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Previous thread: >>568064929

This is NOT /g*g/. If you wanna talk about Gr*nd Strategy, fuck off to >>>/trash/ or >>>/vst/.


==NEWS==
Nebulous: Fleet Command, Campaign Act 1 will be released on May 29th: https://www.youtube.com/watch?v=D4BOaaB9I1Q
Galactic Civilizations IV, Dev Journal: Empires: https://store.steampowered.com/news/app/1357210/view/696512943113634097
Newstower Roadmap: https://store.steampowered.com/news/app/1649950/view/512989355492508053
Foundation, Devlog #21 - Refining the Experience: https://store.steampowered.com/news/app/690830/view/662735310818379393
Stellaris Dev Diary #413: https://store.steampowered.com/news/app/281990/view/521993383330187248
Airships: Conquer the Skies, version 1.2.11 update: https://store.steampowered.com/news/app/342560/view/519741583516501756
Laysara: Summit Kingdom released: https://store.steampowered.com/news/app/1823950/view/508480685901611544
C-Beams Devlog 52: https://www.youtube.com/watch?v=fmKiMD2LxhU
Distant Worlds 2, Mercantile Update: https://store.steampowered.com/news/app/1531540/view/499465877188511534
Falling Frontier Dev Update: Combat Overview: https://store.steampowered.com/news/app/1280190/view/542258317343326824
Frostpunk 2, Fractured Utopias dlc: https://store.steampowered.com/news/app/1601580/view/648085384362721315

== Pastebins ==
Alpha Centauri (new 14/06/22): https://pastebin.com/QgEvG3ET
Free and open source games pastebin: https://pastebin.com/8nRQckSN
Stellaris: https://pastebin.com/hPfrhazx https://stellaris.paradoxwikis.com/Stellaris_Wiki
Stellaris DLC guide: https://rentry.org/STDLC384
Endless Space 2 + Endless Legend: https://pastebin.com/yu57huWm
Civilization: https://pastebin.com/eeL9tyaW
/cbg/: https://pastebin.com/ZSLVg9kT
Workers & Resources: https://pastebin.com/XaWF8mE6
>>
>trannime
>stellaris
Yup, another shit thread.
>>
>old thread died
Grim
>>
This is what happens without stellaris discussions
>>
>>569050792
Don't you know where you are, normie?
>>
>>569051090
Eat shit. I just want a nice city builder for a change. That too much to ask?
>>
>>569051414
You don't get anything nice, ever. You live in a world where an imbecile can be president.
>>
>>569051541
/pol/ is that-a-way.

If you want to continue this talk you better at least post a beaver or some wheat in your next reply.
>>
>>569051541
You struck a nerve, he instantly got very defensive. I wonder why.
>>
Why has this thread been so hostile lately? It's a comfy place
>>
An anon in the previous thread said it was a red flag that I played hive minds and when I asked why he never answered…
>>
>>569053465
desu I used to play gestalts maybe one in four games but now it's like half the time
>>
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Sorry, I didn't bump because I was in a Helldivers 2 match.
>>
>>569053682
I prefer gestalt economies over having to produce c*ns*mer goods any day of the week. I also like how they’re usually quite flexible and you can adapt your playstyle to the game around you. If you decide to start as a diplomatic hive mind but spawn next to nothing but assholes, you can just reform out of the Empath civic and replace it with the one that gives you extra naval cap and speed and you can immediately turn around from being nice to being a genocidal asshole. But if you’re individualist and trying to do a diplomacy run playing as xenophile pacifists only to spawn next to assholes, you’re kinda just cucked
>>
deadass boutta play Civilization Beyond Earth in the 2026th year of our lord and saviour Jesus Christ of Nazareth
>>
>>569054216
Underrated game.
>>
>>569053887
But why help the US build Metal Gear?
>>
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>>569053465
why shouldn't hive mind feel shame or have a sense of indecency?
why would a creature of immense intelligence and knowledge, go around exposing his multiple penises and/or other orifices to the whole universe? dont make a sexually deranged clown out of hive minds - its only a projection of your own filthy mind!
>>
>page 10 in 47 minutes
Going to sleep. Rest in peace, /civ4xg/, you won't make it without me.
>>
>>569064486
Good night anon, please make a new thread if we die during the long night.
>>
>>569064486
Maybe it's time for you to move on, anon. She died years ago. It wasn't your fault. We're trying something different to reach you in your dreams.
>>
I like bodysnatchers from a thematic view, but in actual gameplay it’s kinda lacking, no? Hive minds already have some of the best pop growth in the game so stealing pops doesn’t feel super necessary, especially when they’re the ai’s shitty randomized pops that usually won’t share your climate preference and be super inefficient because of it
>>
>>569068146
More pops = more gooder
Some options are just bad and that's ok though.
>>
>>569074275
unfortunately a lot of things are bad
>>
>>569064486
We will persevere as we have for 15+ years
>>
>>569068146
Wouldnt they allow you to colonize new planet biomes? Never played as such a type of gestalt, so I dont know if it add the species to your own pool when you kidnap them
>>
>>569082110
Technically yes but do you really want like 5 different species with different traits and climate preferences in your empire when you can just have 1 and terraform every other planet to your preference? Managing all those different pops with different planet preferences is really obnoxious micromanagement in my experience. Not to mention when you ascend you’re not just modifying 1 species but multiple and it’s annoying
>>
>>569082446
That kind of the whole gist of gestalt conciousness, no? The drones are just that, drones, receptacles so you can enact your will upon existence. But yeah micromanaging a ton of species can be a pain, I have a similar issue with authoritarians when having to constantly change the specific rights of newly jubjugated species. And I like to play 1000 stars game, so there are always a fuckton of them.
>>
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HAK HAK HAK
>>
>>569085717
Have we literally ever gotten an explanation for what the hunters are yet?
>>
>>569088893
they don't need an explanation
>>
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>>569085717
HYUK HYUK HYUK
>>
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Reminder to glass your enemies' planets
>>
>>569077768
This general will stand the test of time.
>>
I'm starting to believe Miriam was right
>>
>>569085717
>wants to devour the universe
>doesn’t have a mouth
Erm…?
>>
>>569098415
hmm
vore?
>>
good morning /civ4xg/
>>
>>569102773
good morning sweaty
>>
>>569102773
good morning sweetie
>>
Why did you let the last thread die out from lack of bumps? This was your only task and you still failed
>>
>>569104546
"Let the past die. Kill it if you have to."
-some school shooter space wizard.
>>
>>569104546
sorry
>>
>>569104546
I chose to let it happen, not because I wanted to but because otherwise my inaction would be responsible for the death of the thread
>>
>>569077768
The empire endures.
>>
>>569053297
/civ4xg/eezers are in the cranky old man part of their lives. Or maybe it's the traditional summerfag plague. Who knows.
>>
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>>569050370
Was too busy playing bannerlord to bump the thread.

C-Beams Devlog 53: https://www.youtube.com/watch?v=yMLoS74c6DM
GalCiv4, Dev Journal #118, Oligarchies: https://store.steampowered.com/news/app/1357210/view/673995578702561399
>>
>>569082446
>>569085137
Lot of good ideas die on the hill of "it's too much to micro". Something like auto modding climate preference could help with the "just terraform everything" for instance though I'm not sure if that would actually be better or worth using.
>>
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horatio bump
>>
>>569129289
I hate Horatio.
>>
>>569129314
Wrong
>>
>>569131267
Nah, hating h0rati0 is the r1ght th1ng to d0.
>>
>>
>>569088893
Tax collectors.
>>
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>>569129289
>>
Good lord, upgrades and a good commander in Seven Kingdom 2 make a lot of difference, it's around +100% damage.
Any other RTS with a command chain?


>Error: File too large.
what the fuck
>>
>>569142969
Define command chain
>>
>>569144619
I mean having an officer unit that isn't just an elite unit that gives some bonuses (so no Rise of Nations or Empire at War), but a requirement to keep your army in line and a mandatory part of the game, instead of being a rare, expensive unit.
>>
>>569144857
Sounds like what you got in cossacks
>>
>>569144857
The only things I can think off are things like morale systems in lots of army war games. A type example could be Total war games where leader units can offer bonuses to the morale of lesser units like say Total War Warhammer skaven where the basic units kinda just melt away unless you have a leader nearby. The same mechanic of low morale troops/slave troops requiring a nearby leader to keep them in line is of course present in basically all games that actually have a morale system like this like dominions as another example.
>>
>>569145359
Neither of those are RTS and TW is literally a rare expensive unit with some bonuses, usually leadership, aura.
>>
>>569145585
Well ye that was my point
>>
>>569145061
Kinda, but also not really. But it's the second closest thing.

>>569145359
I genuinely wish I could enjoy Total War games, but hiring units on a strategic map and having to make do with what I have on a battle map is very challenging for me.
I'm used to rush AI enemies with extremely small groups of units, I have issues with big armies.
I remember another game, but I think it's one of these... forbidden /gsg/ game, Civil War 2. I got it because apparently, having a "proper" chain of command is really important to maximize your troops' potential, but I got filtered by the tutorial.
>>
>>569145827
>Kinda
Fair. Played Kohan?
>>
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>>569129314
Why do you hate perfection? Would you prefer if he was a loli space elf?
>>
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>got my third squad
>they all have three skills AND plate armours
No idea where this came from but its such a nice thing to see, i have a raider building up north to clear so these guys will be mucho useful.
>>
>100+ infected dogs in a building
Well fuck, i need some napalm or some shit.
>>
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>>569153314
>Would you prefer if he was a loli space elf?
An eastern game would have taken that concept and run with it directly to the moon. Horatio Prime(?) would be a perfectly aged milf and all of the non-Prime Horatios would be different ages of that exact same milf, with most of them being lolis to show that they are still on the path to perfection while not being there yet, and all of them would be haughty and extremely prideful. You could also get Yakuza-themed Lumeris and Hissho with even heavier Samurai imagery/theming.
>>
>>569155835
Hissho empire with seppuku mechanics.
>>
>>569153314
>Would you prefer if he was a loli space elf?
YES.
>>
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>loli space elf
muh dick
>>
>>569153889
IFZ was so disappointing last I played it
>>
>>569163565
That's not a loli.
>>
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>>569164959
I'm gonna get banned if I post an actual loli, mods are fags who hate girls.
>>
>>569165273
We post lewd lolis on /vg/ all day and everyone is fine.
>>
>>569050370
anyone play Maestro's Cold War 2? I just got it yesterday thanks to a friend.
>>
>>569166273
no but you reminded that I downloaded all three volumes of the cambridge history of the cold war and then I didn't read a single page of it
>>
>>
Loli space elf on the /civ4xg/ divegrass team when?
>>
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>>
>>569178769
Suggest it again in 6 months when I ask for roster suggestions. Having a 3D model I can use helps too if you're going for a specific character but elf models are common I'd have no issue if a generic elf is fine
>>
Stellaris 5.0 will save the game and the entire 4X genre
>>
>>569189330
this but unironically
>>
Stellaris 6.0 will save the game and the entire 4X genre
>>
>>569053297
Some /gsg/ refugees assimilated here.
>>
>>569198150
two more $30 dlcs



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