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It's Peak edition

>What the heck is this
/indie/ is the general for all indie games, such as A Hat in Time, Animal Well, Baba Is You, Balatro, Bat to the Heavens, Battle Brothers, Cave Story, Celeste, CrossCode, Cultist Simulator, Darkest Dungeon, Darkwood, Dead Cells, Disco Elysium, Environmental Station Alpha, FTL, Hades, Hollow Knight: Silksong, Hotline Miami, LISA, Lobotomy Corp, Loop Hero, Machinarium, Monster Train, Noita, Nuclear Throne, OFF, OneShot, Rain World, Shovel Knight, Slay the Spire, Starsector, Subnautica, Sunless Skies, The Witness, Void Stranger, etc., as well as other games that just don't fit in any other general such as Atelier, Pillars of Eternity, and Valkyria Chronicles. /jrpg/ is welcome. Idle, roguelite, shmup, 4x / RTS / city-builders, and RPGMaker games are cool too.

Mobile or consoles, Flash or Unity, freeware or early access. This place is a home for the indie game community and indie and obscure games that don't have a home. So be free to talk and share all your hidden gems, forgotten games and starving devs here.

>Can I talk about games that already have a general?
We mostly discuss games that are not popular enough for their own threads, however, all indie games are allowed. So talk about them if you want, but don't overdo it since you already have other generals for that.

>Recommendations
https://pastebin.com/ZbG0JPSn

>Booru
https://indiegame.booru.org/

>Steam Group
https://steamcommunity.com/groups/indiegamesgeneral

Thread Archives:
https://arch.b4k.dev/vg/search/subject/%2Findie%2F/text/%2FIndie%2F%20/type/op/

>Previous Thread
>>556101106
>>
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First for janky zombie games made with SOVL.
>>
Speaking of NMS, I'll never understand the obsession with million billion planet games.
I would be ready to bet money that games like No Man's Sky, Starfield and whatever else would be way better if they just had a single solar system and put all the effort into making that as a interesting as possible.
>>
>>557186619
>I would be ready to bet money that games like No Man's Sky, Starfield and whatever else would be way better if they just had a single solar system and put all the effort into making that as a interesting as possible.
It worked for Starbound.
>>
>>557186619
You only have to play Empyrion to understand how to make good procgen galaxies for a 3D game. Generate the nature, handcraft the POIs. A lot of POIs. On planet and in space.

Empyrion originally had only a single hand-made system, the only procgen feature was procedural planet surfaces. Then a few linked systems, all still designed by human hands. Then a whole procedurally generated galaxy, with some hand-placed features like special star formations and important systems with unique stuff in them.
>>
>>557186619
>I'll never understand the obsession with million billion planet games.
procedural generation meme
>>
>>557188240
Yeah it's just retards saying the darnest things.
Like someone took a look at NMS planet seeds, saw they're stored as uint64, checked the max value for uint64.
That's literally how the 18 quintillion planets meme was born.
>>
>>557186520
Oh, okay. Good, I really don't like games that bait you with zombies but then the baddies are actually humans.
>>
>>557185421
>>557186520
Can you guys not try to politically bait the thread into a death spiral the moment it is made? Thanks!
>>
>>557186619
Rather a 300ft deep pool than a 300 mile radius puddle. What's the difference? It takes longer to go deeper than it does to stop at a point in the puddle do 1 of 5 things, then move onto the next. Subnautica is a great example of depth theory in video games, the whole world is actually tiny and can be traveled pretty quickly, but the actual depth of the game does a great job at tricking you that the map is actually bigger than it is.
>>
>>557192812
>Can you guys not try to politically bait the thread into a death spiral the moment it is made? Thanks!
It's free bumps, I can't be asked to altab every 5 minutes to keep this niche general of the already niche dying imageboard alive
>>
Ah, Earth Dancer! Your dance has brought me joy and happiness. In gratitude, allow me to bestow upon you this recipe.
>>
>>557186619
It works only if you have systems and trees that are involved enough to spur exploration. I think it was naive for NMS to think that the player's curiosity could stretch for that long? Eventually you're going to see the same stuff over and over again and that will or interest to explore dies if it isn't supported with finding resource deposits or progression reasons outside of exploring.
>>
>>557193418
Why couldn't you have just asked a question about a game or even shill a game you think is good? Though I will admit you won't win either way and people will accuse you of shilling but I'd rather have that than political fights.
>>
>>557193679
We need a White House Tower Defense game where you fight zombies off to defend the white house from a coup by brainwashed zombies.
>>
>>557194161
Wouldn't surprise me if there was an old flash game like that
>>
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Finally beat silksong. Started playing on release, and didn't finish until now.
Game so long the 3rd act really felt like a sequel rather than part of the same game.
>>
>>557195263
>95%
you didn't beat silksong.
>>
>>557195263
>photo
>>
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I'm tired.
>>
>>557196618
I only got around 85% myself. I am saving the 100% run for when the DLC comes out since I think all I am missing are some items and the last stage of that stupid goddamned racing mission.
>>
>>557197421
Hate to break it to ya but if you haven't even obtained the in-game completion tracker you're missing quite a lot.
>>
>>557198295
I got all of the endings (minus the mushroom epilogue thing) and finished all of the character quests involving the characters that I care about.
I honestly don't care at all about making the number go up just for the sake of it.
>>
>>557195263
>Finally beat silksong. Started playing on release, and didn't finish
Yeah same. I can't remember but I think it also took me two goes to beat Hollow Knight. I'll come back to it eventually
>>
Speaking of silksong, I never got jailed so I never experienced the prison break sequence. Are there other such missables in the game?
>>
>>557199001
Except for the hunter's notes and mementos there's very little in this game that's just "making number go up for the sake of it". Every time I think I'm done the game throws a new interesting quest or item at me.
That said I have no idea what the remaining 5% is, I haven't done any wiki digging yet.
>>
trying to selfhost while your ISP is actively fucking you over is the most interesting emergent puzzle game that often costs less than buying something on steam
>>
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>slaying the spire
>land a killing blow on a boss, that has enough reflect to also kill me
>die
>ok thats how that works, reflects take priority over turns ending/victory&death screens
>let a boss land a "killing blow" on me, that i'll stop by reflecting enough damage to kill them firs-
>die
WHAT THE FUCK
>>
>>557205492
Reflect? You mean thorns?
>>
>>557206537
Yes.
>>
>>557206890
Thorns don't stop damage.
How can you win if you both are dead?
>>
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>>557207219
>turn based card game where things clearly have a priority order when theres simultaneous/conflicting aspects
>except thorns. thorns are a big fuck you, they'll fuck you up going and coming because FUCK YOU
"you're both dead" my fucking ass, nothing else in the game indicates, describes, works or in any other way relates to "everything happens at the same time so if you ever die within a turn you die for sure" is some gay cop out bullshit.
>>
>>557207967
You getting hit by a 3x7 attack and thornsing them to 0 on the first blow doesn't interrupt the attack. Same goes for you, but it doesn't matter since you end up dead anyway.
>>
>wtf why does thorns trigger after the attack that triggers it???
Dis nigga operates on advanced level of backwards logic.
>>
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>>557208195
I didn't even account for multihits, -both- my initial experiences described in >>557205492 were single-hit attacks.
KILLING AN ENEMY WITH THORNS ON THE FIRST HIT OF A MULTI-HIT ATTACK WOULDN'T STOP THE REST, AND LEAD TO THE SAME SITUATION? ARE YOU FUCKING KIDDIAINAAJWQIUERNQIUERGNLIEBN
>>
>>557208721
>thorns trigger AFTER the ATTACK
>therefore clearly killing an enemy before they apply thorns means I win, because my attack killed them before their thorns applied
I ALREADY COVERED THIS IN MY INITIAL POST YOU DENSE MOTHERFUCKER
>>
>>557209006
It's thorns not a counterattack you dumb fuck. Go slap a cactus.
>>
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>>557209126
>everything within a turn happens simultaneously so in both thorn simul-kills' situation, you lose
>this concept doesn't apply to LITERALLY ANYTHING ELSE THAT COULD POSSIBLY BE AFFECTED THIS WAY IN THE GAME
You don't have a proper argument against a game breaking its own internal logic, do you?
>>
>>557209384
Even a fucking table top game works like this.
The round ends AFTER all effects have been applied. Not the moment you set the enemy HP to 0.
>>
>>557209384
NTA but I agree with him. Go slap a cactus.
>>
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>>557205492
>>
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Play Nimi's Garden. It's an unmitigated masterpiece. 1:1 quality with the basegame. 1:1.1 difficulty to the basegame. Basically starts from the-middle-of-world-2-difficulty
>>
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This is in my top 10 gaming experiences ever now. The dopamine rush I got when I solved the puzzle hit me like a truck and I teared up a little through sheer enjoyment.
>>
Tried the Starship Troopers demo, was fun enough, seems like single-player Helldivers 2. Really wish the human AI wasn't completely pants-on-head retarded. This would sell 4x as many copies if it had multiplayer.
>>
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Darwin's Paradox demo dropped. A bit too many cinematics at the beginning, even for a cinematic platformer, but it still feels refreshing to play a more comical game in this genre. Only real issue is the Unreal Engine stuttering, hopefully that's addressed at launch
>>
The shills were right, Mewgenics is actually pretty fun. I doubt I'll dump 1000 hours for the full uber platinum steak experience, but it was worth a pirate.
>>
>>557225929
>The shills were right
How could they be? They had not played the game.
>>
>>557227862
something something broken clocks
>>
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This NMS expedition fucking blows solely because of this shitty goddamn planet. "Let's add waste hauling where you have to drive carefully or your cargo falls out!" Sure, fine, I get it, could be fun. "Let's put it on a mountainous barren shitheap planet with a billion fucking potholes and every destination is thousands of units away from each other, also the mapping waypoint quest is bugged so you're going to do this even more than we said so." FUCK. Almost lost my shit playing this expedition, it's so aggravating.
>>
>>557230665
It's just THAT good. Baba Is You is my favorite game of all time so doubtless I'm inclined to gush over it.
Sorry for liking things homo.
>>
>>557232281
>of all time
>gush
Take off the skirt before you shoot up a school.
>>
>>557233183
>>557233798
Joyless tone policing niggers
>>
>>557241692
You can stop emulating cartoons any time.
>>
>>557197304
i remember seeing this but not when
>>
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>>557242215
>Damn this puzzle solve was great. Teared up a little even
>"Holy fucking CRINGE"
Is "teared up" a trigger word for you or something? Quit trying to fit in.
>>
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>>557184629
Threat has easily been the greatest challenge I've faced. Battling third strike fleets makes me scream cantonese at my monitor and bang the arm of my secret lab brand gaming chair as an assault unit eats my anubis.

any anon with larger frontal lobe give me tipping. Nova is odd choice I know but it's the most fun ship I've ever used, I think. If you baby it and keep it on a leash it's more survivable than you'd think.

ok "Select the image that is not like the others" captcha feels like the end of an iq test what the fuck is this???
>>
>>557203497
I was being a bit reductive but I have pretty much hit my exploration limit without either looking stuff up or hitting every wall in the hope that something happens.
I'll go for a full 100% run after all of the DLC comes out in a few years.
>>557202204
You can duel Shakra and Garamond before going into act 3 but can't in act 3 because Shakra is busy protecting the town and Garamond is busy breaking my fucking heart.
>>
>>557221387
I'm too retarded to get more than like a quarter way through.
>>
>>557233183
>>557233798
one day you will realize that you don't have to confront expectations of society in your own house and then your life will become a lot more interesting
>>
>>557243114
grey carcass ending
>>557230447
It gives context to a few things, but it mostly ties with zeroranger
>>
>>557260642
oh i dont think i did that ending
>>
>>557230557
>NMS expedition
I haven't fully understood what those are, but people talk about them a lot. Are they separate from your game or is it just missions you can take on or something?
>>
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>>557263239
They're basically community events where you play a curated section of the game (usually new to an update) and do a bunch of missions to complete it. You make a new save file and are restricted to what they want you to do. For example, since they added waste hauling this update your missions are all based around that + charting waypoints and scanning shit. Caveat is you can't fly your ship (literally won't let you repair it or buy one of an NPC) and you're stuck to a single planet. Problem is picrel, terrain is fucking horseshit and the hauler is slow and likes to get stuck in holes. Also the waste has physics so it can (and will) get launched from your flatbed.
>>
>>557251081
God damn it I missed shakra.
Thanks for letting me know.
>>
>>557263639
Damn, then I'm surprised why (seemingly) these generate so much hype.
I thought the whole appeal of the game was to go anywhere do anything. I guess I understand why it's harder to integrate these as missions in the main game since it would be impossible to balance, but still
>>
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>>557264562
I suppose people see them more as a momentary departure from having total freedom, or at least I see them that way. At the very least completing them gives you rewards you can use across all save files (and the file you use gets converted to a normal save after beating it)
>>
>>557257137
You are overly optimistic about NPCs.
>>
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>try Pantheon of Hallownest
>make it all the way to Markoth before him and his faggot arena saps almost all my health and then choking to Zote
I'm not sure I can keep sunk costing myself, bros...
>>
What thread is it for Arma 3? I can't find any /armag/.
>>
>>557270705
I could have sworn there used to be a milsim general. I know that /simg/ doesn't approve of Arma though
>>
>>557276834
Asked there, apparently /milsimg/ is dead. Guess I'll stop trying to play Warhammer 40000 in Arma 3 until I can find a forum or something. No energy to do much else.
>>
>>557276834
we dont talk about milsim general
its successor explicitly disallowed that for a reason
then it died anyways
>>
>>557277657
>its successor explicitly disallowed that for a reason
What happened? The same as with the GSG general?
>>
>>557269952
you're further in than me at least. Uumuu always kicks my ass and I either die to Nosk or Sly
>>
https://x.com/Joshiepoo25/status/2022003361059631301
Toxic positivity, shifting blame, playing the victim.
Were they really the same devs as in Titanfall?
How can they make such a good game as Titanfall and then shit out something like Highguard?

And before anyone complains, Highguard is supposedly to be """"indie"""".
>>
>>557278446
read the first line again
you have trouble following simple instructions
>>
>>557286475
If the successor thread doesn't exist anymore, then its rules doesn't apply anymore.
Now, spill.
>>
>>557269952
markoth is bullshit, way harder than most bosses to conserve health on
>>
I'm stuck in hollow knight and don't know where to go next. I already got the "easy" ending in the egg temple but I'm lost about what to do next. Can you give me a direction or hint?
>>
>>557292438
get the void heart charm, it lets you unlock four more endings
>>
>>557292945
ah so that thing will allow me to cross the unpassable black walls? I guess I have to look in the abyss for it?
>>
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Played the Phonopolis demo, seems like it will be worth the wait. This is what I wanted out of Genesis Noir, fantastic presentation with tactile interactivity and fun puzzles
>>
>>557294054
huh? No you get an upgraded dash for that. How much shit did you miss?
>>
>>557294309
it's just been a few weeks since I finished the first ending and probably just forgot that. I'll go check out the abyss, thanks
>>
>dared to encounter fenrir without mage/tile-changer
edmund mcmillen you little fucker
>>
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This level was wonderful.
>>
>start new indie game
>PC fans going wild
>check options
>has a build in fps counter
>715 fps
>no fps cap options
>close and open nvidia panel to do it that way
Insane how this is still a thing that just happens when making and releasing a game.
>>
>>557294109
Genesis Noir is an entirely different genre and flair why would you even bring that up? Was also one of the greatest videogame trips.
>>
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>>557303596
An fps counter but no limiter is insane.
Let me guess, parkour boomershooter?
>>
>>557302315
ugly ass bitches aren't indie games
>>
>>557304023
Nope it's Cayne. Free older game from Bonetotem devs.
>>
>>557302315
What a great cosplayer. She even imitated their insect faces.
>>
>Play indie harvest moon clone
>Forced to smoke weed during cutscene
Millennials are so out of touch...
>>
>>557310240
I'M OUT OF TIME!!!
https://www.youtube.com/watch?v=D00M2KZH1J0
>>
>Black Reliquiary
>complete 100% of room battles
>enter first room
>fight
>quest complete
>>
You guys played some cool games from the Next Fest Press Preview?
>>
>>557315979
DEG
>>
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I'm getting the sneaking suspicion I'm approaching the point where I'll burn out and quit.
The first boss is kicking my ass from turn 1. But I can do most of the missions leading up to this with few problems and only the occasional death. So What this tells me is that I need to grind out resources until I can equip a team to kill this guy and I'm not sure if that sounds fun to me if I'm being honest.
>>
>>557322762
...Are you playing a mod made by S-Purple?
>>
>>557323121
Why are you asking.
>>
>>557322762
cause that male dancer looks like something he would draw
>>
>>557323121
No idea who that is.
Mod is called Black Reliquary (it has its own Steam page) you can check out the credits.
>>557322762
Speaking of art, I'm a little upset about how some of the linework on the boss looks like he got scaled down
>>
>>557323485
How do you know this.
>>
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>>557324258
>>
gnight
>>
>>557331425
Goodnight Anon
>>
>>557225929
How does it compare to FFT?
>>
>>557351701
Kinda apples to oranges. In Mewgenics you don't really use the same unit more than once, twice at most, abilities are randomized and what you can KINDA control is the metaprogression through breeding.
>>
>had to delete a lot of files to make room on C: because Windows keep trying to install upgrades but never delete them
There go my collection of old indie games...
>>
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im losing my mind
does solving this level require anything outside the actual level? does pushing the level actually accomplish anything?
>>
>>557353662
Those games could disappear from the internet someday anon. Don't get rid of them.
>>
>>557351701
Like anon said, it's not that similar. I'd say it's more like if Darkest Dungeon was a grid tactics game. Cats get a single run before they retire or die, so you're constantly using new units. There's super boss fights where you can use them a second time, but that's it. Even items get "worn out" and are likely to break after a few runs so you're churning through those too. Instead of upgrading your hamlet you're upgrading your house and essentially your gene pool. The tactics aspect is pretty solid so far, you get a bunch of different collars aka classes to augment your cats, but again there's a big random component in what you start out with until you breed for stuff. The breeding aspect is kinda whatever honestly, you need to get fresh blood to avoid inbreeding and can fish for certain mutations but that's about the extent of it. My save is at 23% completion so there's probably plenty more I haven't seen, but the basic loop is that.
>>
>>557351701
Oh yeah, also something that annoyed me with BoI too, there's numbers and info that you don't always see. Not as big of a deal in a 2D shooter like BoI, super frustrating in a tactics game where at certain points you're potentially one wrong move from losing a run because you picked an option in an event that ruins a build. Or just the fact that certain enemies have abilities that flat out aren't stated.
>>
>>557355112
>im losing my mind
Switch puzzles.
>>
>>557360148
it's literally the only one i have access to right now
>>
>>557322762
Speaking of DD any other games with a strong modding community? Mostly 2D.
>>
>>557360148
Define every world in the Level to yourself now improve their definitions. What comes to mind?
>>
>>557355112
This puzzle is the ONLY one of it's kind in the game. Think.
>>
>>557361651
the only thing that seems unique about it is "level is level" or maybe that "level" and "near" can be combined
>>
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i think maybe i need to make this and push a flag near the level before entering it
>>
I'm blogposting on /civ4xg/, don't die or I will be sad.
>>
>>557362687
There you go
>>
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Reanimal gets wild, but I wish it wasn't a co-op game. Outside of a few sequences, it feels tacked on. Too much pressing a button to give your partner a boost and waiting for the animation to lift you up
>>
>>557197421
Not him but I'm tired of relentlessly searching the map for the last two enemies in the journal I missed and one spool I lack.
I gave it a fair go too, even found some stuff I would have missed like the ancient coral knight in the blasted steps, but at this stage it really seems to be down to going through the entire map hitting every damn wall to get anything more.
>>
>>>/v/732973661
someone dropped keys to his game(unknown to me) might be a few left there
>>
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Wake up.
>>
https://www.youtube.com/watch?v=XWErhJe1PNw
All right, fuck it, I'll reinstall Arma 3 and try to install these mods again. I can't believe I'm missing on a Warhammer Fantasy game.
>>
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how do i get the braincells to play this game for more than 10 minutes at a time
>>
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Played the demo for Haste and really enjoyed it. Is the full version worth it?

Also the brat is really cute. She's kind of like a girl version of Quote
>>
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>>557385460
Die and be reborn in an environment that encourages intellectual development.
Early childhood is the most important and by 25 there's nothing you can do to rewire your noggin. You're stuck with your build forever, there is no respec.
>>
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Started playing Last Spell recently, pretty good base def game. Any other anons here play it? Got any good build ideas/tips, so far was playing blind without too much hardship?
>>
>>557390889
Not true, it is possible to restart your noggin past 25, but it may require unorthodox methodology that border on mysticism and most likely will cause total ego death as its like using restore window to an earlier version when your personality mostly develloped itself on later versions. So you get this surreal 3rd viewpoint of yourself where you see everything you did and who you were with an odd detachment, as you feel it as someone genuinely distinct from the current interpretation, because you are now concious from the earliest possible point of view. Kind of like a ship of theseus where the ship become aware of itself, both the original and modified version at the same time, because it realize it is the concept of the ship itself rather than merely a subsequent iteration of it.

With that said, most peoples sadly cant handle it
>>
>>557385460
>flipflop between having to force myself to play for 10 minutes and hyper fixating and completely losing track of time
Haha...
>>
Going from DF to songs of syx is pretty wild. Can't believe I waited till yesterday to finally play this.
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>>557395198
I've only played a bit of a very old version of the latter and never touched the former. But I always got the feeling that the two games set out to achieve very different things, despite eh superficial similarity.
I do wish Syx had at least a few Z levels to flick through. Digging into a mountain on one horizontal plane just didn't feel right.
>>
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oh these are evil.
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>page 10
damn, didn't know you fuckers had partners to spend Valentine's Day with
>>
What are the essential things I should take note of in BoH?
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>>557404226
I'm playing the game with a paper notebook and gotten to the point where I'm pretty much on track to finishing the game as soon as I get back into it.
I'd say the most important thing is to note which book gives which memory and which aspects those memories give. I've noted it down for every single book I've read, but looking back you can probably skip all the duplicates (and there are a lot of duplicates).
Next I've written down the few crafting-exclusive memories that I've found. With their aspects, their name, the skill that produces them and the crafting requirement and sometimes a reminder how I've gotten the requirement.
Lastly I've noted down a few crafting recipes that I commonly use, mostly inks, and the "pathways" how I can make them from scratch. Also sometimes books contain hints on what you can craft with the skill that they give you, which can be more or less cryptic. I usually note that down too just in case it comes up later.
Lastly I also have a page where I noted down all the Barons and Librarians in order for the staircase busts, but that's completely optional.
Also have a miscellaneous section where I just lay out some todos and stuff.

In terms of essential things you would probably be fine with just book-memories. Everything else is to taste. As you'll play the game you'll get a better feel of what kind of notes might be useful to you.
>>
>>557405313
Thanks.
>>
I like Cairn, but holy fuck is half the game fighting the fucking climbing aid that struggle to place the limbs properly and has hardly any logic as to which limb moves next.
>On a cliffface where I need to displace left arm to get a better grip to move on
>Game absolutely refuse to use it and instead default to any other limb
>Try to place it down on an obvious ledge
>Game simply refuse and stick the feet or hand onto the flat, gripless surface right beside the perfectly fine and well place ledge

On and on and on, its incredibly aggravating. And I have a question: at the cliff village, is the only way up the sheer cliffface over the village or is there another path within the walls? Just want to know before I commit to something that end up just being a challenge route.
>>
I feel like playing void stranger has helped me with baba is you a lot
>>
>>557406578
When Baba stares into the Void long enough, the Stranger staring back looks a lot like Baba, strangely.
>>
>>557405890
If you haven't already I would suggest you turn on the hold feedback option to tell whether the spot you just placed your foot is actually a grip spot, since the visuals can be misleading. Something that I also didn't realize until almost the end of the game is if you are not happy with a limb placement you can hit B to switch back to the limb and try again.
>>
>>557405890
Interesting, I don't think I've had too many problems with that, mostly just the auto-limb selection messing up, especially in clutch situations where you have to move on asap and then one limb slips and it jumps to controlling the limb that just slipped instead of the on you were just controlling and so on.
Though I think there is some subjective bias involved here. This is one of those QoL features that you only notice when it DOESN'T work. Like I was surprised how well it could select the correct limb 8-9/10 cases, but most of the time you don't even pay attention to that, because you're focused on climbing and it's only when it keeps selecting the wrong one that it sticks out to you.
>>557406949
>B to switch back to the limb and try again
damn, that's useful, I've always fiddled with the manual selection to reselect the limb
>>
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She's so tuff
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do you play rhythm games?
>>
>>557415565
No but there are some absolutely crazy mods that I've watched as well as some tear jerking tributes to dead modders like Silly Billy:
https://www.youtube.com/watch?v=9AyiETn6YdY
>>
>>557415782
is this a gen alpha thing
>>
>>557416332
wdym? Its a really old millennial rhythm game that originally came out on newgrounds before the creator kinda launched his own freeware game of it and people have been modding it ever since.
>>
>>557416332
LET'S GO GAMBLING!!!
https://www.youtube.com/watch?v=sD1SyVONsK8
>>
>>557415565
ya
>>
>>557416332
I don't think there is Gen Alpha media yet is there? I know that there is probably Gen Alpha consuming Zoomer stuff like this
https://www.youtube.com/watch?v=2_7h_W0oFA8
>>
>>557416461
what the hell are you talking about
>>
>>557419151
FNF, Friday Night Funkin'. Why?
>>
>>557419313
fnf came out in 2020 and it was always moddable
>>
>>557419504
No, it released in 2020 but prototypes have been kicking around before then
>>
>>557395940
Yea I'm sad about the lack of z-levels, but it far outshines the scope and concept set out in rimworld. I still prefer DF over Rim, but I have a feeling I'll prefer Songs over DF just because it appears industries are more fleshed out.
>>
>>557419591
Its prototype was released on October of 2020. It was also technically moddable
https://youtu.be/hMt1mrlj60s
>>
>>557415565
Besides trying out some of the new ones as they come out. I mostly play Flash Flash Revolution and sometimes some ranked in djmax respect v.
>>
>>557420189
Why is this guy's audio all over the place and why is he constantly peaking the mic on purpose thinking its funny?
>>
>>557423891
It makes the video unwatchable, I'd rather he just sit in silence with some music in the background than be a retard.
>>
>>557415565
Yes, i played Expedition 33
>>
>>557358779
What do you mean, don't you just love the mystery of knowing that luck increases everything that is chance based, but having absolutely no idea whatsoever of how much?
25% to miss with 10 luck is hey what-the-fuck-ever I guess
>>
>>557415565
Yes. I haven't really played a lot of good indie ones though.
I have played a little bit of FnF but mostly just mods based of games that I like. I am not good enough to actually finish most of them though since they all assume that you are an expert.
>>
>>557415565
I have a pile of my old Rock Band disks stuffed in a closet
>>
>>557230557
Can't you just use the terrain tool to carve a smooth path?
>>
>>557264562
>>557263639
You don't have to start a new game, you can join from your current save from the nexus
You can buy a copy of your ship and multitool, but your character equipment and don't, and you can't take your frigate or vehicles
>>
>>557395940
Syx is better than DF if for no reason other than Syx has racisms and DF has gay dwarves
>>
>>557432131
You can mod those out and I love how there's a weird contingency of communist saying that Dwarf Fort "got communism right" not understanding that its a fantasy game with some level of abstraction just not there for a reason. Also them not understanding that they are the goblins because the goblins kidnap children to raise them up in their hateful and evil culture to then use them as shock troops to destroy the other races.
>>
>NPC asks for a simple item that another NPC has
>Second NPC has the item but needs you to do a tiny thing for them before they give it to you.
>Go to third NPC to do what the second NPC asked you to do but sadly they can't help you until you've solved their problem
>Go to a fourth NPC to solve the third NPC's problem, sadly for you they expect something in return
>Go to a fifth NPC to do what the fourth NPC asks you to do, simple enough but they'll need an item a sixth NPC has borrowed
>Go to retrieve the borrowed item from the sixth NPC but sadly they don't have it because a seventh NPC stole their bag containing the item
>Go to the seventh NPC to recover the stolen bag, they accept to give it back but first they want to turn over a new leaf by becoming a Buddhist monk or some shit so you have to go to eighth NPC who is a Buddhist master
>The eighth NPC accepts to take the seventh NPC as an apprentice but first they want some tea
>Go to a ninth NPC to get some tea mix but sadly they ran out because the caravan containing the tea is late
>Go to a tenth NPC that tells you that he would give you the tea if he still had it but sadly the caravan was attacked by mind goblins searching for nuts
>Go kill the mind goblins deez nuts ah gottem to get the caravan's hard box
>>
>Give the caravan's hard box to the tenth NPC to receive the tea for the ninth NPC who gives you the tea mix for the eighth NPC who gives you a letter of recommendation to take the seventh NPC as an apprentice which you then give to the seventh NPC to receive the stolen bag for the sixth NPC who then give you the borrowed item of the fifth NPC who can now do what the fourth NPC wanted so now the fourth NPC can help solve the third NPC's problem since you've helped them, the third NPC can now help you do what the second NPC wanted you to do so now the second NPC gives you the item for the first NPC and the chain is done.
>"What took you so long? All you had to do was cross the street and get me the item I asked."
>:(
>"Fine, here's a QOL item now stop bothering me."
>Achievement unlocked: One Small Favor
>>
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>>557269952
AAAAAAAAAAAIIIIIIIEEEEEEEEEEEEEEEEEEEE
>>
>>557436424
>>"What took you so long? All you had to do was cross the street and get me the item I asked."
He's right. You should've just beat up the second npc and take the item.
>>
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I don't know what I'm doing.
The game didn't explain what all the numbers/icons on each card means. Or if looted items go to the bag or are turned into supplies. Thought if you equipped a shield you could use a melee weapon, but no, it uses the melee slot.
Also for some reason I thought the skill tree started on top, and now I put several skill points on a bed site.

Send help. I'm too retarded for this world.
>>
>>557438663
>numbers
Top right: level
Bottom left: damage
Bottom right: health
Top left: AP cost
Middle claws: attacks per turn
>loot
Usable items are kept in hand until used or stashed. They're put in your armory after the mission.
Only 'supplies' cards are turns into supplies, and are autoremoved from your hand at the end of your turn.
>skill points
Remove points with right click. There's no limit to respeccing.
>>
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>>557439820
>Top left: AP cost
Top left on the enemy card? Or you mean of the item cards?
>>skill points
>Remove points with right click. There's no limit to respeccing.
After spamming right click around, it turns out that I had to click the "Out of Points" button.

Also is there any obscure indie game that /indie/ hasn't played?
I thought no one would have played this one. But /indie/ powerlevel is bigger than my own.
>>
>>557441043
Item cards
You can also click the skills themselves to refund them.
>>
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the year is 2026. we've finally stopped pretending this game is any good. all is right in the world
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>>557429026
You can but I'm very stubborn. Only ended up doing it once
>>
How can Pseudoregalia be so flawless bros?
>>
>>557446607
What are you talking about its a great game, the sequel is dropping this year!
>>
>>557448458
what are you referencing with this
>>
>>557448618
Psuedoregalia 2!
>>
>>557448878
i mean i don't think it's a good game either but just because a game doesn't get a sequel doesn't mean it's not good
>>
>>557449053
This is why we have so many genre of movies, books, and video games anon!
>>
>>557446607
>"Furry man bad"
>Brings it up out of nowhere and is seething that furries are glazing the game
Okay... They are allowed to do their thing as long as its aaaallllllll the way over there away from me.
>>
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Played 6 hours of Disco Elysium and it's kinda...okay?
I expected a lot more from all the praise. Very wordy. I am pissed off most by the narrator voice skipping the *does thing* text so I still haver to keep an eye on the text anyway and I read double the speed and skip half of it.
Great art for sure but I got the feeling this got so much praise for doing a few "okay here please pic your politics" choices at the early game and then yelling it back at you like yes thank you I did indeed pick those options. Do you expect me to clap like a sealion for a fish?
Laughed a few times and pic related had me laughing harder with each choice I read. Very skilled comedic writing that makes use of the games framework.
>>
>>557449427
Keep in mind the game is made by communists so obviously if you don't pick their side and you just play as a regular person, it will still yell at you for your choices.
That being said I've heard mainly nothing but good things about the game, the fact it was made by Communists who even allow you to go against them and they even let you go full ebil fashy-washy is commendable.
>>
>>557446607
I got i for 5 bucks so it's no big harm done but man was it blatantly unfinished. As you get all your moves the game just ends instead of giving you real parcours making tight use of the skills. And no, the time trials are just routing and then become piss easy.
I am extra pissed about this because I played GRIME right before which I went from hating its guts to really loving it towards the end because of how much the devs learned and grown throughout the dev process and really made fantastic courses making full use of every little move you get.
>me softlocking myself because I really couldn't find the weapon throw while exploring
>>
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>>557449813
You.
You will be first in line to grind into pigsfeed. And I already got the communist skill thought from my choices.
I went with 5 int 5 psyche and specialization into Drama. The lie detection ticked of a few times already so I am liking that. Even made the dicemaker at the window seem like a mythical being incapable of lies and deceit.
>>
>>557449427
>I expected a lot more from all the praise
Kek, for me it was the exact opposite. I fell for people like >>557449813 and more extreme versions of this, saying it's some obnoxious politics game that insists upon itself etc etc and then I had the same "that's it?" reaction when I saw what the politics are actually like.
The praise comes from a few places, the game is very well written especially considering how low the standard for writing is for games to begin with, compared to other media and I don't just mean how wordy it is but also the world, the characters, the quest. They often have a certain subtlety that so many games lack.
Then the whole your skills talking to you thing is quite unique and it does some interesting things with it that I won't spoil.
Also I can't put it into words but it's just impressive how cool some of the more important interrogations feel. You're just picking dialogue options but it real feels like a battle of whits, where you let them talk themselves into a web of lies before revealing the piece of evidence they didn't know you had. I know some of it is smoke and mirrors, but it still feels great, even on replay.

Just go with the flow, I'm sure you'll find plenty of things to enjoy about this game.
>>
>>557449427
>Very wordy.
Kind of the point innit
>>
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>>557449427
If you're fine with the humor, then the high points are the genuine humanity against misery slav melange that arise from the little people living their lives in Revachol. The game contains politics and anger against the system but it's merely one element of the game, not a tract. Even for communism. Even Measurehead is more than a caricature.
>>
>>557449427
>Very wordy
Oh boy, wait till you play Bood of Hours.
>>
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The Crossworlds are looking a bit different today.
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>>557448878
Pandemonium 2!
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>>557451935
>The game contains politics and anger against the system but it's merely one element of the game, not a tract
In fact I would argue one of its messages is that hyperfixating on politics and putting it over interpersonal relationships will make you miserable.
>>
>>557449427
The quality of the writing is superb and it manages to make you really feel for morally gray characters in ways that awarded novelists dream of.
Saying it's "very wordy" is a bit of a reduction on the point.
>>
>>557449427
For me it's how it somehow manages to make all the wacky shit coexist with the serious murder investigation and the soul crushing dread hanging over the world and somehow neither detracts from the other.
In the hands of a less skilled writer the tone would just come off as lol so random humor constantly undercutting a serious story, but somehow it manages to not be that.
>>
>>557449427
you're looking at it the wrong way, your character isn't seriously committed to any of the political choices you're making, when he blurts them out stupidly in the middle of a conversation, thats exactly what its supposed to be.
>>
>>557460068
>In the hands of a less skilled writer the tone would just come off as lol so random humor constantly undercutting a serious story
This is my problem with menace.
The aesthetic and atmosphere is pure serious, grim sci fi, but every five seconds the raiders and squad commanders are telling me, the player, to breathe manually or some shit like it's some shitty comedy webcomic from the 2000's.
The complete 180 from the trailers to the gameplay dialogue is one of the worst mismatches in advertising for a video game I've ever seen.
>>
>>557449813
You definitely didnt play the game, it shit on every political group. I always wondered where this rethoric came from.
>>
>>557465637
maybe because communism is by far the least lambasted political view and they have a bust of lenin in their offices and thanked marx when they received an award? why are these retards always so disingenuous
>>
>>557434973
Those filthy commie goblins, who kidnap children to groom and transition them into other goblins, will be butthurt whenever Tarn gets around to the fortress economy rework
Those must be newfags that don't know the !!FUN!! the old economy generated
I hope Tarn does get around to doing that sooner than later, I wanted to run a tavern and inn on a main road but ended up making a hamlet because I needed trade goods instead of being able to buy supplies from traders with money the inn could charge
>>
>>557465637
>>557467115
>Google search "Are the Disco Elysium Devs Communist?"
>Literally provides the 2019 Game Awards clip where they admit it and multiple reddit posts of the Dev saying that the majority of the team is Marxist.
Kek you guys are so bad at lying...
https://www.youtube.com/watch?v=DOz4QcRZu_g
>>
>>557186619
>I'll never understand the obsession with million billion planet games.
In the case of NMS, it was (deceptive) Marketing. Hello Games basically marketed the game as a "you can do anything" game. Specially through lying by obmission, or failing to deny. Whenever someone asked: "Is it possible to do X/Y/Z" they never ever said: "No that's not in / no plans to do that" they, or rather: Sean acted like it COULD be in the game, without directly confirming it. So it was that combo of never denying any potential feature that made people imagine their favourite space game, ever (some people imagined Eve online, some people imagined freelancer, some people imagined X-wing vs Tie-fighter, some people imagined star trek etc,) COMBINED with the fact that he was gushing about "billions of unique planets, with infinite possibilities" was just extra fuel on the fire and not the main thing that got people so mega excited. (But people were excited about it).
Of course any nerd at the time who knew about procedural generation was like: "Yeah, pass on a billion planets, actually". Anyone who has played Todd Howards dumbass radiant quests knows that 20 hand designed square meters absolutely fucking mogs 20 million procedurally generated square meters.
There's more ways to sort a deck of cards than atoms in the observable universe or something like that. Or at least close to it. You will never ever see a deck of cards shuffled the same way. But you wouldn't be entertained by the uniqueness of arrangement. Nobody goes: "HOLY SHIT! A KING FOLLOWED BY A NINE FOLLOWED BY A SEVEN ARE YOU KIDDING ME???"
Same With NMS: Oh, this planet has red grass, green sky, purple water, that's crazy the last planet had blue grass, pink sky and orange water!
It will start looking the same to you. Because it's not a billion unique experiences, it's a billion arrangement of 20 or so options.
>>
>>557449813
I always found it ironic that there finally a piece of fiction that was made by communists, for communists, that also criticizes communists but the people who scream about media literacy never picked up on that and instead say it isn't a communist game because it criticizes communism, which is "not communism" to them.
While at the same, not only is the sub-text of the whole game flying over these people's heads, but that the people who made it only feel safe criticizing communism under a capitalist system.
>>
>>557467629
They don't transition them into goblins, its just in Dwarf Fort the most diverse faction is the irredeemably evil faction that kidnaps children and tortures people for fun. Not that I think actual leftoids do that, but it seems to sail over their heads and they almost never have any sort of problem or complaint about it because they are too busy jerking off at how "commune focused" Dwarf Fort is because none of the dwarves are paid.
>>
>>557473432
There's a piece of USSR Sci-FI called Red Star that has been translated into English that also criticizes USSR Communism very, very, very carefully by comparing it to an "ideal" Communism that the Martians have that brings the two sides into conflict. If you are just reading it as a story, you'll miss it, but the author obviously had issues with the current system but was also afraid to speak too loudly about them for fear of being disappeared.
It's a good book.
>>
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In Xenonauts 2 is there no hotkey for switching from primary to secondary?
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>>557476930
try Z
>>
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What is the point of Diablo 2R? All these classes and what? There's like 3 builds? The sorc one, the hammerdin and the minion necro? Why are people so insistent that this is still the GOAT?
>>
>>557478605
didnt work
>>
>>557480519
try X
check keybinds dum dum
>>
>>557481435
It wasn't in the keybinds. I checked before I asked.
>>
>>557479378
RIP the dev, his sister sided with his false accuser and he killed himself, what's worse is that she used the money that she inherited to from him to fun the false accusers' pet political project in video games.
>>
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I enjoy the climbing game
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Is "The Liar Princess and The Blind Prince" any good? It looks good, but trailer reminds me of escort quests/lemmings.
>>
>>557484329
what
>>
>>557484329
To be fair, he was apparently a turbo left woketard, so not the greatest of losses
>>
>>557501610
>it's okay to push people to suicide because their political ideas are different than mine
Spoken like a true redditor here, buddy...
>>
>>557501692
>I don't want to destroy my political enemies
The leather club is two blocks down
>>
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>>557494983
I liked it, the puzzles were varied. Combat was tacked on but I don't remember it lasting long enough to feel too annoying
>>
>>557472463
So you didnt play the game
>>557467115
Neither did you

Disco elysium, even if it had some open commies write shit for it, isnt a one sided lauding of any political stance. Nationalist are old washed out hasbeen who are nostalgic for an era where shit sucked and ended in a fiasco (iirc the last king of Martinaise was a drug addicted buffoon), commies are stuck self fellating over their pathetic failed attempt and blame everyone but themselves personally (but boy do they love blaming others commies for not going full Pol Pot, failing to understand this kind of shit is why they got their shin kicked in), liberals/ultraliberals claim of altruism are paper thin and they care only about making dosh and keeping the machine running (and its running like absolute dogshit), the worker union is ran by corrupt twins who use every loophole to drag shit on forever so they dont loose their negotiation , influence and status quo.

Basically the setting is literally just your average post-soviet dystopia where everyone is desillusioned and opportunists try to point fingers with no one genuinely bothering to provide a viable solution. Kind of make sense it came from Estonia. Like maybe theyre commies but they're slavic, self-aware post-soviet commies who due to their age saw the urss death throes, collapse and subsequent economic situation play out in real time.

The point being that maybe they're commies, they arent the brand of commies we get in the west which tend to be absolute jackasses who accept everything at face value if it condone their biases and legitimize their shallow pathological altruistism.
>>
>>557446607
haha, it's a good game, sir.
>>
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That time again huh
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>>557511871
>So you didnt play the game
I didn't realize it was you, Commissar...
>>
>>557509864
I know you're memeing, but this attitude perfectly describes everything that's wrong with modern politics
>>
>>557511630
I saw a trailer for that on youtube, I didn't click it but I liked the art style
>>
I've played Veritus, the sequel of Prodigal and I'm quite disappointed. The story is a complete mess and even after reading and rereading each lore book and dialogues, I still needed external sources to understand what's going on. The gameplay feels like a step down from Prodigal which was simple but effective and fully utilized, while I did like some of the story telling aspect, it feels like half of the story is easily missable and the entire story relies on you having finished the Prodigal post game, which is insanely well hidden and cryptic, the crafting system is gimmicky, unexplained and punishes you very severely for not understanding it. The game starts dark and bleak and just never really evolved, sometimes it's a tiny bit lighter, sometimes it's a bit darker. It doesn't really have the same npc dynamic as the previous Colorgrave games, which was part of what made them unique. And the game is really, really short and lacks replayability. I've finished it 3 times in 10 hours, it felt shorter than the post-game dungeons of Prodigal.
It's not a bad game and it has some interesting aspect, but it's not a very good game either. It's basically what the price says, a dlc adventure for Prodigal. It's half the price and half the length.

That is to say, play Prodigal and Curse Crackers instead. They're great.
>>
I'm honestly surprised the guy who made summer car didn't just run off with the money
>>
>>557526716
He doesn't give a shit about money. He's already got more money than he'll ever be able to use with his modest lifestyle. He also pays his heavy taxes fairly without any tax evasion, sorry, I meant tax "planning"
>>
Anyone try Menace? Friend of mine told me I would love it because he knows I'm big into Xcom and Xcom2. What's the verdict?
>>
>>557532782
The gameplay is entertaining enough but it feels very strange at best that units can just run through fields of fire with zero consequence but if they're actually actively shot they become genuinely useless from the slightest amount of fire being directed at them.
Trying to assault a position while outnumbered when any incoming fire effectively disables your units feels like shit.
>>
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>>557532782
It hits like crack if you're into semi-autistic tactical
>>
>>557532782
the only menace i know of is a whore
>>
>>557534215
Casse-toi, pauv' con.
>>
>>557534046
>>557534215
I'm not into the turbo autism, Like I said Xcom / xcom 2 is my jam AND my jelly, so I'm kinda hesitant.
>>
>>557532782
It's like nu-XCOM but without so much RNG bullshit. It has mechanics from Battle Brothers btw.
>>
>>557535136
>It's like nu-XCOM but without so much RNG bullshit
So kinda like Massive Chalice?
>>
>>557535136
>XCOM RNG bullshit
Your bloodline is weak.
>>
>>557535245
>So kinda like Massive Chalice?
I didn't like the graphics of that game.

>>557535246
>Your bloodline is weak.
I have played and finished all the X-COM and XCOM games.
My bloodline just like self-harm.
>>
>>557535580
>I didn't like the graphics of that game.
Not what I asked.
>>
Speaking of Xcom: I love Xcom 2s feature of: "Add custom characters to a pool". Really the best way to play is ironman mode, and on top of that customizing your soldiers. Don't care if you turn them into your buddies, family guy characters, name them after dinosaurs, But the number one rule is: You take a soldier out on the field, he's gotta have a custom name.
It's one thing when Jane Smith dies. Who cares. But your purple haired Motoko Kusanagi dies? You want some alien revenge.
>>
>>557535703
>Not what I asked.
A non autistic person would have inferred that my statement regarding the graphics, means that I didn't play it.
But do keep working on your communications skills anon. One day you may be even be able to mask as a functional human being.

>>557536648
You can name squaddies in Menance. Which is funny because they tend to die a lot.
>>
>>557537114
>You can name squaddies in Menance. Which is funny because they tend to die a lot.
I mean not that different from squaddies in XCOM.
I eventually ran out of names and decided a squaddie "earns" a name when he earns a class.
>>
>>557537269
Bad luck sees you instantly losing more men in a single attack in menace than you would in an entire mission in xcom.
>>
>>557537269
In Menace you can have up to 8 squaddies per squad, and they act as a kind of "healt" for a squad. So they are expected to die a lot and very easily if you don't know the game.
>>
>>557537451
>>557537712
Hmmm seems like I wouldn't like that so much. I enjoy having my individual soldiers to care about, instead of "fodder".
>>
>>557537114
So you're retarded, got it.
>>
>>557537969
>Hmmm seems like I wouldn't like that so much. I enjoy having my individual soldiers to care about, instead of "fodder".
You can also build med bays in your ship so that downed squaddies can be revived/rescued.
>>
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https://store.steampowered.com/app/4175330/halfmoon/
Dev of the walking sim Nidana from last year is making a visual novel next
>>
>2026 i am forgotten
>>
>>557556124
maybe if the sequel hadn't been trash and abandoned in early access
>>
>>557556124
What is that, Moonlighter?
>>
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I want to SPANK Diana!
>>
>>557556124
it had it's time, lots of games mimicked it too, to varying degrees of succes
>>
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>Drox Operative 2
>unlock super secret human race variant
>and they look like this

Bit on the nose there, huh Soldak? I wonder how they show up normally (if they even do), I only got super lucky with the "resurrect a race" gacha that's otherwise polluted with thousands of procgen zoomer races.
>>
>>557537269
When I was playing XCOM EU, I'd outfit my dudes in armor with helmets once they got to Sergeant. Red for Assault, white for Medic, yellow for Support, dark green for Sniper. Their helmets and armor decals were uniform. If they made it all the way to the highest rank (Colonel iirc?) I'd give them their own unique color and helmet. It was one of my favorite parts of the game.
>>
>>557559160
Holy cow someone else plays Drox Operative 2?
>>
bump
i've spent nearly all my free time during past 2 weeks exclusively working on personal projects. sorry i haven't posted much. going to take a break soon and bump some more
>>
>>557560321
Oh yeah, I also always did class colors. But I never thought of doing high rank variants. Good Idea, Anon.
>>
>>557532782
I'm enjoying it a lot, early on I didn't really enjoy the demo because you just don't have any options. Once you get some gear/promotions unlocked it becomes 10x more fun. The gearing is probably one of the best I've seen in these types of games, love the optimal range stuff on bullet weapons (sadly laser weapons later on seem to ignore that and just obliterate everything, but at least they don't get ammo bonuses and need manual "reloads" via heat venting) and the armor pen/shred is far more in depth.
>>
>>557535136
I would say it has just as much if not more RNG bullshit, but it gives the player far more tools to deal with them, like suppression, concealment, smokes, and explosive vehicle plates.

Still feels really fucking bad when a lucky artillery/mortal crit pens you offscreen for daring to have an enemy in vision and instantly disables your elite mech for the rest of the mission.
>>
Cave Story is still the best indie game of all time.
>>
anyone have the password for the zip file containing the cradle of nightmare translation
>>
>>557586992
Doubtful. I'd just wait bwo, probably still needs some work anyway.
>>
>>557556124
Crazy how low the bar was ten years ago
>>
>>557446607
Game fun therefore good
>>
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Bros i already miss Cairn but i'm not autistic enough to do a fourth playthrough
>>
>>557391021
Elf can let you get one punch man as a maymay build. One of the elf exclusive perks is getting boosts based on how naked you are and at 9 empty slots(no equipment at all, consumables don;t count) it doubles your punch damage (should have crippling punch too of course) along with the other benefits. And you don't have to spend anything equipping them
>>
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Haven't dropped by in a while. Did furry scav get meaningful updates since the lockpicking minigame aside from more self harm?
>>
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>>557605201
Way faster than me.
(its mostly from poor attention span)
>>
>mouse button broke/is breaking
what the hell, I though Logitech was a reputable brand. Can't remember when I bought this one but it can't have been more than 1-2 years ago and now it's having problems registering clicks.
>>
>>557606316
Actually broke or having trouble registering clicks/scrolls? Probably just needs cleaned if it's the latter.
>>
>>557606535
I'd like to know if the full game will just be a slightly expanded demo, or if the demo is just like world 1 or something. I know some devs like to make their demo's basically just an early access version of the full game.
>>
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>>557606316
>buy mouse 22 years ago
>it lasts 20 years
>buy new one from same mfg
>it lasts 2 years
>>
>>557606726
Thats nuts. Hope it actually comes out.
>>
>>557446607
It is good, but you can tell that the dev has never made anything larger than a gamejam game
>>
>>557184629
Niko...
>>
What's up with the random deleted posts?
>>
>>557291029
>>557280889
use dash slash and its great range to deal with markoth safely
it got me a hitless markoth on my p5 all bindings ru
>>557355112
fucking keked
>>
>>557612034
Someone got banned elsewhere?
>>
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DEG bros...
I don't get it.
>>
>>557613664
You have to plug in the hydraulic magnifier to the Lumière transformer.
>>
>>557613809
I'm not trying to make mustard gas.
>>
>>557613936
My bad, I thought... Easy mistake!
>>
>>557598798
You can always try Jusant if you still crave to return to monke and havent already played it, but its more arcady and fantasy-like than Cairn
>>
>>557606508
>>557606628
Yeah it's failing to register clicks. Luckily I didn't buy it but was handed it by my company and I can just request a new one, but it's still sucks.
Especially because of fucking course you can't just disassemble it because most of the screws are hidden under some rubber parts that are glued on. So I'm just gonna get a new one either way, but will probably take a look at this one later. I haven't considered that it might just be a problem that's resolvable with some cleaning, but also mouse switches aren't that expensive so maybe I'll just solder a new one in. Or just keep it as a spare parts donor for when the new one eventually breaks down too.
>>
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What the FUCK is daub? I don't suppose it's anything like French daube.
>>
>>557614889
> can't just disassemble it because most of the screws are hidden under some rubber parts that are glued on
That's normal. If the glue is fit for purpose (which it probably isn't on a modern mouse) you can take the pads off and back.

And then the next problem is the screwheads. It probably won't even be torx anymore but some special snowflake screwhead in π2mm size that the average toolset lacks.
>>
>>557615121
https://en.wikipedia.org/wiki/Wattle_and_daub
>>
>>557615228
Yeah, it's a solvable problem for sure, I just don't want to fuck with it until I have my replacement and also find it mildly annoying that manufacturers do this shit, either for "aesthetics" or to incentivize people to buy new stuff when old one breaks. Just let me fix my own shit in peace you fuckers.
As for the screws the few that are exposed are look like regular Phillips-heads to me
>>
>>557615591
>regular Phillips-heads
Screws that can be opened without special tools? What is this, 1995? Lucky you.
>>
>>557615690
Every screw is actually flatheaded if you've got a file, a few spare screwdrivers and a pit of patience
>>
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>>557615278
And this is NOT adobe or cob.
Man, this is more complex than I though. But it does look good.
>>
>>557615690
>What is this, 1995?
Shit's fucking insane man. I recently bought an old tape player that needs some parts replaced and I'm almost surprised how with just a few loosened screws you have access to pretty much all the internals with barely any hassle at all.
I pity whichever 2050s hobbyist decides to buy "vintage" devices from 2020, if any of them will even still be working by them.
>>
>>557618918
>I pity whichever 2050s hobbyist decides to buy "vintage" devices from 2020, if any of them will even still be working by them.
They will use 3D printed tools made with superior whatever advances in filament feed are made, to get around corp exclusive tools.
You know, cyberpunk things.
>>
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I'm having a miserable time in Vintage Story but the sad part is that I'm still having fun. You just spend so long scavenging for food, I just can't fucking wait for the first harvest.
>>
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>>557619606
2050s? That's already electric car maintenance in 2020s.
>3d print part
>its better than oem
>its cheaper than oem
>its illegal to use
>>
>>557619606
I guess, though I'm mostly talking about how much of a pain in the ass modern devices are to disassemble by design.
Like I need to replace my phone battery any day now but for some god damn reason I can't just pop it out and buy a new one because everything is glued together
>>
>>557620150
If only you knew how bad things are, its been the staple for like 10 years if not more in the tractor industry, you literally arent even authorized to repair your own JohnDeere without the corpos own diagnosis app and mechanics, which cost a fortune and make the entire process take ages due to artificial restraint on supply and lack of availability. Oh and did you know most of them now cost over 250k for basic shit, and that doesnt include the actual tools or accessories to work the field!

Cyberpunk is better than our reality, at least they get fancy doodads, we just get our wallet gutted and indentured slavery with extra steps.
>>
>>557621209
And then people complain that food is expensive when people make mad dosh off farmers...
>>
>>557621209
Let's hope Trump keeps ruining transatlantic relations to a point where EU decides to completely legalize jailbreaking.
It would save the world from this nonsense by creating a large industry dedicated to hacking and fixing enshittified products/services.
>>
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More Deadgrid playing.
So far my party is stealth+melee, with mainly rifles as backup for bosses or quick cleaning.
>>
>>
>>557418849
My gen alpha nephew asked me last time I saw him (christmas) if I was "pro new meme or old meme" or something like that, which he explained as people who like current memes and want to keep them or those who want to get rid of the old for new.
Since it was christmas I didn't ask him how you delete a meme when that's a concept or how you manifest things as memes intentionally.
I think he's just low IQ, like the people who call their videos viral on youtube hoping that will make it true
>>
>>557418849
>I don't think there is Gen Alpha media yet is there?
I'd say Roblox counts as one
>>
hey is onirism fixed yet
>>
>>557633085
You still can't spank the girl, so no.
>>
Here's some MP slop.
Hellbreach: Vegas 389CDfourC4fiveNKLFnineR
Nuclear Dawn 9LV3threeIFLthreeNZHYsixP
>>
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>>557636407
>Nuclear Dawn
People still play that?
I thought it would be like Empires, long dead and forgotten.
>>
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Renamed my dudes.
>>
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>>557639490
>horatio is black
Unacceptable.
>>
>>557640104
Fuck off Horatio Hornblower.
>>
>>557418849
That was actually a pretty good rap battle and the voice casting for Meanie Edna was spot on.
>>
>>557625402
>low IQ
he's a kid, you were once like him and undoubtedly just as dumb.
>>
>>557640104
It actually tracks, a face of a friend is the face of Horatio regardless of race or color. Genetic imperialism does not care for such silly differences when you harbor Horatio inside of you.
>>
>>557643683
kids are dumb but some kids are just more retarded
>>
>>557613664
can you blacken those number squares since they don't have the whiter box?
>>
>>557647421
Clue cells must remain empty.
>>
>>557613664
I remember being stuck with exactly the same issue for a while, you have made an assumption about the [7] and the [3,3,?] when there is another way they could be arranged.
What are the thoughts on the new features of the demo? I preferred the old version, the interruptions are unwelcome, and having the tutorial sections on a separate layer is a bit disappointing when the ever-expanding puzzle-sprawl is part of the appeal. But the new puzzles variants are great.
>>
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>>557647516
i forgot what clue cells looked like normally
this should work
>>
>>557647815
>an assumption about
ah, I see it now. Thanks.
>new features
I like the tutorials, but yes, I preferred when they were part of the main board. I do like the journal of rules vs nothing from the first version, or just having them pasted in plain text on the board from the next version.

>>557648073
All cells need to connect with each other. The top right group of filled cells can not connect back with the rest without breaking a rule. It's because I filled out a previous clue incorrectly.
>>
>>557648338
oh i didn't even notice that cluster was unconnected
rip
>>
>>557648338
Also, I like the idea of a 2nd layer, but maybe if they lead to the green squares or something. Like if they acted like dungeons.
>>
>>557648338
Yeah the journal is great because is keeps the main board free of text, but the animations which block the screen or move the camera are annoying. I expect either this or Nonolith will be the best puzzle game of 2026.
>>
>>557650056
It will be close. Nonolith has a lot of potential, but I can also see it getting pretty annoying if you have to start setting up big Rube Goldberg machines, since there isn't an undo function. One mistake and you will have to start over :/
>>
>>557606316
https://www.youtube.com/watch?v=v5BhECVlKJA
tldw the switches are being run out of spec with too little power
>>
>>557650390
don't have time to watch the whole thing, but the issue he's describing (double click/click and drag problem) interestingly enough isn't the one I'm having, though I've had it on a previous mouse. And also I think the model I have (Logitech Lift) uses a different switch.
Though either way I wouldn't be surprised if they fucked the design up in the same or a similar way
>>
Got credits roll on Void Stranger but hard mode is very fucking hard, should I be doing this now or exploring the main game more for secrets?
>>
>>557659037
latter
>>
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>WE are the Tyranids now
Kino
>>
>>557586617
>forgettable boss rush slop
Nah. Pry those nostalgia goggles off before you hurt yourself.
>>
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...ta gueule, Perceval.
>>
>>557668831
You know why swedes hate germans, the french, the eastern block, spain, etc? They refuse to speak a common language.
>>
>>557671015
Wow, cool!
>>
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Fuck me what the fuck do diag 3s mean
>>
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>Z/Y
Thats kinda gay as fuck man
>>
>>557673349
>Order of the Sinking Star
Do you know if that is coming out any time soon?
>>
>>557674712
it says 2026
>>
>>557674764
Oh, in the trailer, not the store page.
>>
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>>557464910
>The complete 180 from the trailers to the gameplay dialogue
*cough* Phoenix point *cough* sabotage *beeeeeeee*
>>
>>557586617
Im still mad years later that what choose wether or not you get the true good end is a pixel perfect jump you cant retry (unless you reload and do the entire thing again) that you have to do in spite of having a plot character fall into a one-way path right in front of you. That was just mean as fuck.
>>
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Found the red puzzles.
>>
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went on the path of achra dev's twitter to check for any updates and saw he retweeted the release of pic related. never heard of this before but it looked interesting so i got it. will update if it's good or not
>>
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Damn this game is fun as fuck. Thanks for the rec anons
>>
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So does this demo stop you at like 60% or can you get to 100%?
>>
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>page 51
Jesus fuck
>>
>>557659037
what have you found so far? either's fine though
>>
Oh fuck I just realised I just up and FORGOT to use the spacebar to check valid squares function. I've made it a third through the game without really using it.
I feel like a genius.
>>
My most anticipated indie games that will never come out:
Wayward Realms (successor to Daggerfall)
Broadside (successor to Tribes: Ascend)
>>
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Am I stupid?
>>
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>>557689241
What I need is a successor to Stike Vector
>>
>>557659348
>>557688264
I just had a major breakthrough on what to do with the murals on my latest run. What do you mean I could have been talking to eggs and FLYING for the past 25 hours?! This game is great.
>>
>>557687401
>>557688080
>>557690078
what gameu
>>
>>557692349
DEG
>>
>>557692486
>demo
oh
>>
>>557692629
It's apparently fucking long. I'm 3 hours in and only a third of the way through.
>>
>>557692772
yea. i don't like playing demos though because then when you play the full game you already played through a bunch and it feels like a waste of time
>>
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:)
I shouldn't have put this note area off for so long
>>
>>557692914
Not an issue for me. Long ""demos"" I'll still play because I'll just enjoy a new "refresher" playthrough when the full game comes out. I do refreshers when new DLC and such releases too.
>>
>>557693937
I just solved this 5 seconds ago lol.
>>
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What do you meeeeean. Why doesn't it woooork? Damn can I get a hint?
DEG spoilers
>>
I'm retaaaaarded. The outline is bluuuuue dipshit
>>
>>557698371
>>557698502
Kek
>>
>>557690386
nice
that'll make hard mode suck a lot less
>>
>>557690386
>he was doing :b:urdenless HM
hardcore.
>>
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thought i had it for a second
>>
>>557702917
>baba is text
>text is defeat
What did you think was gonna happen
ALSO NICE DISCORD FRIENDS NERD
I BET YOU'RE ALL VERY CHILL AND SUPPORTIVE OF EACHOTHER AND YOU TALK A BUNCH AND YOU'RE ALL VERY TIGHT KNIT, I'M GLAD FOR YOU FAGGOT
>>
>>557702305
that's how it's meant to be played
>>
>>557703394
I also put my balls in a vat of hydrochloric acid each morning to keep them nice and tender before I start punching them, yes.
>>
>>557703618
>league of legends
to each their own poison
I'd add you on steam but I pirated the thing to try it out
also I'm like, at the same area you're in but I have only done 1 and 2, they're getting more complicated
>>
>>557688080
i know we had trouble with bumps, but i didn't think it was THIS bad
>>
>>557703901
Oh, weird
I thought the apple orchard thingie was like, a whole subsection
>>
>>557704020
I didn't post that to bump.
>>
>>557704134
that was a joke, anon
>>
>>557704076
Thats the "RETURN of Scenic Pond"
>>
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Is it a bug that I lose operation points when I complete this mission or is it because I'm trespassing through the docks area or something?
>>
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Battlestar Galactica Scattered Hopes' demo is up
It's by the guys who made Crying Suns
Thank you for your attention to this matter
Play it and report back so i don't have to
>>
>>557703394
i bet you don't even do burdenless burnout
>>
>>557705763
what's that?
>>
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i think im onto something here
>>
>>557708437
shouldn't you be able to push text into the water baba is float counter skull is sink and let you be able to push the other baba over the skull to get baba is win or would that just delete the water by destroying the word baba
>>
>>557708712
not quite you cant actually push anything into the fenced area
>>
>>557709994
oh I'm retarded and I didn't notice the positioning of the wall
tricky
>>
>>557705470
>Crying Suns
hey i played that on my phone
>>
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Do you guys play RPGM VX Ace games on pad at all? I'm trying to get stuff working with my regular Xinput controller I play everything on (DS3 read as an Xbox pad) but it refuses to let me play with the Dpad, so I have to play with the analog stick which is awkward for 2d games.
>>
>>557705470
Crying Suns was uterly uninteresting in both its rock-paper-scissors gameplay and its story, so I have 0 interest in trying out this one
>>
>>557710683
try joy2key or something.
>>
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i did it
now where the fuck are the other 6 levels?
>>
>>557704409
>>557705470
>>>/civ4xg/
>>
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This is rough.
>>
>>557714307
He's posting in both bwo. It fits in both after all.
>>
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Any upcoming games you guys are looking forward to? Most of mine don't have a release date beyond 2026 so I'm not holding my breath
>>
>>557713701
Cursor and Dust
>>
>>557717694
Order of the Sinking Star, Nonolith, and DEG mainly.
>>
>>557717918
Same.
>>
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>>557717813
found dust thanks
i tried to get cursor earlier but it seemed impossible
>>
>>557718457
Booby Trap has yet ANOTHER solution
>>
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>>557719697
i figured since that's the only thing that could possibly allow me to do it so im trying to get text and flag to overlap man fuck this level
>>
>>557717694
Let's see...
>Airframe Ultra
Played the betas. Actually really fucking fun. Finally an arcade racing game that's not a ripoff of wipeout/fzero or isn't a forza sudorealism shit. Has a very strong personality
>Exo Rally Championship
Sci-fi simcade about racing on, well, exoplanets. Played the demo. Quite good and the physics are very enjoyable, and i haven't played anything like it before.
>Engines of Destruction
Played the playtest last year and dumped like 15 hours in a single weekend. MWO but with "realistic" mechs. One of the few games which are not full-blown milsims where managing your transponder and idenitifying targets is a major part of gameplay, while the camouflage actually works and lets you be sneaky. I think it's going to be my next wavy game that i get fixated on for a week straight and then leave it for a few months when it comes out.
>The Last Flight
MSC but about planes. Haven't played it, but the concept is very intriguing.
>Nanima
Shipbuilder with unusual pacing and a few unique bits that make it stand out. Just my kind of game.
>In the Black
Spacesim pvp dogfighter with newtonian physics. Really fun and forces you think in a way no other spacesim does, managing velocity and orientation in 0g with modular damage and a lot of other stuff. Played the demo with bots and i want to duel a real player.
>>
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This is the only level I've ever made. It's not much but I'm proud of it.
https://files.catbox.moe/ga9gpi.mp4
I wish Arvi had something like this as a buffer level before ???. Just for style and so you don't have to go to the wiki to discover the Baserules exist and are actual rules and not just quirks of the code. Select never appeared in the game either.
>>
>>557717694
I think Road to Vostok is the only one in my list that has a release date. I've been following it for a while, but the first demo is the only once I've played, so I've yet to find out if it's my type of game. Mostly curious how big the play areas are and if they feel confined and also what the pacing is like between chill downtime in the woods and firefights with drunk Finns.
>>557722060
>The Last Flight
That looks really interesting actually. Need to keep an aye out.
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>>557705763
Even as challenge that just sounds extremely unfun
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bump
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>>557717694
Very few of my upcoming games have a clear release window
I hope Esoteric Ebb is actually coming out in Q1, it's a very fun DE-like
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bump
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>>557736274
Oh yeah, have that on the list too, though added it on a complete whim. Have barely any idea what it's about
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>>557742614
It's quite literally fantasy DE
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>>557747294
Hmm
I don't like a carbon copy
>>
bwooomp :3
>>
Opinions on Star renegades and the last spell? I'm in the mood for some turn based autismo
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>>557757014
>Star Renegades
Painfully mediocre
Not bad by any metrics, but just very forgettable
>the last spell
Very cool gameplay and banger soundtrack
Only downsides are 1. You basically have to lose once per level if you didn't wiki how the boss work (unless you get really fucking lucky) and 2. The endgame (like StS ascensions) isn't that great and rewarding
>>
>>557758238
Damn really? I heard good things about star renegades.
And besides checking the wiki how brainlet friendly is the last spell? I've seen people complain about runs being too long
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>>557758461
>Damn really? I heard good things about star renegades.
I thought it was very "by the numbers", but maybe you'll like it
>how brainlet friendly is the last spell
I'm rather bad at tacticals but i didn't get into too much trouble
Runs aren't THAT long, but you don't have any checkpoint so you have to do the whole thing again if you die against the boss
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>>557759274
are any of them grindy?
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>>557759407
TLS can be a bit grindy if you want to unlock everything, but you don't need to grind more than necessary to complete the campaign
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>>557759653
Thanks and one last question are the DLC a must buy or vanilla is good enough?
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>>557759756
Can't help you on that, i played on vanilla only
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I'm too retarded for mewgenics, I tried passing a mutation down and all that happened is I started getting retarded cats
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>>557747294
There's already a fantasy DE
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>>557769594
exactly
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>>557768448
You eventually get a UI upgrade that lets you see family trees and an indicator if a cat is inbred, I think it was from the kittens guy. For now, just try to always have a supply of fresh blood and dump the kittens that have defects, don't get greedy. You probably won't be able to keep that mutation at the start, until you have a much bigger population.
>>
Give it to me straight anons is mewgenics that good? or are people playing it because famous indie dev?
>>
>>557778328
I think it's most effective with people who have a certain kind of autism (pokemon/umamusume breeding), it's definitely good though, specially if you enjoy roguelites
>>
Anyone else annoyed that the dev stopped working on this game? The last update on steam, over a year ago more or less goes "curses and new upgrades will be coming after s short test period."
>>
>>557778328
It's pretty good, though if anything I think the people who get it just because Isaac will be disappointed. They're pretty different games, the roguelite aspect is the only thing they really share. Though I don't know if hardcore TBT fans will like it that much either, the roguelite aspect is pretty heavy. Sometimes you'll have a run just get fucked over by bad luck, sometimes by unclear info.
>>
>>557780718
I refunded the game, almost killed my eyes and fingers
>>
Bros how do I stop my addiction to roguelikes?
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Is the rest accessed from elsewhere or is the limit of the demo?
>>557790174
Yikes
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I don't get it
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>>557804597
No where is it?
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Why the FUCK does that make the 0s fail? Real headscratcher.
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>>557804753
to be unlocked
do the tetris thing on the right
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>>557804906
Thanks. It's on some water so figures
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Uhhhhhhhhh
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>>557806564
like this?
>>
Hot take, the meat circus in Psychonauts 1 is good actually. Except for the escort segment, there's no redeeming that, but it's still better than the fucking ball race.
>>
Originally, there was going to be an 8th Lord of the Void in Soulstone Survivors. And there was evidence that it was going to be "Underson, the Bone Tyrant", based on data on his Void Essence mined from older versions from the game.
His Void Essence has since been removed from the game and the 8th boss never made it. The silhouette from the original roadmap looked quite generic and didn't feel like it would add enough flavor.

Maybe it'll make more sense to redesign and introduce him as a Titan Hunt boss, with another set of powers to make crazy builds.
>>
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>>557717694
The only ones with a set release date are Crab Meat this March and Mayor May Knott this May (played the Demo Fest demo)
>>
>>557807627
>https://store.steampowered.com/app/2731030/Algolemeth/
Looks amazing. Robot pussy
>>
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This is what life is all about...
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>>557807627
>>557810478
>review written in english
>half the text is japanese
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>>557610896
a...
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>>557806564
I got stuck at the 4 puzzle for a while. Had to stop and see what observations I could make from all the previous puzzles.
>>
>>557810996
Are you planning to take advantage of the implication?
>>
>>557807627
>Ace Combat
Man I'm kinda down for that, but when I started playing AC7 I realized that maybe I want to play at least some of the previous games first and then analysis paralysis killed me
>>
>>557822131
you can start with any of them but if you want to play one of the old ones i recommend zero
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>>557822131
play 3.
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need a lead
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>>557823927
There is only one way for the 1? and 33 to both be true.
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>>557824237
thanks i got it now
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I'm getting filtered by the last bit of this one.
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>>557827881
Nevermind.
>>
any Sailwind enjoyers here ? Very cosy game.
>>
DEG anons, what's your favorite puzzle type? I liked the green-bordered zones, it felt like a different kind of logic. The water one was alright too but the visual effect of the water stands out too much.
>>
https://www.gematsu.com/2026/02/replaced-delayed-to-april-14
Hopefully they're adjusting the enemy health. The combat already gets repetitive in just the demo, so it'd be better if encounters go quicker
>>
>>557831219
Same. My least favorite is the one where you also need to figure out what clue goes where.
>>
>>557831219
the green border tetris ones and the blue/black shape ones
>>557832159
that one is easily the worst, the 1-X ones are the worst overall for me
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>>557833053
>1-X ones
The inverse clues?
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I'm close.
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What am I missing? I only see one config for the 5, but it doesn't work with the rest of the clues.
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>>557822131
Acfag here. If you plan on actually playing the earlier games the general consensus is to just play the holy trinity (4/5/0). They're the richest and most relevant ones in terms of story (they're not really required to play 7, but you'll catch more than a couple references when doing so. Also, Belkan memery) and have a fairly decent flight model.
Air combat and AC2 are mostly skippable on account of being pretty meh and the story being even more eh. 2 also got re-released as assault horizon legacy, so go emulate that instead.
3 is either the greatest story ever told or anime shit, depending on who you ask. It's set in the future and is liable to being retconned any day now. Just get the translated jp version from the general, the international one has no story and like half the missions. It also gets a couple of minor references in 7.
6 is probably the best gameplay wise, story is meh and it still cannot be emulated properly in the year of our lord 2007+19 and requires you to watch cutscenes on youtube.
PSP games are pretty meh and might as well not even be canon.
Joint Assault is set in the real world, so whatever. So is Assault Horizon. Do not play Assault Horizon. We do not talk about that game.
Infinity is lost media on account of the servers being kill and much like other non-strangereal titles it isn't really that relevant.

Tl;dr play 4/5/0 and maybe jp 3 to have most of the background for 7 and presumably 8.
>>
Does this count as indie?
https://store.steampowered.com/app/3054690/NORSE_Oath_of_Blood/
>>
>>557839421
I made an assumption about the top 3 :/
>>
>>557823036
>>557823681
>>557839459
fair enough, thanks for the input.
>you can start with any of them
I assumed as much, but playing 7 it felt like I just didn't feel the weight of a lot of the stuff that was happening compared to someone who has been with this world for a few games.
>is set in the real world
Ah the constant debate: Set a game in a fictional world and miss out on some of the weight of the events because the audience can't relate to a fictional country the way it can to a real one, but set it in the real world and run into unbelievable writing like Russia launching an airborne invasion of the US east coast.
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>>557822131
Seconding >>557823036. Zero is generally regarded as the high point of the series. It's also the first chronologically but there isn't an overarching story between games so that's not relevant. The reason to start with Zero is that it's shorter, gives a nice sample of what the series has to offer. After that you can go for 4 & 5 if you want more PS2, or 7 if you want something more modern. 7 is a fine place to start, each entry is its own thing, but you have to bear in mind that 7 has the worst story and writing of the series, just enjoy the gameplay and look at the pretty clouds.
>Acfag
>Doesn't even mention X.
You are no buddy of mine. X gets me vote for best overall game in the series. The level of control and impactfof your decisions on how the campaign progresses are unmatched in anything else I've played. Want to beeline directly to the boss mission? You can. Want to methodically secure every objective? You can but the order you do things is going to affect future circumstances. 2-3 variants of each mission with additional sub-variants depending on which previous missions you selected. It's the kind of depth of interactivity which games train you not to expect because you are usually on rails.
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>>557842639
Second part meant for >>557839459
>>557842094
>playing 7 it felt like I just didn't feel the weight of a lot of the stuff that was happening
Even having played the previous game sit felt like that because the writer is a hack who did not care to fix his work when the game was violently restructured during development.
>miss out on some of the weight of the events because the audience can't relate
>run into unbelievable writing
7 proves you can do both by basing your fictional conflict on a misunderstanding of real world issues which do not even apply to the fictional countries they are set in. The gameplay is pretty good though, I think it has the best ground-pounding in the series.
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I did it bros.
This game is going to be fucking massive.
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>>557842094
>I just didn't feel the weight of a lot of the stuff that was happening
Long story short: bad guys from 4 get uppity (again) and declare war on not-USA. Turns out they were actually being mostly manipulated by those sneaky Belkans (again, though it wasn't Erusea the last time they did), the bad guys from Zero and 5. The DLCs (widely credited as being the best missions ever in the entire franchise) feature one of 3's corpos. The main bad guy was the former captain of a shit you sink in 4, but that's just a minor callback for fans.
>>557842639
>Doesn't even mention X.
I did, under PSP games. I dunno, it never clicked for me. And like I said, it's sorta like 6 in that it doesn't get referenced anywhere else so unless you plan on fully immersing yourself in the franchise, might as well skip them. The trinity games are the only ones that are "required" for 7's background.
>start with Zero
Eh. With Zero arguably being the best of the trilogy, I'd go with release order. You do want to play 4 anyway for erusean lore and doing so after Zero is a chore.
>>
anyone else hate when you find a fun game but it's really short?
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>>557846683
Haven't encountered a fun short game yet.
>>
>>557846683
yeah, everyone always complains about games that are too long, but I hate it when I play a good game only like a few hours long
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>>557846861
I can't believe there are people complaining about a game having content
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>>557847656
People complains that games are artificially padded to extend the play time without meaningfully providing fun, in lieu of creating actual content.
>b-but
No, you know what I mean by artificial padding and grinding.
>>
>>557846683
First person shooters and even a lot of RTS are terrible about this.
>>557847656
It's zoomers who treat their library as a checklist to be "beaten", rather than toys to play with. They just want to mark it as completed and move onto the next disposable entertainment.
>>
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Just finished this, any other games with a similar weapon building system?
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>>557846683
Something like that happened to me with loop hero, I finished the last act and was like "thats it? no extra modes?"
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>>557849263
>I finished the last act and was like "thats it? no extra modes?"
And you never get to fix the "broken" slots either :-D
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>>557843878
Did this area ever get filled out? >>557801650
>>
>>557855569
No.
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>>557831219
>>557832159
>>557833053
Odd, my favorite puzzles were the what clue goes where puzzles. Using the note tool is fun.
>>
>>557843878
Puzzle games go Baba, SSR, Paquerette for me. DEG looks like it has #4 potential, maybe even #3.
I have high hopes for it and OotSS
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>>557846683
There's something on the tip of my tounge that comes to mind but I can't remember what it was.
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I wish winter car had more interiors outside of perajarvi
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Got the whole squad here.
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>>557866978
I can hug her
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>>557866978
Happy "One year without a fucking content update" in three days!
>>
In Mewgenics I've gone to the Act3 and killed the prehistory boss, but all I have left is a mentally impaired fighter cat that quite literally doesn't even understand the choice.

Is this a prompt to jump onto the fucking volcano?
>>
>>557869524
Yup
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>>557856167
>OotSS
Ocarina of Time Skyward Sword?
>>
Welp by fiddling with layouts I finally got DEG working on my Steam Deck. Feels good
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>>557875739
the new jonathan blow game.
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>>557846683
At the point im at, im just happy to have enjoyed something
>>
Are they shitting me? 40 bucks for the fucking Star Trek game without voice acting? There's no way that game is worth more than $20, is there?
>>
>Be very sick
>Can't play games because even the smallest frustration gives me a massive headache for no reason
>Painkillers are barely effective
This is gonna be a long week...
>>
>>557885558
grats

baba is still kicking my ass personally
>>
>>557886883
the 2 3 is wrong.
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>>557887408
1-? rulesets are "Partial Check Available"
>>
>>557885558
New Adventures awaits. It's Nimi's Garden I really want anons to play but NA is kind of requiste first
>>
>>557888264
Understandable. >>557888264
Nimi's is 231 12 3 just like the basegame.
Baba Is You 2 basically. Aliensrock and the Discord said as much which is what got me interested but I can confirm that sentiment is entirely earned.
The last 12 levels are kino
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Fuck
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Holy shit. Huge.
Mad DEG spoilers.
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Jesus christ
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>>557843878
Which should I do first, 13 or 1? Should I leave 1 for last you think?
>>
It was nice realising in DEG that you can rule out an attempted solution if it produces an irrelevant difference. If at any point it seems to not matter whether you give a ? 1 block or 2; what you're doing has to be wrong
Really streamlined my thinking.
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Now for the hard part
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>playing the Lego Rock Raiders remake
>used to play the original all the time as a kid
>it turns 27 this year
man what the fuck
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:( I fucked up somewhere
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:) what a great game
>>
So what does DEG stand for anyway?
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>>557907252
What is it something weird?
>>
Mew bros, does Steven come for you when you quit out of a house boss even though you never use the map?
>>
>>557906953
Dwarves Exclaiming Grudges
>>
Just finished loop hero any other auto battlers that you guys would recommend?
>>
>>557758238
Harpies and sea monster and plant thing aren't mechanically complex as bosses go.
>>
Any decent survival crafter slop focusing on repairing things?
Like instead of 3d printing a complex machines at a workbench out of metal ingots, you need to find a broken machine, drag it back to your base and fix it.
>>
>>557915871
I wonder what ruleset 2 is
>>
>>557184629
I just finished the game, what a ride. There were death flags all over and I couldn't stop thinking about death and "why do epople even do this" but Aava is seemingly unbothered.
This is the mindset of people who do these sort of extreme sports I suppose, there's only really room for the absolute certainty that you'll make it.
>>
>>557906129
Good Job.
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>>557868505
Update soon right?
Please...?
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>>557817901
cute.
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>>557184629
Not a perfect place to ask but I have a hankering for a jrpg, which one should I get?
Tactics Ogre: Reborn
STAR OCEAN THE SECOND STORY R(I"ve already played oldest version when I was a larva
FANTASIAN Neo Dimension
>>
>On the moon
>Giant saucer for the first time
>Channels laser and fires it in the same round, instakilling a cat I moved earlier
>Spawns an alien in the middle of my team, charming a mage, killing another cat in the same turn
>The alien moves AGAIN in the same round, charms the other
>Instalose

This goddamned cat game is starting to piss me off.
>>
>>557929223
should probably spoiler some of that anon
>>
>>557929118
Play Wooden Ocean.
>>
>>557932214
Same. I picked up Lumote for cheap, it's cute.
>>
>>557929223
Yeah it's a roguelite with heavy RNG at times, sometimes you'll just have your run ended to bad luck. But in your case you probably fucked up at least a little bit, you apparently didn't notice that the ranged counterspell aliens are the guys who can give other enemies an extra turn. Either kill them first or position around it.
>>
>>557929118
Triangle Strategy
>>
>>557912380
While i don't really agree, Xenopurge's dev defines it as an autobattler and it's pretty good
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Opinions on cult of the lamb?
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>>557943473
Boring
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>>557943473
rougelite gameplay is mediocre, and I don't like management sims
>>
>>557943473
Disappointing
>>
>>557943553
>>557943645
>>557944410
Thanks, the game has some nice visuals and the cult thing seems interesting but the actual dungeon gameplay looks a bit dull
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This is retarded
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Cute and Fun game.
>>
When you're close to finishing a game you really liked so you start playing it slower and less often so the experience lasts longer.
>>
>>557944982
What's that little arrow on RIGHT?
>>
>>557947648
Indicates that it changes depending on the last time it was moved (ie if I pushed it from the bottom, it would read "UP")
>>
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Playing this game is like having one of those 3rd grade magicians do the "Is this your card?" trick over and over but instead of a card it is one of 4 political spectrum choices it makes you do to and then present you the choice you had to make back to you.
I am also not a fan of time as mechanic but it has been very lax so far so I can manage.
What I hate are the dice rolls. They just make me fail things I am specced for or win checks I have no deal winning. Both just lead to repeated reloading because devs can never go all the way and make you only have 1 save file they force save over the moment you do a roll.
>>
>>557952078
I never got that
what in the shitfuck is this
is that actually the inside of the container
>>
>>557952078
Failure is often just as if not more entertaining than success in that though.
>>
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>>557450930
>Then the whole your skills talking to you thing is quite unique and it does some interesting things with it that I won't spoil.
Yeah it's done great. Both the unique art and top (but too slow for me reading speed) voiceacting adds a lot to the well executed concept.
I like that my Dramamaxing has it calling me things like Sire or My Liege now at +16 Drama.
>>
>>557952225
Yeah inside is an impossible rich guy. Got in with a 3% roll hitting on first try. He talks about being rich and you can get financial advice from him with 2 rolls. I picked the failed call in rpg idea and he shut that down. Other choice disappeared after.
For a bit I thought my money problems were solved because of the GUI element but it turns gradually back normal when you move away.
>>
>>557952078
Yeah I'm with >>557952236 This was one of the few games where I was never tempted to savescum, because many of the failures were equally as interesting as the success. And as frustrating as failing a 97% roll is, it was equally as exhilarating to succeed on a 3% one
>>
>>557936541
So I've looked into this game and I've learned that I'd need to play through it at least twice, I'm not sure it's for me
>>
>>557952871
>money problems
those don't exist in DE
you're literally handed the first two room payments and then you just move to the shack
>>
>>557954308
The lingering sword of money issue then.
I closed game on the evening of the 2nd day but I guessed from some context clues that I will get a place soon. I do have THE CUBE and the comically large check to cashin still and 36 in my pockets.
>>557953903
I don't agree and I see it as gameplay time bloating. Would be cool to have a save function work in dialogue because sometimes rolls are the end of long strings.
I avoided the vormit check on the corpse for the whole first day and only in the evening saw that I need to fail it to get the drugs quest to look at it.
>>
>>557956765
>The lingering sword of money issue then.
Get the -2 cha debuff and print money out of trivia
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>>557943473
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>push flag in wall by accident
>CONGRATULATIONS
uh
alright
>>
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GAH!!
>>
>>557952078
>he savescums in DE
lol, you're missing out. Like anon said, there's a ton of checks where the failure is a better outcome. They go out of their way to show you this in the beginning by practically forcing two on you, passing the check to flirt with Klaasje gets you some flat dialogue while failing to flirt is comedic and gets her to laugh and open up to you. Yes, later on that gets you a penalty, but nobody cares by that point and I don't think anyone who knows both outcomes would take the former. There's also trying to run away from Garte when he asks you to pay. Success means you just run out of the building and he's angry at you. Failure means you crash into Lena and Garte takes pity on how pathetic you are, lowering your bill even lower. Like half the red checks in the game are like that, checks in the game are about doing what the skill represents, which isn't always a good thing.
>>
>>557962621
Anon that's just your stats being shit to not alarm you of the possible outcomes. You know the core system and trait of the entire game?
>>
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>>557962621
>he savescums in DE
NTA but I had to restart with at least 1 point in PHYS because my detective kept dying in the hotel room.
Should probably kept playing as I just met Kim. But other games have priority.
>>
Bros how do I stop playing indie games
>>
>StS2 in 2 weeks
neato
>>
>>557956765
>I don't agree and I see it as gameplay time bloating
I hate the phrase "you're playing the game wrong" because death of the author, subjective experiences etc etc, but I feel it gets very close to applying here.
I felt this game was most enjoyable when I dropped my preconceptions about what I know about games and immersed myself into the character. Sometimes there are dialogue options you don't want to take or quests you want to ignore. And rolling with the punches of failed checks is a lot of fun.
Hell, have you ever played an RPG with your friends? Salvaging a string of shit roll can be the most fun sometimes.
>>557962621
I feel like both of those checks you mentioned also at suggest that maybe sometimes not picking a dialogue option at all could be the best play.
>>557965319
I mean is it really save-scumming if you die?
>>
>>557964040
Anon you get the worse outcome by passing the check. If your stats were worse you're more likely to get the better outcome. Your stats being shit is actively beneficial in certain situations, there's even a few where them being high is detrimental. Like high drama will give you options to lie for absolutely no reason, including one where I think it forces you to. High logic makes it harder for you to teleport because you know that's not possible.
>>
>>557966908
>them being high is detrimental
it even says so in character creation I think
>>
>>557944982
This one was hell. My goal was wrong for the longest time. Simplify
>>
Dude I'm about to go on IRC and call the mods retards for mass deleting a user's posts so often.
It's gotten bad lately
>>
>>557980303
>IRC
>mods
>posts

Poser.
>>
Who ever said Yellow Taxi goes Vroom controls like shit.
It has to be skill issue, or they are playing on keyboard for some reason.
>>
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https://youtu.be/PW22jwFNxU8
Stay The Spire 2 - Early Access on March 5th
>Obese Defect with Hyperbeam
>Interesting new guy in a chair with magic swords
>Thoroughly generic skeleton in robes with a scythe who summons bony minions
Hopes, fears, and expectations?
The New character designs for Defect and Ironclad are off but the enemies and environments look nice, cool animations too.
>>
thanks to whoever reccomended me this alien shooter clone like 6 months ago, it finally came out and i am coming back to report: it fucking sucks!
it's like the original games but worse in every way!
>>
YAAAS SLAY
>>
>Boss copies a character
>Character can suicide with their skills
>Boss does that right away

Not even mentioning the game because this is hilarious no matter the situation
>>
Shame about the Eternal Life of Goldman demo, seems like the story will ruin it. The NPCs bombard you with too much text, and there's also annoying voiceover commentary while you play. I'm not thrilled about analog movement either, but I guess I can get used to that
>>
>"It's you from the bookstand... Did you come to bring my cockatoo back?"
>Alt-F4
The game won. I can't. I just can't.
>>
>>558004028
You can do it, detective. You're not a fuckupatoo.
>>
>>557984679
>early access
come the fuck on
>>
>>557943473
It's 2 mid games stitched together
>>
>>557984679
Throne guy is also a minion summoner, so did the devs just discover other games have minions?
>>
>>557984679
>Multiplayer
But why
>>
am I going crazy I thought slay the spire II was already out
>>
>>558013575
...wasn't it already out like ages ago? Are they re-releasing it?
>>
>>558013481
why not
>>
>>558013575
>>558013813
What are you retards all about
Are you mixing it up with Monster Train 2?
>>
>>558013865
OH
I definitely am.
>>
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Anyone here played this game? Is this any good?
>>
>>558016334
You can't spank Elins so I don't care.
>>
If there are other Call of the Sea enjoyers here, the demo for the sequel just came out
https://store.steampowered.com/app/4197180/Call_of_the_Elder_Gods_The_First_Chapter/
>>
>>558016597
>inspired by Lovecraft
So shoot any mongrel on sight?
>>
>>558016334
i feel like there ought to be a thread for it somewhere but i can't find any
maybe there was one but it died off
>>
>>558016334
It's pretty good, I recommend it. There's also a general on /jp/
>>
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>>558004028
>>
>>558017258
>>558016334
there's a general for elona/elin on /jp/
>>
>>558018427
>>558017573
>>558016334
You can of course still talk about it here, just don't expect as much focused conversation.
>>
>>558016334
>rentoid serfdom simulator
I guess some might call that "fun".
>>
>>558022334
One of my favorite games is a suffering simulator
>>
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GoG games
Meganoid QJFU0 five F697FB six 1429C
Ambition: A Minuet in Power HSUA9A4 eight 625D three four EDAF
ELDERBORN FLZNA five E eleven D254835EC
Al-Qadim: The Genie's Curse K5DR13D zero zero nine 0A058F00
>>
>>558024370
Danke, nabbed the 1994 classic.
These gog freebies are always fun, they're always so random and completely unheard of little games that I would otherwise never even know existed.

The other games:
https://www.gog.com/en/game/meganoid
2017 platformer
https://www.gog.com/en/game/ambition_a_minuet_in_power
2021 oelvn
https://www.gog.com/en/game/elderborn
2020 soulslike
>>
New Icarus update.
They added new stats and breeding for animals. Now they have a lot of shit to min max.
https://store.steampowered.com/news/app/1149460/view/500597484211405907
>>
>>558025180
I bought Elderborn. Surprisingly fun and short.
>>
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>>558033020
outskilled
>>
>>558034886
I outskill your mom
>>
>>558035046
I mean, I fucking hope so
>>
Heading to the shop. Anyone want anything?
>>
>>558038290
A will to live, if you please.
>>
>>558038446
Ill ask if they got it in the back. Try to hold out.
>>
>>558038290
One cute anime girl with a side of suffering please.
>>
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>>558039783
>with a side of suffering
Yours or hers?
>>
>>558040382
Either way works.
>>
>>558038290
Low fat white Yogurt please, forgot to get one when I was there earlier.
Wanna use it for a smoothie, you're welcome to try some if you have the time
>>
>>558038446
Got some bad news...

>>558039783
They said to leave or they'd call the police. They don't get it :/
>>
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>>558041917
I didn't think it was a very complicated request..
>>
bewooomp cat smiley face
>>
Wish I was super rich so I could donate a billion dollars to the Vintage Story dev team so they finish up the game quicker.
Mostly because I just want to start a save I can play on and off for years and year without Damocles' sword of a map generation related update hanging over me that could force or at least encourage me to restart at any moment.
>>
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I enjoyed her fight quite a lot, even if it was quick
>>
>>558026508
>and breeding for animals.
One of the most boring game mechanics.
>>
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SEX WITH THANDOW-
Thanwold-
thandolwethu won-
uuuuh
SEX WITH THE XO
>>
>>558053980
Game? Is this menace?
>>
>>558054573
Battlestar Galactica Scattered Hopes demo
It's way better than Crying Suns so far, i'm pleasantly surprised
>>
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>>
Are you excited?
https://www.youtube.com/watch?v=NtCS0XRsoto
>>
>>558065123
>more cardslop
>>
>>558050759
This but Paquerette Down the Bunburrows. I don't even care that the devs are tranny ultra left frenchie lesbians. I just want my fucking Depths
>>
>>558066962
Have you played this? I just came across it. Looks neat.
https://store.steampowered.com/app/3219580/Theta_and_Paralldox_on_Worldlines/
>>
>>558053980
Thandolwethu.
>>
>>558039987
That vid of AI Dagoth ranting about Midna's ass lives rent free in my head
>>
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>>558074316
Looking at this reminded me of Gloomwood. Can't wait for that game to finally be finished.
I didn't mind playing Ultrakill in EA, since it's all split up in individual levels you're meant to replay a lot anyways. But Gloomwood being one continuous experience doesn't fit the EA release model nearly as well
>>
I still don't know what the fuck a touhou is
>>
>>558078797
Me neither. I think they're like OCs people came up with throughout history but then people forgot about them so they became ghosts but being forgotten actually makes them more powerful for some reason then they built their own little country dimension.
Something like that.
>>
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NO FUCKING WAAAAAAY
AWESOME. I ONCE FANTASIZED ABOUT AN OPUS DLC.
It actually feels like I reached through the ether and made this happen. Holy shit I'm so happy right now.
>>
Zachtronics liiiiiiiiives
>>
>>558080132
Metallica sucks
>>
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Rolled the 3% on he fridge corpse a few times and found the bullet.
Guess I can finally carry this rotten thing away.
>>
>>558080472
Kek
>>
>>558080672
>he savescums
anon, we've been telling you
things will still be interesting even if you fail checks
it's not that kind of game
>>
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>>558084359
Sorry but is the point of a roleplaying game not to play the way you want? I like rolling the odds and seeing what options have to offer even if I am picking a different one because I will likely never play a 2nd time.
Kinda timeline hopper style? I would max gambling if that was a stat, it's only a minor part of the vices. You just need a 6 6 for a guaranteed check anyway and the game has quickload and quicksave keys. Come on.
>>
>>558087073
The game isn't so linear that you'll be able to see everything just by reloading checks. Sometimes there's things that happen which look really bad but can lead to great things later down the line, and vice versa.
>>
>>557184629
I finally finished Frozen Mountain 1 and 2 for Knytt Stories and I have to say that even though Frozen Mountain 2 is less flawed than FM1, I still prefered FM1 over FM2 and I wouldn't recommend FM2 unless you were okay with playing it through and getting 1 of the three endings. I would say FM2 is worth it because you get to play as a cat for a little bit but 100%ing FM2 was so much more of a pain in the ass than FM1.
I'm now going to play Deep Freeze to keep up with the winter theme.
I accidentally posted this in /jp/'s /Elin/Elona/ thread thinking it was indie because I'm drunk lol
>>
>>558094831
And Infinifactory
>>
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>smelt down tin bronze
>pour the liquid in a lamellae mold
>count 9 lamellaes, know I need 10 to make an armor
>go sleep
>wake up next day
>pick up lamellae
>only get one
Oh no no no no...
>>
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Why is armor so expensive?
>>
>>558098741
>anon discovers why all the tin and bronze civilizations were the most powerful civilizations of their time
Welcome to the sea people era!
>>
>>
vampire survivors is a good ass game for $4.
>>
>>558098741
Is it a bad time to tell you that metal armor is only good for deep cave diving and exploring story locations and is actually a hindrance for everyday wear?
>>
>>558097448
Also why are you still using baskets? If you can spare the pelts for armor making you should already have a full set of hunter backpacks. Or even yet leather backpacks, since at bronze age.
>>
>>558108195
Holocure is free though? And these characters are as detached to me as vampire survivors characters.
>>
>>558080672
I mean if that's the way you enjoy the game, more power to you, but to me it sounds like that would kill all the joy of the game.
>>558094831
Exapunk DLC would be sick. Though I'm still stuck on that game. I think it's the level where you have to crack the localization of the console. It's not that I can't find a good solution, I can't fine any. Maybe I should give it another shot
>>
>>558097448
>>558098741
Ahhhh, I"m this close to starting a new VS save, just to abandon it in a few updates
>>
>>558087073
If you're only going to play the game once you're missing on a good chunk of dialogue anyway even if you reload because you can only end up as one copotype based on your stats. Certain copotypes require high investments in different stats and will have wildly different experiences. That doesn't even touch the mutually exclusive thoughts.
>>
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>>558111408
I had to cheat these baskets because I didn't feel like looking for reed. And I still haven't found any reed. The save has 7 hours and I've been running all over the place and I still haven't find a single reed or papyrus.

>>558111081
Fuck off.

>>558117987
Do it. Don't let me be the only miserable one.
>>
>>558117918
>I think it's the level where you have to crack the localization of the console. It's not that I can't find a good solution, I can't fine any.
I remember that one being easier than the other levels around it, just having an unusual gimmick. Maybe you misunderstood the goal or the instructions in the zine?
>>
>>558125936
>Maybe you misunderstood the goal or the instructions in the zine?
Not unlikely. I'm gonna give it a shot one of these days
>>
>>558124818
>The save has 7 hours and I've been running all over the place and I still haven't find a single reed or papyrus
Lel, reminds me of that one /egg/ head a year or so ago, who managed to generate a softlocked factorio world without a single tree, no matter how far he explored.
>>
>>558127273
Tell us if you do. If you're still stuck, I'll try to give you a hint.
>>
>>558127375
Honestly the seed in Vintage Story could use some work. See >>558124818? It's a mountain. No way up, no way through, I have no idea what it does or why it's here, there are no visible ores.
>>
>>558127873
It's a mountain, what do you expect it to do?
>>
>>558129608
Be climbable, like the mountain in Valheim.
>>
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>>558129608
do i even have to say it
>>
>>558129707
You can climb anything, just make ladders
>>558129760
I was about to post this exact photo of Todd Howard
>>
>>558129760
what a handsome man. I will buy 15 of his finest games.
>>
>>558129829
But there's no point. It's not like there's any unique loot in there. It's not like I can grab the snow, take it home, melt it down, and use it to irrigate my farms or something.
>>
>>558130285
it's a sandbox game. You do it because you wish to do it.
>>
>>558130361
I've been spoiled by GOOD sandbox games where every biomes has its own loot and dangers.
>>
>>558130539
you have been ruined by overgamified slop
>>
>>558130781
Realism sucks.
>>
In mewgenics, do I want to give classes in a way that their strongest stat is even more enhanced, or in a way that their weakest stat gets improved?
>>
>>558130285
>But there's no point
It's there https://www.youtube.com/watch?v=QXqlziZV63k&t=1085s
>>
>>558133816
My bad, I didn't realize I was talking to a redditor who doesn't understand that video games aren't real life.
>>
>>558133864
Chill out anon, why you taking this so personal?
>>
>>558133864
You struck a nerve, he immediately answered with personal attacks.
>>
>>558130285
If there's glacier ice up there, you can use it to make a greenhouse.
>>
>>558134219
Won't it melt down because, you know... ice?
>>
I hope in AC:NH I will finally have a purple Hyacinth!
>>
what the fuck
>>
quasimorph full release when
>>
>>558127873
Your rant about mountains for some reason reminded me of this clip from the holy mountain.

https://m.youtube.com/watch?v=j4miM_sZU-k&pp=ygUiVGhlIGhvbHkgbW91bnRhaW4gdGhlIG1vdW50YWluZWVycw%3D%3D
>>
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>>558135759
No
>>
>>558074316
Which of these are actually good? I've tried the Hark the goul and Queen's domain demos and I had fun but Dreamspring looks like vomit.
>>
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why is the frame rate hopping around 50-60 fps in this game?
the game concept is fun but it has no video settings at all
mouse control is jank as well
>>
>>558136948
I did not get a purple hyacinth but I did get a blue Hyacinth so I'm half way to purple!
>>
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Any day now, bros
>>
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Casualties: Unknown update
>>
>>558164757
changelog?
is the radline still default?
>>
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>>558164949
>>
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>>558165036
New main menu art btw.
>>
>>558165126
is this like a fluffy pony torture game or something
>>
>>558065123
I have Vampire Survivors, not that impressed with it though it got its fangs (heh journo pun moment} into a friend and he kept pestering me to play the game.
>>
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>>558165126
oh, it's animated
pretty nice
>>558165791
it's a survival survival game with an autistic medical system and >90% of gameplay is just scavenging and crafting
>>
>>558165126
Fuck is wrong with the dev.
>>
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Fine, I'll finally start another run.
Messed with the settings a bit and I think I got one that gives me pretty decently sized oceans to make use of the new boats.
Playing with a few house rules like not allowing myself to cross large bodies of water without a boat or raft, so for now I'm actually "stuck" on a small-ish island with what seems to be a bigger continent very close to the north and vast ocean in all other directions.
First order of business is to set up a camp from which to explore for a place for my first base. Since the island isn't too big I honestly don't even think it matters much where I build though.
I might mess with the downscaling settings for my VS screenshots a little, they still look a little ass I think
>>
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>>558172037
Explored most of the island. Another house rule I decided on is to play and navigate without the map as much as possible.
Still using it to mark resources I'll need for later and also gonna use it for prospecting later on, because otherwise it would just be a pain in the ass, but I already feel like I got a much better grasp of my surroundings just by having to rely on landmarks and the sun to fin my way around.
Also I found a nice spot to settle but there is a trader outpost right next to it and I'm not sure if that will disturb my idyllic solitude.
>>
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Bump
>>
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