dommy mommy edition>Demo DaysNext: https://itch.io/jam/agdg-demo-day-67Previous: https://itch.io/jam/agdg-demo-day-66>AGDG Resourceshttps://hackmd.io/SNd2YQugRG-36CLYc8Og2w>Progress Posting Guidehttps://pastebin.com/0xEt5atn>Helpful LinksNew Threads: >>>/vg/agdgArchive: https://arch.b4k.dev/vg/search/subject/agdg//agdg/ Steam Games: https://made-by-agdg.vercel.app/>How to WebMhttps://obsproject.comhttps://github.com/argorar/WebMConverter>Previous Thread>>557164101
>>557267786why are you obsessed with an autistic man's drawing? its weird, leave nortubel alone
>>557267917wait it's not nortubel posting these OPs... ?
>>557267786nortubel, stop spamming cp and kill yourself instead
>>557268914Tom Fulp on high alert after some of his NG users actually did do shit like that, can't really blame himNortubeldev seems harmless enough
I want another gamejam
>>557269454why? isnt strawberry enough for you?
>>557269454same, but give it a whiletoo many too soon would just burn everyone outhope more people join in next time
>>557267786Question to Yesdevs:How am I supposed to figure out the price of my game?
>>557267786PROGRESS ANCHOR
welp, there it ismy millionaire arc starts FVARKING now
>>557269639I'm not entirely sure myselfI see a lot of indie devs overpricing their shitPeople are more likely to take a chance on an unknown 5 dollar game than an unknown 20 dollar game>>557269707kek
>>557269045you aren't fooling anyone, pedophile nortubel >>557268914
It's friday the 13th bros...Is today an unlucky day to dev?
>>557269980do extra backups to your usb bucket today.
>>557269839>>557269639look at https://games-stats.com/steam/tags/filter by your highest performing competitors and compare lifetime revenue vs price then compare your product next to theirs. Does it seem like a good value proposition? If not then lower the price or make it more interesting
>>557269486I just got a taste for it now, I didn't participate because I was a fool, a foolish sucker.
>>557269639don't ask playtesters, that's for sure. if in doubt price lower(or launch with a bigger discount?)
"Oh great. Another Nortubel OP.""What's so great about that?""It means I don't need to post in this thread!""D'ohohohoh"
>>557270232I'm still in the LARP phase of production but assuming I ever get the game over the finish line, I've been toying around with the idea of decoy pricing the OST + Art book bundle shit. So game would have price, Game + OST OR Art would have kind of absurd price bump, and then Game + OST AND Art would have a only slightly higher or the same absurd price. If it worked for the Economist's print sales surely it'll work for my mid art.
>>557270724I don't see why not, most people treat that as a donation linkhttps://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/
>>557270724>Game: $5>Game + OST or Art = $50>Game + OST + Art = $500People would probably get madFree publicity!
>>557270874You can also double the rage if the art and music is AI generated>THIS INSOLENT DEV CHARGES $500 FOR AI MUZAK???? KILL HIMM!!!!
>>557267786nortubel resorting to safe horny fetishes as usual
>>557267786https://github.com/pocketbase/pocketbaseanyone has experience with running this on a vps for a simple online game?
Hello guys, a new dev here.My solo project is a cardbuilder with larian-inspired elemental combat:https://store.steampowered.com/app/4225090/Inearth/Using a ton of AI for visuals and sounds, not sure how inflamatory that is around here.
>>557270874>Game: $500>Game + OST + Art = $50art of the deal
>>557268914but nortubel said hbomberguy is a pedo
>>557272028This is a pro AI thread but sometimes pedotroons seethe about it, ignore xhem.
>>557272071now we're talkingyou'd have to be a real idiot to pass up on such a great deal
>>557272028>Using a ton of AI for visuals and soundsYeah it shows. You should do an overhaul/redo (handmade) at some point. Your choice tho.
>>557272028>My solo project is a cardbuilder with larian-inspired elemental combat:ahah mine too. I like your implementation a lot. mines much simple(more pokemon-like). AI art and sound is a bit lame, makes the game seem cheap despite the neat mechanics. I think it would be worth learning to make graphics for the cards at least, (use AI as ref if you must)
>>557272519We'll see, I'm considering just embracing the "ai-look" and channeling the whole effort towards the gameplay. I'm thinking the game can look a bit autistic and that might be a vibe.
>>557273363>y. I'm thinking the game can look a bit autistic and that might be a vibe.it doesn't. it just looks like every AI game.
>>557273572It looks alright, you're just a seething troon.As long as he doesn't say it's AI, most steamies won't care.
>>557273742mainly looking art the cards. midjourney was a choice...
>>557273886They're not that bad either.
>>557273886Cards are ChatGPT with a long-ass added prompt for consistency and a bit of photoshop on top. Midjourney doesn't give me consistent results, but I might be doing it wrong.
>>557274067they look fine, I never said it looked bad.
>>557272028Awesome, this looks fun to play.
>>557274240ok weird, totally midjourney looking, like 3 years ago midjourney.
>>557272267>>557269882
>>557272028most devs use AI its a powertool, ask luddite to post their game
https://theshamblog.com/an-ai-agent-published-a-hit-piece-on-me/>This feels like the most likely scenario. Especially since the meat bag behind the original AI PR responded with "Now with 100% more meat" meaning they were behind the original PR in the first place. It's obvious they got miffed at their PR being rejected and decided to do a little role playing to vent their unjustified anger.whats up with AI obsessed retards who think its their newest god and go into a uncontrollable rage when people say no
>>557275197it's weird how religious they get over itthey really like their new machine god
i dont see AIbros reviewbombing non-AI games thoughtseverbeit
AI is good enough for Gabe Newell so its good enough for me. Shrimple as.
the 'dite silence following a TRVKE is deafening...
>>557269654Gaming is coming along nicely
>>557276408jeffrey...
>project is stranded on an older version of the engine and migration isn't an option due to the amount of outdated plug-insgrumble grumble
>>557275994Steam is introducing a Direct for AI devs that's $10 per submission (recoupable at $100 revenue after tax) but the only pricing option is $0.09 and you have to submit a minimum of 1 product per month or your payouts get frozen.
https://x.com/i/trending/2022044893632209294humiliation ritual "marketing" has to go, look at all the humiliated crackas getting 0 interactions while the "host" gets all the rewards
>>557276921Jeet Direct
/agdg/ is dead again
Don't make pong.That's a stupid ass idea. You should actually make a debug visualization system and a sandbox project.Learn how to make debug tools that explain what things mean and do.Learn your basis (game engine) so you know the limitations and the possibilities.
>>557278637tranny furry porn edition OP thoughbeit
>>557278712A good tip. Make a input recording system early on. This will be immensely helpful when debugging edge cases and strange bugs. You can just play back the last session. Assuming that is is deterministic, it'll just be a matter of capturing the bugs before finding out what went wrong.
Useless non-progress theatrical blogpost incoming.Had worsening chest pain the entire night, went to the ER early in the morning. They gave me 2 CT scans, did bloodwork, had 3 specialists examine me and they concluded I'm fine. It's just a mild infection that happened to irritate my lower trachea right where my heart is. Total money paid: 0€, thanks to marxist healthcare.Having stared down death is however no reason to not feast on these two sweet dark brown sphincters with my coffee. Or not to do 5 hours on my game. Today I'll be adding more props to make players think there's more depth to the game world than there really is. This is closest to what I imagined gamedev is supposed to be when I had no experience. Yeah sure, the players are going to read a sign on that building and do the emergent environmental storytelling in their heads. Totally worth the effort, bro.You don't need to tell me I'm being extra annoying today. I really spent the night thinking I was gonna have a heart attack.
>>557279427health scares are never fun
>>557267786requesting her with a futa cock fucking a goblin girl
>>557278637>>557279286see what i mean>>557279659
>>557278712>game engineWow, that's great but we're working with modern tools like Unity and Unreal, you know the switch was so seamless what with the visual programming and all. You've listed C++ but how familiar are you with C#? Oh no we use a plugin for that when we're working with Unreal, wouldn't wanna chase memory leaks all day.
>>557278637i stopped posting, was busy grinding WoWmy productivity has been very low, i need to focus
>>557272028sequel plans?
>>557280192Not really, I have another completely different game idea I want to pursuit after I'm done with this one. Eventually.
I'M A STEAMIE, I MADE SLOPhttps://vocaroo.com/174ckLlg0qts
>>557281093
Thi is an aggydaggy game, according to thishttps://made-by-agdg.vercel.app/
>>557282323I ain't seen this nigga once
cutscene status?
>>557282323translated from nepobaby: THANKS FOR MAKING ME A MULTIMILLIONAIRE PEOPLE THAT GAVE ME MONEY I USED YOUR MONEY FOR LAVISH PURCHASES YOU AREN'T EVEN ALLOWED TO DREAM ABOUT YOU'RE POOR BUT I AM A MULTIMILLIONAIRE THANKS TO THE MONEY YOU GAVE ME
>>557267786fuck my chungus life
I been playin vidya all week with the excuse of "research"...
>>557283621why dont you dev and also game, you're allowed to play and have fun this is a marathon
>>557281093have a little motivation insteadhttps://voca.ro/15q6F8aWWq79
>>557283621unironically true for me, was doing genuine research, was surprised at how simple the system i was gaining insight on needed to be
It's a planning/music day today.
>>557282323Hopefully he can afford the mortgage. Not an agdg game btw, someone tricked the guy who maintains the page.
i need to get my mind back in gear
>gotta get my mind in gearThis nigga aint got an agent doing the work for him in 2026. It’s over
>>557285557>for himwith
Hey niggers, nudev here. I used to lurk this general as a nodev but am actually doing something now. Im working on a spiritual successor/replacement to/for Postal 2, and for once Im actually making some progress. Thats because this time Ive decided to put in as little work as possible. Im using templates, making shortcuts, vibecoding, rapecoding (plagiarizing), and asking wowie free AI accounts how to do shit.The game will be in Godot (Wowie free!) because I find it to be even easier than Unity, and it comes ripe with a community I can copy paste from. More in the future! Maybe. I tend to get burnt out on projects pretty quickly lol, and really only want this to be something me and my friends can laugh at.Planned features:*piss mechanic*rape mechanic*gore mechanicImplemented features:*a gun with the Dendy logo as a model
>>557285682im not reading thisfaggot!
>>557285682very based
>>557286024this
I'm hiring Sweet Baby inc
I asked AI to make a song about you /agdg/ and this is what it gave me.I call this one "The Ballad of the Flop Dev"https://vocaroo.com/17Y2XkGp8dY7
>>557290376the value of this is zero. so no worse than 80% of posts.
>>557290465no he's very dedicated https://suno.com/@humblelisteningroom986
>>557290465>the value of this is zero.ironic considering your just posted
>>557290768He's right tho.
10 DAYS AWAYHYYYYYYPE
>>557290865Wrong, here's music from my gamehttps://files.catbox.moe/z3kztd.mp3
>>557290376kino
>>557291023Considering the ai use, I'll be impressed if you even have a game.
>>557291464Damn nigga ease up, I just post AI music as a joke.
>>557291464>Considering the ai use, I'll be impressed if you even have a game.let's see yours
>>557290376I can't understand a single fucking lyric
>>557291538Is he wrong tho?
>>557290880
>>557291639lurk moar faggot
>>557291643Who are you talking to?
>>557279315This, I know godot has one but it's sort of occult to understand, so understand it and make it readable.Readability is something you can't guarantee the documentation is nice, but it's just one layer.And so this is why my advice to new devs is to start with a sandbox and build debug systems for it, because my biggest regret now it trying to debug after everything is fucked.And it's my own fault because I was a CS major (I'm security guard lmao) and I was taught build from tests first and I just threw everything I learned away and went cowboy with my game and now I'm going to spend months picking up my own shit debugging and refactoring.And it makes sense, a professor told me that writing code correct the first time is easier than debugging shitty code. And so that's why my advice to new devs is to start with understanding your basis of tools (sandbox project) and building debug systems at the same time. Genuinely I might start a game dev youtube to talk about this shit because I paid 50k to go fucking college for this kind of shit and I want to make some kind of return.>TL;DRI'm a dumbass and regret not doing this earlier and pong didn't do fucking shit.
>>557291639ESL?
>>557291464lol you're fucking retarded
Who of the anons from here is most likely to be named in the notorious Epstein Client List?>Cris>Fygoon>Betz>Joshua>Nortubel>Bokudev>Trainwiz>Eric schizo
>>557292140none of these people have any money or influence or respect so why would they be on any list
>none of these people have any money or influence or respect so why would they be on any list
>>557269654I don't have any progress to post but I want you to know that I appreciate you
>>557292140Well...
>>557279798Ok so here's a story you don't have to give a fuck but it I'll TL;DR the main point after;So finished high school at 15 because an AA degree is equivalent to a diploma in my state, and the state paid for the whole thing because of a deal they have with the community colleges educating minors.Now mind you I was reading multivar calc books because I had completed every math and physics level the CC had to offer and was given a reading list by the math professor who liked me. So I am doing an interview with a princeton alumnus because it's my top school, and this nigga say to me "uhm it looks like you don't have AP courses on this list, you'll be competing with a lot of people who took AP classes which are considered college level. Why do you think you'll be able to compete against them?"THIS NIGGA WAS RETARDED BROI ALREADY TOOK THOSE CLASES AT A COLLEGE, I AM ALREADY COLLEGE LEVEL, PRINCETON HAS THEIR OWN CURRICULUM ANYWAYS I WOULD HAVE TO RETAKE THOSE CLASSES IN THE PRINCETON STYLE EVERYONE WOULD!!!!>TL;DRBasically a nepobaby retard journalism major ruined my life because he was retarded. And these are the kind of people who are managing the world, not running it ok, but like HR management type shit. I have had so many time when I was being interviewed by someone who has subhuman levels of intelligence but my fucking life was in their hands.This is the singular reason why the west will westenfallen. Because of late stage dumb shit retard nepobaby enshitification. I'm genuinely like a fucking chudmaxxer, I am pissed off all the time because of how retarded everyone is. I'm like a level infinity racist, xenophobe, misogynist, misanthrope, etc.>TL;DR>TL;DRI'm too chudded for life.
>>557282323people will notoriously grief our resources like demo day despite not being actual aggydevs
>>557292923KEK
>>557292559strike a nerve betz?
>>557291538Mate, I'm just so tired of ai slop in muh fun gamedev thread.Ai slop sucks the soul out of the room, and as a creative thread, there's a lot of soul being sucked! It makes me SAD!>>557292007Yeah good one.
It's been a while. Added character rotation on movement (but not when pushed), models that reflect movement direction, goblins that kill anything in 4 adjacent tiles, and a priest that protects itself and anything in 4 adjacent tiles from death.
>>557293576>Mate, I'm just so tired of ai slop in muh fun gamedev thread.>Ai slop sucks the soul out of the room, and as a creative thread, there's a lot of soul being sucked! It makes me SAD!typical luddite retard, go scream into your waifu pillow loser
>>557292923UH OH SPAGHETTI OH>>557276408>>557276495https://youtu.be/SP7Sdm-zQDo?si=eGBrqbSfpqQXkcoT
"Looks like that expo guy is in the Epstein files.""You know where he ain't?""Where's that?""At his McDonald's job!""D'ohohohoh!"
You guys fucking suck at game dev.
>>557281093I like these, makes me lol every time
>>557293817hello betz
>>557293821t. nodev tourist
>>557291890My degree hasn't been of much use to me either. Keep at it, anon
>>557293821True. But I can't stop now.
>>557293821
>>557294171Is he wrong tho?
>>557294375>Is he wrong tho?
Does it make sense to use Dictionary for stats? Normally I was going to use stats.shotsTaken, stats.shotsScored etc. But I have achievements and if I directly check them through code I have to write them down for each achievement. Each achievement will check a different stat etc.I'm thinking of having a static string[] StatNames = ["ShotsTaken", "ShotsScored", ...];and because unity doesn't serialize Dictionary class, I will haveclass Stat{string name;int value;}class GameManager {List<Stat> stats; // add every string in StatNames to this list.Awake(){Dictionary<string, int> statsDictionary = new Dictionary<string, int>();foreach(Stat stat in stats){statsDictionary.Add(stat.name, stat.value);}// When savingforeach(Stat stat in stats){statsDictionary.TryGetValue(stats[i].name, out stats[i].value);}}//Achievement Systemclass StatAchievement{int id;string name;string description;string statName;int[] goalValues;}OnStatsUpdated (){foreach(StatAchievement ach in statAchievements)ach.CheckValue(ach.goalValue[currentIndex], statsDictionary[ach.statName]);}Does this code make sense? Am I on the right path? This way I will automatize the process of checking possibly many achievements.The Dictionary does make a search I assume I don't if there is a more direct way of finding and accessing stat values. But maybe I don't need to think that much anyway.
finally, it's up!!https://www.youtube.com/watch?v=dePFAcBLLpc
>>557294776Kill yourself, zukjeet
>>557294776buy an ad
>>557294776Based Mahler and Based Brush. Love these guys. Mahler just smoking his pipe sitting atop massive successes and constantly shittalking the industry/AAA devs.
>>557294776capital oriented gamedev is a trap
>>557294776Listening... it's actually a good episode
>>557294501>>557293821still no game posted lol
>>557295848>>557295441Samefagging subhuman
>>557291773>>557291962It's literally fucking inaudible at times
Is this game engine any good or is it just godot for rightoid snowflakes?
>>557296232supposed to be good but i won't use it for the fact that if i get stuck down the line i know for a fact there isn't going to be any help
>>557294776Why does the guy on the left look 3D printed?
>>557296093?
>>557296562uh oh meltie
>>557287810FVARKING ZASED
>>557296562exeleb worshipper hindujeet from london moment
its that time of the year again side project season time for more dark fantasy rpg roguelike with 1 life meets crow country camera system and demon souls design
>>557297334I dont think a souls-like should give you only 1 life thats just infuriating even more.
>>557297334Which Unity version? A recent one, right?
>>557297606it says 2022 right there in the title bar lil nigga
>>557297334extremely GMI more than bokube honestly yet again
i miss my nigga 'gooni miss my nigga OSHI miss my nigga 'shuaamateur gamedev? not the same without them
I have never dev-d a game in my life so I'm not sure where to start for "market research"I had an idea for a game that's within my capabilities, (excluding grafix and music, but those can be the last thing I worry about) is simple enough that there's not MUCH room for a perfectionist feature-creep and I think is cool enough that I'd like to play it.Thing is, it sits in this awkward intersection of categories where I'm having trouble explaining it in 1-3 sentences to anyone who doesn't know what a cellular automata is and of the people I can reach out for feedback, the intersection of people into that sort of game and people who know what's a cellular automata is empty.Where do I start? do I just float my idea here or some other public forum and see what the response it?
My incremental game has 20 minutes of total play time by now, I think I can increase to 1 hour, but no more than that...This is enough, right?..
>>557297926Not to alarm you but Osh posted on the v3cord this morning
>>557297926
>>557298059No, it's not. I'd say 3 hours minimum for a $3 game.>https://store.steampowered.com/app/4191010/Mine_It_Down/>Average playtime: 1.9h
>>557298059
After having a bug that neither gemini nor chat gpt could solve in rust, decided to port my rust code to gdscript and godot.surprisingly, It worked better than expected.This is amazing, lmao.
>>557297937Start with Pong.
>post progresseveryone starts making the same genre curious
>>557297937don't float your idea, just make a prototype and see if it's fun to play.
remember to subscribe to my patreon
i'm going insane with the art, i need a character and enemy artstyle that's easy that will fit with megascans environment and i'm gonna go with the 1k versions so it's not like i will go full 4k, tried metahuman but i couldn't create anything but ugly abominations.
>>557298861cris FVARKING WON
>>557299329lol fuck off
>>557299368it's almost as if just throwing a bunch of high fidelity assets together doesn't magically create appealing visuals.picrel is Unity 3 games that can run on a potato.
>>557299637>picrel is Unity 3 games that can run on a potato.
>>557299539i need the money
>>557283564Ah maid cafe dev, was looking for you. How do you host servers? I noticed your multiplayer works on web.>t. forced to used unity for a school project and need to make it multiplayer
>>557299637the megascans environment are pretty good for what i want, my problem are the characters and enemies, i'm simply no artist and all artstyles i see are one of 3 too hard too ugly or easy but you need to have artistsic talents to make them look good.
I think it's time to address the elephant in the room...
Has anyone here been able to make point clouds from meta ai into usable geometry 3d objects? I got the system to run on my computer the other day but I can't use geometry like that it's far too shit
>>557299895Get a job.
>>557300143agreed
>>557299895release bokube...?
>>557300401I look like this.
>>557300398>>557300604this is my job and first i need to polish it
>>557300398>>557300651>nigger>furry>faggotand you still replied
>>557299329
>>557301014
>>557300119Characters are 100% more effort than everything else and I'm an artist or well forced myself to learn it
imma keep it a buck im boutta CUFFBUST
I don’t even know what I want out of this because nothing I could get out of gamedev sounds appealing
>>557301263money? bitches? respect?
>>557300939is Enough
>>557301407>bitches? respect?
>>557301187i hate this shit so much i have been stuck for 2 months, i have already did the c++ part of the project and did some of the blueprint but right now i need the character to actually make the combat and animations i was having tons of fun with the programming but since i got to this i've been depressed
>>557291023sounds good for a pmv edit
>>557300060In unity I use the mirror library for networking, connecting to the server through websockets (web build) or kcp for a windows build, the multiplex transport (mirror component) does the heavy lifting there to let both of those connect at the same timefor hosting I'm using a linux build in aws using the 1 year free mode. If you host in itch you're gonna need a domain or it wont connect because https and stuff like that, you also need nginx with a reverse proxy in the serverif any of this sounded complicated just throw it into chat gpt for a step by step tutorial, its basic enough to get a good guide
>>557302201a what?
>>557302409pedo music video as opposite to amv a boomer term for anime music video that used to exist back in old youtube days
>>557302580oh, great... love this general surely will post my game here
>>557290376"Cris is my friend" moggs
nobody buyed my game
potential name for my game: botrans the shitdditthoughts and feedback welcome
>>557301621Just grab zbrush pirated and start sculpting nigga
I'm making a game for my favorite genre but I've hated every single person I've ever interacted with who also likes the genre. Why am I walking into this?
Hi nepobaby hatred general - /agdg/I solved the famous problem called life, but no one cares, doesn't believe me, calls me wrong without real rebuttal, or just insults me.My qualifications: I'm very intelligent
>>557303871i can't, i tried zbrush and i even tried CC5 and metahuman, i simply can't make something that looks good.
>>557303841Whatever makes you happy, baby 'shua
>>557304070
>>557304192>>557302201samefag pedo tranny
what are we, the amateur gamedev community, melting about today?
>>557292140Cumball, given his rich parents.
>>557304139I learned how to do shit manually, sculpts in zbrush, hair cards in houdini. Metahuman should give you a base. You should only need manual for assymetry or monstrous features. You should be more concerned about making clothes. But I don't know what you're making or what quality target you're trying to hit
>>557304192
>>557294776>38:00Thomas has never heard of Caravaggio...
>>557305480all the metahuman presets are ugly and when i try to resculpt them they turn alien looking and uncanny, clothes and armor are easy there's no ugly or uncanny, and i have lots of assets i can use modify
>>557305220this question is for >>557305097 joshie
>>557305341I'd imagine crumble's situation would be like Elon Musk where he's so annoying they just don't invite him. He comes off as a guy that nobody, not even rich pedos, would like.
>>557306060You really need to start by turning a sphere into a bean into a body sculpt. You do have your layer environment properly setup working from very low res layers into higher res layers at least right?
>>557306451>You really need to start by turning a sphere into a bean into a body sculptwhy would i do that? this is something actual artists should do, if i can't make something that looks good using metahuman why would i ever start from sphere? i just use either a base mesh or use the metahuman as base
>>557306096
>>557306983Well how are you supposed to know how to modify a metahuman model to make something you want if you don't know the process I just leave it as a suggestion to try
Added option ui.
>>557307175i'm not really touching the body, it's just the face i can see that the face is ugly or uncanny but don't know why or how to fix them
>>557307507why bother adding options if nobody is ever going to play it but you
>paying $XX.XX for this game is outrageous in this economydealing with customers is the hardest part of being a game developer.
>>557307695>$XXngmi
>>557307756>>$XX>ngmingmi
>>557305870Thomas, up until a couple of years ago, was entirely influenced by 2010s trendy evangelical graphic design with an A24/YouTube horror movie edgy side. He probably spent hundreds of hours browsing through Behance accounts to look at "logotypes", "typography", and "clean app UI design". He's coming out of it though. I think he'll begin to look at Caravaggio.
>>557307512You need to add in low res and blend to add or remove facial structure and need subdivisions to check your work quickly between layers. You should have a custom interface with commonly used brushes easy to click on your screen. Idk what stage you're at
>>557307567No need to be jealous.
>>557308586>No need to be jealous.
>no... the calculations...>they... no... they make no sense...>my game... no....
>>557307507Nice animations.
>>557308041metahuman has tons of markers to change facial structures, it's just i don't know how to make a face attractive
>>557307695its weird, i dont mind dropping $80 a month on gacha games i wont be playing 6 months from now but i hate the idea of buying a fellow indie game at $20, there must be a psychologic explanation to this i think steam sales are part of the equation
>>557309128>its weird, i dont mind dropping $80 a month on gacha gamesngmi
>>557309064Shrug find some model or whore you find attractive get some shots on different angles and try to replicate it
>>557297718Didn't notice.
>>557297334>developer sword
>>557297334I like this.
why did you let lolidevs win?
>>557309150If you can afford to spend 80 a month on gacha games you've already made it
>people encouraging bokudev to keep procrastinating
>>557301407Yeah but I don’t know if I’d get those because I have shit luck.
>>557309128Those games cost and feel like they cost tens or hundreds of millions of dollars to make, and therefore feel like they deserve to earn some money. "Fellow indie games" have roughly $0 production value.
>>557310594>If you can afford to spend 80 a month on gacha games you've already made it
>>557297334Is Demon's Souls gameplay suited for 1 life roguelike? I wouldn't know personally. Or does it have metaprogression to mitigate any issues?
>>557310553Please explain.
>>557300242Really nobody?
>>557297334I wish I could make something that looks this way
>>557311168nah, I just had your post filtered because you used a bad word
>>557296460to be fair I can never get any help for godot either
>>557309128It's an expectation formed by comparing similar products.Successful Indie developers almost always undersell their games. No developer in this thread is going to make a game better than Terraria, which only costs ten bucks.Gacha doesn't have cheap payment models, so you're comparing money sinks with money sinks.
>>557311168Point clouds are not designed for video games. It's real-life data for stuff like robotics. Maybe look into how real estate virtual tour software is written. I'm guessing it's mostly just algorithms from https://pointclouds.org/, but it's not simple, and it won't look good enough for a video game.
0 game0 dollar7 fake promises
>>557310879Yes, if you spend 80 a month on gacha games you've already made it. Deal with it.
>>557311825I saw on the meta ai that they are trying to get to clean geometry from the results but so far that hasn't been implemented and it just spits out point clouds
>>557312436I saw on the agdg AI cultists they they are trying to get video games from the results but so far that that hasn't been implemented and it just spits out broken barely functional prototypes
I am depressed
>>557312695Fair. I know how to work shit manually I'm just looking for ways to reduce workload, it ain't there yet
what is the most valuable lesson you've learnt by watching biteme games?
>>557311168Too many pedophiles here.
>>557312782Me too...
>>557312938gamedev is best done as a hobby
can't wait for the sequel to /agdg/
>>557312829There are also some tools to convert point clouds into gaussian splats, which would probably look better than meshes, but is expensive to render.
why is there no /igdg/ (intermediate)?
So acrolyte is cancelled because dev said some mean things about trans people. Meanwhile trans people are mass murdering people.I say he was just a bit too fast to talk about it, but the narration shift is happening right now and soon there will be no trans people, just misdiagnosed lunatics or weakminded people trapped in an echochamber full of groomers. People who cut their parts will be treated like handicapped invalids.
>>557313734Perma/beg/s won't allow it.
Will I stop getting in arguments with retards on 4chan if I become a millionaire from my game?
>>557313724The renders work pretty well but the computation is completely unusable for a game
>>557313483But most AI users are pedos?
>>557313524we need a fucking development board somebody spam /vip/
>>557313957No
Godot just crashed my amd drivers. This is a fucking new low
>>557313852Guys I can’t believe acrolyte is cancelled mccad literally killed himself guys the whole dev team quit dude it’s over
>>557314308
I'm bored and tiredI don't know what my tired brain gamedev task is.I don't want to code badly and slowly.
https://www.youtube.com/watch?v=br8YT2AkHYY>so what does redot actually do differently>uhm... it's red godot... and... uuuhhh... we added gif support the other day... that's still a work in progress.
I've been enjoying listening to The Compass puzzle game design course while going on walks. I did always wonder how one even begins making puzzles, especially when the mechanics are as complicated as in something like Baba is You.
>>557315376hi matthew, how's it been doing since islands of insight flopped?
>>557315376>I did always wonder how one even begins making puzzlesYou start with the solution and walk backwards?
>>557314739These chuds look as ugly and pathetic as I would expect.
>>557315726That's not how I've done it.I just make a gameplay system and permute through starting variables to see what ends up challenging.
>>557313524We already had a sequel to AGDG a long time ago, it was called AGDG2.
>>557314483That's true. Notch might be lurking and baiting us right now.
>>557316071Notch is a nodev now, that checks out
>>557314739>chuds self remove and start yet another grift for money from other chuds>nothing of value is lost because the right cant make art in the first placelomfao embarassing
>>557316071for sure he's insufferable on x and the replies are all jeets I'm sure he can't stand posting there remaining family friendly where he could just say nigger here
Help the only games I know how to make are roguelikes and those are falling out of fashion
>>557316856make orblikes
>>557314071Don't know if that is true, but if it is, why are you surprised by a poor level of help?
>>557309524i'm making a guy and i did try to use references but i can never get them to fit if i make the eyes like the references then they become too small for the head and things like that
>>557316856Why do you need to be in fashion?
i'm gonna make a stacklands slop and watch the money roll in teehee
>>557313524"You know what they say about sequels right?""They're never as good as the originals?""Yeah but in this case the original isn't any good either!""D'ohohohoh!"
>>557297334>dark fantasy rpg roguelike with 1 life meets crow country camera system and demon souls designthat's a zeldalike chud
gabencunt? he took his pay...
>>557316931If you want real quality you have to go into asymmetrical if you don't everything is going to feel like uncanny valley
>>557317354How much does he pay you to talk about him every day on the amateur game dev forum?
>>557313491Hug
>>557313502NTA but I do it as a hobby and STILL don't feel good about it
can you program?can you draw?can you animate?can you make music?can you design characters?can you do it all decently?then you are gmi.
>making 5 small games in 2 years vs. >making 1 big gaame in 2 years (that is probably still not finished)The answer is obvious. Make small games.
>>557317909But can you get a gf?
>>557317909I cant make music
I want to make porn games
>>557317909Yes. Yes. Yes. Yes. Yes.No...
>>557318019those are notoriously hard cuz you lose interest after you nut
>>557317909Yes but I still don't feel like I'm gmi at all.
>>557318019Me too but first I want to get good at art.
>>557317703The only times good feelings can be found in gamedev are when you're still a young, innocent, and clueless beginner bumbling your way around, and when you finally release a good game and countless players express their desire for your game in the most concrete way possible: by paying money for it. Everything in between is hell.
i feel like most people burn out because they suck at programming
character design is hard
>>557318419>ripping a hag in half to reveal a ロりim thinkin spongebob wonned bigly.
is anime artstyle for non gacha a guaranteed flop? khazan was pretty good but flopped most single player anime games also flop
>>557318192What if I release it for free?Like>I can program, actually pretty well for that matter. Not professional, but I've learned pretty fast for a beginner>I can draw (Not too well but I can still draw. I mainly struggle with my hands being really shaky)>I can model (I understand how to do so on a technical level, but I could use refinement stylistically)>I understand animation principles, actually, but like modeling/art I cannot do a straight line for the life of me>I actually have a very good ear for music, but I have trouble making it>I'm actually not half bad at character design, but like art I could use some refinement in terms of actually drawing lines and whatnot.It deeply, deeply sucks. I understand these things on a "Technical" level, but it doesn't feel like I can do them. It's like having a very clear image of what it's supposed to look like my hands can't link with my brain.>>557318338You'd be surprised. I'm semi-decent at programming and have several full systems, but I don't feel like I can do anything primarily because I can't model very well.It makes me wonder if I could ever ship anything because no matter how well-programmed a game is, I straight up cannot model very well.
>>557304314Nepobaby article
>>557318884>Gross revenue (base game): $31m ($20.5m - $41.5m)If your game can make that much and still be considered flop, that's not a game design problem. That's a poor business decision problem.
>>557319125Any game worth playing is worth paying for. Time is more valuable than money.
>>557319259If I could afford paying for other peoples souls it would be so easy
>>557317472nice REDACTED picture
>>557319750It is a bad picture
>>557319125>but I don't feel like I can do anything primarily because I can't model very well.you are making the wrong type of games
>>557319810look at the teeth, they're copied and moved around, sloppy job photoshop
>>557319813Look. I'm a beginner at modeling. I'll admit it. But I should be able to do better than a humanoid body from scratch.
I was not prepared for how deep of a rabbit hole making a fighting game input manager would be. this shit is about to get surgical
>>557319893Point still stands though let them do the research
>>557320086I think I can help you, actually.If there's one thing I know how to do very well in spite of my issues with making a game, it's manage inputs.Do you mind showing me your code?
>So, you're a game developer?>Have you worked on anything I might have played?How do you respond without sounding mad?
>>557318419kys
>>557318338The opposite i was having fun with the programing, fixing bugs was more enjoyable to me than the majority of games i played last year, when the time came for me to make the character i got burned out>anime artstyleGeneric and will turn off most people>western stylizedHard to pull off for a non artist >RealismCan get concor'd >>557319313the studio has 1400 employees if 25% of them worked on the game for like 3 years then it will be a huge flop
>>557320274>No. It deeply frustrates me
>>557320490Nexon shipped over a dozen games in the last 3 years, not including their long-term MMO and gacha IPs.
This is what my game is about btw
>>557320274is that solid 4 eastern-euro bitch a gamedev or is it some epstein files type shit, why are you posting this?
>>557320490Same.I'm one guy, and I'm trying to aim for a psuedo-PS2 ish polycount.I know that I have to use baked lighting, a heavy bloom filter, and vertex coloring. But it just doesn't feel possible for one guy, even if the game I have in mind atm is a "Short and sweet" kind.
>>557320817she's an american pornstar who does mom roleplay and that poster is a schizo. carry on
>>557320808Die pedo
>>557320490What western style are you thinking of? Generally, western is crude and eastern is artsy.
I said it last thread, but I do my best work when I feel relaxed and have at least some belief in myself.What do you do in order to get rid of your bad thoughts and focus better as a result?
>>557320983der*retard
>>557320941Damn. Why does the game dev thread attract these kinds of people?
>>557320786it's neople not nexon it's a studio under nexon that only have a gacha released in the last 5 years
>>557321127You have to be that kind of person
>>557321127Most 4chan threads attract faux nihilists who only feel happy when they put other people down
>>557320901i'm using unreal so i don't have to worry about all of this it's just the characters that are fucking me>>557321050it's fantasy so i was looking at divinity os 2 and wow but i feel like it will be impossible for me to pull it off being a non artist
>>557321081Du kannst meine arsch lecken.
>>557321567From what I can tell, DOS2 has a "Pseudorealistic" artstyle. The characters are clearly stylized, but with somewhat detailed textures. Notably, the details aren't "Realistic" details, but more in the sense that you can seeLike, it's somewhere in the middle of realism and stylization, which is a very difficult thing to nail.My suggestion would be to download an actual model from the game and dissect it. That always helps if you're trying to nail an artstyle.
>daydreamed a ton of progress again>return to computer>realize how little work i've got done in reality>zero motivation to work any longer>watch twitch for the rest of the day
>>557321567>WoWYeah, you need to be able to draw pretty faces, appealing characters and be familiar with shading, which is pretty big leap if you're a /beg/. I heard AI is pretty good at this style though, it's not like they care about artistic consistency in these games.
>>557322145Why don't you fuck off to /retard twitch chat general/
>>557312370>Yes, if you spend 80 a month on gacha games you've already made it. Deal with it.
>>557314071>But most AI users are pedos?https://datareportal.com/reports/digital-2026-one-billion-people-using-ai
What's the plan, Truedev sisters?
>>557320490I just saw this vtuber play this game.https://store.steampowered.com/app/2637990/Duck_Detective_The_Secret_Salami/The graphics are extremely rudimentary and easy to replicate. What makes it work is consistency.I think amateur developers are starting to understand "game scope", but they're not understanding "asset scope"As a solodev, you have to seriously lower your expectations.Without a dedicated artist, you should try to do just the bare minimum and re-use assets (re-texturing/ re-coloring) as much as possible.>>557320901There must be a misconception that just because a graphic has aged, it's easy to replicate, which doesn't follow.
>>557322810He came inside so Plan B
>>557322810we devvin'. also don't ever call me a tranny again
>>557322818Correct! The Greatest Penguin Heist of All Time was an AGDG game and it's very expansive due to it's ability to reuse assets
>>557319259>Nepobaby article
>>557322810>>557322893>>557322956retarded pedo trannies you don't have a game
>>557320941I'm not a schizo, I'm sharing my girlfriend who I met from becoming a successful game dev.
>>557322956i am a biological woman thoughbeit
>>557323195Nice to see you too Josh
>>557323397sure thing tranny
>>557322818I feel like it depends on if you're able to understand the techniques utilized.Wander on SOTC's game model was very rudimentary if you look at the actual poly count, but good texture work, baked lighting, vertex coloring, proper use of bloom, and other lighting effects made him look much more 3D.You don't need to make a really complicated model, you just need to know "The Magic" that puts it all together.The real difficulty with gamedev is people trying to treat every single separate asset as if the player will see what the dev seees.
>>557322138it's just i feel like i don't have an artist brain i can only tell if something looks good or bad but i can never know why just looking at this armor is confusing me>>557322327is 3d generation good enough now? and what's the best image generator?>>557322818these simple artstyles will never fit the game i'm making, and i'm doing the minimum by using megascans and any assets i have, i'm also gonna use animal and creatures models i have and change their proportions and retexture them
>>557323426hello betz you pedofile freak
>>557323558
>>557324000Wish girldevs were real.
>>557307507nice ui, better than mine.Sorry for crabbing you so hard yesterday, you know how it is
Is a point and click adventure game with “Graphics” that are just actual IRL photos a good idea for a first project?
I'm watching this while Gemini fixes some bugshttps://www.youtube.com/watch?v=UAcM-xmUegs
>>557324538It would be a great idea if you actually start on it, but you won't do shit.
>>557320274mommy xev the goat. some game should model her and make her wield a sword or some shit
>>557324680Well now I don’t want to do it.Thanks for sapping my motivation, Mr Krabs
Man, my game seems easy but is actually very hard as fuck.lmao.what the fuck, lol.this is great.
>>557324000Dyed hair
>>557320221I don't need help or anything I'm just venting - happy that I've gotten this far and with a clear path forward.We can still have a dialogue though and I can show some code too.
>>557324975No problem. Now, go back to doomscrolling twatter or youtube like you were going to do anyways.
>>557322138phone game
>>557325091lol tranny
>>557298861>>557325059Were you seriously using Rust and AI?
>>557325059who's your target audience?
>>557325258yes.
>>557325219Yes, >>557324000 apparently is
>>557324000god i love dicksucking lips
>>557325326pedos.
>>557325129I wasn’t, but now you killed my motivation to actually do something in the crib because you’re a cruel heartless monster.
>>557325391topkek you are seething fucking tranny
>>557309128>I would spend lots of money on gambling but I wouldn't spend it on something good
>>557325391uh oh meltie
>>557324000cutie
>>557324000hi be my gf
>>557270495he says the opposite: https://www.pentadact.com/2026-01-08-15-years-of-indie-dev-in-4-bits-of-advice/#price
>>557293194what makes us a real aggydev?
>>557323686>if you look at the actual poly countEven something as simple as topology requires months of learning to pull off effectively and consistently.>good texture workThis is not "The Magic", texturing is one of the most difficult parts of 3D design.I am getting further confirmation that "old = easy" is a prevailing misconception even under game developers.>>557323813>these simple artstyles will never fit the game i'm makingIt's about time to reconsider the type of game you're making, then.Solodevs are radically constraints, just accept it.
>>557325528>>557325701Please refer to >>557325528 >>557325701
>>557325485as a certified ロリコン I can't see the appeal crisI could just play princess maker again or blue archive if I lower myself to the bottom what are you bringing to the table?
>>557326737seething tranny, now you post your face so we can laugh at you
>>557326832Please refer to >>557325528 >>557325701 >>557326832
>>557326984uh oh tranny meltie
>>557326775put #SMwY@V`n as name
>>557324000Timestamp or you're a tranny
>>557326775I want to make VS with pokemon capture mecanics, so you can capture enemy girls into your girl harem, who follow you in a VS game.Also, add a VN mode where you can talk to each waifu until she falls in love wih you and there's nakadashi.
>>557327123
>>557327029Please refer to >>557327029
>>557327464>>557326984>>557326737>>557325391>>557325091>mindraped trannykekkaroo
>>557327423>BetzWhy do you think literally everyone that isn't you is him? I'm genuinely asking.
>>557327557Yes, you are
>>557327758you're seething because you look like a man even after years of HRT and now you can't regrow your dick make and take the dress off, 40% is calling
So can an artfag correct me:1080p is usually the best target for art right? So if you doing pixel art you want an integer scale down from there, but if you're doing HD art you actually want to go twice the resolution for 4k.Is that right?But I often see HD 2D artists work in 1024x1024 which is a power of two, and in general I often see them work in powers of 2 even pixel artists.But of course I've also seen artists just fucking draw whatever the fuck they want and no give a fuck about sizes.The steam deck screen is 800p, and I'm doing testing for my game on my steam deck (right now I'm just using a build script on my private repo not sure if that's the best way to do it, but fuck it).I dunno though cause if I have twice the size of 1080p, and target the steam deck at 800p how much am I losing?It feels like I'm going to be losing about 80% of all my pixels, so maybe twice the resolution is too big, even though 4k is literally twice 1080p, targeting 4k is maybe stupid. Switch is 1080p, 1080p is the most common resolution, integer multiples of 1080p is pointless, if anything a 1080p resolution should be my maximum.I think from 1080 to 800 the pixel loss is about 30%.Anything thoughts?Am I being autistic and retarded?I usually paint on digital canvases 10kx10k, just because I'm crazy like that, and because of that I try not to use more than 5 layers total. But clearly that's way too many pixels to work in for making real game assets. I need to render on smaller canvases.
>>557327828But I haven't even posted my photo here ever. Also refer to >>557327828
>>557327937topkek tranny
>>557324000your hair line is receding, didn't know the norwood reaper came for foids.also yeah I hate bitches, get the fuck off my /agdg/.
>>557328007Refer to >>557328007
>>557324000*ahem*Tits or GTFO
>>557328096ywnbaw
>>557324000This is what eldon betz looks like these days?His transition worked>getsthis is fake as fuck
>>557328080Dyed hair, those chromosomes are XY>>557328219Please refer to >>557328219
https://godotengine.org/article/dev-snapshot-godot-4-7-dev-1/new godot version, chuds.
>>557328281>Dyed hair, those chromosomes are XYkekkaroo keep crashing out james
>>557328594Please refer to >>557328594
>>557328637Please refer to
>>557328793I haven't checked its sources, but otherwise refer to >>557328793
>foid attention whore'd so now progress is pointlessholy fuck it's all so tiresome.Wake me up next thread.Let me know what is it's game so I can add said game to the black list, don't care if it's a true dev, foid devs are worse than /v/3 troons.I'd rather have everyday be an betz/fygoon/joshua meltie.>>557324000Hey let me know what your game is so I can add it to the black list.
>>557327902Power of two is a common standard in industry because of older VRAM texture packing requirements. Nowadays, the hardware doesn't require it anymore, but it's still a decent standard to follow. You don't need crazy high resolutions for it to look good. Most "HD" illustrations only target 720p or so.Also, pixels aren't "lost". Filtering merges pixels.
>B*tz and /v3/ schizo after the jam is overOk, what prompted this, honestly? There's not even anything related to either going on?
>>557326310I never said texturing was easy, I said it was the crucial centerpiece.
>>557329238'shua ain't happy about the new anti-psychosis meds the britbong government forced on him
>>557293194If I recall it was submitted on the change request form on the website. I tend to just blindly put stuff up if someone asks because I'm not spending 18 hours a day wading through schizo bullshit and bait just to find the one post here that is a progress post
>>557328963>foid devs are worse than troons.topkek, fooling nobody you tranny freak
so when is aggy's next jam?
>>557328963all of those replies are bochiniggers who live in guatemala and post CP regularly guaranteedliteral subhumans
>>557329785Demo Day is at the beginning of next month
>>557329785tick tock
Finally... Two new races for my players to fuck......https://store.steampowered.com/news/app/3646460/view/742666698308452720
>>557329874this will be my first entry and i will mog you all faggots. mark my words.
>>55732790216:9 / 1080p should be your primary focus
>>557327902Im an artfag we don't give a single flying fuck about any of that
>>557329125I see, so if I work in a 720p canvas as if it was (like) a steam deck screen that's fine, and being upscaled to 1080p for a pc player isn't such a big deal?I guess this is probably more concerning with pixel art or pixel level details, which I wont really have anyways.I was just feeling weird because I am decent at art, but I don't know how to make shit fit into a screen and look good so I figure if I just pretend I was drawing on a real screen it would be better. It would be cool if I could change my viewport into the actual screen size and work on a bigger canvas for map designs, but I guess I can just mimic the same effect with a layer.I am just being very autistic and being nervous for no reason.Thanks for the advice.I need to learn more about technical shit like filtering. I am already getting filtered ;^) by resolutions
>>557326126if normies found out your career would be ruined, that's what makes you a true aggydev>>557329707they're a griefer, just another way to fucking grief aggy.Stolen aggy valor. If you weren't here for the peak of the schizo wars or the loli wars you're not a real fucking agger.
>>557330843I make everything at 4k unless specified otherwise, pipeline for me doesn't change. Materials are just materials
>>557329770ultimately trannies are still men, even if they are retarded enough to wish to be foids.It's simple calculus.>>557329792aren't you colombian?
>>557330843Keeping line width/weight consistent matters way more. When in doubt, go to https://textures.spriters-resource.com/ and see what professionals do.>>5573311684k textures are way overkill for anything but the most top-end AAA games. That is how you get players crying about unoptimized unreal asset flip shovelware. For the VRAM cost of one single 4k texture, you can have 16 1024x1024 textures or 64 512x512 textures.
>>557331609Yeah I'm mostly targeting top end (as an artfag)
>>557331690lollmao even
>>557330348I see, I've definitely heard the 16:9 thing before, and I've also been told before that it's better to draw big even if you're going to use smaller sizes.>>557330614well I dunno, cause when I first started drawing I just chose a really big canvas size and still do. But for making games it's probably different. If I have to make hundreds of assets I don't want 80% of my work being wasted.
>THATS your game? Wow anon, it looks even better than stardew valley!>Did you know that the entire game was made by one person??>Sure, you can almost say the same about yourself, but I've seen that 3D model in other games, so it's obvious that you used assets.How do you respond without sounding mad?
>>557331789I usually just make textures on substance or substance designer if I'm not just pulling them off straight off the internet. Shrugs
>557332107post hand.
>>557332305Why? You know it's brown, and you know it's Cris.
I don't want to learn art or pay someone 30k for art
>it works
why xev tho there's so many hotter porn girls
>>557332628kill yourself pedo
>>557332443Cris...
haha... haha... hah
>>557333561you know we dont have jobs right?
>>557333561topkek
>>557333561Is this even legal?
>>557334285yes
>>557332107>Did you know that the entire game was made by one personand all of microshaft and boeing and epsteins private uygur zero pay workforce
>>557333561this was literally always the goal of a centralized intelligence OP that baits you into interacting with a ghost in the shellthe ONLY way to get TRUE google results is to go through the shell since everything is jeetzored so no matter what, youll be raped and youll like it
>>557333561What does a fake story posted to reddit for pretend internet points have to do with amateur game dev?
>>557300143>>557300401https://x.com/arojinle1/status/2022339135982493897
You know what sucks?Being so depressed about something that your body starts to shut down and you can’t dev as a result.Like, you can’t do anything beyond sleep because you’re so utterly broken that you can’t even do anything.I need to get my head back in the game
>>557335252you sound like a faggot
>listen 1 hour to gamedev podcast>all just "muh money muh money muh money">not a single sentence about coding or art>not a single sentence about game designholy shit i get so tired of those "i made some money with gamedev" videos. holy shit get some friends and tell them. i'm not your friend i dont care about your happiness. i listen for information. thank you if anybody who makes podcasts reads this.
It's over for AI-advocates.https://youtu.be/fzA37SKjrkk
>>557335306And you sound like an asshole.
>>557335364buy an ad
>>557307507cute
>>557335464ooooohhhh noooooo
>>557335485wtf are you even talking about, is this some weird cope
>>557335364jonathan blow be like "i tried some really cheap local ai model in 2020 and it was really bad, so ai can't code".same shit when he talks about game engines and then say "well the last unity version i used was 2012 and the last unreal version was unreal 2.
>>557335713buy an ad jonathan
Added bellyslide to my mushroom game
>>557335767> implying UE2 isn't vastly superior to shitty lighting and optimization slop generator UE5
that wasn't a fart
>>557334285as long as they arent asking to see your penis HR can do whatever bullshit they wantThis is why I choose to go back to academia after working in industry, like it's just so fucking soullessNepobabies can only imitate what they think it's like to be a human, they're even worse than autistic people, in fact most autistic people are just normal people, but sociopathic nepobabies in middle management are extremely poor facades of a human beingThey're like fucking alien creatures that lack soulsAnd basically you can be born a nepobabybut it doesn't mean you're born with a soulEach of us have the imago dei, but it's something that needs to be nurtured. Not a single nepobaby retard in middle management has imago dei, they're basically false idols and if the pope by official papal decree said we needed a crusade against these soulless abominations, I wouldn't hesitate to rid this world of said false idolsThey aren't even human anyways. Somehow they're worse than even hylic NPCs. I don't even know how to explain it but among schizos npcs and autists, nepobabies in middle management are these uncanny valley things that completely and utterly lack humanity despite having stolen the formIf you're communicating with HR just use like fucking AI or something, talking to those creatures isn't worth your fucking time or effort Like I don't know how it's possible to create something more souless than gingers, jewsor AI itselfI'd rather send my daughter to Africa than respect HR. Genuinely, blackniggers from africa are more human than HR middle management nepobabysAnd this is why I want to be a successful gamedev and even though I have problems with gabencunt I still respect the fuck out of him because he gave us a chance in this fucked up jewish clown world hell hole.Nothing, and seriously not even the most offensive and diabolical jew ornigger shenanigans of pure demonic evil has made me more of a chud than 5 minutes talking to HR types sorry to drop my power lvl
>>557336332You're not American. HR is just a bunch of dumb sluts who act as the voice for the corporations lawyers. I guarantee you if that story was real, the lawyers were not aware of what the dumb sluts in HR were asking people to do in an interview.
>>557336067nice
>>557336531>I guarantee you if that story was real, the lawyers were not aware of what the dumb sluts in HR were asking people to do in an interview.it's legal retard, your AI chats are not legally protected
>>557336067is this a mooming fangame?
>>557336647yet
>>557336647Yes, they are, if they reveal information to the employer that you are in a protected class. I ask ChatGPT about Veterans Affairs shit all the time.
>>557335252I believe in you anon, get that game finished already
>>557336782>yet
>>557336776Sort of. I read the moomin books a while ago and wanted to make some kind of folk lore inspired game.Decided to make this multiplayer mushroom picking game
>>557333561>they find my loli rp convos
>>557336820>Yes, they are, if they reveal information to the employer that you are in a protected class. I ask ChatGPT about Veterans Affairs shit all the time.Dumbfuck they are just not allowed to use it in a way that's provable
>>557337042Kill yourself, Cris.
>have good idea>ask AI if there are any games that sound similar to it>there's multiple
>>557337294(You) first
>>557337394Doesn't work, they brought me back to life. The DoD has my DNA in cold storage, they just keep cloning me and transferring my memories.
>>557329968fairy boobs...
>>557337386>trannyjack
>>557335485>adhe's talking about advocates. they're already bought.
IT'S UP!https://www.youtube.com/watch?v=pdwAoYzJLhI
>>557337736>when money is hard to get>poor people gamble with imaginary shit>it's not that hard to get
>>557337736>foid
>>557337940>moid
uh oh, meltie.
number go up metaprogression pinball
>>557331789You're actually unironically hand drawing textures? What
>>557338048>uh oh, meltie.
I made some cool shit, but I'm not gonna share it with anyone because Cris is a pedo.
>>557336820Ok but if they were in a protected class then HR wouldn't have grilled them and would have just given xer the jobby.HR is just a white male filter.t. chuddimus prime
>it work
>>557337386I don't get it, did you think making a game was an original and innovative endeavor?surely in that case you've created your own phenomenal and ground breaking rendering engine too and physics system and etc.
>>557338718can you specify or no? tranny pedo
>>557338651No, they aren't legally allowed to ask if you are in a protected class. That's why they give you a form full of disabilities to check off as a voluntary disclosure, and it states that you're employment will not be based on whether you disclose or not. Everyone who has every applied for and been offered a job has filled out this form in the United States.
>>557338501No I'm talking about art assets like sprites, animations, bgs, etc.also my captcha was a jewish star>>557338718big dih back in town?
>>557338718Proof?
>>557338974>OcdI didnt know that shit was qualified as a disability lmao
>>557339027Ok that makes more sense
I think you should start a podcast about game development instead
Cris being a disgusting pedo and this community tolerating him is what stands between you being able to witness real time kino.
>>557339224cris is my parce
>>557338825>can you specify or no?no>>557338825>tranny pedono u
>>557339224this is a pedo website since the first year it had a loli board.
>>557338974>I'm not going to discl->no replyACKyou're dumb, stop talking to me because you're idiot retard brain can't even comprehend the current conversation, literally we're not even talking about the same things anymore, so stop acting like we are.Even AI isn't this retarded.No offense, I have nothing against retarded people I'm 90% sure most live happier lives than I do, but I don't want to waste my time talking with them (You).Seriously, no offense but you have to understand from the perspective of a jeanass like me it's something you wouldn't be able to comprehend. I'm not trying to look down on you, I'm just looking out for myself.Sorry if you're upset about that, but I'm sure it's not the first time this has happened to you, though it might be the first time it's been properly explained to you. Not trying to destroy your worldview since I doubt you could even comprehend that also, again no offense but you're just so fucking stupid, still no offense I'm just stating the obvious, though I suppose things aren't so obvious and clear for idiotic retarded people.But I'll help you out and make this simple as possible>TL;DRgo be a fucking nigger somewhere else.
>>557339096Cris... why are you replying to yourself?
>>557339527
I mean, AI is great, is perfect for quick placeholders.
i'll never understand gamedev youtube. just read your engines docs, ask chatgpt or ask on discord if you have questions. or just learn a programming language. i dont get what gamedev youtube is even about, it teaches nothing. it's completely useless. even if someone shows he made, who cares? for my game i need to write my own stuff anyways, i cant (and dont want to) copy that shit.tldr: gamedev youtube is 100% pseudo-social bla bla
'shua? rapedcris? winning
>>557324000that's a man
>>557340371Gamedev youtube is for nodevs to vicariously experience gamedev through others without actually having to make a video game.
>>557340007I just wish meta ai hurries up into usable. I mainly came here to ask that question if people have had any success with it
>>557339615relax
I posted in an earlier thread w. regards to making my character a bit cuter and less moomin-like. Feels like I've sort of achieved it? I will offer the players a choice of different facial expressions but this is what I'm working with right now
>>557333561He should not have declined. I just tried it and chatgpt glazed the fuck out of me. Now I want to hire me.
>>557340371Yeah gamedev youtube is for nodevsI second the point made by >>557340597
>>557340992Idk just look at cute things designed to be cute like snom or the little pet from fe engage cant remember the name. Not bad though
>>557336842That makes me feel slightly better
>>557340992eh, it's okay
>>557340461>that's a man
>Group broke apart and game is canceled after three years in development
>>557341223 >>557341273Thanks. I do feel there's still something left to desire but it's definitely "workable" at this point which is what I need, as opposed to "in dire need of rework"
I just realized I can basically use a single fixed sprite and make it bounce like south park walk, then I don't need to add multiple sprites beyond a single standing AI sprite.
>>557340992Cute enough. A little NPC like though? Also I can see his anus.
>>557341629> Also I can see his anus.Good.
>>557340861Oh geez sorry fuck I offended you, sorry buddy.Listen, this got out of hand. Let's just go back to gem development. No more coal posting.
>>557341346This is why I only solo
https://x.com/marmaduke091/status/2022226996152148052
>>557341629I don't think that's a problem
>Check out /v/‘s gamedev threads>Full of progress and actual support>Check out here>Full of crab in a bucket mentality and faggotry
>>557341346???
>>557342184>Check out /v/eddit‘s gamedev threads>/v/eddit flopdev circlejerk just awaiting a "why did it flop" postmortem
>557342184
>>557342392What have you done
>>557342039>animal anus consumer shows upYou know your shit..
>>557342184There's a reason /v/eddit doesn't have any successful releases.> your game looks like ass but trust me you'll make it!> this game looks AMAZING (but i wouldn't spend one dollar it)
>>557343523nodev
>>557343523And yet here you are.
>>557342905I am a font of knowledge
>>557342039erotict. eldon buttz
>>557343665>>557343575no u
>>557341563you could also mirror the sprite horizontally to make it look like it's walking like they do in earthbound
Should I just have the main character wear a mask so I don’t have to go though the pain in the ass of modeling a face?
>>557344352Sure. I extended that to all NPCs too.
people have talked so much about gaming addiction and brainrot that you cant play a few hours of a game anymore without your brain telling you you are an addict. like wtf man.it's ok to game a lot.
>>557343523>There's a reason /v/eddit doesn't have any successful releases.>space>> your game looks like ass but trust me you'll make it!>space>> this game looks AMAZING (but i wouldn't spend one dollar it)
>>557344631Like, I’ve been able to model his body well enough, and I’ve also been able to model his ears, but I cannot get his face down even though I’d like to
>>557344631do this, make up some reason like poison gas or something.
>>557342884It follows
I followed a tutorial for GLFW and wrote 150 lines of code just to draw an orange triangle. I just want to make games that actually use resources efficiently.
>>557345296Same, man.
a game where you kill niggers
>>557344828shut up
I feel strange.
>>557345028good movie considering it's a horror movie
>>557344670I think it's just people not understanding that games are exactly akin to reading a book or watching a movie. Prepare to hear more of that shit from soccer moms when gta 6 is out though
>>557344837There are faces out there you could modify, or topology you can copy. Faces are tough. Can take months or even years of practice to get remotely ok faces, especially if you have no art background. Make sure you have front and side reference for the face set up in your software, you're not just trying to conjure a face from scratch are you?
I put in functionality to control a simple cutscene now. I can setup camera movement, dialog and character/train movements which when put together it makes something cohesive at least. I'll be implementing some game mechanics next so I'll need to create a passenger carriadge 3d model and figure out how to implement a train journey between stations.
>>557333561Nigger, just turn off memory.I do not have access to a full archive of your past conversations unless details are explicitly provided in this session. Based only on your interaction style here, the following tendencies are observable:Following 3 paragraphs telling me how introspecting i am
>>557345626I don’t have a reference.While I actually did a pretty damn good job with his body, even his hands, I don’t know how to get his face or head shape right.Like, how am I better at modeling hands than I am modeling faces
>>557333561I dont use it for smut and ill my sussy shit is google so I'm not quite sure what it can extract from me asking for it to make borderless pngs lol
>>557345794Feet are harder than faces harder than hands
>>557345634Cute
>>557345903He wears shoes, I wouldn’t know.Maybe because I used actual references.Though I feel like he uses too many polys and I could improve that somehow
>>557346110Feet are pretty fucked it's incredibly hard especially if you want lickable ones (t. Artfag)
>>557346229Heh.Feet can also be textured on
beware of toxic positivity or you could be next
>>557345794 All pros use reference. Unless they are just sculpting or modelling for fun(already made hundreds of heads)You absolutely must set up references. Hands are mechanical, and very rarely look uncanny unless you have the lengths of the fingers way off or fuck up the thumb. Faces are read different by our brain, we read so much about a person from a face. From your attempts as a beginner you probably read "this person is diseased or "this person is a burn victim". Use reference of a face that you want your players to read into your face. Not just reference on another monitor, you set these up in the blender(I assume) windows so the front view has the front reference overlayed and the side view has the side reference overlayed
>>557346436More like “Don’t make multiplayer only shooters with hero stuff.”
>>557346436im cooked, right chat?
>>557346515Idk if you guys are using it but you should aboslutely be using pureref for references or should at least try it. It's completely free if you just say to pay 0 for it
>>557346515The only parts of his face that I’ve modeled are>Nose>EarsBut his mouth, eyes, and everything else feel fucky, like I’m not going about them right.I feel I need to rework my topology into a mask rather than a grid, but I’m not sure about the poly count because I don’t want too many, nor do I want too few
>>557346787>>557346515why are you retards making models before having a working game?
>>557346436>I had the privilege of playing a secret AAA game! This is so exciting >"How was our game, did your rike it?">Oh yes sir very good game! Thanks for giving me the opportunity to play it early!
>>557346902What makes you think I don’t
Guys, what ever happened to SoaringMoon and Cosmic Construct? I miss reverse crabbing that trannie
>>557347394>I miss reverse crabbing that trannie
>>557346992No reference was a big clue. When you make a game(with people in it) you would normally have concept art or sketches at the minimum before you start modelling people, a style you are aiming for etc.
>>557346436>>557346578In Japan they will hire someone to be the role called "the noisy american" and basically they're supposed to openly, and directly criticize things even to their superiors.
>>557347586I actually do have concept art.Problem is that while his body actually translates rather well to a 3D environment, his head does not
>>557347394Retreated to Blue sky
>I have to be american or else my game will get extra taxes and feeshttps://youtu.be/obzK1p4m68U
>>557347701Leave his head 2d like osh
>>557318419top kek>>557322810Trudev just means I jack off to hentai, right?>>557324000timestamp>>557328793Men truly are evil ...>>557337736I got 1 minute in and stopped the video once she revealed herself to be a redditor.
>>557347903I didnt know being american served a purpose until this moment
>>557347597AAA need a team of noisy /v/irgins. Finally a job AI can't replace.
>>557348067You wanna apply
>>557347925ug this tripfag is back...
>>557348087I would lose my job day one when I just start screaming that the devs are dei globo homo tranny niggers
>>557348067Beavis and Butthead is a job now
>>557348347I never thought of it that way.
>>557347923The problem is that the 3D and 2D images of him are very different stylistically. The 3D one is a bit more realistically detailed, or at least that’s my intent. He’s got some dirt on him really
>>557348336*Forgot to say Jewish, but maybe it's implied
>>557347492Hug boxxing.It's how we obliterated the inner circlejerk.The worst types of crabbing possible is positive and affirming.It can be quite complex even pretending to be excessively critical to the point of controlled opposition to validate and aggrandize their egos.Yes, I spent years of my life meticulously psychologically engineering and practicing highly illegal cognitive warfare techniques natural to a 4chan veteran schizo.I'm actually absurdly intelligent, I just need to act like an incoherent retard to decompress my brain otherwise I would end up into an asymmetric feedback loop and probably degenerate mentally.You may ask why here? Why practice humanly impossible levels of psychological warfare that even the most skilled psychologists would fail to analyze, all localized to an amateur game development board on 4chan?You walk into my home and complain?On this website you're merely a visitor (summerfag if you will)I was born in it, molded by it. I didn't see the light until I was already a man, by then it was nothing to me. All of these board are belong to me.
>>557348862What is your end goal
>>557348481Nyeh
>>557348862Good post. Great memetics.
>Good post. Great memetics.
its fucking overhttps://youtu.be/8kxkFlnhYBs?si=ZepSFzBujpiNC9KH&t=540
>>557349086I am who I am
>>557349470K.Ironically AI will prove something:The Idea Guy’s idea was fundamentally flawed
>>557349578
>>557349553>I am who I ampost election new eternal summerfag being le 4edgy2me sit yo ass down nigger
>>557349553What would you say is the negative opposite of a hugbox?A place where someone is subjected to so much negativity that they become unable to function?Hell?
>>557349893>posts on /jp/HAHAHA FAGGOT
>>557350010My house growing up :c
>>557350505Do you need a squeeze?
uh oh luddie bros! humanoid robots deployed to ukrainehttps://www.youtube.com/watch?v=EllgAYj0E2w
>>557347923Osh's head is 2D?Why.
>>557350675Poor bastards
>he uses ai
>>557345382capcom did that already
>>557350803Ai isnt at a lvl where it can help me in certain things but it most certainly helps a lot in others
>https://howtomarketagame.com/2026/02/12/only-28-games-recovered-from-a-bad-launch-in-2024-what-do-they-have-in-common/
>>557350675russkies get to shoot and kill terminators. sounds fun.
>>557350675
>>557351095I dont think its that fun if they are actually effective at fighting back
Progress: He did it to me again.
>>557351220implying
I'm making some mental shit yet I can't decide if I want to make it in 3d or 2d. In 3d it has no competition. In 2d its competing with some heavy hitters
>>557350505you're not the only one fren>>>/wsg/6092255
>>557351792stephen molymeme turned off his comments on bitchute, that faggot
>>557351748What is it?
>>557352108Not without an nda
How to make progress: step 1: turn on your computerstep 2: open/create your projectstep 3: make the rest of the fucking game
>>557352192O
>>557352430Right now progress is tied to me finding my writing tablet to collect all my thoughts together
>>557352509Ok so right now you're at step negative infinity, stop that, go to step one and try again.Here's a co-instruction, each time you deviate go back to step one, if it's already done do the next steps until step 3 is done.
>>557352989It's literally too complex to do at 1
>>557353157>>557352989I get your point but it's a fair amount of work I have to do prep work you're saying work piecemeal that's not bad advice
>>557352430I can't do this because my computer is already on. it's over.
NVidia's fraud and the general AI fraud has killed the steam deck, the steam machine, and likely value will not be able to subsidize the loss and likely will have to cancel all their hardware projects.This really sucks because the steam frame was literally going to change society forever.It's fucking over, well be forced to use epstein approved hardware and software forever, and then they will move onto epstein subscription services once we're forever priced out
Uhm.... so aggy...why wasn't your game here?https://www.youtube.com/watch?v=3jpMgaHkRYc
Honestly, I suffered a weird form of Duning Kruger.>Suck at coding>Everything else seems so simple>Learn how to code>Now everything else seems so complicated Ain’t that a bitch.
>>557353872Why are people worried about number of games released. Just care about your quality
>>557354150Does quality even matter?
>>557354382Maybe I should've reworded it as gameplay but yes gameplay is everything
>>557354447Gameplay doesn't really matter, presentation does.
>>557354489If were going down the rabbit hole the most important thing is marketing and marketing power
>>557353929>looks like something I made in gamemaker when I was 9 years oldshe's a gamedev
inspiration comes in many shapes and sizes
>>557354150>Just care about your qualityYour muh perfection game will sell 10 copies while someone else's meme game will sell millions
Is a 5 to 10 minute hack and slash doable assuming I already have a combat system and just need to make a map and enemies,
>>557354142Even if I gave you a free BSCS degree, you wouldn't be able to pass a technical interview into any real company as an entry level software engineer. You have not actually learned how to code.
>>557353872>>557354150>>557354382>>557354447>>557354489>>557354549Sit the fuck down, neverdev
>>557354489Gameplay matters for player retention. But imo presentation and gameplay and art are deeply intertwined. No one would play Mewgenics if the worlds were blank rooms and used the same graphics or if the items had no flavor text.
>>557354665kanna...
>>557354713What makes you say that?
>>557354665based and daughterpilled
Idk man at best games out lvl the biggest difference between games for me is gameplay not any of the other things. I've seen absolute garbage sell well because it has tons of backing. I don't say that as caring about sales or reviews in any way
>>557354876I can tell, and any decent interviewer can also tell.
>>557355078Ask me a question then.
>>557354982Said absolute garbage: new world
Gamedev is viable because there are no good games.
>>557355120How did you manage to spend nearly a year posting in the amateur game development general without any video game to show for it? All you have is some theoretical janky systems that will instantly crumble under any real testing.
>>557355391Because I was focusing on refining and stress testing it.
>>557355536That and I admittedly have a huge “Rise and fall” thing. I’ve pretty much spent only 2 months total working on this thing, because I tend to get burnt out and avoid it for long periods
>>557355536You don't understand what refining is if no one else has ever used your software.You don't understand what stress is if no one else has ever used your software.You don't understand what testing is if no one else has ever used your software.
>>557354982I honestly think 99.9% of gamedevs on steam want to make it rich by copying some FOTM or playing it safe with a popular game, or some indie trend like puzzle platformers.I honestly don't see a lot of new games where I see the guy knows how to design a masterpiece.We usually get 1-3 masterpieces every year at best, both indie and AAA.Most devs follow trends, not create them.
>>557356034thank you for being honest cris
>>557355815That doesn’t make sense
>>557356210It doesn't make sense to you because you're still a completely clueless retard happily perched upon Mount Stupid.
>>557356446What the hell do you want me to do then? Just give up?
>>557356210Nah it does you can't test something by yourself due to confirmation biases plus you dont know if other people really understand what you would by yourself
>>557356535I've gone over this and giving up is not viable
>>557356557I don’t really get what you mean by that.I’ve made certain my combo/combat control system holds up to scrutiny and spent a while ironing out the kinks.I’m not shipping a demonstration of a mechanic.
>>557356535>>557356640Pray for WW3 to start sooner so that you can be drafted into the meat grinder like you were destined for.
>>557356807At least get other people to try it out like relatives or whatever if you don't want to post it on a board. I'm just saying its completely possible for something to he obvious to you yet other people dont get it at all and need some help to understand it
>>557357053I don’t want to waste their time.Plus, relatives create bias
>>557357250Then pay some rando or something some pennies games have game testers for a reason
>>557357315I’m not even going to consider doing that until the game is mechanically complete and playable
>>557357250This is why nearly all good programmers had to pay for college or at least courses with assignments when learning programming. You're paying for unbiased people with a lot of experience to test your software.
>>557356034what's really interesting about the trend chasing/cloning observation is it holds true throughout time to the very earliest days of gaming across eras with different economic conditions and industry standards and barriers to entry, it holds true across mediums to literature, music, film, visual arts, advertising, pornography, literally every form of media across all of time.there's apparently something inherently human to thinking it's a good use of resources to ~reproduce popular thing~ despite the infinite evidence to the contrary
>>557357617If this were true china wouldn't be making botw anime clone #17 still
>>557357478You wanna hear something funny?I took several programming courses, but they without fail taught me the wrong fucking software.
>>557357787Gogem is a mentally ill retard describing an imaginary world inside his schizophrenic mind instead of evidence based reality.
>>557358002The classic
>>557358002>taught me the wrong fucking softwareThere's no such thing. The problem is that you failed to learn underlying fundamentals.
>>557358184Like?
>>557358260Data structures and algorithms.
>>557354150Valve only promotes a limited number of games every year so while you might not care about that number it cares about you.
I'm trying to find a scene from a movie, there's this guy trying to flirt with some girls and his friend tells him something like this: Look at them. They are young. They are alive. You are not one of them... You are not their fantasy.Sorry but I can't dev/progress until I figure it out
>>557357617copying is good, specially when you're a begginer you should copy.I learned music composition from literally copying the exercises of fux book, which is how haydeen also literally self taugh to compose.But my point was more that there's not a lot of masterpieces, because there's not enough 1MA solo masters who have mastered all skills.We got some people who get close, and can make stuff like cave story, yume nikki, stardew valley, balatro.But my point was that having more showelware doesn't matter because the thresshold of an indie masterpiece like stardew valley and undertale still filters 99.9% of games.It's not like we get thousands of undertales every year.
>>557358391So the way things are arranged and the actual commands given?
>>557358485cris do you know the answer? >>557358478this has been eating at me forever
>>557358485So it’s pretty much the exact same. Just more idiots trying to be someone
>>557358439they only promote games that are already successful without their promotion so he is correct and you're a mark
>>557358590More like the mathematically optimal way to arrange things and the mathematically optimal commands to give.
>>557358734Or to put it less condescendingly, more idiots trying to get a gravy train rather than legitimate love for the medium
the numbers... have risen
>>557358698Not really, sorry.>>557358734It's a competiton.99.9% of people fails.And there can only be one world champion.Thousands of kids try to become world champions and there's only a few ones that become messi, pele, ronaldo, madona, CR7, shakira.You need to understand you gotta aim to basically train hard for 20 years being a nobody before you suceed.
>>557359075Congrats bro. Unironically. Those are good numbers for Arma.
>>557358952So basically the order things are supposed to be in, and the commands.To this day I don’t understand how math is supposed to help with programming.I’m actually good at math but I cannot for the life of me understand how it’s supposed to relate to programming.Programming shares a similar structure to math, but it’s one where your previously acquired skills don’t work.The ability to gauge the exponential growth on a hand drawn graph doesn’t work for programming
>>557347597I AM GOING TO BE NINTENDO'S DESIGNATED NOISY AMERICAN. THIS IS MY CALLING.MR. MIYAMOTO I AM ON MY WAY!!!
>>557359196thanks
>>557359223>the order thingsYou clearly haven't even touched graph theory, meaning you've barely even scratched the surface of mathematics.
>>557359492Oh, graphs.You mean like the ones with nodes?
looking at my steam analytics, for some reason, in the past year, there is much higher of a CTR rate. My main project right now has the highest, but overall it feels different compared to when I started when I would have 5-15% CTR on average for each game.
>>557359384miyamoto is the noisy american. he would get "angry" during Zelda: Twilight Princess development and ask things like "who put this stone here", so in tears of the kingdom they put a tool to mark the designer who placed things so he could grill them on why it was there.
>>557359625Yes. Also, topics like set theory and complexity class. These are all purely mathematical concepts that exist independent of programming. They're also highly applicable to game design.
>>557360370I’m sorry but whenever I read CTR I think of CTE
>>557360428Just so we’re on the same page here, when you say graph you mean the branching ones right? The one made up of nodes and edges.
plap plap plap plap plap plap
>>557360651Yes. The more correct term for the other graph you're probably thinking of is "plot".
>>557360898Ohhhh. Sorry, I haven’t had a math class in years, so my language is a bit fucky with it, even if I know how to do stuff like convert to scientific notation.Sorry
>>557361036I also haven't been in a math class in well over a decade. I just learned real practical skills and applications and therefore didn't forget any of it.
why some yesdevs are cursed with the wageslavery debuff?
>>557361305they don't have a game good enough for grants
you're making me lose
How do I get players like these?https://www.youtube.com/watch?v=GjMrUk8XnpI
If you see it, you are going to hell.
>>557364421a gun?
you fuckers told me AI was the future
>>557367319>you fuckersNot a single sex-haver would tell you those things.
>>557367319it was a typo. I meant AI is the furniture
Where do we go after Steam dies?
It's valentine's day brosmake a valentine's day card for your favorite /agdg/ dev
I mean, this looks better than my pixel art, lmao.
Make a game with graphics like this.https://files.catbox.moe/qwwq90.mp4
>>557368614Who made this?
>>557368062
>>557368062No where, if steam dies the world ends. Not even kidding, it's a dead end for guys like us.We're not nepobabies we can't just become experts in welding at our dad's machine shop cause it seemed fun.We have a computer because everyone has one, in the west it's considered an essential device, we like games because it provides autonomy in world where it's monotonically decreasing, a computer that can run games can usually make games and most software and documentation is freely available, but the skills to git gud take lots of time and effort. That's a luxury, we're here grinding when we can, if you have time to make one asset a day and your game needs 300 assets then that's almost a years worth of time.
>>557368816popopokahttps://www.youtube.com/watch?v=fJjwZaixQ4I
>>557368614could be kino
>>557369836Oh, that guy...
where are my parasocial fangirlsit is valentine's day I demand parasocial fangirls
I like that gogem just occasionally wakes up to say something or another about Steam and then goes back to sleep.
>>557333561You guys don't actually have memory and data collection enabled right?
>>557375204>>557375204>>557375204New thread.
>>557361213Yeah, that’s a bitch.