Zaton pipes edition.S.T.A.L.K.E.R. Trilogy guides, tips, information and much more:rentry.co/STALKERTrilogyGuidesS.T.A.L.K.E.R. Trilogy mods, anon's merges and resources:rentry.co/STALKERTrilogyModsCommon misconceptions about Shadow of Chernobyl game mechanics:www.metacognix.com/stlkrsoc/WhatYouKnowThatAintSo.htmlRunning S.T.A.L.K.E.R. on Linux:docs.google.com/document/d/11HcSFSyb0DX3ymModXZ9tNdpTuktTioC>BugTrap, crash to desktop, freeze/lockup? Find your crash log, stalker.Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx.Copy the last few lines from the log and paste them here if you want any help.S.T.A.L.K.E.R Trilogy new & popular mods:>IWP Standalonewww.moddb.com/mods/stalker-improved-weapon-packRecommended addons: CotZ, Absolute Nature, Structures Redux>SoC Update 1.4vk.com/topic-147828435_49497922>SOCGAwww.nexusmods.com/stalkershadowofchernobyl/mods/1089S.T.A.L.K.E.R. 2 mods and tools:>nexuswww.nexusmods.com/games/stalker2heartofchornobyl>Mod recommendations + config (less stutter, more fps, NO compiling + full Mouse fix)pastebin.com/Ma6W4BcMLost to the Zone >>556061304
>>557687468 (regarding the amount of loot in Stalker 2)To be fair, you go through loot, especially bandages and medkits, really fast in this game. With the way the combat is balanced, I'd rather have an abundance of shit.That said, Master mode supposedly hass less loot, and there are mods that make it less abundant as well.
>>557714342pretty map
>>557701569what did he mean by this?
>>557714342Well thats one way to warm up tinned meat
>be me, Borov>chill in the abandoned construction site in the Dark Valley with my bandit bros>be the fattest and meanest of the bunch, naturally that makes me their leader>occassionally trade with the shady Loners at the pig farm>pull some gop-stops on stray Loners stripping them of their posessions, if they fight back - give them lead to eat>life is good>recently took some Duty fags hostage, let one stew in the basement cell>one day while eating a Tourist's Delight in my office and washing it down with vodka, hear some commotion>distant gunshots, sounds like they're coming from the north end of the compound >whatever, my men will handle it>continue relaxing>gunshots get louder, thus nearer, can now hear my guys swearing too>ah everything is fine, I got at least 2 dozen men here..>suddenly the shots fall silent>seems like the problem got taken care of>down a shot of vodka>gunshots continue again>oh no>now I can hear the Duty asshole yell his combat phrases and shooting too amidst all the screaming of my boys, seems like he got freed and given a gun>uh oh, wtf is going on
>>557733387>all the shooting seems to get closer too, with occassional ceasefires inbetween>hear my bratans curse and die>start sweating>seems like my bros catch olives left and right>shooting is very close now, that must be some elite squad Military raid or some shit>my personal guards outside my office get gunned down, see the tracers fly>they're right around the corner, coming for me now...>heart pounding, ready my Akm>hear steps>a Loner manlet with Norwood 3 in a Sunrise suit appears in the doorway, wielding an Akm 74/2>he reeks of booze>overwhelming eye-watering alcohol smell fills the room as if he just downed all 33 bottles of Cossacks from our armory>he's swaying too>what the fuck>the sudden rush of respect I feel only gets surpassed by the amount of fear I haven't felt since my dad beat me half-dead as a child when he was drunk>jittery send some bullets his way, he eats some>the manlet quickly applies two bandages and a medkit despite his inebriation>he opens fire and puts a burst of 5.45 across the room and my chest>soil my already slightly stained underwear and get absolutely obliterated>Lost_to_the_Zone.png>he comes over and loots the key for the abandoned X-18 lab off my corpse>checks out all the loot I got in my office>goes to the front room>rummages through my cabinets, taking all my arduously gathered premium loot without opening the doors, what the hell>he comes back>positions himself above me>pulls down his pants>mfw he proceeds to shove an entire loaf of my special "bread" up his hairy asshole
the zone traders shouldn't accept anything but artifacts and mutant partsthere's no scarcity, they import everything from the outside world specifically to sell it to you, they don't want more of the shit they already havethe resources you find in the wild are there to help you save money, not make itit's also much easier to balance the game's economy when artifacts and quests are your only source of incomebut no, virtually every mod forces you to either haul the entire armory's worth of guns to sell it for the price of two antirads or intentionally gimp yourself
>>557694862what did he mean by this?
comfy
[SESH]
Nothing personal, soljas, you just happen to be wearing my loot and the patches my contractor wanted.
>the X/Y mouse sensitivity being uneven is still not fixed after 1+ yearlol
Resident Evil or S.T.A.L.K.E.R.?
>>557742154im a soljaim a soljaim a soljaim a soljaim a soljasol jasol jasol ja ja
>>557750331those things are so stupid idk why modders insist on adding them back in
>>557752304If zombied are allowed, why not zombies?
I know you can give Rookies new guns, they'll pick them up but once they run out of ammo they switch back to their pistol. Unless you give them a gun that has the same ammo in their inventory, your limited in what you can give them.So yeah, can you give ammo to NPCs in the original Stalker games, without mods? They always refuse to pick up the ammo, but will always pick up other guns.
>>557752304Newfag.
>>557753956You could try selling them the ammo. I don't know if they actually buy ammo in vanilla but that can easily be modded.
>>557754139You might be able to do that in Vanilla CoP? In CS and SoC vanilla, you can not sell ammo to any NPC from what I've seen
ahh yes i'm here in zone with my $5000 schmidt & bender scope with a $800 aimpoint micro h-2 on top mounted on a $20,000 H&K G28
>twitchcuck npc thinks he can have an opinion about the gameyou can simply not post in here you know
>>557752304you'd be stupid too if you were a walking corpse
>>557755696*fucking blasts you*
>>557734786>virtually every mod forces you to either haul the entire armory's worth of guns to sell it for the price of two antirads or intentionally gimp yourselfI have only ever done this once or twice and got by just fine from selling artifacts I didn't have a need for and just assessing the price/weight ratio of whatever I come across in game. Granted I haven't played meme mods like GAMMA on giganigger difficulty or OP2.2.
>>557756489>t.
>>557758115Same desu. I only really hoard shit in the hobophase, after that I've never felt the need to, no matter the mod.
>>557761064That just means you aren't playing S2. You need as much cash as possible, unless you're doing an SOC run by not upgrading or repairing anything and just using generic looted or bought weapons as disposable tools.Also, undocumented trader discrepancies: Ragman and the dude in the burnt forest give you shittier prices in general than other traders, but will actually buy gear that's in the red for durability as long as the durability is above 0%. Lots of bonus cash to be had if you're willing to spend the time transporting all that scrap.
What the hell is up with weapon durability in anomaly?I tried out some 7.62x51 rifles, since their AP ammo says it shreds level IV armour with high tissue dmg.A fully upgraded fn fal and an scar H drop to 97% durability from TWO mags. 2.
>>557762517yeah it's very extreme compared to real life
>>557763536Even INFAMOUSLY 'jesus fuck this thing is still working fine?' irl rifles like the G3... die so fucking quick.These guns can take THOUSANDS of rounds before they're dirty enough that they COULD do with a good clean...I am always going back to the ak12, because then at least I can carry repair bits too, since its ammo is so much lighter.
>>557753956Cheat yourself a gorillion money, buy up AKs, upgrade them.and equipment their accessories to the nines... and then give them.to the guys running around with shit guns and make sure you give them a single stack of ak food.Now they are infinitely more dangerous.
Mercenary nosrogog(sp?) Is so silly.>and two gravi and two wrenched...I really am seeming to tank stupid hits.
>>557764102never seen a more obvious noguns post in my life
>>557764979Boo hoo.I learnt to shoot on bolt guns and the f88 austeyr. Which thanks to bureaucratic fuckery >let's buy a modular rifle with quick change barrels for the ADF>but let's not ever buy a giant pile of spare barrels, that would be silly...meant that buy the time I got to learn on one, the entire ADF was using barrels so worn down smoothbore from hundreds of thousands of rounds, that the government had finally decided to 'do something' about the problem...They ended up buying some wierd chemical sludge stuff that armourers apparently pour into the barrels and then use some tool to gouge the rifling into. All's I know is that apparently the barrels were all fucked and had been bodgy jobbed 'fixed'.So go forth and fuck your own ass. I am a /hadguns/.For years teenager me was trusted by the government to shoot boltguns and select fire rifles chambered in intermediate cartridges.But my nation is horrifically disarmed.>no legal recognition of your God given right to self defence>let alone the God given right to bear arms in your own defence being recognised.
>>557762517You will buy and carry 10000 repair kits and you will use them every five minutes to avoid damaging your equipment so much you have to pay a technician $500,000 to fix it and you will like it.
>>557765860It do be like this. It do be like this.
>>557733538Happy that "bread" was mentioned, all i needed
>>557733387>>557733538gonna translate and cross post on dva.ch later this evening
>>557733387>>557733538Based
>clean up my goblin hoard>game runs betterGod damn, I love X-Ray.
>>557773179Nuuuuuuu! I want one of every suit and every gun!
>>557737172True Stalker might be mediocore (that's subject to change in future update I hope) but the visuals man, the visuals
https://www.moddb.com/mods/despair1This dude is porting Misery into SoC lmao.>stripped of unnecessary bloat to keep the gameplay tight and stable>alternate addon for green vegetation will be included>left out complex systems like cooking and character classesSeems like he's trying to do Misery in SoC without the item bloat and memery.
>>557775439wouldnt that just be vanilla with retardedly high damage weapons, mutants and npcs with hardcore aim
>>557775439Kinda pointless imo when Prosectors Project already exists and contrary to misery isn't gay and retardedAlso there is NLC which I wouldn't call good but still better than any misery derivative
>>557775870That + brown + a single antirad costing 14000 RU.
>>557776356So hardcore... not faking survival, one could say...
I don't want to sound like a broken record, but I can't get over how good SoC is. Finally reached the lab, took the advice from the anon last thread, and it's just amazing to me how well this game has aged. does Stalker 2 live up to a decent amount of what this first game is or will it leave me sort of lamenting that it isnt as good?
>>557777052That's because it was stuck in dev hell for eons, clear sky and cop don't reach such heights despite polishing many aspects of the first game, they didn't have enough time to recreate the greatness of SoC, the ending is etched in my brain forever.
>>557777052>I don't want to sound like a broken record, but I can't get over how good SoC isSoC deserves all the glaze it gets, it can be rough sometimes, but many things just work so well at delivering unforgetable experience. I managed to convince some friends throughout the years to play it and they always end up loving it as well. >spoilerEhh, it really will be up for you to decide. Speaking on my behalf, I found some fun in it and some aspects are well done, but goddamn they really dropped the ball with some core elements like the goddamn story and narrative.
>>557778198>>557777453I just can't get over it. Every new area is just super interesting and, like I said last thread, this is the most immersed I've been in a game since I was a teenager which is wild considering its age. It just leaves you with genuine stories of how things play out, and it's wildly fun to boot. I suppose the world, random spooky events, gunplay, and the immersive aspects are the most important to me. How'd you feel about those?
>>557778484Also, I'm in a weird fight between grabbing Stalker 2, or Sparking Zero as I've been in a DBZ mood lately but I'm only gonna grab one for now. Wildly different games though so they are incomparable.
>>557778484It still has those elements, however they don't seem that impactful. Fuckhueg open world doesn't help that aspect with forcing everything to drag on and slowly become repetitive.
>>557765556okay nigger, you can stop larping now
I miss when STALKER wasn't political.
>>557780098fuck off, hohol shill
>>557780098fuck off, moskal shill
>>557779938Cry more, you retard.
>>557780098fuck off, fencesitter faggot. you're either a paid vatnigger shill or a hohol, no in between. choose a side or get the fuck out of this thread.
>>557782340/sg/ hood roolz: post political allegiance or GTFO
Freedom > Monolith > Clear Sky > Loners/Mercs > Scientists > Military > Bandits > putrid dogshit > duty/renegades
>>557782797>>557783623Duty won brohttps://www.youtube.com/watch?v=fd71dZrfU80
>>557784419is this horrid edit from overrated larperator shitpack suppose to prove something?
>>557777052Stalker 2, gameplay wise, is almost a perfect continuation of COP's gameplay. Took no notes from anomaly or misery, it's basically COP with the gunslinger animation overhaul. The only issue right now is a-life, but I still have fun.
>>557783623fuck, you are retarded
>>557775439couldn't you just play autumn aurora 2 if you wanted a similar look
>>557790785Yes
Dushman(?) At the dead city merc base sells fn five seven and fn p90... but never the suppressor... wtaf?
>>557786105Gotcha. Been taking note for a couple days and it seems like a lot of people here had a decent enough time with 2, which usually modern day sequels don't go over too well when it comes to older games like this. I'll finish the og trilogy and if I'm still wanting more, I'll go immediately to 2. Still, getting pretty lost in the SoC experience and taking my time with it so who knows how long that'll be.also, might wait on Sparking Zero as those bamco anime fighters eventually drop to pennies even though the discount now is pretty steep. I found Stalker 2 for around 33 bucks which sounds like that would be worth it for a price of entry.
>>557803043There's a big engine update and DLC rumored to be coming out soon, so waiting would probably be the best course of action anyway.
>>557779938This butch lesbian looking mf should stop blowing his money on stupid guns and go back to making videos on games.
>>557805446That's right. Stalker 2 is fun as of now, but you might as well wait for a more polished experience. Also, the game currently has a couple of annoying bugs that should be fixed in the latest patch.
>>557780098you know nothingtwo most iconic zone factions are literal stand ins for pro-western "pomaranchevi" and pro-russian "blakitni" political stances from the time of soc's development
>>557753694zombies shouldn't be so abundant they should be in abandoned homes or far off the beaten path
>Got a UNISG Nosorog>I'm 10 yellow stashes deep in far north without finding expert toolsI hate this.
>>557819474lucklet don't you need an exo recipe too?
>>557819837I do, but without the tools I might as well not have it at all.
>>557820181wait, was it heavy armor kit that you could craft without export tools? or was that the weapon kit
>>557820460Heavy kit can be crafted sacrificing a couple sets of advanced tools, you can't craft exo one without expert tools.
>>557820773yup its over
>>557820925LMAO, just as you wrote it I went over to a yellow stash in zaton from a PDA I found. Guess what was inside? Expert tools and shak-12 in decent condition.Yup. It's tiem.
>>557821164now you can play the game
Apparently there are mutated deer in ZONA now. Pretty neat. I don't believe I've seen them in any other mod.
>>557774697True Stalker Rookie village is the comfiest I've ever seen
>>557819474That's impossible. Analmeme gives out expert and advanced tools like candy. It's basic tools that are rarer than diamond artifacts.
>>557785059vatnik or hohol, call it
>>557805446Oh shoot, you're right. I thought the "Ultimate Edition" would come with the future seasons of DLC. Meanwhile, looks like Stalker 2 is getting a free story dlc, kinda further cements that into being the correct choice. Gonna grab and install that today then. Was watching some gunplay and encounters and it does look really good.
Why are there two fucking helicopters shooting rockets at me, I don't remember this being a thing in the original game.Was this level not dogshit enough with the RPG monolols on rooftops and your aim shaking every 15 seconds?
>>557777052>it's just amazing to me how well this game has aged.lol
>>557843484>he doesn't knowHelos were always supposed to aggro on you, especially if you shoot them. You probably also walked right into one of their scripted attack spots. Next you'll be surprised to realize that active, functional BTRs will eventually spawn and shoot at you. I had played over 600 hours of SOC before learning this was a thing, and I've been through that sequence so many times.
I love full auto pistols so much.
>>557844238that gun is overpowered
>>557843484You gotta wait for them to pass. Don't advance too far too fast. Wait for the last one to land troops behind you. Take them out then advance.
>>557844595It sure feels like it, the pernach is similar but feels like it does, at best, half the damage of the glock.
>>5578454829x19 is just better i think, and those hollow points are really fucking good against mutants. not as crazy as .45 hydrashok but it's good when the gun shoots so fast, has 40 rounds and fits in your pistol slot
>>557843765The BTRs were there with ZRP, but I didn't see them in this one.It seems they removed the constant ground shaking though.
>>557846446I do wonder if they were just bugged in a version, because I had never seen them outside of mods until a couple years ago. Likewise, I had never seen tushkano or active hanging moss anomalies in vanilla SOC until the steam version changed from the 1.0005 I had hundreds of hours on to 1.0006.
>>557845775I went to my stash and double checked, the glock deals about 25% more damage while firing 50% faster, I see now why it feels nutty compared to the pernach. I'll buff its damage later.
Someone made it.https://youtu.be/eVGBdoqm4D0?list=RDeVGBdoqm4D0
>>557847064can you still take the glock as a starter weapon? or is it just the penach now
>>557849490Only the pernach. I got the full auto glock from Skinflint at max rep. Ironically it's the only weapon I've bought with the black market addon in gamma.
Will gamma ever hit a 1.0 state? I feel like it's been in the 0.9.X state for like 2 years now. Is the new TAA screenspace in yet?
>>557844238Was the bug in Anomaly where the burst/full auto pistol upgrade fired slower than just clicking manually fixed?I remember trying to figure it out, but I think it was some engine issue and not a config one, since changing values in the configs didn't work.
>>557851034never, apparently this is already in 1.0 state, other than the armor rework that's comingall 1.0 is going to be is bugfixing and clean up of the mod list
>>557844238>full autorino glockerinoWhat mod? Is this GAMMA? Are you using a magazine mod or does it just come with that 'stendo?
>>557857205That's definitively gamma or some variation of it. And that gun comes with the mag from the get go, no upgrades/kits needed.
>>557855119>OGSRhard pass. try again.
>>557858604>hard passshit taste confirmed
>>557859241nta but for me it has terrible performance. runs worse than gamma, and I've tried changing most settings already.
>>557857205yeah gamma, the glock is from gunslinger ported for anomaly
>>557859557>g18 in memeslingerOh, my Holden! Now I must find this divine weapon...
>>557844238>those hands
>>557863067strong...
>>557843484It really sucks how hard the CNPP level was wasted. One of the coolest levels in the series.
>>557878752It has the most buildo sovl out of all official levels along with SoC Pripyat. A shame it is so underdeveloped past the south areas, but it still has that weird charm.
>>557882234Most probably to simulate the ongoing emission.
>>557860104Kek
>>557750331resident stalker
>>557878752>>557879665i feel the same about limansk and hospital from csreally like how it looks and its atmosphere, but hate the gameplay
>>557780913>>557781089>>557782340>>557782797Kinda proving the point.
>>557884983Both of those are really cool maps, especially Limansk. It's a shame they got turned into shooting corridors.
>>557894191What about Dead City. I have yet to try a mod that has it. Is it good?
>>557899953>L.U.R.K. 1.1>Jun 19 2010is he really trying to ride his 16 year old niche fame?
>>557900314no, i dont use tiktok so enlighten me little broccoli man
>>557900456>little broccoliit's lil bro unc
>>557900729at least you realize you cant be a woman
>>557900729>unczoom zoom nigger speak
>>557899953Does anyone follow this fucker?
>>557905000>>557899953It's north worth it to. All they do is post this gay dumb shit. Social media is disgusting. Theres a reason I never leave 4chan. Fuck it.
>>557907551it gets pretty faggy and retarded in this site too even worse when the tranny janny is on it too
>>557908634>the janny is on itSource?
>>557909027do you see any gacha threads in the catalog?
>>557907551You're a bigger faggot for posting this shit here. Fuck off.
https://www.moddb.com/mods/stalker-anomaly/addons/quick-action-wheels-overhaul-10
>>557917346>that fov
>>557895221Lost alpha is the only one I know of that restores its intended purpose of being where you meet Doc, but even that misses out on the intended bandit vs merc turf war. It's an interesting map in general, detailed enough that it's on par with release SOC Then again, so was Darkscape, but the point is it was developed much further and later than other cut maps like Generators, but mods don't ever really implement it well. You can explore a lot of buildings, but besides looking at things you won't get a thing out of it. The only time I've ever seen any loot or hidden items placed in the map was in analmeme, and of course it's inside the room behind Doucheman that you can't open in that mod because there's no key for it.
How much work would be required to get True Stalker run on anomaly engine/AOEEngine? The game runs well other than traversal stutters, but they're really quite bad. GAMMA runs more consistently for me, with zero noticeable stutters. Ap-pro says the engine is open xray but I doubt it has half the changes and optimisations that anomaly/modded exes have
>>557940030If it's using the older open X-rays then it's still 32bit.
>>557944589task manager says it's 64-bit, so i guess it's not super-old
>>557940030Too much to be worth it. Not only would you be downgrading the engine, you'd have to rebuild every customized aspect that went into the new UI system.
>>557923579what's wrong with it? it's 100 h-fov
>>557940030True Stalker is not worth the effort.
>>557955231What point are you trying to make with this constantly reposted screencap?
>>557956238That True Stalker's game design FUCKING SUCKS.
>ts plays like vanilla>he hates iti see the pattern. get out of here, tourist.
>>557935132Ok thanks. I'm assuming this was where it was going to be on the map?
>>557956661>game design sucks because this guy says something I don't like
>cs hate>cs uses a lot of f slursIM NOTICING
>>557958359That's not my point at all. If you had played the mod, you'd know what I mean.I will say this: True Stalker looks fucking great. The atmosphere is fantastic and the visuals are very well done. I don't mean just the graphics, the mod has some really cool set pieces. Like that room in the Rookie Village with all the old pictures hanging on the wall.And that's it. The mod sports no A-life to speak of, which would not be as much of a gripe if the mod didn't have you running from point A to point B, back and forth across entire maps, all the goddamn time. Not to mention that mutants respawn like crazy so killing them changes nothing.The Old Guard quest is an epitome of everything wrong with True Stalker. I got so mad once I finished that quest. In my opinion, True Stalker fancies itself as a sort of modernized version of STALKER. The UI alone is testament to this fact. It's like "what if STALKER was a Playstation exclusive". And Old Guard feels like it's just here to show off how the devs pulled off cool cutscenes in X-Ray. The whole quest just consist of:>click through badly written dialog>get teleported to another location>watch a shitty cutscene that goes on for too long like it's fucking Blood Omen 2>repeatAnd then it's done. It's over. Fuck's sake, that quest sucks. I will say that I hear an update is coming out. Maybe they'll fix some of these problems? Maybe they already have? I don't know, since I dropped that damn mod when it tried to make me walk halfway across the entire map for the umpteenth time./rant
>>557959641I did play the mod. Start to finish. There's nothing about that discussion with baldy there that has any esotardic meaning about the mod being "Bad". >MUH ALIFEIt's a fucking story mod retard. It doesn't need the full Oblivion radiant AI treatment as if it's supporting a freeplay mod. >it's yet another "story = playstation exclusive" reject who doesn't play videogames and parrots buzzwords he reads on /v/Opinion discarded.
>>557959641it's not perfect, i also hate the running back and forth across the map bullshit and wish there was a fast travel. the "knocks you out" trope is incredibly overused. however, the russian dialogue is pretty well written but i suspect that the translations don't do it justice. i'm not super far into it (just about to go to dark valley), but i think you're being too harsh
>>557958326Yes. The upper left exit of Army Warehouses where the mercs hang out was supposed to be the level changer for it. Is that CS's map? I remember SOC's having both Dead City and Darkscape displayed in focus just like the levels that were left in the game.
>>557960971No, it's SoC's map. I just cropped it. Here's the original.
>>557960971Tbh I had never heard of Darkscape before you just mentioned it.
>>557961902It was a level designed literally for a car chase like the HL2 buggy missions and it was completely scrapped because of lack of development, bugs and I guess lore too. Modders keep bringing it back in their modpacks for unknown reasons and it's always a slog of an empty, boring area with nothing to do and badly scaled assets.
>>557961902I guess we are pretty far removed from the old gsc forum days and the guys making videos exploring cut content. Darkscape is what you progress through after leaving X-18, fighting the military in the factory (including actually-visible helicopters that go to the bandit base - the military attacking the base does still happen in vanilla - and BTRs - this is what the RPG on the top floor is meant for) and heading south through the gate. You would drive through it while being chased by a helicopter. Since you could shoot while driving, you could blow up barrels and kill a lot of the hostile soldiers set up along the roadway. You could switch to other vehicles when yours got too damaged. I don't know the intent of the farmhouse or gas station beyond decoration, as it's not like you'd be given much chance to explore them. The south exit of the map is the tunnel you enter the Cordon in at this place. They cut it because they couldn't get the vehicle mechanics working right, which is weird considering vehicles work perfectly fine if you add them back into the game. More likely it was the scripting surrounding the helicopter that was the issue.Modders tend to restore the map without adequately trying to add content to it. Lost Alpha brings it back, but it's shitty and stops the chase at the bridge to force you into entering a cave they added to talk to their fanfiction version of the Sin faction.They also had a couple other driving levels that were cut much earlier on. No special scripting or chase, just traversal areas. One was for traveling from Military Warehouses to Radar (at the time it still had a vehicle graveyard instead of the empty forest) and I think one from Pripyat to CNPP or something. Lost Alpha restores both of them, but they are a bit different from the original early plan.
>>557963187Oh shit, I just grabbed and posted a random image. I didn't notice Darkscape was in the first tier kek
>>557963187That sounds awesome. I always wondered about the rpg on the roof. Seemed pretty random.
>>557963354Nice picture lmao
>>557963187>you could blow up barrels and kill a lot of the hostile soldiers set up along the roadway. You could switch to other vehicles when yours got too damaged.I believe either Shadows Addon or RMA restore that car chase sequence, can't remember if there was a heli or not though.>They cut it because they couldn't get the vehicle mechanics working right, which is weird considering vehicles workVehicles "work" except they get crazy around anomalies but IMO I'm glad they were cut from the final version of the game and seemingly not reconsidered in the subsequent ones. Big part of stalker's atmosphere to me is being a bit of a walking simulator, hopping in your ride and just cruising from point A to B seems pretty antithetical to the cautious approach that you see immediately established even in the 1979 movie and Roadside Picnic - don't pay attention to your surroundings and the Zone kick you (or your scientist buddy) out. It's also tough to see them implemented alongside mutants. Getting chased by a billion dogs in OLR 2.5 on foot gives you that "oh fuck" factor but becomes silly once you find a car. >inb4 GAMMAfagMisernomaGAMMA goes overkill and people who jerk either of these mods off are fags.
>>557967406Same. I quite enjoy buildo aesthetics and much of the cut content reintroduced in some mods and such, but the one thing which I detest in stalker are vehicles. They're only good for the 'haha ivan look driving lada in zone while drinking vodka' maymays. They absolutely destroy the bond between the gameplay and the atmosphere.
>>557968745I've never played any of the mods that include cars, I'd like to try it at some point. But if it's really jank, I'd probably just avoid it desu.