[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vg/ - Video Game Generals


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1721438881354812.jpg (279 KB, 440x668)
279 KB JPG
Path of Exile 2: Return of the Ancients
https://www.youtube.com/watch?v=vxgYGGFNs98 [Embed]
https://www.youtube.com/watch?v=vkCu3V81N74 [Embed]

[PoE 1]
>3.28 Patch Notes
https://www.pathofexile.com/forum/view-forum/patch-notes
>Compiled links, tools and utilities
https://pastebin.com/SHt8unCt (embed)

[PoE 2]
>Druids
https://pathofexile2.com/druids
>Ongoing 0.4 patch notes
https://www.pathofexile.com/forum/view-forum/2212

Previous League: >>566354886
>>
>n-n-nooo, y-y-you have it wrong
>my fubietubie is n-n-not a wageslave
>HE IS NOT
>>
i wouldnt mind being a wageslave if my wage was like 300k a year
>>
dad gamers keep winning
>>
File: 1777666110211694.png (378 KB, 543x559)
378 KB PNG
>>566407992
Tri won.
/poeg/ lost.
Fubgun lost.
Cutedog lost.
Zizaran lost.
Mathil has AIDS.
dslily lost.
Pohx is going to lose in Grubby's WC3 tournament.
sirgog won.
ben lost.
Jonathan won.
Go with God, Exiles.
>>
comparison is the thief of joy
>>
>>566408114
as someone who is a wageslave, it feels retarded to me to draw an equivalence between someone who's making a ton of money playing videogames, and someone who is making jackshit and giving up most of his waking hours to do unfulfilling and stressful tasks.
>>
File: 1747464816617937.png (162 KB, 278x366)
162 KB PNG
so whos' build we playing in 0.5? for me its tri
>>
File: 1775232175298119.webm (2.93 MB, 1024x576)
2.93 MB
2.93 MB WEBM
I lie and make up shit to stir drama. Some of the pro-fubgun posts are from me and some of the fubgun is a nigger are also from me. I hope no one notices.
>>
What's your 0.5 League Starter?
>>
File: bweh.png (249 KB, 660x660)
249 KB PNG
>>566408284
g*ped and r*ped
>>
File: 1708523691595239.jpg (7 KB, 256x256)
7 KB JPG
>>566408251
>>
peanus
of
weenus
>>
>>566408463
i would rape her
>>
>>566408463
took a shit down your mom's throat
>>
File: 1773794879803841.png (1.09 MB, 1920x1080)
1.09 MB PNG
Name one (1) thing you are excited for in 0.5
>>
>>566408643
ds_lily cosplay on launch day
>>
just a reminder that this wageslave shit-flinging started because pooeggers don't know that a class is called a "job" in ffxiv
>>
>>566408643
the martial artist aura farming skill
>>
>dude in-game build guides is HUUUUGEEE
what...? It's a neat bit of qol but how fucking hard was it to just follow a pob or a mobalytics page? It's literally connect the dots, there is nothing more you needed to do. Maybe a slightly more useful bit is isolating which supports you need to pick up so players can't fuck up their skills and some small comments on the item slots but why are people acting like this is a revolutionary thing
>>
>>566408752
alt tabbing takes you out of the zone for a lot of people. the feature is for noobs, not us enthusiasts. please understand.
>>
>>566407992
Another patch without new acts...
>>
>>566408752
who is even talking about that?
>>
>>566408698
Why would i care or know what a class is called in "ffxiv"?
>>
>>566408643
I'm not really sure tbqhwyf
I think I'll be able to make a cool builds with the new runes and unique upgrades but having them not be on shadow or duelist really fucking sucks
>>
>>566408698
i don't think that's true
>>
File: file.png (190 KB, 459x207)
190 KB PNG
>game is only like 20% done
>it's still better than poe2
How is this possible?
>>
>>566408943
Unironically tri. He has this huge hateboner for anything 3rd party so he's gonna hype up anything like that. He bragged on the mobalytics podcast earlier today how he doesnt even have PoB installed so he takes a picture on his phone of the passive trees and then opens his phone while playing to see what to allocate while leveling
>>
Anyone here played every update in PoE2? I've played 0.1 0.2 and 0.3 but i dropped 0.4 in Acts. how was 0.4 compared to previous updates?
>>
Yup im playing earthshatter titan again
>>
>>566408643
Playing the RF staff for like a day before going back to Factorio.
>>
>>566409230
It didn't add much, it was just 0.3 over again but with Druid and a Temple mechanic that was absolute dogshit until they buffed it and people figured out the mirror-printing strat. 0.3 is still the peak.
>>
>>566408752
Maybe it's not that huge but it still massive QoL.
Not having to tab-out out of the game is always amazing.
Same with trade/price-checker inside the game.
>>
>>566409230
I played every update for atleast a week. 0.4 was about the same as 0.3 imho (never touched the snake temple shit, maybe id have like it more if i did that)
>>
>>566408679
This desu
>>
>>566408752
>what...? It's a neat bit of qol but how fucking hard was it to just follow a pob or a mobalytics page?
Between the involvement required to find those out, the ask of installing something for PoB, and the awkwardness of repeatedly switching windows, I'd not be surprised at all if a near-majority of the playerbase would be aided by this.
>>
>>566408251
>2026 age of transhumanism and AI
>gain of function research confirmed humans have dominion over life itself
>Bible
???
>>
>>566408505
can you post a link to his socials showing this?
>>
I don't know why they didn't just released with the 6 new classes. Warrior, Huntress, Mercenary, Sorcerer, Monk, and Druid. They could've focused on the 10 acts, had a "complete game", probably released earlier this year, and then gradually release the OG classes over the next year.

Why they decided to do a weird in-between just makes the game look unfinished even for 1.0
>>
>10 acts
>>
>>566409230
0.3 was where most of the good changes occurred, 0.4 was just a little tacked onto that, act 4 is kinda cool but has the same problem as act 2 in that you teleport to each new map instead of the quick progression like act1/poo1
nothing that was changed between 0.3 and 0.4 matters now that they've overhauled the endgame anyway
>>
After they started explaining for the THIRD time that you need to proc a zone, follow a map trail (with a chain of auguries because fuck you), trigger a door, collect shard macguffins, and then fight the boss, I got a wave of fatigue. Was that really the best they could come up with? They needed an extra month to copy/paste?
>>
>he watches tri
>>
>>566406984
>The Keepers know me... as the Benevolent Dreamer. The enemy knows me... as the One Who Dreamt. You... may call me ally... for now.
>Xoph... Esh... Tul... Uul-Netol... our melding... failed... I was torn asunder. Cast into the void between worlds. They... became Xesht.
So he was a breach demon who wanted to become Xesht? That's why he has so many hands?
Another It That Fled?
Explain if you actually read the lore.
>>
>>566409737
He's the voice of the PoE 2 community
>>
FUBGUN IS LIVE
>>
>>566409845
OH MY SCIENCE
>>
>>566409714
you can buy the boss if you're that lazy, whats the problem?
>>
>>566409821
anon...
they all had breachstones, now point out the one that's missing
>>
>>566409821
retard
>>
>>566410045
>tradie
You are what is wrong with this genre.
>>
>>566409535
>source? proof? doesn't everyone live in a tin shack in brazil like me? no shot bro! NO SHOT!
kek
>>
someone in his chat asked him about the current poeg situation. which one of you retards was that?
>>
>>566410358
me nigga
>>
>>566409821
>So he was a breach demon who wanted to become Xesht?
no, "Xesht" is the failure that resulted in Chayula not being successfully part of the melding

Xesht = Xoph + Esh + Tul + Uul-Netol
The Dreamer = Chayula
>>
File: 1730101454651216.jpg (144 KB, 660x669)
144 KB JPG
>>566408643
Everything its going to be a comfy league
>>
>>566408643
Kalguran skills
>>
my last character had 100 or so deaths. 90 of them were during the campaign and the other 10 during the so called end game content up to level 99. does ggg really believe the campaign is supposed to be the most difficult part of the game? seems kinda backwards if you ask me.
>>
File: 1776086275691429.jpg (87 KB, 673x680)
87 KB JPG
>>566410641
>interacting with Wardslop unironically
>>
File: Breach.png (1.18 MB, 1111x812)
1.18 MB PNG
>>566410068
>they all had breachstones
I had to login to standard to check
So that's Chayula?

Will his new boss fight have chaos cyclone with projectiles?
>>
>>566409821
>So he was a breach demon who wanted to become Xesht?
We don't know if he actually wanted it or sabotaged it and is pretending.

>That's why he has so many hands?
I don't know the breach lore super well but from what I remember reading in item descriptions, the breachlords have many hands because those hands are gifts from smaller souls/consciousness that merge into them.
>We happily give our limbs.
>A net woven to keep safe the bones of the Lords.

>Another It That Fled?
It That Fled is a lesser demon that, well, fled and didn't want to join the hivemind/union. She's in the physical world. Chayula is stuck between worlds (and appears to be born into a new body based on the footage they showed in the reveal).
>>
>>566410772
>Will his new boss fight have chaos
I'm pretty sure we won't be fighting him, they wouldn't have missed the opportunity to spoil the fight like everything else in the reveal, he'll probably stay an ally, but he will actually go from being a disembodied tree voice to the cool Bondrewd body we've seen in the trailer.
>>
>>566410736
isn't it? you're supposed to be weak in the early levels, once you start mapping your build should be rounding out and you start steamrolling
>>
>>566409503
the more you reveal about reality the more obvious it becomes that God is real
>>
there is truly no more pure example of a skinner box than poe 1 endgame mapping and it's all people want poe 2 to be. Just one map, one mechanic, maximally fast with no technical interaction, inserting [map + resource] and getting out [chance of reward] in x amount of time and trying to get that x to be even smaller.

It's mind boggling that people think that's good gameplay
>>
>>566410736
if you're SC trade and following some fubgun guide wtf do you expect
>>
>>566411158
for me it's the opposite but that's because crafting in poe is incredibly dense, i just stop caring

worse than a lot of other games
>>
What are the breachlords anyways?
>>
>>566411416
I dont follow his guides because my builds are better than his.
>>
>>566411504
i'm pretty sure they give a 10 second description of it in the video
>>
>>566411572
I'm not watching that, explain it to me.
>>
>>566411641
gemini can see yt videos, ask it
>>
>>566411504
demons from another dimension
>>
>>566411752
I'm not asking AI
>>
File: 1730948620575811.png (743 KB, 1080x1036)
743 KB PNG
>>566411986
then suffer
>>
File: chudjak.jpg (157 KB, 1356x1046)
157 KB JPG
>>566411641
>>566411752
>>566411504
>>
>>566411386
poe1 is a great example of the road to hell being paved with good intentions, so many QoL changes ended up streamlining your progression and farm. even in ssf, you do more but it feels the same.
>>
>>566412212
Not reading that
>>
File: retard.png (363 KB, 750x710)
363 KB PNG
>>566412226
>>
>>566411386
>Just one map, one mechanic, maximally fast with no technical interaction, inserting [map + resource] and getting out [chance of reward] in x amount of time and trying to get that x to be even smaller.
Yes.
>>
>>566411386
and you might think that getting to that point is the interesting part then, that all the mechanics and skills and item complexities are the meat of the game but nope, people just copy builds step-by-step including buying the exact same items or crafting the items through deterministic methods. They don't even care if they are overpaying for certain items when other items would be better value, they don't think at all
>>
>go to /poeg/
>constant whining and complaining, ESL third worlders everywhere
>go to r/pathofexile2builds
>in-depth discussions and theorycrafting by >120 IQ white men, not a turdie in sight, everyone's having fun
Really makes you think.
>>
>>566411386
>>566412734
gvke
>>
>>566411386
It's good gameplay. I play 1 months every poe1 league and a week every poe2 league. This time maybe slightly more to get 8/8 challenges, not sure tho
>>
>>566412764
yeah but I can't say nigger so
>>
>>566412764
>moderated space stays on topic
refer to image attached here >>566412537
>>
>>566411386
poe2 players want the same
proof: Atziri's temple lead to high player count and many people run the same temple for 100d a run
>>
>>566411386
there is a reason why movement speed is the most important stat in the game.
>>
>>566412537
>having an endless supply of whatever square or rectangle map you like that is filled with every mechanic and div card you want is good gameplay
>>
>>566413094
people like easy games and there's nothing wrong with that
>>
>>566412992
there is about 100000000x more thinking involved in building a temple than any strat in poe 1 and im not even saying building a temple is hard
>>
File: retard2.png (476 KB, 1099x641)
476 KB PNG
>>566413094
>>
did autobombers exist in diablo 2 or is that uniquely a poe 1 thing?
>>
voices + adorned? hello? what are they thinking? if its not adorned its ms% jewels stacking. I can already picture everyone`s atlas in my mind.
>>
>>566413163
there's no thinking because you go to jewtuber and search for fubgoon gooning guide atziri edition and then copy paste exactly what he did because you're too stupid to have any independent thoughts
>>
>>566413365
erm, actually, the atlas is the endgame map system
you meant skill tree, or passive tree
>>
1.0 most likely won't have tota btw. Practice your sekhema, jingakhs
>>
>>566413686
no. I know what I wrote thats what I meant. you put voices into your endgame mapping atlas tree.
>>
>no new weapons
>no new classes
>no new act
>end game rework is just bloat
>new league mechanic is just click a currency and fight monsters in circle for it
hahahahahahaa
>>
>>566413865
stop noticing things.
>>
>>566413865
and it is still going to mog every single poe1 league to date.
>>
File: 1759204137049.jpg (67 KB, 932x912)
67 KB JPG
>>566414075
>>
Belgoat delivering over an hour of pure cooking masterclass

https://youtu.be/lsNoMgieKTY
>>
File: file.png (531 KB, 785x645)
531 KB PNG
new Monk can transform unique gloves as well
>HoWa goes back to its 0.1 pre-nerfed state
would be sick
>>
>>566413361
Diablo 2 was one button spam kino
>>
File: 1778176505055515.png (51 KB, 217x229)
51 KB PNG
NOW YOUR NIGHTMARE TO TURNS TO LIGHT
>>
>>566413361
d2 you max out two skills tops unless you can cast blink then it's 3 skills
>>
Dragon bros, oracle or witch hunter?
>>
>>566413361
holy fire paladin.
>>
What's up with rake? Has the removal of stomping ground interaction literally killed it? No one is playing it
>>
>>566415454
Have you seen its aoe?
>>
>>566414356
thats was a truly insane revelation like just needing to add two uniques to the game every single time you want to add a glove unique. I gotta assume they are only replacing the generic modifiers on uniques.
>>
>>566414774
Witch hunter. If you pick Druid you're trolling
https://www.youtube.com/watch?v=3aEOMgtGvzw
>>
>>566414075
but oracle gives crit so you can always have power charges
>>
>>566415974
meant for >>566415809
>>
reminder that picking Martial Artist will change Hollow Palm Technique into Hollow Palm Mastery

TRUST
>>
>>566408643
Streamers' immediate crash out when they won't do any damage playing the new ascendancies and call them trash.
>>
File: .jpg (346 KB, 1920x1440)
346 KB JPG
>>566409230
It's gonna be the same campaign slog. But this time you're gonna want to get through that slog to get into the endgame slog.
>>
>the problem with POE2's end game was there was absolutely nothing to do
>adds a bajilion things to do
>that's not fixing it!
>that's just adding busy work!
Retard.
>>
Do minion builds even work in PoE2? I mean due to every boss having a red circle on the ground roll away attack, every boss. Seems like the minions would just stand there and get nuked.
>>
File: 1764279586794258.webm (3.71 MB, 1280x720)
3.71 MB
3.71 MB WEBM
Doomers won
>>
>>566416882
that wasn't the problem with the endgame ranjesh
>>
>>566417080
yes and especially so now in poe2 because there is garlic, i mean, crows
>>
>>566416296
theres gotta be something special picking the three Hollow techniques
>>
>>566417165
Then what was it? What even was the end game of 0.4? It was just killing the Arbiter.
>>
I actually do think adding these side quests that allow you to scale one mechanic is fixing the endgame. Anyone else saying otherwise are just bitching that they can't run City Square forever
>>
>>566414634
Not since LoD introduced synergies.

>>566415591
It'll just be tweaking numbers in the same function the vast majority of the time.

>>566415809
The REQUIREMENT for Nova Projectiles has me pretty sure this is a bug "breaking" the burst-fire multishot functionality the skill is intended to have.

>>566416296
If the level-scaling ES/Evasion gloves node is properly classified as Item values then by the time you can use Secured Wraps it'd give ~3x the attack speed and ~2.7x the crit than them, getting even better as you crawl toward 99. Seems like exactly the kind of fiddly non-advertised interaction the devs need to watch out for for balance attempts made a feature.

>>566417080
They do get nuked, but there's Supports to give them a bit of time after, other mechanics to force-rez them, and AIUI you can juice certain Specters to nuke bosses faster than they can be nuked.
>>
>>566408643
The enormous reddit doomer apocalypse when their retarded nigger 0 button build birdRF staff:
1. is complete unobtainium as a drop
2. is hard as fuck to scale and does piss damage
3. requires expensive double corrupts or expensive synergistic items to use
4. is terrible for bossing because it demands tons of melee uptime when it's a 2H caster weapon
>>
>>566417158
camera shake: the game
>>
>>566417871
i always turn it off personally
>>
>>566417476
>What even was the end game of 0.4?
temple
the problem with the atlas was no ability to choose your own maps and no real options for juicing (hence why everyone juiced temple instead)
the infinitely spread-out map is annoying to navigate but not the fundamental gameplay problem
>>
>>566417158
I'm watching pumpkin man play through sunder right now
>>
>+1.2 second to total attack time
Why is this kryptonite for pooggers? Relax bro
>>
>>566417805
>poe1 rf is based
>in poo2 they decided to make it a minion cuck build and dependant on a uber boss drop ( 1% btw, get ready for 3 digit divine costs )
Based Johny
>>
are we getting more news about the patch any time soon or its over until launch?
>>
File: 138.jpg (25 KB, 346x322)
25 KB JPG
>>566408643
poe 1 EoS is one step closer
>>
>>566409230
I played all four.
>0.1
Very rough. Imbalanced, 0.1 towers basically ruined what little endgame you were playing because you had to do a new tower every 5 maps and it was the same bad layout every time
>0.2
The "true" 0.1, which is to say decent but still whatever. Huntress was cool, but the game didn't have a lot of staying power. Surpassed 0.1 because you left excited for the next patch, not annoyed by 0.1 towers.
>0.3
Literal peak of POE2, will be remembered by oldheads as the best POE2 ever was. Abyss was a god-tier mechanic, Act 4 blows Acts 1-3 out of the water, towers were finally fixed to be fun and good, endgame was in the best spot since launch. Even did some cute shit like Witch's 4th Ascendancy. Great patch.
>0.3.1
Endgame rework set the stage for the raping of POE2. Bosses every map, removal of towers (which were FUN at this point) because of tradetrannies, a horrible sloppy 'endgame rework' that did nothing but retreat back to POE1's endgame despite it not fitting POE2 very well.
>0.4
Worst content patch easily. Druid is cool-ish but the shapeshifts feel more like packages than actual 'weapons'. Vaal Temples the biggest gap between a juiced and non-juiced mechanic I've ever seen, everyone I knew who played 0.4 stopped even bothering with temples by the time they hit mid-late maps because they were so bad. Ended up being the most profitable thing ever made...if you spent literal days/weeks setting up a perfect temple. So it was a bad mechanic, the endgame was the diarrhea 0.3.1 squirted everywhere, Druid was mid, and there was nothing else. Most skippable league, certainly.
>>
>>566418458
Patch notes a week before release or whatever.
>>
File: 1774633389442953.jpg (64 KB, 680x665)
64 KB JPG
Does primal bounty work with infused spark?
How feasible is casting a gigaspark once every 8 seconds for mapping?
>>
>Strong but boring skill to play
>Made it more interesting and turned it into a rare boss drop so not everyone uses it
>NOOOO, THAT'S BAD!
>>
>>566418736
idk ask gemini
>>
>>566418458
fri may 21st i searched the transcipt on yt
>>
I actually like playing poe 2's campaign
>>
File: I am high intellect.jpg (94 KB, 392x457)
94 KB JPG
>>566418865
>>
Please greentext me how does Armour Applies to Elemental Damage works?
Does it work on spell damage i receive or only attacks, how much do i need, how good is this stat?
>>
>>566419101
>Please greentext me how does Armour Applies to Elemental Damage works?
it doesnt.
>>
Should I play PoE2 or paint my minis
>>
>>566418547
the thing with poe2 in its current state is that it requires the player to have agency, which most people don't have.
the 0.4 endgame was fantastic and had a dozen different endgame farms you could pick from.
>>
game still doesnt have 4 classes and 2 ascensions
>>
I'm a poe2 newb, can someone explain to me real slow how to craft decent endgame stuff? Everything I can find when I look it up is outdated (lesser essences used to convert from normal to magic?) or for mirror tier shit. I just want something that will get me through all content.
>>
>>566419101
Any elemental attacks or spells. It’s fine in a vacuum, but it requires a massive investment to be worthwhile and is still worse than the alternatives, just like armour in general.
>>
>>566418865
I also love replaying the campaign.
I hope Acts 1-3 get touchups because as-is Act 4 shits on them.
>>
>>566419101
There is no distinction between spell or attack in PoE 2, at least for defenses
>>
>>566419408
>>566419293
So it works both on, lets say Meteor i get hit with from shrine and Monster attack that deals 100% additional damage as fire?
>>
>>566419278
Wait for 0.5. They’ll change crafting a lot and what you can learn now will be useless.
>>
File: 1778300048442378.jpg (169 KB, 501x800)
169 KB JPG
is the djinn class fun?
>>
>>566419209
>0.4 endgame was fantastic
it's complete trash. It didn't fix that Citadels suck, it removed towers which was fun as fuck as long as you weren't a tradenigger sobbing that Fubgun had more juiced towers than you did, it turned tablets into fucking annoying scarabs/sextants, and bosses every map is completely antithetical to the idea of a game where the bosses are interesting and meaty and always-relevant.
>>
File: 1757915493021111.png (118 KB, 785x608)
118 KB PNG
>>566419542
Applied before resistance and functions exactly like regular armour.
>>
>>566419101
>Does it work on spell damage i receive or only attacks
It works on all hit-based ele damage.

>how much do i need
as much as possible, and it's good to split damage received into different types.

> how good is this stat?
it's very strong, but you need a good amount and you need a good armour amount. you need to fully invest into making an armour char. getting just a little bit of armour and just a little bit of that stat won't do much.

The best way to think about that stat is as a way to annul damage as extra mods on maps, pen, minus max res. You don't literally annul them but it mitigates a lot of that damage. It doesn't mitigate huge hits unless you have absurd armour.
>>
>>566419621
no
>>
>>566419542
elements are elements
>>
>>566419828
>>566419813
>>566419846
Thanks bros
>>
A guy I know told me he loves "exploring the Atlas".
I still don't understand what he meant by that.
>>
>>566419621
yes
>>
honestly having fixed points on the infinite atlas is probably the best move they can do with what they have
the only problem left with it really is being forced to run bad map layouts
they can even mix it up between leagues so maybe one league breach is 2 screen away and the new league is next to spawn etc
>>
Is it a good idea to start playing right now, before the league start? It'll get restarted but I'm just so fucking bored. What can I play to be super OP and have fun without anything in my storage?
>>
>>566419978
It’s genuinely fun finding unique maps in Poe 2 and I’m glad they’ve doubled down on it with all these new unique modifiers in 0.5
>>
>>566420104
start leveling a ff14 char
its free
>>
>>566420104
Yes, practice is good and you can try stuff and see if you like it or not.

>What can I play to be super OP and have fun without anything in my storage?
just copy a speedrunner leveling build or something
>>
>>566420104
destiny 1
>>
File: 1752877899959506.webm (3.43 MB, 1280x720)
3.43 MB
3.43 MB WEBM
>>566420104
Oil grenade Incinerate. No requirements for items and it’s most likely just a bug that will be fixed.
>>
>>566420104
I am having tons of fun SSFing with bear
Learning a lot
Ignoring temple until i close all content thou
>>
>>566420153
>It’s genuinely fun finding unique maps in Poe 2
why?
>>
>>566420104
I'm playing ffxiv, there's a good exp bonus on the dynamis server
>>
>>566420479
wtf different servers have different xp?
>>
>>566420441
They are unique and fun
And unlike Poe 1 unique maps, these are proper maps designed to be interesting, not just meme garbage.
>>
I think the craziest thing ive seen in this general before was people defending poe 1 unique maps
>>
>>566420405
basically any build can vaporize this dude in a similar amount of time
>>
>>566420531
low population servers have 2x exp bonus, I play on golem
>>
>>566420594
>They are unique and fun
What makes them more unique and fun than PoE1's unique maps?
Could you provide some examples and comparisons?
>>
>>566419978
I had the most fun with the atlas early in .3 going from tower to tower coloring all the nodes with map mechanics. I wouldn't even do all of them I just liked putting mechanics on the empty nodes and populating the atlas. Yes this is retarded but it somehow paid off when they reworked towers and ritual tablets were bugged to not spawn except in old ritual nodes so I was rich all league thanks to the 200 old ritual nodes I had.
>>
>>566420684
the bonus doesnt stack with other bonuses right? like 2x + 2x = 4x?
>>
I'm a real poo1 player, I will only play 1 button builds that have 999k ehp, what skill can I play in poo2's new league for that?
>>
>>566419674
the two things people complained about the most were hunting rares for map completion and towers. both of those things got reworked.
and not every map had a big bad boss, it was like 1:4 maps had a boss. that didn't even change, maps still have powerful bosses.
>>
>>566420837
idk man, I do the quests and I gain 2x exp, somethings I get 200% exp bonus but I have no idea why
>>
File: 1752007475555335.png (23 KB, 694x147)
23 KB PNG
>>566420650
I’d really like to show you a proper endgame boss but the prices are absolutely ridiculous at the moment and I don’t want to farm this shit. So, the point is that this burning ground deals unlimited damage, the longer enemy stands on it the more damage they take due to the picrel effect. And it’s basically independent of the equipment. In that webm I'm running around with some shitty crossbow with like 200 DPS
>>
>>566420932
>The two things redditoid tradie subhumans who hate video games complained about got fixed
wow I don't care
>>
>>566421368
that's pretty cool
>>
I think bosses being on every map is fine and the powerful bosses affix was a good change. Bosses being in every map in poe 1 works. Searching for rares was retarded
>>
Bring back 1 portal per map
>>
>>566420786
Poe 1 unique maps either barely differ from regular maps or are complete meme shit created to torment players, like that map with a boss that’s always running away from you.
>>
>>566421406
ok
>>
be honest
are you going to load up a .build file in poe2
>>
>>566421792
Why aren't you talking about how PoE2's unique maps are designed?
>>
I can't do leaguestarters, even ones I've made myself
I just end up taking it all the way to endgame and minmaxing the build, and trying to make a second character is really hard because everything's been completed and its hard to measure my progression
but if I try a brand new build I end up struggling to get to t16 maps and shitting the bed so I have to farm lower level stuff like sekhema (though they nerfed that too)
what do I do
>>
>>566422163
legit that would take me more time than just copying a pob link and looking at the items myself
>>
>>566422397
git gud
>>
>>566422397
idk why you'd struggle. you level your alt in untainted paradise to hit level79 in five maps and buy endgame gear that you fund with your leaguestarter.
>>
>>566422163
100% and it'll be in poo1 too next league
>>
attempt to fix poe 2's endgame. You have unlimited time and resources, you can invent any technology you want and radically change the game BUT the one (1) thing you can't do is make it so that it's easy to run just one map type repeatedly

go
>>
File: image.png (33 KB, 536x290)
33 KB PNG
I just found out about pic related, that shit is too funny.
>>
>>566422296
Because anything would be better than the trash that was Poe 1.
But if you’re curious, I actually really like how they’ve brought back some locations from the Poe 1 leagues on these maps, like Kalandra and the forests from Affliction. There are also unique rewards like runes or new bases for rings. They’re much better integrated into the game, and it’s simply a treat to find them.
>>
>>566422764
poe1 atlas but sets
each [X condition] you get different set or you pick a set
>>
>>566422860
but what makes the gameplay of these unique maps unique?
>>
>>566422764
every time you complete a map you have to play the acts again before you can run another
>>
There's already enough classes
>>
>>566422860
they are always nice to find. the anomaly maps are pretty kino as well.
>>566422998
castaway has all drops converted to gold, the map boss drops a bomb that can be used in an area to uncover a massive cache of gold.
the ezomyte megaliths map is a boss gauntlet with unique runes.
have you never played poe2?
>>
>>566422764
You die in the game you die in real life
>>
>>566422764
>behead Johny-goy, demote Mark, bring back the bald one, delete poo2, abolish rolllslop fagotry, update poe1 graphics
>>
>>566423423
>castaway has all drops converted to gold, the map boss drops a bomb that can be used in an area to uncover a massive cache of gold.
So it's like the PoE1 map where you get a lot of div cards?
The Ezomyte map is like the Solaris/Lunaris unique map in PoE1 too, a bunch of bosses where you get some unique items only found in that map.
Have you never played poe1?
>>
>>566422163
if you don't like making builds you're probably some 80 IQ retard. it's okay you still deserve to have fun which is why i'm glad build files exist
>>
>>566423728
>So it's like the PoE1
No, it’s much better. That’s the whole point. Honestly, unique maps in Poe 1 are completely outdated and look absolutely awful compared to the newer content.
>>
>>566423926
>No, it’s much better
Sounds exactly the same to me.
Do you work on PoE2 by chance?
>>
new ’core

https://youtu.be/M3FUwOdSHq8
>>
>>566424028
>8am in NZ
you really think somebody starts their day on a saturday by opening /vg/? i suppose it's possible
>>
>>566424165
Corporate drones will do whatever their masters tell them.
>>
or a sunday
i fucking hate timezones
>>
>>566423728
The difference except putrid cloister (debatable) poo1 unique map rewards are shit and have been powercrept into irrelevancy
Instead of buffing them they just made them this weird obligatory thing you do once per league
In PoE 2 they’re actually relevant
>>
>>566424028
Difference is so obvious that it’s hard to put into words. Unique maps in Poe 1 are fun little things created back when Poe was just a small indie game, and they have a certain charm to them. In Poe 2, unique maps have much higher production values and simply feel like a fully-fledged mechanic rather than something the developers threw in for a laugh.
>>
>>566424256
you clearly don't have an office job
>>
>>566423728
>so it's like these completely different things?
not quite.
ezomyte is a boss gauntlet with random bosses.
solaris/lunaris is kill the same mini boss a few times and then the map boss.
putrid cloister is run through the library and kill doedre a few times and she drops div cards. thats not even close to being similar to castaway.
>>
>>566423632
>delete poo2, abolish rolllslop fagotry, update poe1 graphics
this makes it so you can run 1 map repeatedly, new solution
>>
>>566424321
>everything drops gold
>then you press the expedition explosion button for more gold
or
>you fight a couple map bosses in a row
wow.... so unique..... this is totally game changing..... woodful, I kneel......
>>
>drop a few tiles from the campaign and add a gimmick
vs
>build an arena with remade assets not found anywhere else in the game and add a gimmick
>>
>>566422764
the reason no one can ever answer the question about what they want the poe 2 endgame to be other than "better" is that they only want the ability to run just one map. That's it, that's the only thing people care about. They're too embarrassed to say it though. They know it's something only a subhuman gambling addict would want, less variety, less gameplay, just loot. That's what they want to say, but they can't say it, so they just say "uh make endgame better.... somehow..."
>>
File: IMG_8181.jpg (51 KB, 550x503)
51 KB JPG
The reason they already announced 1.0 now instead of at ExileCon is that they have a bigger announcement for ExileCon

PoE mobile open beta
Poo1 EOS
>>
File: file.png (649 KB, 630x617)
649 KB PNG
Yes, I do want to run the same map layout.
No, I don't want to run Jonatroon's dogshit layouts because his (over)weighted RNG formula prioritizes them.
You may seethe now.
>>
poe2 is mired by mire
>>
why don't people just all play Torchlight Infinite instead? it's literally path of exile except good
>>
>>566424769
>PoE mobile open beta
literally the only thing that can save this company.
>>
>>566424769
PoE gacha incoming
>>
>>566424645
80% of the maps in poo2 are swiss cheese mazes, of course I want to run the wide open simple maps more than the others
>>
>>566424968
i got to mid 90s in tli
higher than i ever got in poe2 before getting bored
>>
File: exp.png (129 KB, 481x266)
129 KB PNG
>>566420837
look at how much exp I gained doing a quest dungeon
>>
>>566424968
because its as p2w as diablo immortal
>>
>[game I am not currently playing] is better than Path of Exile, the game I am actively talking about
why is this so common
>>
File: .jpg (97 KB, 457x418)
97 KB JPG
>>566424769
>PoE mobile
A way to enrage your players
I want troonathan to do it
>>
>>566425068
there are like 4 "bad" layouts in poe2, you can easily path around them if you hate them that much or just rush to the boss and finish the map in 20 seconds.
>>
ultimate trvthnvke:
map layouts arent a problem, anyone complaining is a mazie that doesnt understand you do whatever map mechanic you're farming and then kill the boss.
running around killing random mobs and trying to 'clear' the map is poe1, the entire system poe2 is built around is you NOT having to full clear
>>
>>566425314
Id say 80% of layouts are flat out bad or worse. 40% are terrible, 40% are just bad. 10% are okay and 10% are legit good, like sandspit
>>
>>566425386
how big the maps are is the problem
>>
File: 1764375688611.jpg (99 KB, 1280x720)
99 KB JPG
WHAT AM I SUPPOSED TO DO FOR THREE WEEKS
>>
>>566425386
akshully poop2's map layouts were designed on the assumption that you would be running around full clearing
>>
>>566425509
read some books?
>>
>>566424769
>Poo1 EOS
I want this shit so bad, so I can finally delete poe1 client and forget about this game.
>>
>>566425792
name 7 books worth reading in 2026
>>
>>566425509
read some books
>>
>>566425509
goon out
>>
>>566425314
>4
lol
more like there's only 4 GOOD layouts, those being the beach, the red beach, the white beach, and the underground hallway one
every other map is either a spiderweb with tiny little hallways or flat BUT with tons of rocks and holes that interrupt movement
>>
>>566425434
most maps in poe2 are open areas, open areas with a path connecting it to more open areas, donut, line.
>>
>>566424769
>Poo1 EOS
I don’t think they’ll ever do it. They’ll just hand the game over to some random Chinese developers who’ll keep it on life support by porting bits and pieces from Poe 2, if that hasn’t already happened.
>>
>>566426024
The canyon(?) one where it's just the ledge but ultimatum coloured is good too
>>
>>566425509
don't read books, read manga instead
>>
>>566425434
people truly only think this because 90% of poe 1 playtime is on a handful of maps. PoE 1 maps are on average way worse. Most PoE 2 maps are big open fields. I can think of like three that suck like the huts in the swamp, levers that open the door, and sun temple. I'm sure there are more but they probably just have some minor annoyances on otherwise large flat fields/rooms.

poe 1 has
>alleyways
>ancient city
>armoury
>barrows
>bone crypt
>cage
>cells
>core
>crimson township
>dungeon
and im giving up on going through the rest of the list, all of these are shit
>>
>>566425962
ive no idea about new ones, im re-reading some old shit like neuromancer and some iain banks, go read expanse series, it bodies the tv adaptation, thats probably the newest books ive read in last decade
>>
>>566425386
so why dont you run more than one Dungeon map per league if layouts dont matter?
no need to answer ;)
>>
File: bk.jpg (908 KB, 1920x1080)
908 KB JPG
>>566425509
Brigador Killers demo is out
>>
File: stupid.png (239 KB, 1080x527)
239 KB PNG
>>566425962
my favorite book is snow crash.

if you want to read some good manga read akira, nausicaa, spirit circle, berserk up until the end of the golden era (the first volume kinda sucks, deal with it), if you like mahou shoujo read mahoako
>>
>>566426295
those maps are fine though, you can ignore the sprawling mess if you know the pattern, which is really simple, or just run through the large middle path in some of those
in poo2 the boss spawns at a random corner of the map, and there's no distinction as to which
>>
>>566426084
Its not about open areas, its about having to backtrack. Most PoE 2 layouts force you to backtrack or take awkwars suboptimal paths
>>
>>566426569
why would you have to backtrack?
>>
>>566426295
Okay but why are you making the argument for me? Nobody complains about shit layouts in PoE 1 because nobody is forced to run them
We’re forced to run shit layouts in PoE 2, which are the majority of the maps just like in PoE 1
>>
>>566426565
my bad I didn't know your criteria for how good a map is depends on how fast you can boss rush and ignore the rest of the map. Sounds like a retarded thing to grade on.
>>
I think they should double monster density in Strand.
>>
>>566426861
people complained about shit layouts for years, it's why the game is in the state it is in now.
>>
>>566426875
well the only reason you do maps in poo1 is to complete your atlas tree right? so poo1 maps you just rush to the end until you can farm 1/2 maps
>>
>>566425962
Anything Jack Vance ever wrote, anything Roger Zelazny ever wrote, anything Gene Wolfe ever wrote. There that's like 100 books go nuts.
>>
File: 1765819641613151.png (203 KB, 404x434)
203 KB PNG
>>566427181
>everyone complains about shit maps
>PoE2 is supposed to solve a lot of problems people had with PoE1
>so GGG doubled down on shit maps in PoE2
really makes you think....
>>
>>566427181
So they solved the problem and introduced back in PoE 2, and you’re surprised people are back to complaining.. why exactly? Im not even sure what points you’re trying to make
>>
>>566426024
>tons of rocks and holes that interrupt movement
God i hate those so much.
>>
File: baste.jpg (1020 KB, 1001x1058)
1020 KB JPG
>>566427328
>>
>>566427332
jamming all the content in the game into a dunes map is terrible design. even diablo 2 had more endgame variety than modern poe1.
>>
>>566425470
why does map size matter? genuine question to you mazies
>>
>>566425962
read the bible 7 times
>>
>>566428010
Back to wow faggot
>>
>>566428092
quran*
>>
also, anything by margaret weis & tracy hickman, especially star of the guardians
>>
>>566428010
big maps are boring
>>
>>566428174
read it once to see how fake it is
>>
>>566428292
This but bible
>>
File: retard.jpg (78 KB, 750x710)
78 KB JPG
>>566428224
>>
>>566428263
so i was right and you are full clearing these giant maps for 1% more loot when you have clear goals you arent doing
utterly mazed
>>
File: 1778350747286633.jpg (49 KB, 1062x606)
49 KB JPG
>>566428371
>>
>>566428392
>>566428117
>>
i thought wow players like big maps?
>>
Is it viable to make a minion build that uses ONLY skeleton bros?
>>
the only thing wow players like is watching gay porn
>>
File: 1765822283795423.png (34 KB, 202x181)
34 KB PNG
>>566428453
>>
File: me.png (11 KB, 298x33)
11 KB PNG
>>566428690
i like large anime breasts
>>
>>566428665
no
you WILL use spectres and AG/companions and you WILL like it spectres/AG/pokeballing monsters fucking ruin the minion archetype
>>
>>566428392
the problem is that they don't have clear goals.
in poe1 they have a very rigid formula they can follow that takes them to a predetermined outcome.
>>
File: timmyc.png (180 KB, 582x534)
180 KB PNG
not to say that I fully agree with the current poe 2 endgame but whenever I see people talk about +levels or seething hatred for the endless atlas, I just think about this
>>
File: file.png (60 KB, 187x160)
60 KB PNG
>>566428810
>t.
>>
>>566428971
you literally put the goals on your map with tablets retard
>>
File: dungeon.jpg (1.23 MB, 3440x1380)
1.23 MB JPG
>>566428810
me too
>>
>>566422074
>here's a collage of whiners whining
shut up, bitch!
>>
>>566429034
devtard cope
streamers are saying things that are obvious to all players
devs don't play their own games
>>
>>566429034
My personal opinion is that Tim is a massive faggot who only latches onto talented people and hasn’t done a single good thing in his life. So I think his opinion means fuck all.
>>
>you see, as per agreement here you are now not allowed to hold that opinion because someone released a video with it
>sorry, them the rules
>>
>>566429103
yup, now consider the fact that that is too confusing for poe1 players.
>omg dis map so big i go up den i goes back down i think they rare guy in corner! why are no square with tink in middle for clicks?
>>
+gem levels being extremely common is bad game design
#fact #truthnuke
>>
>>566429107
Wait why are you running it with bots?
>>
>>566429551
I alt tab thru it
>>
I will tell you what's we need in PoE2: more mmoRPG. We need more party activities and not just group for maps. We need dungeons, not dungeons like WoW, something specific to PoE/ggg.
>>
>>566429551
why would you not
>>
>>566429728
LF tank Uber Tangmazu
200,000,000 dps req
>>
>>566429034
Perfect essence of battle is retarded.
>>
>>566429550
+gem levels is a good example lol
in a few weeks people will be on the forum having meltdowns over the gem level nerf, despite the fact that they have been begging for a gem level nerf for months because a streamer said it was bad design.
>>
>>566429761
because it's an mmo and Praetorium is kino.
>>
>>566429728
something like death and taxes
>>
>>566429904
>enlightened big-brains call for +levels nerf
>ggg does it
>niggercattle chimp out
not seeing the problem here
>>
>>566422831
Context?
>>
>>566429550
kinda crazy to raise the availaibility of +high gem levels but keep the power the exact same in poe 1 where a +4 to gems is available on the MOST CHASE base in the game
>>
>>566408420
Deciding between Garden druid full-time, Lich EDC (my likely choice) or a third thing that might actually be fun to play
>>
>>566430396
guy put up a 1k bounty for first 100 thinking it would be free money. two SAEmonkey brothers teamed up, one brother farmed crystals in the campaign and built a god tier exp temple, the other brother power levelled in the temple.
>>
File: 1660605301484779.jpg (79 KB, 1280x720)
79 KB JPG
>blood magic is an important part of the PoE universe
>no blood magic classes
>>
luckily they're nerfing +levels, ES, recovery, and movement speed so maybe the game will be saved after all.
>>
>>566429904
why do you think both opinions will be held by the same person? You think youre the only one who has some consistent opinion? Ore youre projecting flip flopping retardation yourself?
>>
>>566429728
Im actually surprised they never made a league focus on party play or something like this. I think it’d be legit fun
>>
>>566430874
>guy acts like an arrogant fool
>gets put in his place
many such cases
>>
>>566430396
He lost
>>566430874
Also he had his own team of like 8 people or something
>>
>>566430923
Literally everyone is using blood magic.
>>
>>566430923
sis... your blood mage?
>>
>>566430923
>brown pedophile post
>retarded bait
>>
>>566419813
>Applies before resistance
This is probably GGG's biggest retard moment
>>
File: goodguy.jpg (496 KB, 3440x1380)
496 KB JPG
another game where the player is the bad guy and the villain is teh good guy
>>
>>566431421
but enough about PoE
>>
>>566430970
>why do you think both opinions will be held by the same person?
in most cases you can watch the same people go from point a to point b.
go look at fubguns community last league. fubgun said the temple was shit, they all parrot the temple is shit.
fungun realizes the temple is good.
the same people saying the temple was shit started crying that the temple was too op and that it was an exploit and everyone should be banned.
>>
>>566431413
glad the general retard take is this, means they'll never nerf how absurdly OP it is.
>>
File: 1747906125492.png (177 KB, 430x300)
177 KB PNG
Is poison burst Pathfinder still meta
>>
>>566431729
you already asked this question
whos the qt tho
>>
>>566431413
>This is probably GGG's biggest retard moment
it's a perfectly sensible design call.
ele resists applying before armour is the fast track to near total hit immunity. you can see this in poe1 with armour stackers, who are now using ONLY 5% of armour applies to ele damage and tanking memory game.
The only reason why this tech doesn't completely dominate the POE1 meta is that GGG has been nerfing sources of phys taken as ele for years and created a situation where it's quite difficult to get everything you need at once (transcendence has a huge penalty, sources of phys taken as ele are rare, it's difficult to get a lot of pool, armour, res and transcendence effects at once)
Making armour apply before resists is totally reasonable, in order to make this stat less hard to balance and to make it more accessible and not limited to extreme high-end characters. armour applying to ele is good in POE2 currently, you can find vids of people tanking Arbiter corridors.
There are so many valid things to shit on GGG for, but this isn't one of them. This is the better choice for balance.
>>
>>566431729
on ninja, 12% of characters are pathfinders (3rd most popular ascendancy) and 70% of them use poisonburst arrow
that seems meta to me
>>
>>566431413
literally what is the difference? if it applied after resistance they'd just make the numbers on the mechanic 4x lower
>>
>>566432437
>70% of them use poisonburst arrow
more diversity than a netflix adaptation of an anime
>>
File: 1770985769573.jpg (180 KB, 945x945)
180 KB JPG
>>566432437
What about for 0.5
>>
>>566432547
>literally what is the difference?
the difference is 75-90% of the damage being mitigated before armour mitigation applies, which is huge.
it's much stronger that way on principle even with nerfed numbers, and it's not like GGG carefully controls how much armour players will stack. players are consistently better buildmakers than GGG.
>>
File: 1766094015078.png (357 KB, 591x874)
357 KB PNG
You should be able to transfer over one divine orb into new leagues
>>
>>566432754
retard
>>
>>566432547
>literally what is the difference?
Armour works poorly against big hits, and that’s exactly where you need it the most.
>>
>>566432713
no one knows until the patch notes in two weeks
>>
>>566432862
just use rarity lil gupta, you'll get a campaign div that way.
>>
>>566432713
you'll have to wait until the patch notes
retard
>>
>>566432904
I don't accept your concession, do better.
>>
>>566432547
Armor is way more effective against small hits than big ones. That's why stuff like phys damage taken as X is great with armor.
>>
>>566432862
if everyone starts at 1div, nobody does, the value of a div in the first day of league would be like 10ex or one good early rare item, and you bet they're all getting funneled into a handful of investors
>>
>>566432927
there are no big hits in poe2 unless you fail skill checks.
>>
>>566432754
>>566432927
poobrains are so funny. they don't know where numbers in video games come from and that the roll ranges on armour applies to elemental were chosen by god.
>>
>>566433298
>there are no big hits except the big hits
hmm
>>
>>566433442
uh you didnt have to out yourself THAT fast
>>
>>566433135
if you want to know if the armour applies to elemental mechanic is strong, you have to look at what the actual roll ranges are. just looking at a formula and saying it must be bad without knowing what the roll ranges are is retarded. this is basic stuff and you have been playing this stupid genre for a decade. i can't believe how stupid poe makes people.
>>
File: Spoiler Image (79 KB, 1400x700)
79 KB
79 KB JPG
Diablo 4!
>>
https://www.reddit.com/r/PathOfExile2/comments/1t89i45/it_is_2028_patch_15_is_about_to_drop_10000_more/

https://www.reddit.com/r/PathOfExile2/comments/1t85zjq/ggg_please_stop_adding_more_socketables_we_only/
>>
>>566433316
you're funny for picking "lol it doesn't matter whether it applies before or after resists" as your hill to die on.
it's absolutely fucking retarded and is the equivalent of arguing 2+2 is 10.
>>
File: 1754804669267013.jpg (751 KB, 1920x1080)
751 KB JPG
>no swords
>or axes
>3 weeks of sleepies
>>
>>566433861
When the fuck did I say the mechanic was weak?
>>
>>566434087
it literally doesn't

divide the numbers in this picture by 4:
>>566433861

that's how the mechanic would be balanced if it applied after resists.
>>
>>566434073
I'm not going to read that but I'll say I like socketables
>>
>>566434073
1troons coming up with dumber and dumber circlejerks
>>
asmongold like poe2 bros, its over
>>
How tough do you think the challenges will be in poe2?
>>
>>566434073
>https://www.reddit.com/r/PathOfExile2/comments/1t89i45/it_is_2028_patch_15_is_about_to_drop_10000_more/
second comment is asking for harvest
>>
File: file.png (9 KB, 353x102)
9 KB PNG
>>566434073
>>
What am I going to play for 0.5?
>>
you realize its before resists because ggg didnt want max resist to be completely absurd with it.
>>
File: 1778326667590332.webm (3.9 MB, 980x550)
3.9 MB
3.9 MB WEBM
>me surfing through /poeg/ sticking it to the doomsissies
>>
bloat
>>
>>566434232
Assume the incoming hit is 1,000 elemental damage.

Character A:

* 75% resistance applies first
* Hit becomes 250 damage
* Then armour mitigates that 250 hit

Using PoE2 armour formula:

\frac{40000}{40000 + 10 \times 250} = \frac{40000}{42500} \approx 0.9412

So:

* Armour reduces about 94.12% of the remaining 250
* Damage taken ≈ 250 × (1 − 0.9412)
* Damage taken ≈ 14.7

Character B:

* Armour applies first to the full 1,000 hit

\frac{10000}{10000 + 10 \times 1000} = \frac{10000}{20000} = 0.5

So:

* Armour reduces 50%
* 1,000 becomes 500
* Then 75% resistance applies
* Final damage = 500 × 0.25 = 125

Final comparison:

* Character A takes about 14.7 damage
* Character B takes 125 damage

Even though A only has 4× the armour, applying resistance before armour massively amplifies armour effectiveness because PoE armour becomes much stronger against smaller hits.
>>
>>566434559
I assume very easy because 8/8 is required for the full reward set
I'm guessing it's finish all endgame quests + max out your atlas points + kill all Uber/Difficulty4 pinnacles
>>
>>566435007
double retard
>>
>>566435043
>I assume very easy because 8/8 is required for the full reward set
So you got 8/8 Mirage challenges in Ruthless, right?
Because it's very easy to get 8 challenges done... right?
>>
>>566435139
POE2 isn't ruthless retard
>>
>>566435007
i'm actually lolling... you're supposed to give 40k to the armour applies first guy and 10k to the armour applies after resistances guy
>>
>>566435196
true, ruthless is more fun than poe2
>>
>>566435139
https://youtu.be/vkCu3V81N74?t=3346
looks like the same poe style challenges, x maps, pineapples, x quests.
>>
>>566435514
True, you actually have to play the game and not move it to your second monitor while you watch Office reruns for 8 hours a night.
>>
>>566434232
The difference is when you have character with more than 75% resists.
>>
>>566436002
that's true, there are differences once you leave 75%. the current armour applies to ele formula lets you run less than 75% resists after a certain point which I think some titans do.
>>
File: 1777998187252629.png (1.18 MB, 834x1079)
1.18 MB PNG
>>566434559
first time will be easy prior to 1.0 to ease noobs into the challenges might be the same for 1.0 then rise in difficulty for 1.1 league as people demand it thats what i think they are doing, also i think it will just be more of a completionist thing this time as well to push people to play the endgame to get feedback
>>
>>566435839
>Office reruns
it's not 2016 anymore
>>
I hate doing the campaign
>>
the first poo1 challenges were only completed by about 60 players even though there were only 8 and they had a better reward than these days (t-shirt)
>>
Looking for another kino build like Rake, where you use a lot of skills but where most of the skills actually do things and have an immediate impact on the board, not just buff your main skill's damage or create charges.
Rake: single target damage dealer that doubles as a mobility skill while clearing
Blood Hunt: execute
Disengage: mobility skill that synergizes with Rake because it creates distance for it, not because it applies a debuff or says in the skill text "causes Rake to be empowered"
Spear Field: AoE clear. you can also generate Rage and debuff with it in boss fights but it isn't solely for that
(Bloodhound's Mark is the boring exception.)

This in contrast to builds where your bar is filled with skills that do very little except buff a main damage damage dealer, apply debuffs, or generate charges, which you mindlessly cast in a sequence. The worst example of this I've played so far was Spark Stormweaver.
>>
>>566437084
That's because there were only like 6000 people playing at the time.
>>
>>566437084
the poo1 didn't have tens of thousands of holdovers from a previous GGG game
>>
mazed retards be like "mmmmph, yes jonathan put another 160 runes deep in my socket"
>>
File: BANE.png (545 KB, 569x802)
545 KB PNG
>>566429034
>boomers believing social media is literal mind control
>lefties believing social media is literal mind control
>>
>>566437454
t. goyslave
>>
>>566431628
youre just posting garbage rambling, this is not like the example you posted.

Why would someone asking for gem level nerf complain about it being nerfed? That makes no sense, youre just retarded and you can't be helped. Keep crying about game getting improved.
>>
>>566429550
i don't really care about it either way but it's fucking retarded that +gem levels is like 2x as good as the next best damage perk
>>
>>566432373
that's fubuki from senran kagura
>>
File: kalguur skill.webm (1.11 MB, 1026x612)
1.11 MB
1.11 MB WEBM
>skill is really cool
>damage effectiveness: 20%, 10 second cooldown, requires 3 power charges, 200 ward and 500 mana to cast
Why does this always happen?
>>
File: Pipe down latinx.gif (2.57 MB, 498x376)
2.57 MB GIF
>>566437508
>>
File: Fenrir.gif (66 KB, 200x200)
66 KB GIF
>>566429550
>>566437560
It's from Diablo 2
>>
>>566437454
did asmongold told you to have that thought?
>>
File: HDVW-TEagAAfBva.jpg (1.14 MB, 4000x3000)
1.14 MB JPG
>>566437760
There's only one Fubuki I care about.
>>
>>566437917
>>566437876
>>
>>566437969
she's made for the japanese anyways
>>
what's the best primary skill in act 1-2 of a new league? when you actually have no gear, no currency, can barely afford shit from the vendor etc
>>
>>566437543
the people who want it nerfed think that they shouldn't have to use it for their build to be good, and thus nerfing it means their build can no longer be good
>>
>>566438285
ed/c is the easiest and one of the fastest league starters, right behind xbow ice sharts
>>
>>566438285
mace default attack
>>
poe 3 when?
>>
>>566438285
again, ED/C
>>
File: 1679789881326873.png (2.47 MB, 1920x1080)
2.47 MB PNG
>no paladin class
>no warlock class

Is this game really an arpg then?
>>
>>566422831
>>566430874
did he actually pay out, also seems like a crazy gamble on a new league where you don't know if something can be exploited
>>
>>566438329
retard, the problem is that for many builds items without gem levels are shit items, gem levels are just too powerful.
>>
>>566439081
is he a streamer? if he was even moderately successful the traffic from such a bet will more than cover the loss
>>
so are breachlords just like beyond demons that gained sentience or some shit
>>
>>566439194
muh unique items
>>
>>566439271
no lorelet
breach demons are from a world that went hard into genetic manipulation and flesh melding to the point where they gaped their world into a dead husk
all the big breachlords (tul esh xoph uul-netol chayula) were going to merge but chayula thought it was cringe and botched the merge and escaped into wraeclast where he's been rubbing his breach hands manipulating events for centuries
>>
>>566439194
you just repeated what I said in a different way but called me a retard
>>
>>566407992
no swords == gay
>>
>>566439642
why did jonathan say breach demons were part of the scourge then
>>
>>566429034
The thing about the infinite atlas is that a lot of what is bad about it is a result of lingering PoE 1 systems. Remove the level component of waystones and give the world structure through level/difficulty gating, and it's a lot better.
(Largely just remove waystones and it's better, but something that's a better fit could replace them.)

But many PoE 1 people are incapable of criticizing it without advocating that it be made worse.
>>
>>566439717
No your implication is that without gem levels the build would be a bad build. Instead the build will be good, but weaker, as all of them should be, and other stats will be more viable, rather than only focusing on gem levels.
>>
>>566439832
because he's a lorelet too
>>
guys my steam controller arrived
can't wait to play some poe2 on it
>>
>>566440076
great builds turn into good builds, good builds turn into bad builds, dad gamer builds become unplayable.
why? because a streamer said it and reddit repeated it.
>>
>>566430874
>>566431118
a good story needs a villain, I appreciate that he set himself up for it
>>
>>566426295
Alleyways and Armoury are good maps.
>>
>>566440076
no, its about the players' perception
much like the temple, the only player who want it nerfed are unable to benefit from it, and yet many of the simultaneously believe that so long as the option is there they can eventually reach it, so dont want it nerfed and will only complain when its gone but they didn't get to abuse it
>>
>>566440280
streamers know more about the game than you EVER will
>>
Why is every fucking supporter pack dogshit, not a single supporter pack available is good.
>>
>>566440901
the supporter packs reflect poo2 itself
>>
>>566408643
>>
>>566440901
Generous Jonathan wants you to play for free so you can spend money on a good arpg like D4 instead.
>>
>>566440973
No, the fucking supporter packs for poo1 and poo2 are trash. Nothing good available.
>>
File: file.png (10 KB, 687x76)
10 KB PNG
>>566440280
that's poo1. nobody is talking about poo1.

>the only player who want it nerfed are unable to benefit from it,
wrong. Actually a lot of features are complained about by people who engage and benefit from it the most.

I trade a lot cuz of my adhd but i hate trading, i wanted async trade, auction house or no trading 10 years ago. But i still make most currency from flipping items.

I hate magic find / item rarity, but i still build it cuz of the benefit, but i rather i didnt have to . I cap accuracy rating, but i think characters shouldnt miss by default.

Here's a guy who farmed 10k divine orbs from snake +item rarity, and want item rarity removed and happy about temple nerf.
>>
so is the dreamer like the eater and exarch but for poe2?
>>
im expecting 1 million peak concurrent on steamdb for 0.5
>>
>>566440462
>>566440280
>>
>>566441282
wont even break 250k poo2 gup, D4 won BIGLY
>>
>>566441178
well of course you, and him, want that shit gone, its your competition! only you should have access to that kind of wealth, right? your kind are like 0.2% of the playerbase though
>>
>>566440208
I heard the steam controller is mid
>>
>>566441514
I like it
>>
Can't believe poe1 has 6 months to live and its all over.
>>
File: ending.png (2.13 MB, 3440x1380)
2.13 MB PNG
>literally just defeated the bad guys (donald drumpf, elon musk, the apartheid and fictional "state" of Israel, koch brothers, amerikkka, real madrid, the murdochs, all the crackkkers) using the power of good (lgbtqia+ allies, renewalable energy, the power of friendship, hezbollah, tax on tips, zei_squirrel, kim jong un, sesamo street and the islamic revolutionary guard corps)
>still 20 days before poe2 new league
what now
>>
they functionally made rarity useless in poe 1 and no one cares, it didnt change anything
>>
>>566441065
yea, poo1 is trash too
>>
File: 1744951850029h.png (35 KB, 202x250)
35 KB PNG
>20/40
The grind starts to become unbearable
>>
>>566441782
>she's still making these type of seething posts
Raped, fubbed and tubbed.
>>
>>566408643
>you are excited for in 0.5
I've only played one character for each patch so far, once I get bored I just log off.
So I'm excited to play in general.
Might try the new Amazon ascendancy, or play werewolf (played bear last patch.)
>>
>>566441380
No, you dont get it. We're guided by efficiency and reward. If something is not fun but rewarding, we will force ourselves to do it, we want to be encouraged and rewarded for more fun things. You on other hand want that shit because of envy and watching zoomslop clearing by streamers.
>>
>>566441751
Rarity is still good, you just need 400 of it to drop t0 uniques.
>>
they shared no balance changelog, why would you pick a class to play now
>>
>>566442281
What else is there to talk about? We're desperate here.
>>
File: bigthink.png (850 KB, 3440x1380)
850 KB PNG
>>566442424
>>
>>566442257
I don't want anything though, except a not-disappointing shadow release and katanas
>>
>>566442281
vibes
>>
Jonathan is the thief of fun
>>
>>566442623
>but where there is light
no templar no light
>there is always shadow
no shadow either
>>
>>566441751
rarity on characters is bad so they shift it to difficult content, but then that is bad because only no lifers can benefit from it.
which is what happened with towers.
>rarity is too strong
they nerf rarity
>you need to juice towers to have good drops and only no lifers can set them up
they change towers
>i can't run 6 affix maps
it's fucking endless
>>
>>566441729
you have like 600 more hours of expansion shit to do lil gup
then you get to dawntrail and get sovlraped
>>
>>566442883
free to play content stops after shadowbringers
>>
>>566442826
>, but then that is bad because only no lifers can benefit from it.

Its called progression. You get stronger and you can do more difficult content and you get rewarded more. Obviously it shouldnt be exponential. Its not complicated.

But now nolifers can stack rarity AND do most difficult content while clearing screens in a second.
>>
>>566422764
Waystones are now portals to regions with modifiers that you can place on the waystone itself. The atlas is a complete tabula rasa that you place waystone on and create gateways to different biomes/etc with random properties. You have 11 or so maps within a waystone region that are thematic based on the waystone properties, but not the same layouts. You will randomly run across zones that cannot be accessed through a waystone and have to complete the adjacent area to gain access to unique zones in the deadspace of the atlas. These void zones will be capturable and kalguraans will lay another map device and runes to protect it. The void zones that you capture will create a temporary zone of influence that allows you to modify the league mechanics in the adjacent zones, run them, do a boss encounter with that league mechanic, then it becomes taken over by the edlritch/void again and makes you branch out again until you capture another void zone
>>
>>566442281
I still don't get why they dropped everything 3 weeks beforehand, were they really desperate to steal some thunder from D4? Everyone's just going to be sitting on their ass, and there's not even hype for specific builds because it's just two ascendancies. I don't even mind it being just an endgame and crafting rework, but that kind of stuff is more about patch notes and spreadsheet autism, not "wow I'm so excited to play X" kind of anticipation that you'd want to draw out.
>>
File: 1665440790924632.jpg (279 KB, 1200x1309)
279 KB JPG
Asmongold, the most influential gamer in the entire world who commands an army of 50 million unique gamers who hang on his every word, says that PoE 2 is now the best ARPG ever made. We're absolutely hitting a milly on steam this league. Jonathan won. Apologize.
>>
>>566443091
remove rarity from the game, those no lifers are still going to have more shit than dad gamers.
you had people calling for bans last league because people were resetting instances in the campaign. and their problem wasn't even resetting instances, it was that they didn't want to make a new character to do it.
>>
>>566443662
>>
this is getting ridiculous
>>
>>566443662
cute witches
if only we could make custom characters in poo2
>>
Jonathan specifically said that Poop 2 was superior to PoE 1 because Poop 2 had no currency bloat and they've added over 700 different currency items to Poop 2 since then....
>>
>>566444448
he has a good opinion but the players want what they want
>>
>>566444448
he realized he was wrong
>>
File: HHmxcAzXAAcWpJ3.jpg (79 KB, 680x371)
79 KB JPG
this applies to poe2 too btw
>>
>>566422764
Add a keystone that does both of the following:
1) directs you towards the map boss
2) causes ALL monster packs in the map to run towards your position
>>
>>566422764
https://www.youtube.com/watch?v=5SObi_VrtU8
>>
>>566427332
>PoE2 is supposed to solve a lot of problems people had with PoE1
"Thing is a problem because it's more difficult / not optimally efficient" isn't a game problem, it's a problem created for players by the game.
An example of an actual game problem: PoE 1 giving not giving players any reason to not run the same handful of "good layout" maps over and over.

People not understanding the difference is why most player suggestions are garbage. ARPG players in particular seem to have a very hard time with this.
>>
>>566445262
>PoE 1 giving not giving players any reason to not run the same handful of "good layout" maps over and over.
Why don't they just make more good layouts then
>>
>>566445372
Ya, are GGG stupid or something?
>>
>>566445372
well that is subjective isn't it?
whats a good layout, a big open space. ok.
what if you are playing a build like spark or kinetic blast, open maps aren't ideal.
and what kind of juice are you running? long corridor map is nice for deli, bad for breach.
are you adding a lot of monster to the map with mechanics or do you want a map with a higher natural monster density?
>>
I know what I'm gonna play already, it's between 2 options, gonna check whats less nerfed next patch and roll with it
>>
>>566444448
runes are just a single currency item.
>>
>>566445817
>players all gravitate to certain map types
>"I know, let's add more layouts that players don't like to run"
>>
>>566445881
lighthouse is a bad map in poe1 but people loved it for farming abyss.
why?
>>
>>566443715
>those no lifers are still going to have more shit than dad gamers.
yes, and?

>calling for bans last league because people were resetting instances in the campaign
people were calling for bans for the reason people call bans for - exploiting the game, doing something completely broken and unintended.
>>
poe has a terrible habit of bloating its game with tons of different currencies. it was awful in poe1 and it's going to be awful in poe2.
>>
>>566446168
you think resetting instances is an exploit?
>>
>>566446124
small map good
>>
>>566446450
disingenuous faggot, thats not what happened
>>
>>566444448
narcissists are pathological liars
they say whatever makes them look good in the moment
>>
>>566446512
i don't understand the context of this argument at all
>>
>>566446512
what happened?
people were resetting an instance. that isn't an exploit.
people farmed the instances less than 10 levels above the zone level so the league mechanic would spawn. that isn't an exploit.
higher level people grouped up with lower level people for a % chance a crystal. that isn't an exploit.
what part of that is an exploit?
>>
why does witch get to have 4 ascensions
>>
>>566446759
to make up for templar, marauder, duelist and shadow being cut from the release
>>
>>566446759
the devs like feet
>>
>>566444743
I don't even think that would sate most people who want to just run city square a billion times
>>
>>566446746
all of what you described, clearly that wasnt intended and its obvious when you understand that you could do that only on one waypoint in the whole game which is why they hotfixed it.
exploit = exploiting game mechanics to knowingly break the game.
>>
File: 1778245524416442.jpg (91 KB, 590x619)
91 KB JPG
>>566446759
i think i heard jonathan say monk gets a 4th secret in 0.5 in a interview
>>
>>566447002
i'm not sure how it would affect other people.
it would make the game more bearable to me with the least amount of effort.
>>
>>566447004
>you could do that only on one waypoint in the whole game
retard lmao
this is why people like you should be ignored.
the mechanic spawned in every zone in the campaign, people picked the best layout and they ran it over and over again.
isn't that what poe is all about? finding a good layout and running it over and over.
are all the people running dunes and city square exploiting the game...
>>
>>566447336
High level players using low level players to abuse temple is not normal behaviour.
>>
File: 1774430550720477.jpg (1.48 MB, 4946x3700)
1.48 MB JPG
>>566425962
Here you go Anon!
>>
>>566447336
>are all the people running dunes and city square exploiting the game...
No, I don't consider those to be people.
>>
PoE derangement syndrome
>>
>>566447692
this is peak 14 year old redditor
>>
File: casino-oldpeople.gif (1.36 MB, 220x207)
1.36 MB GIF
0.5 looks fire
>>
File: qwegqwegqwegqgqwegqwegqwe.png (3.25 MB, 1920x1080)
3.25 MB PNG
i have the worst habit of never using my crafting materials
>>
>>566447619
players selling services has always been a thing, it was never considered an exploit.
for years high level players would run low level players through the lab.
people were mad because a streamer told them the temple was bad so they didn't do any temple meta progression.
then the streamer said it was good.
then all those people felt like they were left behind so they cried "exploit!"
>>
just checked and they never did a discount on the game, so now surely they will do one to lure the losers in before they make it free2play
>>
File: 0.4doom.png (1.43 MB, 1280x720)
1.43 MB PNG
>>
>>566448081
>t.jeet
Recommend better books then, retardbwo.
>>
im playing through casually, not following a guide or anything, im playing witch and I'm using cold damage over time spells, im in act 3
i kinda wanna switch to divine ire though, because its cool
is templar a better pick? i dont think the witch really gets much to help with the channeling and the phys damage?
>>
>>566448575
occultist is best for cold damage over time.
I believe you can figure it out if you really try :)
>>
>>566448363
can't discount the game when it's packaged with 300 FREE points.
>>
I hope GGG ignores the community and just keeps doing what they're doing. The Slay the Spire 2 devs listening to chinese casuals and removing the only interesting boss in the game peeves me.
>>
>>566448673
i know witch will be best for what i have, but for divine ire though, doesnt seem so good, i did check out the witch ascendancies, nothing seems good for the divine ire
>>
>>566448687
>chinese CHADS win again
based china
i kneel
>>
>>566448772
I played inquisitor for lightning tendrils, and it was cinema.
i'm sure it'll be great for divine ire as well
>>
>>566448687
True, I want another 0.2 doomkino delight.
>>
just lost another hom from gambling after I farmed one
when will this stop
>>
Reddit is not happy about the rune bloat.
>>
year 20 of hearing about what happens on reddit without asking
>>
>>566450374
in reality the "over 100 new runes" is 5 tiered variations of 20 new runes in which only the highest tier matters at all, so functionally it's just 20 new runes.
>>
>>566448687
What does the new boss do?
>>
they should add more tiers to currency
>>
>>566448687
is sray the spire really that popurar over there?
>>
>>566450880
Currency tiers are the most retarded thing they ever came up with.
Genuinely makes me mad. Make a tier increasing omen or whatnot, not this giga bloat...
>>
>>566450374
this could've been fixed if they add a crafting bench instead
>>
>>566451348
yeah but uhhhhh poe1 has that
>>
>>566451348
runes are socketable items
>>
0.3 > 0.1 > 0.2 > 0.4
>>
>>566452020
Jonathan is on record as saying the other difference between socketables and the crafting bench is a UI
>>
>>566452076
that is the case for basic runes.
>>
>>566448687
Campaign bosses already got nerfed in poo2 because poo1 players with 40/40 challenges were on the forums crying about getting filtered by count gooner at the end of act 1. Go look back at the poo2 release activity on the official forums if you think I'm joking. Retards can't even beat a monkey that you win by just standing right next to.
>>
>>566451052
>alteration_orb_invincible_meme_mimic_fraction_of_our_power.webp.jpeg
>>
>>566452352
advanced runes are just more expensive crafting bench recipes
>>
I sincerely don't get the bloat complaint just... sell the runes you aren't using?
>>
File: Screenshot_10.png (482 KB, 498x917)
482 KB PNG
login
>>
I have a bloat right here for you to be upset about.
>grabs penis
>>
>play PoE2
>it's shit
>play PoE2 with a controller on the couch
>kinda fun
weird
>>
>>566452975
>just spend half an hour listing all this bubblegum on the vendor goy
>>
>>566452646
i find crafting more enjoyable at all stages of the game in poe 2, i don't miss the bench at all.
especially endgame crafting with exceptional bases, shit is just infinitely better than high end crafting in poe 1.
>>
>>566453319
ok if its worthless then just don't pick it up wtf lmao do you complain about transmutes too
>>
>>566453371
yeah I love having to buy 3000 white bases for every craft it's so #meaningful
rev up those negative MFers bois
>>
>>566453526
that isn't how you craft in poe 2 lol
>>
>>566452646
Well yeah, so is every other crafting option. You just don't think of them as bench recipes.
>>
>>566453756
They're not bench recipes because you have to find an arbitrary item to achieve something that an alch or chaos orb could do for you in poe1.
>>
I tried to play DMs private league, i really did. But i couldnt stomach playing the game past act II. Why are the controls so jank?
>>
>>566453965
>you have to find an arbitrary item
>alch or chaos orb
>>
>>566453965
and fossils and resonators, and essences, and of course you need to find the maps that have the recipes for the crafting bench to unlock the crafts you want, and run some betrayal for veiled chaos while you are at it. farm up some beasts, they always come in handy when crafting. don't for get to stock up on harvest juice. oh and your eldritch currencies.
>>
File: monke.png (1.21 MB, 1036x967)
1.21 MB PNG
So how are you supposed to make a companion build when there are only like 3 companion damage node clusters on the bottom right of the tree? you run out of damage increases by level 30
>>
>>566454545
>>566454429
retard
>>
>>566454429
You're right anon, alch and chaos giving you access to 95% of bench crafts is exactly the same as finding scrimblo bimblo's rune of glup shitto #48 to gain access to one (1) mod
>>
>>566441920
me too
crazy how there are people who play 10+ builds every patch then complain there's nothing to do
have they tried touching grass?
>>
>>566454648
you don't. They didnt think it through. Companions will just be buff bots or for that damage reduction support gem. You can't meaningfully get gem levels for both minions and use an attack based weapon so unless 60% of your weapon damage is equal to 15 gem levels it's fucked
>>
>>566454648
Those clusters are like 10 points each, and the total amount between Merc, Huntress are more like 50 points. Druid has a few also
>>
>>566454796
>it doesn't count because i'm used to all the crafting slop in poe 1.
you use like 3 crafting bench recipes after the campaign, unless you unironically think endgame crafting in poe 1 is adding fire res to your gloves
>>
>>566455194
retard alert
>>
How does one even make Werewolf be both fun and functional unless it's done without playing Druid? Last time I tried it felt like basic attack spam and occasionally using pounce and cross slash for a bit of damage
>>
>>566455194
>endgame crafting in poe 1 is adding fire res to your gloves
yes it is t. RF chieftain
>>
what if there was a bench that allowed you to craft
>>
>>566455448
>>
File: 1757900785100156.jpg (90 KB, 701x728)
90 KB JPG
>tab target MMO
>skill
LOL
>>
File: 1771470067853812.gif (241 KB, 498x498)
241 KB GIF
>he is a jingakh
>>
File: mirror crafting.png (327 KB, 1209x563)
327 KB PNG
>>566455337
bench crafting is op
>>
>>566453179
poe 2 gameplay with a controller was great, but navigating the menus and stash was cancer. they need to let you use hybrid controls so you can play with the controller then manage stash with kb+m
>>
I bought poe2 an hour ago, what class do I play
>>
>>566456015
>hybrid controls
uhmmm so uhmm the thing about that is, I know I say this every interview, uhmm so like people are going to uhmm meme me saying this but I promise, I know I promise this every time but I mean it, I promise that I'll try to consider getting it into 1.0 release
>>
>>566456130
Gunbreaker in the critically acclaimed MMORPG Final Fantasy XIV. Play for free now and avoid the agony of playing poe2.
>>
>>566455374
You trigger comets I wish I was joking
>>
>>566456276
I don't play yoshipiss kusoge
>>
>>566454994
Yeah, why bother having alchs and chaos? Why not have a single currency that combines the two?
>>
>>566456276
I'd rather play WoW Classic tbqhwy
>>
>200 different essences
this is okay
>200 different socketables
this is not okay
>>
>>566456276
translation for
>please join my tranny clique im so lonely
>>
>>566456503
really flexing that IQ, chief.
>>
>>566456503
You're right even though people will cope, they should get rid of all the essences and just have a "blank essence" that you can spend at the bench.
>>
>>566456619
isn't it just
>thing in poo1 :)
>thing in poo2 >:(
>>
>>566456770
Essences are in PoE 2, retardbro.
>>
>>566418547
Based. 0.3.1 solidified for me they were completely clueless on their direction for endgame
>>
>>566456865
they are bad essence sis.
poe 1 has the good essences.
like how poe 1 has good veiled mods and poop 2 has slop bloat veiled sharts.
>>
Merge all fossils and oil too, while we're at it. You can have ambiguous fossil and obscure oil, spend a certain number at the bench to get what you want.
>>
/poeg/ is filled with incels and trannies, pathetic
>>
>>566457109
>>566456760
that's not very fun.
>>
Fuck it, why do we even have alts and alchs and chaos and all that bloat. Just have a single currency, "orb". Spend x orbs to do a specific craft at the bench.
>>
watch them make unique beasts cost 200 spirit
>>
what if we combine all orbs into none and use gold to craft whatever modifier we want
>>
>>566457285
You now realize that plenty of games already do this, except they call it gold instead of orbs
>>
>>566457294
Add a blacksmith that lets you select the affixes you want and the more gold you pay the better the rolls are.
>>
Why even have currency to begin with?
>>
>>566447004
>clearly that wasnt intended
Is this really how poe is designed?
What happened to the idea of emergent gameplay? Players discovering things for themselves?
>>
>>566457582
Incredible point. Get rid of that shit entirely. After every map, you get a certain number of rolls. After every few maps, you get more targeted crafts. Now you don't have to waste time picking crap off the ground.
>>
>>566456130
Sorceress is cool and strong
Witch is boring and OP (unless you think one billion explosions screen rape = cool)
Ranger is boring and strong
Mercenary is cool and strong
Warrior is cool and weak
Druid shapeshifting is cool and strong, druid spellcasting is lame and strong
Monk is cool and strong (and forced into like 2 whole builds if you can deal with that)
Huntress is cool and strong

Of course, all this is going to change in 3 weeks so basically it doesn't even matter
>>
>>566454648
They're are adding more companion nodes this league and tripling their base damage
>>
I had a cool idea for a PoE 2 support gem.
>Supported skills deal 20% less damage.
>Support skills deal 40% more damage.
>>
>>566427328
Darrell Schweitzer's mask of the sorcerer is also quite good.
>>
>>566430964
Was this confirmed in the Q&A?
>>
>>566458334
that's actually pretty good, since a ton of skills are just carriers for other effects
>>
I had a cool idea for a PoE 2 support gem.
>Supported skills have 2 seconds to total attack time
>Support skills deal 20% more damage.
>>
>>566457057
stop being a victim.
>>
>>566456340
Was this the CoC-Comet-Cross Slash-Curse combo that was posted or are you talking CoC Oracle with comet spam?
>>
File: 1753326841367.jpg (227 KB, 544x694)
227 KB JPG
I hope bow builds are good again
>>
>>566457710
>emergent gameplay? Players discovering things for themselves?
sounds gay. Discovering for yourself is when you discover something developer placed and designed, not you discover bugs, loopholes and other things devs fucked up or didnt forsee
>>
>>566458649
that's pretty good, since a lot of the good skills have cooldowns and aren't really spammable anyway
>>
>>566458778
the former
>>
>>566458812
raped
>>
>>566444712
>wide lanes attract cars
what sort of absolute pseud wrote this shit?
>>
>>566458982
Man, why is melee in this game always such a meme unless it's "melee (actually a trigger or an attack from a kilometer away)"
>>
>>566459315
probably because you have to kill 200-300 monsters per map
>>
>>566459298
>wide lanes
are you retarded?
>>
>>566459315
melee lacks damage projection and is slow as fuck
>>
File: 1661579125194641.png (386 KB, 825x664)
386 KB PNG
Lance says the unique boss companion will be OP so it's gonna be OP
>>
unique companions will be dogshit due to their flashy moves taking an eternity to finish their attack animation
>>
>>566459315
>slower
>riskier
>requires higher level of investment
gee I wonder
>>
>>566459361
you knew I meant new lanes when writing it and simply bungled a word but you still felt like acting like it was anything but a typo, faggot
>>
>>566459505
still never playing a minion build, Jonathan.
I don't care how hard you try to push them in both PoEs, I will never play any build that requires me to use spectres, AG, or companions
>>
File: 98997.png (1.63 MB, 1410x795)
1.63 MB PNG
MELEE IS SAVED
>>
I always wonder what the point of Druid's non-unique scepter while shapeshifted keystone is
On top of the limitations locking you out from any good scepters, you effectively don't get any more spirit since it halves your reservation efficiency. You don't get the aura benefits personally, which sucks on a melee archetype, and it's not like Druid typically runs both shapeshifting and minion nodes at the same time. Just seems pretty weak to me
>>
>>566459783
Either way you're still a retard for not understanding the problem the comic is showing.
>>
File: 1759749021110132.png (203 KB, 424x412)
203 KB PNG
>>566459932
good change
>>
>>566459932
>are you approaching me?
>>
>>566459973
You're the retard for not understanding what my problem with it is. New lanes don't attract more cars, it's absolute nonsense. The reason adding more lanes doesn't stop congestion is because it just moves the bottleneck further up the road.
>>
>>566459973
poe 2 doesn't have the problem that comic shows.
>>
>>566459971
It's obviously for wolf pack and that kind of stuff. Also wdym you don't get the benefits of auras personally?
>>
>>566460442
Scepter auras don't apply to the holder right?
>>
>>566460121
Are you autistic?
>>
File: sceptres.jpg (28 KB, 995x206)
28 KB JPG
>>566460610
They changed that a while back
>>
File: 15353266778.png (713 KB, 688x877)
713 KB PNG
>the bell backpack skill has a deliberate exclusion for shapeshifted attacks
>the channeled clone attack doesn't
Does this mean you can channel bearslam spam?
>>
https://www.youtube.com/watch?v=UdIsZHbhXOY
https://www.youtube.com/watch?v=UdIsZHbhXOY
Have you studied?
>>
>>566460630
Anon do you think because I'm calling the comics example of the paradox fucking retarded and the writer a pseud, I'm debating that the paradox exists? Is this what you think? I don't understand what else you could be taking an issue with
>>
where's the free weekend announcement?
where's the watch stream mtx rewards?
where's the kill act 1 bosses mtx rewards?
>>
>>566460868
>look inside
>grenades
wow sugoi
>>
>>566460814
I'm guessing they'll change that, since otherwise you'd need to be in bear form or the like while channeling, and they specify skills that are usable while shapeshifted.
>>
>>566460873
I think you're extremely autistic and are having a melty because this silly 4 panel comic is 100% accurate.
It gets the point across perfectly fine, you're just an autist that needs it to be 100% literal.
>>
runes
lol
>>
>>566461192
>here's my comic explaining and depicting an example of x paradox
>comic does not actually depict x paradox, it's total nonsense
>um actually it was just a metaphor...
Are you really this much of a midwit?
But let's be honest you're just coping because you tried to get on a high horse earlier because I accidentally wrote "wide" instead of "new" and now you're running out of ways to pretend you're smarter than me. Pathetic loser faggot
>>
>>566461487
povertards who hate cars can't be reasoned with.
>>
>>566459315
Because the required closing is way, WAY slower outside Flicker Strike, which is its own kind of awkward since they axed the builder-skip. Doesn't stop me from having a stompy-bear.

>>566459932
>The images cannot perform Channeled Skills or Conditional Skills
...Stampede apparently goes through this, hilariously enough.

>>566459971
It's for the same atypical case as Hysseg's Claw, maybe Abyssal Lich's node that turns your skeleton reservation into various buffs though I have not nearly enough autism to figure breakpoints out.

>>566460765
There's also Fulmination from Wrath Scepter, which pumps out 90-71% less damage Lightning hits on Shocked enemies... Which cannot themselves Shock, but that's relatively easy to work around.
>>
its crazy they are only just now working on adding zone tells to poe2
did they forget they had them in poe1 from the start
>>
>>566459315
maximum pack size abyss overruns in .3 had 8000 monsters per map. how will your envisioned melee build kill 8000 monsters per map?
>>
>>566461687
Bear slam is neither channeled or conditional. Conditional is stuff like Hammer of the Gods.
>>
Going for all the achievements, what is the easiest way to get the chancing unique achievement?
>>
>>566461919
By spamming Chance orbs on random shit on the ground.
>>
>>566461841
God those maps were complete soul overload.
>>
>>566457904
>unless you think one billion explosions screen rape = cool
if you don't think this then why are you playing a diablo-like instead of keeping up with your strict HRT and dilation schedule.
>>
when are they adding the slinger class?
>>
>>566461690
Frankly you didn't need them, the exit was always on the other side of the zone and could follow a wall if you so wanted to. There isn't a negative anyway to "having" to explore an area, the game doesn't have to be about you zipping through in a straight line finishing every area in 45 seconds.
>>
>>566461690
many of the zone tells in act 1 and 2 come from limitations in how zones are generated, not literal signposting.
>>
>>566461487
Touched a nerve, eh?
>>
>>566462620
>didn't need them blah blah blah
i don't need to play the game at all. I want tells in each zone.
>>
im new, are there any smart and actually informative guides from people who are smart?

This dslily egirl seems really cute and like she knows what is up but idk if theres better options for information
>>
>>566444712
I don't get it, at what point is poe2 experiencing congestion? The big changes this patch were not about congestion, they were about adding more destinations and getting more people on the road.

Instead of spending THREE HOURS spamming the thread about how no one gets your point how about you explain it so we can laugh at you even more.
>>
>>566462801
this
>>
>>566462801
Then don't play a video game if you don't want to play a video game, load up cookie clicker or go scroll twitter.
>>
>>566444712
what does? adding more endgame will attract more players?
artist is retarded btw new lanes don't just attract new cars, populations grow and eventually fill the infrastructure back up
>>
>>566463068
blithering nonsense.
you lost
>>
>>566462687
not a literal signpost in poe 1
>a dead body pointing in the direction you need to go
literally a signpost in poe 2
>a dead body pointing in the direction you need to go
mark even says "one of the things we learned in poe 1 is having elements in the campaign that tell you where to go"
>>
>>566462880
ts_larry is a man
>>
File: file.png (265 KB, 525x435)
265 KB PNG
Preach!
>>
>>566463168
it's ok. you missed the phrase "from the start."
poe 1 did not have signposting from the very beginning, and the example you brought up was a latter addition.
>>
>>566463295
OMGGGGGGGG HE USED MY MEME
I LOVE YOU TRI
>>
>>566463238
No im talking about a different person then, the person im watching rn is a woman
>>
>>566461690
>It's crazy how they're only just now starting to finish a game in 0.5 pre-release early access beta
Yeah that is quite crazy
>>
File: 1778180677983231.jpg (217 KB, 1403x1251)
217 KB JPG
>>566463295
>give full player freedom with exact mods on each individual rune
>AIIIEEEEE TOO MANY RUNES
fuck you tranny
>>
>>566463526
are you the same faggot that was posting endfield for a few months
>>
>>566463513
thats been in development for 10 years*
>>
>>566463382
they were always there. you could go look up old ass runs on youtube, you will see the same tells in acts 1-3.
>>
why cant they just add the harvest bench
>>
>>566463671
no im the one who posts genshin images in the OP, dont try and negate the argument you fag
>>
>>566463739
here is a screenshot from Act 1 the ledge.
as you can see, there are no stone cairns pointing to the exit of the zone.
now that it's clear to everyone and yourself that you're wrong. this conversation is over
>>
Remember when the beta started and Jonathan said that if the beta lasted a year or more GGG was a dogshit failure of a company any we're now 18 months into the beta with 18 months to go? Jonathan was prophetic.
>>
>>566463804
kill all gacha niggers
>>
File: 1753941218449.png (7 KB, 228x221)
7 KB PNG
I'm excited for 0.5!
>>
>genshit chinkpact
>in 2026
my nigga you're 6 years late, the fraudemic ended long ago
>>
>>566464032
I end up doing loops on the ledge for like 10 minutes until I remember the cairns
>>
File: Elaina_witch_hat_smug.png (1.41 MB, 1920x1080)
1.41 MB PNG
>Elainaposting is meta again
We. Are. Back!
>>
>>566464195
same bro! its gonna be a blast
>>
>game starts with skills works with anything
>now
>skills are tied to specific weapons
>skills are tied to certain ascendency
>skills are tied to certain unique
kek just delete this game at this point
>>
>>566464146
poe is a gacha game
>>
who is going to be a generous anon and give me a key for path of exile 2?
I can not afford the game, I am argentinian I can only afford donkey meat and edible wood
>>
File: file.png (84 KB, 532x396)
84 KB PNG
>>566464343
>skills works with anything
>>
File: 1764104860984.png (15 KB, 584x187)
15 KB PNG
>>566464343
Reminder
>>
>>566464032
the old waypoint actually pointed in the direction you were supposed to go.
when they replaced the waypoint they added the arrow rocks.
>>
>>566464557
PoE 2 endgame is 100% identical to PoE 1's althougheverbeit. What's Larry's point?
>>
>>566464557
I predict in 8 years ts_larry won't be alive anymore.
>>
>>566461919
crafting bench lets you spam chance a base or if youre rich you can buy the omen of fortune
>>
>>566464557
Current Harvest is stronger than OG Harvest in every way except divining.
>>
Redpill me on Monk
>>
>>566464895
shota
>>
this game is fun man idk why this general is so negative all the time im having a great time
>>
>>566464272
i had one a few leagues ago that had a loop in it, confused the fuck out of me.
>>
>>566464954
its typically 1 or 2 poe1 fags and a pissed off diablo4 fag who doesnt want to be in vmg for whatever reason thats the typical responses you get if you praise poe2 oh and the weirdo who has a fetish for shit to the point you have to filter words because its in every single one of his posts literal mental illness levels
>>
im playing d4 until 0.5
>>
>>566465118
why don't you post your poe2 character instead of some shit chinese cartoon
>>
>>566464954
we actually play the game unlike you who struggle to finish the campaign, that's why
>>
>>566461841
Propelling my face at them at great speeds with a big fat arc of gigadeeps in front of it. Rake gets close, but being Bleed based is a bit slow. Rampage and Stampede builds also do, but as of yet I have not achieved desired evaporation rates, though my burning bear makes an admirable attempt.
>>
I'm playing Inquisitor Martyr
>>
File: 1729830996823303.gif (3.77 MB, 400x400)
3.77 MB GIF
>>566465236
wdym post a picture? what are you going to do with a picture of a character in game? you want to see their armor in the menu?
>>
>>566464954
>i'm having a blast
>poe2 is a return to form
>>
>>566465343
if poe2 is so good why aren't you playing it?
>>
>>566465424
just barfed from laughing so hard
>>
Eventually, all the soulstroons, diablotroons and muh bloat troons will be silenced and PoE2 will follow the path of actually catering to real arpg fans. Its that simple. You can cry, you can cope, but you know its true.
>>
>>566464674
>They even added optional Harbingers
Yeah, it's almost the same
>>
>>566463676
>a game has to eb finished if it's been in development for X amount of years
>it doesn't matter if it's EA, 0.5, beta, it MUST be finished after 10. I said so
>>
>>566465424
how do you know im not playing it?
>>
you lost
>>
IF 1.0 is not "complete", whcih it won't be then why bother? Why not just make 0.6 , 0.7 etc
>>
>>566465660
you are talking to a person who thinks poe 2 went into development during perandus league.
>>
>>566465780
china won't let them
>>
>>566465535
the bloat is a real criticism thoughever
>>
.5 looks good.

you may now seethe
>>
>>566465875
100% this
chinks aren't happy with the revenue numbers
>>
File: many years.png (45 KB, 647x307)
45 KB PNG
>>566465863
retard
>>
>>566465780
marketing
they want new patches to be perceived as live service updates, not steps towards a finished product, because htis is more profitable.
Just look at all the retards ITT who whinge and bitch when there's a clearly unfinished feature in the game. They WANT to treat it like a live service. So might aswell make it one and get more money
>>
what ascendancy will chris wilson play in 0.5?
>>
>>566466118

There will be plebs who haven't played it yet who are like, yo its finished lets go, but the campaign won't be complete and half the classes missing almost as if its still a beta but they called it 1.0
>>
>>566465906
Just say you dont like ARPGs and get the fuck out, d4jeet.
>>
>>566466248
Correct but that's almost all early access games nowadays so it's just how the cookie crumbles
>>
>>566465736
you're not posting evidence of your gameplay
>>
Does ed/c have any good cosmetics? I'll never stop malding that these cunts killed off Cold DoT
>>
>>566466097
10 years ago was perandus league, they weren't working on poe 4.0 during 2.2, 6 leagues before there were even ascendancies in the game. the game didn't have a full campaign before 3.0
>>
>>566466180
https://www.youtube.com/watch?v=_aP9O0Vnt0c
witch
>>
>>566466325
Yeah thats my point though, it won't be early access at that point. 1.0 is end of early access, finsihed product but it won't be
>>
>>566466409
hmmm who to believe
the lead developer of the game or a random nobody
>>
>>566466454
Yeah that's what I was saying, 90% of all early access games just randomly leave early access before being finished because it's great for advertising
>REMEMBER THAT EA GAME
>IT'S *FINALLY* OUT!

and people just fall for marketting, it doesn't matter if it's actually finished or not
>>
>>566466815

The excuses of "hey its early access, of course there will be things missing /broken / needing adjustment.." won't wash anymore though. There will be people coming into a 1.0 release for the first time that will expect a complete game. Obviously there will be uopdates going forward, seasons and shit, but people can't say "its early access let them cook". As soon as they slap that 1.0 label on it. If its still not done but they "release" it anyway it could end up being worse for them than actually finishing the main stuff like a full campaign and all the classes at least
>>
>>566466710
you can actually see a lot of what would become poe 2 in perandus league.
https://www.youtube.com/watch?v=kEFNmT6uwjU
>>
>>566467162
uhhh it took poe1 4 years after 1.0 to finish its campaign
checkmate
>>
>>566467162
if 1.0 does not have all classes it's not a released game, sure you can say that diablo 4 didn't have all the classes compared to now but they didn't say hey we are "releasing" the game now but actually there won't be all the planned classes available
>>
>>566467228
i would play that over poe2
>>
>>566467323
you have to be willfully retarded to come up with that definition
>>
>>566467323
Do you think the d4 devs weren't planning or already working on new classes when they released the game?
>>
>>566466710
>Path of Exile’s original campaign was aging, as a lot of it was created ten years ago. Rather than giving it a fresh coat of paint, in late 2017 we decided to create an entirely new seven-act campaign and make it into a sequel with new character classes, items, an updated skill system and many other changes that we had been waiting years to do.
so they probably started working on poe 2 in early 2018. 2 years of work, exilecon reveal, covid, lockdown feature creep, expedition clusterfuck, poe 2 is now a standalone game, 0.1.
doesn't seem that bad when you lay out the chronology of it's development.
>>
>whirling slash
>attack without moving off:
>have to click within range for the skill to work and if you click outside you just walk instead
>attack without moving on:
>don't do the little leap and literally attack in place

this is fucking gay
>>
>>566467675
>>566467790

There is a difference between releasing a complete game with extra acts and classes as DLC later on, to releasing a agme with acts missng and placeholder things and gaps where classes and weapons should be, in terms of the impression it gives even if it is only a psychological difference. People will see an incomplete game, rather than a complete one with DLC later on
>>
wait so tablets dont exist now and league mechanics are only on certain spots on the map?
>>
>>566467876
>>566466409
https://en.wikipedia.org/wiki/Harambe
holy shit
harambe died during perandus...
he could have saved us from this poe2 timeline
>>
>>566468109
yeah and that difference isn't whether you call it 'released' or not
>>
>>566468225
Attaching the label of "1.0" is calling it released. But it will still be incomplete with the gaps being filled in as they go, as opposed to complete with more content further down the line
>>
Why does the infinite atlas still exit? They didn't address anything. They just put endgame on rails instead now with the fucking quests and tree bloat.
>>
>>566468345
like how diablo 4 released years ago and diablo still hasn't been added to the game?
>>
>>566468185
I think you can still tablet, outside of the areas of specific league content it wil be kind of same I think once you've done those questlines. idk though
>>
>>566468407
I would say they want map info, but they should have plenty of map info already
>>
>>566468345
Bro the game is released. Any pleb with whatever price they're asking for it now can play it. It's incomplete, sure, and I expect it'll be incomplete in 1.0 but there is absolutely no interpretation of reality where the game is not released.
>>
>>566464804
That doesn't count towards the achievement. White answers only please.
>>
>>566468769
just spam a base that has a common low level unique.
>>
>>566468109
If they removed the stuff mentioning the missing weapons and classes in the game, then would you consider that to be a full game?
>>
>>566468672
>bruh no swords no finished actts
>its early access bro let them cook
>1.0 label added
>...yo why is half the game missing
>uhhh its f2p shut the fuck up
>>
>>566469017
absolutely none of that has anything to do with whether the game is released or not
>>
>>566468989
I don't give a fuck, I'm just predicting that for people who are coming to it for the first time in 1.0, they are going to be confused / disappointed that it appears to still be early access. I'm saying it might as well stay in EA until its actually in some complete kjind of state or whats the point of dropping the EA
>>
>>566469017
shouldn't you wait for the 1.0 reveal before you have a meltie?
>>
>>566469142
Its the difference between calling something EA or not. EA is EA, a work in progress. 1.0 is not EA, ie that is the released full game. Seems hard for you to understand
>>
>>566469191
I think you severely underestimate the amount of slop casuals will eat up.
>>
This has to be the most mazed general. The thread is moving fast since the trailer but no one is ever saying anything.
>>
>>566469229
Do you not have pattern recognition? 1.0 will be incomplete with more work to be done, ie still EA but with a different label and a flood of f2p nobs complaining about shit with no "its EA let them cook" defense
>>
everyone above is retards
>>
It isn't 200 unique runes per se, there is prob only like 40 unique function runes with duplicates for different resistances, elements and ailment types that inflate the overall number.
>>
>>566469693
what am i meant to recognize? they've done everything they said they would do during the early access. most people aren't going to care if a class or two aren't in 1.0.
if you mean historically then i would expect 1.0 to not have everything in it. scion wasn't in the beta, full campaign wasn't in 1.0, ascendancies years later, even that took 2 leagues to fully implement.
>>
>>566469362
Bro you're the one talking about whether it's released when what you actually mean is whether it's EA or not. It's hard to understand because you're literally using words that don't mean what you are trying to communicate. Next time try and figure out what you actually to say and then say that instead of nonsense.
>>
>>566470178
Don't bother, these guys won't understand. We didn't have a crafting bench in 1.0 for poe1 either.
>>
>>566470225
"Early access is a funding model in the video game industry by which consumers can play a game in the various pre-release development cycles"
>pre-release
>work in progress, possibly subject to major changes
>1.0 = the game
>>
>>566470352
A lot of people coming into it for the first time on 1.0 RELEASE will not have even played poe1. Better hope they understand, or there'll be a lot of refunding
>>
>>566470594
how does someone refund a free to play game?
>>
>Refunding a free 2 pay game.
Shut the fuck up retard.
>>
>>566470594
Incredible work to out yourself like this lmao
>>
>>566470594
>1.0 release
Sir it'll literally be free
>>
>>566470594
>these are the people making doomposts in these threads
damn the game might actually be ok
>>
>>566459932
Not moving sounds better, sounds like a lame compromise isn't this basically how original blade flurry worked
>>
>>566471046
>>566471046
>>
Just hit maps on poe2 after not having played since .1
Is there anything they're taking out for the next league that I should do before .5 or should I just stop and work on 40/40 poe1
>>
>make new videogame
>old game was too bloated
>add a ton of bloat
>make game harder for newer players to be drawn in
>old playera hate the new one too
bold business model, design a videogame for no one
>>
>>566459932
time to stack "reduced movement penalty from using skills while moving"

>>566460974
>where's the kill act 1 bosses mtx rewards?
they probably won't do that anymore since they're releasing actual challenge leagues with mtx sets now.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.