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File: 1712900561080177.png (716 KB, 900x1200)
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Ratkin Edition

>Is the DLC worth it?
Some like it and some don't. You should probably pirate it first to try it out. (I did)
>Is the Book worth it?
No.
>Is Dwarf Fortress welcome here?
Absolutely not.
>What mods for performance?
Performance Optimizer and Slower Pawn Tick Rate.

► Links:
---------------------------------------------

>Where can I buy Tynan's "amazing" book?
https://amazon.com/gp/product/1449337937

>Where to get the game if you want to try it first:
https://gog-games.to/game/rimworld

>Patch notes:
https://ludeon.com/blog

>Mods:
https://steamcommunity.com/app/294100/workshop
https://loverslab.com/files/category/238-rimworld
https://catalogue.smods.ru/game/rimworld

>How do I know which mods eat the Game's performance?
https://docs.google.com/spreadsheets/d/1qwwKyUbSHFGM6yqw_e4tyWFbIYDxAibOvbcTrNOQ3bo
https://docs.google.com/spreadsheets/u/0/d/14xvMkf9zo1EjMMNkRNCWoE8QWVHQWd11v69tuyXT10A

>Use RimSort for simple mod management:
https://github.com/RimSort/RimSort (switch from Topological sorting to Alphabetical)

>If you're having issues with load order, read this:
https://rwom.fandom.com/wiki/Mod_Order_Guide

>What mods should I get?
https://rentry.org/rwg-recommended-mods

>Mods by /rwg/:
https://rentry.org/mods-by-rwg

Previous: >>558306775
>>
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First for anime
>>
>>558778312
she looks like shes a masochist who needs a joywire and painscrew to be a barely conscious breeding slave
>>
Third for umm
>>
>>558778737
Dont make posts like these ever again
>>
>>558778737
make more posts like this
>>
Need rat wife
>>
gonna give V.O.I.D. a try after all these years
>>
>>558781778
hope you got your lube ready
>>
>>558781603
Get in line
>>
>>558769645
The story of letting a known psychopathic (attempted) murder live in my society.
What do I look like, a hollywood screenwriter or a North Californian judge?
>>
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RATS!
>>
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Thank you so much for buying all the dlc so I can ride horses in mongolia

- Ty(nan)
>>
>>558782073
I don't want to get in line. I want to get in a rat
>>
>>558784237
He's clearly doing research for the upcoming horse riding DLC.
>>
Horse?
>>
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>>558783521
>eat ratkin
>>
>>558784237
>flew all the way to Mongolia to make a /rwg/ reference
based
>>
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Haha yes, dig for me you filthy insects. Dig!
>>
>>558791128
You think it's a male?
>>
>>558791379
Why can they dig?
>>
>>558791379
>filthy
Please do not insult insect frens
>>
>>558793517
According to the wiki, it was Odyssey which added the ability to train Spelopedes to dig.
https://rimworldwiki.com/wiki/Spelopede
>>
>>558791379
Are they female?
>>
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>>558794391
Quite a few of them are, yes.
>>558793959
Insects are not frens.
>>
>>558794662
Insects are mistresses/masters who subjugate baseliners through copius amounts of sex.
>>
>>558794759
If there was an insect retexture mod similar to "Fluff's Curvaceous Underarmored Mechanoids" then I might be tempted but I don't know of any.
>>
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>>558794662
>Insects are not frens.
Yes they are
Look at this fella
>>
>>558795214
Then I would be disgusted
>>
>>558795356
I don't think that keeping a giant killer insect with brain damage as a pet is a good idea.
>>
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>>558796556
They're very loyal creatures and cute in their own kind of way. Valter would never hurt Corin
I remember taming the first 2-4 Ravagers. Their revenge on failed taming was brutal, had to micromanage a little guard squad every time tamers would go and try their luck. 1 tamer lost her leg
>>
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>some wasters invade
>they aren't using drugs or anything
>they die from "bruises"
>had 0% chance of death when downed for enemies
the hell is happening...
>>
>>558796556
I did it once, and I had to send out my tamer in power armor, with either a medic or armed guard behind her. It was pretty useful for caravaning until the Randy hosted the Night Parade of 100 Mechanoids upon the Fortress.
>>
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>Why are Her eyes wet?
>>
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>>558797651
Food poisoning I guess?
>>
>>558797651
I told her im too tired for sex today
>>
>>558797651
pregnancy test was negative even after the breeding sesh with onii/san
>>
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>>558797972
correct!
>>558798223
>>558798757
wrong!!!!!!!!
>>
>>558799089
>wrong!!!!!!!!
congratulations for the new child!
>>
>>558799089
>Only clothing is her current outfit and power armor
Imagine the smell...
>>
I'm doing a REAL solo mechanitor playthrough now, no exceptions for waifu characters, no robowaifus either. The only goal is world annihilation through a mechanoid army. Mods to improve this experience?
>>
>>558801957
rjwpe
>>
>>558801957
the diaper mod
>>
Which better surgery chance mod works best for 1.6? The ones I used to use haven't been updated and I only just realized today
>>
does the sex is forbidden precept make the pawns never fuck or do they just feel bad about it and fucking hate each other when they do?
>>
when did /rwg/ die? what killed it?
>>
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>>558799089
>>
>>558805056
4chan is dead in general. the hack when the site was down for days killed a huge part of the traffic permanently. the new captcha makes turns people away from posting even more

plus now twitter is a cesspool where racism and anti woke is allowed and rewarded so there's less of a reason for this site
>>
>>558805376
rip
>>
>>558805056
What >>558805479 said in addition of a spammer that shat up the entire general for 3 weeks straight AND post-DLC hype death
I wouldn't call it dead though, if anything, it's slowly coming back to life. Previous thread went to bump limit way faster compared to previous few threads
>>
>>558804793
i believe they never have sex. they will probably hate sharing a bed.
if you have turkler's retarded mod or something else, all bets are off.
>>
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post your combat formations
>>
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got me a future wife for my baby, I hope this one doesn't fall in love with the baby's dad again...
I decided to enslave her because she had a lot of resistance and it'd take too much to recruit her than to enslave her.
>>
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>>558801957
i recommend you prepare for the inevitable by pre-gaping your anus
>>
>>558807871
what's the mod and does it add new mechs or just change graphics
>>
>>558808681
I don't have Royalty.
>>
>>558808681
Man I hate all of the hostile site events so much. Why couldn't the placement be based on travel time instead of pure tile distance?
>>
>>558809354
Then you're golden.
>>
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>>558807871
>With fishbowl technology under Her disposal, the world has little time left.
>>558809345
all new mechs, I didn't find any animne retextures for vanilla mechs or I would have used them.
chougou mechs
ExGT bio mechanoid
mann-co mechs
>>
Just had a pigskin raider take go-juice, with fast walker, with recon armour, going down a paved street moving at the speed of light. I hate piggers.
>>
>>558811337
total pigger death
>>
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>>558783521
cute rats!!!
>>
What are currently trendy mods that you use? I saw Rimtalk, as well as Faction Territories, while few months back generated portraits and Nice health tab were the thing
>>
>>558794010
wtf I love odyssey now. shit, the only thing I liked about oskarinsects2 was cute bugs digging. ty for the info!
>>
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>>558811816
Thanks in part to my swarm of insects I managed to kill them all. The disgusting pigger with the AA-12 sprinted up and before Tomboy's grenade blew him apart he managed to empty his entire magazine and shoot off her ear. I'm going to have to rush biosculpting now to heal it. Fucking piggers...
>>
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>>558812280
why is hair black and her ears white ?
>>
why can't we put a warp drive on the gravship to leave the planet? or at least construct the space ship in orbit
>>
>>558812660
dunno. I didn't make it. cute rat=cute rat
>>
>>558812679
because SOS2 is better, and always will be because tynan's unoriginal ass only copied 50% of SOS2 instead of 100%
>>
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>>558812612
Aryan chad Tynan was based making piggers the Fiery But Mostly Peaceful faction. I don't think a single person likes piggers.
>>
>>558812868
It was always dumb that you could build a ship capable of interstellar flight and biological stasis from random scrap on a dusty rimworld with no cleanroom facilities or vehicle construction infrastructure.
It makes the gravship total nonsensical. The gravship is about the best you could expect of people living in the galactic equivalent of Arkansas.
>>
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>>558810026
these baguettes can take a hell of a beating!
>>
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>everyone (as in two people) die
>man in black joins, is now the sole colonist
>no cooking, no crafting, no dumb labor
yep, that's gunna be good
>>
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>invade small settlement
>defender down
>strip before they die
>it's a qt
can't just leave her there
>>
>>558815332
>O*kar faces
Kill it
>>
my kingdom for a tomboy impid wife
>>
>>558816734
With spats, sundress and a "genki" smile ?
>>
>>558813448
The only thing I hate about SOS2 is super-unbalanced ship battles <5 mins into your derelict ship start, and most enemies being able to run you down because ridiculous speed advantage. otherwise, that shit is king. I did enjoy odyssey and the gravship, however even though it's a cheap knockoff of a free mod combined with a little exploration content.
>>
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>>558813791
base getting quite tight
>>
>>558817051
would be nice, but not a hard requirement
im not picky
>>
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>>558818204
You know what would have been better than Gravship and asteroids: uninhabited (by humans), mostly dead worlds in the same solar system as the Rimworld, each with it's own theming and resources (dead machine world for components/advanced components/plasteel, with no atmosphere and mech threats; jungle world with perhaps large amounts of ambrosia or other nice crops but major animal threats and perhaps a noxious atmosphere). Basically what Factorio did with it's space expansion
And instead of a gravship or an SOS ship, you build pic related. A giant super heavy lift vehicle made of simple steel with large engineering margins, the sort of thing we could have built in the 50s. The sort of thing you can actually build without nanoengineering. It's only initial job is to ferry cargo from the dead planets back to your base.
I just don't feel compelled to build the gravship since it's underwhelming.
>>
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>>558819139
unsolicited senpai plug
watch For All Mankind
on AppleTV
entering it's 5th season
>>
>>558819370
3/10 cgi tbqh
>>
>>558819964
it looks better in the show, the webm is heavily compressed.
https://www.youtube.com/watch?v=H6YJ5oIcT4g
>>
>>558808670
>taking care of kid as a future wife for main character's son
How do I keep her from falling in love with the father?
>>
>>558822254
isolate her with some chamber maids so she never sees any other males until it is time to give away her maiden head.
alternatively, check their social relations; if they hate each other naturally they will typically be antagonistic, fight a lot and never fall in love.
>>
>>558819139
sounds cool, kinda like alpha biomes with the weird steel biome with no trees. I can dig it
>>
>>558820406
>compression
I mean the artistic direction is overall wrong, rocket launches irl don't look so crap. The exhaust plume, the movement in the water, the quick camera zoom and panning, all make it feel cheap.
>>
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>>558822254
You don't.
>>
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>>558823208
the snap zoom and pan is because it's a Ronald Moore show. it's a signature thing he does. gives it a sort of documentary feel.
the wave is slow because it's huge, and it's huge because the engine is huge. that thing is bigger than the Saturn V and far more massive.
can't say if the plume is accurate, but it looks cool.
it's too bad we never built Sea Dragon and let NASA set the tone in space (pure research) for decades.
>>
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I'm taking care of a guest for a quest and he's got the "Psychically hypersensitive" trait. A High psychic drone started and it's giving -60 (minus SIXTY) mood. I'm having to keep him constantly anaesthetised to stop him from going insane and failing the mission.
>>
>>558823968
>it's too bad we never built Sea Dragon and let NASA set the tone in space (pure research) for decades.
ss and bong will fix this
>>
>>558823986
https://rimworldwiki.com/wiki/Psychic_foil_helmet
>>
>>558824305
Unfortunately I don't have one of those.
>>
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The insect situation is getting out of hand. I thought that it might be all of these bugs which was making my camera movements stutter despite having high FPS but it turns out that removing the camera+ mod and replacing it with "SimpleCameraSetting" fixed the performance issue completely.
>>
>>558823968
I will not unpack space autism here (rip /kspg/) but here is a space shuttle for reference
>>
>>558825593
different fuel types, SS was solid propellant, Dragon was liquid.
i agree it looks too dirty, but it is a much heavier vehicle than SS.
the Shuttle sucked btw. absolute boondoggle that got a bunch of people killed.
>>
Oh for real? Into the stew, I guess.
>>
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>>558826364
Randy, but he's written like a AAA mission handler
>>
>>558825593
Shuttle is the worst failure in space flight. America hadn’t collapsed interally yet, but yet, in the 1990s we were doing worse than 1967. We would have landed on [spoilers]Venus[/spoilers] by now.
>>
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>>558827936
the retards running NASA at that time were literally negligent in their duties and set back space exploration by decades. it took a rage-fueled ketamine monkey to get us back on track.

i'll stop talking about it now. female pawn.
>>
>>558829459
>Back on track
Worse than 1967, still.
>>
>>558826364
what mod gives that dialogue?
>>
>>558830197
moving in the right direction
female (and male(female)) pawns.
>>
I want more
More female pawns
>>
Oskar writing his political takes into VBE is the most annoying shit ever. I should probably find a replacement, I'm tired of 9/10 pawns being unable to CARE because they need to be a strawman.
>>
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>>558770674
The problem with Shotguns and raiders who are high is, the raider won't collapse until they are beyond saving. I won't get prisoners, but I can't let Lewis or Doug die, I should probably make the walls out of something more sturdy, than... wood
>>
>>558831805
Examples?
>>
>>558831993
Double layer granite for external walls, then use single layer wood for entrance, that way raiders will tend to ignore the granite walls in favor of the wood "weak points". You can go further beyond by setting mines in front of, between or behind the walls to further discourage them from trying to break through.
>>
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>>558832557
>>
>>558832691
Pretty sure you can edit this with RimsQOL
>>
>>558832691
Why the construction bonus? Otherwise I don't see much of a problem apart from the job lockouts, the social debuff was enough to get the point across.
>>
>>558832691
that fat ginger homo is so annoying
total oskar death
>>
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>>558831993
1 year down. No new joiners. I suppose I don't need a construction pawn. I just realized that you don't need power to craft EMP shells. If I found a second shotgun I could fight the exostrider's summon wave.
>>
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Oh I'm going to genocide those piggers for this one. She survived 14 years of gravship jumping without so much as a scratch in the previous save, then some bastard pigger shoots her breasts off (he was killed a few seconds later). Now the search for some archotech breasts begins.
>>
>>558832691
Wouldn't it be funny if a migrant barged into his house and killed him hahahaha in rimworld of course hahaha
>>
>>558834121
>shooting off both tits with one shot
That's impressive, you should recruit him. He's a crackshot.
>>
are mechanitor quests generated the same as regular quests? I have a 30+ year colony and I have only seen six of these happen and they seem to have stopped coming completely, do you need to clear out other quest like find your artifacts or knight ceremonies to get more?
>>
>>558834250
I would sooner quit the game than ever recruit a pigger.
>>
>>558832691
Just write your own backstory with backstory constructor
>>
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>>558833628
Cool refugee, shame about the hungry dog. We tried/8
>>
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>>558835797
About 6,000 research points away from the power too... 30x29mm EMP is made a machining table... fuck.
>>
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>>
*puts phone down and let it ring on silent*
>>
>>558837556
I don't think he'll appreciate that
>>
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Looks like meat's back on the menu, boys!
>>
>>558837994
28 of them have scaria
>>
>>558837556
*knocks on your door*
>Anon, hello? I know you're in there. I have a copy of my award-winning book for you...
>>
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>>558838296
19 had scaria.
>>
If I wanted to make a run which specializes on kidnaping, killing and maybe eating children (visitors/beggars/raiders) which traits/ideologies would help for that?
I saw this "pawns can only eat baby meat" run once in some youtube gameplay video, but I wonder how could my pawns do something like that without becoming crazy due the "oh no, I killed a child" negative modl
>>
>>558839781
beast anon you're going too far
>>
>>558839858
uh... it's not me... I mean, I'm asking for a friend.
>>
>>558839781
Jewish structure from Alpha Memes
>>
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>>558839781
Psychopath trait and/or Inhumanized ideology.
>>
>>558840219
lol
>>
>>558840225
oh...
I played inhumanized, and made the most savage xeno I could think of (with the debuff in the things inhumanized gets down), but I never managed to make my dudes into inhumans, even after eating kibble and doing some bad stuff...
thank you anon, gonna try that on my next run.

BTW, has anyone been able to resolve the bunch of arrows pointing to the same spot captcha thing? I mean, it's like some spot is being pointed by a bunch of like 10 arrows or so and I couldn't solve that one...
>>
>Dude is sleeping
>kid suddenly comes to his room to draw dicks on the floor with chalk or something
>Dude gets negative mod
>"Dude is sad wandering, The final straw was: Disturbed sleep"
What should I do with this little shit?
>>
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>>558840661
You just activate the meme and then let your colonists gradually flip.

Getting spam blocked for something, pic related.
>>
>>558840661
it points to the slider position. yeah, i got filtered too.
>>
>>558842254
damn...
Are they getting these from some MENSA test?
I got like 75 IQ in the last one I tried.
>>
I got this child I made into a slave...
what's the best way to upgrade them to colonist?
Should I jail and then "convince them to join"?
I'm not sure if there's some better way to do so, or if there's some way to keep their resistance low so it becomes easier to recruit them.
>>
>>558843158
Imprison so they switch from slave to prisoner, then recruit as normal.
>>
>>558843471
but I mean... they had like 27 resistance and 2 will when I made them a slave, what does the resistance depends on? can I make it slower while they are a slave before I jail them, I don't want their learning bar to go too low while I have them jailed.
>>
>>558843642
No, you just have to deal with the high resistance. It goes down the same as will does as recruitment attempts continue. As long as they're a slave, you can't affect resistance, the only way is to turn them back into a prisoner and use the recruit setting.
>>
>>558841185
Put his bed in the workshop and schedule his sleep to midday so he gets his sleep disturbed repeatedly
>>
>>558842475
>MENSA
It's just Mensa. It's not an acronym afaik.
They had to do the arrow one because it's the only one that AIs do not easily solve. I only got it a couple times on desktop and then it stopped asking.
https://www.youtube.com/shorts/ZTCjgQ8UDiY
warning turn down your headphones for vtuber shrieking
>>
>>558844961
>it's the only one that AIs do not easily solve
Am I a robot...?
>>
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I wouldn't wake those 102 sleeping bugs if I were you...
>>
>got healing mech serum
>can't use on incapacitated pawn
damn...
>>
>>558845976
Administer operation.
>>
>>558846073
didn't know that, thank you.
>>
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What does it mean?

Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 4C3BD4A]
at Verse.GenTypes.SameOrSubclassOf (System.Type baseType, System.Type parentType) [0x00009] in <b7c18af6909f4623bed21df58cc9b431>:0
at Verse.GenTypes.SameOrSubclassOf[T] (System.Type baseType) [0x00000] in <b7c18af6909f4623bed21df58cc9b431>:0
at RimWorld.ReadingPolicyDatabase.GenerateStartingPolicies () [0x0003e] in <b7c18af6909f4623bed21df58cc9b431>:0
RimWorld.ReadingPolicyDatabase..ctor()
Verse.Game..ctor()
at HugsLib.Quickstart.QuickstartController.ApplyQuickstartConfiguration () [0x00008] in <e92fb9c535b84355b807623efc376846>:0
at HugsLib.Quickstart.QuickstartController+<>c.<InitiateMapGeneration>b__7_0 () [0x00007] in <e92fb9c535b84355b807623efc376846>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00008] in <b7c18af6909f4623bed21df58cc9b431>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
>>
>child decides to go draw dicks inside the prisoner's jail cell
do they lack survival instinct or something?
>>
>>558838657
*knocks on your door*
>Anon, hello? I know you're in there. I'm going to steal your mod and charge money for a shittier version...
>>
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DAMN RATS, STEALING MY KIBBLE AGAIN!
>>
>>558849128
cute WAT!
>>
>"security" door
>supposedly requires electricity to work
>turn off power
>still work like the normal door
What the fuck is the point?
Just a door but big, okay?!
>>
>>558850884
probably increases the containment strength of holding spots while powered
But I prefer plasteel doors instead
>>
>>558843642
I had refugees that betrayed me right before they were supposed to leave
Imprisoned two and enslaved them.
They became annoying and I imprisoned them again.
Then I wanted them to leave my colony but when I "released" them, they turned into colonists...
Why though? They are supposed to be strangers.
>>
>>558815684
What did he mean by this?
>>
>>558850884
its fail-safe not fail-secure, baka
>>
>>558851571
this happens with people with "no affiliation" , if you enslave them, then they join your faction (without a second faction indicating where they come from) and then when they get released, they just join you (because that's marked ad their faction).
>>
ITS UP

https://steamcommunity.com/sharedfiles/filedetails/?id=3562923697
>>
>>558852382
buy an ad
>>
Back to Rim with me. Let's GOOO
>>
>>558849062
*knocks on your door*
Haha, sorry, I was mixed up. You don't own any mods that are a derivative of Rimworld. So your mod is actually my property. Goodnight...
>>
>>558852382
Coomershit: Horrors Beyond All Comprehension Edition
no
i shan't
>>
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That's right, you filthy piggers, I mined the caves and built a sea fort. You shall all die this day.
>>
>>558852382
buy an ad, troon
>>
>>558853192
*closes door*
*calls cops about a blonde retard knocking on my door uninvited*
>>
>>558856059
Game needs to have explosives you can remotely detonate. I want to plant C4 on everything
>>
>>558857410
Yeah that would be cool. The directional blasts from claymores in particular would be really fun to use.
>>
>>558857504
Alas. Tynan.
>>
>>558853306
coomer general thoughbeit
>>
"Kid" clothing now done hehe... hehehe, time to test ingame
>>
>>558858994
You killed a child!
Amazing, mission complete! That right there is why you're the best, Boss!
>>
>>558860180
The one and only.
>>
Don't put all your pawns in one place.
>>
>manhunters and traders spawn at the same time on the opposite sides of the map
>get my solo colonist in his shack and forbid the door
>one of the traders runs into my shack with the manhunters following him through the door he opened
>>
Female pawns please please PLEASE female pawns female pawns female pawns
>>
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>>558861450
>>
>>558861476
Sex sex sex sex sex
>>
Work Tab fork for 1.6 makes the tab horizontally scrollable instead of just fitting everything on screen like the 1.5 version when you expand jobs, any way to change it to the old behaviour?
>>
>>558862046
get a bigger screen? its always done that
>>
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>built a base on island
>prepared wall, defense, traps for threats that came from main land
>manhunting sea turtle
>they are faster in water, ignore all traps and killbox on land
>they are going to the exposed area facing the sea
>oh shit oh fuck
>>
>>558864905
Get storied, nigga
>>
>>558864905
nigga just close the door, just wait 2 days inside
>>
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>>558818278
do you get lonely when pooping?
>>
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New colony time, and it's a bunch of naked half-feral cats in totally not the Hallow.
>>
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This is the peak of my colony until I unlock literally anything to build, I'm using VE-Tribals so I have nothing.
>>
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>>558869402
>>558869597
>>
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>>558869402
>>558869597
>>
>>558869402
I claim Bluejay
>>
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>>558869402
megascarab would look lovely with a stomach full of mechs
>>
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Wild woman on wild women violence
>>
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Just imagine the sheer amount of hissing and yipping going on
>>
>>558872235
imagine the wet fur stench
>>
>>558869402
I'm up to the task of being the communal colony husband.
>>
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>>558872235
imagine the mechs
>>
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>>558869142
>Looks like it is about time for Her to show the power of Metal to the savage tribes
>>
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why don't mechs have cat ears
>>
any smexy apparel mods for a vanilla body?
>>
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>>558872797
>The tribals were massacred as deserved.
>She felt nothing as every man, woman and child was rounded up and executed.
>The few that managed to escape were unlikely to tell a coherent narrative of the events.
>>
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>>558856059
I love sea forts.
>>
>>558873339
Why did you cut me out of the picture? I was sleeping with Naomi
>>
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>>558873667
for me it's coastal defenses
>>
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>>558873464
seems like some bastards took the opportunity to smash up the base and steal... bags of concrete?
>>
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>>558873913
I consider a fortified island just as much a sea fort.
>>
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>>558869402
What mod adds the Hallowed biome? I must know!
>>
>>558875786
The implication is that Party girl is either too young to have periods or too cheerful to be affected by it, right?
>>
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>>558875786
Rainbow Forest: https://steamcommunity.com/sharedfiles/filedetails/?id=3532501549
>>
I'm trying to make a former slave race that 'went wrong' and escaped.
I'm not sure if I should go dumb and brutish like Neanderthals but more docile or weak like Highmates but without the annoying 'can't fight' drawback.
>>
>>558876071
Party
>girl
>>
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>>558876071
>girl
anon, I...
>>
>>558876584
>>558876601
Shut up you fags
shut uuuuuuuuuup
>>
>>558874079
really nice
>>
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la creatura
>>
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>>558876071
>>
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First raid handled easily, these foxes run at an average of 9 c/s. Waster got pelted with so many rocks his leg got destroyed.
>>
>>558876531
Docile, weak, and fertile female pawns
>>
>>558877747
sex sex sex sex sex sex sex sex sex sex sex sex sex sex sex sex sex sex
>>
>>558877747
She cute
>>558876531
Do both
>>
>turn on rimworld after a few months
>savefile broken
>>
>"pre...tor...? eem...fire..."
>"shut...le...? spees...?"
>"on...or...? rool...ty...?"
What followed was lots of hissing at the weird human
>>
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>>558836502
Well I didn't want to capture this pawn anyway but...
Maybe I shouldn't be using guns on unarmored pawns I want to capture at all. Every bullet I have fired has produced a critical injury.
>>
>>558880815
>move modlist to local
>set appmanifest to read only
There, you never have to worry about an update again.
>>
>>558881317
God they're so cute
>>
>>558785801
>>558791128
Giddy-up! DLC edition? Odyssey "tribal edition" sold as a seperate thing?
>>
Straight sex with male Miho
>>
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post dumb raiders
>>
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>>558882272
After learning the grenade launcher requires a machining table to function, I thought about a .50/14.5mm machine gun, but that needs a hi-tech research bench. With no electricity this is the best I can do. A bulk trader just left and I didn't buy chemfuel. Oh well I'm not fighting the exostrider summons anytime soon.
>>
so...
did the fish mod guy get any mention?
or did Tyrone just add that because
>you signed a consent contract when you agree to the terms in the mod community, that any mod here is property of Tyrone and he can get "inspiration" of anything of these without issues.
I heard something like this happened with biotech and the other DLCs
>>
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>>558874030
>In this universe there were four paths to Preeminence.
>Body.
>Mind.
>Blood.
>Metal.
>Mastery of any one of them takes a lifetime of effort and puts an individual on equal terms to entire nations.
>Yet to fulfill Her promise She had to attain them all...
>>
>>558890985
why are you capitalizing her pronouns? is she god?
>>
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>>558891149
YES
>>
>>558890690
Don't think so. Also there were three or four diffrent fishmods.
>>
>>558891348
This god has quite a squishable tummy
>>
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>>558885970
Sabot wants fucking a hi-tech research bench. Anyway Scythers and Lancers are substantially less armored than I thought. FMJ is better against them, AP is roughly equivilent against them, it isn't until there are Pikemen that AP rounds become better, and even then not by much.
I deforested a large area to jump up my wealth for no reason.
>>
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>>558893471
If I used character editor to make the perfect joiner it would look almost exactly like this actually. Thanks Randy. We are now a trio mechanator run, all that testing was not for naught, all I got to do is beat up a few CE mechanoids with-out electricity.
Though actually I accepted a quest with a bugged description 15 seconds before she showed up, so maybe this entire save is about to crumble to dust, in which case fuck you Randy.
>>
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>>558893924
Ah Randy the deceiver, he almost tricked me.
Perfect psychology and health (otherwise) too.
>>
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>>558890985
>With His second general defeated, She was one step closer to Metal Preeminence.
>>
>>558890985
>>558895295
The Body path requires her to have a loving husband and at least 8 kids together, correct?
>>
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>>558895868
>NO.
>>
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>>558894193
Could use a combat supplier, get like 20 silver for all the junk weapons I have.
I think Randy is playing a trick on me, Rina was such a good pawn, he might have set my standards to high just by waving her in front of me.
>>
Definitely did not spend the past week editing loli clothes for RimWorld, no sir.
>>
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>>558896827
>Enemy has a shooting passion and a real gun
Lewis can hold the real gun for a bit.
>>
Now that I got Odyssey, Im thinking of trying a gravship run. Any suggestions of mods to improve it? OR should I just get SYS2?
>>
>>558901272
rjwpe
>>
>>558901391
Thats out of date, anon. You can't even suggest that as a meme.
>>
As usual the Oskarslop Gravship mod does some stuff I like but adds a load of bloat and busywork on top of it.
>>
>>558901272
you should have your first gravship be as vanilla as possible so you can understand just how shit a dlc it is
>>
>>558901272
Lolium
>>
>>558902151
S'alright, not like I paid for it.

>>558902287
Thats even more out of date than rjwpe!
>>
Anyone knows if there's any way to restrict the initiator of a specific InteractionDef to a gene or trait without having to do dll modding? All modding tutorials I could find are kinda shit and don't go in much depth about anything but the most basic stuff.
Please. I'll reward your help with rats.
>>
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>>558901272
I'd recommend "Complementary Odyssey". It adds very little, but the few things it does add are all very useful and they make the gravship experience much more enjoyable:
https://steamcommunity.com/sharedfiles/filedetails/?id=3546612303
Also vanilla storage on gravships is absolute ass so "[sbz] Gravship Storage" is very nice to have (it might feel a little cheaty but it fits the gravship aesthetic and is so useful that I'd never remove it):
https://steamcommunity.com/sharedfiles/filedetails/?id=3537905298
I'd also say to avoid Oskar's "Vanilla Gravship Expanded - Chapter 1". It adds boring bloat and nothing else.
>>
>>558901480
>he doesnt know where the new version is
>>
>>558905762
Got it, thanks!
>>
>>558906932
With ATF shutting down, I'm not going to rely on random dudes popping up like weeds to fix it on a whim. It's inconsistent.

Unless you mean they're moving to Azkoselscorner, that might be more consistent.
>>
Testing out kid clothes, seems to be okay. might have to tweak some, and test the others

>>558907332
well its on Git in any case, and is currently up to date. and its open source, and the current maintainer has kept it maintained since 1.3, and always merges updates. its not going anywhere. losing ATF is a hellish fate but the lolikings of RimWorld are a different breed.
>>
>>558907578
Truthfully, I don't need another mod for this shit. It'd be enough to figure out how to reduce the romance age with an xml tweak for me.
>>
>>558907704
not gonna work nonny, because the RJW niggers in their trannycord have put checks and bullshit in the .dll for rjw itself so you need to do more than just .xml tweaks to bypass that.
>>
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is it good
i wanna try to have some tacticool looks and modular guns seem like they'd fit that aesthetic
>>
>>558907890
Bummer. Cause it's gonna look real weird if Rjw-pe shows up in hugslib logs if I experience a gamebreaking issue that I'm too dumb to figure out by myself.
>>
>>558908051
Yeah I always yeet that shit out before uploading a huggerlog (not like I need to do that really; I just have my player.log feed directly into VS Code so the LLMs can immediately live debug when errors appear and provide me answers and solutions that 99% of the time work).
Also you can just rename rjwpe (like I did). renamed the assembly, all references in it, and all stuff so its just RJW+ instead of RJW-pe
but i get your pain.
Ill see if I can vibe-code something simple for /rwg/ anons who just want simple age restrictions removal as ive poked around RJW source code a bunch recently.
>>
came out okay. needs some final tweaks liek layers and maybe add some more apparel.
any interest nonners ping me here if you want it uploaded tomorrow when i wake up
>>
>>558907704
https://github.com/DaliBerr/PHEphilia
>>
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>>558907578
>>558908885
>>
>>558908379
>vibe-code
i have enough red errors thanks
>>
Should I delete the config folder when updating to new version, 15 to 1.6?
>>
>>558910595
dude. obviously

>>558910592
its really not that difficult of a thing to implement and its basically impossible to get red errors from something as small as that, red errors usually arise from things like missing references, improperly defined classes, missing dependencies, varia-....
ah you know what you wouldnt even understand lol
>>
so hows the medieval overhaul now
i assume the only landmarks that'll show up for it are the geography ones and not the like "abandoned base" sort of thing
>>
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>>558898887
Is she the third member? I'm entirely undecided. She's a lot shit, but perfection is boring and she's exactly good enough for me to consider it.
>>
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>>558898887
>>558915401
I decided to build the Gatling Gun early, but it might not be so early after all, now there is always a real gun at the ready for Lewis.
>>
>>558915401
blud why are you using Psychology? move to RimPsyche, it does everything psychology does now but with WAYYYYY better performance.
>>
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>>558915828
The man hunter pack for the quest died of frostbite, lol.
>>558916017
Conflicts with Combat AI 5k, by being for different versions of the game.
>>
What's with Kurin raids? I'm getting tired of killing 16 year old girls in their underwear.
>>
had to stop playing because I was feeling a bit homicidal against the cute impid slave child...
And I need her to grow up to become a children factory.
>>
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>>558916315
Would be dangerous, if it weren't for Doug.
>>
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>>558916842
DOUG!
>>
>>558916769
Why are you so jewish that you have to post about your psychopatic, satanistic desires of killing children all the time?
>>
>>558916315
CAI5k has a 1.6 port now bwo
btw im also playing on 1.5 and I tediously backported rimpsyche and its submods to 1.5 and extensively tested the shit out of it; no errors no bugs and insanely better performance than psychology (which I love but was worth dropping).
if you want my Rimpsyche backport I can upload and share it; I can assure you it works flawlessly in 1.5 (MANY tests were done).

>>558917128
yeah its kind of fucking whack children are for caring and nurturing and being cute and cuddly
>>
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>>558917009
Doug's fine, Lewis is more than fine.
>>558917263
>CAI5k has a 1.6 port now bwo
Where I checked around when I first returned to Ribas. The animal mechanics in Oddessy have made me excited for many months now, I would love to have them.
>>
>>558917128
>>558917263
>and being cute and cuddly
I may have issues with that, whenever I see something really cute, I want to squish and bite it (but I don't do that because I'm not a psycho), in the game those boundaries become way smaller so... I usually cross them without many thoughts...
>>
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>>
>>558917702
https://steamcommunity.com/sharedfiles/filedetails/?id=3673768803


pretty early build still but....
>>
>>558917964
do shooting those dolls actually increases their shooting skill?
Which mod is that if so?
>>
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>>558917702
They are getting rather close considering how short of a time it's been, and all the imprisonment, and outside detriments. Lewis likes her more than he likes Doug (the hero) this is the power of being an average woman in front of a male.
>>558918101
Steams search system sucks.
>>
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Post happy couples
He's standing on his toes to reach her for a kiss

>>558918154
Misc. Training
It increases it but very slowly, might be a bit different for 1.6 version
like 2-5 points passive per second without shooting and a sudden 22 point spike as the pawn is beginning to shoot. It was tested on Double Passion pawn, expect it to be even lower for 0 passion pawn (checked it, it affects gain speed on the dummy too)
It's just a neat recreational stuff, you could maybe use it to teach all the absolute 0 skill in shooting people the basics
>>
>>558869142
is it cheating to use battery for mech, just like irl?
https://steamcommunity.com/sharedfiles/filedetails/?id=3489641608&searchtext=battery
>>
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>>558918596
I'm so glad this doesn't work actually. It shouldn't and it doesn't, this is good. Shame I'm finding out about it like this. That guy has a good melee, and he's going to get in.
>>
>>558918697
>Misc. Training
so they train like while playing billiards?
>>
>>558876467
people should mod terraria biome to rw one day
>>
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>can't remember what I was doing when I last played
>can hear a lot of hissing
>colony is repairing every wall on the map because they all have like 1300-2500 hp now
>wood walls now cost 250 wood per block
ahh I remember now
>>
>>558917853
Cute aggression is the #1 sign of being an insane leftoid
>>
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>>558918869
Another Late Christmas
>>
>>558917853
are you a girl or a "girl"?
>>
>>558919671
A hairy muscular dude
>>
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>>558919524
Of course it snows now. When I plan to go to the exostrider.
>>
>>558919986
based me too
>>
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>>558920581
That happened fast.
>>
>>558921638
You probably shouldn't have your storage oriented to the base exterior, it's much easier to rebuild your bedrooms and workshops.
>>
>>558907704
I have the mod that lets you adjust when pawns are considered adult, which includes when they can romance and lovin'. Because "being an adult" is really just a state of mind. I set it to the age of sexual maturity, 13. It works well enough.
The Rimworld is like The Blue Lagoon, let nature take it's course.
>>
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Deciding to just live with the insane changes made by the tilt the planet mod until I get tired of this save
Makes the food supply look scary at a glance
>>
I can't decide between living inside a mountain or building a fort on the plains
>>
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>>558917853
>>
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>>558922643
ABC
Always.
Build.
Castles.
>>
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>>558921638
Okay... I have everything I need... Breach Axes to get into the exostrider faster, 12 gauge emp, and two 1869 canons, I'm ready for my fight against psychically controlled future robots. Oh you can't forget the undyed drip.
Now I just need to super fortify the base, so I don't die instantly, but that's for tomorrow.
>>
>>558922872
as the Buddha said, the Middle Way is best. avoid either extreme, and seek the least turbulent path.
>>
>>558923097
the problem with this sort of layout is pawns will constantly cross the open courtyard and track dirt everywhere.
it's nice IN THEORY but unless you already have dedicated cleaning, it's not a great idea.
>>
>>558918943
Pretty much aye
>>
>>558922021
???
>>
>>558918697
>It's just a neat recreational stuff, you could maybe use it to teach all the absolute 0 skill in shooting people the basics
It's actually incredibly useful. It's a rec item that trains shooting or melee, that alone is huge. The xp gain is enough to counter XP loss even at higher levels. It has a work priority, so if your pawns have nothing to do, you can have them training all day long. Or you can designate low skill pawns to invest time in getting better in a safe, predictable way.
It's slow, which I feel is balanced, but again, a steady trickle of XP can be huge in a long playthrough.
>>
>>558922872
that impling in the bottom right is too young ever for me max 9 years old for me
>>
>>558924037
Your base is built so that the storage area is the first thing that gets hit when your walls are breached. It's a better idea to have your bedrooms where your storage is because it's easier to rebuild them.
>>
>>558924364
maybe he wants them to steal his stuff to keep wealth down.
>>
>>558924364
Nothing is getting rebuilt. I intend to build a second open air base next to this one.
>>
File: Decourcy.png (1.24 MB, 2560x1440)
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>>
What's the best caravan mod to use to override the utterly retarded vanilla behaviour of camping at 22:00 no matter what?
>>
>>558927268
Almost There
>>
>>558784237
Look at how depressed the horse is
>>
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>>
>>558928450
drained balls sydrome
>>
>>558794010
Unfortunately sentience catalyst too expensive
>>
>>558778312
this pic is my first impression of this general
>>
>>558795356
I prefer animal trait system
>>
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>>558929023
its very accurate, welcome anon
>>
>>558927723
Thanks, I'll give it a try.
>>
>>558806390
>Previous thread
All me
>>
>>558812660
No hair dye I guess
>>
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>>558929023
Did you like it?
>>
Is it possible to run a highmate colony?
>>
>>558930482
yes
>>
>>558930482
Unless you have op turret mods, no
>>
>>558930482
Yes, high mate mechanitors can have their mechs kill people just fine. Animals don't care about non violence and they can use psycasts. The only issue is actually finding more highmates
>>
I'm having an error related to reading policies stopping me from making a new game, has anyone had similar issues?
>>
>>558813448
Gravship is basically trailer house in spacer era
>>
>>558930218
Sex with that slug.
>>
>>558930697
Can't you just make them fuck?
>>
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>>558931564
Are you going to take responsibility after little slugs come out of her following your actions?
>>
>>558932109
That's a problem for future me.
>>
>>558932041
highmates are specifically modified humans and not a race like pigskins/imps/neanderthals/etc they do not pass on being a highmate to their children, you get a baseliner
>>
>>558813791
But the siege mech from bio mech mod is pathetically weak
>>
>>558850884
Electric make door open faster
>>
>>558856059
Vac barrier make cool heat box
>>
>>558876071
Too many drugs to feel it
>>
>update mods to start a brand new playthrough
>billions of errors
I swear if it's vanilla expanded framework doing stupid shit again I'm going to be so mad
>>
>>558876531
The guy who made catfish merchant race also made a race like that. Look like hardworking orges but have beards
>>
>>558901272
Grave launch site expire. It's essential. Orbital anomaly research facility and orbital mechanitor base too
>>
>>558908021
Lots of bloat and nothing tell player which part fit on the gun. No customize special weapon either
>>
>>558917128
He need someone to guide him to baal worshipper meme
>>
>>558922872
Sex with siracusa
>>
>>558930482
Tortoiseman did that just fine
>>
That's it.
I'm tired of piggers drop raiding me.
I'm going on a holy crusade to purge each settlement.
Total pigger genocide.
>>
>>558934929
you could literally just be friends with them instead, send them a bunch of leather
>>
>>558934979
Nope. The only thing they deserve is death and to be served on a platter.
Bacon every day.
>>
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Foolish impids, I know of the counter to your race. I simply throw firefoam grenades at my feet before you reach my lines.
>>
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>>558935189
Are you capable of killing this adorable creature?
I am
>>
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>like 11 mechs drop in
>bad timing
>12 casualties including a giver
'ate mechs
>>
>>558935571
what's a giver?
>>
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>>558935694
a creature
>>
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>>558932109
not that guy, but I will. moyo love



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