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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Joker Squadron Edition
Thread Theme: https://www.youtube.com/watch?v=qBtbR1FtvNI
Previous Mission: >>550523183

>AC7/8 on Steam
https://store.steampowered.com/app/502500 (AC7)
https://store.steampowered.com/app/2288340 (AC8)
>/aceg/ Emulation Guide
https://rentry.org/ybyx6
>Official /aceg/ multiplayer guide
https://rentry.org/acegMPguide
>/aceg/ livery and emblem pack
https://rentry.org/3tokr
>Ace Combat 3: A New Translation
https://pastebin.com/i6sfa9aK
>Encyclopedia Strangereal
http://www.encycstra.net/
>New /aceg/ MEGA
https://pastebin.com/aYYx2UKm
>PA Twitter (JP)
https://twitter.com/PROJECT_ACES

>AC7
Shootout Saturday is back! /aceg/ rooms are open every Sat at 1930 CET/1330 EST, with three rules:
>Put /aceg/ in your tag before game for IFF purposes
>No EML/QAAM/SASM
>In Roca Roja, use ONLY air-to-ground special weapons in the tunnel

>Resources
https://pastebin.com/Xbb41nvV
https://rentry.org/ho8mm
>OP Template
https://pastebin.com/e9PNHDcD

>Project Wingman
https://store.steampowered.com/app/895870
>Skin/Texture Modding Guide for PW
https://pastebin.com/ykPhc6hn

Misc Stuff
>/aceg/ Collage
https://i.imgur.com/wP9NNDv.png
>/aceg/ Story Archive 2.0
https://pastebin.com/1FLC4YyV
>Razgriz Patch Guy
https://www.strangerealpatches.com/
>Ostrich's Mods
https://superostrich.xyz/
>/aceg/ Assault Records
https://pastebin.com/CjuB314d
>ACX / ACJA Online Netplay Guide
https://pastebin.com/Pk1aJsTx

>SPECIAL MESSAGE TO /aceg/ FROM PIXY
https://www.cameo.com/v/qSL5bOosg
>What happened to Sean Ryan (Pixy's actor) after ACZ
https://www.youtube.com/watch?v=qat5kEtrrpk

>/aceg/ Permalink
http://orph.link/aceg

BECAUSE IT BEARS REPEATING:
>Skill and guts are required here
>Be a buddy, not a border
>All planes are beautiful dreams
>DELAY THE FINAL ATTACK

FAQ
>Has the Project Wingman update dropped yet?
Haha...
>Is there any AC8 news yet?
YES! https://www.youtube.com/watch?v=JQYx_867ua0
>Has a PS2 trilogy remake been announced yet?
No.
>>
Mindblowing that 7 sold as much as every game from the PS2 era onwards combined
>>
>>550892084
thats what releasing on PC does to a game
>>
>>550892084
>>550892135
PC plus console multiplat and they even managed to get it on the fucking Switch.
And I think word of mouth definitely helped, it had been long enough that the good games were all well known with established fandoms waiting for a new one, and those are easy circumstances to draw in newcomers.
>>
I'm going to hold Tasha's hand and tell her that she smells nice even though all I'm smelling is the overpowering scent of hair dye.
>>
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>>550892575
double handholding cowgirl sex with tasha
>>
>>550892575
do you think that when she takes her helmet off, the inside of it looks like a Splatoon map?
>>
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>replaying AC4
>get to Stonehenge
>turns out if you go full afterburner right after the Yellow cutscene, you can immediately tag the lead Yellow with two missiles
I don't know how much of a fluke that was, but there's something poetically anticlimactic about ending the fight and offing 4 as soon as they arrive at the ruined Stonehenge.
>>
AC9 written by Emil Pagliarulo
>>
Finally... i can now understand the enemy eve on the other plane game
>>
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>>550893569
please shut the fuck up before this actually happens
>>
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>>550893781
even though i understand why they dont allow custom skins to be viewed by other players in game it'd still be cool to fly an f15 with the pixy skin or an f4 with a glamrock livery
unrelated but I think a white-on-orange erusean roundel would work better than the orange-on-white one we always see
>>
>>550894275
You can't understand how much i yearn an official collab.
>>
>>550893517
Makes the cutscene that comes after hit even harder, its great.
>>
>>550893554
Weird I never had any issues with DFM. Seems like a skill issue on your end.

>>550882452
And the community now should have patches to make it work on more modern systems. Although it's kinda crazy that Novalogic stuff tended to have better presentation than the Five Star Royalty of Spectrum Holobtye/Microprose, especially when it came to stuff like text scaling of all things as base Falcon 4.0 text is all but unreadable while Novalogic font is fine even scaled up to more modern resolutions WITHOUT mods to help with modern resolutions
>>
>>550893554
Yeah, if DFM was patched to actually fucking work, the stupid turret gunner and AC-130 gunner levels were replaced with something better(like, IDK, a 10 minute long QTE of cuddling with Spooky), and if it was called HAWX 3 it would be a good game.
But since none of those things actually happened what we're left with is a flawed game and a terrible Ace Combat.
>>
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>>550896358
Ah yes, just outskilll the DFM forcing you to crash into the ground. Clearly this is a good mechanic and we all just need to git gud.
>>
>>550892084
What’s much more impressive, and a good sign of the quality. Is that it continued to sell well. Wasn’t one of those games that sold great out the gate and then stopped. 7 was already a success by the first year but it kept selling year over year until it’s nearly at 7 million over the course of 6 years. That’s very impressive.
>>
>>550896751
On one hand I'm happy that the series found success, on the other I hope this doesn't mean they'll stick with 7 as the new formula. It was still very much a flawed game and AC8 has an opportunity to massively improve on it.
Though what will likely happen is that AC8 will come out, be a much better version of 7, and then sell like half as much(just like With ACZ and AC5 or even Freespace 1 and Freespace 2).
>>
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>>550896992
no, things are different now
>>
>>550896992
Honestly, even according to "vibes" and just streamer reactions to the announcement trailer, i think that the game has never been this big. Also there's a huge push (fans pushed it hard on all the music youtubers, music youtubers reacted very positively to it, everyone now knows what an ace combat is)
Just go watch marcomeatball reaction to it
>>
>>550896992
we mainstream now, unc
>>
>>550897237
Don't get me wrong, I don't think 8 will flop. But 7 million is just an insane number for such a niche genre and I honestly don't think it'll happen twice.
>>550897313
But that's just it, all this viral spread has really helped the sales of 7 as it's basically the only game a new fan will have easy access to. They'll buy it, play it a bit, maybe become a real fan of the series, maybe just kinda forget about it. And then 8 will come out with strong initial sales but I just don't see it replicating the sales of 7.
>>
>>550896992
As a ‘formula’ or baseline they may; it’s common sense to stick with what works. They did it before with AC4. Though I don’t think that means they won’t change or improve it. I agree it has flaws but it was probably due to development Hell.

I noticed a lot of those flaws in terms of gameplay were rectified in the DLCs. So I’m hoping they’ve only improved from there.
>>
>>550896751
A good chunk of the post-release attention AC7 got was probably due to the youtube coverage it got a couple of years ago including that video by you-know-who, and the memes it platformed
>>
>>550897540
>But 7 million is just an insane number for such a niche genre
tbf its 7 mil across 6 years, with how much more well known AC is now i can easily see 8 reaching that along a similiar timeline (if not earlier)
>>
>>550897313
I have found a good barometer is also how non-dedicated fans reacted. I don’t watch streamers much but I checked the reactions of a handful out of curiosity. Generally ranged from ‘I don’t know what this is but it looks cool’ to ‘HOLY SHIT THAT’S ACE COMBAT’. Didn’t see any saying ‘looks bad, no one go play it.’

>>550897540
Well it’s 7 mil over the course of 6 years.
>>
>>550894486
They could always make a AC inspired april 1st, give it the F-15S and Su-47, infinite missiles with shit homing, AB FM on crack, some whatever designed giant flying wing on the middle of the map and have players have a go at it.
>>
Top Gun Maverick DLC collab also undeniably contributed, that movie was huge with normals PA basically admitted that they're angling for that effect a second time with the choice of aircraft and the in-cockpit wingman camera
>>
>>550897559
>They did it before with AC4
But they... didn't? AC5 changed A LOT from AC04. Different, more arcadey flight model with less AoA, completely different missions styles(more objective focused, less score focused), completely different story presentation(cutscenes relating to the here and now perspective of the main cast vs the perspective of some boy who you never interact with).
And it ended up selling less than AC04.
>>550897819
Eh, I get what you mean. Modern games have the benefit of the used market being dead and basically replaced by deep discounts on digital sales. Which means games can still sell copies years after release instead of those sales just becoming endless used market circulation that never goes back to the publisher. But still, that's a fuckton of sales. It's easy to look at these numbers and brush them off in the context of more popular games and genres but it's actually an insane number, even over 6 years.
That's like... Forza Horizon 4 numbers. A series from a much better know publisher(Microsoft) and racing games, despite also being niche, are much more popular than flight games.
>>
>>550897540
I think we are in a much better place now, i honestly think that like MH:Wilds this will be a homerun. The interest has been never this high.
>>550897964
Exactly, i also don't watch streamers, but i also scouted youtube\twitch for that and they are ALL like this. 80% of them is "HOLY SHIT ACE COMBAT YEEEES" *pisses himself* and the other 20% is "Uuuh i don't know what this is, but it is so cool. DAMN the song goes hard!" and even in this situation, ALL the chats go wild with screaming "NO WAY AC8 WE BACK"
>>
>>550898228
they're definitely riding on the topgun influence big for ac8, at least for the trailer
normies eat that stuff up
>>
>>550898378
yeah an AC announcement trailer reaching a million views within a week is pretty mindblowing
>>
>>550897517
that's just an engagement farmer, you get alot of Steam Points that way
>>
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I HAVE SO FAR TO GO
>>
Do you guys remember a while back there was concept art for hoodies/outfits based on various aircraft, like the F-117 and F-14? Am I imagining it or did one or two of them actually go to production?
>>
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>>550901074
This? I think I remember seeing some japs wearing them, but it happened years ago.
>>
>>550896361
more like DTF mode
>>
>>550901074
>>550901254
https://x.com/silhouette0725
I found them, but the last tweet is from 2020 and the store link is dead.
>>
>>550901285
someone at PA likes cute slender blondes
>>
>>550897313
i think in general AC is series that benefits a lot from how the avenues of game marketing have changed over the years, it feels like its a lot easier for people to 'get' the appeal of the series and be primed to actually try it in a word of mouth/streamer/video essay/etc format than traditional advertising.
>>
>>550901285
Wish we had a protagonist like this.
>>
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>>550901074
>>550901254
i found this one as well
>>
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>>550901529
>>
>>550901550
yeah most of the old traditional magazine or TV ads for AC just try to shill le fighter sim realism aspect of the series instead of the fact its an easy to play, hard to master arcade game with extremely well rendered fighter jets and an intriguing lore with political contexts outside of USA good Islamic Communists bad
>>
>>550901550
And they also know and understand it damn well. They are already riding on your accurate statement
>>
>>550901891
>easy to play, hard to master arcade game
i mean just conveying this part, the rest are bonuses once someone has already bought in
>>
>>550901285
this girl reminds me of the italian tomboy tornadopilot
>>
>>550902293
Isn't this the guy that watched Zero and the Unsung War expecting copper and found platinum?
>>
>>550892848
Please don't do that in the cockpit. It's a pain to clean it up
>>
>>550902716
I wonder if anyone's actually had sex in a fighter cockpit
That's like punishable isn't it
>>
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>>550902531
He heard Zero and loved it, then Unsung War became his fav OST of all times. He bought a PS2 to play the holy trinity and he weeped during the ending of the Unsung War.
This guy was totally unknown in the internet, i was among the first to find his channel and pushed the ace combat songs onto him because he seemed a cool guy. Now he's literally one of the biggest online voices of AC after almost 4 years. His whole career got basically kickstarted by AC and he's an actual real "famous" (in the circle) opera singer, and he literally pushes AC music onto all his ex-colleagues that know nothing about videogames, and most of them fall in love as well with the music.
He could be a little too emotional (and cringe) sometime but he's one of the loudest voices who is pushing the franchise out of pure love and passion. I honestly think this guy COULD wedge (finally) an AC soundtrack into the GOTY category.
>>
>>550903047
based cringepilled singer
>>
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>>550901074
Tons of them. Some lunatic made real versions at some point but idk where
>>
>>550904415
I wonder why Bamco doesn't merchandise more. They'd make a quick buck on patches and models alone.
>>
>>550905325
I would love one of the cool Joker squadron jackets
>>
>>550907610
Didn't they have a promotional Three Strikes jacket back with 7's release?
>>
>>550905325
I wonder how much they could make from selling mode kits of the planes
>>
>>550907908
The few model kits they did make all seem to sell out really fast, but they also license them out to other manufacturers. Bandai may be plastic wizards, but their lines are all geared towards gunpla and other adjacent things. They do make some Star Wars starfighter kits though so idk
>>
>>550907908
i dont care for models or figurines or what not
but i would certainly buy a yellow 13 su37 model
>>
>>550907657
yeah they've done a bunch of collabs with alpha industries for AC themed jackets
>>
>>550907908
Considering how much people like them, they could probably make bank. I figure they just don't think of merchandising to the west with a series like Ace Combat. But I really can't guess as to why not.
>>
>>550908581
Patches and things for the type of Autist who would buy those
>>
>>550909876
You know how many patches military guys stick on their backpacks? They'd sell like hotcakes.
>>
so why did estovakia invade emmeria? i dont remember any reason being given in game
>>
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>>550908070
You know what's funny? The few model kits that exist of AC original planes are not made by Bandai.
>>
>>550910105
Falling economy post-Ulysses/civil war and they need a scapegoat iirc.
>>
>>550910105
They also got hit by Ulysses. Country got ruined, economy collapsed, and it fell into a long civil war. After that ended they still had plenty of weapons but things were still shit, so they invaded Emmeria since they hadn't been hit nearly as bad by the asteroid.
>>
>>550910153
Yeah it's pretty funny. At least they seem like good kits.
>>
>>550910153
Didn't know Kotobukiya made AC models. I don't do models or figurines but I see their name pop up a lot from the other stuff I like. They seem really high quality.
>>
>>550910105
>>550910427
>>550910501
And also during the civil war, Emmeria backed the faction that were regularly being war criminals like by starving cities. They eventually lost the civil war.

The junta from the faction that won used that as an excuse to rile their population into supporting invading Emmeria.
>>
>>550908070
might be a licensing tangle with the aerospace companies making things trickier too
>>
>>550908510
>alpha industries
Wait, THE Alpha Industries? As in, the dudes who designed the M-65 jacket? Holy shit I knew Project Aces was based but still I didn't realize they were that cool about their clothing merch.
>>
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>Airbus' CEO said the next generation of commercial aircraft could look like the B-2 bomber
What was old is new again
Suits still can't tell planes apart even when they run a plane company.
>>
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>>550912974
>>Airbus' CEO said the next generation of commercial aircraft could look like the B-2 bomber
>What was old is new again
>Suits still can't tell planes apart even when they run a plane company.
He's just simplifying it for the media, judging by his resume he's probably pretty knowledgeable about aviation
>>
>>550912974
It's corporate PR speak. The flying/blended wing airline has be touted around a gazillion times at this point. But it was never about whether it could fly efficiently or not. It was about the logistical overhead at airports and soft features like passenger comfort with no windows.
>>
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Scrolled thru PA's twitter media file and I forgot we not only got the Malebolge UAV SPWs on the Hornet, it was also on the Nosferatu. I hope we get this combo in 8...
>>
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>>550913568
Since the late 40's
>>
>>550910427
>>550910501
>>550911102
that makes sense, thank you
>>
>>550913945
we were robbed
>>
>>550914250
You try packing those wings at airport gates
>>
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Spent the day replaying 4 and holy cow I didn't realize how good the F-16 is in this game. I remembered loving 4's F-16 when I first played 4 but I upgraded to the F-18 (iirc) when that became available. This time I stuck with the Viper just to see how long it would be viable for, and it's competent enough to go through the whole game.

I've mostly played 7 and PW so I really wasn't expecting the first plane you unlock (not counting the F-5, since that's available to purchase from the very start) to be fully capable of S-Rankng every single mission in the game. I'm definitely not the best pilot and I was playing pretty casually so seeing every mission from 4 through the end be either an A or S on Ace difficulty blew my mind. It's all thanks to XAGMs, since each bomb oneshots any ground target and you can multilock four of them at once. Only having 12 is a drag but the F-16 gets back to the return line quick enough that you've still got ample time to blow everything up.

I'm glad my plenfu gets to kick so much ass in 4.
>>
>>550911047
I've built a bunch of their girlpla kits, they're very nice. A little less beginner-friendly than Bandai's stuff though.
>>
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>>550913646
8 also needs to bring back the cool little animations in hangar mode that let you wiggle flaps and unfold carrier craft wings...
>>
the nosferatu is such an ugly plane, its really good but its so ugly, truly the yf-23 we have at home
>>
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>>550915520
buddy...
>>
>>550914565
You can easily S rank all AC04 missions on Ace with the starting F-4 so the fact that the F-16 can do it doesn't really say much.
>>
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Post abysmal dogshit
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please, Kono, I beg you...
>>
>>550917350
how can something so cool be so shit
i still pick it every time
>>
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Seems to imply X-49 descended from the ADFX program. Would be fun/cool if they expand on this in side material.
>>
I love exploding unexpectedly then watching a dozen missiles cross the spot where I died 1 second earlier.
>>
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need2breed
>>
>>550928090
You'll fuck anything with a vagina
>>
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>>550928810
Like that's so bad
>>
fuck pasternak and his faggot trillion 0.00001° turn radius uavs fucking nigger, fuck you
>>
>>550929660
Physics don't apply to bosses
>>
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Heh... these look kinda dumb from the front
Ace Combat 6 so far has been pretty fun, but that one anon was right about the story, I really ain't missing much, it's got nice touches to it but overall I can't seem to care about any of these perspectives in the war being shown
>>
>>550931112
Insane to have the last 4 digits be the Aigaion’s model number lmao
>>
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>>550931951
it was meant to be
this shit is kicking my ass trying to fly into it from the front for that damn core
>>
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Oh shit I didn't know there was a Ace Combat general.
Is Ace Combat 7 worth it? I have never played an Ace Combat game before. Or any plane game, really, but I've been in a fighter jet mood for a while now. If so, what should I get? Just the base game? Is the Season Pass or the Top Gun thing worth it? Or any of the other DLCs?
>>
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>>550932439
AC7 is currently 92% off full price on Steam, so yes, very highly recommend picking it up. PSX/PS2 games are all readily emulatable too.
Also yes, get it with the season pass, it gives you the three extra SP missions with le wacky submarine man, all of which are very fun.

TGM DLC not all that necessary, but still cool since the aircraft are pretty neat and have some cool gimmicks.
>>
>>550932439
Ace Combat 7 should be cheap as chips right now due to the Winter Sale (something like 92% off)
i've personally always recommended that if you have a constrained budget, the three extra-mission DLCs (Unexpected Visitor, Anchorhead Raid and Ten Million Relief Plan) will give you the most bang for your buck - the Season Pass includes them all + three DLC planes, and then the specific plane DLCs are more of a preference thing.
The TGM Ultimate Edition saves you 10 bucks than if you bought all of its content separately, but it really depends on how much you find value in the extra DLC aircraft you get from it.
And also the perennial caveat that many DLCs come with; the game gives the DLC planes to you from the start, which means a major progression skip in terms of power level if you use them - they're marked with a little star in the hangar screen though, so you can differentiate between intended and DLC.
>>
>>550932439
>Is Ace Combat 7 worth it?
Yes
>what should I get? Just the base game? Is the Season Pass or the Top Gun thing worth it? Or any of the other DLCs?
The only essential DLC is the season pass content, that contains 3 of the best missions in the game. The other DLCs are just new planes, many of which are variants of aircraft in the base game with different weapon loadouts. Get them if you really like those aircraft. Some aircraft DLCs are fictional aircraft from other games in the franchise (plus the Darkstar from Maverick), and a few of them are quite powerful, but they aren't necessary.
>>
>>550932439
AC7 is not my favorite but is still worth playing, however you should play the PS2 games first (ideally 4 > Zero > 5 in that order), I would recommend the PS1 games too but I don't know where they would fit in in one's journey with the series unless they were strictly gonna play it by order of release
>>
VR gays really are incredibly annoying bruh im going through all the recent AC8 posts on Steam and theres always some jackass proclaiming he's never buying a flat screen game ever again
>>
>>550934083
never understood this virtual reality thing.
>>
>>550901581
AH probably scared them off of doing named character protags in general for the foreseeable future
>>
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>>550932830
>>550933085
>>550933095
>>550933332
Thank you for the help, anons.
I think I'll buy the base game for now, and the Season Pass and TGM stuff later since the whole package is quite a bit more than I should be spending right now.
>>
>>550934083
As a vrfag myself i don't really understand this sentiment.
I am still mildly disappointed there's no VR mode, AC is one of the easiest games to implement VR in, you just put a VR camera in cockpit mode and that's it.
I understand they don't want to waste time making separate VR missions but i don't see why they couldn't implement a PW style VR mode.
>>
>>550937154
>but i don't see why they couldn't implement a PW style VR mode.
Eats up a significant chunk of Dev time to do properly if you don't start with it in mind. And can cause performance issues on other platforms if not carefully implemented.
>>
>>550938014
They can do it post-release imo.
>>
>>550938014
>Eats up a significant chunk of Dev time
how much dev time can it really take up if you can mod it into AC7 and every other existing UE game, im 100% sure it will also be possible to play 8 in VR day 1 with UEVR (albeit with some graphical glitches).
>cause performance issues on other platforms
this is a fair point, main reason the AC7 VR missions even exist is cause PS4 couldn't handle main campaign missions in VR but the obvious solution is to give up on PSVR and only bother with pc
>>
>>550939212
>how much dev time can it really take up
Depends on how much of the guts of the engine you need to refactor, and the existing implementation as fair bit may need to be looked at in the graphics pipeline in order to ensure you can hit framerate targets at a given resolution, for a generic hardware configuration this can require a lot of concessions, especially if you need to raytrace everything since you duplicate the scene with few ways to share topological data between left/right views and how to deal with LoD fuckery, and emerging technical / hardware solutions live Valve's upcoming headset. and then keeping technical development apace and ensuring functions are properly culled as needed.

>you can mod it into AC7 and every other existing UE game, im 100% sure it will also be possible to play 8 in VR day 1 with UEVR (albeit with some graphical glitches).
Sure, but would a publisher accept said glitches in the actual release? It might be sufficient to have said concessions for a mod but to have it waived for a commercial release would be difficult to justify for a non-rushed "Professional" / studio release.

Though a lot of it these days is sorting out edge cases in any potential "supported" hardware configurations, which depending on the effort can cause issues with non-spec hardware, especially with competing drives and other open source fuckery considering how many options there are that use their own novel solution. Let alone tailoring software to get older hardware configurations "in order" to hit performance goals.
>>
>>550914250
Fly By Wire really was needed to keep them stable unless you wanted to see a lot of them eat shit on landing

>>550913646
Malebolge being back as a UAV SPW as either a decoy (Mass missile bait) or as a more spammable version of the UAV SPW that the ADF-11s had could be cool

>>550939212
Because Modders don't have deadlines to get things done
>>
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>>550932260
Gracemaria is saved! That's a wrap for Ace Combat 6. Pretty fun entry, and the mission objectives and variety were pretty great as well, although the story and mission choice doesn't really offer any alternatives themselves, I appreciated the objectives giving us that freedom to choose. I would say it's not up there with 3 5 or Zero for me, I'd put it around together with 4, very respectable entries in their own right
>>
>>550941806
Wait are you playing through every game in the series
>>
>>550942872
So far yea
>>
>>550943021
For the first time?
>>
>>550943186
Yea, I've been going over it and all my thoughts over the past few threads
>>
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>>550943249
Yooo welcome to ace combat and the community bro
It's one of the chill and more mentally mature fandoms
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Not much left till I reach 7 from what I'm reading, seems like 2 mobile games that got the plug pulled on them, and Infinity being an always online title that had servers shut down, so I'll be down to Joint Assault, Assault Horizon and Assault Horizon Legacy left.
>>550943504
Thanks bwo, appreciate it
>>
>>550896358
>Seems like a skill issue on your end.
>>>>>skill issue
>When DFM, by design, prevents skill expression
The fuck are you on about?
>>
>>550946956
>Assault Horizon
I am so, so very sorry.
>>
>>550946956
>Joint Assault
You should've skipped it. I'm serious.
>>
>>550923781
Dr. Schroeder is literally the mentor to Yoko from AC3.
>>
>>550946956
>playing Earth games
>>
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How we feeling about the the possibility of having a second weapon in AC8?
>>
>>550957374
Good
>>
>>550946956
>Joint Assault, Assault Horizon
These are not Ace Combat games.
>>
>>550946956
ignore all the naysayers
assault horizon is probably the best AC game all things considered, these guys just like to be contrarians
>>
>>550951050
>>550951604
>>550951720
>>550958624
>>550960715
I understand your gripes/suggestions, but I will be playing through them all regardless, I think it's the fairest thing to do if I really wanna get a good idea for what Ace Combat truly is/isn't, by playing every available entry but maybe that's just me being autistic.
>>
if it's not set in strangereal it's not ace combat
simple as
assault horizon was an insult to ace combat fans
>>
>>550931112
The story really is just an inferior version of Ace Combat 4's story. The actual storytelling needs work. On my first playthrough I thought Melissa and Matilda were Shamrock's wife and daughter, because he never said their names until the end of the game, and they never said Melissa's husband's name.

The tank crew trying to drive off to rob a bank was fun though. If you cut out everything except them and Strigon Team's scenes, you'd have a better story.

>>550932439
It's a great game, but it's a bad place to start the series, because you need knowledge of at least 3 previous games beforehand. You can play it though and see if you enjoy it. Luckily, Ace Combats 4, 5, and Zero all emulate near-perfect on PCSX. So you can give them a shot for free and get the background story for 7.

>>550946956
>ANTARES
Enjoy some weird and frustrating segments; at least Sulejmani's theme and the Spiridus theme are kino.

>>550962057
I'd honestly trade Joint Assault off for Northern Wings. It doesn't actively try to destroy the existing canon.
>>
>>550946956
The final boss will give you ass cancer, it's so, so terrible. The story is garbage even by AC standards too. The planes feel weird. I don't remember a single piece of the soundtrack other than the couple songs it reuses from the PS1 games.
It's a bad AC game.
>>
>>550962979
>I don't remember a single piece of the soundtrack other than the couple songs it reuses from the PS1 games.
atleast it doesn't do the thing from that Sky Crawlers game where it repeats the same track over and over again
>>
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What are everyone story hopes/worries/predictions

I just kinda assume it's gonna end up being a set up, with Sotoa having Bekla/corpos pulling the strings, and in the everyone becomes friends and sings songs like in 5 and 7. But considering that they have to set up the corpo future maybe they ending will be darker and kind of ominous.

Also Shadow22 is an AI, so it's fake pilot vs fake pilot.
>>
>>550966345
im hoping that a character (not one we've seen yet) will get very close to us, only to die in a tragic way
>>
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>>550928090
>looking into her heterochromatic eyes as you unleash your seed into her womb to create the next generation of railgun operating superweapon killers
>this will never happen
tragic
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>>550967803
Don't know why but I am really digging this made up dynamic with Professor and Tasha.
>>
>>550966345
>considering that they have to set up the corpo future maybe they ending will be darker and kind of ominous
This is probably what's going to happen, they'll retcon some shit most likely but the dna will be there. Unrelated but Kono said he plans on making AC games for a long time so I hope we eventually get a strangereal 70s cold war game
>>
>>550962979
I think that AH's soundtrack is its one saving grace. Tracks like White Devil or Keep Alive are awesome.
>>550966345
>hopes
A thoughtful approach towards social media and propaganda as major themes, and a satisfying (not necessarily in a "good-feeling" way: even something completely enraging can count as satisfying if it's smart and elicits some real emotion) setup to GR and Neucom becoming the big dogs on the continent.
>worries
Nations that we already know being directly involved in the story... but I'm fairly hopeful that it won't happen, because a running theme in 7 is old staples of the world being completely, irreparably destroyed.
>>
>buy game at full price
>have to spend $15 on 3 extra missions
I do not like the present.
>>
>>550968893
full price, nigga just buy it on steam is like the price of a chocolate bar
>>
>>550969041
I bought it several years ago anon, physical disc for the PS4. I just don't want to spend $15 to play three missions, I don't buy downloads.
>full game cheaper than DLC missions
Ironic
>>
>>550967278
Never noticed that her eyes were different colors. That’s a neat little detail.
>>
>>550966345
>hopes
Razgriz returns and makes new patches/reissues old ones.
>worries
Possibly high PC requirements and the current parts pricing/inevitable bubble burst perhaps ensuring I'll never play 8 on anything other than minimum graphics.
>predictions
Buddies having fun!
>>
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>>550966345
>hopes
gameworld interactivity getting a big boost with environmental destruction, collateral damage from debris, weather playing a larger role/being more dynamic, enemy AI feeling more reactive
>worries
same as you, that they cant resist dragging out old worn out staples like le belkans controlling everything from the shadows
>predictions
sotoa's culture and politics are gonna be a big part of the story, and they're definitely angling for a way to ease Usea into the corporatocratic dystopia of 3
>>
>>550966345
>hopes
Social media will be portrayed similar to drones/AI in 7; people overuse and rely on it to the point it ruins things.
Your wingmen are actually fun and interesting.
Story is actually in depth, good themes, a twist here or there, has some depth to it.
We get to tell social media manager to go fuck himself.
I'd like a late-game player-choice option of getting to choose if you want to stay/become Rex/Wings of Theve or if you reveal the truth to the world that it was all made up before you came along, but PA doesn't really do that.

>worries
'Social Media good actually'.
Wingmen are annoying as shit, or too 'modern'.
Story is really basic, a-la AC6.
Leans way too hard into real-life war/politics or something, though PA usually doesn't do that too much.
Try to make it too much like Hollywood/Top Gun Maverick, though I think they won't.
It's going to retcon a shit ton of things from other games (especially 3) that really don't need to be retconned.

>Predictions
Endurance gets sunk.
Someone's going to betray you.
Someone's going to die.

Need to see another trailer and get to know more before any other predictions.

>>550968358
AH gave us Gotta Stay Fly, we can be thankful for that.
>>
>>550968003
Top Tier Plane is the F-15A
Could be cool as fuck
>>
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>>550967803
>We are vincent harling phonk (slowed + reverb)
I'm fucking dying here
>>
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>>550930683
>>
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>>550971534
>TFW Belkans/Grunder are supporting your side under the table because they can't stand the idea of General Resources or those weirdos at NewtCon or whoever those upstarts are getting all the future contracts.
And they DON'T betray you
>>
>>550962785
I'd argue 7's a bad place to start if you plan to play the rest because it'll spoil you with QoL stuff that the other games won't have. But if you're hardcore like that then it's cool.
>>
>>550972621
yes this is why i always recommend to start with 04, its the most barebones that isnt too dated
>>
>>550968003
I desperately want them to add the Century series fighters. The Thud and Sixer are incredibly underrated.
>>
>>550975227
you might even get something like that in 8, they seem to be focused on the FCU having to use obsolete old clunkers such as the Essex class carrier, legacy Hornet, A-6 Intruder, etc...
>>
>>550966345
>Hopes
The superweapon and superplane are cool
The rival ace has a nice story, isn't a pushover and gives you a nice boss fight
Subtle nods to past games and a followup to AC3
>Worries
The rival ace is AC5 tier
Belkans again
AC3 gets retconned too much
>Predictions
Young Sotoan officers cause something
>>
>>550972415
>>TFW Belkans/Grunder are supporting your side under the table because they can't stand the idea of General Resources or those weirdos at NewtCon or whoever those upstarts are getting all the future contracts.
I mean, you see GR supply crates on the Endurance in the trailer.
>>
>>550967803
They really do be allowing anyone to fly nowadays
>>
>>550967803
>they keep drawing her eyes brown
aaaaaaaaaaaaaaa
>>
>>550976669
Hence why Grunder's so set on aiding you. They see a postwar FCU going pure GR if they don't maintain their ability to keep a foot in a the door.
>>
how does terragroup tie into ac8?
>>
>>550966345
>Hopes
Some superplanes get more mainstream in-game usage and aren't just relegated to endgame player-only stuff, like I hope they are some low-tier super planes that make it actually feel like the future it's supposed to be. I don't care if it's late game, I just want it to feel like it's not just the enemy that has access to crazy shit.

I'd also say one more time I would hope for an airborne carrier base but I'm okay giving that up in light of us having a normal carrier base. That's cool in its own way.

>Worries
I don't have much, I guess. Fumbling the story, I guess?

>Predictions
Okay I got a good one. If we're going for a Ukraine war analogue, then we're probably depending on foreign aid to fund our war effort, and at some point a change in leadership puts the funding in danger and there's a message about how the fickle whims of outside forces affect the tide of a war.
>>
Has the anon playing through all the games made it to Cross Rumble yet?
>>
>>550979439
>>550946956
>>
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>>550978625
>Predictions
>Okay I got a good one. If we're going for a Ukraine war analogue, then we're probably depending on foreign aid to fund our war effort, and at some point a change in leadership puts the funding in danger and there's a message about how the fickle whims of outside forces affect the tide of a war.

So think we're gonna get baited into bombing enemy civvies or have an incident framing us as being war criminals being used to disrupt foreign support?
>>
>>550957374
bretty good
>>
>>550983460
Yeah, it's possible. I like to be really conservative about hypothesizing when it comes to new mechanics, like I'm not going to think that how much collateral damage we cause might affect the course of the game, but it's possible the existence of that collateral damage at all will be used in-story as an excuse for damaging our war effort.
>>
>>550972415
Grunder is all but dead at this point in the timeline
>>
>>550985465
We're gonna make a bunch or war orphans by dropping planes onto their houses.
>>
>>550985465
From a conservative mechanical POV, I could see collateral damage impacting mission pay out. Pretty much the more collateral to civilian targets you do the bigger the penalty you take. BUT on the other hand bagging more high value targets even if they fall on civilians may be worth more money than the penalty takes away as that S rank bonus may outweigh the money you lost, but pulling off a clean S would probably get you a ton more money.

Thus it becomes a balancing act of how aggressive and careless you fly. That said downing enemies and blowing up their own stuff (like them falling into an ammo dump) would probably be pure profit.

I suspect we might have an event in the story where we hit an enemy ammo dump and cooking off ammo/vehicles triggers an incident akin to what happened when they hit "SAM City" in Flight of the Intruder...
>>
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>>550987851
Off-the-books nighttime raid over the border to attack civilian targets, bombing run/sortie over the enemy's city to terrorize the populace. Kill and maim from the skies then slip away into the darkness, maximize ground casualties to S rank.
>>
W-who is that pilot?!
The Wings of Theve...
No way, that's just a lie, a hoax fabricated by the rumor mill of social media
Yes... the lie made reality, the meaning of that name suffused the pilot with the power of its story every time he took to the skies
>>
>>550987851
So there's a chance we're going to be in Yellow 13's shoes and create another storyteller boy from 4?
>>
>>550987851
That sounds awful in practice.
>Oh I can't shoot them down here because they will fall in the houses and damage my payout. I really want to afford the new plane for the next mission. Better kite them all the way to the other side of the map.
>>
The pilot whose plane killed the AC4 narrator's parents was Mobius 1 btw
>>
>>550988679
Why stop there, have it being a False Flag disguised as the Sotoans to bomb Yuktobania to try and drag them into the war on the FCU's side.
Warcrime maxing to maximize profits.
>>
>>550991904
Evil, I like it.
>>
As far as inspirations from the Russo-Ukrainian War go, I hope they do something with the strikes on sanctioned tankers. It's an interesting concept for gameplay and story, could be a good segue into touching on the environmental impacts of war, and also because I'm a psycho who wishes the US Navy would send all of those rustbucket tankers to the bottom of the ocean IRL.
>>550985465
Tbh, it seems like the collateral damage aspect of aerial warfare was intended to be a theme in 7's story, but it was kinda dropped by the time we get sent to the penal unit. Mission 2 Brownie wonders how the hell they're supposed to avoid dropping wreckage on civilian housing, there's the Kestrel 2's attack on Farbanti resulting in civilian casualties, the drones in mission 4 being launched from container in a civilian area. You might be onto something anon, we could be in for some real Hoffnung shit in 8.
>>
>>551001581
I actually hope they don't take anymore one-to-ones from the war beyond the idea of a made-up ace pilot. Strangereal wars have always been a mishmash of ideas and felt relatively unique and handled each game's themes and issues within them. Basing this conflict too heavily on the Ukrainian War will just age the game very fast and very poorly.
>I'm a psycho who wishes the US Navy would send all of those rustbucket tankers to the bottom of the ocean IRL.
Well there's reasons we don't do that but I won't go farther.
>>
>>551001581
>I hope they do something with the strikes on sanctioned tankers. It's an interesting concept for gameplay and story, could be a good segue into touching on the environmental impacts of war, and also because I'm a psycho who wishes the US Navy would send all of those rustbucket tankers to the bottom of the ocean IRL.
they've already done this like multiple times thoughbeit, even in 7 you have two entire missions predicated on raping gas production infrastructure and taking out fuel tankers
>>
>>551002592
>Basing this conflict too heavily on the Ukrainian War will just age the game very fast and very poorly.
Well it seems that unlike that war, the war between the FCU and Sotoa isn't a peer conflict at all. The FCU is well and truly fucked in a way we usually don't see, even in games where the country you fight for is on the backfoot the countries don't just collapse like the FCU has. So any inspirations drawn from Ukraine should be confined to things that can be extrapolated to war in general, and they should be things that are actually fun. I don't wanna be dealing with drone swarms again for one thing. Sure as hell not the little FPV fuckers either.
>Well there's reasons we don't do that but I won't go farther.
I know, I did say I'm a psycho. I've come to realize that the US and the world in general is better off for me not going into the military or politics. Put me in charge of anything more important than a Walmart and it'll go to my head.
>>551003097
Different contexts but yeah you're right. Hell Air Combat had a mission where you blow up a pipeline, not exactly an original concept. I do like the ASW missions in AC though, just something fine about blowing up naval fleets in these games.
>>
>>551001581
I think the system wasn't ready yet or couldn't be properly involved with it, Although I suspect after the Arsenal Birds were confirmed to be hijacked and the disastrous attack and heavy losses as part of Dual Wielder, Osea couldn't play cutesy and go with a hyper precise operation anymore and just had to start to bite the bullet and while they couldn't stop collateral they could probably minimize collateral damage by winning quickly and preventing a grinding quagmire which would cause massive damage across the continent.
The use of the 444th to map the automatic drone response network's range, combined with Cyclops Squadron's scouting of the ruins of Stonehenge were vital for building up a coup de main scheme that LRSSG performed to take out capture Farbanti to force a surrender.
It was a gamble but if they didn't trigger a Kessler Syndrome with the mass ASAT strike by both sides they probably could have had the Eruseans surrender ending the war with a lot less bloodshed compared to having to grind through the rest of the continent
>>
>>551003915
would be interesting if the Endurance being a kind of last refuge for various nationalities that were brought under the FCU umbrella had some interpersonal conflict between say Eruseans and perhaps citizens of their former client states...or perhaps Eruseans being bitter towards exISAF states...
>>
>>551003471
I wouldn't doubt the FCU was also heavily beat up by the Lighthouse War and was focusing on rebuilding their country instead of rapidly rearming.
Osea's too beat up to effectively be a force to fully push in to support any treaty agreements even if they wanted. No one really trusts Erusea and they might be too busy putting out independence movements and deciding if letting places like Shilage and Voslage remain independent, and dealing with any possible issues of lost industrial/commercial output and military bases lost in those potentially newly independent regions.
There's also the loss of their major reserve fleet and a number of VIPs that Trigger bagged during the same operation. Then comes the cleaning house of anyone who may have had loyalties to Torres as they easily could just try and do a coup or god knows any alternate plans that he left behind as Plan B if he couldn't steal the Alicorn. Seriously both sides gotta clean house of Traitors AGAIN and that alone is gonna drastically reduce readiness as some of those people getting pushed to resign or outright arrested might be some of the big upcoming officers which are getting wiped out because they aligned with the wrong people.
>>
>>551004719
kono saying that they've prepared a ton of background setting material for sotoa really gets the worldbuilding autist in me excited, its a great opportunity to get something fresh in strangereal
>>
>>551004364
Yea some of those independence movements probably are going to fail and you'd have more than a few people probably running for the FCU border as refugees after attempts to get their region independent failed either by failed uprising during the chaos of the communications network failure or just by not being able to get the manpower to launch such an uprising.
Although some of the older generation probably grumbling about ANOTHER refugee crisis considering Ulysses caused a nightmarish one and one which really helped trigger the Continental war.
>>
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>>551004953
also quite interesting that sotoa is basically just north africa in shape...
>>
>>551005267
If their roundel is any indication, they might unironically do the Islamic Republic of Sotoa. A lot of Arab countries really like green and red flags.
>>
>>551005267
>Sotoa ends up being strangereal Algeria and introduces the concept of colonialism/post-colonialism to Strangereal
>>
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>>551005378
>>551005402
the ceremonial daggers and sashes mixed with kinda franco-european caps, capes and epaulettes is kinda nafri-coded also...
>>
>>551005657
Everyone under the sun clocked them as not!Iran about five seconds after the trailer dropped, to be fair.
>>
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>>551005958
iran isnt north african tho
>>
>>551005958
My homie thought they were Mongols.
>>
>>551006251
probably culturally a mishmash of different north african, middle eastern, asia minor cultures tbhdesu...
we will still be hailing that over yet another notUSA/notFrance/notRussia however
>>
>>551005657
Wow I didn't clock that dagger at all.
>>
>>550957374
>>550985165
its basically all but confirmed, right? like these screenshots clearly show glide bombs, qaams, and standard sidewinders on the same plane
>>
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>>551008594
not to mention here, anti ship, radar guided missiles at the same time
>>
>>550987851
At the very least, the level of collateral would certainly cause different radio messages. They seemed to be implying something about radio lines in the interviews posted here.
>>
>>551005657
>two insanely sharply dressed officers, not a crease or spec of dirt, one in a cyber-wheelchair
>rest of the setting looks like a Mumbai slum
Something about this cracks me up.
>>
>>551010793
>They seemed to be implying something about radio lines in the interviews posted here.
from what is implied it seems like there'll be radio chatter that gets triggered based on a ton of different variables, to an extent that surpasses prior games, plus dialogue that only gets triggered if you get S ranks on missions as a reward
"most radio dialogue recorded" in the series history, they say
>>
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>>551011346
That seems like a good compromise to strike where branching storylines would be too much effort but you're still incentivized to replay to get different lines and try different things. It's also not something so major that you feel like you're missing TOO much if you don't get it. Sounds like a good strategy.
>>
>>551011207
have to wonder about the context of that scene too, since the whole game is supposed to take place in 1st person POV, does Rex get captured somehow and they meet Shadow 22 face-to-face?
>>
>>551011346
>dialogue that only gets triggered if you get S ranks
They sorta experimented with this in 7 already, on Long Day for example Bandog will begrudgingly compliment you when you hit the score threshold for S rank.
>>
>>551011967
>on Long Day for example Bandog will begrudgingly compliment you when you hit the score threshold for S rank.
iirc its just for clearing the mission obj score limit, you dont get anything for going above and beyond for an S rank
>>
>>551012264
There's a line for hitting the score target, and then there's the "You're doing a hell of a job" line for the S-rank threshold. There's something similar on Fleet Destruction iirc.
>>
>>551012551
hmm, true i forgot about that one
>>
>"oh shit /aceg/ liveries and emblems, sweet"
>nothing for the A-10
FUCK
>>
>>551011921
I don't know but I can say from experience, keeping that white uniform that perfect in those conditions sounds like Hell.
>>
>>551011346
>>551011967
There was a lot of extra dialogue in Anchorhead Raid for stuff like what SpW you were using and what order you were hitting targets in.
>>
>>551013848
judging by ms. hotwheels they probably have a nice airconditioned van waiting around
>>
>>551011921
Entirely possible that's the admiral of the former fleet your carrier was a part of.
>>
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Today I learned the wires in the canopy of some fighters aren't for structural support, but are mild detonation cords that blow up the canopy for faster ejection.
I mean that makes sense but jesus.
>>
>>551017725
>Entirely possible that's the admiral of the former fleet your carrier was a part of.
the winged badges on their caps and capes seem to me like they're members of an air force
>>
>>550966345
>hopes
it'll be good, not absurd pc requirements for 'playable' performance and has a native linux port
>worries
absurd pc requirements for 'playable' performance, invasive anti cheat, always online, 200+ gib storage requirements, $120+ price tag, invasive analytics, whatever cut the war profiteers are getting used to fund more war and woke bullshit, paraslop tier dlc strategy, bullshit 0.00001° turn radius drones as 90% of enemies
>predictions
half assed story or half of the story left on the cutting room floor, day one 100+ gib patch that barely improves performance/stability, day zero dlc, bullshit 0.00001° turn radius drones as 50% of enemies
>>
>>551018743
>it'll be good, not absurd pc requirements for 'playable' performance and has a native linux port
Honestly all I am hoping for. I know I'll have to upgrade since my T480 barely runs 7. I just hope that it ends up being something I can coble together from used parts for around $300 or so.
>>
>>551018743
Probably
Slop story almost definetely we already have mystery meat brown girl bossing from the first trailer.
>>
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>>551017836
I also just learned that the five blade like bits in front of some craft like the F2, F16 and F18 are for IFF and are called bird slicers. Neat.
>>
>>551021215
That just seems unrealistic, even if the game is decently well optimised. You're gonna need a somewhat modern midrange GPU and a somewhat modern midrange CPU(but if your entire build is old that means new motherboard and new RAM as well, and the RAM alone will go for above $300).
>>
>>550966345
>worries
that the first person stuff will be tedious, just standing around while characters dump exposition or backstory
or worse, that it'll be unskippable
>>
>look on steam
>misread Ace Combat 8 announced for 2028
>have a heart attack and die
>>
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>>550966345
>hopes
More than 20 missions, more superplanes, build up into the cyberpunk future and AC3. More superweapons.
>worries
The story being full goyslop western propaganda about spreading democracy to fake iran. Gutting the plane selection and selling them as dlc.
>predictions
Keiki Kobayashi will deliver.
>>
>>551021482
unironically it might just be cheaper to buy a used current gen console like right the fuck now PC parts are getting raped rn...
>>
>>551017836
Fun canopy fact: the glass on the MiG-21 was of poor quality so they had to replace it occasionally so it didn't break in supersonic flight. The US only learned about this the hard way.
>>
in ac8, gimme a stripped out mig31 with an additional jet engine on the underside
let it go mach 4
>>
>>551023049
>The story being full goyslop western propaganda about spreading democracy to fake iran.
breh the amount of lames who just want every AC to be about le heckin good guys spreading mcfreedom to every corner of strangereal, if some of the guys had their way every game would just be osea vs yuktobania/belka forever and ever...
>>
>>551026068
bruh at least half the people in the general haven't played a game other than 7 and watching a youtuber talk about the other games.
>>
>>551026431
lowkey sometimes I worry kono is paying TOO much attention to what the western fans want, a lot of these dudes have fucking awful ideas...
>>
>>551026669
There really is a divide; Kono and PA are just westaboos that like Top Gun and that's how Ace Combat started. A lot of people want it to be more Japanese or just anime cyberpunk like 3 turned up even more, but it's just not what AC is and not what they want it to be.

But yeah a lot of story concepts thrown around by Western fans are pretty bad.
>>
>>551027807
yeah thats why they never ever bring up AC3 and treat it like its an embarassing family secret, and also why they refuse to do cringe anime stuff like kei nagase itasha skins and idolm@ster collabs
>>
>>551026431
>bruh at least half the people in the general haven't played a game other than 7
I don't think that's true. I think at least 80% of the people in this general have at least played the PS2 games.
>>
>>551027807
if western fans got their hands on the script belka would be dr wily/sigma
>>
>>551026669
bruh some of the ideas they come up with fucking suck. It's always some gay one-note story about blowing up Iran or Russia or some shit like it's some shitty tom clancy ripoff. Fucking HAWX had a better story than what some western fans come up with.
>>
>>551017915
>they're the two remaining members of FCU Air Force High Command because everyone else died in a decapitation strike
Pretty impossible, but not a zero chance
>>
>>551029089
its always some current survice furfag too...
>>
>>551029089
only reason im not too worried about it is because project aces is still too japanese (and kono is still kinda traumatized over assault horizon) to try and "westernize" the franchise to that extent
>>
>>551029590
>kono is still kinda traumatized over assault horizon
he better be, good
>>
>>551028376
>Somehow, Belka returned.
>>
>>551028376
Who's Dr. Light and Megaman in that scenario?
>>
>>551027807
>but it's just not what AC is and not what they want it to be
which is why the games have been referencing AC3 more and more
oh wait
you fucking milsim faggots are legitimately embarrassing, go jerk off to a picture of an F-16 and fuck off from this franchise
>>
>>551029590
I do think it is remembering Assault Horizon was done more out of desperation than an actual serious personal desire to westernize. The franchise was on the downturn sales-wise and this was the era where Western games like CoD were on top of the world. So they mimicked what they thought a western Ace Combat would be like.

AC certainly wasn't the only Japanese series to fall into that trap in that era. Resident Evil, Bionic Commando, Steel Battalion, the list goes on...
>>
>>551030037
And it did ultimately work. ACAH outsold both Zero and 6.
>>
>>551032159
AH sold more because it was in more platforms, don't be a retard
>>
>>551032379
If it's that simple then why wasn't 6 ported to PC and PS3? Hell, even 7 was originally supposed to be a PS4 exclusive.
>>
>>551032492
Because 6 was an exclusivity agreement with MS, retard
And 7 sold more than any other game because guess what, it was multiplatform
>>
>>551032665
>Because 6 was an exclusivity agreement with MS, retard
Exactly, PA thought it was worth reducing the sales for whatever they got out of Microsoft.
And ACAH sold more on the Xbox360 alone than AC6 did so being multiplat wasn't the only factor.
>>
So, any bet on whether a Sotoan giant aircraft will make an appearance as a boss?
>>
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>>551033027
the cargo birds?
>>
>>551032910
>And ACAH sold more on the Xbox360 alone than AC6 did
source being your ass, because it didn't
>2007's Xbox 360-exclusive Ace Combat 6: Fires of Liberation, which sold 700,000 copies worldwide.
>Beyond Dark Souls, Namco Bandai's most successful launch of the year was Ace Combat: Assault Horizon, which sold 1.07 million copies.
So it barely managed to outsell 6 overall despite coming out on more platforms, later in the generation with a much larger install base for the consoles
>>
all this arguing over whether westernizing worked feels a bit silly when 7 went back to the anime bullshit and still raped AH's sales numbers...
>>
>>551030037
AH feels like a western ac in the way that raccoon city in the ps2 games does
>>
>>551034239
i mean ps1 fuck
>>
Would you rather have Airforce Delta Strike 2, HAWX 3, or Project Wingman 2?
>>
>>551034582
Rebel Raiders 2
>>
>>551034582
hawx 3, have a softspot for ubishlock tom clancyshit from the late 00s since they tried connecting them all to the same universe
>>
>>551034582
HAWX was fun and could use a sequel, people gave it more shit than it deserved and the 3rd person acrobatic movement stuff was a fun gimmick.
Though I wouldn't trust current Ubi to make anything worth a fuck.
>>
>>551034582
PW2, because I know it would be good.
>>
>>551034738
They still sorta do that, Sam Fisher shows up in the later Ghost Recons
>>
HAWX's plot was fucking terrible.
>>
>>551035008
No Tom Clancy game has a good plot anyway
>>
>>551034719
Hey question, why is the mission music the boss music from Spyro 2?

https://www.youtube.com/watch?v=ra3W9cVizNQ
>>
>>551035153
Probably got it off the same royalty free music collection.
>>
>>551033726
Saleswiki has it at 436,000 and I tend to trust it more than specific fandom wikis. And their own source seems more reliable than ACwiki.

https://web.archive.org/web/20080213162703/www.acecombat.jp/ace6/news080130.html
>>
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>>551035716
You can go away now, retard.
https://www.bandainamco.co.jp/files/ir/financialstatements/pdf/en_20080508_Report.pdf
>>
>>551035153
>>551035379
Wouldn't surprise if every bit of music in that game is royalty free stuff.
>>
>>551034582
>Project Wingman 2
Prez was cool. And getting another chance to yeet Crimson 1 into an active volcano would be nice.

Also getting to know what was in the Briefcase
>>
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>>551037502
project wingman, but without FAN
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>>550946956
I don't know if I'm being delusional but this whole game feels incredibly slow to fly for some reason
>>
>>551039324
Thats because it is, flight models and scaling in it are beyond fucked.
>>
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>>551034582
delta strike but only if they get tsukasa back and let him go wild
>>
>>551025882
Is there a Wikipedia article or something where I can read about this
>>
>>551039310
Funnily Prez was likely FAN's idea, since shortly after TGA some buddy was posting screencaps about him REEing about how he hoped the WSO was voiced because it'd mean he has some sort of legacy/contribution to the arcade flight sim genre. Any spark of creativity with her is also immediately balanced by how absolutely fucking retarded Crimson One is as a villain/"""""rival""""" since he does nothing but be a loser and mald about it. That and the world's shittiest mystery box with The Deal.

Frontline 59 had a better story at least, although I'm not sure if that's due to FAN becoming a better writer or the campaign being shorter so he didn't have time to go all fart sniffer. Ironically enough the Warthunder twitter fag who made up the Ghost of Kyiv has had more of a "legacy" towards arcade flight sims, all because of a few shitty tweets trying to make money off a fucking war..
>>
>>551039324
How'd that gonna affect AC8? If the environments are bigger
>>
>>551042310
why would it affect AC8, its an entirely different game using a different engine with different mechanics and physics calculations and game design philosophy targetting hardware specs that are about exponentially more powerful than the PSP
>>
>>551040920
I read about it in a book but you can probably find it online. Was a story from 'Red Eagles' about MiGs America captured and used for CONSTANT PEG tests in Nevada.

They didn't know about the poor glass quality, so when one pilot was doing supersonic maneuvering with an F-15A, the canopy imploded onto him during a hard right bank.

>>551040976
FAN's entire credibility went out the window and all I've seen from him is self-jerking on Twitter as many an indie vidya auteur does. Frontline 59's story setting was pretty weird because it really fucked with the setting and the war being waged. But the characters were far better, much more tolerable. K-9A are better to me than Hitman team by a good margin.
>>
>>551011921
>since the whole game is supposed to take place in 1st person POV
Did they actually say this? I only recall hearing that it *includes* first-person cutscenes, there could still be “normal” cutscenes as well to contextualize things.
>>
>>551042596
The worst part is that Arby deserves all the credit, but because neither he nor Pavli are active on social media FAN's the personality most closely associated with PW. It's really a shame because PW's story is genuinely the least important aspect to that game, and possibly completely criminal if FAN's decision to cordium nuke Prospero is the reason why the latter half is all an ugly Fanta orange. I say if because there's always the possibility Arby wanted to show off crazy weather or something, but I fucking doubt it.
>>
>>551044067
as someone who really dislikes PW, almost all of my criticism is on the story, writing, art direction which probably was all FANs department, the actual gameplay is very solid and competent
>>
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The idea that the sales numbers of AC are a meaningful indicator of their quality is laughable. Aside from release timing, platforms, and marketing, It's important to note that most of the main series entries released before purchasing games based on reviews became the norm, so most people wouldn't know what the game was like until after buying and playing it. The potential pitfall here is that someone in a decision making position gets the wrong idea, and insists on disregarding good ideas because they were used in games which had poor sales.
>>550966345
>hopes
Improvement on the game-play of 7, with more weighty flight models and interesting challenges.
>worries
Another poorly written story focused on uninteresting characters, with constant ham-fisted messaging about social media.
>predictions
Both of the above.
>>
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>>551044481
>The potential pitfall here is that someone in a decision making position gets the wrong idea, and insists on disregarding good ideas because they were used in games which had poor sales.
We're getting direct comms from those people (Kono, Shimimoto) and what they're saying seems like they really truly get what people like abt AC, I feel pretty confident about this one.
>>
>>551044067
>>551044382
Wingman's setting is more interesting than the story of the game itself, good ideas mid execution though. I once thought the idea of showing us the Oceanian War as a prequel could be cool, but that's something better left to the imagination like most of the setting. The first mission being set in that universe's version of the Gulf Coast as a united republic was cool, fighting over a barrier island fort.
>>
>>551042515
Because Kono said the scale of the game world is bigger in AC8
>>
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Comically evil non-fictional communists and insurance CEO's, impressive. The music isn't bad but some tracks definitely feel... mediocre? I think the definitive worst part of this game so far has been the flight characteristics, but the upside is that parts are basically universal in a sense, I like that. I'm a bit lost on the joint assault thing they keep repeating when briefing you on missions, but I assume that's some multiplayer/co-op shenanigans they wanted to push for the PSP?
>>
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Interesting detail, the tent hangars seen in the screenshots are based on Rubb tent hangars, IRL used by the RAF.
https://www.rubbuk.com/products/rubb-fabric-structures-range/efass-military-hangar/
>>
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>>551034582

I want a swat kats strategy rpg with undertale vibes
>>
>>551044481
>The potential pitfall here is that someone in a decision making position gets the wrong idea, and insists on disregarding good ideas because they were used in games which had poor sales
This irks me the most. AC0 is my baby, but sold horribly. What're the odds of them looking at it and saying "let's stick to one wingman, let's tell the story through the perspective of a journalist and use FMV cutscenes, let's tell a story about nukes, let's have a style meter again"
>>
>>551047107
>one wingman
likely
>tell the story through the perspective of a journalist
not likely at least not entirely
>use FMV cutscenes
never ever
>let's tell a story about nukes
it'll be wmds but not nukes, nukes are so 2000s
>let's have a style meter again
will feature in one side mission while you and your wingman(s) preform at an air show
>>
>>551047429
Usually when I bitch about something people tell me I'm wrong and stupid.
Dont reply to me ever again.
>>
>>551047951
Why state the obvious though
>>
>>551047951
MiG-15
>>
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>>551045637
hmm yes
I see
>>
>>551052469
At least the music on this one's nice. Very Williams.
>>
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>>551047107
Any changes to the story elements are probably a lost cause with Katabuchi at the helm. We can expect the same kind of plot where (You) play as the most important person in the entire war, with a large cast of named characters and more dramatic/emotional storytelling.
I'm more concerned about the missions. It's unrealistic to hope for something like X in current year, but It would be a shame to get something completely linear where no missions have multiple variants. It would be pretty easy for them to say "alternate missions have not previously resulted in better sales so they are not worth the cost".
>>
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>>551052469
>A ravine/canyon mission, but this time, you can't do fucking shit but fly this sluggish plane left and right
I will say not the most engaging variation of this type of mission, but at least it wasn't that annoying to maneuver between the bad AI targeting
>>
>>551053425
You just played the only endearing part of the game, just so you know.
>>
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duk



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