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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: jej.png (714 KB, 1600x1018)
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character design Edition

>Demo Days
PLAY: https://itch.io/jam/agdg-demo-day-68
Previous: https://itch.io/jam/agdg-demo-day-67

>AGDG Resources
https://hackmd.io/SNd2YQugRG-36CLYc8Og2w

>Progress Posting Guide
https://pastebin.com/0xEt5atn

>Helpful Links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter

>Previous Thread
>>566746427
>>
>>566839082
socioeconomic status is negatively correlated with intelligence or skill so unlikely
>>
yeah man like totally, people need money. Just give them money bro. No but on a serious note, people are poor. This system will fail one day
>>
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Got what I'm calling counter crits enabled. The idea is pretty simple, you deal more damage if your foe is in the middle of an attack animation, and vice versa. It adds some risk reward gameplay to the combat. Any time a damage number appears with the star next to it, that's a crit. You can see how devastating it can be at around 52 seconds in when I intentionally swing into the spin attack and take a huge 110 damage.
>>
>>566839113
>Character design edition
>OP image has nothing to do with character design
>OP image is a discord screenshot
>OP image is related to /v/3
This thread is already fucked
>>
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>>
should have made the op a cute pic of me more on topic than v3 they dont even have a game
>>
If you live off grid, you have your own food, your own place to live in and to dev in, you're rich
>>
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>if you delist your game before you get back the """""recoupable""""" steam direct fee, valve won't refund it to you
What was that talk about Valve's generous refund policy?
>>
>>566839647
if you want to sell your game you need to connect to the net (another word for grid) and confirm your identity and banking info. in that case off grid is basically taking on a lot more chores for no benefit
>>
>>566839717
>pulls note out of hat
>>
>>566839417
- Dunno about vulnerability during atk, it's a super buff for crossbow that was already a broken weapon
- I don't like at all that you get stunned all the time. I could understand it once in a while but that's way too much. Players don't like to lose control over their chara at all BTW.
>>
>>566839908
>taking on a lot more chores for no benefit
its hard but a simple life
>>
>>566839908
pay someone cash to pretend to be the dev
>>
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>>566839595
https://files.catbox.moe/pptn3m.png
catbox seems to be down as usual so litterboxed same pic
https://litter.catbox.moe/2cxqx4a8okrkfyw0.png
>>
>selling potatoes you grew
the ultimate game
>>
>>566840378
benchod
>>
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>>
>>566840595
Lmao at the thumbs
What did little ayy lmao mean by this
>>
>>566840083
You're right on both things.
> Dunno about vulnerability during atk, it's a super buff for crossbow that was already a broken weapon
Ideally this will end up paired with better AI. I also might not let crossbow take advantage of the counter crit. Not sure yet.
> I don't like at all that you get stunned all the time. I could understand it once in a while but that's way too much. Players don't like to lose control over their chara at all BTW.
For heavy stunning, I'm a bit mixed on it myself. Personally I enjoy it as a way of feeling punished for my mistake of getting hit by a heavy attack. But also it's over tuned for the axe enemies on purpose, and should not be that heavy for the spin. All these guys are test baddies anyway.
>>
>>566840224
you can also post it in a nsfw thread an link it here
>>
today I'll remind them
>>>/wsg/6147426
>>
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I'm going to work on my game now. You may wish me luck.
>>
>>566840595
Crossover comic with the hentai versions when? You have the chance to do something really meta here.
>>
>decide on factorio+openttd style management game
>start engine from scratch
>conveyor belt placement doing my head in
>placing conveyor must take into account adjacent tiles + direction to and from
>It must auto decide whether it is going to corner or connect automatically
>automatic connections inevitably cause
I've never been so buckbroken by a system I thought was going to be extremely simple. 4 months in and about 70% of the way to a deliverable and I just can't crack the placement without finding parts in it that piss me off. Is there a cookie cutter version of this I can just put in?
Also how do you manage height maps in isometric tile grids where you need to place items on the far side of a hill? Is it just a case of having a max angle of incline going up and down hills? Such that it must be some angle that isn't directly inline with the screen?
>>
can i shill games here that i think are cool?

https://www.youtube.com/watch?v=D06rMGJ5z0Q

I cant believe i didnt predict that the katana 0 devs would take 8 years on free DLC. i shouldve katanamaxxed and stole their starving audience first
>>
File: ericcheers.gif (2.8 MB, 334x422)
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Cheers to us and indie videogame development!
>>
>>566841343
missed a few schizos but good job I watched it twice
>>
>>566842434
Like who?
>>
>>566841823
>inevitably cause placement issues where belts decide to reverse flow, connect to the wrong point or add connections that weren't supposed to be there
>>
>>566841343
holy kino
>>
>>566841843
no
>>
>>566842434
it's not mine I'm just reposting it
>>
im like danny brown xxx turning 30 next year naming my game that after roman numerals for 30
>>
all you need is vscode + white monster + zoomette pussy to be productive
>>
>>566840595
why are these always so wordy and robotic?
it feels like reading through those HR anti-groping anti-bullying at workplace slides
>>
>>566843942
but i use zim and drink vodka and have one of those and i'm productive
https://zimedit.lovable.app/
>>
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>>566841434
good luck!
>>
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>>566841703
You gonna post their bail?
>>
>>566841843
I saw that game too, looked into it and the devs had shown it 3 years ago under the title NIGHT RAMPAGE, but only found screenshots. quite good juice! live the level ripple effect on heavy hits/ stealing that
>>
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>>566842390
drinking cobbee while watching nba match.
>>
>>566844514
>>566842390
dekillificate yourself immediately ericschizo
>>
>>566839082
This is basically what is happening now. I wish I got into gamedev sooner and made it in the 2010s
>>
>>566844234
I meant in the style of those 6 panel comics that get posted. Get a crossover where they both fight over AI usage or some bullshit.
>>
>>566841343
nice
>>
>>566844514
this is AI
>>
thoughts on maze games?
>>
quest encounter has 48 outcomes, I need to test each of them and each takes 3 minutes. it's going to be a very boring 3 hours (taking into account breaks)
>>
>>566846278
Automate it nigga.
>>
>>566846278
>quest encounter has 48 outcomes
why would you do that to yourself
>>
>>566845493
proof?
>>
>>566846926
I made it up
>>
>>566846268
encarta mind maze is peak. remake that and you are onto a winner
>>
https://brandonsimpson.itch.io/low-polly First time that I find a game that did my idea.. (precision platforming with a frog using tongue as a grappling hook)
>>
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>>
I feel like i'm back in 2023
>>
>>566839417
>anon rediscovers fighting game counter hits
>>
>>566842390
the scene must have been way less depressing in the 2010s. i feel like 60% of us feel that we are dead men walking, like we're gamblers on a boat like on kaiji.
>>
>>566848298
everything is less depressing when you have a loving woman by your side
>>
>>566848298
it was pretty good. I didn't finish any games but there wasn't this shadow hanging over everything
>>
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Yeah ok but listen, I want the automatic collision detection and simple physics of diablo style loot. that's all. when picked up it'll cease to function as its own governor of movement etc.
>>
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>>
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Man, I give up on my idea of making games alone.
I'm too old and tired to even think of making a game alone, chuddies.

Sorry, but I couldn't do it.
I failed at my goal of making a cave story.

Gotta focus on a single skill.
>>
>>566849217
use ai
>>
>>566849217
I would watch your animated cartoons
>>
>>566849217
Start with pong, lil bro
>>
>>566844178
trve. Thanks, fren.
>>
>>566849747
Real niggas start with asteroids. Pong is for CHUMPS and NGMI nodevs.
>>
Did Marmo post recently? I feel like he hates us because some low moral idiots called his game a flop.
>>
>>566850002
Hi Marmo!
>>
>>566850002
>because some low moral idiots called his game a flop.
that was all me, btw
>>
>>566850095
why ? why so negative to what is supposed to be a community ? why ?
>>
>>566850002
The most brutal thing I read was not the flop, but the hugbox that stayed cheerful. after years and years of work you got rewarded with 30 reviews, mostly done for pity by your hugbox friends
>don't worry Marmo!
>>
>>566850413
it's called reverse psychology, snowflake
>>
>>566850413
Being cheerful and not pointing out or offering to help the abyss of flaws of your 'friend' it's not what a community Tha gives a fuck about you does.
Marmo never marketed and all his friends never kicked him in the butt for it
That why hugboxes are harmful
>>
>>566850413
People like you are more harmful than you realize
>>
>>566851010
Actually I did offer my help as a game designer
>>
>>566850563
the game deserved better. biteme put it in s-tier when they encountered for the first time, and they know quality when they see it.
>>
I want to kiss marmor on the lips and I don't care if he's a boyhag!
>>
Don't worry Marmo! We all gonna make it!
>>
>>566852492
More lies cope and deceit
>>
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Friendly reminder that Marmoreal was not invited into the "We're all going to make it" bundle.
>>
>>566850002
Poor Marmie's ae floppened bigly. Idk if he will continue gaemdev sisters :( ~10 years is a long time to spend on 1 game especially when it's released as early access. Even worse when the sales to review ratio is maybe 12:1. Man I wonder if his mom has asked him about his game or what he's up to now. Iirc he is now going to college for a degree. I think he realized he's ngmi and has accepted just being a wagie in life ;_;
>>
>>566852645
I blame anime 100%
>>
>>566852597
They're trash. They must've thought we'd tolerate marmo slander in this general.
>>
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>>566852597
Tfw he is in only one bundle and it's with
>Genome Guardians
Tfw it's Genome Guardians
>204 different bundles

I see why some people dropped being bundled with Genome Guardians, that's just insulting. We either have equivalentish amounts of bundles or you have less than me otherwise I am not taking such a terrible bundling offer.
>>
>>566848748
>using physics
All you need to do is test the range from player. If onscreen and within X range, collect.
>>
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>>566853025
Did someone say anime?
>>
where do i start?
>>
>>566853438
pong
>>
>>566853427
>17.99
>1353 reviews
Man I need this sooooo bad. That's maybe around $350k in pure net profit.
>>
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>Programming an entire day to make a unit target a single tile
>It doesnt work
I forgot how shitty im at this..
>>
>>566840224
Me impregnating my wives
>>
>>566853438
start with pong, lil sis.
>>
Guitar driven soundtrack or nah? Zooms seem more into it than millennialoids
>>
>>566853642
20 seconds in opus 4.7
>>
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it's over
I can't do it anymore
I question my actions everyday
it's not possible
it can't be done
>>
Whens the next demo day? I need a deadline
>>
time to bring some positivity to this thread
>>
>>566853438
start with motorslice
>>
>>566854164
here you go sis
https://itch.io/jam/agdg-demo-day-69
>>
>>566853873
Nun status?
>>
>>566855081
> Not hosted by blue9fairy
hmmm
>>
it's pretty obvious what game(s) my game is heavily inspired of.
should I be open about it and use it in my marketing?
>>
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>>566853624
>1353 reviews
that's only in english
>>
I miss MewTheSlasher
>>
>>566849217
I too am getting tired of the idea of gamedevving solo. It'd be nice if I had a team, 3 people including myself. That'd be nice

>>566855463
Main or alt account of his, just click it
>Sexo69
Lel
>>
>>566855684
Aiiiiieeeeeeeeee this guy got even more success!!!! Bros why must gamedev be so hard? I just want to /make it/ but I don't have 3d talent like Motor Slice dev.
>>
>>566855982
Teams of people only work if you have competent people. It does not work if you have difference of opinion and at least some of your developers aren't willing to concede. The only way you can make the team work (in such a way that you're imagining it right now) is if you hit a successful stride and employ people to do the grunt work for you.

>>566855532
No because it'll get lumped into X game clone. Its fine to take inspiration but if you place that in the minds of your players before they buy it then its very likely they'll go and play whatever clone game it is.
>>
>>566855982
>I too am getting tired of the idea of gamedevving solo. It'd be nice if I had a team, 3 people including myself. That'd be nice
I'm completely the opposite. I wouldn't be gamedeving if I had to do it with other people
>>
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HUUUHHHHHHH?!?!
>>
>>566855532
Depends but saying so might earn you more. Personally I don't, I prefer my game not being compared to another, this is my creation.

>>566856370
:( guess the only way I'm getting a team is if I get wealthy and hire them
>>
>>566856665
sakura...
>>
>>566853427
marmoreal didn't go viral on xitter, shittok or jewtube, and his tranimes weren't sexualized either
both motorslice and nuns and guns had sexualized tranimes, and both went viral on social media (guns and nuns - shittok, motorslice - jewtube)
understand this not to fail
>>
hearing about this guy makes me feels bads....
>>
>>566853227
It's not a diablo game, just items that drops like diablo's.
>>
>>566856665
stop vagueposting, kanna sis
>>
>>566857145
It pisses me off to no end because his game was actually good compared to most aggy games. Cattle didn't give it a chance.
>>
>>566857145
You are so retarded but that first line with the buzzwords made me lol good so thanks.
>>
>>566857730
You should remember this feeling and gtfo if you notice that you are surrounded by toxic positivity
>wagmi



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