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2 more weeks edition

>>>The Game<<<
https://store.steampowered.com/app/1716740/Starfield/

>>>News<<<
>05/09: "Terran Armada" was teased
>05/08: New update - Bethesda confirming that "exciting things" are coming in the future: https://x.com/BethesdaStudios/status/1947686948799389848
>06/05: New update in Steam beta: https://x.com/BethesdaStudios/status/1919776896578982315
>06/03: Bethesda confirming future updates: https://x.com/StarfieldGame/status/1897709518013997493

>>>Resources<<<
>Compendium: https://starfieldcompendium.com/
>Mods: https://www.nexusmods.com/starfield/

>>>FAQ<<<
>Q: CK?
>A: https://store.steampowered.com/app/2722710/Starfield_Creation_Kit/
>Q: What's the deal with NG+(+...)?
>A: Restarts the game with minor changes to the story and world, while preserving your powers and skills. 10 cycles for suit upgrades, 6 cycles for upgrading the starborn ship
>Q: Should I reinstall?
>A: If you are excited about a customizable difficulty, 3D maps, ship decorations, new bounty hunting missions and mechanics, official mod support and a vehicle, then yeah

>>>Misc<<<
>/stag/ modlist: https://pastebin.com/rNtnZTES
>Artbook rips: https://mega.nz/file/TlJSBTwB#GhmrZRoHDAhhei__Bz2zc6GisgB67_vONrAfYQR8lK0
>Character builder: https://nukesdragons.com/starfield/character
>Threadly space music: https://youtu.be/6cucosmPj-A
>>>OP template<<<
>https://rentry.org/stag_op_new (will be periodically updated)

Previous Unity cycle: >>549090172
>>
Sarah? why did everyone go
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Confirmed: They received an early look from Bethesda for "future of Starfield" but they can't say anything for now
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>NG+
>build exactly the same ship
>shield goes down from 3300 to 2400
>they reported fixing this bug over a year ago
>>
>>
>>550760249
cute
>>
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>another /stag/ thread sucessfully reaching bump limit
>>
If you could remake the story of Starfield, what would it be about? Anything is better than searching for magical rocks.
>>
>>550770747
Get rid of the rocks, set the story back during the war. You can still even be a miner. Plenty of reasons for people of all striped to be there during war times.
>>
I've never played this game before but I'm going to buy it later.
>>
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>Befriending Barrett and maxing out his affinity early.
>>
So apparently the space stuff is just going to be outlaws style 'loading screens' instead of the shitty ones we currently have. Does anyone actually think they're gonna release a patch worthy of the 2.0 mantle? because imo in order for it to be worthy of that they would have to improve the story a lot, make the temples into actual dungeons (that make use of the power you got) and improve the procgen to actually be procgen instead of just POI's with the enemies and items in the same place every time.
>>
>>550772969
I don't know… but… I'm afraid…
>>
>>550748523
>>550742143
Those two twats said Starfield was a 10/10 once in a generation game, how can anyone trust these hype merchants?

Do people really think current Bethesda is capable enough to actually turn Starfield around?
>>
>>550772969
>So apparently the space stuff is just going to be outlaws style 'loading screens' instead of the shitty ones we currently have.
That's fine, at least it will be more immersive.
>they would have to improve the story a lot
The most they'll do is fill in plot holes, I highly doubt the existing story will get changed
>make the temples into actual dungeons
I don't expect the existing Starborn Temples to get redesigned by Bethesda themselves, but we might see Zelda like temples featured in the Starborn DLC (hopefully)
>improve the procgen to actually be procgen instead of just POI's with the enemies and items in the same place every time.
The most you can expect is more handcrafted locations. "Maybe" Bethesda might add some unmarked locations to stumble across in between heading to POIs like in the Tiny Reasons to Explore series, but I doubt it.
>>
>>550772969
>>550773658
Lets be honest this is bethesda were talking about what we’ll get at most is
>10-20 new in game POIs
>5 new spaceship random encounters
>outlaws style space travel
>an overpriced 15 hour long dlc

That’s it, Bethesda won’t suddenly turn Starfield into the game it was meant to be in 2026
>>
>>550773579
>Do people really think current Bethesda is capable enough to actually turn Starfield around?

I don't think so given their track record; but if they were smart they would give it their best shot. This game is the last point of reference for the next TES game; if they made it into a great game, it would win them a ton of goodwill and hype people massively for new Bethesda games going forward. They have lost pretty much all of their goodwill with vanilla Starfield, FO76 and now the FO4 legendary edition with all the cash shop kikery. Even worse is that they're calling Todd a has-been, clueless and past his prime.
>>
>>550774324
Starfield isn’t a good reference point for TES VI. I think the problem with Starfield is that just like any space game out there is that there aren’t really any 10/10 space games that are open world. I just don’t see Bethesda being able turn around and somehow end up being the exception to the rule

Tes VI will win goty as long as it’s basically skyrom/oblivion clone. Fromsoftware wins goty each time because their games keep copying the same formula
>>
>>550775321
Yeah but fromsoft games innovate. There isn't really anything about Starfield that hasn't been done as well or better by other games, (except maybe the ship building) whereas Elden ring is pretty much the gold standard for that genre of game. (as was Dark Souls before it)

They can't just clone Skyrim anymore, it's a 15 year old game that's being kept going in current day by mods (predominately adult mods). They need to innovate because if they don't someone else will, and they will steal Bethesda's customers from under their nose with ease. Millennials that played Skyrim in their youth don't make up the bulk of the gaming market anymore, and zoomers (plus alphas soon) don't give a single shit about Bethesda's old games.
>>
>>550776146
Bethesda is toast. Realistically, there's no way for them to bounce back. They're clearly incompetent and creatively bankrupt. Though, I don't believe them: they're in a tough business.
>>
>>550776626
Not just Bethesda but it seems like every single company Microsoft has acquired has turned to total shit. It's like they ripped the heart out of every single one of them and just tried to turn them into soulless money printers.

I'm so glad their entire video game division is failing massively.
>>
>>550773579
Who cares, you won't like it regardless so give up already
>>
>>550776146
From doesn’t innovate, just because you turn the same formula of games into an open world doesn’t mean it’s innovation.
Innovation is something like Radiant AI

>>550776959
The problem with gaming is that we haven’t seen any actual groundbreaking innovation in game mechanics or systems since 2013

The games that are regarded the best like RDR2 and Elden Ring are based on improvements of a formula that’s been around during the 360/ps3 era
>>
>>550772969
>make the temples into actual dungeons (that make use of the power you got)
Wow an actually concrete suggestion. Thank you OP

>>550770747
I'd keep the rocks but make getting every single one of them an adventure. We already have hunting down a Vanguard for his rock, bumping into a corporate lord for his rock (with a corporate warfare twist). You know, snooping, drilling, searching for leads, getting past wild beasts, involve Matteo and Noel more, or whatever. Make each one a discrete adventure

>>550773579
What, you think all-in-one sandbox space RPGs are dime a dozen?
>>
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>>550777537
I'd argue that people don't want improvements, per say, but rather games to have more content than that which came before. Also, people don't want "wokeness" to affect the setting of games. Mostly because gayness is lame and uncool. People want to spend money on cool and sexy things.
>>
>>550778482
Yep new and fresh handcrafted content, explains the reason why Fallout 4 vanilla wasn’t as well received as Skyrim or FNV because Fallout 4 before dlcs and creations had less handcrafted than those games and Starfield doesn’t have as much handcrafted stuff as Fallout 4.
>>
>>550775321
None of Bethesda's games can ever truly be a 10/10 experience vanilla wise. They're all pretty much on par with Garry's Mod, you make the experience more enjoyable through user generated content. At the same time however, while the games don't have to be perfect, they at least have to be enjoyable, because putting a pretty band-aid over an infected wound does not lead to a good time. Starfield's problem is just that most people aren't having fun with it, it's currently in a state where you can compare it to a modern art museum as few people are actually interested in it.
>>
>>550776626
I think Bethesda will continue to live on from brand recognition and creating addicting yet not really satisfying gameplay loops. The most realistic take on their decline would be that they drop everything that isn't Fallout (and keep a small team working on ESO for the people who have been playing that for 10 years).
>>
>>550776146
>because if they don't someone else will, and they will steal Bethesda's customers from under their nose with ease
Not true, unfortunately. There's a reason no one has launched a true competitor even with the gigantic window Bethesda has provided. Making a full scale Bethesdalike from scratch is just too much effort, its not feasible for indies and big studios would rather invest in get rich quick scams. The genre is just going to die with them, barring leaps in AI development that would allow a smaller team to make one within 5 years instead of 20.
>>
Starfield needed more types of sandwiches. That's why the game has poor reception. There's only one type of sandwich which is unrealistic. There's at least 3 more types of sandwiches in real life. And no, before you ask: hotdogs aren't sandwiches. I don't want to hear your tranny logic about it either.
>>
I wanna play as a pirate with a pirate crew. Space combat is lame. Is it fun raiding settlements? Like POI ones, or the higher cities? I kinda wanna see how much I can loot from Gagarin before we have yo run back to the ship
>>
The problem is gamers expect more for their money now, usually more than any developer can reasonably deliver. Starfield is literally the definition of fine. There's nothing actually wrong with it. People just aways want more because they're ungrateful shits. They expect content, updates, expansions, everything, to be every other day and free and huge and all this shit but that's just not how the world works. Bethesda finally gave them a space game and they just went "okay but it's not space gamey enough" like the little cunts they are.
>>
>>550781789
>The problem is gamers expect more for their money now
The price of games has increased, so it's only fair. Star Wars: Battlefront II shits on most modern games, and that came out 20 years ago.
>>
Do Starborn cum?
>>
>>550783842
On my face yes
>>
i really love listening to autistically long critiques of this game. they’re a lot more entertaining than the game i think
>>
Sarah should have been modeled after Debbie Harry
>>
>>550788069
>i think
Oh shit, we got some cute latinas in here
>>
>>550788069
It's over for you your brain can't even grasp how sloppy video game essays are
>>
>>550788848
They are easily the worst low brain activity right next to watching tiktoks
>pick an irrelevant topic (does water make sense in a video game map (you already know the answer))
>go in depth about said irrelevant topic
>...
>profit?
>>
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Did I fucked up?
>>
>>550790807
No as long as you have sex with Sarah
>>
>>550791273
Indeed
>>
>>550788069
This is proof how spoonfeeding the video game player is profitable
>>
>>550772969
Sensei what is outlaws style 'loading screens'? starwars outlaws?
>>
>>550772969
>So apparently the space stuff is just going to be outlaws style 'loading screens' instead of the shitty ones we currently have
no where is this confirmed.
>>
>>550792374
whaaat
>>
>>550792374
>>550799545
WOOOOOOOOOOO
>>
>>550783842
Everyday all day inside of Sarah until I collapse from exhaustion.
>>
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Tldr on the leaks?
I just want manual flight through systems with encounters desu

Pipedream would be procedural generated settlements (stations and planetside) but that's a never ever lol
>>
Why can't I grav jump away from ship encounters where I'm getting decimated? I thought jumping away was a feature.
>>
>>550781173
>>550812547
We all know you aren't really playing Starfield. No one plays Starfield.
>>
>>550777559
>You know, snooping, drilling, searching for leads, getting past wild beasts, involve Matteo and Noel more, or whatever. Make each one a discrete adventure
Then there's also the issue of NG+: unless there's enough real variability to make it worth repeating it 240 times (not just some new dialogue options that let you skip a persuasion check or something), it only turns into a massive pain and turnoff instead
>>
>>550812547
You sure you're jumping to another star system? Because interplanet travel is not technically jumping

>>550817145
Ah crap you're right
>>
With how many faggots and blacks there are in Starfield you'd think the AIDS would be all over the place.
>>
>>550748680
How did you make it looks like it's a photo of a miniature?
>>
>>550826391
Why should he answer you? You could be a rapist or anything.
>>
>>550826892
Do the needful
>>
>>550828920
Back off!
>>
Cum…
>>
Emil Pagliarulo surpasses Tolkien's work. Tolkien crawled so Emil could run.
>>
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luv Todd
luv space
luv me settlements
luv Sarah approval
but most of all,
luv Sarah.

Simple as.
>>
>>550831757
>bullied out of /stag/ /fog/ and most famously, /cp77g/
Shall we begin?
>>
>>550812514
Tldr is that the update/DLC exists. That's it. Youtube channels are using the word leaks for clicks but no one has actually leaked details yet, just confirmed they were shown footage.
>>550817145
Rather than making a bunch of variant universes, I think they should've written the questlines to accommodate deaths, speedrun strats, and the possibility of failure, then disabled essential flags. Training wheels on the first run, then let the player go nuts.
>>
>>550833913
/stag/ needs Sarahfag more than ever. Sarahfag brings much needed scientific and philosophical discourse in the general. The problem with regular /stag/ goers is that they're uncultured swine, to be honest, and know shit about science or philosophy. They just want to shoot things and masturbate.
>>
>>550841861
>Training wheels on the first run, then let the player go nuts.
That might be if not better, then at least more realistic option. But I also have a feeling they're trying to avoid making the universes look disposable, i.e. something you could wreck for your amusement then escape through unity with zero permanent repercussions, even if it's essentially how the entire thing works, or what players have been doing since time immemorial in their games with save/load functionality.
>>
>>550841861
>Training wheels on the first run, then let the player go nuts.
Yeah that's what I think a lot of people wanted, myself included.
>>
>>550852757
They acknowledge the potential to develop that mindset with the Hunter and psycho variant of the MC, I think the problem is that Todd is too adamant about his "let the player do everything in one playthrough" philosophy even with a mechanic that should allow for a compromise.
>>
>>550842523
Truth NUKE
>>
>>550842523
>Sarahfag brings much needed scientific and philosophical discourse in the general
Don't remember seeing him do that
>>
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I miss my old explorer save, but I haven't played for ages and I'm sure the load order is all fucked up now
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>>550842523
>They just want to shoot things and masturbate
>>
hi 40y/o immoooorser here!
is the game immooooorsive yet?
i think im gonna emooorrse over christmas>new years.
>>
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>>550861587
No
>>
>>550862210
god damn it the square earthers were right all along!
>>
>2 year old pic used to shitpost
>>
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ES6 will sell at least 60 million copies, FO5 will sell at least 40 million copies. Creation Engine continues to be the best engine to make open world RPGs.

Todd will always win.
>>
>>550865859
>>2 year old pic used to shitpost
Post your own screenshots then
>>
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Gorgeous eyes, but...
>>
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Todd gave so much
>>
>>550866961
Those 3D surface maps are so cool
>>
>>550866961
All of these would have been basegame from any other developer
>>
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>ES6 releasing just in time to mog TW4
I can't fucking wait.
>>
>>550868051
Both will be shit, unfortunately. Too many women devs. Women don't understand what men want: believe men have to be corrected. Male spaces are problematic, unless it's the frontlines.
>>
tfw you don't know what you want to do right now
>>
>>550866764
didn't realise starfield had apes
>>
>>550870419
Does Starfield even have white NPC spawns?
>>
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>>550871036
Too few. But Starfield is capable of creating beautiful people. Imagine if all leftist activists just vanished....
>>
>>550872831
Leftists made the game, bro. The right can't be creative.
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>>550872995
A lot of pre-2016 shit would be considered "chud" these days:
Oblivion
>Pronouns are based on sex.
>A male is the default choice in the character creator.
>Most leadership positions are occupied by men.
>Casual racism.
>Lacks distinct LGBT representation.
Fallout 3
>Tenpenny Tower quest has an anti-immigration allegory.
>You can own a slave women.
>Black man is in charge of slavers. This would be seen as whitewashing slavery in the US.
>Pronouns are based on sex.
>Most leadership positions are occupied by men.
>White male is the default choice in the character creator.
>Lacks distinct LGBT representation.
New Vegas
>The second black man you meet is a criminal, and is even in prison clothing.
>Pronouns are based on sex.
>Most leadership positions are occupied by men.
>White male is the default choice in the character creator.
>You can join a faction that is misogynistic.
Skyrim
>White male is the default choice in the character creator.
>Pronouns are based on sex.
>Most leadership positions are occupied by men.
>Lacks distinct LGBT representation (ESO fixes this with the inclusion of a nonbinary elf)

Most "chuds" (people that dislike progressivism) are probably centrists rather than right-wing. Even some leftists hate that shit. Bernie Sanders has hinted he doesn't like the identity politics bullshit. Media tried to slander him and his followers as being racist and sexist. Also that retard Hillary Clinton said: "If we broke up the big banks tomorrow, would that end racism? Would that end sexism?" In reference to Bernie.
>>
It's almost that time of the year again
>>
>>550893401
Decorate that a little more
>>
Starfield probably has the funnest jetpack combat in vidya
>>
>>550894694
Zero G too but it's not like they have competition. The FPS scene is bankrupt
>>
>>550872995
He specified activists. People on the left and right can both make good entertainment, but extremists are almost invariably awful at it because they're unwilling to do anything but glorify themselves and/or bitch about the opposition. Leftists don't dominate the current industry because they're inherently more creative, but because they've spent years purging and gatekeeping.
>>
>>550898046
No one is gatekeeping anyone they've done it to themselves
>>
>>550872995
>LotR isn't creative
>Conan isn't creative
>the works of Lovecraft aren't creative
Dang,,, because some bluehair genderspecial said it it must be true,,,
>>
>>550898818
You're not fooling anyone.
>>
>>550871036
Yes, but they're not as noticeable among the crowd npcs which is heavily comprised of Africans, Asians and Aborigines. And just to be clear here, there are 3 human npc types in Starfield: Crowds, Radiants, and Uniques.
-The Crowds are what you actively see roaming about the major cities, they're purposefully made to be low quality to fill these cities with activity without putting too much strain on the engine
-The Radiants are npcs who are usually randomly generated for things like populating small settlements, being guards, crew, or enemies, and being radiant quest givers or targets. Their design has more effort put into them
-The Uniques are npcs that are designed to actually stand out from the above, they're usually tied to various major and side quests and some can be companions
>>
>>550899407
You're not either if you can't get hired as a video game dev
>>
>>550900107
I prefer the Elder Scrolls method of having all NPCs (guards being the exception, but guards are still dedicated spawns with their own quarters) being unique. I don't mind the smaller scale of settlements. Cardboard cities do nothing for me.
>>
tfw no goth girlfriend
>>
>>550907213



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