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OMG AC8 Pre-Orders are here!!1 Edition

Previous Mission: >>562033243

>AC7/8 on Steam
https://store.steampowered.com/app/502500 (AC7)
https://store.steampowered.com/app/2288340 (AC8)
>/aceg/ Emulation Guide
https://rentry.org/ybyx6
>Official /aceg/ multiplayer guide
https://rentry.org/acegMPguide
>/aceg/ livery and emblem pack
https://rentry.org/3tokr
>Ace Combat 3: A New Translation
https://pastebin.com/i6sfa9aK
>Encyclopedia Strangereal
http://www.encycstra.net/
>New /aceg/ MEGA
https://pastebin.com/aYYx2UKm
>PA Twitter (JP)
https://twitter.com/PROJECT_ACES

>AC7
Shootout Saturday is back! /aceg/ rooms are open every Sat at 1930 CET/1330 EST, with three rules:
>Put /aceg/ in your tag before game for IFF purposes
>No EML/QAAM/SASM
>In Roca Roja, use ONLY air-to-ground special weapons in the tunnel

>Resources
https://pastebin.com/Xbb41nvV
https://rentry.org/ho8mm
>OP Template
https://pastebin.com/e9PNHDcD

>Project Wingman
https://store.steampowered.com/app/895870
>Skin/Texture Modding Guide for PW
https://pastebin.com/ykPhc6hn

Misc Stuff
>/aceg/ Collage
https://i.imgur.com/wP9NNDv.png
>/aceg/ Story Archive 2.0
https://pastebin.com/1FLC4YyV
>Razgriz Patch Guy
https://www.strangerealpatches.com/
>Ostrich's Mods
https://superostrich.xyz/
>/aceg/ Assault Records
https://pastebin.com/CjuB314d
>ACX / ACJA Online Netplay Guide
https://pastebin.com/Pk1aJsTx

>SPECIAL MESSAGE TO /aceg/ FROM PIXY
https://www.cameo.com/v/qSL5bOosg
>What happened to Sean Ryan (Pixy's actor) after ACZ
https://www.youtube.com/watch?v=qat5kEtrrpk [Open]
>/aceg/ Permalink
http://orph.link/aceg

BECAUSE IT BEARS REPEATING:
>Skill and guts are required here
>Be a buddy, not a border
>All planes are beautiful dreams
>DELAY THE FINAL ATTACK

FAQ
>Has the Project Wingman update dropped yet?
Haha...
>Is there any AC8 news yet?
YES! https://www.youtube.com/watch?v=JQYx_867ua0 [Open]
>Has a PS2 trilogy remake been announced yet?
No.
>>
That's 7, though.
>>
The Phantom being DLC is so dumb, hopefully they don't repeat that with 8. Actually, you think the Phantom will actually be a carrier variant this time or do you think it'll still be the chimera F-4E?
>>
>>563262024
most likely they'll do the same thing from ac04 f-4
>>
>>563262024
The A-6F out of nowhere gives me some hope we'll get more variants hitherto unseen in Ace Combat. Finally getting an F-4J or S instead of (or in addition to, even) an E to suit the naval aviation theme would certainly apply.
>>
The granddad plane snubbing in 7 was rude as hell, ngl.
The F-5E IS ACE COMBAT
>>
>>563259346
https://www.youtube.com/watch?v=PBp4b6wZR7o
>>
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It's over.
Can't wait to do it all over again when the port drops with 8.
>>
>>563259346
hoping that the online is just peer to peer like MGS:PW
>>
>>563272978
>when the port drops with 8.
Is this actually a thing or just rumors and wishful thinking
>>
>>563265308
Naval F-111 would be lovely.
>>
>>563277225
I don't see why SteamDB would have mentions of an Ace Combat Zero executable and Ace Combat Zero DLC if there wasn't something Zero-related coming.
>>
>>563277225
It might be some kind of pre-order exclusive, like 5 and 6 were for the PS4/Xbox. Which is fucking bullshit if you ask me, but at least with it being PC and on Steam you might be able to get it outside of the preorder period with creamapi/smokeapi.
>>
>>563279572
>Ace Combat Zero DLC
wat
>>
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>>563284821
>>
>>563286179
is "project_live" supposed to be 8 or Zero?
>>
>>563288383
Zero's probably being packaged alongside 8 as a Steam-side DLC (Project_Live_Zero), owning the DLC lets you run it as a launch option for 8.
Do take everything that SteamDB says with a grain of salt, all of this can change on a dime depending on what PA or Bamco decide.
>>
>>563289443
>acz.exe
huh, I thought it could be just skins, but an executable is a different matter
>>
If it's just going to be the same ps2 game with ps2 graphics I'm not itnerested
>>
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chudbros we lost
>>
>>563265308
Wait how do you tell the difference between A-6E and A-6F?
>>
>>563296631
The A-6E has four wing mounts, the one in the dev diary has an additional two, which was planned for the A-6F.
>>
>>563297465
So an A-6 with possibly 4AAM sounds cool
Wonder if we'll have both A-6E and F
>>
>>563298497
Wonder if 4AAMs will actually be decent this time around.
>>
Okay, I want to see if I understand the politics of AC7 correctly.

1995: Osea comes to Belka with an "economic opportunity": the Great Lakes development deal. Turns out Osea knew the land wasn' profitable and it was a cover to annex Belkan territory. After this and other economic problems/territorial losses manufactured by outside powers, Belka has had enough and attacks the world. The rest is history: Belka gets brutally invaded, it's natural resources divvied up by international powers, and Osea permanently occupies and annexes huge portions of Belkan territory.

1997: Usean nations are trying to set aside old tensions and form a real alliance, the Usean Allied Forces. Then Osea extends an "alliance" offer to southern Usean nations: the Spring Sea treaty. It's called called a "military" alliance but also involves mining rights and Usean natural resources. This is only 2 years after the Belkan War. The nations of Usea have seen where this goes. The western nations (including Erusea) and the northern nations (including North Point) strongly protest the treaty, but Osea goes ahead anyway. On the day of the treaty signing anti-Osean extremists launch the Usean Continental Rebellion, then Scarface 1 shows up and the rebellion is put down by 1998. The following year Ulysses hits and everything goes to shit.

Fast forward 20 years. What has happened? Osea has a permanent military presence on the continent and uses it's influence to determine the flow of resources. The Spring Sea treaty nations station the IUN "peacekeeping" force which is effectively just the Osean military. Notably the western and northern nations, who originally protested the Spring Sea treaty, do not host this force. Osea/Harling probably do have humanitarian motivations. But they're not afraid to take territory from Usean nations for their development projects, even if those nations tell them no.

With all of that as a backdrop, there are 3 parts of AC7 I want to make sure I understand right.

1/2
>>
>>563307832
First, in this promotional video for the AC7 DLC missions, there is a news report running in the background. It specifically states that "unlike the Continental War, most Useans seem to support these (Erusea's) actions" (https://youtu.be/9b0bnIXtQro?si=16Wi7fb6Cll8ewDi specifically at 1:10). It also says some Useans want the economic assistance from Osea but others say it's an economic power grab like the Belkan War. Second, durring the briefing for mission 2 the IUN uses the phrase "forces aligned with Erusea" to describe their new enemy, not "Erusean forces." They also say that Erusea has declared war on Osea and "all nations stationing the IUN peacekeeping force," not Usean nations generally. Third, the plot of mission 10 is that Erusea doesn't want to cause a diplomatic incident with a Usean nation providing support for Osea, implying they are not already at war with them.

So all of the above seems to imply this: in 2003 Erusea was explicitly attacking other Usean nations against their will. In 2019, Erusea frames the war as a fight against foreign influence/economic exploitation and only attacks Usean nations they see as enabling Osean presence. Unlike 2003 most Useans support them, and most of the red territory on the map isn't territory Erusea has seized by force. Instead, it's Usean nations who support Erusea's actions and permit the Erusea military activity within their borders. That's why the Bulgudarest incident is a big deal, it's Osea demonstrating that there are Usean nations willing to support it that weren't part of the Osean block at the start of the war. I can't remember if Bulgudarest is part of the IUN zone at the start but North Point (where commander Mckinsey is going) definitely wasn't.

When I first played AC7 I assumed it was just Continental War II with Erusea invading everyone but now I'm not so sure. Does the fanbase generally agree with this or am I reading too much into it?

2/2
>>
>>563307832
>>563307978
I think you're giving this more thought than Project Aces ever did.
>>
>>563307978
The Lighthouse war was all about Young Erusean Officers gaslighting their Princess and citizens into thinking Osea was taking advantage of them economically via the Space Elevator, while using Belkan technology to BTFO the other nations militaristically.
Said Belkan technology was actually going to be used for a Scorched Earth/Final Solution plan as one last FUCK YOU from Belkans who had integrated themselves into Osea and Usean nations.
In actuality, Osea was not taking advantage of anyone with the Space Elevator, and Erusean/Belka once again are just giga retards who attack other people like rabid animals because muh pride.
It's just that shrimple.
>>
>>563308997
sounds like trump and israel
>>
>>563291325
This time something happens
>>
>>563307321
In AC7 they were decent enough at longer ranges where it got past the maneuvering debuff and could track properly. Pretty awful vs Humans but in Campaign it was solidly "Good enough" Kinda like how the ADMM is trash vs humans but super useful in Campaign (even with the 22 second reload time).
>>
>>563307321
I think it depends on the plane. F-15 they're retarded. Mig29 they are the best of all time
>>
>>563311851
lol. Rogue nation that routinely chimps out because muh pride? Sounds like somebody in that region and it's not Israel.
>>
>>563312414
Even in campaign LAAMs are just better. Nearly guaranteed kill if you launch them from a decent range.
>>
>>563318507
I wish we had the option for the old XLAA being an option instead of just the double tap option as just chucking a quartet of Phoenixes or Meteors was always just a powerful look.
>>
>>563320270
I wish we had manual control over multilock behaviour like in Vector Thrust. You could select how many locks per target you wanted and how many targets you wanted to lock onto.
VT used the D-pad for this but AC8 is using it for wingmen commands so maybe they could let you hold the missile button for more locks per target. Could be really fun with HCAAs or something, like hold the button for 8 locks then unleash a macross missile massacre.
>>
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>>563325962
I can hear it
>>
>>563330531
I can hear and I can already see the A Rank at the debriefing screen because some jackass sunk the Aigaion too fast again. Hey you know what would be really funny for them to do in AC8's multiplayer again? 30 tickets.
>>
>>563289443
Oh my god is this possible?
Wasn't it almost impossible because of licenses being retardly expensive?
The PS2 trilogy on PC would be the best thing is gaming for me now
>>
>>563331732
Brother if they released 4, 5 and Zero with everything intact except updated graphics and they asked fucking 120 bucks for it I would pay it.
>>
>>563318008
literally israel tho
>>
>>563331732
It's a loophole, I think. You probably launch it through AC8 so it stays in one game or something.
>>
>>563308997
How could eruseans ever think the space elevator was built in good faith? It’s arsenal bird air defense can cover their entire airspace and it’s built on territory they lost in the previous war. Why does the elevator need such strong air defense anyway? The space elevator was clearly put there by osea to control the usean continent. As erusea, accepting the elevator would be completely ceding their sovereignty to osea
>>
>>563331732
I mean the PS2 games have been able to be emulated pretty much perfectly for some time now, even the old bugs with clouds or the sun have been fixed by now. Don't see much benefit to a PC port besides higher resolution for the 2D elements of the UI.
>>
>>563334386
If it has the same 25 year old graphics then obviously there's not much of a point to it, but old AC games with current year graphics? I'd fucking nut so hard I wouldn't be able to play them because I'd be in hospital dying of exploded balls.
>>
>>563335708
Man imagine the scope of the war of AC5 without the technical limitations of the PS2 era.
That would be so good.
Like M09 "Lit Fuse" in which Osea starts the amphibious invasion of yuktobania. In game there are like 4 small squads entering yuktobania. Now imagine that but with AC7 numbers and scope, like in Stonehenge Defensive M12
>>
>>563334386
A native version might fix the square explosions on the MBPMs.
>>
>>563335708
>but old AC games with current year graphics?
Yeah that's asking for too much, I really cannot see them doing remaking the game just for a DLC/preorder exclusive
>>
they're never ever going to directly sell the PS2 games to people btw, bundling these as extras in the deluxe editions is probably a loophole in distribution licensing
>>
>>563342286
I know, which is why they should sell them as standalone releases, which I know is never going to happen, which makes me sad
>>
>>563335708
Literally every "HD remaster" in gaming history has been soulless trash that fucks up the original graphical style, and I'm not interested in seeing the same happen to Ace Combat games.
>>
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>>563333758
>How could eruseans ever think the space elevator was built in good faith?
Irrelevant. Built on non-Erusean territory.
>It’s arsenal bird air defense can cover their entire airspace and it’s built on territory they lost in the previous war.
Sovereign territory they OCCUPIED in the previous war. It was never theirs to begin with.
>Why does the elevator need such strong air defense anyway?
To dissuade Erusean chimpouts (they failed because Eruseans have no chill) and because a space elevator collapsing can fuck up a continent really good, so you don't want people attack it..
>The space elevator was clearly put there by osea to control the usean continent. As erusea, accepting the elevator would be completely ceding their sovereignty to osea
Literally not built on their territory and Erusea has bigger problems to worry about than a big sky phallus with a wacky drone bodyguard. Their social cohesion's apparently weak enough that losing another war led to a number of breakaway elements declaring independence, maybe they should work on reconciling with/properly integrating countries they've previously conquered than ATTACK ALL THEIR CONTINENTAL NEIGHBORS YET AGAIN

Young Erusean Officers and Belkan conspirators deserve the rope.
>>
>>563343427
You are thinking remakes, not remasters. A remaster is literally the same game with a new coat of paint.
For instances the CoDMW\MW2 remasters are goated, CodMW\MW2 remake suck ass, etc.

There are some shit remaster as well (like GTA:SA) but those are few and far between
>>
>>563343427
Remasters in current year tend to sacrifice art style in favor of the endless pursue of photorealism. Ace Combat's style was already trying to look realistic, as much as the hardware of the time allowed anyway. Making AC0 or X look like 7/8 in terms of fidelity would mean nothing as far as "art style" is concerned, it's not like these are particularly stylized games visually.
>>
>>563343862
>Making AC0 or X look like 7/8 in terms of fidelity would mean nothing as far as "art style" is concerned, it's not like these are particularly stylized games visually.
AC titles all have very distinct art styles, most capital G gamers are just unrepentant bingbingwahoo-fags who think art style=cartoon characters
>>
>>563345254
>AC titles all have very distinct art styles
In cutscenes, sure. Not when you're flying the plane in a mission.
>>
>>563345458
Disagree, AC games have very deliberate art direction choices in GAMEPLAY informed by the strong aesthetic tastes of PA leads of the time. Letting some minionesian outsourcing codemonkey rape it to death with AI generated ultrarealtm texture work would be an affront to people with eyes.
>>
>>563346012
>Letting some minionesian outsourcing codemonkey rape it to death with AI generated ultrarealtm texture work
And who in this thread said it has to be done like that?
>>
>>563346221
because thats what will happen in the ultra unlikely event any such remaster effort is ever greenlit
>>
>>563343698
You are high on osean exceptionalism propaganda. How the fuck could you argue that the space elevator air defense zone “doesn’t matter because achsually it isn’t located in erusea”? The fact that it is built on former erusean territory is just another slap in the face for erusea. The arsenal birds violate the sovereignty of the erusean nation, you cannot deny this. Also, Isn’t it interesting how erusea could only successfully wage their war by hijacking these very same arsenal birds? And how they immediately lost once they were destroyed?
>a space elevator collapsing can fuck up a continent really good, so you don't want people attack it..
Exactly why having these arsenal birds is completely unnecessary. It’s in nobody’s interest, least of all erusea’s, to obliterate their own territory.
>>
>>563337229
>AC5 without the technical limitations of the PS2 era
But I've seen it and played it it was called AC6
>>
>>563350092
... that's the only ace combat i ever miss.
It's impossible to find a XboX 360 for a reasonable price here
>>
>>563333758
IRL if a space elevator were to fall it would almost be like a catastrophic meteor strike. There's a lot of mass high up with plenty of time to gain momentum as it falls. Obviously this would make one a high priority target for our beloved hurka dhurkas and other groups with charitable intentions. So that's the most obvious rationale for the Arsenal birds.

>Inb4 "the IUN tried to destroy the space elevator"
They were trying to knock it off balance enough that it's internal correction mechanisms would panic and it would shut down supplying energy to the Arsenal bird. This is basically exactly what Cossette ends up doing later.

But yeah, strong arming control of the Gunther region alone does compromise Osea's humanitarian rationale, genuine as it may be. I get that and needed to go somewhere and Erusea wasn't in a position to say no but more effort should have gone into securing the idea that this was a joint endeavor and not something forced on them. I don't think the narrative treats Osea as unconditionally good. Actually I think earlier versions of the script probably focused on their shortcomings even more. There's too much of an irony to Osea treating live people as like they're disposable drones that doesn't get acknowledged. And there's Avril's early rants about Osea that never really gets followed up on narratively.

Actually considering the intro to Mission 20 I think at some point, very early if ever, there was going to be a split in the campaign where you can either stay with Osea or defect to Erusea. Either way, eventually the satellites go down and you band together to fight at the space elevator so the story always ends the same. There's just too many early plot threads about Osea not caring about civilian casualties, falsely convicting randos and sending live people to their deaths in suicide squads that then get completely dropped when you join the LRSSG.
>>
>>563351343
>IRL if a space elevator were to fall it would almost be like a catastrophic meteor strike. There's a lot of mass high up with plenty of time to gain momentum as it falls.
a space elevator, if severed at ground level would not "fall" to earth, it would spin off into space
>>
>>563350473
Hope that recomp project comes to fruition soon.
>>
>>563259346
>Still fails to include the EN twitter
>[Embed] + [Open]
>Didn't post a link in the previous thread

You fail at OP creation anon.
>>
>>563280898
By making it a preorder bonus that legally means its considered free. Free means they can bypass any license issues they have with any of the planes.
>>
>>563352326
gotta update the OP with the dev diary too
>>
>>563350473
The pervious and current Xboxs are backwards compatible. If you wanna play it on a console you have choices its not locked to the 360. Might be one of the good things about it not being a PS3 game.
>>
>>563352004
Looks like you're right. Last time I heard someone with any professional experience talk about space elevators was like 2007, probably should have double checked lel
>>
>>563352279
>recomp project
It seems a dude had a major breakthrough
We might see it in this year
https://www.reddit.com/r/acecombat/comments/1s2m3r0/ac6_recompilation_effort_progress_update_good_and/
>>
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why is stonhenge being used for a PLA piece of propaganda?
>>
>>563364923
wtf i love china now?
>>
>>563364923
Gweilo don't know about gacha funded railguns.
>>
>>563352326
I made it because nobody else made one after an hour going on two hours. I don't make threads, ever and just slapped this together
>>
>>563367935
I'd rather have a shitty OP than no thread at all desu.
>>
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Whens the next big games event where PA could concievably show off a full mission playthrough
>>
>>563371417
Summer Games Fest maybe? It was announced at the Game Awards in the first place so it would be reasonable to think it'd show up there.
>>
>>563371417
>>563372698
Imagine if it shows up in a random Nintendo Direct. Kono later casually tweeting that their optimization efforts went so well that they launch it on the Switch 2 as well.
>>
>>563375587
It'd have to be hella optimisation because they've put A LOT of complexity into the new models and clouds.
>>
>>563355242
I think bro made a new update post since then, but I can't find it now since his profile is private.
>>
>>563379089
I'm starting to think that accounts being private is the default setting nowadays. It's awfully fucking inconvenient and also makes it difficult to properly sniff out bots. Oh yes, decade-old account with only a few hundred points that showed up out of nowhere and started spouting politically-charged nonsense, I'm sure you're legitimate...
>>
>>563379089
>>563379881
He's been posting updates in a
>Discord
server he started. He's still working on it but recently had a hospital visit for some health problems. But he's still making consistent progress.
>>
>>563347035
Maybe you fucks shouldn't have lost the Continental War. Hell you Erusean faggots shouldn't have you know STARTED IT in the first place.
>>
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Speaking of his discord server, fresh news
>>
>>563385570
Jeez, this guy works fast. Those useless bastards at Xenia could never.
>>
>>563352326
You fail time and again at keeping your general alive and then bitch when someone makes a new thread because the OP nobody ever looks at is missing a cuple lines, nice.
>>
>>563371417
>show off a full mission playthrough
I wouldn't watch it
I want to go into this game knowing as little as possible about it
>>
Also predictions of the A-6 loadout?
UGB/LASM/RKT?

Although I kinda wish I could figure what I could use for Shrike for REASONS
This of course assumes using the same 3 SPW options per plane like AC7
>>
>>563390424
If it's the A-6F then it has the ability to carry AMRAAMs, so 4AAMs and HCAAs are on the table.
If you asked me, UGB/LASM/4AAM.
Also Shrike would probably slot in as a LAGM? Same role as HARM, which is what the US LAGM model usually is.
>>
>>563384083
You’re not even trying anymore. what’s the matter, no arguments left you osean dog?
>>
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>>563391961
>>563384083
I sure do wonder who could be behind these posts.
>>
>>563391432
Yea HARM or Standard ARM. Shrike was really only thought about for Flight of the Intruder Reference even though the missile was kinda shit
>>
>>563393095
Man I'm happy I won't be blamed for this war for once!
>>
>>563380692
Can you share his discord or a way to find it?
>>
>>563399464
>>563380692
nvm found it
It seems things are happening right now
«This time something happens»
>>
>>563397868
inb4 the belks are responsible for the war between again seriously belka should've been ended long ago
>>
>>563401834
The big twist will be that General Resource was founded in Belka.
>>
>>563402331
They probably bought out a giant part of Grunder when the Razgriz Files dropped and Grunder kinda got fucked over.

Kinda like what should have happened to Lockheed with the F-105 bribery scandals but well
>Implying America holds it's corpos accountable
>>
>>563385570
Given the tone he's using with these last few updates, with the exception of the one where he talks about health issues, it seems like the thing might be like 80% done already, the only thing is making me doubt that is the one where he does talk about the health issues, but the way he speaks about it in the rest makes you feel like it might be ready for release next month.
>>
>>563407470
>Grunder is reputationally and financially ruined by bankrolling and actively developing products to aid international terrorism/instigate a forever-war
>General Resource swoops in and absorbs what's left
>A McDonnell Douglas-Boeing situation takes place where Grunder's corporate culture (i.e. rampant, subversive Belkan nationalism/revanchism) overtakes General Resource
>The FCU-Sotoa war is, through corporate mergers and proxy arms deals, still somehow Belka's fault
I can't say the idea hadn't crossed my mind.
>>
>>
>>563408223
If GR was Grunder levels of competent you'd not have gotten those weirdos in Neucom getting so powerful. Especially with how many GR R&D people seemingly defected to work for that company
>>
>>563412709
What if the other half of Grunder was bought out by Neucom? Recontextualizing the Intercorporate War as not just two megacorps ruining a continent, but as two philosophical/religious branches (muh Belka Uber Allea) having a retarded schism on a completely different continent than where they were founded.

Also Yukes and Oseans did nothing wrong, gas the Gray Men NOW.
>>
>>563414479
Neucom DID need to get some engineering chops. Although they might have bought out those uh... whoever made those random AC3 looking planes in ACX to get their engineering knowledge.
I presume GR bought Grunder's AI Division but Simon stole all the data and used it as the base for Nemo (and had all that delicious training data from ZOE to feed to Nemo) when he did his "Local Cuck Loses his Mind" arc
>>
>>563414479
Gray Men? more like gay men lololololol
>>
why didnt chopper just emergency land in the river
>>
>>563393095
NOOOO IT'S ALWAYS BELKA AND CO YOU CAN'T POST THIS DELETE! DELEEETE
>>
>>563430609
The city wasn't that big and in my game he was flying close the the city limits. You can't tell me he couldn't have handled it better. Just shoot the windmills or something like he did last time
>>
Why did Osea command and Thunderhead believe some nobodies over their MVPs who were about to end the war? Wouldn't killing heroes even spark an insurrection with the soldiers? I don't know about 5's writing, man.
>>
>>563431585
because isr-belka was deeply embedded in osean military and governments
>>
>>563431585
Thunderhead was just glad to be rid of those annoying cringelords nagase and chopper.
>>
>>563412709
To be fair, GR and Neucom do basically have a milenia long galactic cold war that the entire ace combat series is basically the origin story for.
>>
>>563430609
He wanted his WSO dead and gone all this time and he finally got the chance to do it while getting a posthumous medal and promotion for it
>>
>>563430609
The game needed some cheap death to make you feel bad so he had to go
>>
>>563437250
There had to be a better way to do it in retrospect, I just don't know what they could do for it to have the same impact. Maybe making November City a bit more urbanized so there weren't any obvious uninhabited areas to land, or just not have the river running so close to the stadium?
>>
>>563430609
Because dying in a plane crash is way better than dying via drowning
>>
>>563438108
Probably bigger worry about coming in a low angle for the river possibly sending leftover ordinance everywhere if not plane debris. Nose planting into the center of the stadium which is empty just leaves everything in that stadium
>>
>>563438108
Making the crash take way too long to happen made it way too melodramatic and manipulative imo, I think it would be better that while after the people finally evacuated the stadium, maybe due to a slip in judgement for being too preoccupied on dogfighting over a populated area, Chopper gets hit and enters a unrecoverable spin, there could still be time for him to communicate that the ejection system is busted and he can barely control the aircraft but could still direct it to the stadium while also giving the miss that voice line. It would make that "this is war and it does not care about errors, anyone can die anytime" impact better and still maintain the stadium crash symbolism.
>>
I am obviously very happy about a new Ace Combat, but now more then ever, i understand that the real hype lies in the work of Keiki Kobayashi and his OSTs. These are all following me in live since AC4 and honestly is what i look forward too the most.
For the little we heard about the Wings of Theve theme, i'm almost sure we are going to have some other bangers
>>
>>563440298
He's never gonna top Unsung War anyway, but yes
>>
>>563442224
still, it's very promising
>https://www.youtube.com/watch?v=44lPpP5khGU
>>
>>563440298
I got a bad feeling about AC8's ost. Idk.
Same feeling I got with Armored Core 6's ost. They're gonna try to westernize it and take the kino out.
>>
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>>563440298
https://www.youtube.com/watch?v=NuOFnovRBSY
>>
>>563453967
???
The music in this series was westernized from day one dude
>>
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I just played the holy trinity for the first time. How the Hell did 04's story happen? It's shockingly measured and mature compared to what came immediately after. Insane whiplash going from 13's saga to Nagase and Chopper bitching about war in your ear
>>
>>563453967
The problem with Armored Core 6 OST is that despite the classic Kota Hoshino/FreQuency music still existing in the playlist, somehow FromSoft decided to put the subdued, background temp music on the forefront instead and it's the trend I notice they've been doing for a while now. I doubt PA will do the same in comparison, considering the music is one of the constant praises for the AC series.
>>
>>563462332
5 is the exception, not 04. 3's story was also pretty good and zero tackles a similar message to 5 but is a lot smarter about it.
>>
>>563462332
They knew they bit off more than they could handle at the time for 3's story which is why it never got properly localized, so they intentionally scaled back with 04 and went back to basics for the entire game.
>>
>>563364923
I had forgot about this one its old then they moved on to X-02's on a carrier and later something close to Aigaion
>>
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Now that I think about it, isnt this the first AC where enemy aircraft actually get dynamic bullet decals that correspond to where your bullets land, instead of a generic "damaged" texture that replaces the entire aircraft texture?
>>
>>563465909
I think it is its just shame those bullet decals vanish so quickly.
>Its not like I wouldn't try and write something on one of those airships
>>
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>>563470061
>>563470318
Civil aviation is underrated. I really like Airbus planes.
>>
>>563470501
If it ain’t Boeing, I ain’t going.

But anything is better than E*braer
>>
does anyone here happen to have Rex's emblem on hand? trying to make something real quick
>>
so i found out the the a-10 is testing out a fuel probe
https://www.twz.com/air/a-10-warthog-being-tested-with-aerial-refueling-probe
>>
ACX really is the Gundam Wing of the series, all the characters say goofy shit unintentionally
>>
>>563462703
The west loves doing nothing-music for retarded ""ambient purposes"" as if vehicular combat can translate that if all. The highest viewed Core vids on youtube are FreQuency albums
>>
Mobius 1
>>
Viper 7
>>
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>>563440298
Friendly reminder that Kobayashi is ONE of many composers for the series.

https://www.youtube.com/watch?v=FGXnVQ7dj5Q&list=PL1fYuf-kxC8DTS8JLjuVaZBAcrJALnH21
>>
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Night ops.
>>
Why is Zero considered the pinnacle? It feels half baked
>>
>>563462332
It’s really sad how 5 somehow became the blueprint for the franchise instead of 04 or zero. I think 04’s worldbuilding is also exceptionally good compared to all later titles, it’s simply unmatched with it’s setting and grounded sci-fi elements. 5’s whole belka plot is really bad, kind of incredible how zero managed to salvage all the tasteless belka “lore” 5 introduced.
>>
>>563479294
Mission wise it is kind of half-baked but the style is unmatched imo
>>
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I keep going back to these pics with the high altitude contrails. Some real Skycrawlers vibes.
>>
>>563479294
Mechanically it's like a refinement of 4 and 5.
>return of the return line
>Pixy and PJ are more competent individually than any single Wardog/Razgriz member
>less gimmick missions than 5
>less reliance on "blow everything up for half an hour"/score attack missions than 4
>Ace Style and the Gauntlet
I dislike how the tech tree is locked behind mission choices, so it's possible to go a whole playthrough without unlocking your planefu (F-16 my beloved). But after having played it I find it "wrong" to not simply beat it with Cipher's canon Draken and F-15C.

Storywise it's like an in-between of 04's somber storytelling and 5's melodrama. I like all the stories equally, but 5's nadir is probably the lowest out of the three. That said all their peaks are fucking great, the last three missions of 5 are all a sustained peak of RAD
>>
>>563479294
There's almost no gimmick missions and 95% of bosses are air-to-air combat based. Nobody really says anything that's weird enough to make you cringe. The three ace styles are thought out and each ace boss matches the personality of their assigned style. 04 and Zero are okay.

6 has a fanfic story with the cringe dialogue that matches 5. fun gameplay but your allies are too good.

5 doesn't have any redeeming qualities. Blaze doesn't really do anything that stands out. Nagase is retarded and Bartlett hates her. Chopper died because he talked too much instead of dogfighting. The big baddie is some nothing-burger named ASHLEY who is a fucking Assault Record in Zero.
>>
>>563479294
Of the three PS2 games I think it's the most refined. Replaying 5 recently and having the triangle button reselect the same enemy 5 times even if the one I'm trying to target is right in front of me has made me realize how much nicer Zero is to play just by adding the boresight mechanic. The flight model's also better than 04, which has overtuned roll speeds on higher-end planes while yawing might as well not exist.
04 is my favourite because it's quite simple which allows it to be tight and impactful while having a grounded, melancholic atmosphere to it that I really enjoy, but I do think Zero is the best of the three just in terms of gameplay, core mechanics and replayability.
>>
>>563479294
It wasn't too long ago that there'd be no question that you'd see most people championing 5 wherever you went.
To state the obvious, that's just how it is with literally everything.
It doesn't make me, someone who loves Zero, too much happier now that it's Zero's time in the public spotlight.
Who knows how prevailing vocal consensus will shift again?
>>
>>563487126
5 probably has the largest appeal of the trinity because storywise it's the most digestible of them, if that makes sense. It's written like something you'd see air on Toonami in 2004 at 1 AM, if that appeals to you then you'll really like it. It also has a very memorable cast of characters who are all essentially military storytelling stereotypes cranked up to 11. Everything from the hippie who joined the military for some undiscernible reason to the asshole commanders, it's all there. I think that's why I don't like 7's story as much, personally, half the cast is just wasted potential. If you're making a story that's retarded and on the nose, you need good characters to make it work.
>>
>>563484203
>Blaze doesn't really do anything that stands out
He shoots down a spaceship, kills belka's top aces, stops the capital city from getting nuked, all while having to listen to nagase, chopper and grimm's gay bullshit all day every day.
>>
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>>563479294
If more people played X it would be up there alongside 0 I think. It takes all the gameplay improvements made in 5 & 0, but with a story more the style of 4. And the branching paths from mission selection give the player an unmatched level of control over how the campaign proceeds, no other action games have that level of interactivity.
>>563462332
Kono is an art/design guy, so the story for each game is at the whims of whomever he (or Bamco) brings in as a writer. With 4, 5, and 7 that was Sunao Katabuchi,
There is an obvious pattern between 5 and 7 which share the same tropes and flaws but to different degrees. 4 is the exception; based on what I've read it seems he was brought in to do the writing/visuals for the cutscenes of a story which was already completed 'in-house'. But for 5, and later 7, he was brought in from the start and given creative control over the whole script.
This corresponds with criticism for the anime Katabuchi has worked on; which claim he does good adaptations of existing stories, but original works where he has more creative freedom are preachy or melodramatic, with plot-holes or inconsistent pacing.
Unfortunately he is back to do 8 as well, but without the development hiccups which 7 suffered it shouldn't be any worse than 5.
>>
>>563496396
Problem with X is since it's meant to be a portable game most of the missions and really the whole campaign are very short. But also very replayable, I guess.
I don't think they'll ever bring back X's level of campaign branching and revisiting locations because that was easy to do on a small game without crazy production, but it sure would be nice.
>>
>>563496713
Given the theme 8's going with about information warfare it'd be a good opportunity to bring some level of mission choice back. Nothing major, just along the lines of us choosing which part of a larger operation to support, or taking on one mission making the next mission easier/harder.
>>
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I like AC5
Even the cheesy story
Even the gimmick missions
>>
>>563479294
It's because of how memorable its style and characters are.
>>
>>563497413
Same, brother.

Luv me 5
Luv me 4
0 is overrated
Luv me 6
>>
>>563490567
>...grimm's gay bullshit
Don't bully Grimm. He's just a nerdy nugget who has the balls to hijack his instructor's spare plane and sortie while the airbase is being bombed, not his fault that he got became part of the clownshow (affectionate) that is Wardog squadron.
>>
>>563504882
Also, the Japanese version of 3 is overrated and overhyped. And the only reason it’s held in such high esteem is because it was virtually unobtainable in the West.
>>
>>563504882
>>563505857
>le ebin contrarian
yawn
>>
>>563476836
Damn, Scinfaxy, Hrimfaxim Fortress and Excalibur are so good. My favs of this video
Also
https://www.youtube.com/watch?v=BXu0Mmwm_SU
>>
>>563504882
No, 4 is the overrated one actually
>>
>>563505857
Nah, the story is one of the best parts of it and it's completely missing from the other versions.
>>
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long live belka
>>
You know the cloud gimmick in 2 is pretty neat even if it's only relevant for a single mission.
>>563519831
When I was a kid I thought drop tanks were bombs.
>>
>>563490567
Grimm is a good guy, he's polite, listens, grounded and never does anything stupid. If you make dumb yes or no choices he'll call you out on it. He'll yell at you if you try to force a rescue for Nagase in the moment during the snow storm
>>
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>>563529524
after recent studies i found out that belka did nothing wrong
>>
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I was walking along the beach in my city this evening, looking at the sky and the clouds and the airliners on their approach to the airport a few miles south, and god damn bros, what I wouldn't give to be able to fly
I have enough money that I could blow two or three grand on a VR system for flight sims, but not enough money that it would be wise to spend that much on toys tfw no money to have my own plen IRL
>>
>>563537437
Where there is will there's a way
>>
>>563532271
yeah but remember when he nearly shat himself trying to follow pops
>ahh
>GAH
>woaaahh
>unhhhh
>ack
pretty cringe bro ngl
>>
>>563539089
I hate the term ludonarrative dissonance, but Final Option is a textbook example of it. The route you fly isn't hard at all and the Hawk is really manueverable, the only hard part is staying within range of Pops or else you get a game over.
>>
>>563537801
I think I'd rather live after my flight AND also not go to prison besides the only planes I'd sort of know how to cold start are military, much harder to steal one of those
>>
>>563505052
He literally says 'I will be joining the Wardog squadron' during that mission. As if he'd even be in charge of that.
>>
>>563542383
Who's gonna stop him? The dipshits on the ground who aren't about to take off in a jet fighter? Ha.
>>
>>563543401
Blaze, theoretically, but I suppose it's not like he gives much of a damn.
>>
>>563543401
to be fair he did get off easy on account of the squadron commander getting deus ex AMRAAMina'd in the same mission
>>
>>563544838
Blaze just wants another rookie who'll suck his dick and ask yes or no questions while he's blowing yukes and belkans up.
>>
how does the F-16 manage to look so old school and so sci-fi at the same time
>>
>>563546727
Bubble canopies make planes look at least 35% more sleek
>>
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>>563547012
Damn straight.
>>
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The closest we ever got to an ace combat superweapon megaplane
>>
>>563539089
Yeah, but he's a noob that didn't even finish training, he's got an excuse.
>>
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a wee bit rich coming from the fucking PW guy LOL
this nigga being the lead writer for that brazilian AC3 knockoff turned me off that project so fast
>>
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>>563554364
Flyawaynow has becoming increasingly pretentious since Project Wingman's release. Like congratulations on the game getting released but don't let it go to your head.

People are still owed the Artbook as well as updates to the game.
>>
>>563554364
A fucking what AC3 knockoff
>>
>>563554364
Why is he salty about Ace Combat?
>>
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>>563556501
subconsciously knows no one would have given his shit writing the time of day if he hadnt lucked out on finding the one indiedev who could actually put together a functional AC clone and get it released on schedule
>>
>>563554364
>FAN being a pretentious retard
Must be a day ending in y.
>>
I literally do not remember a single thing from the PW writing and lore other than some guy at the end was really autistically pissed off at me and nuked everything to shit.
>>
>>563557014
and then the pacific northwest got turned into orange fanta
THE END
>>
>>563555294
https://x.com/flyawayn0w/status/2042627564036825331

It's called supermaneuver
>>
>>563558513
Damn and it actually looks good too, what a shame.
>>
can you take it all away?
>>
>>563549265
The Phantoms slung under the wings like missiles is really funny.
>>
>>563554364
What the fuck is gook motherfucker smoking? PW has ZERO lore whatsoever, just vague implications and the worldbuilding outside of the main conflict might as well not exist. The setting is so underdeveloped it's insane. In fact I'd hardly call it a setting at all, certainly not one that could expanded into a sequel or prequel without fucking up what solid elements it does have. And unlike AC, PW doesn't have the excuse of having it's setting retconned like 5 times because it took them a while to really decide what they wanted this series to even be. And people will worship the ground this guy walks on just because it's muh indie project taking on the big guy. At least RB decided it was better to go radio silent than run his mouth on Twitter, I'd still prefer a statement about why the post launch support has been so delayed though. I'm not letting this clown ruin my enjoyment of PW or interest in Supermaneuver though. I hope that game is good.

Christ what is it with some indie devs and writers having an ego the size of the moon? For every chill one it feels like there's at least 2 morons who are addicted to social media.
>>
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>>563564196
>>
>>563478035
>So doing this mission with a Hornet glow skin.
>>
>>563565153
> just vague implications
That’s what “lore” has meant ever since Dark Souls became popular.
>>
>>563557014
Oh NO NOT THE BEE'S!!!!!!
YOU DID THIS!!!
Orange everywhere
That covers it
>>
>>563554364
That sucks... you start out as a huge fan you make a game because you like the series so much then it because AC's only competition and your ego explodes.
>>
>>563565153
Do you know what lore is?
>>
>>563575705
Yeah it's that thing YouTubers make videos about so people can talk about games they've never played.
>>
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>>
lore? more like SNORE
i aint readin that shit!
>>
>>563585591
I heard once that B*lkans read. And I'll be damned if I act like some damn dirt B*lkan.
>>
>>563554364
If he was talking about, like, Maxx0r or something he'd be probably well over a year or so late but I'd be inclined to agree.
As it stands I have zero clue who he's even quote tweeting about, and I doubt any other outsider looking in does either.
also, we back?
>>
>>563590559
I actually know what this is in reference too, it's some dumbass meme video of a guy who went on a loredump about Ace Combat in a Discord server. Someone turned it into a video set to Agnus Dei.
>>
>>563554364
>literal nobody whose biggest credit is writing the dumb story to an indie clone of an established franchise, talking shit about said franchise for no reason
What turns people into cunts like this?
>>
>>563590720
Huh.
I just realized I misread the tweet, I thought he was referring to the meme making people think that Ace Combat didn't have something to it other than the surface-level memes about Zero and whatnot, not that it made people think that Ace Combat *had* lore in the first place.
FAN continues to be amazingly consistent at making me like him less and less with each tweet he makes.
>>
>>563591126
The guy worked on a relatively successful game, and that very game he was involved in was being compared favorably to its bigger original franchise, which he was inspired by. Naturally that sort of success will inflate one's ego a lot.
>>
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>>563592221
>relatively successful game, and that very game he was involved in was being compared favorably to its bigger original franchise
And none of the praise had anything to do with the writing
>>
>>563599474
Friendly reminder that Arby and Jose Pavli did literally fucking everything for PW besides the silly writing, and that Arby was << Our Guy >> while gameplay was still being developed. It sucks that the dude who contributed the worst part of the game has become its spokesperson, but at least even all the casual reviewers recognized that game mechanics cool music gud story silly and ORANGE.

Also shoutout to Comic Anon for At Skies' Edge. Keep on trucking buddy, one day it'll be where you want it to be.
>>
I've just remembered I never played the PW dlc
Is it good
>>
>>563596738
>Both planes forgot to lock wings down
>Both planes took off wings up
>Both planes kept flying the entire time
When Navy aviators to aerodynamics to go fuck itself
>>
>>563607084
i thought it was pretty enjoyable
it's got a very fun tunnel run too
>>
>>563591126
I think it's the same ego problem as mod authors, but at least indie devs have more credit due since they actually create a game from scratch rather than leeching off another developer's work
>>
>the one where you hug the trees to fly under the radar
>the one where you go into some sort of tunnel
>the one where if you go too fast or pull too much G you asplode
>the one where if you fly above an arbitrary altitude you trigger the undodgeable SAM
>the one where you have to stop some incompetent retard or some incompetent cunty asshole from getting killed while they're extremely annoying on radio
>other (specify)
Which classic gimmick mission would you ban from AC forever
>>
>>563609195
>the one where if you go too fast or pull too much G you asplode
We all hate Time Limit with a passion

What is with the captcha today its sooooo fucking slow
>>
>>563609195
>the one where if you go too fast or pull too much G you asplode
Easiest choice in my fucking life
I love ACX but Time Limit sucks a million dicks

>>563609827
Something bizarre's going on with the server, I got a bunch of bad gateway errors earlier in the day.
I am glad this thing that isn't particularly great at stopping bot spam in the first place is now doing its best at making the site as unusable as inhumanly possible.
>>
>>563609195
The one where you have to sync your missile strikes with your allies so they all have the same time on targe. Fucking Wardog, it's probably the worst mission in the game. At least Pops' baby rollercoaster ride is mindless and boring and not just infuriating.
>>
tunnel runs and staying out of the radar blobs are so unnecessary at this point and they're barely ever fun at all, I'd get rid of those
>>
The guy that writes Sentenced to be a Hero took the idea from an unexpected place.

>How did the original concept for Sentenced to Be a Hero come about?

>Rocket Shokai: There's a game called Ace Combat 7. It includes several episodes where the protagonist fights as part of a penal unit, and I found that aspect of the story extremely compelling. It made me want to explore something similar more deeply, but within a fantasy setting that I personally enjoy.
>>
>>563607084
Feddies did nothing wrong
>>
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>>563613992
Say what you want about PW's writing but Frontline 59 did a really good job making you wanna commit Total Cascadian Death. It really makes their rebellion look less like a noble cause against an evil empire and more like a total chimpout that's gonna send the entire world to Hell again. But the Federation does ultimately pull the trigger on that second apocalypse.
>>
>>563613992
Feddies are also assholes who rely on one nation too much (for resources and military manpower) and apparently treat it so poorly that they fomented separatism. Not that Cascadia's much better, literally selling their souls and the future of their country to some mercs just to spite the Feds.

You know, maybe Crimson One was accidentally onto something. Maybe Calamity needs to come again and to restart this twisted game.
>>
>>563607084
The tone is louder and the slight music change
makes 75% of this. And by that it's bombastic, where base PW is a bit more subtle. It's good. The music is much better this time.

The story itself is still a mess where characters talk about shit you have no idea about. Apparently something happened in Australia and it was a really big deal and this is why Cascadians are feral psychos. The dude who writes PW does the weirdest antagonists that always land with "....oooohkay.". It's so a shame too that people compare a badly written eugenic crazed thot with a "do it for the lulz" torres.
>>
F-117 playable in 8
Yes? No?
>>
>>563621716
Wouldn't mind if it was there, wouldn't mind if it wasn't there.
>>
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>>563621716
Hell yes.
>>
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>>563622185
It could be Kono has gone full carrier time and we get carrier variants along with the production model this time
We got A-6F it had like prototype made I could easily see why don't we add some paper variants

>I hope we get this livery for her
>>
>>563612584
Well, since the anime only has twelve episodes I think I'll check it out, in honor of Spare Squadron
>>
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I'm glad the F-18 is finally getting a lead role in an AC game
It's unironically my favorite of the teen series and I'm tired of seeing the F-22 as the cover plane
>>
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>Nuclear Option devs sniffed all of the cocaine and made a swingwing stealth bomber with four engines and an escape capsule
>>
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https://x.com/PROJECT_ACES/status/2043886968358965393

Google translate decided she wanted to be silly today.
>>
>>563630929
They didn't sniff a thing they just went
F-111 but stealth.
>>
>>563631137
I hope they've found a way to make the weather effects matter without making them a pain in the ass to deal with.
>>
>>563609195
Four horsemen
>>
Infinity's Memorial video
https://www.youtube.com/watch?v=RHYiAUFeqZk

>Auto dub was on by default
>Thanks YT
>Out of now where you hear a random H then a P finally the AI tries to sound like a chicken.
lamo
>>
>>563636506
Maybe we'll get that damn release date revealed when it reaches AC8.
>>
October 20th, 2026
>>
>>563636506
the game that funded ac7 and showed that there was still interest in series
>>
>>563636506
>>563640026
and we're probably getting a sequel in the form of ac8's mp
>>
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More AC6 updates in pic rel.
Also, the dev reverted the native 60FPS patch (for now) as
>it caused too many bleeding edge bugs and randomly broke things related to Asset loading in cutscenes. I'll return to it after i fix up the renderer some more
>>
>>563659896
>the rendering code is garbage
wow it's almost like it was made for a 20 year old console with a custom OS, not modern windows systems
>>
>>563667023
On a completely different CPU architecture, no less.
Side note: Why did they go with PowerPC for the 360? Every other Xbox has been x86
>>
>>563636506
I just want to play AC:I again mayne.
>>
STUPID 4CHAN GET YOUR SHIT TOGETHER MAN
>>
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>>563667326
Wish granted but better.
>>
Odds of seeing the following in 8
F-15sEX
The current model for Tempest
Sota using Tejas
Qaher-313 being a playable joke plane
>>
>>563670850
>EX
high
>Tempest
slim
>Tejas
lol
>Qaher 313
lol
>>
>>563670850
>Tejas
It'd be neat but I'm doubtful on if we'll see planes from any new countries. I think it'd be cool to see some off-the-beaten-path aircraft but PA seems to be very autistic in licensing any planes that aren't Russian.
South Korea passing on licensing is unfortunate, and I wouldn't be surprised if they tried to license the F-CK-1 from Taiwan and got rejected as well.
I don't think mainland China ever granted/grants licensing for their stuff. The only properly licensed Chinese plane in a video game I can think of is DCS's Jeff-17 because they got theirs through Pakistan.
>>
>Jane's Advanced Strike Fighters has a hurricane dogfight against a PAK-FA just like Assault Horizon
>both games released a month apart
Funny when shit like this happens.
>>
>>563667321
At the time Intel was on top of the world and charging way too much, AMD was hovering on the brink of death, and 1st party silicon wasn't a thing yet.

IBM was the only company that would do a deal with Microsoft within the margins that a $400 console would allow. It wasn't unique, either. PS3 Cell processor was also PowerPC based.
>>
>Jane's Advanced Strike Fighters has a hurricane dogfight against a PAK-FA just like Assault Horizon
>both games released a month apart
Funny when shit like this happens.
>>
>>563674085
>>563674269
Oh fuck you 4chan I kept getting a connection. What the hell is going on? It's been weird since yesterday.
>>
>>563674085
>>563674269
Ey boss, when the site throws a post error it usually still posts it anyways, you don't have to try again.
Nothing on this site works like it ought to, for fucks sake.
>>
>>563674371
Epstein estate forgot to pay the bills
>>
>>563674371
They fired the Belkan IT guy and hired an Sota guy who works for 1/5th the pay. Now we are all paying for it.
>>
>>563674392
>>563674601
I wish the Sharty hack had actually killed this godforsaken website for good. If it wasn't for /aceg/ and /m/ I'd never come here.
>>
>>563668729
I thought it was just me.
>>
>>563673694
DCS also has a J-11 but it's a simplified FC3-level plane and basically a reskinned Su-27
I remember reading that the JF-17 devs have a finished sim of the J-10 and could release it for DCS the moment they got permission from China, but who knows if that would ever happen
>>
>>563676408
I don't understand why anyone needs permission from the Chinese for anything desu. How does something like War Thunder have a gorillion chink planes while DCS and other flight games can barely have one?
>>
>>563676625
Because War Thunder isn't a sim that models the real workings of critical components like radar, countermeasures and weapons, the chinese planes there are just 3D models with a tuned mig-15 flight model just like every other jet
>>
>>563676625
Entirely about whether or not the developers wish to seek out permission in the first place. DCS does it probably out of necessity for the sake of accuracy, PA probably does it because Kono is autistic (and makes it easier for the studio to laser-scan real examples of planes, in recent times).
It's also about the laws of where the devs are based out of, and the attitude of the license holders towards unlicensed portrayals of their products.
And, perhaps, Bamco also may see China as a valuable market and believes that treading into potential license disputes with the Chinese government is not worth the risk.
Lots of different reasons.
>>
Can't wait to see how much of the DCS F-35 will be completely made up I'll probably still buy it anyway
>>
Plene?
>>
>>563681152
Site fucked, please understand
>>
>>563681458
That was a test plene post
>doesn't' even show (you) anymore
>>
Requesting anons to share ideas for any kind of "Realistic Challenges" to make missions more interesting and fun

Example: AC5 - M13: Demons of Razgriz
Challenge: approach as "stealthily" as possible
Ideas:
- Use aircraft with reduced radar and heat signatures (e.g.: F-117A)
- Maintain the slowest speed on approach
- Do not accelerate until Mitchell's finishes saying the "Attack immediately!" order
>>
>>563681709
I've done all of that on that mission not out of a challenge but just because I felt like it thing
>>
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Testing plene
3..2...1...
>>
>>563684905
I want this stupid thing in an AC game man, it'd be such a fun memeplane.
>>
The Butterfly Master
>>
>>563687202
>In game cutscene starts up
>Its showing Shadow squad 57's being nothing but flaming wrecks falling out of the sky
>Camera zooms in on Rex doing his victory lap for the squads twitter page in a OA-1K
It would be glorious
>>
Zero trouble with the captcha and post posting but now its eating the post sure why not
GET THE BELKAN BACK ON THE JOB
>>
Testing.......
>>
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>>563673694
PA does get licensing agreements with the Russians doebeit
>>
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>>
I think posting works again
>>
>>563554364
actual embarrassing individual
>>
>>563696330
Lets see.......
Looks like it is
>>
Any of you buddies ever get a connecting flight at Las Vegas? Had a headwind so we were 10 minutes late getting in. Then spent another 10 on the taxiway waiting for a gate because we were late in the first place. Then the connecting flight was on the absolute other side of the damn airport not even in the same terminal. I ran to the gate like a mook with 1 minute to spare before end of boarding.
>>
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>>
>>563609060
Yea but the things people are happy the most about was the stuff NOT done by him.
Project Wingman has a story outside a loser having a chimpout and making everything Orange because he can't beat (you)?
>>
>>563691959
I was curious about that considering they don't pop up on the splash screen.
I guess that makes sense.
>>
Plane
>>
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babby raptor
>>
>>563723340
Might return again
>>
>>563730537
NTA but I bet it's gonna be GCAP instead
>>
>>563733569
I fully expect Tempest to be in as a high end plane
The atd could be a mid range plane.
>>
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in the early 20th C we used these for travel and failed attempts at air carriers in today's world we can use them for flying net connections.
>>
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>>563701329
yeah McCarran is a terrible goddamn airport. Better than Newark terminal B but at least Newark's easy to navigate
>>
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Infinity OST officially added to stream
https://x.com/BNE_BNGM/status/2044249602866467124
>>
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>>
It might just be because I'm retarded, but up until this year I had no idea that infrared seeking missiles don't give the pilot of most aircraft a lock on warning. Turns out for my entire life I have had no goddamn idea how missiles work lmao.
>>
>>563761068
Pretty much every fighter in-service today has sensors to detect infra-red and passive homing missiles. The Su-30 is probably the last jet ever built without.
>>
>>563761640
Oh so I'm extra retarded and just completely misunderstood the videos I've been watching. Because I was coming away from them with the understanding that they don't get as much or any warning about infrared and passive homing, only for radar locks. This is why planes and war tracking are only hobbies for me, I'm legitimately too fucking stupid to make a career out of this shit.
>>
Since AC8 takes place 9 years after the Aurelia/Lesath war, I expect all my beloved original aircraft from X to be in this time. They now canonically exist in timeframe. So they should be available, right?

>inb4dlc
>>
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>>563762886
I hope so man, I'd love to have the Apalis back.
>>
>>563659896
is this xenia dev or are we getting a recomp?
>>
>>563762886
We are also 11 years from the cyberpunk future they will have zero excuse to not include those planes in the base game. Whoever made these planes is clearly the company that Nucom acquired to built an airforce with.
It also really helps that most of them can launch from a carrier. With 8 being carrier focused that gives them even less excuse to not have them in the base game.
>>
>>563766923
No it's a recomp. He posted an update today saying he was taking a break because he hit a wall. Whatever he did to try and fix the audio now has the audio running ahead of the cutscenes. Certainly don't expect it to be out soon, but hopefully in another month or two at least.
>>
>>563773713
not surprising, last i checked the audio and cutscenes are still pretty screwy even on xenia
>>
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>>
slightly OT, did Kitori and Mickey on Area88 2004 anime had a 0x section callsign like Shin 00 and Kim 07?

I'm going through some decals I bought from 3rd parties but their markings have no modex numbers
>>
>>563770930
Huh, it just hit me that we might actually be founding UPEO in this game.
>>
>>563785989
Kind of? in 2020 IUN Typhoon's were already sporting that UPEO livery. It might be reformed into the proper UPEO by the end of the game. Same for how the neo UN which was more than likely will be spawned from the IUN will appear. JP 3 does mention the Neo UN was around in 2029 sooo......
Looks to me that PA is retconing events, groups & other things to tie up lose ends that were left over before Strangereal existed.
>>
>>563789045
we can't exactly have USEA as the United States of Euro-Asia, now can we
>>
>>563791551
Sure we could then we could find that dang Italian bistro once and for all.
Even when I know the place Longcaster was talking about is located in Ridge State
>>
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>>563798662
Man I thought this would make a good phone wallpaper but it crops too much to fit.
>>
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It's been a while, fellow aces.
Still alive?
>>
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>>
>master1200
this dood saved the thumbnail
>>
I've been playing AC7 VR finally after getting a better PC and it's fucking incredible.
>>
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>>563814974
AMRAAMs on wingtips feels wrong almost.
>>
>>563821817
It looks weird, but it actually reduces wing vibrations compared to putting a Sidewinder there
>>
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【Nuggets' Secret Documents Revealed 】
It's Nuggets!
I've obtained the secret material for #ACE8! This time, I got my hands on the player's helmet design! Hmm, hmm. So this is the "Wings of Sheave"! Peep!
>>
>>563835001
Wings of Steve
>>
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>>
it's over
>>
>>563806336
>600x600
yeah, not really
>>
>>563854865
>one bloke vibecoding in his discord server for several months straight
I was very much waiting for when some sort of catch/hitch would inevitably crop up
>>
>>563854865
>>563858072
On the bright side the repo for what he's worked on so far is open source now and it is playable, but buggy and prone to crashes. Also cutscene audio is a few seconds ahead now for some reason. Honestly I don't envy anyone trying to unfuck Japanese spagehtti code from 2007 on a console most Japanese devs hardly bothered with. Sounds like something from Programmer Hell.
>>
>>563854865
>actually stupid enough to use LLMs to code
>blame the AC6 code instead
lmao
>>
>https://www.youtube.com/watch?v=QXdmoeaYZ9Y
If this was made 15 years ago we would be playing a match in a community owned Ace Combat Infinity this very evening
>>
>>563867991
I believe him since getting AC6 to work on Xenia was a massive pain in the ass, it still doesn't work perfectly and some things such as the ground textures require hacks made specifically for it to work properly.
>>
>>563868745
I'm surprised no one ever bothered to try making a private server of Infinity. Maybe it was never popular enough for an effort to come about? Could also be something specific about the way it's online services were designed that made a private server impossible too I suppose.
>>
>>563871354
From what I understand a lot of the game's code was server side and that's completely lost, so you'd have to rebuild it from scratch based on what you can extrapolate from the client side code.
>>
I talked with the developer and tried to recompile it on my Linux machine. So far, it's been a bit of an uphill battle.
Two (or possibly four) reasons for this:
1) At the start, the code on his local machine and what was on the public repo were a bit out of sync. Not really his fault, there are quite a lot of .gitignore files on a lot of the submodules, so some specific things got left out.
2) Even after fixing all the small problems like some code not working as intended, a linker error, code generation having unresolved branches, etc.
3) This is fixed already but earlier, as he mentioned in the discord, he was using WASAPI and that's Windows specific. He had tried SDL3 as far as I understand but then pivoted to WASAPI at some point. He made SDL3 optional and left WASAPI for Windows specific builds.
4) I'm using clang 22.1.3 instead of whatever the last version of clang 20 was. I don't think this really has anything to do with it though, just a possible thing. I might spin up a VM and try to build it using LLVM Debian/Ubuntu nightly packages during the weekend.
Right now, of the 4 steps (one of them being running the executable/binary) 2 of them work just fine for me.
The 3rd step (which is building the actual binary) fails at the very end with a linker error/undefined reference to certain d3d hooks.
>>
>>563886475
Go for it, Anon. Hopefully you'll manage to make something out of this eldritch slop/japanese code combination.
>>
>>563886475
Bro if you can get it playable better than Xenia?… certified Elder God
John Romero tier
>>
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>>563889502
So far from skimming through the code and how fast the original developer responded and fixed the code that was broken, I'll say he's done a good job, even with the help of AI.
Right now, some of the d3d interception layer code uses magic and that magic didn't work on Linux. It's very late now so I want to sleep but over the weekend, if nothing important comes up, I'll try to setup a Windows VM and see if I (along with the dev) can convert this magic to something more understandable.
>>
>>563854865
>pre-paid visa cards

Good lord all of that for an indian call center scam?
>>
>>563835001
>Wings of Sheave
Translation error and it was supposed to say Sheev
??!!!!
Rex is a Sith lord!!!!!!!!
>>
>>563854865
>LLM's
>Only accept pre paid visa cards
It was all a con to scam some gullible dumbass
I bet he has already raked in a few grand from them.
>>
>>563902363
Somehow, the 8492nd squadron has returned
>>
>I guess it really was 'The Belkan War'

KONOOOOOOOOOOOOOOOOOOOOOOOOOO
>>
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>>563867991
>>
>>563892520
You would be doing a great service to the community. Even if it’s just a step or two forward and published. I’m sure MVG would talk about it. Since PS3 and xbox 360 emu is very hot right now.
>>
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>>
so,what do you think of Delivery Must Complete?
>>
>>563910498
has nothing to do with what I like abt ace combat, placed on the same level of "dont give a shit" as every other lofi gwafix ultrakill comboslop
wheres the gorgeously textured and modelled fighter jets in an interesting alt universe planet that enables one to immerse themself in a fighter pilot fantasy, instead your doing epic radicular tubular 90s kids remember this bullpucky
>>
>>563910498
Not very much of it considering I forgot it existed until I saw your post. I don't think it's the kind of game I'd enjoy all that much.
>>
>>563910498
Complete trash. Will probably be the worst Ace Combat-like yet.
>>
>>563912737
tbqh with you chief it doesnt have anything "alike" with ace combat beyond fighter jets and not being a full fidelity sim
>>
>>563912737
>Ace Combat-like
other than "a plane is the primary player controlled unit" it has nothing to do with ace combat

>>563910498
i'll give it a try but it's like the epitome of indieslop
>>
>>563910498
Looks okay but calling it an "Acelike" is dumb. It's closer to something like "After Burner with free flight" or "Star Fox all range mode with planes."
>>
>>563910498
Looks entertaining enough to probably pick up in a sale at some point.
>>
>>563471437
this post is so wrong it has to be bait. Congrats tho, it was well crafted
>>
>>563912737
> Ace Combat-like
yeah i also hate DCS, MSFS and XP. Those pesky Ace Combat-like games
>>
>>563478035
cool
>>
God waiting until October is gonna kill me
>>
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I don't know why but part of the generated code has unresolved branching, conditionals or calls for me while such a thing isn't there for the developer.
There were too many of these to resolve manually, meaning there is a problem somewhere higher on the chain that I couldn't pinpoint. Removing some of the problematic code got me to actually launch but crash instantly. That crash also complained about unresolved branching.
So, I did the worst but the fastest thing I could think of and remove all errors that would cause a crash due to any type of unresolved branching/conditionals/calls and finally, upon regenerating and recompiling the code, I managed to launch!.. with a black screen.
So yeah, I'm gonna see if I can get it to work on a VM.
>>
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>>
it's unbelievable how much superior the average ace combat fan is compared to the ordinary person
>>
>>563637492
>>563923656
Did I miss something? Why do you think it's October? We have no confirmation yet.
>>
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>>563950227
I think people are theorizing based on the retrospective videos coming out. We're in the middle of infinity with only Ace Combat 7 left go through. Personally I think we'll see 8 Late August/Early September
>>
>>563960982
I hope not. August or September are my hopes as the absolute latest.
>>
>>
>>563968798
Man they got every base covered from shitplanes to fifth gens.
>>
Off topic, but I watched the first episode of Sentenced to Be a Hero, and I have to say it's not bad. Maybe I'm too biased by Ace Combat, but imho, at least two scenes really gave me the impression that they were inspired by it.
>>
am I still b&
>>
>>563992071
yes
>>
>>563993059
:(
post banned plens
>>
>>
>F-15 and 16
>named after kickass birds, majestic creatures, the kings of the skies
>F-14 and 18
>named after a house cat and a bee lmao
What's with the bullying of navy planes?
>>
>>564001803
hornets aren't bees you reprobate
also everyone calls the F-16 by its serpentine name
so much so that the F-16V made it official
>>
>>564004852
>hornets aren't bees you reprobate
They're punk bees.
>>
>>564005950
Hornets are just cooler wasps thoughbeit.
>>
>>563960982
>When Hornet-chan did some model work for an "artist"
>>
>>563997995
I see they have leaked a scene from Top Gun 3
Where is this from?
>>
>>564008986
I dunno. Feels Turkish tho.
>>
>>564008986
For All Mankind
>>
Bamco is putting a pair of old mobile games on steam & switch the Xenosaga mobile game and Namco Chronicle. That is a rather random release but maybe they'll throw in Ace Combat Xi and we can finally play the opening weeks of the Aurelian war.
>>
holy fucking shit AC7 mission 8 is the worst mission in the series nothing comes close FUCK
>>
>>564011156
Bring LACMs or LAGMs.
>>
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>>564011156
>AC7 M08
I heard a lot of people had problems with this mission, why is it?
I vividly remember me clearing it without a sweat at the first try at the max difficulty avaiable (Expert on the first playthrough iirc) and getting a S
>>
>>564011613
bring LACMs or the missile that is the LACM but worse in every way
>>
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>>564012239
most gamers are troglodytes who cant tell up from down which is why PA is adding cool black guy to tell you what buttons to press
>>
>>564012437
It's still an A2G missile with a very long lock-on range, which helps a lot during the dust storm part. If you wanna bring a plane that doesn't have LACMs for some reason, it's the next best thing.
>>
>>564011156
>AC7 M08
>worst mission in the series nothing comes close
Pipeline Destruction does not come anywhere damn well near close to Four Horsemen or Time Limit.
>>
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>>564012949
Leave Four Horsemen out of your mouth end delete this, or else
>>
>>564012239
You mean hard first run only has 3 difficulty settings.

>>564011156
8? Your having trouble with Pipeline destruction? you don't have missions confused with 9? Both are easy but 9 can be annoying.
Once the mission update happens bring your map to full size and leave it that way then fly to the red dots and blast them.
>>
pipeline destruction is FUN
>>
>>564011156
It's not even the top 5 worst missions in its own game.
>>
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>>564013267
Its very fun I've played it many times with many different planes.
>>
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>>564013180
>wait
>30 seconds to countdown
>wait
>20 seconds
>wait
>10 seconds
>wait
>5...4...3...2...
-WAIT SHIT FUCK I DROPPED MY FUCKING TWIZZLERS ABORT ABORT
No.
>>
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>>564014004
You are describing PEAK
>>
>>564014004
>Fly to radar
>Fly in front of it like a hungry shark
>Countdown gets to 10 move it
>3..2...1..fire guns
>Move to next radar and repeat.
Its not that bad
>>
>>564014691
It's a poorly executed gimmick made worse by making you just sit there and wait in the meantime.
If Time Limit, A Diversion and Jeff Bezos' 747 Wild SAM Ride didn't exist, it'd easily make my top 3 of the series.
>>
>>564011156
It really shouldn't be a problem if you've already beat all the other games or played Infinity for a total of 2,000 hours like I did.
>>
>>563917705
>DCS, MSFS and XP
Delivery isn't a simulator and both Ace Combat and it have more in common being arcade games with score. You didn't need to reply to me three times, either.
>>
>>564015857
>Jeff Bezos' 747 Wild SAM Ride
lamo
>>
>>564019986
No one is samefagging dude, the game just isnt like Ace Combat at all.
>>
>>563762007
The seeker itself can't trigger any warnings in the defending jet. It's a completely passive system. It'd be like if you could tell if I was pointing a camera at you.
What the other anon is talking about is systems which can detect the flare of a missile launching, and is agnostic of what kind of seeker the missile is using since it's based on the rocket motor flash being really bright in certain spectrums of light.
>>
>>564026413
So it basically tells you a missile launched but not necessarily that it's locked onto you.
>>
>>564024085
Then you have no reason to shill it here in the first place. Don't bring it up again. It looks like shit.
>>
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>>
>>564015857
>Jeff Bezos' 747 Wild SAM Ride
WTF were they even thinking with that mission?

>>564012239
My biggest problem was I had first time was flying in low enough of the time to actually punch the tanker driver in the head and the area with heavy turbulence getting me. Because I thought flying low would get me better reception spotting the trucks because the idea of "Just fly under the sand cloud level"
Also that flying under a sandstorm felt cool.
Also was flying the A-10 so couldn't LAGM/LACM them as I only had UGBs
Was too afraid of the drones at that time especially since I hadn't realized how easy I could just ignore the drones
>>
>>564008986
For All Mankind
It's alternate history space kino mixed with some of the most in your face wokism I've seen in a show
>>
Going to Sun N Fun today. If any buddies have a pic request I'll do my best to get one and post it when I get home.
>>
>>564054338
That's rad as hell. I don't have any particular requests but do share whatever you do end up snapping photos of.
>>
>>564054837
WILCO. I'm excited for the Super Guppy. Definitely a unicorn plen. There was a Starfighter there earlier in the week but she had to go home before the weekend sadly.
>>
>>564015857
Man looking those up makes me question WTF were the X/X2 devs were even thinking
>>
>>564061702
I actually really like X, it's just that they had to fill spaces in the branching campaign so it was far more likely for bad ideas (incidentally perhaps the worst ideas in the series) to make it in.
And I guess X2 indicates that the joint Access Games/PA team had bad ideas more often than not, or something.
>>
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Another voice actor has been exposed to AC music, and now he loves it.
The song was Mimic
>>
>>564063163
when did marco go bald
>>
>could run Project Wingman just fine on max settings
>had an accident with liquid spilled on my PC, specially the GPU
>got it cleaned and every game works fine on the same settings
>try to launch PW and the fans go nuts before the main menu even loads then PC shuts off
man....
>>
>>564066891
Sounds like the thermal interface between the core and cooler isn't optimal, that behavior is typical of overheating.
What card?
>>
>>564072076
Radeon rx 9070 xt
I sent it to a repair shop and the guy managed to save it but maybe the damage done was too much for some games to run. Or he didn't reassemble it correctly.
>>
I upgraded to a steam deck, downloaded the Fenrir mod, and obliterated everything with the shockwave burst missile. Not my proudest moment. But I did enjoying saying FUCK YOU to that level after 7 years.
>>
>>564073509
Pipeline Destruction I mean.
>>
>>564073509
There's no shame in nuking the whole place, it's fun.
>>
>>564062424
Wasn't X2 built with the idea that "Of course you'll be doing COOP with someone so balance the stages for it"
>>
>>564072304
What brand? AMD cards can be pretty sensitive to cooler mounting pressure and if it's making poor contact with the core it's gonna overheat badly.
>>
>>564075101
Basically yeah. Most of the missions are pretty easy but a few have a fuckton of enemies and drag on.
>>
>>564075386
A Sapphire
>>
>>564078880
If it's a Pulse, that's a pretty simple card, if you dare trying to tackle repasting it yourself. Otherwise I'd probably take it up with the guy that took it apart previously, since this seems like more of a symptom of poor reassembly than something related to spilled drinks.
https://www.youtube.com/watch?v=_OGfWRTJ7w8
>>
>>564073509
somewhat based though
>>
>>564076381
A pity about the mandatory SniperOS to have the final boss not be awful
>>
>>564095823
Oh I've only done the first fight with Sulejmani and his Retards Three, but I hate them already lol. They fly like the boss squadrons from the 3DS game but you don't have the maneuver system to pl your own bullshit back at them. I'll remember the SniperOS for when I get to the final levels.
>>
I like the ac5 tech tree I wish it stayed
>>
>>564098223
The final bossfight in X2 is easily the worst thing in the entire franchise.
>>
>>564100485
As long as i can get more than one special weapon per plane I'd be fine with it.
>>
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Look at this absolute unit
>>
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Pretty Connie
>>
>>564108374
why does that tomcat look so fake
is it fake
>>
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>>564110162
It lives there. Idk what it's deal is exactly but it's been there for years. I do know it's purely for static display. Have some real F-35s instead.
>>
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Brrrrrrt, Mobius 1, Trigger, and Da Birds
>>
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Is it a ghost? Is it my shitty phone's camera? I'll let the buddies decide
>>
>>564113982
It's just the stealthdimension ṭ̴͝a̴̡͌̓k̷̹̣̟̒̃͛i̴̩͎̓̈́n̷̍̀̈́ͅg̴͎̎͠ ̸̬͐̍ŏ̸̜͈̉v̵̟̎e̶̊͜r̵̫͛̚
>>
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>>564116869
Thank God, I was worried I might need a new phone. Here's a bunch of RVs flying in formation. They put on a pretty fun show. They called this the Valkyrie formation as a tribute to the XB-70 (RIP)
>>
>>564109642
B U L B O U S
>>
Will AC8 have waifus?
>>
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>>564124631
Cripple sexo
>>
i NEED ac8 to come out before the global economy commits seppuku and we start eating our neighbours
>>
>>564125137
bitch please ac8 needs to come out before the reds in china decide to attack taiwan
>>
faggots
>>
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>>564145079
the fuck you just call me
>>
>>564064674
For over a month I think
>>
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funny how in the entire history of their aviation industry russia has only ever produced one good looking airplane
it's like a rock band with 20 straight albums of pure garbage but one of their songs just happens to have the best guitar solo ever
>>
>>564111856
>>564113982
There is f-22’s flying? That’s so unfair, I was going to see the f-22 demo team during warbirds over wanaka but they pulled out due to the Iran special military operation
>>
>>564152065
MiG-23 looks alright.
The plane itself is doodoo, but it looks good.
>>
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>>564152065
Two*
And no I will not be accepting any subsequent Fulcrum slander
>>
>>564166150
>>564152065
uhm?
>>
>>564170859
looks dumb
its time to stop pretending forward swept swings look cool, they just look stupid and ARE stupid
>>
>>564170994
delete this
>>
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>>564170994
Do please consider sparing us all of your shit takes
>>
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>>563854865
I mean, he's still trying.
>>
>>564186493
>cutscenes
call me when he gets the actual gameplay going
>>
>>564187245
I mean there's plenty of screenshots of the game being played. I think the main issue is that he's a vibecoder so he has nobody to lean on to actually understand what's going wrong.
>>
>>564186493
There is a technically playable build up on github but I haven't had a chance to try installing it myself yet. I've rarely downloaded anything off of github unless it's a 'run this .exe file or add this to a game folder' type of thing
>>
>>564190112
I was thinking of testing it, just need to get AC6 downloaded.
>>
>>564190295
I wonder if it's up on Vimm's Lair still. There was a time all the AC games had a DMCA takedown there but I recently got JA and AC2 off of it.
>>
>>564190871
>>564190295
All of the AC games ought to be available in the OP MEGA, if it still exists.
>>
>>564191006
Gonna be real, I forgot we had that. It is still up though, probably hasn't been updated recently but it's not like there's much to update to begin with.
>>
Looks like Nassault's channel is back, thank goodness. Although his avatar's still weird so I don't know what that implies.
>>
>>564191006
The version in the MEGA isn't an ISO. Also, which version of the ISO you use also matters. I spent the last two days trying to build it on both windows and linux (before the dev-test branch) and finally now, someone in the discord replicated my exact issue.
Waiting for the dev to provide the SHA256 so I know which version of AC6 ISO to use.
>>
>>564198225
He made a post a few minutes ago, turns out he did deliberately private most of his videos. Some mental health break, glad he seems to have gotten through it.
>>
>>564201603
Might be worth just window shopping for ISOs online to see what works. I think it was one of the US versions. Personally I just went to r-roms.github.io and checked the minerva torrent.
>>
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F/A-XX concept preview (down select later this year)

https://x.com/northropgrumman/status/2046344752367370319
>>
>>564215357
is that...le top mounted intakes??? wtf, doesnt northrop know these are always bad according to the genius armchair engineers on reddit???
>>
>>564215357
I hate to say it but I kinda like Boeing's F/A-XX design a little better. Might be my canard fyetish talking though.
>>
>>564215357
if NG wins the F/A-XX it probably the has cat suffix so anyone want to throw out some names
>>
>>564219226
>stelf dorito with a cat name
This is where I'd put an image of the Black Cat from Heavy Gear if I had any good ones.
>>
>>564215357
kinda ugly ngl
>>
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>>563950227
Because we're slaves to history.
>>
>>563950227
>>564221114

OP again here with the serious answer. It has to do with the financial quarters of Bamco. the first half-year ends for them at September 30th. They usually like to launch prestige titles near the beginning of new quarters unless they need to shore up the financial statement for a bad quarter.

>But what about Ace Combat Zero?
Out of cycle game co-developed with AC6, so it got released at the beginning of the financial year (March/April)

>but what about Ace Combat 7?
Clusterfuck with multiple delays. Probably was aiming for an October 2018 release but they needed more time after rebuilding the game with the non-VR version of the engine.
>>
>>564221474
We know that games need to be substantially complete (minus day1 patch stuff) at least 2-3 months before they release and there's no indication from Konoposting that this is yet the case, even if the game is getting close. The most realistic schedule for marketing is:

>2nd trailer at summer games fest (Bamco loves the keighleyverse) or perhaps Gamescom, coinciding with end of the 30th anniversary videos
>Launch trailer at TGS
>:Launch end-September to early November (beat GTA VI and other prestige titles to market)
>>
>>564222017
there is no way bamco are gonna drop 8 anywhere in the same month as gtaVI thoughie
sep/oct is the safe bet
also konos tweets indicate the game is currently content complete and they're just QA polishing rn
>>
>>564215357
>>
October it is then. Seems like the only logical option.
>>
>>564222873
where the fuck does the radar go on this new dorito
>>
>>564223182
distributed around the fuselage instead of being a single steerable dish
>>
>>564223182
pilot simply meditates and senses bogey auras
>>
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>>564223490
>distributed integrated radar antennae for 360 degree coverage without the need for a radome
Boeing E-X bros we are so back
>>
>>564223490
god we are inching closer to phaser arrays one step at a time
>>
Speaking of new planes, what kind of superplane do you hope 8 will have? Or are we getting reheated Morgans? We've GOTTA be inching toward electrosphere, right?
>>
>>564226437
I hope we let the Morgan/Falken derivatives rest a little, I want a clean sheet design for Sotoa
Some Neucom prototypes would be welcome tho
>>
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>>564226437
At this point, I would rather have all the previous super planes in the game than a new one. Like the ones from ACX, only been in a game once. Time to bring them back all at once. Hopefully as in-game unlockables, but that's unlikely.
>>
>>564227594
>At this point, I would rather have all the previous super planes in the game than a new one.
such a goycattle nostalgiafag response bruh lmfao
>>
>>564226437
Something not as underwhelming as the Strike Wyvern.
>>
>>564222873
For some reason it reminds me of a duck.
>>
>>564227453
I'd love to start seeing them start with some rounder designs, organic looking shit. idk I just want to see them go bonkers on concept planes.

>>564228675
Yeah seriously. On paper I like the idea of working in more variable geometry wings but the base design is so underwhelming and just a rework of something we already had. Gimme the fucking dolphin planes.
>>
>>564226437
I'd like a fighter with an extended range SAAM that starts very slow and speeds up with range (maybe a multi-stage rocket motor) so that you can play it as a "sniper" rather than just everything turning into QAAM-spam at close range.
>>
>>564075101
Yes they were some of the missions are meant to be played with 2 or more people as two missions happen at the same time.

>>564095823
You don't need it guns auto track on every plane by default. Beating them is very easy but also boring. Get in close hold down your guns you win.
>>
>>564215357
Much like the Air Force one we won't see the real one for some time just old CG renders. I'm just happy the program is getting something done finally

>>564222873
>All those light flashes
What is this a rave on the high seas or something?
>>
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>>564226437
>>
>>564235649
I think the rights issues with Macross were finally settled so maybe we could get those VF-1 skins for the Tomcat that released in Japan?
>>
>>564232185
The Design of the Strike Wyvern combined with it's middling load out for SP weapons make it kinda forgettable IMO. I don't have the strong desire to fly it as I do other superplanes.
>>
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>>564238101
>when you're topscoring a Shootout lobby
>>
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Professor's helmet.
>>
>>564235649
God I fucking wish.
>>
>>564241357
I like it. Kinda looks like a circuit board.
>>
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>>564247635
I hope we see more trainers/light attack jets in 8. The Hawk in 5 is a lot of fun.
>>
Do I have my emulator set up wrong or is JA supposed to handle like shit? Every plane I use it feels like my joystick is only registering 4 directions.
>>
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>>564222873
really high quality 3d model, look at that canopy lmao
>>
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>stealth
Wat
>>
>>564256242
>very first omnirole navy aircraft
Pretty sure the F-18C came first
>>
I was playing the Balaur mission in JA and I just got melee killed by a fucking railgun. What the FUCK is wrong with this game?
>>564257186
I think omnirole is some meme buzzword the French use to describe the Rafale because it's capable of launching nukes.
>>
>>564257405
Why must the french be such fags
>>
>>564256242
It's kind of an exaggeration, but both the Typhoon and Rafale do have some considerations to reduce RCS, like the semi-recessed hardpoints for missiles under the fuselage.
>>
>>564256242
A lot of 4th gens incorporate things that reduce RCS but it's not like the entire airframe is built for stealth
>>
plene
>>
>>564254867
Yes it is when using a base plane that is how it works it gets so bad you can't even dive at speed unless you hit the brakes first then dive with some planes. You have to put parts on every plane if you want them to fly normal.

>Jacking up Forneus speed and mobility to high levels
>She makes Geopelia feel slow and very stable.
>>
i think about this picture from time to time
>>
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Strangereal Evolution Episode 2
https://www.youtube.com/watch?v=BG7DLLdQf1k

I wasn't expecting an explicit Katabuchi namedrop.
It kinda makes me...
>>
>>564247635
Alpha Jet cute
>>
BTW how are those bingo cards looking? It's already not looking good for mine
>>
>>564283429
>Top Gun mission
Hornet is the star
Su-57 doing moves seen in Top Gun
I think this square is 100% guaranteed to happen
>>
>>563910498
Less of an AC-like and more of your typical "crazy indie game" shtick. I'll still try it because it at least looks like a fun arcade game.

Also, I have high hopes for the OST since Jose Pavli seems to have worked on some if not all of it.
https://www.youtube.com/watch?v=LDwSte3nkjk
>>
I hope AC8 has cooldowns on PSMs, I’m tired of PSM chaining ayylmao-type shit on 7’s multiplayer
>>
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I only watched the first episode of this but what does he mean by this?
https://xcancel.com/AniTVOfficial/status/2043937654329254268
>>
>>564295406
I think in some interview he mentioned that the Spare Squadron part of AC7 campaign inspired the penal unit aspect of the LN
>>
>>564295406
He likes the idea of a penal unit he really liked 7's and used it in a fantasy setting that he personally enjoy's
>>
Anybody who's played the VR mod, is there a way to have indicators show up for bombs or do I just need to get a feel for it? And is there a way to get the subtitles closer to the center of my vision, because it's basically locked to the very top of my peripheral vision and I have to strain to look at it.
>>
>>564296408
And I thought the 34 in cockpit view was hard to use in normally this is worse.
>>
>>564226437
I wish for the FFR-41MR
>>
>>564274976
I guess I just don't have any truly good parts yet, but I'm on the Eastern Europe levels now and that's more than halfway through. Maybe trying different planes will help. A lot of the stat bars feel very arbitrary, like a lot of planes can't even break the sound barrier easily.
>>
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>>564304814
If you get annoyed with the poor handling just take a plane with SAAM they are so broken in JA those missiles make QAAM's look like chumps. No parts needed the missile is just that overkill

>>564257405
Forgot to answer this earlier
Yes that railgun has the highest melee stats in the entire franchise. We have all died to it more than once.
>>
>>564279827
The Nintendo Direct voiceover is killing me lol
>>564305742
I did notice that in general missiles all have insane tracking for some reason, especially SAAMs. Also that damn railgun spins so fast lol, it's nuts.
>>
>>564295406
Not the first anime to be inspired by Ace Combat
>>
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When you want that classic 50's chrome on your plane in 2026
>>
>>564306021
I thought that guy was just random Nintendo employee guess not. It was both strange and funny to hear him doing that.
>>
>>563910498
Looks fun as fuck. I find the kickback against it because it's not realistic from some anons here hilarious when this is the Ace Combat general, the series that gets mocked by DCS autists.
>>
>>564306931
What in the Crimson Skies?
>>
>>
>>564310965
Its not the realistic or the looks I like cell shading myself that is the problem. What is the problem is it doesn't look fun all flash no substance.
>>
>>564322209
I mean, that's Ace Combat. I play this series for the vibes, to chase green boxes and turn my brain off.
>>
>>564322415
But that game isn't Ace Combat its not AC in anyway its not even close to an Afterburner type game. It doesn't look fun it looks like a game that is all flash with nothing else a game like that is fun for about 10mins then your done as the flash has worn off. If you like it cool enjoy but it does nothing for me doesn't even catch my eye.
>>
>>564322415
If that's what the series is to you then that's fine but I don't think it's the case for everyone here.
>>
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Real Life gave a fun little AC5 moment
Unknown Flanker contacts are approaching from the Gulf. We're sending out F-5's to ID & intercept

>Hey kid don't fire until I give the order you got that?
>>
>>564310965
>because it's not realistic from some anons here hilarious when this is the Ace Combat general, the series that gets mocked by DCS autists.
the term is "magical realism", libtard
>>
>>564327625
AC's realism begins and ends at the aesthetic of the tutorial level.
>>
>>564328605
yeah nigga whaddya think people are complaining about here??
>>
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Man I fucking love Ace Combat holy shit.
>>
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Someone in the Pentagon still has a working brain cell. They want to increase the number of F-35's bought in 2027
>>
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>>564333145
Yes, no doubt to replace the 30 lost in combat over Iran so far. Perhaps what we SHOULD be spending that money on are more F-16As, without all that stealth crap and radar that doesn't work!
>>
>>564337682
Only 30? Baghdad Bob would be disappointed in his old enemies with such lousy propaganda. Its like they aren't even trying
>>
what has the F-35 ever done that's noteworthy at all besides cosing taxpayers a couple trillion bux
seriously have F-35s ever done anything in combat that justified the program costs
>>
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so theres definitely going to be some kind of superweapon that fucks with clouds right
>>
>>564339638
Stonehenge, Chandelier, Gleipnir's shock cannon, We've had those for a long time. It just took this long to be able to pull off the proper effect in game.
>>
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>>564339019
Having an erotic tummy.
>>
>>564339638
Easy answer would just be a big boom weapon like the burst missiles we've seen time and again since 5, except this time they make the clouds look funny.
Fun answer would be some type of weather machine, but I don't work at Bamco so who knows.
Them toozing that the not!Arsenal Birds are transporting something designed to be assembled at their destination and mentions of "a wide variety of weapons across land, sea and air" and that they "designed a lot of different weapons" is about as much as we got in terms of that.
>>
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Interesting update to the AC6 recomp project: texture replacements are possible now. So far all anyone has done are simple UI texture replacements like pic related and putting Playstation buttons on the UI.
>>
>>564339638
The final duel with the enemy ace/squadron will be in the eye of a hurricane, screencap this
>>
>>564341623
>AH hurricane dogfight but not total dogshit
I would cum
>>
>>564339638
or it just them fucking around with the cloud tech
>>
>>564339638
I've been wanting a weather control superweapon for a long time and I hope it is the case this time. Because despite its abstract presence (you don't fight it until the mission where you have to destroy it), it still makes its existence and effects more all-encompassing throughout the story and gameplay I think.
>>
>>564341926
yeah okay but they showed off this specific ring effect like three times in the past two weeks
>>
>>564341189
That's actually big
>>
>>564299730
It's definitely about time these two franchises have crossed over.
>>
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>>564339019
Sprey's Zombie has broken the grave line....again prepare for combat!!
>>
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>>
I am so terrible at speed run routing. Gotta practice more. 3.26:09 Leon A hardcore 2r, if I go faster I run out of ammo and lock up.
>>
>>564350450
Goddamnit. Fission Mailed.
>>
>>564350450
>>564350571
um, fighter jets, ace combat?
>>
>>564350953
Yeah I love the F-14 a lot. So much so that I occasionally like to stand in front of the nose cone while they are doing a radar calibration. Makes me feel fuzzy and I sometimes post in the wrong thread.
>>
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>>564339638
hope so
>>
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chilly cold snow-ludo
>>
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Prowler
>>
>>564363450
Something about this specific angle makes the Prowler look like a very dorky plane.
>>
>>564339638
I wonder if they'll have tornadoes, imagine having to dodge a big wedge EF5
>>
I'm slowly coming to a shockingly grim conclusion buddies: I think Joint Assault might genuinely be worse than Assault Horizon. I want whoever designed that stupid fucking cargo ship mission drawn and quartered. I liked the 747 level though, that was actually fun.
>>
>>564370797
That mission made me realize how valuable of a feature the speedup is in emulators.
>>
>>564372191
Yeah I'm definitely using that next time because that stupid ass mission takes forever. I wish I'd made a save state because I ate a SAM, but I didn't think I'd need it.
>>
>alright gents we need a story for the new ace combat game, any ideas?
>how about insurance fraud
What the fuck were they thinking
>>
>>564227778
Shut up nigger.
>>
>>564363727
It is the EA-6 the nerdy sister
I guess you could say she is an adorkable plane
>>
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>>564339019
Taken apart one of the thickest AA networks in the world twice in a row.
>>
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>>564351559
based
>>
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>>
>>564363727
Don't say that in front of her or she'll try to eat you.
>>
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>>564370797
For it's flaws AH at least knew it's gimmick and leaned into it (arguably far too much) but Joint Assault I can't see being much better when playing the 'intended' with a buddy.
>>
>>564404289
What's going on here
>>
>>564414308
Plen with a rocket launch happening in the background
>>
https://xcancel.com/Hunkz3/status/2046671746904789298
>>
>>564404289
What a beautiful plane.
>>
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>>564433069
is this what inspired top gear's bugatti veyron vs eurofighter and mclaren speedtail vs f-35?
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>>564435503
Planes racing cars is an old tradition wouldn't be so much inspired it more just carrying on the tradition.
>>
I was thinking of something seeing as the cargo birds are just unused assets from 7 what other unused things from 7 will show up in 8?
>>
«All Strigon team members assemble for takeoff»
«For the GLORY of our country.»
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>>564414308
Privately owned early model (note the tail) Saber
>>
https://files.catbox.moe/i8ipck.mp4
What if the waifu is the plane itself, not the co-pilot? What if its more than meets the eye?
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>>564443086
>he needs his planes to be shaped like women
You disrespect yourself and your nation
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Reminder A-10 will now stay in service till at least 2030
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>>564353835
Have we been able to geolocate this? looks like some place in Minnesota
>>
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Still gooning over how epic those high altitude contrails look
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>>564460203
Just think how cool its going to look when we see a large bomber formation in a mission
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>>564462867
Not just restricted to the Podarge too, standard aircraft types also emit exhaust contrails. Furballs are going to look amazing up high.
>>
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>>
Y'know

Marco might be the reason AC8 was even shown at the game awards. He keeps showing everyone in decent positions AC music. I bet he's shown Zero to Dorito pope
>>
Final 2AM blogpost about my JA playthrough: it's done. You put a gun to my head I could not decide if I think it or AH is worse. The story's stupid but it's kinda charming how serious it takes itself with the world's smallest violin accompanying Sulejmani's traumadump and the cheesy as fuck end credits song. Gameplay is a mess though, the flight model is very awkward and the parts system isn't great. I do like the huge plane roster though, the Typhoon ended up being my endgame plane for some reason. The loadout system's interesting because you can run two SPWs without any standard missiles. But a lot of missions only make sense under the assumption you're doing them coop. What a weirdass game. I can definitely say I like it the least of the three handheld games.
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>>564475602
>Sulejmani's traumadump
take your pick: MUH HONOR MUH PRIDE MUH LIFE or OREO
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>>564460203
contrails are nice but wingtip vortices dont last long enough in the air to create a kilometer long trail
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>>564477796
you're looking at a new corrosive chemtrail SP weapon that certain enemies have access to!!!!!
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>>564476380
OREO's a little funnier but I do like how bad the English VA track is.
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>>564477796
>wingtip vortices dont last long enough in the air to create a kilometer long trail
i mean most modern air to air missiles dont leave a heavy white contrail on terminal approach either, AC still does it because it looks cool
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>>564480879
in ac it could be believable if you consider you're never firing those missiles from more than 2-3 km away so maybe they just don't exhaust all their fuel before hitting the target
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Nothing cooler than a flanker in black
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Latest estimated release date?
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>>564483609
no later than 2028 but no earlier than 2027
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>>564483609
Soon(tm)
>>
The 174 better be in game.
>>



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