Anton Sensei EditionPrevious thread: >>562383320>Official site:warthunder.com/>Fan created content:live.warthunder.com/>Wiki with info on tech trees, weapon systems and game mechanics:wiki.warthunder.com/Main_Page>Old, better wiki:old-wiki.warthunder.com/Main_Page>Old forums archive:pastebin.com/EyMhsLAJ>Guides to Air and Ground battles + MEC:steamcommunity.com/sharedfiles/filedetails/?id=742852313docs.google.com/spreadsheets/d/1hgHbWlSjefFhCqOUeGpoKQntdQDPG32X7XQo9EqDF00old-forum.warthunder.com/index.php?/topic/438251-strategic-tips-for-ground-battle-maps-36-maps-90-videos-as-of-28august2020>Guides on missiles, radars, radar warning receivers:www.youtube.com/watch?v=Weghk_2DpfAwww.youtube.com/watch?v=_tQ6JzPWEFUyoutu.be/DOGazUgUdsQyoutu.be/wAtTS8xSYEc>Guides on how to evade missiles and survive top tier:www.youtube.com/watch?v=AsmGiyODPuMwww.youtube.com/watch?v=vUJJ94NwH_gwww.youtube.com/watch?v=8CAN_Mo2d74www.youtube.com/watch?v=NbKcAdLoWDkwww.youtube.com/watch?v=NYfNbDZw5J8>Guided weapons statistics:docs.google.com/spreadsheets/d/1SsOpw9LAKOs0V5FBnv1VqAlu3OssmX7DJaaVAUREw78>What tanks have thermals and their generations:thunderview.net/thermals/>Someone sending you runes?:translate.yandex.com/ocr>Player, game mode, and vehicle stats:https://statshark.net/Reminder: gameThread theme: https://www.youtube.com/watch?v=A7DLD1tYOnw
Imagine having an F-4S during this event... pure bliss. Me? I have to wait half an hour to get a game in an F-14.
The strategic and theater level batteries are the single most satisfying thing to destroy. Mark them on the map, toss a nuke, watch the dopamine roll in.
catch my vikhr...
first
>>562481028Also i present wtg with a gift, you fucks don't deserve it, but take it anyway.
>>562481124Got it, bringing it back
>>562481197And for the Americans.
>>562480954it's a peer aircraft of the mig23, su25, and su24why shouldn't it be allowed to fight them, pidor?
>>562481197>>562481337nice
Well now that we have ECM mostly modelled... EWAR jets when? F/A-18G, J-16D and Tornado ECR when?
>>562481189The depots respawning is really annoying, I think it would instantly improve the mode. But yea adding more would probably be necessary if they made them not respawn.
way more actual teamwork and general positive player interaction in general in this event. I didnt think this game had that in it anymore
>>562481467F-4G when? it was in service late enough that it carried AIM-7M which is kind of cheesy
>>562481535Yep, I am surprised that they still can develop something actually fun, instead of pushing Enlisted on us or coming up with genius ideas like entrenching
>>562481520i make it a habit to knock out the hawk/buk sites as quickly as possible but it's a bit frustrating to have NOBODY else on the team making passes at them (or the patriots/s300s after) because the depots are singing their siren song 24/7
Event is better than arb. Lots of tasks to do, games are longer, access to nukes for easy farming.
>>562481681Do the S-300s, buks, patriots, and hawks even do anything? I've yet to be killed by one, only by the gepards and mostly the osas
>>562481535Something that I have only experienced in one other game (Ace combat infinity) that is really fucking satisfying is using your plane to fly *somewhere* instead of being like WT and pretty much every game were you just "fly to target, destroy target, fly back" This mode allows you to fly to an area where you want to fly CAP, or fly to an area and look for ground targets. That gives you a minute to breath, to talk shit in chat, to strategize, to check maps and watch for targets to pop up. It's nice.
>>562481769they deny high altitudeif you knock them out slinging nukes into airfields becomes brainlessof course you could always just run the deck to do that same thing but then you expose yourself to shoradsvs sitting pretty at 8-9km height and not giving a fuck
>>562481761They could replace ARB with this tomorrow and not a single soul would ever miss that garbage.
>>562481681I like that no one else does it, it allows me to flow around enemy fighters and drop my nukes in peace. Plus 4x HAWKs and 3x Patriots is about 4000 points.>>562481769You clearly haven't flown above a few thousand feet or past the main front line. They are absolutely oppressive, the BUKs kill anything between 3 and 20k feet, for miles around. The S-300s can kill you at 10k feet over your own airfields, and not the front line ones, the second lines.
>>562479157>the free mig-23 and su-24 that you start with for the eventok>Su-24This doesn't have any radar guided missiles whatsoever. It has a radar, but it's a ground search radar that's meant for doing things like finding warships. You can pretty safely just turn its radar off entirely since I don't think it provides you any benefit and some very attentive opponent might notice your radar on their RWR (unlikely since there is so much fucking noise on this map, but possible).>mig-23The "keep it simple stupid" approach is to not bother with BVR shots with the mig-23 since you only have 2 Fox-1s and can't afford to miss. Instead the simplest course of action is to learn how to swap your radar over to "air combat mode" and use that to attempt to lock opponents that are flying TOWARDS you. You will have a significantly easier time locking people coming towards you than sideways/away from you for reasons that I can't be arsed to elaborate on. Try to acquire a lock within ~10-15km and shoot. After shooting you want to turn to one side and dive to the ground so that you can "crank and multipath". Cranking is turning your plane so that you're flying at roughly 10 o'clock or 2 o'clock compared to where the enemy is. Basically as far left or right as you can while still keeping them visible on your radar scope. This slows your approach to them and buys you some time if they shot a missile at you. Multipathing is flying low to the ground (~30-50m above the ground). Hold your lock. Doing both while holding your lock maximizes your defensive posture. If it starts tracking chaff or something, then just bear with it and keep holding. Only attempt to reacquire the lock if the radar box vanishes entirely.
Thx for the tips last thread F-18C anon, I don't think it's possible for me to properly practice dodging these russian missiles in the event since it's a fucking mess but once I go back to old ARB i'll give the tips a good shot
>>562481467for your plan to work ecm pods must have a "recharging" mechanic and home-on-jam missiles be added
>>562481197I made this last thread. It's color coded, and it has 7km radius circles representing an approximate danger zone for SACLOS guided SAMs. I think that there is still some danger a bit beyond 7km, but you'll probably be fine if you're actively trying to run away from them.
Bombers need escorts desu. Keep getting swarmed by mosquito mig-29 interceptors.
>>562482369Up to your teammates to call it out that they need it. I did it earlier for a teammate, loaded up an F-15 with drop tanks, flew along the ocean all the way until I was under the B-52 spawn, cranked to the sky just as he spawned. I got 2 Mig-29s that were flying CAP.
>>562481817sim chads have been doing that for a long time
>>562482249Double the BUK/HAWK range and cover the entire map with S-300/Patriot range
>>562481651enlisted and infantry are great thougheverbeit
>>562482680I don't have a good grasp of how long of an effective range that the buk/hawk have. The thinking is that if you stay low, then it's only the SACLOS sams that threaten you. Hence the SACLOS danger zones. Although, having played on both sides, I swear that the OSA is more aggressive than the flakrakrad.
4 of my 6 deaths so far in this event match have been to random BUKs that fired at me for going over 2000m for a split second
so are you supposed to kill the patriots before spawning a tu-95?
>>562482819The effective ranges are really comically long, BUK and HAWK can easily reach over to the other side of the line. However you have to be above a few thousand feet and stay there for long enough to the missile to reach you. It's trivial to defeat but that's the point of systems like this, the theater and strategic SAMs put a hard ceiling of about 2-3k feet on the entire map. Bringing you down into the range of the OSAs and Gepards and such. It would be 10x worse with manpads.
>>562483173>It would be 10x worse with manpads.You mean the things with the pull of a 9B?
Day 1: Screaming at the monitor (To be fair this was during the pre-seperation Iranian F-14's scourge)Day 2: took a day off to study and keybind.Day 3: I think I finally got a handle of Rank VII. At the very least I'm a lot less nervous playing the rank as I was. Still dying a lot I'm going on victory streaks more often.I just started rank V. I think the best part of this event is that it will make me numb to V going forward. Got my end of the world playlist ready so it's time to go out to face the nuke strikes.
>>562482967no, just spam chaff and it's impossible for any radar missile to hit you, the big bombers have ECM in this eventyou can still die to IR missiles or guns thoughhighest survival rate:1. manually select the spawn further away from any enemies camping that part of the map, if applicable2. select the densest countermeasure series settings3. select 400 flares and 0 chaff (it always has 1000 chaff)the instant you spawn:4. start spamming chaff5. put throttle to 0%, turn your engines off (not the same thing as 0% throttle) and dive to 9000m to avoid contrails, then put engines back on6. ???7. profit
>>562482967In a perfect world, yes. But I also think that a lot the bombers just get lucky because the S-300s and patriots are retarded and are taking potshots at everything instead of prioritizing the strategic bombers. So you might be lucky to just rawdog it.
>>562483420actually no, i recommend keeping engines off in generalyou can easily coast to the enemy airfield without losing any speed just by diving 1000m or soand having engines off lets you avoid dying to IR missiles, enemies will have to gun you which is actually not that easy at altitude, you can outmaneuver many planes up there
>>562482795are they better than competition? Is anyone already playing Squad, BF6, HLL or whatever going to switch to WT Infantry?
>>562483420>put throttle to 0%, turn your engines off (not the same thing as 0% throttle) and dive to 9000m to avoid contrails,For what purpose? The ECM makes you stick out like a sore thumb on the radar scope.
>>562483559the ECM makes it impossible to tell where you are exactly, especially if you also chaff. why help the enemy by showing them a big smoke signal?
>>562483527WT infantry mogs all of those.
>>562483420What happens if an Su-24 locks with its TV camera and shoots a kh-25 at you?
>>562483656>What happens if an Su-24 locks with its TV camera and shoots a kh-25 at you?i'm unfamiliar with those missiles honestly.i assume you can probably outmaneuver them, big bombers are modeled as being weirdly maneuverable in WT
Can I switch radar types whilst having someone locked? Like what if the situation that required a HDN radar doesnt anymore, do I have to lose the lock and tap the thingy or it just knows
>>562483934Depends on the radar
>>562484027The AN/APG-65 from the Early hornet
>thought the Event matches would track my KDR with the planes so I could see how much ass I was eating but it doesn'tWhat's your guys top 5 planes on the stat thingy though
R-24T or R?
>>562484586R if you're smart enough to use radars. T if you aren't.
Huge maps and AWACs planes helping the boys out. do it next year for april fools
redpill me on using my farts as IRCM
>>562482020I'm kinda curious how it would work if AMRAAMS like the R77-1, AIM-120 and MICA were allowed.
>>562485213Effective vs the R60M.
be bad i guess
Muttbros, anyone of you using the F111F to do SEAD in the event? How is it? Thinking of grinding through its modifications to get the IR AGMs.
playing stock Mig-25 is a fucking humilliation ritual even after the BR split
>>562486475the ground strikers are better since they get 4 of the ARMs
welp event was fun while it lasteddon't know what chinks are doing but nowadays every match has a chink with 2500sp ready the moment third escalation happens
>>562486475don’t do this unless you want to watch your munitions get intercepted by shoradthe only worthwhile munition is tactical nukes because shorad doesn’t intercept them
>he doesn't fly a wild weasel squad with his friends to overwhelm a SAM battery
I use my allies as weasels as I fire HARMs.
They really need to fix this interception shit. These SPAAGS were nowhere near that precise.
>hit depot with napalm>it does NOTHINGgreat game Anton.
If you destroy the isolated radar antennas, does it have any effect?
>>562489761It probably reduces the range of the S300/patriot by an insignificant amount.
playing nuclear thunder but completely ignorign the nukes and other team and just plinking ground targets for RP on my shitfuck stock a-10
>>562489868i already suffered through sim mode to do that
iranian tree WHEN? it'll absolutely shit on the mutt tree when it's out
>>562489984what would it have? they only have drones and ballistic missiles
>>562489984why would it?
Why is some random harrier banned
>>562490985cause it killed me
>>562490985>why shouldn't I be able to shoot Mig-23s with SPAMRAAMS?!?!?
What's the best vehicle in rank 8 to grind out the rest?
>>562491543j11
ARHs would be really cool if they were useable at all
>>562492521The only thing unusable about them is that the enemy team is always filled with players that can notch 95% of missiles meanwhile your team will be filled with jousters that die immediately.
>>562492521I don't know what the fuck you're smoking.
i feel like SAMs maybe shouldn't be able to shoot you over the horizon idk
>got put on a russian team with a mig-29 pilot who couldn't figure out how to use his radar to acquire missile locks for his 27ERHow the fuck do you even unlock a mig 29 without learning how to acquire a radar lock?
>>562493980by bombing in the mig23ml
>>562493962The bigger problem is that the SAMs are effortlessly shooting down everything except dumb unguided bombs, and only because they don't even try.
>>562494019I honestly had suppressed my memories of people bombing with napalm in the mig23. Such a waste of an airframe that my brain just wants to block it out.
>>562494049That's because it's probably coded so that if they did try to shoot dumb-bombs they would intercept every nuke.
>soviets get a SU24 as their 2nd nuclear strike option>meanwhile americans are stuck with some subsonic shitter instead of an F-111 as their alterate nuclear strike option >but bro the F-4POS, and slow + burns through fuel too fast
>>562494128I'm trying to see if I can even do anything useful in the Su-24, but I feel like from a score per hour standpoint I am much better off suited just taking my yak-141, slamming it into the furball, and then lawndarting to fast travel back to the airfield to repeat.
>>562494539With the soviet bombers I need to pray that nobody tries to intercept me. With the F-4 I can just shoot down whoever gets in my way with its ligmas and sparrows.
since they shuffled the battleratings for the eventi only have one thing really that troubles merussian cas is much too strong compared to US, vikhrs make getitng points faster than dogfighting
>>562493980casbabs grind cas for the mud mode, they buy other planes only to progress, all nations would be full of players like this in a bring your own topslop ARB scenario
>>562494539yeah no F-111 is a strange choice
Dumb frogposter, Phantom is the best and easiest carrier option.
>>562494539>subsonic
>>562494870>a7>supersonicidk
did osa spam get turned up?or did usa aa get made weaker overnight?
>>562495016both
>>562483527WT Infantry will be free.Also>SquadDead because fucked by devs.>BF6Dead because fucked by devs.>HLLDead because fucked by devs.Unironically now is the best time but considering the speed they seem to be working at, they're going to miss their window.
>>562495668>Dead because fucked by devs.what did they do againis it about the infantry rework still?
>>562483559NTA but not everyone is pointing their radar at the bomber spawns, but contrails are visible from any angle.
It feels like the reward for blowing up depots and SAM sites is too pitiful compared to just being a retard, ignoring all of the game mechanics, and just furballing as if it was the garbage team deathmatch ARB mode.
>spawn strategic bomber>airspawn is campedtiresome
>>562496717>try to ruin the fun>gets ruinedkarma is good
Playing US is so miserable
>finally get into a nuclear thunder game >get a few kills>die >respawn>now i can't fucking fire chaff or flares >try change keybind>still doesn't workFuck this shit ass game
USA players would have a much easier time earning their event stars if they would just fly the F-4J instead of their Gen4s.
>>562494539if i could get the 15kt nuke + missiles with the mig23 i'd be fucking ecstatic you muttrags would bitch and moan if god himself helped you in your games because you feel like you dont have enough
>>562497417and now it fucking works when i leave and join test flightHOLY SHIT FUCK GAIJIN
I wish that doing the SEAD stuff was more lucrative than just unga-bungaing the furball.
Why are americans so bad at war?
>>562495709He's just a retarded tourist
>DCS osa: basically harmless>WT osa:who's in the right here
>>562498249its probably somewhere inbetween
>>562498049The free Russian planes have better loadouts, faster and the Mig does better in throw-your-mouse furballs than the Phantom
not war thunder
why are bombs nerfed?
>>562498049Mig-23 has a radar that actually works at the altitude that everyone plays at, so it automatically has a missile advantage that can't be easily countered.
So, given that developer response, the joke this year is that there is no joke?
i got word that this game mode is going to be a permanent addition soon
>>562499310Maybe not "soon" but the BVV_d post is pretty fucking unambiguous that they're making it permanent once they polish and expand it.
>>562478210Wish I could use my Hungarian MiG-29.
>>562499291maybe we were the fools all along
Korean war era nuclear thunder when
the TU-95's bomb is worse than the FAB-5000
>>562499581IIRC it's a semi-bunker buster so it should be classified as an AP bomb and have kinematic pen.
>>562495896It is. You want to furball until 500 points and then nuke airfields by hugging the ground to get close-ish and toss bombing.
fuckass thing
>>562499581It's kinda sad they don't get any interesting weapon choices, but then again cruise missiles would be a stupid idea since you'd just launch immediatelt on spawn and giving the B-52H the JDAMs and assorted precision munitions it has in reality would turn it into GRB mega-hitler.
thanks for the beta test indiefags KEKAROOOOOONI
>>562500645> The largest payload in the game, including 18 x 2000 lbscarpet. bombing.
>562500725Rentfree :^)
time for TRAXhttps://youtu.be/orK76GWKEeY?is=Liy9SsDLxynmK9UF
>>562501127https://www.youtube.com/watch?v=SzE60crH8R4
I don't think enough people realize that this event is literally the turning point for the game as a whole, bigger than tanks or modernshit ever were. For the first time in 14 years it's getting to be more than a shitty skinnerbox with pretty vehicles by having an actually good gamemode that isn't designed to frustrate you into spending money, that's a monumental change to the game's core philosophy.
Binoculars are freeAlso if any post ends with "kekkipow" "kekkaroo" or any other retarded "kek" variation (beside the OG), you can filter it and the thread quality improves by at least 40 percent
fucking ameriniggers ruining my day again with their nigger fiddy cals and nigger 999999HP engines with infinite power and complete resistance to damage
>>562501272It’s just ARB with respawns.
>>562500858Of fucking whatI mean sure, bases maybe, but it's still like 8.7 what are the odds there will be any bases left to bomb after retards lawndart their Vautours and assorted light bombers? It's not like you'll get anything for overkilling them either. Ground units? Dropping everyone's FPS by half in GRB just to catch maybe two kills? There just isn't anything to bomb outside of the event.
>>562494583Su-24 deletes airfields with the nuke, and is fast enough to go cas anywhere on the map. Practically a win button if the russian team uses it properly.
>>562502203>Dropping everyone's FPS by half in GRB just to catch maybe two kills?>Awesome!>Excellent!>Well done!
So does just climbing a few km in the Phantom, sitting above the front lines and waiting for miggers to fly underneath you and diving on them with AIM-9s just work every time?I've never played missile thunder RB before but got like 6 kills just doing this and spent the rest of my time lobbing B-61s
I'd much rather have nuke slinging f104/f105/f106's than the a7 and especially that pathethic a6, i have no idea what the hell gaijin was thinking with that one. Especially the f105 given it's iconic wild weasel history, and that it was literally designed for low level tactical nuclear bombing.
>"the game doesn't need any new gamemodes, if people were unsatisfied with the current ones they'd just stop playing">fast forward half a year>new actually good gamemode gets tested>runaway success, game breaks its consecutive online players record >"we are happy with the reception of the new mode and will make it permanent once it's fully ready"Karma's a bitch huh? How do they even come up with these answers only to be proven diametrically wrong the very next time they actually give it a try, just as literally everyone said they were?
bongs deserve less
bongs deserve more
>>562481467Mostly modelled?Anon it's just a sphere of radar-no-work at the moment
So apart from ARMs, ECM, cluster munitions, bigger maps, what other stuff is this mode teasing that might end up in the normal game?Tech tree A-6? Phantoms getting AIM-9Ls?
>>562504274The mode itself, it was explicitly said it would be added permanently once it's polished and made fit for other BRs (probably by being made into several variants with different distances and AI units).
>>562504274procedural destruction of environment by shockwaves
>EC event mode>all outta 200%+ boostersgrim
Don't most FOX-3s also have anti radiation modes?
>>562504682>mostEven the most basic of AMRAAMs and base R-77s do, in fact home on jam has been a staple radar missile mode since midway through the SARH age.
I'm now getting a consistent bug in every game of the new mode where the flares randomly stop working on my Migger-23 and they refuse to launch
>>562504682i know from dcs that sd-10/pl-12 do. you can set them to fly ignoring everything until they reach an interest point, to hit whatever they see first or to hit what is currently tracking your plane. also home-on-jam.
it should be a human right for chinks not to have human rights
When you think about, you can fit just about anything into this mode. Helis (obviously), tanks, ships, infantry, hell, you could add strategic air defense, unarmed transport/supply/search & rescue trucks/APCs/helis and indirect fire artillery into this without much issue, everything can find a niche in an open-ended sandbox like this given proper mechanics and mission objectives.
>>562504682They have home-on-jam that tracks continuous "noise" from airborne emitters when they can't track with their active radar signal. Rather than homing on active search and tracking signals from an enemy radar
>>562505527why would anyone spawn a heli over a jet
>>562507031Far easier to make use of the terrain, easier nap of the earth flying, fun. This isn't ARB where nothing except PvP matters, different things, including ones that would have no place in a hypercompshit mode like ARB, will find their niches even if they're suboptimal.
>>562498049Why are you so bad at war?Wins are player dependent in the mode you know
i get way more points just slinging r27ets at people from orbit than nuking bases
The only reason they're removing ECM from the bombers is because it would be unfair to 7.7-9.3 SPAAs
weird how the enemy SACLOS missiles can track you through trees and how flares don't break their IRST
>casniggers can't be casniggersgood
>>562507998they dont use what players use, they have a true vision dome x km arround them, only hills/terrain break their los
ded game
>>562509251>f-15 in the backgroundkek
>>562509251>>562509371
>>562509474I had to make sure it wasn't a yak-141 too
>all it took to fix air gameplay was adding respawnswouldn't be surprised if grb could also be fixed by implementing a sort of mix of battlefield rush with capture the flag forcing teams to advance the frontline towards enemy base shifting the map from wide open plain to cqc cities or bases
>>562505712There's no real distiction between noise and signals from an home on jam functionality standpoint, the only restriction is if the signals are operating in the same frequency range as the missile.
>>562509584It absolutely would, no/limited spawns is the cancer killing all modes that aren't Air Sim.
I love that this turns the missile on and fires it and sometimes it just turns it off instead of firing ))))
>>562510060It turns it off if you use it without lock.
>>562510159yeah nah it just turns it off sometimes with lock
>>562509585"Noise" is the type of jamming signal - more or less just shitting out a constant wave of junk so the radar is effectively blind to correct, updated position and range information from its own signals.The other type of jamming is "Deception" - emitting the kind of signals that are being looked for, but doing it in such a way that they lead the seekers to a place away from where the emitter actually is.HoJ only really goes for Noise type jammers. While the missile's guidance logic and datalink to the plane's ESM do their best to filter out Deception type jamming and ensure the missile is choosing the right target.
>join game>It's almost over>A booster just do happened to be active Nice goyimmode you got there
>>562509827All the issues stem from it.You could replace crewlock with slashed RP/SL gains based on amounts of spawns with minimum number of 3 spawns required to get 3/3 gains with each missing spawn reducing the gain by factor of 1/3. But the problem of shit maps, frustration with dying early and being unable to play a certain vehicle or playstyle due to the game already moving to a certain point are there.Adding multiple respawns makes it viable to play any strategy and vehicle along with allowign players to remain in a certain game longer on their liked map. Fuck they could even finally admit that in game map rotation is influenced on weekly basis and instead make it plainly visible what maps are there to play on a given day and let players decide what they want to engage with.Issue of cas would also be solved cause dying once to a casoid does not prevent you from killing him and returning to your vehicle aswell as not limiting cas spawns to one per game would make it more enticing to stay longer and play. But the vatnik animal cannot comprehend good game design.
I would play it without any rp sl rewards.
>>562510635dont go giving them ideas
>>562510635go play custom battles then
>>562510738the absolute worst people go there
>Add helicopters>remove the game ending nukesAll I want desu
>>562510339>You could replace crewlock with slashed RP/SL gains based on amounts of spawns with minimum number of 3 spawns required to get 3/3 gains with each missing spawn reducing the gain by factor of 1/3.I prefer the way this mode functions - you get neither a crew lock (if you leave at least 10 minutes after you join the match) nor an explicit reduction in rewards and instead just get replaced by another player. If people could leave and never be replaced, you'd only delay the inevitable snowball effect.
>>562510792Now if only there was a game out there delivering just that, and not just copy to it, like a lada to a fiat 124
>>562510792you just need some slave 10k meters above your main base to counter the big nukes
>>562510060That's why you have a separate button for "lock on air to air missile", to change target if the seeker is locking on flares or something.
I heard that they made War Thunder fun.What should I know before getting into this mode? I got F-4C years ago and stopped playing.
>>562510930Yeah but I want to use my stupid SU-25>>562510985Yeah but that's not fun
I'm sure people would hate this a lot more if it had the SL respawn requirement of sim. I also think it could be fun if there were no markers for enemies but full markers for allies. This is what allows strike aircraft to excel in sim where they get instantly bodied in RB. Also the AA being super aids is definitely something that needs to be changed
>>562511108>I'm sure people would hate this a lot more if it had the SL respawn requirement of simIt literally does though
>>562511204Sim requires the FULL repair cost to respawn in Sim, not 2k SL at the max.
>>562511204They're a fraction of what they are in Sim, like genuinely about 10 times smaller. It's virtually impossible to not make a big profit whereas in Sim you MUST maintain a K/D of about 5 to just go even.
>>562510989I have a seperate button for that but the progression of fire air-to-air missile is linear and so I can just spam the button, except when it bugs out 5% of the time and just turns it off instead of firing when I have a valid lock
>>562511327this
>>562509537>Bubble canopyRussians could never.
>>562510301Hoj logic means that the missile won't know the range or velocity of the target, but it will know the direction towards it; in effect it's like an ir missile, except it's going after emitted radar radiation instead of infrared radiation. So it being a regular radar, noise jamming or deception jamming is indiferent as the missile will know where to go, although some specific deception jammers can trick the seeker into going in a wrong direction.
>>562511591>Waiting time: 16:16
>>562480986Just use the F-4J is basically the same