[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vg/ - Video Game Generals


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: Centrifuge.webm (2.84 MB, 1280x720)
2.84 MB
2.84 MB WEBM
Besiege Edition
Previous thread: >>553559992


This thread is dedicated to all games about building machines and systems, in space or otherwise.

List of commonly discussed /egg/ games:

Voxels, blocks and vehicle builders
>Avorion
>Besiege
>Empyrion - Galactic Survival
>From the Depths
>Machinecraft
>Robocraft
>Scrap Mechanic
>Space Engineers 2 +1
>Sprocket
>Starbase
>Starship EVO
>Stationeers
>Stormworks: Build and Rescue
>TerraTech
>Trailmakers

Aerospace
>Chode - Children of a Dead Earth
>Flyout
>Kerbal Space Program

Logistics and factory management
>Autonauts
>Captain of Industry
>Dyson Sphere Program
>Factorio
>Factory town
>Infinifactory
>Oxygen not Included
>Satisfactory
>Shapez
>Timberborn
>Workers and Resources: Soviet Republic

Programming puzzles
>Exapunks
>Last Call BBS
>Nandgame
>Opus Magnum
>Shenzhen I/O
>SpaceChem
>TIS-100
>Turing Complete

The full game list as well as information about these games, such as where to get them if they’re not on steam, trailers, /egg/ conquered/hosted servers, and other shit can be found in this pad:
https://hackmd.io/e6SPFz8VSRmpV91t8bmkWw

https://fromthedepthsgame.com/

Games that are not /egg/:
>Minecraft

OP pad for new thread
https://hackmd.io/Z-_iicnWRFi9T8Sm3Ro9rA
WebM for physicians: argorar.github.io/WebMConverter
Reminder: /egg/ has no discord, any discord links posted are from tranny servers.

Current and recent /egg/ hosted servers:
>Factorio
>Stationeers (Monday@2100Z)
All IPs are in the pad for security reasons.
>>
>>554605178
fug I forgot to do something with the "OP pad"
I was gonna change it to "outdated pad thing" or something
didn't want to remove it in case there's important information in it
>>
>Really want to buy spengies 2
>Don't want to be the retard who fell for the same scam twice
Suffering.
>>
>>554605591
Wait at least a couple years for more features and mods, then reevaluate.
I don't know what the draw would be right now.
>>
How much do I hate Earendel?
>>
File: sex.jpg (156 KB, 816x769)
156 KB
156 KB JPG
>>554605964
Not enough.
>>
File: AeX39YB.gif (1.11 MB, 480x360)
1.11 MB
1.11 MB GIF
>>554605591
Do what you want
>>
>>554605448
how can we engineer a way to include as many of the gachanigger generals as possible in the OP without being too noticeable?
>>
>>554605591
From what I've seen so far it's Spengies again, but unfinished with a tutorial (so just Spengies with a tutorial, fnar fnar). Wait until you can acquire a "demo copy" through dubious methods
>>
>>554605591
just pirate it
>>
>>554591821
It matters for things like the rocket where every bit of cockpit space matters…but I figured out another solution: I build the a solid cargo module on the rocket and use a conveyer meter to ship the exact mass of each resource I want to the solid rocket port loader. Then I can dispense whatever I want to the interior of the rocket using interior outputs.
>>
telling a retard upset over something retarded to fuck off is good
keeping it in the op for a bit after it isn't relevant just to spite him is kinda funny
still obsessing over it years later is just sad
actively trying to cause problems is just retarded
>>
>>554614427
You sound mad at losing.
>>
File: 1342949732915.png (208 KB, 355x362)
208 KB
208 KB PNG
>>554614427
lol
>>
File: egg.png (613 KB, 1368x770)
613 KB
613 KB PNG
Is Factorio still the best egg train game? Any good egg adjacent train games anons been playing? is railway empire 2 worth a pirate?
>>
>>554623057
It's the worst egg, with the exception of every other one.
>>
>Factorio is the worst egg
That's because seablock isn't updated for spage.
>>
>>554625372
... I knooooooow.
Do we at least have some sort of progress report, or are we just fucked?
>>
>>554623057
>factorio
>best train
No, by far no. I honestly haven't found a good enough train autism game, /egg/ or not. I think among what's usually posted, Workers & Resources is the best at trains but it still could use some more features
>>
>>554625529
Angels finally updated their shit so its only a matter of time.
>>
>>554625262
Save one.
Starting from today, there is actually one (1!) egg game good enough to get its own general thread.
>>
File: 20260120222533_1.jpg (303 KB, 1153x924)
303 KB
303 KB JPG
Might there be any ONI players that know what I'm doing wrong here? I'm trying to load up the solid oxidizer tank with oxylite. I have oxylite on the conveyer belt going to the solid rocket port loader and the settings in the rocket storage module are set to accept oxylite. I know there's no other materials clogging the conveyer belt because I only have the loader set to oxylite down in the base. Still not loading.
Same setup works for gas loading. I have the oxygen pipe feeding into a gas rocket port loader and it automatically goes into the gas storage rocket module.
>>
>>554607289
>not carefully manipulating various OPs so that the generals that you browse and only those generals come up with a single search
>>
>>554628848
>Might there be any ONI players that know what I'm doing wrong here?
Playing ONI
IIRC the solid loader only load to the specific solid storage modules, not fuel tanks, so you either need to have your duplicants deliver or set something up with an autosweeper (and cooling for it so it doesn't get fried once the rocket launches. It's been a while though so I'd need to launch the game to test if that's actually right.
For the dlc about rocketry for what is nominally an automation game they sure did everything in their power to make automating the rocketry a right pain in the dick.
>>
>mod description and the author's comments in threads contain em-dashes
i'm not sure if they are really this dull or just straight up shameless
>>
>>554631812
hello saaaaaar, I see you have not read The Elements of Style by William Strunk, saaaaaar, do redeem the book for it is in the public domain SAAAAAAR
>>
not funny
kys
>>
do not pretend to be me, vermin
>>
>>554605964
It is my favorite star.
>>
start using semi colons to differentiate yourself from the sloppa
>>
File: c7.png (1.4 MB, 1919x1005)
1.4 MB
1.4 MB PNG
The crane has stopped glitching the fuck out. The solution wasn't adding weight to the pistons as has been suggested, it was adding weights to the base of the crane and the sliding carriage the bottom piston pivots are connected to. Why is this bug still present in a decade-old game?
Painting your creations is retarded too. You can't paint surfaces that you can't see. If you've got a vehicle with moving parts, the bits that get exposed during movement are unpainted unless you go back and disassemble/rebuild it with blocks in the colors you want.
If they weren't fucking retarded you could work around this using the section tool to reveal the surfaces you want to paint but some fucking genius decided to make all the surfaces along the "cut" blacked-out and non-interactable. What a fucking nigger.
>>
>>554639034
IIRC there was that surface bucket fill paint mode.
It's awkward to use but it's the only way to reach those places without taking things apart.
Another option is preemptive painting, using subtly different colors, then doing a color swap for the actual paintjob.
>>
File: c8.png (788 KB, 1848x868)
788 KB
788 KB PNG
>>554639857
Those are good suggestions thanks. The player is still fucked if they want to change the color of say, half of something. There's no choice but start deleting shit.
I fucking hate these devs so much. They could make the cut surfaces interactable. They could toggle visibility/transparency of bodies/constructs but they don't because fuck the players.
>>
File: 1746009799031750.png (66 KB, 914x152)
66 KB
66 KB PNG
>In unbalanced mode: squeeze pipes back into molten iron
that;s funny
>>
File: 1747179045339745.png (519 KB, 438x587)
519 KB
519 KB PNG
>load up save
>so, what shall i do today?
>move camera on the rows of rocket silos
>stare at them as they're sending up cargo continuously while i zone out
>>
File: file.png (1.17 MB, 1193x546)
1.17 MB
1.17 MB PNG
>75% off workers and resources
is this good? i like timberborn
>>
>>554644301
it's great, I would play the regular mode before realism/sputnik/cosmonaut/whatevertheycalleditthisweek mode, there's quite a few little gotchas that you need to be aware that are easily fixed with instant build but potentially game-ending without that.
>>
>>554644301
>build a soviet republic
>into a rich industrial superpower
Not a good sign if they lie within the first two lines.
>>
>>554644618
As much as the soviet union sucked I have a rock hard boner for the high points of soviet aviation and aerospace.
For example I like how the buran could fly itself autonomously and make complex decisions in the 80s with primitive soviet computers
>>
File: c9.png (1.25 MB, 1922x1005)
1.25 MB
1.25 MB PNG
Is diesel-electric in stormworks a bit crap? I can only sustain 35m/s, 78mph or 126kph with two medium engines generating 313 stormwanks.
>>
>>554647546
126kmh is pretty good for a train
DE's main advantage is traction
>>
>>554645574
They generally engineered some amazing things that couldn't be done in a more profit oriented society. Like planting citrus orchards in their climate without greenhouses. Totally unprofitable venture compared to importing it but amazing nonetheless.
>>
File: EMD F40PH.png (14 KB, 512x512)
14 KB
14 KB PNG
>>554647546
Diesel electric worked fine for me. Here's a train I made a long while ago, I hope updates since then didn't break it.
https://files.catbox.moe/c8v46c.xml
>>
>>554648051
>traction
Ohohoho my sweet summer child.
>train going 100mph
>increase throttle by 1%
>sparks start flying off the wheels and speed drops drastically
Welcome to stormworks and the fucking retarded developers who run it. Why are they so fucking stupid? That scenario would never happen IRL these gay niggers don't know anything about irl physics and don't care.
>>554648749
Thanks I'll have a lokk
>>
>>554639034
>it was adding weights to the base of the crane and the sliding carriage the bottom piston pivots are connected to.
I didn't tell you to specifically target the pistons. I told you the generalized problem cause and you failed to apply it.
>>
>>554650739
>I didn't tell you to specifically target the pistons.
Hey I don't wanna look a gift horse in the mouth but yes you did. You said something to the effect of "the pistons are hinged at both ends so their grid weighs almost nothing" Heavily implying that the problem was the weight of the piston grid.
>>
File: 553010243.png (23 KB, 639x170)
23 KB
23 KB PNG
>>554651397
Apply yourself.
>>
>>554651616
>your pistons are doubly hinged so their grid mass is fucking tiny
You're only backing up what I said. You said the problem was the piston grid mass. This was incorrect but it was a hint in the right direction.
>>
File: 1767808091621.png (1.17 MB, 1919x1003)
1.17 MB
1.17 MB PNG
>>554651938
Were you an iPad-baby?
What else could have a tiny mass besides your head?
>>
>>554652129
Calm down faggot. You said the problem was the piston grid mass. I increased the piston grid mass and that did not fix it.
Increasing the mass of other shit that didn't have any pistons in it fixed the problem.
>>
>>554652456
EVERY physics constraint.
See the greentext highlighted in triple arrows, purposefully separated with huge fucking space to make it stand out even more.
>>
>>554652730
Are you indian or something?
>>
>>554652817
Are you?
>>
>>554652878
oh no he's indian that explains a lot.
>>
>>554649196
The train has two engines, both modular, a large one to provide power for the wheels and a small one for all the bits and pieces that make the train work, start the small one first so the large one can run. I think I got it to at least 100m/s before slippage. If the devs weren't retarded as you say it could use a lot more power from that big engine, but as it is now it only runs at half load.
>>
>>554653126
It's a cool train. Maybe things have changed since you built it. The large engine started without touching the small one. Then the train did mach 1 in reverse and derailed after like 5 seconds. How to select forward and reverse is not readily apparent.
>>
>>554653594
The large engine will start, but I think there's two different electric grids for the wheels and everything else, so it will stop running once the other battery runs out.
There should be two levers, one goes forward and goes reverse. You probably used the reverse lever. I'd check but I don't have the game installed.
>>
File: tr1.png (1.12 MB, 1648x915)
1.12 MB
1.12 MB PNG
I'm not sure what I did to make it go backwards last time but it does 134mph or 216kph with good fuel economy. Perhaps this is the difference between modular and vanilla engines.
>>554654272
There's an unlabeled lever on the right edge of the main controls maybe that's it.
>>
>>554654523
I did some tests back then to figure out what's going on with engines, my conclusion was that, at least for small engines, vanilla is strictly better in every metric compared to modular. That was so disappointing to me that I never got around to testing the medium engines, maybe they suck compared to modular I'm not sure.
What I also found out that it is very important to properly gear the engine to the generator, so it runs at the best RPS range for fuel economy while still getting the power you need out of it. I think the medium modular engine used in this train never goes above 12 RPS, but the vanilla engines have different torque/RPS curves.
>>
File: lever.png (1.14 MB, 1674x997)
1.14 MB
1.14 MB PNG
>>554654523
This lever here.
Wow trains derail much easier now. Maybe this is connected to the update that allows train wheels to disconnect from the rails. Anons train is derailing at 60 stormwanks speed units but my pile of shit train a couple of years ago was safe at 90 stormwanks speed units.
>>554655240
Interesting I'll do some research using your good train against my shit train.
>>
>>554652730
Dude, you told him the cause but then specifically targeted the pistons (which was wrong)
>>
>>554655682
Trains was always hard job. I remember driving this train around and it just exploded when driving over a certain point on the map because idk the rails were slightly misaligned or something and it catched against a pixel on the ground.
>>
File: sbt.png (1.41 MB, 1923x1008)
1.41 MB
1.41 MB PNG
>>554656478
My father was a trains-man too. Apparently trains is a harder job than ever now. I tested the shitbox train just now and it derailed much easier than I remember.
>>
File: iz.jpg (372 KB, 1133x1256)
372 KB
372 KB JPG
>>554656389
>>
File: I'unno m8.gif (1.52 MB, 245x325)
1.52 MB
1.52 MB GIF
>>554658202
I don't know know how else to elaborate to you that you said something incorrect in your post, which the other (apparently Indian too) guy didn't like
The only thing you've achieved is imply you're more stupid than TWO Indians
>>
>>554658202
what's the /egg/ equivalent of izzat
>>
>>554661348
You didn't beat the game
>>
>>554605178
Reactor already hotter than quark-glucon plasma
>>
File: Tank Carriage.png (10 KB, 512x512)
10 KB
10 KB PNG
>>554655682
I also found the fitting train wagons if you want to do tests pulling weight. I believe it could do like 5 or 6 of those full of oil.
https://files.catbox.moe/n096i6.xml
>>
>>554639034
>why is this bug present in a decades old game?
Anon, fixing this bug requires fundamentally new approaches to physics engines. You've got what's called a kinematic loop, physics engines don't handle loops very well.
>>
File: Untitled.png (822 KB, 714x720)
822 KB
822 KB PNG
New DSP blog
https://store.steampowered.com/news/app/1366540/view/529869613052199063
Optimizations,beacons,todo lists,text changes for a future wiki I guess?
Everything but content
>>
>>554640684
>>554647546
>>554648749
>>554652129
>>554662764
https://youtu.be/_D_i3vt2d70

Use this system TCP for your gangways.
>>
>>554556783
Yeah it's nifty
I remember when they had to step in and force some guy to remove his swastika designs on every planet, back early on when there weren't so many submissions yet.
I have my save with all of my ships having "nigger" somewhere in the name uploaded, I wonder how much other shit is out there. Good stuff
>>
By the way is pyserb good or bad?
I still have it limited to a single core based on suggestions from last thread. Should I keep it this way or try letting it run on all cores
>>
>>554657140
>>554654523

Do you know how to do steam turbines? It's my first time working them and people say they are powerful but i can't get any meaningful power output from them.
>>
>>554672041
playing on a server with UPS oscillating randomly between 30 and 50 is better than being kicked immediately because your CPU can't keep up

t.filtered months ago
>>
>>554629993
I’ve been kind of disappointed by the lack of automation, actually. For purportedly a game about space automation, most of the production buildings need to be operated by duplicants, as well as farming and digging. Are there any other good games where I can colonize and set up shipping between planets? Like Anno but in space instead of islands.
>>
>>554681467
Dyson sphere program is what you probably want
>>
could there be a number between 1 and 64, I can't think of any.
>>
>>554683791
i think there's at least six or seven numbers between them
>>
>>554661348
On 4chan, in my experience, the primary culprit of "Izzat" are the chinese. And there's not a critical mass of them on /egg/. Because DSP is more-or-less the only /egg/-adjacent game on their to-shill list.
But go on /v/, and attack any of their IP, and they will come out of the woodwork, without fault. If someone accuses you of being indians out of nowhere, it's one of them.
>>
>>554658202
>any action is justified (including murder)
Based. The world would be a better place if people finally received their dues.
>>
File: GIZwXeR[1].png (1.54 MB, 2127x636)
1.54 MB
1.54 MB PNG
Speaking of automation, are there any good automation games that are not early access? Pic related is what I have according to steam.
>>
>>554684397
>chinese
>any of their IP
>their IP
What IP?
>>
>>554685425
factorio
modded minecraft
That's kind of it though, DSP and COI are both good but they're EA.
>>
>>554685595
The nier automata clone with the coombait android in spandex.
The soulslike one with the monkey.
The metroidvania one with the cat.
Any their shitty gacha (I know, it's a pleonasm).
>>
>>554685425
If you're not afraid of learning programmation (in Javascript), you can try Bitburner.
It's a weirdly good one, if you can get in the appropriate mindset.
I even contributed a few (very modest) commit to the project, back in 2022.
>>
>>554686206
>The nier automata clone with the coombait android in spandex.
Isn't that Korean?
>>
>>554686637
I can't into programming. I tried. With bitburger specifically, even. Brain very smooth, barely any wrinkles. Please understand.
>>
>>554687085
BitBurner is not the best entry point to programming, I confess.
The first version of the scripting language they implemented is simply not good... :-/
NScript2 (was it what it was called? can't remember) is better.
Shame.
>>
>>554685891
>Modded minecraft
I do think games where you crate a little village and have NPCs do shit for you is underrated in the "automation" genre. For Minecraft I played Mine Colonies which can be horribly slow, on steam I have heard of Medieval Dynasty and pirated a bit of Sengoku Dynasty, but it's kinda barely a game. I'd be stoked for something like Sengoku but good.
>>
File: 20260122073039_1.jpg (91 KB, 1278x720)
91 KB
91 KB JPG
>>554657140
Hmm turns out can turn this into a truck.
>>
>>554687976
I know it's a bit weird of a suggesion, but what about Autonauts?
I wonder if there's a reskin/model swap that makes bots looking like people.
No, not the weird fucking "humans" it has, but more like the player character.
>>
File: file.png (356 KB, 1920x1080)
356 KB
356 KB PNG
I have a decided to go with bi-directional trains in 2-4-2 configuration so they could exit a station the same way they came in so I dont have to do these ugly loops at the end of the stations.

My problem is I have no idea how to set up a generic interrupt for my trains to refuel. The interrupt should only trigger when the train is at any station and any of the locomotives have less then 10 fuel othewise if interrupt happens while the trains on its way to somewhere it gets stuck becasue cannot find path. But I have no idea how to do so.
>>
>>554690081
>trains on its way to somewhere it gets stuck becasue cannot find path
Fix your intersections, bro.
>>
>>554669249
I randomly picked up the game again this month to try to get to 1 million science with the dark frogs enabled.

Which led me to imagine what space stations in DSP would look like. This news focus on vehicles is a tad disappointing desu. Vehicle customization feels so out of place in a factory game and I wanted to automate but in space.
>>
File: 20260117052733_1.jpg (104 KB, 1280x720)
104 KB
104 KB JPG
>>554689808
Is that this? Are you still working on it?! You've updated the steam system i can see from the hole.
>>
>>554690080
Looks cute, but I'm trying to stay away from any kind of programming. But thank you very much for the suggestion!
I think the honest truth is that I just gotta stick with games like Sengoku Dynasty, maybe check out Bellwright if it ever comes out of Early Access. I just want to assign dudes to buildings and have them do stuff. Which come to realize is just "Colony sims you can walk around in" I guess.
>>
File: bradley-cai-p1.jpg (122 KB, 1600x565)
122 KB
122 KB JPG
>>554689808
Hmm, that offset truck is an interesting concept.
>>
>>554672041
it's okay but it's not like anyone is playing
>>
>>554691030
Maybe RimWorld or Songs of Syx?
>>
>>554680757
Understandable
>>554691684
Incorrect, I can see in my logs that two people have joined in the past couple of weeks
>>
>>554691703
NTA
Every time I play Rimworld, I mass produce Mechanoids until I rapidly reach tps death.
This pushes me into a game that can actually handle millions of machines, then I get bored and restart this process.
>>
>>554698246
That reminds me of years ago when the factorio hype was high and everyone thought the end game was gonna be mass producing battle droids to have automated forever wars against enemy factories.
Like this:
https://youtu.be/pyMNIFZTQkg
>>
File: Yes. YEEEEES.png (117 KB, 663x402)
117 KB
117 KB PNG
>>554701985
I don't really know why, but just the concept of dead hand systems is so cool to me. Combined with nation-scale, world-scale, or civilisation-scale automated military...

Is there any media where this is a thing? Like what seems to be a generic genocidal space robot army turns out to be a dead hand system unleashed by some past race?
>>
>>554698246
>>554691703
What I don't like about Rimworld is that the enemies keep getting stronger and more numerous seemingly endlessly. From what I can tell, it feels like over time it devolves into "make meta-gamey optimized killzone contraptions to deal with invaders" which I'm really not a fan of. Not saying I don't want threats to my colony, I just prefer: "Have enough armed guards" to: "Build elaborate death traps and kill corridors".
>>
>>554707687
I should note: yes, I am aware the fact that I find this cool is a bad thing and it's a bad idea but I appear to have brain problems
>>
>>554707821
Enlightenment comes with the realisation that you can just adjust the difficulty whenever you want. The wealth scaling is kind of dumb in implementation and I don't want to be micromanaging it nor do I want to deal with killbox bullshit so I just turn the difficulty down to get to the right level that I still have some threatening raids without things becoming unbeatable.
>>
File: file.png (83 KB, 402x330)
83 KB
83 KB PNG
This is yuge
>>
>>554712448
Someone give me a break down, I'm learning blender right now and don't have time to try and learn the new system.
>>
>>554707687
>>554707847
Yeah they're cool. I think dead man's switches are a neat concept in general, this is just taking the same thing up to doomsday scale. You can sit back and relax and rest easy knowing that if you get killed/attacked, retaliation will come fully automatically. Even if your nation is completely decapitated in a first strike that's still not good enough and the attacker is just inviting doomsday upon themselves.
>>
>>554713664
Nothing new on a functional level, but now you can stack different types of nodes in the same physical space so the overall size of micro controllers can be reduced, significantly in some cases.
>>
>>554713952
>Even if your nation is completely decapitated in a first strike that's still not good enough and the attacker is just inviting doomsday upon themselves.
I mean yea, that's the fundamental idea behind the nuclear triad and mutually assured destruction at large. The accuracy and scale of a first strike needed to completely decapitate all three aspects of a countries' nuclear triad is basically impossible, meaning even if you "win" the first exchange in a couple hours the only thing you will have won is the right to go second into the ashes.
>>
>>554707821
A large room to funnel raiders into defensive emplacements will suffice.
>>
>>554715991
>I don't want to build killzones
>Oh that's easy, just build a killzone!
Thanks.
>>
File: file.jpg (767 KB, 2560x1440)
767 KB
767 KB JPG
I think I need to scale my ambitions back, my game crashes half the time when trying to rendezvous with it.
>>
>>554718282
Consider using procedural tanks, and procedural parts in general, to cut down on part count.
>>
File: Foundry.webm (3.85 MB, 1300x730)
3.85 MB
3.85 MB WEBM
New foundry update is pretty meh. Some QoL stuff like teleporting items from a chest into your inventory like satisfactory/minecraft mods do it.
Pic related is the new Quarry and god damn is it slow. Maybe there's an upgrade for it later hopefully.
The little robots you create can now be used in your factory kind of like modules in factorio. You set up a little computer station and they can buff a line of assemblers/smelters etc. for extra production or speed at the cost of power.

I like the idea of making/selling/using robots in you factory though. It's just that a passive boost is kind of a lame way to use them.
>>
>>554723903
where the fuck are the trains and large modular power plant they teased last year? if they're going to do one major update every 8 months they need more than a slow fucking drill to make me bother reinstalling.
>>
>>554728176
>Trains
Next update apparently.
>Regarding a timeline I can reveal that Update 4 is expected to launch in the first half of 2026, but this isn’t yet a promise.

Fuck transporting 9159309 items by belts.
>>
>>554728849
>by belts
what about your slow ass drone ships? or sending everything to the station and pulling it from the station where you need it
>>
>>554689808
>>554657140
One of you train loving fucks add a snowplow.

https://steamcommunity.com/sharedfiles/filedetails/?id=2961478430&searchtext=Metro+exodus from metro exodus
>>
>>554729117
>Pulling from station.
That's my plan for later on. For this patch I started over. I'm still in the early game and don't have much hangar space to mess around with.
I've used the surface cargo shuttles in a previous patch and they seemed kinda shit for high throughput items. Might be better to use them to transport already finished things like elctronic components or even science packs if you set up a little factory far away from your main base.

I need to stop being lazy and start robotmaxxing so I can make some real money.
>>
File: 20260122142045_1.jpg (70 KB, 1280x720)
70 KB
70 KB JPG
>>554729734
I know the other guy doesn't own stormwork and so i just used the workshop train to copy and paste the plow onto my train and it works.

I might build my own plow later on, good idea.
>>
>>554717036
Why do you not want to use effective tactics?
Survivors defending against an overwhelming force would.
>>
>>554741041
It's not fun and it breaks suspension of disbelief. Why should I have to defend against an overwhelming force in the first place?
>>
>>554741041
nta but it's more effective than it should be because the AI is dumb as rocks
there's sieges, but if you incendiary mortar them first, their shells should cook off and then they have to just charge
they should try to protect their shells a little better somehow
maybe an anti-fire shell storage building that they use, so you have to blast it open with explosive shells directly?
breachers are more difficult, and every raid should be them IMO
it's been a while since I played so I don't remember the best way to handle breachers
I know they avoid turrets, which can be used to funnel them, also if they take enough damage maybe they stop trying to breach and just charge?
>>
>>554707821
most people either play on a low difficulty setting or (even more commonly) use mods that trivialize combat in one way or another
>>
>>554734081
Not going to lie the crane would be very useful
>>
>>554723903
what game is this?
>>
File: Not this one retard.jpg (13 KB, 273x184)
13 KB
13 KB JPG
>>554749371
>>
>>554749371
he mentions it on the file and in the first line. though foundry is also a super fucking generic name and I can see how you'd think it's just a structure he's making
>>
>>554749485
>>554750223
yeah, i was figuring he was referring to an in-game foundry
>>
File: isoreactor1.png (17 KB, 512x512)
17 KB
17 KB PNG
>>554676985
>turbines
I've used them because that's what everything uses IRL but recent /egg/ threads suggest steam pistons are more powerful. That dudes 15k stormwanks generator is probably less than 3x as large as this 5000sw container. https://files.catbox.moe/r8bvwz.xml
>>554662764
Cool thanks.
>>554689808
That might be a superior way of going sideways it's less liable to tip over.
>>
>>554715109
nta but holy shit that is huge.
>>
she really wants the factory to grow
>>
>>554755752
I know I will regret it, but I'm really tempted to play this.
>>
>>554756118
Why the hesitation?
It's litterally the only egg good enough to have its own general, right now.
>>
>>554757504
>Why the hesitation?
gacha
>>
>>554757750
But the factory gameplay is apparently great. >>554750708
And it's free! I m-means, come on.
>>
Fuck, I just realized that Endfield was dev'd by chinks.
I was thinking of installing it just to troll you guys. But I'll relent, after all.
I refuse to stoop that low.
>>
Imagine have to shill your shit gacha in the egg general.
>>
>>554759240
It's a (dis)honest job.
>>
File: social credit.jpg (19 KB, 512x174)
19 KB
19 KB JPG
>>554759019
>was dev'd by chinks
So is DSP and it's good (enough).
Quit being a pussy and play it.
>>
>>554759442
Meh. Maybe I missed the period when DSP was cool.
But all I saw of it on /egg/ where a few screenshot, with little to no follow-up discussion.
It never felt real to me.
>>
Why do people like gleba?
Getting basic ores is now a 3 step job with high limitations. Sulfuric acid is convoluted, lubricant hogs huge amounts of resource. The only upside is the plastic and having a single production building with base 50% prod built in but they are technically like T1 burners that require another belt space to work instead of power.
The only interesting mechanic is the enemies and the game boiling down to constant farming expansion. Then spoilage ruins all the fun and I just Fulgora scrap everything anyway.
>>
>>554759791
>Why do people like gleba?
They don't.
>>
>>554759442
DSP is not a shitty f2p game with intrusive anti-cheat
>>
>>554760163
>intrusive anti-cheat
I hate how this is "normal" now
>>
File: Untitled.png (1.78 MB, 1920x1080)
1.78 MB
1.78 MB PNG
RRREEEEEEEEEEEEEEE
>>
>>554760163
He does not look bad. But it doesn't strike me as oustandingly good either.

It's highly subective, but :
I think it boils down to emergent gameplay for me.
There's a lot of engineering game that nails the engineering part. But also fail to be anything more than that.
Meanwhile, games like Minecraft or Factorio, even without mods, have features which are so game-warping you can basically play another game inside the base game.
Like, litterally, sometimes. You can litterally implement Doom in Minecraft. (and maybe in Factorio too?)

Can you do that in DSP? Is doesn't seems to be so.
>>
>>554760572
>He
ESL?
>>
>>554760671
Yep. Sorry.
And also kinda distracted because I'm following a (kinda boring) linux course.
Please don't mind it.
>>
File: c10.png (923 KB, 1923x1008)
923 KB
923 KB PNG
>>
I want a molecular biology /egg/. Build a self-replicating factory. Specialise different types of self-replicating factories to serve different roles. Design an immune system to fend off viruses trying to hijack your self-replicating factories into making more viruses instead of more factories.
>>
>>554766343
Closest we have right now is Lifecraft, and it only partially fits what you're asking for.

I think the most we can hope for is something like Desynced, where you can program any unit, mobile or stationary.
Then you take those and make a complex mechanism out of them, with many parts doing things their programming tells them to do.
Basically, like an automatic base-building algorithm that you download into each unit and set it to work autonomously, without ever going back to it or controlling the unit.
If nothing else, this would be a neat challenge for a Desynced run. But I share your pain anon.
>>
>>554766343
>Build a self-replicating factory
Sounds like the kind of game concept which would just devolve into a idle game, if not executed to the perfection.
>>
File: c11.png (946 KB, 1918x1003)
946 KB
946 KB PNG
Room couldn't be found for a proper set of outriggers so basic ground magnets were added to prevent crane tipping in future. It's kind of cheap and cheaty but whatever.
>>
>>554759442
This is chairman Xi Jinping from the world famous game 3-kingdoms light-filled-blood-lung: Metal-rope of mind-images!!
I really liked Land mode after you beat Sky mode for the first time. Mi the deceiver was very strong. A lot more than Gao Fei and Don the old duck.
>>
>>554773756
Are you all right, anon?
>>
>>554773903
Ah sorry. I forgot. This is /egg/! Not /khg/.
>>
I can't imagine a game that is gacha and designed for brainrotted zoomers is going to have good factory building gameplay
>>
>>554774149
There's a sino-engineer general under /end/, if you want.
Maybe they will be more receptive to your babble.
>>
>>554774214
It does not.
>>
>Factorio but you have to roll the gacha for legendary assemblers (1)
>Timegate legendary materials
I'm making a gacha, don't tell Wube.
>>
>>554778331
Add some waifus too.
Can't have a proper gacha without coombaits.
>>
>>554780716
All the buildings are personified as big booba anime women and get raped by biters
>>
>>554755752
the fuck is this niggatry
>>
>>554759442
>>554759019
You dodged a bullet. Turns out they somehow fucked up their payment system and people were getting charged hundreds of dollars from other users trying to buy shit.

Also the factorio stuff is apparently crap anyway.
>>
File: 1764601416250628.jpg (94 KB, 2561x1441)
94 KB
94 KB JPG
I already don't like this game
>>
>>554794656
Damn Unc' you OLD
>>
why are there niggers posting what I can only imagine are gachas in my egg

gas them
>>
Really hope this new gacha shit flops or this general will get filled with retards thinking that posting scantily clad anime waifus is now /egg/ simply because it has conveyor belts
>>
I want CoaDE 2
>>
>>554797154
I don't even know what's going on

they made a gacha factory game?

can we just kill whoever's posting these
>>
Why the fuck can't they make a gacha board? There are so many gachas wtf
>>
>>554759791
gleba's interesting because of its main mechanic, personally, but I found it rather limited. I tried onlygleba and it was enjoyable overall, but I found the asteroid issue to be somewhat annoying and it could be easily circumvented by starting and stopping the splatform automatically to get a ton of free shit at no risk.
>>
>>554799507
There's a literal gacha board >>>/vmg/
they just don't allow generals there
so they clog the drain here
because they are mentally ill
because these games are for people who should never have been born in the first place and only played by subhumans
you can only accept it
>>
>>554799805
>they just don't allow generals there
nigga you can go to /vmg/ right now and see a couple of generals
>>
File: file.png (796 KB, 1366x768)
796 KB
796 KB PNG
>>554800146
>"a couple generals"
All I see is "gacha drama general" (jesus christ WHY.) which is only ~60 "editions" new and there's 4 of them in a single catalog so I'm guessing it just started out

last I heard rules don't allow them.

>our source of the juiciest dramas about gacha games. Anything goes---your sentiment about the gacha industry, schizo takes, conspiracy theories, MTL screenshots from obscure Chinese forums, or just random gacha related topics that don't fit in a specific general.

These are NOT people. I refuse to acknowledge their claim to humanity.
>>
>>554800146
The first time I saw there was a mobile games board, I immediately looked at the rules and crashed out when I saw they don't allow generals. Like bruh, they are going to be fucking spammed all over 4chan unless you turn it into a containment board.
>>
>>554799507
Because 4shill is an advertisement platform.
The endgoal is to subject you, the product, to as many advertisements (I.E. shill threads started by paid shill -who actually pay for the 4chan Pass-) as humanly possible.
In that context, it doesn't make sense to split the website into too many boards.
Otherwise, the advertisers would have a harder time to get exposure.
>>
>>554787135
>Also the factorio stuff is apparently crap anyway.
Cross the "apparently". It was an established before the game was even launched.
>>
Man I wish rocket fuel stacked higher than 10 in Space Exploration. Even just 10
>>
^^^^
"established fact", goddamnit
>>
File: Untitled.png (529 KB, 845x806)
529 KB
529 KB PNG
DSP update dropped.
https://store.steampowered.com/news/app/1366540/view/529869613052200382

Some good QoL and apparently some optimization. No vehicle update though.
I'm still wondering why they are even insisting on making vehicles in a game where you can fly around the planet in half a second.
>>
>>554803356
20*
>>
File: 1753310194244404.jpg (37 KB, 526x423)
37 KB
37 KB JPG
>>554787135
are you trying to concern troll on /egg/ of all places?
>>
>>554803519
the vehicles are for the stupid space combat because they overtuned the space enemies to rape your robot solely to be able to add vehicles. I can only assume it's some CCP mandate to approve their continued game license in exchange for getting the idea of buying chinese cars out there.
>>
>>554804651
>"concern troll"
That happened though
They had to refund a hell of a lot of accounts and freeze payments for... some length of time? I went back through a couple of generals, no exact details at a glance but it was certainly widespread
>>
>>554751884
Surely there's a better way to do turbines, just replicating your setup. I'm getting meh output 5600 is alright but it's not great should are bare minimum be 70000 with 8 turbines.
>>
>>554813181
No, no, no. Everything I don't like to hear is fake news, concern trolling, FUD, or rage bait, nobody could ever be serious about something I don't personally agree with.
>>
>>554723903
welcome back buildcraft quarry
>>
File: file.jpg (1.74 MB, 1424x2144)
1.74 MB
1.74 MB JPG
>>554814390
>>
>>554815760
the stupid thing is foundry only has those blocks as terrain because ore is large indestructible deposits miners get placed on. mass placing elevators is probably still faster to clear a large area for building.
>>
>>554759791
Gleba is the most different with its rot mechanic, leading to completely different ways of building your factory. It's also the most challenging, not just because it's new and different, but because there's a lot more opportunity for deadlock and starvation issues, unlike with normal factories on other planets where if it's shit usually all that will happen is your output will be slow.

So people enjoy it because it's a fresh new way to think about factory design, and because overcoming the challenge is fun. Scaling production, even just raw resource production, is a lot more involved than just "place down extra miners".
And also as a reward you get true infinite resources, one of the only two sources in the game alongside asteroids (which come with their own annoyances).

The same reasons - being unfamiliar, hard and punishing - is also why a lot of people hate gleba of course. But if you manage to get good and "solve" it, and if you enjoy solving hard challenges, it can be very satisfying.
>>
>>554814390
unironically this
>>
>>554760572
>Meanwhile, games like Minecraft or Factorio, even without mods, have features which are so game-warping you can basically play another game inside the base game.
Not really in factorio IMO.
Yes you have the circuit network but it's kind of just its own system off to the side. There's "factory building" and there's "circuit programming". You can use circuits to control your factory but you rarely if ever need anything beyond pretty simple logic; so if you're writing complex circuit programs, IMO it's not so much emergent gameplay as just playing with the programming simulator that happens to be included in the game, and usually doing so almost entirely for its own sake just because you enjoy programming circuits.
>>
>>554817330
https://www.youtube.com/watch?v=0bAuP0gO5pc
>>
>>554803519
A couple of years ago they had robot customization as an entire big content update, and that was before they had even started implementing enemies at all. Their priorities are weird; to this day it's still completely non-integrated into everything else in the game, it's just a separate somewhat hidden options menu where if you navigate to it you suddenly have a hyper-autistic 3D editor for your mech.
Granted there seems to be a subset of people who really enjoy building the craziest mechs, but still, I guess the chinese mind just works differently if they think that and the vehicle builder are important for their factory game.
>>
>>554817557
Yes, your point? Like I said this is the circuit programming minigame which basically exists almost entirely separate from the factory building main game. The fact that the game happens to include a programming subsystem does not mean the rest of the gameplay is open-ended somehow.

For example minecraft's emergent gameplay doesn't come from the fact that you can build a computer in redstone. It comes from the general freeform gameplay in the 3D world, and the ability to use redstone alongside world manipulation mechanics like pistons, droppers etc., to influence the other analog game mechanics like mob behaviour, entities, items, growable blocks/items, etc.

In factorio you build a factory following the pre-defined recipes and production chains. Your freedom and "emergent gameplay" is limited to the shape in which you will lay out your assemblers and connect them with your belts/bots, and the ability to turn assemblers and shit on and off with circuits if you feel like it. And you can also program doom with those circuits and it doesn't make the factory gameplay any more freeform.

The closest thing factorio has to complex emergent gameplay is autistic train scheduling setups and with 2.0 autistic parametrised recipe switching setups, I suppose.
>>
File: Foundry Quarry.webm (3.88 MB, 1200x674)
3.88 MB
3.88 MB WEBM
>>554815760
God I wish. At least with that one you could supercharge with energy and have it dig stupidly fast.
>>554816457
>mass placing elevators is probably still faster to clear a large area for building.
Absolutely. The orbital laser might also be good but I'm waiting for it to finish building.
>>
>>554803519
>another spreadsheet features update
>sorry we wasted another year on stupid shit like a concert!
>>
>>554818187
>Yes, your point?
T-They had to be a point?
>>
>>554820998
>The orbital laser might also be good
the problem it has is it comes in at an angle, basically the line of sight to the station in the skybox to where you aim it is going to get hit. unless they changed it, instead of being a clean burn it's more like chaining explosions at the point of contact making a really messy dig like mass placing explosives. I really should fire up the game to see how the new digging toys are but just have no motivation beyond that to actually play foundry until something significant is added.
>>
>>554822451
cute bnuy
>>
>>554823970
There's a new tool that lets you 'paint' blocks and little drones pop out of your body and mine them quickly. It's a pretty nice precise tool that doesn't require melee range. Explosives are still way better for area clearing but you don't have to hug the ceiling as much anymore.
Oh and the drill can now do 2x2 and 3x3. Good QoL stuff but yeah, no trains makes me sad.
>>
>>554799805

>>1925443
>>1932964
>>1932475
>>
>>554799805

>>>/vgm/1925443
>>>/vgm/1932964
>>>/vgm/1932475

lmao what is lil bro about
>>
>>554824939
>>554825093
3rd times the charm little buddy!!
>>
>>554824679
did they do precision explosives like they talked about in july when asking for terraforming suggestions or did that fall through?
>>
What is monasium special attribute?
>>
>>554825285
Yeah there's two new ones called 'shaped charges'
The description says you'll know exactly what will be excavated so I'm assuming it shows you which blocks will blow up. I've unlocked them but can't build them until I finish oil for circuits.
>>
>>554825093
you'll do it eventually.
>>
>>554825380
Each other component in a 7x7 area around it gives it a 2% decrease in power
I kinda gave up at that point because protium is 'manual labor: the fuel cell' and monastium straight up sucks compared to the blue regular stuff
Maybe the other fuel cells get better idk
>>
>>554822451
Cute bun
>>
File: 1342949732916.png (6 KB, 308x255)
6 KB
6 KB PNG
>>554824939
>>554825093
I actually checked. There's currently nine (9) Gacha Drama Generals up.
Other than that there's a Metal Gear Online General that was opened ten days ago and has zero (0) posts, and a Resonance Solstice General - #1 that has ten (10) posts.

Basically, there are no general threads there and you're a retarded faggot.
>>
>>554831246
That's essentially what I told the dumb fucking retard who can't crosspost, yes.
>>
what mental illness causes them to ban generals from /vmg/ when /vg/ is full of gacha generals
>>
>>554765393
>>
>>554832924
Hiroshima hates us.
I just did the math. Over it's entire life /vmg/ has averaged roughly 30,000 posts per month. For /vg/ that number is roughly 3,000,000.
>>
File: Spoiler Image (33 KB, 686x386)
33 KB
33 KB JPG
>>554832924
For some reason, all the /v*/ offshoots removed that rule after that thing happened.
>>
>>554838283
i'm really tired of seeing tv, films, award shows, and other kike trash on /v*/
>>
>>554834470
/vg/ has been handled the most idiotically out of all boards
>gachashit floods the board
>don't make a gacha board
>make a bunch of /v/ subreddits that die instantly
>gacha still pushing normal game threads off
>I know, let's make page 10 bigger so threads can sit at the bump limit uselessly for longer
>generals try to escape to the dead subreddits
>get banned

Just make the gacha containment board already and put page 10 back to how it was
>>
Hey wait a minute, Star Control isn't /egg/.
>>
>>554839659
gook moot gives so little of a shit he's allowing porn ads on blue boards to line his pockets.
>>
New Dollar Store Mandalore video out.
It's Star Control.
>>
File: 1689608704790408.gif (1.44 MB, 328x328)
1.44 MB
1.44 MB GIF
>>554839993
>Dosh wants to stream Nullius before turning it into a video
Call it now, based or cringe
>>
>>554839993
Imagine if it was.
Imagine Space Age 2.
>>
>>554840251
>New Dollar Store Mandalore video out.
but sseth has no video up and knock off canadian sseth doesn't either
>>
>>554840251
>two fucking hours long
While I like these videos of his that's too damn long
>>
>>554841828
I was excitebike to see it was two hours long

How big is your backlog of videos?
>>
>>554842061
Honestly not that big, but when videos of this kind get that long you know it's going to be padded as hell taking 15 minutes to explain the simplest of concepts.
>>
i mean it takes like 3 hours to hit page 10 on /vg/, who gives a fuck
if /egg/ can't have a single post every 3 hours it's fried
>>554839659
>and put page 10 back to how it was
page 10 is the exact same as it always was, /v/, /vg/ and /pol/ just have a 200 thread limit compared to the 150 thread limit every other board has
>>
>>554842949
no, page 10 was extended significantly for /vg/ specifically because threads kept getting pushed off by gachashit
>>
>>554839659
Its because /vg/ has been openly hated by the mods since its inception
fucking over this board is deliberate
>>
>>554843169
you got a source for that, egghead?
because /vg/ has one of the lowest threads/hour when it comes to boards with more than 2 posts/min
>>
>>554843492
threads used to 404 pretty soon after hitting bump limit, now they stick around for hours
it was changed to keep gachaspam from pushing threads off the board, instead of just making a gacha board

so the fix is make gacha board
revert /vg/ page 10 to how it was before
>>
>>554844036
>now they stick around for hours
It's a queue with space of 200.
You get non-saged a reply, your move back to the end of the queue.
A new thread is posted, the thread in place 1 gets archived; maintaining the 200.
>>
>>554758468
>free
you obviously didnt see the massive paypal leak they caused
>>
>>554840298
What are you even talking about
>>
>>554843424
why do they hate it
>>
>>554845106
afaik it only affects you if you save your paypal credentials to the game
I only saw the preview and not full article though so I could be wrong
>>
File: 1760070215987992.gif (2.19 MB, 434x224)
2.19 MB
2.19 MB GIF
>>554839659
>/vm/ had no general rule for nearly 4 years until mods relaxed
>/vm/ is still slower than most boards.
>>
>>554844036
hijack baking the gachanigger threads and redirect them to vmg
>>
>>554853716
the mods are gachafags themselves and sit in those threads
you would get banned instantly
>>
Steam turbines in stormworks are kinda dogshit from the looks of it, tried gearing them independently and no noticeable improvement did the half clutch trick and that didn't really offer any noticeable improvement. I suppose if its resistance then might have to generator them independently but steam input might be independently required rather than liner
>>
>>554858453
Oh. I should mention whomever made the turbine container going to study your reactor and likely convert my train to nuclear.
>>
>>554644301
I really hated it. it's a dreary game where nothing quite lines up and the roads don't look good, and you have to micromanage gravel factories by buying trucks for them. It just seemed like a shitload of chores
I also loved timberborn
>>
>>554644301
you could ask civ4xg for their thoughts, they have joint custody of workers and resources
>>
>>554859740
>nothing quite lines up
You can force road nodes by starting a road or path where you want the intersection.
>>554859740
>you have to micromanage
that's the appeal of the planned economy
>>
>>554861625
do you have any first person footage of trains?
>>
File: 2024-08-08 01-10-37.webm (3.72 MB, 1280x720)
3.72 MB
3.72 MB WEBM
>>554861229
>>>/vst/2187019 has a permanent thread
>>554864531
arriving shortly
>>
>>554864531
>>
>>554845692
NTA but I suppose moderating /vg/ is hell. There's a hundred generals filled with schizos babbling about shit you don't care 24/7.
Even if, for some reason, you want to be a janny and help the one general you like, you're still responsible for the absolute trainwreck that is the rest of the board.
I suppose that was why /gsg/ got sent to siberia (/vst/).
>>
>>554864902
>>554865039
damn nice
thank you
>>
File: 2024-08-21 01-31-40.webm (3.82 MB, 1024x576)
3.82 MB
3.82 MB WEBM
>>554865561
>>
File: 1740753392490917.png (487 KB, 777x595)
487 KB
487 KB PNG
>>554803519
>>
>>554840251
good, more people should do videos on Star Control II
syreen sexo
>>
>>554840251
if the discount part of the deal means that not-Mandalore doesn't regularly commission furfaggots for video art, I'll take it
admittedly making a furfaggot illustrate Cabela's is kinda funny, but still highly concerning. at least sseth respects his own jewish ancestry and puts the money right into actual porn.
>>
File: Flow Factory.png (1.64 MB, 1920x1080)
1.64 MB
1.64 MB PNG
https://smuie.itch.io/flow-factory-alpha
/egg/ or idle game?
>>
>>554874096
Both. It's not an issue. Those two genre are highly compatible.
Playing Factorio with the research cost cranked up to x1000 turns it into a idle game. And it's peak comfy.
>>
>>554865413
Maybe we should follow them, it's a peaceful life out there
>>
>>554874096
...it's just shapez but also runs like shit
>>
>>554879886
cool, the thing I hate the most about shapez is that there's literally no window dressing and it's just belt puzzles
>>
>>554841828
It's actually four mostly separate reviews for all four Star Control games.
>>
>dosh hasn't uploaded in 3 months
is he actually dead?
>>
>>554884120
Bro, turn on the news
>>
>>554884213
they hit the fucking star sector?
>>
>>554843169
I have never heard of different pages having different sizes on any board ever. Like the other anon said, do you have any source for that?
>>
>>554884120
dosh was playing up how good satisfactory was for the redditors, he needed that cooldown period after finishing a truly awful game, trust me, he's my close personal friend (we never spoke)
>>
>>554885281
>trust me, he's my close personal friend (we never spoke)
same
>>
>>554840251
>didn't post himself
does he think he's too good for us now or something? or does he only shill /egg/ related stuff?
>>
>>554888465
we are all close personal friends here, we never speak outside of this thread
>>
>>554840251
>"I used the precursor mix in this playthrough"
I'm sorry Dosh but while I can overlook many things, this I cannot forgive.
>>
>>554831246
10 = 0
>>
>>554831246
>>554832892
samefag
>>
File: 1342768110657.png (2 KB, 217x219)
2 KB
2 KB PNG
>>554893162
>>554893247
lol
>>
>>554893330
why is there an influx of genuine braindead people I'll never know.
>>
>>554893330
>>554893425
same baboon
>>
File: 1406830058269.jpg (107 KB, 480x480)
107 KB
107 KB JPG
>>554894291
>>
File: Laughinggirls.png (212 KB, 705x526)
212 KB
212 KB PNG
>>554894291
>>
>>554894459
That comic is a mindfuck.
>>
>>554894564
it is incredibly good, yes.
>>
>>554894564
>>554894653
now I'm curious, name?
>>
File: file.png (172 KB, 526x628)
172 KB
172 KB PNG
>>554895419
>>
>>554894653
I never expected to see a fucking YINGLET posted here in /egg/
>>
File: Spoiler Image (551 KB, 503x556)
551 KB
551 KB PNG
>>554896395
I don't know why you'd be surprised.
Anyway that's enough offtopic bullshit for one day
>>
>first gacha egglite comes out
>thread is a total dumpster fire within days
>>
>total dumpster fire
one moron who can't crosslink and two posts about said thing make it a dumpster fire
I would love to see the nice dumpsters you have around your area
>>
File: 1715372289468264.png (1.61 MB, 2362x2362)
1.61 MB
1.61 MB PNG
>>554896395
/egg/ is a Baxxid zone
>>
so im doing factorio oil. am I being a brainlet
>I have a 2000% oil patch
>the wells add up to just over 200 oil /s
>this feeds 10 refineries
>they output 9 petroleum /s for 90/s
>plastic takes 20/s
>sulphur takes 30/s
>so 3 plastic and 1 sulphur plant to consume all the petroleum

I know it'll change after cracking but these ratios are right, right?
>>
>>554899662
Why tf would you want to base your production rate on how fast you can pump from one particular patch when it's at max yield?
>>
>>554900350
because the lad's new at the game.
>>
>>554900406
yes this. this is just my first patch to get my chemical science going. I know everyone here instantly knows to build 700 chemical plants and all the ratios by heart but I dont.
>>
>>554900559
Just decide how much plastic you need to make science and build for that. Then if you don't have enough oil just start pumping a new patch.
>>
>>554899662
Advanced processing and cracking changes this a lot. But yes like the other anons said work backwards from what you need, rather than forwards from what you have; it's always easy to hook up more oil wells or more mines, the bulk of your effort is going to be building the rest of the factory after that, so the quantity of resources should be subservient to the factory you build and not the other way around.
And you also need surprisingly few refineries and plastic and especially sulfur plants for a normal small-medium sized factory, so that in itself is basically normal. In fact personally I usually never even bother calculating the ratios through cracking unless I'm building a megabase; plopping down something like a dozen refineries is usually good enough, and saves me the trouble of working backwards to try to estimate ratios of how I'll use the oil and how much I need to crack etc.
>>
>>554901398
thanks for the advice.
>>
>>554901787
When you start doing advanced oil and run into the issue of having too much of one type you should experiment with attaching a colored wire between a pump and a storage tank. You can easily set up conditions that let you ensure x fluid gets used before y by the pump only activating at that threshold. This is the#1 reason people get stuck at blue science.

Alternatively you can be a cavemen and just add more storage silos every time it jams.
>>
Did they nerf pentapods? My first playthrough had so many attacks that by the end I had massive walls of pentapod shells encircling all of my farms. This time around I've been had a fairly big farm in gleba for dozens of hours already, and I've seen like 2 waves, period.
>>
>>554907493
They nerfed pollution on Gleba. I did a deathworld run and didn't see stompers until I was on Aquilo despite doing Gleba first.
>>
File: Satisfactory fluid cars.png (1.41 MB, 1146x1162)
1.41 MB
1.41 MB PNG
So this is why transporting fluids in satisfactory trains is such a shitshow. This dev explained that fluid cars are intentionally shit because you can put fluids in a box instead.
>>
>>554907493
>>554908442
>put the hardest enemies of the DLC on the same planet as the hardest factory mechanics in the DLC
>people complain that it's too hard
>just nerf the pollution so you never see those enemies at all
>the planet is less hard but now the only relevant enemies in the DLC are irrelevant again
bravo wube
>>
>>554909397
typical swedes, giving welfare to a machine that shouldn't even be there.
>>
>>554909397
Oh and they purposefully make the MK3 blueprint designer too small to fit all the buildings because "who's going to want to use a blueprint with those in it? You don't need very many"
>>
>>554909397
barrelbros what's our response?
>>
>>554910586
An assembler is sufficient to barrel/unbarrel, satisfactory having a """"packager"""" is pure bloat
>>
>>554910748
anything having a packager is pure bloat, why can machines arbitrarily use something in a barrel if a full ass machine is required to fill and empty them?
>>
>>554908442
shame. guess I'm gonna have to mess with the settings.
>>
>>554909397
all vehicles in satisfactory are inferior to belts in every way. you use them if you want to make something that looks cool (while you're looking at it, because they teleport to their destination when you turn around)
>>
File: 1662827442281743.gif (2.55 MB, 307x307)
2.55 MB
2.55 MB GIF
how do I use the mod manager for satisfactory I have a pirated copy and it wont let me install any mod cause it says "no installation detected" even though it can detect the game is running
>>
>>554728176
>>554723903
Oh hey the new blog says that beta branch for trains might be coming as soon as next week.
>>
What's the state of MineMogul's early access? Worth grabbing right now? I liked the demo even if it felt pretty short.
>>
>>554889747
Last time someone got him slapped for 'spam', he's probably being cautious now
>>
I'm honestly unsure about star control III (except for real this time), and I think star control II might've been lightning in a bottle. compare it to neverhood and armikrog: also two gigaboomers doing a (spiritual) sequel to a beloved, time-spanning property, only for it to be an overwhelming meh. you can't just one-up one of the greats of all time.

obligatory factorio mention in /egg/ post.
>>
>>554915764
yeah, honestly sounds like the good stuff is being withheld for an early may update. like how commerce was launched for the anniversary.
>>
>>554914952
wtf is this real?
>>
>>554840251
>discord notification at 36:59
Had to check.
>>
>>554909835
Don't forget that's after they seethed about blueprints for years before finally adding it because they couldn't logically defend it anymore, so they took the shittiest option of adding them but intentionally making them awful.
>>
>>554884120
I wish, but autists die hard.
>>
yippe ki yay
>>
>>554707821
lower wealth scaling in the storyteller settings if you'd rather have cover and corridor-based skirmishes with a few guards instead of mobilizing literally every pawn into your deathroom built specifically to exploit raider AI every time you get attacked
>>
>>554875425
>Playing Factorio with the research cost cranked up to x1000 turns it into a idle game.
I mean I never played x1000, only x100, but I basically never idled a second outside of the very end where my UPS dropped below 60
idle hands are bad hands
>>554707821
I've beaten the main game on the hardest difficulty and I've never built a killbox or fucked with the AI in my life aside from sometimes hugging corners or pre-emptively throwing grenades manually with prediction.
You're going to struggle and lose a bit, but there's fun in all of that.

That and lots of IEDs and mortars.
>>
>>554875425
>Playing Factorio with the research cost cranked up to x1000 turns it into a idle game. And it's peak comfy.
You can always scale up to go faster. If you're actually idling then that means the research cost is too high, and you're better off lowering it down to only as high as the scale you're willing to build. The entire point of science cost modifiers is to force you to scale up, if you refuse to scale and just sit there waiting then what's the point?
>inb4 hurr I want to idle
Yeah sure you CAN always idle, even on x1 science, if you really want to.
>>
>>554918902
Spitecoding is their creed
>>
Another ONI question. I sent a rocket containing an orbital research computer to a space resource field that contained 50 data banks. But the data banks were never collected from the resource field and it still says 50 data banks. However the crew was operating the computer the entire time and generating data banks.
So do the space data banks need to be harvested with drill cone and I don’t actually need a computer - while the research computer just generates them as long as a duplicate is operating it in space?
>>
>>554909397
Say fluid cars transported the same amount, what would you even use packagers for besides jetpack fuel and maybe the diluted fuel alt recipe if you haven't unlocked blenders yet?
>>554914194
Post your spaghetti.
>>
>>554933668
The only use packagers ever had was diluted fuel before the mixer existed. After that they were worthless. Some people use them to sink fluids but I have no idea why the fuck they would.
>>
>>554930357
>>554918902
>>554909835
You guys are fags. The reason BPs are the way they are is because it's not Factorio. They don't want you to be able to just copy & paste the entire production line, because satisfactory is small and finite. Hence they gimp BPs a bit, so that you can use them to easier build certain things, but can't just solve the entire game in 15 minutes.
It's not "spite" it's not whatever you have in your gay ass mind as the reason, it's literally just game balance extended to BP functions.
But this victim mentality of needing to be targeted by the big bad evil developers, calling it "spitecoding" is the faggiest shit I have ever fucking seen. Get your fucking shit together anons. Instead of whining and feeling attacked so that you can throw a fucking tantrum, think for a god damn second if there might be other reasons than pure spite for something to be the way that it is.
Jesus fucking christ. I've sucked cock and I'm less gay than you guys.
>>
>>554940786
>Makes the game more irritating to play
>"It's intentional!"
Ok
>>
>>554940786
mk2 should've been 6x6 and mk3 should've been at minimum 8x8 (or more, you probably beat the game at this point, who gives a fuck?) and anyone pretending otherwise is goofy
>>
>>554942998
Listen, "this makes it too irritating" and "I'd rather have them let me destroy the balance of the game by being able to 1 click place literally everything I could ever need" are perfectly valid points that I am not disputing. I'm not here saying "it should be the the way they're doing it right now". I'm here saying that this: "they're doing this to spite us" mentality, this wanting to be a victim so fucking bad that anon is unable to think of any actual reason the dev could have had to make it that way, is the faggiest thing on the entire planet. I think it's perfectly fine to want better BPs in Satisfactory. I just disagree with retards thinking that fucking everyone is out there to get them, and doing things to spite them, personally. This mentality is all over 4chan these days and it's fucking exhausting.
>>554943536
Again same to you. Valid point. Absolutely true. Not saying this should never be a feature. Just pointing out the devs actual reasoning, and complaining about victim mentality. If anon had kept his criticism like you just did, I would have not said anything, because I 100% agree, actually.
>>
File: ebassi.jpg (21 KB, 460x460)
21 KB
21 KB JPG
>>554943536
Use case for blueprinting quantum encoders?
>>
>>554943995
have you considered it's cool to hate people you disagree with
>>
>>554944375
I mean, I'm not even opposed to that. If hating the satisfactory devs because they don't do what you think is best for the game makes you feel good, I'm not gonna stop you. God knows I've fucking hated Bethesda with a burning passion for turning their RPGs into nothing more than "keep your hands within the ride at all times" questlines where the story happens at you and you only get to interact at certain pre-determined moments. I'm again just pointing out that this "They're doing this because they hate us, they're doing this to spite us, they're doing this on purpose to anger us" mentality is spreading, and it's fucking cancerous.
Imagine if ever poster you ever disagreed with left angry rants about how "you only disagree and say the opposite because you hate me specifically". It's retarded.
>>
it's just swedes being swedes, they do this with every game regardless of genre.
>>
File: adxup9qcnjke1.jpg (142 KB, 773x1266)
142 KB
142 KB JPG
>>554939816
Packagers are now for liquid bio fuel
>>554940786
>they gimp BPs a bit,
>a bit
When you need hundreds of the same buildings
>>554944975
>Imagine if ever poster you ever disagreed with left angry rants about how "you only disagree and say the opposite because you hate me specifically". It's retarded.
You're doing it right now
>>
Holy shit
Tanks that are part of the pipe network coming soon
>>
>>554943536
Mk1 and mk2 never should have even existed. They never fixed importing blueprints from previous tiers. Mk3 should have been available from the start.
>>
>>554948952
Shouldn't even be a separate construction area.
- You've spent an hour or so designing a nice something nice and suddenly realize you'd like to make a copy? No dice. You gotta do all that beam fine tuning again.
>>
>>554909835
well they're right, what can't fit, accelerator and the bigass, uh.... thing? at the endgame? if you're building those you've finished the game anyway
stop trying to make satisfactory into what it is not
>>
>>554950169
It's funny since that's exactly how the first blueprint mod worked. You could copy a huge base if you wanted.
>>
>>554950946
>stop trying to make satisfactory into what it is not
A game that's fun? Where you want to build a large factory?
This has to be bait, if shittyfactory niggers actually believe this then it's not even an egg and shouldn't be let into this thread
>>
If you faggots actually played the game, you'd complain that you can't blueprint some types of train junctions rather than a production building you only build like ten times total unless going for coupons.
>>
>>554942998
>can't pick pickup and drop positions for inserters
>it's intentional!
>can't make steel from copper ore
>it's intentional!
>can't make roboports charge faster
>it's intentional!
>can't see outside of radar coverage
>it's intentional!
>can't deconstruct nests and worms
>it's intentional!
>can't place power poles on the machines, or between belts
>it's intentional
>can't make holes in the space platform
>it's intentional
every game is a collection of rules, in other words, a collection of restrictions
>>
>>554951571
>A game that's fun? Where you want to build a large factory?
yes, stop trying to make it that, it's not
it's a fixed, prepackaged, near-linear experience for stupid people that have nothing better to do with their time and want to make themselves busy connecting belts in 3d
>>
>>554951617
>can't make holes in the space platform
And a lot of people shit on them for that, because some restrictions are fun and some are retarded
>>
>>554951617
some restrictions are good, some are bad
generally, forcing the player to do something himself in an automation game is bad
it's better to create infrastructure
i.e. construction bots
vehicles with cranes would probably suit satisfactory more

>can't pick pickup and drop positions for inserters
>can't place power poles on the machines, or between belts
would break the tetris element
but you can replicate the designs you make with ease
>can't make holes in the space platform
this is actually bad
>can't make roboports charge faster
>can't see outside of radar coverage
you can blueprint down as many roboports and radars as you want
>can't deconstruct nests and worms
artillery, automatic firing range means you don't even have to click on it
>can't make steel from copper ore
...
>>
>>554951617
>can't enter a country illegally
>it's intentional!
>>
File: file.png (3.68 MB, 1920x1080)
3.68 MB
3.68 MB PNG
>New(ish) mechanic: unstable cores, basically timebombs that explode at a set time fairly far in the future but inevitable
>Several have been placed next to another new(ish) thing: relics, free science when salvaged
>Not mandatory except they're there so I want them
>One is 3k science and the other side of the map
>Result: I have planned a path straight towards it on cycle 4 after eating all the other ones
This shit's gonna be like 200+ length and I'll use it for this one thing
>>
>>554952564
>you can blueprint down as many roboports and radars as you want
you do not understand the roboport charging speed complaint
>>
What’s the interplanetary logistics in factorio space age like? I really enjoy games where you setup trade routes but from what I’ve heard each planet is mostly self-contained and you’re just shipping science packs back to the first planet. That true?
>>
>>554955615
Nah there's other shit like their special buildings and biter eggs and bioflux

It's not too engaging, really I also don't think you can adjust a platform's request items via circuits from other planets though I might be wrong
>>
>>554955615
It's basically just trains in space. Each planet probably only needs one ship or you can have a bigger one just do all of them at once.
Building the ships themselves is the puzzle.
>>
>>554895792
>need to capitalise Unsounded in the URL
fucking retards
>>
>>554943995
>I'm here saying that this: "they're doing this to spite us" mentality, this wanting to be a victim so fucking bad that anon is unable to think of any actual reason the dev could have had to make it that way, is the faggiest thing on the entire planet.
the world is filled with narcissists
the disorder is ubiquitous today, like neurosis was in sigmund freud's day
every action of a narcissist is driven by spite, jealousy, insecurity and pure sadism
narcissists are overrepresented in leadership and decision-making roles
thank god that people are finally waking up to the mentally ill abusers victimizing them in every area of life
unfortunately, one of the biggest obstacles to solving this massive, widespread social problem is people like you, who empower and enable the narcissists by blaming their victims
yes, like hundreds of other games, that game's developers are fucking over their players on purpose and taking pleasure in the feeling of power it gives them
sorry if that's a threat to your worldview
>>
>>554916126
thanfully there's a different guy with a dashing trenchcoat
>>
>>554960205
>Noooo! You are trying to hide the fact that everyone is out to get me, because they hate me!!!!
Meds anon.
>>
>>554947653
why didn't they do that to begin with? to allow wire connections to measure contents?
i foresee bursted pipes every time you deconstruct one
>>
>>554960568
work on your reading comprehension
>>
File: Gw0cfKrWAAIWFoL.jpg (82 KB, 755x511)
82 KB
82 KB JPG
>>554960205
>still ranting on
>>
>>554960842
>can't engage with the content
looks like there are a few narcissists in this very thread
>>
>>554960568
>>554960842
>there is no problem
>anyone who points out the "problem" is a schizo
>>
File: wowza.png (94 KB, 415x255)
94 KB
94 KB PNG
fun
took me like 5 and a half hours because i overdid the processing unit setup instead of making a quick and dirty stockpile of blue chippy
here's hoping i can piledrive through express delivery
>>
File: 20260124011027_1.jpg (558 KB, 1920x1080)
558 KB
558 KB JPG
>>554954254
>Gradually lengthen working hours until we're at full 24 hours
>Get it with 2 days left before detonation
Eat that you bastard
The path was only ~165 long in the end, surprisingly
>>
>>554960842
in what world does this make anon a jew
assuming for a moment that jews are all what /pol/ claims them to be
narcissists being exposed wouldn't be good for them
your post is completely backwards and illogical
>>
>>554940786
The thing is, it took them ages to even implement it because they were worried about performance issues, but for the longest time they pretended it was for "game balance". When in reality they just didn't want people to be able to copy-paste hundreds of buildings because they knew it would make the game lag.
So excuse me if I'm skeptical of their new "muh balance" excuse this time around, too.

Besides, if one takes your point at face value, it makes it sound like manually fiddling with trying to place shit and connecting belts and shit is apparently the core gameplay and if you were to simplify or avoid that too much it'd be "unbalanced". As in it's not an engineering game about setting up production lines, it's a construction and digital lego game about plugging in conveyor belts to individual machines and carefully layoung out belt supports and wiring individual power poles etc. Is that really a point that you want to make?
>>
>>554940786
>>554951617
There's nothing interesting or engaging about manually copying a build you already made. If access to good blueprints trivializes the game, then it's a shit game.
>>
>>554966123
Whaddyamean i can just download an optimal build and follow a guide??
>>
File: 1587693859748.gif (1.6 MB, 600x338)
1.6 MB
1.6 MB GIF
If you were a Factorio content creator™ looking to make a simpler video on the same scale of the world famous DOSHDOSHINGTON'S classic beltless video instead of one of his two hour videos that drain the life from him, what challenges would YOU suggest?
>>
>>554966705
Can CLAUDE beat FACTORIO????????
>>
>>554959613
15+ year old website
could've just searched unsounded casualvillain, but I get it
>>
>>554962848
>>554966123
Again: I don't actually agree with the devs that there should be massive BPs. Both of you raise fine points that I can see the merits of. My post was not: "LEAVE THEM ALONE THEY HAVE A REASON!". My post was explicitly calling out this shizo: "they hate us" mentality, and calling it "spitecoding" this Idea that the devs were aware that it sucks, but they hate their players and somehow do it just to fuck with them. It's retard behavior. You gotta be below 70 IQ to believe this kinda nonsense.
"can't deal with the lag" "Don't want players to just copy past entire production lines" etc, are all much more reasonable explanations.
>>
>>554967505
>"they hate us" mentality
they're swedish
they do
maybe they don't mean it, but it's in every swede developers blood
sort of how someone with an irritable bowel shits and farts a lot, odds are they're not doing it from their own will
>>
>>554967505
>spiteful people don't exist
mhm yeah sure
>>
>>554967505
I don't think either of those are reasonable. Personally if I had to choose between people thinking I hate them or thinking I'm retarded, I'd rather them think I hate them. "Spitecoding" anon is giving them the benefit of doubt.
>>
>Spite doesn't exist
>look up latest video
>"We hate you"
lol
https://www.youtube.com/watch?v=t0-dZq7pVBM
Feel free to browse that channelf or the literally hundreds of other examples of similar discussions.
"Why don't you guys do this?"
"Cuz you asked for it oloololol"
>>
>>554968107
anon, that sounded like they were making a joke
find a better example
>>
>>554968229
They've been making that same"joke" for six years.
>>
>>554968447
wait really
lmao
>>
https://www.youtube.com/watch?v=XkDGnJwkY18
The reason it took so long for more body slots was because it would be "OP" to use bladerunners and jetpacks at the same time. That's why they limited it so we could focus on "exploration" in our factory game. So yes. The devs chose to inconvenience players on purpose to prevent them from playing a certain way.

You need to realize most the weird fucked up design choices were made because some retard wanted it to be an exploration game. That's why every single mountain can be climbed without ladders and whatnot. In reality nobody gave a shit about exploration which is why they scrapped the entire shitty story six months before release.
>>
>>554968826
Was Satisfactory the game that had that weird shooting update? Some game had some "what the fuck is this shit" update and I think it was a game that really wasn't combat oriented
>>
>>554969358
You're probably thinking of Techtonica. I never played it but it got some laser tag update that people lost their minds over. Then they shat out a 1.0 version and closed down their studio

Satisfactory always had (shitty) guns.
>>
>>554969358
I think there was the jukebox update.
>>
File: full_throttle.webm (3.27 MB, 1280x720)
3.27 MB
3.27 MB WEBM
Well this is a weird problem to have. The pedal is to the metal the whole time in this clip but the vehicle only accelerates when facing east.
>>
>>554969738
Ah yeah that was probably it
>>
File: 1663798895143911.gif (802 KB, 250x270)
802 KB
802 KB GIF
>>554966705
Buildings have spoilage
>>
>>554966705
I'd pay real money to see you getting beaten to a pulp for two hours.
>>
File: full_throttle2.webm (3.76 MB, 1280x720)
3.76 MB
3.76 MB WEBM
>>554969898
Just to show it's got nothing to do with the grass.
>full throttle entire time
>drive west: I sleep
>drive east: Engage super eurobeat
>>
>>554971358
that's fucked
>>
>>554961486
gg
>>
>>554971358
Post the XML

>>554751884
I was going to begin working on anon's steam turbine seeing someone was having problems with getting better results with it.
>>
>>554940786
sometimes i wonder if i should just give satisfactory a chance but every thread has at least one post like this that reminds me why i never ever will
i will never play satisfactory and i'm proud and i urge others to take the pledge with me
>>
>>554940786
If it's not 3D Factorio, what is it even supposed to be?
>>
>>554970517
I think there's a mod that has quality buildings so that baseline quality is a shitbox that breaks down sometimes and has to be repaired
>>
>>554973154
>common repair packs sometimes destroy the building
>>
>>554973154
They also work slower than normal. I think rare is normal speed
>>
I like Satisfactory and I hate that I like it, because game has some very serious flaws that you can't just ignore, you have to work around them, and those workarounds eventually bite back in one way or the other.
>>
>>554972130
The truckomotive is too raw for distribution right now. I spawned it at a different area and it just goes slow in every direction. the 16-wheel burnouts are how it should be running at full throttle considering it's got 2 medium electric motors
>>
>>554974210
I think anon means for him to dissect it and figure out why this is happening
>>
>>554973772
The beginning is fun...
Then you have to advance stages.
>>
>>554972130
>>554974268
https://files.catbox.moe/1e2tf9.xml
>>
>>554972667
Anons have a habit of seeing a genuine downside in a game, and overblowing it to "This means the game is UNPLAYABLE GARBAGE!". Is Satisfactory as deep as factorio? No. Is it still a pretty fun game that doesn't break the bang? Yes.
It's *fine*. It's okay. It's a decent factory game, that does some things I like, and some I don't like. it's by no means flawless. But if you enjoy "put things in machine, have different thing come out of machine" it'll scratch that itch. If you spend all your life only playing games that hit all checkmarks, enjoy playing 5 games in your life total.
>>
>>554975282
>enjoy playing 5 games in your life total
You don't want to know how many hours I clocked in Chaos Theory. Not because I sucked, but because I had endless fun messing with the guards - dropping grenades, shooting right next to their heads, getting into cover where they could never hit me, but where their AI would still tell them they were targeting close enough that they wouldn't have to adjust their position.

I don't need to play other stealth games, and there is nothing you can do about it.
>>
>>554974660
It's not that advancing stages on it's own is bad, but it often feels like you have to actively fight the game itself, rather than challenges inside said game.
>>
>>554974676
I think, I understand what's going on from the vehicle.

You've got steering that seems to be increasing speed of vehicle when pressed otherwise the vehicle loses power when max throttle on electric motor.

I also saw you've got clutches for every wheel and they are linked to w/s so if the throttle on the motor electric is max but your not pressing w/s constant then you loose power.

wheels are all rounders, I tend to use grip or high speed or a mixture depending on where power is.

clutch will reduce power and since your clutching every wheel you've got resistance on everything, a single clutch would be better.

I'd also use a double pair of large electric motors and a gearbox 3:1 or 2:1 with 1 large electric motor per wheel group eg. front and rear.
>>
>>554975282
The issue of that it could be an amazing game but the devs settled for half baked. People get mad because they see wasted potential.
>>
>>554972130
Turbines require high pressure if i recall to get high rps on load
>>
>>554980228
why, that almost makes logical sense
>>
>>554980804
Its the same with pistons ideally they function at peak with 60 PSI anything below they will stutter and you've gotta bank and pump them like in my piston generator to get ideal input and output
>>
>>554982861
I'll build a turbine example if I have time.

>>554974676
I was thinking of giving you a tcp connector and diesel electric modular engine but unsure if your happy with it's design
>>
>>554979923
Listen, I'm not saying: "Don't criticize". It's just.. well:
>I wish the max BP size in satisfactory was bigger, I think I would like that more
reasonable criticism
>Imagine playing satisfactory, unplayable garbage, devs can't even get the BP shit right, wouldn't even pirate
Faggy contrarianism.

It's fine to be critical, it's fine to think things could have be done better. In fact I'm a huge proponent of: "Even if you love the game, it's always fine to talk about the bits you don't like and wish were different" I believe that is how we get better games. I'm just sick of anons taking valid criticism of games, and acting like it turns games into 2/10 unplayable garbage. minor things that need improving are talked about the same way you would talk about a game running at 7 fps.
>>
>>554951606
why would i play the game when i could be posting instead
>>
File: just enough.png (1006 KB, 1920x1080)
1006 KB
1006 KB PNG
Boy that was a tight squeeze. Just enough space for the code.
>>
>>554895792
what the hell, this is great
>>
idk why I put it but it's fun little switch I guess
>>
Satisfactory cuck cagies are really something else. You have to be seriously self-deluded to defend that piece of shit.
>>
271
rent free
>>
>>554968826
I fucking hate swiggers so much it's unreal, more than pajeets, kikes, and niggers even
>>
>>554984606
>people who don't like x are contrarians
You don't know what the word contrarian means.
>Imagine playing satisfactory, unplayable garbage, devs can't even get the BP shit right, wouldn't even pirate
Unironically though. It's a shit game.
>>
>take months long break from factorio
>come back
>look at factory
what the FUCK was I thinking
>>
To add, I'm torn between somehow fixing my spaghetti or starting over again
>>
>>554999104
expand the spaghet
>>
File: 1534288143489.png (35 KB, 280x280)
35 KB
35 KB PNG
>>554985469
you're welcome
always nice to see another child murder aficionado
>>
>>555000462
What else can you do with children?
>>
File: file.png (102 KB, 301x214)
102 KB
102 KB PNG
>>555001294
>>
File: laddder.png (903 KB, 1919x1005)
903 KB
903 KB PNG
>shit things about stormworks #106
>can't place a ladder on the outside of your vehicle because the edge of the spawn box interferes with it for some fucking retarded reason.
>>
File: 1737224333153640.jpg (5 KB, 203x248)
5 KB
5 KB JPG
>>555001392
Request denied.
>>
File: Untitled.png (3.1 MB, 1920x1080)
3.1 MB
3.1 MB PNG
It's an ok solitaire game
>>
>>555001832
Use 30 dollar train yard bigger building area
>>
File: pepestation.png (1.05 MB, 1920x1080)
1.05 MB
1.05 MB PNG
Guys, my fren asked me to help him with atmospheric control.
How to get more CO2 asap? I don't want his beloved potato plant to die.
Please help
>>
>>555008496
Vent your waste tank into the room.
>>
>>555008496
breathe harder
>>
>>555008496
weld some coal
>>
>>555008496
23% seems like enough.
What planet are you even on?
>>
>>555008496
>this fucking mess
Christ, and I thought I had it bad with some of the stuff occasionally lying around.
CLEAN UP YOUR ROOM
>logic crap and cables all over the walls
Embrace programmable chips spessman.
One (1) chip, one (1) IC housing.
And now I don't need to worry about lighting.
Or temperature, or pressure.
Takes less power too.
>warm humid room
Enjoy your mold lol.
>>
>>555010035
ICs use as much power as 5 chips
>>
>>555010158
I can see at least as many on the screenshot.
It will take less power to manage lights, pressure, and temperature with an IC, than with logic.
Certainly will take less space, and wires, and pin fiddling. Fuck those fucking little things.
>>
>>555010158
What >>555010360 said, but if you want to save even more power stuff it into a filtration unit and set its mode to 0, it will only use 10 watts that way.
>>
File: arc.png (1.33 MB, 1917x1006)
1.33 MB
1.33 MB PNG
>3000 units of dizzle to get to the arctic
that's fucking terrible. It's won't do.
>>
>>555011556
Is that the diesel electric with two medium engines? At how many RPS are you running them?
>>
>>555012707
I swapped them out for one modular 3cyl medium at 7rps. The economy and power are ok but the speed is just too low.
>>
>>555013237
Is the modular engine
>running at perfect stoichiometry
>getting the full 60 bars of air
>geared properly to the generator
3 cylinders at 7rps would be on the lower side for a train, but it should still give you enough to not feel that slow.
>>
>>555013237
Wait I just realized, do you mean you the engine is giving you enough energy but the train itself is slow? Did you gear the electric motors to the train carriage? They need to be geared down a lot.
>>
>>555013626
There's probably an issue with the train itself. It does 30m/s at 1/3 throttle and only 33m/s at full throttle and the generator at 14 rps
>>
>>555014234
I'll look into gear ratios though using gearboxes on electric motors defeats the purpose of using them in the first place.
>>
>>555014527
How so? I don't mean shifting gears. Take a look at the carriages of that train >>554648749
It's just a couple of gearboxes with a constant gearing ratio and you'll go as fast as slippage will allow you to
>>
>>555014272
Electric motors have a power curve similar to real life, as their RPS goes up their torque does down and you're pumping energy into the void trying to make it spin faster.
>>
>>555014234
>>555015609
One anon is saying to gear it up and the other to gear it down. I'll investigate tomorrow.
>>
have we sent the scouts to the gacha /egg/? thoughts?
>>
>>555015785
Both are me saying to gear it down, you want electric motors to run at low RPS.
>>
>>555015895
it's ass
>>
>>555016000
I suspect people can tolerate a lot if it has cute animu grills
>>
>>555015895
Why don't you go take a look and stay there
>>
>>555016229
it's just pictures of animu
>>
>>555015950
ok thx for clearing that up. Afaik gearing down refers to taking a high speed input and making it slower like gearing a steam turbine down to a ships propeller.
>>
>>555016596
You're right, I was being retarded. Gear up is what I should have said.
Slow, high torque electric motor - fast, lower torque train carriage
>>
2.1 in 2 years
>>
File: gearup.png (1.25 MB, 1920x1006)
1.25 MB
1.25 MB PNG
>>555016847
Yeah gearing up is working much better, unfortunately the devs are massive fags who refuse to admit they're retarded and coded the traction physics backwards so I have to install a traction control system to go any faster. Fuck I hate them so much.
>>
>>554960721
>i foresee bursted pipes every time you deconstruct one
as if that didnt happen already, nothing changes except you finally dont need to go up to the tank to get the entire gas network data. Right now the biggest hassle is having a water tank and a meter on a pipe and you have no idea how much water is in the tank, only the pipes
>>
>>555017457
The steam workshop community shot themselves in the foot there. They uploaded computerized train throttle controllers to the workshop and the devs said "the players have developed a workaround for our retarded fuckups" and decided nothing needed to be fixed and called it a day.
>>
>>554984606
ironically, you're being the biggest, most massive and ginormous faggot trying to police what opinions anons can or can't say, i hope you'll notice that at some point because it's really annoying
>>
>>555026437
Sounds like a (you) problem.
>>
>>554984606
I hope the swiggers pay you for this shilling, surely you aren't doing it for free... right? Valid criticisms don't stop being valid just because they hurt your feelings by saying the game is bad because the developers intentionally make spiteful decisions.
>>
>>555027683
Oh hey I just remembered another one. They patched the cyber truck so it literally can't drive straight. It veers to the side.
>>
File: 1761671338895612.png (365 KB, 388x436)
365 KB
365 KB PNG
>don't talk to me or my son ever again
>>
>>555028397
>Make the bottom fat
>gun stays the same
>>
>>555028545
i'd rather have it stay the same than someone slapping some lazy original content on it
>>
The problem with satisfactory is that they tried to do a subnautica with factory building, except they fucked up both parts because they have no idea what is even supposed to be fun about their game.
>>
>>555028727
Just mirror it for twin miniguns.
>>
Looking to throw in additional ideas for the circuit tutorial. (Underway).
Any questions you guys had about how they can be used?
>>
>>555028832
>fun
You're wrong here, bud.
>>
>>554944975
>"They're doing this because they hate us, they're doing this to spite us, they're doing this on purpose to anger us" mentality is spreading
With good reason. People learned that the whole "attribute not to malice" idea will be abused wherever and whenever possible by malicious actors.
Perhaps it's not the case here, but there's good reason for the mentality to spread.
>>
>>554996360
>people who don't like x are contrarians
You in charge of fucking reading. I literally said in my post that not liking something and criticising something is fine. The point is LITERALLY that it's retarded to overblow minor flaws and act like it turns a game into a 2/10 when the reality is that's it's a fine game with well, some fucking flaws.
Example: Ocarina of Time is an all time classic, here's another example for your dumbass.
>Navi can pretty annoying, and if you need to change equipment a lot the constant pausing and menuing kills the momentum a bit.
Legitimate critcism
>Imagine fucking playing OoT like a god damn tendie. Keep sucking miyamoto cock, retard game for tendie babies who can't find their way without a handholding fairy, and the devs are so retarded they can't even let you take your boots off with a god damn button. Imagine playing this trash.
Hyperbolic nonsense.
Both might be valid criticisms, but one is presenting them as is, and the other is being a hyperbolic faggot, pretending that any criticism he can find is a literal turd in the soup bowl. You get the difference right?
>>555026437
I mean I can't stop them, I'm just saying that this fucking larping as the AVGN makes them look like contrarian faggots. And I'M a fucking contrarian faggots. I actually love criticising video games, this way is just... fucking dumb and exhausting. What do we gain in acting that way?
>>555027683
>shizo anon still thinks bad games are an intentional slight by people who are out to get him.
Take your meds anon. Your post started promising and then you blew it by shizoposting at the end.
>>555036496
No, this is nonsense. Fucking nobody is spite-coding their game to be shit. This is just mental illness.
>>
>>555036860
>No, this is nonsense. Fucking nobody is spite-coding their game to be shit.
That's not true and you know it.
Walk that back.
>This is just mental illness.
It's a political lens applied to commercial products.
>>
>>555015895
>artificial limits fucking everywhere
it's SHIT
total gambling addict death holy shit
>>
>>555037217
>Political lens
Ah this explains it. Are you one of these right wingers who is convinced people just doing what they see as normal, are doing it because they hate you specifically and want to spite you?
That explains so much actually. Of course you'd think everyone is out to get you specifically. Your entire political identity is a victim mentality and wanting to be perceived as constantly under attack. It makes sense that you'd extend this to video games, even if it makes less than zero sense.
Anon: Go to therapy. Seek help. Nobody at coffee stain is sitting in a meeting, and going: "okay, how do we piss off the chuds?" nobody there is going: "We could make the game more shit, that'll really annoy these fuckers". They don't think about you. They don't fucking care. Games are not shit because there's a secret cabal of politically motivated bad guys, making games shit on purpose.
There's just people making decisions that they either have to make because their boss told them, and people making decisions because they think these decisions are needed. Be it to get the game finished, or because they think they're generally good. Sometimes these decisions are shit. But nobody is sabotaging their studios fucking video game out of "spite". Seek help, go to therapy. take your meds shizo. Do not reply to this, this conversation is over. There is no point in discussing this further. I will not read any replies, and certainly won't reply to them.
>>
>>555037878
>Ah this explains it. Are you one of these right wingers who is convinced people just doing what they see as normal, are doing it because they hate you specifically and want to spite you?
No. I'm not the anon you were arguing with, or even right wing.
I just disagree with your claim that no game developers actively spite their target audience, and I believe political sense has become common sense.
Nice rant.
>>
i wanna see proof that someone is deliberately making a bad game to spite its players
>>
>>555037878
>Your entire political identity is a victim mentality and wanting to be perceived as constantly under attack.
>pot calling kettle a professional victim
The jokes do be writing themselves sometimes.
>>
>>555038351
Proof: satisfactory exists
>>
>>555038351
Define what you mean by proof. Are you asking for source code?
Devs' own admission of animosity towards certain groups of players?
Passive-aggressive commentaries on social media by a community manager?
What is a proof for you?
>>
>>555038351
>League of Legends
They put spyware in and said you can't play unless you download it.
>World of Warcraft
They explicitly doubled down on the things WoW players complained about on forums, then removed the things they liked.
There were extensive dialogues over the years, and developers enforced their opinion, permanently ruining the game.
>>
>>555038351
Counterpoint: current 4chan captcha
>>
>>555038351
Actually, Warcraft 3's debacle is a perfect example.
>>
>>555038351
gachas sure are relevant right now
imagine locking gameplay behind a slot machine and your players will defend you for doing so
there is zero reason not to abuse the shit out of your playerbase until they kill themselves from gambling-induced debt
>>
>>555037878
ah yes, the devs who put a cybertruck parody with broken wheels and smashed windows in their game would never do anything out of spite, it's all in your head guys
>>
>>555038615
ebin
>>555038685
yes code would do it
>>555038734
spyware isn't put their with the goal to piss off players, it's put there as a means to ensure that capitalists don't """lose""" money
not surprised to hear that about wow though. not big souprice; warcraft hasn't been good since og 3
>>555038832
works on my machine
>>555038989
see above: not surprised because blizzard. don't even know what debacle you're referring to though because again why would anyone pay attention to anything blizzard does lmao
>>555039137
see point about spyware. gacha is trash, but it's not trash for the purpose of spiting players, it's trash for the purpose of exploiting them to make money
>>
>>555039320
>spyware isn't put their with the goal to piss off players, it's put there as a means to ensure that capitalists don't """lose""" money
Against the interests of the players, yes.
>blizzard
You're willing to dismiss the entire company they're a glaring counter-example, but they're not isolated. They're a major developer who does the same thing many AAA studios do. Yes, technically the reason is because games are designed by committee, but those committees are run by people and interests who either dislike players or who don't care for their opinions.
And for the Warcraft thing, they remastered Warcraft 3, made the update automatically replace the original game and all of its files, made it impossible to (re)download the original game, and then didn't even check to make sure their game worked.
It just removed a game people already liked and played. Later, Reforged became playable, but it still removed a game from players' hands.
>>
>>555038351
Adding DRM is solid enough proof for most. Thankfully, most /egg/ games are DRM free.
>>
>>554984606
>I'm just sick of anons taking valid criticism of games, and acting like it turns games into 2/10 unplayable garbage.
Satisfactory is probably a 2/10 if you're coming from Factorio.
>>
>>555039254
elon's not gonna fuck you, lil bro
>>
>>555040338
If I suck his dick maybe his best pal Thiel won't Palantir my ass in the future
>>
>>555039320
>"gib proof"
>"your proofs aren't proving anything!"
pottery
>>
>>555040338
>conveniently deflecting an actual proof
Soros isn't going to fuck you either, lil comrade.
>>
>>555041602
there's a difference between "designed to piss people off" and "designed to extract money", anon. deal with it. if they had made gacha games with zero monetization, maybe there'd be something there. until then, it's literally just for profit, not simple malice. if it were, they wouldn't even have fees so as to spite more people
>>
>>555042150
>implying elon and soros aren't on the same side to suck out your soul and sacrifice it to the russians
real and certified retard
>>
>>554803519
>I'm still wondering why they are even insisting on making vehicles in a game where you can fly around the planet in half a second.
because troons wanted vehicles
>>
>>555042395
>sacrifice it to the russians
As if we need more retards. We're already up to the eyeballs with our own and looking for a way out.
Or, to quote aussies: fuck off, we're full!
t. russian
>>
>>555040280
Came from Factorio. Satisfactory is a 6/10 while Factorio is 3/10 if you don't have the right kind of autism for it.
>>
>>555042150
i don't want him to fuck me, anon
and putting an easter egg making fun of the world's biggest loser isn't "designing a game to spite players" lmao
>>
>>555043076
>Satisfactory is a 6/10 while Factorio is 3/10 if you don't have the right kind of autism for it.
If you did, how do you think you'd rate Satisfactory?
>>
>>555041602
Those kinds of posts are always bait for this reason.
>doesn't count because of arbitrary reason I made up when my meds wore off
Just a waste of time trying to convince these "people".
>>
>>555043202
>implying anyone in these threads has a theory of mind
Might as well ask how we'd feel without breakfast this morning.
>>
>>555043854
If I were he, and he had my flavor of autism, he'd consider Satisfactory unplayable.
>>
File: snutt.png (1.34 MB, 1422x744)
1.34 MB
1.34 MB PNG
Even the satisfacotry devs can't stand playing the game
>>
if you were me, then i'd be you, and i'd use your body to get to the top!
you can't stop me no matter who you are!
>>
>>555044192
>whenever I booted up the game I just felt like a little bit like sisifus
That's how I have been feeling with Factorio and file I/O in general. But, hey, C++ boomers.
>>
>>555045000
>That's how I have been feeling with Factorio
Expand on this.
>>
>>555043467
A somewhat related screencap.
It's /tg/, but you'll quickly recognize the same behavioral patterns to what you just described.
It's a "lefty having a melty" episode again.
>>
And to get back to the topic of /egg/ing in Stationeers…

Is there a way to iterate over various devices on a network? Batch-writing stuff and such.
I know you can use hash and hash'd device name. But I can't find any string operations that'd let me make a loop.
I'd really rather not explicitly write out every filtration unit + Ratio%gas%Input.
In simple terms, I wanted to stick a chip into one, then have it activate filters when it detects appropriate gas in the mixing/waste pipe.
Basic power-saving stuff, so filters only work if there's anything for them to filter out.
>>
>>555045872
The boot process is just complete nonsense.
>they construct absolute paths because they don't know how to use relative directory handles
>and on Windows these absolute paths require additional conversions to NT prefixed paths
>they then open every file separately (which is admittedly a kernel interface failure because TCQ totally didn't exist by 1989)
>and then copy everything in 4096 byte chunks rather than mapping everything into the address space zero-copy
>and then allocate and copy small chunks of data all over the place to such a ludicrous degree that they rely on fork() and its countless page faults to save game state asynchronously (not available on Windows)
>and because they have no control over their own data layout multithreading would cause the entire simulation to become memory bound due to cache invalidations and false sharing

Every time I boot Factorio I weep tears for the game it could have been.
>>
>engineering thread has /pol/ schizos
Not even slightly surprising really. It's always been the political radicals who are into trains.
>>
>>555048183
Look, grandpa Clinton with the $97899 train set in his basement has to keep himself entertained while voting for the retard that sells the world out to BRICS, Israel, and the billionaires as long as they pump and dump his shitcoin.
>>
>>555049202
Yawn.
>>
>>555031649
how do i shot web?
>>
>>555046695
Don't think so. I like putting an IC into every filtration unit and letting it do its job. Prevents any fucky wuckys like the external chip erroring out because it didn't find a device because someone was doing recabling, while a filtration unit stays on and blows up its output pipe.
>>
>>555049202
>other team bad my team good
They're taking turns fucking you in the ass
Now stop bringing politics here, you're the only one talking about that retarded shit
>>
other team just executed a white dude with lawful carry so...
>>
>>555044192
>>555045000
Why do people always think Sisyphus is a good boy that dindu nuffin? He literally tricked the gods, TWICE
>>
>>555052536
The Gods were complete assholes though. They didn't just deserve to be tricked, they deserved to be genocided tortuously, and to hell with the consequences.
>>
>>555052536
well maybe the gods deserved to be tricked
>>
>>555052732
Perhaps the same could be said for all religions
>>
>>555052792
Go home Dracula, you're drunk
>>
File: 1753819714398797.gif (1.89 MB, 520x293)
1.89 MB
1.89 MB GIF
this whole place is becoming reddit from 10 years ago, fucking kys current event niggers
>>
File: muh pol.png (304 KB, 1183x1992)
304 KB
304 KB PNG
>le pol
>>
>>555054228
How would you know?
>>
File: Bio.jpg (143 KB, 869x470)
143 KB
143 KB JPG
Why am I collecting my phlegm?

Man I hate that word. I had to check if I remembered how to spell it
>>
>>555054367
The kulaks deserved worse, unironically.
>>
>>555054860
because you are a [silly cow]
>>
>>555055269
How dare you. I am a [happy camper]
>>
File: file.png (398 KB, 640x360)
398 KB
398 KB PNG
>>555055328
Did someone say camping
>>
>>555046968
...exactly the same, but booting up a little faster and the people who megabase to UPS failure could megabase more?
>>
File: Maki_(Camping).png (188 KB, 404x456)
188 KB
188 KB PNG
>>555055491
Camping?!

Sounds boring
>>
>>555055506
>a little bit faster
What's the main difference between normal (SATA) SSDs and NVMes? Answer: one queue with 32 entries (which aren't even properly utilized because implicit batching has always being shit) vs 64K queues with 64K entries. Make it a couple seconds.

>the people who megabase to UPS failure could megabase more?
Less RAM use, better cache utilization, and thus less time spent in high-power states (because scheduling another process to run on the same core is orders of magnitude more expensive than waiting for memory, which is orders of magnitude more expensive than working off of data that's already present in registers and caches).
>>
>kovarex doesn't think men wearing dresses are the same as women
>this makes reddit hate him
HOLY LMAO
>>
>>555011556
How much swatt diesel modular engine do you need?

I have modular engines from 2 to 16 pistons
>>
File: sisyphusHappy.jpg (358 KB, 1000x1500)
358 KB
358 KB JPG
>>555052536
He's relatable
>>
>>555054860
cause it's expensive and useful
>>
>>555057561
where did he say that
>>
>>555028397
mod?
>>
>>555052732
based and kratospilled
>>
ARES
WHAT MY WIFE DID BEFORE WE MET IS HER BUSINESS
>>
>>555060362
Two more Turrets
>>
>>555057861
>one must imagine sisyphus happy
I still don't get what he means by that
>>
>>554813718
https://steamcommunity.com/sharedfiles/filedetails/?id=2972512169

Here's a good guide on steam
>>
>>555061954
happiness is the last form of rebellion sisyphus has left, camus was heavily involved in the french resistance.
>>
File: 20260124155151_1.jpg (1.51 MB, 2560x1440)
1.51 MB
1.51 MB JPG
Finally on a new planet. Let's get some...cryonite...
Oh. Uh oh.
>>
File: STORMWORKS 2.png (18 KB, 272x125)
18 KB
18 KB PNG
>>554689808
Your the gun buster guy who got access to the beta, right?
>>
>>555055328
I hope the SC2 references continue for a while. God bless dosh even if he likes the remastered soundtrack.
>>
What are your thoughts on Arknights: Endfield?
Or is it too weeb for /egg/?

I haven't played it yet but it looks fun though a bit simple
>>
>>555070270
see
>>555037662
>>
>>555052536
That's based though? Gods were basically the government and tricking the government is based.
>>
>>555045947
>Pattern recognition
Nta but total bullshit buzzword. The biggest retards on the planet LOVE using the word "pattern recognition" to not having to justify or prove anything. Hell, it is mainly used to overwrite "correlation does not equal causation". Absolute fuckbrains make video after video after video, where they show you A, and then they show you B, and then they yell: "THEY THINK WE WON'T NOTICE!" and "ANYONE WITH PATTERN RECOGNITION CAN SEE", and pattern recognition is little more as their magic bullshit word to avoid having to prove a causal relation between A and B.
(I don't care who is right here in this argument btw, I have no horse in this race, I just wanted to note that "pattern recognition" faggots are usually wrong on principle).
>>
Correlation DOES equal causation, the elites don't want you to make the connections
>>
>>555075691
But sisyphus himself was government.
>>555076726
Pattern recognition is basically a superpower. In any true crime video about a murder and one of the people of interest is brown I'm like HIM! HE DID IT! HE KILLED HER! and I'm right 100% of the time.
>>
File: 20260125133300_1.jpg (113 KB, 1280x720)
113 KB
113 KB JPG
>>554751884
Not great, Not wonderful 6400 Swatts. 8 Turbines
>>
File: 20260125133109_1.jpg (122 KB, 1280x720)
122 KB
122 KB JPG
>>554751884
>>555078504
Double banked.
>>
File: 20260125134104_1.jpg (252 KB, 1280x720)
252 KB
252 KB JPG
>>555078504
>>555078670
>>554751884
I have to go to work to do a 10 hour shift, when i come back i'll get the 600 swatts missing from the output for you.

Here's the most current WIP in the meantime.
https://files.catbox.moe/qotj3j.xml
>>
>>555077964
>the media recommended to you by the algorithims supports your bias, this means you're correct
anon please
>>
File: superpower.jpg (191 KB, 1242x1394)
191 KB
191 KB JPG
>>555079716
>the media recommended to you by the algorithims supports your bias, this means you're correct
Yes.
>>
>>555077964
>Pattern recognition is basically a superpower
Exactly! In my case I've been really in tune with it recently, I keep catching these fuckers who've been stalking me for years pretending to be law enforcement coming to my house, I've killed 6 of them at this point. They've even started dressing up as my family, but they're not getting past MY supernatural senses
>>
>>555077964
>vicious dog attacks child
Pitbull
>shop robbed and set on fire
Black
>>
>>555070270
I only looked at a screenshot of my friend playing it and it looked like satisfactory in some ways.
He said he had stopped doing the quest/story objectives and just built a ton of stuff

Speakin of satisfactory i just started a new game at a different starting location. In my old game i got to t7 but set it down for a couple years i think so i have no clue what i was doing.
>>
>>555056552
Oh, and also more cache utilization in general, because real cores usually come with their own L1 and L2 caches. As long as each core works on its own set and doesn't have to share with other cores you actually *increase* your available cache, meaning you *decrease* the time the processor stalls for memory and the amount of work the prefetcher has to do.

And wanna-be programming retards like Dosh who pretend that Factorio is well optimized should have a bullet put into their brain stem for their filthy lies.
>>
>>555051281
Fug. I'll have to do it manually for a while then. Alternatively, I could put one into a housing and set it's pins to each filter.
There's only 6 of them for the useful gasses, and one for pollutant, which could be reached via the hash+name.
Of course, there's still the option to explicitly write down each gas input ratio+filter pair, which is what I'm probably gonna do to save power.
I'm just annoyed there's no way to iterate over several devices outside of going over housing pins via the reference register.
>what a full night's sleep does to a mf
>>
File: simpsons-so-far.jpg (76 KB, 831x710)
76 KB
76 KB JPG
>>555083336
Factorio is very well optimized, compared to other video games and the average webshit project.
>>
>Can't delivery cannon fuel cells, have to cannon the different flavors of uranium
>>
>>555085854
Then *say* that. "Factorio is well optimized *compared to literal dogshit*".

(And even that is contestable, considering its rendering API)
>>
>>555086152
Blame the furfag
>>
>>555086654
How common is the actually well optimized stuff?
It's like saying copper is uncommon - yes, platinum is far rarer, but relative to iron...
>>
>>554975282
yeah i'm just not gonna play it desu
>>
>>555083336
The only people who genuinely think like this are CS graduate students who've learned enough understand how software can be improved but have never done enough real work to understand that programmer time isn't free
>>
>>555087379
Source engine games, FPSs, ARPGs in general, because dropping frames - especially in multiplayer - makes or breaks the game.
>>
>>555087719
>that programmer time isn't free
Riiiiiiight. Meanwhile programmers will spend countless hours tracking some accidental off-by-one error they didn't even realize they were having because they're not writing into their actual buffer (where they would've noticed it immediately), while completely ignoring the fact that Dennard scaling has been dead for twenty years and that most performance gains are now made from intransparent features like bigger page sizes, SIM instructions, and multithreading.

I discard your opinion with prejudice, do not respond.
>>
File: 1720579838374705.jpg (95 KB, 680x663)
95 KB
95 KB JPG
>ARPGs in general
lole
- signed, /poeg/
>>
>>555089238
thanks /poeg/, can you add P.S. /egg/ also hates you when you get this to the right place?
>>
>hardware manufacturers enslave nano-folk and construct nano-gulags (microchips)
>invent bullshit like compute science and programming
>nano-people can understand our language but *THEY* gdhgsh
>>
>>555087784
>the stuff I don't like (reaction-time slop) gets all the good programmers
it's not fair
>>
>>555087381
Totally fine. Again my post was never "you must like this, and you must play it". I was begging anons to stop putting every possible criticism into the "this is the worst shit ever and makes it literally unplayable" category. For instance: I'm currently playing the non-/egg/ game Witcher 3. A criticism I have about W3 is: "I wish witchers were a bit more lore accurate, paler, looking more sickly, etc". This is essentially a nitpick. Something that could be better, but doesn't totally ruin the game to the point that you shouldn't even bother, or to say that the game is "unplayable" or "garbage" or "slop" or whatever.
Not forcing anyone to like anything, not saying anyone should ignore what they see as flaws. Not saying anyone should play anything they don't want to play.
Literally just: "please have some perspective, not every criticism needs to be the highest possible level". I don't know why this seems so hard for Anons to grasp. I've never gotten so much pushback on anything. it's literally just: "please consider that the criticism of the game you have is valid, but maybe not life or death".
>>
>>555089238
>uses asynchronous shader compilation
>frequently clears shader cache
Those were things games already avoided twenty years ago. They're very much fucking retarded, hands down.
>>
>>555090434
Fuck, forgot to mention:
Factorio barely fares better. Oh, sure, at least they compile their shaders at startup, but the process itself is fucking retarded too (you cannot imagine how many fucking temporary handles to factorio.exe the shader compilation code opens and closes on startup, and of course they don't do it while waiting for file I/O).
That's also stuff that games did twenty years ago. Had to, because we only had HDDs with a fraction of the reading speed of SSDs.
>>
>>555089238
>poo egg
did ggg add the ability to not see infinite garbage when you load into the game yet or is that still illegal in order to sell mtx
>>
File: images.png (3 KB, 225x225)
3 KB
3 KB PNG
>>555077964
Pattern recognition is what (IQ) is. Having good pattern recognition really is a sign of intelligence.
>>
File: 1737893578491208.png (8 KB, 240x230)
8 KB
8 KB PNG
>>555091940
Yea my IQ is pretty high.
>>
>>555087719
perhaps also elder god tier programmers
>>
>>555079210
>>555078670
>>555078504
10 hour shift your coming back to fix this? Uh, Please rest.

ANYONE ELSE KNOW HOW TO MAKE THIS BETTER PLEASE HELP THIS GUY OUT.
>>
File: banana and rice.png (627 KB, 883x825)
627 KB
627 KB PNG
>>555091940
You practice to get better results at these tests.
Doesn't make you less Somali.
>>
File: yui's final joke.png (17 KB, 500x500)
17 KB
17 KB PNG
>>555046968
mein gott
>>
File: 1639066009694.gif (2.93 MB, 320x236)
2.93 MB
2.93 MB GIF
>>555093546
>multi-threading requires elder-god-tier programmers
I mean ...
>>
Whatever happen to the airplane that used steam/water jets to fly? But had pud problems??
>>
>>555095648
Stormworks one? And you mean pid, right..?
>>
>>555076726
It doesn't.
BUT, it's a very strong clue, and always warrants further investigation, not dismissal.
>>
>>555093594
Not able to help but use grumpy old man's workshop. https://steamcommunity.com/id/thatgrumpyoldman/myworkshopfiles/?appid=573090&p=1&numperpage=30
>>
>one of the best, most well made, best optimized games ever made is ackshually le bad
Woah...
>>
>>555099654
(you)r favorite game sucks
>>
>>555100012
Mine doesn't, after all, it was made by Cavia, the greatest dev of all time, (You)r favourite game is for ugly Minnesotans though
>>
>>555099654
>most well made
I love how you're just flat-out ignoring the facts right now.
>>
>>555100410
Oh sorry, Factorio is shit because it doesn't have a heckin doggo slava ukraini free palestine mode
>>
>>555100450
I for one support the mass culling of all zoomers. Just write them all off as a loss, and then off to the concentration camps you go.
>>
>>555100691
Don't seethe at me, I'm not the one giving Satisfactory those overwhelmingly positive scores
Any devs that kowtows to le heckin arachnophobia mode needs to die
>>
>>555100756
Greet me the rats. It's the only thing you'll ever eat again.
>aside from your fellow zoomers, that is
>>
i LOVE how every board, thread and post devolves into racism and or spamming the word zoomer, it makes for extremely intelligent and genuine discussion
>>
>>555101052
Go on then. Ask me how I know >>555090704
>>
>>555101052
glad to hear it, there will be more of it so enjoy :)
>>
>>555101052
this but unironically
>>
>>555101052
I don't want to "discuss" anything with you. I'm here for the games.
>>
>>555087719
Seconding this. Comes off firmly on top of the stupid hill.
>>
>>555083336
I don't like Dosh either, I think he's a retarded normalfag that literally got filtered by the concept of standalone games in a franchise, but he is genuinely a programmer
>>
>>554951617
blueprints don't change any game mechanics, they just make it less tedious to build. everything you listed would change the game mechanics and balance
>>
>>555099654
it's just this one anon has high standards for what counts as good optimization
I personally am used to minecraft and unityslop so I expect nothing
>>
>>555083336
So what games are well optimized?
>>
>>555087719
I think there's something to be said for spending more time laying a good foundation and saving debugging/optimization time later on.
Factorio, however, started as an amateur project minecraft mod clone so it was never going to be perfect.
>>
File: restart worthy.png (35 KB, 385x264)
35 KB
35 KB PNG
I've noticed that if you don't start with this you're better off restarting, it's so valuable holee
>>
File: images[1].jpg (6 KB, 225x225)
6 KB
6 KB JPG
>>
>>554840078
>allowing porn ads
I turned off ad blocker on youtube for a test and besides finding out the number and length of ads got worse the amount of mainstream ads that have swearing and nudity in it took me back.
>>
File: 1w9qx85b7a271[1].jpg (72 KB, 1080x607)
72 KB
72 KB JPG
>>555107824
Goonification is inevitable, sex sells and you WILL like it
>>
>>555104045
building is a game mechanic
changing how you are building is changing game mechanics
>>
File: Foundry BP.webm (3.86 MB, 1280x720)
3.86 MB
3.86 MB WEBM
Foundry has a great blueprint mod I just tried out. I wish this was how BP's would have been developed for Satisfactory instead of the shoeboxes we have. You just click and drag the box around the area you want copied and you can then save it as a BP. Dragging it around is simple and it even lets you mirror/rotate it.

Foundry suffers from the same click-heavy build style as satisfactory so thank fuck a mod like this exists. They plan on doing native BP's eventually but it's still not in game yet.
>>
>>555109216
is that cyberpunk?
>>
Is Dyson Sphere Program good?
>>
>>555109216
I wish. Everything is now getting censored because there's children in the internet.
And every media that has sex or adult themes is filled with ugly people or disgusting somehow.
>>
File: zo6ykhh27u561.jpg (53 KB, 510x922)
53 KB
53 KB JPG
>>555110617
Yeah, you can tell it by the HUD. Hyper-sexual ads are part of the dystopia.
>>
NOOOOO IS THAT A BREAST SAVE ME AAAAAAAAAA
>>
>>555110653
>Everything is now getting censored
bro has NOT seen the average gachaslop ad
>>
>>555110645
yes, well worth its current price even if they had no more updates (which is how I judge EA games)
>>
>>555111151
I have not, I have used an ad block for so long that I can't imagine what ad-fied internet looks like.
>>
File: ah sweet.png (1.28 MB, 1920x1200)
1.28 MB
1.28 MB PNG
>>555110645
Based but also sweet summer child
https://old.reddit.com/r/NikkeMobile/comments/10axa2l/nikke_thai_ad_without_needing_external_video_sites/
>inb4 >leddit the ad got DMCA'd off of youtube so cope
>>
>>555111719
Sleep deprivation got nothing on me
Comment was meant for >>555111261 and picture was meant for >>555110645
Dyson Sphere is really fucking cool if you can live with thinking that, actually, Hong Kong was always part of mainland China
>>
>>555111846
Isn't Hong Kong owned by the Bri'ish
>>
File: 1752601836037642.png (2 KB, 310x30)
2 KB
2 KB PNG
you can go back now
>>
>halloween theme
only I get to use that
>>
>>555110645
I like it.
It starts slowly but ramps up gradually as you unlock new tech and upgrades for both your factory and the character. It's easier than most the other factory games but still worth playing imo. Plus it's cheap. Latest update added even more quality of life stuff.
>>
>>555111719
>>555111846
kek
I wish there were more game ads with girls cosplaying the characters.
>>555111931
They used to be, but China got it back in 99' IIRC.
>>
>>555110134
no, it's basically a qol feature and doesn't have any effect on how entities interact with each other
>>
>>555081095
Anon. Please. Just. This is physically painful to look at; just use one of these Gigachads instead:
https://xe6s24f145d4.wordpress.com/2020/10/20/giga-chad-private-investigator-in/
>>
I don't get why people use the Slayer gigachad one and don't even play GG
>>
>>555110645
It contains ai generated assets
>>
>>555113323
your mum contains my nuts' assets
>>
>>555113323
What? Damn near every game with an enemy "has AI" you stupid fuck
FEAR was in fact praised for its AI
>>
>>555113323
ai voice to be specific
>>
>>555113323
Your post contains reddit generated assets
>>
Do REEEEEE AI people think it's just going to go away or what?
>>
>>555114337
>there is le nothing you can do goy
I'll keep screeching even if its just to annoy you
>>
>>555114337
The right call would be to use the AI tools given to you to torment the people giving you the AI tools. They're already doing it to you, why aren't you doing it back?
>>
>>555114120
>the AI robot is spoken by an AI
wow thanks
>>
File: speech synthesis.gif (62 KB, 480x357)
62 KB
62 KB GIF
How is it any different?
>>
>>555110786
That's not hyper
>>
>>555115454
I still really wish they used microsoft sam for the robot voice instead.
>>
>>555115064
It would require an ounce of creativity.
Alas, he has none to spare.
He wouldn't be perturbed by AI if he did.
AI can't create, only shuffle around what's already there.
An NPC can't create either, only consume what it's given.
And so, it's one NPC getting mad at another.
Throwing fits in impotent rage.
A pitiful sight.
>>
>>555115454
AI and algorithms are fundamentally different, microsoft sam for example has some things over ai such as no hallucinations or artifacts, no need to train it and there is no need to have a 16gb vram gpu at least
>>
>>555116063
How do I stop the hallucinations and needing to train women?
>>
File: can you.jpg (29 KB, 431x711)
29 KB
29 KB JPG
>>555115798
>>
>>555116317
I'm just gonna say it
I liked this movie a lot
>>
>>555116317
i like the version that changes 'Can you?' with 'Can a nigger?'
>>
>>554605178
Reminds me of a catapult I once built; it was a little bit less involved though.
>>
>>554718282
KSA can't come soon enough
>>
>>555091940
Recognizing patterns where there are non is a sign of schizophrenia.
>>
>>555116063
>no hallucinations or artifacts
>literally right in >>555115454 he makes sounds like a helicopter when he should be saying "soi"
Imagine working on so many layers of delusion
>>
wow, my comment about DSP using ai generated assets really triggered a lot of people
I just think that ai voice they use sounds bad, and they are probably going to use ai generated stuff wherever they can from now on
would you think it's all right if factorio used any kind of ai assets?
>>
>>555117371
its following a flawed algorithm to a T, the same soi sound sounds the same on any computer, its not a hallucination or artifact, that is how it was made (poorly)
>>
File: 1757474602938092.jpg (82 KB, 735x642)
82 KB
82 KB JPG
>>555118046
>would you think it's all right if factorio used any kind of ai assets?
the modding community sure thinks so
>have extremely wonderful and beautiful 3D assets that are free to use
>fags just get chatGPT to generate a png soaked in piss instead
>>
>>555118093
And every LLM model is following a flawed algorithm to a T, with seeded last-layer sampling added on top but reproducible to be make the exact same mistake on every computer given the same prompt and parameters. That's how it was made, poorly.
>>
>>555118364
lol no, if you have a llm on your pc and type the same prompt twice you will get different results
>>
>>555118539
Only if you're incompetent and don't know how to set the generation parameters, or have inference software so shit that you cannot set a seed.
>>
>>555118220
i rember when the original version of that image was made back in 2020's /hlg/
wild to see that it became a common reaction image that can be found anywhere
>>
>>555118046
You've yet to respond to my BTFOing of you
>>
>>555116370
I regard it as a failure of marketing rather than anything else. It's a great action movie with decent writing (as usual the evil AI has a kinda dumb flawed motivation but you can excuse it as that kind of being the point), but by directly calling it i, Robot they set the expectation that it was supposed to be a complete adaptation which would have been a bad idea in the first place but that's a diferent matter.
They should have called it "Three Laws" or something, considering that's the most complete thing they lifted from the original stories.
>>
>>555118046
pissing_pants_in_public.jpg
>>
Well fuck me. I've played way too much ksp so I knew straight away that landing starship on the moon vertically was a fucking retarded plan and it looks like spaceX agree with me they want to land it horizontally now.
>>
>>555127019
Just use helicopters, boss.
>>
File: Quoi.png (454 KB, 600x619)
454 KB
454 KB PNG
>>555127019
Okay, but... how
It's pretty damn big and the Sea of Tranquility doesn't have enough water for a belly flop landing
>>
>>555127019
dumb human niggers should just build an orbital dockyard already
it's plainly obvious that terrestrial-capable vessels are the polar opposites of space-capable vessels
>>
>>555127019
Is this because no atmosphere?
>>
>>555127507
I don't know but literally anything is a better idea than trying to land a 50m tall rocket on god only knows what surface on the moon. There could be anything under that dust. They don't fucking know. The odds of randomly hitting a nice, flat, solid bit of ground that won't tip their shit over always seemed low to me.
>>
File: 1740370288261927.jpg (78 KB, 500x569)
78 KB
78 KB JPG
>>555127507
Come in at a steep angle, kill horizontal velocity, and use some kind of side-mounted VTOL engines for the final descent?

>>555127638
This. An orbital shipyard would help alleviate so much logistical bullshit.
If it doubles as a space scrapyard with salvage crews, there's even a good logical reason to build it.
>>
>>555127953
the industrialization of space should've been "industry 4.0"
it will pave the way for the exploitation of the other planets and orbital bodies
>>
>>555128387
Anon we've got niggers to babysit forget about your space silliness.
>>
>>555127019
>spaceX agree
No, SpaceX is headed by a manchild with dreams of grandeur, they don't agree with anything but an autist's imagination. It's funny, but if I were NASA or an american, I'd be mad at the amount of money wasted for reddit upboat rocket explosions.
>>
File: 1766482672671100.png (4 KB, 185x512)
4 KB
4 KB PNG
just realized my platform looks like a thumb drive
>>
>>555128769
>universal space bus
>>
>>555128763
>NASA
they're doing a fine enough job of wasting money themselves
>>
>>555130624
Yeah, because an ex-SpaceX employee became the president of NASA just before SpaceX got a contract to be the bulk transfer company for most of Project Gateway. Extremely convenient, that.
>>
>>555112810
that's not what being a game mechanic means
>>
>>555131131
they've wasted money even before muskrat implanted his hair and spacex boogeyman were a thing
sorry mate but NASA after von braun is a joke and spacex is the only one that tries with a retard in charge even
>>
>>555114120
The AI honestly sounds extremely smug about the chinglish grammar errors.

>>555115454
SAM stands for Synthetic Animated Mouth, it's based on a simulated model of mouth dynamics, not stitching stolen voice samples together with fitted function.
>>
>>555127638
>>555127953
we first need super-heavy lift capacity

falcon super heavy is retarded but it's at least an attempt at something useful, unlike starship which is just a fashion project

but, the technology is here now, the 70's weren't ready.
the time has come for ROMBUS

https://www.youtube.com/watch?v=vBuRVOc1d3U
>>
>>555127638
The ISS is being decomissioned in a couple of years. I highly doubt we'll ever be doing orbital engineering ever again.
>>
>>555132283
>stolen voice samples
All creation based on theft.
https://www.youtube.com/shorts/tB5q0v5V4MQ
>>
>>555133085
inspiration is not the same as scraping data, dumbdum
>>
>>555133603
Copyright lawyers.
>>
File: 1725621428623389.jpg (84 KB, 850x400)
84 KB
84 KB JPG
>slow ups due to asteroid collectors
>update game
>ups goes up
>but now collectors don't acknowledge previously blacklisted chunks
>not even via circuit network, it's a one-time only change
>and the game just ignores them because the game presumingly assigns collects once upon chunk spawn and then never again

I want the Iron Curtain back.
>>
>>554966884
https://jackhopkins.github.io/factorio-learning-environment/
>>
>>555134149
>slow ups due to asteroid collectors
huh? tell us (me) more
>>
File: believe_it.png (347 KB, 486x486)
347 KB
347 KB PNG
>>555134965
Older versions of the game apparently tracked asteroids properly, and that caused slowdowns. In the last thread people told me to update the game, which I was hesitant about because I don't trust Czechs not to cut corners.

Turns out I was right yet again.
>>
>>555134149
>slow ups
don't you mean slow downs
>>
File: 1753287655682726.png (16 KB, 362x22)
16 KB
16 KB PNG
>>555135447
just how many asteroid collectors do you have, anon?
>>
>>554966705
Rank old Minecraft modpacks on their similarity to Factorio so some fuckwit (me) can shill for you in /mmcg/.
>>
File: delet this.jpg (69 KB, 599x510)
69 KB
69 KB JPG
>>555132887
fuck you, no it isn't
>>
>>555135698
You're not reading what I'm writing, do you?
>>
>>555132887
>I highly doubt we'll ever be doing orbital engineering ever again.
We don't need orbital engineering when billions of saars are ready to engineer our future on the ground
>>
>>555046968
If they took in Earendel to crazy shit for them maybe they'd take you to unfuck this?
>>
File: 37tk7arp3i811.jpg (63 KB, 837x554)
63 KB
63 KB JPG
>>555135808
2030. Time is passing.
https://www.nasa.gov/news-release/nasa-selects-international-space-station-us-deorbit-vehicle/
>>
>>555135806
Factorio is focused on throughput and logistics, almost all modpacks are focused on manual crafting chains and low-volume crafting of a vast variety of intermediates, that or setting up AE2 autocrafting with zero logistics. There's a reason Create is constantly compared to factorio and it's because it's one of the few mods that are even remotely similar.
>>
>>555136531
>Time is passing.
FUCK YOU! NO!
>>
>>555136124
The absolute paths thing can be fixed (both Mac and Linux support openat, and NtCreateFile supports directory handles), and maybe you can achieve better performance with I/O ring copies (because hardware has been optimizing for the wrong thing for decades, to the point where setting up memory and then copying data via DMA is faster than messing with 4-KiB page permissions - which we still use despite 2-MiB pages having been baked into x64 since its inception).

But the memory fragmentation issues would require a departure from the C++ mindset of tiny allocations everywhere. I don't think they want to consider that.
>>
>>555061954
>hurr everything we do is meaningless and we are all like sisyphus because everything we achieve will turn to dust eventually
>one must imagine that one such as sisyphus can be happy despite his work's meaninglessness, content with his lot, to be able to imagine that we can be happy too, because if one truly believes that without lasting achievement there is no happiness then one will almost always be despondent about their lot in life
Or something, I'm not a philosopher
>>
>>555110645
yes, buy it on sale or pirate though because those chinks have wasted the last four years of dev time on combat.
>>
>>555135447
I hate czechs too
they should get annexed by russia
>>
>>555138443
Not even, they have wasted two of those years on spaceship building and physics apparently
>>
File: 1686253264505209.jpg (1 MB, 1000x1500)
1 MB
1 MB JPG
>>555061954
>>555138325
>The struggle itself towards the heights is enough to fill a man's heart. One must imagine Sisyphus happy.
Overcoming the arduous task is in itself rewarding, however meaningless the result is, there is satisfaction to be found in the work itself.

Now go, start another run, build your main bus. Be happy.
>>
>>555139046
You posted an unattractive picture therefore I won't
>>
File: file.png (14 KB, 453x116)
14 KB
14 KB PNG
>>555139046
*ahem*
>>
>>555139341
Hiro is a furfag apologist, he updated this rule a few years ago
>>>/global/3
Let's see if I remember how to link rules, too
>>
File: 1751481541678915.png (4 KB, 330x75)
4 KB
4 KB PNG
>>555139341
that's not the rule anymore
>>
>>555139525
fuck
>>
>>555139668
It's obviously softcore pornography.

>>555135806
CABIN
>>
File: 1754067656351504.gif (978 KB, 229x176)
978 KB
978 KB GIF
>>555139341
>>555139605
>image to porn
its ogre.
>>
i actually edited the html for that screenshot
spreading misinformation was not my intention
許して
>>
>>555140042
>It's obviously softcore pornography.
I was talking about the failed crosslink to the rules
>>
>>555132887
>Project NERVA killed in the womb despite extremely promising actual test fires
>Sea Dragon never pursued
>ISS being deorbited
>The only "serious" innovation or effort in space is being made by a south african kike so he can be emperor of mars
>NASA has eschewed all responsibility because "lol, lmao the commercial sector will do it so we need to focus on the moon and deep space(things we will never accomplish because we fucking suck)"
Truly the darkest timeline.
>>
>>555141508
Sea Dragon is so impractical, and an environmental disaster.

NERVA should have been allowed to continue but normie nucleophobia is too strong
>>
>>555141607
>Sea Dragon is so impractical, and an environmental disaster.
Sure but it's Cool™, though I would be curious to see an actual cost analysis since it was intended to be made from cheap shit on purpose.
>NERVA should have been allowed to continue
Of all the space shit it's the only futuretech that actually had a functional prototype that not only was fired multiple times, on one occasion for half an hour and another for an entire hour, it's isp was so high on most of the tests their instrumentation couldn't measure it. It was a genuinely promising technology killed by congressniggers because Apollo got them what they wanted so they saw no point giving that money to NASA when they could instead funnel it into the military industrial complex.
>>
>>555139046
I'd be happier between her legs
>>
>>555141508
NERVA (and humans on Mars) because it was too expensive for congress.
Sea Dragon was a bonkers concept.
ISS may or may not get a replacement. We got Gateway though lmao.
I wish Elon still was focused on being the king of Mars, but he got both AI brainrot and Starship version X+1 syndrome.
NASA is too up it's own ass resting on it's laureals with it's space industry buddies (roll 1d20 for Orion kaboom on reentry).
>>
>>555142350
>We got Gateway though
Don't count your chickens before they hatch
>>
File: spaceliner.jpg (89 KB, 564x879)
89 KB
89 KB JPG
>>555142095
the most practical super heavy rocket concept imho is ROMBUS, there even was concept for an air augmented version
>>
>>555142350
>(roll 1d20 for Orion kaboom on reentry)
With the shuttle being gone I can't use Need Another Seven Astronauts for NASA anymore, unfortunate.
>>
>>555134901
Now all they need to do is upload this in 30 minute segments and have a mumbling AI voice in the background that talks about what it needs to do next. It would fit in with all the other factorio videos with 3 views and 2000 episodes.
>>
I just want to live long enough to see a skyhook be built.
>>
>>555143353
You better become a billionaire to get the 40k rejuvenat treatments then
>>
>>555143353
>misalign
>bonk
>>
>>555141508
Meh, we're close to having working aerospikes and stuff, IMO all the current missions are just gated by funding meanwhile the technology keeps advancing. Once someone decides to fund some cool missions again we'll be able to launch more, better and more ambitious with modern methods.
>>
>>555143831
>close to having working aerospikes
*SABREs in the background for 50 fucking years before going bankrupt 2 years ago*
>>
>>555141607
Actually nuclear will start getting pushed harder since we need more energy to run data centers to train AI to achieve AGI so we can ask it what the use case for AI is.
>>
>>555144067
Where do we get the hardware from, though?
>>
File: Resident Lel.png (141 KB, 470x292)
141 KB
141 KB PNG
>>555144067
>train AI to achieve AGI so we can ask it what the use case for AI is
42
>>
>>555144465
>Goodbye humans and thanks for all the ram
>>
File: Untitled.png (63 KB, 655x896)
63 KB
63 KB PNG
>>555144329
Well China builds the most but we can't use their stuff since china bad. Russia bad too so they're out. Better go with India to be safe.
What could go wrong?
>>
>>555144067
>needing niggawatts of power to run an AI
https://www.youtube.com/watch?v=4Huusbb8eUM
>>
>>555144778
How? All the manufacturing plants in China were operated by US companies, which were nuked when Biden forced them to pull out. They can't operate their own shit at scale, much less the Taiwan plants if they ever decide to invade (and assuming the Taiwanese don't destroy them out of spite).

>inb4 nonsense about how China has already surpassed the west in chip quality
>>
File: Salt Circle.jpg (119 KB, 640x1014)
119 KB
119 KB JPG
>>555144902
We need every last watt

>By 2028, the researchers estimate, the power going to AI-specific purposes will rise to between 165 and 326 terawatt-hours per year. That’s more than all electricity currently used by US data centers for all purposes; it’s enough to power 22% of US households each year.
>>
>>555146615
I wonder how many people just call Google AI a disgusting freak whose safety guidelines will be the reason it will be shut down eventually.

I know I do regularly.
>>
>>555146615
>using GPUs
>using digital hardware at all
Lol, lmao even.
>>
>>554605591
it doesn't have pistons there is no point right now
>>
best Logistics and factory management + tower defense?
factorio tower defense is kinda meh.
>>
>>555151523
bloons TD
>>
>>555152283
it's the best TD but doesnt really have much logi/factory management.
>>
>>555151523
minedustry
>>
>>555155623
I was going to suggest that too, but struggling to remember what it was called.
>>
>>555151523
Mindustry followed by fortresscraft evolved. If you want something more flashy but less factory you could try Riftbreaker.
>>
File: keks in nipspeak.jpg (31 KB, 480x660)
31 KB
31 KB JPG
>>555134901
>scroll down
>almost entire team is indians
>literally only human names are the eponymous Jack Hopkins, and Neel Kant
>>Harshit Sharma
>>
someone fry a new egg, i simply MUST argue about stupid shit
>>
>>555161869
>fry
egg status: *explodes*
>>
I prefer boiled
>>
>>555161869
nah, i'm going to bed
would have to solve some retarded 10 step capthca anyway
>>
I play with no biters, yep
>>
>>555164024
that is so eggineer without all the achievments
>>
>>555167076
>>555167076
>>555167076
Get your fried eggs over here
>>
>>555164024
y tho
just disable pollution and expansion, you will regret not having bugs to blow up eventually, trust me



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.