Maniac Mansion EditionWelcome to /horg/, the place to discuss anything horror games-related, such as:- AAA series: Resident Evil, Silent Hill, Dead Space, Alan Wake, Alien Isolation, Dying Light, The Evil Within, etc.- Current indie games and hidden gems: Alisa, Conscript, Darkwood, Faith, Pathologic, Penumbra, Signalis, Soma, Song Of Horror, Tormented Souls, Voices of the Void, World of Horror, Yume Nikki, etc.- Retro classics: Alone in the Dark, Clock Tower, Dino Crisis, Eternal Darkness, Fatal Frame, Parasite Eve, Sweet Home, System Shock, etc.- Free mods: HL1's Afraid of Monsters and Cry Of Fear, Doom's MyHouse.wad and Total Chaos, fan-made games like Blood: Death Wish, Penumbra: Necrologue, Resident Evil REVisited, stand-alone free games like SCP Containment Breach, etc.>Horror games lists, guides, and resources:https://rentry.org/horrorgeneral>Wiki (Very WIP)https://manifestationsoffear.miraheze.org/wiki/Main_Page>Google Drive of the Setting (WIP)https://drive.google.com/drive/folders/1QCtP8NlKifNEU-HTd_5D5QzOwKJTTLsK?usp=drive_link>Question for the thread:What's the most shocking moment you've seen in a horror video game?>Quick game recommendationsDark Fall, The Seventh Guest>Previous Nightmare:https://arch.b4k.dev/vg/thread/564511860>Are there any games or other cool stuff (or improvements) that you think should be added to the guide? Feel free to reply to the OP to give out a suggestion.
>>564802040Re9 dlc update when is it raid mode or mercs
sex with horrific monsters
>>564802453nu-jill isn't THAT bad
Rebecca is the cutest and I love her.
https://tiermaker.com/create/resident-evil-girls-18889277
>>564802163Raid mode please
>>5648049549 isn't fun enough for a raid mode
>>564804773>bikini under her bikinibut why?
>>564805537CEASE
>>564805579She's still quite shy. When she's ready she'll wear only one.
>>564804863that doll maker is criminally attractive
>>564804863
Chapter 3 was better, gameplay is becoming more enjoyable, multiple resourceful ways to tackle enemies and semi-open level design, found some boomsticks.But it's so fucking jank and unpolished, what a garbage engine. Look at the chainsaw dude just freezing at the bottom without a proper stagger animation or the second hay bale not getting lit on fire despite completing the animation of lighting the match then the retard just getting caught on it. There are all sorts of janky issues with the movement/collisions too and objects proportions often look weird.Really makes you appreciate how a talented designer can't do miracles without a proper studio backing him. The soul of RE is also in its super tight polish and that's due to top-tier Capcom programmers, budget and quality standards, regardless of the designer in charge.For some reason OBS is shitting itself with the recording quality despite having disabled the film grain. What unholy eye cancer filters are they using.And my God the sprinting is killing me, after an upgrade it's unbearable.
>>564807636I remember upgrading sprintimg as much as i could in my first playthrough ages ago and still being constantly out of breath, i could not stomach a second playthough
>>564807636>>564808342TEW1 has some serious problems. I've played it more than once, but its a rough game. I remember Two Best Friends restarted their whole LP due to crashes (its been like 10 years but I think they may have even restarted twice, ending up on PC with Pat doing one episode by himself to catch every one up with their intentions) and even on PC they were having issues especially toward the end of the game.I very much like TEW2 though
>>564808871I still don't know why they brought her back just to kill her
>>564807512>best jill in A>non-best jills in S
>>564809310I thought the tierlist was about how much I am attracted to the girls.
>>564809570then why is re3 jill in A anonyour taste must be incorrect
>>564809828kill yourself
>>564809828Because I fantasize and stroke my cock to this one the most. But to be fair RE3 Nemesis is one of my most replayed games. And it was my first contact with Jill.
fuck Jill
>>564809570I'd say it should be a combination of factors, attractiveness and overall appeal and sensibility, the complete value that they bringSomeone like Jill doesn't sit at the top of every tier list simply because she's so cute, it's because of her status, her classic games full of her memorable moments and animations, everything that she is as a character is refined and memorable>>564810135Yum.
>>564810135Thought process of the average BOW
>>564810263Reminds me of that bluestrikerbomber comic where Jill turns the T-002 into an ally by letting it rail the shit out of her
new RE9 glitch found by speedrunnershttps://www.youtube.com/shorts/ZDPbd7Dppp8
>>564792813 I have been playing through the OG. I enjoyed the remake, but it's soulless when compared to the original. The castle's much more fun. I like Luis a lot more. More isn't always better after all. Ashley is adorable so are her panties that occasionally peek out during cutscenes. Also her fashion sense is better. Simple yet striking
>>564810260>a combination of factors, attractiveness and overall appeal and sensibilityI took these in consideration while making the tierlist, I may have sounded like a coomer in my previous posts but I'm not that superficial.Jill is elegant, cool, kind and gorgeous. She's badass in a very ideal feminine way. It's not only her looks that hook me in. The same goes for the other girls.And despite having neglected characters I don't feel anything about, I made sure to have what I consider the ruined versions of the characters I love in the D tier. To me those portrayals betray the original vision in one way or another. Or multiple ways.Anyway, I love Jill and you seem to love Jill too. We're good.
Jill generalLeon generalGrace generalAda general
>>564810787Don’t forget a possible Mercs trackhttps://x.com/MasyaSYRKOV/status/2045217776416039262
>>564810893Same here pretty much
>>564810893Old Ashley is adorable
R.E. revelations 1 and 2 deluxe are on sale for 7.50 bucks on the piss5, are they worth it? I think they're the only ones i never played
>>564816087Get them on PC instead. They're fun, if flawed games. Rev is infinitely superior to Rev 2 in basically every way, but Rev 2's Raid Mode is much more fun.
>>564816446i can't, my good pc died and my current one can't handle anything :/
Post Hinako!
>>564819372
>>564820085What does she do
>>564809170I've heard Nakanishi wanted to kill off RE protagonists for a while (One of REV1's first trailers do have Chris talking like he'll die this time, though it could be just a lie to get people hooked) but his decisions were always vetoed. If that's the case, then killing off Alyssa is much easier, because she's from a side game and doesn't have a lot of fans, hence, few complain how stupid her death is. I guess the really ballsy move was killing off Hunk since he does have a bigger fanbase, but even in his case he's treated like a powerful jobber.
>>564817415bros how come my right hand can't do this
>>564820269She chillin'
>>564808552>>564807636It’s very much a better game than it was on launch. lol. I think it’s one of those games that’s better conceptually than it is as a real thing. That said, I think the aesthetic and what not have plenty of charisma still.
>>564816575>>564816087They’re worth it, I think I got them for the same price forever ago>>564817415Definitely one of the top 5 coolest bosses in the series.
>>564790495Man that scene was so cool>>564790691>>564791158Maria shows they still got it
>>564824310Heather and Hinako should kiss
Am I the only one that really misses F.E.A.R.? These are some games that could do with a remaster or remake. Maybe even a new game.
>>564770056>without pubesholy based
Steve was always a kidder.>>564825795>modern studio remakes FEAR 1>fucks the ai
>>564825563SH3 remake one dayIt will happen
>>564825795>released in same year as RE4What a great year for horror. If RE4 can get a remake this one can too over 20 years later.
>>564826639Good thing blooberfags closed down. They can't desecrate the legacy of my beautiful wife.
>>564776696Coolest part of the DLC imo. Reminds me that a Doctor Who/SCP horror game still has a lot of potential. >>564787006I always thought it was weird they were so fond of them honestly, it also fuels that one tard on /v/ which sucks >>564788153???>>564788662Wesker wore a suit in Extinction didn’t he? His black trenchcoat look was probably inspired by Matrix >>564789609It was very special circumstances that allowed that to happen, kind of like with Sherry. Canonically they’re so good there’s not much chance of them going through the same thing. >>564792363I hope they go back and expand on everything Wesker got up to during that time too, maybe even revisit his fight with Sergei and their short lived rivalry which I always thought was a cool and overlooked aspect of Umbrella, the Caucasus setting especially. >>564791971They’ll presumably slow things down and stop setting them in current year so they don’t have to worry about that, but I hope eventually they’ll have the wherewithal to give the main story a satisfying end. >>564794946Not a bad idea for a spin off game mode but maybe not a whole game lol.>>564801459You can hardly blame him given his circumstances I’d say.
I love Jill desu
You know, something I don't see many people mention about RE0 is how interesting the trade off is for the hunting rifle and shotgun. Since the pump action shotgun fires from the hip, its actually a markedly worse weapon all around even though it has a 7 shell capacity due to the limits of its aiming stances. Because the hunting rifle is actually held to the shoulder, its actually much easier to handle.
>>564829289In extinction Wesker wore a skin tight leather shirt and pants combo + trench coat and matrix glassesandersen was a big fan of the matrix, which is why he took the character's visual design in that direction. Wesker in code veronica and 4 was a little like that already, at least in the sense of his superhuman powers, but his visual design slanted SUPER hard into the matrix shit because of the andersen films.anyway nips dont really take movies so seriously. they gooned a lot over millia johovich, they absolutely loved the stupid anime bullshit that everyone in the states was complaining about, and they really liked the special effects of the movies the mosti can actually understand the last part because even though for example they ruined nemesis as a villain in the 2nd movie it was so fuarking cool seeing him come to life on the silver screen in the first half of the movie
>>564830159It was a peacoat/dress coat not a trench coat, different things. But yeah other than that, basically.
the basement part with grace was better than the main care center
>>564826639Need need need
Bros...
>>564804863repostan
I bet that when Miranda took over as Mia she started doing real freak shit in bed and begging Ethan to put it in her butt etc. and Ethan thought it was kind of weird that she changed so suddenly but assumed it was maybe another bout of baby fever causing increased libido. The reality is that Japanese people have forgotten that married people have sex in other countries so the implications of Miranda disguising herself as Mia for an extended period of time were lost on them
>>564844102Yes hello. I just killed the girl and this was a pretty bad section, not even scary or unsettling just fully scripted. Worst part was when they give you a molotov and the crank that needs to be hold, I hate it when games do this shit just put it as a cutscene
>>564845163nah she undoubtedly bounced on it was known as the village whore before the flu
>>564845163do you think she got off on ethan complimenting her by interpreting e.g.>wow, you smell great today hun, new scent?as>wow, you smell so much nicer than mia>wow, your pussy is so much tighter than mia's>wow, your cooking is so much better than mia's>wow, your breast milk tastes so good, unlike mia'setc.
>>564845931The other side of that coin is how pissed Moreau was that Ethan got to do that. He was definitely rage fucking the real Mia the entire week Miranda was away from the village.
>>564846534i highly doubt moreau's dick even worksman what if miranda got pregnant from ethan and tried for her own rose bitch was so obsessed with 1 kid bitch in the spanish flu the avg family size was like 15 kids people's kids dropped left n right they forgot about em in a week and went nextwhat a pussy
Requiems performance is awful for how it looks. It looks the same as Village but because it has bigger areas it runs way worse. RE Engine is awful
>>564846801Miranda would abort.
>>564829692I want to shoot rebecca from the hip if you know what I mean
why was re9 so dogshit
>>564810893
>>564846534>>564846801I don't think Moreau the type of nigga to rape. He just wants a cute wife who is nice to him and loves him. He has no hatred in his heart but a lot of anger due to his unfair treatment and lack of self worth.
>>564848572RE engine is great imo, village ran damn great for how beautiful it looksbut yeah i guess it has issues in bigger areas (monster hunter lmao)
>>564850819peakevery single area is screenshot-worthy I'd say
why in the fuck are there different keybinds for EVERYTHINGlmaodifferent one checks on partner heals interacts with environment then also general action button
re8 gave me another vidya pet peeve. It has beautiful looking loading screens, and they load fast, but 90% on the loading is done in game while you stare at a brick wall doing nothing for a whole fucking minute on an elevator
This is so cool but at the same time it's kinda hurting my brain. Also RE might actually be too scary for VR, I get scared enough playing normally. That zombie walking a few steps forward while dying made me jump...>>564852623RE6 is painful in many different little ways, I just dropped it. Wish there was at least a QTE-skip mod but nah fuck this game desu
>>564853459jesus christ, how horrifying
>>564853321really not that big a deal desu the elevators lmao>>564853459the whole episodic format chose how u want to play online coop encouraged chapters etc shit completely immersion breakingbut im gonna power through it for story sake besides requiem its now the only mainline game i haven't played
>>564850819Village is such a gorgeous setting. The Beneviento manor was kind of mid and generic looking but everything else was some of the best in the series. The castle looked so realistic with the gothic exterior and more modernized interior and then the medieval dungeon in the basement, just like an actual castle that has persisted and been redecorated through the years. I did like the design of Moreau's area but hated his boss fight and lack of unique enemy types in his area. The factory was awesome both visually and in terms of unique enemies. I greatly prefer the RE8 castle and factory over RE4's castle and island parts that they are analogous to.
>>564854264You couldn't have this in a vidya in current year. Because of woke.
>>564854206manor > factory for me, factory was longer of course, manor felt short as fuck, but beneviento part was 3x scarier than anything in the factory and the factory was confusing as fuck with its same-y looking corridors and too much verticality, got lost a few times, castle is the absolute peak design and aesthethics wise tho, the village itself isn't bad either besides being a bit annoying to traverse
RE6 is such a tragic mess though, 0 incentive to explore, you don't even have the freedom to chose when you sprint around, 0 inventory management, 0 anything resident evil besides what the game is about, idk what they were thinkin w this one at least the women are hot
No wonder everybody hates RE5Bitchass game stole my achievement and my infinite ammo
>>564849712What's bottom right?
>>564854623they wanted the COD audiencethat's it, that's all it is
>>564855617i like cod and this still feels ghetto as fuck, can't believe its from 2012, since mw2 2009 is more ahead of this game in every single way, feels dated as fuck, but it is what it is
>>564836529That’s a new one>>564845163>>564845307>>564846534>>564846801Funny posts guys thank you>>564849759>>564849814Agreed
>>564854206I thought his boss fight was kind of cool honestly. The acid rain move was fun and neat.
>>564854206>>564854348I did NOT like the layout of the Factory, felt like too much backtracking and looping around but I thought the enemies were fantastic. The last Soldats, the Panzers were very good.
>>564857860the enemies were literally killing floor pretty cool but I expected more than just the same humanoid dudes with different clothes, my only complaint with village was it needed more of everythingmore of the castle, more of the manor, more enemy types everywhere, game felt a bit rushed, but what was there is fantastic, definitely top 5 REs ever
>>564856875I think I must have been at maximum adaptive difficulty when I fought him because he had an absurd amount of health. It has been a few months since I played it but I recall spending what felt like 15+ minutes running around that damn arena crafting ammo because I kept running out and it soured me on his fight.>>564857860RE8 is the first time in recent memory I actually felt joy while gaming. Maybe it's just because of the state I was in at the time personally but when the jetpack soldaten and the panzer showed up I was so happy with how the game was going and so pleasantly surprised because I had heard mixed to negative things overall about RE8
wtf isn't this shit just the T viruszombs using tools
every goddamn door in 6 I have to wait for helena to pop up next to me to openthis shit is MUCH more annoying than just pressing A once to skip the door animations in classic RE i think RE5 had the same annoyance to be fair, haven't played it in 10+ years, dumbass coop trend
>>564858334It’s T-Veronica mixed with the G-Virus.
>>564858882RE5 and RE6 would benefit so much from a modern remake with better coop features. I actually really liked the coop aspect of RE5 because of how barebones it is but I think it could benefit from being more drop-in drop-out almost like Souls coop
>>564858334Its the C-Virus which is T-Veronica and G
>>564858957>>564859124T-veronica huhwonder if code veronica is as bad as they say game about claire and chris sounds kino but idk
>>564859240T-Veronica certainly has issues. It's much longer than other RE games were, actually its probably the second longest besides RE6. You change characters without warning which can fuck up your inventory if you don't rotate saves.A huge issue people complain about is that if you leave the "empty fire extinguisher" in one area, you cannot use it later to put out a fire and get the Magnum, which has led to people simply not having enough firepower to beat the final boss. I think it's a very stupid complaint because if it was truly useless the game would prompt you to drop it. I've played it a lot so I really adapt to the issues but I understand why people give up or why it tests their patience.
>>564859453holy shitthis is how i learn that RE6 is 20 fucking hours long in a perfect world village would be the one thats 20 hours long...
>>564858134>>564857860I think we needed way more Heisenberg. Guy was too cool to be killed off so quickly.
>>564859894yeah i like how they made him the voice of mercs at leasthis english VA is the best
>>564859771A lot of 6 is just reused segments, since characters cross over with each other a lot.
>>564859453>I think it's a very stupid complaint because if it was truly useless the game would prompt you to drop it. CVX was my first classic RE so I didn't even think of that. I didn't struggle against the final boss though kek.>I've played it a lot so I really adapt to the issues but I understand why people give up or why it tests their patience.A bunch of Code Veronica's biggest issues aren't a problem if you know what's coming ahead, but in a first time playthrough they're particularly frustrating, and survival horror games are meant to be at their best in a first time playthrough. RE0 is similar with some of its issues only really happening in a first time playthrough.>>564861113RE6 also really likes areas that overstay their welcome to make the game artificially longer. Leon's intro is particularly noticeable since it's like 10 minutes long of an useless rescue mission and a lot of walking segments.
THEY'RE FUCKIN SHOOTING AT ME WHAT THE FUCKKso goddamn silly though there's no low health indicator staggering or anything in this game, you just kinda drop outta nowhere a lot of the times
>>564859771RE6 is weird for me as its easily my least favorite of the franchise but I still like it enough that I replay it (along with the whole series) before a new release BUT this is only because I ground out enough points for infinite ammo for nearly all weapons. >>564862094>I didn't struggle against the final boss though kek.I sometimes don't even grab the magnum since you have more than enough explosion arrows to stunlock and kill her. I think RE0's parts are actually more frustrating since after the train, if you don't know exactly when to grab the hookshot you might have to clear out enemies you already juked (notably at the church, if you need to backtrack you end up on that balcony with a bunch of tanky Eliminators) and if you don't send Rebecca up in the lab area.
>>564862169This is why I think Requiem might’ve been a testing ground for a 6 remake. The soldier zombies in there could also use guns.
>>564862169okay that one was mb though
>>564862467Possible, but it’s not the first time they’ve done that either, could have just been a fun thing
>>564825795Most people have forgotten Fear I fear at this point. I still love it though. Alma is my wife.
>>564825795>>564862927FEAR 1 literally still holds up, i can't believe thats a 2005 game btw play trepang2 if u want modern cope FEAR with less horror
>>564862927Its both because it was a 360-era game and that while the first two were highly regarded, F3AR was so bad that they cancelled FE4R. So younger gamers who weren't teens in the 360 era wouldn't touch it.
>>564862927>>564863317its super well known in the FPS community, tons of people play it from that due to word of mouth for the AI and physics n shit, also "best shotgun in FPS" which i don't think so but still its up there
>>564862356>I sometimes don't even grab the magnum since you have more than enough explosion arrows to stunlock and kill her.I replayed it recently, and while I did keep the fire extinguisher, I didn't bother with the magnum because grenade launcher is the Hunter killer, and can also be used to kill Alexia 1 quickly, and fire arrows is better than Magnum at killing Alexia anyway, so the magnum has no use... It would be pretty good in Rockfort area since its faster firing rate would be particularly useful to deal with Hunters, but alas, you can only get it in Antarctica... Reminds me my first time playthrough I left the fire arrows to deal with Steve, had no idea back then it was the best, final boss killing gun kek.>notably at the church, if you need to backtrack you end up on that balcony with a bunch of tanky EliminatorsHappened to me...>and if you don't send Rebecca up in the lab area.You don't have to do that as long as you got the green chemical earlier on in the training facility. It does mean you have to do more swapping though, but at least Bully can be the one to deal with two Hunters.>>564862467Requiem might be a testing ground for CV too. Making Claire's section more horror focused while Chris' is more action focused. Some areas are also similar to Spencer's mansion.
i wonder if i shoulda played this shit on controller, like half my time playing the game is spent struggling with the control scheme, its so damn unintuitive, I keep accidentally rolling n shit, worse kb + m controls than dark souls
>>564853459Continued playingidk why but rotating the camera hurts my eyes, idk if it's a framerate thing or what.Pico stats says 72fps, and I have the game set to Variable fps with vsync offEither way, games super fun like this
capcom confirmed the development of dlc for re9 and a new minigame, i doubt there'd be a new mercenaries, i mean grace's melee hits deal 0 damage
>>564865802Gracey doesn't need to be playable in mercenaries, there's plenty of other characters fit for it
>>564866496leon, zeno and...?
theres going to be a hide and seek minigame where the girl gets full acess to the care center. Its why theres spawn points and lightswitches plastered all over the care center
>>564867371Gideon.>>564863708>Making Claire's section more horror focused while Chris' is more action focused. Some areas are also similar to Spencer's mansion.That does sound kind of cool. I hope they include mission selection or at least make it like RE2 where you can choose to play a campaign.
the wolfcut or whatever its called with the messy hair to the sides is so hot
is there constant film grain in requiem? i cant find a setting to turn it off
oh shithttps://youtu.be/h8wJ5nHyKEc
lmao leon & helena really fucked these people over
>>564871923On NG+ runs you can save nearly everyone (via grinding for Infinite Magnum and stunlocking him). Actually I think there is an achievement for saving like 3 women specifically
>>564872080women
>>564872080idk that was like the worst resi boss fight ive ever seenjust an annoying bullet sponge that runs all around the place
>>564872194can't live with 'em, can't live without 'em>>564872341Yeah, he's a boss, they're not supposed to be easy on a first run.Don't worry he may or may not come back
>>564868957Yes it is but I don’t think that’s what is>>564872713I look like this>>564864821Controller is probably better yeah
>>564872713https://www.youtube.com/watch?v=p-3yVQzORnw
>>564872771it ain't about easy or not though more lamehumanoid blob thing that literally runs all around the room as u pump ammo in to itlameeI like how the G virus can pretty much do anything though so capcom aint gotta explain shit it just makes all kinda shit
bitch stop flaunting your perfect fat ass
>>564873485Looks pretty fit
>>564874597yeah but its FAT as in size wise, massive for her slim frame
>>564873485wait til you see ada
>>564874864I just saw her spawn out of an egg dont think the ass is as good as helena but the boobs are 10/10
>re8>knife only challenge>get to chris's boss>his collision box is to big to reach his weakpoint's hitbox with the knife>everywhere is just tink tink tinkbravo capcom
>>564876324You mean the big guy after the laser shooting scene down in the cave? I used the Karambit and it worked fine, did the knife only and speedrun challenge in the same run and got it done with a few minutes to spare.
>>564876605Yeah I cant manage to land a hit on him. Not sure what I'm doing wrong.
>>564872341>idk that was like the worst resi boss fight ive ever seenWith RE6, it's more like "worst resi boss fight ive ever seen so far". IMO, Simmons overall is much worse.
>>564865802they could add her in as a fuck you ultra hard mode character.>>564802040Also anyone else wish that we could get A good RE MP spinoff game? They fuck it up every time they try. Reverse, Umbrella Corps, Resistance its insane how such they failed 3 seperate times with decent concepts even when 2 of those games were bundled with RE8 and REmake3. I'm also suprised they haven't tried to add some kind of roguelike randomly generated bonus mode, it would be nice to get additional shit to playthrough that isn't the story or a time trial in a small arena even if it wouldn't be up to the same standard as the main story.
>>564876727>>564876605Managed to get it by crouching and attacking his left ankle a thousand times which kept him stunlocked
>>564873289This is the C virus though The G just makes you mutate endlessly
>>564877007Ehhh, depends on the phase you’re talking about. I think 2 of them were pretty good.
Look at the sky man why is it so bad
>>564879808can't have shit in Raccoon City
why does every dying light game end like shit?>dl1 was an annoying as fuck combination of camo>too much climbing>qte bossfight>dl2 was an annoying as fuck chase me down boss fight where i did little damage to him and he can do decent damage to me turning it into 5 minutes of dancing around>dl3 shit the bed during the dining room scene and for some reason controlling zombies was not as bad as the hivemind in the cave incidentthe only good part about DL3 ending was all the guns you can loot to break down for gunpartsbossfight was actually OK, not too long, didnt force me to do anything. took him down with good old fashioned bleeding and poison while chucking shock knives at him during dodge portionspost-fight reveal was total horse shit
>>564878790The C-Virus is a T-Veronica and G-Virus combo.
>>564855578tormented souls 2
>>564882540More like Tormented Holes amirite boys Since she has no eye and started the second game stabbed with huge needles
>>564872713T.hunk
i will never ever ever ever unsee the giraffe getting a BJ thingit was just too accurate
>>564883056it really was an amazing thing to happen
>>564880653Yes, that’s why saying just G is inaccurate
LEON IS SO FUCKIGN WEAK IN REQUIEM WTFHis guns deal 0 damage
gotten
goddamn....
>>564717228if that were true these games would probably look a lot more different
uhh pretty interesting boss
janny-bros she has no nipples its fine
ada don't be antisemitic now....
>>564890663Helena´s biceps...
HOLY KINO !!!!
Soooooo, just finished 8 and it’s dlc.Uhhh it was a good game and I got the lore part and story. But uhhh, is this resident evil or final fantasy? Is 9 more like 4R? 4R was good despite the cut content. I really liked 7 4R 2R 1R and the original three and 4. Haven’t played 5 or 6 yet or the others.It’s not that I disliked 8, it was beautiful but just maybe I’m too old and not the target audience.
>>564885102maybe, but his axe deals 1000000
>>564892348what do you mean by that, besides being a bit more linear than usual its very much resident evil, or is it because the villains had too much personality for you? then again there's sadler and salazar in 4 so idk
>>564891851i like the part how metal rusted out but there are still paper pages still readable
>>564886039god, the player movement in this game was so awkward
>>564892921everything in the game is super awkward, its like the good and fun parts trying to break through the mold of some kinda indie fanfic loosely based on RE, you can tell they spent a ton of money on cutscenes VA work etc while at the same time neglecting gameplay in every way, weird game
>>564892918doesn't make any sense realistically but i don't care, i love shit like that where the hero goes back to the beginningI really didn't mind the bomb collecting part, I thought it was alright and the upside down building segment was cool. I was a Requiem hater before playing it but so far I think it's a good game. I know I'm going to start hating it again when I'm playing Grace and need to be a complete bitch around zombies, at least let us play old school RE with her
>>564892348Do you mean in terms of the DLC and Rose's powers? I think it was a nice way of wrapping up the "Rose has special very rare powers due to her father." Additionally she isn't shown using any powers IRL, just within the mold so they can always retcon it as "yeah she did that because she was inside her own head" or something like that. I liked the DLC and I am old, 36.
>>564893287nostalgia based marketing got ya good
>>564893480but even then the powers she had are absolutely nothing compared to the powers the average virus empowered but still cognicent creature like wesker has, wesker has 10x more anime moves
>>564892648See that’s the problem, I’m not exactly sure why I am stumped with 8. It just felt empty to me. I felt the emotion and tension during the end of the main story (and Chris) and both sections at Beneviento’s house. But other than that, I am perplexed. It feels so completely smooth and mellow.>>564893480Yeah I’m 33 and I noticed the “inside my head” plausible deniability of the DLC. I don’t know, it’s like the whole thing felt inconsequential. And there are parallels to the game Beyond Two Souls that I played the demo of. (And was disappointed with)The whole superpower in my head thing was the lemon frosting to the lemon cake that only has flavor when served lukewarm. God damn I sound like the Duke right now.
sh2 remake is soulles-https://x.com/Rashmunchel/status/2048487241362657723
>>564894480the whole point of the dlc is that rose came to term with her powers and finally met her dad which sacrificed everything for her, the ring is supposed to be proof that it wasn't just all in her head it did actually happen, i thought the gameplay was mid for 70% of it compared to the main game but the ending was touching asf, least you know rose turned out ok so your efforts weren't for naught
>>564892921>>564893037Am I insane or are the controls worse than 4 and 5? I don't remember the camera being so locked in place when running in RE4/5 compared to 6 and I don't remember the movement stick being the button to quickly turn around, seems like the camera janks around at random all the time too also the enemies are so fucking bullet spongey its annoying.Also whoever made 6s inventory screen needs to be shot>>564893287For me Graces parts only suck because you have 0 fucking weapon variety its just sneaking up on zombies or shooting them in the head with the pistol 38 times
>>564895478you need to go into camera controls and there's a setting that dashing doesn't lock down your view something like that so u can look up and down while dashing, there's also one where it sets so you aim where ur camera is pointing and not always in front of you, the game was unplayable until I changed that, even after all that yeah the controls are the worst PC controls i've ever seen in a game, there is basically no inventory screen, there's no inventory management, the herbs mean nothing, you press H and it auto combines and chucks em into ur inventory as several use heal items u can just spam when lowaltho i dont think the generic enemies are very spongy at all? I remember 5 enemies being way more spongy... here 3-4 headshots makes most zombies heads explode, 1shot with the shotgun up close
>>564894872I agree with you yes the ring is the tangible aspect of the dlc. I hope Capcom does something more with Rose. I think she has plenty of story left to tell for the future games. If they decide to revisit her character that is. Maybe in RE11 she gets the power to reincarnate someone and has to choose between Claire or Chris.
>>564854423>it was scaryIt wasn't. It was barely even gameplay since the entire thing was 100% scripted, the only fun part was the puzzles. Ooooooo look out the baby's gonna eat ya hide under the bed for a couple of minutes! Oooooo the baby's gonna eat ya! Run around this table for a minute and then go to the elevator!I genuinely don't understand how people find linear hide n seek slop scary.
>>564858108>rushedThe ironic part about this is it actually started development alongside RE7. It was just in development hell for so long they eventually turned it into a sequel.
>>564897346idk you're basically meta-gaming it, yknow that nemesis in RE3 basically works the same, he spawns only in set intervals, he disappears after exactly 4-5 rooms, you can around in circles a bit and he fucks off, see how you can elaborate anything away like that? i went into the baby scene not knowing how it'll play out other than the baby existing and it was scary asf, sure short n ez to evade, but it is what it is
>>564897195
>>564897195i thought this was a heather mod, it's fucking crazy how much they copied her design
those tight khaki colored pants that both helena in 6 and sheva wear in 5 are so hot
>>564898104Gracey's hair is too lopsided to be Heather
>>564893480Nah, she very much implies she has real powers to that one agent, ones that even Chris doesn’t know about>>564894106Rose is easy more powerful than most, she’s probably weaker than him in a direct confrontation but that’s hardly a knock against her
which one of you is this
>>564897661>y-you're metagaming itI'm not. The game is breaking my suspension of disbelief. And no, nemesis doesn't work like that in RE3. While he has scripted encounters, how you handle those encounters is entirely up to you. You can either run him around, fight him right there, retreat to a different part of the map that is more favorable to you e.g. one that has barrels or wall charges to blow up to remove a lot of his HP.The baby is a completely, 100% linear scripted event. You deal with it the exact same way every time you play the game and if you have any experience playing these kinds of games you already generally understand what the game expects you to do even on a first playthrough. There is 0 choice involved in how you deal with it, you get under the bed like the developers intend, you let it waddle around the room a minute like the developers intend, you let it despawn, the trigger its next spawn location just like the developers intend, and then you run it around the nearby room like the developers intend. You can run it a million miles away from the elevator, get back to the elevator with it being nowhere near catching up with you, and it will still spawn right behind you as you enter the elevator for le ebin scurry cry scene.
>>564897661>>564899239Beneviento House really embodies everything I loathe the most about modern RE titles, if not modern vidya: it was streamer bait. It was a vertical gameplay slice made explicitly for the purpose of being clippable.In fact you can make a more direct comparison to Jack in RE7. Even as generally linear as the first stalker sequence after dinner is, the player still has mulitple choices for how to deal with their situation because that entire vertical slice is trying to teach the player about elements of the gameplay. They can either go full bore, swipe the key they need and sprint away letting Jack chase them, or a clever player might be able to sneak around so well they get the key and get to the crawlspace without ever being spotted by Jack - he doesn't teleport across the house to have the same scripted interaction with the player stomping on the grate spitting and seething that he does if you escape right in his face, instead he bellows across the house. And when he despawns for the brief period the player has to speak to the cop and then go to the garage, the cop's presence was used as the narrative excuse for why Jack despawned since he'd already been talking about being pissed that the officer was snooping around his property, and implying he was going to go kill him. Which is exactly what happens when Jack shows up in the garage to kill him and start a boss fight that ends with Jack's brains getting blown out, giving the player another period of time where they can explore without being stalked by Jack who is, in the sense of the story, recovering from his wounds. RE7 goes out of its way to preserve my suspension of disbelief while RE8 just doesn't give a fuck. It doesn't have to. RE7 was made for PSVR from the ground up so necessarily that meant vertical slices like the Jack segments had to be immersive and engaging. Beneviento House did not. All der baby had to do was look good in a clip or stream to get normies talking about the game
>>564898104Heather and Ashley´s designs look very similar, indeed.>>564897752Cute costume swap for two hotties.
>>564899239if you have experience with these kinda games, then you are very hard to scare to begin with, the baby made most people shit themselves hence why its so infamous, yeah I didn't expect it to be that easy to dodge, but it was still unsettling and tense, the whole manor part coulda been longer and less rushed though, but what can u do, i still loved village too much to nitpick that hard>>564899446i'm not sure if its scripted but my fav chase scene in village was when fuckin dimitrescu and 1 of her daughters started chasing at the same time lmao
>>564899749i gotta admit though for pure horror, silent hill is 10x more effective than resident evil, any resident evil, I like the action, which is why i prefer the series, but the enemy deisgns and environment in SH2 remake was just too creepy in comparison, no place felt safe
Miranda was definitely streaming 4k 60fps footage of her getting creampied by Ethan directly to Mia's cuck chair
>>564901176it is known
>>564899749>most people shit themselvesBecause they're stupid. They're not playing a video game, they're watching an interactive cutscene. I still feel a lot of tension and sometimes get scared playing RE7 on Madhouse, or playing older Resident Evil titles. People "shit themselves" not because they were being engaged in the experience of a survival horror video game but because they're normie cattle. The manor didn't need to necessarily need to be longer, it needed to have actual fucking gameplay. It needed substance instead of a linear scripted sequence where nothing you do actually matters outside of the tight, and very apparent rails you've been placed on. Breaking a player's suspension of disbelief is the absolute worst thing you can do in a game because it takes them immediately out of the experience.And no, the Dmitrescu and Bella/Cassandra/Whatsherface chases were emergent. There were scripted moments, like Dmitrescu jumping Ethan and cutting his hand off, etc. but that specific example you gave was just the stalker AI displaying reactive behavior to player action. You got chased by both of them because of things you did in the game and you dealt with it using the tools that were available to you, in your own way. That never happened to me, but it sounds cool, and that's the appeal of having actual gameplay driving an experience. It's something only a video game can give you and its one of the reasons why segments like Beneviento House piss me off so much.
>>564901416brudder you are casting your pearls before swine right now
>>564901416yeah I understand the criticism desu, I could manage to suspend my disbelief that's all, the whole manor segment felt rushed but very cool regardless, it is what it is, I really 100% xpected to have to fight the baby eventually but it didn't happen idk, i assume cause they rushed that segment or idk
>>564804773Wesker got to breed that????
>>564902626wesker got to breed prime jill hes a spoiled bastard
>>564902495It wasn't rushed, dude. The version of the game that actually released was in development for almost 4 years. What we got was exactly what they fully and completely intended. There was no cut content or other intentions behind it, and the game's director was most proud of that sequence out of everything in the game per his own statements.
>>564853459This looks great though I kinda wanna try it but I’ve never played a VR game
https://youtu.be/h8wJ5nHyKEc
>>564902984main thing it needed was a good fight against the baby wanted to burn that shit oh well
>>564855425you snooze you lose cvck!>>564859771man maria is so hot
>>564903369>maria is so hotthe boobs are almost too bigthe ass is almost too firmthe lips are almost too thickwomen need some imperfections yknow...
>>564897752Chris and Leon are so lucky…>>564899206Kek
>>564903848this happened to me LMAO
>>564899446>Beneviento House really embodies everything I loathe the most about modern RE titles, if not modern vidya: it was streamer bait.
>>564903848Holy mother of kino…
>>564896007In RE11 she’d presumably still be a kid so I’m not sure she’d have the knowledge to make a decision like that
>>564903681>that mole below her eyehot...
>>564901315>>564901176you guys are killing me with these this entire scenario is so funny _______and hot_______
>>564902840>>564902626Bitches can’t resist the Wesker seed
>>564905167he rapes them
>>564900179SH also have you playing as pussy ass bitches, the protags in RE enable you to feel more ‘safe’
>>564905718They tried to resist, but couldn't
>>564905741I wouldn't say that james is a pussy ass bitch per se desuyou just have WAYYY less resources and the sound design and level design is that much scarier, at least in SH2 remake the only SH i've played (so far, gonna try sh1 og these days)sound design is like more than half of the scares in horror istg, or even more, RE7 was scary because of the sound design, the darkness alone wouldn't do much without the creepy ass sound design i still remember when i left the house the first time there was no enemies but the ambiance made it so creepy
>>564906076also lets just be 4real zombies aren't that scary anymore lol, not as much as they were in the 90s or whatever, hunters are incredibly goofy, the first one literally opens a door and closes it coming out before skulking at you, dogs and spiders are also kinda whatever, silent hill there's always some kinda freaky twisted japanese horror shit after you why are these things in sacks bleeding all over the streets like slugs n shit goddamn that game spooked me
first enemy
>CHRIS: That wasn't Mia, Ethan! It was Miranda. She has the ability to change her appearance.>ETHAN: Huh, that explains why she suddenly started letting me use the backdoor>CHRIS: Nice.....
>>564906226That’s why RE has moved away from zombies since the third game. I’d say the scariest RE monsters are on par with the worst of what SH has to offer. I also feel SH has suffered a similar problem of overexposure. Pyramid Head just isn’t scary anymore, even if he used to be really creepy, ironically I think The Room probably has the scariest enemies even if it is the weakest of the 4 games.
>>564906621no fucking way man, there is no RE monster that comes close to SH monsters in spooky factor to me, RE enemies are cooler, not more scary, never more scary
>>564906879Brother, no offense, you just admitted the SH2 Remake is the only game in the series you’ve played, all of this is naturally subjective at the end of the day but that game didn’t even really do the original justice when it came to amending the atmosphere that actually made the original tense. You should play the others and see how well they compare for you.
>>5649078753 had very refined and distinguished monsters, not scary at all.
>>564907875well I have watched over 30 hours worth of video essays on original silent hill 1 and 2 but haven't actually played em yet namely this serieshttps://youtube.com/playlist?list=PL7bsYHsRUfm4gHgySrWc8MMxzGVUDtCMoAll the monsters n shit are always super unsettling for me, idk, for me resident evil = tense fun, silent hill = actually horror but less fun, but it's subjective ofc
>I have watched
>>564908797back then I didn't have the balls to acrually play original silent hill ok + it's a cool series overanalyzing the esoteric and alchemical lore in the series
im notch your Mary
>>564909750ABSURD titsliving w those would unironically be inconvenient
>loses argument to anon>spends the next hour coping about silent hilllol, lmao even
>>564910265nigga what? we're just discussing
>>564908678Then you have no grounds to talk about either games. Video games, at least ones with actual gameplay, are experiences. Play them and formulate your own opinion.>>564906226Silent Hill's enemies, outside of F - which effectively is not actually a Silent Hill game in any capacity - were inspired by movies like Jacob's Ladder, The Mist, Eraserhead, etc...all of which is straight from the mouths of the original team silent. There really isn't a Japanese cultural influence on the games beyond lensing all of the influences of the game through a Japanese mind.>>564907875This.
>>564910826And the town itself being named after a Japanese town.
>>564911278Sort of. The name was chosen because they'd already decided on the setting of the town, which as a fictional distortion of Centralia, Pennsylvania combined with elements of Appalachian history surrounding the Church of Latterday Saints.
>>564903681Damn didnt see it before posting this>>564909750
>>564910826western inspiration yeah but still eastern design, body horror is very much japs' thing and the type of monsters in the franchise is some shit you won't find from a western designed shit, ive seen those movies and there's only one scene in the entirety of jacobs ladder where it's particularly silent hill-y there's a hospital w some otherworld shit and a guy doing the head shake for a bit, think even that is a common trope in jap horror the jerky unnatural movement thing
>>564909750Maria > Maria
>>564898956>Nah, she very much implies she has real powers to that one agent, ones that even Chris doesn’t know aboutShe doesn't imply it, she straight up tells him. But he was being a cunt to her so it could be (if they want to retcon her magic) her bluffing, like a criminal robbing a bank with their hand in their pocket
>>564911786>is some shit you won't find in western designed shit
For me its the shadows from DP. Watching them move feels like having a petit mal siezure and its horrifying.
>>564912620Not to mention the whole ass man named David Cronenberg
>>564912742Is this your first DP anon? It gets better, until they bring out the giant dogs.
>>564911786niggy the jerky movement shit is straight up the chatterer from hellraiser
>>564912620hellraiser probably gets closest, but idk, there's just a japanese vibe to the monsters, they love their sex horror shit too and there's at least 3 monsters I know of based on genitals>>564912742this kinda reminds me of cry of fearyou guys have played it I assume? peak western survival horror I was too pussy to finish it when it first came out, afraid of monsters director cut it's predecessor is spooky as fuck too but it's more action oriented, something about goldsrc graphics
>>564913106I own it but have never even installed it for some reason. Wasn't it a Half Life 2 mod?
>>564912882No, I originally played it on the PS3 when it was still the current gen. I'd love to play it again but the PC version has softlock bugs that requires quiting the game and reopening it in a windowed tiny resolution window to get through a transition and playing it in that tiny window until the next save point before going back to full res full screen and its just a pain in the ass.
>>564912750Yeah, that's a good point too.>>564913106You're just outright wrong, dude. The body horror your alluding to was inspired by western surrealist horror pieces from the 60's-80's. Junji Ito is probably the widest known example of this. And yeah, I played Cry of Fear when it originally released. It was fun.
>>564913425it was a half life 1 mod technically on that engine, not source, but it's standalone, free on steam too afaik
>>564913106Cry of Fear was creepy as shit. Sad that it’s been largely forgotten but it has some of the most effective scares in a game I’ve played period along with Condemned (even if I wasn’t fond of the overall story)
>>564913524idk but there are tons of 90s and 00s jap horror flicks I've seen that give me huge silent hill vibes so either they were all inspired by hellraiser n other western stuff too (possible) or silent hill still takes inspiration from jhorror, that's how I've always imagined it anyway, whilst RE is the franchise 100% western B movies based to the core
>>564913106id like to point out you stupid fucking faggot that for example the nurses in sh2 were inspired by hans bellemer's die puppe, per team silent themselves on the original sh2too bad your 30 hours of e celeb bloviating didnt teach you that huh
Homecoming was shit, but this thing was pretty damn intense
>>564913554>free on steamSo thats why I own it.
>>564913009It’s from Jacob’s Ladder. The Chatterer inspired Nemesis.
>>564913814>The creators of those horror flicks and multimedia themselves cite their western inspirations openly>IDK DUDE MAYBE THEY COULD BE...but idk...idk dude.....maybe.....you could just stop replying you know
>>564913814A huge amount of them are actually influenced by Tetsuo the Iron Man and 964 Pinocchio, both of which are niche but very well respected Japanese body horror films. I assume a lot of from Junji Ito as well.
>>564913995being inspired by one thing doesn't mean they weren't inspired by other things too yknow?
>still kinda frustrated at the end of DL3>but the urge to replay is strongwhat the fuck
>>564914018reminds me to see tetsuo been meaning togotta love how you can't be a successful 80s/90s horror movie wothout a bajillion redundant sequels that get worse n worse
>>564913867The game is still garbage, so having like 2 or 3 good designs is actually worse, since they’re stuck in that trash heap of a game. They also seriously tried to start some kind of Silent Hill MCU, what with Travis returning, and Mary SHEPARD Sunderland, and they wanted to conclude that storyline with Josh and Alessa having a Super Saiyan battle over Toluca Lake.
>>564914018Both of which were made by people who have openly talked about their western inspirations, I'd addFor example, Shinya Tsukamato has talked at length about how the works of William Gibson, stuff like Blade Runner, and Einsturzende Neubauten influenced his creative works.
>>564914018We almost got a Junji Ito Silent Hill game, and I’m never goin buy anything from Konami again for that blunder.
>>564914993you now remember the tragedy of the spirals animethat guys works are cursed for adaptation
>>564915090At least the first episode was good. We’re never going to get Silent Hills in any capacity, and we’re getting some nigger stumbling through Britain instead.
Dennis, you read a report from this guy 10 seconds ago...
>>564915676Dennis cant read :(Only the player got to read it
HOT TAKE:The worst part of re8 was it telling you on the staff which note you played for the piano. Just learn to read music, faggot. Its not that difficult at that level. You dont even have to/get to play with a semi-correct timing.
>tell myself im finally going to do hardcore modes>few hours in>just sick and tired of waiting for stalkers to leave>whip out rocket launcher>dont put it away and finish the game as such
>>564915271>>564914993I would like to think Ito would have reigned in Del Toro and Kojima’s worst inclinations too. Could have been so good…
>>564917279Have you read Ito's his non-horror stuff or some interviews with him?Guy is a very unserious man. He probably wouldn't even be aware he is working on a game until its halfway through development.
>>564917390He’s just really passionate and jolly. The complete opposite of Hayao Miyazaki.
But would Kojima's SH been good.... that is the question. PT was neat in a re7 kind of way.
>>564918786>Hayao MiyazakiThank you for giving me the rare opportunity to post this one.
>>564916790The piano?
another garbage chapter, I'm not very motivated to continueI'm guessing this bitch is like nemesis and you can down her, do you get anything?
>>564916815Yup. That was me with 2R. Ran out of ammo so fast and couldn’t figure out the stagger to get past the Z00MIE zombies.
>>564921002This is where she pops up from a blood pool? I've never even tried. Just ran. Later you have a set battle against her. Its difficult but the trick is that she only comes out of dead bodies in the arena which you can light on fire so when you see that animation you rush it and drop a match. If you have the Fire Damage upgrade to the Crossbow you can do that as well once you run out of bodies. Otherwise just run, lure to the furnace and shoot.TEW2 is somewhat stand-alone besides the relationship SeaBass has with Julie and I (like I said earlier) think it is a far better game
>>564920846The one you have yo play in the castle to get the iron key
>>564921450and to add you've already seen like 80% of what happened to his family. What you haven't seen is that his wife leaves him because she thinks there was foul play in their daughters death and disappears to find her, while Sebastian things it was a tragic accident.
>>564921180shit
>>564921450Yes it's the first encounter; the loading screen says she can be defeated.I tried reloading save and rushing to burn the body outside the elevator and she still spawned so it must be completely scripted in that first sequence.
>>564921778Yes, I have never tried to fight her there. I googled it and according to my old friend GameFaqs it is possible but very difficult since at that point you likely didn't invest in the Crossbow enough to have Fire Damage on a first run, the size of the room and the lack of bodies to burn for fire damage.
Did they succeed?
>>564922806100%
:Rate my Leon Kennedy-cosplay
>>564923420>girls a qt though
>>564923880The girl is an opioid addict
>>564895934Yeah I meant special enemies, normal zombies are easy as fuck to kill especially compared to modern RE games but you can mag dump specials and they'll shrug it offI generally think its to compensate for the skills you can equip because the regular zombies are already made of paper but since the skills are straight upgrades to make enemies drop more shit, do more damage, less recoil it would probably trivilalize the game too much if the specials were also jobbers.
>>564923996what girl isnt these days
>>564922806nope
>>564922806The one on the left isNot the one on the rightMany such cases >>564923996Still cute
>>564923996that does not render someone un-cute
>>564912620Huh. I thought everyone here were Hellraiser virgins. This raises my hopes for Revival.
>>564903848Kekkkkkk>>564905718Maybe Jill but the rest definitely wanted it
>>564912620and also all the americans that inspired silent hill like david lynch, that after credits scene is straight out of twin peaks
>>564880148I enjoyed Rais boss fight in 1 even if it was QTE shit like you say. Something about was just strangely charismatic. Never finished 2 due to the game constantly shitting itself on release. I should really get back to 3 though.
>>564931156Is that Alex in the back
>>564903848and some still tell me this game was overhated
>>564919026Literally walked out of his son’s own movie, and said he hated it, when his son’s dream was to be like his father. It always amazes me that a scumbag like that made some of the most influential children’s movies of all time.
Somehow i killed one enemy with a bullet on my run for the trophy, had to do the whole game again in another 4 hours. Oh well, time to move on to sh f
>>564919026Ito is happy because he doesn't live in the hell he imagines. Miyazaki is grumpy because he doesn't live in the paradise he imagines.
>>564938867hayao is also a corporate man, carried the studio for decades, so he if he was a traditional japanese corpo (and he was) he was colder than ice, stubborn like stone and more frustrated than a serial killer
>>564938867>>564939410He was also a literal card carrying communist for most of his life, basically until he became an old fuck.
>>564939542that's based tho, explains why the characters in his movies care so much about each other, even if they're not related
Grace
>looking up exp farms for DL3>10~ish videos with different locations and tactics>all of them have been patched out>say fuck it>start downloading DL2 to replay this time from scratch + outpost items
>>564939738>being a communist is based ackshuallyKill yourself
>>564939542>He was also a literal card carrying communistmiyazaki? holy shit i didn't think i could like him more
gommunism.... :DDDDDDD
stay seething, roid
Ashley is a fucking cutie and a badass?Why have i been told all my life she was a coomerbait damsel in distress poster child? Look at her go.
>>564939542That explains why he’s a pedo too I guess
>>564849651I'm playing RE4 for the first time and i had a panic attack at this cutscene.Actually had to walk away from the screen as i began hyperventilating.
>have the chance to meet&greet Akira Yamaoka>have physical, original SH2/SH3 PC DVD versions>could take a pic with him, have him sign my stuff and maybe ask him 1-2 questions>all these for about $70Should I do it? It's pretty cool but I am also not super stocked to go through this "mechanical" meet and greet where you pay, take a pic and most likely not being able to speak with the guy because of Japanese not speaking English.
The horror of falling asleep when you didn’t want to
>>564944337How do you have this chance exactly?
>>564944337The signatures alone would be worth it if you ever want to sell either copy in question.
>>564943107
Suddenly, Call of duty.
>>564945936But it’s true
>>564947135MIIIIIIIIIIIIIIIIIIIIIKKKKKKKKKKEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>564949638My game crashed to desktop the second i went through the door.Guess i have to do it again, hopefully the game doesn't eat shit this time.
hmm...
So, I think I'm probably halfway through the game. I'm playing on Hard.I really don't understand how that other anon was having such a hard time. I've been killing everything I see too.I will say that while I don't mind there not being a connected item box, a disconnected one would be great, along with being able to freely pick up and put things down. Like a lite real survivor, but the entire game is actually designed around it.I wish we'd have gotten more games that iterated on 0's design concepts.
>>564953239He was mad bcuz bad and it was as simple as thatFor example complaining about "respawning zombies" when what actually happens is you enter a room, see a bunch of dead bodies in a zombie game, and somehow don't think that they'll reanimate at some point later in the game. Or having Rebecca set to attack mode with a grenade launcher equipped against a mimicry marcus, then being surprised when, after refusing to kill them with fire, the leeches break apart on the floor and Rebecca then starts wasting grenades on them.0 isn't a particularly difficult game unless you're painfully retarded outside of two instances of actually bad game design.>mfw no gf to play RE0 coop with
>>564953558>>564953239The game is so shit even capcom pretends it never happened.Keep crying.
>>564954021>mad bcuz bad
>>564902626>>564902840>two of the most popular RE waifus being wesker's cumdumpsare jillfags and rebeccafriends cucks?
>>564952427this 2 speak like actual cartoon characters of what a /pol/cel would sound like, can't tell if they're for real or just attracting other polcels in a weird mating call
>>564954779rape doesn't count
>>564945438What should I ask him if I get the chance?
>>564958136>Of your compositions, I know you've said that Silent Hill 2 was the score you were most proud of, but which score for you was the most interesting, or maybe, the most difficult for you to work on? Why?
>>564932248Yes
>>564953558I realized that Mimicry Marcus' are kind of bitchmade. On Hard it takes 3 molotovs or flame grenades to kill them. But if you give Rebecca the molotovs, since Billy can fire the Grenade Launcher faster, you can nail him with a flame grenade, Rebecca will hit him with a molotov right after, then you can just blast him immediately with a third flame grenade keeping him totally stunlocked. It's nice that Rebecca throws Molotovs at the same speed as Billy, it's probably the one instance where she's not total dogshit at combat compared to him.I'm pretty sure that I should leave the grenade launcher behind once I run out of flame grenades though. I have 3 explosive grenades and 1 acid grenade left after doing the hunter gauntlet, but I don't see them being particularly useful to cart around after I finish up this wing of the training facility and then fight the rest of the eliminators.
>>564850819Village has better art design than RE4R
really another mid-sized american city nuked? damn...
somethin' about plane levels i really likemaybe its that legendary lvl in cod4
helena got the sexo pantsthey're a lot like sheva's in 5
how much left do i have in requiem after rpd?
>>564969643segments with both characters, 1 hour each if you're slow
leon evaluating in real time whether this bald headed ass fuckboy is worthy of sherry
>>564969643also 4 more bossfights with 2 being between RPD and the new area if you want to track progress that way
>>564970161kek
>>564970092>>564970258thanks, I hate RE bossfights. Just ammo dumps
>>564970882Why do they look so fucking off here
didn't expect to fight roombas>>564974423engine heavily depends on lighting sometimes it looks good other times worse than mw2 which came out in 2009
>>564953558based 0chad
>>564817415My friend told me I didn't need to kill this guy so I missed out on the crown jewel. I'll get him on pro when I reach that segment to make up for it
sherry cute
all that within like 5-10mins post infection? hell of a virus
what does it say that I saw top image on v and my mind immediately thought of becky
I boughted
>>564978524Becky is on your mind constantly and you have good taste.
>>564978524Looking at Rebecca's pic on the left just made me realize that she would look like that if they remade Zero. Gives me hope.
do they really not address the whole "the BSAA is using zombie agents now" thing in requiem? I guess saving it for RE10
>>564980926If you use the free camera, you’ll see the BSAA soldiers are infected underneath the helmets at the end of the game.
is it ever explained how bioweapons are controlled? like, why in the fuck is tyrant or nemesis actually doing umbrella's bidding and not just leveling cities or playing checkers or somethingon a related note, what exactly is the plan for the clearly more feral bioweapons like lickers and hunters? they get put somewhere to slaughter a bunch of people and then you have to send troops/drop bombs to kill the b.o.w.s, so why not just fucking drop the bombs on the populace in the first place
wait this boss fight is actually pretty coolof course its jank as fuck just like everything in the game but daym
>>564979031Nice.It's a genuinely fun game. Seeing how the dev is actively working on post launch content hopefully we get a sequel one day.
>>564981640For the Tyrants, they have a chip in their head that gives them their orders, and if they disobey, they activate the bomb that’s also inside their head.
>>564981985does the tyrant know that? does someone sit down with each tyrant and say "now you be a good boy or we'll blow your head off"?
>>564980926>>564981625this was clearly done as a way to economize the usage of in-game assets, not as any kind of canon/lore implication
this is like the only RE where i don't have any ammo for the boss FUCK SAKE I spent it all on one of those stupid "boss is chasing you but its not actually final phase so u shouldn't dump" scenes
>>564981640>tyrantTheir intelligence is roughly that of a child, they can only understand basic commands, the NE-A parasite that Nemesis has is smarter and ‘programmed’ with instructions> what exactly is the plan for the clearly more feral bioweapons like lickers and hunters?To cause as much chaos as possible>so why not just fucking drop the bombs on the populace in the first placeBecause that’s a fucking nightmare to explain for any civilized nation and why organizations like the BSAA exist
damn can this hussy stop teasing my man leon for 1 minute
>>564985083>To cause as much chaos as possibleyes but after they cause chaos, then what? you've just got a city full of lickers, or you have to send in troops etc.>nightmare to explainand monsters are easier to explain than something that literally does happen already irl?
>>564981858>post launch contentI wouldn't mind a Chrysler Building style addition with some new enemies and stuff
the simmon boss fights were definitely cool but every last one was plagued by janky bad gameplay, goddamn this game is pure jank and not in a good way coming from village where every single boss played out smoothly and felt great feelin' dreadfulI hope they don't forget aboue helena just cause shes stuck in this game tho
>>564985193>derekwhat a dumb name for a villain lol
NOOOOOOOOOOO FUCK THIS SHITTY GAME
>>564985689THE CREDITS ARE STILL ROLLING1000 billion people worked on this game and it came out like this
>>564985926nevermind requiem is gawdlike !!
weird seeing hunnigan outside
>>564985602It's actually the opposite. It's gonna be a pit you go down and kill waves of (new) enemies, new costumes, armor and gun upgrades.
>>564986195Press backspace.
>>564985926wow this segment was completely horrible, what the fuck was capcom thinking
>>564981858>hairbun skimpy workout costumeShe cute alright
>>564987802If you just started you'll find a neat costume in that room behind you:)There's also like 55 of them ingame, iirc.
wait whatwhy did chris get amnesia and take up alcoholism pre 6 again
>>564982128Yes.
>>564982327Why not reuse the civilian faces if that were the case?
this C virus stuff seems like the best BOW yet gives you super regenerating soldiers that retain cognitive functions that sometimes just pop out mutant arms n shit? pretty nasty
>>564988334Yes. Get ready for the Tardfield campaign.
>>564989087desu its pretty cool so far, fighting these smart masked juiced chinese dudes instead of zombies in a level that reminds me of the one in kowloon in black ops 1
>>564989023And legsAnd headsAnd full body transformationsThe C-Virus J’avo are basically Ganado/Majini on steroids.
>>564988334His team all died at Carla’s hands and suffered a head injury >>564985776Nah it’s cool not everyone has to be named dramatically
>>564989437it's not about it being not dramatic, it's that derek is such a dork-ass name. derek is the student av club president, not a villain
>>564989342ye what in the fuck is this virus lmao
>>564989876Birkin and Alexia’s black magic.
>>564987571padding for time I assume considering the entire thing is 100% unrelated to the actual plot because everything about it was already learned through files>>564984336RE6 is a stingy bitch when it comes to giving you ammo despite having dozens enemies you straight up can't evade because its so linear>>564980926When did that even happen again? RE7? RE8? Also suprised that the BSAA is the first to actually try using zombie soldiers. Because unless you plan on just dumping virus bombs over cities to wipe them out wouldn't a bunch of already dead guys that follow orders be alot better as bioweapons than mindless zombies and horrific monsters? We can also see in 6 and 9 that zombies can use guns and artillery pieces.
CHRIS'd
Just beat RE4 for the first time ever after beating 1, 2 and 3 over the course of the past month. How the fuck is Umbrella still alive to a point they have satellites in orbit and why is Wesker it's leader now? My guy got kebab'd in the first game and he survived that shit?. I skipped 0 because it was horrid to play, if that means anything.
>>564990583end of village in the chopper chris says they're heading for umbrella europe because they find out the BSAA troops sent to the village were BOW zombie dudes, as like a cliffhangersurprised its just a footnote in 9
>>564990794>umbrella europeBSAA europe* mb>>564990583there aint no evading shit in these coop games re5 and 6, that's why imo mainline series games shouldn't have this nonstop coop gimmick, the AI is retarded as fuck, and even if you play with a friend its hard to pull that off with 2 people that will likely be goofing around playing it like its CoD, you can never have tense mood in a coop game, both 5 and 6 are just BLASTING
>>564990668Wesker got infected by a prototype T-virus that gave him super powers for some reason as for umbrella it technically went defunct in 2006 but I assume that wesker stole some of its assests that were lying around for himself because he no longer works for umbrella and runs his own organization
>>564990668Play Code Veronica and 5.
>>564985926Imagine making a worse segment than the SherryxIrons one
>>564991141>but I assume that wesker stole some of its assestsThat’s literally exactly what he did as that one cutscene confirms >>564989565Again, not everyone can be lucky enough to be have a menacing super villain name
I like it
>>564991196NTA but i also skipped 0 and veronica, 5 cause ive already played it at some pointdon't wanna burn out before i get to requiem by playing games known for being kinda mid like CV and 0, altho i definitely will after requiemim just gonna assume the zombies in requiem are also C virus btw, this is some nasty shi
lmao @ how they're still using uzis
game has completely locked up and crashed twice now just trying to edit the controls
>>564992059To be honest RE7/8/9 add a lot of retcons to older lore that makes everything super complicated so I wouldn't really bother caring about the story too much
>>564992520between all the remakes, the non-mainline entries with their own names like code veronica, the fact that mainline entries like village and requiem have titles and not numbers, this franchise is a bit convoluted for outsiders, a friend said thought about strating RE but didn't even know what to start with lmaoalthough you can pretty much start with any game in this franchise desu, its all very episodic-y
>>564992860i do find the lore pretty cool thoughso now T virus is basically obsolete that C is a thing and its just better and more deadly in every way
>>564992059They are t C, otherwise they would have been mutating and entering a chrysalis state
literal CoDthis game sure has a ton of content, even if it's all mehwas probably the selling point back then
big booty girl gotta eat, downing the coffee and cookies and orangesI love that she's eating, how cute
this games graphics are so ASS for the time manthis was the year of dishonored, max payne 3, far cry 3, black ops, sleeping dogs, hitman absolution...
>>564995248it has its moments
>>564994057It’s still the selling point now. There was undoubtedly effort and time and money put into the game, it just lacked direction and focus.
>>564995691yeah the char models can look pretty good up close + wtih good lighting, everything else kinda makes me sick, insane that dishonored released the same year, the visuals hold up to this day played it again like a month agoor even far cry 3 if we're comparin just graphics >>564995739bit late for that, these days with how bad its reputation is it being long is more of a drawback than anything.... its not that bad though, i mean its cool to play cod with chris i guess
>>564996119You have to take into account the vast quantity of assets and locationsIt's really textures and low shadow resolution holding it back
>>564996371which is also a thing in far cry 3/dishonored but they don't look this assthe washed out look kinda hurts my eyes a lot of the time, maybe it has a gray kinda filter like how RE5 had orange, in comparison RE4 still holds up its got more of an artstyle and crisp/sharp graphics, but yeah it's just dated for the time
game looks surprisingly good in some of these areas, awesome atmosphere
>>564996597RE6 literally has multiple different countries and locations though mate, they all look different with unique assets in each one. Like there's an insane amount of locations across the four campaigns, and that variety necessitates the use of a lot of tricks and billboarding to save memory on those old consolesThere's way, way more assets than Farcry 3, just look at the enemy variety. There's a quite frankly insane amount of enemy variety in RE6, far greater than any other numbered release
Ella Wella
sex with adult sherry
>>564995691>>564997486>>564998419Breeding time
>>564998403People are starting to murmur that you don't have the balls to do it
>>564997182>>564996371Pretty much. The enemy variety is probably greater than any horror/horror adjacent game ever. It’s frankly pretty absurd.>>564999335Leon… take it easy…
>>564914601lol. That sounds kinda funny.>>564917390I actually haven’t seen that. Ironic.
>>564921180Classic as fuck
>>564999415
>>564931156We really needed more of these shorts so badly
>>564997182I mean yeahit has tons of content and cool varied locations its just low qualitysomeone got monkey pawd at "make the biggest resident evil game ever"
>>564981858Is that an actual outfit in the game
>>564986232>>564985926My thought process exactly
>>564992694I don’t get it. But cute.
They're not being very subtle about a biggerbug(?) monster somewhere.Each body in this area has a 10-second shot showing their injuries; I think just one its enough to understand lol
>>564991824again again, it doesn't need to be a menacing supervillain name, just not a goober name like derekname him david or something, that's fine. derek though? lol
That was definitely ............. a game .........Such a weak ending it didn't even feel like one. The lab was so boring as Leon I thought they'd go all out with the action and yet you just kill lickers and braindead zombies. The killing agents part was cool but there were 2 zones with them lmao.
>>565001479Why is David fine but not Derek? They’re both mundane and plain
>started NG+ on DL3>gained 5 legends levels and im still in the tutorial>the perma-night part tracking down aidenya know, DL1 and DL2 required dupes or farming volatiles at night for extreme amounts of time, being mega-rewarded for replaying the game is fucking sweet
>>565002428are you the guy that disliked villagecause i fuckin loved village im hoping to really like requiem too....gonna play it next week when i get my paycheck im too broke to drop that much on it now
>>565003758nah
this game fucking rocks
>>565006295yes
>Created by Dr. Carla Radames, Neo Umbrella's core goal was world destructionhow quaint
Bump
Ella bumpola
>>565009359Well… with some caveats…
https://store.steampowered.com/app/254460/Obscure/what the fuck this game is on steamand there's a sequel too? dang
>>565013324yeah the sequel is called Claire Obscure
>>565013516claire looks better on your pic than the frog face they gave her in remake 2 godi really like the game but thats genuinely the worst part of it claire's design, did they have to pick the most baby faced underbite woman they could find and claire looks so basic too, there's hundreds of girls like that they coulda pickedpff
>>564978524Why did she pose like that for Wesker?
>>565013734It's just how she looks in DBD, their expressions can be goofy in that game
>>564990583RE8. People also started making retarded fan theories because they reused Chris' RE7 head model and edited it for the BOW soldiers.
>>565015109She didn't, she posed for either a modeling gig or a boyfriend and wesker stole it like a creepy, socially awkward nerd
pinstripe baddie
boom
>>565015337Wrong. She badly wanted some Captain cock.
0 might be my new favorite RE game. Gonna try CV next after I finish this one.I can't believe people called 0 one of the worst ones.
>>565015337shut the fuck up, becca didn't have a boyfriend she's pure
>>565015337Makes sense>>565015680Incel, touch grass. Or at least jerk off before posting.
There's more interesting questions to be asking anyway like why did the RPD have a basketball team and who the hell put the station in a library
>>565015781cuck
booted up re3r after finishing requiem and its crazy how much better jill moves
>>565016078>you're a cuck if a fictional woman has a fictional boyfriendIncel, touch grass. Or at least jerk off before posting.
>>564979712that's literally her re0master model anon
>>565016216if you had a gf you'd be paying someone else to fuck her shutcho bitch ass up about touching grass
>>565016005Most police stations have athletic teams, basketball is one of the most common ones. How do you not know this?The museum isn't even really that unrealistic. The court house of my home town was renovated from a museum. What's weird is that they preserved a lot of the art pieces as deco for the station, but the game explains it as being something the chief did and paid for with his own (blood) money.
>>565016396I do have a girlfriend, and no, I have sex with her myself. Why are you seething?Touch grass. Or at least jerk off before posting.
>>565016548watching doesn't count as sex
>>565016154Than Grace, yes
>>565015337Zero evidence of this
>>565016972nah than leon and by far, she shoots her guns way faster too
>>565016548you are speaking to a nigcel. of course he's becoming shitter shattered after this is pointed out jej
>>565017314>>565015594c'mon, why do you think wesker hates humans so much? he was always the rejected kid no one liked, so he has to overcompensate with his matrix edgelord suit and by imagining a new world where people like him
>>565016154RE3R has the very tight, precise, and responsive RE2R movement but with the addition of a dodge, and it's been a while since I have played it so I can't be certain, but I think it has a slightly higher base run speed than RE2R. RE9 has the sloppy input delayed movement from RE4R but with even more animations added to transitions making it feel even more clunky at times.
>>565017962I mean, he canonically had sex at least once with Jake's mom. It's weird however that he decided to document Jill's pubes in RE5.
>>565018074yep she's definitely faster than what I can remember in 2r, as it should be since she's experiencedsad what 4r and requiem did to your movement, even 4r feels way better than requiem which is sad. Strafing in requiem looks so fucking goofy the way he moves is dumbgod I hope the whole remake mod of 3r is good
>>565017962stop projecting
>>565018457It might help if you try first person, I actually liked it a lot for Leon. The first person movement in RE9 is slower overall but feels a lot tighter and doesn't have any of the stumbling animations for Grace or the weird twitch thing that Leon does when changing directions.
Just shoot the legs bro
>>565019441>punishermay as well use a pea shooter
>>565019441what, didn't drink your milk?she did.
So far Infinite Darkness is by far the best RE movie (or miniseries since they chopped it up to 4 parts for some reason)the other ones were fine but quite boring
>>565017962>handsome>successful>smart>supreme genes>woman he impregnated still in love with himSeems like he had a good deal
>>565019441RE4R is no fun allowed sluggish dogshit without mods honestly, this situation happens way too often and it's painfully unfun.
>>565018074Makes sense, Jill is Supercop and at the time would easily run circles around Rookie Leon and College Claire
ew
I feel like Claire would like Burger King
>>565020237>Infinite Darkness was the least-successful of the three big movie/TV events of the CoVID Era, and with Netflix bailing there'll be no Season 2.sadgenuinely the best one i've watched so far
>>565020237>>565022571The pacing for this was so bad.
Just get married already man>>565022718Sure but the characters and acting were the best of the lot, the other ones it was all so cliche and poorly acted, like idk, they were just boring, this one is actually fun to watch, but apparently it's never getting a sequel so...
>>565021354mad cuz bad
>>565021354You have to use the agony crossbow to get staggers
>>565023134Noo they had a fight
Instead of staying inside the safe room Roger went outside to shoot Bugs on a wall lmao
>>565021985>>565024608take a screenshot of their toesies :D
omagah
Roger...>>565024685I think they don't have toes, they move around like tadpoles.
just finished dying light the beastthere was zero reason for spike, aiden and the same GRE woman from the first game to be thereeven if you think they do they did NOTHING with ANY of those bits
>>565028162Spike was looking for Crane in the beginning of DL2, and the intro of The Beast shows him and Aiden trying to break Crane out.
>>565028162I wanted to get into Dying Light so bad but once I saw the parkour stuff (there's one mission where you need to scale a bridge early on) I had to drop it.I'm terrified of heights and there are a whole bunch of games I've had to drop over it. Gravity Rush was the hardest for me to do so because I loved everything about it.
>>565029273First time I’m hearing this. I hate heights too and while there are moments in games that can get my palms sweaty I don’t think I’ve ever been so scared I had to drop one. Do you get sick?
>>565029273same but I play them anyways. The bridge climb was literally the scariest part of the game.
>cabin fight at homeAnon told me not to expect RE4 but I'm only enjoying it when it's budget RE4
>>565031083I get very dizzy and my heart starts racing. I probably won't be able to 100% Pragmata like I want to since some of the missions are "jump across moving platforms over a giant pit." I just paused and exited it. I'll probably just YouTube a "optimal path" video and recreate that. It might actually be vertigo and not a phobia. I live 15 minutes from the Jersey side of the GWB and I have the same problem looking up at skyscrapers when I'm in the City.>>565031251That was the moment I dropped it. I got like halfway up and said "I can't do this" >>565031264This is where you fight alongside that woman right? Good fight. I'm surprised you keep playing since last night it seemed like you didn't like it. Like I also said, I think TEW2 is a much better game. It has a series of back to back boss fights which you'll only appreciate if you finish TEW1, and it's a fucking awesome set of battles.
This is unwatchable even after compromising quality as much as possible lolAny idea why OBS shit itself so bad with this game?Was this the final fight with her or?>>565031560It's the beginning of chapter 6, you fight alongside the male partner with the glasses.Saved the woman from drowning in a cube in chapter 5.There's a lot that pisses me off with the pacing and the jankiness.Chapters 1, 2 and 4 had horrible pacing, 3, 5 and 6 had some RE inspired set pieces so I can tolerate the jank.
I must be crazy because I don't understand why Resident Evil Requiem is being called a masterpiece.Genuinely one of the most boring Resident Evil games I've played. Initial parts with Grace are good, but once you get the blood collector, everything becomes unchallenging. There is resource overflow, too many ink ribbons, interesting zombies (lady who sings, lights out zombie) disappear. Then there is the boring repetitive Leon sections. Raccoon City feels stretched out and generic.Boss fights are too basic and short, Final boss is copied from RE3R, there is not one with Grace that you actually fight.Also the stagger RNG is pretty annoying. Sometimes I have to shot 7 or 8 shots to stagger a zombie, sometimes I need just 2 shots.I hate this since RE7 Madhouse mode.Not even gonna mention the story which is even worse than other RE games.Honestly, what a mediocre, unfun experience.
>>56503202030 years of grooming
>>565035886>resource overflow
>>565032020>>565035952Preparing her for Leon. Nice work Claire.
>>565036059prob played on modern. all i see is people shitting on it whenever i come here and youtube always throws me these "waahh it's not a mustardpiss stop having fun", like it offends them someone would enjoy a game
>>565036743Not either of them but I did Classic then Modern, Casual for cleanup and finally Insanity. He most certainly played on Modern (pretty sure you don't need ribbons on Casual). I'm in my 30s, have been playing since RE1 dropped (although I played when I was 9, a few years after) and Classic was giving me some issues. You certainly had to manage resources.Although he is right that Raccoon City, outside of the brief RPD section, fucking sucked ass.
>>565036743>wahhhhhhhhh stop criticizing thing i like QQnot your safe space
>>565036743Nop, played on Classic.Would play it on Insanity if it was available from the start.You still get too much ammo, medicine and other resources.Very different from a game such as RE2R on Hardcore, where I had to fight the final boss just using a knife (didn't have ammo to fight it).I don't even have the desire to replay this game btw, really found it mediocre overall.Combat and movement wise it feels disjointed (like a RE6 with even more jank) , level design is not very good, soundtrack is generic, story is very lame, heavily reliant on nostalgia, etc.>>565037178Nop, played it on Classic.At the beginning you indeed have to route and manage resources. Which was good. But once I got the blood collector things started becoming becoming too easy. I finished the Grace parts with a lot of ammo and resources remaining. With Leon, at one point I just started killing every zombie since not only you get even more resources, but you get credit for killing, so i didn't care about wasting ammo at all.
The Third Shift has releasedSaros has released.
>>565038594>like a RE6 with even more jankdefinitely not
>>565038594>Very different from a game such as RE2R on Hardcore, where I had to fight the final boss just using a knife (didn't have ammo to fight it).That's odd, I play RER2 on Hardcore on my first playthough and still had plenty of ammo despite never using gunpowder.
>>565038594To add to this, parry is a mechanic that was added just because it's something that all modern games have (I hate this trend).In the game, it trivializes everything.Made a positioning mistake ?Parry.Picked a gun at the wrong time ?Parry.Don't have enough health (which is hard since the game have resource overflow) ?Just parry and you'll not lose any health.You have to sharpen the axe, yeah, but it's so fast that you can just run away from an enemy and keep sharpening, then come back to the fight.Also the stealth sections with Leon are just as deep as a game like Uncharted.The game makes the enemies almost already for you to get a stealth kill, so most of the time you can approach them without any need to plan things out, just wait a little and then kill.It feels a little better with Grace though because other than the Hemolytic Injector, she can't stealth kill the zombies in the same way.
>>565039907Definitely yes.At least movement and combat in RE6 is fun.You can test that by playing Mercenaries mode instead of the terrible campaign.>>565040202It was one of my first horror games to tell you the truth.Maybe it was that.Nowadays I've played and finished plenty, even mods like Afraid of Monsters DC or obscure games like Zelle Occult Adventure.But I remember it being much harder than Requiem, at least with resources. It also didn't have these mechanics such as stealth or parries. You had to evade or use the protection based weapons to get out from the zombies safely. No crafting as well, you had to actually find the items.I might download and play it again sometime.
>>565036059NTA but I played on standard (modern) and im pretty sure classic only adds the ink ribbons for saving but changes nothing else and I managed to full clear almost every single zombie in the care center as Grace besides 1 or 2 blister heads that mutated later so I ignored them and then killed them as Leon when opening the cabinents later. Later down the line with the Grace Licker section I manged to get enough resources to kill all the lickers and zombies. I was also stacking like 6+ heals as Grace and Leon the whole time.Ironically the game gives you 0 fucking Requiem ammo even as Leon which makes me wonder why it costs like 60K credits to max upgrade it when you barely get to use it outside of the final fight vs the Girl as Grace. Theres legit only like 25 rounds to find in the game total split between Grace and Leon and about half of those are just for the Girl fight and like 5 of them need to be crafted. I thought that it was going to be some crutch super weapon with the limited amount of ammo then I dumped 5 rounds into Mr Xs weakspot and shot the Chef in the head with it at the start of the game and that didn't do shit so it was lame as fuck.
For anyone playing RE6:https://www.youtube.com/watch?v=PuLATXKUmoM>>565041564I looked into it and the resources are the same indeed, aside from the ink ribbons:https://www.videogameschronicle.com/guide/resident-evil-9-requiem-difficulty-modes-modern-classic/
>>565044097i get it, because shes younger than sherry
we miss you, shutenfag
>>565044097Emilie ToT
>>565045934Trvth
question for the deadspacefagsfrom what ive heard: the physics for dead space 1 are fucked cuz it was a shitty pc portis it worth fucking around with settings to get it to work or should i just play the remake?
>>565048063That's a difficult question, because the Remake did a couple of cool things, but fucked up so much - not even just culture war slop but just actual baseline game design features that I'm already feeling exhausted thinking about itemizing some of it for you. The remake is visually impressive, it's also technically impressive in some regards (Isaac's VO changing on your current health, the vastly improved 0G, etc.)Dead Space 1 isn't difficult to get working on modern hardware thanks to community fixes and shit, but it does have some design choices that some find controversial today - like Isaac being a silent protagonist in the original game - and some very, very questionable balancing decisions, like making the Plasma Cutter (the game's equivalent to a "pistol") the best weapon in the original game when fully upgraded. Most weapons are straight up dooky, which is why at the hardest difficulties people recommend just selling everything and only upgrading your suit and the plasma cutter and filling your inventory with plasma cutter ammo - something the remake fixed by making all the guns useful and not shit, and by making the upgrade system more forgiving since you no longer have to use nodes to open resource caches.This may be a sellout answer, but I think you should play both games, OG first, then the remake. But if you're only going to play one, just play the original game.
>>565048559>"This may be a sellout answer, but I think you should play both games"nah i think its respectable to acknowledge both games have their qualities rather than just writing off one of them (usually) based off personal opinionthanks for the pretty in depth answer so quickly
>>565041564>im pretty sure classic only adds the ink ribbons for saving but changes nothing elseit also starts you 2 difficulty ranks higher
>>565048063I’ll echo the other guy and say both are worth playing at least once. The remake has better gunplay imo but overall the original is better. As far as egregious changes go, well, let’s just say it’s a good thing the game’s cast isn’t that extensive.
>>565049257You're welcome anon, have fun. If I had to pinpoint the worst thing I think the Remake does, it's that it has no understanding of less being more. This is going to spoil a scene early on in the game, like, within the first hour or two of gameplay, but it pretty much sums up why I think the remake is generally an inferior experience to the originalIn the original game there's a part where you're walking down a poorly lit hallway and you hear a thumping noise. At this point in the game, the excellent sound design and several encounters with necromorphs has clued you into the fact that enemies are traveling around you in vents, so this shit gets you paranoid. Eventually you have to stop shidding your diaper and venture forward like a big boy, and the game is fairly quiet outside of its own ambience in scenes like this I should add. The thumping gets louder and you realize whatever it is, is coming from the door at the end of the hallway. You go forward and stand there for a few seconds before working up the courage, you open the door, and there's this guy who's had his back flayed open. He's banging his head against the wall repeatedly. There's no musical cues, no jumpscare noises, no Isaac cursing and going 'WHAT THE FUCK????' as that guy rears his head back farther than before and cracks his skull open against the wall, splattering his brains all over the it. Isaac being a silent protagonist, the quiet ambience, it all worked wonders to cultivate this scene and to really immerse you in it.In the remake this scene still exists, but he doesn't look as creepy, and also while the player approaches the door there's a musical stinger playing and getting louder along with the thumping before blaring out a loud JUMPSCARE OOGA BOOGA noise when you open the door and see the guy kill himself, and Isaac goes "WTF?? AAAAAAAA" and it just completely ruins the mood. The remake is full of differences like that and it just completely ruined it for me.
>>565049257>>565050450As for what I think the remake did better, it definitely had smoother gunplay and like I said, balancing decisions with the weapons, in the original game you had to use power nodes (your Suit and Weapon upgrade resource) to open up secret rooms, which usually wasn't worth it because power nodes are worth 10k credits at the store, now you get into those rooms with their own passkeys. The biggest thing it did better is that in the original game, you pretty linearly take a tram between different parts of the ship, compartmentalizing the Ishimura into basically a series of video game levels while in the remake, it's more of a Metroidvania where Isaac can actually travel through the guts of the ship in 0G to get to different locations and open up shortcuts that allow you to backtrack to previous areas later if you want or need to.I don't want to talk about the characters or story because I'll sperg out so I'll just say that uh, pretty much all of it left a lot to be desired and virtually every change they made on that front was tangibly shittier in every way.
>>565050725>pretty much all of it left a lot to be desired and virtually every change they made on that front was tangibly shittier in every way.I found it odd that, I felt Kendra was a more interesting character in the remake, but had a worse role. In the original she's a traitor, and the clues surrounding it are how quickly she is to antagonize Hammond and that she's never supportive of Isaac at any point. The remake had her not antagonizing him until like halfway into the game and she was supportive of Isaac, and her doing so removed one of the biggest things about Hammond since he did assure Isaac pretty often they would find Nicole. Between that and some of his lines being divided to Isaac and Kendra, made Hammond be the most screwed over character in the remake.THe biggest thing I found to be an improvement is Isaac himself since I never cared about him being mute in the original. Nicole also benefits from it somewhat by having an actual, tangible relationship with Isaac, but that wasn't much. In the end, the remake has a more fun combat, but worse mood and story imo.
>>565051312I disagree about nicole, the way they depicted their relationship just made her seem shitty instead of the kind of girl Isaac would go through what he does for. Also, for some reason they made her look kind of ugly in the remake.I also think that Isaac no longer being mute loses much more than it gives, but I understand people's mileage varies on that point.
my wife seo-yeon!
I'm level 60 on my second playthrough in Wicked seed. Do you ever learn the improvised frost grenade skill? Did i maybe miss to pick up the skill somewhere? You only get like 3 grenades throughout the entire game.
Claire
Where the hell did I miss a fish
>>565023637Dismissing legitimate criticism does not make you an intelligent person
>>565052235>Also, for some reason they made her look kind of ugly in the remake.They made her look like she was 60 yeah she got screwed over>>565061094I wish
>>565039907Yeah dude both RE9 and RE4R are like a slower, inertia filled version of RE6. The framework was built there. Everything is more responsive in 6, you move and shoot much faster but the principle remains the same. You can even parry attacks with the R2 button just like you can in RE4R. Bet you didn't even know that
>>564992441>>564991959>>564987802Um, i kinda want to pork Ella?
>>565050450I went back to go check that scene because it’s so iconic and memorable and I was pretty sure that none of that happens. And it doesn’t. Are you sure you aren’t thinking of something else? The ‘stinger’ is barely even noticeable too. There were other scenes I thought were done in the original but this is a pretty faithful 1:1 recreation of the original. >https://m.youtube.com/watch?v=LaQ7MsR8xJY&pp=ygUeZGVhZCBzcGFjZSByZW1ha2UgaGVhZCBiYW5naW5n
>>565068942Her body is absurd and her face is perfectEverything that Claire should have been and more
>>565000625Yeah.
>>565035886True, one time I had 7 heals as Grace which is insane since people say her part is true OG re-like gameplay. I actually liked the Raccoon City part since you just go around and kill zombies with no shitty cutscenes.The bosses were bad, Mr X died like a complete bitch. I can't believe he didn't come back after killing him. The Nemesis fight was also bad compared to 3R, it felt pretty rewarding killing him there but in Requiem you feel nothing.I thought it was a good game. Not amazing, not bad, just really mediocre. I don't know how people replayed this game, I guess on insanity mode to see how it is but after that I can't see a world where people would want to do the basement part as Grace or hold W segment in the RPD or hold W under the orphanage while shooting black vines.
>>565068520i did know it but everything is much jankier and much more big filled with 6. or at least that’s how I remembered it being.
>>565069407Having the wool pulled over your eyes when it comes to RE6 combat just because there's slower, longer animation states and inertia does not mean the new games are less janky.In reality, RE6 has more precise controls than any of the modern games. You're being tricked by modern animation blending techniques and motion capture
For me it was literally who turning into Neo and my buddy teleporting around and punching enemies followed by a qte boss fight cutscene against the blackhawk helicopter when we were riding on the side of the building at 90* angle and qte dodging his hellfire missiles that both of us said, "wow, this is fucking horrible".Still have no idea why they called that game Resident evil 6.
>>5650695364R doesn’t have tripping over every single thing and forced walking to pad out the gameyou’re right that it’s snappier but that comes with caveats
>>565069112It's really all about the polish when it comes to RE9. It's a pretty mild game all things considered, short and content bare. But what is there has been polished to a mirror finish. The game is fucking gorgeous, environments are polished, the cutscenes are polished, the animation quality is simply superb, blood and gibs look as amazing as ever, there are very little bugs or unintentional visual issues. Very little takes you out of the experience, and it looks unbelievably good on path tracing.It's all the little things in the production that are done well that makes Requiem a good game. I also think the soundtrack was really good, I really liked the industrial/synth music for Leon and the typical horror piano stings for Grace and the RE2 save room theme
>>565069112Mr. X was fine for what he was imo. Didn’t stay too long and showed that he wasn’t really a joke either. Clearly put in there to mirror and show off how much Leon had come since RE2 where he was a pain in the ass and a very serious threat for most of the game.
>>565070014Requiem is a complete movie game that you finish once then drop it. Sure it can be good when you first play it but RE shouldn't be like that.
>>565069916>4R doesn't have forced walkingOh brother...Not only does 4R have a dozen forced slow walk and talk sections with every codec call, or waiting for Ashley to slowly crawl through/over something, but game speed wise Leon walks so damn slowly that you're basically crawling yourself, Leon can't pick up the pace if you try. I also learned recently that the game lowers Leons movement speed over the course of the game too just to make the sluggishness that much worse The tripping in 6 is dumb. It just looks stupid. Why would a BOW killing super agent trip and stumble? Not sure what they were thinking there, maybe to incentivize using the new movement tech and paying closer attention to pathing. Because it's not random, it's when you walk over dead bodies/environmental hazards. And that doesn't really happen when you're using the movement system more often. Totally pointless. In 2026 it's easily modded out, much like how QTEs can be turned offKnife/axe durability is basically a stamina system, RE9 has quickshot style finisher moves, environmental finishers and weapon finishers, all of this stuff almost directly from RE6. Leons Wrenwood scene was literally just really short version of the Tall Pines outbreak. I mean it's all there
>>565070617I replayed it a few weeks later and had a great time being more aggressive with Grace. I won't say it's MADE to be replayed the way most titles are because it's seriously missing a lot of content, but being a well constructed game that isn't too long inherently makes it a good game to replayDesperately needs expansions and Raid mode for sure
Does anyone have the webm "from death island" of leon doing a bunch of backflips that was spammed on /v/ for months after it came out?
>>565071774We’re getting Mercs instead. Someone found several unused tracks, and one of them is a remix of Leon’s 4R Mercs theme.
>>565072494It will probably be like RE8 Mercenaries that is called Mercenaries but functionally closer to Raid mode
>>565067753You missed like 3 fishing spawns. Theres a lot of extra fish.
>>565071774>>565070014Totally agreed. Very solid romp overall. Knowing your way around everything made the experience much better imo. Agreed on the soundtrack too.
dodging in this game is fun when you get used to the controls (ignore the cursor on the screen idk whats up with that bug cba to fix it)
>>565074003You can parry the big ones and break their front armor.
>>565074258you can parry? wtf
>>565071237> forced slow walk and talk sections with every codec call, or waiting for Ashley to slowly crawl through/over somethingi forgot about those, but even at their worse I don’t recall them being as bad as the random periods of walking in 6>I also learned recently that the game lowers Leons movement speed over the course of the game too just to make the sluggishness that much worseany source for this? first time im hearing of it. pretty surprising.
>>565074003Quickshot is your best friend
>>565071237>forcedwrong, you can skip them
>>565074258>>565074321oh i may have that option turned off if its the "attack reaction" or whatever when you pick chapter
>>565074321Yes. A prompt will show up before you take a melee hit for nearly a split second, and you’ll either be able to kill or stun enemies if you hit the button.https://www.youtube.com/watch?v=B-BntXy0USY
>>565074702yeah think i had that offidk thought it was an easy mode thing like infinite ammo
yknow considering what chris thinks ada did its a wonder he actually listened to leon and didn't spray her right then when they caught her (which wouldn't be a mistake cause that was the fake ada lmao)
>>565074804It isn’t. Hit reaction is the friendly fire option.
>>565073645Hope there's one in the Heisenberg area I feel like I explored everything before it
>>565075257then dunno, i didn't notice a single prompt when being attacked the whole leon campaign
>>565074804No just wait for the enemy to take a swipe at you and you'll have a window to parry.
>>565075457>>565075397actually just tried it with a j'avo yeah its there for a split second + you have to not be aiming thats prob why i didnt notice it cool i guess
Resident Evil Requiem Director Koshi Nakanishi says Leon's ring was just meant to represent the change in Leon as he got older."I thought that it was simply meant to portray Leon's change as he got older, and in the conclusion of Requiem, the identity his partner isn't important, but I guess it didn't go like I thought, right.""If we’d emphasized it in that scene, it would have overshadowed everything else. Especially for Leon fans.So, I intended it to be something that you'd only notice later, like, 'Huh? If you look closely he's wearing a ring!?'"https://news.denfaminicogamer.jp/interview/260428c
>>565075643these guys are so out of touch with what western character fanbases notice lmao
>>565075397Did you know that you can slide into an enemy to setup an instant melee finisher? Did you know quickshot is also totally broken for setting up finishers? Did you know you can do a second dodge on the ground after rolling forwards to instantly get behind an enemyI sure didn't know any of that during the Leon campaign, the game does not tell you shit
>>565074702So. Many. Animations. I love the air throw counter and the Ada Wong sweep kick
the fuckthere's so many damn variants and different enemies>>565076291yeah all this spectacle might trick you into thinking its a good game for a moment but its all so swallow because the core gameplay is so mediocre
>>565076447The core gameplay is excellent
whats with all the insect stuff in the C virus anyway>>565076650don't just mean the shooting and combat, although its just RE4/RE5 combat, the gameplay loop isn't fun I don't mind linear games its just the areas and scenarios are so boring every single boss fight is ruined by how janky the game is, lots of downtime to build nothing at all too, CoD does the shooting galleries better if you just want that, and constantly wrestling with the controls meanwhile
>>565076874had a prime example of this just nowwhat the fuck is this man, devil may cry 2 heli fight
>>565076874Holy run on sentence. Trust me we all know the game has many, many problems and shortcomings but even just watching that counter video earlier made me want to boot it up again and WOW it's so fun and badass. The fundamentals of RE6 are literally the reasons why RE4R feels so fun. All you have to do is treat it like its RE6, and not RE4. Also, the controller just feels better for RE games and I'll always believe that, IDC about KBM control complaints when the games were always designed for controller inputThe way you can instantly combo from one enemy into the next with zero downtime is unlike RE4 or 5 or any other RE game, RE4R and RE9 enable the combos with their parry system but RE6 already does that and more with its melee system. The neutral game is so fun, there's so many approaches at your disposal at all times. It's the peak of RE action arcade beat em up mechanics and the enemy variety enables it in such a fun way.
>>565079615hmm, for me any game that requires precision aiming it just feels wrong to play with a controller because I fucking hate aiming with analog sticks, you have to rely on autoaim that plays the game for you at that point, there's a reason everyone loves the wii RE4 so much over the gamecube, its just niger to have intuitive aim with a mouse or wiimote than fiddling with analog sticks to point at heads, the part that makes it bad to play is how many controls there are and how poorly implemented they are, for example the action button ought to do 5x more things than it does, but it doesn't, for some reason there's a whole other button to pick up items, another button to ready up with buddy on buddy doors, etc etc, RE6 is a bit overhated its not that unfun, but definitely the worst RE I've played after playing every single one except umbrella corps/code veronica/survivor/0/requiem
>>565080001although still the controls aren't something you can't get used to think im used to them at this point
Kinda wrird how they added light switches everywhere in the care center and even made zombie that will turn them off but completely but didn't do anything with the 1 enemy that actually cares about light in the main care center.