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Castlevania Edition

Welcome to /horg/, the place to discuss anything horror games-related, such as:
- AAA series: Resident Evil, Silent Hill, Dead Space, Alan Wake, Alien Isolation, Dying Light, The Evil Within, etc.
- Current indie games and hidden gems: Alisa, Conscript, Darkwood, Faith, Pathologic, Penumbra, Signalis, Soma, Song Of Horror, Tormented Souls, Voices of the Void, World of Horror, Yume Nikki, etc.
- Retro classics: Alone in the Dark, Clock Tower, Dino Crisis, Eternal Darkness, Fatal Frame, Parasite Eve, Sweet Home, System Shock, etc.
- Free mods: HL1's Afraid of Monsters and Cry Of Fear, Doom's MyHouse.wad and Total Chaos, fan-made games like Blood: Death Wish, Penumbra: Necrologue, Resident Evil REVisited, stand-alone free games like SCP Containment Breach, etc.

>Horror games lists, guides, and resources:
https://rentry.org/horrorgeneral

>Wiki (Very WIP)
https://manifestationsoffear.miraheze.org/wiki/Main_Page

>Google Drive of the Setting (WIP)
https://drive.google.com/drive/folders/1QCtP8NlKifNEU-HTd_5D5QzOwKJTTLsK?usp=drive_link

>Question for the thread:
What's the best example of gothic horror you've seen in a game?

>Quick game recommendations
Rule of the Rose, Koudlka

>Previous Nightmare:
https://arch.b4k.dev/vg/thread/566454120

>Are there any games or other cool stuff (or improvements) that you think should be added to the guide? Feel free to reply to the OP to give out a suggestion.
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>>567041091
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>>567041253
Correct answer is "I'm CIA"
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>>567041253
based and quirk chungus
>>
thing I like about the classic RE games is just how gameplay focused they are, you very rarely lose control of ur char, games like re4 onwards 90% of the stuff I see people share clips etc are aura edits based off uncontrollable or quasi-controllable cutscenes, never gameplay, studios prob know this so make the games more n more cinematic due to it, which is cool but it's boring if every single game does that now and even the remakes since it's all the same formula
>>
The graphics for requiem are so weird.
path tracing, which is the best setting, makes graces face look like a porcelain doll with makeup.
RT and rasterization doesn't have enough shadows so she looks really bad.
>>
>>567048929
requiem is such a movie game that people were constantly crying when they played leon and had to kill zombies themselves in racoon city it's crazy to me that people hate that part when it's the only part that allows you to play the game without cutscenes
it's so bad that when you reach the RPD and it's supposed to be a nostalgia moment where you walk in all the rooms while remembering stuff from re2 they put in the emily dogshit minigame and then a hold W mr x segment
>>
>>567050196
just the average case of modern devs relying on their engine than actual work
why care about lightning or models when you can make it so that the engine does it for you, who cares that you need a 5090 for 60 fps are you poor? i really hope requiem sales stall like wilds because it's everything wrong with modern gaming, at least it didn't have the re4r yellow paint but everything was streamlined to hell except the first part
>>
>>567050196
And you have to turn the mesh quality to low, or your frames will take in RC. It even happens with my monster of a setup. I’m not sure if it’s a Denuvo thing, or if Capcom fucked up on their end.
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>>567050306
grace's parts felt like just as much gameplay when u got freedom tho since you actually had to collect every single item blood included if u wanna get everything, was satisfying I think beyond the fact that Leon is Leon I enjoyed Graces segments a bit more
>>567050196
>>567050519
I used rc shit on "normal" and quality dlss, grace's face looked fine tho, it's criminal how frame gen is turned on by default, no game is playable w frame gen on, it's always huge unsmooth feel, every game, I feel kinda crazy for being the only one noticing that, the setting is pure junk, at least on my rtx 4070, modern games need dlss to be playable tho
>>
>>567050442
My 5080 works perfectly fine too. The only times I had were in Raccoon City, specifically the garage and the rooftop mortars. Other than those, it ran pretty well.
>>
>>567050807
ye I also had the most hiccups in the garage on 4070, mesh to low made no diff, just turned it back to normal/high, on mouse n keyboard tho games on this engine just feel better to play on FPS perspective because of how whacky and inertia filled the movement is with 3rd person WASD, got used to it but it was never as smooth as in first person
>>
>>567050769
graces face is only bad in third person. cutscenes use baked lighting
and yes frame gen is trash. It's just shilled by insane Nvidia people who want to use framegen to go from 120 fps to 240 or something. The actual use case where it can be helpful (30 fps to 60) feels awful since you're playing with 30 fps latency
>>
>>567050769
Yeah, I almost forgot to say to turn frame generation off. I’ve got a really nice ultrawide oled monitor with 240hz, a 5080, and a 9950X3D. Frame generation does nothing for me but make my frames dip. I have no idea why it’s on by default, or even included.
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>>567051053
damn didn't notice then, first person in grace's segments was too kino
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>>567051223
>video
Where were they going?
>>
>>567051426
prob to disperse to be annoying somewhere the door opens after u come out of that room
so obviously how ur meant to use requiem w how they're lined up but missed the one FUCK

I cleared out the whole center as Grace crimsons included Leon didn't have shit to do there lmao
>>
>>567051519
On repeat runs, you should try to leave most, or at least a few, of the zombies behind for Leon. He gets paid for doing it because he unlocks the tracking bracelet immediately, Grace can collect all of the blood afterwards, and unlocking the cabinets with Leon can let you leave behind the ammo for Grace. You can also leave behind some healing supplies for Leon so he can sell it at the supply box.
>>
>>567051936
I'll try n remember but I have no reason to replay the game anytime soon have a huge backlog of games I wanna play next, was never the type to go ng+ 5 times in these kinda games...
>>
Total Gracey Victory
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Dogshit game
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Knife worth it or nah?
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RE5 remake leaked alpha footage
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>>567051223
1st person isn't true resident evil chuddy
>>
my insta reels are 80% ethan aura reels
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>>567061817
grace's first big segment when you clear out the care center and its filled w zombies in 1st person felt more like classic RE than RE4/RE5/RE6/rev1-2 etc
rly enjoyed that part
>>
>>567062005
literally
>>
>>567061817
Erm actually pre-production RE1 was first person so actually first person is the TRVE RE EXPERIENCE
>>
RE10 should be about Jill and have the same action/survival horror hybrid gameplay but in reverse where the game starts as action but then Jill gets impregnated and shifts more towards survival gameplay as she gets bigger
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>>567063185
a big belly wouldn't stop jill from kicking ass
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>>567063185
only if something lays eggs in her boobs
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>>567005841
Not sure how to feel about that I thought f was pretty underwhelming desu and I really wish Konami would stop whoring out the license to the cheapest no name overseas devs they can find, but I'm somewhat cautiously optimistic about Townfall lol it seems to be more traditional survival horror and you can actually block attacks now with the plank just like the old games none of that lame dodging shit. I just hope there's more than one monster and two weapons that they've shown so far in the trailers. The harbor town also kind of reminds me a little bit of Dagon a big inspiration for RE4.
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damn I really got downvoted for shilling the originals
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>>567048929
Games like nu RE are streamerbait games. They want it to be full of clippable moments for free adverts - since they can just invite trannies like troonhunter or shills like norwood 4, sorry, avalanche reviews - and for the experience to be as uniform as humanly possible across players. They're games made for multimedia consumers, not gamers. It's hard to argue against that financial model given how successful it's been for them.
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>>567073960
I think gamers can still find a lot of enjoyment from those games but its hard to argue that that's what they're shooting for a lot these days, its definitely different though and they're still good games, just there's a certain kind of charm to the "purity" of the old games in comparison where everything is centered around the gameplay, its different is all
>>
>>567074081
"Gamers" can enjoy them if their standards are ridiculously low, perhaps. Coping and saying
>i-it-it's just...different is all...
validates every shitty, awful design decision enshitifying not just this series, but the industry more broadly. It's not "just different". It's bad. If you fuck a grotesque fat chick on the regular, does that make her pretty? Of course not, retard, it just means you have no self respect and no expectations and therefore neither does she. It's the same with the companies. If they know you're going to buy their 5 dollar horse armor DLC because you have no standards, guess what they're going to do? A game that is not centered around the GAMEplay is a bad video game. Stop making excuses for corpos who aren't interested in marketing products to (You) unless you're willing to eat whatever shit they defecate onto your plate, dude.
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>>567074689
man I just enjoyed the new games regardless that doesn't mean they can't be better or they ought to focus on gameplay instead of setpieces more, in an industry filled w shit and slop capcom still does good work regularly imo, clip baiting or not
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>>567069416
>Townfall lol it seems to be more traditional survival horror and you can actually block attacks now with the plank just like the old games none of that lame dodging shit
Did they release gameplay or something?
>>567062509
>>567061492
>>567062005
Based if true
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>>567074689
pearls before swine my nigga
the raped will accept anything and everything
>>
bros..
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>>567075114
Very little: https://www.youtube.com/watch?v=iO-_SEeVZs4
Skip to 2:09 for 5 seconds of gameplay but what little there is looks fine so far.
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>>567083234
man why are the monsters the same shit as sh2
thought SH was all about cool enemies
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>>567083234
>nigger protagonist
>SH2: again, the re-SH2ening
At least it actually takes place in Silent Hill, I guess
>>
>>567083234
>>567095607
Wait no fucking way just noticed
I am not playing as a negro, shan't be buying this
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>>567070369
>posting on a website full of retards
Sasuga anon, always making mistakes.
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>>567099613
kekd
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>>567099613
What’s the solution here
>>
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>>567048929
Aside from the terrible English and a clearly underage opinion

>games like re4 onwards 90% of the stuff I see people share clips etc are aura edits based off uncontrollable or quasi-controllable cutscenes, never gameplay
All I see discussed in most RE games is scenario. Characters/locations/aesthetics/music/backgrounds. Most fans only care about and discuss the scenario in RE games. Who/what/when/where/why. Nobody is discussing how amazing the combat in RE6 is. Everyone still just talks about how atmospheric the Spencer Mansion and RPD are. Or the Baker house. They aren't talking about how fun tank controls are, they're exclusively talking about the atmosphere, emotions, aesthetics, music, locations, puzzles, characters, what they do, when they do it, where they do it, and why they do it.

RE5 is the biggest offender. It's an amazing game that has a "failed" scenario. It has objectively better gameplay than RE4 and is the best selling game in company history. But does anybody ever talk about how amazing RE5 is? Ask any "purist" fan who hates action RE and they'll always hate RE5, despite fantastic gameplay design and density. Why? Well because it's the scenario of RE5 that wasn't well received. They hated "boulder punching" buff Chris, they hated coop design, they hated "boring" Africa, they hated the "stupid" story and set pieces. Hated the cartoon villains, hated Jill being in the catsuit (they still do), hated Wesker becoming a Matrix character. That's all the scenario and not the actual gameplay itself. The "aura edits" as your childish mind put it.

The audience that actually puts gameplay first recognizes RE5 as a tippy top entry in the series. Once again it occurred with RE6 where there is more gameplay time, enemy variety and encounter density than in any other RE game. But most RE fans don't actually seem to care about great gameplay, people hate these games because of their "failed" scenarios.
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>>567095607
>At least it actually takes place in Silent Hill
No, it takes place in Scotland.
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>>567102479
yes, more people care about the "scenario" and setpieces and aura moments and thus they are pandered to en masse, doesn't mean personally I don't appreciate the gameplay, I love how classic RE feels to play, especially RE3, best one gameplay wise by far, but I also care about the "scenario" as you put it, just not as much, why not both?

5 is shat up by having to babysit a retarded AI nonstop (the same thing which ruins its atmosphere because you're not solo) and there's a ton of downtime its filled with stupid shit like the map being a straight hallway and then having to waste even more time by opening those buddy doors and all that, a lot of the same issues as 6 basically, its still a great game but I can't overlook its faults just because the shooting feels good, classic RE games have it all, setting, atmosphere, gameplay, everything except cutscenes, I just kinda wish in a better world the series would split in 2 directions, one where we get more and more classic RE type games, ala re 2002, and the other one what we have now, but one vision won out completely
>>
>>567048929
>>567102479
Also like to add that in the old games you lose control of the character for several seconds every single time you enter a door or go up stairs
Dozens and dozens of times throughout a playthrough you will have control ripped away to watch a cutscene of a door opening or slowly walking up or down stairs in the first 2

Yeah you can mod the doors away now, but you can't pretend that's not a part of the gameplay experience of the original trilogy. A lot of time spent looking at the door animation. At least when you lose control during cutscenes, something cool and interesting is almost always happening alongside some interesting cinematic direction. The original games had cutscenes too by the way, and the cutscenes and dialogue are in fact the most discussed and memorable parts of the games.

>>567103261
>yes, more people care about the "scenario" and setpieces and aura moments
....and this was ALWAYS the case. That's what you're failing to understand. Maybe you're trying to critique the remakes and the new games, but you're completely failing to comprehend that the most gameplay focused games are the ones that are hated the most.
>>
>>567103472
>Dozens and dozens of times throughout a playthrough you will have control ripped away to watch a cutscene of a door opening or slowly
didn't happen to me I just mashed A when opening doors
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>>567103553
https://www.youtube.com/watch?v=55jkvcFVbYQ
30 minutes minimum of a playthrough is spent entirely on opening the doors
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>>567103553
also I know they had cutscenes obviously, they're short and great, very memorable, but feels like a third of requiem is cutscenes, its more like 5% in the classics

basically I would like to see a spinoff series where they take a small studio and keep pumping out games in the old style alongside the current release schedule, I know it'll never happen, but yeah, those games are surely faster to make than requiem with its 1000 billion full body scans they had to do for the cutscenes alone though

>>567103805
I played the GOG port which lets you skip that animation so idk, maybe it'd be far more annoying on original hardware
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>>567103863
>You can mod the doors away now, but you can't pretend that's not a part of the gameplay experience of the original trilogy
Yeah. So you can't use that as an argument. Just like nobody should ever use "I modded it out" as an argument against yellow paint

I'm just simply telling you that your little nostalgia fagging hypothesis about "hype moments" falls on deaf ears for me. I was there, these games were always cinematic and were always trying to have 'hype moments'. Pretending otherwise is retarded. Watch the opening of Code Veronica. You can't pretend that all anyone cared about in RE4 were cutscenes when it is the most gameplay dense RE game ever. I was there and lived its influence in real time, it was easily greatest game of all time-tier instantly upon release, and it got that status because it was an experience dedicated to delivering nonstop gameplay tension and interactivity. Opposed to the previous games that were far slower paced and dependent on backtracking. The difference is, RE4 nailed both memorable scenario and exceptional cutting edge game design. With RE5 and RE6, they didn't nail the memorable scenario alongside the cutting edge design. So the "flaws" of linearity and cinematic presentation now become a "negative" rather than a positive. It's literally all about the scenario.

Even during the cutscenes in RE4 you still had to press buttons to interact so you don't get killed, they were so dedicated to keeping the player in the game that you weren't even allowed to set the controller down during cutscenes. Same shit in RE5 and RE6. Nobody can claim older RE games are more gameplay focused than RE4 is just because there's less dialogue. There's less game, period. It's JPG backgrounds with items and a weapon system that locks on to enemies that explode with one shotgun blast
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The simple fact that the person making this claim just posted the most braindead regurgitated RE5 criticism just further vindicates me. LARPing nostalgia fags don't actually like RE games that are actually full of gameplay, they only care about the scenario/characters. There is no downtime in RE5 at all and the map of RE4 is also linear but RE4 doesn't receive hate for it. Why is that? Because people liked the scenario more

Calling Sheva stupid is a blatant self report. Calling companion doors "wasted time" when you admit you turned off the door animations in the originals is truly a special form of zoom-zoom cognitive dissonance. Quickly kicking doors down with your partner in 2 seconds before you leave an area? Wasted! 30 minutes+ in a 5 hour game spent looking at doors slowly opening? Not wasted, I used a mod!
>>
>>567105479
idk I think you're the one nostalgiafagging for RE4 and the other MT framework games, I only played through the whole franchise kinda recently
don't get me wrong its an amazing game, but it's also the game that changed the trajectory of the franchise for good, and its not survival horror, its an action game in every way, what it does great it does fantastic, but it doesn't do survival horror like the trilogy does, that's what I'm saying, I wish the series was split into 2 directions completely, one new line of classic RE, the other one the cinematic action direction, it would be pretty cool

>>567107105
nah, RE5 just isn't as amazing as you make it out to be
>>
>>567107105
>>567108864
also the doors were a technical restriction, literally, so "modding them out" isn't really unfatifhul or anything like that, the linearity and the coop cod mechanics in re5 were fully intentional design, its different
>>
I like classic survival horror RE more because 4 and 5 and the other games like them feel more like standard shooters and lack the puzzles and exploration that I enjoyed in the first 3 games, but I wouldn’t call 4 and 5 bad games. I’d replay 4 over 0 or CV any day.
I just hate what 4 did to the franchise as a whole, it’s identity crisis is STILL fucking happening to this day, they can’t seem to figure it out. I think if they kept to the direction that 7 was going gameplay-wise but made it less on-rails and had more enemy variety they’d be in a good place but 8 being a shittier RE4 and 9 being bipolar as fuck are yet again coming across like Capcom has no clue how to bridge the gap between the survivalhorrorfags and the actionfags.
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>>567108864
Your claim was that all anyone cares about "after RE4" is the hype moments/cutscenes and not the gameplay. You're wrong. Utterly and categorically. I have used multiple examples in the games you tried to denigrate to completely rip your claim in half. You're simply falling back on "but I didn't like it". I don't care if you don't like RE5 kid. To claim that all anyone cared about in RE5 was cutscenes is absolutely retarded and you pulled it out of your ass

People hated the scenario in RE5, but yet it's still the highest selling game in Capcom history. Do you want to know why? It's not because of cutscenes and hype moments
>>
>>567109091
I saw village as Ethan's character progression personally, 7 was his re2 and 8 was his re4 if he was Leon, great game, I don't mind requiem's formula, but there shouldn't be so many swaps, keep em into big segments, grace's first big solo segment was amazing
>>
>>567109301
I was talking about the tend in the franchise at large not 5 in particular, but I assume it sold super well because it was popular in the golden era of the 360/ps3 when console gaming peaked, and it was a split screen coop action game, which were massive at the time, the gimmick worked for sales
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>>567109567
Holy fuck I hate you.
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>yeah, I only just started playing RE last Thursday
>but let me educate you about the series, I've seen TikTok videos
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>>567109624
that is 100% why re5 sold so well like it or not
>>567109829
not playing doesn't mean you can't use your brain, and I remember the re5 hype in the console era, most people playing that game def weren't fans of the trilogy I'll tell ya that much
>>
>>567107105
He also admitted to just being a brainless consumer when arguing with anon way earlier in the thread >>567075089
that said even games like RE5 and RE6 were gameplay focused. I'd argue the direction the series pivoted towards after RE4 was a very arcadey kind of experience with setpieces coming second, mostly only existing for E3 trailer sloppa. This is as opposed to RE9, which may as well have been a movie with how little non-scripted gameplay there was, or the classic titles which had very simplistic but rewarding gameplay loops. Most people - even classic fans - don't really appreciate that though. For example the MASSIVE technical leaps forward from RE1 OG which had no auto aim, no reloading outside of the inventory, and no injury system to RE2 adding the injury system and auto aim to RE3 which added more sophistication to health states, dodge mechanics, the quick turn, hotkey reload, etc. because most don't really engage with the combat system that deeply.
Germane, a mistake I think the 2002 remake made that was rectified by the DS remake was slowing the characters down so much. 0 had the same problem. It made the characters feel so absolutely sluggish and difficult to maneuver compared to the originals, it also removed a lot of the complexity behind health states because it didn't really meaningfully affect the character's turn and movement speeds between orange Caution and Fine which generally ruined any incentive to make any herb mixture except R+G or R+G+B.

Anyway this is all a roundabout way of saying it makes me cringe in sheer disgust and anger when I hear people praise being able to move and shoot and wondering why the old games didn't have it as a feature when Silent Hill did. Really think about the second order effects of Chris or Jill being as nimble as Harry Mason was being able to move and shoot, quick step to either side, or strafe an enemy.
>>
Wait anons don’t think that RE5 did well because of the era it came out in and the co op?
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>>567110117
I can only assume this guy that shills it all the time thinks it did well because it's such a masterpiece with amazing unmatched gameplay, liking a game is fine, but being delusional about it is dumb
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>>567110031
Just stop larping kid.
>>
The Island of Doctor Morose has released.
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>>567110259
you are straight up retarded if you think RE5 "sold well" for any other reason than catching the 360/ps3 coop hype train buddy, sorry
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Resident Evil 5 did so well because it's a masterpiece with unmatched gameplay ;)
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>>567110065
I don't believe you played RE9.
>>
In 2026, Claire Redfield is 47 years old. Born in 1979, she will reach her 47th birthday during this calendar year.

JUST
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>>567110418
I think the person who started playing RE last Thursday and is posturing about how gameplay centric games like RE4 and 5 were actually carried by the cutscenes and TikTok hype edits that never even existed until last Thursday is the retarded one. You can't even punctuate your sentences correctly. You can keep posting how retarded you really are every day if you'd like, but....it's not going to keep going the way you think, fake ass LARPer

The "360 coop hype train" you're trying to denigrate without living through has been long dead for over a decade, son. RE5 (and 6) continue to sell over a million copies every single year anyways.
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>>567110702
RE9 is a 10 hour game at most with perhaps 3-4 hours of unscripted gameplay. You're allowed to think what you will of the game, but it objectively has a gameplay to cutscene ratio similar to that of MGS4.
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>>567111479
>about how gameplay centric games like RE4 and 5 were actually carried by the cutscenes
literally never claimed this
and you're full of shit, I was gaming on both PC and 360 during 2009 RE5 was literally on the same level of MW2 and halo with the normie couch coop crowd, most of its sales were 100% piggy packed off that
>>
>>567111704
>games like re4 onwards
>90% of the clips are aura edits based off uncontrollable or quasi-controllable cutscenes
>never gameplay
So you made a stupid bullshit claim about RE4 and RE5, and then when called out about it you shrivel up and pretend that's not the thesis of your argument

You don't know how to debate do you
>>
>>567111548
look BRO it doesn't MATTER if over half of the game's run time is cutscene or that the pov jumps schizophrenically every five minutes until leon finally gets an extended gameplay seqeunce in raccoon city I LIKED IT REEEEEEEEEEEEEEEEE
>>
>>567111548
Graces main section was around 4 hours, Leons main section was also around 4 hours. Those are the same lengths as the campaigns in RE6. The remaining 2 hours is cutscenes.
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>>567099613
Biggest retard or greatest troll ever?
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>>567111980
if not 4, then 5 definitely started that direction, but it wasn't nearly on the same level as the RE engine games back then, you're just glazing 5 hardcore for what I can assume is nostalgia since you yourself said how much you liked 4/5 on their release, they're great games, but your view is clouded, especially bragging about sales numbers for one of the big 5 couch coop games of the late 00s is just stupid
>>567112105
grace's extended segment was more resident evil than leon's, both were pretty good though, my main complaint with it is also too much jumping between those segments
>>
>>567111980
You do know you’re arguing with more then one person right
I also think your take is dumb so that’s 3 people that disagree with you at the very least, with one being the retard that was talking about shittok
>>
>>567112410
You realize you're doubling down on your retarded ass statement, right? Are you not aware of that?

>>567112105
>strawmanning
>sneeding
Oh my
>>
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Can I get the final ranking of the Silent Hill games, from best to worst? I know that everything after 4 is just varying degrees of bad but what about the first 4?
>>
>>567112590
not resident evil/10
>>
>>567112553
>no it's not me I just happen to dogpile and agree with the retarded secondary because it allows me to attack RE5
One of the best games in the series deserves better than you faggot ass hipsters.
>>
>>567112590
Genuinely, they’re all great.
Play in release order.
>>
>>567112560
are you saying 5 didn't carry on the trend of the more cinematic direction of the series? cause it definitely did and idk if you're trying to dispute that or why you're so hung up on it
>>
>>567112590
I'd say 2 > 1 > 3 > 4

2 and 1 are almost interchangeable, 1 is an absolute masterpiece but there's a lot of special stuff in 2 that I just liked a lot more
>>
>>567112735
see you're just proving yourself to be a nostalgiafag fanboy, again, liking the game is fine, taking slights against it personally like a faggot is another, you simply CAN'T bring up sales as an argument with RE5, you can't, its invalid, its a couch coop game from the 360 era ffs
>>
>>567112590
>>567112743
And by all I meant the first four if course, 4’s a little weaker but yeah everything after it is terrible.
>>567112735
How in the flying fuck am I “attacking” RE5 by disagreeing with your contrarian take that it’s one of the best games in the series? You’re the hipster here, and the craziest thing is that you haven’t even brought up Mercenaries once
>>
You can't bring up the Xbox 360 in arguments about RE5, it's invalid. Not a single copy of the game has been sold on the Xbox 360 in over a decade.
>>
>>567060747
i went through the entire game using pretty much only the parry + counterkick + knife. i think i fired a gun like 10 times
>>
>>567113128
This post is insane on so many levels
>>
>>567112309
>Grace's main section was 4 hours
It wasn't.
>Leon's was 4 hours
It wasn't. I completed Grace's in about an hour and a half and Leon's in 2 hours. I played on Classic difficulty. The only way you could get more time on those is by counting heavily scripted segments/interactive cutscenes as real gameplay. RE9 has a similar gameplay to cutscene ratio as MGS4, dude, I'm sorry that you can't accept that, but it's true.
>>
>>567113345
I thought it was from the 360 era buddy, why did it keep selling an additional 10 million copies if we all moved on from that era? I mean fr fr no cap family?
>>
>>567113442
I'm NTA, but I think none of us have the data of how many of those "total sales" capcom posted are from like pre 2012, I assume the vast majority though
hell besides a few fanboys like you the only people I see even actively reminisce about RE5 is precisely those gears of war/halo/CoD dudes that played the shit out of it in that era, its a safe assumption, thus not an argument
>>
>>567113442
>argues that RE5 is good because of the gameplay and how well it sold
>except the sales on the consoles it originally released on don’t matter now, because……….
>uhhh you’re the tiktok retard I swear please let me btfo you please
What are you even arguing about at this point?
>>
this just reminds me how scared developers are of making africa a setting in games these days lol
never gonna happen
especially with warlords and what not western corporations exploiting
>>
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YOOO ITS THE INTRO
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>>567113406
the idea that re9 is a cinemaslop game is kryptonite to 9ggers and i dont know why
uncharted and nu tomb raider fags all happily accept it
>>
>>567113442
I'm nta but I have friends who I convinced to get 5 and 6 just to play with me on PS4 because they're normies who liked friendslop. This was in 2015/2016.
The appeal to those games was absolutely the coop elements.
>>
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>>567112590
3 > 1 >>> 2 but playing 3 without 1 would greatly diminish it
>>
File deleted.
>>567041015
played parasite eve 2 for the first time

i really liked it despite it kinda falling apart in the last 45minutes or so and ending on frankly a sour note. really makes me wish about what could've been since the presentation and atmosphere of a lot of it was really good imo. loved how much incidental dialogue there was for inspecting things too.
at first i wasn't liking the gameplay too much, coming right off the first it felt like a clumsy middle ground between that arpg system and a 'proper' tank controls survival horror, but around halfway through the dryfield section it started clicking. fun encounter design when you have a bit more gear and powers to play with, and a lot of memorable enemies
the ng+ stuff seems cool

loved number 9's weird laugh, not having a final showdown with him sucked
>>
>>567114865
any mods on these screenshots? game's graphics are pretty great for 2003
>>
>>567114974
oops wrong image
>>
>>567115046
nah it's just one of the best looking ps2 games
>>
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>>567113628
>anecdote vs raw verified numbers
You lose, badly. You even strengthen my case further, because you double down that nobody discusses RE5. Which is the exact point I've been making. Thanks

>>567113771
RE5 is good because of the gameplay, yes. That is my argument

That's why it continued to sell long after "its era" was long over. That's why it's the best selling Capcom game, more than your favorite. That didn't happen during the 360 era, it's happening today. It's sold just as much since the end of its original run as it did during that original run. What does that say about RE5's quality and lasting power? I think it says a lot. And people like (You) who always prop up the original PS1 games ALWAYS hate RE5 and will instantly attack it and anyone who praises it, all because of the games scenario. You don't discuss the games pristine control and addicting gameplay loop. I already pointed that fact out, which is the entire crux of the debate.

The very best selling RE that has the best gameplay doesn't get love in a place like this. You don't discuss RE5 at all outside of lusting for Jill, even though it has the very best core gameplay in the series. Games like RE6 are outright despised despite having fantastic gameplay designs. This is the argument, why I wrote a post in the first place. You people don't really care about gameplay as much as you pretend you do. What you really care about is the scenario.

>>567114589
So you admit that it has nothing to do with the 360 era, or couch coop (only one copy required for couch coop) because those people didn't play the game with you in that era and you didn't play it on the couch
And you admit that you don't respect the appeal of RE5 as a great action game all on its own that you can enjoy by yourself. This is truly the crux of the argument right here.
People refuse to give RE5 any credit because of the scenario.
>>
>>567115809
>RE6
>fantastic “gameplay designs”
What the fuck are you smoking
>>
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>what
>what
>you're insane
>what
Concession accepted gracefully
>>
>>567115809
man you are fuckin' delusional where are these people buying RE5 in the last 10 years for its stellar gameplay? this isn't happening
its a decent game and maybe even a bit overhated, it doesn't mean it didn't sell well because of the coop couch console era and nothing more, your fanfic that its somehow outdoing the new games in the modern era is STUPID, also we have a very different idea of good gameplay I think, you like over the shoulder RE, that's fine, for me playing in fixed cameras with snap aim and exploration is the better feeling gameplay, again, RE3 was my personal favorite classic RE, gameplay wise its a fantastic game with a ton of replayability and huge skill floor, no matter how good the shooting feels in RE5, how much enemies react to your guns by staggering, how much they fly around when you hit em with a melee while they're stunned (which is the whole MT engine gameplay loop lmao), for me its not as good as RE3, for you it might be depending on what you prefer
>People refuse to give RE5 any credit because of the scenario
99% of modern RE5 discussion is about how cool and cinematic the wesker showdown was, you use it in your own screenshots to shill it, what's wrong with the scenario? it loses respect for other reasons
>>
>>567116138
why do you sound like a fallout 4 dialog square
>>
>>567115809
Considering I never said it had anything to do with the 360 era..sure? I also enjoyed RE5 just fine by myself, though not 6. My point in sharing that was that it was much easier to get friends who didn't give a shit about RE to play the games that had coop, and that coop was still alive and well all throughout the 10's.
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we miss you, shutenfag
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>>567116801
>where are these people buying RE5 in the last 10 years for its stellar gameplay?
But it is happening. It's gone from ~15 million to 19 million sold in just the last 2 years >>567111479
The newer games do sell more of course, but they are far newer. That's the point, it's on the same list as newer games

>99% of modern RE5 discussion is about how cool and cinematic the wesker showdown was
And there you go, making my argument for me once again. All RE fans care about is scenario and aesthetics, they only highlight and dissect and discuss the scenario. They get mad when the game is gameplay focused when the gameplay happens in "corridors". Because they don't really talk about the gameplay. They talk about the corridor/background/scenario. That's. The. Point.
Keep making the argument for me. I'm bringing up RE5 specifically because it is that "game that came after RE4" that you feel is being carried on "hype moments" whenever it has nonstop gameplay interaction front and center. It's the most popular game in the series by sales and it has a heavy focus on raw combat expression. RE5 is just a blind spot mate. You prop up RE3, the RE2 spinoff with auto aim and quickturn. Doesn't make sense to me whatsoever. You're not really about the "gameplay", you're about horror atmosphere/exploration. Which is actually straight up the "cinematic" part. You don't want deep gameplay interaction, you want auto aim. Expand your vocabulary, use periods, write sentences.
>>
>>567115809
Believe it or not, the scenario is part of the experience. It's what provides context to the vidya gamin' and suspends your disbelief. RE5 had some improvements over 4, but also a lot of downgrades (e.g. the loss of the attache case for a more traditional inventory box, key items all still go into an infinite bag of holding, no diagetic merchant npc despite still using the same merchant mechanics as RE4 for buying and selling items and upgrading gear). It was especially a downgrade in the presentation department (piss filter of the time, inferior ambience, generally inferior soundtrack outside of the game's final few chapters with some stand out tracks).
I'd argue several things I found unappealing about 5 were concessions made *because* of the co-op, too - for example, the loss of the typewriter in exchange for auto-saves and level selection screens for lobbies.
RE5's dogwater scenario removes most of the context for the gameplay. There is no synthesis - in 4, Leon is looking for Ashley Graham. When he finds Ashley, he tries to escape spain with her while unraveling the mysteries of Los Illuminados. This is a greatly abridged summation of the story, but it is boiled down the driving narrative force that informs the player about why they're roundhouse kicking parasite riddled spaniards and negotiating with shady arms dealers for powers ups. Even bing bing wahoo did this.
This is as opposed to RE5 where Chris, ostensibly is in Africa to locate Jill but then spends 2/3rds of the game doing completely unrelated tasks mowing through parasite infested Africans what a double negative, amirite? chasing down a shady drug dealer who also happens to be selling bioweapons on the sly, The player doesn't become re-engaged with the main plot of the game until 5-3. The game's last level is 6-3. This completely throws off the player's sense of progression and their desire to keep pushing forward.
>>
>>567119576
>>567115809
he fuck Chris and Sheva are doing any of this.

Circling back to my earlier criticisms, I think the game would have greatly been improved by removing the Merchant system and just giving each weapon to the player "fully upgraded" as it were, so that the player's choice of arsenal is predicated mostly on the unique ability of each weapon for the most part, by making it so that key items populate an inventory slot, restoring item boxes and typewriters that can also be accessed in the pre and post game lobbies in co-op play, removing the piss filter, and playing more into the interesting light and darkness mechanics that were talked about in pre-release interviews of RE5. Though if I had my druthers, it wouldn't be a coop game at all.
..anyway, all of my complaints about RE5 are basically the same in RE6 but worse because now there are multiple different ongoing parallel storylines and most of them are just filler. Again, about 2/3rds of the game was aimless, and the inventory management and weapon upgrade system have been streamlined even further to remove diagetic elements.
>>567119494
I'm sure this had nothing to do with it btw
>>
>>567119810
oops, forgot to delete the top part because my first post was too long for 4chinz
But yeah. It pisses me off that 5 and 6 just doubled down on the shitty parts of 4 without improving much on the good parts. It's also a history being repeated with 7 8 and 9.
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I was wondering... Does James have a canon height? In fan art, sometimes he's drawn taller than Leon and sometimes shorter.
>>
>>567119494
no I shan't be writing 4chan posts like I'm on facebook or reddit or an AI chat bot its tedious, but besides the point, good maps are a core part of good gameplay in any game, IT'S A PART OF THE GAMEPLAY since you actually interact with and play the game in those maps, when the map is a disgusting gray corridor with 0 thought put into it it shows, it limits the gameplay, the classics had more winding maps that played great, that's also gameplay, again i don't even know what your weird fucking definition of "scenario" vs "gameplay" is, I think for you the only important part of gameplay is clicking heads and feet and then pressing ur button on staggered enemies to punch or kick them, which is fine, but it does not make for the best "gameplay" in the franchise, and for the last time I never dispusted that the VAST MAJORITY of RE players care more about the presentation than the gameplay, literally never in dispute, idk how you can think maps don't affect gameplay you clearly have mismatched definitions in that regard, regardless idk the data but if its 4 millionin 2 years that's pretty good, probably driven by steam if I had to guess, but if it was a singleplayer game on release it would't make it to the top 5 and you know it, saying it didn't get a boost from the 360/ps3 couch scene is straight up disingenuous
>>
>>567120445
When he says "scenario" he basically means the premise of the story and characters. This is why instead of just saying something like
"Author" or "Writer" in the credits, you'll see e.g. "Scenario Writer".
>>
>>567120656
if it's just that idk since I literally consider RE5s strong point to be character designs and personality, jill is great, wesker is great, chris is great, but when the game doesn't have a single memorable location its not a scenario problem it's a "level designers not worth a shit" problem, one of the game's many flaws

redundant as fuck argument though, it's not gonna change anything about RE5 they'll remake the shit out of it and forget the OG soon regardless, that guy just rly loves his MTframeworksloppa
>>
>>567120901
It is a scenario problem, since inherently, the maps are related to the story. I go over this in my own post but 2/3rds of the game is effectively filler, which is the biggest problem with it. Even when the backgrounds are pretty interesting it's hard to feel engaged because you're not doing something related to your main goal. In 4, no matter what you were doing, you were engaged with Leon's narrative goals. In RE5 this doesn't happen until almost the end of the game, at which point most of what you're seeing are linear corridors.
>>
/horg/ outbreak nights when
>>
>>567121141
I'm not sure I could tolerate playing with you all
I could barely forgive my actual friends for playing poorly, I'm too much of a ragepig desuwa..
>>
>Shinji Mikami: "I want to create a game that is like an American horror-film"
>cinematic intro with real actors
>American horror B-movie with campy tone
>cinematic fixed camera angles, voice acted dialogue in the cutscenes
>very early concept was a first person perspective to bring you up close to the horror
Resident Evil was always a movie game.
>>
>>567121141
>playing l4d with pugs
>always that one motherfucker who ruins everything
>now add 4chan
>>
>>567121269
Wow anon you're so right I bet if he had the technology back then, he would have made a video game with no gameplay
What's that? Those purely FMV games existed and instead he still prioritized gameplay first instead of making one? Well surely today he's .. oh wait .. the Evil Within is mostly gameplay too .. Hi-Fi Rush?! AIIIIIIIIIIIIIIEEEEEEEEE
>>
>>567121104
maps are just as tied to gameplay as they are to story, how can you not think that, I suggest you play dark souls 1 if you don't know how map design can influence gameplay, that game's standout feature is the winding maps filled with intuitive convenient shortcuts, that all look and play brilliantly, spencer mansion is loved not just because of its atmosphere or how it ties into the plot but because it just plays smoothly, RE5 has nothing like that, the maps ammount to AI generated slop, I played through it and forgot most of them soon after, just a bunch of forgettable slop, no matter how good shooting feet and then pressing melee on enemies is, you can't have proper longevity without a good map in an action game, plot isn't everything, actually a lot of people don't even give a shit, RE4 is an example, the game's maps are great, they play great, they're memorable, and no its related to the gameplay and atmosphere not just the "find president's daughter story (who gives a shit lmao)" same can't be said for 5
>>
>>567121269
inezh my love...
>>
>>567121558
now to be fair, evil within was bad
TEW2 was sick though, and I don't think he had any major involvement in hifi rush
>>
>>567121798
what makes 2 so much better than 1?
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>>567121440
>Why yes, i WILL grab the V-poison first and die, stranding a key item needed to complete the level in an even shittier position than usual. If you come to take it I will reanimate as a zombie and attack you :)
>>
>>567121558
>don't talk about how RE1 has 1 hour of cutscenes in a 4 hour game
>don't talk about RE4 and its cinematic elements
People attack RE4 all day every day for being the progenitor of the modern OTS movie game, when it has far more gameplay to cutscenes than the original games with fixed camera angles. Happening in this thread. People attack RE9 when it has better gameplay to cutscene ratio than the original. Happening in this thread

I mean figure it out bud
>>
>>567121561
I don't think that. You're just not reading what I say I guess. You literally agreed with what I wrote.
>>
>>567121934
>Gameplay ratio: 1/4th cutscenes, 3/4ths gameplay
>as opposed to....
>2/3rds cutscenes, 1/4th (shallow) gameplay
>these are totally the same thing bro
>>
>>567121864
the gameplay, really
I wanted to like TEW1 but it just made me realize that mikami was really hooked to the idea of RE4 but also seemed to have been conned into the absurd notion that a horror game should keep you struggling for ammo at every second if you dare to fight enemies

a pox upon horror games with ammo scarcity
>>
>>567121879
>I will reanimate as a zombie and attack you :)
based and funpilled
>>
>>567122142
RE9 is 2 hours of cutscenes in a 8 hour game
>>
>>567115809
The scenario is what makes it good honestly. The tribal African setting is something you rarely see in games period. To have it set like this gives it a novelty that makes it stand out on its own.
>>
>>567121934
>People attack RE9 when it has better gameplay to cutscene ratio than the original
One hour of cutscenes and three hoursof gameplay is not worse gameplay to cutscene ratio than six hours of cutscenes and three and a half hours of gameplay, especially not when so much of that gameplay is so heavily scripted.
>>
>>567121254
>>567121440
to be fair, I played it with people who barely ever played outbreak or even RE games before and we all had a grand time
>>
>>567112590
they all fucking SUCK
>>
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>>567122305
Finally someone is speaking my language
>>
I love the the cutscenes with my wife Gracie and also when Leon comes out in his Porsche Cayenne rocking some bussin' Adidas and aura farms for the camera with a smug pose it's epic
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>take a few days off dl3
>come back and met with some fun
>but have time to kill before nightfall before doing the dementia quest again for big exp
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>>567122212
>it was real in my head
these are just actual cutscenes too and not interactive walking segments that are basically cutscenes where you press forward on the thumbstick or the heavily scripted sequences that really could have been cutscenes and nothng would change like "fighting" the police zombie with the firepoker and running up the stairs, or the the girl's gameplay segment after grabbing the screwdriver or knocking shit over if ur bad, etc.
9ggers are so fucking insecure and retarded, just say you like movieslop.
>>
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I love the cutscenes with my wife Jill and also when Wesker comes out in his aviators rocking some bussin blonde hairdye and aura farms for the camera with the smug pose it's epic
>>
>>567112590
1>3>2>4
then there's your token post-4 SH game that everyone has, for me it's shattered memories
I've heard the new remake and f are decent but I doubt it
>>
>>567122010
imo you don't have to be doing shit related to your main goal to make for good gameplay, ffs, the side content is the best part of a shitton of singleplayer games, the side content that has absolutely nothing to do with the main plot point, it just has to be good, and its just dumb in RE5, I think it'd be more accurate for you to say the COMBAT is great in RE5, not the "gameplay", gameplay is more than combat, it's also exploration, it's also interacting with the maps, exploration is a part of gameplay, it sucks in 5, but yeah
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>>567122819
Have you played arcade games?
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>>567122898
yes
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ever fuck up and just double down and keep going?
>>
>>567122364
Who's your main? For me, its George-types. I don't know, there's just something appealing about being able to turn a blue herb into what is basically a stack of 3 green herbs, or being able to make anti viral meds. Maybe its autism.
>>
>>567123043
that's life
>>
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>>567122994
>>
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>>567122942
not really beyond metal slug and the like on mame32 emulators, I'm a PC gamer that has played literally every game developed for or ported to the PC worth playing, almost every, but especially FPS', maps are so fucking important to the gameplay of any FPS game ever released, hell, I bet you think requiem was worse than 5, but the maps in requiem were great, the design was pretty smart, I liked both care center and racoon city and will remember them way more than I did any map in 5
the coolest shit about 5 is the fluff like >>567122458
said
the ashy tribal africans are so creepy, but the actual maps are ass to play, it impedes on the gameplay, simple as...
>>
>>567123049
I am yoko's top guy, but if a mixup is required I'll go cindy or mark, especially since one friend always played david types and he'd cobble together things mark could kill god with
>>
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>>567122994
once you notice that miranda is crosseyed, you can't unsee it
bitch has 300 degree vision
>>
>>567123646
imagine the ahegao face while bouncing on ethan's mushroom
>>
>>567122819
Yes you do. The reason you're expressing this opinon is because good games have side content that is still related, diagetically, to your main goal so your suspension of disbelief remains undisturbed, and you're not left wondering why you're doing what you're doing. You don't question treasure hunting in RE4 or running around for chicken eggs or stopping to pick up the bass at the bottom of the sewer or flashbanging crows etc. because you're doing it for healing items and money and doing it also happens to be fun. This narratively still folds into Leon progressing towards rescuing Ashley.
Mario entering a secret level and fucking around is not unrelated to him rescuing Princess Peach. Looking for extra Heart Containers and various upgrades and powers ups in Zelda is not unrelated to defeating Ganon/Vaati/etc.
In RE5 Chris is in Africa to find Jill and rescue her but spends almost the entire game shooting up monsters and blitzing from setpiece to setpiece without really ever connecting why those things are happening to his - and thus the player's - goal. Most of the diagetic elements (like the Merchant) were also removed, which further takes the player out of it in doing 5's side content, like treasure collection. Why is Chris shooting blue medallions? Because the game rewards the player for doing so. But there's no connection between the narrative and the in-game action like there is in 4, or even other RE games. In RE1 your reward for doing the optional tiger eye's puzzles was the magnum and an MO disk for the 'secret' good ending. Diagetic, narrative synthesis. These are important to good gamefeel, and when done correctly, most players won't really notice it. But they will notice its absence.
>>
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>>567122646
>video includes gameplay
All of the day bro
>>
>niggas writing essays over crowbcat
>not one of the involved is actually playing the game they love so much
>>
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alright, fresh-enough level
nightfall in about 5 minutes
lets see if this is still good
>>
>>567124113
Too big, I'm calling it
>>
>>567122819
brudder imagine if nothing you did until you got to the island had anything to do with ashley in re4, there was no merchant, saddler appeared only at the end, and salazar and mendez were basically just unrelated enemeies leon had to beat to get to the island
thats more or less what happened with re5. do you really think people would remember the pre-island parts of re4 fondly if that were the case? lmfao.
>>
>>567124113
>muh youtuber outta nowhere
>non-sequitur and ad hominem
You could try actually attacking an argument you disagree with instead of vague posting. But I accept your concession.
>>
>>567124517
you were going to lose no matter how the info was presented
>>
>>567123921
>>567124380
I just attributed those things to RE5 lacking soul, but ik what you're talking about, no merchant is really stupid, 6 took this shit to the next level, the blue medalions unluck stuff thats burried in the main menu, the upgrades carry accross playthroughs and getting them is simply gacha tier grind and nothing else, etc, its also prob to make it more accessible to you guessed it, the late 00s console coopslop audience which was RE5s bread and butter

now I kinda wanna look up reviews from 2009 just to see what they thought of RE5, cause all I remember is it being massively popular as like a blockbuster game, but who knows what old RE fans thought, probably even more divisive than 4 seeing as how these elements n others are fucked
>>
>>567124576
Which of course is why you seethe about an unrelated jootoober instead and continue vagueposting. I already accepted your concession, there's no need to concede twice.
>>
I saw an exploit in RE9 on insanity where killing all the zombies in wrenwood without picking up ammo makes the game constantly think you have no ammo so it just keeps dropping it, and I think that's probably a lot worse than the game just giving you a constant supply of ammo

adaptive difficulty SUCKS
>>
>>567124718
say more buzzwords to give yourself some more 4chan cred
or 4ched as it was coined today at the stock exchange
>>
>>567124769
it kinda takes away some of the satisfaction you get at the end of classic RE where you look at your interview and go "damn I really picked this place clean huh" knowing you saved a lot of ammo, and knowing you could have used that ammo to blast even more ghoulies if you wanted

that feeling is really gone in a dynamic system like adaptive difficulty, then again I guess its good for replayability, RE3 had some rng drops too for replayability sake, but I kinda like the thought of picking the map clean
>>
>>567125081
>interview
inventory*
>>
>>567122472
this but unironically
>>
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>>567124863
I don't think you know what that word means.
>>
>>567124769
i hate it too feels like the game handholds you like you're a retard
>>
>>567102479
>literal crowb footage
guess mgs3 also copied the last of us 9 years before it came out
>how incredible re6 combat is
ok never mind this is actual low effort bait
>>
>>567125284
oof, only 3 posts into this and you already did the thing where you assumed others assumed they didnt know
just white flag, the feeling of losing will pass eventually
>>
Sex with Zeno
>>
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about 60% of a level clearing the place out
didnt even get the turnin yet
>>
>>567123646
That’s not consistent lol she’s clearly fine as she was in Village
>>
>>567125081
shit, even if you *do* kill everything you see you get to stay comfy with the amount of ammo you have
I think what I played of REmake definitely changed that and I think it might've been why I was never big on REmake unlike the other RE games
>>
>>567107105
>the map of RE4 is also linear but RE4 doesn't receive hate for it. Why is that? Because people liked the scenario more
wrong, its because RE5 just has you finishing one mission and the next one immediately cuts to a completely different place, in re4 the village/castle/island are interconnected between each sections, this was further improved in the remake, specially in the lake section that has you exploring a bunch of key areas with many other optional ones sprinkled here and there, RE5 removes all the intricate design and just has you jump from a shanty town into a swamp into a turret section into a factory, with most of these being a direct downgrade of areas from re4.
>>
>>567112590
From the pic you posted: All the first 4 games are grest, the rest are not worth playing at all.
>>
>>567126295
holy shit the quest turnin was like 110% of a levels worth of exp
>>
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>>567124712
>no merchant
There is a merchant, the buy menu. It's placed inbetween chapters and when you die to give you a chance to rethink your approach. It's a great arcade style for pacing out your upgrades as rewards and save points in the same way as RE4 but as more permanent points of no return to keep things moving forward. Is it "diegetic"? No. Who gives a fuck

>>567126656
Sorry but only the village and castle are connected, the island is literally a loading screen and a boat ride away, literally the exact same thing that happens in RE5 when you go to the swamp yet you single out only one of them. It's because you like the scenario of one more than the other. RE5 literally has a lake section with free roam that has you exploring locations to collect keys to a door in the exact same way that RE4 remake then copies. You praise RE4 remake, but you attack RE5. I mean it's like clockwork folks lol
>>
>>567124517
>immediately on masterdebater mode
lol
>>
>>567124113
TOUCH GRACE
>>
Sensing a lot of seethe and conjecture from both sides here. I wish people would spend this much energy arguing about actually important aspects of RE like the pubic hair status of all the female characters instead of stupid shit like what caused RE5 to sell the most. RE5 is a good game by the way.
>t. played it for the first time two weeks ago
>>
>>567126094
You're still vague posting. I also did not assume, I presumed, since you demonstrated your lack of understanding.
>>
>>567126119
Emily…
>>
>>567127087
What's with the airquotes, my guy? The fact it was pointed out that it's not diagetic makes you pretty mad. Is it maybe because you understand that in a game series known for pioneering diagetic elements, removing diagetic features for a buy/sell screen in a coop lobby menu is a step back in game design?
>>
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>>567127349
>RE5 is a good game by the way.
>played it for the first time two weeks ago
I'm thinking that's another W
>>
>>567127087
>RE5 literally has a lake section with free roam that has you exploring locations to collect keys to a door in the exact same way that RE4 remake then copies
that was the point, genius, re5 did it only because 4 did it, quite literally copy and pasting the chainsaw elite, plaga reskins and the giant
>>
>>567127609
Games don't really need a magically disappearing and reappearing set of identical merchant to park themselves in the middle of horror basements full of monsters just to have an upgrade or a buy screen in the video game.
>>
>>567127609
the eternal re5 seether being bodybagged by re4 chad superiority as usual
>>567127349
>just talk about nothing instead of the video games in the video game general ok
>i dont like losing arguments about games i dont play
>>
>>567127353
You cant even keep up with your own posts what the hell. do you have dementia?
the assumption was this. >>567125284
>>
>>567127087
>points of no return
LOL you can choose any mission any time and still keep ypur ammo and treasures. They literally just designed the game that way to because it was trendy with coop shooters at the time, same thing with the partner, the cover/gun sections in endgame and the piss filter.
>>
>>567127810
He doesn't magically appear or disappear though, he moves from one location to the next often through clear environmental clues if not ones Leon himself gets to use and abuse, like the boathouse. It's also not a set of merchants, its one guy, which is why he stops showing up if you kill him until your next game cycle. You also are sidestepping my argument; in a game series known for pioneering diagetic elements, why do you think it is a superior game design choice to remove diagetic elements and replace them with unstylized menus outside of gameplay?
>>
>>567127628
Copy from RE4 in 4remake? Good
Copy from RE5 in 4remake? Good
Copy from RE4 in RE5? Bad
Got it
>>
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>>567127847
>>just talk about nothing
How is talking about the most important aspect of fan-favorite characters "talking about nothing" lil bro
>>i dont like losing arguments about games i dont play
I just said I played the game for the first time two weeks ago and have kept going back to it because of how good the Mercenaries is and how fun playing it in coop with randoms is. My favorite aspect of the coop gameplay is actually how limited communication is. I find it really entertaining to try and teach people how the game works (or being taught when I was playing) with only extremely basic voice commands and pointing at things with your laser. I'm not losing an argument about anything because I'm not engaging in this retarded argument over what aspect of it caused it to sell well, since it's all conjecture when we don't have any data other than total sales.
>>
>>567127810
they don't need piss poor africans somehow dropping ammo either
>>
>>567127881
Do you not know what the difference between an assumption and a presumption is? Is English not your first language? A presumption is a conclusion supposed by prior knowledge; the conclusion is that you don't know what a buzzword is, and the prior knowledge is your demonstration of not understanding of what a buzzword is. An assumption is a conclusion made without basis. Go back to school.
>>
>>567128249
It's good in RE4
It's bad in RE5

We've seen this movie before
>>
>>567128186
gee it's like re4 REMAKE is based off of re4
>>
>>567128316
your doing it again, you lost the argument so badly you had to start a new one hoping that i am as demented as you are and forget
if your done, and you are, just ask chat gpt what to do and dont get startled if it says just stop bro
>>
>>567128223
>how is an appeal to stop talking about the games and talk about my wife's pubes not talking about nothing???
its truly amazing how common it is for people who lose arguments to pretend not to understand so as to make discourse impossible
>>
>>567128327
are you conveniently ignoring what the point was? or are you really this fucking dense?
>>
>>567128165
>superior
I think someone is getting a little bit worked up now. When did anyone talk about RE5 merchant being superior? I simply claimed it does exist, and it's an arcade style design. Do you think if they copied the merchant wholecloth from RE4, a concept that was already derided for being outrageous to begin with, the game would have been better received? Or do you think it would end up feeling like the Duke in Village, an obvious and quite blatant narrative guide full of references that suspends your disbelief more than perhaps anything else in the series before?

What are you really claiming, exactly? Do you think there should be a mystically transporting merchant in every single RE game that has weapon upgrades?
>>
>>567128425
>your
You're. As in, you are, for example: (You) are still vague posting and have provided no argument of substance, and when called out you started crying. You have to make an argument to win an argument, so shit or get off the toilet, Ramjeesh.
>>
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>requesting anons to discuss fanservice is "losing an argument"
my favorite is milf claire btw, i like to imagine she is trimmed yet hairy
>>
of course the cortisol addict is a grammar teacher and hindu obssesed
>>
>>567128632
yeah all you need to do is get some self awareness and you are good to go
>>
>>567128629
Ah ah ah, no moving goalposts now. Let's go back to your post:
>Games don't really need a magically disappearing and reappearing set of identical merchant to park themselves in the middle of horror basements full of monsters just to have an upgrade or a buy screen in the video game.
This is in response to you being so bothered by the complaint that the buy/sell screen isn't diagetic like the merhcant was. In your own words..
>Is it "diegetic"? No. Who gives a fuck
So this argument was moved - by you - into the merits of diagetic game design. Your argument is that it being diagetic or not is irrelevent, while mine is that a game series that uses diagetic game design as a cornerstone feature is worse off when titles remove diagetic elements. You also misrepresented the merchant mechanic in 4, so I clarified it for you. So: how was RE5 improved by removing a diagetic element for the treasure hunt blue medallion shooting and buy/sell loop? It doesn't necessarily have to be a merchant to facilitate this mechanic, but say that they did just copy the merchant mechanic wholecloth, I do think the game would have been better for it. You're also going to need to source people disliking the merchant mechanic in 4, by the way.
You're the one who has to substantiate the stance of thinking the game was better off for removing diagetic elements.
>>
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Who keeps parroting this lie that Chris was in Africa to rescue Jill? Why are you so fucking retarded and loud about it?

BSAA was sent to Kijuju to apprehend Ricardo Irving. When BSAA arrives, they discover the Majini and BSAA Alpha Team is killed. It's only after discovering that Jill could still be alive through Joshs data that Chris journeys further in to Africa to find the truth of what's going on with Ouroboros, and not just to search for (presumed dead) Jill. Delta team gets killed and Chris and Sheva are on their own to unravel the mystery from there. He's actively going after clues the entire time and it's completely asinine to say that nothing he does is related to the quest. Every location he goes to is attempting to track down Tricell terrorists. Absolutely everything he does in the game springs from the BSAA mission to apprehend Ricardo Irving
>>
>>567128515
I'm not involved in your retarded "argument," I just joined in to call you retarded and provide my opinion as someone who loves RE5
>>
>>567050442
I agree with you. There's something really off with requiem.
I can't get myself to play it a 2nd time after beating it. The raccoon city sections are so painful to replay. The intro grace sections are an annoying movie too
>>
>>567129534
Because the discussion wasn't about the plot but the gameplay adjacent goal of the scenario, which is why virtually none of the conversation for the past 2 hours has touched on the plot at all. What a fascinating Motte and Bailey you've chosen. I accept your concession.
>>
>>567129614
riiiiiiight of course which is why this happened immediately after you started getting btfo lol
this is an anonymous forum blud you can just not reply if you get too booty blasted
>>
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>>567129191
Video games do not have to have a merchant in order to have an upgrade screen. It can just be in the menu. I'm not saying one is better than the other or that I prefer one to the other. I'm simply telling you, they function in an identical way. To claim there is no merchant is to claim there is no upgrade screen and that's not true. There's no magical traveling stranger selling you rocket launchers, no. The game is selling you rocket launchers instead.

I never said one was better. You're not going to make me make that point, because it's not my point. The point is that the merchant does exist in RE5. It's there in the chapter sort menu. Nobody actually cares if a game has a magical stranger for an upgrade screen. It's only in 2 of the RE games and it was only well received once.
>>
anyone else keep a save in re2remake at sherrys escape just to fap?
>>
>>567129717
>the gameplay adjacent goal of the scenario
Apprehend/kill Ricardo Irving and uncover the secrets of Ouroboros, Wesker and Jill? That is in fact what Chris Redfield does. He doesn't know Jill is alive until hours into the game though. He wasn't sent there for Jill. You can't claim that, because it's not true.
>>
>>567129869
You're free to believe that everyone who disagrees with you is the same person if that makes you feel better, it's not the truth thoughbeit. And Sheva is unfortunately shaved.
>>
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Here's a way I'd say RE5 merchant is superior in game design

You're brought back to the buy/upgrade screen any time you die. You can sort your inventory, switch weapons to shift your strategy or buy healing/grenades/weapons right then and there to keep you in the flow of the game. It's similar to the way you would put a merchant in the save room before some encounters, sure but there are so many times when you might die in a random corner and would need to backtrack from a save point to a merchant if you wanted to make any changes. In RE5 you're thrown right back into the action from a reload, so being given that moment to breathe and change your strategies upon death is a perfect way to keep you (and someone else) in the game.
>>
>>
>>567130261
It’s not unfortunate I like some smooth shaven chocolate
>>
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https://www.youtube.com/watch?v=yo2E2cNGigY
>>
>>567130229
>He doesn't know Jill is alive until hours into the game though. He wasn't sent there for Jill. You can't claim that, because it's not true.
I didn't claim that. I said that the game's goal is to have Chris rescue Jill and defeat Wesker. This is not the same thing as that being what the story is about, and these things not being the same is why I was complaining that there is no synthesis between gameplay and story and called most of RE5 filler. 2/3rds of the game is about you fighting irrelevent who's until you finally get to the real meat and potatoes in 5-3. Defend your Bailey on its own merits or just stop replying, anon.
>>567131131
This is better. However, I disagree: because you're not "in the flow of the game". The game takes you to a checkpoint screen then boots you out into a lobby where you can either keep playing or return to the main menu or move to an unstylized buy/sell screen, as opposed to restarting at a typewriter and item box, or the merchant. If they had used an attache case system instead of an 8 block (16 technically with Sheva but still) inventory system you also wouldn't be as concerned about your loadout going into a level.
>>
>>567132435
aryan jill is the best thing about re5 and its not even close
regardless, I tire of this argument, the remake blade shall cut through us all
>>
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>>567131179
>>
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>>567123921
>In RE5 Chris is in Africa to find Jill and rescue her
>>567132619
>I didn't claim that

>>567133053
>I tire of this argument
I haven't really seen any arguments against RE5 outside of a lot of misinformation and seethe
>>
Imagine wasting hours arguing on behalf of how great RE5 is for the fucking campaign when the best iteration of Mercenaries exists and nobody has any problems with it, unlike the base game.
What a retard.
>>
>>567133686
nah I presented a ton of valid arguments against RE5, you just have your own set of complaints too and dismiss valid ones, but you're biased for the game cause you overrate it and fanboy for it, which is fine, i don't give a shit end of the day, my initial point was that I wish there were still classic RE type games coming out, for my own reasons cause I really liked all the games, they could have it as a spinoff on the mainline series, i need to play that thong korean game it looks close enough
>>
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>>567134339
Imagine wasting hours trying to shit on any RE game that isn't Umbrella Corps or Resisty
>>
once upon a time, you could straight up advertise a game by saying one of the protagonists 100% fucking died

I remember people were theorizing the blonde girls and the mysterious bird woman were ashley or sherry, or even cindy
>>
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>>567134339
Why defend Mercenaries? If you already know that the gameplay in RE5 is objectively good and all you have is attacks against the campaigns scenario designs and concepts....well then that's exactly what my entire point was all along. This exercise has been nothing but vindication for my original post. People don't discuss RE gameplay, it's all about set dressing

>>567134547
Like I said, misinformation and seethe. You started playing RE last Thursday. RE5 is a deep action game that is totally focused on tight mechanics but yet it gets no love or respect or credit, especially from (You) and the no image ankle biters today. It gets no love because of the disliked scenario concept. Because that's what you guys really care about the most

>>567134785
Imagine starting a thread on /v/ to shit on the original legendary Silent Hill 2 while propping up the remake
Now that would be extremely embarrassing
>>
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ding 100
continue fighting about rock punching games
>>
>>567135775
There was also a time when you could advertise a game by attacking another in the same genre, like that one MMO nobody played that tried to sell itself saying "We're not in Azeroth anymore"
>>
>RE5 is a deep action game
SHEVA
HURRY
HURRY
SHEVA
>>
>>567133112
Kek
>>567134785
True…
>>
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>>567135993
i don't give 2 fuckign shits about the fucking scenario, I already explained, besides some good moments the game feels soulless and the coop shit ruins the game for solo playthroughs, if you want me to rly boil it down, that's it, and although the combat is good and tight its not enough to carry the game out of that hole, after 6 its the worst mainline RE, even though its still a good game compared to anything else, I don't care how much you love it
>>
>>567133686
Purposefully misrepresenting an argument from a post anyone can read is a bizarre strategy, cotton. I already explained it again just in case you failed to grasp it too:
>I didn't claim that. I said that the game's goal is to have Chris rescue Jill and defeat Wesker. This is not the same thing as that being what the story is about, and these things not being the same is why I was complaining that there is no synthesis between gameplay and story and called most of RE5 filler.
You're either not reading what I post or being disingenuous. Since you had no other argument: I accept your concession. The worst part is that I don't even dislike RE5, you just assume I hate it or something because there are parts about it I thought made it inferior to 4.
>>
>>567134785
imagine being a parasite that doesn't talk about video games and instead insists everyone indulges in xirs incels fantasies instead
>>
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>>567136495
>I didn't say it
>Yes I did say it but you're purposefully misrepresenting me
Keep going. You've written a lot of seethe about RE5 this evening
>>
What are these schizos even arguing about at this point
>>
>>567137128
RE5s biggest superfan defending his midling game with his life
>>
>>567136657
Cooked that bum
>>
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>>567137128
One man telling the truth against a sea of Reddit opinions
>>
>>567136658
>You said X
>I didn't, actually, I said Y. You keep insisting that it means I said X.
>Heh....so you ADMIT you said X. Checkmate. I won't address any of your arguments btw
Strangest motte and bailey ever.
>>567137316
Basically this. It's like in his mind you either have to absolutely hate RE5 or love it and think it's a perfect game. I decided not to open that can of worms but he also said basically the same thing about RE6, which I think is an astronomically worse game than RE5 in almost every regard too.
>>
>>567136657
so the Wesker avatarfag? retard
>>
>>567137489
he's just being a contrarian is all. if everyone here slobbered on re5's knob instead of re4 he'd be stanning re4 instead.
>>
>>567136015
Bro is legend
>>
>>567137475
reddit loves re5 so
>>
>>567140197
kek this is actually true tho
>>
>>567136029
turns out the only halo killer was halo in the end...
>>
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>>567137489
>It's like in his mind you either have to absolutely hate RE5 or love it and think it's a perfect game
I'd say you need to show respect to RE5 if you claim to care about gameplay and don't want to look like a retarded LARPer
>>
>>567140197
>>567140237
We're not talking about RE4 remake
>>
>>567140440
combat, you're thinking of combat, you like the combat, not "gameplay"
>>
>>567140197
its because you can shoot blacks
>>
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>>567140614
rent free
>>
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>>567142121
It's a Sam Lake
>>
>>567140614
>we’re not talking about piss, we’re talking about shit
>>
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>>567142676
>>
>>567143046
lol
>>
>>567141872
>>567140197
reddit hates it if anything cus it’s rayciss
>>
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>>567130064
Got a link of some sort?
>>
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>>567137824
Except RE4 is far and away the best game in the series
>>
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Behold:
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>>567149274
Oh Mr Saddler, you entertain me
>>
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>>567147267
>>567147796
Mommy
I mean baby girl
I mean sweetie pie
I mean
>>
>>567150494
We (inclusive) love Supercop here
>>
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>>567150602
She has some of the very best games in the series after all
>>
>>567150978
I need her as the protagonist of a new numbered game already
>>
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>>567151095
You'll get 1 and 5 REmake and you'll like it
>>
>>567151212
And REX with her and Chris obviously
>>
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>>567151367
I'd rather see a brand new game that takes place during the earlier timelines, rather than see their old bodies being trotted out just like Leon to get potentially brutally murdered in a bad ending
>>
>>567151575
Chris is built like a rock and Jill is permanently 24, if anything they’d look younger than Leon
>>
>>567151575
i still can't understand why capcom is so attached to the idea of making the setting age in real time.
>>
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>>567151665
REmake in RE engine is absolutely necessary minimum before a RE5 sequel

>>567151707
This, just make another new game that takes place in 199X-200X again. It's not hard
>>
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>>567150494
too bad they messed with Jill's face in re5. gave her a big nose
>>
why the fuck is voices of the void so fucking boring?
people glaze the shit out of this online and its just boring furrybait spookslop.
>>
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>>567153210
it's a tedium simulator like a worse my summer car that people pretend is a quirky horror game.
>>
>>567153879
the game design just sucks tho... all the upgrades just make the game less tedious and annoying, aside from the hook basically.
the whole gameplay loop is available from the start and i am over it midway through the games second week. It never opens up or introduces new systems.
the horror side is just weak... i know there's more to horror than imminent mortal peril but 95% of events in the game are nothing ever happens territory, some of them will end before i can even get a chance to step outside and see what is even going on.
the whole atmospheric horror falls apart when there genuinely is nothing to actually be afraid of at the end of the day.
>>
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I want this game

Resident Evil Island Vacation
>>
>>567150978
Artist is a very based guy for drawing this
>>567153210
You would have hated it here in 2023 lol
>>
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>>567155057
Ada gave him expensive taste
VERY expensive taste
>>
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I guess I can't be too upset at something that was added for free but what a dud this was.
None of the perks are interesting or alter your playstyle.
Some routes like the Super Tyrant are completely pointless resource sinks.
The extra dialogue option adds no new lines and only makes Leon complain constantly and can't be turned off.

On a more general note, I hate modern character locomotion with it's obsession with weightiness. What do you mean there's a quick heal button but it can't be used if the character is stuck in another animation? I don't know how many runs I've lost because the UI gaslights me by saying "press Q to heal" when it would've been more reliable to heal from the inventory.
>>
>>567154812
>hated it here in 2023
i can't imagine playing a version that is even less developed than it is now
>>
>>567153368
Perfect
>>
RE5 is kino
>>
>>567155902
>None of the perks are interesting or alter your playstyle.
I wouldn’t say that. There’s that one perk that boost your firearm damage only if you have your hatchet unequipped, which will leave you in a difficult situation if you aren’t careful, or result in you going in and out of the inventory menu every time you want to parry. I also liked the one that let you drop a grenade every time you discarded a weapon, which gives you a reason to hang onto your weaker guns instead of just getting rid of them immediately, the one that boosts your damage depends on on how empty your inventory is, and the ones that boost your damage when you’re close to death.
>>
>>567050306
>that people were constantly crying when they played leon and had to kill zombies themselves in racoon city it's crazy to me that people hate that part when it's the only part that allows you to play the game without cutscenes
People hate it because all the enemies Leon fights are fucking boring, none of the gameplay setpieces do anything interesting, and its the most watered down action combat to come out of the RE4 style.
You know how like, the Columbine shooters loved playing Doom on the easiest difficulty or whatever? It feels like that. A game designed for retards.
>>
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Kino unlockable
>>
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claire bros..
>>
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goddamn
>>
>>567112590
2 > 1 > 3 = 4
haven't played the rest
>>
>>567152763
DS2 is fucking rad dude. DS1 and 2 are some of the goat action horror games. Shame about 3 though but that was more the fault of EA execs being retarded.
>>
>>567155057
Are speed loaders expensive or something
>>567183431
Very true
>>
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>>567161890
Sure is
>>
>>567167563
You’re boring.
>>
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just formatted my PC but I forgot to backup my game clips
hundreds of webms
lost
fuck
>>
>>567201096
damn the day i lose my 13 year old folder is the day i kill myself
>>
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>>567201398
its not that deep
but a shame
I have a lot of em on phone and I'll put em on PC, maybe 20% of em
it served as kinda a log of everything I've played though, I've played hundreds of games these past few years and each has like at least one WEBM
but oh well, I panic purged, my PC got token snatched because I downloaded a hentai game from a shady forum and it hacked a few accounts, I'm never downloading shit from forums ever again
>>
>Horror Games General
>Is just Resident Evil General
>>
>>567202152
And the only guy that's willing to talk about SH is a mega autist schizo
>>
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kek found this ancient webm someone posted on /v/ at some point i think
>>
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>>567202152
RE is the daddy of horror games and runs the genre. Post about whatever you want, instead of crying about other posters

>>567205320
Say it with your chest, little ass nigga
>>
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>>567173513
Claire is a stinky retard but she's OUR stinky retard
>>
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>>567160409
It really is, perfect 90's fashion style
>>
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I feel empty after finishing SH3. I wanted to play SH1 but there's that decomp thing coming out soon so I guess I'm gonna wait for that
>>
>>567210391
damn is it? I wanted to start SH but might wait for that if its anytime soon
>>
>>567112590
The first 3 are the only ones that matter. 4 definitely had potential and is arguably the one most deserving of a remake with arguably the best villain in the series (Walter is funny and creepy) but it has too many flaws.
>>
>>567210647
I kept seeing pics saying that it's like 90% close but then another ones saying that the real work just started. Who knows, the game worked fine on an emulator at least it doesn't need that to be playable
>>
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playing zelda for the first time, this is some resident evil shit
>>
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I just got S+ on separate ways, i should be moving on to the rest of my backlog but i just want to keep playing this game...
>>
>>567201096
that one's encoded wrong anyway
>>
>>567215857
if you're refering to the pale colors, it was smth to do with the source video with k-lite codec pack MPC, which looked fine on screen and screenshots but when I put it into a webm or even an mp4 with handbrake it lost all colors
cba to figure out why
>>
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>>
>>567216075
hdr to sdr conversion, player does it automatically but needs an extra tone mapping step in ffmpeg or whatever to look right.
pain in the ass desu
>>
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>>567214153
I'm not gonna lie I too get the itch to play RE4R Separate Ways again, more than I get the itch to replay the main campaign

Ada is just so yummy and feels amazing to play. And it's paced really well too
>>
>>567217920
my only problem with separate ways is the shitty ghost boss
>>
>>567216652
?????
>>
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>>567216652
battlesuit jill is shoot the peak of sexy sci-fi bodysuit designs
>>
I like to pair jill with rebecca because it just shrimply makes sense, but I also like to pair her with sheva because it also shrimply makes sense

and yet I do not pair her with jessica or rachel, curious
>>
I like to pair Jill with me
>>
>>567222387
I would too but I have to accept that jill doesn't real
ergo I must make the action figures kiss
>>
>>567223476
My love for her is real though
>>
>>567223476
lesbians are retarded n jill isn't retarded so she can't be lesbo
she's chris' gf, he deserves her
>>
>>567223617
yes but I want to fuck jill and rebecca and sheva
if I pair them with a dude that's just cuckolding
>>
>>567223779
its not dude, I wanna fuck lots of people's gfs it's only cukcoldry if you jack off to that idea in particular, you can always imagine yourself fucking jill even though she's with chris, or BULL chris even, regardless, in-universe chris deserves a gf, not that he has one, his whole existence is consumed by fuckin bows
>>
I am Chris. Therefore, I am fucking Jill.

and Mia Winters
and Sheva
and.....well
>>
>>567223617
>n jill isn't retarded
counterpoint: she was infantry
>>
>>567224080
i would never fuck mia
ugly clapped ass asshole bitch
now miranda....
>>
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I just love Jill desu and wish Capcom would bring her and Claire and Rebecca out of the forgotten character basement already
>>
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>>567224397
>i would never fuck mia
This pic alone single handedly changed my mind on that
>>
>>567223936
chris can fuck anyone
even jessica
jessica really wanted to fuck chris and is probably the thirstiest character in the entire series


also really funny that jessica was set up to be chris's ada but literally nothing came of it
>>
>>567225304
oh we won't be needing that Umbrella chicken flavor packet
>>
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>>567225653
RE characters have a very difficult time figuring out what sex is, it took Leon like 20 years after 1998
>>
>>567225653
jessica is just a bimbo I don't want that diseased whore near my goat
chris is for jill
simple as
>>
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>>567225805
Umbrella Company ramen noodles
>>
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>>567226060
>Don Quixote
>>
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This SH1 decomp is sick
>>
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>>567226217
You were a fine knight
>>
>>567225998
to be fair, they did make an offbrand leon and an offbrand ada and they totally fucked
>>
>>567226423
you know those things'll kill you
>>
>>567226267
why he got them outlines
who celshaded my boy
>>
RE protags don't really have time for kids, that's all. Ethan proves why RE protags don't have kids and it all happens in one game

You're a complete and utter fool if you think Wesker didn't fuck Rebecca and Excella. Probably had a little taste of blonde Jill too let's be real here.
>>
>>567226656
I think RE characters operate on idol guidelines where they aren't allowed to fuck lest people start burning cities
>>
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>>567226586
I really wish they had kept the "I got gum?" instead.

>>567226795
Wesker canonically fucked. A LOT
>>
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>>567226217
Here me now, oh, thou bleak and unbearable world
Thou are base and debauched as can be
And a knight
With his banners all bravely unfurled
Now hurls down his gauntlet to me!
I am I, Don Quixote
The lord of la Mancha
My destiny calls and I go!
And the wild winds of fortune
Will carry me onward
Oh, wither so ever they blow
Wither so ever they blow
Onward to glory I go
>>
>>567226656
Rebecca maybe when he was in a position of power of her, by RE5 he literally couldn't care about anything else besides complete global saturation and making Chris pay for laughing at him. Excella could have pulled a Basic Instinct on his desk and he'd have just told her to get to work
>>
>>567226656
he clapped blonde jill for sure but when would he fuck rebecca? rebecca wouldn't let him shes not like that
nor was she raped
>>
>>567225653
tbf you can't really introduce a character like that later in the series, when their counterpart is already grizzled and experienced. the dynamic with ada only works because of leon being idealistic and borderline naive at first
>>
>>567226267
>>567226624
kek
>>
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>>567226893
Rebecca is a slam dunk Wesker fangirl and she definitely gifted that picture to him. She'd have no reason to think he's evil yet either. She's young and naïve, and he is her charismatic captain. She'd be going against her own instincts. The fact that Excella was completely devoted to him means he laid pipe. Jake's existence means he definitely fucks who he wants to.

>>567226894
Honestly Wesker doesn't seem like a rapist though, too autistic and orderly. He's a psycho but he wouldn't defile himself, not in that way. I imagine he examined her stunning physique on his table and stole a kiss and a squeeze or two off her
>>
>>567223779
Not if you self insert as them >>567225304
Holy based
>>
>>567226885
Wesker doesn’t count since he’s a villain I guess. Because yeah between Jake’s mom, Excella, Rebecca, etc. it’s clear what the implication is
>>
>>567225304
she looks like any random non-obese woman off the street
>>
>>567219323
I was permanently soured on Separate Ways because I guess I was at max adaptive difficulty most of the time and the El Gigante and Pesanta both took literally every bullet in my inventory to kill
>>
>>567234480
Random non-obese street women are hot thoughbeit
>>
>>567236806
adaptive difficulty is the stupidest shit i've seen in gaming
>you dont have hgun bullets? here have some
>no healing items? sure man here you go
it all feels so fake and devoid of soul no thought put into the rewards you get by exploring and checking every barrel it just reads your inventory
you also cant play risky and save on healing items when you're low since if it detects you already have one it will never drop another one
>>
>>567236947
ok, still nothing special in a game of 9s and 10s
coupled w her rotten glowie personality
mia BLEH
>>
>>567237236
Her not being a perfect 10/10 makes her feel more approachable and more realistically obtainable to the average gamer
>>
>>567237652
problem is why would you want her
shit personality, boring as fuck npc you can tell shes a starfish in bed, evil glowie that tortured a kid, that coupled w midling looks? not for me dawg

you just knew miranda was riding ethan's mushroom like a rodeo show during those 2 weeks
>>
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Found this while cleaning. I don't remember buying it
I know it sucks and I need to download the pamphlet online but has anyone played this?
>>
my mom is in love with Claire in RE2R
>>
>>567239180
is she hot
>>
>>567239180
Tell her she has bad taste
>>
>>567237893
its like 3ds attempted VR. it requires the manual or the thing you said to complete.
its just, ok.
>>
>>567239180
is she a fan or just watch you playing it or something?
>>
>>567222282
You do it because you can't stop masturbating.
>>
>>567241107
This, I have limited myself to once a week and only with a Fleshlight and I'm way more focused on other more important shit in my life.
>>
I've limited myself to only once a day desu
>>
>>567183697
Speed loaders normally latch onto the rim of the cartridge, like a .44 mag. The 12.7x55 round is rimless. There are no speed loaders for the rsh-12. Its not impossible to make one, but each one is definitely a custom order.

So, yes, its expensive. Very much so.
>>
I’ve limited myself to once every 4-5 hours desu
>>
How does Jill and Rebecca make any sense you are actually mentally ill
>>
>>567242352
Because Jill was the rookie getting hurt constantly and relied on medic rebecca. Unlike Leon, they actually know the other stars members.
>>
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>>567242328
>>567183697
Also, if crapcum wasn't retarded nogunz, they'd have at least used moonclips for it. This were invented in the great war to allow revolvers to quickly reload rimless cartridges.
>>
>>567242352
because they were coworkers?
>>
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Autism Town
>>
>>567243856
moonclips were really only used for .45 revolvers like the M1917
>>
>>567246375
LCRs?
j frames?
>>
>>567246375
and how many speed loaders are made for that rimless cartridge? moon clip master race.
>>
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>>
>>567250584
now i will resident her evil
>>
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lady terrorists will do anything for a crumb of Albert W
>>
>>567250806
Dua Lipa got weird
>>
Wesker x Rebecca really is just a classically hot pairing and set up. It makes perfect sense. It’s no wonder Capcom keeps referencing it.
>>
>>567247640
sometimes I forget 9mm revolvers exist because they're retarded
>>567250584
loli jill uohhhh....
>>
>>567250943
Rebecca should be proud that she bagged Wesker
>>
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>>
>>567250584
>>567250787
>>567250974
now we need more loli RE girls
>>
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>>
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>>
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bloodline: secure
>>
>>567253550
shockingly good voice work for english in a japanese game
>>
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RE4 era Chris and Jill game
RE7 era Chris and Jill game
>>
>>567254608
With R6 3 era planning?
>>
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>all the fighting
>all the noise
>all the screaming and explosions
>volatiles just do not spawn near this quest
BONUS EXP TIME MOTHERFUCKERS
>>
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>>567254812
Tacticool squad elements would be fantastic
All out melee action mechanics, a horrifying scenario, some interconnected level design, the best graphics and presentation
>>
>>567254812
I cant see how that would really mesh with BOWs or RE level design
>>
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*jobs, again*
>>
>look at reviews for Doctor Morose
>everyone is rhyming
Oh god, it's spreading.
>>
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>>
>>567253550
what game is this? i really like these graphics style
>>
>>567261891
koudelka
I was thinking it was shadow hearts because of the sephirot on her chest but I guess I was close on enough
>>
anyone still have that pic of RE1 where the text got cut at "but chris cant read"
>>
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>>567262160
>snk
no wonder i never heard of it, those guys SUCKED when it came to marketing their games in the states
>>
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>>
>>567262769
a shame, too, because it's fucking sick
one of only a handful of the weird survival horror-JRPG hybrids, and the others are pretty much just shadow hearts which was a koudelka successor series, and parasite eve
>>
>>567261696
Kek
Resident Evil Walmart level when
>>
>>567261696
>You came to the wrong Target, boy
>You thought you could just slip out before shopping was done?
>Oh, no, no, no, no...! Now you gonna get it!
>I got the gift running all through me! All through me!
>Here piggy piggy piggy!
>I'll huff and I'll fucking puff!
>>
>>567261696
What would he do if he caught me? Like I'm no Mike Tyson but I lift enough that I'm not afraid of an old man.
>>
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https://www.youtube.com/watch?v=xy8_8h6SZo8
>>
>fire up a high run of re2re
>whip out the infinite assault rifle
>still needs to reload
>wonder why the playable sherry mod isnt working right and aiming is squatting but the gun is pointed up and not connected to sherry or being held or touched in anyway
>>
>>567041015
Any fun medieval horror rpgs? I know sword and sorcery shit is usually super into power fantasy type shit, but it feels like you could get some peak horror out of it.
>>
>>567273845
Its not /really/ horror but its got a death/gothic theme
MediEvil
>>
>>567273845
the first half of vtm redemption
>>
>>567274035
Lmao I remember renting those games back in the day. I was hoping more for something along the lines of Blight:Survival, but actually available.
>>
>>567274575
Never heard of that vtm game before. Sounds interesting, although I don't know if it'll quite scratch the itch.
>>
>>567275194
>although I don't know if it'll quite scratch the itch.
yeah its a bit of a stretch, but it's the closest thing i can think of it. would kill for something like koudelka + the name of the rose.
>>
>>567273845
plague tale? Idk
>>
>>567273845
>>567282235
also maybe tainted grail fall of avalon it's like faux medieval Skyrim with some spooky elements, haven't played it yet tho it's on my list, darkest dungeon if it counts, other than that maybe Rune which is a old 3rd person viking slasher with some spooky levels
>>
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>>
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>>567216652
another banger
>>
>>567290453
I like Jill but I have never had much desire to tongue her anus like I do for Claire
>>
>>567282235
>plague tale?
A Plague Tale:Innocence/Requiem? I think I vaguely recall hearing about the first one when it came out. Is it actually decent? I seemed to recall hearing it was a very story heavy game, almost walking simulator tier. Maybe I'm thinking of something else desu.
>>567283151
>tainted grail fall of avalon
Fun game, but I wouldn't really call it a horror game despite being a dark fantasy game.
>maybe Rune
I had completely forgotten about that game. Used to play it with my cousin back in the day. Probably won't scratch the itch of "Resident Evil 4 but medieval with decent 1st/3rd person combat", but I think I'll grab it off Steam and enjoy some nostalgia for now.
>>
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>>567290796
Claire should have a bodysuit too
>>
This will ooonly be the beginning of my Wicked Sneeds
>>
>>567292832
problem is besides plague tale which is meant to be a horror game altho its a walking sim idk any "horror RPGs", usually no such thing desu, best you can find is like spooky elements, like onimusha, i wouldn't call that a horror game
>>
RE5 Remake better ship with Sheva's bow. It was unbelievably satisfying nailing long range shots with that shit. Never really cared for the minigun, but the bow was the shit
>>
>>567295402
all the special weapons were meh imo, but at least the bow was different because of no red sight and ridiculous damage
>>
>>567294882
There really seems to be a lack of dedicated horror games set in medieval fantasy worlds. It's always just mowing down spooky themed enemies by the hundreds or a token spooky level here and there.

I feel like you could cannibalize a lot of the ideas in Dead Space and turn it into some shit about crusaders in a infested village with a combat system centered around hacking off limbs to progressively weaken/kill enemies. Slap on a variety of weapon types and make sure melee combat vs crossbows feels risky and it theoretically should work as a survival horror.

Maybe that zombie napoleon game in the works will be a step in the right direction.
>>
>>567297142
yeah its a weird unfilfilled niche but idk if theres any demand, anyway my primo game for the medieval fix is kingdom come deliverance, loved 1 so much, 2 is a bit worse story wise, but still, the detail in the world is absolutely UNMATCHED and theres all kinds of journal trivia relating to medieval life, the absolute best game for medieval rpg lovers

not rly horror tho kek
>>
>>567243856
They’re Japanese. They can’t get a lot of those guns in the first place.
>>
>>567297287
>kingdom come deliverance
I've heard really good things, but I haven't pulled the trigger on either 1 or 2. Maybe I've been broken by shit like Skyrim, Dark Souls, and Mount and Blade, but playing a static named character instead of forging my own destiny for my own character in medieval adventure land is sort of a turn off in a way. Like instead of being some peasant in the kingdom at the start of the game, I have to be this specific peasant. Just a quirk of the 'tism I suppose.
>>
>>567298079
The Japanese studios need to hire an American consultant for little details like speed loaders. Nothing fancy or high paying, just have Cletus hop on a remote call now and then to bounce shit off of
>>
>>567298239
henry is quite empty slate, as much as it gets for a named char anyway, well if you're into the setting its a must try though, at least 1 is prob dirt cheap, give a try, it oozes medieval setting and atmosphere from every pore, you can literally go to the czech rep and find each location in the game exactly modeled, the authenticity is insane

but yeah there's no horror to be foudn lmao its just an action rpg
>>
>>567298610
They already have Tokyo Marui, who also provide them with all of the prop guns for the mocap as well.
>>
>>567273845
There really isn’t many. You have some settings that do lean into that pretty heavily, namely Warhammer Fantasy, but it doesn’t have a game adaptation that really does it justice either
>>567297142
> Maybe that zombie napoleon game in the works will be a step in the right direction
It seems more power fantasy focused than anything but i hope it does inspire more historical setting games that aren’t just RTS
>>
>>567290290
Arias losing his mind makes sense. Very charismatic guy though.
>>
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Does anyone know the sorce for this pic?
>>
Apparently, Gun Finishers in RE9 work with HP thresholds per weapon type. So long as a zombie is at or below the threshold for that weapon type, and you’re close enough, the next shot will result in a Gun Finisher animation, regardless if the next shot would’ve killed them or not, or where you aim.
>SMGs and Clatter Carbine - 100HP
>Pistols - 200HP
>Shotguns and Rifles - 500HP
>Revolvers and Redemption - 1000HP
In addition to that, you also can’t have a Scope or Dot Sight attached to your gun when you take the shot. Standard zombies also can’t have more than 1000 HP, even in Raccoon City, so that’s why it’s always an instant kill.
>>
>>567303931
They'd rather not explain anything in-game like it's monster hunter
>>
>>567304034
Capcom’s always been like that. They’ll put in tons of hidden mechanics, and refuse to explain any of them.
>>
>>567304617
That feels like a general japanese thing honestly
>>
>>567303624
yes, tsukasa' jun's doujin, Biocube
>>
>>567316201
>>567303624
I forgot about this, which only enhances my love for rebeccaxjill
>>
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>>
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>wanna talk about dl3
>but already talked about it over and over again
>keep playing
i think its the lack of female main characters who are naked running around shooting and stabbing zombies. i can post about re2re all day long with a little bit of ass showing or sherry naked as fuck and even got some traction with the Cleon mod where it just swaps claires models when playing leon
look at this sherry ass
isnt this something to fill 750 posts with?
>>
>>567326363
gimme a link
>>
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>>567326363
>>
>>567298610
you'd just end up with the same goon hypebeast dreck that's already the vibe
>>
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finally made the sh3 pc version work with a controller
>>
>>567330489
Is it bad with kbm or something
>>
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>>567331404
It's awkward to get used to
>>
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CHOOSE
>>
>>567335735
I choose Claire but only after she turns 32
>>
>>567335735
all kinda old, yeah?
>>
>>567335735
Alex
>>
>>567336824
Ashley Graham is ~20 as pictured
Grace Ashcroft is ~24
Jill Valentine is forever ~24
Rose Winters is ~18 as pictured
Sherry Birkin is around ~30 as pictured
Rebecca Chambers is also ~30
Ada Wong is also ~30
Claire Redfield is around ~20
>>
>>567335735
>AI
I choose none
>>
>>567337492
But anon... AIshiteiru
>>
>>567337413
bitch RE9 is a thing, most of them are 40-60 now
photos dont steal your soul and plant you in that specific moment in time
>>
>>567337754
Rose is 5 right now. Fucking idiot. Stop being so fucking stupid
>>
>>567335735
nu-ada>nu-ashley>nu-sherry>nu-becca>grace>rosemary>nu-claire>worst jill
but they're all good for the blender dog animations really
>>
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she didn't even have a chance compared to sarah or sherry
>>
>>567339564
Sherry is truly special
>>
>>567339564
The new Alone in the Dark was so ass ;_;
I didn't even bother with a second run as the dude.
>>
I can't ever unsee how lazy her left eye is
>>
>>567340346
Its cute. I like girls who have little "things" about them like that. My ex had a slight snaggletooth and I thought it was adorable.
>>
>>567340346
>>567340416
What the Japanese might call a 'charm point'
>>
>>567339564
wish people would do more period horror games
>>
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>>567341698
>period horror games
You should talk to my wife
>>
>>567337492
>>567339564
>>567340012
>>567341698
true…
>>567340346
it’s not nearly as prominent there or even at all
>>
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>>567342095
>>
>>567342095
>>567343046
oh you meant in that pic
istg its still there
it kinda makes her look like a goofy retard instead of a threatening bitch tho
>>
Has anyone here played Origin of Species? This shit is pissing me off so much. I'm trying to decipher the passcode for the east office safe since it isn't 2236 anymore, and this painting was added ... I'm guessing .. as a clue hanging directly over the safe.
>>
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sex with low poly egg-rose
>>
>>567343976
i like the low_poly tag on various pornsites too
>>
>>567343976
horror vidya women are simply better when they're low poly
>>
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>>567304617
I feel like RE9 gun finishers aren't even supposed to be a "mechanic" and therefore don't need to be explained. I'm pretty sure they just want them to be a cinematic thing that happens occasionally to make the player stand up from their gamer chair and yell "KINOOOOO" and breaking it down into a mechanic that you can perform consistently is contrary to their design philosophy.
>>
>>567347029
this
it was pretty cool when they happened, I don't rly wanna know how they work
>>
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>>567344714
ouugughhh...
>>
>>567210391
>>567210647
You're probably going to wait a long time yet. Honestly I don't see it happening for at least another three years, maybe even 2030 at the earliest. The decompilation progress has been stalled at 99.88% since like January I think. They suddenly last year got a huge influx of volunteers and everything has now been decompiled fully save for the game engine. It's so close yet so far away, but without a fully decompiled ISO minimal work can be done on the port itself.

You can check it out here along with the progress on SH2/SH3: https://decomp.dev/projects CTRL+F Silent Hill
>>
>>567349167
they should do this for bloodborne and drop a PC port
>>
>>567304617
>>567347029
>>567347576
It literally will happen any time you're in range to do it and the next attack you do is enough to kill the zombie. It's not really a mechanic, it functions almost identically to the execution moves from skyrim or dragon age.
>>
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>>567343665
Sir we do not play games in this general, we simply jork it to horror heroines
>>
>>567349365
>bloodborne
Pure horror kino. I wish from would make another horror game.
>>
>>567349365
Last I heard PS4 emulation has now gotten so good you can emulate Bloodborne but idk how good it is and a native PC port would be nice too, but I think it's too recent for decompers to want to take on and the data set will be much more massive than CD/DVD era games which is where the focus remains for now.
>>567350186
>I wish from would make another horror game.
Isn't that what Duskbloods is?
>>
>>567350653
not good enough, i tried a bit ago and it was filled w annoying bugs and having to stop gameplay to try to fix new X mild annoyance/problem kinda takes me out of the game, its why i hate emulation, I am finally playing zelda for the first time cause it got a decomp proper port, its amaizng that smart people are doing that

but with silent hill 1 I cba to wait 3 years, so I'll probably just emulate
>>
>>567350653
>Isn't that what Duskbloods is?
No. That’s a multiplayer PvP extraction slop project for the Switch last I checked and only has superficial ‘horror’ elements from what we’ve seen
>>
when you guys are playing yhorror games and you need to take a shoit todo you oh god i cant even how the fuck im i going captcha without shitting myself i have a phone i could already be oh god the farting the starting typing while standing im not ganna make it this is more scary than re2
>>
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>>567343665
It's telling you to play Zombie Crisis on Hard Mode (the replacement for EX Battle). It's really hard to make it out on that painting and is kind of misleading because there are several characters that look like numbers.
Here's the solution if you want to cheat.
>>
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>doing this quest at night again
>past few times zero issues and tons of exp
>this time tho
>some volatiles got in
>enemy gunshots are attracting more
>starting to fucking panic
>break in the fight because ingame dialog
>know the doors on the sides will be bust down any second now
>throw down bleed mines
>scripted doorbashing happened and volatiles were already there
>mines explode taking out the humans and virals
>just me and the volatiles now
>chuck a molotov to stack those motherfucking dots
>punch my way through.. the first wave
>more volatiles and virals are coming in
>pop beast form and literally rip them to shreds
>beast form spawns virals
>more volatiles come in and
>hit Q on habit for survivor sense
>it uses beast roar
>just now finding out beast roar does damage to propane tanks to start their timer
>two volatiles leap to me
>sidestep and fucking go for cover
>propane tanks explode taking them out
>a real chance at escape
>hide
I HAVE NOT FELT THIS ALIVE IN A LONG FUCKING TIME
>>
>>567355467
Thanks man. I'm kind of disappointed that it's for an infinite rocket launcher. Feels kind of weird to gate the Special Key behind a safe that has a key item from the base game.
>>
>>567336824
As of RE9:
>Ashley - 42
>Grace - 25
>Jill - chonologically 52, biologically 24
>Rose - 6
>Sherry - 40
>Rebecca - 46
>Ada - 52
>Claire - 47
>>
sex with lickers
>>
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>>567359773
>sherry: 40
>>
>found the nude sherry mod in the pastebin
>penis and testicles
>no vagina
its been like 25 or so years of 4chan tricking me with traps
>>
>>567360296
images you can hear
>>
>>567356613
You’re gonna make me boot up the beast again anon stop it
>>
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>>
Late night drunk random anon from a few threads ago who has been reading the RE novels. At the moment, I am on the second (and last) original story: Underworld. Which from my understanding was appropriated into one of the RE movies.

I have not played the RE games so my understanding comes from the books and then trying to cross-reference them with the game plots and some archived posts. Over the past few days, I finished the RE2 novelization and I gotta say, Leon is pretty fucking GAR. First day on the job and that plot armor was THICK he didn't fall for Ada Wong's novel-shipping completely and he remained competent, the ideal cop, throughout the full book, saving Claire and poor little Sherry.
The OC side characters have been fairly competent and not at all disappointing.
>>
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>"I AM CLAUDIA!"
>"So what?"
goddamn, i had almost forgotten how sassy this game gets thanks to Heather
>>
>>567366729
Can you blame her? Her dad is bread.
>>
>>567365581
The Perry novels, generally, are pretty kino.
>>
>>567366870
he looked like bread to you?
>>
>>567367007
That’s the polar opposite of what I’ve heard. Don’t they basically devolve into smut at several points?
>>
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>>567367124
Nah, there's too much action to have any kind of fucking. The novels DO ship Claire/Leon and Chris/Jill. Although I have not gotten into RE3 and C:V so I can't personally elaborate on Chris/Jill.
There was some flirtatious scenes and commentary between Rebecca and an OC during Caliban Cove, and Leon/Ada during the RE2 novel.
>>
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>>567210391
>>567349167
>>567210647
>>567349365

Speaking of, Fatal Frame 1 PAL/NTSC ISO has been fully decompiled since last month and the PC port is slowly but steadily getting there from the same guy who did the Undubs for 1 and 2: https://youtu.be/B_17L_7cBvk

However there are only 4 contributors on the project currently so if anyone here is interested and has the skills to help please feel free to do so. I'm not sure what's next for the franchise honestly, remake sales might've been hampered by releasing it so close to RE9 and releasing it with poor performance on consoles certainly didn't help either though correct me if I'm wrong I do think it's largely been fixed by now, but no matter what I find it unlikely they're ever gonna re-release the OG trilogy on modern platforms so it will once again be up to the fans to do what corpos can't be bothered to do or don't know how to.
>>
>hear about some horror game for the ps1
>buy game for 500usd
>buy ps1 for 20 dollars
>get excited
>its just a resident evil clone with a few extra animations
>>
>>567367124
>That's the polar opposite of what I've heard
What tertiary retard told you that? There's definitely romantic elements to some of the characters relationships like the other anon described, but they're never smut novels. I read them at my school's library in the 00's.
It would've been very based if they had a scene where Jill rides Chris until he ahegaos and submits, but no.
>>567367368
The Code Veronica one was one of my favorites. I got to do a book report on it in 6th grade since they let us pick any book from the library to write about.
>>
>>567372420
Why on earth would you do that instead of at least trying it first on an emulator or looking up youtube videos or just modding your ps1 to boot roms
>>
>>567367124
no, but it inspired most of the chris/jill and becca/billy smut on ff.net in the aughts
>>
>get high on green+red herbs and speed running RE2R on hard with infinite rockets
>get to the sherry part
>chief irons voice is reminding me of something
>go look up the voice of the toilet in look whos talking
>remembered this delayed my potty training a bit
>oh god what if the internet gets its shit together and instead of being a too young to access this site type checks but if you are too old to view this site and 4chan gets blocked for everyone over the age of 13 and nothing changes and it was shit all along
>shoot mrs x with a rocket launcher after uniting with sherry and just keep doing it for as long as i can wondering what im trying to accomplish
>>
>>567372630
maybe they mixed up smut and schlock
>>
was claire in a biker gang or something? im slowly starting to realize shes just some random chick who knows how to use a handgun, a crossbow, a grenade launcher, a baseball bat taser and a rocket launcher without some past experiences
also an smg if possible because i never specified scenario a or b or original or remake.
>>
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>>567367368
>>567372630
>>567373008
I remember now, I saw it from this
>>
>>567373681
Chris taught her, baka.
>>567373731
Novel Wesker is HORNY.
>>
some random japs made a zombie game to sell to americans and somehow accidentally created an entire franchise that spans 2 decades, from 'stop. dont open that door!' to people discussing gay porn on a navajo blanket stitching image board

what a world
>>
>>567373139
What was game Irons like?
Novel Irons had a literal torture chamber in the sewers, and was an evil corrupt sumbitch. He had planned on raping and torturing Claire before he killed her, and he had a lustful obsession with the mayor's daughter('s dead body).
>>
>>567373731
The more I think about this, the more I’m surprised game Wesker doesn’t have any dialogue considering how much of a horn dog he’s implied to be what with Excella, Rebecca and Jake’s mom
>>
>>567373731
>Wesker talking shit, taunting the person he hates the most and threatening to rape his sister is according to literally who from xitter, actually smut
Souka
>>567373681
Why would being in a biker gang or not make any of that make any more or less sense to you
and most of that isn't really special, most people in that part of the country know how to use a handgun, crossbow, and shotgun (which a grenade launcher effectively is a larger version of in operation)
why do nogunz think its some kind of mythical skill that only certain kinds of people have
>>
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>>567374310
He practically precums killing some scientist he tried to date turned-zombie.
>>
>>567374310
He also looked at Jill's pubes and pit hair very thoroughly in RE5 according to his research notes. What a guy.
>>567374203
The sexual stuff in the original RE2 was mostly subtext. He was a stone cold manipulative sociopath for most of his screentime; the torture chamber was in the game and is where he gets got usually.
Claire/Leon come across him in the middle of taxidermying the mayor's daughter's body and hits them with the Patrick Bateman stare. The book was fairly accurate.
The remake on the other hand pivoted WAY too hard on the sex shit and basically made it his whole personality.
>>
>>567374203
re2 original i cant remember, got belly stuffed and died is all i can remember

in the remake he was working with umbrella and providing them with children to experiment on, and sherry walks in on irons starting to embalm(assuming) the mayers daughter. annette contacted irons to protect/kidnap sherry. annette kinda cared about sherry but she really wanted sherrys locket. clare goes to save sherry but sherry hide and sneaked her way out herself and william belly stuffed irons and irons died at the time clare got there
>>
>>567374485
So fucking good. I'm gonna' go see about buying the whole collection
I wish they'd had hardback releases
>>
>>567374695
Gotcha. Yeah the novel does mention his taxidermy background and heavily implied he wanted to stuff the mayor's daughter.
>>567374847
You could download them in the meantime. I own the back half. I owned the full thing but the front half did not survive environmental damage over the years.
>>
>>567374695
>Jill's pubes and pit hair
not hard to look at and take notes on something that isn't there
>>
>>567375058
I had a couple as a teenager but lord knows where they are now. The only reason I still have my Halo books is because my dad liked them and kept them for a long time before turning them back over to me after Mom got sick of seeing them around their house.
>>
>>567374406
>>567373376
I guess smut isn’t the right word. Raunchy, I guess?
>>
>>567375154
The file I was referring to was the one about her hair; Wesker noted that the bleaching was limited "just to the hair on her head" .. which implies he studied all the other hair on her body. It also implies there was hair other than what was on her head to look at.
>>567375197
I really wouldn't use that word either. This is incredibly milquetoast stuff, man. I'd call it explicit, and I think that'd fit, but it's still a series of light novels mainly targetted at teenagers and young adults.
>>
>>567373681
All Americans are born knowing how to shoot
>>
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>>567375197
Nothing physical happens, dude. It's all mental, other than some occasional verbal expression of desire.
>>
>>567375197
Listen here junior, back in my day, words like raunchy and smut meant something!
Basically back in the day no one really had a problem with provocative or mildly explicit material even in children's books as long as it wasn't gayslop or actually porn. You could get really, really close, but that would usually be wiith books aimed at chicks, e.g. Twilight.
>>
>>567375685
I still think it's hilarious that he basically was just Rebecca's Carlos
>>
>>567375685
>>567375316
I guess I just have a different definition then. Stuff that mentions erections and shit isn’t really something I’d expect to come across in a school library for teenagers but maybe that was just my school.
>>
>>567375685
To add context: the second part is when the villain from the Caliban Cove OC novel interacts with one of his mindraped colleagues. He had planned to release an airborne virus that would make everybody return to monke.
>>
>>566632232
>Sheva with hairy pits
Anon…
>>
>>567375818
I can only speak for myself, but I grew up in rural Appalachia and most of the Perry novels were in our school library. You had to be at least in 6th grade before you could check it out, though, since they had books ordered in grade (age) appropriate sections.
Twilight had softcore pornography, people forget that. The 2000's were just a different time.
>>
>>567376050
I'm nta but I went to a private Catholic school and I remember my 4th grade teacher basically screeching for almost an hour at one of my classmates because she got caught reading Twilight. She also confiscated my RE Archives brady games bookazine. She was fucking ancient, pushing like 70 or something as I recall.
>>
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Novel Leon used his high Charisma (and good looks, of course) to woo Ada.
>>
>>567376434
>RE Archives
I wish I still had mine. They go for anywhere between 500 and a thousand bucks now, unfortunately, but I'm pretty sure digital copies are up on sadpanda.
>>
>>567376558
Check retromags and the internet archive too.
>>
>>567376531
Leon's the kind of guy who puts CHA at 10, but doesn't tag Speech and takes Lady Killer.
>>
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>>567376830
This is just a normal day in eastern evrope though?
and also ohio
>>
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>>567376830
Residensjki Evilwinski
>>
>>567376830
what in the hekku-chan is this game
>>
>>567376830
Looks pretty fun
>>
>>567376830
Wasn’t Holstin supposed to come out last year?
>>567378231
>>567378379
>>
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>>567376531
>"I'm thirsty"
>whips out her titties
>"we'll have to find you something to drink"
Ada sure is a forward woman
>>
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>>567378508
>already on my wishlist
>>
>>567376531
Sovl
>>
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>>567378630
I wish RE games would play around more with the idea of a weapon's capacity being higher being an upgrade in and of itself
>>
>>567379221
Oops, meant for >>567376830
>>
>>567379221
Maybe I'm not understanding what you mean, but don't they already do that with pistols (well, the starting ones) typically having extended mag attachments? Or do you mean shit like upgrading gun stats at shops?

Now I'm thinking about that 3-barrel break action shotgun in 5 that could shoot like 6 shots before reloading once fully upgraded.
>>
horror? i hardly know 'er!
>>
>>567379603
I mean that usually there isn't a big difference in performance based on magazine capacity, for example the double barrel shotgun in RE7 has only a two shell capacity but it's so much stronger than the pump action that in terms of ammo economy, it's much more efficient. In games with RE4 style upgrades it matters even less because you can outright just upgrade your weapon's capacity.
For example, what if instead of being able to give the Red9 a huge magazine capacity, the trade off for its firepower and stability is the fact it has a smaller capacity? This would make the blacktail, a pistol with a high starting capacity but also fairly high firepower, actually competitive with the Red9. The Punisher which has the highest capacity of all, also would be a viable alternative if the player wanted to prioritize its piercing ability to shoot five ganados at once for max ammo efficiency.
What got me thinking about it was Outbreak. In Outbreak, pretty much every pistol is high capacity except the chief special revolver, but they make it so that the higher the capacity of the pistol is, the less damage it does per shot
This makes the Handgun GL, with its 18 round capacity, the shittiest weapon in the game because you have to shoot the zombies twice as much to kill them anyway, eliminating the capacity advantage unless you play as Kevin, who can charge his shot for 4x damage .. but then, having a high capacity is still pointless because you can't take advantage of that capacity to fire rapidly. A Kevin player would be better off with an SG or standard pistol which have lower capacity but higher damage. If the Handgun, SG, HP, GL and Burst Pistol all had unified per-shot damage then the capacity itself becomes a valid reason to use one over the other.
>>
>>567382216
In RE8 this is somewhat subverted by Ethan going from a high capacity LEMI to a much more damaging but lower capacity 1911 then back to a high capacity VZ
Though I think part of that is just that originally Ethan's first pistol was supposed to be a six shot revolver
>>
>>567382216
Outbreak is just balanced in a weird and shitty way in general
>>
Open world resident evil survival game where you're just random nobodies during a BOW crisis when?
>>
>>567383732
>open world
>modern capcom
A recipe for disaster
>>
>>567383732
>replaying dying light 3 and trying to do as much as i can night only
>
i forgot where i was going with this but i think its what you said kinda. fucking restored lands has me watching out more than normal open world stuff
>>
>>567383262
I think its because its designed to be played with a full team. I don't think they thought about "how should we balance this so the RE fans in 2026 are able to complete it solo, either on the PS2 or through emulation?"
>>567383732
>Open world
The RE engine is terrible for open spaces, just see DD2 and MonHun
>>
Man, I wish Hunt:Showdown wasn't a PvP extraction shooter.
>>
>>567041015
Anyone following Blight:Survival? Any chance it'll be out in the near future?
>>
>>567384889
same. it looks very cool aside from that garbage
>>
>>567384751
Even in that context the balancing is still weird and shitty because all the fun loot is on easy and very easy, while all the interesting enemies and puzzles are on hard and very hard
for example in the first level, there's a puzzle in the owner's room with an alcohol bottle and a painting to unlock the owner's desk for a magnum revolver
this is pointless on easy/very easy because the only enemies you fight on that difficulty are zombies and crows
on hard/very hard after you leave the bar you fight giant monsterous earwigs, but instead of a magnum, you just get the forklift key from that puzzle. unless you play as david the only weapon you get to use against these earwigs are the basic pistols the players can find, or if they play as mark or kevin, their custom handguns
how the game SHOULD be balanced is that you get more difficult scenarios on higher difficulties, but also more potent resources to play with, while easier scenarios should be like training wheels that teach you the generalities of the scenario
another example of how i mean is the hive scenario in the hospital, where if you play on hard/very hard the only firearms you get are once again just basic pistols as opposed to easy/very easy where you can get a burst pistol, or depending on what character you play as, a submachinegun
there's also no insecticide for david to use to craft a flamethrower in that level, which is a huge missed opportunity in my view
>>
>>567384889
>>567385198
it actually was originally designed as a single player game before being cancelled and restarted as an extraction shooter
ah, what could have been..
>>
>>567385289
Man what the fuck, we can't have anything nice
>>
>>567385289
goddamn it pvpnerds are never going to actually appreciate cool settings or horror elements, they just want the most efficient way to top ranks. let us have our cool shit god damn it
>>
>>567385523
>>567385610
yeh, hunt: horrors of the gilded age. it supported up to 4 player coop.
basically what happened is that the austin studio that designed and was developing the game ran out of funding, so crytek restructured the company dissolving its austin branch and handed the prototype over to crytek frankfurt and the germs took one look at it and went
>ahhhh...da da da, zis make gud pvpwaffen
and the rest was history
at the time the restructuring happened no one working on hunt, or at crytek austin in general had been paid in a month and a half
the financial woes of the company was a direct consequence of daddy crytek pumping out so much f2p slop that failed to take off.
>>
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>>567359773
>>Sherry - 40
Out of ten!
>>
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>>567390979
is that photoshop on the right?
>>
shit dead general
>>
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>>567408639
>>
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>>567050196
Grace looks like an SFM version of herself in the base game lol. her face all sweaty and red when she's upside down in the hospital is straight outta bulgingsenpai.
>>
>>567420261
For me it's that bulgingsenpai Jill video
>>
>>567419750
Chris is one lucky bastard
>>
>>567050196
issa horror engine
>>
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just finished 9, time to yap

>Care center was the best new hub / dungeon exploration environment since RE0
>Grace gameplay should have been the full game with Leon relegated to an RE8 Chris style catharsis section. i killed everything in the care center as Grace so he just runs through an empty area (giving him a note that explains the pantry key location is hilarious, they seriously didn't expect players to give the fat chef the aids injection / requiem his shit smooth off?), then does some sniping, then you get forced to play Rev2 Raid Mode for 2 hours basically. felt like devs letting casualfags let off steam against easy to kill shamblers after forcing players to play an actual survival game as Grace. funny how she had way more enemy variety despite being underequipped, and Leon is capeshit tier OP yet has only 1 or 2 special enemy types to challenge him.
>difficulty was newfag friendly, instead of standard / hardcore it's just standard / standard (ink ribbons)?
>removing the ranking system was also too newfag friendly, how am i supposed to play this shit over and over again if not motivation to S+ every difficulty mode
>i want to have SEX with Sherry

overall Grace was 10/10, Leon was 7/10, mixing these two good games in one however was kind of unsatisfying. im hoping for Mercs mainly for Sherry/Grace/maybe Ada? coom but Leon's combat isn't even good as 4R or RE6 so i doubt mercs will be as replayable as in those games.
>>
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So we know a lot of the inspirations behind SH1 and SH2 include stuff like Phantoms, Jacob's Ladder, Twin Peaks, Lost Highway, The Mist, Crime and Punishment, the paintings of Francis Bacon and so on.

But I was just thinking as I'm replaying the first two games and the industrial themed Otherworld reminds me a lot of the Boiler Room from A Nightmare on Elm Street and the way Harry constantly transitions in and out of reality and doesn't know what's real or not is a lot like ANOES too. Freddy Krueger was also "burned to death" just like Alessa...

I also think the moth motif is borrowed from The Silence of the Lambs. In the book/film it symbolizes transformation just like in SH1/SH2. Lambs also inspired another horror movie Kiyoshi Kurosawa's Cure which I also think was among Team Silent's many inspirations.
>>
>>567428192
Damn. That’s a good catch. You’re right. They do seem strikingly similar. I think someone here mentioned SH does take a lot of inspiration from western properties like Hellraiser so it’s possible.
>>
>>567428102
Vigorous breeding sex with this woman
>>
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>>567431050
Holy shit yes the Flauros thing was literally the puzzle box from Hellraiser lol and Alessa in the white gown is just like Kirsty's in the hospital.
>>
>>567432595
>>567431050
hellraiser seems to be really popular among eastern creators in general. which is surprising since I was under the impression it was still a relatively unknown cult classic back in the 90s/2000s. berserk is another thing that was inspired by it.
>>
>>567041015
Who’s our favorite Castlevanian bros? For me it’s Shanoa
>>
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>Leon and Chris old, grizzled, bulky for the female / gay fanbase
>Sherry eternally a teenager because nanoma- g virus son, Jill also frozen at 23, Ada is asian so they can just keep her looking the same until she's like 60

I hate to say it, but Clairefags lost unequivocally. Requiem was THE time to bring her back and they didn't because they have no lore excuse to keep her as the qtpie chubby cheeked teenager from 2R. They catered to RE6 Sherry waifufags, which is understandable because it was a massive sales success and it's still being discussed, mainly because of Mercs. But RE2R basically sold the same... I guess the play data must have told Capcom that 95% of players only played as Leon, so only focused on him for the nostalgia tour. Marvin flashbacks in 4 remake and Requiem but zero Claire references is JUST tier.
>>
>>567434810
it was never a blockbuster series but it was always popular, they wouldn't have made so many bad sequels otherwise. one of those series that had a long life on the rental market i think. (no source, just anecdotal)

maybe there's a potentially interesting link between its ilk and the V-cinema stuff
>>
>>567428192
>But I was just thinking as I'm replaying the first two games and the industrial themed Otherworld
Dude, go watch the first 10 minutez of Eraserhead
>>
>>567435851
sherry is very clearly a milf, with wrinkles and all which means she's perfect
>>
>>567112590
1-3 are good. 4 is a letdown and badly needs a remake like the other anon said but I doubt Konami give a shit since they probably brush it off (not sure if it sold well or not).
>>
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>>567112590
Everyone began shitting on townfall when they saw it was first person but no one ever had the balls to criticize PT for having zero things in common with the series or the fact the full game was gonna have that dogshit actor from the walking dead
>>
>>567206960
Damn that’s good. I don’t suppose anyone knows the mod?
>>
>>567122364
Context?
>>567122757
So trve
>>
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>>567112590
3 a best

>best protagonist
>flavor text actually has personality, a rare game where you actually want to inspect everything in every room because Heather's strong personality shines through, complaining about paintings being shit and pretentious, prices being too expensive, being sad the otherworld mall doesn't have the same rings as the real world because she wanted to steal it etc.
>the areas are liminal spaces before that became a meme, the weirdly silent atmosphere of the abandoned mall, subway, office building, apartment building is incredible; it's the most relatable game in the series because it's basically evoking the day in the life of an autismo social anxiety haver where every public space on the way home is another nightmare
>it's bread

1 is good but when replaying it recently I just gave up on soaking up atmosphere and just ran through everything. 2 is great. F is decent but like 1 you just wanna run through it and the Higurashi time loop does not work at all in vidyashit, nigga i'm not playing it multiple times to get the ending
>>
>>567442242
the film grain filter on 3 is so good. top 3 horror games of all time visually. i'm looking forward to current gen Heather sexo obviously but it's gonna be bland unrealslop like F and 2 remake when they get around to remaking it.
>>
>>567250806
Kekkkkk
She looks the part
Boobies need to be a bit bigger
I hope they don’t cover her up in the remake
>>
>>567432465
Leon...
>>
>>567136015
What does this mean
>>
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>>567432465
>Wesker bloodline is more secure than the Redfield one

Chris lost. Albert won.
>>
>not even summer
>first hot day (95 americans) is here
>pc is crying and barely holding on with temps
sigh, air conditioner season.
i miss winter bros
>>
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>>567152763
Still so memorable to this day. Miss this era…
>>
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>main motivation was to get stronger from legends levels
>running out of things i want to buy
i guess beast mode stuff for the next 35ish levels?
>>
>>567214153
>>567217920
for me it’s the mercenaries. Wesker and Krauser are just so fun…
>>
>>567201730
>>567201096
That fucking sucks man. What is token snatched exactly? And how do you put webms on your phone? What forum was it?
>>
>>567173513
does claire even still work at terra save?
>>
>>567226045
Jessica is pure and was saving herself for Chris albeit
>>
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>>567447223
Her last canon appearance is Death Island and she was still a part of Terra Save
>>
>>567253745
Canon btw
>>
>>567262961
Kek
>>567265872
He’s enhanced with The Mold anon you don’t stand a chance you have to run
>>
>>567324426
I briefly forgot about that Mad Max costume for Chris. I wonder if they’d bring that back.
>>
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>>567173513
DSO are fucking useless and let the president get murdered, BSAA are basically NuUmbrella, at least Claire's fuck ass tree hugger group charity isn't important enough to make colossal fuckups on any major scale.

>>567217920
I play it more than the main game. I can beat it about 10 minutes quicker than I can beat RE2 remake, or around the same as RE3 remake, so it really is a full game to itself and Ada's playstyle is way more fun than Leon's. In Mercs I main her as well because a) drooling over her and b) she's the best middle ground in terms of difficulty, Krauser is too OP and knife2win 150 times is boring, Wesker is parry2win, Hunk infinite ammo just melts everything, and on the other side Luis is pure cancer to use and Leon is pretty basic due to being the protagonist.
>>
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:/
>>
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>>567447675
>last canon appearance is Death Island
sounds familiar somehow
>>
is there any precise aim required in silent hill f? I'm assuming u don't shoot stuff in it
if not I'll play with controller
>>
>>567450763
It is melee only with lock on.
>>
>>567339564
She was cute, but her game was just too bad for her to save it. A shame since I was looking forward to an alone AitD revival with how… janky the older games are.
>>
>>567292932
that’s a very funny thought
>>567290453
am i just really tired or does this not make any sense?
>>
>>567450215
They made him too cute and nice in the remake. It doesn't make as much sense that Angela accuses him of being a wife killer unprovoked anymore, especially because she's a lot nicer as well.
>>
>>567326363
Blowing raspberries on sherry bum
>>
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>>567451151
oh in that case I'll play with controller thanks
>>
>>567350037
If James approached her for sex, dick in hand, would she say yes?
>>
>>567363978
This looks fun but what the fuck was that random zoom in all about???
>>
>>567350037
>>567452180
she would get rly scared and prob try to run
james would have to resort to rape
>>
I seriously doubt James's dick can even get hard unless he receives vigorous stimulation from a woman's hand. He's too depressed to be able to rape.
>>
>>567451448
I wouldn't say cute, but I think in the remake he's more... tired/empty(?) In the sense that someone playing for the first time wouldn't imagine he'd be capable of doing something horrible in the state he's in, he seems harmless.
>>
>>567442180
somehow 2 people chose yoko
a weird bug, but a fun one
>>
>>567444810
sherry would never date that moron
>>
>>567453337
sherry would only date me
at all ages
>>
>>567444810
>>567453337
jake's a good guy tho, he was just an edgy retard for a bit at the start till sherry's touch cured him
at the end scene of re6 he was saving arab kids from bows for an apple

kinda sad lol they clearly intended that to be a big hype moment leading to jake's series of games but it won't happen cause 6 comad the franchise
>>
>>567452692
>empty
He’s just le sad man.
>>
>>567452692
I think he definitely comes across like a grieving husband... If I played SH2 for the first time with the remake I'd definitely see it coming that Mary was really dead whilst playing, but I wouldn't think that he did it. In comparison with the original, if I could sum the two James's up in a sentence, it would be, "guy suppressing the memory that his wife is dead" vs "guy suppressing the memory that he murdered his wife". This makes one of them completely exhausted and in a state of permagrief he can't move on from and it makes the other a creepy emotional black hole who has completely shut down in order to not kys himself
>>
>>567378630
>Ashley in the bottom having to watch
Ashleysisters… not like this…
>>
>>567451967
This guys animations are so fun but so stupid.
>>
>>567378630
>>567454258
cuckquean is so hot
woefully underutilized in our simp matriarchal society, 90% of cuck shit is men
>>
>>567453337
They get really close after they reunite in China. If they're not dating they're definitely close friends. She doesn't think he's a moron after Edonia.
>>
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>>566602719
Based. I wish I had friends to play it with. Easily one of the most solid multiplayer horror games around.
>>566646347
Leon is supposed to be taller funnily enough.
>>566790373
Mind sending your setup my way? I’m still trying to figure out my own
>>566897587
… Is that actually real? Fully erect nipples and all?
>>566905501
I found it. It’s called Cage of Cradle. Seems it was released exclusively in Japan in 2006 and isn’t very long. Actually even got a YouTube trailer strangely enough.
>https://m.youtube.com/watch?v=qD4PPPj4b0Y&ra=m
Lisa is drawn with such fat tits.
>>567012582
I agree with that, I just meant moreso that SS2 is one of the more obvious ones as opposed to the ambiguous arguable nature of 1 like you say.
>>
>>567376531
SD Perry is based. Her narrative choices to flesh the games out when she only had 1998 lore to work from are fascinating (and often hilarious) in retrospect. I remember in the RE1 book Jill's backstory is that her dad is a world renowned thief like Lupin which is why she is the master of unlocking, and what Wesker is doing offscreen is prowling around the lab trying to find the zombie of his ex girlfriend who he hates so he can shoot her.
>>
>>567454832
Lisa’s boyfriend is one lucky guy
Jewber team better not shrink her chest in the remake I swear to god
>>
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ngl i'm seething that there is so much goodwill and hype for the new RE movie when people bitched about the PWSA movies not adapting the games, only for this new shit to have literally nothing to do with the games whatsoever. RE: Apocalypse is cosplay kino and it will be vindicated when this newslop releases.
>>
>>567454521
>>567453560
don't care, jake a shit
>>
>>567456058
did you play the game? I thought the same but he was clearly in his tsundere arc, by the end of the game he got through his hero's trial and he's pretty much no diff than leon or chris
>>
>>567454832
>… Is that actually real? Fully erect nipples and all?
Yep, but apparently the rest of the comic is lost media, no one can find it
>>
>>567456129
>did you play the game?
yes, that's the problem, he's so fucking genereic, on top of being in a generic cod clone ON TOP of having the most overused voice in game history, he is everything i hated about the 2010s
>>
>>567456738
okay but how is he different than leon or chris
both are generic le duty bound honorable tough guys
you just hate him cause he's bald
>>
>>567435851
They made Claire look and act unbearable in 2. It took modders years to fix her face; which is insane because the actual face model they used was very pretty, so it was entirely done on purpose to ugg her in post.
>>
>>567454496
Trvke
It’s especially fitting and based in RE
You just know Ashley/Grace would be submissive to alpha foids like Jill and Ada
>>
>>567456738
>he's generic
In what ways? I thought he was the most interesting character in the game.
>on top of being in a generic cod clone
Jake's campaign isn't a cod clone, though, and his actual gameplay is very unique since he incorporates a hand to hand melee system only he gets to use, along with Wesker-lite prompt attacks.
>Troy Baker
Jake was one of his best performances because he tried not to sound like Troy Baker.
>>
>>567440549
> the fact the full game was gonna have that dogshit actor from the walking dead
You have to understand, Kojima loves the guy and a good chunk of Redditors do too, they see it as a good thing than anything to be criticized
>>
>>567378630
>>567454258
>>567454496
>>567457074
She's in a fucking dumpster bro that is brutal
>>
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>>567456998
You think that's bad...
>>
>>567457158
>he tried not to sound like Troy Baker
he always does that and always fails
>>
>>567410151
>>567410783
>>567414061
so nice of leon’s harem to pose for so many pictures together!
>>
>>567454258
Ada is like a part of him he can't let go
Ashley needs a lesson in knife safety
>>
>>567457319
Dmc5 trish is not ugly, the problem is that she looks nothing like trish
>>
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>>567457635
?
>>
>>567432595
>>567434810
I’m just glad it’s finally getting its own game after all this time. Hopefully it’s good too.
>>
>>567457765
Listen I'm the first to say "cute beak" but jeez, she looks like Big Bird
>>
>>567457765
nope
>>
>>567457765
oy vey, delete that
>>
>>567457581
True, very true…
>>
>>567457158
what are you talking about, he sounds like he always does
>>
>>567457319
>>567457765
Sex with Trish, lights off so i don´t have to see her face
>>
>>567457950
if you kiss you'll immediately notice that thing impaling you
>>
>>567457927
baker defenders are delusional
>>
>>567435851
Isn't Code Veronica the next remake coming up? Would explain some dry run elements in 9 (survivor character / operator character switching for Claire and Chris) and the giant spider asset which is very out of character with the modern games; Grace's lighter seems like a dry run for Claire's in CV too... the molotov seems like a sneaky 0 remake asset as well, as well as the light mechanics. The Leon section seems like they're testing shit out for 5 remake too, with weapon zombies and the rail shooting section. But you need CV to be remade before 5, so I think we will see Claire again first.
>>
>>567458184
shhh, you're gonna summon the denial parrot
>>
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>>567454832
>Mind sending your setup my way?
It's just a really basic little vinyl player with bluetooth. It could easily not be Audio-Technica, that's just what I like. I connect it to a 2.1 soundbar or over ear headphones with the press of a button

https://www.amazon.com/Audio-Technica-AT-LP60XBT-BK-Belt-Drive-Hi-Fidelity-Anti-Resonance/dp/B0FFNBR819?th=1
>>
>>567436780
I guess that makes sense, still kind of surprised it’s fame spread as far east as japan at a time when the internet and stuff was still in its relative infancy
>>
>>567458184
>>567458292
Soooooouuuurrrce
>>
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Ignore the denial parrot
>>
>>567457837
>>567458018
Fucking kek you’re killing me here anon
>>
>>567458303
it was an actual studio movie, it got overseas distribution, not quite something really underground they would've had to track down.
>>
>>567452180
>>567452390
he needs lisas’s help if he really wants to have a good time again
>>
I don't know why Capcom are so resistant to a second REmake and will probably get to 0 before it. 0's remaster is visually stunning and arguably the best looking RE game you can play on current gen consoles, but the 1 remaster is just some 1080 capped upscale and is more deserving of a rebuild from scratch.
I hope they make Rebecca a japanese gyaru like she was in 0 if they remake either 1 or 0 in any case.
>>
>>567457452
>>567457927
>>567458023
It's not my fault you have to seethe incoherently and are incapable of having a nuanced, objective opinion anon
>>
>>567458184
>>567458292
I'd sure love if someone could show me even a crumb of evidence they're remaking code veronica, 0 and 1 again. But instead, you all just cry and scream at me for asking very basic questions about the veracity of your claims.
>>567460043
Because they understand how creatively bankrupt they'll look remaking RE1 a third time, after remastering the 2002 remake in 2015. Here's a question for you: why do YOU want another remake of the first game? I at least understand why some anons want a remake for 0 or CV because of how flawed those games are, even though they get so mad when I point out there's no evidence showing Capcom is actually working on remakes for those games.
>>
>>567460445
I think itd be nice if they made like, an re1 master collection with hd ports of re1 og, re1 dc, re1 saturn, re 2002, and re 2006
or maybe a remastered collection for the chronicles games + dead aim and survivor
>>
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>>567458023
Troy Baker is one of the greats though
He just has to be cast properly
>>
>>567455972
She’s not the worst casting choice I guess
>>
>>567460658
That'd be fun. I know some of the assets of REDS/2006 got ported into Biorand, but being able to play the coop mode from it today P2P would be kino.
>>567455972
I don't understand why people think this one is going to be good when it's just an extended WKUK parody of the series. At least RE Apocalypse was like, half of a pretty good RE movie.
>>
>>567459551
That’s such a weird thought. Japanese people going to the cinemas to watch an English language movie. Did they have dubbing back then or just settle for subtitles?
>>
>>567461062
>an extended WKUK parody of the serie
i wish
>>
>>567455774
>>567456291
I guess it makes sense why all the sexual theming in 2 happened lol.
>>567458296
Sounds convenient. AT is one of the brands I see mentioned a lot yeah. Thanks.
>>
>>567461315
>A gallon of F.aid Spray?
>>
I can't believe that someone actually fixed this + Claire's face, I feel gaslit the fact that everyone just accepted the weird lip filler faces w no complaints
>>
>>567461262
is it? hollywood gets exported around the world. though stuff on this level would often just be a tv movie or direct to video
>Did they have dubbing back then or just settle for subtitles?
dubbed typically
>>
>>567455402
It wasn't his ex. He never dated her and was resentful LOL
>>567374485
>>
>>567462212
>Wesker as a chudcel
Its so fucking zased fr fr
>>
>>567460960
he is another reason i skipped snore stranding
>>
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>>567460445
>why do YOU want another remake of the first game?
I never said I wanted another remake of it. I'm just musing on the decision to have RE4make prominently feature Wesker and tease a major showdown with him in (presumably) the finale of the remake series, when most people who play the eventual 5 remake will have no idea why Wesker and Chris hate each other so much.
And I don't think 0 should be reintroduced before 1. It's a prequel, assumes you have foreknowledge, and dumps a massive amount of lore that builds on what was explored in 1.
>>
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>>567461949
>return of the living dead
ahhh, sweet cemetery scene, good times, good times
>>
>>567461574
>Spencer gets beat to death because he won't stop yelling during a board meeting.
>>
>>567462661
i've also been saying this, they have purposely left out the wesker/chris heavy games from the RE engine games EXCEPT for his appearance in 4r, so it's kinda obvious they'd either go back to 1 and code v AND THEN 5r if they want to conclude the umbrella/tricell storyline in order to move on to the connections storyline. it's what i would do if i was a businessman showing investors my 10 years-ahead plan
>>
>>567444810
>>567453560
I hope we never see Jake again honestly always thought he was annoying and just wanted based Piers to beat the piss out of his cocky ass. Capcom killed off the wrong character from RE6.
>>
>>567457319
Her hair frames her face in an odd way; I think she would look better with a hairstyle similar to the one in DMC4.
>>
>>567462606
Get filtered
>>
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Finished 4 a couple days ago. Separate ways too.
Fun game that deserved a remake. Lot of rough edges. I really liked the corny b-movie writing, Matrix-style slow scenes, and spy thriller themes. Jim Ward did a really great Krauser. I got so much more to say about it. But for now I'm onto RE5 just started chapter 2.
>>
>>567463646
gladly, not playing mailman with a shitty actor
>>
>>567463459
I do think it was a mistake to get rid of Piers if only because he had the perfect claim to carry things on alongside that one Malaysian girl
>>
>>567463173
>Barry: Where's Chris?
>Jill: *slap*
>Barry: Why did you slap me?
>Jill: *slap* Because that's the new thing.
>Barry: What is it?
>Jill: *slap* that
>Wesker: *hokey punches Jill*
>>
>>567463858
piers is probably the best of the batch, but i also wonder if people would be less high on him without the sacrifice element. probably either way though

>that one Malaysian girl
who?
>>
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>weekly task reset day on pilgrim outpost
>kinda dreading it this week
>go for a walk
>get some coffee
>get some food
>happily mow down the weeklies
>>
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>Barry makes a reference to his daughters in a file found in the RPD
Moirabros got mentioned in canon more recently than Claire and Rebecca. I love my emo wife so much.
>>
>>567464065
shes scene, thougheverbeit, degozaimasu
>>
People ragging on Jake makes absolutely no sense, why are you okay with Leon and Chris but not Jake? Purely seniority obviously, otherwise by the end he's just another hero
>>
>>567463459
meh, piers was basically just steve
>>
I think there should be more shota horror games
>>
helena's ass > piers > helena > jake
>>
>>567462661
>i dont want a remake BUT
>*gopes a bunch to justify why they should do it*
why are you so dishonest nigger lmfao
>>
>>567464439
Playing as shotas or spooky shotas, or both?
>>
>>567461949
>>567462843
FYI this is the movie where Capcom got the idea of nuking Raccoon City in RE3 from.
>>
>>567464065
>"fucking statue!"
>"and we all had a blast >:)"
>>
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>>567464018
>who?
Merah, super agile action star from the manga. Apparently she’s Indonesian actually.
>>
>>567464593
both and maybe the spooky shota flirts a little like shotas at a sleep over.
>>
>>567464479
Because xir cannot reconcile being a long time fan with being a demakeslopper.
>>567464313
They can't goon to him. They ship Chris and Piers, goon to Helena and Sherry. Also they seethe because Sherry x Jake means their retarded Sherry x Leon fantasies can't come true.
>>
>567464479
>"i don't want a remake but they'll probably do it anyway"
>"actually yes you do, hahaha gotcha, not taking my meds mom"
>>
craving some late night food mmm make a greasy burger that'll do it
>>
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>>567464681
of course the remake seethers are 6 slurpers, it's like clockwork
>>
>>567464593
preferably playable shota honestly but all are good
>>
>>567464658
lmao what the FUCK is up with those retarded boots
>>
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>>567463741
>Mads Mikkelsen
>Tommie Earl Jenkins
>Lea Seydoux
>Lindsay Wagner
I don't care if you don't like Norman Reedus, the cast in Death Stranding 1 is absolutely fantastic, and that's not talking about all the other performances that are good from other secondary characters

If you're a fan of Silent Hill you should play Death Stranding
>>
>>567466214
Isn’t the second one really bad
>>
>>567464679
>>567465267
a game where the cast are like not-cub scouts that get lost and trapped in spooky/woods spooky abandoned town/manor etc could be cool
>>
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>>567466624
No
It was a pretty grand affair though and less introspective, more stupid. An MGS-like funeral for Hideos dead "baby". A requiem if you will
>>
>>567464658
>from the manga
ah right, i forgot about those. had them on the backlog for a long time but never got around to reading.
>>
TOOS has a lot of fun ideas, but good lord is it tedious sometimes.
>Hey, wanna make a THIRD trip from the end of the sewers back to the police station because some USS zombie in the locked warehouse has the keycard for RPD weapons storage, which is also where the silver wolf medal was moved to?
>>
>>567464873
>I don't want a remake totally hahahahaha but here's why they should do it
>>567465236
That's not an argument xister
>>
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bake a new bread
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>>567466214
don't care how many famous rich people there are in it, the gameplay is ass
>>
>567467409
>"STILL not taking my meds, mom, haha what now huh?
>>
>>567467769
not one of my best works
>>
https://youtube.com/watch?v=43dyoDAWrYA&pp=ygUIdWh0cmFuY2U%3D
It's over.
>>
>>567466214
>If you're a fan of Silent Hill you should play Death Stranding
I always had the impression that game was a walking simulator, but then footage from 2 started coming out and suddenly I'm seeing some MGS-tier insanity of laser guitars and cyberpunk samurai battles. Are the DS games actually fun?
>>
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>>567468991
They will make you feel.
>>
>>567469104
But are they fun?
>>
>>567469712
nope
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>>567468053
don't beat yourself up. i like your shit, it has soul
>>
sex with unbaked bread
>>
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>>567469712
I had a lot of fun playing Death Stranding yes, but I like a lot of different kinds of games. It's fun hiking around in the environments, driving the trike and running out of power and being forced to traverse areas full of spooky ghosts, using tools and building structures and roads and happening upon tools and structures and roads created by other players. It's a very unique feeling to open up the map and slowly bring infrastructure back together. There's some basic TPS elements and grenade launcher boss fights but combat is not a major focus in the first game compared to the second game. The combat is fun in the second game and feels like MGSV-lite

If you like the idea of a spooky adventure game about building roads and bridges across a former wasteland to be a continental cable guy that's reconnecting the world to the internet after the apocalypse, plotting out routes and executing runs around dangerous enemies and exploring natural landscapes, in a world bursting in atmospheric world building, with great cinematic storytelling....yeah it's a really fun game. And you can easily play it multiple times and have fun in new inventive ways every single time.
>>
>>567470203
teto.....
>>
>>567468991
The 1st is fun if youre playing offline. The landscapes look great, and theres a lot of scripted kino where youll pass into some area and the screen will zoom way the fuck out for a landscape shot but youre still in full control of the lil ant character who is toghtening his grip on his left strap just for comfort as he walks along this incline.
Kojimbo really took a liking to the players working together idea in mgsvo woth the whole nuclear disarmament thing. DS takes that philosophy but makes it more of a mechanic instead of a wincon. You donate 200 ceramics to the road build and a bunch of other people d9nate too to help build and repair it so everyone has a nice comfy road to simplify their routes in the region with vehicles. But since the game has been around for so long, like I imagine the second has, theres nothing left to explore. Come across an nagivation obstacle? Boom there is already a ladder.
Playing offline means you dont have any of that, so each new path you take you have to actually work out and pioneer your route. But the ingame map is really nice. And makes it easy to plan a general route and start walking, but a lot of the terain you come across on your route is a bit trickier than the map suggested. That or being from the far shore are trying to game over you, so youve got to decide to sneak through or hastly change your route when you get that "shit b fuck up here" effect on your screen.

The walking simulator ascepts are definitely the best parts of the game. Raiding bandit camps , stealth sections, or the story.... all pretty shit. But walking? Fucking great.
>>
>>567468991
The games actually have mechanical depth and are very comfy (and spooky at times).
>>
>>567464313
>why are you okay with Leon and Chris but not Jake?
I honestly think Leon and Chris are boring and interchangeable nowadays, and they hog the spotlight way too much. Leon in particular is on the level of annoying MCU quipping ever since RER4.
>>
>>567470186
To be fair, he does kind of just sit in the fucking hallway like a bad can of ravioli you gotta go find the parmesan cheese and/or hot sauce to eat.
>>
>>567467904
Still not an argument
>>
>>567471273
The quipping is arguable what sets him apart from Chris these days funnily enough
>>
>>567470693
>Come across an nagivation obstacle? Boom there is already a ladder.
Only if you've brought that area online, anon. That's the point, you have to do the exploration yourself to open the map up and then your backtracking and routing through previous areas is rewarded with player contributions. It's not like roads are always built either, they degrade and it takes time to populate them on the map. You don't just instantly have a full set of roads just because you're playing online

The strand system is really important to the intended experience
>>
i need to tongue grace's anus desu
>>
>>567472169
i will allow it if you make a new thread
>>
/horg/.... gone... like dust in the rain....
>>
>>567471564
For me its like Leon started out as the rookie in over his head on the literal worst first day of work at a new job ever. Anything, literally anything, that could make him feel normal would fly. Shit was wack, yo. But Leon is also a narcissist, probably of the covert variety. But due to his narcopathy, he cant not bit score Ada. Because being used like he was, even if she did like him, breaks his masks. So in 4 he just handwaves being used by her for her own goal with picrel. He acts confrontational but eager to cooperate. The game ends with him telling Ashley "no way, fag" (because he views himself as the super cool secret service who who protects her) and then immediately trying to score with hunnigan using cheap pickups because she is safe and his actual ego needs cpr.


Both him and Chris became super jadded and grizzled, but Chris makes sense to most people while Leon is constantly firing off oneliners in a desperate attempt to make him feel like he is still in control.
>>
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>>567472498
>>
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>>567472498
>dust in the rain
>>
>>567472668
>The game ends with him telling Ashley "no way, fag" (because he views himself as the super cool secret service who who protects her)
I always figured it was because she was literally underaged.
>>
>>567474561
Isn’t she 19 by the time of 4?
>>
>>567474956
I could have sworn she was 16 or 17 in OG4.
>>
quick someone make a NON resident evil edition while the resifags are asleep
>>
sherrys big fat tits in the OP, need like 30 minutes to generate the pic because free
>>
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>>567475494
>>
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>>567474561
>>567474956
>>567475074
She's 20. It's only a 7 year difference between her and Leon... It's funny to realize RE's characters ages can be relative to each other. Ashley is two years older than Sherry and Sheva, one year older than Mia, same age as Ethan.
>>
>>567475074
nigger, what 16 year old is going to college?
>>
>>567475931
the.. presidents daughter?
>>
>>567475770
>Ashley is two years older than Sherry and Sheva, one year older than Mia, same age as Ethan.
That’s… wow. That’s fucked up. Jesus.
>>
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>>567475931
>nigger, what 16 year old is going to college?
Imagine going to college at that hag age LMAO.
>>
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>>567472498
>>567472875
I’ve... played things you... posters wouldn't believe. Attacked mitochondria in the depths of Chrysler Tower on day five. I watched i-frames defeat a friend across the length of nightmare Gojo Bridge.
I’ve felt sweat on my palms, playing the remake of a childhood favorite, just to watch a setpiece burn like a match and disappear.
All those moments... will be lost to time. Like... tears in the rain.
Time to die.
>>
>>567475931
Rebecca, but I generally agree with your point jej
>>
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>>567475074
16 is legal, pops
>>
>>567476331
The guy who breeds her will be lucky as shit
>>
fine, I'll do it myself

>>567477472
>>567477472
NEW



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