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File: cyberstan must fall.webm (4 MB, 1280x720)
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Glory Edition
>Previous
>>557109639

>WHAT IS HELLDIVERS 2?
HELLDIVERS 2 is a 2024 crossplay, co-op, squad-based, PvE 3rd person shooter for PC, PS5 and XBox Series X/S where players fight against hordes of alien insects, robots and squids to Spread Democracy™. Players wage war on contested planets, each with a different biome, completing as many objectives as possible in a procedurally generated level while constrained by a time limit. With enough successful missions, a planet can be defended or liberated, and the player base must combine their efforts as much as possible to Liberate™ the galaxy.
https://store.steampowered.com/app/553850/HELLDIVERS_2/
https://www.playstation.com/en-us/games/helldivers-2/
https://www.xbox.com/en-us/games/store/helldivers-2/9mx9wn9dfpgt

>WHAT ABOUT THE FIRST HELLDIVERS GAME?
Released in 2015 for PC, PS3/4 and PS Vita, the original HELLDIVERS is a shared screen top-down shooter in the same setting. Its mechanics were based primarily on Arrowhead's first game, Magicka.
https://store.steampowered.com/app/394510/HELLDIVERS_Dive_Harder_Edition/
https://www.playstation.com/en-us/games/helldivers/


>LOBBY HOSTING
https://files.catbox.moe/83ixkr.png
>MODDING
https://files.catbox.moe/c81ogo.png

>INFORMATION RESOURCES
https://helldivers.wiki.gg/
https://helldiverscompanion.com/
https://democracy-hub.net
https://helldive.live

>MAJOR NEWS
Jan 22 Redacted Regiment https://www.youtube.com/watch?v=AtvwvsJRSKk
Feb 03 Siege Breakers https://www.youtube.com/watch?v=u9E9-iGwK_4
Feb 03 Galactic Offensive https://www.youtube.com/watch?v=3_ZVYxDgbM0
Feb 04 A Bastion of Freedom https://www.youtube.com/watch?v=B8ZhrAP7k6Y
Feb 10 Machinery of Oppression https://www.youtube.com/watch?v=gj5JS68ny14

>LATEST PATCHES
Feb 03 1.006.001 https://store.steampowered.com/news/app/553850/view/506226349467240138
Feb 10 1.006.003 https://store.steampowered.com/news/app/553850/view/541129880857741482
>>
i'm more accurate than you
>>
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>ragdolls
>>
Maxigun is actually great.
>>
You can throw stratagem balls into vox vents lmao.
It wont blow it up but its funny.
>>
>spear is terrible vs vox
I knew it wouldn't be great before trying but man it's not even minutely useful
>>
>>557142435
I'll logging back in just to block (You)
>>
>Try to join my friends lobby (who are all on PC like me)
>Connection Failed
>Try again
>Fails, game thinks I'm on a different platform and tells me to enable crossplay
>Do that
>Not only can I join their lobby, but the 'Find ongoing missions' button actually detects lobbies now, where it would previously do nothing
What swiggery is this.
>>
>>557142485
truly one of the weapons of all time. it can't even utilize it's higher damage most of the time because it targets the dumbest parts. what a failure of a weapon.
>>
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Does the EMS sentry work on the Vox Engine?
>>
>the sheer amount of smoke everywhere with the team constantly calling in EATs/commandos/levellers
This is hilarious
>>
>>557142449
>mfw i see consequences for getting blown up or shot with a giant cannon
idk i get that it's one of those things that irrationally pisses people off like stuns or one shots but fucking deal with it, honestly
>>
are there good ways to destroy the bottom vent of the vox engine without going under it?
>>
>>557142485
With all these super-heavies being added to the game, I feel that a moderate buff to Spear damage would finally give it a niche. Right now it's already the "Kill any regular heavy in the game no questions asked" support weapon, but it would be nice if it's also the "I want to hunt super-heavies and this will be my weapon" support weapon.
>>
>>557142562
One of your friends has crossplay so you also need to turn it on to join.
Anons who host lobbies with crossplay on should get bullied.
>>
Use the tendie
>>
>>557142675
Not really. They're completely explosive-immune so you have to deal direct damage, which means guns and a direct line of sight, which means walk underneath. I guess shrapnel would also work.
>>
>>557142590
Haven’t tried it but cyborgs seem very agro when it comes to turrets, probably because they spot things from further away. Wonder if calling one outside of the walls could work?
>>
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>Play D7s because fuck dealing with 10+ Vox Engines
>Been fine so far
>Suddenly D7 decides it's gonna do the same thing I've been avoiding and drops a gorillion Vox Engines on me
>>
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i've just noticed on cyberstan that there's absolutely no POIs with loot
no super credits, no medals, not even req slips
what did the swedes mean by this?
>>
>>557142554
go for it karen
>>
>>557142841
The spawn rates are fucked up because they overtuned it for vox engines. Play on Diff 6 and the heaviest thing you will get is just factory striders and the spawn rate on here is actually reasonable.
>>
>>557142860
they meant FUCK YOU
>>
>throw thermite
>it dont stick
ive been lied to
>>
>>557143076
The stick doesn't stick.
>>
>>557143076
the thermite handle isn't sticky and will bounce off the enemy
and since you have zero control over the throw this makes thermite rng for no reason
fuck you have some quality swedish game design
>>
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Gave this a try just now, it's decently good since it makes you far more mobile, you can zip between buildings to lose pursuers and traverse towards objectives a lot faster. Primarily I equipped it so that I could close the distance on Vox Engines a bit more reliably, it's decent enough for that as well. When solo-ing for objectives separate from your team, you can also aggro a patrol until they send up a flare, and then put a shitload of distance away from the drop zone to buy your team openings.
>>
>air base control tower bugged
>destroy it with a portable hellbomb
>it doesnt count
Epic
>>
>>557143308
>bugged
You idiot, you have to interact with the SSSD hatch to get it to allow you to drop the stratagem now.
>>
>>557143353
Retard. The SSSD hatch can get glitched and not give you the option to drop a SSSD from orbit. The mission is broken
>>
>>557143242
It's pretty good, but most habitual warppack users are the most worthless shitters out there.
>>
I dislike how the vox tracks don't protect you from enemies, they just walk through them with no issues, and they don't seem to get mulched by them like we do
Also they apparently can go through the helm's deep opening despite being twice as tall as it
>>
>cyberstan
>have to use the same exact loadout every time because everything is mostly useless
>sentries are obscured by cyborg smoke and instantly destroyed by vox engine behind walls
>eagle strikes stopped by anti aircraft
>orbitals are one and done
>90% of the support weapons rendered useless
>need supply pack to chug stims due to constant chip damage
>ultimatum is mandatory due to it being so versatile
>constantly ragdolled around by literally everything
>zero super credits on the map


Unless you are a glutton for punishment what is the point of playing this?
>>
>>557143565
The sewer openings are very buggy in general
>>
>>557143641
Lower the difficulty if you cant handle it.
>>
>>557143641
>90% of the support weapons rendered useless
>need supply pack to chug stims due to constant chip damage
>ultimatum is mandatory due to it being so versatile
You're just bad at the game and seriously should lower the difficulity.
>>
>>557142435
>64 kills
>6 deaths
So... this is the power of an Xbot...
>>
>>557143641
That's just bots in general after war striders dropped.
Okay maybe not the sentry part, but others.
>>
>>557143641
did you try lowering the difficulty?
>>
>>557143641
Lower to D7 so you can have fun with other weapons/equipment. D10 is only fun for two hours or so and then it becomes the same shit over and over.

>>557143684
>>557143691
D10 Cyberstan legit becomes boring fast when Vox engines clog up the enemy budget and you have to maneuver, run around and clear them to get to objectives re-doing the same rat race over and over.
>>
>>557143794
Borgs seem to spawn way less warstriders and don't spawn any dogs.
If anything they have the most weapons being viable.
>>
>>557143691
>>557143741
>>557143912
>>557143942
>>557143942

Like clockwork your brown hands move so fast

>>557143816
See you in 3 days

>>557143794
Id be willing to keep playing if there were at least credits to collect.
>>
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https://youtu.be/J-wS5xviDvs?si=JLtNthFnUDYqqGIb
Thread theme
>>
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>>557144013
>reddit spacing
>>
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>Helldivers finally get the Transcendence Giga factory
>"The democracy officer never told you what happened to your General Brasch."
>>
>>557143076
>throw thermite
>it bounces off enemy
>sticks to me instead
fuck sweden
>>
Armour recommendations for cyberstan?
>>
>>557144229
Fortified Commando
>>
>>557144229
siege-ready
unflinching
>>
>>557144229
any medium armor with fortified
>>
>>557143641
For Super Earth, what kind of dissident talk is this? Reported.
>>
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>>557144013
D10 is supposed to be a stress test for your the most meta loadout for the particular mission.
It's like bitching about the fact that you need to take a fire weapon against a fire weak, high level monster in monster hunter, thus rendering useless or less effective 99% of the other elements.
Even then, i never ever took the ultimatum for example
>>
>>557144229
unflinching
fortified
>>
>>557144229
I mostly run Ballistic Padding and Fortified
>>
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>>557143816
>>
>>557144229
Reduced signature
Let the team take the heat while you speed run all of the fabricators and side objectives.
>>
I want to like the HMG. It's fun to use a big fuckoff MG, but despite having heavy pen it's just so bad against heavies, ennen to weakspots like tank vents, due to its pitiful durable damage.
AC is decent but I've used it too much.
>>
>>557144229
Medic medium armour
>>
>>557144408
It’s the recoil, it actually takes heavies down decently fast when you hit the weak spots it can pen but it kicks so hard you aren’t hitting them unless you fire it like a dmr. Which means the time to kill becomes terrible.
>>
>quickplay on cyberstan
>host is level 68 and has cluster strike + napalm barrage
I feel like the only natural thing to do was to call him a bugnigger, kill him and then leave and block him
>>
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>>557143816
>>
>>557144568
true heroes took the perma bans anon
>>
>>557144408
Personally I never had an issue taking out heavies like the hulks
HMG has always been my go to for bots but with Cyberstan in D10 with its really large amounts of oppenents and needing to be on the move constantly I switched it for the GL
>>
>>557144408
Durability damage is a cancer in this game
>>
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>>557144597
>>
>>557144340
Its the lack of choice that is boring. So I don't bring the ultimatum. Then I am forced to run away since I can't fight a vox head on. We need more sidearms that are ultimatum tier.
>>
>>557144408
It has heavy pen, but it's not a tank killer and you'll need something else in your loadout to do that job. It drops anything hulk level or below no problem, and is just as efficient on one enemy as it is on a whole drop.

>>557144489
First thing I do on dropping it in is lower the RPM to minimum. It still kicks but it's more controllable and you really don't need a higher firing rate at all.
>>
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I bring gas, not because it's good, but because I want the borgs to feel pain on the inside.
>>
>>557144669
the machete can get you more kills than an ultimatum if you're good at video games and use a controller
>>
>>557144557
I actually wanted to try cluster bombs on Stan but I forgot and eagles don't work anyway. But if they did, I think it would be rather good.
>>
>>557144557
karen
>>
>>557144229
Democracy Protects if you're a real (gambling) man.
>>
>>557144669
And how exactly does ultimatum (3000 damage) helps you deal with vox engine (11000 hp)?
>>
Predictions for the reveal at Transcendence

>Helldiver cyborgs (can call stratagems)
>Turbo-Vox Giga Boss
>Massive human bio-containers
>Bot Deathstar BTFOs the DSS
and last but not least
We start fighting humans, not cyborgs, not human looking robots, humans, who have hints at being former helldivers. They can call bot stratagems, callouts, and even stim.
>>
>>557144996
nothing
>>
>>557144996
Cyber Brasch boss
>>
My current fun loadout for difficulty 7 is thus.

fortified heavy armor
Grenade Launcher or Hammer
Defender
Loyalist
Ballistic or Directional Shield
Mech or red strategem of your choice
Shield Generator

You can basically tie up massive amounts of automaton and cyborg forces. Use your mech to soften up the map a bit for you and clear a space to fall back to if needs be. The emancipator should last just long enough to get a couple outposts down. Your biggest bottleneck will be just out and out running out of resources.
>>
>>557144996
the covenant from halo appears
>>
>>557144710
>First thing I do on dropping it in is lower the RPM to minimum. It still kicks but it's more controllable
less controllable. 450 RPM is so low the gun has time to start settling between shots. higher RPM provides a steadier, more constant recoil impulse, which is always easier to control and compensate for than one that comes in staccato. "use HMG on low RPM" is some of the most self-sabotaging advice you can give
>>
>>557144996
You'll get an MO dispatch message and you'll sit there and take it like the little bitch you are
>>
>>557143641
mg sentry is great at taking the heat off of you and getting rid of stragglers on your tail
>>
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Dust devils or Democratic Detonation?
>>
>>557145176
Dust Devils
>>
>>557145176
DD
>>
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>>
>"Soon, Cyberstan will be free once more."
What he mean by that?
>>
>>557145176
Democratic
>>
>>557145316
back in our hands again
>>
>>557145208
Is the AR-2 much better than the BR-14? I'm so interested in the effectiveness of missiel and the harpoon
>>
>>557145316
Super Earth has owned Cyberstan multiple times.
>>
>seeing level 20's and 30's at D9
Like, literally how and why. They shouldn't even be out of D6.
>>
>>557145296
Never used the Dynamite, how do I properly use it?
>>
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One day...
>>
>>557145120
That's interesting, and I can tell what you mean and believe it, though in practice I've used the HMG a lot and whenever I up the RPM I absolutely have more issues with recoil control. I'm not sure if there's anything to that besides muscle memory.

I think if you're just holding left click until it runs dry you can compensate and hold it on point after a second of firing. But I'm not typically doing that. I'll fire for a short burst, and I have muscle memory to pull the reticule down just enough to get it over target. You'd need to be more aggressive with that compensation at higher RPMs.

You also really don't need the extra dps unless you're trying to vent kill something, one eyeball shot drops a hulk and I get those reliably on 450. So there's better ammo economy.
>>
>>557145454
>chuck it at group of enemies
>enemies die
its a shrimple as that
>>
>>557145176
DD no shadow of doubt
>>
>>557145454
See a bot drop? Toss them a pack or two.
Can also deal with war striders, though I'm not sure if it takes 2 or 3. You can throw a lot anyway with supply backpack, I even throw them at regular troopers when I run away and have to reload my DCS.
You can also cook them, but it's not required most of the time. Guess you have to when killing turrets or tanks? But I rarely do that with dynamite.
>>
>>557145537
charge up to heavy pen NOW
>>
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>>557145537
>not making it a lever action
>>
People are bitching everywhere about the fact that the surge of players for cyberstan made AH give us 70 millions more reinforcements.
Do these people totally lack critical thinking?
>>
>>557145715
>laser weapon
>lever action
how the helly would that work
>>
>>557145567
>one eyeball shot drops a hulk
it's 4 to the eye of a hulk
you can also still tap fire on the default RPM when you need precision shooting. I've been using the HMG on squids and bots since squids came out and I've never really felt setting it to 450 is the way to go. If I need to full auto something that still need a bit of precision like a harvester leg crouching or proning is way better for reducing and controlling recoil than lowering the RPM
>>
>>557145824
like when you crank your torch
>>
>>557144734
Same, I also put on AF-52 for maximum comfy chemical warfare
>>
>>557145824
Rule of cool.
>>
>>557145824
Like those hand-crank flashlights, but with a strong enough dynamo or whatever it is to fully charge it in one forward and back motion.
>>
>>557144489
Fortified or engineer armor makes the recoil bearable. But everything heavy other than hulks (I think the eye is only 25% durable and dies to three HMG rounds) takes too large a portion of the mag to kill.
>>
>>557145824
like a Fallout 4 laser musket, it just werks
>>
>>557145831
Well alright, it did make sense when you explained it. Probably is just that I've built the habit of using it at 450rpm, so it's my own muscle memory getting in the way at different settings. I'll try changing it up.
>>
>three pub quickplays on diff6 cyberstan games in a row where everything is fucked
>>
>>557146009
>But everything heavy other than hulks takes too large a portion of the mag to kill.
well I mean... it's not an anti-tank weapon. it has light anti-tank capability but it's not purpose made to kill heavies quickly and efficiently
>>
Glad to see the trident is just as much of a crutch as it was ten years ago.
>>
>>557146074
>and everybody sucks
>>
>>557142449
*flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch* *flinch*
>>
>>557144952
2 ultimatum and a 2 quasar to the upper body kills it
>>
>>557145374
Yes. Harpoon one shots Hulk eyes, fabs, and destroys bugs. Solo silo is a meme on Cyberstan but it's a solid pick on other bot operations.
>>
>>557146345
>Solo silo is a meme on Cyberstan
it's one of the few options that can one-shot vox engines and it's great for cleaning up mass bot drops
>>
>>557146262
Quasar really is ass if it can't 1 hit kill something isn't it, i'm pretty sure the HMG kills it faster.
>>
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I'm seething because I can't play because my useless fucking ISP is shitting the bed and can't maintain a stable connection. I'd like to test shit firsthand instead of just theory-crafting. But is it just me, or should the HMG be a decent asset when it comes to softening the fuck out of vox engines?

Does this math check out?
>The vox engine's tracks have 3000 HP, are 0% durable, transfer 60% damage to main, and have armor level 4.
>the vox engine has four tracks
>The HMG inflicts 150 AP4 damage per bullet
>Due to the AP matching the armor value, damage is reduced to 65, or 97.5 damage.
>In other words, the HMG can destroy the tracks with 31 rounds. The HMG has a magazine size of 100 rounds.
>A helldiver with good trigger discipline can destroy three tracks with one magazine of HMG ammo. This transfers ~5400 damage to main. Roughly half of the vox engine's HP pool from one magazine of HMG ammo
That's not enough to go all the way to lethal, but isn't this a resource efficient way to strip off like half of their HP and set them up for something like getting slapped in the face by an OPS or gatling barrage?

Also, the variable might be silly.
>total mode with a full magazine inflicts 4165 damage, or 980 durable damage with AP level 2
>vox engine vents have 300 HP with level 1 armor and 60% durability.
>a total mode shot will inflict 2254 damage to the vent.
>when transferring damage to main, an individual hit can overflow the sub component's total HP (see: variable total mode killing harvesters with one singular eye shot)
>in other words, this variable total mode shot to the vent inflicts ~2.2k damage to the vox's main HP. That's roughly comparable to an EAT
>>
>>557146408
3 minute cooldown to kill one Vox engine is a meme.
>>
>>557146408
I prefer the Leveler + 1 EAT combo.
More utility and upkeep
>>
>>557146262
wow sounds like a great investment for a unit that is always present on the map and will undoubtedly be present in threes after maybe 10 minutes into any given mission
>>
>>557146459
you will never have time for sustained fire against a vox, you need fire and forget weapons like the leveler+EAT, the commando falls short
>>
>>557146253
>random bot shoots me the moment I fire my leveller
>>
>>557146454
I found the HMG unreliable because you have to stand there and unload while all sorts of shit is ragdolling and harassing you. The Quasar lets you take pot shots. Also this planet modifier cools it down quickly.
>>557146568
With the supply pack and the lucky random yellow ammo boxes I have soloed multiple VOX engine with ultimatum and quasar. With a full supply pack you can kill at least 3 Vox Engine rapidly. I haven't found anything more efficient than this.
>>
>>557146724
you can do all that with C4 in a fraction of the time
>>
https://www.youtube.com/watch?v=1iFVYTGfwiI

You are given the power to mandate the creation of a new high quality game in the same universe in a different genre.

>Cook or die. Is the game's titular alien cooking show where failed chefs gets fed to bugs as sustenance. [/spoilers]
>>
>>557146773
Yeah but then you have no stims, no grenades, no primary weapon ammo. You need your primary to deal with cyborgs. I guess C4 comes in second in terms of usefulness.
>>
>>557146817
world creation (new IP) > world expansion (same universe)
>>
>>557146459
Tank needs 3 hits with main cannon on the body to kill a vox, but if you dump a few seconds of the machinegun in the tracks while loading the main gun you can kill it with 2 shots.
That's the most practical use i found for shooting the tracks.
>>
>>557146459
If you're close enough to hit the tracks with an HMG without worrying about drag factor, you're close enough to get under it and go for the grenade hatch kill.
>>
>>557146724
I find the oppisite to be the case.
Charging up the quasar leaves you to vulnerable to enemies, and ragdolling puts you back to 0.
>>
>>557146907
The genie is a 3000 hour player with an eagle body pillow. You can get something set in helldivers or you can get to pound sand.
>>
>>557146817
Normal FPS campaign.

Xcom overheac tac shooter.
>>
>>557147076
IF YOU WANT TO PLAY ANOTHER FUN VIDEO GAME THEN PLAY ONE! THERE'S DANCE DANCE REVOLUTION FOR EXAMPLE. SILENT SCOPE. TIME CRISIS. THERE'S BLOODY ROAR. DONKEY KONG. POINT BLANK. STREET FIGHTER. DONKIE KONG 64 PLAY SOMETHING ELSE DON'T WASTE YOUR TIME MAKING THE THINGS YOU LIKE WORSE WITH DERIVATIVE SLOP!
>>
>>557144734
>>557145940
Brapdivers I kneel.
>>
>>557147017
I try to hug corners and clear the area before taking on a Vox Engine. Also I precharge before aiming which helps a bit. Also peak Physique for faster aiming. It helps if your team isn't shit and can at least distract some bots. HMG can work I guess but I haven't found an upper body part that is weak to heavy pen bullets.
>>
>3 missions finished
>want to chill low d bug dive
>don't want to kick anyone
>sit in corner playing strat hero while they one by one leave
I wish there was a way to not kick people but just leave
>>
>>557146904
I don't find this a problem, but I only play duos with a buddy, so we get to double dip on every resupply. I would argue that since the Vox Engines are the absolute, utmost dangers on Cyberstan, killing them as fast as possible with options like the C4, Leveller, and Solo Silo will lighten the load on your other resources such as stims. I can't imagine spending the time to shoot a Vox Engine twice with a Quasar Cannon. That's just too much time investment for an enemy that spawns so often.
>>
>>557147338
alt+f4
>>
any interesting interaction with arc weapons against vox? like it doing better than expected?
>>
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Alright, I think that's enough grind for one day. Everything aches.
>>
>>557147338
type 'gg going afk' on the evac flight
>>
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>>557147338
You used to be able to do that in the first game.
Just another thing that the swiggers forgot how to do I guess
>>
>>557147327
Just shoot the tracks for the finishing damage after it got hit by EATs/ulti/leveler or whatever else you throw at it.
>>
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How will arrowhead save the count?
>>
>>557146817
Super SimCity 2185. You're trying to construct a Megacity on a frontline planet, and manage its citizens and the city's infrastructure to stave off all sorts of dangers. Set policies to ensure high voting rates and ward off dissidence, construct roadways and buildings to help Helldivers defend against invasions, attract corporations to set up franchises to increase citizen productivity and morale. Start off with a colony, and then eventually upgrade it into a Settlement class Megacity and beyond.
>>
>>557147338
when the shuttle takes off at the end of the mission hit escape and go back to ship alone
you keep all rewards the second the pelican is airborne
>>
>>557147338
set up a script that toggles your ethernet port with the click of a button, or do it manually (just keep the ethernet adapter panel open and click disable, wait 5 seconds and reenable it)
>>
can we get a lobby with only fartmaxxers? gas / smoke weapons and strats only.
>>
>>557146817
Titanfall Campaign but in the Helldivers universe.
>>
>>557146076
Yeah, that's kinda the thing. The other similar options are better or equal to it in areas other than non durable DPS. It's not a very good weapon, despite being usable.
>>
>>557147727
start one
>>
>>557147626
Wait fr? That simplifies things thx.
>>
Heavy ordinance in two days, will we be able to last till then?
>>
>>557146076
But it's also overkill for chaff, so where does that leave it? Medium enemies don't really exist in the bot roster because of their weakspots.
>>
>>557147849
People are bored of the cyberstan gimmick already.
>>
>>557147727
You know, legit this could be the key to solving Cyberstan.

>everyone brings Heavy Advanced Filtration, Vitality Booster ensures everyone is immune to gas
>move as a unit, and throw gas every fucking where, you are now immune to everything but turrets, Gunships, War Striders and Vox Engines
>just bring enough AT to deal with War Striders and Gunships, the gas incapacitating all the rest ensures you can go for Vox Engine grenade kills with minimal hassle
>>
>>557147970
>>557147764
steam://joinlobby/553850/109775243743947297/76561197995757904

gas + smoke weapons and strats!
>>
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>>557148036
3/4
>>
>>557147897
>But it's also overkill for chaff,
not really. 150 damage is a very comfortable breakpoint for dealing with chaff
>>
>call in hellbomb
>borg straight up ignores me and has a chimpout delivering 3 crane kicks to the bomb
what a cunt
>>
>>557147245
My only wish would be to make AF-02 also protect from all gas dmg with a booster cus cheese flavored hazmat suits are peak fashion choice
>>
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my friends didn't even come back to fight on cyberstan with me...
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How goes the front?
>>
So I got the CE SC cheat to work, can I use the same thing to give medals?
>>
>>557148441
A funny option for gas armour is adreno defib, 2 seconds longer stim time to chill in the gas and dying to gas always trigger the zombie passive.
>>
Does CE table change in every patch?
I dunno if I want to stock up super credit or it would marked my profile
>>
fartmaxxers.. we WON
>>
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>>557148496
Not great not terrible, if we manage to do current MO swiggers will probably give us more reinforcements plus DSS is in orbit with heavy ordinance buff soon to follow
>>
>>557143641
I'm definitely getting bored of Vox Engines just clipping through everything and getting you in areas where you should be safe.
>>
Walk me through this:

>have a Quasar since Cyberstan is a cold planet and the higher heat dissipation makes it a very self-sufficient weapon
>whenever a Vox Engine appears, call down a Leveller and just try to hit it center mass
>doesn't matter if it survives, just pick up the Quasar and tap it one more time to finish it off
>can do this once every two minutes, potentially faster if Levellers are stockpiled at hardpoints like extract
Does this seem like a sound strategy?
>>
>>557148627
Dont have that bond sadly but I sometimes go gas with medium medic armor
>>
>get under one vox
>the 2nd vox is at the perfect distance to vaporize me with its cannons
this shit's getting old
>>
>>557149361
yes that's about the best a single player can do. if there's more than one vox then the rest of the team can help you chip at it, or you can finish it off with them.

remember, the best weapon against vox is teamwork and cooperation
>>
>>557149361
Id replace quasar for EATs so dying and dropping in being funky won't be a big deal.
Cyberstan doesn't have alot of long sightlines so quasars one strength is nullified.
>>
>>557149742
>Cyberstan doesn't have alot of long sightlines
it has tons of long sight lines it's a grid based city
>>
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>see tons of twitter normies and redditors complaining that diff6 cyberstan is kicking their ass
>ok let me drop down from diff10 see how easy it is
>maybe 3 factory striders the whole mission
>couple war striders
>mostly just chaff with a sprinkling of devastators and cyborgs
>no voxes

jesus christ I almost fell asleep during that
how can people be THIS bad
>>
>>557149361
Seems alright, if you're a bit more daring you could just use orbital smoke to block its sight on you, then rush underneath it to take out the vents with a primary + nade the hatch. Way more risky and dependant on both the terrain and malicious swede code not fucking you over but it would save you a strategem slot
>>
>>557149824
You can look down the lanes, sure.
But a building is going to be blocking any base or turret you would want to hit.
It's mostly short to medium ranges you'll be doing stuff at.
>>
>>557149948
I've had plenty of opportunities to snipe at towers and objectives from long distance with the quasar on cyberstan
>>
>>557150089
It's all still within "easy for EATs range" so i don't see why you would bother with the quasar, especially since you're already locked to the leveler.
>>
the tank SUCKS
>>
>>557150249
because you encounter more than 2 hulks a minute, plus vox, plus towers
>>
the tank FUCKS
>>
the tank CHUCK'S
>>
>>557149873
Why'd you go through the trouble of typing all that when you also tell that you've never played on Cyberstan?
When did you actually last play the game anyways instead of just posting about how easy and boring it is?
>>
every time I shoot the vox with the reeducator in the rear vents it dies shortly after
>>
Ive found the mg sentry to be really nice on cyberstan.
>Low CD keeps it up when you want it
>cleans up all the little shits that make you flinch constantly
>drives cyborgs wild and makes them leave you the fuck alone
>it also cleans up cyborgs super fast
>easy to drop it where it covers an alleyway and holds an area you dont want to have to watch
>doesnt get cucked by shield devs and hulks so much, because there is so many cyborgs rushing it all the time.
>draws the fire of vox

Really nice to have around.
>>
the tank SNEEDS
>>
>>557150571
lower. the. difficulty.
>>
>>557150249
>>557150383
you also need to deal with the completely random bounce zones all over the map less often with the quasar
>>
>>557149873
could you even post a picture of a factory strider on cyberstan
>>
>>557149873
there's no factory striders on Cyberstan you lying piece of shit brown subhuman shit eating nigger
>>
>>557150664
>>557150696
I played with my retoooooner friend on D6 cyberstan today and factory striders replaced vox engine spawns.
you did correctly comprehend what he wrote, right? he said he went from D10 DOWN TO D6 to see what the fuss was
>>
>>557149742
Stratagem Jammers are enough of a problem that I'd rather retain my ability to do AT work while under their effects.
>>
>>557150696
I can vouch for anon I played on diff 6 yesterday and saw factory striders, including watching them spawn at extract it was pretty kino watching them march over the hill by the extract
>>
>>557150383
>>557150631
Quasar will always be a worse EAT if the map doesn't let you snipe with no enemies around you.
And cyberstan can just spawn patrols in around the corner or directly on you.
>>
>>557150664
>>557150696
>they think they know
>>
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>>557150803
>Lowers the difficulty
>It's less difficult
So what the fuck is the sperg getting mad at then?
Sounds like he should just raise the difficulty
>>
>>557151027
what's with all these spergs that can't read right now
where in my post did I say I was mad or angry
I'm simply surprised at the number of people finding this level of difficulty challenging
>>
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Behold. The ultimate long range fish.
>>
I hate XM-8
>>
>>557151409
How dare you.
>>
>>557151338
Assuming you're using it to tapfire the angled is better for getting on target faster.
>>
>>557151472
>tap firing
I full auto with 100% accuracy
>>
>>557151338
Censor with 30 rounder and irons mogs this shit gun any day of the week.
>>
>>557151583
Not a fish not good.
>>
>>557151459
It`s just lame skin for G36.
>>
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>>557151129
Difficulty is a touchy subject here. Please be considerate of your fellow 4channelers and do not redeem the decreasing of adversity.
>>
>>557151685
Gay boy.
>>
>>557151625
what's a fish gonna do out of water?
>>
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>
>>
>>557151027
retarded, belligerent, argumentative, and illiterate
the perfect /hdg/ poster
>>
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>>557151887
I love reminders! Here are some of my favorite reminders for you, sister.

-Reminder that your entire discord of NEET losers spent hours going through my socials and the best "own" you could find was "you were in a foxhole clan 4 years ago".
-Reminder that your little gay 6 month long cancelation crusade against me has completely failed. Nobody outside your troon circlejerk cares about this "beef" and I frequently join non trooncord lobbies and play with no issues.
-Reminder that you feel very confident when you spam my name in these threads, but the moment your info gets posted you proceed to piss yourself and cry to the nearest janitor about "muh dox" and "muh harrasment". This is a great mirror for your behaviour in game where you think TKing for fun is le funny and epic as long as it's not being done to you.
-Reminder that I have buck broken and spiritually raped you so hard that I would live in your head rent free until this kusoge goes EoS even if I completely stopped posting here. This is already confirmed by the fact that you think I'm like 10 different people at this point.
-Reminder that you are a subhuman bugman and every insult you throw at me is projection at its peak as evidenced by your crews fascination with anime minors.
>>
>>557142449
I don't mind ragdoll, but what I do mind is the ragdoll force on the barrage tank. The ragdoll force on those rockets is fucking insane.
>>
>immediately losing xis mind
brown behavior
>>
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honestly the cyborgs are well made wish they weren't a subfaction instead appeared everywhere but i think AH is finally learning
>>
>>557146032
>FO4 laser musket
>can reload multiple times
>each reload increases the power of the shot
>heat generation scales with the shot's power
>can crank it enough times to make the shot powerful enough to spontaneously combust the user
>>
>>557152195
oh hey im there. neat. no clue what that image is but it's kinda funny seeing my name there. what is the image about?
>>
>>557152195
>says the nigger that spams child pornography when losing the argument
>>
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What am I missing about these things? There's nothing there.
>>
>>557146817
My Summer Car, except you're a frontier diver currently stationed on a peaceful planet with nothing else to do.
You have to scavenge vehicle wrecks and can put together working vehicles of various types if you manage to find the parts, such as the FRV, APC, GATOR, an Exosuit (ammo not included) and even a Bastion if you're lucky.

Also I lied about the peace, but the only threat you'll encounter is bugs, and only scavengers.
>>
when a bot smokes can they see through it or something?
it seems weird they would use smoke grenades when they as a faction preform poorly against it
>>
>>557152617
you can find an ammo crate or two scattered nearby. They're as useful as a POI can be in cyberiastan.
>>
>>557152617
Press alt. Press it. Press. Come on do it.
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>>557151887
It's hillarious that the only other person sperging out like this about being namedropped was flutetroon.
>>
>>557151685
>insulting my fish gun
undemocratic behavior
>>
>>557152701
That's the point. It's also very useful because smokes will stuff sentries, and they can also mask drops. Radicals will just run straight through it, but for other bots, it's a neat way to break up sightlines and give players a bit of cover while also forcing them out if they want to fight effectively.
>>
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>>557152423
Bold statement for a tranny that got buck broken by 3 words.
>>
>>557143641
Genuinely, lower the difficulty
>>
UH OH
>>
>>557153143
Melty?
>>
>>557145440
you can thank the squids for that
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>>557151845
Get added to some chips
>>
Imagine
Half as many vox engines but three times as many chaff troopers
>>
>>557151583
Overrated, can't engage gunships and can't quickly spray down packs of troopers which are everywhere
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>>557153346
FUARK i just got a boaner thinking about how many kills a gatling sentry could get........
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>>557153252
>br*tish cuisine
shan't be touching it with a 10ft pole
>>
I start to have bot fatigue
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>try cyberstan D10
>there are more VEs than hulks
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>>557142339
>>
>>557153638
>wholestriders
what?
>>
>>557153638
>super solo little ass
>retarded is constantly in the top
Hehehehe
>>
>>557146817
A simple party Co-oP board game ala Forbidden island where 2-4 players traverse a randomized deck of land tile cards to complete an objective and then evac. Tiles flip to signify land being overrun and you use your collective deck of stratagem cards to progress mission/keep swarm at bay.
>>
>>557153442
Can the adjucator?
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>>557152195
calm down Seamus
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>>557143076
you gotta cook it
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>>557152195
Holy fuck bro you got them! Troons on suicide watch
>>
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guys I really like the BFGL
I wish it had more ammo though
>>
Had a hell of a last stand with a level 18 newbie. We cleared the map okay, but the extract point was ridiculously hot, to the point that the damn mission timer ran out on us without us being able to hit the beacon.
We were down to our damn sidearms and holding two flanks at once before the Pelican finally dropped in. Can't believe neither of us died during those two minutes.
>>
>cyberstan
>point of interest
>look inside
>nothing of interest
Not a single supercredit to be found on this nigger planet
>>
>>557154152
ya
>>
>>557153638
>vox kill
>run orbital
FINE
>>
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Why the fuck don't people listen to voice chat in a co-op game on the hardest difficulty? I ask someone for a backpack reload and they just ignore it and we all end up worse for it. Is asking for a little co-operation too much?
>>
>>557154979
Super Credits are not a recognized legal tender within Cyberstan.
>>
>>557155070
use the text chat like a normal person
>>
steam://joinlobby/553850/109775243751156055/
>>
>>557155215
No. Voice chat is quicker.
>>
>>557155070
Why don't you ping or type in a coop game.
>>
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>>557155219
2/4
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>>557155262
Because people don't listen to pings either. Typing takes too long in firefights.
>>
>>557155219
4
>>
>>557154979
The few POIs I've encountered appear to be centred around those rock grinders.
>>
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>Running to extract on cyberstan
>See a vox engine phase through a sewer gate
>Turn around and theres two more chasing me
>>
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>Did a D10 again after initially getting filtered by vox spam and lowering the difficulty
>AMR to take out the smaller guns
>Orbital smoke to block line of sight and not get lit up
>Warp pack to close the distance quicker
>Frag grenades for maximum nade spam
>Competent teammates that know to not throw orbitals/fire levellers when they see you gunning it towards a vox engine and instead focus on other voxes/enemies
>Didn't even once get VOXXED
Yeah I'm thinking fun is back on the menu
>>
>>557155070
using voice chat is CRINGE
>>
I don't know what the fuck they've done between yesterday and today but these Vox Engine spawn rates are completely unreasonable. I've not seen less than 5-6 at all times. You kill one and another immediately spawns in and takes its place.
>>
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>>557142554
My liege...
>>
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Host doko?
I'd do it but I'm semi-prone to crashing and it would mess the lobby.
>>
The only new thing when we get to the capitol is maybe cyborg dogs because they were named in the files that leaked the cyborgs and vox engine. Cope is the actual siege mech but it was never shown and everyone thought it was the vox
>>
>>557155837
Vox is a great enemy.
Though but has a multiple different weakspots.
And has extreme fire power but everything is well telegraphed.
Missiles mark where they will land, the gatlings are very inaccurate, and the side cannons can only fire forward and he can't turn on a dime.
>>
Helmet and cape passives when
>>
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>>557156534
>>
>>557156534
yeah, but all the good parts of the design break down when there's constantly 3 or 4 on your ass.
you can play the D10, but it honestly feels more like work dealing with the endless Vox spam
If they spawned in Factory Strider numbers and stopped shooting thorugh their own body they'd be perfect.
>>
>check minimap
>clear
>turn around
>vox turret rape out of nowhere
fuck this game
>>
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>>557156831
I asume the spam is just the big event being hard and memorable and afterwards they'll just spawn on dog levels and maybe some patrolling factory worlds.
>>557156739
Pic related.
>>
>>557154979
>Deploy to the heart of communism in the galaxy.
>Wonder why they are broke ass poor, to the point they don't even have supercredits anywhere.
>>
>>557156551
Right after they decouple the armor passives from the actual armor models.
>>
My problem with the vox is that every automaton can just clip through its treads when you're trying to nade the vents and block you
>>
>>557156831
>spawn in factory strider numbers
>single one spawns every other bot drop
>maybe one pre-spawned at an objective/outpost
>immediately gets raped by a leveler/silo
>never interact with them
Nah. Lower the difficulty to 7 or 8 if they are too much for you.
>>
>>557155070
I did not pay 40 dollars to listen to some faggot tell me what to do on voice comms, or try to co-operate with me.
>>
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>>557157081
>>
>>557157164
It's even funnier when you join a random lobby and the host demands everyone use their mics like it's some kind of online meeting
>>
>>557143641
Just go play on the developer difficulty and shut your hole.
>>
>>557143419
D3 doesnt have that mission type
>>
>>557144229
Medium with extra padding like you should always do
>>
>>557157375
the worst thing I had was some audibly fat middle aged guy larping as a tacticool squadleader, handing out orders and getting mad when people ignored his bullshit.
He also bitched about the other people not bringing meta loadouts to D7 bugs
>>
>>557155070
Game is still not difficult enough. Runtrooning with supply diaper is easier and requires less braincells.
>>
>>557157536
This if you want the most universal best armour.
Nothing beats it unless you need something hyper specific like fire resist for incel corp or lava worlds.
>>
>>557154979
>>557155543
theres like a crate held by a crane in those PoIs but i have been unable to open it in anyway
>>
>>557155070
Fuck your backpack reload, I ain't following you like a dog just so you can waste all your ammo to kill one vox engine out of the six that spawned around a corner. I'll do the objectives and fuck off out of here.
>>
>>557155070
I have voice chat muted because I'm tired of mouthbreathing retards with hot mics.
>*smack smack*
>*burp*
>*incomprehensible spanish*
>"yeah mom, later"
>*cough*
>*chirp*

If you want something, type it in chat like a civilized human being, and I will still ignore you.
>>
>>557158127
You forgot the most important one
>*plates clattering in the background*
>>
>>557158127
turn off cross-play
>>
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MO FOR THE B U G G O D S
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new MO, lol, bugdivers may be useful
>>
>>557155070
I mute voice chat in every game I play. I don't need some goober barking orders in my ears.
>>
>>557158370
let's hope that means all chargers, and not like last time where only normal chargers counted
>>
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>>557158357
>>557158370
>>
>>557158127
>*low power fire alarm beep*
>>
>>557158370
>>557158357
>bug MO
>everyone instantly fucks off from the mega-city
>we instantly lose all progress made
>>
>>557158357
>bro super earth is le heckin' epic fascist regime
>beholden to oligarchs who want to buy eggs to make fancy omelettes if they want to fund their military campaign
it's not looking good for super earth fans
>>
>>557158505
>*chirp*
>>
>>557158503
Fuck off Nordnigger.
>>
Patriot is good in 'stan
>>
Cyberstan is fucking boring
>>
>>557158370
>you must cyberstan with this many limited reinforcements
>oops here's more
>oops here's some more
>if you do this sode objective you get even more
So we're just going to win regardless?
>>
>>557158743
you're assuming bugfuckers are actually gonna win that MO
>>
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>>557158357
>>557158370
>cyberstan fight
>bug MO
fucking sweds
>>
>bot and bug diver numbers rising at the same time on the app
yeah, the horn has been sounded.
>>
>>557158979
>AIEEEEEEEEEEE WE'RE GOING TO LOSE BECAUSE OF BUGDIVERS. FUCK YOU SWEDEN
>A SIDE OBJECTIVE TO MAKE THE BUGDIVERS USEFULLLLL???? AIEEEEEEEEEEE FUCK YOU SWEDEN
Sweden derangement syndrome.
>>
Best backpack-less anti-heavy option?
>>
>>557158579
The ceiling bird speaks...
>>
>>557141494
>>557141678
Do not take the fucking smoke pod booster you will grief every one of your teammates who brings a sentry. Most annoying shit there is, fuck arrowhead for that bloody faggot gay bitch bastard booster.
>>
>bug lobby fills up instantly
huh
>>
>>557149873
Some pubs are allergic to bringing AT, see >>557072645 for an amusing example, I wonder what L1 was thinking there.
picunrelated
>>
>>557159214
EATS for pure damage, quasar for convience, commando is a middile ground.
>>
>>557159190
theres no fucking way bugdivers will complete this MO
>>
>napalm gatling barrage
worth it for this alone, will be raping voxes together with normal gatling barrage
>>
>it's another people REFUSE to stick together and simply lets (you) handle each and every botdrop
>result is map is completely overrun with vox engines
I sure wish I could take care of EVERYTHING, but I have to choose.
>>
How are the primaries on the stealth warbond? Are any of them good?
>>
>>557159214
Epochs not bad, the charge time makes it a bit slower than other options, but it's got a good amount of ammo, and if you can aim well you can kill things like hulks in a single shot to the face, similar to the commando.
AMR is decent, you need to work a bit more because of the sway and precision requirement, but it's pretty ammo efficient once you can nail hulk heads consistently, I've never run out of ammo with it. War striders are a pain to kill with it though, their eyes are tiny and they're either bobbing around or flinching you.
>>
>>557146247
kino song to listen to while using the the breaching hammer
>GIVE ME SOMETHING TO BREAK
smash a hunk face
>GIVE ME SOMETHING TO BREAK
bust up an entire patrol
>GIVE ME SOMETHING TO BREAK
take down a fabricator
>HOW ABOUT YOUR FUCKING FACE
die
>>
>>557158417
Oh god I forgot about that. If the same exact fucking thing happens again I don't know whether to laugh or to cry. Let's see if Narrowhead figured out the IMMEASURABLE COMPLEXITIES of grouping multiple enemies together for a Major Order.
>>
>>557159606
Censor is an excellent Diligence sidegrade, the Suppressor is somewhere between the Lib and the Lib carbine.
Both have to deal with a lot of bullet drop though. I think they're perfectly competent weapons on their own, although the silent part isn't that useful outside of commando ops.
>>
>>557145176
democratic detonation should've ideally been your first warbond, it's the best
dust devils only has the AR-2 coyote to note, being the best AR in the game and a 7/10 weapon overall. the armor is good on terminid hive worlds. the speargun is a worse railgun, the solo silo is a meme and no, it's not even guaranteed to instakill vox engines. the pineapple is the worst grenade in the game.
>>
>>557160296
>the speargun is a worse railgun
>the solo silo is a meme

holy fucking self report
>>
>>557158357
>>557158370
There is no way this will do anything except dilute the players and make us fail. Another week of railroading thanks to Joel.
>>
>>557160362
aside from killing factory striders that don't exist in cyberstan, what can the solo silo do that the 500kg can't, for its 3 minute cooldown?
also, speargun is just a worse railgun you retard. it does less damage with less penetration, with less ammo to boot. its ONLY advantage is closing holes. the AOE is completely worthless and you'll know this if you actually use it, it's not even enough damage to kill the tiniest bug chaff.
>>
>>557160483
>what can the solo silo do that the 500kg can't, for its 3 minute cooldown?
Actually reliably hit it's target.
>>
>>557160605
now that's actually a self-report.
>>
>>557160483
don't respond to me, shitter
>>
>>557158357
>yet another pity MO that the bugdivers will fail
color me surprised (I'm not)
>>
>>557158370
So swiggers divert attention from cyberstan MO and now not only are we not going to get reinforcements but also fail both MOs
>>
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>>557159606
For bots, Censor is great (when you're not fighting a bot drop) and one-shots devastator and berserker heads. Stealth actually works now and is very viable (assuming your squadmates are stealthing too or are on the other side of the map), you can pick off bots one-by-one from a distance and none of them will react. By taking out all troopers, you can then infiltrate outposts and objectives without worrying about any flares going off and summoning an army directly onto your head.
For Squids, it kills Watchers quickly and doesn't alert them if you miss your first shot(s).
For Bugs, I've never used it.
>>
>>557154557
I haven't had a successful extract on 10 yet that wasn't just hunkering down and praying. The most kino one was when we just took cover in a bot trench while holding down the sides
>>
>>557160483
factory striders replace voxes in 6 and under
>>
We are supposed to fail that MO anyway. Juat make the best of the Friday/Saturday Cyberstan diving
>>
>vghhhh Joel is just railroading us to victory no matter what with ez reinforcement injection
>VGHHHH Joel is just making us split so that we lose the MOs
No one knows whats up, how thrilling. Proof Joel is a good GM
>>
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>>557158370
>MO to kill chargers
You think AH has learned to count behemoths as chargers as well?
>>
>>557160483
>cyberstan, what can the solo silo do that the 500kg can't, for its 3 minute cooldown?
Not getting interdicted by the AA spam?
>>
>>557161074
TRVKE TRVKE TRVKE
>>
Did he just ragequit in the end?
>>
>>557161086
Allegedly they do this time.
>>
>>557160990
Completely?
Well that explains why they're so busted. The devs never tested them since they don't play above D6. The design isn't too bad but the spawn rate is, and it has a few bugs and the oddity of the head having more HP than main despite having 100% transfer to main.
>>
I dont know which armor I should go for whena ttempting to chainsaw on cyberstan
>fortified
or
>rocks tead
>>
>>557161510
Grand Juror
>>
this game only really becomes properly fun when the enemies get expansions that make them actually interesting to fight like this. bots haven't been cable of actual suppression like this in forever, pubbies are using smoke. it's great.
>>
lobby?
>>
>>557159214
i think AMR or grenade launcher. anything you can't kill with them is a pain to kill with anything else either.
>>
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maybe ill go back to cyberstan after all
>>
>>557159214
>anti heavy
AMR is probably the best generalist between the moving reload, accuracy, and damage output
>anti tank
eats lol
>>
>>557161881
Cyberstan: Supply Pack, Supply Pack, Supply Pack, Trident, Trident, Trident
>>
>>557161709
Yeah the vox engines are a great addition. Just fix the bugs like them shooting you through their own bodies when you're under them and toning down the spawn rate so you're not facing 5 of them all the time.
>>
>>557161979
Not from my experience, definitely more diversity than in bug front, especially now that GL wrecks BTs and chargers like it's nothing
>>
best lobbari
steam://joinlobby/553850/109775243760592826/76561197986892683
>>
>>557160618
That I actually play the game? Why yes, I do.
>super earth cities
>mountainous map variants
>jungles
>cyberstan
All of these biomes present situations where the 500kg bomb will be wasted on terrain which the solo silo will not.
>>
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>>557161881
just queued into a chinese cyberstan lobby and there's some similarities
>>
>>557161881
gas grenades are the thermites of the bug front. Can you fault people for bringing the best option? Also, cookout and defender are flavorful choices. At least it's not all Coyotes.
>>
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SEAF Cyberstan Update
>>
>>557162115
3/4
>>
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in theory it sounds interesting based on what i've seen so far. but in practice? anyone using it?
>>
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>using the HMG again after 10 months
damn this thing is a beast
>>
>>557162219
I mostly just fault AH.
>>
>>557162061
i don't really love the idea that you can never be overwhelmed, retreating/repositioning and playing diversions are a fun little aspect to this game when it works well and it never lasts long. one of my favorite things to do in this game is successfully use mobility stratagems to outflank an impossible to fight horde but there's rarely a point to it anymore
>>
>>557162356
peak physique with the HMG(max RPM) is the best loadout for anything, always has been
>>
>>557161562
That wasnt one of the options, retard, for good reason.
>>
join the lobby bloody bastards
steam://joinlobby/553850/109775243760592826/76561197986892683
>>
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>>557162450
>That wasnt one of the options, retard, for good reason.
>>
>>557162490
FVLL
>>
>>557162330
it doesn't stop most things from ragdolling you
the only use it has to use it together with the directional shield so rockets don't ragdoll you when they hit the shield
>>
Gray voxslop has kinda ran it's course with me so I'm glad we're doing bugs now.
Merak was peak comfy too
>>
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Sick of Vox spam. Back to normalcy. Fuck Cyberstan. Why can't we just use that planet buster on it and be done.
>>
>quickplay keeps throwing me into chink lobbies
Holy fuck fuck off.
Why can't the matchmaker account for latency?
>just find lobbies yourself
Because there are only cities available it'll only show one (1) lobby per city for a current total of two (2) which quickly fill before I can verify that there are no chinks in it.
>>
bots can apparently shoot the leveller rocket mid air and detonate it early as me and two of my teammates standing next to me just found out
>>
> ctrl-F mines
> nothing
> bunch of things that works on bots before have been neutered on Cyberstan, forcing new strategies
Mines were a big deal in HD1. Has anyone tried mining the Vox with antitank mines? They've got a huge/wide tread footprint, seems like ideal for them.
>>557162330
One of the guys I play with was running warp pack + sledge and killing stuff right and left. It look p fun. He was looking at different armors; one of them increases endurance when health goes down and seemed ideal for that build.
>>
>>557160483
The 500kg is fucking useless on Cyberstan, there are anti-air turrets across a good 50% of the procgen stage.
>>
>>557163592
If you were paying attention to the past threads. The Vox Engine renders most stratagem useless including mines. The Vox Engine can shoot homing mortar rockets from behind walls and clear entire areas. Also their upper body lasers will detonate any and all mines in an area. Your mines will be detonated before they get a chance to touch anything.
>>
When I shoot a Vox Engine with a Quasar / EAT / RR where should I aim at other than the vent? I know I aim at the dick with my Leveler and Ultimatum.
>>
>>557163592
Mines detonate, but Vox has a lot of explosion resistance and is AV5 so they only do 0.65 damage.
>>
>Cyberstan finally released
>They gave into Nerftroons and made it nearly impossible meta shit
>Half the new players left after only 1 day
Nerftroons love killing this game
>>
>>557163592
>one AT mine deals 2k damage
>Vox as 12k health
Even if they don't blow them up on accident with all their explosive spam, I don't see AT mines being terribly effective against them, you can maybe kill one if you're lucky, but there's always 3 more Voxes wanting to rape your ass
>>
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>>557163119
cyberstan is... a super earth asset worth six septillions of superdollars. planet busting is not an option
>>
>>557163592
Every random using AT mines on cyberstan throws em too close so when a bunch of bots start spraying at us, stray shots hit the mines and end up killing us.
>>
>>557163343
Because for some reason arrowhead wanted to make a multiplayer game but without competent netcode. Just had a mission that was so laggy resupplies would take over a minute to actually arrive
>>
Favorite crutches for Cyberstan?
>>
>>557163860
Scanned them but missed that discussion. So mines are still useless then.
>>557164060
>>557164008
I would have been nice if mines at least blew off their tracks and made them immobile. Seems like not killing them prevents them from spawning elsewhere.
>>
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>get exclusive MO so they can feel like they're contributing
>will still fail it anyways
I fucking hate bugdivers so much
I hope I don't share a thread with any of them
kill yourselves if you're here btw
>>
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>nerftrannies telling you to "lower the difficulty" so they get to feel better when you carry their sorry ass at Difficulty 6
>>
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>>557161562
>A or B?
>C
>>
>>557164025
It's Oshaune all over again
>>
>>557164260
Ultimatum, I'll immediately switch off once we get more hulks than vox engines spawning but until then it feels essential.
>>
>>557164304
what?
>>
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read and heed
>>
smokedivers wwa?
>>
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>>557158370
>makes it a major order
>not a minor order
>doesn't make it accomplishable with the 10% of bugdiver retards that refuse to switch off
Thanks for the failure, Joel. Great GM skills there you fucking swedish idiot.
>>
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>>557164375
>nerftrannies
>playing the game
>>
>>557164450
in smoke
>>
>>557164450
orbital smoking and chucking smoke nades
>>
>>557164445
So what they're saying is...LOWER THE DIFFICULTY
>>
>>557164445
I WILL initiate combat with every bot and borg I see
I WILL die excessively
I WILL be happy
>>
>>557164489
post your career page
>>
>>557164304
It's been revealed in the past that this thread is primarily bugdivers. It's sickening.
>>
I am 100% positive there are more Vox Engines than there are Hulks
>>
>cyberstan eradicate
>vox engines sitting atop buildings barraging the everliving shit out of (you)
vox engine is dildos
>>
>>557164578
Playing on D8, feels like they're about equal which is fucked. AH has zero idea how to properly balance heavy spawns.
>>
Blowing up bot buildings with the leveller is so satisfying. Huh? Bug MO? No thanks, I'll stick to Cyberstan
>>
>come back to the game
>play on a difficulty that is too hard for you
>get mad and quit
Why do people do this?
>>
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>Hey shouldn't we capture this sector so we can get this factory hub back?
>No let's all go to Gatria for no fucking reason.
>>
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>>557164304
That happened sooner than I thought. I was thinking maybe a week at least, not after two whole days.
>>
I'll be honest the most fun I'ved had in recent times in this game was oshaune and now cyberstan.

Yeah without a meta loadout/ friend you need to lower the difficulty. But diff 8 is still a sweet spot with all content + I like the map design restricting your movements
>>
>>557142651
>irrationally
Autistic or just retarded contrarian?
>>
>>557164727
but charger penis bones are not very durable?
>>
>>557164714
Why would we go take this planet for the factory hub that doesn't do anything?
>>
>>557164578
I can attest to this. There is usually one hulk for every three Vox engines. They share the same slot in the heavy spawn pool, and they set the Vox's spawn weight way too high in comparison to everything else in that pool.
>>
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what if swedes made an option for difficulty setting called "locked in" where your mission successes are counted on a badge while "locked in" (dif 10 but harder?)

then rename dif 1-10 to "training wheels 1-10"
>>
>>557164774
Purdy much this. By the time Oshaune was dragging on, I was able to push up into D10 once I figured out a load out that worked well. Still trying to figure it out for Cyberstan cause nothing I've tried so far gives good Vox removal plus decent enough normal bot clear. Tough balance.
>>
>>557164774
D8 is the solo sweet spot for me too. Winnable, but sometimes it drains all my resources and extracting is basically a rare bonus however I dont care. If I get my medals I consider that mission complete.
>>
>>557159393
The only mission on Cyberstan that requires AT is the flag
>>
>>557164304
>Bug divers shitting up Cyberstan with their orbital napalms and 8 deaths in a row.
>AH creates MO so they don't have to asspull 6 trillion helldivers.
>>
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>>557164890
I thought if the Swedes saw us capture it they'd lower the cooldown for vehicles or something. This is a cope I know.
>>
>>557164445
I'm not surprised.
> Diving d5 with randos. Drop with single lvl6 fighting some 40 min mission. Oh well, I can probably solo this anyway.
> He's anchored behind a wall, shooting at endless waves of chaff spawn
> Throw my equipment strategems, one must have landed on a building and is inaccessible
> Great fml
> Leave rando to his spot, try to get around / through the wall of chaff and actually complete an objective
> Die
> He's completely out of reinforcements, apparently used them all up defending his wall. Zero objectives completed
> Head back to my ship
On another
> Complete main objective, cleaning up d5 again, about 1/3rd done
> Someone calls in extract
> Whatever, the pelican can sit there
> Keep clearing
> "Shuttle Lauch in..."
> Moon rune L120 rando starts viciously berating the L11 that called extract, then left everyone
> L11 complains that game is too hard
> I told him "Lower the difficulty"
> He leaves
We went on to clear the other 2 missions with no further drama from randos
>>
Damn bro calm down, they're already dead
>>
>>557164714
My guess is they take gatria and bank on everyone seeing grand errant being one supply line so it becomes the next target and cuts off the supply line in the process
>>
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helldiapers going to lose on cyberstan btw
>>
>>557164945
You're speaking terminally online but this would be a cool system with some modification. I'd like to see some kind of mission streak stat with some minor cosmetic rewards for keeping your diver alive for as long as possible. Give the current (alive) diver a medal that jingles on your chest for surviving a full operation and add +1 every time you do. Bronze for D7, Silver for D8, Gold for D9, and the Helldiver skull with yellow trim for D10.
>>
>>557164714
>>557165124
>thinking your actions matter in Joel's galactic railroad
oh you sweet summer child
>>
>>557164714
Gatria happens to not have any bullshit on it except for EMP storms, so no stimtax strain, gas dog strain, or flying gear checks. That being said, bugdivers are just as dumb as the bugs themselves.
>>
>>557164117
What is this foid art?
>>
Vox Engine is surprisingly easy to deal with once you've mastered the art of throwing a grenade into their exposed vent
>>
>>557165270
The hellnigs taking Cyberstan is much more interesting, but a failed offensive would let them completely ignore the bots for a long time so it must be pretty tempting
>>
>>557165124
>they'd lower the cooldown for vehicles or something
Lol, they'd give us a sudden jeet brigade to insta-capture a planet that apparently had an ordinance factory and then give us a doubled cooldowns for orbitals debuff because of it.
>>
>>557164445
Even Joel needs to tell them to LTD. Will they? Never.
>>
>>557164025
lower the difficulty
>>
>>557155070
can't be bothered to decipher your saarspeak
late night redneck yapping isn't much better
>>557158979
targets are very easy, it's gonna be finished in a couple of hours
>>
>>557165662
it's fun when it works but the problems are
1. it has an attack in which it aims its main guns down and fires them while spinning to flush you out from beneath it, i believe this is fair
2. in true swedish fashion, its turrets can shoot through the vox engine itself. this is bullshit
3. other enemies can walk through the vox engine as if it wasn't there, meaning you can get rushed down from any angle. this is bullshit
4. other vox engines will hunt you as you do it
5. your teammates will bomb it and kill you while you do it
>>
>>557164561
You first
>>
>>557165958
the vox is also faster than you even in light armor, so it can run away if there's room and you are its focus
>>
>>557166110
true, but this is hardly ever relevant from my experience. another big issue is that it LOVES to clip through walls and hide its weakspots or turn itself around awkwardly to where you cannot approach it. they also love to camp the top of buildings. there's just too many factors that make it bullshit when in practice it should be a proper fair and tough enemy.
>>
>>557166092
I accept your concession.
>>
>>557165958
> in true swedish fashion, its turrets can shoot through the vox engine itself. this is bullshit

This has to be a balance choice. They give the bastion a shitty 45° stationary turret and cannon. They give enemy fully rotating turrets and cannons that are responsive and fast.
>>
>>557145296
I don't get the spear gun.
That thing is ass. What gives?
>>
>>557166207
Lower the Difficulty(LTD)
>>
>>557166446
I choose to believe that the Vox Engine was outsourced and whoever made it forgot to add angle limits to its weapons.
>>
>>557166592
safe mode railgun with built in confusion effect
>>
>>557162330
My anecdotal experience is that it is better to go with explosive resistance. Rock Solid will keep your feet on the ground while the rest of your helldiver blows up. Explosive resistance will keep you alive more often.
>>
>>557166592
Your skill issue
>>
>>557162330
It's alright but it really should give total ragdoll immunity
>>
>>557165843
>>557166618
Gretchen...
>>
>I NEED SUPPLIES
>fag with a full backpack just sits with his thumb up his ass doing fucking nothing
What's the plan faggot? Gonna wait the full 2min before your solo silo is back and just let the vox engine shell us in the meantime?
God I hate these retards.
>>
>>557166592
It's a safe-mode railgun but without the need to charge and it mass stuns enemies.
>>
D10 BUGS

steam://joinlobby/553850/109775243762903460/76561199129186530
>>
>>557165958
Point 2 and 3 is my biggest gripe. You try and pop the vents on it and you have cyborgs/lasers coming in at you from every angle. Then trying to line up a grenade throw into the vent and you're getting blasted by the cannons. Also the torso of vox unit clips through itself and the open vents and essentially blocks them as well.
>>
if they intend to keep trident that way then sickles really need their firing delay removed.
>>
>>557166952
Call a resupply.
>>
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>>557166952
Ammo, rations, all mine.
>>
>>557166952
not wasting supplies on a deadman walking
>>
>>557166990
2/4
>>
>>557167159
desu I'd rather that they give both Sickles a ROF and heat capacity boost, I kinda like how it's a laser microgun.
The real problem with the Sickle is that its stats never really kept up with the AR buffs, its still using 2024 AR stats.
>>
>>557162158
Chinese fuckers LOVE the big booms. Learned that plenty on Super Earth, much to the detriment of the civilian population.
>>
D10 Bots
steam://joinlobby/553850/109775243767956429/76561198878711915
>>
>>557144996
first time playing a arrowslop update?
>>
>>557144996
lol. They'll deliver the bare minimum and you'll be happy with it. They will never be daring
>>
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>>557166952
Meanwhile I constantly bring the supply pack because I love a lot of ammo hungry support weapons and bathe in THANK YOUs every single /hdg/ lobby
>>
>>557167761
I don't really care about more ROF or damage because I like (normal) sickle as a gun that's always reloaded and I can keep swapping between it and support knowing it will be ready. So being faster to fire would be huge for me, for now Trident just mogs it in this regard.
>>
>bugs MO
fuuuuck that lmao
>>
>>557166990
Someone ;_; 2/4
>>
>>557166990
3/4 we will dive as soon as (You) join
>>
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>>557164445
>>
>>557166990
FVLL
>>
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>>557166380
>Prove you're worth talking to
>You first
>HAH YOU DIDN'T THUS I WIN AND REMAIN UNSCATHED
Burden Of Proof'd yourself retard
>>
>>557167385
The fag on the other end of the map is hogging every single one.
>>
>>557148627
Is that shit still bugged?
I remember trying it when it was released and found it pretty useful in some situations, especially with the crack infused stims, but sometimes the zombie mode kicked in when I was below 10-15% health.
>>
Which page is the C4 on? I might have to buy the stealth bond if the Vox plague continues.
>>
>>557168954
last page, 110 medals
>>
>>557168954
you will need hundreds of medals to get to it
>>
>>557164646
Ltd
>>
>>557168235
>doesn't want to go on a bug hunt with the bastion
>>
>>557168996
>>557169028
fuuuck. we'll be gone from Cyberstan by the time that happens.
>>
>>557164008
The tracks are AV4 thougheverbeit.
>>
steam://joinlobby/553850/109775243769750382/76561198056811340
D10 bots
>>
>>557169214
still 60% ex resistance and only transfers 60% to main. 3k health, I assume it's separate for every track? idk how many you need to destroy for it to stop moving
>>
ggs, bouncy castle continues to be the best strat.
>>
>>557144996
>Predictions for the reveal at Transcendence
LMAO no
>no new units
>more player-side debuffs (less ammo, less grenades, less stims, less reinforcements, longer cooldowns)
>even more heavy unit spam
>DSS gets unceremoniously destroyed again
>Transcendence looks exactly the same as every other bot/borg city
You're expecting way too much of of Arrowhead. Even revealing one extra unit would be too much for them.
>>
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>>557158357
>>557158370
>DUDE JUST DIVERT A SIZEABLE CHUNK OF THE PLAYERBASE GRINDING OUT CYBERSTAN LMAO
>>
>>557169341
3/4
>>
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>>557168671
You made the claim, retard.
>>
>>557169341
full
>>
>>557169964
why is the chicken russian?
>>
>>557170037
lurk moar
>>
I see shartdivers are accomplishing fuckall on Gatria, might aswell stay on Bore Rock (actually interesting planet)
>>
>>557170037
its not summer yet but u fit the mold
>>
>>
>>557158357
>>557158370
>>557169721
>it's literally the fucking Super Earth Siege again
I can't wait for a ton of progress to be lost because everyone shifted to the bug front, only for Joel to freak out and give us a massive boost because the new MO almost caused an instant loss.
>>
>>557170269
don't tread on me
>>
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steam://joinlobby/553850/109775243771077790/76561198335877145
D10 boots
>>
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>Ragdolling is based on realistic experiences
lmao i would love to see a training video if swedish recruits/conscripts
>>
It's proper fucked mate. Big time.
>>
I fucking sick of Vox Engine

It cool enemy, but not when game shits on 5 on same time
>>
>>557170325
He's truly retarded. All of this because the fucking petulant swede won't change his retarded liberation system to allow us to split up and still make progress.
>>
>>557170552
2-3 is the most I think should spawn at any time, similar to a factory strider. Especially considering it is tougher, deadlier and faster than the factory strider.
>>
>>557170463
>the realism of being physically staggered, much less thrown into the air, by a fucking explosive force and getting back up from it
I genuinely hate these fucking retards with ever fiber of my being
>>
>only way to kill grouped up vox engines is to use warbond content
nice totally not p2w game hellkeks
>>
>>557170552
Join the D8 gang. You get about the same chaff numbers with way fuckin less Vox spam bullshit. Even D9 feels better than D10. The swedes are in full retard balance mode right now where the only way they think they can make the game hard is just by making it overwhelming.
>>
>>557170463
It'd be more respectable if they just said
>Fuck you, we do what we want
>>
>>557170463
cool, explain to me why a stiff breeze is enough to make us ragdoll uncontrollably while a fucking nuke going off doesn't do anything to a scavenger unless it dies
>>
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Ever since the start of Cyberstan, getting a squad on D10 has been like pulling teeth.
>sometimes playing solo for 15-20 minutes before even one person shows up
>when someone does join, they are very often a low-level shitter and I promptly kick them
Am I just overestimating how many people are playing D10 on this planet or is something fucked here?
>>
>>557166990
3/4 someone had to leave early
>>
>>557170463
>>557170686
Would you rather die than be stunned for half a second?
>>
>>557171058
post your lobby here
>>
>>557171058
Many people have lowered the difficulty, especially since the MO is to extract a ludicrous number of times
>>
>>557171058
I'd like to think people have just tired of the swede's bullshit and lowered the difficulty to something manageable with pubs. Cyberstan d10 is not playable with randos.
>>
>>557171058
due to the way the megacity lobbies are displayed there's a maximum of one visible at a time per megacity
that also limits the quickplay choices somehow
>>
>>557170463
I could buy the muh realism thing if enemies actually had to deal with it too
Instead they never ragdoll and phase through buildings
>>
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Fuck the captcha holy shit.
>>
>>557171058
there's fewer in-map lobbies to join for some reason, i guess because they're using the megacity matchmaking which only shows one untill you refresh
>>
the dismantle cyborg production final building is pretty cool
>>
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>12k players
>No progress unless Joel allows it
So much for player driven stuff huh?
>>
>>557171058
I was having the same issue even before the extract MO, 8 and 9 seem much more busy.
>>
>>557171241
fucking swedeniggers cant design a lobby ui for shit
>>
>>557169964
>>557164489
>assumption
>>557164561
>challenge
>>557166092
>reciprocal
>>557166380
>failure to comply
>false premise
>>557168671
>me
>>557169964
>(You) are here
>>
>>557171304
Should've bought ze pass
>>
>>557170684
Strider lost half of his fire power in 1 (one (UNO)) shot from AT Gun

Each of Vox guns has ten times more HP than strider canon

TEN FUCKING TIMES

It's almost same as it main HP
>>
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>>557171058
>press tab to search for games
>only 1 game
>not interested
>wait 20s
>>
>EHEHEH JUST LOWER THE DIFFICULTY
You cucks would let the developers fuck your mother, wife, girlfriend and sister at the same time for being such pathetic niggers.
>>
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>>557171453
>ummmmm you first
>reciprocal
Holy shit, tranime pedophiles are beyond stupid
>>
>>557171427
I like how immersive the lobbies are, in the sense that everyone can congregate on the super-destroyer and walk about and interact with one another, everyone gets to see the big globe spin.
But holy shit a server browser console or some kind of filter selection menu like what the DSS voting screen has would be nice at this point.
>>
>>557151583
Really wish someone would make a auto-firing mod for this thing, my arthritis can't handle it sometimes when things get hairy.
>>
>>557171546
Why was the lobby refresh even given a countdown?
>>
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>>557171417
>bugtroon doesn't understand how city planets work
Only 2k of those are even on the city btw
>>
>>557170463
breaking: arrowhead studios accidentally leaks proof of swedish vacuum bombs
>>
Newfag here. This major order system kinda sucks. Cyberstan got old really fast but I can't just expect everyone to carry my ass to get the medals. I'm not even getting any samples or SC for the trouble. I guess they only had veterans in mind with these maps
It's not usually this bad is it?
>>
>>557164714
I havet played for a while. Does ownership of the factory have a known effect? Or does Joel just come up with some random bonus when we take it?
>>
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>>557172000
Nothing will happen.
>>
what's the best method for taking out vox engines from a distance?
>>
>>557171923
>It's not usually this bad is it?
Is worse than you think.
>>
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>>557171304
>"Divers, help me I'm stuck!"
>*cyborg unzips dick*
>"D̄ēt̠t̳a̠ ̱ä͞r̳ ̠h͞äm̱n͟d͟.̄"
>>
>>557164714
>Expecting bugchasers to do something useful on their own
>>
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>>557158743
Don't be a retard. The playerbase jumped from 30k CCU to 300k CCU. The depletion or reinforcements was AT LEAST 10x faster, not counting that there are sales, noobs and returning players that obviously are not as good at the game. If they didn't do that the battle would have ended two days ago.
>>
>>557172000
In the low chance that we do get something, it'll probably be something like "free Eagle Smoke" for everyone and not an actual buff.
>>
I tried doing difficulty 6 and this was so much more harder than 5. Until 5 I was following the advise of run around and try focusing on objectives, which I was able to do but there are alot of tanky enemies now. There was even a giant at-at walker that shrugged off multiple rockets, 500 kilo bomb and airstrike.
Recently hit level 20 too so any recommendation on stratagems and how to improve? Am I supposed to rush to objective, clear it out, deal with enemies that drop from pod and then move onto next obj?
>>
>>557172000
>>557164714
it was a requirement for fleet wide deployed of frv
it's meaningless now
>>
>>557171818
I feel the same way about charge-up weapons like the Purifier or Arc Thrower. Tendonitishead pls add full-auto firemodes.
>>
>>557158743
>>557172278
Hopefully we deplete reinforcements and instafail the MO to once again expose how normalizing liberation rates regardless of player count is a horrible idea.
>>
Alright, if I could have one thing done to Vox: it's have proper collision implemented for their damn treads. None of this damn "phasing through one another, or being able to swizzle the track assembly when it's abutting a fence/wall. It'd really at least add an element of being able to lure the bastards into a spot they essentially can't maneuver in. If I could get two, then I'd want the former and and their treads should run over allied bots/borgs too.
>>
>>557171304
>Warp pack
>Doesnt warp
NIGGA YOU HAVE THE POWER OF GOD. MOVE YO ASS
>>
>>557172070
Solo silo or leveler. If they don't die outright, they'll be weak enough to die from slightly more AT.
>>
>>557171923
In the two (three?) years of this game's life they've yet to add a proper resource sink to incentivize people to keep collecting samples despite being the simplest thing in the world
As for medals, you're better off just playing the game on the high dificulties, you'll get whatever the MO promises in 4 or 5 games
And they don't want you to get TOO many SCs
>>
>Retards bringing the hammer and getting trampled by chargers and tentacled by impalers
Melee weapons were a fucking mistake
>>
>>557171710
I accept your concession.
>>
>OhDough complaining about the cyborg commanders buffing nearby bots
This guy is never happy, is he?
>>
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>citizien evacs on bug mega cities now longer work because civies refuse to go into the hanger
>instead they all run into a corner to die
how sweden
>>
>>557169341
3/4
we lost a brave soldier
>>
>>557172893
He is much like /hdg/ and I suspect he posts here. In this case he exposed the double standard when it comes to magic being given to enemies and not players.
>>
>>557172893
Bullshit, not even he could be that retarded.
>>
>>557172797
excess medals and samples should be able to be turned into super credits
>>
>>557172893
What do they even buff? I know they move faster but anything else?
>>
Should I get the Solo silo or C4 next ? mostly fight bots
>>
>>557172849
>melee weapons in a game where most enemy melee attacks either oneshots you or nearly oneshots you, and where most enemies melee you the nanosecond you get in range
Doesn't help that most enemies have a two-meter melee/lunge range too, while yours is usually a lot shorter.
>>
>>557173106
Want me to link a timestamp or make a short clip? Im not being a smartass and asking a hypothetical question Im being genuine. I know people here dont like clicking/opening videos for youtubers.
>>557173261
I heard it also makes them shoot faster but im not 100% sure.
>>
>>557173264
C4 for stealth, Silo for going loud
>>
>>557173261
movement speed, animations are sped up and they get an accuracy buff
>>
>>557173261
It's supposed to make them more aggressive, but honestly it might not be working right. I often see buffed devastators waddle past me. I think it fucks with their targeting somehow.
>>
>>557173401
I've heard the C4 is good for stealth, but it'll be hard to give up the jump pack
>>
>>557173389
Sure, we could use a laugh.
>>
>>557173129
They should just be used for mission buffs, like spending 40 common samples for showing extra secondary objectives, or 20 supers for a fifth stratagem slot
>>
>>557172870
Feel free to post your page when you gather the courage for it, sweety.
>>
>>557173667
You didnt specify which one you wanted so here
https://www.youtube.com/live/FdyCVR1uCJk?si=53pJxAtzba-uWV7u&t=19227
>>
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>>557146703
Happened to me twice in a row 5 minutes ago I was about to throw my mouse to the wall or something (cringe I know).
>>
>Pre-Approved Equipment Paperwork booster
>your support weapons automatically drops alongside you once you join a mission
>>
buy an ad ohdough
>>
>>557173864
a booster that let's you deploy with any equipped support weapon and backpack selected could be cool
people might think its op but imo if you want to cash in a life for a hellbomb then go ahead
>>
>>557173864
>Booster that saves you 10 seconds at most at the very start of the mission then doesn't do anything
Great.
>>
>>557173864
I love whenever the tourists season starts and posts with dogshit ideas like these start popping up
>>
>>557171102
yea
>>
They un-nerfd the Coyote? I'm fucking melting Bots like they are butter now.
>>
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why do you die so much anons?
>>
>>557173706
U 2 sw33t<3
>>
>>557174606
vox engine
thats it
>>
>>557172000
>Does ownership of the factory have a known effect
That would allow us to make actual strategic decisions instead of this railroad shit, so the answer is obviously no.
>>
>>557174606
Because I suck at video games
>>
>>557174606
Every pub lobby is a guaranteed 20 death lobby.
Assuming most of the lobbies are 20 deaths+, we are not going to make it
>>
>>557174606
fucking faggot sw*des know no shame whatsoever.
>>
>>557174184
nta but thats why i think it has good chances of making it in, AH loves its useless boosters
>>
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>>557172415
I love the Quasar. It's my favorite Anti-tank weapon for automatons. You can snipe fabricators from across the map one after the other and never have to worry about ammo. It's also backpackless so you can use it with whatever you want. I like to pick up my squadmates' spare weapon stratagem backpacks they've dropped and then surprise team-reload them. They love it.
But the problem is when I was a wee level 20 I died a lot, meaning I dropped my gear surrounded by enemies where it was hard to retrieve. So if I were you I'd equip EAT, Eagle Strafing Run for wiping out conga-lines of devastators chasing you, rocket sentry is very effective against bots, and your fourth stratagem can be whatever you want.

Wait, you're on Cyberstan, right? Shit, all normal advice doesn't really apply there, sentries and eagles aren't as good as they normally are. And I can't say "Just run away." because bots spawn everywhere all the time (on difficulty 10, at least).
I will say equip the free green Alpha Commander medic armor I think all players have. The extra +2 stronger stims really helped carry me as a noob. I remember thinking difficulty 6 was really hard. But someday you'll become a hardened veteran and find even difficulty 10 easy.
>>
>>557174606
I am new
>>
>>557147382
Not really. Arc is in a rough place since Alexus decided to stealth nerf Coyote, because it takes two cconsecutive hits to stun most enemies larger than a devastator, and that means consecutive. No gaps whatsoever, no window to sneak in a different target then switch back like you could pre-nerf. Every time I think I may have managed to lock down a Vox for a few hot seconds, there's tended to be a character in it's LOS that it was tracking instead of me, then once it switches attention, or some chaff interrupts me, boom. That's all she wrote.

On the other hand though, arc absolutely fucks the scene with regards to everything else on Cyberstan. Higher trooper numbers, and tightly gathered groups mean you can get into a great flow state just demolishing everything with Arc Thrower/TK-9.
>>
>>557172415
Vox is cancer to deal with solo, you need a good team. If your team is shit then running from objective to objective is your only chance to finish the mission.
Gattling Barrage, 120mm Orbital, Recoiless Rifle, (Free Space).
Use RR to snipe fabricators from outside an outpost. Heavy fabricators get killed in one window shot.
3 RR shots to a Vox head kills it. War Strider 1 crotch or leg shot. Hulks can be shot anywhere. Drop Gattlings and 120mm on Vox that don't move or bunched up enemies.
>>
>>557172797
>two (three?)
It's two, are you fucking retarded?
>>
LMAO they gave bugdivers their own side order so they wouldn't be completely wasting the reinforcements
>>
>team is eating shit
>my fat ass in grand juror is forced to do all objectives solo
Portable hellbomb is my only friend on this bitch of a planet.
>>
>>557172415
>Am I supposed to rush to objective, clear it out deal with enemies that drop from pod and then move onto next obj?
Dealing with enemies should always be avoided unless its a stated mission objective (which it usually is not) or dealing with them is unavoidable because their presence prohibits access to whatever areas you need to accomplish the objective (like a terminal, or a hellbomb placement location). This is a mission accomplishment game, not a horde shooter (though some mission objectives turn it into a horde shooter)
>>
>>557173692
Probably the absolute best way to do it in both balance and longevity
>>
I've been having fun doing stealth diff 4 operations on Cyberstan, unironically provide more to the cause than when me and my friends try diff 8-10 and die a bunch
>>
>>557175206
They will still fail it is the even funnier part.
>>
>>557174996
>Use RR to snipe fabricators from outside an outpost. Heavy fabricators get killed in one window shot.
A quasar does this far better, especially on cyberstan, since its an extreme cold planet and thus the quasar cools down faster.
>>
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>impaler body stuck on the civvie door and won't despawn cause it keeps moving around
>Get stuck behind it opening the door and eventually die to two hive guards that clip through the body just fine
You don't hate Arrowhead enough.
>>
are you meant to leave patrols and unaggroed enemies alone on higher difficulty
>>
>>557175538
Have fun killing Vox spam with Quasar, retard.
>>
So is the plan
>Take Autonomy
>Quickly go to bug front to get more lives
>Go back to Cyberstan and see which of the 3 mega factories are worth taking next
We need to march to Transcendence so we can't get stuck on Solidaritet, so it'll have to be one of the two factories that are opened up by taking Autonomy
>>
>>557175674
idk idc
>>
>>557175453
I know what you mean. Sneaking through bot town is at times more enjoyable than the constant ass fucking of the higher difficulties
>>
>>557175639
That's what the Leveler, Utlimatum, OPS and Gatling Barrage are for
>>
>>557171923
get the nigger arrows mod --points out all the SC, medals, and samples on the map with arrows that shoot from the sky. don't waste time opening POI that contains arc throwers, if it doesn't have an arrow, don't bother.
yeah it makes your game look like a rave for now, but once you've farmed the samples and SC, you can turn the mod off forever.
>>
>>557175639
shooting vents and popping a frag in the hatch is a far more effective way to deal with vox, if you were stupid enough to cause them to spam in the first place. Lower the difficulty.
>>
>>557175805
The guy that asked for advice is level 20, retard.
>>
I am joel
AMA
Be respectful or i won/t answer to you
>>
>>557175770
It's also the perfect difficulty for stealth builds, it sharts out so many infantry that you really can't stay anywhere too long or a bot drop will come down. It's life efficient as well, I'm providing 5 liberation points in about 30 minutes at the cost of maybe 1 life. Compared to the 10 liberation points in about an hour after dozens of deaths with a full squad on diff 10.
>>
>>557175904
kill yourself, preferably by being set on fire
>>
>>557175879
Level 20's don't have OPS and Orbital Gatling? Can't depend on the Ultimatum crutches and Leveler though that's for sure. A RR is equally ineffective against Vox spam as Quasar, at the very least Quasar
>>
>>557175904
Will you ever make the galactic war less stagnant? For example, shouldn't the bots have to start giving up a lot of planets to save Cyberstan?
>>
>>557176097
2 RRs can team load each other to kill 3+ Vox instantly. You don't play the game, tranny.
>>
>>557176462
I'll have to try that, tried a team of Quasars but the light armor sissies kept getting one shot and messing things up.
>>
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>>557176462
>team load
Nobody does this
>play with friends
Have fun on easy mode.
>>
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breaching hammer+warp pack my beloved
>>
>>557174908
>You can snipe fabricators from across the map one after the other and never have to worry about ammo.
I see, I will grab this then and try to. I do the same with both discardable EAT and commando.
>was a wee level 20 I died a lot, meaning I dropped my gear surrounded by enemies
That does happen few times when I am surrounded on all 4 sides with no where to do leap dodges. So EAT/Commando combo isn't so bad but I have to gitgud too. I run with those two+orbital laser and autocannon sentry. I will try using Quaser+Strafing.
>Cyberstan
Yeah. I can see why eagles aren't good because alot of times AA stop them but whats wrong with sentries?

>>557174996
>Vox
I have heard about them but haven't seen them yet. I think they show up from 7 and I am currently trying to be good at 6. I was talking about the factory strider being at-at walker.
>team is shit then running from objective to objective is your only chance to finish the mission.
Which is what made me question my approach, they'd be hanging back alot of times and some of them were high levels too 60/75. Though I suppose maybe they are finding lower difficulties fun and just killing shit.
I will also try that stratagem combo next time. Thank you.
>>
>>557176462
>team load
>ever
lol
lmao even
>>
>>557175856
>stupid enough to cause them to spam in the first place.
What is Flag Raise mission. What is extraction that's not on the edge of the map. What is multiple Vox Engines spawning out of thin air instead of patrols. You don't play the game, tranny.
>>
>>557176792
>Yeah. I can see why eagles aren't good because alot of times AA stop them but whats wrong with sentries?
Vox engines can bombard them from behind cover with their missiles. Shirtless cyborgs also throw smoke grenades which disrupts the sentries, then they run up to your sentry and kick it to death. Only value I found with sentries on Cyberstan was using them to draw aggro away from me, but they aren't worth an entire slot just for that.
>>
>>557175904
VOX nerf when
>>
>>557176462
holy fuck I legitimately forgot team reload exists.
>>
>>557176856
to that one anon on oshaune where we both picked airburst and you were backpack reloading me while we were stranded in the caves on a defend objective
I still think about you everyday
>>
>>557166446
Hey, anyone tested whether AT can scrag the turrets on a Vox? It still blows having to dump two AT's per disarmed Vox just to have them get reduced to essentially a fanged guided missile Fac Strider, but it'd be a possible improvement.
>>
>>557176925
>What is Flag Raise mission. What is extraction that's not on the edge of the map.
My points stand. Manuever and make it happen or you are simply a stand and shoot casual
>What is multiple Vox Engines spawning out of thin air instead of patrols.
Like I said, you are fucking up by making them spawn that way in the first place. If you cannot control the map to prevent, lower the difficulty.
>>
i know the lore doesnt matter but why do we harvest the 'organic plasma'? is it just a lame excuse to be evil?
>>
>>557176792
>whats wrong with sentries?
Cyborg Radicals throw smoke grenades on them, blinding them so they can sprint up to them and kick the shit out of them until they explode. And Vox Engines simply delete them effortlessly.
I'll admit I've only ever dived on Cyberstan on difficulty 10 so perhaps sentries are more viable on lower difficulties. If currently your sentries are effective then feel free keep bringing them.
>>
Only downside to the GL loadouts is that nothing can really take on the gunship from your arsenal. Reds cant do the job, greens are too unweildy and are going to get killed before doing the job on Cyberstan D10.
>>
so cool of them to add hive scum to helldivers
>>
>>557177521
Your purifier?
Your mini purifier?
>>
>>557144059
I like this one too
https://www.youtube.com/watch?v=GlLQ2qJmy8c
>>
>>557177481
the fast refresh shit like gatling and airburst seem to work best. emplacements and turrets get blown up too fast
>>
>>557177169
i wish it wasn't so finiky and that it demands you swap packs, it completely kills my desire to try it, even with friends
>>
>>557177595
Do mini purifiers actually take down gunships? Scorcher wasnt fit for the job, and I dont like charge primaries.
>>
>>557177481
I'm playing on D10 and I'm starting to like the MG sentry despite writing them off at first. They help at clearing out the constant patrols that walk into your flank as you fight drops and if a vox is around, I'll throw them to pull aggro so I can get to the vents solo. The cooldown is so short it doesn't really matter when they go down.
>>
>>557174996
>3 RR shots to a Vox head kills it.
Does it?
>>
>Autonomy leads to a factory which then leads to Transcendence
Honestly this is doable, we just need to take three cities total. It won't liberate the whole planet but it might drop enemy resistance values a bunch once we do.
>>
>>557177398
To power the Plasma Punisher, duh
>>
>>557177917
It does, when things are dire and you can't go to the back of Vox
>>
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>>557178123
>private
>>
>>557178315
can you provide a video of you killing a vox with three RR head shots?
>>
>>557178315
I'm a bit of a mathlet, but doesn't the head have more hp than the body?
>>
>>557177878
MG is the only sentry worth bringing to cyberstan IMO.
>>
>>557178518
No, the upper torso has more HP than the body, however the Sarcophagus, were the pilot sits, has only 7,000 HP and the face plate is how you can damage it directly
>>
>>557178627
>Known issues:
>The sarcophagus vent part is currently bugged and will not kill the Vox Engine when destroyed.
>>
>>557171923
>I can't expect everyone to carry my ass for the medals
yes you can
>I don't even get samples or SC for my trouble
Then go somewhere else to farm them, or buy your SC, or just wait for this Arc to be over. You'll be playing this for a long time, and there's plenty to do. Don't let your high time preference make a nog out of you.
>>
>>557176792
>Factory Strider
Factory strider is 2 RR shots to the head or 1 RR shot to the eye on its head. 1RR shot if you run under it and target the trap door. 2 RR shots to a single leg will also kill it if you don't have a good angle on the head.
>>
>>557178689
The vent part, not the faceplate.
>>
We're getting to the point where autonomy is going to start to lose liberation. There's no point in engaging with this MO at all even more so than previous MOs. Only a swede could take fun and new content and find a way to scorn the players in the process.
>>
>>557174996
>solofags
>doesn't manage aggro
>complains there are too many enemies
I don't even have to say it. You know what you have to do.
>>
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>D7 Cyberstan
>Perfectly comfy
>Lower levels playing follow the high rank
Maybe when they fix the absurd vox spawn rate I'll go back up but this ain't so bad. I think I'll bring the flag next match to do some dicking around with the low levels.
>>
>>557178628
lobby id changed. thank fuck i checked your steamid to see that you are a roofucker that nobody but other roofuckers ought to suffer with.
>>
solo silo with mixed expendables and an orb is a good mix imo
>>
>>557179050
>roofucker
the fuck's that?
>>
>>557178123
retard, learn to host a lobby
>>
>>557179091
An Australian, i think
>>
>>557179017
It's a trade off. We concede some of our liberation effort for more reinforcements, which will be if more benefit over the long term course of the campaign. It's not like autonomy won't be liberated. Just relax. Rome wasn't built in a day.
>>
>>557179162
oh like kangaroo.
>>
>>557179017
Our liberation rate has steadily gone up the last few hours, it cratered during Chink time because there aren't any D1's for them to brainlessly spam
>>
GIVE ME CYBERSTAN ARMOR AND MY LIFE IS YOURS.

ANONS WHAT KIND OF ARMOR DO YOU THINK WE WILL GET ONCE WE LIBERATE THE ROBOTS?

Also fuck the Bug Divers why is there a new major order for them?
>>
>>557179446
I don't mind the bug order, bots have been the focus for weeks now. We aren't even shifting away from bots we're going on a fun bug safari to gather resources. I plan to go with a squad wearing parade armor riding around in a bastion.
>>
>>557161074
True, he's learning to use multiple contradicting distractions to keep people guessing
>>
How is the game with a controller?
>>
>>557179902
why would you play a shooter with a controller
>>
>>557179902
Works fine except precision weapons are a little difficult because the aim assist is very light
>>
>>557179902
its not too bad with gyro aiming
>>
>>557180052
wtf is gyro aiming
>>
Does someone have the most recent version of the super credits beam mod? pretty please
>>
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>>557179446
>what i'd like
Veteran version of B-01
>what I think we'll get
Nothing, lmao. Get fucking real, anon.
>>
>>557179902
1000+ hours on controller and my only complaint is having to mess woth some of the keybinds for switching weapon functions depending on my loadout because arrowhead can't figure out how to standardized them. They made an attempt in the previous patch at least.
>>
>yeah lemme just randomly shoot at a wall and dome you lol
Getting real tired of this shit.
>>
>>557180113
https://drive.google.com/file/d/1Z5EgBlwf0dic1ZoyR9bGM9xHb6m9QsQK/view?usp=sharing
have fun with that
>>
>everyone is complaining about vox engines
>not the real fucking menace that is the shotgun running cyborgs that LEGITIMATELY ARE HARDCODED TO SPAWN BEHIND YOUR BACK AND NEVER APPROACH YOU FROM THE FRONT
>>
>>557180738
You can just shoot those y'know.
>>
>>557180052
playable
my cope for using controller is that I really like movement on it better but aiming is obviously way harder than a mouse
>>
>>557180647
>RR medic armor crutch tranny gets executed by BASED swedecode
>>
>>557180647
>HELLDIVER LOOK OUT!!!
>SUPPRESSING FIIIIIIRE!!!!
>>
>>557180738
I never had this issue.
>>
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>>557180738
your newly bought trident?
>>
>>557180113
Literally the first result on google
>>
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steam://joinlobby/553850/109775243783506070/
d10 whatever
>>
>>557180738
>ahhh is that a red warrior with a short range ranged attack
>niggerman save meeee
>>
The trident is fun and powerful to use so the swedes will definitely nerf it.
>>
>>557180738
>holy FUARKING SHIT
>is that an enemy that dies in two liberator shots to the head?
>IM GOING INSANE!!!!
>>
>>557180647
Always always always place your fucking sentry in a position where it cant just randomly sweep you like this. And if you dont, dont stick around and fight near it. Throw it down as a distracting.
>>
>>557180738
>dying to an enemy hardcountered by the guard dog
bruh
>>
>>557181135
2/4
>>
>autonomy provides 10% planet liberation
>the planet has 6.67% resistance
>the city that took 3 days to take will be nullified in two hours
Thank you Joel!
>>
>>557180148
I hope we get something, I mean what do we honestly think will happen once we beat them in Cyberstan?

What will change?
>>
>>557181360
>What will change?
name of one of the planets in the western part of the galactic map
it'll change to new cyberstan
>>
>>557181135
3/4
>>
>>557181360
Factory worlds will pop up, just like hive worlds did.
>>
>>557180738
You're getting meme'd on but enemies in general spawning behind you silently is a problem common to all factions. It's more visible on cyberstan from the high density of patrols. Enemies that one shot or ragdoll you feel extra bad to have sneak up on you like a staff overseer, charger, or now a cyborg.
>>
I've been using the pacifier of all things against cyborgs and it's pretty neat. Stops them dead in their tracks.
>>
CE Not working anymore, anyone have new version?
Fuck Swedee
>>
>>557181575
The problem is the sound-bug that has been active for months now.
You literally can't rely on hearing. It is in fact a detriment because you'll be spending time looking around due to phantom sounds.
>>
>>557181575
I just dont get it. Vox Engines are PISS EASY to deal with. Even if there are several. They are big, easy to zone out and just something you can avoid or shoot from a distance. Fucking running shotgun niggers sprint towards you and are chronically out of your FOV and the las dog or guard dog does NOT give enough damage to take out five of them as they spawn on D8 and above.
>>
>>557181684
You're a cheating brownoid.
>>
>>557181360
They'll make more factory worlds to replace it and we'll get a cool cape. If we don't take it then they'll make more factory worlds anyway and then probably launch a big offensive that nullifies a lot of the progress we made. We NEED to win
>>
>>557181684
>ESL
>can't fix his cheats
>begging to be spoonfed
axaxaxa classic
>>
>>557181684
It does and you're retarded
>>
>>557181846
>heh, yeah the vox engine is ez never even bothered me
>BUT FUARKKKK THIS LIGHT ENEMY THAT DIES INSANTLY TO THE STARTER PISTOL IS KICKING MY ASS
Do larping nerftroons really?
>>
>axaxaxa
Even more vile than a cheaternigger- A snowchimp.
>>
Thoughts on Ballistic Padding versus Extra Padding on medium armor?
>>
>>557181684
I did it the other day and it was working fine, you're probably not doing it right
>>
>>557182203
I don't think about Ballistic Padding versus Extra Padding on medium armor
>>
>>557180738
Been melting them down pretty reliably, the only time they fuck me up is if I'm already in a bad position and try to run away instead of fighting. or when they walk through vox treads to ragdoll me into the other treads
Stun lance has come in handy for those situations
>>
>>557181846
>just ignore the vox engine bro
You're the reason why the rest of the team gets mulched.
>>
>>557181135
full?
>>
>>557166592
>no charge up
>staggers shit
>closes holes and fabs

how is that hard to understand?
>>
>>557181231
he did put his fucking sentry in a position where it cant just randomly sweep him. it couldn't fucking sweep him because he wasn't between the turret and any enemies.
>>
is supplemental adrenaline good?
>>
>>557158370
QUESTIONS:
- What if this is another (((bot))) trick? Surely they understood that asking that writing CAPS LOCK is an obvious bait.
- What is the most efficient way to farm those kills? I don't believe doing whole D10 campaign is efficient enough.
- I am quite torn between major MO, securing one city and bugdiving. Why the fuck would they do that?
>>
>>557182507
Grenade Pistol does all that & doesnt waste a special weapon slot
>>
>>557181360
The bot death star becomes a roaming "planet" that glasses our shit as it makes its way to super earth
>>
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>bugchassers fumbing another MO
>>
My game looks pretty bad. The lighting and everything seems too bright. Are there mods to fix it?
>>
>>557181684
They are doing a ban wave again.
Get bent brownoid
>>
>>557181192
Pls no. we laserchads dont have a lot of variety
>>
>>557182685
>What if this is another (((bot))) trick? Surely they understood that asking that writing CAPS LOCK is an obvious bait.
0%, we stopped their hacks a few days ago
>What is the most efficient way to farm those kills? I don't believe doing whole D10 campaign is efficient enough.
Go to a D10 mission and camp outside a mega nest. Keep kicking it and killing all the Bile Titans and other heavies that come out.
>I am quite torn between major MO, securing one city and bugdiving. Why the fuck would they do that?
Secure Autonomy city, then go do a bug hunt or two, then go to the next city. We will get two extra choices after we take Autonomy, take the one that is closer to their capital (the big glowing one on the planet map)
>>
>>557182689
Grenade Pistol can't gas hordes. Can't stagger Fleshmobs/Chargers out of their charge or Bile Titans from spewing. Can't one shot Hulks.
>>
>>557179939
I switched from PC gaming to console a few years ago. I got tired of the upgrade cycles, bugs, hardware market being fucked for the past 8 years, etc. The PS5 is cheap and does 60fps, and that's all I need. Now I just sit on my couch with my dog like a true Gamerdad TM and enjoy my vidya.
>>
>>557183368
Make sure to do your tax returns. Also the kids need new shoes.
>>
Honestly the most kino part of this update is getting stuck inside of the cyborg factory main objective as it's about to explode and just holding that tiny little alcove
>>
Bring back the Quasar glitch
It's impossible to use the damn weapon in a high pressure situation with all the ragdolling going on interrupting your charge. The situation was bad enough with war striders, vox engines are just over the top.
>>
What are your opinions on taking medium armor that has the passive Ballistic Padding versus Extra Padding?
>>
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My biological clock is ticking.
I simply MUST die in an oily ditch on Cyberstan.
>>
>Faggot trying to do a stealth run
>3 of us drop in and do half of the objectives together
>One last objective left
>"Why did you lead them towards me."
>Started killing him until he kicked us.
Why are they like this?
>>
>>557183252
Duly noted. Thanks.
>>
>>557181353
Youll be fine.
>>
>>557183353
I didnt say it could. But it can close holes & stagger with nonchalant up
>>
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>>557180738
get smoked
>>
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>Vox turns it's torso 180 to face me while I'm trying to slamdunk a nade in it's lower vent
>because it's looking down it's torso clips through and blocks the vent entirely
>frag ragdolls me and takes half my health and I get run over by the treads
>>
>>557183919
what do you think liber tea tastes like? warm cola?
>>
>>557184370
Nestea with extra HFCS.
>>
>>557183597
Quasar is fine as is.
>>
I need the double freedom shotgun, but i have a question

do i need to buy that shit ass warbond to see it on the store or not?
>>
>>557177878
>>557178586
MG sentry is my sleeper goat. By the time it's finished shooting all it's ammo, it'll only be on a 15-20s CD.
>>
>>557183597
I dont say this often but. Skill issue. Quasar is probably the most balanced weapon in the game.
>>
>>557184681
unfortunately, yes. but the flame dog isn't too bad so you get something.
>>
>>557184887
lol what
>>557184681
no you don't
>>
>>557183597
I'd honestly rather they just revert the cooldown nerf they did to it ages ago.
>>
>>557184306
many such case
>>
>>557179902
1. DMRs are hard to use, difficult to click heads unless you've learned to use gyro controls.

2. Not enough buttons unless you have paddles on the bottom like the Steam Controller or DualSense Elite (which costs $120 lol), so you can't bind extra shit like the quick weapon wheel commands.

That being said, this game is not so demanding as to be impossible with a controller, so as long as you're fine with basic controls you're good to go.
>>
>play on simple D8 difficulty randos
>be the literal only one doing objectives
>entire team is eating up the reinforcement budget
>i die once when only one single objective is left to do
>watch as entire team of randos hunker down and do nothing else other than try to shoot boots for 20mins straight
>>
>>557184887
actual arrowhead employee
>>
>>557183597
Quasar is one of those support weapons that gets more value the more people are running it. Being able to stagger out your shots with your teammates and volley fire when needed is pretty fun.
>>
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>vox engines prioritize lure mines
>>
>>557185337
shield grenades too seemingly
>>
>niggers say Eruptor is good
>have to reload every time you shoot
>fucking thing is extremely inaccurate and doesn't even penetrate armor
>cant even use it for heavy shit and it sucks for clearing chaff
what is the fucking role of this gun in your kit?
>>
>>557184681
No, it just rotates every week or so
>>
>>557185407
ya sure? i ran em for like eight missions and never noticed.
>>
not sure if i've seen this discussed yet:

apparently cyborgs' bodies have like 10x the hp of their head. so if you want to kill them fast, aim for the head.

hope that helps
>>
>>557185470
Take the crossbow pill if you want explosives.
>>
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>>557184306
>hulk comes out from behind corner
>I get one shot off with the senator before the hulk suddenly pulls a Marilyn Manson and contorts itself into a metal pretzel while still advancing on me
>>
>>557185470
This is unironically a case of "get gud". No amount of explaining will overcome your retardation until it clicks for you. Eruptor is easily the #1 primary against bots and it's not even close.
>>
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>>557185616
Aiming?
>>
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If any boyos need a little gearing up for Cyberstan, the CCP is sponsoring a rice farm work assignment

steam://joinlobby/553850/109775243786511851/
>>
>>557185470
It can close holes/fabs, kills Gunships in 1 shot?, and can kill Hulks in 2 shots? to the visor. I don't use it because reloading after every shot is annoying.
>>
>>557185785
>snoot
>>
New
>>557186083
>>557186083
>>557186083
>>
>>557185963
>private
>>
>try and take down jammer
>vox engine right in front of it with machine gun pointed directly at the console
>anywhere I could go is in its line of sight
>half glitched into a wall so I can't run under it and pop vents
fucking arrowhead
>>
>>557181231
>Throw it down as a distracting
A distracting what, anon?
>>
>>557185549
never stopped and looked but whenever ive been under fire and threw one out it stopped for a bit
>>
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Cyberstan or Bug side MO
>>
>>557187949
wrong bread
>>
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>>557143641
>players demanded harder battles
>arrowhead delivers (thank you sweden)
>players complain it's too hard
>>
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>>557180148
>Veteran version of B-01
That's already in STEELED VETERANS you dork



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