 router
-Running linux instead of meta spyware
-A built in battery
-An actual strap
-An expansion port clearly intended for mouth tracking
-Eye tracking
-Controller based finger tracking
-Functions in the dark
-An SD card slot which presumably means up-gradable storage
-A newer generation processor and double the ram
-50g+ lighter than a quest 3 with the shitty soft strap
-Worse passthrough due to being monochrome presumably
-Audio integrated into the strap which looks better for vr snoozing
-144hz

It's functionally a lighter open source quest 3 with all of the random addons you'd have to spend several hundred dollars for but not running literal spyware. An overall mixed bag for sure but absolutely nowhere close to being directly comparable to a q3 in terms of value. A lot will rest on the quality of the eyetracking/lenses and how valve works with that to do the foveated rendering. If they manage to solve the massive issues that most wireless headsets currently having with major artifacting/latency then this would be revolutionary on top of everything else. The only real disappointment is the lack of native lighthouse tracking and lack of oled which is definitely a mixed bag but the value is easily there. Assuming mouth tracking modules come eventually this is functionally an upgrade in every possible way to a q3/qpro outside of the color passthrough on the q3 and the oled of the qpro. I think it strikes a decent balance though price will matter a lot. I'd pay 1200-1300 for this no questions asked but not 1500. At 800-1000 this would be a steal at 1500 it would be a major letdown. Conceptually the idea of being able to just plug a dongle into my laptop while at work or traveling and have functionally full pcvr without wires or hassle sounds very nice.
>>
>>546286517
>Anyone know when the Quest 4 is supposed to come out...?
They delayed it until 2027 which basically means never since that's code for "We'll drag it out so people don't get too mad then kill it once we need to burn more money on AI too"
>>
>>546286306
you need VIDEO GAMES before people buy the consoles, nobody gave a shit about video game consoles until super mario bros and all those awesome games appeared, they look like dogshit and they are beloved

its gonna be the same for gorilla tag and forefront, they look like early 90s pc games and I fucking loved playing quake 2, I hate the focus on graphics so much, when all games have been stagnating and mediocre for the past decade, with only recent breakthroughs in writing that's actually good like expedition 33 breaking the mould of dog water generic writing and flashy shallow games that are boring as shit after 2 hours
>>
>>546286517
two more weeks
>>
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No way...
Two weeks?
>>
>Valve says it hasn’t been given a price for the headset just yet. However, during an interview the company told Road to VR that it expects the price of Steam Frame to be ‘cheaper than Index’, without offering much more detail.

I take this ‘cheaper than Index’ statement to mean cheaper than the $1,000 ‘full kit’ cost of Index, which included the headset, controllers, and two tracking beacons. The Index headset alone, however, costs $500.
>>
>>546286371
did you respond to the wrong person?
>>
>>546286603
Yeah that's what I'm reading. It's an extremely polished quest 3 - that list actually misses FOVEATED ENCODING.

Plus valve polish on the LATENCY of the entire render stack. The screen, decode, video processing, etc etc are all going to be LOW latency.
>>
bigscreen won
>>
>>546286603
>-Index audio
stopped reading here
imagine pulling the first point of your list straight out of your ass
>>
theyre gonna drop valve frame oled 2y later like they did with the steamdeck oled
>>
>>546286640
>and two tracking beacons
huh?
>>
>>546286603
I hate you privacy retards so much, boo hoo zuck can jerk off to me jerking of to vr porn, what are you retarded? it's just annoying bloatware, nobody gives a shit about being "spied upon" (as if your smartphone isn't trackable and with you at all times, retard)
>>
>>546286640
>The Index headset alone, however, costs $500.
I would buy 2 if it has 400 dollars
>>
>>546286851
He's talking about the lighthouses. They're beacons.
>>
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>>546286794
this is the biggest takeaway desu
an LCD headset in the year 2026 is silly
>>
>>546286770
>It's an extremely polished quest 3
lol!
>valve polish
lol!
>>
>>546284070
>He thinks he's getting an index 2
>>
>>546286934
oh im regarded
>>
>>546286930
it will reach 400 bucks in 2030 maybe as used
>>
>>546286780
bigscreen won the most RMA requests out of any headset two headset releases in a row
>>
>>546286473
It's fucking over, Meta is the only company making first-party VR games. Even Sony gave up
>>
>>546286940
lcd or not, sub 3.5k^2 in 2026 is simply retarded
>>
>$1200 for wireless garbage
valve you failed me
>>
>>546284070
Index is still the only good headset.
Waiting on some madman to devise a display mod for the thing to fix the only lacking element of the entire headset.
>>
>VALVE Index
>STEAM Frame
>>
24 PPD
P
P
D

AHAHAHAHA
>>
>>546286952
Realize you're in the cope zone but to this day there is still not a single challenge to the index controllers, audio, microphone, display refresh rate, or package value.
>>
>>546284070
No dude. That's it. Two more weeks is over. Valve is not making another.
>>
>of shit and piss
stop shilling that shit game
>>
>>546287330
You are a questlet, your opinion is of no value.
>>
so basically the new controllers mog knuckles except they don't have a built in strap but someone will probably make an accessory for that anyway
>tfw boughted knuckles $300 this year
>>
>>546283310
>passthrough
does anyone ever use this feature though? I've never once used passthrough on any of my headsets.
>>
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Say what you want but the trailer does very well in the target audience representation department.
>>
>>546287493
/dinnercirlce/ bros...
>>
>>546287291
It definitely starts breaking down like a value headset after a year
>>
>>546287462
The accessory strap pack contains battery cover knuckle straps and a top strap for the headset.
>>
>>546282535
Questlets will tell you this is good because it's better than the zuckslop they have, but still worse than the index.
>>
>>546287540
Why do the blokes on the couch have such strange haircuts? Is that the current fashion?
>>
>>546286940
its really not if you wanna keep costs down, the way the front detaches and the way they call it a 'compute module' makes me think its upgradable while keeping all the rest of the headset but who knows.

>>546287462
honestly the strap is a trivial fix but should totally be included in the stock thing
>>
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>>546287540
Interesting decisions to feature trannies but also native american grandmothers in their advertisements.
It's like even they don't know who they're marketing this thing towards.
>>
>>546287493
Quest kids and their gimmick mixed reality tech demo games.
I'd also rather be in a black void while watching movies or playing flat games. It's so retarded to take the virtual out of VR.
>>
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>>546266969
>>
top strap not included
even apple knows this is bad
>>
it seems like a good deal for poorfags who don't even have a working PC yet
like the steam deck
>>
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>>546287678
Stop being a bigot
Valve needs to set a high price so they can pay consultancy firms
>>
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>>546287540
>literally browns and trannies
>>
>>546287460
you're playing questslop https://www.meta.com/en-gb/experiences/of-lies-and-rain/8807261575967907/ and proud of it
>>
>>546287330
>$1000
I'll buy it
>over $1000
el oh el
>>
>>546287767
>doesn't even know the price
>"it seems like a good deal for poorfags"
>>
>>546287714
deadlock reference desu
>>
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>remains the best headset
HOW did they manage to pull it off
>>
>>546287681
>makes me think its upgradable
I think someone at valve's hardware department, probably one of the leads, has a hard-on for "expandability" and "modularity" in design. Saw it with the index's (barely used but for FT modding) USB. See it here.
>>
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How many questlets do you know with stick drift?
>>
>>546287919
idk but I've gone through like 8 index controllers myself due to stick drift so I hope this shit is finally settled once and for all on these new controllers
>>
>>546287857
TRVTH NVKE
>>
>>546287819
$1000? I paid $1000 for a full index kit, that was good value. This would be good value at $500.
If it's not battling with zuckslop for price it's losing, look at the demo this is targeting (people with shit/no technical knowledge). Do you think they care about any of the specs but the price tag?
>>
>>546283875
The index *was* the enthusiast pick when it came out.
>>
FBT will work with Steam Frame and Steam Machine right guys?
>>
>>546287540
>>546287772
index users look like this????
>>
>>546287919
I don't just have stick drift, even the rubber grip itself is torn apart
>>
>>546288051
Yeah it will but to sync playspaces you'll need a tracker glued to the headset.
>>
it's a day 1 buy for me at $500-600
anything more and it's not worth
>>
>>546288124
If it's that low I might get one
>>
>>546288121
Neat thanks anon
>>
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I hate this new trend of implement a problem, sell you the solution
>>
>>546287624
Every headset does when you use it for several thousand hours. The are functionally no headsets without major issues. Quest 3 was/is a hardware lottery and has been rendered nearly unusable by updates several times and needs extensive peripherals to be functional, quest pro fucking explodes when you sweat and launched at 1500 usd, bsb2 has failure rates and issues so frequently that it's turned into a meme at this point. Vr headsets in general have an abnormally high failure rate.
>>
>>546287824
less than a gaming PC that's for sure
>>
>>546287857
At this rate I'll be using my vive pro eye until either I die or PCVR as a whole dies.
>>
>>546288124
what is the point of that shit for people who already have a vr headset from the last 5 years?
>>
>USB 2
come on that chipset supports 3.2 with DP out. and with steamvr running a KDE plasma desktop this thing could double as a desktop PC. wasted opportunity
>>
>>546288124
No way it will be that low, especially if they're paying the Tobii cartel.
>>
>"MUH TRANNIES"
>"MUH $1200"
>"B-B-BUT ITS NOT INDEX!"
The delectable cope of poors in this thread. Questies and Index users forever seething while I get to use steam frame with FBT+Knuckles using mixed tracking.
>>
So what ended up being the best headset, now that we know the Frame was not worth the wait?
>>
>>546287985
What do you fuckers do to your controllers I'm still using mine from 5 years ago and all they've got dead is the thumbstick sensors.
>>
>>546288121
>tracker glued to the headset
these guys couldn't even make their new headset compatible with the tracking ecosystem from the last one are you for real
>>
>>546288445
Bigscreen wins again baby
>>
>>546288445
we dont know if it was 'worth the wait' its not out yet
im guessing that yes it was
>>
>>546288445
There is and never has been a best headset. People spend thousands learning that it is the eternal curse of VR.
>>
>>546288514
>lights on fire on your face
>>
>>546288257
>vive pro eye
what about this is good other than the display
vive's rep is for dogshit headsets with great displays
>>
>>546287714
>It's like even they don't know who they're marketing this thing towards.
I disagree. Check twitter and you know exactly that they are 100% spot on with who they are marketing it towards to.
Anybody who is like "muh troons!!!" will buy it anyways if it turns out to be good. So they advertise it to the diversity gang, because they are the multiplier that will push it into the mainstream.
>>
>>546288529
My perspective on it is that it was not worth the wait but it's still probably the best standalone headset now.
>>
>>546288445
objectively speaking, galaxy xr, because it's only headset which is close to no compromises if you mod it enough
would never had guessed it a year ago
>>
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>>546288445
>So what ended up being the best headset
Index won then and it won every year since it came out.
>>
>>546287493
woah, linustouchtips said that one of the addons could be facetracking or color pass through cameras.
>>
>>546288641
The software is still fucked, the question is if Google will pull their head out of the AR focused ass enough to make it good for PCVR by just fixing some shit that anyone who's used a PCVR headset could have told them.
>>
Buying just because i'll have better audio and mic quality than zuzcucks :3
>>
>>546288406
>Bragging about having to use dogshit software and recalibrate ever 120 mins or anytime you take a piss or get another drink from your fridge.
No thanks I used mixed tracking in the past, having an actual basestation tracked headset where it just works is much better.

>>546288625
This, but I'm not interested in standalone. I am simply just not the target demographic.

>>546288445
Varjo Aero
>>
>>546285058
Index is 1k with the headset and controllers, so I seriously doubt they hinted at the price of the headset alone
>>
>>546288494
>these guys couldn't even make their new headset compatible with the tracking ecosystem from the last one are you for real
Considering they're fundamentally two different incompatible technologies, I'd say yes. Unless you want to pay $300 more?
>>
>wifi 7 headset
>wifi 6e dongle
ok
>>
so are FBT chads the real losers here?
>>
I am happy maybe normalfags will buy it and 2D games will support VR better for the steam frame checkmark and add fun VR modes as a bonus
VR-only games suck. inb4 cope seethe
>>
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>>546266969
>>
>>546288813
Just buy an extra tracker lmao
>>
>>546288950
If you look up what wifi 7 actually is, it's multiple wifi 6E streams at once.
>>
>>546288823
>Index is 1k
WAS 1k. It is functionally discontinued. Replacement cables, controllers, are essentially RMA only.
>>
My only concern is no earphones(?) and lack of cable, not sure i have wifi 6 and can a router with one if cable dlc isn't a option, sucks too because my index is physically falling apart day after day
>>
>>546288887
I'd pay $300 more yeah, better than having to tape a fucking vive to my head like a mixed-tracking cucklet..
>>
>>546289073
Why do you want a cable? It has foveated encoding and wifi 6E. It doesn't NEED a cable.
>>
>>546288003
lucky for you
https://www.roadtovr.com/steam-frame-price-cheaper-than-index/
>>
>>546285318
It might be a "quest killer" in terms of the actual product, but it's never going to outsell it.
>>
>>546289119
>it has sloppy wireless render garbage and wireless internet what do you mean you want the reliability of a cable
>>
>>546289085
Then pay me $150 and I'll make a fancy bracket for you so you don't have to use tape.
>>
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https://www.roadtovr.com/steam-frame-hands-on-valve-vr-headset-index-2/
>>
How much do you think I could get for my Q3 and BoboVR strap (+case and 2 batteries)? No OLED is a massive disappointment but if it's not more than $500 I'd be willing to buy one just to get away from cuckbook's bullshit.
>>
>>546288959
It's just two playspaces, same as always. Playspace alignment logic shouldn't be any different between quest-lighthouse and frame-lighthouse, and we have lots of people who use quest with lighthouse FT around. not the best, not the end of the world
>>
>>546288785
kernel source code is out and the bootloader is unlocked
software can be fixed, and the gooks are actually trying to win the favor of the developer audience right now, it feels like old android
>>
>>546289002
actually wifi 7 doesn't even require 6ghz... we love wifi
>>
>>546289228
$0 because you waited this long every tom dick and harry like you will be trying to pawn their used last-gen shit
>>
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>>546286517
probably never since metaverse collapse
>>
>>546289204
>Considering the Frame’s 4.6MP (2,160 × 2,160) per-eye resolution, I was expecting an image that looked similar to Quest 3’s display, which is 4.5MP (2,064 × 2,208). But I was surprised that the first thing I noticed was a somewhat visible screen-door effect (SDE), which is caused by the unlit space between pixels.

OOF
>>
>>546288785
Google is too busy disabling sideloading for android to make a walled garden and shitting down datacentres for no good reason to give a shit about making a open platform XR headset.
>>
>>546289407
the cost of higher FOV
>>
>>546289407
IT'S FUCKING OOOOVVEEERRR
>>
>>546289464
>I didn’t have enough time with the headset to get a feel for how the field-of-view compared to similar devices. Valve says the field-of-view is “up to 110°” along all axes, though the company stressed that there’s not a widely agreed upon method for measuring field-of-view in a VR headset (accounting for things like eye-relief and face shape), so they stressed that this number may not be directly comparable to field-of-view figures from other headset makers.

>Granted, the company told me that Frame’s field-of-view is ‘a bit less’ than that of Index.
>>
>>546289335
I mean worst case scenario I just give it to a friend but it'd be nice to get some money back.
>>
>>546289121
>hasn’t Been Locked in
dont they usually announce and launch in very quick succession?


>>546289186
bro do you really wanna be playing with a cable dangling off of you?
>>546289228
im keeping my bobovr for this thing
>>546289370
fuck i wish they sold the transpareant plate one. ill even buy an aftermarket one
>>
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>>
So... how long do I have to wait for 4K OLED wireless vr for /tv/?
>>
>>546289547
>>Granted, the company told me that Frame’s field-of-view is ‘a bit less’ than that of Index.
seems sus/mixed signals
>>
>>546289457
they don't need to play nice with the phones anymore, so it's time slaughter the normalfag cattle and reap the benefits
enthusiasts can move on to the android xr :^)
>>
>>546289567
>dont they usually announce and launch in very quick succession?
this shit is coming early 2026
>>
>>546289567
>im keeping my bobovr for this thing
How do you know it will be compatible?
>>
>>546289567
desu with the streaming solution of
> 2.4ghz are for controllers
> 5ghz is for network traffic and some video rendering
> 6ghz is specifically dedicated to streaming where your pupils are looking everything outside of that window is sent to the 5ghz stream

plus 45W PD fast charging it seems like the PERFECT wireless headset. charges will be quick af if you really need it.
>>
>>546289567
>with a cable dangling off of you
Yes, I've done it for 5 years. The questlets and wirelesskeks tend to have more cables than I do because of all the fucking batteries they have to strap to themselves. Having one cable go off the back of the headset is an extremely small price to pay for the sheer reliability of it.
No cable issues in 5 years and several thousand hours of (not careless) use.
>>
>>546289607
Forever. If you want to watch TV, the BSB2 is probably the best shot right now.
>>
>>546289291
I'm well aware it can be, I cancelled by BSB2E order because I look at the XR and really wanted it to work because it's pretty much everything I want in a headset, it's just a matter of if it actually gets done, especially in a timely manner since the community is going to be way slower then Google just getting their head out of their ass, and it's not like Samsung inspired confidence with how they made some major design fumbles as well.
>>
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>>546289607
Apple Vision Pro or Samsung Galaxy XR already exist
>>
>>546289407
It's probably gonna be the same image quality as the pico 4 lol. I know no one fucking believed me when I said the Q3 optics were just flat out better despite having a similar resolution but now you'll have it as well in the steam frames.
>>
>>546289607
Samsung Galaxy XR, Play 4 Dream, AVP
>>
>>546289228
>if it's not more than $500
Don't be delusional.
>>
>>546289547
>>546289632
for me it just needs to be more than the Quest Pro
>>
Hey guys uhhhh it's me, G2 guy that's been looking for an upgrade for a while now, coiner of the term bigshit begone, almost baited into falling for the goymax, resident savant simracer. Index 2 finally but is it good or a meme though?
>>
now that the dust has settled, was waiting 2 more weeks worth it?
>>
>>546289883
>simracing
>wireless sloppa
why would you even consider it?
>>
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>>
but how long until steam frame ships?
>>
>>546289951
no but it's out now so it doesn't matter
>>
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>>546289703
its just USBC i just glue the battery dock thing to the back part. i have both the standalone dock and the backstrap with the integrated dock (it released after i got the standalone one)
>>546289567
nvm there's transparent plates for Q2 and Q3 there will definitely be ones for this
>>
>>546290117
Late January/early February
>>
>>546289951
we waited 2 weeks so that we could wait 6 months
>>
Damn this thread sucks
>>
>>546289957
foveated over dedicated wifi line will be fine
>>
>>546290337
we already have this
its not a magic bullet
>>
>>546290024
It's like this in reverse actually
The wired gamers want to keep their wires and the wireless babies are beating the wired guys to death with hammers
>>
>>546289883
It looks like quest 3 but polished from the ground up for PCVR streaming (among other things)
>>
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I kinda dig this tho
>>
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>>546289764
https://fixupx.com/benz145/status/1988682368299986952

There are TWO ports. The top one could potentially be used for a future base station plate while the nose one is absolutely the dedicated face tracking port.
>>
>>546290549
the shitcube
>>
>>546290491
>It looks like quest 3 but polished from the ground up for PCVR
had me sold until you said the S word right after
>>
>>546290491
It also can run both PC AND Android applications, VR and flat on it's own. which is interesting. But for pure PCVR, I don't see it being a big upgrade over Quest 3 with SteamVRLink or Pico 4 with SteamVRLink.
>>
>>546290619
The GabeCube
>>
>>546290382
We have a shitty hacked version hacked into the quest pro that was never designed for it. The frame has it built in from the ground up - DEDICATED wireless NICs, custom wifi dongle, it's built for it. PLUS a low latency eyetracking thing (not IR camera based) that's lower latency than the pro.
>>
>>546290142
oh damn that looks sick
>>
>>546290757
GapeCube
>>
If you can't say the price, it's not a product.
>>
>>546290382
The MSFS crowd think it is along with foveated rendering.
>>
>>546290660
It's actually a PCVR headset. It runs Arch Linux on an ARM_64 chipset. It's not an android device. It's a PCVR headset.
>>
The steam machine has 8gb vram, good luck running anything decent at native resolution for a quest 3/steam frame on that thing.
That thing will set back pc gaming once again just like the steam deck did, pcvr is already dead so it can't hurt it at least.
>>
>>546289718
IDGI
is that not microsd? the diagram says sd card slot but that looks bigger
the bottom one is a
>User accessible front expansion port
>Dual high speed camera interface (8 lanes @ 2.5Gbps MIPI) / PCIe Gen 4 interface (1-lane)

so anything that can run on a PCIE4 1 lane can go there
>>
>>546290832
the MSFS crowd enjoys playing games at a crisp 30fps
>>
>>546289957
Because I need an urgent upgrade to my G2 and what else is there????? Can it not run in wired mode? The resolution seems to be the same as the G2 but 144hz though I guess...
>>546290491
Am I cooking or am I getting cooked? I had said I'm insta buying previously but idk now...
>>
>>546290832
Foveated E/R is exciting. If PCVR devs actually start building games with foveation in mind, it will let them create MEGASLOPPA unoptimised garbage that you can run at low resolution.
>>
>>546290579
Top port is for the SD card, retard bro
>>
>>546290969
>Can it not run in wired mode?
There is no wired mode. It does not need a wired mode. valve got the wifi stack low enough latency that USB is a downgrade.
>>
>>546290969
>Can it not run in wired mode?
no, its wireless first
if you need a slam based wired solution you might consider the PSVR2 if the G2 Oasis driver is causing issues for you
otherwise, consider Pimax Dream Air
>>
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>>546290780
its absolute fucking retardation that they didnt sell em like this instead of the boring ass white shell
>>
>>546290884
Yeah 8gb vram on the steam machine is disappointing I would have expected 10-12 minimum. The steam deck was probably the single largest advancement in non windows pc gaming in history and I don't really sure how it's negatively impacted windows pc gaming, not sure what that comment is about
>>
Will it run (without streaming), standalone VRChat at a reasonable framerate and be able to connect to PC worlds without issue?
I suspect no.
>>
>>546290314
>Questies coping they can't afford the frame
>Index users coping about their flimsy $1000 headset and pretending its still a good value after 5 years
>Frame/Deckard anticipators coping it isn't Index 2
>>
>>546290946
>30fps
Damn what kind of million dollar rig are you using? MSFS gamers are used to 10-14fps.
>>
>>546290981
this is what devs already do thanks to FSR/DLSS :(
>>
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Despite the happening, photos in 10min. VRC servers seem to be breaking down a bit right now, so we'll see if it's gonna be stable enough.
>>
>>546290850
the headset is a pc
>>
>>546291171
With aggressive enough avatar culling and resolution cranked way down? Probably. I used to VRChat with a 1080ti on an Index and it was playable.
>>
>>546291171
>VRChat at a reasonable framerate
Rumour has it that the massive datacentres they're building for '''AI''' are actually to run VRChat at 80-90fps.
>>
>>546290981
Foveated encoding may be great, but foveated rendering impact it's over stated, you can't go too low or it is clearly noticeable, your brain can pickup those details like a big ass pixel quickly changing from dark to light as you slightly move your head.
You can try it on skyrim vr, I did back then and even on a quest 2 with fresnel where you are meant to keep your eyes looking forwards you could notice it immediately.
And the improvement in performance was not that big, maybe 50% at most and that is pushing it.
>>
>>546291171
Asking VRChat to run at a reasonable frame rate on a dedicated PC is already asking for too much
>>
>>546291201
I'm a Deckard anticipator who never owned any VR headsets and I'm buying the frame day one.
A couple years ago I absolutely was holding out for Index 2 type device but over time I realized that the way VR games have evolved there just... isn't a need for one.
Maybe in another decade.
>>
>>546291072
Damn broooo...
>>546291098
PS2VR lmaoooooooo helllloooooo??? Dream Air sounds cool but I only have a 4090 and you know how simracing games are with fps. I think I'd rather run 120/144hz on a lower res display and a sturrery 40. I don't know about the FOV on the Index 2 though...
>>
>>546291389
1080ti has 11 gigs of vram, and it's way faster than the ARM SoC, or steam machines castrated GPU
>>
>>546291171
no
>>
>>546291540
there is no index 2
psvr2 is good for you if you dont think you can run a higher res display, you're already on a g2 so maybe just stick with that
>>
>>546290757
The cleveland steambox
>>
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>>546291245
just need a gpu with 24+ vram
>>
>>546291453
>but foveated rendering impact it's over stated, you can't go too low or it is clearly noticeable
facts
but it very useful for oversampling to shit the foveated region (think 32xMSAA+), so ironically it's the most useful for people who already have good PC's, 100% contrary to what you might expect
>>
BSB retards can end their coping but hanging themselves with their tether cable
>>
>>546291486
Hope you enjoy it. Honestly yeah Index 2 doesn't need to be a thing yet. I'd rather valve wait for new tech to develop so they can deliver a true successor to it. Frame is honestly enough and still meets Valve's quality of hardware just not in the way lighthouse fbt 5k oled panel full face tracking types want.
>>
>>546290981
>it will let them create MEGASLOPPA unoptimised garbage that you can run at low resolution
Increases in performance would be happening in the future anyway, while
>>546290884
>The steam machine has 8gb vram
this will probably be a good incentive for game makers to focus more on perormance, and be more creative with graphics
One way or another, we'll have to wait a while before any such effects become apparent
I think I'd rather wait for an improved version of that VR setup
>>
>>546291792
wrong, quad views work extremely well to increase GPU performance
>>
>>546291643
Aint sticking with shit. Haven't used by G2 in a year it's unusable dogshit. Surely the lenses will look better than the G2. I also do want to watch Harry Potter and anime in VR and also EmuVR too so maybe the Frame is the move and I'm not a coper?
>>
>>546291928
>Increases in performance would be happening in the future anyway
they will never catch up even to old shit 4090

>this will probably be a good incentive for game makers to focus more on perormance
lol, do you actually believe it?
>>
>>546292049
the frame isnt even buyable with no release date given except for early 2026 so uh...
yea
>>
>>546291871
I expect them to completely neck themselves when Valve announces a lower price point than the BSB2. That or they'll keep going with the "B-B-BUT NO OLED" cope. I've tried both OLED and LCD panels and I wouldn't mind going back to LCD if it means having no tether.
>>
>>546291171
PC worlds - no. its barely a step above quest3

>>546291428
you can already run vrc on cloud, but the latency is notable
>>
>>546292012
yeah, tell me about it, i literally implemented it my engine, i know what actually works and what doesn't
you can't downsample periphery, it needs to stay at at least 4xMSAA, overwise you notice the shimmering
>>
>>546291871
my faith in bsb2 is only stronger after seeing people complain that frame is heavy and has screen door effect
https://www.youtube.com/watch?v=StlU7Kzz2BM
https://www.youtube.com/watch?v=Gla_mWEeebk
>>
>>546292178
frame not having uOLED in 2025 is pretty laughable
its already confirmed to have visible SDE moreso than q3 because of the lower pixel density
and worse contrast than all newer hmds coming out because its the only LCD outlier
>>
>>546290989
you're fucking retarded
>>546290579
the bottom port is actually PCIe x4
>>
It's looking grim, fbt sisters...
>>
>>546292226
blur it using gaussian blur
>>
>>546292305
>visible SDE
translate this to retard please
>>
>>546292483
i dont see why you'd need it
eyetracking is the important part this whole thing relies on foveated rendering
>>
>>546292260
It's still lighter than index but you're definitely not gonna beat BSB weight on a standalone headset. BSB will always win in that department.
>>
>>546277640
>>546286603
I might sell my Quest 3 and grab it. But if it's more than $700 then I won't bother. The biggest appeal is the eye tracking, comfort strap, and better binocular overlap.
>>
>>546292483
It's your yearly reminder that you and every other VRCTrannie here make up a very slim minority of the market
>>
>>546292604
Now weigh BSB + about 1.5m of cable
>>
>>546292260
You will cope and buy a Steam Frame when your BSB2 dies the moment the warranty ends and BSB tells you to go fuck yourself.
>>
>>546292601
Crouchposelet detected
>>
what's the chance of a clearance sale on index headsets?
>>
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Wish me luck boys
>>
>>546292178
just watched someone who got their beyond2 for few days and its been 80% whining, maybe the expectations were too high
>>
What software is currently used for Tundra/Vive trackers with camera tracked HMDs? Will I need a extra tracker to put on the HMD?
>>
>>546292597
you can see the lines between pixels
>>
>>546287264
I missed this when I first scrolled past.

IT IS FUCKING OVER
WRECKED
SHREKED
AND TWO SMOKING BARRELS
>>
>>546292575
you would need very fast eye tracking for that to work
you can stomach the raw aliased image, but not the filtered one
>>
>>546292056
Steam Deck verified make devs give a shit about performance metrics for non AAA slop since they had a common set of hardware to test against. I can see the Steam Machine doing the same.
>>
>>546292178
Steve at Gamers Nexus said that Valve told him that it won't be priced higher than the Index.
>>
>>546292483
just get cheap slimes and thats all you need for casual use
or there is new tracking tech coming next year that will need no stinky cameras, stations or room mapping
>>
Photo instance up!

https://vrch.at/9d35fj3c
https://anchor.vrg.social/
>>
any bsb bros use pulley?

even with my heavy as heck vive cable, the cable actually pulls upward rather than downward. and if I add slack then it will dangle in the air and get in the way. I expect with bsb it will just yank straight up and maybe pull it off my head
>>
>>546293047
https://github.com/bdunderscore/OpenVR-SpaceCalibrator/releases/tag/v1.4-bd_-r0
>>
>>546293142
You're talking about fluxpose. Don't get slimes when fluxpose are coming. For real this time.
>>
>>546292627
I can't sell my quest because of the exclusive games. Resident Evil 4.... Otherwise I buy everything in SteamVR
>>
>>546293047
https://store.steampowered.com/app/3368750/Space_Calibrator/

Yes you will need a tracker to put on the hmd.

I used this to mount mine
https://www.amazon.com/Andoer-Release-Including-Adhesive-Panoramic/dp/B01NCLMIN2/131-2714725-4042749
>>
>>546289851
Tell that to Valve
>>
>>546293267
https://github.com/ovrport/app
>>
>>546293225
get this pulley, its what i use with my bsb
https://vr-wire.com/
>>
>>546293269
You don't need it, you just will experience occasional drift and need to recalibrate.
>>
>>546293047
I use OpenVR Space Calibrator and you don't need an extra tracker but I would highly recommend it because without it you'll need to recalibrate pretty often but if you have the extra tracker you almost never have to recalibrate. I also recommend the mount that >>546293269 recommends since I used the same thing and its pretty good.
>>546293130
Based. I'm assuming its on his video. Time stamp?
>>
>>546293425
thanks. this looks better
>>
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>>546292946
god speed, brother
>>
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https://www.uploadvr.com/valve-isnt-currently-working-on-a-new-vr-game/
Its over vr gaming is actually dead
Never thought this is what it would be when we say flat shit but in vr
>>
>>546293234
>>546293269
>>546293680
Thanks, I have some spare Vive 2.0 so I'll use that until the FluxPose trackers are released
>>
I had such high hopes for the index 2 and now I'm butthurt and unsure. It's either 3 pixel wireless standalone memes or super high res memes that run at 30 fps on a 4090 I'm gutted I just wanna free roam AC in VR...
>>
>>546277625
>7600
28 CUs, so RX 7400, 7600 has 32 CUs
Overall, kinda disappointing, in the current year of almost 2026 I'd expect Zen 5 + RDNA 4, like an equivalent of Ryzen 9600 + RX 9060 non-XT
>>
>No need to set up a dedicated router
>Dual-band operation
>Eye-tracked foveated rendering
>Edge-to-edge sharpness
>Weighs less than Quest 3 out of the box, with the battery pack counterweight
it will absolutely mog the Quest 3
>>
>>546293264
>fluxpose
oh yeah I always forget the name, Im waiting to see if they are as good as advertised and would they even be available worldwide
>>
APOLOGIZE CV1 with the xbox controller at launch was ahead of its time
>>
>>546293680
it's right at the beginning anon
>>
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All that waiting, all that hype, just for a glorified Quest 3.5.
If it weren't for the social connections that keep me here I'd just walk away from VR entirely at this point.
>>
>gaben a /vrg/ soccer fan moved to tears from the second championship decides to finally ship the index 2
you're welcome
>>
>>546286619
Pro 2 2027
Quest 4 2026
>>
>>546294327
Wow I can't wait to play flat games
>>
>>546294439
Haven't watched it yet I'm still in the middle of adam savage's video
>>
>>546294462
I've been saying that the steam frame is the official end of PCVR. Quest and standalone is ramping down, and VR is on its final legs as a medium. That's just how it is and how I said it would go back when oculus got bought by zucc. Embrace, expand, extinguish, abandon.
>>
>>546294462
That's what Valve is doing too. This is a flat game headset with some support for legacy titles (VR games). This will be good for hiding my weaboo games on a plane.
>>
>>546294270
quest 3 is a ten year old headset, sister...

>>546294565
even better...
flat games where you can't read text...
>>
>>546294327
>non-VR games on a giant virtual (LCD) screen
I'd rather just play them on my OLED TV...
>>
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We're so BACK 2016
https://learn.microsoft.com/en-us/previous-versions/mixed-reality/hololens-1/hololens1-hardware
>>
>>546294270
What does dool band oprashun entail?
>>
>>546294625
I think its the opposite. PCVR is seeing its chance to expand to more people if frame is priced well enough.
>>
>>546294270
Would definitely choose this over Q3, but it's not good enough to upgrade from a Q3.
>>
>>546294749
>non-VR games on a giant virtual (LCD) screen
This use case they keep trying to sell us but that no one actually wants
>>
>>546294725
>speakers begin openly blaying anime moans
>>
>>546294625
The biggest difference here is that Steam wants you to connect to your PC. That's why they're shipping it with the wifi dongle.
>>
>>546294746
>quest 3 is a ten year old headset
it's being sold right now, brand new
>...
shit yourself
>>
>>546294820
See >>546289718
>>
>>546294869
the weird bit is Quest 3, Pico 4 Ultra, Samsung Galaxy XR, and Apple Vision Pro all do this already with Steam Link, their very own software
>>
>>546293926
hl3 will be a launch title confirmed
theyre not working on any game because the game is done, ready for launch
>>
>>546294851
There's that angle. Death of the roman empire angle; it never really died it just evolved into something else. Because... the headset IS a PC. It's not android, it's a full linux PC, so any VR that runs on it is by definition PC VR. Plus the intention is to get people to play flat games on it... but I think they dropped the ball a bit. It needed SOCIAL flat games. It needed a way to play flat games in the same VR room as your friends.
>>
>>546295029
sister, index is still up on the steam store...
>>
>>546295049
Sorry anon its a flat game and you will play it on the big lcd screen
>>
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>And regardless of whether the headset is running wireless or wired, uh, that's the baseline
Was this a slip of the tongue or do they know something we don't?
>>
does it do AR?
>>
>>546295145
bro its 2025 no one plays flat games
>>
>>546289718
I thought it was
>6GHz for video/audio
>5GHz for everything else
without the 2.4GHz band
>>
>>546294857
Yea, pretty much
>>
>>546295191
yeah, with silky smooth q2 grayscale passthrough
>>
>>546285180
His entire line of headsets don't exist to me. They never were and never will be options for me.
They might as well have the same exploding batteries in them they put in the hamas walkie talkies and pagers.
And advertise it on the box.

Not touching anything belonging to (((them))) whether it's hardware, software politicians, social media.

Quest doesn't exist in my VR cinematic universe.
>>
>>546295318
the controllers are using 2.4ghz
>>
>>546295328
damn, no reason for me to stop using my quest 2 then
>>
>>546294746
>flat games where you can't read text...

If you can't read text on a Q3 screen, you need glasses, nigga
>>
>>546295052
>It needed a way to play flat games in the same VR room as your friends.
damn, why didn't I think of that
>>
But guys, wont all these wireless bands give you brain damage and cancer unironically?
>>
>>546295184
you can run it wired just like you can run any LAN based headset wired just plug an ethernet cable from it into your pc via adapter or get a USB-to-SFP module and a fiber optic cable to your PC
>>
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valve-orchestrated corrective inserts confirmed
>>
>>546295583
The microplastics block the RF signals
>>
>>546295480
it's you who needs glasses, people with proper eyesight don't have a "built-in" blur on everything they see
35ppd is the baseline for readable text, aka 1080p 24" at 50 cm viewing distance, valve fart is almost half of that
>>
>>546294523
thank you gabe
>>
>>546277640
>grip buttons
fucking finally
>>
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>>546295343
you know where the steam frame's SoC is developed right?
>>
>>546295752
>valve fart
meant to say steam fart, sorry
>>
>>546277640
Going to buy one for gf/guests to use and a steam box for the lounge TV.
Going to get a PSVR2 during the sales coming up
>>
>>546291171
The Quest client of VRC is fine so if they port that one in then you're good. Fags will be forced to optimize avatar and worlds again.
>>
>>546295052
its not any near a pc
its still a mobile chipset just a step above q3 and far slower than steamdecks mediocre apu
>>
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>>546295803
Me in my steam frame after I criticize isreal
>>
My thots on Frame
>form factor looks comfortable, though i worry about the lack of the top strap
>built in eye tracking with foveating is great, i hope it will get integrated into more games because of frame
>lcd instead of oled is disappointing, but at least it's 144 hz, i hope it will have at least index fov
>disappointing it doesn't have diopter adjustment like some headsets
>headphones don't look like they'll be as good as index, but i hope at least the microphone will stay at index quality
>dedicated wireless adapter with its own band is amazing, but i hoped someone would finally come up with a 60 ghz solution, wigig 2 standard has been out for a few years now
>i didn't see any mention of a displayport, which is a big deal for me, because for sitting games i would rather just plug it in rather than wear down the battery
>i'm glad the controllers still have finger tracking like the index
>standard aa batteries instead of built-in proprietary ones are great, i can just have 4 rechargable aas to swap if i need to and not worry about replacements not being made anymore
>bit disappointed the controllers don't have tracking cameras like the quest pro
>i hope it will have color passthrough like quest 3
>arm soc instead of amd apu is surprising, i didn't really care if it had standalone capabilities, arm or x86, but since it's the flagship snapdragon, it should run android games and emulators fairly well, maybe someone will figure out how to run quest games too
Still, depending on the price I might still get it to replace my old Rift S, after Oculus abandoned it without even fixing the bugs, I swore to never get an Oculus headset again and all the PCVR headsets kinda sucked to me
>>
>>546296370
No anon, you don't get it. It's a PC. It is literally a PC. It comes with x86 emulators and you can run microsoft word on it. It's PC.
It's just not (native) i386_AMD64.
>>
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>>546293926
This killed my interest. I know when Alyx came out they said that if they returned to HL again it wouldn't be VR-exclusive, but to not have anything planned for this headset tells me it's just gonna be the PSVR2 approach
>>
>>546296495
not reading that wall of basic bitch takes
>>
>>546295803
welp guess i'm not buying that either i thought qualcomm was made in Taiwan
>>
>>546295721
probably just official cooperation with the vr optician guys, giving them specs ahead of time so they're available on launch
>>
>>546296495
>form factor looks comfortable, though i worry about the lack of the top strap
there's a dlc for that
>headphones don't look like they'll be as good as index, but i hope at least the microphone will stay at index quality
there's planned but not announced dlc for that
>bit disappointed the controllers don't have tracking cameras like the quest pro
i fucking hate these pieces of shit they suck ass
>i hope it will have color passthrough like quest 3
it won't
>>
>>546296624
Zoomzoom
>>
i will buy as soon as the ft module is announced for the little pcie slot
>>
>>546296631
That's where it's actually fabbed, yes. I couldn't tell you exactly where the SoC was designed but qualcomm does have an israeli office. Not sure if they actually do any SoC design there or if it's just a mossad building.
>>
Steam Frame OLED will save VR trust
>>
>bad headstrap
>bad controllers
>bad audio
>monochrome pass through
>no displayport out
what was gabe thinking?
>>
>>546296876
just buy the new core module in a few years!
>>
you can't even call steam fart the quest 3 pro, because it lacks so many features
>>
>>546287919
this right here makes it worth it to me
I've changed out the sticks in my q3 controllers 4 times already and just the other day i got on forefront and my left stick is clicky and disconnected
I'm not even banging em into walls like a mongoloid or anything. crapass sensors
frustrating as fuck to get ready to game and I've got drift again even though I've just replaced the sensors a month or two ago
takes like 45mins to replace
>>
>>546296945
It has displayport out though.
>>
>>546287919
im still using my quest 2 controllers because i don't cum on them
>>
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>>546296984
show me
>>
>>546296945
>what was gabe thinking?
Gabe is busy fucking hebes in a boat, valve is no longer his problem.
>>
>>546296876
The 2k steam frame pro with 4k oled screens
I wouldn't stake money on it one bit but can see it
>>
>>546296978
>I've changed out the sticks in my q3 controllers 4 times already
how fucking fat and greasy are you?
i bought replacement joysticks just in case for my q2 in 2021 and i'm still on the original ones
>>
>>546296865
just plug it into the USB on the mobo?
>>
>>546297169
Uh nevermind looks like my memory was wrong, I swear I saw a picture of a youtube video of someone using DP out.
>>
>>546297329
its just the pcie slot is in the right spot.
>>
forget the deckard, will the gabecube be able to handle rendering pcvr to current headsets?
>>
>>546297508
no
>>
>>546297219
true
>>
>>546294869
Especially not at that resolution.
>>
>>546297508
nothing extreme
they advertise it as streaming to the frame
>>
>>546297508
lol
>>
It's insane that I expected to be disappointed with the leaks and was even more disappointed than I thought I would be
>>
>>546297508
its an rx 7600 which is basically a 4060 which is basically a 1080ti
TIME IS A FUCKING CIRCLE
>>
>>546297229
I'm not fat or greasy
and I'm pretty careful with my stuff
I've heard humidity might be partially causing the issues?
I live in a tropical environment and I do use the shit frequently
I've got 1500hrs alone in steamvr since q3 release and most of my use is in VDXR
>>
I don't know bro, I expectes more, but I've always said I would have rather had an Index all this time, so I gotta stand behind my words and insta blind buy. Valve also aren't literal niggers like 4chan mods for example, so they can be trusted. Just worried if they release a secons better model 6 months down the line but I doubt it.
>>
>>546297508
It has a Ryzen 7600 + an RX 7400, what do you think?
>>
I wouldn't be surprised if the frame gets an altered version of the new vive facial tracker
>>
>>546297917
This would require a non-retarded decision from HTC. What odds do you put on that
>>
Any videos go over how good the finger tracking is on the steam frame controller?
>>
so what am i supposed to buy that has eye tracking and AR
>>
>>546298049
galaxy
>>
>>546298049
samsung galaxy xr, pfd, avp
>>
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>>546296631
its like intel and amd theyre designed in israel made mostly in taiwan (for AMD only their FPGAs are designed in israel so far)
>>546296495
>>headphones don't look like they'll be as good as index, but i hope at least the microphone will stay at index quality
is it just me or why the fuck would you even use a headset's headphones? like theyre all open and lack isolation. ive never used a headset without just plugging in wired in-ear earbuds with decent isolation.
>>546296495
>>>dedicated wireless adapter with its own band is amazing, but i hoped someone would finally come up with a 60 ghz solution, wigig 2 standard has been out for a few years now
250Mbps AV1 is really fucking good why overcomplicate
>>546296495
>>i didn't see any mention of a displayport, which is a big deal for me, because for sitting games i would rather just plug it in rather than wear down the battery
i have one of those USBC cables with a magnetic detachable tip for that so i can plug it into power easily while sitting down.
>>bit disappointed the controllers don't have tracking cameras like the quest pro
thats exactly why they can run off of AAs for many days
>>i hope it will have color passthrough like quest 3
gonna have monochrome pass though it says on the spec page. but it has

>User accessible front expansion port

>Dual high speed camera interface (8 lanes @ 2.5Gbps MIPI) / PCIe Gen 4 interface (1-lane)

(im guessing a ribbon cable connector similar to ones used in a raspberry pi to connect camera/screen/ssd). so there will probably be aftermarket color passthough cameras (basically pic related but with MIPI instead of USB)
>>546296984
>>546297169
>>546297392
the chipseets supports DP out but they only included USB2 which doesnt have it. imagine if you plugged your frame into a dock and it's just a steamos pc
>>
>>546297721
RX 7400*
It has 28 CUs, 7600 has 32
>>
>>546298110
any privacy concerns among these before i start doing my own research?
>>
>>546298205
samsung has unlocked bootloader and i think published kernel sources recently? its still samsung by default though plus google
pfd is chinese
avp is apple
>>
>>546291453
>maybe 50% at most
that's a lot dude.
>>
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>>546298406
downgrade
>>
>>546296543
thats just more compatibility issues on top
>>
>>546298205
pfd is chinkshit, vispro doesn't give eye/access access to devs
gxr is the only choice, gooks are playing very nice so far, but still just block internet access through firewall as you always should
>>
>>546298205
remember how samsung phones kept exploding? I wouldn't want a samsung strapped to my face...
>>
>>546296495
The top strap, along with the controller straps, are sold as extra.

>>hope it will have at least index fov

It is marginally better. What was index, 108? This is 110. So hardly an improvement.
>>
>>546298580
the battery is not on your face, at least
>>
>>546298580
but there is no battery in the headset
>>
>>546298580
The battery on the samsung XR is like the AVP, it's off-headset connected with a cable. Explosions will not happen on your face.
>>
>>546298406
Took the strap off my Wii. Took the strap off my Quest 2. Took the strap off my Quest 3. Oh look another strap!
>>
>>546298660
I'm just glad the FOV isn't WORSE. (by much)
>>
>>546298752
you won't have to take it off, in fact you will have to pay extra to get the strap if I understand it right
>>
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Literally 0 hype on /v/ for the headset. All they're talking about is the gabecube.
>>
>>546298723
bsb2e doesn't have a battery anywhere and it does in fact burn my face
>>
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>avp
>AVP
chill out, guys, it's not even the best alien movie
>>
>>546296495
>arm soc instead of amd apu is surprising, i didn't really care if it had standalone capabilities, arm or x86, but since it's the flagship snapdragon, it should run android games and emulators fairly well, maybe someone will figure out how to run quest games too
It actually does make sense, even the newest, most powerful Zen 5 APUs you see in those expensive chink handheld PCs aren't powerful enough for 4k gaming (and resolution and sharpness matter A LOT when you have thr screen right in front of your eyes, a 1080p game window will look like ass in a virtual environment), so might as well get something more power efficient. And as you said, you'll likely be able to play Android and maybe Quest games. Those XR Snapdragons have dedicates cores to offload tracking and cameras from the CPU, but the Gen 3 in the Frame is more powerful than XR2 in Quest 2, so it should just brute force through that.
>>
>every other VR headset is obsolete now - steam frame first look
damn that's some premium shilling from linus
>>
>>546298908
Because there's nothing to be excited about. It is literally playing catchup to the quest, nothing more. There is nothing fresh or innovative here.
>>
Any videos to recommend watching? I want to avoid the worst of the shilltubers
>>
>>546298958
more like the steam frame cements the index as the only good vr headset ever made
>>
>>546298908
well /v/ is about games and vr has no games
>>
>>546298921
AVPR looks sick
>>
>>546298958
>literally does the exact same thing multiple other headsets have been able to do for years now
>"VR WILL NEVER BE THE SAME"
every time with this nigger
>>
>>546298908
Why the fuck would VR be on a Video GAMES board?
>>
>>546299074
lol
>>
>>546299061
I always like tested but didn't watch yet
>>
>>546299061
Tested has an interview, that's the best you'll probably get
>>
>>546298908
>VR
>Games
pick one
>>
>>546298389
It is and it isn't, as I said it was at most that, as when I tried it the gains were so low I ended up disabling it or increasing the radius enough that it may as well been disabled.

But even if we assume 50%, the increase from index resolution to quest 3/steam frame eats it all up, plus the target device is now a 4060 equivalent gpu with 6 cores, modern vr games will target it and even with a 50% increase in performance thanks to the foveated rendering, you will be lucky if the steam machine can run hl alyx at native resolution in a quest 3/steam frame.
>>
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Not impressed but I might still buy one because of troonix.
>>
>>546299320
>>546299254
>>546299078
But you can play flat games on it
>>
>>546299287
tested and norm fell off
>>
oh boy a compression ridden 72hz experience thanks valve!
>>
>>546299478
144hz.
>>
>>546299478
do any of you niggers read or do you just short-circuit before you reach the end of a sentence
it can go from 72-144hz
>>
jealous of the power button and volume buttons t b h
>>
>>546299287
Look at the faces of the 3 Valve employees during that interview. They know they pushed out a turd.
>>
>>546299382
i was kinda hoping it would be more AVP-like but linux, but the passthrough seems like a major afterthought so tvs/windows in your space isn't really that feasible
was also kinda hoping they'd advertise some social aspects of like sharing spaces with friends for remote couch coop or something or watchalongs
>>
>>546299527
(experimental)
>>
>>546299592
>They know they pushed out a turd.
The display/lenses guy is even worse. You can tell he knows it's trash.
>>
>>546299527
>>546299539
enjoy a 30 min battery
>>
>>546299539
>it can
So it will be nailed to 72 when in compressiontard mode, which will be any time it's in VR.
>>
>>546299752
its also experimental on index and it just works
>>
>>546299669
There's a extension port on the front that can presumably be used for better passthrough if you want that. With the frame their design intention was clear: Focus on key features, polish them hard, and add options for people to slap on some more junk if they want it.
>>
>>546299752
Index 144hz was also listed as experimental and was perfectly fine
>>
>VR headset with her res than the index with eye tracking that's not zuccshit
I'm quite excited desu, my needs are simple
>>
>>546289119
Like the other anon said I've always had no problem with cable, I've started with CV1 and went straight to index. /g/ terms are lost on me, but having a cable expansion would be pretty nice to have if I don't want to figure out wifi6 stuff.
>>
>>546299823
BoBo VR I assume is going to make a replacement head strap for this also.
>>
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It's a troon, right?
>>
>>546299978
> if I don't want to figure out wifi6 stuff.
you need to read the specs again. You don't have to. You just plug their dongle in and it'll work.
>>
>>546299809
>So it will be nailed to 72 when in compressiontard mode, which will be any time it's in VR.
are you a tourist or just fucking stupid?
quest 3 can go to 120hz in its "compressiontard" mode.
there's nothing to suggest you're going to be locked to 72. it will be changeable just like literally every other headset wired or wireless.
>>
>>546299809
steamlink supports 120hz on quest 3
>>
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unrelated but what the fuck were they thinking with the ram and vram?

valve's prices better be insanely competitive
>>
im truly hoping for oled version since 2160 res is so bad
>>
>>546300037
that might just be how people in Washington look
>>
>>546300083
who cares it's just going to be a video streaming device
>>
>>546300054
>zuckslop
yawn not interested
>>
>>546300107
Mandatory sex change at the border crossing.
>>
>>546300083
Nobody can afford ram in this economy.
>>
>>546300156
>do any of you niggers read or do you just short-circuit before you reach the end of a sentence
ok i guess i have my answer to this question
>>
>>546300150
its clearly meant to be a gaming pc prebuilt
>>
>>546300282
Oh that's the steam machine I thought you posted the frame's specs. Don't care about the muslim cube.
>>
>>546297508
It will handle VR Games. It will not handle VR Chat.

Reminder most people are completely fine with questslop graphics. ANYTHING more will be revolutionary to them and that is what the steam machine (and Frame) aims to provide.
>>
>>546299372
Well I wouldn't trust your experience with regular foveated rendering too much. Dynamic foveated rendering is much more different.
I'm just going to be using this to run UEVR games.
>>
>>546294327
the CV1 is still the best headset on the fucking market by far
I am considering if I should bother buying this sidegrade or continue being comfy waiting for a quest 4/pro 2
>>
>>546300083
considering this is just another glorified video streamer that ram is overkill
>>
was there not another VR headset that had a battery on the back? I could've sworn there was but some videos are talking about it like it's some big improvement
>>
>>546298548
>vispro doesn't give eye/access access to devs
and this is because devs (read advertisers) are niggers and wouldnt put it past themselves to include EVERYTHING you own and your own biometrics in the profiles they have on you.
>>
>>546300195
its getting expensive but 16GB in 2025 is insane and they dont mention DIMM slots or PCIE which even laptops have what the fuck is this slopification

i bet a lot of normies will get a steammachine and run their steamframe with it and it will probably be weak af with no memory
>>
>>546300752
i put my battery on the back of my wireless vive pro.
>>
>>546300752
pico 4 has a rigid strap with a rear battery
>>
>>546300809
It saves 8GB by just not running windows.
>>
>>546300808
but iOS has arkit for vtoobers
cmon apple let us have fun
>>
Fuck it I'm just buying it. Pimax is too expensive and chinese and everything else just sucks fucking ass.
>>
>>546301180
buying what?
>>
In willing to compromise with VR180 modes of games if that means success
>>
>>546301037
ARKit is fine because it only points at your face and cannot tell gaze since you're looking off screen.

Gaze + a full color data on your environment is an advertisers dream and its one of the few things apple does right. It should be entirely obfuscated unless your app can prove it runs entirely local.
>>
>LTT video was actually the most informative one
huh I didn't expect that
>>
>>546301274
you mean like UEVR?
>>
>>546301259
An hour with you.
>>
>>546301332
Can't watch the vids yet, is there anything about the quality (if at all) of tracking behind your back or over your shoulder?
>>
>>546301289
doesn't arkit literally have eye tracking?
>>
>>546301332
anon please don't make me watch it I beg you there's only so many times I can hear "THIS CHANGES EVERYTHING" and other trite marketing bullshit without wanting to violently wretch for 20 minutes. this number of times is once
>>
>>546301259
The Index 2 duh. I have a PC and a dualshock controller already.
>>
>>546301797
there is no index 2
>>
The Frame has 2.37% more pixels than the Quest 3!
>>
So this is the last vrg thread right?
Valve already said it, no new vr games, we have fully reclined.
>>
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>>546301978
now adjust it for the fov
>>
>>546301567
What's more annoying is his gayass braces that he didn't even need. Why do so many mericans fall for the braces meme an end up ruining their anatomy? You can tell when someone has had braces when they talk all weird and throw saliva around without noticing.
>>
Valve ending Samsung's hope for profit on the Galaxy XR just for the love of the game
>>
>>546302141
Hello Britoid, how's your bite look?
>>
>>546301893
Shut up nigger from reddit
>>
>>546302248
gxr shits on steam frame
>>
>>546301567
I watched LTT, gaming jesus, and DF.
DF seemed like they barely got access(like they speculated on stuff that the LTT video just confirmed outright). Gamers Nexus only did an overview video on all the stuff announced today, and will do a more in-depth Frame one later which might be better. LTT was still an overview but covered all the important bits better.
>>
>>546302295
Hey braces victim with a fucked up bite, mine's perfect because I never got braces (not a goy) and I'm white (not a britslime).
>>
>>546302346
You should watch the Tested on as well, they spend a lot of time actually talking to the devs and asking decent questions
>>
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>>546294607
>>
>>546298958
I mean, if you get a Q3 + eyes + dedicated router but better + good headstrap and interface for ~800ish bucks, that is actually an insane deal if you're just getting into VR. The problem is if you've already got a Q3 and setup, it's not a big enough upgrade though I do hope eyes being standard going forward becomes a thing and devs support it
>>
>>546302914
Saw this already. Makes me really excited. I wonder if they're gonna try to price it competitively with the Quest 3.
>>
>>546301274
yes I just want comfy 3D view of games that doesn't make me puke
>>
>>546303035
there is no way they can try not to
this shit is WORSE in some aspects to the quest 3 and thats going to be a 3 year old headset when this slop finally releases, with the quest 4 on the horizon
they simply cannot be THAT out of touch with reality that they think they got something of value here
>>
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>>546302118
FOV is just a zoom in/out.
>>
you have to be a fucking retard to get excited over this shit
october 2026, zucc comes out and announces the new headset 2.5k screens, 2nm chip and eye+face
frame is DOA
>>
>>546302340
Let's check the steam hardware survey in a year spec sheet boy. lol
>>
>>546302951
>~800ish bucks
I'm gonna be disappointed if they even price it that high. LCD and basically zero AR capabilities screams "cheap" to me. If they aren't pricing it to compete with the Q3, and future Q4, then only people who hate meta will really want to buy it.
>>
>people waited two whole weeks for this nothingburger
Sad.
>>
>Walkabout Mini Golf's build was more fully featured than the one shown during the demo day at Samsung a couple weeks earlier, allowing me to putt with one controller in full VR joined by an iPhone player logged into the same room code via the Pocket Edition of the game. I enjoyed waving at Quill in Moss 2 and, in Gorn 2, I punched barbarians with my fists using the analog sticks to move myself out of the way of their attempts to hit me. Playing mostly seated, they all worked smoothly with Steam Frame running as a standalone personal computer – no streaming from a PC.

Actually impressive that they managed to get even basic PCVR stuff like that working standalone.

sauce: https://www.uploadvr.com/valve-steam-frame-hands-on-impressions/
>>
>>546303343
>zero AR
not interested in AR, passthrough, etc, thanks.
>>
>>546303267
Thought one of the reasons for the delay of the Quest 4 was because of the snapdragon taking too long to come out.
>>
so is anyone doing 25 days of /a/utism stream instance next month?
>>
>>546303343
Q4 is going to feature full face tracking and that alone is going to rape the frame,
ontop of that any incremental improvement to the Q3 instantly brings it above the frame
>>
>>546303267
if you think the quest 4 is coming... oh boy
>>
>>546303447
Me neither, but the Quest 3 has that and it was 500 dollars on launch, now you can get one for $350.
Plus Meta is shilling that gaussian splat thing, which actually does seem interesting.
>>
>>546303607
>Q4
>2027
>not cutting corners
uh huh
>>
not needing a special router and other software just to play steam games makes frame better desu
>>
>>546303436
The headset is a PC.
>>
>>546303267
1 cent deposited into your meta horizons account
>>
haha if your a lefty get fucked
you're gonna use the dpad for everything in native VR and like it
>>
>>546303649
what's exactly why I said "the new headset" and not "q4", retard

>>546303838
jokes on you, i'm on the galaxy xr train right now
any headset with less than 3k per eye and no eye/face doesn't exist for me
>>
>>546303436
>>546303812
The real question is how good does it look. I play the native Quest 3 version of Walkabout Mini Golf, but I'm sure the PCVR version looks much better. I assume this in inbetween, looking better than native Quest 3.
>>
>>546303679
anon, any improvement over the Q3 instantly brings it above the frame
the frame is already an outdated piece of shit before it has even released
>>
Who's the target audience for the headset, is vrchat the reason to own a headset or are they edging towards it being better for more gamey-games
>>
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>>546303607
>Q4 is going to feature full face tracking and that alone is going to rape the frame
>>
>>546304113
yeah we'll see how that goes in 2 years I guess
>>
>>546304113
Frame would have been a stunning innovation in the VR market space if it had released 4 years ago.
Wonder what dragged development out so long.
>>
>>546304183
>babble slop vs native facetracking
>>
>>546304165
me
UEVR enjoyers
ppl that play flatshit before bed in VD so they can lay down
literally me
>>
>>546303759
Same. I hate the fuckery needed on Oculus stuff due to them not really being made with streaming in mind. Having a dedicated antenna for streaming alongside a wifi chip and foveated streaming with official software will make things smooth.
>>
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>>546304368
>speculation vs speculation
neither product is out yet, and reminder that vive face tracking still mogs everything despite being an add-on.
>>
>>546304183
As we have learned with console attachments it is hard to develop for something when so few people ever add attachments.
>>
>>546304395
so braindead retards exclusively huh
>>
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>>546304183
That's for the VR muzzle
>>
>>546304727
yea pretty much
the only thing I'll really miss from zucc3 is passthrough, which isn't an appealing feature to enlightened patricians like yourself
>>
>>546304670
>vive face tracking still mogs everything
lol? with that upper face, or better say lack of?
>>
>>546303607
If meta makes another full fledged VR headset you can bet your ass they gonna remove Airlink and actively fight VD and Steamlink off their platform so you have to use Horizon worlds and standalone slop
>>
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Replace 5070 ti with RTX 6090.
Replace Quest 3 with Quest 4.

Continue to play FTL on my iPad.
>>
>owning 5070ti in the first place
trans
>>
>>546305157
>owning
someone didn't read the fine print
>>
>>546304939
and the "dumbest post in the thread" award goes to you
there was a lot of competition, but you've managed to overcome them all. congratulations
>>
>>546304165
It's for games. Some VR, some flat. Not as much for simulators and even less so for transgenderism.
>>
O M G

LOL
>>
>>546304689
The expansion port is already right there, it's not an after the fact thing.
>>546304898
Perfect lower face is more important for being an anime girl. I get tongue mogged all the time with my QPro
>>
>>546305385
good I don't need full colour nicheslop driving up prices
>>
so where do i order?
>>
>>546305385
genuinely don't understand what they were thinking here
>>
>>546305520
The expansion port was also on the Super Nintendo. No one ever plugged into it though.
>>
>VaM 2 delayed because steamframe doesn't have good passthrough
it's over
>>
>announces index 2 in 2 weeks
>>
>>546301543
It eye tracking on a phone screen when the phone makes up a VERY small arc in your entire fov is less significant when your entire fov is the content served
>>
>>546305554
completely in line with the rest of the headset honestly
it has absolutely nothing going for it...
>>
>>546305554
>>546305529

>>546283536
>>
>>546305520
nah, everyone knows that
upper face -> anime girls
lower face/tongue -> furries

>>546301289
how about giving me an option to chose, you fucking nigger?
like you do with gps location and the camera?????
kill yourself
>>
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>>546266969
>dogshit wireless compressionlet sloppa
>>
>>546305385
yes omg I'm so jealous
bsb owner
>>
>>546305554
it's fine if it's to make the headset cheaper. no one who seriously VR games uses AR shit. but if they're going to overprice it then fuck em.
>>
>>546277640
I was prepared for disappointment but this is even worse than I was expecting. It's just a quest 2 with a decent mic.
>>
>>546305917
Yeah hard to imagine they bothered with a native headset, but ignored the opportunity for mixed reality games. Those generally run on low end hardware pretty well.

Now I'm sure they engineers said black and white cameras are more accurate for tracking, but come on color cameras wouldn't have added much to the cost.
>>
>>546295583
That depends. What's the status of your vaccination refund?
>>
>>546306105
This is an advertiser. He wants to know which onahole you jerk off with in combo with dick size to recommend girls to you on tinder.
>>
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>>546266969
GARBAGGIO
>>
>>546304856
It's going to have that as an addon? Based. I don't want my neighbors to hear me moan.
>>
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>>546266969
>>
>>546305638
logic leap
>>
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>>546266969
>>
imu trackers built into the controllers. you can put them behind you without losing tracking!!
>>
it says it's wifi7
can some nerd tell me if that means you could go above 2401mbps for streaming?
>>
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>>546266969
>>
>>546306538
>2401mbps
imagine the latency lmao
>>
>>546306567
>>546306467
>>546306293
enough samefagging, polish retard
>>
>>546303035
>competitively
I mean double the price isn't really a competition.
>>
>>546306538
4800mbps

t. pico 4 ultra
>>
why does this thread have 847 posts
>>
>>546282321
it is not going to cost less than an index lmao reminder that you are still going to need base stations unless you plan to use slimes or any of the other garbage fbt solutions
>>
>>546306890
you living under a rock?
>>
>>546306538
not necessary, the video encoder is going to top out before that like with any other wireless headset
>>
>>546306538
no, the bitrate is decided by the processor. it would allow for a more stable connection though.
>>
>>546306851
>>546306718
neat, 2nd question
do any of the codecs allow you to go higher than they would on quest3?
like av1 @400 (200 on quest) or h264+ @1000 (500 on quest)

nvm>>546307052 got it while i was typing
>>
>>546307107
steam link is capped at 3000-400mbps I think so you'd need alvr to go higher
>>
>>546307107
>>546307229
confirmed 4-5ms latency on shitty gpus
>>
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all that fucking around with those stupid fucking retarded knuckles just to come home to the CV1 touch design anyway
I wonder how valve feels about losing all that money on an obviously shit design
>>
>>546307590
Is that good or bad?
Also is a 9070 XT a shitty GPU in this context?
I only ever played wired VR
>>
>linux headset
my zuckerslop is going straight in the trash
>>
>>546307810
knuckles are overrated. moving your fingers doesn't do that much for games
>>
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>>546307810
its going to be comfy for me going from a CV1 to the frame
>>
>>546307810
Have you not discovered Eneloop Pro's?
>>
>>546307923
a 3070 or smth similar id say
>>
>valve finally release a new headset
>it's just an expensive quest 3
>which is going to need a dozen attachments
>and they are discontinuing index controllers
idk if i can take another decade of the index being the best headset particularly since i wont be able to buy a new one
coping with pimax sword controllers and a bigmeme just sounds megadoodoo
>>
>>546300039
Really even if I don't have wifi6 or whatever router?
>>
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what are you guys binding to your spare button?
assuming no changes to steamvr window (unlikely) I'll bind it to alt+tab, or maybe just togglemute
>>
>>546308167
it comes with one.
>>
>>546306425
I'm sure people will want a mouth tracker for VRChat and I'm also sure they aren't big enough of a market to make much money on.
>>
>>546308217
Instantly activating a "Rape everyone and leave" toggle in vrchat that does as the name implies
>>
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Alright give it to me straight then.
I'm still on an OG vive cause I missed the index bus and didn't want to commit to the frankenzucc setup in the hope Valve wouldn't be shit.
Now that it's looking pretty confirmed dogshit, what's the best option? How much of a hassle is it to make quest pro (or whatevers best from questoids now with FT/fingers I didnt pay attention) play nice with PCVR wirelessly? Is the bigmeme 2 (RMA lottery lmao) any better in comparison? How grim is it looking?
I need other people who have actually owned these things to feed me opinions.
>>
>>546308046
that's a screenshot of the new steam frame controllers, they're battery powered exactly the same as the CV1 touch
>>
mitigate

>>546308285
>>546308285
>>546308285
>>
>>546303812
Not really, it has an ARM CPU, not an x86 one. All PC games will run like ass on it, because it's a 3 generation old smartphone CPU without hardware translation like Apple M series. Should be fine for Android games thoughbeit.
>>
>>546306968
Yes I do
>>
>>546308217
VirtAMate2

>>546308324
Yeah, this is fine. So is the Quest 3.
>>
>>546308167
Just play standalone. The Steam Frame does not require a PC at all.
>>
>>546306794
>Retard can't do basic math
>>
>>546308153
>wires
>best
>>
>>546286625
>like expedition 33 breaking the mould of dog water generic writing
Bro shut the fuck up E33 literally uses the plot twist they tall you not to use because of how fucking bad it is in 3rd grade ("AND THEN SHE WOKE UP AND IT WAS ALL A DREAM")
>>
>>546308513
bad bait it's been proven wires offer lowest latency and fewest compromises
>>
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>>546306723
What the fuck are you on about retard why am I so rent free in your head
None of these posts are me
Im going back to bed to fix my sleeping schedule

Retard
>>
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>>546308485
512GB Quest 3 is $500, Valve Index is $1000, unless they're trying to suggest it's the price of the Index headset itself which I doubt. This happens every time.
>>
>>546308513
yeah despite wires and a relatively shit display the index has remained bis since launch because every company is pants on head retarded making products for a market which only exists in boardrooms
at least one part of the index has been sold out permanently since launch and they are completely discontinuing it
what the fuck is wrong with these people
>>
>>546308826
>at least one part of the index has been sold out permanently since launch
Yeah, the breakaway cable, since most of the people that moved to wireless were retards that don't know how to treat their cables gently.
>>
>>546308732
The index is not $1000. Base stations might be necessary for the index but they are also necessary for anyone who wants to use fbt ie anyone who actually plays vr.
Valve have never and can never compete with Meta on cost anyway. It is retarded for them to even try and they should just make a great enthusiast product instead of this miserable piece of shit.
>>
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>>546308997
>The index is not $1000.
Yes it is
>Valve have never and can never compete with Meta on cost anyway
then why say
>I wonder if they're gonna try to price it competitively with the Quest 3.
>>
>>546308997
>The index is not $1000
crazy ass revisionist history lmao
>>
>>546308969
funny name for controllers and base stations
>>
>>546308826
you live in fucking fantasyland and you're just going to keep making excuses to avoid spending money for an upgrade
>>
>>546307810
>Still pretending the finger tracking mattered when (you) don't even show enough meaningful body language to utilize it
>>
>>546309220
>upgrade
ok zuckbot we get it you want to try to get me to tape some shit to my head and modify a garbage headset with hundreds of dollars of addons, deal with crappy software to try to sync playspaces, spend 15 minutes calibrating before getting on anything...
we get it man, you want other people to suffer
>>
>>546309147
the headset is $500 the full kit with controllers and basestations is $1000
>>
>>546309416
Are you going to buy the Frame without controllers?
>>
>>546309147
>>546309167
>i can't read
Base stations might as well be added to the cost of every headset. They still aren't optional. What are you going to do? Use slimes? Lmao.
>>
>>546309361
what are you even talking about? nothing of what you have said has any ounce of reality. stay in fantasyland I guess.
>>
>>546309491
I already have knucklels so it will depend on the price
>>
>>546309498
There are those baseless HTC FBT trackers
>>
>>546308153
>"Valve Index is le best headset!"
>Yet always begging for a new one
Sure.
>>
>>546309220
>implying i haven't tried a quest
the quest is literally the cheapest headset so saying "you don't want to spend money" is a strange angle
the index still has
>best audio
>best latency
>best fov
>best tracking
>best controllers
>best support
the only areas it fails in are
>optics
>cable
with optics being the worst part but not that much worse than other lcd headsets anyway
>>
Guys, no new thread, its over
>>
>>546309834
it has bad optics when the thing is called head mounted display which means the optics are literally the point
>>
>>546309834
So don't buy a quest? What does that have to do with thinking the index is the best headset.
>>
>>546309904
Use your eyes
>>
>>546309498
Only one game actually uses FBT in any "meaningful" way, so yes they are optional. And if Fluxpose actually ends up being good, this point is extra moot.
>>
>>546309612
Yeah, and there is kinect too.
>>
>>546308732
Almost the whole chain of replies is about how testers asked about pricing and Valve said its gonna cost less than index
>>
>>546310057
Sorry I see only in black and white now
>>
>>546286603
>all of the random addons you'd have to spend several hundred dollars
Like face tracking? Like actual eye tracking (still unconfirmed afaik and to my knowledge other headsets with 'eye tracking' don't even track eyelids
>>
>>546310019
>audio doesn't matter
>tracking doesn't matter
>latency doesn't matter
>not having to sync playspaces doesn't matter
>mic doesn't matter
sure thing
i really do wish that the index was not the best headset but it simply is
>>546310050
>what does comparing something to its alternatives have to do with thinking it is the best?
>>546310086
>if pigs fly then this point is moot
>>
>>546309147
>>I wonder if they're gonna try to price it competitively with the Quest 3.
Nigger I'm a different anon from the one that said the index isn't $1k don't put me together with them
>>
>>546310331
>shitty optics
>shitty resolution
Index was outdated even 5 years ago. I really pity anyone still using it.
>>
>>546310331
>if pigs fly
Yeah okay, you gonna ignore the other half of my post? Or lemme guess, you're gonna say you NEED VRC and FBT to be a "real VR gamer".
kys retard
>>
>>546310297
what scares me is the very real possibility that valve might be retarded enough to not feature full eye tracking
>>
>>546310678
>you're gonna say you NEED VRC and FBT to be a "real VR gamer".
yes
>>546310585
tried a quest pro and went back to index with zero regrets
yes the visuals are worse and yes there is a cable but literally everything else is better
i would rather have a cable than sync playspaces every day
>>
>>546310854
what the fuck is "sync playspaces"
I've used a quest and never had to do that.
>>
mahjong anyone?
>>
>>546310979
lmao at your opinions then
>>
>>546310854
I slide my vive tracker into the mount on my quest pro, I click start steamvr in virtual desktop, and it just works.
>>
>>546311292
???
ok ur just trolling then
>>
File: 1560095452390.png (136 KB, 249x249)
136 KB
136 KB PNG
>>546310678
To be fair, you do need face and eye tracking too in the modern vrc meta or you will be looked down upon.
>>
>>546311404
Shut the FUCK up
>>
>>546311323
lucky you my quest pro would piss its pants and cry at me every few hours breaking everything and forcing me to restart because i turned the lights off
>>
>>546311180
mmm
why not
wagie hours just finished
>>
>>546311404
what are the options for face/eyetracking meta now
>>
>>546311819
that's the neat part, if you didn't get qpro you are stuck as lower class
>>
>>546311704
not using dimmable bulbs in the current year? The quest pro doesn't need a lot of light, it just needs enough to make out a few shapes to keep as track points.
>>
>>546311747
okay hosting one in 5-10m
>>
>>546310469
>thinking the frame will be price competitively compared to the quest 3
and
>The index is not $1000.
both are retarded comments
>>
>>546312008
i had a some ir bulbs and it worked most of the time but then it would shit its pants after 2 hours or so and kick me to the zucc menu which just broke everything
i don't want dimmable bulbs i want pitch darkness outside my headset and particularly with the quest pro which had huge open space at the bottom
if this was not a solved problem it would bother me less but i didn't even need the piece of shit to attempt to track itself because i had a puc on it
>>
>>546311997
so its literally qpro or bust?
fucking zucc
>>
>>546309608
They said in the Tested interview that there are only two SKUs (256GB and 1TB). I doubt they're going to sell the controllers separately or just the headset itself.
>>
come play mahjong
https://vrch.at/a7r5qwdy
>>
>>546313214
Why did you make your finger holders things tongue sized? Do they get sweaty after jonging?
>>
did it finally happen bros? is deckard out?
>>
>>546314250
yeah, and it's shit
>>
literally what compelled them to use AA batteries on the controllers.
what is this, 2006? oops, my controllers batteries ran out, guess ill run to the store to buy a fresh pack
like wtf
>>
>>546314834
if you never had CV1, you don't realize that AA powered controllers are the miracle of the universe
>have four AAs
>two charge
>two game
>oh no, battery's low
>swap in two seconds
>continue
i wish my knuckles were battery powered
>>
>>546314834
It uses batteries? no fucking way. it's gonna give me flashbacks to that microsoft headset. And is there actually no way to physically connect it to your pc?
>>
>>546314834
>what are rechargable AAs
Oh yeah, I would rather have some proprietary built-in batteries that I can't get replacements for when they shit the bed
>>
i don't like that the controllers don't have cameras, will they even work behind your head
>>
>>546315205
again, 2006 ass tech
i did this for my xbox 360 controller

i do kinda still want it tho i wanna play vidya in bed
>>
>>546315364
>old bad, because it just is, okay?
Zoomzoom
>>
>>546315364
quest controllers use AA batteries too, it's pretty normal for VR controllers.
>>
>>546314834
>literally what compelled them to use AA batteries on the controllers.
Reason compelled them. Rechargeable AAs are peak.
>>
>>546315212
no
welcome to slamslop
>>
>>546315212
quest pro controllers are shit
>>
>>546315212
Who cares about that? Important features are the ability to play standalone and play flat games not good tracking. The future of vr is just wearing a monitor so you can play flat games.



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