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>What the heck is this
/indie/ is the general for all indie games, such as A Hat in Time, Animal Well, Baba Is You, Balatro, Bat to the Heavens, Battle Brothers, Cave Story, Celeste, CrossCode, Cultist Simulator, Darkest Dungeon, Darkwood, Dead Cells, Disco Elysium, Environmental Station Alpha, FTL, Hades, Hollow Knight: Silksong, Hotline Miami, LISA, Lobotomy Corp, Loop Hero, Machinarium, Monster Train, Noita, Nuclear Throne, OFF, OneShot, Rain World, Shovel Knight, Slay the Spire, Starsector, Subnautica, Sunless Skies, The Witness, Void Stranger, etc., as well as other games that just don't fit in any other general such as Atelier, Pillars of Eternity, and Valkyria Chronicles. /jrpg/ is welcome. Idle, roguelite, shmup, 4x / RTS / city-builders, and RPGMaker games are cool too.

Mobile or consoles, Flash or Unity, freeware or early access. This place is a home for the indie game community and indie and obscure games that don't have a home. So be free to talk and share all your hidden gems, forgotten games and starving devs here.

>Can I talk about games that already have a general?
We mostly discuss games that are not popular enough for their own threads, however, all indie games are allowed. So talk about them if you want, but don't overdo it since you already have other generals for that.

>Recommendations
https://pastebin.com/ZbG0JPSn

>Booru
https://indiegame.booru.org/

>Steam Group
https://steamcommunity.com/groups/indiegamesgeneral

Thread Archives:
https://arch.b4k.dev/vg/search/subject/%2Findie%2F/text/%2FIndie%2F%20/type/op/

>Previous Thread
>>559211520
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First for Heart of the Machine.
I'm robot Jesus.
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Wish I had gotten some more thinning to make it a true infinite, but master planning + corrosive wave + a bunch of cycling got a bit silly.
>>
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Kinda cobbled this food cellar together. Don't think it's too period appropriate, but I like the vibe it has. Also I can't build a door anytime soon, so have to close of the entrance with gravel or sand.
Also had my first death, getting cocky fighting a wolf. I almost started treating this as a soft permadeath run, but I guess that's that.
>>
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Lol.
The nigger killed himself.
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>>560144251
>have to close of the entrance with gravel or sand.
Use hay bales. You can remove those instantly.
>Also had my first death, getting cocky fighting a wolf.
I like to place a grave every time I die. I use two stone piles and a fencepost while I'm in the stone age. Chisel proper gravestones afterwards.
I also just realized I forgot to decorate the latest one.
>>
>>560144251
You can make a makeshift door, I think.
>>
>>560142818
imo most of the characters have like 70% absolute dogshit cards. biggest problem in EA
>>
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I didn't want to make the cloak armor because I picked the unstealth perk, and I go RIP AND TEAR on the ayylmaos and spookies. But they really left me no choice.


>>560144251
>>560147389
>You can make a makeshift door, I think.
It's called "crude door".
Don't forget to RTFM for all the recipes. There's a few new blocks that are handy like the crude door.
Btw I wouldn't make all the building out of wood. It would be a shame if it catch fire.
>>
>>560147865
Remember that if you crouch, you stay invisible, but if doesn't work if you sit down.
Also the makeshift fence gate is maybe better than the crude door, at least it doesn't fall down.
>>
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This nigger has given me a bigger scare than IS-0059
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>>560146484
>Use hay bales. You can remove those instantly
Good call, I think I have some leftovers from when I was making my thatch roof.
>I like to place a grave every time I die
You've read my mind. For now I've only made a really shit earth mound with some gravel in the middle, because I was in a rush, but I intend to make it a bit more pretty down the line.
How did you manage to put text on the stone? Also funny, my wolf death was only 4 days of on August 4th Year 0
>>560147389
>>560147865
Yeah, I'm using a crude door for my house, but I think those don't count for cellars, though the game doesn't seem to tell you, I just remember reading that on the wiki a while ago.
>RTFM
Oh for sure, especially with how long it's been since I've last played. It was only thanks to scrolling through a bunch of random recipes that I found these cool roofs with grass on top. Originally I just wanted to make a dirt mound for a cellar
>Btw I wouldn't make all the building out of wood
There is a layer of packed dirt underneath actually ...are you threatening me?
>>
>>560150056
Shift+H to open the guide at the block you're looking at.

>>560149468
They can use your facilities now? It's already not enough that they block the doors I'm trying to keep closed?
>>
Ah, Earth Dancer! Your dance has brought me joy and happiness. In gratitude, allow me to bestow upon you this recipe.
>>
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>>560150581
>They can use your facilities now? It's already not enough that they block the doors I'm trying to keep closed?
I don't know. It is the first time I play.

>>560150056
>...are you threatening me?
Only with a good time :3
>>
>>560151919
...? Where the fuck are you?
>>
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>>560152017
>...? Where the fuck are you?
Hydroplant.
I'm also running out of paper for ammo.
>>
>>560152290
Why are you holding the gravity cube instead of putting it at your belt? Does it still work if you hold it?
>>
>>560152630
>Why are you holding the gravity cube instead of putting it at your belt?
Because I only needed it to get down and look for a way to unlock the door. Still looking for a way to unlock the door.
>Does it still work if you hold it?
Yes it does.
>>
>>560152948
>Yes it does.
...huh. Actually fucking neat, I didn't know that.
>>
>>560147664
It's not even that Regent's cards are shitty individually, but how insular his archetypes and setups/payoffs within those archetypes are.
>>
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Fuck my life.
Had to use emergency teleport as this robot wasn't dying and was filling everything with hellfire.
>>
>>560154953
nah i think adding +1 or +2 to a lot of his shitty cards would make them way more viable
>>
>>560150056
>How did you manage to put text on the stone?
Chisel allows you to rename blocks. You can add multiple lines to make descriptions.
>>
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They grow up so fast.
>>560150581
>Shift+H to open the guide at the block you're looking at
I'm aware, that was instrumental to learning the game a few years back, but by the looks of it they improved the in-game encyclopedia a lot. From what I remember it was really hard to find recipes that you made outside the crafting grid like meals or clay stuff for example, but now it's all included. Pretty good stuff.
>>560155119
Ahh, I see.
Unfortunately I have decided to hold off on metalworking, potentially until the next in-game year even. Mostly as a fun little challenge but also so I can wait for the smiting overhaul in the new stable release, if it comes out anytime soon.
>>
>>560154989
Good luck, it's a required kill for its components, and it respawn.

>>560155860
Oh yeah, ingame encyclopedia in Vintage Story is honestly excellent.
>>
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im having a fucking stroke
>>
>>560157786
yeah
i'm thinking i'm gonna install the mod to make after final boss always succeed
>>
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Gonna try this laser pistol.
>>
>>560157786
Sudden onset impenetrable dyslexia
>>
>>560142818
I like those put card on top drawers so I can pass my reusable block that only costs stars to the next round.
>>
>>560157786
but the veins remain, seemingly impenetrable.
>>
>>560159106
My fav weapon. Just before the lighthning spear.
>>
https://store.steampowered.com/app/3495730/Lucid_Blocks/

Will be out tomorrow.
>>
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The fuck is this Black Fog and I don't have my X-ray lamp.
>>
>>560169094
>anon was soon eaten by a grue
>>
>>560143353
HotM is great, love everything about it, even the debate minigame
Except for chapter 3 aka kinda-sorta-new-game-plus-but-really-weird. My god does the game hit a brick fucking wall.
>>
>>560169094
PANIC
>>
has anyone played Pluto? I did 3 runs and it seems really RNG heavy
>>
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>>560104812
Came back with fresh eyes and cleared A9 and A10 without a loss. Weird deck to cap it off with, most pure poison deck I've won using.
Silent is probably the best character in the game right now. Her Sly discard engine is not only strong in itself but can compliment all the other archetypes. Megacrit please don't nerf my girl she deserves it after StS1.

>>559882616
bitch lol
>>
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>>560181115
I think Casualties: Unknown is coming out to Steam sometime this year.
>>
>>560181115
cool furry torture sim
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Should I buy Paquerette or wait until it's complete?
>>
>>560185904
>>
>>560169094
It's a weather event like the normal Fog and Radiation Leak, so you can get rid of it in a similar way.

Check your journal for a hint.
>>
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>can't sleep
>fuck it one run
i had way weaker relics but forcing this deck still works pretty much. you're cooked if you don't get upgrades and at least one free energy card
>>
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also it's really neat how copying sovereign blade actually makes copies around you and they appear with a little fire flash, i love this shit
>>
also i bought a gorget at the first shop and that shit blocked at least 80 damage over the course of the run, insane relic
>>
So I've finished symphony of the night for the first time (200.6%) and I went straight to aria of sorrow (which was surprisingly short). I honestly don't get all the hate for aria of sorrow's soul grind, it only took me 2 hours to get every soul. The only thing I knew about it was that luck has no real effect on drop/souls (I just went and checked the math, roughly 0.0002% per point of luck, the difference between 1 luck and 100 luck is about a 2% increase for a common soul, it gets significantly worse for rarer soul because it's the exact math is really, really dumb. The increase for zombies for example is only a 0.4% increase from base rate... Which is roughly 1 less zombie to kill on average, 245 to 244 after gaining 99 luck), but here's the thing, most enemies are 1-shots by mid to late game due to the completely broken wall weapons you can find and headhunter keeps counting duplicate souls so you can just cap it in 20 minutes (I found out there was a cap the hard way...) and then grind souls by just finding the closest target to a screen transition. The game is completely FULL of them, it was clearly part of the design idea.
>>
>>560165542
>check reviews
>all under 2 hours
lmao no thanks
>>
>>560188254
I'd recommend getting it now. Even without the final content update, it's a pretty big game that takes around 30-40 hours to complete (and honestly way more if you want to get everything possible). What you unlock for capturing all the bunnies and completing the other side tasks is the entrance to the final area which isn't released yet. So it feels a bit anticlimatic, but for 99% of the game you don't feel like you're missing out on something.
>>
>>560199982
Do they add content to previous areas or will the final update just be what is currently locked?
>>
>>560200446
I'm pretty sure the main game is complete now since that was what the last big update was focusing on. Aside from the last area, there's 2 other things that imply you can't access them yet, and will most likely become available with the next big update, but you need to go out of your way or play for like 30h to even find them.
>>
>>560202203
I'm kinda put off by having to search for puzzles it was charming in Void Stranger but I didn't like all the secrets in Baba is You
>>
>can think too hard 12 times on his own
>can spam heals OR damage
>can leap wherever he wants
>psychic can give him full mana too whenever i want
just hope i keep the head brace
>>
err 6 times whatever
>>
Today I learned that a bear can get out of a hole that's 2 deep in vintage story.
And all because I killed a bighorn that didn't drop any fat and was in desperate need for it in order to make use of the pelt.
>>
>>560219174
>2 deep
3 deep and they can use ladders because fuck you.
Fences can however stop any npcs regardless how high they can jump.
>>
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Typical game journalist. He got filtered by Mewgenics, and instead of admitting own casualness this guy made 10 minute YouTube video about "importance of quitting".
>>
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>>560230947
You are making me want to give the his video a watch to see why he is coping about.
Is this what they call ragebaiting or hatewatching?
>>
>>560231539
Ragebaiting is just trolling. Hatewatching could work.
>>
>>560230947
not everyone is cut out for tactics games
it is what it is

just did my first lab run and this shit is fucking retarded
>heat wave underground
aight
>>
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Speaking of tactics game, i'm getting absolutely filtered by Phantom Brigade's second spider boss.
>>
>>560232927
is it good?i played a random tactics game called symphony of war: the nephilim saga and it was pretty good if a bit too long.
>>
https://youtu.be/LB2pCvY3T1w
spintires dev is making some good shit
>>
>>560233260
It's alright
Missions can be a bit samey but the Prediction Engine is a nice system, mech customization is good and it looks nice
>>
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>>560233260
?
>>
>KCD
I went hunting with Hans and now this motherfucker's tied to a tree while three cummy men are getting ready to violate his ass. I left all my armor and weapons at home because I didn't fucking think there will be cumans in the forest. I didn't train with weapons much anyway and my skills are shit. Am I fucked?
>>
>>560236271
Wait nightfall, get naked and stab them while they sleep
>>
>>560236271
Yes, but also no. I managed to very easily kill them in my save, despite having no idea how to do anything, I think these threes are massively nerfed. Still, try to find a weapon.
>>
>>560231898
That's just preference, tho, not "the importance of quitting".
>>
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https://store.steampowered.com/app/3905500/Beware_of_the_Cartographer/
Not a great art style but I liked this demo, the writing is solid and the cartography gimmick makes it unique for a point-and-click adventure
>>
>>560236271
Virtually yes. You can use some experienced tactics to kill them with just your hands. But it would be hard even for someone that has finished the game.
>>
>>560233751
yeah that the later battles are a lot more fun
>>
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>>560237662
Good to hear, tutorial/intro was so hard that it discouraged me.
>>
>>560238818
you weren't on the hardest diff right? that's more of a ng+ thing. also i think the cleric style for the hero is really good
>>
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Played Cirno Lifts A Boulder and it was a very fun time.
It's a collecathon 3d Platformer you can 100% in 2-3 hours. Can recommend for the price and if you got a soft spot for vibing to Touhou music.
>>
>>560242161
but where's the boulder
>>
>>560231539
>>560230947
that's bait, he set mewgenics as the counterexample for something that should make you want to quit but it's just fun so you pick it up again. it's sort of a video about dark patterns of addicting wordle/liveservice games.
>>
>>560240645
Not that I know. Most of it was like the webm, I expected an easy fight and I took huge losses.
>>
>>560246018
i think it's just the fighter hero is kinda bad there and skirmishers suck ass but have more leveling options. if you had the dex hero they'd kill the backline and if you had the cleric they'd blast the shield guy with magic since that's their weakness, it's very fire emblem esque in the balancing
>>
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See, this is why I picked 2 years of HS French.
>>
>>560236410
>>560236440
>>560237589
Anyway I waited until midnight, choked out one and fought another one legit with a butcher's sword lmao
(for some reason there were only two of them but w/e I'll take it)
Then had to reload because apparently you need to report to Sir Bernard IMMEDIATELY or you lose rep, after reloading the cumans were both snoring so I stabbed them in their sleep
>>
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TITUS
LOAD THE MINIGUN

>>560247140
You're better off not understanding what she says, she's incredibly rude.
And of course when I complained about it, people went "well huhuhuhu of course she's is rude, she's French loooooooool". She's not even French, she's from Québec, but retards gotta retard.

>>560247348
Good job.
>>
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this is the first time in 1000hrs i've ever gotten to play this card
>>
>>560247471
>You're better off not understanding what she says, she's incredibly rude.
I know. I haven't let the little French I know get rusty. I live next to them anyway.
>>
>>560247471
>webm
The only thing that would be funnier, is if it did that silly anime thing where it launches a dozen missiles that all track independent targets
>>
>>560247996
Maybe later, I heard drones are part of the game.
>>
https://store.steampowered.com/app/1416070/beta_decay/
>Early access disclaimer
hopium status?
>>
>>560245427
Ah. I do have a hard rule of quitting any game that I am treating like a job. Which has made any form of gacha a nonstarter.
>>
>>560249003
That seems extremely fucking ambitious for a first game.
>>
Finally finished Caves of Qud. My God, the plot and writing of this game is retarded.
>>
>>560249003
Kenshi prequel looking wild.
>>
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>back track for places where I can place antithermite
>find a room with a laser blocked with fungus
>burn fungus
>there's a weird small purple thing and a laser almost pointing to it and some stuff about using laser on it
>unlock laser mirrors
>try to shoot the thingy with the laser pistol because why not
>purple thingy disappears
>seems there's a portal opening at were the Dark Lense was
>go check it
>new portal
Derp.

>>560247471
Is that game the Light Year something? I want to play it. Seems like it is farming on your Imperial Knight,
>>
>>560249003
Looks like a PS2 title so at least it'll run w-

>Minimum:
> OS: Windows 11
> Processor: AMD Ryzen 7 5800H with Radeon Graphics, 3201 Mhz, 8 Core(s), 16 Logical Processor(s)
> Memory: 16 GB RAM
> Graphics: NVIDIA GeForce RTX 3060
>>
>>560249354
it is indeed. it tries to be smart by saying "look look this is literally like in the old testament!!!" but all the inspirations to classic and foundational works nothing more than surface level references that don't align well with the grand narrative unless you enjoy the tumblr quirky hehe haha i am so weird and unusual writing
now go grind dig for the terminal entries in cogmind
a roguelike with a good fucking story that synergizes well with the gameplay instead of being a retarded linear narrative you are forced to go through
>>
A9 Regent is impossible, who tested this guy?
>>
>>560251642
I don't even care how insufferably gaudy the prose was or how stupid and forced the linear main quest was, but the endgame revelations were utterly retarded. Everything really started falling apart after the 1.0 version.
>>
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>>560245380
Oh the boulder drops in front of her house (iglo) at the start of the game. You need 4 Power to move it.
>>
>KCD
Piece of shit stupid eurojank ass fucking game didn't save when I slept for an hour at charcoal burners camp before going bandit hunting, my last save is at the start of the investigation at stud farm, fml
Also it's kind of funny how Henry turns into a loose cannon homicide detective for some reason while the rest of the rattay guards sent to investigate the matter are just sitting there twiddling their thumbs
Next time I'm in a major city I'm stealing everything that isn't nailed down and buying all the saviour schnapps, I'm too old for replaying an hour of gameplay every gaming sesh because I didn't want to waste a bottle
>>
Also you can rob the said stud farm while everyone's grieving and cleaning up dead horses, the merchant chest is 10m away from the crying widow, pimped up Pebbles real good with military grade full auto assault horseshoes, a saddle that lets him carry a metric ton of loot and sick paintjob, future's looking bright when I get around to sell the rest of the stuff I lifted
At first I had some reservations about stealing thinking it will make the game too easy but after seeing the price of good plate armor I rethunk my childish morals
>>
>>560258278
>iece of shit stupid eurojank ass fucking game didn't save when I slept for an hour at charcoal burners camp before going bandit hunting, my last save is at the start of the investigation at stud farm, fml
You can only save by sleeping in a bed you own or rent.
Player fault.
>>
>>560258278
"waste" a bottle
just use it schnapps are really not expensive after you level up some
>>
I (somefuckinghow) made it to the secret level of Extreme RoTT.
I regret things immensely.
>>
my favorite level up method in KCD was slaughtering every bandit on the map. fun and lucrative and levels a bunch of skills
>>
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Is this game good? I love sandbox games with depth and autismo.
https://store.steampowered.com/app/1206560/WorldBox__God_Simulator/
>>
How Early Access is StS 2?
>>
>>560273380
No depth. Just a fishtank with some cute things happening time to time. Dime a dozen "world sims".
Nothing really beats following individual stories in df.
>>
>>560274058
same as 1 pretty much
>can't go past final boss
>some balance issues
>placeholder art on a few skills and a lot of story
>most of the story missing
game is very playable and it's not like you're gonna waste your money, good game
>>
>>560274197
I'll wait for ver 1.0. The only problem is other people spoiling me.
>>
>>560252756
yeah that shit scares me
>>
>>560249003
>named beta decay
>open it up
>not about my lifestyle
disappointing!
>>
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>>560250480
It is, but also it looks like shit. Hopefully 1.0 will fix it, but there are issues with the building tiles, so it doesn't look as cozy as it should.
>>
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Why can't artificial consciousness of people real and have one of a cute girl as my companion?

>>560281082
Isn't the full release soon?
>>
>>560288472
You don't need to sleep, btw. You can just sit to recover energy. You can even sit on the ground if you're that tired.

And... yeah, but also I hope not, because this game feels like the Forest in some aspect: there are things that were skimmed over because "we'll fix it later", and it seems like devs forgot it.
>>
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This looks positive inviting.
>>
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Oh fuck. What do I do?!
>>
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My trailer! Noooo! I even named it Artax!
>>
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IT'S FOLLOWING ME!
>>
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FUCKING TORNADO
>>
>>560245427
>that's bait
Clickbait, that is. Otherwise it wouldn't be in the thumbnail
>>
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I lived.
My mech is heavily damaged, I lost my trailer and all the tin and copper I put in, and it doesn't show on the map.



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