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Kate edition

Previous thread:
>>563978826
>Life is Strange
(LiS) - An episodic narrative adventure game by developer Don’t Nod (DN). Set in the fictional coastal town of Arcadia Bay, Oregon, it follows Max Caulfield, a shy, awkward photography student who discovers she can rewind time and—perhaps more urgently—that she’s very, very gay. At the heart of the story is Max’s reunion with her estranged best friend, the rebellious, blue-haired Chloe Price. Their bond becomes the game’s pulsing queer core as they unravel the mystery of Rachel Amber’s disappearance. What begins as a teenage reconnection blooms into a messy, tender queer odyssey about grief, desire, and the impossible choices we make for the people we can't truly live without.


>Official Websites:
https://lifeisstrange.com/
https://dont-nod.com/en/

>Life is Strange Series Steam:
https://store.steampowered.com/curator/36149206

>Lost Records Series Steam:
https://store.steampowered.com/app/1902960

>/lisg/ Permalink:
http://orph.link/lisg

>FAQs, Old Threads/Strawpolls, Soundtrack/Music & Leaks:
http://orph.link/lisgarchive

>/lisg/ Community Written Fan Fiction:
http://orph.link/story

>Compilation of Fanfics:
http://orph.link/fanfic

>/lisg/ Content Producers:
http://imgur.com/a/DOAKn

>Art of LiS:
https://www.youtube.com/watch?v=265yHETXRXo [Open]

>/lis/ sings:
Obstacles
https://web.archive.org/web/20200324102651/https://www.youtube.com/watch?v=WjPsOkijFh0
Glass Walls
https://www.mediafire.com/file/1y584yhvq5p2y35/Glass+walls+lisg+edition.mp3
No Below
https://www.mediafire.com/file/cpi79dyuahemkd4/Lisg+sings+no+below+all+v.mp3

Discussion of other LiS games in the series like Life is Strange 2, TC, Don't Nod's other media like Lost Records, the upcoming TV show and other similar games is welcome!
>>
Amanda Thomas best girl
>>
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>>565543203
Absolutely zero doubt about it
>>
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>>565543203
>>565543835
She's not Max's soulmate
>>
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>As Max and Chloe are leaving the ruins of Arcadia Bay behind, there's one more tragic story unfolding
>Alice and Lisa stuck in Max's room, Alice hasn't eaten anything in days, the dorms are destroyed and no one comes looking for them
>"No one's gonna come save us, this is the end, we'll starve to death..."
>Alice...you can survive this and go back to your owner. All you have to do is... all you have to do is eat me."a times this week did you try to nibble my leafs? I'm a plant, Alice, you're a bunny, maybe it's time I accept my destiny... OUR destiny."
>"Lisa, I can't make this choice!"
>"No Alice, you're the only one who can"

>eat Lisa
https://orph.link/sacrificelisa.mp3
>eat your own foot
https://orph.link/sacrificepaw.mp3
>>
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>>
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In every lifetime.
>>
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>>565544460
Always
>>
The more I think about it, the more I feel they made a serious mistake by rushing into Reunion. It just ended everything too quickly. Once it is done, people move on. A big part of the fanbase has always been the Pricefield fans, and now we know there will not be any more games about them. So the space for imagination is smaller. And it is not like Reunion gives us that much to talk about either.
>>
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>>565544172
she is and always will be the most mature and meaningful love interest. Max’s romance and chemistry with her absolutely mogs the shit out of the frigid, soulless garbage pricefielders got in Reunion. stay mad
>>
>>565544721
That's a good thing actually, let the series rest for good, we'll have the show to discuss next year anyway
>>
>>565544789
no lies detected
>>
>>565544789
Max will always dump Amanda for Chloe, no matter what, so keep seething
your ship has been destroyed
>>
>>565545228
>Pissfield is just an option even in a Pissfield game
>Always be remembered as the ship that killed the entire franchise
Keep seething, cholrefag
>>
>>565544789
Generic character with zero personality. Only the writers of D9 could think this was peak writing. Did these people not write for a living
>>
>>
>>565544721
The only thing you can really count on is Square Enix running their games into the ground. They seem held back by poor leadership that keeps hiring more people just like themselves
>>
>>565545413
>Unironically one of the most carefully crafted and layered characters in the entire franchise
With your "deep" understanding of character writing, your seething ass is going to keep us entertained for a long time. Keep burning
>>
>>565546039
Cry me a river. Your seething is gives me nourishment.
>>
>>565546039
Manchild enjoys manchildren in their media and who better to put on a pedestal: a womanchild with bpd hair colors.
>>
>>565546039
Explain for once what makes this boring character deep then
>>
>>
>>565546725
Chloe is a very well written character, there is no doubt about that whatsoever
>>
>>565546737
You're confusing 'boring' with your own inability to process nuanced writing. I'm tired of characters woven from bottom-tier melodrama and teenage angst, whose issues are entirely their own fault. Rachel and Chloe are tedious, but I can still admit when a character is well-constructed. You, however, seem to think 'fun' is the only metric for quality. That's a brainlet take
>>
>>
>>565547669
Nobody gives a shit about Amanda, even the few people who did fanarts to DE/Reunion characters focused on Safi more than her. She's just not that complex, and not that interesting either
>>
>>565548970
>MUH fanart
keep seething, chlorefag
>>
>>565543835
>>565543203
Temu Steph.
>>
>>565549074
pure, high-grade seethe today. keep going
>>
>>565548970
>She's just not that complex, and not that interesting either
Nice try, but if she were actually 'boring,' you wouldn't be spiraling like this. It's been a year and a half and you still can't help yourself
>>
>>565547669
So you have nothing of substance. Like always.
>>
>>565550413
Well, you haven't exactly shown a desire to discuss anything of substance. Or the capacity to do so, for that matter. But alright, ask away
>>
>>565550831
The question remains. What makes this character deep or well written
>>
>>565550964
When literally every minor detail about a character flows from another, and digging deeper reveals a complex chain of interconnected facts, that's exactly what deep writing looks like. It's called internal consistency. Again, ask a specific question
>>
>>565551394
Give some examples then
>>
>>565552237
They cant, youre only wasting your time with them
>>
>>565552237
Something simple. Look at the cooking as a love language subplot.
Throughout the game, it's established that food is how Amanda provides care. She cooks for the community (bar, soup kitchen), friends, and family. You can track her relationship depth by the effort involved — like the homegrown salad and homemade focaccia. Her sisters explicitly gauge her relationship status by her menu; they know she reserves certain dishes only for those she truly values.
The ultimate act of trust is sharing a recipe, like the Johnnycakes — it's like a ritual of tribal belonging. Where does this originate? If you pay attention, you realize her grandmother was her primary influence. Social media logs confirm her sisters are only 1-2 years younger. Her mother was overwhelmed, so Amanda spent her childhood with her grandmother. So she didn't just 'grow up' — she was trained as the successor to a matriarchy. Her grandmother handed her the 'keys' to family stability, which Amanda then transformed into a role of caring for the entire community. This is why she's been working at that bar since she was 19; she chose the adult world of responsibility while her peers were still kids.
So her cooking isn't a hobby; it's a claim of agency inherited from the matriarch. If she hands you a recipe, she's admitting you into her inner circle.
And all of this — the childhood discovery, the family dynamics — was written just to give weight to a single scene (or two, if you count the optional one). That is the definition of cohesive, layered writing
>>
>>565556697
>cooking as a love language subplot
Which those two hacks completely butchered in shitunion, turning it into open mic nights is her love language
>This is why she's been working at that bar since she was 19
Is it explicitly stated there?
>>
>>565556697
Nice, but in the game is worthless because there's no character evolution, no conflict and since DE focuses more on her being a romance option over everything else, its very forgettable. Maybe this would have been explored better if she was more of a presence in another game, but that's not here
>>
>>565561295
It's pretty obvious that Zimmerman didn't really care for DE or it's characters. But he wasn't exactly alone in not caring
>>
>>565563985
You can only do so much when you have such dull characters and zero time to work with
>>
>>565563985
That's probably why he's forced to repost some fandom clowns on his personal blog now, desperately trying to justify his Wattpad-tier writing

>>565570042
Try saying that without Zimmerman's cock in your mouth
>>
>>565571264
Zimmerman may be a mediocre writer, but there's only much you can do with the time they got after DE
>>
>>565574906
it's all about how you spend that time. he was literally handed a fire plot and a concept with three investigative branches, and all he could squeeze out was 8 hours of meaningless yapping between two cardboard characters
>>
>>565578279
The fire plot is not what was planned in DE2. The skeleton in the basement was never a random student that killed himself, as the fire was originally pf supernatural origin
>>
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>>565579860
>The fire plot is not what was planned in DE2
>>
>>565579860
Aysha also mentioned the fire, and that was way back. A lot of hints in DE about fire too, so pretty sure that was included.

The two new characters that were going to be introduced controlled water and fire. So I would assume the fire character was involved?
>>
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>>565584439
Someone actually counted, and fire/burning is mentioned like 80 times throughout the game, or something like that. It's not just literal circumstances, it's a constant subtextual motif. The lines like 'gasoline-on-fire', 'burn my throat out', 'all of the smoke, none of the depth' or 'lit a fire in my passion for justice'. So the fire was the backbone of the narrative long before the arson plot even kicked in.
>>
>>565584439
But how does Diamonds unknown power ties in all of this?
>>
>>565588620
its suprising how they went ahead to tease the fire thing, only for Reunion to make it inconsequential with being just normal arsonists
>>
>>565589724
First thing they cut was new people with powers and the focus on powers. Of course that meant the whole secret society and Max getting her powers from a human sacrifice the day she was born was cut too
>>
>>565589724
happens when you keep only two people in the writing stuff just because they were the cheapest options available
>>
>>565592135
Was this even a true thing or just speculation
>>
So I finally joined the right Safield server.

Olivia seemed a bit upset over how everything went down. I guess who can blame her. She mentioned her and Hannah were fighting for Safield. Hannah really likes every single ship but Pricefield.

But she seems really nice, happy that people enjoyed both games
>>
>>565595405
She can keep coping in the discord server then, but hopefully she'll get better acting roles in the future

Also fuck her ship kek
>>
>>565595405
Hannah probably told Rhianna she hated every other ship but Pricefield. That said Olivia is probably doing her best Safi and pandering to an audience.
>>
>>565596076
keep seething, chlorefag
>>
>>565596110
Ashly Burch at least has never changed her stances on Chloe's character since she left the series, but Hannah does flip flop a lot to the point I wonder if she even understand Max beyond her superficial traits
>>
>>565596110
That's not correct. They got really close during DE. They were basically living together the whole time they were filming RE
>>
>>565596390
Hannah is a people pleaser.

Fucking hell this series should have never gone beyond the first game.
>>
>>565596110
>>565596885
I really doubt Hannah said that. Just face it, she does not like Pricefield. But the fact that she fought for Safield.. I really struggle taking her seriously because she was going on about how toxic Pricefield was, but Safield is wholesome? Where is the logic here
>>
>>
>>565598021
I said she lived with Olivia.
What that other anon said about her fighting for Safield is true. Just like she fought for her other relationships, which I'm not even going to mention yet
>>
>>565595220
Zimmerman said they cut the power thing in a interview with that podcaster. I do not remember his name. The rest, like the thing about powers and some other things come from a person claiming to be a former dev at D9
>>
>>565598637
What else did they said about the power, witch shit and the sacrifice tied to Max's powers?
>>
>>565598434
You are kind of proving my point here. If Hannah pushed for Safi, Vinh, and Amanda, and was clearly fine with moving on from Pricefield while also calling it toxic, then it becomes hard to take her seriously because it feels so inconsistent
>>
>>565599708
I have zero issues with her. She never explicitly said anything - and she didn’t have to - but she wasn’t exactly hiding it either. There are years of interviews you can listen to. If she’s more comfortable working with Olivia or Samantha and wanted to keep that going, that’s her own business
>>
>>565599708
No one should take Hannah that seriously. She will go in whatever direction she thinks people want her to go.

>>565598912
Not much. Two new people with powers were supposed to be introduced. Secret society. It would be more about the familiy of Safi than Safi when it came to powers and etc. The father of Safi would be important.

But also, the next game was also struggling with the same issue as DE. Many different drafts. So its not like there was a super clear plan ahead
>>
>>565600569
This is true though. If you listen to interviews with Hannah she was always Bay and not a fan of Pricefield. But what does that change? Nothing really. And it does not matter at all
>>
>>565600569
We are talking about different things. Her personal preferences are one thing, but her argument was that Pricefield is toxic and that she is not a fan. At the same time, she supports Safi ending up with Max, which feels like a worse version of Chloe. Vinh is a bizarre choice, and Amanda makes more sense since Hannah has said that is the kind of character she likes. She does not really have a consistent argument and just seems to dislike Chloe and Pricefield
>>
>>565600705
I can't imagine the DE team would have been good at tying together all of those things like Safi's dad, Max powers tied to the Abraxas sacrifice, two new additional powered people and Diamond being a secondary MC, as well as a Chloe cameo
>>
>>565603881
It would have been another messy game. The DE team had no idea what they were doing
>>
Who's handling the social media accounts for Life is Strange? I thought they fired everyone already
>>
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I just want the franchise to survive and come back.
>>
Who's more deranged: the old Rachelfag or the new guy that hates Chloe so much it's a core part of his personality?
>>
>>565612778
The Rachel fag. I kind of miss him though
>>
>>565612778
Joyce ring schizo
>>
>>565612623
let it die
it had a good run, but all things needs to end
>>
>>565600705
If this is true, thank God they killed that shit. Fucking garbage.
>>
>>565612623
Like how? There's zero chance a new game would sell well. And they have just destroyed their joker in the form of Max, and Max and Chloe
>>
>>565600569
I wonder if this is why they didn’t really use her for marketing. Especially for Reunion it might be hard when she's genuinely uninterested in the entire premise
>>
>>565615824
I know. I should have said wish instead of want. I've accepted it's dead, but the heart yearns. I'd be happy with just novels and comics.
>>
>>565616438
Don’t we all. But maybe if the TV show is a hit, we might get something. Not really sure what that would be, since we do not really have a developer or publisher anymore. But maybe it is best to let it rest. Double Exposure and Reunion had such poor numbers that the interest just is not there anymore.
>>
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>>565615824
>And they have just destroyed their joker in the form of Max
Should’ve seethed less then
>>
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reminder to tune in to Katy Bentz stream where she'll hang out with Hannah and sign autographs
>>
>>565646620
whoops
>May 15th at 11AM PST
>>
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>>565646620
Katy Bentz has a discord server, when DE came out I felt she was hinting she might have a role to play in the future. And she and Hannah did do some collabs. I wonder how she would fit into future games
>>
>>565655602
If she had a role, there's no D9 LiS games anymore
>>
>>565658642
I would have liked to see Alex and Steph again. So a shame
>>
>>565663549
Alex and Steph's story is done, be thankful SE is not milking them to oblivion
>>
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>>
Do you guys remember that weird clip where they made Hannah watched Nathan shoot Chloe, and Chloe was not mentioned once. I think that might have been the single weirdest thing they did around DE. Anyone smart could tell what that even was? They talked about how hard that was for the VA playing Nathan. So weird.
>>
>>565671308
It seems like it was one of Square Enix mandates to remove or minimize Chloe's role in DE because they knew that part would have hurt preorder sales hard, but it backfired in a spectacular fashion
>>
>>565675585
Backfired how? By the Pricefield game flopping into the abyss?
>>
>>565677229
DE sold insanely bad and killed the series. There were no coming back from those sales numbers or how they made a pigsty of the story and the characters
>>
>>565677663
Nice deflection. For a year and a half, your only argument was 'no Pricefield = no sales.' Now you got your fanservice slop and it flopped even harder. Where's all that money you promised, retard?
>>
>>565677948
Obsessed, get a fucking life you weirdo
>>
>>565677948
Give it a year or so, and it is not unlikely that Reunion will end up selling about the same as Double Exposure. DE had frequent and fairly heavy discounts, which helped boost its numbers.
>>
>>565679157
Has Reunion being put on discount yet?
>>
>>565678536
Predictable. Now that the spectacular failure of the Pricefield game proved exactly how much your ship is actually worth, you have zero arguments left

>>565679157
It's not about the specific numbers - they're embarrassing for both games. The point is that the dogshit rhetoric about 'only Pricefield sells' has finally slammed into reality and died
>>
>>565679693
You still cant prove the original DE2 plan would have done better than Reunion
>>
>>565679594
Not yet
>>
>>565679693
It is not wrong. Life is Strange is the best-selling game, Before the Storm is second, and the comics sold around 250–500k copies, which is more than Double Exposure and Reunion combined. Max and Chloe, either separately or together, usually sell well.
But the original Life is Strange came out a long time ago, Double Exposure was not a good game, and narrative games do not sell as well anymore. But you are right about one thing, I do not really think online discussion has much impact on sales numbers.

So you are both right and wrong
>>
>>565680110
You can't prove it would have done worse. After the embarrassing failure of Pricefield fanservice, you have zero arguments left. Now you're forced to invent hypothetical scenarios and ask others to debunk them. Stop embarrassing yourself
>>
>>565679594
Amazon had physical copies at 50% off briefly last month
>>
>>565681591
Oof, it's over then
>>
>>565680713
>You can't prove it would have done worse
I can, the reception was not there after DE, there was no enthusiasm nor momentum. If they had committed to that direction, it would have done Concord tier numbers rather than a repeat of DE's flop numbers
>>
>>565683271
The engagement metrics for DE and RE are nearly identical. In fact, RE actually had higher view counts on regionally targeted promos where they dumped extra money specifically based on DE’s performance data. RE also had a lower price point and a more accessible release format. So, with similar reach, a better price, and a more streamlined format, the 'pure fanservice' still managed to attract fewer buyers.
You're making excuses for a product nobody wanted to buy
>>
>>565687268
> Half the sales numbers of DE
> Nobody wanted to buy

Give it time. I can almost guarantee you that they will end more or less similar. Which is bad, but no one wanted their poorly written sequel to LiS
>>
>>565687994
Hey, where'd that energy go? You went from 'Pricefield is a money printer' to 'please give it time for the sales to even out' real quick. It's embarrassing
>>
>>565687994
>>565688501
I don't think it will even out at all. DE's sales were bolstered a little bit by those that erringly denounced it because of how awful Reunion is. It's still happening now.
>>
>>565689228
Its pretty much irrelevant anyway
>>
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>>565693153
Considering how neither game sold enoug to save the series, it does not. And if you ask me both were pretty bad. But at least Reunion had the excuse that it was made in a very short time and by very few people
>>
>>565701076
>it was made in a very short time and by very few people
they were handed all the assets, finished character models with established lore, the location, the main fire plot, and the three-branch investigation concept on a silver platter. i can excuse the mediocre technical polish given the timeframe, but there is zero excuse for the writing being such low-tier, bottom-of-the-barrel dogshit
>>
>>565702783
DE had dogshit characters and plot elements, they just ditched them
>>
>>565707741
And the sales dropped anyway. Nice trade-off.
>>
>>565655602
Katy Essentially bet her entire being on Steph. I imagine she walks round at home pretending to be her.
>>
>>565708657
She might be more successful if she pretended to be gay.
>>
Replayed TC. It's not nearly as bad as you guys say it is. It's extremely comfy and has great characters.
I feel bad for Ryan. He both loses his dad and plays second fiddle to Steph in the romance game.
>>
>>565715642
Nobody said TC was terrible anon, it is just shallow
>>
>>565715642
TC is the best D9 game, but it also feels incredibly insubstantial. The investigation by Alex, Steph, and Ryan doesn't ever feel urgent and doesn't really go anywhere until Jed shoots Alex. I hated the twist about Alex's dad in episode 5. The confrontation at the end was comically bad. I also think the open world aspect is poorly implemented. The romance stuff is underdeveloped and feels too videogamey. I didn't hate the LARP, but it also felt pointless relative to how much time is devoted to it. The game really needed more tension and consequences.

Overall, I came away feeling like it was too flawed to be considered better than okay.
>>
>>565726870
It needed to be twice as long, just like every other LiS game.
>>
>>565733097
They didn't even have enough story for the game that released.
>>
>>565715642
It's comfy, but you have to ignore the flaws which become apparent on a replay. It's another case of feeling like it needed another 2-3 chapters.

TC has always been generally regarded as decent enough though. It has the only decent male love interest in the series.
>>
Did everyone read Michel's twitter posts about Rachel? It's pretty similar to how I viewed her, but I was a little surprised by Michel saying that in their concepts during the development of LiS1 that Rachel's family was poor. It does explain better why Rachel was so desperate to get out of Arcadia Bay, though.
>>
>>
>>
>>565715642
Its an okay walking simulator with romance. There is a reason why people like it and then forget it existed
>>
>>565767570
keep seething, chlorefag
>>
>>565767813
As always great responses
>>
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>>565767813
Do you reply to anyone and any post with that?
>>
>>565715642
The ending was pretty damn lame
>Use your power to make the bad guy feel bad
>>
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>>565759584
I also found it strange how she was the DA's daughter in BtS. I thought she'd be in a similar situation as Chloe, but infinitely more charming and manipulative.
I don't believe that the DA would ever just resign himself to "oh she just ran away from home"
>>
>>565797618
Why didn't Deck Nine consider it in the first place?
>>
>>565799436
They probably thought
>"Hey wouldn't it be cool if Rachel was sort of like the opposite of Chloe. She's had a great childhood and is from a loving home that just unravels"
Not considering that Max already sort of has that role, yes she's on her own is LiS1 and her mom comes off as sort of harsh, but she's still got a much more stable life than Chloe did after William's death.

imo it would be much more interesting if, in BtS, that here is this girl who, much like Chloe, comes from a poor-ish background. Unlike Chloe, however, Rachel is still cares about academics, is very sociable and everybody likes her, so the two of them bond over how much their lives suck. Rachel wants to leave because she hates being poor and want to make something of herself by the way of modeling and acting, while Chloe just wants out of Arcadia Bay, period.
It also has it make much more sense why Rachel would be into all this rock shit and hang out at the junkyard with Chloe. I just never bought the daughter of the DA being this rebellious type who dresses in flannel, leather and studs and shit.
>>
>>565803016
I can buy rebellion from the daughter of a DA, but it's much shallower when she can safely retreat into privilege when things get tough. That Rachel is into it for the aesthetic. Chloe is intriguing to her because Chloe's the rebel she wishes she could be, but is ultimately below her.

Michel's Rachel, on the other hand, is fighting from every direction to escape, academically, socially, through drugs and alcohol, whatever it takes to move away from her life. Here, Chloe is in the position of Rachel's equal, maybe even slightly better off than Rachel financially. It makes more sense that they would bond, two smart but troubled kids on scholarship in a private school.

Actually a much better character this way.
>>
>>565807851
You make a really good analysis on why Don't Nods version of Rachel makes a lot more sense. And it's not like they didn't try to have a character born into privilege trying to escape like Kat Mikaelsen in Lost Records, but with her is clear she's doing it because she's severely ill and into a controlling strict family she actively hates.

And the first point reminds also of why Safi fails, she's using the same template as Before the Storm Rachel but with much less care or thoughts, throwing a tantrum because she didn't learn self publishing is a viable option in 2023
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>>565794719
Another exaggeration from Adnan. He’s a worker who keeps rotating constantly between projects—at least that’s a good sign for Dontnod. But to be fair, everyone deserves to work, so it’s fine if they take others pawns from D9, as long as they stay away from the writers’ room.
>>
live!
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>>565810135
Not sure Adnan really has a overview of such things
>>
>>565824130
Adnan is a brainlet content leech. He can't analyze for shit and doesn't even track the basic info. That Damien's name has been mentioned even here a few times already, specifically in this exact context
>>
>>565825541
Why dont you take his place if you can do better than him?
>>
>>565828185
Its always easier to talk shit
>>
Why do people like LR. It was kind of boring and short. And it didn’t really have a proper ending
>>
>>565835087
People who like seeing girls kiss.
>>
>>565835087
It scratched the LiS itch a bit. I didn't really care for the setting or the story but I liked most of the characters.
>>
>>565835087
I thought it was boring af. Pace was so fucking slow. World felt dead, only 6 people (4 main girls + dylan + cory). Ending didn't go anywhere
>>
>>565835087
It was liscore, even if it's inferior. I'll never play it again but I'm happy I did once.
>>
>>565543126
I want to marry Kate and watch her have sex with other men
>>
>>565828185
imagine defending that jeet
>>
>>
>>565828185
Already told you. When I post something, I just drop it for the community and leave it at that. I actually fact-check my shit and have the decency not to manufacture hype out of thin air. I'm not desperate enough to bloat a 7-second official reel into a 30-screenshot carousel just to slap my shitty watermark over half the screen

>>565861074
This
>>
The substack guy Zimmerman shared is back again with another post. Dude writes like Chat GPT

https://old.reddit.com/r/lifeisstrange/comments/1t3e28r/all_life_is_strange_reunions_positive_user/
>>
>>565877112
Reading this garbage is physically painful. I don't know if it's due to his own feeble-mindedness or how deep he's trying to tongue Zimmerman's anus. But hey, looks like Jonathan finally found the sole admirer of his 'talent', someone of his own lowly species to appreciate his 'writing'
>>
>>565878472
He just wants more Max and Chloe games and was probably deeply disappointed in DE. It was a franchise killer after all. But time to let it go. There aren't more games coming
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>>565878954
>It was a franchise killer after all.
Oh, another seether. Well, I hope you had fun with Reunion
>>
>>565879470
All D9 games suck. But the worst one is DE.
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>>565881535
keep seething, chlorefag
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>>565881535
no lies detected
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>>565881535
I think they could have done something interesting. TC was alright. Very comfy, I don't think I would have minded DE so much if Max and all the LiS1 stuff was cut (the only BtS stuff in TC is literally a side character as a romance option). Safi or Diamond should have been the protagonist. Riley from TC should have been a romance option (Caladon should be the college she applied to in TC)
>>
>>565891286
The problem is that D9 games always feel flawed and full of missed opportunities. They tend to play it too safe and lack anything that really leaves a lasting impression
>>
>>565891286
>I wouldn't mind the game, but only if they cut this and crammed in old characters, but not those ones, only these ones. Also, this person should be the lead, and that person should be a romance option.
It's because of clowns like you this entire franchise went down the toilet

>>565899204
Well, the one time they actually tried something bold, you threw a massive tantrum over it. Judging by your post, your ass is still on fire - I'd say that counts as a lasting impression
>>
>>565901840
>tried something bold
>Double Exposure
lmao
>>
>>565901840
Bringing Max back as the protagonist was the opposite of a bold move. DE is D9 trying to recreate the original game in ways that don't really work as an appeal to nostalgia, the cheapest and most worthless of emotions. They were creating a game purely because they thought it would sell better than TC. It's a very cowardly game in conception and design.

And before you say anything, Reunion was stupid, too.
>>
>>565905856
holy parroted dunning kruger opinion
>>
>>565906016
They are right, no matter how hard you seethe
>>
>>565910110
holy impressionable sheeple
>>
>>565905856
Not a bold move? Cowardly conception? By your own logic, they did the unthinkable: they effectively killed Pricefield. For a year and a half, you were screaming that there's nothing more insane or sacrilegious than breaking them up. Now you're claiming they played it safe. Pick a struggle, clown
>>
>>565911952
no lies detected
>>
>>565543126
>>
>>565922349
I hate AI slop
>>
>>565922349
This new filter gets literally everything right, except for the faces
>>
>>565881640
What the fuck does chlorefag even mean?
>>
>>565949709
Ignore that retard.
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>>565941267
And the hair
>>
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Afterlaughs is a treasure.
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>>565955102
what's wrong with the hair?
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>>565877112
Hah the post is now deleted for being AI
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>>565981486
Predictable. I told you they were on the same primitive level. It wasn't even two insects crawling over each other, it was just one hack being appreciated by a glitchy AI filter
>>
>>565965373
I don't get why you're feeding good art to fucking AI. Do you just like making everything worse?
>>
>>565987462
Do you think Zimmerman used AI to write Reunion?
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>>565965373
Fucking garbage, leave Afterlaughts alone
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>>565963049
>>
>>565997510
Definitely. I checked some of the in-game messages from a leaked stream before launch, and they flagged as AI. I bet the dialogues are the same, but honestly, I can't be bothered to dig any deeper into this trash fire
>>
>>
>>566011051
The in-game dialog didn't feel AI to me, but I only played through it once.
>>
>>566011051
that's just the unfortunate world we live in now.
>>
Why can't D9 understand what made the journals of 1 and 2 so iconic and special? D9 journals look way too professional and artificially made. Max and Sean's scribbles and doodles were soulful.
>>
>>566048886
Its not Deck Nine who decide what the overall artstyle and aesthetic should look like, but Square Enix. They contracted UI artists to make the games look as bland as possible
>>
>>566048886
Because journals are a relic of the past and are completely unnecessary. SE only keeps forcing them into the games because people keep complaining and demanding them. They should’ve focused on the in-game social media instead, it was one of the few things DE actually did well. Naturally, they decided to scrap it in RE
>>
>>566052246
That was removed due to time constraints
>>
>>
>>566056181
>cutting the only good feature due to time constraints
maybe you should've worked on your priorities, Jonathan
>>
>>566059957
Those 14 viewers the game have on Twitch aren't reading the social feed anyway
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Anyone have any music recommendations of stuff in a similar vein to Obstacles and other mellow indie songs?
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>>566066465
it's 10 now. here is the monthly drop-off
>>
AI slop anon, can you make a version this with chloe and max? Max forcing the milk.
>>
>>565545462
Better not bully her by dropping the book in a water bucket.
>>
This constant seething from the few fans of DE is kind of great. Because there is no way they can keep this up. Give it a year or so and everyone will have forgotten DE. The TV show will make people interested in the OG like never before and Pricefield will be everywhere
>>
>>565592135
>>565598637
>>565598912
>>565600705
>>565603881
Is this real? I can't imagine that these writers genuinely thought they were going to write a satisfying answer for how Max got her powers. Also explaining how anyone gets their powers in the LIS universe seems like a bad idea, because then you need to write a reason why EVERY protag has their powers. And having it be the same reason just sounds kinda stupid considering the huge range of usefulness of the powers. I mean imagine Max and Alex got their powers from the same source, one being a LITERAL TIME AND REALITY BENDING GOD, and the other being an empath lmao
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>>566115554
Here is the thing: people who actually liked DE don't have a problem with the first game. They have a problem with what an unimaginable pile of dogshit RE turned out to be. You'd have to be a total schizo to think that a Max fan could somehow hate the OG game.
Your own post shows you know damn well the TV show will only hype the first game and do absolutely nothing for RE. The fact that you don't even mention RE speaks volumes - even you aren't satisfied with it. Yet, you can't stop obsessing over DE because your ass is clearly still on fire.
So I'll tell you exactly what's going to happen next. Until the show drops, you'll keep entertaining us with your endless seething over DE. And when the show finally arrives and a massive wave of normies floods the fandom, as it always happens with TV adaptations, you'll start seething all over again, but this time because of them
>>
>>566122474
no lies detected
>>
>>566122474
>people who actually liked DE don't have a problem with the first game.
They just don't understand it, and they accept low effort slop because they have standards down the drain
>>
>>566122474
>And when the show finally arrives and a massive wave of normies floods the fandom, as it always happens with TV adaptations
This is one if the most salient points about the show and it's barely being addressed in this general. It's still too early to tell what direction they're going with it, if it'll be good and if it's going to be a success, but what it'll bring in is a new wave of people that will dictate what goes in the franchise going forward regardless of its reception and the numbers involved. Though what we've seen and know so far is absolutely abysmal. All the retarded discourse about DE and D9 bringing in the "wrong" fans, corposlop this and that, with the show being the biggest corposlop product in the entire franchise ironically enough, would be an anthill compared to what the show will do. Total monkey paw situation.
>>
>>566122474
Most DE fans aren't big fans of the OG. They tend to put DE, LiS 2 and TC on the top of their list. They also tend to have some really bad takes when it comes to the OG, Max and Chloe. If any of you are on reddit or the Facebook groups dedicated to DE you will know what I speak of
>>
>>566123672
The show has to attract an audience that's large enough to justify a renewed investment, maybe it just won't be enough and I'll end up be forgotten
>>
>>566126998
>DE, LiS 2 and TC on the top of their list
Which is wild because LiS2 laps around DE on many levels
>>
>>566127040
This is most likely what will happen
>>
>>566126998
>They also tend to have some really bad takes when it comes to the OG, Max and Chloe. If any of you are on reddit or the Facebook groups dedicated to DE you will know what I speak of
All I ever see from those places are actual takes and not apocryphal opinions recycled over and over usually boiled down to shallow shipper sentiments.
>>
>>566122474
>You'd have to be a total schizo to think that a Max fan could somehow hate the OG game.

There are plenty of "fans" who pretty much don't understand Life is Strange or who hate Chloe. Which is funny because misogyny is a big part of the story. And a lot of those people loved Double Exposure
>>
>>566127040
You're severely underestimating the reach it can achieve. The fact that its trailer, when it comes out, can reach anyone with a smartphone is enough reason. Millions subscribed to Amazon Prime will see the new shiny thing that's included in their sub, give it a watch and they'll immediately be part of the audience you're talking about.
>>
>>566123672
Spot on. There are even more layers to this depending on how the show actually turns out, but one thing is clear: even with only relative success, the show's audience will dwarf the current fandom by orders of magnitude. And since SE is currently scrambling because their plan to pander to the most vocal fans failed miserably, it's obvious that after the show drops, the tail will be wagging the dog
>>
>>566129635
>le Amazon Prime audience will save LiS!
>the fanbase splits once again
>show receives good ratings but it's bland and is overshadowed by other stuff
You are severely overestimating the impact it could potentially reach
>>
>>566130602
You're missing the point and talking about a different thing entirely - a scenario that's entirely in your head. But if you want to talk about that, the new audience will become the de facto, the one Square and Amazon will cater to, while the older, balding millenial audience will be left in the dust. The new interpretations will, sadly, become the new canon.
>>
>>566131478
>balding millenial audience
midracz bros...
>>
>>566131478
What if SE has no intention to make a LiS game again? The possibility is still there
>>
>>566133553
We won't know anything until the show comes out. We can only speculate for now. If SE doesn't want to make another game but the show is a success, the franchise continues on as a television series possibly adapting the other games and it ends up on silver screen, even branching off to other media again like books, comics etc. indefinitely until the need for a game arises or the show fails and the IP is shelved for who knows how long. If SE releases a game along with the show and both bomb, the IP will definitely end or the opposite. Vice versa, whatever. A lot possibilities, we just don't know which one will happen.
>>
>>566120857
Yeah, focusing on the powers is completely missing the point. I'm glad they killed that shit.
>>
>>566123672
The biggest downside of the show is the real possibility that we will get fanart where Max is taller than Chloe.
>>
>>566138291
Blasphemous
>>
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>When the first Life is Strange was released in 2015, the story of Max and Chloe, imbued with an aesthetic inherited from American independent cinema, brought a breath of fresh air to a video game landscape then saturated with macho imagery. Few studios published by juggernauts like Square Enix could, at that time, afford to portray desexualized or queer female characters with mental health issues.
>Nevertheless, while initially conceived as an anthology, the Life Is Strange series gradually evolved into a franchise, adopting the conventions of blockbusters. The very thing it denounced in its first installment—toxic nostalgia—has also infected it, and the transition between Don't Nod and Deck Nine Games was not without its challenges.
>With the support of exclusive interviews conducted with Jean-Luc Cano, Raoul Barbet, and Michel Koch, co-creators of Life Is Strange , author Léon Cattan invites readers, through this book, to understand what has made this saga, particularly its early installments, so precious to thousands of players.
>>
>>566145446
ew, another dicksucking puff piece
>>
>>566122474
>The fact that you don't even mention RE speaks volumes
The reason they refuse to mention RE isn't merely a lack of personal resonance, it's because the game has publicly dismantled the two fundamental pillars upon which Pricefield rhetoric has rested for a decade.
First: the myth of market infallibility. The dogmatic belief that "only Pricefield sells" has been utterly debunked. It appears that even this "sacred cow" possesses no immunity to objective market forces: shifting genre demand, diminishing marginal utility of nostalgia, and the simple, inexorable passage of time. The brand name alone can no longer mask a stagnant product. Second: the monopolization of "soul". For years, any content outside the that pairing was dismissed as "soulless" or derivative. RE has effectively disavowed this claim by presenting content so vacant and emotionally hollow that it fails to meet the romantic standards set by literally every preceding entry in the franchise. Furthermore, RE serves as a masterclass in executive incompetence. There is a staggering lack of compensatory logic: the inherently weak technical aspects, such as subpar mocap, lackluster facial animation, and mediocre cinematography, are left completely exposed. They aren't mitigated by what should have been the saving grace: robust writing, narrative stakes, or thematic weight. Instead, we are left with a vacuum where the "soul" was supposed to be
>>
>>566147327
no lies detected
>>
>>566147327
Agree, both Reunion and DE are the epitome of corporate souless slop, one made out of spite and the other made out of spineless course correction
>>
Mixtape is out now. It's magnificent.
>>
>>566147327
I do think a lot of people were simply resigned after Double Exposure. They lost hope and were basically done with the series. People were really upset, both here and pretty much everywhere. So Reunion gave some kind of closure, even though I would argue it did not even do Pricefield particularly well.
>>
>>566147327
But Pricefield do sell, but you know, there needs to be some minimum effort attached to it
>>
>>566147327
unironically this. the romantic content in Reunion is way more soulless and hollow than the romance with bland ass Ryan, and that wasn't even the best path in TC. and it has less chemistry than Vinh's route, and that wasn't even the best romance in that game either
>>
>>566111925
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>>566163619
hehe saved thanks.
>>
>>566163619
Absolute garbage
>>
>>566147327
>They aren't mitigated by what should have been the saving grace: robust writing, narrative stakes, or thematic weight.
That’s what strikes me the most. It’s either they had absolutely no clue how to pull it off, or the idea wasn’t even on their minds to begin with
>>
>>566169364
I think the rushed development cycle made it too hard to do much more than they did. Not that having another year+ would have necessarily resulted in the sequel everyone was hoping for, but it probably would have been closer.
>>
The dust has finally settled. What went wrong?
>>
>>566145446
Max should have brown eyes. The brown eyes brown hair goes good with Chloe having blue eyes and blue hair
>>
>>566192385
They had to make a game in a year with a team who knew they were all losing their jobs when it's over.
>>
>>566157018
Game rock even if its short. Surprised how much in common it had with Lost Records
>>
LiS2 is mechanically the best game in the series and it's not close.
It's a terrible story and mediocre characters.
>>
>>566192385
Pricefield shippers and their endless demands for fanservice
>>
>>565588620
why is that girl on the right dressed like Chris chan
>>
>>566213863
D9 is full of Sonichu fans.
>>
>>566172280
>Not that having another year+ would have necessarily resulted in the sequel everyone was hoping for, but it probably would have been closer.
If by that you mean 'better-executed fanservice,' then I’m actually glad it ended the way it did

>>566209856
This
>>
>>566215484
Every D9 game is fanservice, that's why they're all shit.
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>>566224240
Let me guess - you hated LiS2 but were perfectly fine with BtS?
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>>566225273
Opposite. I really liked 2 and think BTS is bad.
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>>566100070
predictable.
trying to win over a hostile fanbase by retconning your own recent work with zero budget and half a staff - this was destined to be a total disaster from the start
>>
>>566249318
They could have just not pissed people off in the first place.
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>>566251575
exactly. they should have given people closure for the stories they had invested in just a year prior
>>
>>566251937
DE fans wouldn't have saved DE2 for being a flop
>>
>>566253019
>imagining a hypothetical flop to distract from a real one
all we can see right now is that pricefielders didn't save their own game, and they certainly didn't save the franchise
>>
>>
>>566253674
You cant refute that a non Pricefield game following the direction DE set up would have been an even bigger flop
>>
>>566256106
you can't refute that it would have sold better.
see, you're so desperate that you have to invent fictional failures for games that don't exist. meanwhile, back in reality, your actual pricefield game is a historic flop that killed the whole franchise
>>
>>566256604
DE killed the franchise, don't forget why Reunion exist in the first place. Or are you trying to say DE wasn't a flop and the direction Square Enix and Deck Nine were headed towards was always the right one?
>>
>>566256604
Imagine being this delusional
>>
>>566263473
Reunion only exists because of SE's brain-dead management. They killed a decent idea by splitting the game in two, financially dooming DE from the start, and then they panicked, thinking the failure was solely due to batshit shippers review-bombing it.
As for their original direction, whatever it was, at least it was a move forward. What we ended up with is not just a step backward, but an even bigger, more pathetic flop.
>>
>>566265417
>Double Exposure exists because of SE's brain-dead greedy management
fixed for you
>>
>>566265417
LMAO, the irony is delicious. the only thing they actually gained from their pivot is a bunch of positive reviews from grateful shippers
>>
>>
>>566266435
Imagine destroying a whole franchise just to get a digital pat on the back from a few schizos
>>
>>566265417
Does that even make sense to you? Do you not remember the posts from the former narrative lead of Double Exposure that were shared here? The game was rewritten multiple times. It was pretty clear they didn’t have a solid plan or even agreement on the direction, and what we got felt like whatever they had when they ran out of time and money.

I’ve heard a bit about what the next story game was supposed to be, and it sounded just as lacking in direction as Double Exposure.
>>
>>566287252
it does if you distinguish the roadmap from the mess Square created by sabotaging their own project at every turn, forcing pointless rewrites and gutting the story just to fit their botched release schedule
>>
>>566295998
At the end of it all, it's a crying shame the series has never seen a competent studio. LiS1 was great, but even then it could have been better, downhill from there.
>>
>>566295998
>the roadmap
How can it even be a thing if SE changed minds every two seconds and promped changes at every corner?
>>
>>566298104
I've been seeing this sentiment a lot lately - this idea that the 'perfect' LiS game was never actually made in these 10 years, despite each studio having its own strengths. I guess it's just the kind of post-mortem reflection people have when they realize the ride is finally over

>>566299045
That's exactly the problem. What's worse is that Square keeps changing their minds based on absolutely nothing, and their 'new directions' often completely contradict the previous ones
>>
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>>566312501
SE always makes a mess of things, but it didn't help that D9 lacked skilled writers
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Windows protection error. You need to restart your computer
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>>566332398
They had some good writers, but they never stuck around due to D9's budget constraints and their habit of hiring writers for narrow tasks. You can clearly see it in DE - the quality falls off a cliff near the end because they were left with just dialogue fillers who couldn't handle the core concept. It's even more obvious in RE, where two underqualified writers, left without any critical oversight, just pumped out 9 hours of empty filler pasted onto the scraps of an old concept.
>>
Double exposure being so widely hated was enough to interest me, but now that I'm playing Reunion I can't seem to care at all, this premise fucking SUCKS
>>
>>566355321
This is a textbook reaction to the whole mess. When you create content exclusively for hardcore shippers, especially within a niche, closed ecosystem, just to shut them up, you're essentially building a wall around your product. There's nothing there for the rest of the fanbase, and it's a total "no entry" sign for new players and normies. It's a project with zero growth potential by design.
A product like this doesn't even have vocal haters because Reunion is honestly too boring to even hate. It's too hollow and derivative. And in the internet age, the absence of hate equals instant oblivion. DE triggered emotions, however negative, because it at least tried to be a game with actual stakes and conflict. This vocal minority lives for the struggle and the anticipation. Fandom activity is fueled by ambiguity and friction. Reunion killed both, replacing them with sterile filler. Once the shippers got their 'fix' - the retcons, the shared scenes - their cycle was complete. They no longer need to seethe in threads, write petitions, or harass devs, and as a result, they have no reason to promote the game anymore. They were fed what they asked for, and for them, it's over.
I genuinely don't understand how management failed to see that this is a strategic dead end. It's the exact same logic that led to so many modern media failures.
>>
>>566351274
Anon, they fucked DE because they didn't understand why the original game worked in the first place
>>
>>566361978
Square Enix built a wall the moment they brought back Max and spent god knows how many money for that big of a flop
>>
>>566366681
yeah, but without all that negative hype, DE would've flopped even harder. probably just like reunion is doing right now
>>
>>566361978
Look at this seething over the flop characters and romances from Double Exposure being thrown into the trash.

If Square Enix and Deck Nine hadn’t been run so poorly and had just released a fairly normal sequel with some interesting gameplay and plot, returning characters, and of course a continuation of Pricefield, it probably would have done fine. No one really cared about Warren. Instead, it feels like they let things spiral, with writers trying to leave their mark and push shallow representation without any clear plan for how it actually fit into the story and one really dumb guy pushing a superhero narrative that had nothing to do with LiS.

The only thing you’re right about is that it was a huge mistake to give Pricefield a definitive ending, because that will just accelerate the death of the franchise and the fanbase
>>
>>566361978
no lies detected
>>
>>566361982
don't act like that's their biggest sin. no one understands why the original game worked. not them, not square, not even the original creators, who's been trying to catch that lightning in a bottle for 10 years, and at best, they only manage to produce mediocre slop

>>566367543
>and of course a continuation of Pricefield
the continuation of pricefield just flopped with all its might.
keep seething
>>
>>566368934
no lies detected
>>
Nobody mentioned this yet then from the Caledon book.
>>
>>566371053
popular huh. kek
>>
best menu theme?
https://x.com/nicefieldSFM/status/2053016853027365352
>>
>>566368934
Buthurt DE fans will never stop being entertaining.

>Amanda is really deep!!
>She likes cooking
>She makes cook for someone grieving
>10/10 writing

There really is not saving these people
>>
>>566371649
delicious seethe today. keep going
>>
>>566371053
>Fanservice slop with no substance is fine actually! Consume product now!
>>
>>566371649
They only like Amanda because she's the sterotype of the submissive trad wife they'll never have in their lives
>>
>>566371053
DE people acting like Max doesn't fall under this
>>
>>566371053
holy self-loathing

>>566372275
she still did better without being weighed down by the pricefield ballast
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>>566372169
>Amanda
>submissive
>trad wife
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>>566372709
still a case of bringing back the original characters for shameless fanservice
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>>566375096
That's what she is, her true remarkable character trait is being a love interest first and foremost
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>>566375407
a lesbian business owner at 23 is a trad wife to you? holy shit, she really broke your brains, didn't she?
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>>566375124
Correct
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>>566375797
>a lesbian business owner at 23 is a trad wife to you?
NTA but Deck Nine always makes character that feel like a fantasy version of what queer people are. It was the same for Steph in True Colors, you forget she doesn't own the store because of how idealized the whole town looks like.
If this was a DontNod game, Amanda would be not owning the bar but just working there to pay her student loans and dealing with hecklers all the time while going to therapy because of a past abusive relationship
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>>566376112
And Amanda would be a better character for it
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>>566376632
Not that it takes much, but it would give her edge and social relevance, as an actual native american minority person struggling with mental health and the unfair student loan system taking part time jobs when they don't have a strong support system
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>>566376112
You're failing at the absolute basics here, much like the guy above. If you'd bothered to pay even a modicum of attention, you'd know that she started working at that bar as a regular employee in her teens and only later became a co-owner through a membership model before taking over as manager. It's stated that it wasn't an easy path. You're also missing the student loan mentions and the numerous cues about her financial struggles. As for dealing with hecklers, that's also documented in her backstory. I don't know exactly why they used that scene in Reunion — well, I know — it's a leftover from early pitches where it was supposed to be a moral choice for Max with actual narrative weight.
And let's not pretend Dontnod is the gold standard for character writing. It was never their forte. They mostly deal in stereotypical archetypes stitched together from pop-culture references
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>>566376112
I think it speaks more that the "fantasy" version of a queer person in your opinion is someone that's actually happy and stable in life while just being queer on top of all that.
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>>566377761
>you'd know that she started working at that bar as a regular employee in her teens and only later became a co-owner through a membership model before taking over as manager. It's stated that it wasn't an easy path
Irrelevant in how she's porteayed in DE, much better to show her dealing with this struggle rather than being already accomplished from the start
>You're also missing the student loan mentions and the numerous cues about her financial struggles
It doesn't really matter in the overall narrative and it remains background flavour that can easily be removed, just as we see with Reunion
>I don't know exactly why they used that scene in Reunion — well, I know — it's a leftover from early pitches where it was supposed to be a moral choice for Max with actual narrative weight
Defending Amanda's terrible dick jokes comedy session to progress the story was originally a moral choice with weight? It tells a lot about D9s writing quality in DE2
>They mostly deal in stereotypical archetypes stitched together from pop-culture references
As opposed to the bland stereotypical characters D9 writes, gotcha
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>>566378594
The fantasy world is the one to which D9 doesn't tackle or minimize discriminations like homophobia, transphobia or racism that can affect every queer person, even the ones with stable and happy lives.
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>>566379914
>Irrelevant in how she's porteayed in DE, much better to show her dealing with this struggle rather than being already accomplished from the start
And it's better because... you personally feel like it?
>It doesn't really matter in the overall narrative and it remains background flavour that can easily be removed, just as we see with Reunion
Well, Reunion is written in a way where you could delete even Chloe entirely and the plot wouldn't change at all, aside from the romantic stuff. Max can just conduct the whole investigation by talking to people herself
>Defending Amanda's terrible dick jokes comedy session to progress the story was originally a moral choice with weight? It tells a lot about D9s writing quality in DE2
This just proves you have exactly two brain cells rubbing together. Obviously, that joke wasn't part of the pitches. There was a moral choice for Max that they neutered and stripped of all weight and meaning, just like they did with the gift thing, Moses choice, and everything else.
The dick joke is purely the result of the Reunion writers' incompetence. They couldn't even come up with one original joke, so they recycled a reference from a previous game that they didn't even understand in the first place
>As opposed to the bland stereotypical characters D9 writes, gotcha
And yet, you still can't figure them out without me holding your hand and explaining every dete
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>>566380658
Oh it's a fantasy world now? Character or world, which is it?
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>>566381976
>And it's better because...
Her struggles and flaws are showed in full display, rather than her first indentifiable trait being shoved in your face as a fluffy romance option
> There was a moral choice for Max that they neutered and stripped of all weight and meaning
You talk like you actually worked on DE as a developer, if you know so much why don't you enlighten us on what they cut out from the original story of DE2?
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>>566382062
You lack reading comprehension, DEfag. Your game flopped hard, your faves have been nuked from the orbit by Deck Nine lack of creative and writing spine, and you are still here seething and coping. Do us a favour and shut the fuck up for good
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>>566382207
Kek thanks.
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>>566382128
>Her struggles and flaws are showed in full display
They are shown exactly to the extent that is necessary
>a fluffy romance option
I take it your ass is never going to cool down over her being a LI, is it?
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>>566382990
As you will never stop seething over her being thrown in the trash
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>>566384596
nta, anon, considering the franchise is dead thanks in no small part to seethers like you, Amanda will forever remain the most mature and meaningful love interest for Max. and those romance scenes with her are going to keep your ass on permanent fire for all eternity.
keep seething
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>>566386949
no lies detected
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>>566386949
And regardless of it, she canonically ends up with Chloe. Her soulmate. Who either returns from separation or death itself to be with her. Completing what everyone said about them since day one.
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>>566387913
This. Amanda will always be a fly on a windshield
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>>566387913
>she canonically ends up with Chloe
the romantic path is optional
>Her soulmate
funny how even pricefielders themselves admit that the romantic content in this game is the most soulless compared to any other entry
>everyone said about them
dunno about everyone, but judging by those pathetic sales numbers, not many people actually give a shit

>>566396887
obsessing over a fictional girl for 18 months straight isn't healthy, anon.
seek help
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>>566386949
DE killed it, nothing else
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>>566399075
cope
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>>566398419
keep seething defag
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>>566400351
keep seething, REfag
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>>566398419
>the romantic path is optional
Kek, this. Only in the comics is it "canon" but it's still non-canon.
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>>566400716
I'm not a reunion fan, both games are slop
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>>566335156
we missed you bananon
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the superior ship
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>>566411434
You gave up and resorted to spite posting Max and Jefferson? So pathetic kek
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>>566411434
Unironically, Max calls Jefferson hot more times than she ever says it about MUH CHLOE
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>>566413040
my first time posting
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>>566415167
I don't believe it
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>>566415167
just ignore him, anon, he's just the local schizo seether
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>>566415602
Says the other schizo seether
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>>566413950
If she ever says that about her at all
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>>566399531
lol.
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Are you still around Izzy Anon?
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>>566445643
their secretly praising adolf hitler in that picture according to a poster on lis subreddit
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Thank you Dick Nein
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>>566453995
Should’ve seethed less
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>>566453995
D9 doesn't control the side material marketing for LiS
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>>566445643
Looks way to pretty and female
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>>566486853
>way to pretty and female
Trans women can be pretty, and even more feminine presenting that some cis girls
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>>566488059
>>
>>566489463
Its true
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>>566486853
They always sand down the edges and idealize them just to push 'the message' and sell it to the masses
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>>566492149
Look up how he sounds like on youtube and you'll just laugh. It's way funnier if you read the book after because there's a part where Steph admits she didn't clock him as trans at all.
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>>566492834
Go back to /pol/ you transphobic sludge
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>>566492149
Are Carmen Carrera or Hunter Schafer the "message"? You retards talk like mindless drones with zero personalities, seems like a miserable way to live.
>>
For those looking forward to Mixtape, it's decent but not even remotely similar to LiS. There's no lesbians at all, it's much shorter, and it's much shallower. Characters aren't as fleshed-out. The vibes and visuals are fun, but nothing else deeper
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>>566501118
it does its job fine in spite of a simpler straightfoward story, it was never going to be another LiS if you looked at their previous work with The Artful Escape. But it's ten times more soulful than Reunion and the team behind gets the sauce behind a LiS game
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>>566492834
Kek, didn't know that. I haven't read the book

>>566498465
I have no idea who those people are. I don't follow pop culture rot, sorry son
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>>566502587
Not surprising you follow all the chud rot, drone
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>>566501118
>Characters aren't as fleshed-out.
I felt the opposite, they were more fleshed out than any LiS character and you only got to spend less than 3 hours with them.
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>>566502587
>Kek, didn't know that. I haven't read the book
I honestly don't recommended it unless you really really like Steph as a character, can stomach really offensive, nauseating queer pandering and also want more of Gabe, albeit it's a short time with him in this one too. Every "queer" character in the book acts so petulant even for a YA book with Izzie taking the cake. Or, if you really must have some context and backstory to Wavelengths.

This song perfectly captures Steph's and Izzie's whatevership: https://www.youtube.com/watch?v=Xtnfvdo4lNU. One of her songs, Docs, is in the TC Jukebox for those interested.
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This would 100% be Max
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>>566501118
It's a magnificent single playthrough though. Bit like Gone Home. Though with that idea in mind, arguably all the LiS games are single playthrough, The impact is never as good the 2nd time out.



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