character design edition>Demo DaysNext: https://itch.io/jam/agdg-demo-day-66Previous: https://itch.io/jam/agdg-demo-day-65Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA>AGDG resourceshttps://hackmd.io/dLaaFCjDSveKVeEzqomBJw>Helpful linksNew Threads: >>>/vg/agdgArchive: https://arch.b4k.dev/vg/search/subject/agdg//agdg/ Steam Games: https://made-by-agdg.vercel.app/Steam Games by AGDG: https://agdg-steam.netlify.app/>How to Screen Recordhttps://getsharex.com/https://obsproject.com>How to Webmhttps://github.com/argorar/WebMConverterhttps://github.com/michaelmob/WebMCam>Previous thread>>546326914
I have nortubel fatigue
>>546375781PROGRESS ANCHOR
first for failed hobby musician trying to make dungeon synth for anon without it sounding ass or copying othershttps://vocaroo.com/1gWfL98Nq3gY
its FUCKING over... UNDERSTAND??? THERE'S NO HOPE!!!
So what makes good character design?
my godot game will NEVER fucking be on 5 Games Made in Godot To Inspire You.......
>>546376396
none of you zoomers would have lasted a DAY on /prog/.
Trans and republican i get more tail than you can imagine
>>546376647i'm more of folk rock kind of guy
>>546376703Ok but post your game.
Does the Peripeteia dev still post here?
>>546376742SatanOS
>accidentally coupled asset management with level logicIt’s over. Time for another rewrite . I’ll get it right this time…
I GOT 80 WISHLISTSAAAAAAHAHAHAHAHAI WASTED MY TIMEHAAAAAAAAAAAAHAHAHAFUCK NIGGERSJOBBY>JOBBYJOBBY>JOBBY
>>546377061Ok but is your game fun?
>>546377202Fatfuck gabencunt is responsible for this
>>546377329why does he look like this ?
>>546377223I can make a little placeholder guy jump and it runs at 10,000fps. So no, it’s not fun, but it’s fun to work on. I’m working on a cool texture atlas builder that is built and packed based on toml files so that it will be moddable. What about your game? Is it fun?
Time is running out to get into the December show! You have until December 7th to get your games to us. And you do NOT have to make it 4:3 so long as you understand we will squish it down to that on our end! Sign up here: https://thev3expo.com/submit/ Overview here: https://youtu.be/BqoK4QZXmgs?si=3vRLwLCFeisVP2QT Ask any questions while I'm here.
>>546377667whats this
>>546377512I make prototypes and drop them if they are not fun or overscoped, my current one is in the process so its too early to tell
>>546377667I wanted to see what kind of games have submitted already but schizo bets decided I don't need to know that.
>>546377772YOU FUCKING BITCH I WILL RAPE AND KILL YOU BITCH FUCK!
>>546378225nghhh
>>546377202Personally pretty happy if dozens of people want to engage with the creative output of my hobby.
>>546377718Bi annual /v/ games direct. Most submissions come from here though.>>546378195Spell my name right first off and second off only participants get to know who's participating until the show date.
>>546377329he looks VERY astroturfed, nepotistic and fake solo indie dev (I can just tell, I have a sense for this kind of thing)
>>546378524I just don't want my game to be shown among ugly prototypes and pornslop
>>546378524can I submit my pornslop prototype?
>>546378524Oh wait no I just realized I can't submit my game anymore because when I added you on Discord you shitted on my game because you were acting like a bastard bitch so.
How insulting that web dev would imply this is easy. https://youtu.be/lO_qSlhRDXw
>>546378657Don't worry. I would never >>546378806Of course!>>546378868I'd ask for proof but we both know you don't have it.
>>546376364it sounds cool. nice layers or whatever they call it. some bits are abrupt? is it different songs?
>>546375781>>546376028progress, areas based on building stylesthis is for thematic rooms or areas
>>546378983Well I can't submit my game then. I'm sorry.
>>546378983BASTARD BITCH FUCK YOU
>>546379587C'mon. At least post some screenshot called proof.jpg like the gorespammer does.
>>546379735>At least post some screenshot called proof.jpg like the gorespammer does.Bastard bitch is this what you want? BastardbBITCH!
BASTARD BITCH
>>546379446is this another maid cafe?
>>546375781>>546376028reminder this place is>80% failed devs who turend no-dev and lurk purely to crab newfags>20% newfags who think they're in good companyif youre actually making decent progress on your game, leavetheres nothing for you in this cesspit of a general
>>546379930what do you MEAN by another
>>546380078
>>546380027>>80% failed devs who turend no-dev and lurk purely to crab newfags>>20% newfags who think they're in good companyThis wouldn't be the case if you boughted my game and supported it. I would've put an end to it. But you didn't. Bastard bitch.
>>546380027How do I make posts like this?
>>546380162>my game sucks ass so now I'm going to crab peoplecase in point, this is the average aggydaggy user.if you're doing well get out of here
>>546380247[explains it]anon will you respond to my explanation
>>546380316no *spit* bitch
>>546380027Kek this.Also if you do get constructive replies, it's because your game looks like shit (AKA doesnt threaten the ego of the local failed no-devs)
i need a small thing to work on my game on today...
>>546379873It would be if that wasn't an old photo. Try again, Bastard Bitch.
>>546379446Too many maid cafes
>>546381148
>>546376028Lowered the base round reward money, but now you get paid extra based on how many turns you have remaining. This is in response to feedback that there is no incentive to play longer words or finish a round early.
>>546381421
>>546381626Coolio
>>546381687tranny
>>546380027>post game on X>get likes/shares but no feedback>post game on reddit>drowned out in a sea of other shills>post game on /v/>get told to buy an ad>post game here>get told to kill myself, but also get good feedbackI hate agdg but it's the only community that's in the sweet spot of being small and active, also Demo Days are huge for feedback.
>>546381815Thank you based coolio poster, I can always count on you when I post progress
Question. How do I get out of this type of model. I don't know how to do anything but the lowest poly representation of something. I'm inexperienced with modelling so do I just add more geometry? How do you guys do it? Do I just add more geometry just so that my model doesn't look like origami or is there any other reason? I already know I need to add hands and feet yes.
>>546380027I don't really care what feedback you bozos give on my progress, I just post here every so often to keep myself accountable for actually getting work done on my game.
>>546381626>>546381815>>546381969bro lmao
>>546382063The red pill is that you need to learn how to draw first
Played around more with textures, added a little character, it's just a simple face for now but I want a more animated character that looks like he is walking through the maze eventually.
>>546382181Yeah you're right, I made that model without having anything in mind. I guess I need to draw then model the drawing.
>>546382297You should leave the face facing towards the player and have the guy be moonwalking through the maze
>>546382339after that you can go down one of two roadssculptingbox/line-thickness modelling (whatever non-sculpting technique)
How to make a texture repeat from a texture atlas, without shaders?Impossible?Then how did they make old games like GTA 3, VC, SA?Imagine if you have a big building, skyscraper and it has hundreds of windows. What do you do?>make quad for every windowwastes triangles>make big texture that has hundreds of windowswastes video memory
>>546382465Heh, that's actually an idea I can use, I probably will.
I'm a mechanical engineer by trade and have only made 2D games so far. Will CAD skills help me with 3D modeling for games? Is it transferable at all?
>>546382297>the game2008 memoriez
>>546382645I just haven't come up with a name yet.How do you design a name for your game?
What is the best source for video game music?>free music>paid music>make your ownI will not learn to make music, it's too long process, too hard.I could pay for music but I have to listen to music first if I like it, I do not want to hire artist to make music. I want music to be already made.
>>546382063So instead of making the entire body with 10 quads and having an unusable mess that you can't even subdivide, try starting with one PART of the model and adding geometry until it's suitable.Example, start with a head or torso.Let's say you start with the head, instead of adding a single loop cut to a cube and then calling it a day, keep adding geometry and moving vertices until you have a face with eyes, a nose and a mouth as well as ears.You can import images to use as references which trivializes alot of the work, you should always be using a reference unless you're creating some concept art and then you'd be better off using a pencil. The idea that you will learn by just making cube people is stupid and wrong you need to add more geometry and more complexity which each model or iteration if you want to learn how to work with higher poly stuff.Genuinely what you made here is worse than what most people throw together for a placeholder, you must be able to look at this and clearly see the path forward is to add more geometry and use references.
Helo is this Hindi game development please
>>546382746Pick 1-2 words that relate to your game thematically and haven't been used as a title on Steam yet.
>>546382559What engine/backend? You just need to set the texture sampling mode to “repeat” or “wrap”
>>546382746I’m sorry I was just referencing an old meme, I lost the game, haha. Just pick a name bro, what is the theme/goal of your game?
>>546382063add a subsurface modifier and adjust loopcuts
>>546382063Use a turnaround reference instead of just modelling from imagination.
Game characters should look like this
omg migu
>>546383495Fine, miku deserved this, your attention quta is met now, so return to making your game
>>546382559Just stretch a texture that’s good enough in resolution across the whole building
>>546379065the last part is literally a megadeth song but other than tha tno
watch out bros, xhe troonin' out with this one!
>>546375781I feel that technically, as a programmer, I can already make any type of game, but I don't feel like I know how to sell it.A Pokémon game? Easy.A Left 4 Dead game? Done.A Shadow of the Colossus? Yes.A modular spaceship game? I've been wanting to do that for years.I can design the architecture from scratch.But how do I sell it?It's like a formula I can't seem to understand.
>>546384542The difficult part of any game is the assets. I could make my dream game run in the terminal but then nobody would play it outside of oldschool roguelike enjoyers
15:31:18 "[PERF] State Change: 6 -> 7 (Delta: 34ms, Exec: 38ms)"
help he's hacking me
>>546384542What >>546384814 said but also the playable content, so levels, enemies, npcs, dialogue, weapons and items, etc.It all just takes so much time and effort to make.First step to marketing your game is having a marketable game so start making so you can see if people like what you're making.
>>546382063I prefer making a sculpt first then retopologizing and just adding the geometry where it's needed to better represent the shapes and deformations.
>>546377329Why do you hate this guy again?He made a sovlful game that mogs most agdg games and it flopped despite having positive reviewsThen he gave them steampigs what they want and got rich
>>546375781madeleine mccann is still alive and she grew up to be nortubel
>>546384814Who is better?An artist with access to AI?Or a programmer with access to AI?Both can learn from each other's professions even if they aren't specialized in them.
marnix bros it's not looking good
>>546382895>What engine/backend?My engine. OpenGL.>You just need to set the texture sampling mode to “repeat” or “wrap”Does not work with texture atlases.>>546384008>Just stretch a texture that’s good enough in resolution across the whole buildingCan do this but it requires a lot of video memory. Video memory is expensive and small.
>>546387035>I btw love gamedev youtubers who share their journey regardless of how much money the have madeMaybe there's hope for me after all
>>546387035based
>>546381858thiswhere the fuck else do I go
>>546382063Learn to sculpt. SpeedChar on youtube is really good at teaching and has some courses.From the sculpt you make a low poly model (easy because you just follow the sculpt) and then bake stuff like normal maps to it to preserve detail
>>546381858>get told to kill myself, but also get good feedbackkilling yourself is good feedback in your situation?
>>546387360Stretching a small texture won’t make it use any more memory. Resizing it would
why couldnt i have been born 20-30 years earlier so i could make a game in an office with other guys
>>546387827well, don't post here because people will randomly downvote it and shit on it for reasons
>>546381858As much as I hate agdg as a whole, demo day is pretty much the only place I can get honest play testing
is it true that bokudev tried to update unity and ended up breaking bokube without having any backups?
>>546376028Get doxxed anchor
>>546388663I hope so, maybe now he can finally let go and move on.
are schools closed or something...?
>>546388663I will never understand not having backups. I literally copy and paste my entire project into onedrive every day or so
>>546388393>here>downvotewat
>>546387035you aight redditroon
>>546389248on steam
>>546386719Artist with access to AI. No question about it. He can vibe code and make some good shit.A programmer with AI? Terrible combo. AI art is very recognizable, not to mention it can't do 3D shit at all
>>546389105This. my entire project is copied into a usb stick I keep in my wallet in case there's a housefire while I'm out
>>546388663that would be hilarious
do the anti-AI crowd care if i take some AI-generated image and make sprites/tiles out of it?everyone always just copied Mega Man/Final Fantasy etc sprites anyway. there are only so many ways you can do a 16x16 NPC or door.
>>546389105this, but i do it after about every hour or so, and i keep a second backup that rolls over weekly or so
>>546389420That’s dangerous as heck, a usb drive can die at any time, you should back it up in at least 2 places if your keeping it local
>>546389498Does the opinion of an anti-anything count?No. Just make your game.
>>546389392>A programmer with AI? Terrible combo.>>546389498are you cattle or not?
>>546389105>>546389502Just use git retards
>>546389725>zero argument
>>546377502pedo smile
>>546389763version control is not a backup
>>546389536In case both happen at the same time it's a clear sign I should stop though
>>546389498i think pixel art is fun, copying is a good way to learn, but it can be tedious pixeling a whole-ass game. if your game vision doesn't involve your own art then no harm, just one less programmer art sovl game
>>546389498Just don’t disclose it, nobody actually cares if a game uses AI assets if the game if actually good. The anti AI retards are just screeching in an effort to virtue signal. AI assist is already the meta for programming yet the same people still use programs without screeching about it. Nonsense. I guarantee you 99% of new steam releases use AI in some capacity whether it’s code, or assets is irrelevant.Lie, copy, cheat, and steal regardless of how the screechers feel.
>>546389873just make a new repo every time bro
>>546389835i don't need an argument against what you posted because it's self evidently retarded, would you still like me to post one?
>>546389763No. Copy pasting is easier and I have like 2tb of storage on onedrive, backed up in distributed datacenters by big daddy Microsoft. Git is for stealing code not backups
>>546389898>Lie, copy, cheat, and steal regardless of how the screechers feel.mein wigger
>>546389879>https://store.steampowered.com/app/275850/No_Mans_Sky/
my game idea requires a level of art im not capable of. gonna have to scrap it and make something 2D and lazy.
>>546375930In that case stop bringing up Nortubel everywhere you go you fucking retard
im gonna drop an atomic bomb in this thread soon
>>546390260I dropped an atomic bomb in your mom's toilet last night
>>546389763>retards>no idea what he's talking about
*bomb has been planted* beep beep beep….
MLB Tosho or MLB Halo for this CM?
something BIG is coming...
>>546389898trvth nvke.i like just looking at pixel art, it's a nice form of art. but Asesprite has all these shortcuts and tools...at what point is automation cheating? Photoshop ISN'T painting on a physical canvas.nobody ever used to give a shit, but i was looking at some assets on itch. for some reason people mentioned when AI was used, even if they touched it up, or were selective, or whatever.comments full of kids asking, '...are you saying this is...AI art?!' what the fuck does it matter? those are cool fake Pokémon or isometric dungeons or whatever it happens to be. people have ALWAYS used every cheat under the sun lol
>>546390639
tradspriting is dead.
now that the dust has settled in, it seems that gaymers had a big discussion about steam and it's monopoly (defending it), did you anons see it?https://www.youtube.com/watch?v=hFJb3CzPso0https://www.youtube.com/watch?v=6hbHA05TUeIhttps://www.youtube.com/watch?v=sVKYHf0ejdUhttps://www.youtube.com/watch?v=hbHOUXCXPLYhttps://www.youtube.com/watch?v=n59rnwDwllg
>>546391419i've not touched Steam in years. if there's no GOG or Itch release, just grab the clean Steam files and use Steamless + Goldberg or whatever works.there's a thread about this on /vr/, it's insane a generation has grown up thinking Steam is 'the good one'. it's Gamespy adware even though you're literally BUYING THE GAME.
>>546391419It turns out that people will flock to a service that treats customers right, not big surprise. Steam is a phenomenal storefront with a ton of features that none of its competitors can even come close to offering. If devs don’t like it then they should hock their shit somewhere else
>>546391419Suspicious all these videos defending Steam uploaded around the same time...Good thing I don't really need steam, for games and I don't really need to sell my game either.Maybe I'll make physical copies of my game like the good old days and add in a fun booklet.Bring back mail order games!
The fvtvre of game devs
>>546392773Haha
>>546392773i haven't touched Game Maker in 20 years, what am i missing?(besides the fact i'm pretty sure GML has switch statements)
>>546391419
>>546392773Looks like the kind of mistake I make and then spend 2 days debugging.
>have a steam page for my never to be released game for 6 years>a vr game>what the hell>send hardware request for frame dev kit>accepted100$>800$ ez profit
i need motivation...
>>546392997>press down>next statement immediately sets speed back to 0 and so forth…thus never doing what is intended
>>546393207but then why the hell DOES it work with left?
>>546393346Probably something to do with how the gml bytecode or underlying c++ code is generated after compilation or whatever. If left gets reordered to be the last statement then it would only work for left. That’s my hypothesis
>>546393079nice. I never put up a steam page for my vr game. but now my pc is too outdated to run modern VR...
>>546392591for what I'm seeing everything started with this articlehttps://www.gamesindustry.biz/72-of-devs-believe-steam-has-a-monopoly-on-pc-games-according-to-study
>>546393795i vaguely remember people writing arrow key inputs in some specific order, i think because that's the numerical order the different vk_direction keys went in.god Game Maker was always a clusterfuck. i remember when someone on the IRC wrote a decompiler and the guy was seething, lol.
>>546393179what is your game about?
>>546392773I was arguing someone on reddit until I went through the post history and realized it was a literal child.
>>546394113>AAA “devs”I feel like it’s probably more the management types making those statements because they don’t want to give steam the 30% cut. With how bloated AAA budgets are it’s not surprising that they’d try using jewjitsu to suplex steam. Too bad gamers know better
>>546390054>I dont need to convince anybodygood because you didnt
>>546393346because right is left in his code
>>546393346he probably means right, pressing right is the only one that won't have it set speed to 0 right afterwards
>>546394264I live downvoting indie devs on Reddit and shitting on their trash unity prototype or pixel art roguelite survivorclone deckbuilder games. It’s the only reason I go there, I want to personally demotivate as many clueless n00b shit devs as possible
>>546391419Yeah that's neat and all but they also announced a substandard prebuilt so I don't care anymore!(lel at anyone hoping the animal fest would get them attention, sorry buddy but valve needs the top half the store to advertise their shitty controllers :^])
>>546394208i dont know, i think its a 3d platformer
>>546394340i don't care, you'll never make a game, and if you do you're gimping yourself, faggot
Women shouldn't have a free choice in who they get in relationships with.Gamers shouldn't have a free choice in what games they play.Neither of them know what's good for them and a firm hand is needed to guide them.
>>546395394
>>546375781dogshit OP, what happened to the good OPs maker with something new or something that strikes a debate instead of eric schizo putting nortushart in the OP every week?this is why the west has fallen btw
>>546391419they speak but i do not listeni simply do not get paid enough to listen to steamie driveltake that nonsense to a psychologist, there's plenty hired specifically for them
>>546391419The same techtubers that were holding nvidia over the fire, saying they were ruining pc gaming, for releasing a modern GPU with 8gb of vram are fellating valve for releasing a prebuilt with 8gb of vram.Its actually insane. The worst part is knowing that valve doesn't have to pay these people. They're cultists like Applefags.
>>5463964138gb is more than enough unless you play modern AAA or unoptimized slop games. If you wanna play those you need a $5000 pc for 60fps lmao
I'm a Steamie. I make slop.
>>546396602debunked
>>546396602Nvidia advertised their 8gb cards as 1080p cards and they threw a shitfit over it.Valve is advertising the memebox as 4k capable.
>>546392773Is there a point in not just having two velocity values for movement?
>>546397083i had a '768p' (so better than 'HD Ready' high-definition) display in 2001.i dunno why PC displays (and games) insist on parity with movies and consoles. resolutions on computers can be pretty arbitrary. don't advertise it 'as' anything, just say what the actual numbers are.
https://x.com/Pokemon/status/1988260770816070133reminder that nepobaby made shartdew tranney is gonna get more marketing visibility from the medias/valve than a literal pokemon harvest moon clonethat is who you are competiting with and youtube eceleb will tell you its fair
>>546397242Idk what the guy was doing, looks like hardcoded directional movement based on angles. Mind you I have never used gamemaker.X and Y velocities definitely make the most sense for any kind of expressive movement
Let’s be honest the 1070/1080 series cards are still pretty solid
>>546391419gabe has barely had anything to do with valve for years lol
>>546397869i'm still on a 1060 and have had no issue playing any recent games. and no i'm not playing any aaaa third person raytraced cinematic tech demo cutscene simulators
>>546397648this is me
Your game works on the steam VR, steam deck and steam frame... right? Heh, ah well, I guess you'll have to deal with only 250 impressions a day lol.
>>546398384Yes.
>Although the vast majority of contributors are busily working on Godot 4, a small problematic group refuse to stop improving Godot 3>They've been working hard on the newest (oldest?) feature branch: Godot 3.7. Read all about it in our latest blog post:>https://godotengine.org/article/dev-snapshot-godot-3-7-dev-1/Sick bastards
>>546391807>It turns out that people will flock to a service that treats customers right, not big surprise.This is such crap. Microsoft treats their customers like cattle but PC gamers are overwhelmingly on windows despite even valve's best efforts. People get dug into products and it makes it very hard to convince them to change. Of course the irony is valve wanted to support linux because microsoft threatened them with a 30% fee and Gaben found that to be just unacceptable. After billions of dollars of R&D to improve linux and a decade of advertising it as gamer friendly they've managed to convince like 3% of steam users to switch.
>Our records show that the US tax form W-8BEN we have on file for you is due to expire on Wed, December 31, 2025Zero revenue. But I still have to keep updating my tax form...
I'm an experienced game developer but an unsuccessful one. It's not a good situation to be in. I have no illusions that developing my skills will help me.
We live in a time of great strife, as the evil ones in power (gabe) help other evils (people who make vampire survivors clones and co-op games)...
>>546380027case in point, here's one of those failures:>>546395206
>Human Fall Flat>48.4% chinese playerbaseWhy do they love this shit?
>>546399062Could be you haven't played enough games, watched movies, or read comics in your life for you to create something interesting
umm... poonitysissies? why didn't we make the list?
>>546399642It reminds them of their national pastime, getting sucked into an industrial lathe in a liveleak video