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File: poa.jpg (468 KB, 3840x2100)
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Previous thread: >>555668897
Featured game by thumbnail: Path of Achra

>Are mystery dungeon games allowed in this thread?
Generally yes, most mystery dungeon games(Shiren the Wanderer, Pokemon Mystery Dungeon, Etrian Mystery Dungeon, etc.) can be considered roguelikes
>Is Elin/Elona allowed?
Yes, they are roguelikes. Please do not post your Little Sister farms
>Is Dwarf Fortress allowed?
If it's adventure mode, yes. But adventure mode is boring. /tg/ has a general for fortress mode playthroughs but you can share here too!
>FAQ
https://l.idrix.fr/J7sOv
>What to Play
https://l.idrix.fr/eYNOh
>Individual Game Pastas
https://l.idrix.fr/wXd8t
>Roguelike Archive (Collection of pretty much every free roguelike there is)
https://archive.org/details/ArchiveRL.7z
>/rlg/'s "most popular" Cataclysm: DDA fork
https://github.com/cataclysmbnteam/Cataclysm-BN/releases


>RogueBasin News
12 Feb 2026 - Overworld v2.7.4 released
10 Feb 2026 - Shadow of the Wyrm v1.9.1.2 released
10 Feb 2026 - Cogmind Beta 16.1 "Unchained More" released
10 Feb 2026 - Shamogu v1.4.1 released Itch.io
10 Feb 2026 - Harmonist v1.0.2 released Itch.io
8 Feb 2026 - ZMAngband II.8 Itch
8 Feb 2026 - Cataclysm: Bright Nights v0.10 stable released
6 Feb 2026 - Tales of Kathay v0.11.0 Open Alpha Itch Steam
3 Feb 2026 - ROGUE-FP v3.9.1 Steam gog
2 Feb 2026 - Monster Lily v0.9 "Demo" Steam
1 Feb 2026 - Wizard School Dropout Preview 12 "I'll Believe in Anything" released

>/rlg/'s shared DCSS online account
User: rlgrobin
Password: ownfault (or "robin" on Xtahua)

Roguelike Servers
https://angband.live/ (Angband and variants)
>>
>Please do not post your Little Sister farms
I didn't realize those games were so based.
>>
What is the BEST roguelike
>>
>>557262126
>Please do not post your Little Sister farms
Okay but why not
>>
>>557266668
Rogue. You can't get any more roguelike than Rogue.
>>
Please do post your Little Sister farms
>>
>>557268912
But you can, rogue isn't a roguelike because it isn't like rogue, it is rogue.
>>
>>557266878
We have enough threads for gooners on this board.
>>
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Well?
>>
This was my favorite general 14 years ago. Did DCSS continue with the trend of removing content over time rather than adding?
>>
>>557278694
Lol.
>>
>>557280465
The new trend is taking an old race, giving it one new mutation, renaming it, and calling it a new race so regret-index can claim that xe added lots of new features to the game.
>>
>>557262126
It's nice to make it as OP image though I guess you just grabbed the most recent one.
>>
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>>557278694
>spend a year building a complex chemical reaction machine
>it's still makeshift
>>
Someone explain how Confusion isn't just an instant game over in Qud. You can't do anything except bump into things or run away if you remember the shape of the map.
>>
>>557268912
Ackchyually Moria is more roguelike than Rogue itself by Toy's own account.
>>
Regeneration and Two Heads are just better than the fun mutations aren't they...
>>
>>557266878
do it
>>
>>557289062
so just pay attention, or keep some fuckwheat with you to eat. like put it int a box without anything else or something. or just don't get confuged
>>557302307
you just need to move fast somehow (sprint, mlegs, charge, whatever) and have a ranged weapon and it's gg
>>
https://www.youtube.com/watch?v=vrk40pZ8Kc8
>>
did you know you can just do things and not live in fear all the time
crazy
>>
>>557278694
Wow! Imagine all you will learn by attempting it!
>>
>>557266668
Cataclysm DDA, Achra, and Elin/ Elona are the holy trinity of mogging the shit out of the rest of the genre.
>>
>>557307062
More like boring acne ridden e-celeb. How are you a multi millionaire but still have a fucked up face like that? That's like dying on the first floor as a Minotaur Berserker in Crawl.
>>
>just realized they made triffids toxic to eat since last year
Why is butchering so useless in DDA
>>
>>557309224
how do you know he's a multi millionaire
>>
>>557308669
>Achra
This looks like an auto battler (roguelite) for wanking to numbers going up.
>>
>>557309937
It's the Marvel vs Capcom of roguelikes if that makes sense to you (it probably doesn't).
>>
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PoA: DBZ style
>>
>>557308669
DDA sucks ass now, proficiencies are the worst
>>
Found another CRIT base. Almost got did in, was able to kill a brute but it broke me arm. I sent in Cyborg wife to finish off the rest with machine gun. Now was a good time to sort my loot. I basically took one of every clothing item I want, plus a spare. Sorting piles to break down and unload, and fixed everything I wanted fixed before reloading the truck. I'll siphon out the fuel and be off. Not sure where i'm going, hoping to find some more CMBs but might have to lab dive more for that.
>>
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What you believe and what you lose is up to you?
>>
>>557309937
If you know what you're doing, you *can* play it nearly like an autobattler where all the combat is done for you. That's because character customization involves picking skills and items with certain triggers to activate effects, and a few of the triggers are automatic, like "on entrance". If you only pick automatic triggers then you don't have to do much input in battle. I don't usually play that way, but it can definitely win.

For the record most triggers, like attack, hit stand still, prayer, step, etc. will require player input to activate. You can design your character however you want, and depending how you put your character together, you will use different tactics to fight enemies. Different enemies are more or less dangerous to different builds. That creates a lot of variety in both gameplay and build design, with meaningful differences from run to run. That's why people like it.
>>
time to learn how to play esper
>>
miss her
>>
>storm talisman up and running before lair
Everybody get in the Fucking GarbagE

Holy shit this feels strong
>>
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https://youtu.be/kK0KPuH32mc
And I want another one.
>>
>>557327331
https://www.youtube.com/watch?v=RECuQaaGGfA&list=RDRECuQaaGGfA&start_radio=1
Mogged
>>
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>>557328051
>hank green
>better than cardy
>>
>>557324327
forgot the explode minds ability
>>
>>557324327
remember to eat the interdimensional psychic bounty hunter's minds to increase your sparkle
>>
>>557289062
You should have some AOE stuff to deal with getting swarmed. If you're, instead, being plinked to death by an enemy psyker, you should have put more points into ego. Skill issue.

>>557302307
Yes, but the game is piss easy to break, so just do whatever you want.
>>
>>557324327
Where's the damage?
>>
Meehhh
>>
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https://wiki.teamfortress.com/w/images/f/f0/Medic_specialcompleted12.wav
>>
Plot twist
>>
What are some good damage abilities for esper in qud?
>>
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Failed my first trve win in the final boss' lair on a summoner build of all things cuz I didn't read the fact that the arbiter applies six million inflame each time you summon. The dev really wanted to make sure that idler and summoner builds were doodoo higher up, huh? I guess it makes sense. Kind of? wm1 builds are honestly way more easy and straightforward for me at least.
>>
>>557370638
The only stand still/summoner builds that I've gotten to work are the ones that heavily abuse the astral tree because meditate is broken. If you have a ton of patience you can just abuse the astral/ice prestige class.
>>
>>557370638
Summons don't scale super well, but stand still builds are extremely powerful, probably the strongest in the game.
>>
>>557370638
I've got a couple to work, imo if you are making them the actual focus and not just a means to an end you really want to go Paragon and super stack buffs on them.
>>
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wew, first win!
Fulsome Fusillade + Polar Vortex is broken.
>>
TLG or BN?
>>
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Still can't believe there's an entire isekai webcomic based on DCSS.
>>
>>557289062
You shouldn't get hit in qud like at all when you get your build off the ground. Ideally you see the bad man first and have some way of killing or debilitating him super fast or have a strat to bypass his specific gimmick.There are multiple enemies that can stunlock you, freeze you, insta kill you, teleport you to their abuse chamber, shoot you with their super gun and so on. Engage on map edges to change zones easily if need be. Corners are good since you can easily move through 2 zones in 2 turns what should allow you to escape most pursuers. In the end qud heavily relies on player knowledge. Once you know gimmick of the enemy you can play around that.
>>
>>557378108
Grats.
>>
>>557378108
>getting your first win in 0.34 after slippery slime and the Zot 5 rape chamber were added
That's kinda surprising. Of course it had to be a Deep Elf. The new meta is fucking elves, man.
>>
>>557369628
https://www.qudzoo.com/advice/mutations#mental-mutations

This is a great site. If you like discovering stuff yourself then it might spoil the experience slightly by telling you what the good and bad mutations are, but if you're playing permadeath mode then there is no shame in using outside information.
>>
Should I start Qud or PoA next?
>>
>>557399105
PoA
>>
>>557380136
TLG is better, BN is a boring power fantasy
>>
>>557408324
>Not being tedious and requiring weeks of IRL time to accomplish things is a "power fantasy"
DDA/TLG is neetcore gaming
>>
>>557399105
PoA. There's at least two people ITT climbing to cycle 31, and you can be the third!
>>
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Worm Born prestige is conceptually weak because you get martial stats from keeping summons alive. The two ideas just don't work together, but the numbers are really good to make up for it.

I didn't actually get to test my damage because the game put Firebirds in the final area, and I had to take off my damage items to have Scorch removal. I could probably deal 10 million damage in a single hit if I was wearing the poison redeal skirt instead.
>>
>>557417465
That's perfect solid dmg regardless.
>>
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Finally figured out how to make blood-drinker work. Skeleton fixes* the resist issues.

*does not fix fire, ice, astral, lightning
>>
>>557412259
BN is a dead fork, give it up ruskie
>>
>>557432449
Stable 10 is about to be released according to one of the commits from yesterday
>>
>>557408324
>TLG is better
How do i fix my supposedly "above average" characters running out of breath after running for 30 seconds?
I gained 24 kgs irl and am arguably fat but i can still run for an hour quite decently. What the fuck is wrong with my TLG character?
>>
>>557432449
Go find another piece of fun to kill off in whatever branch you dev for.
>>
>>557421916
It is legit 50% hit/block per summon so yeah when you have the guys alive to buff you, you will do a lot of damage. It is really not comfortable playing an attack build that gives a lot of different enemies inflame stacks on summon, though.
>>
Aim feels like the most broken skill in all of Achra. You could random select your character and still get a win if you went aim + two hand + that psych skill that buffs your range.
>>
>>557378108
What tileset is this?
>>
>>557268912
>Rogue. You can't get any more roguelike than Rogue.
NetHack
>>
>>557444991
No, that's more Nethacky than Rogue
>>
>the nethack devs thought of everything!
>look inside
>can't do anything clever or interesting at all
>about as basic as Crawl
>b-but you can put butter on your armor to trick a boss!1 *holds up spork*
Pipe down, unc.
>>
>>557449345
I'm afraid you might be retarded, kiddo
>>
>pick chaos knight
>no one wants to talk to me
damn....
>>
I mean I don't wanna die but I've been better.
>>
>>557442605
It's the offline version with some init.txt edits.
tile_cell_pixels = 48
tile_font_crt_size = 24
tile_font_stat_size = 25
tile_font_msg_size = 24
tile_font_tip_size = 24
tile_font_lbl_size = 24
tile_filter_scaling = false
tile_sidebar_pixels = 48
>>
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This is probably the most fun I've had with Achra. Insane damage and block, but with a 1/10 chance of any attack hitting me directly, meaning I still had to pay close attention to my positioning. Good times.
>>
>>557474089
>7 deaths
Not close enough apparently.
>>
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>>557482278
It's called we win those. This is my first real win, say something nice about it.
>>
>>557482875
>>557474089
You guys are getting up there in cycles. This is about where the game starts to feel really hard if you let the enemies put any sort of debuffs on you because the stacks are amplified by a crazy amount. Watch out for Scorch especially.
>>
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>>557477596
Well, yes.
>>
>>557262126
how can i get real good at cogmind?
since the EM nerf and updates that followed it seems that old tactics have been massively nerfed into near uselessness.
>>
>>557453656
Game name?
>>
>>557453656
look like ADOM
>>
>>557490240
Idk, what changed? I last played on beta 16 I think and it was the same as always
>>
>>557487782
Those and the monks are my most hated enemies.
>>
>>557396880
>meta is fucking elves
sexy, slutty elves...
really though, how did DECj turn into
>opopoppp
for the first 5+ floors, magic dart wasn't like this in the past
>>
>>557503467
Really? Magic Dart has always benefitted from spell power. If you start as Hedge Wizard, the same spell is a lot weaker.

The bigger change was just adding low level spell parchments as common drops, instead of only books dropping, so that your DECj always has useful spells available. It makes it a lot easier to use your high aptitudes because the game drops you more spells which tend to be a wider variety of schools.
>>
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>>557506891
I'm just really surprised by killing gnolls on D:3 in 3-4 casts, but I also did take a bit of a break, so I absolutely could be misremembering

parchments feel almost excessive, but maybe that too is
>back in my days...
dementia

I'm really enjoying the orbs, in any case
>>
>>557508214
I'm not a fan of parchments, doom, or the shapeshifting rework. The orbs would be cool if one of the orb types didn't put doom on you and make you leave halfway through Zot to grind off status effects. I don't think experience should be the method to remove doom and banes.

Parchments also feel like the current devs don't look at magic in the same way earlier devs did. The loot in DCSS has always been highly variable, at least as long as I've played, like some games you find a +10 long sword artefact on D3, and some games you have to clear Lair with a random scimitar you found. Finding books wasn't guaranteed either, so your casters had some hard games and some easy games. Now you just find parchments every game with level-appropriate spells, and you don't have those hard games with bad loot that you have to struggle through. They've moved spells from the domain of highly variable loot into the domain of predictable, expected character progression. I think that's why casters are meta right now (though of course Minotaurs are still easy mode too).
>>
>>557509651
shapeshifting just feels dead to me; 5 turns to take off a talisman is utterly stupid
like, sure, maybe
>rush ice form, rush blade hands, rush statue form
wasn't a particularly involved strategy, but there was at least a potential for meaningful tactical decisions which is just gone

spellcasters do seem to be strongly favored; parchments, instant first gift from Veh, Jiyva cant eat spellbooks... just feels biased, and doesnt feel like
>struggle early to get strong a bit earlier
at all anymore

but hey maybe my 3 wins are simply enough, even though the strongest one was only 5 runes. not like I am anywhere near consistent anyway
>>
>>557502839
I probably die more on good runs to the egg that spawns lightning dudes than anything else. The red snakes that give Sickness can also be real motherfuckers
>>
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>>557514578
>egg that spawns lightning dudes
Are you playing summoners? They have an annoying ability that will jump to you if they're hitting your minions.

>red snakes
Those guys can definitely be tough when the game first switches from "early game enemies" to "mid game enemies". They're just a big ball of stats, so you have to know how strong your character is before clicking on that stage.
>>
>>557493493
>storagemaxxing meta got axed(for the better i'll admit)
>propulsionmaxxing n00b strat got axed
>EMmaxxing got axed
>GOLEMmaxxing is meme tier because you're basically fucked if you spent all your energy and didn't destroy your adversaries yet
>fabmaxxing got axed
>rambomaxxing got axed
>matrix zionmaxxing got axed
>pissing off pierce brosnan feels like death guaranteed if you can't solo COM and AC0(never managed to)
>sigixmaxxing turns the game into a stealth game
The only strat that didn't get axed is infowar with hover, but infowar processors and scanners are difficult to obtain
But heavies that got sensors and EM nerfs are the ones that completely destroy my chances at ever getting to AC0 in newer versions
>>
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By the way this is the enemy that kills me more than any other. I guess some builds just nuke the entire map and never have to worry about it, but even a build with 4 or 5 range like a Jade Pilum can get screwed by these guys attacking at 20 range, if the random map generation decides to leave them an open lane to attack at max range.

Honorable mention to Firebirds being uber fast and applying 200 stacks of Scorch in a single attack. They can even apply Scorch outside of line of sight.
>>
>>557503467
Elves are indeed sex, but what the game really needs are beastfolk. Let me play as a catgirl already...
>>
>>557270658
It is possible for something to be like itself because it is possible for something to be unlike itself.
>>
>>557522194
Is it possible for rouge to be unlike itself?
>>
>>557523382
>itself
herself.
>>
>>557523457
post your rouge wiafu picture
your best one
>>
>>557517293
nta but I haven't played cogmind in a while, seems like these are mostly nerfs to stealth hacker which is understandable since it was by far the strongest build for consistency
I'm assuming it's not just nerfs, what got added?
>>
>>557516041
>>557518054
>are you playing summoners
Mostly no because I've become tired of forcing blight cult memes to watch the game do things without my input for over a full minute, but their sheer speed still fucks over some of my melee dudes.
I've definitely gotten schmacked by the flower things, too, in the exact way you describe. When you've got 5 of them on the opposite side of the map from you, and you actually have to attack them to kill them, you're generally just fucked. Their King in Yellow impersonation goes hard.
>>
>>557503467
I played DECj in 0.7, magic dart was always great
>>
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I did an uno reverse on the final boss. The Poison King puts corrosion stacks on me when he attacks, so I used this Hamid Pendant. He puts 1000 corrosion stacks on me instantly, and I get +5 flat damage per corrosion stack. I press my 3rd prayer with 56 grace stacks and he instantly dies to 56 astral damage hits and 56 lightning damage redeal hits. Every single hit gets the +5000 damage from corrosion stacks.
>>
>>557513998
statue form has always been dogshite though, the slow is so bad
>>
Does DCSS still have the stupid design of
>cast AOE spell
>of door is closed the spell dissipates faster
And I assume that if line of sight affects this, then the following also occurs?
>cast spell AOE spell
>half of the spell is hidden from view due to how thick the spell is
>that part of the spell now dissipates faster than the part near you
>>
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Other than weapons, or if I want to add some more solar panels, final form.
>>
>>557531571
Clouds and temp things like foxfires and orbs of destruction still disappear the turn they leave los, if that's what you mean. If you Firestorm at the edge of los the aoe does the normal damage beyond los but the fireclouds and vortexes don't spawn where you can't see.
>>
>>557531660
Very nice. It does remind of cataclysm lore though. Didnt it mention some monsters in the air that came through the portals that wrecked planes and helicopters during the initial apocalypse?
>>
>>557533459
I don't remember that specifically, last I looked it was that some giant monsters or some shit had come through the portals, wrecked everything and then either died or fucked off back through the portals. Mostly as an excuse for why you can survive and armies couldn't. No idea idea what it is now.
I also don't think BNs has the exact same lore as DDA now anyway and I don't have the faintest about the other branch.
>>
>>557518054
>>557516041
>>557487782
True. Casters are so OP in Achra. It's like they don't give a fuck about anything other than your resistance to whatever element they are using. You could have 50000 poise while they have 50000 blind and they'd still be hitting you for 1000+ every turn from 20 tiles away.

Wanna know what else is OP? You turning yourself into an even more broken caster with Aim.
>>
Finally cleared out the lab with the help of my cyborgfu. Her hand to hand is good enough now where she can send people flying, helped a ton when dealing with a hulk near the bottom. There is one of those diamond coating machines down there and I got some mildly useful cbms out of it, oh and like 40 mininukes so I have a way to beat the game.
Currently I have to expand my car. I found a few welding rigs down there and some of those 3d printers so I'm going to lug those up with me and eventually slap them in the car.
>>
Idler and summoner builds are z tier, even the "broken" ones. Why? Because you ultimately have to let yeezus take the wheel. On an aggressive character I can actually make decisions that can save my life like moving in certain directions, attacking certain enemies, etc. I might just have to break my self imposed challenge of doing unique builds on every run because all the shit I have remaining pigeonholes me into this god awful playstyle.
>>
>>557545114
I feel you. I need to get Prisma done for the star, but I keep putting it off because higher-cycle summoning builds are both boring and bad.
I've been trying it with the Death/Fire prestige and your usual blight culting; it's definitely winnable, but dps is a serious problem. Last run I thought I'd give Lizard Head a go to try to shore it up and got BTFO by the snek boss. I think instead I need to just build it like a standard Death sacrifice run, with the helmet that adds doom, and just use the fire damage as a vehicle to add scorch.

That said - the fact that the prestige gives you hits on your own dudes is interesting. I've just been using it with pyrokinesis to ramp up ally deaths, give healing, and add a little damage onto adjacent enemies, but I had another idea. There's an astral chakram that causes units to teleport on hit. What if I took that and splashed Master Teleport to give myself Meditate? I think there's potential there, but it would mean I can never pray again without randomly dumping myself into enemy mobs, so I'm not sure how to reconcile that.
>>
>>557526476
the new heavy class will also fuck up combat-focused builds
idk how the discord/patreon score topping clique feels about it but to me it feels like Kyzrati just overclocked the game's difficulty because the discord clique is all he interacts with so when he sees them doing meme runs like it's a PS2 children cartoon licensed game he must feel that the game is too easy, you still have farcom and easy modes but the game feels overall harder than it has ever been.
>>
>>557548583
He's making it even harder? Horrifying. I got filtered hard by that game ~4 years ago.
>>
>>557525380
I don't have any unfortunately.
>>
What are you guys doing? Church? Bump the thread!
>>
>>557557939
Um um um.
Ethonal or gas cell for CDDA? Id love to find an internal furnace but i need to work with what I got. I also have a shockwave generator but that seems dangerous, unlike the chain lightning cbm I have installed which can do no wrong
>>
>>557563070
did they remove cable chargers and the metabolic interchange?
>>
Wait in qud if I beguile some i dont get exp for there kills.?
>>
has anybody here done the Isherwood questlines?
>>
>>557564281
They are in bright nights. I think there is a that ratchet one laying around the lab too. I also have that cmb that detects cbms so hopefully I'll find some gone ones. I need an autoclave from the lab too.
>>
>>557565514
>CBM that detects CBMs
you can detect CBMs using a "bionic scanner" item as well, it's not very big either (0.351 L) which is very useful before you're a bionic superhuman
>>
>>557517293
>EMmaxxing got axed
Still works on most common enemies and it's the go-to for dealing with endgame hunters. Tesla bomb launcher and gamma bomb array are top tier crowd control.
>GOLEMmaxxing is meme tier
Pick up some of the biocells from the zionite cache so you can drop a full biocell to draw from it if you blow your wad early. You can also turn off 1 cannon if you think firing all 3 on a lone target will be overkill.
>fabmaxxing got axed
Authchips are more forgiving than the old system that would lock you out of all the fabs, and you can make authchips yourself with a brute force hack.
>rambomaxxing got axed
There are people who destroy and sterilize multiple maps trying to get Unchained to appear and they end the game with 8 weapon slots.
>heavies
You can usually avoid them completely. The lategame overseers are the only really nasty ones.
>>
>>557526476
Beta 14 and 15 added Scraptown which has a new alignment and a new ending goal.
Beta 16 added the Unchained, psychopath derelicts who work for MAIN.C and get sent after you if you make enough noise.
16.1 added a few more Unchained and 17 will add the rest.
>>
>>557557939
I'm slightly burnt out on Achra ATM. Deliberating getting into Elona, Elin, Cataclysm, or Amazing Cultivation Simulator.
>>
Best roguelike to play while driving? Preferably one that's better when drunk.
>>
>>557592978
Make Xzibit happy, play Cataclysm and you can drink and drive while you drink and drive.
>>
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limited power
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>>557592978
DCSS with a Xom run
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>>557568770
>8 weapon slots
How??? At this many it doesn't matter how much matter or energy or cooling you have, you'll run out of capacity in a few volleys unless the goal is to abuse penetration(requiring mapgen to have made long thick corridors that hunters can't snipe you) to deal massive cumulative damage or using weapons as juryrigged armor
>biocells
of course but one biocell buys you like what, 2 or 3 volleys worth of time, not enough if rng doesn't wanna cooperate and you failed to hit core for 3 volleys in a row for ONE enemy out of 3 currently aggroed
>EMmaxxing
Yes but corrupted parts suck massive amounts of the great nut's nuts, the main appeal was that EM gave you free parts in exchange of higher energy cost and being useless against programmers just like kinetic is cheaper and has penetration in exchange of needing matter and being useless against hunters
i legit don't understand how people manage to sterilize floors like it's nothing, i know the meta setup but i wonder if its all RNG luck and they had to try multiple times before all variables were favorable for multiple floors in a row
>>
peepeepoopoolike
>>
>>557608809
For me? It's cumlikes.
>>
Bamp
>>
>>557601279
I don't know much about the game but wouldn't burst dmg be a good thing if used correctly?
>>
>>557601279
>How???
>using weapons as juryrigged armor
This is part of it. Guns have enough coverage that having 6 or more of them makes them function as your main armor. There's also the weapon mount utility that gives +20 accuracy but doubles weapon coverage. You could use that and fight at maximum range to take full advantage of your accuracy.
>one biocell buys you like what, 2 or 3 volleys worth of time, not enough if rng doesn't wanna cooperate
It's been the same for as long as I can remember. Carry more biocells, control your fights with sensors and jamming so you don't fight 3 at once, maybe use different reactors when you get ones that can generate as much as flux gen. VCR is better than flux gen and has a biocell's worth of storage. If you get enough utility slots to get all the golem utils, you get a second biocell array.
>corrupted parts
Put them on right before you evolve, or put them on and eat the corruption if you need them enough. Corruption is annoying but there are now three utilities to counter it. System restoration module got nerfed because you can't remove or repair it now, but there's also a corruption screen that blocks incoming corruption and a system guard for when you're already corrupted and have to put up with it. I had a run yesterday where I got 40% corruption from a combo of a bad chute and a bad dig that crushed multiple processors. I found so many system restos that I was down to single digit corruption by the time I got to caves.
>sterilize floors
Launchermaxxing and positioning are important. You can set up a base by using Trojan(Mask) on a recycling unit and build up a cache of spares that the recyclers won't mess with, then take your time setting up a nuke build. Launcher loader is like quantum capacitor for launchers, or you can simply stack 2-3 launchers. Lots of spare matter and a tractor beam are required though.
>>
Is there a guide for playing bright nights if its my first time playing cataclysm or do I have to sift through cdda guides and get the gist of it and just deal with the stuff thats different?
>>
How do I approach fighting humans with guns in CDDA? I got a couple of missions to kill bandits, and I'm afraid they're gonna swarm me with firearms. So far my killcount is 1400 something, but it's all zombies and wasps and such. I've been using melee and throwing stuff at hostiles, but I don't think that's going to work against guns.
My combat stats are: 9, 12, 8, 9 base stats. 4 melee, 5 unarmed, 4 bashing, 4 dodging, 8 throwing. 3 handguns and 3 rifles, which I almost never use. My character knows aikido, bojutsu, judo, karate and tiger.
For weapons, I use some 9mm handgun in emergencies, but the bulk is my throwing axe, ironshod staff (with bojutsu) and studded gloves for unarmed.
For armor, I have access to stuff you can loot from soldier and cop zombies. I pack the useful stuff I get from zombies into large backpacks and leave them in cleared buildings wherever I fight. I can fix a lot of it. Don't bother to carry most of it to the place I'm squatting at. I wear almost nothing when I actually fight. Just clothes, a leather vest, cut resistant gloves, a baseball helmet and scrap arm guards.
For vehicles, I only have a foldable bike. I could loot a working car probably, but my character can barely drive.
No companions.
I have 5 tailoring, 4 fabrication and quite a few books. I could make something, but I'd have to practice proficiencies for it to not take ages.
Can I get by just cleaning/fixing a ballistic or kevlar vest and wearing an army or motorcycle helmet and then just try to outrange them with an assault rifle or something? I really don't feel like spending days getting stuff from my caches and then training proficiencies to bring the crafting times down, just for 2 missions.
>>
>70 hours into elin
>still feel like I'm in the tutorial
Amazing game so far tho, pls reply with any beginner tips or tricks, currently working on filling out my party (up to 4/5 rn) after only using my little sister pet for the first 50 hours or so, completely slept on the fact that I could get more companions by just recruiting in my bases and asking them to join me
>>
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>>557638131
Besides gaining platinum coins to go to trainers and getting exp multipliers for skills in towns, Food is the most important part of how fast and efficiently you level up. There are two different types of exp gains from food
First is the flat exp, STAT gain which is raw exp that you will gain from eating
Second is the STAT POTENTIAL which is an experience multiplier, having more potency multiplies all incoming exp for that given skill which decreases every level up in that given skill.
>I don't care too much about great food right now, i just need/am struggling to not starve
Make a sickle and go around random map tiles to harvest mushrooms. When planted on your home base, it only takes one single day to grow into a mature mushroom which you can cook using any recipes you've learned, good for speed grinding initial levels in farming and gives a good amount of food. As your farming increases you will notice that crops you harvest will have a random +stat to them correlating to the seed level. You can selectively breed a given +stat that you want by harvesting a good stat of your choice, and replanting only that.
Also If you haven't saved that dog from the cave Fiana gives you, do that. Should help with your food storage.
>all of my seeds wither as i pick it up
ALL plants, trees, shrubs and whatnot wether planted by you or not will drain fertility, so remove everything that wasnt planted by you directly to be able to plant more seeds. You increase fertility (which lets you plant more stuff) by increasing the home size by talking to your maid for 10 gold bars or hiring farmers or gardeners.
It all returns to food. No matter how much you try to escape the food grind, it will grind you down in the end.
>>
>>557641197
Thanks for all the tips, I haven't been doing much at my own camps, honestly. I spend a lot more time going from town to town, doing quests at the board and using oren to stock up on food and such. I never did ask anyone to be my maid though, wasn't even aware they gave you special options, thought it was just fluff, will have to look into this more and see what else they have an offer
>>
Found a clairvoyance artifact!
Unfortunately it's huge, and give -3 to perception while carried, but at least it's not something useless like a glove that irradiates you.
>>
So did C:DDA get better? I see a lot less bitching about it ITT than I did a year ago.
I used to play it way back - is now a good time to pick it up again?
>>
>>557643370
Most people play Bright Nights now I believe.
>>
>boot up Elin
>5 minutes into character creation screen
>feel to overwhelmed and jaded to care about the 5000 pages of lore, tutorials, and mechanics
I don't know how gaymers do it. Games should be like Noita, Path of Achra, etc, where you boot the shit up and you can instantly get into it, then the dev slowly drip feeds the autistic lore and mechanics.
>>
>>557643370
Less people complain about it because less people play it
It just gets tiresome seeing shitty changes so people just switched forks
>>
>>557637185
it's like 90% older cataclysm, any guide from five years ago will work, and 10% reading recipe lists, looking at the hitchhiker's guide, and investigating overworld map spawns and doing quests
if you have any questions feel free to ask, I'll check the thread at least once per day
>>
>>557643137
how does it give you clairvoyance, is it an activated or carried or wielded effect? is it big clairvoyance or small clairvoyance?
the best clairvoyance artifact I found was a ring that when worn would give you small clairvoyance and nether attention, so you'd put it on, get looked at, look through walls to check where the thing was, and then take it off before your balls exploded or you got fungused or hounds of tindalos burst out of the corners to fuck you up
>>
>>557653432
Small clairvoyance when carried. Can't turn it off, but that's not too bad.
It also gives +4 int when wielded, as well as a "you feel a force pulling you inward", whatever that is. Shoots lightning and causes dimensional fatigue when activated.
>>
>>557653754
>you feel a force pulling you inward
that sounds like it could be either really really bad or a total nothingburger, I've never heard of that one before

is that dimensional anchoring? try to teleport yourself
>>
>>557653901
It might actually be teleportation. Got teleported randomly once, for seemingly no reason. That was a while after I tested the activation though, and I had the dimensional fuckery effect active, so that might have caused it instead.
>>
>>557654205
dimensional stress can teleport you, yes
more worryingly it can hit you with hounds of tindalos spawns or similar levels of fuck you enemies
go step on a teleport pad while carrying the thing and report back
>>
>>557545114
Pressing space bar to teleport to your foes is kino as fuck but I do hate summoner builds.
>>
there are two fucking Necropolis spawns near my base what the fuck
>>
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Got myself another new buddy.
She's a brainlet but that's fine.
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>>557662730
yeah she's allowed to be a brainlet with those stats lol
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>>557662730
>>
>>557650809
cool thanks
>>
>>557662730
>Gay Moron
>>
>>557664735
Kek.
>>
>>557664371
the big one is that the good early weapons have been nerfed or changed, the meta last time I looked was cudgels but it might just be rush quarterstaff right now if you do shelter start
if you do something else you'll need to figure it out but it's probably some bashing weapon you can make at 3 fabrication
it used to be knife spear at one point
>>
Maybe I'll try Elona+ instead of Elin or CCDA.
>>
Aww yeah. I'm cyberized now. I left on bionic slots so I can't overdo it but at the same time I kinda like having to choose. I have solar panels, chain lightning, joint torsion, some infolink, a scanner for bionics, electro sense which is kinda eh. I swore I found that one that returns metal items to your hand but I dont have it. Debating installing the integrated toolset. Trying to think of some other fun ones to keep an eye out for. I would love to find bionic claws for my cyberwife.
Next order of business is to haul this 3d printer out of here. I found a nanite printer too, what's it do?
>>
>>557674317
>electrosense which is okay
it lets you see turrets through walls, which really comes in clutch in higher difficulty labs that have the heavier turrets that won't be stopped by armor
>>
HULK SMASH
>>
>>557677514
On the wiki it says it can detect bionis, but I also have one specifically for detecting them so I don't know.
The one I have can tell you the exact bionic so maybe that's the difference. Once I finish sorting the loot from this lab I need to repair my car, no idea where all this damage came from but the wheels are really messed up. I'm trying to find a bigger city, so far it's been towns and junk.
>>
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>>557685671
this thing?
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>>557593784
What game is this and what are you even doing?
>>
>>557692102
It's my WIP and I'm just making lightning effect
>>
>>557686167
Oh wait i'm a dummy. I have that. The bionic scanner is just a separate toggle on the bionic screen.
>>
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The tutorial slime killed me in Elona.
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>>557707571
You'll get 'em next time, champ.
>>
Can you use the water purifiers next to water tanks in BN?
>>
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>>557707571
owned
>>
What roguelike actually has a good hunger system? Hard mode: Don't say, "DCSS because they removed it."
>>
>>557725847
not a single one, you can go for weeks without food but roguelikes make you die after not eating for a single day
>>
>>557725847
unreal world
>>
>>557726526
based
>>
>>557726526
does this shit even count as a roguelike
>>
>>557725847
trick question, there are no good hunger systems
>>
>>557725847
Cogmind, alert is great. It's not a hard clock, the map simply gets more and more difficult to traverse. But even at high alert you can potentially benefit from it. Certain builds have access to actions that can lower it, whereas for some builds it shoots up much quicker if you're reckless. There's also some other mechanics that act as clocks too, most have a similar tradeoff where you can potentially benefit if you play it well.
>>
>>557707571
don't give up
>>
>>557262126
Tried the game today for the first time, i got killed by a dumb cultist in the tower. I created a martial art and blood class, and I'm trying to understand the attributes more than anything else. The names used are not very familiar to the games I usually play.
>>
>>557725847
The best tactics are tried and true ones.
DCSS because they removed it.
>>
>>557745031
You'll get there.
>>
>>557725847
Ultimate ADOM
>>
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Lightning poison is so fun bros
>didn't get the thunderblade because i was scared of the fay partisan
this build clears the room in 1 step with that weapon but lightning staff is better for king of many colors
>>
>>557735703
/rlg/ is 90% cata, so yes
>>
>>557745031
It says what all the attributes do, but strength is most helpful for increasing encumbrance and weapon damage. Dexterity is most helpful for increasing speed. Willpower is most helpful for increasing damage and healing.

There are secondary benefits too, which will help in certain situations for certain characters. Like strength for minimum speed means you can't get slowed as much. Dexterity for dodge and block gives you flat defenses that are most useful early game. Willpower can help dispel status effects, but this one is not usually relevant because it takes too long to activate.

When in doubt, get enough strength to wear your gear and then go dexterity until you hit 50 or 100 speed. Then put the rest in willpower.
>>
I keep getting bad mutations
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>>557753196
Look at this shit
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Noooo!
Wtf?
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>>557756448
I went to clear more of the lab while the autodoc worked on her, got an error and came back to her being dead, god damn it.
>>
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the new artifact mutation affects trog gifts
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>>557756448
F
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>>557699490
yeah
you can see robots and shockers through walls, it's baller
very very handy when you're not immune to electricity all the time forever (power armor)
>>
>>557720438
I don't think so, and they're not even particularly useful for making your own water purifier if disassembled (but it's been a while since I investigated that)
>>557753425
>>557753196
you should stop mutating for a bit and get some health back, mutating too often too quickly will cook your ability to mutate properly
>>557756448
yeah they slowly die if you don't fix them right away
>>
>>557759150
>mutating too often too quickly will cook your ability to mutate properly
That'd explain it
Is there a way to tell when the cooldown's off, or do I just need to guess it? Does having a high health stat help?
>>
>>557753041
I don't know if I'll make it here, but at least I've passed the tower.
>>
>>557759269
I have no idea
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>>557707571
Play Elin instead
>>
>>557759462
King can be tough depending on the variant and your build, good luck anon
>>
>>557759150
I already ripped the acid discharge and leaky bionic out of her, she should have been fine.
>>
>>557759462
By the way when you're at this screen you should really check what damage type the king does.
>>
>>557759817
I raped him
>>
>>557759845
it's been a while since I've been a broken cyborg... was the endocrine enervator or power overload bad too?
electrical drain? fuck, I forget
>>
>>557760442
Congrats, 30 more cycles to go and you'll be done with the tutorial
>>
>>557760756
Honestly it gets hard way before that.
>>
>>557761984
True but then I can't make the joke
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>>557756448
Yeah this is why i make a habit of saving the world file from time to time
Had shit like that happen to my companions in a car, error and death. Been saving since then
>>
>>557735703
It ticks most of the boxes.
>>
>>557759757
Doesn't Elona+ mog as a general RPG? Elin just seems like an OSHA + rentoid simulator.
>>
What's a fun BN gimmick run I can do, kind of bored of getting Op really fast
>>
>>557770694
get really fucking OP and then mutate a bunch of followers into the various thresholds to see how they play
>>
>>557770694
4 stats start with fragile or something and gun for alpha.
>>557766945
I'll have to start doing that.
>>557760537
There is one that shocks you if you get too much power, I forget the name off the top of my head but I'd only been gone like 2hs though and that was the one I left the autodoc pulling out of her.
>>
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>>557770694
I am NOT allow BN break branch and make grandparent cry!
>>
>>557776065
The fuck are you talking about, retard?
>>
>>557270658
Download the source of rogue and change a single bit in non referenced code, I think this is most roguelike roguelike.
>>
>>557707571
Happens to the best of us, but also definitely the worst of us.
>>557759757
Agreed, Elin is based.
>>557725847
>What roguelike actually has a good hunger system?
Elona+ or Elin
>>
>>
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The loathsome rogueliker
>>
die
>>
live
>>
https://www.youtube.com/watch?v=VVaNq9uSJgY
>>
I like this combination of classes; it reminds me a lot of the gladiator in Path of Exile.
>>
>>557809828
Going well then?
>>
>>557810093
Yes, I'm starting to get familiar with the game mechanics, now I want to try out other races.
>>
>>557769676
The QOL improvements in Elin are great but it's gonna take a while for content density to get close to elonapluscustomxyz. Like where's the piss meter?
>>
>>557810218
I basically never play the same character more than once in a row unless I died trying to make it work. There are a ton of different things to try.
>>
Diablo 1
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yeah
>>
Is there anything like Pokemon Mystery Dungeon on Steam?
>>
>>557860027
why would you ever pay money for a roguelike
>>
>>557860156
Because a lot of them are good?
>>
>>557860156
Because you like roguelikes
>>
>>557860027
There are some shiren the wanderer games up there. They're good.
>>
I would like to try multi-classing (at least 3), I am currently in my 4th cycle and I doubt I would do anything, but I would like to get an idea of what it will be like in the future.
>>
>>557866157
In what way?
You can get some pretty broken multi-classes.
>>
>>557867917
Doom/Plague, Bleed/Blood and the 2 martials skills for armor & block support
>>
>>557868107
I guess just try things out until something clicks.
>>
>>557593784
Add pockets.
>>
>>557876030
Stop it, Kevin!
>>
I'm learning more about how things work and spending skill points more wisely. Here, for example, I only spent points on skills that synergized with my current race very well.
>>
Since my survival style is more about regeneration/healing on attack, I can make good use of this skill, for example when combined with good equipment. I haven't invested much because it's still early days, but I'm trying. Interesting, though.
>>
Found a city finally in BN. Robofu almost got us killed when she decided to yeet into a massive pack of zeds, I have since changed her combat directives.
I need to expand the car, make the metal master and forge buddy, and then uuuhhhhhh. I guess I technically have what I need for the central lab. Maybe a way to actually get in there. I could go artifact hunting. I'm not sure. What's in the central lab I wouldn't be able to deal with?
>>
Anyone here read Japanese?
>>
>>557886328
>what's the most dangerous thing in the Central Lab
flaming eyes looking at you through reinforced glass probably
aside from that:
medium turrets, which have 5.56 but die easy
maybe one or two shoggoths
multiple kevlar hulks at once
a flying polyp or three in melee
opening up a door to end up face-to-face with a pile of root runners and a leech blossom and they fill the doorway before you get a chance to respond
gigantic naked mole rat caving the ceiling in on you
piles of TALON UGVs
evolved mutant maybe (rare)
you can end up with yuggs (make sure you have environmental armor lol) and lepidopterids (big statballs) in the final rooms which can be a real motherfucker
a coilgun will deal with most things and electrosense and a control laptop will deal with the robots
electric immunity is the biggest thing you can find yourself randomly desperately missing
>>
>>557890374
That doesn't sound so bad. I kinda remember why i ended my last run now. I have everything i could need but there isn't much else to do. I could do special areas I suppose.
>>
>>557890910
yeah
the various special areas are worth going through once
have you ever been in an irradiation plant? done the Necropolis questline? Isherwood questlines? seen all of the mine variants? Military base? Aircraft Carrier? Municipal Reactor?
>>
>>
>vored from full health by gold demon 1 stage before the king
Thought I had my first achra win incoming but apparently not today. Is it worth investing in vigor for some extra health padding? I noticed that the lategame enemies started having higher damage than my total health pool and dodge/block seem like they can only go so far.
>>
>>557887683
I read a little.
>>
>>557894368
Are you trying to activate kinesis abilities with hits from guard? Cuz I think you get more hits with higher levels of guard. Or you could go Technique and get more attacks instead.
>>
>>557901823
Yeah, you definitely want to invest some levels in vigor. All the defense types have 10% chance to fail, so you want your HP to be bigger than the "hit" value on the monsters in case they get a clean hit on you.

You should have divine interventions available too, but losing a random prayer kinda sucks sometimes.
>>
>>557903672
I'm working on strategies and alternatives to do that, yes, trying to take advantage of race bonuses, of course. I'll try to focus on these three classes to understand what works and what doesn't. A "bit" autism here.
>>
>>557905224
That's fine if you want to focus in and figure this guy out. I always thought Brud needed to go Lightning because points in Lightning school fix his innate negative Lightning resist.
>>
>>557906261
I'll do something like that now.
>>
>>557908039
Protip: if you're autistic like me and refuse to get stars on cycles you've already beaten, get the drake god out of the way early. Imp and the Genie, too.
>>
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Don't listen to the Imp slander. Imp has some nice synergy with damage redeal items.
>>
>>557908608
>elementalist
I mean, yeah, that's literally the only way to make Imp work
>>
counter spell
>>
>>557908938
It's not, you just suck
>>
Lol
>>
>>
Bone Skirt is good
>>
>>557919204
The damage redeal items go crazy when you have enough willpower. With 40 willpower it is 100% redeal because the willpower damage bonus applies to it. You can even redeal damage with multiple different items.
>>
>>557922431
Escape guarantees me steady health regeneration, I will set aside block to give dodge a use, I will invest in Agility and focus on making as many hits as possible.
>>
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>>557922640
Evasion* Time to go dual-weapon
>>
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>>557908938
Acolyte is a good choice too. You can even change the damage type of SELF-damage with Imp to apply effects to yourself. Here I'm whacking myself with every attack and applying Repulsion, Doom, and Plague with self-damage.

Tbh I know what you mean about Imp being a hard race to win with, but that's mostly the early game that is hard. Imp has great scaling vectors if you don't die to a Tethic Monk on stage 2.
>>
>>557922640
>>557922750
Those evasion stacks might be all the defense you need, assuming you have enough HP to not get one shot. I think you need to fix the inflexibility from your gauntlets though. It is cutting your speed in half.
>>
i miss dcss
>>
You just know Gozag would be in the Epstein files.
>>
>>557922778
Oh, that's actually pretty neat.
Don't get me wrong, I love Achra. I just know from experience that some of the combinations of dudes and gods are way harder than others. I have no idea what Prisma is supposed to do that Formica doesn't do better, for instance.
>>
>>557943195
The prism god summons garbage minions that scale like ass. Ant god summons high quality minions that can actually kill things. If you use the prism god you're probably using them as fodder so that you can get more 'on prayer' or 'on summon' effects, not actually scaling them to be strong summons.
>>
armatures are centaur-things which have free rampage and gain regen when they rampage towards an enemy.

Volatile blastmotes is a mine/cloud that explodes when an enemy steps on it, which has knockback.

Place cloud. Step off of cloud. enemy steps onto cloud. Cloud explotes. You are knocked back and damaged by your own spell, creating a gap between you and the enemy.
Rampage towards enemy. Get hp and mana regeneration buff. Cast blastmotes again.
Repeat.

Holy shit this is retarded. I can't tell if it makes me happy.
>>
>>557943195
The prism guy is easy free infinite prayers and summons. You take it for the prayer/summon/death triggers. Anyone who's tried prayer builds at high cycle knows that feel of running out of charges against the king. The prism prayers are the easiest to recharge.
>>
>>557948023
I've heard of people doing this with IMB (the knockback spell) too. Armataur is very strong if you can get regen stacks.
>>
I was about to complete the game when an enemy teleported onto me as I entered the “room” (I didn't have any evasion stacks at that moment). It did 4k damage to me and I died. I'm not sure what happened, but I'll take a look at the log to see how to fix this problem.
>>
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>>557955225
They always spawn in the final boss room.
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>>557955558
That was it. I had an alternative to avoid it. I saw it as very powerful, but I said to myself, with my stacks, what could it do to me? I flew too close to the sun and my wax wings melted.
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>>557956370
Wrong enemy* All I had to do was stay still
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So this iguana comes up and slaps your girlfriend on the ass for 14 damage. How do you respond?
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>>557963321
I chug that potion of might and start slapping him back
>>
Hello!

The rumors are true. We are making Rift Wizard 3.

There are a few big new features:

Most importantly, we have added a crafting system to the game. Each level contains a few crafting ingredients, each crafting reagent contains some set of tags. Every piece of equipment in the game requires a certain number of tags (some specific, some wildcard) to create. Crafted equipment is by far the most common way to obtain equipment in RW3, and we have folded the passive skill system into the equipment system. Our goal is to make it a bit more challenging to get super powerful synergies online early, and create more situations where you can do something weird and be rewarded for it. There are many, many new pieces of craftable equipment.

Also worth noting are big changes to spell upgrades. There are 100+ new spell upgrades and spell upgrades reworked. Systems wise, RW3 allows players to get 2 upgrades to their spells instead of 1, since SP can no longer be used to buy passive skills. Basically we took the stuff Jacob was doing in the RW2 patches and ran with it.

RW3 also features quite a few new monsters. We scrapped the RW2 variant system and returned to something more like RW1: common monsters plus rare ones.

Lastly, for Rift Wizard 3, we wanted to focus on smaller levels. Where RW2 explored big battles, RW3 explores smaller skirmishes where the player can have a bigger understanding of all the actors involved, and a better intuition of the complete gamestate. Also, we wanted to make room for some bigger, more hand drawn Khoops art.

Speaking of art, it's all totally new. Same artist, new style. See for yourself at the store page:
>>
>>557967101
Feels like RW2 just came out. Still, all that sounds decent enough. Though I'm not sure I like smaller battles, half the appeal is blowing shit up with crazy combos.
>>
>>557947818
>>557949385
>can actually kill things
>summons
>kill things
Nyo. Formus is almost strictly better because you get a lot more summons to crunch for whatever effect you're getting from them dying or getting hit. You get a lot less bang for your buck with Ikshana, because she doesn't free spawn. You also get 30 charges of summoning manually with Formus, compared to 5(?) with Ikshana. It's true that you can recharge her by dancing, but Formus gets free charges from your dudes getting hit without any input from you, which is better because taking a (partial) turn to step will fucking kill you against most of the later bosses. In my experience later cycles rely almost exclusively on good action economy.
>>
>>557967101
I was already a bit iffy about Rift Wizard 2 since it's so similar to 1, but it did turn out to be a good game. This feels like a cashgrab though, in a genre where most games are updated for free for decades, why do we need another release of Rift Wizard with a few changes to the equipment system instead of another patch for 2? Even outside of roguelikes, games like Terraria have received massive content upgrades for free for years. It'll probably be fun because Rift Wizard is a good game, but this just seems like the dev is grubbing for money.
>>
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>>557933631
>>
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Gore Tide shenanigans. The damage gets really silly when you scale health. Requires either the skirt or the helmet that reduces inflexibility because these three schools don't have it.
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>>557980820
Nice. I don't think I've ever made bear head work.
>>
aavarklike
>>
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man I fucking hate leech blossoms, I'm so glad this was only a single root runner pod and I noticed this when it happened so I could shut it off before things really started getting out of hand
>>
>>557991465
New fungus.
>>
>>557997606
they're not that bad re:multiplication because they're not added to the overworld spawn pool, but if you're not immune to electricity they're much worse to actually fight

unless you have 40mm grenades, then things get fun
>>
I'm hungry
>>
>>557999630
I very rarely use explosives, On glassy characters I did used to like having a smoke grenade loaded for rifles with a launcher attachment though. That was a pretty good get out of jail for ranged stuff.
>>
>>558009447
>removes your hunger
>>
Youguyssuckatthislike
>>
>RW3 soon
>Achraland soon
>still praying for Qud patches
>nothing new to play today
Feels roguelike.
>>
>>558037060
make a spin wheel of roguelikes, play whichever it lands on, ask for challenges first.
>>
>>558037060
The op lists newly updated roguelikes.
>>
https://www.youtube.com/watch?v=VbB4mcyT_SQ
>>
>>558042196
Not clicking that.
>>
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This is my first time playing and I have no idea what's going on and I think I've ended up in some sort of infinite combo but I don't know what the trigger is.
>>
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>>558049760
>>
>>558049946
Not infinite, just a big chain. That's pretty much the kind of stuff you'll want to be building for. Might want to toggle the game speed.
>>
I have not found any infinites in Achra. Imp can get arbitrarily long combos if the RNG keeps hitting the right damage types to redeal, though.
>>
>>558060015
I think the dev designed it so that there's no true infinites. I've oneshot the King off of hit procs at cycle ~28, though.
>>
>>558013375
explosives are so hard to use but they're very very fun, especially 40mm grenades
what I end up doing is just stashing every explosive I find, and one day I'll just look, realize I have several hundred grenades, and regear myself to use them
frequently this requires regearing myself to fuck around with the slingshot cannon to train up some launchers skill lmao, but an M79 or Milkor (or if you can find it, the RM802 which is a modern china lake style pump) is a really liberating way to clear out a town of zombies
up there with using Ma Deuce on your technical

very very expensive though
>>
Something I figured out about Achra is that dual wielding is actually really good. Each weapon gets its own initial attack, and initial attack is the trigger for extra attacks from Technique, Herja, and other sources. So you get twice as many attacks if you dual wield and attack directly.
>>
forsen
>>
>>558062593
That's interesting. I still find 2 handing to be much stronger, especially if you buff the range of your weapon.
>>
Do we still like ToME?
>>
>>558074392
It's too long. I don't want my permadeath game to be 20 hours long.
>>
>>558076694
I can't imagine trying to play ToME as a trve and honest roguelike. Even Qud has a more interesting early game, and I refuse to permadeath that glorified JRPG, too.
>>
>>558076694
>>558079757
niggas what roguelike do you even play
>>
Test
>>
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Ok, got myself a replacement buddy.
I can fix most of the negatives too, which is nice.
>>
>kill the final boss and clear the floor flawlessly
>take UNO step towards the exit
>a lone off screen arbiter, who wasn't even listed as an enemy on this floor, instantly teleports behind me and one shots me
Achra is dogshit
>>
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>>558090942
>>
>>558088238
DCSS, Path of Achra, and Approaching Infinity, currently
>>
>>558090942
>>558091375
anon, why are you like this

hit the print screen button you fucking degenerate
>>
Is Dobbel Dungeon any good? It looks kind of fun.
>>
:)
>>
>>558096073
>why are you like this
Sorry. It's complicated...
Let's just say I'm on a business trip.
>>
>>558096073
Some of us can't help pissing and shitting ourselves
https://www.youtube.com/shorts/djcGb0pN6SM
>>
>>558090942
>>558091375
>I tried so hard and got so far but in the end...
>>
Fun run, the only flaw: I didn't pay enough attention to inflexibility (I noticed this later), but otherwise I greatly improved the build, immortal and effective.
>>
>>
>>558100392
If i recall the demo was unbalanced as fuck in that you can hit every node of the "branching" paths rather than being locked to a branch.
>>
>>558116810
If you're not using Martial or Lightning as one of your trees then it gets a bit tough to deal with inflexibility. There are some other places to get the stat, but they're not nearly as good.
>>
I wish you could name you characters for PoA.
>>
>>558128224
You can randomize your name and portrait by selecting one of the categories again.
>>
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>didn't read boss resists
Are you supposed to keep some extra armor effect to deal another damage type to deal with this?
>>
>>558136103
In my experience, most builds can do plenty of damage so it usually doesn't matter. The only armor swap I do is for the final boss, because I want to have resistance to his damage type.
>>
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Here's another mechanical quirk in Achra. If you have two empty weapon slots, you count as single-handing each Bare Fist, and you get an initial attack for each.

If you wear a Zasadzka Claw (counts as Bare Fist) in your main hand, you will be two-handing that weapon and get a larger STR bonus to damage. If you swap the Zasadzka Claw to your off-hand, you will go back to single-handing, and you will get an initial attack for both your Bare Fist and your Zasadzka Claw.
>>
>>558141038
I wish I knew that when doing my goku run.
>>
>>557262126
Anyone ever play Forgotten Mines
>>
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>>558125420
I had only one point of excessive inflexibility, I was pretty balanced... or almost.
>>
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Plaguemancer legit feels like you don't have a prestige class sometimes, but it does activate the plague on Angra Mainyu's 3rd prayer, and you can ignore enemy resists.
>>
>>558164098
>plaguemancer but no plague chant
but why?
>>
>>558164742
Because it doesn't do anything meaningful after the enemy resists hit 0. The damage is too shit to work on C32 so I just use it to cut through resists and maybe kill small guys.
>>
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This is the most generic thing you could do with Angra. Baghatar is just +250% damage from the class passive when I have 50 prayer charges missing. The astral damage redeal from the sword ends up being about 4x the original damage.
>>
Tried a run with no shield, i think i need to focus only on blood, martial and poison



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