Advanced Layout editionPrevious thread: >>564457225This thread is dedicated to all games about building machines and systems, in space or otherwise.List of commonly discussed /egg/ games:Voxels, blocks and vehicle builders>Avorion, Besiege, Empyrion - Galactic Survival, From the Depths, Machinecraft, Robocraft, Scrap Mechanic, Space Engineers 2 +1, Sprocket, Starbase, Starship EVO, Stationeers, Stormworks: Build and Rescue, TerraTech, Timberborn, TrailmakersAerospace>Chode - Children of a Dead Earth, Flyout, Kerbal Space Program, HighfleetLogistics and factory management>Autonauts, Captain of Industry, Dyson Sphere Program, Factorio, Factory town, Infinifactory, Oxygen not Included, Satisfactory, Shapez, Workers and Resources: Soviet RepublicProgramming puzzles (or most of Zachtronics)>Exapunks, Last Call BBS, Nandgame, Opus Magnum + De Re Metallica, Shenzhen I/O, SpaceChem, TIS-100, Turing CompleteThe full game list as well as information about these games, such as where to get them if they’re not on steam, trailers, /egg/ conquered/hosted servers, and other shit can be found in this pad:https://hackmd.io/e6SPFz8VSRmpV91t8bmkWwhttps://fromthedepthsgame.com/Games that are not /egg/:>Minecraft>Endfield(bad) OP pad for new threadhttps://hackmd.io/Z-_iicnWRFi9T8Sm3Ro9rAWebM for physicians: argorar.github.io/WebMConverterReminder: /egg/ has no discord, any discord links posted are from tranny servers.Current and recent /egg/ hosted servers:>Factorio (pyserb)>Stationeers (Monday@2100Z) (sometimes)All IPs are in the pad for security reasons.
You guys didn't die!
Shouldn't Timberborn be in the logisitics section? I know it's voxel-based but it's not a builder
baker, remove stationeers from server list
>>565386397he's a fraud that forces his shitty layout onto uswait for a proper thread in a week
>>565386524honestly the best integration I've seen of the pipe system limit is in nullius where you have different size limits for tiers, but to be fair I miss 1.0 fluidseven if they were annoying to design about they were not literally belts with tires every now and then
>>564480523Extra final call: the old thread is still alive so you have until it dies! (I'll be going to sleep soon so you'll probably actually have until some time tomorrow)
>>565387985a link to the gallery to see how all of em look would be nice
>>565387985Would it be wrong to use gear girl as the model for the factorio representative? I think it has a 3d model somewhere.
>>565388470I never did finish that damn gallery, I really need to make it now that every player is unique. I started it so long ago that half the players were still just a spengie suit at the time>>565388956I was thinking of making one of the engineer (even a Gear Girl-esque cartoony one would do fine) now that I have a lot more 3D experience, there is a Gear Girl model but it's kinda horrendously unoptimised.
>not even page 10
>page 10
/egg/
>>565386397I removed it the thread before last but the last one had a stationeers on monday, so it's back
https://store.steampowered.com/app/4170200/Data_Center/is this egg?
>>565423228It's such a low-effort cashgrab that it's egginess or lack thereof doesn't even matter.
>>565423228How is it any different from Shopkeep Simulator 5000?
>>565423228The "X Simulator" is the definition of vidiya slop.I've seen so many fucking variations on torrents it's insane.>>565423541 anon is absolutely right.I've never seen a more blatant cashgrab.
>>565424192>you actually connect the data cables and have to manage throughputthen you're wrong, there's literally dozens of far worse cashgrabs where you don't even do that, you just plop down machine and machine give you money. including hydroneer.
>>565424334Makes me wonder how much of it is a vibe-coded mess.Once you get into a serious AI use, the tendency is to push it as far as you can.
>>565385205>EndfieldWhy not? :(
>>565423228yes but it looks kinda low effort as other anon said
>>565423228fuck I was working on something kinda like that, but you had to configure shit by yourself from command line and build out a whole mixed data center + residential network
>>565428691/egg/ is autismautism and woman are opposing forcestherefore more woman = less /egg/that's why satisfactory badbut technically an /egg/ since woman is fat and ugly and sweaty
is there seriously no "automatically paint stations based on the colors in the icon in the name" mod?
>>565430430https://mods.factorio.com/mod/Automatic_Train_Painter
>>565430430>>565430526Woops sorry interaction I was thinking of was combining it with this https://mods.factorio.com/mod/automatic-station-painter but that would only work if you have single purpose trains.
>>565430623I run cybersyn so no. Also I don't want it to run 24/7, it only needs to do it on renamesfuck it I'll make it
>>565430158that's what Tunnet is for (Troonnet; you're forced to choose your own protagonist's pronouns)
>>565430965Why lie?
>>565430836I won't make it, can't get the pixel data of icons anywhere in the mod API
>>565420208perhaps so, but for the past month noone has joined, so i've shut it down
>>565436697just like pyserb...
I'm sure it'll be perfectly scalable and I didn't build myself into a corner (I literally just moved and rehooked an entire reproduction center to fit this)it's good that ulric and vrauk food share 80% of ingredients wonder if I can actually automate auog food here too for extra shits
In factorio SA, how do you guys build space platforms from other planets than Nauvis? How to deal with asteroids while it's being constructed?I want to build one over Fulgora because launching and building material is easier to get.
>>565439030The asteroids in orbit do pathetic damage compared to the ones you get while moving, just send up a stack of repair packs in your first supply rocket and it can keep itself alive for ages.
>>565439030I just built all of my platforms on Nauvis.
>>565439307Thanks I'll try that.>>565439380My Nauvis base has less rocket launching materials per minute so building a space platform takes ages there.
why does satisfactory feel so tedious in the late game?am i not autistic enough?
Weird question, but are there any blueprints or schematics of ships in Hardspace Shipbreaker?I'm working on a basic ship in Starship EVO, aka Starwanderers, and it hit me that the way ships are built in HS might help me design my own stuff better.If nothing else, it would at least look marginally better, than if I went full Tetris on it's internals as I usually do, and built an ugly-ass shell around it.I remember the Mackerel class well enough inside and out, Javelin too, more or less - it's relatively simple structure-wise.However, both the Atlas and the Gecko class ships have completely slipped my memory.I remember the thrusters on Atlas being a pain to extract, but that's about it.
>>565446534Because it is rather tedious in the lategame. You never really get tools to scale up, so you're forced to use the same hand-building tools from earlier. Even the blueprint maker was added reluctantly, and it has much more severe limitations than any other tool of this genre
>>565455263>no beacons>no foundries
>>565446534Maybe because you're trying too hard. Just build more things elsewhere and expand outwards rather than trying to compact everything into one spot.
>>565455523foundries aren't base game, and diagrams of them aren't particularly interesting.
>>565456197>and diagrams of them aren't particularly interesting.
>>565455263his criticism of option 2 vs 1 made sense, it's cheaper to make twice the furnaces than making all those modulesoption 3 ignored the compounding effect of productivityoption 4 is the wrong hybrid kind, missing beacons
does this have too many solar panels
>>565460502this but unironically
>>565460502the tediousness of satisfactory is due to shitty game mechanics that are unavoidable. py is absolutely tedious, but it's a mod for people who want that. they are not the same, and you are dumb.
>>565455263Option 4, all green2.8MW power consumption
>>565430305
I am working for a submod for Rampant, which changes the entire game. Once it's working correctly, you can befriend biters and do quests for them. There will be an Elder Biter in each Nest and they will ask you to do a quest for them. If you do it, faction ranking will increase with it's faction, e.g. nuclear biters, but their enemies forest biters will be angry at you. Eventually the idea is that they will give you certain mutually-exclusive items, which you can take directly from egg sacks from their nest with inserters, load them on trains and use them in your factory. Depending on the combination of factions you support, you will have a completely unique build.
>>565428691The actual answer is because factory is about 5% of the playtime, you get to build something for about two hours every three months. Rest is the daily skinnerbox grind and Geshin combat+exploration.
>>565464991That's what i did for 2.0 release, miners too.It was my first time ever not running any defense at the main base.
fat fucking bitch
>>565464991at some point prod + speed outpace efficiency in terms of power / item
>>565476839my math organ tells me that's theoretically possible, but you can't fit nearly enough modules onto one machine.
>>565477402the thing is prod mods compound over long processing chains, so for super complex products like blue chips it actually be less power.
>>565471116Good idea, except, it's trash. How about this: H-Rampant where the biters rape you and you try not to cum
>>565478273Sounds too much like work.
>>565478273>hentai mod>objective is try not to cumi would call that a bad mod design
Alright, the moment of truth: as per the votes... almost ALL the old guard in the running have returned! Early Access Sandbox Game, M1 Bradley, Lemonhulk and Godforsaken Astronaut are back on the pitch, and sitting it out are Amazon Warehouse Wagie, DAKKA, >Handcrafting, Icarus and Rambot. The only old boy who didn't make it was Marek. #RIPBOZO stay gassed idiot.You might have noticed an odd miscount there, 4 in but 5 out. That's because of our new mystery player this time around (who I've only mentioned like twice ages ago)...
>>565478854...THIS BEAVER IS CONTAMINATED!This furry little idiot is ready and willing to die for the colony, so hopefully he can manage something on the pitch before he drops dead.I'll be making an actual gallery for all the players soon, and the signups for VGL 26 are open literally tomorrow so I did this just in time, how convenient.
>>565478854>#RIPBOZO stay gassed idiot.All Mareks should be gassed
primers, moss gene samples, 60 spm of py1, lab instruments, zogna, manure bacteria and optical sets all automated and preset to be scalable, with overflows set to caravans. Py2 soon.
>>565391531>what are you even doing there?A self-contained power plant that could run on renewables, i picked woodchip because wood is plenty and it was a much better fuel than turning it into coal first, then i remembered that wood industry needed vehicles so i tried to cram in a self-contained hydrogen production (when the diesel cracking from fuel gas would've been easier)Again, i was just being a knuckledragger>>565378945>This looks incredibly pop inefficient.40% reduced food consumption, 80% increased rainwater yield, 50% increased farm yield, i have no shame about difficulty settings being set on easy mode if it mean i can spend my time setting up production lines instead of chasing after resources and fixing deficits every 2 hours
>>565479113Oh yes, and I made sure to include at least one joke kit in the batch that you'll see in games like once
>>565479113that's a pretty rad beaver
>>565483970Seems excessive. <5spm will get you everything by the time you manage to pseudo-automate the next science.
>>565485095The only issue is giving anons weird ideas about what's viable, in what they assume to be a default game
It's been quiet on the nucular front lately, I've started autisming instead of progressing towards aquilo. It was decided to rebuild the factory with 100% less sovl to increase efficiency.
>>565490637>autisming instead of progressingbased>100% less sovlextremely cringe. all the based has been cancelled out
>>565489727Excessive is a relative term. Keep in mind I have been in logistics for the past 100 hours, so I have been taking my time here. I'm shooting for 18 py2, which means 36 logi, which means 54 py2 and ~100 automation, all of which are already happening. Nothing in that screenshot gets better recipes before chemsci outside of lab instruments, which will be easily added to the feeding belt, and on top of that I'm within my rubber and antimony constraints. The entire setup is set and forget until it needs upgrading and it's easily scalable later on the line, given how caravans work.
>>565491293Sorry, the central planning committee has decided that sovl cannot fit into the substation grid.
anons, my hygiene is getting low - is there any way to clean myself without a shower?..to make a shower, i need to prepare the room first - atmosphere, temperature, and pressure, as far as i understand i didnt get this far yetalso, does anyone have an idea why my ice crusher stopped working?.. i drop the water ice in the receptacle, but i doesnt get “swallowed up” by the machine - it worked fine before, and i have managed to fill up 3 bottles before it stopped. The temperature in pipes is around 5 C, and they are not overpressured, as far as i can tell
>>565492218Your hygiene slowly goes up while not wearing a space suit. So you need a pressurized, breathable room either way.
>>565492205ok actually I think I really like it, it's a different kind of sovl. I thought it was just gonna be a big bot mall abomination. post more
>>565478854>>565479113Thank you for your service to autism and futbol.
>>565492775I will once I built more, I still need to connect the new beaconed quality furnace stacks to the ore train stations and add a few belt connections for other high throughput items, but what you're seeing will be 30spm up to space science. Then I'll need to scale up to >6 rockets/m to shove enough uranium ore into a freighter going to aquilo, and actually build that freighter, to barely scratch 30 spm cryo science.
>>565493626I really like the map view on one beacon builds, looks like a populated PCB
>>565492218Hit F1 to open the ingame wiki and check the entry for water ice, it also contains 10% nitrogen. You need a gas pipe coming out of the ice crusher, and either let it out in your room or vent it outside.
I'm considering transplanting Py's concrete into Nullius for that clean black look. Any thoughts on what the recipe should be?
>>565493930or point an atmospheric analyser tablet at the ice crusher and see that it is accumulating gas
>>565473084>The actual answer isit has its own general.
>>565494084you mean the asphalt?well the heaviest hydrocarbons you have access to are styrene, benzene and butadiene so pick either and then gravelmaybe some sulfur dioxide too IDK if it does anything or we just use sour oil for asphalt because it's more profitable then desulfurizing it
>>565492440ah, nice to know! at least i dont have to worry about building a shower right awayi will focus on making the room habitable>>565493930>>565494309thank you anon! that makes sense!i will vent it outside for now
>>565478854You really should include the images the next time you do a poll like that, I 100% would've voted for lemonhulk if I knew he looked like that.
>you can get 150 hot air/s out of 2 coal miners foreverridiculous
>Factorioif forward thinking is a sign of high IQ then I am clinically retarded. I guess I will start BUSSING. Should you bus coal? Grenades eat a ton but I haven't checked what else uses it later. I assume soon I will transfer over to solar power and batteries for night time.Also I've seen people online say you need one belt to reach endgame. Is that true or will the time to research become unreasonable? I'm kind of tired of rebuilding shit. Right now my bus design is a single belt going one way and a parallel belt right next to it feeding back into the beginning
>>565420195I like that idea
>>565502365There should be a caveat with the forward thinking thing, I frequently get so far into my forwardness that after like a dozen steps ahead I'll snap back to reality (oh there goes gravity) and realise I've lost track of what I had been doing in the present
>>565428691the real answer is we have 2 schizos that endlessly shit up the thread whenever anything remotely anime is postedand one of them autistically guards the op
egg
>radio silence>no new versions either since several months2.1 incoming
grug brained chip setupI am tired of them always jamming, always getting stuck
>>565447109> Tetris on it's internals as I usually do, and built an ugly-ass shell around it.that's all the Hardspace ships. I'm not aware of any schematics, it feels like anyone into the game enough to do that would've just memorised all the layouts because there's so few of them.>>565522218it's annoying this has four times the throughput of the clever solution. It's about four times as expensive to build, I guess. It just feels backwards.Unless it's different this patch, haven't played it yet
EGG
>>565529956Shut up we're all over at /mmcg/'s place playing Create: Aeronautics.
i dunno if i wanna do nickel and phosphorous on this nullius run or notit looks like a giant pain honestly and it's not like i ever actually finished the mod before>>565530398but mmcg keeps hitting page 10 too
>>565533837>but mmcg keeps hitting page 10 tooBecause everyone over there is playing factorio
>>565522218>>565524183They even tell you should automate with a filter until you can afford to build more of them. This is the intended solution. I do it in three rows so it's a square, each row takes different resources.
>>565522218There's no real downside to doing this if you can pay the power cost with the shitty primitive datacenter until you get the actual datacenters going. Pic related fits in a smaller footprint but it was a giant pain in the ass to get it to work without jamming. I think you could have made yours slightly more space efficient if you have your conveyor lifts going horizontally.
You could also do something like this if you wanted a massive amount of chips and several rows of machines. You can just add another lane and expand it further each time your demand gets higher.
>>565544717My picture broke somehow.
>Just got married and moved in with husband>talking about our Factorio save before bed>”no anon you need to make copper on site, we can’t put wires on the bus”>get in bed>cuddling>he gets handsy>playing with my chestMe: “You know”>moaningMe: “I think” >feeling his warmth while he holds me closeMe: “I’m willing”>I can feel his breath, we’re both breathing heavyMe: “to build an extra line for the wires”That’s how I interrupted our fun times By accident and he laughed so hard we nearly rolled out of bed.
In nullius I'm just about to unlock the green scienceis it normal that half my time is spent fixing power issues?
what kind of inbred moron belts wires
>>565550042gaaaaaay
>>565502365look at the items it makesis there a lot of them? Do you think you'll be making a lot of them? is it easier to just make the item you'd be bussing on the spot?
>>565550310If you're already at green science you should probably have your power under control, you've got bots and all your power options except nuclear unlocked so whenever shit runs low you just copy+paste something you already built and let the bots handle it.
>>565550587I have tileable solar setup but the power is so shit it's better to drive out and add geothermal myself, expanding with chaining the range extenders and chargers is slow as fuck
>>565550771Wind costs peanuts. While an ocean of batteries would make wind viable, it might be better to just have more wind and simply let the power go out every few minutes, particularly if you've got a lot of buildings set to surge mode. Only issue at that point is that wind gets in the way of every other build.
>>565551387oh shit you're right I forgot I unlocked wind 2I only use battery setups on surge
>>565524183>that's all the Hardspace shipsTo be fair, they aren't exactly complex in terms of shapes and whatnot.Basically, a thick hull shape around a thin-walled branching corridor, with ship's guts mostly stuck between the two, usually on the inner hull.It's the shapes themselves, how they fit together, small greebles and other details, that make what's an otherwise boring-ass design something decent enough to not cringe when looking at it.Also, wind turbines in EVO, is there any reason to actually use them?Solars seem to outstrip them in power production.>why solars?Because I need to power my electrolyzer setup to make me some fuel and oxygen.
>wanted to get into Timberborn and had no idea the game was 100% sandbox with no goals or missions to works towards and you just kind of go on forever at whatever pace you want.Man. I didn't know i hated that shit. I really need a goal to work with in these games.
>>565560806genuine golem
consumes electricity?
>>565560806I feel that.Used to be different just a few years ago.
>>565561925it's a thermal tank.
https://www.youtube.com/watch?v=Ii3AbcdtGnkHow do you like the quality assurance mechanic?
>>565561925I wonder if there's a reason for that power consumption to exactly match another parameter.
>>565565261Why would you want your heat storage to also generate heat?
>>565571959>storage
>>565563694If that were the case it would be a heat pipe with more heat capacity. This looks more like an electric heater, that just happens to also have high heat capacity.
>>565571959Why do you imagine want has anything to do with the matter?
>>565572401I think a heat pipe necessarily connects on all four sides, and the thermal tank does not, so they made it a """generator""" to enable more control over the connection points.
>>565576429Tools are tools because they serve the purpose for which they are defined.I "want" a hammer to have traits that let it push a nail, because that is included in the idea of any hammer I might desire.I don't particularly want the hammer to have traits that do other shit and potentially fail to push nails. Perhaps I will one day want to toast toast, and so I may want a "hammer" which is also a toaster, but that's a different kind of want which is not about definitions and is instead about my actual desires at the time.So, if the heat tank fails to be a "heat tank" based on the purpose that name defines, and is instead some other kind of tool which might or might not be reasonably called a heat tank but is definitely called one anyway, then it would be real good to know for what purpose one might desire the heat tank to posses these traits that seem out of place.My theory at current is that the heat tank is meant to operate like a nitrogen compressor, in that it stores electrical power, instead of doing what it sounds like it should do by stabilizing the heat energy supplied by solar collectors such that the temperature of heat pipes drops more slowly at night and doesn't max out and waste potential heat energy during the day. Or maybe it can still do that, when denied power.
I'm genuinely surprised this actually works
amazing how deep you can get into a playthrough and still have things go horribly wrong
>>565565261why is thermal storage a 100% efficient electric heat generator?
>>565589630that's the beauty of COI, you're never 100% safecomplacency is death, just like with real engineering
>>565589630what went wrong exactly?..
>>565385205Slowly making progress on my train.>Add in Mirco-Controllers>Add in Relays
>>565599057
py2if you crack open 3 bitumen seeps and turn them over to crude oil, then crack only the low distillates for heavy oil, then turn that heavy oil into kerosene, you can use the inexpensive mk1 oil power plants to use the tier2 recipe with 2K C° steam to generate 5 GW of power with py1-tier equipment before needing red circuit boards and with half the footprint and half the plants needed from biomass powerplants. You can cool the 2k steam into twice the 1k too to use it in the mk1 turbines.With efficiency modules in the plants and speed modules in the seeps, that turns into 10 GW, and by that point you have red circuit boards and can just use the 2K steam directly without cooling it (less footprint, no other uses)
>>565599259
NO PLEASE GIVE ME MORE TIMEIt's fucking too hot to play again
>>565494084rubber+sand+gravel?alternative alkene synthesis which gives less ethylene/propene/benzene but makes tar which is then asphalted?plastic pyrolysis/cracking into tar?there is an actual oil fluid but it's rather lategame
>>565599432Why is everyone so obsessed with biomass? You have infinite coal, just dig it out and burn it.
>>565600540Titties are an abstract kind of biomass. You really need to ask yourself why you aren't obsessed with biomass.
>>565609486I'm more of an ass man myself
>>565593810>decided to build a big copper smelting complex>all trucks went across the map to take construction materials>stopped delivering food to markets>stopped getting health bonus from multiple foods>flu hits with decreased health bonus
>>565609752just a reminder that truck drivers could destroy the economy in like 2 weeks tops if they just all parked their trucks and refused to work
>>565494084do you want asphalt specifically or just a black paving option? you could use ironsands
>>565550384leave his man-tits alone. they're clearly sensitive enough.
i have watched a quick intro to logic, and cooked up this setup to warm up the room to 23Chave to say that its way more complex, in a very needlessly annoying way, compared to for example, stormworks'now its time to add oxygen! any tips? i guess that i have to melt some ice - its the easiest way.i dont want to watch another 50 minute youtube tutorial - any of you anons have a suggestion for an automatic setup? Preferably with as little use of logic components as possiblealso, how do i vent excessive pressure in case of emergency? i guess i can simply open the airlock doors for a moment
>>565611139that applies to basically any backbone profession, and it's why general strikes can be very effective. a general railway strike in the US would cause 50% of the nation to enter starvation within a week
>>565611537"very needlessly annoying" is the core design ethos of stationeers.
>>565600540>Why is everyone so obsessed with biomass?Because it's predictible. Zero inputs. Internal operations running off of an internal generator which prioritizes steam reception via a valve.Build once, lasts forever. Always auto-recovers from brownout. No surprises. It's the risk-averse dream scenario.
>>565611537passive vent -> backpressure regulator -> tank of some sort (or vent to atmos if you're fine with voiding it)
>>565561925>>565571959>>565581906>>565590675It isn't a failure in its purpose for a tool to do only as much as is possible subject to physical reality. Thermal loss is a thing not entirely forestalled by even a total fucking vacuum. Entropy is such that any work that maintains a state or process converts electricity into heat.It's almost as if the people playing these games lack even the most fundamental knowledge of science.
biomass is nice now that they added basic biomass burner with a belt input
>>565611537Wait what are you trying to do exactly? Keep the room at a constant temperature?.....You know there's an actual air conditioner unit you can build that does exactly this where only you enter the desired temperature on it? Hell I think you even spawn with one on normal difficulty but don't quote me on that. You do need to deal with the waste heat output from it which is either trivial or pretty difficult depending on the planet/moon you're on.>how do i vent excessive pressure in case of emergency?I'd be impressed if you found yourself in a situation where you needed to, but just place an active vent indoors connected to a passive vent outdoors; if an emergency happens you can manually turn on the active vent to pump the air outside.
>>565621363>why is thermal storage a 100% efficient electric heat generator?
>>565624046Your computer is a 100% efficient electric heat generator.
>>565624170holy shit my computer can emit photons, create other EM fields and move air FOR FREE?
nice starting oil dude
steel or plastic pipes in null
>>565629276do you have steel to spare or plastic to spare?
>>565609752at that point I always have mono crop fertilized farms with a direct conveyor connection to the food markets.
>>565630523neither
seems cheap, I guess the game doesn't support per-recipe energy costsfor reference, ammonia production is about 2% of all global energy usage
testing the mercury launch escape systemseems to have worked well
>>565621363Thermal loss isn't happening, though.Are you claiming that the heat tank is using that electricity to create a perfect vacuum, when heat pipes have no such requirement and nothing else in the game generates heat when burning electricity?
>>565646864The thermal storage device has an upkeep cost. It is reasonable to assume that it represents thermal loss and the electrical cost is to replace it by whatever means the heat is pumped in. They need not be the same amount.
Anyone else giving spengies 2 a spin? There's some stuff already.
Okay /egg/, half life. If my big green rock collection has a half life of 1 year and I got 10 tons of them, after 1 year I'd have 5 tons but then after another year I'd have 2.5 tons and after a third year I'd have 1.25 ton.How the fuck does that make sense? The 1.25 ton left are 3 YEARS OLD!!! How comes I go from losing 5 tons to only losing 2.5 tons?GOD PLEASE! PATCH REALITY DAMMIT! LEARN SOME GODDAMN MATH!
>>565653372probability, nigga
>>565634954>for reference, ammonia production is about 2% of all global energy usagewait you're telling me that gregtech actually accurately represented how much of a pain in the ass ammonia synthesis is?
>>565653435Oh yeah? Well I licked uranium and smoked radium my entire life and I never got cancer. My onahole is made out of cobolt and my dick hasn't fell off yet. Checkmate, nuclear scientist. My lived experience disprove your statistical observation.
>>565654645On a long enough timeline everyone's dick falls off.
>>565654645Are you aware that at any moment all of the air in the room that you occupy could suddenly shift to one side leaving you in relative vacuum?
>>565654876Oh yeah? Well my uncle's sister's wife's brother's dog's owner lived in a room all of his life and he ended up just fine.
>>565634954The game does, the mod didn't use it though.I guess the idea here was that you put energy into the gas compression instead.
I dislike how Factorio's power is grossly inflated in everything. It doesn't take 2KW to keep an inserter operational while idle. That's fucking ridiculous. It takes 2W to keep the LED shining and some circuitry alive. You could unironically divide all power values in Factorio by 3 magnitudes and get a more realistic power level.
>>565659158factorio is incremental game first and engineering secondincremental games are simply about BIG bumbers GROWING even BIGGER fundon't forget your simple roots, niggermango to church, it's Sundaythey are marvels of engineering
uhm
>>565659158On that note, why do machines even have passive drain? Yeah it makes some sense realistically but adds nothing to the game and probably wastes some UPS.
Look at my module cross.It makes modules.give me compliments.
i keep avoiding building a mall and it keeps being a huge pain in the ass not having a mallshapez is right to make buildings free
>>565654645>ghoul hands typed this post.
>>565654645>coboltYou know what, I think you're lying!
>>565664394You've reminded me Fallout 4 has a Factorio expansion.
>>565659330is that for one single purple science? that seems excessive in the sheer abundance of chlorine and ethane you're producingwait you're producing twenty two thousand sodium hydroxide too, and a shitton of pure waterare you using brine electrolysis as your only hydrogen source or something
>>565661373so that you dont overbuild
>>565664984It ain't all that great imo, though, it's not all that bad either.I think there were some mods that could enrich it with more stuff.Lewd mods too, if one is so inclined.
>>565666425So I just overbuild energy structures?
>>565666236factoryplanner is just retardedi needed 3/m styrene and it somehow turned into thousands of machinesi gave up and stopped using temu factoriolab and started using the real onebut they don't have an updated nulius (and no tricky/lambert) so i had to fix that too
>>565666603idk mani asked factory planner for 3 styrene and 12 butadene and it worked out to thisit looks like you're just doing really weird shit with hydrogen sourcing for some reason
>>565666603>select brine electrolysis recipe as the only hydrogen source>it uses the brine electrolysis recipe as the only hydrogen source>wooooooooow
>>565668002there isn't a single instance of brine electrolysis retard
>>565668651Sure, Mr. 22k sodium hydroxide byproduct
>>565668959
>>565666484>Lewd mods too, if one is so inclined.At last, we have Fucktorio.
>>565666484It's just the standard bethesda situation, isn't itsomewhat okay of a game that gets absolutely carried by being a sequel in a long running beloved series and a thriving modding community
>>565654148yup
>>565666603yafc-ce nigga
>>565659330why does your bauxite look like shitI would not try to tie the chemicals into science production, but do it as their own thing with caustic as one of the outputs
>>565673972thats not bauxite its phosphorite
>>565614647thank you anon! i will look into that>>565622806>air conditioneras i understood, it requires having gas in pipes for cooling and suchi wanted to go with the most straightforward way of heating, to have as few variables as possible to troubleshoot in case something goes wrong ( even using only a wall heater, i had a seemingly unexplainable raise in temperature, even when i cut the wires to the heater - turns out that my ice crusher produced lots of uncontrollable heat on its own and i had to vent the whole room when temperature reached 55C )
>>565680887Try the air conditioner, even the portable one is fine
>>565682497d'egg
>>565680887iirc machines turn 10% of their power usage into waste heat, the ice crusher also heats the resulting fluid and gases to 15C which takes a lot of energy. You can set it co a lower value or zero using logic chips, there's no manual dial.>>565682497The portable A/C now uses a bottle of cryogenic liquid as a heat sink. It's very efficient, but you only get one bottle of nitrogen to go with it and there's no way to control it using automation, it only has a manual on/off switch. The big A/C takes much more setup and power as it needs to work with pressurized pipes, but then you set a target temperature and that's it. My favorite is the Wall Cooler, which transfers heat from the room's atmosphere into a heatsink pipe, and can be controlled with a Schmitt trigger just like the heater in >>565611537 pic
>watch the funny rock movie>look up the ayylmaos>their muscles are steam poweredI CAN'T ESCAPE.
>>565698234>>>/leddit/
why would I ever use this
>>565624170>he doesn't have gaymen LEDs emitting light>he doesn't have fans emitting sound>he doesn't have inductors emitting that ungodly shriek when the GPU is loaded just right
>>565634954doesn't this process release heat actually?producing the hydrogen and purifying the nitrogen seems like the energy intensive part
>>565702435Same as the Py iron oxide. When you already have a belt/bus carrying iron products, and you don't want to set up another one for crushed iron ore just because some meme recipe needs it as a catalyst.
Peeking behind the curtain slightly, this is what I very enthusiastically prepared for any tiebreakers in the player vote. Not exactly high engineering but I made it look all nice and stuffOf course you all managed to select a perfect number with no ambiguity, UGH
>>565698234Bat country, retard planet, flyover system, water-boiler galaxy.Shrimple as.
ah, mined some cobalt and thought - even though i dont need it now, i will make some ingots for laterturns out it doesnt like to be heated in the Arc Furnace - the whole room caught fireluckily it was in the Martian atmosphere, so it only heated up to around 200C as i found out lateri was rather shocked by what happened, when the whole screen turned orange and i was sure that those were my last moments - but the suit withstood the heat and the flames got vented out by the time i found a fire extinguisher in the suppliesit would probably be more dramatic in my pressurized room, filled with O2 to around 65kpa
>>565709720Nigga always check what your ore is gonna be off-gassing.Unless you do want a nitrous fuel mix in your room.
>>565709720The ore contains small amounts of volatiles, which are flammable. It also doesn't turn into ingots, it's just an additive in some-high-end alloys.
>>565590675>100% efficient electric heat generatorWhy would an electric heat generator be anything other than 100% efficient?
>>565705295When that light or that sound is absorbed by the paint on your walls or the curtains over your windows is that energy destroyed? Or maybe it turns into...
>>565711445Electric things tend to make sounds. Hot metal tends to make light. These things aren't heat yet and will often escape the intended containment before becoming heat, and so they represent an inefficiency.
>>565713808Obligatory image.
>>565713808>don't bring up heat loss to environment>don't bring up electric transmission losses>bring up this shitbro fuck you
>>565706093yea the reaction itself is exothermic but it requires high heat and pressure, getting the nitrogen is pretty easy, getting the hydrogen ain't
>>565714525>>Hot metal tends to make light>don't bring up heat loss to environment
I hate the nullius trigger techs that requires you to make shit that has no use
>>565717537>I hate trigger techsfixed
>>565713808>>565716978Hey hot stuff, are you made out of metal? Cause you're radiant today!
>>565717789you don't have to be made out of metal to radiate
>>565717537>trigger techswhat's a trigger tech?
>>565714525Heat loss to the environment is still heat generation, and so it is subjective if that still counts as an inefficiency or a perfectly ideal function. This makes it a bad argument to use in response to someone who's current definitions imply that all heaters are space heaters.Electric transmission losses occur in the cables outside of the device, and as such are not part of the efficiency of the device itself. It would not be appropriate to argue that, because any inefficiency exists within the universe, that means every device is inefficient. Instead, heat and light are used as obvious and verifiable examples, because a person can directly detect them and easily comprehend the improper transfer of energy which results.
Also. I didn't know Medieval Engineers had proper engineering to it. I would like to learn a proper engineering game.https://steamcommunity.com/sharedfiles/filedetails/?id=1374827092&searchtext=>>565599057One step closer.
>>565718873You're such a obnoxious cunt man. You're just changing the point you're arguing every post to defend your previous post.Like what the fuck are you even getting at? Formalize an actual argument that is coherent and non-contradictory accounting for all these posts or shut the fuck up.>>565561925>>565590675>>565713808>>565718873
>>565717789you know too much, meatbag
>>565718496techs that get researched by doing something not burning science packsI think they use custom scripts instead built-in trigger techs added in 2.0
why can't my volcanic gas go above 50% in pipe
>>565724638are you using a top up pump at some point?pre-2.0 nullius also had some weird stuff with certain tiers of pumps or machines not being able to fill past a certain level but i don't know if that's still inbasically post the pipeline
>>565717537Like what?>>565724638For whatever reason the gas jacks can only fill a pipe halfway. Don't ask me why
>>565662598You mean dirt modules?From all the dirt the components pick up when they touch the ground?I wonder if there's the occasional grass leaf in there
>>565709720That's how you learn to always do smelting outside
How can compression be lossless if compilation is a lossy process? Checkmate uh big compressor???
>>565739619u wot
>>565716978>mfw I become so intelegent I start associating blue with hot
>>565740341Like if you put a hamster under a hydraulic press, it won't come out as lossless, I can tell you that much. Well some funny people are trying to claim that you can put files under a hydraulic press to reduce the size without killing a hamster to which I say, fuck you dude, when you turn code into binary you can't really reserve it so why would compression be reversible? You can't unsquish the hamster.
>>565740834It operates under Prestige rules. For every hamster that is made unsquished, one must be squished irrevocably.
>*unsquishes your hamster*
>>565741248>>565741693So when my big brother killed my hamster with his hydraulic press when I was 8, he actually made one "unsquished"?
>>565740834binary numbers have a lot of zeros but the zeros don't mean anythingyou can cut them out to save on storage space
>>565741814yeah I have it right here
>>565741814>he doesn't know about the Squishers Union
>>565741932>Removes all 0 in your binaryNo need to thank me.
>>565741932Unary system is objectively the most optimal computing system. Who needs number 2 when you can do a number 1? That's why I advocate for urinary computing. Binary is the enshittification of computing.
>>565724905soda ash, concrete before that
>>565739619what the fuck does compilation have to do with anything?lossless compression is just an exclusive bidirectional mapping between two numberssome numbers "compressed" actually result in a bigger number, but numbers in nature and created by humans follow certain patterns ( https://en.wikipedia.org/wiki/Benford%27s_law) so we target the compression algorithm to give us the best compression ratios in real-world use cases
>>565744056>Haha guys we totally are innocentYou won't get me big compiler. I know what you are. I don't know who that Benford fellow is but I'm sure he's one of your little friend right? Completely innocent man. Not paid by big computer at all. It's totally just "nature dude". Yep, totally believe you. You remove the zeros and can add them back later without any mistake. That's totally how it works. Sure.
>>565739619>lossless>lossyhow would you even know if something is lossy or not?
>>565740830If blue hot why rocket engine covered in ice? Checkmate engineers
>>565744056
>>565747374Where do you think the heat comes from?
I Need more Girl JuiceTM:
I'm very pleased with how simple this isThe landcaping update really spoiled us
>"challenge" run>"btw i edited the resources, enemy behaviour and everything else"What a fucking hack fraudhttps://youtu.be/DELXfLPAp2w
>>565748360Would that girl juice happen to be white?
>>565748802Is it juice FROM girls or juice FOR girls?...or BOTH?
>>565742583Oh you mean two things you need to make chemical science?I mean, I guess you don't technically need soda ash for chemical science but making the extra glass using the basic bitch glass recipe is unsustainableThe only time I found trigger techs annoying is the logistics ones because most shit in Nullius is needed at small quantities so I didn't feel like I NEEDED to rush out and make blue belts just so I could research buildings I needed far more
>>565754379for me it was water canisters
>>565748142The fire, duh>>565756039Were you the one who didn't know there was no such thing as a personal generator and you can cram one in your gear?
>>565756245given that it was several years ago probably notbut i also did not know that and just drove my car around a bunch
>>565718965Give it a roof rack.
>>565719826>>565561925not me>>565590675not me>>565713808Anon asked why a heat generator would not be 100% efficient, so I told him.>>565718873 Anon suggested that I use two more significant examples, so I explained why those examples would be less appropriate and why I chose the examples I chose.
>>565600540Ash byproduct firstSecond, the t2 coal powerplant is the only one that produces 2k steam, which means more expensive powerplants are needed by default instead of by choiceAlso also, the coal power plants give 25 molten salt at any tierThey are genuinely garbage beyond the first tier and are surpassed by literally everything else. Biomass has the added input of just not having failure points. Gas works too but the condensates requirements are wack, it's 100 condensates/GW conpared to 10 wood/GW. Yes you can crack oil for condensates as well, but you only get so much. Shale works better but guess what shale isn'tInfiniteSo once again, biomass.
I just tried Satisfactory and I'm feeling rather put off by the absolute fuckton of handcrafting just for the tutorial milestones. Like it's altogether probably ten minutes of just holding a craft button down. What the actual fuck. That *IS* going to go away almost entirely after I handcraft several constructors, right?
>>565774360Click once and it stays pushed down.Yeah I know, there's a lot of makework stupidity before you can build a decent walkable 500m tall megastructure with polished concrete floors and paint but please be patient.I want to go back for 1.2 after they refactor vehicles so I can do a dunes start and build a massive highway network.I know the initial grind to dimensional storage and blueprints is gonna be ass but I'm still gonna do it.
>>565774360After that it's hand-feeding power generators. Please look forward to it.
>>565775196Turning leaves into biomass and keeping those fed doesn't seem so bad compared to making 200 ingots as precursor to eight different items. And I assume water-fed power gen is not long after.
>>565775287>And I assume water-fed power gen is not long after.who's gonna tell him
>>565776295I assumed it was a falseflag in the first place, since you have no way of knowing water is gonna be a resource.
>>565776615A falseflag on what? the game being boring slop?
>>565776615An attentive player is clued into that fact. One of the starter areas specifically refers to water as a resource easily available.
>>565748360does he know?
Nirmana launching in 7 hours
Remember nuclear design bureau? Well Germany has it on its naughty list and steam gives out a 404 when accessing its pagehttps://gist.github.com/bignutty/72605ba7970a92898ead575a93e1dcadGamer uprising when
>>565782718apparently this is just because the dev didn't bother filing paperwork to the german government about the game's age rating
>>565783920Imagine if every country screeched autistically if you didn't file their paperworks in their retard language to release a game on steam
>>565784003yeah I was just trying to point out it's not censorship, just bureaucratic retardation
>>565784003The entire crux is Germany insisting on their own age rating agency instead of just rolling with PEGI.German steam has less games than chinese steam, I wish I was joking
>>565784003I wube can file the paperwork, so can other studios
>>565754379>oh you mean the one thing you need for a sidegrade recipe (which you haven't unlocked yet) for an input, combined with another input for a science pack YOU ALSO HAVEN'T UNLOCKED YETabout halfway through writing your post you should've realized how retarded you position is and scrapped itat least in vanilla the annoying triggers needs just 1 and it's a raw resource, not 1000s of intermediates you have no use for
>>565756039that one is actually good tho
>>565774360>playing an "automation game" that added a heckin doggo petting mechanic and heckin arachnophobia mode before automation mechanics
pet mod for factorio when where you can get a little biter pet
How do you make Space Age replayable?Mods? Trying a different build (hard to do when it's so railroaded)?
>>565795450Different planet sequences or mods like only gleba.I'm doin a gleba first run right now but I'm stuck on nauvis trying to perfect a bot smart mall circuit.Gleba is the ideal place to actually use smart malls or circuit controlled recipes because you can burst your production to minimize spoilage, since biochambers don't use power.So if I crack it on the head on nauvis then shoot over I can crush the planet in style.
>>565794661I vaguely remember an overhaul mod that gave you a starting item that summoned a biter that would fight for you
>>565785325>Game shows you what's important so you don't get to a science pack and have absolutely nothing it needs or are missing an item that's used for a bunch of recipes>Bitch and moanOk