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Welcome to the Dragon Quest General! Everything related to the Dragon Quest series, also known as Dragon Warrior, is discussed here.

Last Thread: >>557798550

>News
• Dragon Quest Smash/Grow, a Roguelite RPG for Android & iOS. Closed beta ran from October 14, 2025 to October 21, 2025.

>Now Available
• Dragon Quest VII Reimagined. Out now on Switch, Switch 2, PS5, Xbox Series X|S, and PC.
• Dragon Quest I & II HD-2D Remake. Out now on Switch, Switch 2, PS5, Xbox Series X|S, and PC.
• Dragon Quest III HD-2D Remake. Out now on Switch, PS5, Xbox Series X|S, and PC.
• Infinity Strash: Dragon Quest The Adventure of Dai. Available on PS4, PS5, Switch, and PC.
• Dragon Quest Treasures. Available on Switch and PC.

>Other Updates
• Dragon Quest XII: The Flames of Fate. Officially announced, title revealed. No further details yet.

>Guides:
• /dqg/ Beginner's Guide to Dragon Quest: https://imgur.com/gallery/kE7vCn2
Versions to Play/Buy: https://pastebin.com/TcW5bgqv
• DQM3 Resource: https://dev.metalkid.info/DQM3/Monsterpedia
• Dragon Quest IX DLC/Treasure Map Searcher: https://pastebin.com/Paf0Ypme
• DQB2 Resources: https://pastebin.com/ykdKc201
• DQX Resources: https://pastebin.com/kE3XGQNS

>Links:
• ROMs/Hacks/Mods/Translations: https://pastebin.com/QbQS5i2S
• Anime/TV: https://pastebin.com/a2cRRuzi
• Music: https://pastebin.com/NceqwLAa
• 日本DQ Wiki: https://wikiwiki.jp/dqdic3rd/
• DQ Art, Guide Books, Non-H Doujins: https://pastebin.com/GnaCV4vW

>OP
https://pastebin.com/RSbUEyfQ

>BROTHERS IN ARMS
>>>/vg/eagg/
>>
DQ9 Re never ever
>>
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For some damn reason, the wiki says Kazapple exists in II-HD, but there's no video or screenshot. Well here it is, albeit poorly timed. Surprisingly easy to activate too since Malwrath's charge attack doesn't intantly kill you and it's the only action he takes
>>
>>
>>559510168
There is this video https://www.youtube.com/watch?v=568LtRT6X4M
Sucks that the only character capable of using Kazapple is also the only one that can cast Omniheal. You know, the spell you'd want to use if everyone is almost dying.
>>
>>559511186
It's bizarre. I assume it's supposed to act as a coup de grace for when he's low on health after using the blast of darkness. Granted, it's a really cool finishing move as I did in the screenshot.
>>
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>>559505325
>>
Is Nintendo suing the United States Government worthy of the before Dragon Quest 12 list
>>
>>559540291
Nintendo sues somebody every 5 minutes these days
>>
>>559540550
Yeah but this is the Government.
>>
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>>559540291
this too
>>
>>559540550
>>559540787
A lot of companies are suing Nintendo.
>>
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DQX
>>
I should play Dragon Quest.
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Zoom!
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>>559561639
Play DQ Monsters
>>
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For 100 mini medals the good king gives you lingerie for your wife. Implying that you should have sex with her instead of collecting mini medals.
>>
4chan must've been hit with the grey rain.
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It's crazy that the early game can nust be trivialized with savescumming the casino. But that's Dragon Quest for ya. Would be even more trivial if I picked the female hero and got her a spangled dress.
>>
>>559595462
Ashlynn seems like she'd be the one who's super into medal collecting.
>>
>X
>>
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Now that there's nothing on the horizon, they will surely localize X Offline.
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Yes. Surely.
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>>559622920
>Now that there's nothing on the horizon
IX remake in 5 hours trust the plan
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>>559505325
cant perfect perfection
>>
The DQ9 remake will bring Catarrhina back to life so nobody feels too sad :)
>>
>>559649228
Did Toriyama forget that the hero's son is supposed to look like Gohan, and not like Goku?
>>
>>
>>559660027
Five is taking his wife's sister for a walk. Wholesome.
>>
>>559660027
subtle Lizzie
>>
>>559505325
I've been wanting a remake of IX for over a decade now. It was the first DQ game I ever played so I have fond memories of dying to Baramos when he was level 5. I'm almost certain they will be reworking it since it looks like they are going through the whole series, where along the line, I just hope it isn't last.
Also they need to add more sidequests and bosses to fight and expand on the main story since it's like less than 18 hours even when I grinded for skill points like a min maxxing bastard
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>>559659819
Even though it's official, I don't think Toriyama drew it.
>>
>multiheal in DQ11 and DQ7R
>description says it recovers 90 HP
>can recover up to 320 HP with enough mending

>multiheal in the HD Trilogy
>description says it recovers 75 HP
>doesn't get much better with high wisdom, recovers 90 HP

Is this because of the duplic hat?
Magic scales so poorly in those games.
>>
>>559667407
Multiheal doesn't scale much in the games that only have wisdom as a magic stat
And before 8 spells didn't really scale at all
>>
>>559668634
>And before 8 spells didn't really scale at all
Uh? What's the point of wisdom then?
Is it just a requirement to learn spells?
>>
>>559672298
In 3 you could learn spells a few levels early with a high wisdom personality
In the rest it's part of what determines max MP and sometimes status effect resistance
>>
I have a plan. I played 11, 9 (ages ago, just the story), 1 and 2 mobile, now playing 8 (3ds). I want to do 1-3 hd 2d and then 4-6 on ds. Question is, do I do 7 first because the order is all fucked up anyway and will probably feel closer to the later games I've been playing or last? I need to look into versions as well, 3ds or the new one. Haven't looked up the changes.
>>
did they seriously not put the vocation outfits into 7 remake
>>
>>559682918
soree we didn't want to make new outfits for dual job
also we didn't want you to simply pick the outfit you rike, even though the dlc outfits let you do that
>>
>>559689716
this is 9/11 for me and is actively making me want to play less now
>>
>>559689834
get the game on pc and use mods, ie https://www.nexusmods.com/dragonquest7reimagined/mods/16

speaking of, some new mods
https://www.nexusmods.com/dragonquest7reimagined/mods/53
https://www.nexusmods.com/dragonquest7reimagined/mods/48
https://www.nexusmods.com/dragonquest7reimagined/mods/46
though i wish the extra difficulty mods had a list of the actual changes instead of just saying it's harder, people asked the guy and he just says "it's harder now"
>>
>>559672298
This is going to blow your mind, but Stamina and Wisdom in DQIII originally existed to determine you Max HP and MP respectively (Stat * 2). DQIII HD-2D changed Wisdom to influence magic output a little, but spells still mostly have a fixed damage/healing range.
>>
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About 40 hours in and I still don't get the hate about DQ7. My only complaint so far is the grind for vocations that can be annoying
>>
>>559693565
3DS version just about halved the battles required for job levels
Honestly don't bother stopping to grind jobs until you get Mervyn cause you're gonna want to get him caught up a bit anyways, he starts with some of Paladin and its prereqs on 3DS iirc.
>>
>>559676394
I'd say play 7 later, it's not for everyone and it's pretty fucking long. The original trilogy, however, I could recommend to anyone.
>>
Makes me sound like a consoomer but job costumes are a nonissue for me with 7R. They only existed in the 3DS version. Might also be that I like the character designs in 7 and a lot of people don’t.
>>
>>559703083
I'd care about the costumes if they had the sense to remove them outside of battle, like FFV did. Having a party dressed as sheep and clowns during a serious moment just takes me out of it.
>>
>>559703083
I wouldn't mind if it wasn't thing #150 they cut without adding anything meaningful to replace it.
>>559703604
It's not like the game forced you to dress them like that. Besides, if XI S had cosmetic armor slots there's no reason future games shouldn't work basically the same way.
>>
>>559703826
Yeah I get that. Big problem for me is that even the original version feels like “a game that could be better if only they changed some things” so with 7R it feels like this is the 3rd time they fucked up and it’s gotten even more egregious. The party chat cuts are the biggest disappointment for me.
>>
>>559704730
Yeah. My big problem with Reimagined is that it isn't even particularly reimagined. If there's one DQ game I wouldn't hate a ground-up remake of it's 7, but instead it's just the same as always but chopped up a bit and with a half-hearted visual gimmick. The core problems with 7 are still there, so you might as well just play the PS1 version and get the whole thing.
I at least understand why the 3DS version wasn't ambitious, but the costumes are basically the only thing it has going for it. It was a major step down from the DS remakes.
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>>559697772
It's way more than half.
The biggest difference is that in the PS version you're encouraged to learn nearly every goddamn vocation if you want access to all the good stuff.
Meanwhile in the 3DS version you can stop after mastering one single ultimate vocation, since you won't carry the skills to other vocations anyway.
>>
>>559712483
>you're encouraged to learn nearly every goddamn vocation if you want access to all the good stuff.
The carryover was busted but trying to get everything on everyone was always overkill
Even on the 3DS version the base job stuff still carries forwards so you mostly just need to worry about getting a group heal and oomph at some point.
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>>559703083
Same, I really couldn't care less about the outfits.
Even in something like Bravely Default where it was there from the beginning, I'm pretty sure I wasted an accessory slot on my entire party just to keep them in their default oufits.
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Is Happy Harem Hero the optimal way to play DQIV? Because the foids are a pretty balanced setup actually.
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>>559721142
More or less. You can substitute Ragnar for Alena or Kiryl for Meena, and for bosses you're best off with Kiryl *and* Meena, but Maya's ideal for regular encounters. Borya sucks and Torneko's fun but the worst warrior-type.
>>
>>559729024
Borya has Oomph which is basically the only thing justifying his existence
But you can just tag him in at the final boss for that since you have the wagon
>>
>>559721142
I'd say Kiryl is better than Meena most of the time because of Multiheal.
>Happy Harem Hero
Is there a list of all these titles? I looked at my battle records just now, and it looks like I was a "Flawless Gem" at the time of first clear and am currently a "Heart-Stopping Hero" in the postgame.
>>
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>>559732885
I never knew about these until now, so I just opened my save and saw that I had Heart-Stopping Hero.
Apparently there's a ton of these, for each chapter even
https://dragonquest-wiki.com/List_of_titles_in_Dragon_Quest_IV
>>
>>559734037
Oh wait, on the top screen it says Zenithian Zouave for me
>>
>>559729024
I noticed Torneko tends to goof off a lot. Is that because I have auto battle on or does he just do that? I went through the trouble of getting him a cautery sword(Which I swear he couldn't wield in the NES version, called the Sword of Malice there), and he's not even using sizz on groups.

Forgive me for not knowing his traits. I only ever played the NES version before this, and I only got as far as Chapter V Endor.

>>559732885
I was going to post it but Anon here did first
>>559734037

I think they're just for flavor or showing off shit you've done.
>>
>>559734378
Torneko is a blend of merchant and gadabout, so yeah, he tends to just ignore commands.
>>
>>559734990
So the only benefit to using him is money grinding?
>>
>>559734378
Torneko's random bullshit can pull crits out of his ass or triple hit sometimes. I think occasionally he can block enemy spells from going off outside of his own turn which is interesting.
But besides the shenanigans Alena and Ragnar are more straightforward and stronger but all three of them are just pressing Attack every turn anyways
>>
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Seeing the Princess of Moonbrooke being bitter after losing everything was so refreshing.
It always bothered me how the heroes (4, 5, 8, 11) will just go through the most traumatic experiences of their lives just to it stop mattering 3 minutes later.

If we ever get more remakes I hope they let the hero be miserable for a while before getting better.
>>
>>559734037
>Heroic Hacker
>Have a sage's stone in every party members' inventories, after recruiting Ragnar McRyan, before recruiting Rose.
lol
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>>559744350
Hero's need to be able to put on a strong face in other to inspire others. Also difficult to write misery with a silent protag.
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>>559753334
I think it's possible.
Even if the hero can't talk, he can still act.
The developers just have to try a bit harder.
>>
Hello DQG bros, I've postponed playing DQ7 because of the remake announcement.
So now that its out, is it the best way to play the gaem?
>>
>>559744350
5 with party chat handles it pretty well. Nothing that bad happens in 8 and the hero comes across like kind of a retard, so I never felt like anything was missing there. 11 is another story, I constantly forget that Cobblestone was destroyed because it just gets immediately forgotten about.
>>
>>559744350
>will just go through the most traumatic experiences of their lives just to it stop mattering 3 minutes later.
They're silent protagonists. You're supposed to imagine what they're feeling.

Besides, as I'm playing IV right now, I'm making up ideas in his head about how he'd bond with the team in light of the tragedy.

>Meets with Meena and Maya first, gets closest to them as Meena's prophecy lets him know she can help him with revenge. Develops feelings for the sisters but keeps it buried because of his memories of Eliza. At least until the endgame
>Torneko acts like a second dad to him. Torneko sees the tragedy written in his eyes and activates his own fatherly instincts. Often missing his own wife and child.
>Alena is a sparring partner. Kiryl and Borya are magical instructors
>Ragnar reminds him of his old sword teacher. Ragnar often has lessons for both Solo and Alena during downtime.

Stuff like that.
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>>559754661
Also Solo is an 18 year old who lived in a small village his whole life. Seeing a half naked woman like Maya running around would probably oneshot him.
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>>559753939
The battle and job systems are improved so it's more fun to play, but tons of stuff was cut and there's not much new to make up for it. It's not a "reimagining" in any meaningful way.
>>
>>559754661
Meeting Maya and Meena: ZAMN

Actually hearing them speak: https://www.youtube.com/watch?v=a9iXBzrC6u0
>>
>>559755147
>tons of stuff was cut
What was cut? The good stuff (bikinis) or the bad stuff (padding and the long boring stuff people complained about all the time)?
Is Wiggles still in?
Did it lose its charm?
>>
>>559754928
Do you assume he would be more prude than the average?
His initial title is hillbilly, he could be a simpleton that grew up taking public baths in the village's river together with other kids, and barely sees nudity as an issue.
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>>559755758
No, I was assuming he'd be horny and want to mount the brown ladies.
>>
look at the size of those crystal balls
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>>559755987
Wrong, Hero (IV) is for elves only!
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>>559756695
He has a plethora of descendants in V, who's to say he didn't have multiple women?

Would Eliza even be mad if she found out he slept with others while she was dead?
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>>559755583
pls gib answer
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>>559496660
9 KINO
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>>559755583
Bikinis weren't cut because 7 had no bikinis. The sexy nighty is gone, though. The padding is much more bearable because you move way faster + Zoom is way more robust and you can dodge fights when needed.
Wiggles still plays his role.
I didn't play the 3DS one but I can say for certain it's more charming than the PSX version, even with its blatantly low budget.
>>
>>559755583
>>559758368
Several islands were cut. That's "padding" in the sense that 90% of DQ7 is "padding", but the ones that were removed weren't notably bad or anything. They just wanted to cut down the runtime. A bunch of monster types were also cut and replaced with ones from other games they already had models and animations for. The casinos were removed. Some side activities like the Immigrant Town were removed. The heavily publicized new content involving Kiefer is pretty lame. There's some mild censorship even over what the 3DS version did, but in a game like 7 there's just not much to cover up anyway. Do not lewd the Team America dolls.
>>559763915
>it's more charming than the PSX version
Absolutely not. PS1 DQ7 is very appealing, while 7 Reimagined is a totally generic modern Unreal product right down to the UI. It does look better than the 3DS version in a lot of ways but that's a very low bar to clear.
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>new dragon slayer project before dragon quest 12
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>>559775019
Is Prestidigitator worth using late game?
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>>559765127
>generic unreal product
You need to get your eyes checked because if it did look like a generic unreal engine game then we wouldnt have so many normies bitching about the artstyle.
>>
>>559753939
The best version of DQ7 would be a fusion of all three games but we don't have that so you just decide whether or not you want the full experience (PSX), the modern battle system (Re) or job costumes (3DS)
>>
>>559682918
>>559690352
I think most of the vocation costumes are ugly/ill-fitting and the people bitching about difficulty are often the ones that run around fighting literally every thing on every map even when field encounter games arent designed for that, so they end up grinding far beyond what the games are intended for and thus play on easy mode without saying it.

I see some retards claiming that everything needs 3-4x the HP and its like, do you actually want to spend 15+ rounds of combat to kill a fucking Cyclops to still get the same piss poor exp and vocation points?
>>
>>559767804
I'd be okay with a new Brandish before DQ12
>>
>>559785282
Do people really want things to have more HP? Shit's already inflated enough on Tough Going, and stuff like the Cyclops already do take me what feels like a dozen rounds to kill, even as someone who does fight most battles cause R2 sprinting past everything is lame.
>>
>>559784838
The character models are weird-looking and the doll gimmick isn't that well realized, which is the obvious thing to complain about, but in every other respect the game has a very plain Unreal look to it. Those things aren't mutually exclusive.
>>
>>559787571
Plain/Minimalistic UI has been the in thing for a long time. Even more so in DQ where the ArtePiazza and HD2D games also have very drab and its "good enough" UI as well.
The big thing with DQ7R is that they reallg doubled down on the diorama style which is the antithesis of dude developers hire this man shilling that even HD2D or DQ8 PS2/DQ11 but with sharper models would get from the average video game player.
>>559787553
Yes, because what a lot of people dont realize is that levels are a suggestion and your power comes from gear/vocations. If you camp on a maxed vocation or grind them all out, you'll have a far easier time than someone who constantly swaps. Especially pre Hubble/Aeolus/Vogograd where Cyclops and other bulky randoms are rare and the difficulty curve plateaus for a while to avoid punishing people for not picking "meta" combos.
>>
>>559790175
The HD-2D games use the actual DQ menu style. It's plain but it looks fine and it's iconic. 7R's are completely off the shelf modern game shit. It is possible to doll up DQ's menus in an appealing way, the western version of 11 managed it, but 7R's look terrible. Better than Treasures or DQM3 at least, but not good.
>>
>>559790809
The biggest sin of DQ menus is not displaying item icons, even though they already have the art.
>>
>>559690642
which makes them so much worse than physical in the late game
>>
>>559795084
The real problem plaguing spells in DQ is the lack of damage boosting options outside of maybe Duplic Hat in most games. DQ8 is the first game for spells to get a sap equivalent and DQ9 introduced stuff we take for granted like Channel Anger.
>>
>>559797715
even then. spells are simply outclassed by good weapons, especially all the falcon stuff.
>>
>>559800053
Magic Burst abuse is one of the easiest ways to beat Calasmos and Timewyrm in 11. Same goes for Rampage Road and a certain postgame super boss in 7R.
Swords dont become dominant in 9 until very late into the game when you're hitting/very close to damage caps on single hit moves.
>>
>>559805225
That one version of the fight at the end of the keepers dungeon in 11 that's got 4 enemies is a pain in the dick on draconian if you fight normally but Magic Burst OHKOs it
Situational but hard to say no to a 5k nuke when you can just tag Veronica out after if its not enough to kill a solo boss
>>
>>559805225
true, magic bursts work quite well in optimised 11 post-game. rest of the game, not so much.
I have not played 7
No, they're dominant most of the time in 9, especially after getting falcon slash.
>>
>>559807472
>After get Falcon Slash
No. Its after getting Falcon Blade + Falcon Slash and the buff stacking that allows them to brute force past other weapons. Prior to that, Whips/Spears/Fans/Bows all have competent multihit moves that hit just as hard if not harder than swords while also bringing better utility and/or crowd control.
>>
I feel like it's a semi-common opinion that DQ1HD wasn't great, which is interesting, because I thought it was quite good, I liked it better than 3HD, but then again, I tried going through 3 in Draconian mode for 70% of the game until I finally turned it off.
>>
>>559814745
Draconian difficulty was a little dumb at times, but still I enjoyed it a hell of a lot more than original 1.
>>
>>559814745
The main appeal of DQ1 to me is that it's bite-sized, and the HD version just stretches it out too far. I don't dislike any individual aspect of it except how some of the bosses play out, and I really enjoy some of the additions like everything to do with Gwaelin, but it's just too long for not enough game.
>>
>>559814745
The changes don't piss me off or anything but it's a very different game and I don't think it benefitted as much from the additions as DQ2 did
>>
>>559814745
DQI is a mixed bag for me. I like it can provide a challenge with Draconian mode, and the linear progression provides a tight difficulty curve. The problem is...it's DQI and shouldn't have linear progression. It's really egregious pretty much everything involving the faeries exists purely for event flag triggers to prevent you going off the rails.
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>the legendary nozomi aoki dead before dragon quest 12
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>look I know it was my idea to stop the demon king and all but I'm peacing out because I NEED SEX
top 10 anime betrayals
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Free at last
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>>559839793
Damn I had just played it emulated
Worked fine but would've been nice to not have the FPS capped I guess.
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If Maribel wants attention she should show off her belly too. Too bad she doesn't have that thief costume with the itty bitty shorts anymore
>>
DQ should do a Dragon's Dogma clone
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Don't you dare die on me /dqg/
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>>559857040
i know
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>>559848821
>would've been nice to not have the FPS capped
It's an Unreal Engine game. Surely you know how to edit your Engine.ini file?
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>>559857040
A decade ago I likely would've agreed but after these past few years I don't think I trust Horii or his delegates enough to pull it off even half as well as DDDA.
>>
>we could've gotten DQB 3 but the hack devs went to make a Pokemon spinoff instead
for fuck sakes
>>
>>559900926
blame SE/koei tecmo, they were the ones that let the builders' director and devs go
this happened like 4 years ago or something
>>
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>>559496660
Been a while but I came by to say based 9 OP my first Dragon Quest game and the one nearest to my heart.
>>
>Chainsaw Man ending before we get DQ 12
>>
>Dragon Quest 1 & 2 HD-2D Remake version 1.0.2.0 update patch notes
> DRAGON QUEST 1
> The way the protagonist’s attributes change when leveling up on the “Dragon Quest” and “Draconian Quest” difficulties has been adjusted.
> DRAGON QUEST 2
> The ship now moves faster.
> A bug which could cause the screen to freeze after fading to black when players obtained the Yggdrasil leaf in Yggdrasil’s Arbour has been fixed.
> Miscellaneous Updates
> More “Traveller’s Tips” entries have been added concerning game systems and progress.
> A bug which left players with DRAGON QUEST III HD-2D Remake save data unable to claim bonus items on SteamDeck has been fixed.
> Other minor bugs have been fixed.
>>
>>559886479
Didn't bug me enough that I cared to look into unpacking whatever the fuck format switch games come in
>>
>>559920569
not him but mods like that are just you putting that ini file in a specific folder, either on the actual system (if it's hacked) or in the emulator's directory
it goes to the point the same mods work on both the switch and actual pc version of a game
>>
>>559924189
One of the small blessings the proliferation of Unreal Engine has given us.
>>
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>live action samurai champloo before dragon quest 12
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>>559919418
> More “Traveller’s Tips” entries have been added concerning game systems and progress.
They read the posts of the anons mad about souped skills
>>
>>559510168
Okay, how did you do this?
>>
>>559932698
The only actually useful tip would be telling people about the alternate conditions earlier or doing what they did with Erdrick's Fire/Gigagash when buffed by Gwaelin where the skill glows when you meet the condition to use it.
>>
>>559934715
I do find it odd that with all the shit they added like waypoints and story reminders and whatever they basically hid the powered up moves
>>
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>>559876274
warrior/solider love!
>>
>>559935481
>They hid
They didnt. The "problem" is that they dont tell you what the non 50% hp condition is until postgame when fights are clearly balanced around using SUS.
>>
I never played OG 7 is Reimagined a good way to experience it?
>>
>>559946878
Not really.
>>
>>559946878
It’s very different and the original was already sort of a “love it or hate it” game.
>>
>>
>>559946878
The 3ds one is though, its the best way to experience the beauty that is dq7
>>
>>559957132
>The 3ds one is though
lol
lmao
>>
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>>559964412
Truly this is the perfected version of 7
>>
>>559966448
Nah, the models look so off.
PS1 > Reimagined > 3DS
>>
>>559966543
your crazy thinking reimagined looks better than 3ds. I wont argue if ps1 is better since thats opinion, but christ can we all agree the worst way to play it is reimagined.
>>
>>559966543
>>559966707
I'm not a fan of how Reimagined looks either, but the 3DS version is really ugly. The empty overworld zones with horrific pop-in are on a whole other level.
>>
>>559967012
Whats your opinion on the 3ds verison of 8 then? I think the pop in is just a product of the hardware and can be forgiven.
>>
>>559967183
There are plenty of 3D games on the 3DS that managed a lot better. The overworlds should've just been top-down since they're empty anyway, there's nothing to explore.
>Whats your opinion on the 3ds verison of 8 then?
Pretty impressive for the hardware. Obviously it had to be cut down a lot from the PS2 version, but it holds up well on a small-ish screen.
>>
>>559966707
Reimagined looks fantastic, the art style is pretty much perfect for 7, if it looked worse than 3DS I would have never even bought or played it, just like I ignored 3DS in favor of PS1.
7R has some stuff that was interesting to me, though of course they squandered the stuff that was advertised and the cutscenes are animated like ass (I'd imagine the same goes for 3DS cutscenes) the animations of scenes like with Maribel's dad talking to you and letting you take her with you is how I expected most of the game to be animated, but regardless of my disappointment in that, I plan to do a replay in VR with that UE5 mod cause the graphics look beautiful.

3DS version just has absolutely no appeal whatsoever to me, there's zero reason to touch it.
>inb4 job costumes
I could not care any less about them.
>>
>>559941523
That's what I mean though, no UI indicator for it is just a weird move compared to the rest of the games design
>>
>>559967183
Visuals suffer a lot but it didn't really change anything thats a big deal otherwise. Some of the added stuff was nice.
PS2 version still has some noticable pop in but its not as bad. Biggest loss going to 3DS was the lighting and Jessica's costumes.
>>
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>>559966707
if you want to argue that new=bad then you have to go to /v/, not /vg/
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>>559968229
nta but at least the 3ds content doesn't actively cut down contents unlike reimagined, the party chat is maintained and all the monsters and locations are there. they even made an unique model for picrel, you can tell whoever directed this remake cared about the game.
just because it's a downgrade from the ps1 version in some areas doesn't mean it's worse than the lazy and botched remake that reimagined is, which only has the visuals going for it.
>>
>>559989090
3DS gutted the opening which is one of the best parts of 7, they also cut all the battle party chat, and gutted the class system.
Just because Reimagined cut more doesn't mean 3DS suddenly gets a free pass and has no issues, 3DS is just a strictly worse game with no value, whereas at least Reimagined has interesting things going for it with the rebalanced class system, the let loose moves for each class, and the improvement to monster hearts.
>>
They are putting party chat down like a sick dog and when future reworks of 4-6 every party member will say one line per town even though it's like the easiest thing possible to implement
>>
>>559990590
my point is that the 3ds version is still the better game by virtue of being a product faithful to the original.
reimagined is for western newfags and people who hated the original.
that's my opinion at least, I do understand the point you're making but as a longtime DQ fan I can't excuse the things they did with reimagined and I think it sets a very bad precedent for the future games.
>>
>cuts content
>ruins the tone
>ruins the job system
>ruins the original 2.5D graphics
>ruins the overworld
>ruins the character designs with job costumes
>ruins shard hunting
This version is for people who hate the original.
>>
>>559996743
if you don't actually believe these points then why post it ?
>>
>>559997286
Keep reading the filename until you understand the intent.
>>
>>560000716
so you think the complains towards the new remake are unfounded, is that right ?
otherwise why would one get triggered over my post and bring up false equivalences that he himself doesn't even believe in ?
>>
>>559996743
Considering half the points weren't even things that were said, I'd say you do believe it and are just in denial about it.
>>
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>>560001879
>>560001972
I think it's stupid to say that reimagined is for "people who hate the original" but the 3DS isn't when it's also guilty of changing aspects of the original, whether it is handholding, tonal shifts, cutting down the length, etc. I don't actually think the 3DS is for people who hate the original, nor do I think it ruins it. I am drawing a comparison to make a point.
>>
>>560006437
3DS isn't so much different than PS1, all things considered. It cuts the puzzle dungeon aspect of the Shrine of Mysteries (the most blatant change) and a pot-throwing puzzle in Gracos's dungeon (because you can't throw pots in 3DS). Everything else is intact, but the combat gameplay changes are half-assed compared to the freedom of PS1 or the refined essence of Reimagined. 3DS is just PS1 with worse gameplay and two puzzles removed (one of which most people don't even notice). Quite frankly, there's no reason not to play the PS1 version above all else unless you are deathly allergic to random encounters for whatever reason, and if are are, you might as well play Reimagined to prioritize better combat and symbol encounters.
>>
>>560006437
Okay, I agree with you more or less.
Your post was confusing cause I could not tell if you were shitting on people who prefer PS1, defending 3DS like its flawless, or what.
>>
>>560006437
The thing is that it's hardly comparable. The 3ds remake was criticized for having removed the battle chat and worsening the combat and rightfully so, but many of the "issues" you bring up are the consequences of a 2d -> 3d transition rather than the devs being straight up lazy or out of touch.
The multiple versions of DQXI are proof that even if the contents remain largely the same you won't get the same play feel. There's a difference in tone and atmosphere between the 3 versions and that's expected.

What is being reproached to Reimagined is the fact that they completely erased tons of locations, dialogues and monsters for no apparent reason except pure laziness.
It's not a case of "well shit it's not as good as the original because they made several bad decisions" like the 3ds. With Reimagined SE is shamelessly telling you that they care more about the money than the quality of their product. Now they will dump their longtime fanbase and cater to newfags because they bring more money, they will work less to reduce the game's production cost, after all Nintendo proved that fanboys will still buy so why the fuck not ?
The future of DQ is pretty grim right now, anyone wo defends this abomination is actively contributing to DQ's downfall in my book. But if that's the route you people want DQ to take then so be it, I hope it'll be worth it.
>>
>>560006437
the "people who hate the original" is a retarded argument anyway, given ye no shit people hate the original, people hated it so much that notion shaped the games that came after, and they came up with fucking 2 different remakes because of it
>but i liked it!!!
and that's good, but that doesn't mean hating the original is the wrong side of history or whatever else
>>
>>560013570
Thanks for proving my point, this remake truly is for people who hate the original.
And you got exactly what you asked for, good for you.
>>
>>560014892
>for people who hate the original.
which is everyone, yes
>>
Reimagined doesn't actually address any of DQ7's problems (besides the combat, which wasn't that common of a criticism) in a meaningful way, it's just "less of the thing you hate"
>>
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>>560016027
>besides the combat
The first version of the jobs in 7 was just 6's system tacked onto a longer game anyways so if you were gonna complain about that you'd be complaining about both games really.

3DS limiting skill inheritance didn't effect much cause you still keep all the good shit from the base classes. If you wanna actually grind for some reason there's the monster jobs, which you'll still keep every skill from on 3DS. I think I sent Ruff through those and the breath attacks trivialize things way before you can get to Paladin on anyone else.
I liked 7 well enough for the island stories but the jobs/combat were completely not worth notice compared to most of the series. Not gonna bother with reimagined.
>>
>>560023189
>you'd be complaining about both games really.
Ehh. They're very similar systems but VI has some advantages. 8-character party, less "ultimate" vocations so it's really only practical to put hero on the hero and everyone else can get something different, and it's shorter so there's less time for it to get repetitive. It's not amazing, but VII does it worse in almost every way when it should've been significantly improved. For all its other faults, Reimagined made a lot of positive changes in that department while the 3DS version did basically nothing.
>>
>>560023876
I think what 6 did better was make the characters more unique as a base to put the jobs on
Like yeah Carver getting the moves he does early makes every boss a joke but at least its memorable
>>
>>560023876
>8-character party
You can't convince me anyone willingly used Nevan on their main team
And Lizzie's the best but she'll probably barely interact with the regular jobs, and you don't get her or that shitter Terry until the game's almost over
>>
I don't like vocation systems at all.
There I said it.

It always add friction to the character development, as you're often encouraged to take a step back and use a vocation much worse than your current one in order to learn more skills.
Characters will often feel generic by the end of the game as they will share way too many common skills, and this is made even worse when we have vocation tiers, because then every character will be aiming at those same few vocations that stand at the top.
We don't even have good passive skills that could make each character stand out even if they were sharing a large active skill pool.

I think that if I had to tackle a class system myself, I'd do like older turn based strategy games did. When you reach a certain level, each character can pick a new unique class. Do it twice and each character could end with 4 different builds without sacrificing their identities and without adding friction.
It's pretty much what Trials of Mana did, now that I think about it.
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>>559926132
>live action purple cop before dragon quest 12
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>>560030086
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>>560030363
lmfao
I'm stealing this image, thanks guv.
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I just wanted to know if Reimagined was a good substitute cause I'm an 8 Vanilla Babby and needed to ask for something besides just Nioh 3 and Gift Cards for my Birthday in June I didn't want to start an argument
>>
>>560034372
it's mostly shitposting, don't worry about it
>>
>>560034372
It won't kill you, but if you absolutely need to spend money on a new DQ I'd recommend 1+2 over 7R.
>>
did you play a Dragon Quest in superior compurekksu nihon today?
>>
I have not had a stroke, no
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>american president endorsing jake paul for political office before dragon quest 12
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>>560049321
Every dragon quest game feels more real than america
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finally news
>>
i'm playing Radiant Historia: Perfect Chronology
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>>560053336
I hate the character redesigns in that version
>>
>>560052310
not the only thing he's said recently :)
>>
>>560053554
i never played the OG
>>
>>560052310
Whoa, I learned something today.
>>
Do you all play any other rpgs? I play dungeon crawlers a lot and really love etrian odyssey
>>
>>560072272
Plenty. I actually started playing EO1 for the first time recently. It's a lot of fun, and I'm looking forward to the sequels since everyone seems to think those are much better. Like with a lot of other RPGs with "standard" battle systems I badly miss DQ's group targeting, but at least with EO the fun comes more from navigation than battles.
>>
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>>560072272
I like Battle Network a lot.
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>>560053748
Did they say he’s temporarily been pulled off 12 to work on Chrono Trigger Reimagined?
>>
>>560072272
Once in a while I go on a general RPG binge and play some older games I never had as a kid
Might play a few of the Breath of Fire games next
>>
>>560072272
Tons, in the the last two years I finished
>2025
Treasure of the Rudras
Legend of Legaia
Super Robot Wars GC
SD Gundam Gaiden: Knight Gundam Monogatari
Super Robot Wars
Chocobo no Fushigi na Dungeon
Namco X Capcom
Baroque
Shin Megami Tensei if...
Shin Megami Tensei II
Shin Megami Tensei
Metaphor: ReFantazio
>2024
Super Robot Wars Alpha Gaiden
Wild Arms 2
Tales of Destiny: Director's Cut
Super Robot Wars A Portable
Persona 3 Reload
Summon Night: Swordcraft Story 2
>>
>>560072272
Really loves Star Ocean, Grandia, Phantasy Star, Shining Series, Tales, Atelier, Rune Factory and the Digimon Story games. Also think the mario rpgs are genuinely some of the best RPGs out there, TYYD is probably top 10 games for me
>>
>>560084301
*TTYD
Oh and i play the mystery dungeon games a lot but i kinda hate them but they are pretty addicting so kinda my junk food rpgs
>>
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>X
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>>560027298
>SD3/Trials
Of the four options offered, more often than not only 1 or 2 matter because they're just way better than the alternatives. So it does inevitably boil down to the same scenario you're complaining about with DQ's vocation system, especially when skill inheritance is involved.

On the note of 7R, these are the actually relevant vocations in the long term
Mage
(Destiny's) Dancer
Troubadour
Paladin
Armamentalist
Sage
Luminary
Pirate
Monster Masher
Hero
Champion
Armamentalist
HMs to Warrior and Priest. Which is not that bad.
>>
https://automaton-media.com/en/news/dragon-quest-creator-yuji-horii-says-english-translations-inevitably-strip-away-a-lot-of-a-games-flavor/

I mean duh, you're always going to be reading someone's interpretation unless the same writer is doing it. Plus certain lingustic quirks that will never properly carry over.
>>
>>560106213
lol at the people malding in the comments.
Guarantee they're the same ones who defend localizations by calling Japanese a very dry and dull language.
>>
>>560107943
He's not wrong that every translation will inevitably lose nuance because I do know for a fact that there are Japanese people that shit on EN > JP translations the same way that we do for the JP > EN.

But I wouldnt call English a "simple language" just because it only uses one word for "I" instead of the Atashi/Watashi/Washi/Boku/etc that Japanese does for example. There are usually ways to convey an appropriate amount of flavor that are inline with the original intent but too many people either don't know both languages or are obsessed with "improving" the original writing.
>>
>>560109051
No matter what languages are involved, for commercial translations you really have to luck into getting people who gives a shit about the source material to do it right instead of just rushing to finish or rewriting things.
>>
dragon questin'
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>>560122336
woof
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>bravely default no longer nintendo exclusive before dragon quest 12
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>>560136118
I never finished BD1
>>
>>560136118
Figured that was gonna happen.
>>
>>560107943
Wow, there are even people calling him a raging nationalist as if they're mistaking him for Sugiyama.
>>
>>560136118
I was more surprised it hadn't been ported already
>>560136585
Me neither
>>
>>560136118
What'd they even do with the gimmick of using the 3DS camera for final boss fight in the remaster anyway
>>
>>560139359
Apparently on the Switch it juts uses your profile icon in the background at the part where the camera used to turn on
So I guess on PC it'd pull up your Steam avatar?
>>
>>560140202
Eh.. Not nearly as cool, but I guess if it does pull your Steam profile pic then it could make for some really funny screenshots.
>>
>>560136118
it's weird it was an exclusive to begin with, given it happened after SE swore to never do exclusives again
also, reading a bit of steam reviews
>put a fps limit otherwise it'll run at 1k+ fps
holy based
>>
It's funny that Second has been completely memoryholed.
I forgot BD2 has been on Steam for years. Is it actually good?
>>
>>560136585
still have my 3ds copy and replay it once a year
>>560144515
second is pretty great so it’s odd that it just is never talked about. never bought bd2 because of how ugly it was
>>
>>560135917
>liquid metal sword
>zenithian sword
>erdrick's sword
>
Hypernova sword? I have no idea.
>>
>>560156767
Sword of Dai.
>>
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>page 10
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>>560167495
My favorite tenkaichi budokai fighter.
>>
>>560107943
Saying that english is simple when you can't even speak it makes you look like a fucking retard
>>
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If Mada and the DQV wives are all descended from Solo/Sofia, then that means Madason and all three of his potential wives are distant cousins.
>>
>>560180651
If you go back enough into your family tree, you're pretty much distant cousins with everyone else in the world.
>>
>>560180651
>Mada ... descended from Solo/Sofia
She's not. Even in autistic fan theory land it's Terry or Psaro she'd be descended from.
>>
Aye, me cockles
>>
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This guy is my emergency Kerplunk.
He doesn't do anything else.

I honestly don't know how to build a team with Hendrik, every single one of the other 7 characters can be good on a proper team composition, but Hendrik never steps on the frontline once I have enough characters.
He's too slow and can't hit all the enemies, so it feels like he should shine more at bosses than regular battles.

But then, what should he even do?
He can buff the party's defense, sure, but Serena just does it better on top of doing other useful things.
Is Forbearance actually useful? Does it have any synergy with Sylvando's Whipping Boy that I can't see?
>>
>>560189252
He's so handsome...Martina is so lucky.
>>
>>
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:)
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>>560189252
I used Hero/Hendrik/Erik/Serena with every else benched in act 2.
Then in act 3 I used the same team but replaced Serena with Rab, and Serena was basically became a kerplunk bot to bring back my main team.

Hendrick mainly would cast kabuff, sap defence with helm splitter, and otherwise did solid damage with a cut above.
>>
>after 75 hours finished dq8 3ds

Well, that was fun. There are some more dragon fights and the boss rush dungeon after that I've read but I can't be arsed to grind, moving on. One thing though, this really made me realize that I absolutely hate metal slimes as a concept. I don't know if it's just this game's balancing but after a certain level like 40+ or so regular enemies might as well not give out exp, just for gold. It's an insane grind. So you hunt down king metal slimes if you want to level up and to me that process is anti-fun, I'd just like to fight normal enemies to grow. Just my thoughts.
>>
>>560205426
>sap defence with helm splitter
If only this was reliable, it would be a huge plus for Hendrik.
Helm Splitter reduces defense by one level, and only has 50% success rate.
Sap reduces defense by two levels, and has 100% success rate at high magical might.
>>
>>560205426
Also
>and otherwise did solid damage with a cut above

Anon, that does 2.5x base damage.
Its main selling point is never missing, you use it when you're bedazzled, or maybe against metal slimes.
Otherwise you should go for Gyrfalcon Slash, it does 4x base damage
>>
>>560203892
<3
>>
>>560226418
>Sap reduces defense by two levels
That's only in the newer games. In XI it was still one level.
>>
>>560227714
>Gyrfalcon Slash
Doesn't that require a sword? Can't really do anything with that when he's maining axe.
>>
>>560230424
It already worked like that in 11.
Sap reduces the defense of one enemy by two levels.
Kasap reduces the defense of all enemies by one level.

>>560230536
Well, you mentioned act 3, so by this point you should have enough skill points for both.
But sure, until then you use whatever you have available.
>>
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>>560189427
Shut up, (G)Emma. You lost.
>>
>>560235497
>Bianca had one 20 minutes adventure with the hero and everyone feels compelled to marry her
>Gemma had one 20 minutes adventure with the hero and no one has any sympathy for her
Unfair.
>>
>>560233931
I could have sworn the more effective sap started in 3HD.
Also not sure if I would have had the points to go for swords on Hendrik even in act 3, cause I had him all in on axes, shields, and chivalry or whatever his special thing was called.
>>
>>560236887
It was definitely like that in XI. Like a lot of modern battle system stuff I just assumed that started in IX, but I've only played that one a couple of times and not that recently.
>>
>>560237334
Well I looked it up and I guess I was just totally unaware this whole time cause apparently this dates back to 3 NES where kasap reduced defence by 50% while sap reduced defence to 0.
>>
>>560236159
Bianca had a second, multiple days long adventure with him when they were grown up. She went with him to get the ring, remember?
>>
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>>560239061
Are you sure?
This information could also be wrong, but it's not what the wiki says.
>>
>>560236159
Bianca had multiple adventurers tho
>>
>>560241475
>>560242085
I think the most relevant factor is that Veronica, Serena and Jade were with the hero for 60 hours before the "marriage".
If there were a girl in your party for that long in DQV, you wouldn't see Bianca as the main heroine.
>>
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>>560136118
Who of you by worrying can remove a single hour to the wait? Since you cannot do this very little thing, why do you worry about the rest? Consider how the mexicans play. They do not pay or seed. Yet I tell you, not even the japanese salary men in all their splendor had fun like one of these. If that is how Horii provides the chocolate folk, which is a neet today, and tomorrow is thrown into the fire of wage slavery, how much more will he provide you—you of little faith!
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>>560239061
I know for sure that Kasap is half as effective as Sap since like DQ8, maybe before that but I don't have a fresh memory of those
Maybe its changed from game to game sometimes
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>>560241867
The wiki I looked at said sap reduced defence to 0 in 3, 4, and 5.
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>>560236159
>Spend the entire game with Medea
>No one wants to marry her because the red head party member has bigger boobs
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>>560255594
More like Jessica is an active party member and Medea is a horse that you have to actively seek conversations with.
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>>560241475
>>560242085
Plus Bianca is playable, Gemma isn't.
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I like Serena and Debora
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>>560258087
Powerful...
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>>560136118
I’ve never played Bravely Default before. Is it worth checking out? How does it compare to Dragon Quest?
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>>560259872
Its basically a FF game in everything but name.
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>>560259872
What the other anon said, but also its worth noting that the last quarter of the game becomes an absolute repetitive slog where they literally make you refight bosses you've defeated over and over again. 4 of them are mandatory and must be refought 4 times, then there's like 8 optional refights.
Takes a 9/10 game down to like a 6.5/10 in an instant
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It's really funny that Final Fantasy diverged so severely from what it used to be that the "actually resembles FF somewhat" subseries had to be spun off into its own IP
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>>560258058
She inserts herself into your dreams if you stop at an inn, they're largely the same dialogue as when you go to the magic spring plus a few extra conversations.
They could've just let her talk in party chat in horse form though, would've been more endearing I think.
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>>560259872
It's an okay game
Edea's got a fat ass
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>>560260698
FF doesn't have an identity
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>>560260558
You forgot the part where the boss refights expand on the story and several of them include new enemy formations, so its not really a refight.
>>560260698
FF as a franchise had larger differences between games than the average DQ even in its "heyday"
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>>560264062
1-6 aren't that much of a leap between entries in terms of aesthetics and 9 was an intentional throwback to those games.
The direction of the series has been schizoid for way longer than it was ever coherent at this point though. I dunno if its because they're basically trying to make each entry into its own IP like 7's runaway success.
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>>560264502
>You forgot the part where the boss refights expand on the story and several of them include new enemy formations, so its not really a refight.
They don't expand on much, and the ones that do are all optional. The forced refights add absolutely nothing to the story, its just lazy padding.
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>>560265607
In the first loop, the Eternians are largely underdeveloped because they refuse to elaborate on their motivations for breaking away/taking down the Orthodoxy. Its as you do the optional content including the refights that you actually learn more about the antagonists and the war prior to the events of the game.
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>>560265470
>1-6 arent that far from each other in terms of aesthetic
I disagree. FF6 is closer to FF7 than the games before it.
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>>560267228
Its closest comparison is FF4, imo
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>>560265470
>>560267228
Vanilla 7 with none of the expanded universe baggage is pretty in line with what 6 was already doing. With 9 as a quasi-throwback it's really only 8 in the PS1 era that felt out of place. There was definitely still room to hold things together from there.
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>>560267376
Nah, FF6 gives off a steampunk aesthetic that's not in 4.
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>>560267860
The high tech fantasy shit is present in the earlier games too though, in varying amounts of focus
They just made it the main aesthetic of the empire in 6 since they had an industry vs magic thing going
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>>560267768
>Only 8 that felt out of place
8 continued along the trend of FF becoming increasingly modern and contemporary. There's also a lot of setting quirks that were already present in previous games (8 wasnt the first game to put the cast into space for example).
FF9 is also not really a "true return to form" because at that point, we already had the franchise more or less half half between sci-fi and standard fantasy stuff.
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>>560268139
That's the point. Tech was already present in the older games but it was more of an ancient ruins type deal. FF6/7/8 are the ones that made technology as a major part of the setting and as such they carry a different feel compared to the older ones.
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>>560268141
8 just feels fundamentally different from everything that came before in a way that goes beyond surface level stuff like how much technology there is. Likewise 9 doesn't feel particularly like a classic FF despite the retro coat of paint, but at least the attempt was made.
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>>560268823
>8 is fundamentally different than everything that came before it
It really isnt. The stable timeloop storyline for example started with FF1 and that's just one of the obvious examples.
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I wasn't even talking about the story in the first place
Anyways whenever FF does crossover shit that's not with one specific game it always defaults to chocobos and blackmages and shit so its not like it doesn't have an identity Squeenix just ignores everything but the recurring monsters most of the time
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Most series that have a crossover usually just pick stuff from the oldest/newest game or the most recurring shit.
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>>560269256
I never said anything about space or time travel. That's the kind of thing I meant by "surface level stuff". The feel, the vibe, the style is what's different.
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>>560271215
No, saying that 8 is notably different from the older ones is very much being surface level.
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>>560272402
I disagree.
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>>560255594
I wanted to marry her.
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Marrying horses is not allow
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>>560287121
It is in the year of the horse. Giddyup!
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>>560287121
What about dogs?
What about dragons?
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>>560288895
What about them?
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Play DQ Monsters.
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You can marry any kind of creature, even an Italian.
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What's the best monsters game?
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DRAGON QUEST Smash/Grow will open pre-registration on the App Store and Google Play on Tuesday, March 17, 2026 UTC!
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DRAGON QUEST Smash/Grow will be releasing its end of service announcement, March 18, 2026 UTC!
>>
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