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>TRANSONIC ATTACK edition

Previously on /coopg/: >>572705349

>Latest News/Updates

Darktide:
Skitarii Alpha Primus has arrived.
https://forums.fatsharkgames.com/t/skitarii-alpha-primus-is-coming-to-warhammer-40-000-darktide/121730
Hotfix 1.11.6 - Patch Notes
https://forums.fatsharkgames.com/t/hotfix-1-11-6-patch-notes/121381
Kuli's guides for beginners:
https://steamcommunity.com/id/kulii/myworkshopfiles/?section=guides&appid=1361210

Vermintide 2:
Weapon balance update! Patch 6.11.0 patch notes
https://forums.fatsharkgames.com/t/weapon-balance-update-patch-6-11-0-patch-notes/121528

>Also Exist:
Space Marines 2 (check /vm/ for general)
Deep Rock Galactic
Helldivers 2
Payday
The Outlast Trials
Killing Floor 2
Barotrauma
Left4Dead 2
Ready Or Not
GTFO
No More Room in Hell 2
Remnant 2
Earth Defense Force 6
WWZ
The Forever Winter
Killing Floor 3
John Carpenter's Toxic Commando
Far Far West:
and others

>Future games
Den Of Wolves - TBA
DarkSwarm - TBA
Blight: Survival - TBA
Deep Dish Dungeon - TBA

>Build planners:

Vermintide 2: http://ranaldsgift.com/
Deep Rock Galactic: http://karl.gg/
Darktide: https://darktide.gameslantern.com/build-editor
>>
is orange lenses the official color scheme for stygies skitarii that I just happened to use or did everyone come to the conclusion it's the only one that looks good with the black robes without being too edgy
>>
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>>
Darktide has too many different game modes and difficulty queues for my tastes
>>
>no admech gf
bros....
>>
i know what you did that game, Anon.
>>
>the flesh is weak
>also let's put exposed wires tubes all around your robot body
>>
I hear people here say skitarii is extremely durable but the skitarii consistently eat shit the hardest out of any class in my games.
Skitarii followed by veterans.
>>
I still have no idea how the fuck the Servo-skull works. Why can't I use Noospheric whenever I want? Why doesn't the description mention it needs an enemy you can target? I hate this.
>>
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>>572791440
here are your skitarii players
>>
you ever notice how morrow refers to the servo skulls as "she"? he's definitely fucking them
>>
>>572791440
They feel encouraged to run into melee but they have low health and generally don't have great crowd control
>>
GIVE ME YOUs GIVE ME YOUs GIVE ME YOUs GIVE ME YOUs
>>
someone explain to me how to use the low mag size guns like phosphor pistol/revolver
do you only pull it out to snipe specialists?
what if there's a bunch of them and gunners and you have to reload like 3 times?
>>
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>>572791915
One of the first things you need to learn is how to rush gunners and kill them in melee
>>
>>572791916
they should make you play subway surfers for one of these
>>
should i buy hivescum or skitari
>>
>>572792053
obviously i try to do this when it's more confined spaces, but some places there's just a bunch spread out and i don't really want to rush forward and trigger more spawns
>>
>>572792092
I saw a psyker doing great with it in an auric maelstrom.
>>
>>572792092
Yes. You can throw half charged beams for fast horde clear or fully charged beams to wipe out packs of elite enemies. It's very good
>>
Is psykers sword beam a viable way to clear waves at high difficulties? I really like the way it looks
>>572792237
>>572792227
Thanks, I deleted my post because I didnt mean to reply to that guy.
>>
>>572792194
That's the thing, you need to learn to do it in open spaces too. If you're generally slow at killing and distrupting gunners then you will regularly encounter situations where large groups of gunners have gotten into good positions to hose down your team
>>
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post friend codes
i want people to game with
>>
>>572792521
It's better of you just post yours with region and difficulty included
>>
This general might be the most niggerbrained stupid low iq general Ive ever seen in my entire fucking life
>>
>>572793153
Yes we all play Arbiter here.
>>
nigger
>>
>>572792337
yes but it's also one of the most op things in the game so it's an ethical thing to not take it
>>
i'm bricked the fuck up and operating on 3 hours of sleep.
builds fo rthis feel?
>>
Flensing is skitarii's only keystone. The capacitance gain on specialist/elite kill node alone is enough to make flensing better than either of the other two, to a retarded degree.
>b-but the other two have capacitance generation boosts
I recommend you go look up what they do on kuli's guide, then test it in game for yourself. It's literally fucking nothing.
>>
>>572793849
psyker perilmaxxing
>>
>>572793849
hive scum no fent pistol rampage build
>>
Auric maelstroms really are trivial as arbites.
Being invincible sure is great.
>>
>>572793872
True, true
>>
>>572794006
this but ogryn
>>
>>572794048
this but unironically
>>
is attack speed pointless if you're mostly spamming heavy attacks?
>>
>>572795104
yes
>>
>>572795104
no, it affects how fast you charge
>>
>>572795104
partially, it does not affect the speed of heavy attack priming animation before swinging. but it still affects the swing speed letting you chain them slightly faster. less effectiveness compared to light attacks
>>
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The most aggro motherfucker I've ever seen.
Triggers the daemonhost, gets everyone corrupted, goes down, I pick him up, beast of nurgle shows up, I use a med stim on myself because we're both on one wound from corruption at that point, he dies and gets pissed at me I didn't use it on him, still furious at me after I went out of my way to pick him up again later and we won.
I didn't go down, he's the only one on the team that died and went down more than once. The psykers were chill and good though.
>>
>>572791440
Everyone spams toughness curios on their melee builds and then dies to a singular mistake instead of just being sane and taking 3x health and all the (global) damage resist in the tree to become actually tanky.
>>
>>572795104
>>572796376
wait wot so for something like the shivs are u suppose to spam lights even for monstrosities?
>>
I'm returning after a 5,000 year hiatus. The Mortis Trials are nuts, they're kindof fun but I refuse to go below Heresy threat level as the early waves are already boring enough, but I still can't win on my skitter. Waves ~8-12 are harder at that difficulty than Auric maelstroms.

Everything's pretty easy until you get a surge of instagib enemies. Lose one sneaky faggot in a field of sneaky faggots and you're done. And god knows if I go down, these ingrates who needed healing before this point are going down.
>>
>>572791440
Everything about skitarii is like a cold engine that has to get started, which I don't know if that's intentional or just me projecting a mechanical theme onto them. Basically when they are cold they can get kidney punched out of existence in the blink of an eye, but when all of their stacking and over time buffs are going they get really tough and do a lot of damage. Not to mention, they have a great stun immunity node that's super easy to get to, but stun immunity can make you fail to notice when you get damaged-- or it does for me anyway. Sometimes I'll come out of a big fight and go 'oh, huh, I nearly died in there.' when I look at my hp bar.

>>572797636
>take no toughness
>all of the toughness over time skit shits out does significantly less because it's all % based
idk mang I've tried 2x HP 1xTGH and it felt like shit. I've gone through an "HP instead of toughness" phase for arbi, zealot, and ogryn and liked those just fine so idk what it is about skit but HP isn't jiving with me for them.
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I don't want to complain without it feeling like a skill issue but i swear poxwalkers simply phase into reality behind you
>>
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>>572797743
No, the shivs heavy attack kicks ass. He's not saying heavies are less effective than lights, just that attack speed is less effective on heavies than lights.

>>572798004
The game bullshits you like that more than you probably realize.
>>
>>572797968
Personally I think the stun immunity is a dumb talent. Like you said it's good to know when you get stunned, and it shouldn't be happening so regularly in a run that you should dedicate a talent point to it. Much less sacrifice your ult charge every time it happens, which could otherwise be used to get you out of said situation.
>>
So I'm looking into Poxbursters and it seems what actually happens with them is a combination of 3 things.

So the issue is that Poxbursters can ONLY be pushed by the person that the burster is targeting, a vast majority of the time, because
>Poxbursters have a push angle override that lets you push them regardless of where you aim, but only if you're the target (lag compensation measure)
>Poxbursters have a push range override that lets you push them from a very high distance, but only if you're the target (lag compensation measure)
>Poxbursters have a push effectivity override that lets you push them regardless of how much stagger damage you do, but only if you're the target (they did this as a bandaid fix to let smaller weapons push them too, since they're actually pretty stagger resistant)
So in effect it's the combination of these 3 factors that lets you not just fucking push a poxburster.

Btw, lag compensation is Darktide is surprisingly blatant. Dogs literally have code to freeze mid air for 0.2s before they hit you, to give you time to push them even with very high ping.

Just posting this because of the argument last thread about why Poxbursters don't push good. The obvious solution is to enable these compensations for all players, not just the one that is targeted. Fatshark didn't really remember these things apparently so they just did random shit to them to "fix" them.
>>
>>572798258
I agree but it's got 15% flat DR attached to it, and it's right after a toughness regen node that you should pretty much always take. It's a lot of defenses for two points and I really wish the stun immunity would get bumped down to uninterruptible or something, or removed entirely. I feel like one of those people with brain damage that can't feel pain so they end up ripped to shreds or burned or whatever by stuff they didn't even feel touching them.
>>
>>572798378
Good point but you'd really need to be autistic about twitching your eyes down to your healthbar to save yourself from certain situations that otherwise your toughness would eat so you could dodge out of and save yourself from. I'd rather have the visual feedback and a little more damage/toughness some other way, but I'm also a shitter.
>>
>>572798274
I think another factor is quantity. I don't think I've seen any weird shit happen on poxer shoves when it's a single one of them, I'm pretty much batting 1000 on bursters apart from when my enlightened teammate decides to shoot them when they're mid-yeet.
>>
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>>572798769
quite the opposite, I trust in the Omnissiah and just assume my defenses are working properly until I'm startled by suddenly falling over dead from time to time.
>>
>>572799140
You're just not paying attention then, I see that shit happen with solo bursters all the time. Fuckers stumble over and fall, don't detonate, and there's a couple of moments of retard-to-retard communication where me and whoever else is looking at it have to determine if we can safely shoot it or if we need to wait for people to get away and/or just wait for the thing to lunge again to push-kill it properly. It's such a fucking annoying and random stumbling block to the momentum of anything you're doing.
>>
>>572797636
I don't think any number of HP curios on Skit will let you suddenly eat Mauler/Crusher overheads and survive. Stacking toughness gets more use out of the majority of Skit's DR and all that regen for minimizing chip damage. I could see 1HP and 2TGH for some burster insurance, but eh.

>>572797968
> but stun immunity can make you fail to notice when you get damaged
Had this issue in a HISTG last night. Didn't realize a gunner was shooting me from a room away since I was trying to juggle a gorillion special spawns as the last person alive. Ended up eating it to that gunner and needing a second to even figure out what the fuck was damaging me. I hate that the 15% flat DR is tied to stun immunity.
>>
>>572797968
>>all of the toughness over time skit shits out does significantly less because it's all % based
You are taking too much damage. You should make an effort to take less damage.
Classes with massive amounts of toughness generation precisely do not need high base toughness because they're so quick to recover baseline. You're no vet that needs to stay topped up so every point matters. Skitarii are more like psykers in that regard, where going from 0 to 100 toughness is a matter of like 4 seconds or some stupid shit like that, less if you're actively blending poxers.
>how do I take less damage
2-3x gunner resist for a start. Slide more. Push more. Don't stand in the fart clouds. Consider flamer resist if puddles give you trouble.

Extra toughness curios make your talents more efficient only if you exclusively take toughness damage. If you regularly take health damage, it makes your talents stop working the instant your health is empty and you eat shit, because your toughness talents don't do anything while you're down. Toughness curios don't protect you against flamers, bombers, bursters, barrels, a retard aggroing a daemonhost, etc. All of this obsessing over spamming toughness on classes with toughness regen talents is just pure theorycraftsissy bullshit, and the loudest "MUH TOUGHNESS" voices aren't good enough players to even make it work 99% of the time. Which is fine and normal because you have to play very close to perfect to never take health damage. Or you could just concede that you sometimes make mistakes, and watch as the health curios save your ass when you fail to dodge the mutant that then drags you into fire and... you barely take half your health in damage, then shrug off the burster your teammate shot in your face, instead of going down and causing a wipe because you have 3 retards in the team.

>>572799378
I can barely tank 1 mauler overhead from full actually, it's funny.
>>
>>572798274
>since they're actually pretty stagger resistant
u wot. Why the fuck would they ever make that enemy stagger resistant in the first place? Genuine retardation
>>
>>572799480
>You are taking too much damage. You should make an effort to take less damage.
What do you mean? I end games at sub 200 damage taken the majority of the time. Don't turn this into a, "hurr you're bad argument," when I'm talking about why toughness curios are the more appealing option on the class. When you have a good amount of toughness DR and increase your toughness pool, stray hits will take off a lower percentage of your toughness compared to if you had the base toughness pool, and any hits taken in the time between then and fully replenishing your toughness will end up doing less bleed through damage to people who had a higher toughness pool because of that lower percentage. You're also increasing your toughness gains from all "gain x% toughness" talents because x% is bigger with a bigger pool, meaning you're back to full faster. It's the overall better EHP stat for anything besides really big mistakes, two of the three of which (overheads) effectively can't be compensated for anyway.

Stop being such a fucking faggot.
>>
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That seemed pretty far away did I really full aggro it?
>>
>>572799502
Well they do need a little bit of it so not every single stray bullet knocks em down. What's really the retarded part is that they don't just build "always pushes poxbursters" into melee weapon pushes, and instead make it a feature of the poxburster itself that only enables the code when the poxbursters target is pushing.

It's the sort of convoluted spaghetti code shit that, if the dev in charge ever changes, he has no fucking idea what is even going on and won't really be able to fix it without research, which creates tons of technical debt, which is really the name of the game for Fatsharks dev style. Their shit gets more basic and bugged as time goes on because of this.
>>
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>>572799378
It's funny when it happens with a sniper, something about seeing that shot blast through you and not even flinching feels cool as fuck followed immediately by feeling like shit that you just lost most of your HP bar. Whenever it happens it makes me think of this scene https://www.youtube.com/watch?v=XGRtG-N-Wcs

>>572799480
I'm not totally inexperienced on defense, to be clear, but it's true I kinda prefer the classes that can just wade in there and not have to be so.... delicate about taking stray hits. I was actually told before that flamer/bomber resists don't affect their puddles, just the initial attack they do that spawns them. I keep thinking they should have given Skitarii some fire resistance talent, we are half metal after all. If you want to recommend a full build I'll give it another honest try though-- also in my defense when I went down this "I need more toughness" rabbit-hole I was also trying to make the toughness overflow talent work and I wanted it to give MORE
>>
>advanced combat doctrines still doesn't trigger advanced power management
is it intended? what the fuck
>>
>>572799852
>that they don't just build "always pushes poxbursters" into melee weapon pushes
Don't forget all of the guns in this game that have some variant of a push instead of a flashlight
>>
>>572799480
>>572799804
I'm sorry, anon. I read your replies wrong and swapped up the (you) placement. I am the faggot retard who can't read. I'll go to bed soon, I promise. What are your curios for eating the mauler overhead? Can you actually do it with 3 HP? I thought they did like 300 damage and double toughness damage, but maybe I'm misremembering.
>>
>>572799920
>pistol-whips you for an absolutely anemic, pointless level of damage and stagger
We only have unique and versatile tools on our ranged weapon specials around here, sir!
>>
>>572800012
>Can you actually do it with 3 HP
I meant with less than 3 HP. Jesus fucking Christ.
>>
im confused
what do any of the skiitari weapons even do bro
>>
>>572800208
the zap and they slap and sometimes they slice trannies in half, what is there to be confused about?
>>
>>572800250
what makes them special individually
>>
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>>572800157
Don't worry, I have some leaked concept art of one of the upcoming ranged weapons from the first weapon DLC. This one's unique special is gonna be a smash hit, for sure.
>>
>>572800302
well you see he has 3 weapons. This may not seem like a lot but they make up for it with how unique they are

The powersword is the 7th powersword in the game
the arc maul is the 5th electric maul in the game
the transonic blades are very unique: instead of having lights for cleave and heavies for overheads, you swap the weapon mode. so you have one moveset thats lights and heavies for cleave and the other where it's heavies and lights for overheads. This is extremely well designed
>>
>>572800609
Finally Ogryns will stop whining about needing more weapons
>>
>>572800624
this feeling i had that they were all the same as what we already had

was right?
>>
I've been playing monster hunter AND tide games lately, and it must've influenced this dream I had.
In this dream I was playing a monster hunter tide game. You had all the monster hunter weapons but it was a first person horde slasher like vermintide, and I used a switch axe and then a hammer. The switch axe did the switch moves in first person and it let me kill a lot of jaggis. And the hammer would let me bonk shit with overheads

Capcom should make this I think
>>
>>572800789
I've long said a dinosaur based tide game would be sick, that's close enough.
>>
>>572800775
kind of, arc maul and power sword don't function like any previous iteration though, so saying it's the "7th powersword" is pointless, it's not like any of the others in how it uses its power mechanic or its attack patterns (they suck dick). It'd be like if tomorrow they decided to relabel the eviscerator as a power sword and then some pedantic fuck starts complaining about the lack of originality in making an 8th power sword.
>>
>>572800789
Sounds pretty sick.
>tide fighting through the level with one weapon (or weapon set for ranged)
>get to monster and swap to a second weapon (set) with a more complex moveset
Would be fun. Almost makes me want to consider re-installing WIlds. Too bad it both ran and looked like shit.
>>
>>572801030
>Too bad it both ran and looked like shit.
They've made some performance improvements. Last time I tried it was a while ago and I still had to tinker some config settings to really squeeze smooth FPS out of it though, but you can google those up from reddit posts if you're the stubborn type who will make your game run smooth come hell or high water.
>>
Everyone is playing Skit in Havoc so im not going to play it :(
>>
I forgot to ask last thread when we were talkinh about inferno staves
How do weapons that can't aim determine what armour they hit against if an enemy has multiple armour types ala crusher or scab raiders?
Do they just hit the chest?
>>
>>572801128
We'll see. Doubt it'd be worse than when I last played, which was before they were willing to be seen admitting Wilds was indeed horribly optimized. Think that was shortly after they added the AT version of the retarded whale that just belly flops. That fight fucking sucked dick.
>>
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>>572790638
what dlc class is closest to ogryn?
>>
>>572799804
kek
>>572799896
>I was actually told before that flamer/bomber resists don't affect their puddles, just the initial attack they do that spawns them
This is incorrect and caused by psykhanium bugs. When you swap your gear around, it very often doesn't fully update, making it very inconvenient to test flamer/bomber resist with the AI toggle (that currently doesn't work). Rest assured that flamer/bomber resist works on their puddles in actual games, you can easily test this.
>I was also trying to make the toughness overflow talent work and I wanted it to give MORE
You can push it to pretty big numbers, it's not terrible. The problem is that you're playing support for 3 mouthbreathing retards which isn't worth it.
>>572800012
>>572800181
I'm not 100% sure, I might've had Shield of Contempt from a zealot? No way to reliably test it because monster spawner's AI toggle doesn't work properly atm. I have 3x20% health curios with 5% toughness on them, 15% global DR, and 30% global DR on toughness break. I imagine that's enough without SoC.

I want to emphasize that I do not even consider building defensively against maulers or crushers. Those just get stunlocked by Electro-Strike Conduit anyway. I only shill health because poorly placed bursters (and/or dogshit teammates) as well as unlucky mutants can just end your run, and health is the best way of preventing that. Besides, a good player definitely doesn't need 200 toughness, or should even feel the difference between 150 and 200. If you want to make the argument that building health is retarded, just take it to the logical conclusion of building defenses being bad, and take stamina curios instead for better clutch potential. That's good too. I just admit I'm not good enough to make it work even as a True Shitter and h40 regular, and I assume most of you guys aren't either.
>>
>>572801319
Arbites
>>
People are wrong to dismiss Advanced Combat Doctrines.
There is a very good reason the Galvanic's ammo count is so low.
>9000 DPS on a plague ogryn
>4800 on crushers
Holy fucking shit.
Only one problem
>could phase skip captains
>but when he's crawling around on the ground ACD locks onto his ass, and cannot lock onto his head until he fully stands up
GET FUCKED, HOLY SHIT FATSHIT, GET SOMETHING RIGHT FOR ONCE
>>
>>572801013
So which of the skiiti weapons is coming out on top?
>>
>>572801320
I'm putting 2x gunner flamer bomber resists on my shit immediately I can't believe I went so long thinking that didn't work.
>>
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>>572801320
I do, in fact, just run 3 of these on skittle.
I think the "contrarian retard builds health on a toughness class lol" build works slightly better on psyker because toughness is the anti-ranged mechanic, and psyker can be completely ranged immune, almost entirely bypassing the need for the mechanic. But you're welcome to use Volatic Emitter at 2 charges, or bring the shitty crutch bubble.

The only class I think more than 1 health curio is truly terrible on, is veteran. Just one with corruption res is good to survive all the AIDS in havoc, but vet is definitely a toughness class that also sadly wants a stamina curio.
I don't really believe in health ogryn being great either, but I've seen a relevant enough number of them owning in h40 to respect it, even if I do not fully understand why they're doing it.

>>572801504
Pic related
>>
>>572801494
Arc Rifle and Phosphor Pistol are amazing. Among the melee weapons, I think Arc Maul is outshined by Shock Maul, sadly, and Transonics will be the most popular skitarii-unique melee weapon. Power sword will be the least by a large margin unless they make it a lot stronger to make up for it's schizophrenic attack patterns.
>>
>>572801620
How married to the 5% toughness are you? Because I was thinking ally revive speed instead.
>>
>>572801742
I'm skipping revive speed precisely because of the skull. I'd want to run a single toughness curio if I drop the 5%, because completely unboosted toughness does feel a little anemic. A generic h40 shooter already rapes my entire toughness bar and chips my health, so I have to be very fucking careful, and losing even more toughness would suck. On which subject, 3 health curios may be slightly sub-optimal in h40 but I'll have to experiment more to say this with any confidence.
It's been the easiest time I've had on skittle in auric tho.
Don't take revive speed into auric please.
>>
So if i understand this right there's zero actual reason to play expeditions on anything but malice. The tech remnants spawn at the exact same rate, regardless of difficulty as far as i've seen
>>
>>572801631
Interesting. Transonics seem cool but I'm not seeing a reason to use the switching mechanic
>>
>>572801946
The only reason is for fun, otherwise you are completely correct.
>>
>>572799896
>It's funny when it happens with a sniper, something about seeing that shot blast through you and not even flinching feels cool as fuck followed immediately by feeling like shit that you just lost most of your HP bar.
kek
Man, I haven't watched Princess Mononoke in fucking forever.

>>572801320
>I have 3x20% health curios with 5% toughness on them, 15% global DR, and 30% global DR on toughness break. I imagine that's enough without SoC.
Probably is.
>I want to emphasize that I do not even consider building defensively against maulers or crushers
Yeah, I only brought 'em up 'cause they're just the only things besides bursters (and Snipers, which I'd forgotten about) that are legitimately worrisome about running 3 TGH curios as Skit. Throw me in a pit with 30 ragers as Skit, and it's perfectly fine with 3 TGH curios.
>Those just get stunlocked by Electro-Strike Conduit anyway
Ain't that the truth. Such a crazy strong node. I almost feel bad sometimes running that and Voltaic 'cause it's kind of like being a walking, swinging smigger.
>If you want to make the argument that building health is retarded, just take it to the logical conclusion of building defenses being bad
Not where I was going. There's absolutely value in taking health, for exactly the things you described. I was just making a case for 3 TGH since the initial post I'd been replying to seemed to be implying that 3TGH won't make you tanky, when in most cases it very much does.
>>
>fatshark refuses to make bots worth anything in this game
>also makes it so players can't join missions that have progress too much sometimes
>>
>>572801954
I spend 90% of the time in strikedown mode on mine, but occasionally you'll see a clear opportunity to switch. The trick to transonics, imo, is both modes excel at heavy spam and have pretty flimsy light attacks. I just prefer strikedown as a default because the push attacks do moves from the alternate mode; you can do two very nice cleaving light attacks from a push in strikedown, which chain into it's X slash heavy attack. So push > light > light > heavy works very well for flimsy hordes while the opposite is less true if you want to use your push to deal with elites from cleaving mode. Their most unique and semi-hidden feature is that the strikedown heavies cleave through carapace naturally.
>>
>>572801620
I need to do this on psyker. All my deaths are flaming a horde and not hearing a flamer rev up behind me because my ears are getting blasted by my own FWOOOSHMMM sfx that I don't notice I'm getting raped by a tpx flamer until it's too late.
>>
>>572801954
Horizontal lights blend everything until you run into a sufficiently tanky enemy and it stalls you. Until you switch to vertical heavy attacks and kill it in 2-3 hits. But that is the special's only niche, and you should continue blending with lights, while sliding with the heavy attack's movement speed boost.
>>572802007
>and Snipers, which I'd forgotten about
Realistically, snipers shouldn't be an issue if you're any decent at the game. I admit I've gotten hit an embarrassing number of times on skittle, but I was also rusty and on strong pain meds when it just came out so I have an excuse. They don't hit me anymore.
>implying that 3TGH won't make you tanky
I do think that this is correct. It just gives you good sustain. Sustain doesn't matter when you get bursted down, and sustain also doesn't matter when you can already reach parity just by taking gunner resist and sliding occasionally.
>>
>>572802152
>>572802234
>semi-hidden feature is that the strikedown heavies cleave through carapace naturally.

shieeet okay thanks
>>
Are the servers shitting themselves? They feel shittier than usual.
>>
>>572802007
>>572802234
noosphere skull is also a fantastic anti-sniper tool, it's laser accurate and the first shot will suppress the sniper, so as long as you can get LoS to tag it, you'll beat it to the draw without having to pull out a ranged weapon.
>>
>>572801262
Please respond saar
>>
>>572801319
Arbites and scum
>>
>>572793872
Redline gives you +2 ability charges which is comfy
>>
>>572802234
>Realistically, snipers shouldn't be an issue if you're any decent at the game
I was juts addressing things which stacking toughness didn't help with. I don't think I've had one hit me as Skit yet, but sometimes shit happens with snipers. Either the prompt doesn't come, it comes too late to react to, or you fuck up and dodge into an object/poxie. Any of those 3 can happen to most skilled players.
>I do think that this is correct. It just gives you good sustain.
It's both. I did explain why it also makes you tanky when I was crashing out after misreading shit earlier. Yes, it helps give you a higher starting threshhold from which to regain toughness after taking a normal hit AND increases the value of % toughness gain nodes, but it's also lowering bleed through damage, which raises your EHP. It's just only raising EHP for all of the common encounters and not things like overheads, snipers, bursters, and mutants dragging you into a puddle of fire. Generally those things are all avoidable, but shit happens, especially teammates not pushing their fucking burster or shooting yours.
>>
>>572801442
nobody gives a shit about yet another "press button to do more ranged dps" ability that's all. The autoaim was gonna make it interesting but it's totally insignificant and bugged.
>>
>>572793872
I think redline is fine if you take the claw, but if you try to stack noosphere on top of that it becomes too big of a capacitance draw. The way I see it, redline is for people who want their ability to initiate a fight, activate buffs, and let them go to town with their melee weapon. Flensing is more for the player who wants to spam their ability and have it solve most of their problems by itself.
>>
>>572801442
I'll stop dismissing it when the auto aim stops making me miss headshots because despite aiming right at their head the shot misses or it locks onto their chest.
>>
>>572798004
They do
It only happens with pre-spawned enemies
>>
>after years went back to weapon specialist shovel + revolver vet with shout
holy fucking kino
>>
>>572802152
I'm in the cleave one the overwhelming majority of the time since you can just slash through everything short of Maulers and Ogryns. I'll have to check out that light combo from the strikedown side tomorrow though. I do hate the time commitment from swapping.
>>
>>572803161
I like flensing claw with my trannies so that probably factors into me worrying less about chaff, I can just swim through it on command if needed
>>
>>572803405
Ah that makes sense
>>
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is this node based or cringe?
>>
>Arc Rifle is supposed to be the strongest ranged weapon on the class
>feels like shit and doesn't seem to do all that much damage
What am I missing? This whole class seems so god damn confusing from front to back. I need a good build just to get my bearings, I think. I genuinely can't figure this fucker out. And half of the mechanics being unexplained without reading a guide is nuts. Fatshark approving that is deserving of mass castration of everyone there.
>>
>>572803575
You are missing the top side of the tree, attack speed effects from either ability, and good blessings most likely
>>
>melee only maelstrom
>play a class that can't permanently stunlock gigarape infinite balls of armor
>wipe at the airlock because all 3 of my teammates have zdps builds and I don't have infinite gigacleave
Why does this always happen? Why don't pubniggers bring actual builds? Why must these fucking sub-humans always require the hardest, most complete and utter carrying?
>>
Shock maul is so fun on Skit. I alt-fire and melt crushers with me and my servitor.
>>
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This fucking part of the tree pisses me off so much, I hate having to pay a tax to get Ablative Motion Routines but then still have to take an alternate path to get to the keystone.
>>
>>572803869
Is the Servitor the Zealot who does nothing?
>>
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>>572803869
psst if you didn't already notice, shock maul actually lets this stack up to full brittleness with it's special attack. If you weren't already aware, the way it normally functions is it only applies once to a non-electrocuted enemy when they gain the electrocution debuff.
>>
I totally forgot Skit can use the devil's claw, has anyone tried that out? I don't think I've seen a single mention of it around the thread since Skit came out.
>>
i miss ctw ranged rending
>>
I caved into friend's demands, downloaded the kusoge and rolled a cute skittle
Exterminator voice, didn't like the flair on the Reverent
I wish they had more cosmetic options though
>>
>almost done with the stupid auric survivor penance which is proving harder than the auric storm survivor penance
>four poxbursters just instantly kill me from full health/toughness and zero wounds
I'm so tired of getting through 7-9 missions before the game just decides to kill me or my team fails me.
>>
>>572804835
Shoulda had True Grit.
>>
>>572804835
Play psyker and auto push them away
Use your dog
>>
>>572804930
>Use your dog
And watch as it pinballs around until eventually randomly exploding.
>>
>>572804881
True Grit does limit the amount of explosive damage they can deal, but if you're already corrupted, several bursters just corrupt you to death.
>>572804835
Easy to backseat when you're not playing, but your shield flashbang, anon?
Also start using True Grit with health curios so this shit doesn't happen.
>>
>>572801262
Every enemy has a "base" hitzone which DoTs for example use for their calculations. Scab maulers', plasma gunners', and ragers' is flak, which is why they evaporate to inferno puffs despite being kind of tricky for a lot of other weapons with the weakpoint or center mass being carapace.
>>
>>572805086
If I were going for Auric Survivor, I'd probably also want to wiggle my build around to take rebreather for the corruption risks.
>>
>>572805086
I noticed that many arbites for some reason don't really like flashbang, mostly because it doesn't do damage.
>>
>>572805220
It's the only reason to run the shield lol
>>
>>572805246
The only reason to run the shield is it gets High Voltage and Opportunist and together they make it a monster.
>>
Is the Terminus Warrant keystone worded poorly or am I dumb?
It says you gain stacks by killing (max 20) and when you switch you spend the stacks for +##% bonuses but it doesn't say what having more or less stacks does, unless I'm just too tired and missing it or I'm just supposed to assume it only activates on max stacks.
>>
>>572805309
Nah lol
The damage output on it is genuinely mediocre, the only standout is that it has decent pushes. Any other weapon is better as a weapon. The flashbang is why it should be used.
>>
>>572805086
Why would I use that in that situation over a push while blocking.
>>
>>572805384
Because you died.
Dodging back and flashbanging would've made you not die.
>>
>>572805343
It only activates on max stacks if I remember correctly.
But keep in mind switching weapon with ability that changes weapon, won't activate it. So for example if you shield rush into crowd, it won't activate melee buff until you pick your secondary weapon and then switch to melee manually
>>
>>572805471
And I dodged back while pushing, flashbangs take longer than pushes.
>>
>>572805626
Flashbangs have fuckhuge range and throw bursters on their asses, letting you safely shoot them to death.
Have you EVER used it???
>>
>>572805309
Who needs this shit when you can get skullcrusher on a class that flips hordes on their asses
>>
>>572805536
I figured that was probably the case
Good to know about the swapping, thanks
>>
>>572805657
Nta but interesting, I never tried itbon bursters
>>
>>572805657
Only when I'm in the middle of a horde that needs more stun.
>>
I think everyone might be sleeping on the new plasma gun.
>>
>>572806409
Start using it on burster trains, shotgunner clown cars, and mid-range packs of gunners.
You didn't listen to the retard telling you to dump power output, did you?
>>
Why the fuck does disrupt destiny not trigger on teammate kills in coherency.
Why would you create talents that punish teamwork.
>>
>>572806609
I already use it on all of those other things.
>>
Fuck Arbites. They cant do what an Ogryn can. I'm locking down whole sections of gunners with a few Grenade Gauntlet shots. I'm bullrushing into crowds of gunners or chargers that just came around the corner. Every melee attack I have staggers a rager. My shove throws fools to the ground AND taunts. My backdash clears a path through hordes.

I want bitchnigger Arbites and Veterans to put their guns away, stick to my sides and just help clear a path. Because you cant shoot, you dont even have the arc rifle and your grenade usage is horrible. You're shit. I would rather take a chordclaw spammer over these two.
>>
>>572806609
the shield flashbang is good but 60 vs 80 power output is 18 to 20 meter range and a miniscule change in angle.
dumping defences makes your pushes go from 0.7 stam cost to 0.9 which can be pretty significant depending upon the situation
>>
To be fair "flash of light" doesn't intuitively feel like the proper answer to something diving at you and exploding, so I can understand how people wouldn't think to try it.
>>
>>572806825
18 to 20 meters, it also increases the angle which massively increases the overall footprint. Also I didn't say to dump defenses, did I?
You lose only 4~5% net DPS against crushers by dumping penetration, which translates to ... +1 light attack to kill, assuming you're the only one damaging it. Penetration dump's damage loss doesn't meaningfully affect any other armor type.
>>
holy shit buffed gunner ogryn is so fun
>>
>>572806827
It doesn't generally throw other enemies to the ground either. I'm pretty sure even poxwalkers just get stunned.
>>
>>572806958
I'll give it a couple months before retards finally realize that it was overpowered before the cooldown buff (after the ammo buff), and is now actually broken if you use the correct weapons with it.
>>
>>572806604
They're not. Do the math on how many fully charged shots you get.
>>
>>572806604
It is very good against monsters and makes for a nice pocket explosion for when a dense group of enemies is shortly about to become a problem, but that's about it. The leftclick is fucking useless because it has no hopes of hitting any headshot breakpoints.
Hardly overpowered.
>>
>>572807032
yeah i think the ammo thing is pretty big, kind of hard to run out in auric
you can almost have full uptime on the ability with nonstop mag dumping the twin stubbers now too
>>
>>572807076
>do math
No thanks. The ammo economy is not good but vaporizing huge hordes is peak fun and servo skull ensures you are never fully ammo cucked.
>>
>>572790638
On the skit, for the curios

>3 ability cooldown reductions
or
>3 gunner damage reductions

Normally I'd go cooldown, but I saw some claim on youtube that capacitance doesn't work the same way as other abilities, so cooldown doesn't function the same way/isn't worth it
>>
>>572807278
afaik cooldown does work with capacitance, it lowers the threshold needed to achieve a charge. Still, you're going to hate your life if you try running with no gunner resist.
>>
>>572806931
I did the math, it is surprisingly actually a 33% increase in effective area. I'm still not too keen on dumping penetration though, the weapon needs all the help it can get when it comes to damage output and dps or hits to kill often gets very murky in real game situations with all the buffs and debuffs flying around
>>
>>572807360
For clarification, I basically only play on Heresy
>>
>>572793153
Idk man I've been to owg
>>
>>572807524
>dps or hits to kill often gets very murky in real game situations with all the buffs and debuffs flying around
It really doesn't. You just do the light-heavy overhead spam into their heads. You didn't forget to bring Soulguilt + TtW, did you? If you're that desperate for damage, those 4% from high penetration won't make the difference, compared to going full rapeblender mode with BTL + Arbites Vigilant, even with the shield's otherwise middling damage.
I've been doing just fine in fucking havoc 40 of all places, and I dump penetration, and don't run BTL or AV.
>>
>someone goes down in the first 60 fucking seconds
>open menu to block them
>globe next to their name

just about every single time.
>>
>>572807626
cooldowns will be fine, but if Heresy is actually a challenge for you and not just "I'm chillin and stomping everything to death", then a gunner resist or two is still a fine idea. Skit is weak to gunners because of its low toughness.
>>
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lol
>>
>>572807760
I have all the good damage nodes and I usually pair shield with btl
my last h40 with arbites was a fuckfest and I actually ended up being one of the biggest damage dealers simply because I stayed alive the most and it was with a shield I dumped power output on which does color my impressions a bit
but even in that game I did feel like I was doing very poor damage into elites, I might try dumping penetration and going back to the super greedy high voltage + opportunist combo instead of the high voltage + hammerblow that I was using that game
>>
>>572807786
Yeah, it's just a preference for low stress play. In that regard, does the damage reduction apply to the damage done to toughness. I thought it was just reducing health damage.
>>
>>572808019
I don't actually know, but I didn't mean it to preserve your toughness necessarily, just that with low toughness you will be taking damage from gunners very fast as they chew through it and into your health.
>>
>>572807912
>but even in that game I did feel like I was doing very poor damage into elites
That's just how the shield is. Unless you run BTL + AV, the damage output isn't impressive. It's always going to be perfectly mediocre.
You struggled either because your team was shit, or because you were bad at protecting them. I wasn't there so I'll just assume it was the former. BTL is pretty good at keeping retards safe after all.
>the super greedy high voltage + opportunist
That's hardly greedy. The shield already has enough impact all on its own that you don't need hammerblow, ESPECIALLY coupled with Forceful. Flashbang should be enough burst stagger when you need it, and when that fails, you can always choose to bring the shock shotgun. But you said you run BTL so you shouldn't need extra impact whatsoever as your ability should just solve it.
>>
>>572808140
i'll give it a go then, thanks
>>
>>572807278
Both? Don't tell me you're taking measly +5% toughness.
>>
>>572807786
>same as scum and psyker and 5 lower than arbites
>low toughness
>>
>>572808373
No I take the increased ordo dockets because I'm a peasant
>>
>>572807912
I didn't even know it has hammerblow, I wonder what it can do now, lol
>>
>>572808594
What do people even spend Ordos on? Gambling weapons with the perfect rolls?
>>
>>572808625
Buying color weapons to sacrifice for masteries
>>
>>572808469
those three classes generate toughness by existing
skit has a lot of toughness gain over time nodes that give a nice trickle but you will likely need to pop an ability charge to get toughness back quickly in bad situations and can get completely shit on in if things are really going badly since their stamina regen delay is worse than all three of those and they don't have good speed buffs/bonuses like scum or psyker
transonics are decently fast though
>>
>>572808891
Is it worth getting stamina regen then instead, or at least one +3 stam curio?
>>
Which chainaxe mark should I run on rampage scoom? Is one straight up better than the other even?
>>
>>572808981
Better to get stam perks on your weapon for that at least your melee
>>
>>572808469
Yes? They are low toughness classes. It matters more to Skitarii because the other classes have better tools for mitigating or outright negating gunner damage.
>>
>>572808981
their regen speed itself is fine, it's the delay which will end up fucking you because you won't get back stamina while dodging and sliding around.
I've played with a good skit who likes to take the 10% stamina on dodge talent since it has no internal cd. Using a stamina curio takes away a bit too much from your survivability I feel.
>>
>>572808625
curios
>>
>>572791427
>the flesh is weak
>also I die to crusher overheads
>>
>>572791916
If fatshark locked in we could have had captchas for these on april fools.
>>
>>572791427
Mechanicus is running with trash tier cybernetics compared to what was possible in the DaoT
>>
>speed test claims 450kb download speed
>darktide totally unplayable
>40mb update 15 mins+
>helldivers 2 feels perfect and lagless
I'm gonna tear my ballsack open with my fingertips like a plastic bag
>>
>>572791916
Bet you regret trash talking the hacker skull now, smart guy.
>>
>>572809407
Still pretty sure I'd do even the more complicated captchas faster than most the symbol set finder one.
>>
>>572808981
Stamina regen doesn't really solve high stamina regen delay
Skit and psyker are the only classes I don't run stamina curio on, actually
>>
>>572809074
>Using a stamina curio takes away a bit too much from your survivability I feel.
*laughs in x3 stamina curios*
>>
>>572809708
Two I can understand, but three is such a waste, you're better off slapping sprint efficiency on somewhere
>inb4 three sprint efficiency on curios and one on weapons
>>
>>572809806
I really only do it on deadshot vet and scum
>>
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TRANSPHOBIC ATTACK
>>
Why does chordclaw do so much damage universe wise
>>
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>Watch Darktide YT personality
>UI cheat mods
>Combo scipts
Does anybody actually fucking play this game?
>>
chaos spawn is absolute ass cancer
>>
>>572810202
Press 1 and hold rightclick
>>
>>572810193
yes, plenty do. You just watched one shitty youtuber, that doesn't represent everyone.
>>
>no way for arc nades to replenish in the skill tree
FATSHART
>>
>>572810274
>One
It's fucking all of them from the dozens I've watched
>>
>>572810179
Lorewise that's just how it is. In fact it should do more than it does in Darktide. In the game it's just like a robot rip and tear claw, but in the lore it's like some organically harmonic charged device which, even just a touch, causes the target to turn into a fountain of gore. Though IIRC it has to make contact with flesh, doesn't work on inorganic material
>>
If you post really often your captchas become simpler
Mine are pick the odd one out of 3 shapes every time on vg and it takes like a second
>>
>>572810335
That still doesn't represent "anybody". Why get anal about some jagoffs that play like that?
>>
>>572810541
Because these are the people new players watch and are going to emulate.

>Oh this faggot has this mod, I need that!
>>
how come every weapon i get from brunt is 320?
>>
>>572810615
That's a huge leap of logic. Are you sure you're not just angry for sake of being angry right now?

I'm saying who cares; you and I, and others here and elsewhere do play normally. Who gives a shit if some shitters need handicaps.
>>
>>572810193
I havent seen a single darktide inceleb bozo that doesnt use cheats out the ass thats why I liked that korean chick when she still streamed, I only have mr jap man left
>>
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>>572810741
It doesn't bother you that these people who brag about how they're high end Havoc players and act like the spearhead of the playerbase, and whom FatShark actually listens to, just cheat their way to that level?
>>
>>572810950
No, I play Heresy and kill Heretics for the Emperor. I'm here for fun, not the flex.
>>
Uh oh. The bait tranny is back

Keep in mind that this whining about mods is all purely bait
>>
>>572811191
>Uses mods
>>
>>572798769
Take the "overcharge transfer lattice" talent from the upper left of the voltaic tree. So long as you're not fucking up more than once every 15 seconds, then any enemy that manages to shank you once is going to get electrocuted before they can get a chance to shank you again.
>>
>>572811235
>is a tranny who literally does nothing here but troll for attention
>>
>>572811191
>whining about mods is all purely bait
Could be some ESLgroid who is naturally too retarded to follow simple instructions and is jealous of mod users. Could be some retard who can't figure out how to troubleshoot bugs and crashes.
>>
>>572811350
I know him. It's bait
>>
>>572811335
Stop being obsessed with someone to the point you're projecting them onto me. And stop cheating with "health" mods that reveal all specials in a crowd from 50 meters away, and AOE markers, and combo scipts.
>>
>>572811426
Start killing yourself
>>
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>Glanced at the Gunner
>Covered by smoke
>Nobody marked them
>My totally not cheating healthbar mod just happened to mark them for me
You do not belong in Auric if you use this shit. You're a seething, projecting tranny if you argue otherwise. You have the game sense of a rock and need mods to get anywhere.
>>
i'd use the fucking mechanicus power sword IF IT HAD MORE FUCKING DODGE LIMITS
>>
>>572811591
*uses cheat mods*
u mad faggot?
>>
>>572800208
>arc maul
has a power meter that builds up over time. Weapon special activates shock mode. Attacks while in shock mode will electrocute things
>M power sword
This power sword is always turned on. It has a battery meter like the shock maul. The weapon receives passive buffs depending on how full that the battery is. You can use weapon special to drain the battery by a percentage and inflict a single empowered attack.
>transonic blades
high cleave swords that swap between stances that are predominately horizontal and predominately vertical movesets

ranged
>Galvanic rifle
Makes plebbitors soi out over the *space ping*. Arguably undertuned.
>arc rifle
it's like a light machinegun, but accurate and electric. Shocks things. Can chain to multiple targets.
>phosphor pistol
revolver sidegrade. Has a speedloader. Applies a special white phosphorous debuff that helps everyone damage targets faster.
>>
>>572810659
answer this
>>
>>572811912
Phosphor mogs galvanic in every aspect it's insane
>>
ough im electrocutinngggg, im voltaicinggg
>>
>>572810950
>they cheated their way to havoc 40 with mods!
no, they cheated their way there by getting True Survivor when everyone else got it when it first came out, and now they can get an easy in with a team of 3 carries any time.
>>
>>572812127
the declined
>>
Literally just add a node that lets you replenish the arc nades, what the Hell man
>>
>mods are cheating
>>
>>572812307
Shitters will use literally any and all excuses to cope about never ever being a True Survivor
>>
i haven't re-installed any of my mods since the update broke them all, now i'm playing vanilla, and there is really zero difference. the game runs a bit better so i haven't bothered putting mods back on. the only one i miss is the one that lets you see in lights out. i had many.
>>
>>572800208
>Arc Maul
Over time there's a slide meter on the Maul that's how much charge is on it. Activate to make it deal shock damage that arcs. You'll see little square flashes on the meter letting you know the power is draining. Once drained, it's a normal maul I think

>Mechanicus Power Sword
It's a sword that's always on, but if you tap the special button, you have a empowered stab, and a empowered heavy stab, if you hold it. But the normal click to light, hold to heavy stuff, that's EMPOWERED by just not using the meter at all.

Which begs to ask what's the point of it?

>Transonnic Blades
Become the Skitty Weeaboo. If the lights are dancing forwards, you're in crowd control mode for dealing with hordes. press the special button to change the blades' frequency to dueling (the lights are dancing towards the hilts).


>Galvonic
Space M1. Aim at dudes, click on dudes, dead. Very simple, very satisfying.

>Arc Rifle
I agree with the other anon, it's like a LMG that you pour into enemy crowds. Lots of zapping, though I don't get how the gun actually works

>Phosphor Pistol
Think that big revolver some classes get, now give it a speedloader. There's also a passive where it turns nearby units white to indicate weakened armor, but honestly you can just use this to pop distance nerds and you're fine.
>>
Named my skittles Electrocutie
How much did you cringewince from that
>>
>>572812414
to add to my own post, you only needs mods if you have a learning disability. they're a QoL thing otherwise that becomes completely useless function wise. I think guys like mister estrogen are legit retarded for needing something like an explosion radius indicator. but they aren't cheating. its just something you would know after enough time playing.
>>
>>572812307
This isn't cheating? >>572811591

Just a mod that auto-marks enemies for you through all obstructions?
>>
>>572812571
nta, I genuinely cant tell what the mod is
>>
>>572812571
>hmmm, bullets appear to be flying at me from this direction, the noise is also coming from this direction

the mod helps the retarded. i wouldn't need it to know there's a gunner there.
>>
>>572812307
They are unofficial 3rd party software which give a player an advantage/information that the developers never intended them have.
So yes, by definition it is cheating.
>but le pve gaem
You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained.
It's sad that you don't know the difference.
>>
>>572812307
Yes
Showing range of explosion, is cheating
Showing cd until dog jumps, is cheating
Mod highlighting elites and marking specialists, is cheating
>>
>>572812669
it's the healthbar mod, and yeah it works through walls
>>
>>572812306
You will steal the Scum's grenade pickups and you will be happy accomplishing a fraction of what his rocket/pozz bomb can do.
>>
>>572810193
>watching influencers
Worse than cheating at a video game
>>
what are some weapons you like anons
(in darktide of course, no other coop game exists)
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>>572811912
>*space ping*
I fucking wish, it doesn't ping at all!!!
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>>572808990
please ;_;
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>>572811912
>>572812468
Thanks for the dummies guide
>>
/twg/ taught me mods=cheats and I trust them
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>>572808990
The light attacking one (IV I think?) with 3x3 stamina curios and the attack speed talent.
Attack speed scales poorly on heavy attacks, so you want to never have to make one.
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>>572813909
I'm assuming that's the mark that has "rev effect" on lights, right? Do I just light spam everything, hordes, ragers, armour, bosses?
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>>572813995
>Do I just light spam everything, hordes, ragers, armour, bosses?
You can occasionally do a revved attack if you have time, and should obviously push sometimes, but yes that is the gist of it. If you ever need to make a heavy attack for anything other than opening a fight, you're gimping your attack speed.
>>
>>572812468
>though I don't get how the gun actually works
you shock people, thats really about it
https://youtu.be/MRCSz0cnUuE?si=IXtp_bkRUMV8cx8A&t=7
>>
>Arbites wear carapace armor
>The the same shit that space marines and sob wear(albeit unpowered)
>have 150 toughness
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>>572814691
Power Armor is a tier above carapace, which itself is a tier above flak
>>
>>572814691
>The the same shit that space marines and sob wear
Ceramite...
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>>572814691
No, they use Ceramite.
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If there isn't a patch next week adding specialists to the trigger conditions for this, I will find fatshark's buried surstromming and leave it out for the birds
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>>572813452
the knife never gets old on any class, mobility is king
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>>572815123
i dont think this will ever actually matter
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>>572815340
get the uptime mod and tell me if you think it matters then
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So with the right build, I can essentially have a chem bomb every few seconds? Am I getting this right? I just want a somewhat fun bomb build without dipping into vet
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>>572815707
Yeah, depending on how long your CD on the stimm is, and how fast you can kill enemies, preferably with toxins. If low enough, you can have it near permanently with toxic saw for example
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>>572815707
Yes, but it's a very weak way to play compared to rampage
>>
>>572815853
neat
>>572815947
fuck
>>
>arc nades build not viable
>refraction emitter sucks
>stuck with a claw or spamming lightning
thrilling
>>
>>572815974
Don't worry, anything goes in Aurics
Those buffs being team-wide with such a good uptime are busted
>>
>>572815623
no, do you need it because its not really going to affect your breakpoints in a meaningful matter because youre mostly headshotting which usually kill them there
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>>572811591
Regular healthbars mod doesn't do that, it only shows damaged enemies
I too believe Alf's mod is cheating. would still run it if it didn't tank performance
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>>572815623
>uptime mod
neat I didn't know that existed, side question: Is there any mod that can give me data on effective toughness given to the team? I'd love to get some real measurements on the effectiveness of the toughness overflow talent and the toughness regen aura.
>>
What is it so typical fucking Chink players, especially ones with only numbers in their name being retards? Multiple times hoarding ammunition box and medic pack til the end of mission. They don't even give a shit about doing obj either.
>>
>>572815020
>>572814858
Carapace armor is regularly made of ceramite plates.
>>572814841
Space marine power armor is better because it's powered armor made to be worn by a giant superhuman, making it disproportionally thick relative to even human-scale power armor.
>>572814691
The thickness and coverage of unpowered carapace armor means you're not a walking tank like a space marine would be to a couple lasguns and dull knives, just a lot better than flak armor.
>>
>>572816215
Chinks in general are fucking dogshit at pretty much any multiplayer game, except for maybe top 0.0001%
There's a reason they consider literal cheats normal and gachashit is the most popular genre over there lol

Also, they've been literally seething at white people because they can clear H40 better than them, they literally made up our havoc being somehow different and thus easier, it's all on the forums lmao
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The braced autogun feels amazing to use with the auto aim ability.
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>>572816129
The servo skull keeps the buff active
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>>572815707
It's not nearly as good as a blitz, it has tiny range, doesn't leave a puddle, and activation is delayed. But it works in choke points if you can hold your ground (which scum can with his immense stamina)
But that's not how most people play scum, everyone plays like a crackhead zooming around instead of holding ground. This build requires a specific playstyle.
>>
>>572814691
>space marines wear carapace
You goofed this one up, buddy
>>
>>572816571
not talking about uptime, its trivially easy to maintain on higher difficulties
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>>572816875
Retard
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>>572815707
Booby Trap should be renamed to noob trap because that's what it is. Crate spam is useless dogshit. Your stimm will suck ass, so sharing it doesn't matter, buffing your auric shitter teammates is pointless because they're dead weights anyway, Booby Trap's damage is negligible, and you're wasting your entire ability slot on doing effectively nothing when you have two borderline overpowered abilities right there.
>>
>>572817012
i know you like to diffuse situations with self deprecating humor, but that has nothing to do with how a 20% damage isnt really that valuable on skittari because the weapons are good enough that you can spend the point elsewhere
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>>572817012
>zap an elite
>get a stack for 6 gorillion seconds
>occasionally repeat this
>noosy skull also grants stacks
NTA but where is the lie? I find >>572815123 to be absolutely trivial to maintain max stacks with.
>>
>>572817252
This. If you want to "chem bomb" more often than a chem grenade, take tox blinders with the talent that does more damage to staggered enemies. It's a regenerating get-out-of-jail free card that will also wipe horde enemies and significantly soften up elites and you don't have to brick your ability slot for it.
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Is this just shit on assail?
>>
Are you lore chungus or funny chungus when it comes to naming characters?
Post character names you found cool or funny
I know you won't post your own names, pussies...
>>
>>572799816
>Willingly playing lights out
Why.
>>
>>572817639
I've never even tried it because I can tell a meme build when I see one
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>>572817639
It's part of the puzzle to make assail actually really strong, the ability is just always kind of bad against armor so stop throwing it at armor.
The other parts are crit stacking, the peril = cleave node, OBVIOUSLY the supporting nodes, and a splash of Scrier's Gaze. Oh and ranged and warp damage but that should be obvious.

Assail's overall utility just tends to be somewhat limited. It's great at deleting large numbers of unarmored enemies, but that is about it. It's not usually worth heavily investing into unless you're penance grinding, and sparse investment on it lets it clear out poxer hordes. If you want a 1-pointer blitz, just run smite instead, it's still occasionally useful for holding down large masses of armor. Or brain burst with the passive pop, for 2 points.
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>>572817336
>no u!
Concession accepted
>>
>>572817819
you literally didnt address anything said, im sorry i stole all your izzat
>>
>>572791427
>exposed wires tubes
those are for vanity purposes
what's the point of crossing the crux mechanicus if you can't show off how much sacred tech is in you
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>>572817791
this is what you take if you want to use assail
everything else is unimportant
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>>572791618
I think it's a military thing to refer to equipment as ladies
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>>572818013
>everything else is unimportant
If anything, pathing through peril cleave is a meme because it's virtually useless for literally every other application that isn't assail. You only take that if you're committed to assail. Don't start whinging about melee cleave either, it's a borderline useless meme stat outside of assail.
Empowered Psionics gives it a fucking humongous boost in targets hit, and the on elite kill node lets you spam out shards like crazy if you're firing them into gunners. Crit stacking helps immensely because assail has good crits.
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>>572814858
>>572815020
Carapace armor is often made from ceramite.
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Can you resist the call of 3 charge chorus?
Assume you have the 20 second grenade generation.
>>
Does darktide actually have a problem with enemy sound effects or is my friend just a shitter with bad hearing
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>>572818509
it happens on maximum density moment mostly in aurics/maelstrom/havocs, game cant keep up, so sometimes ye but real players dont really on audio clues but implement the regular 360 spin to, you know, look if something is there
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>>572818509
yes, im pretty sure that only so many audio cues can play at a time, so if a bunch of specials spawn, you might not get all the cues
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>>572818209
NTA but people keep saying cleave is a meme stat. Well I like cleaving, gosh darn it, is there anywhere I can see like actual numbers to convince me otherwise?
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>>572818459
Yes, easily. That's overkill for Mortis Trials and also does not increase the fun factor even if it were useful.
>>
>>572817639
it's shit. Don't waste your points.
Take the cleave nodes like anon said, and make sure you take Soulstealer. It's one of the top 4 nodes in the tree. It works amazing with Assail.
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>>572817423
Gotta wonder though, does lethal proximity affect blinders? I know it buffs the rocket launcher. You could get a bit more mileage out of tox blinders if it does.
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>>572818671
Download creature spawner, configure your binds, spawn a set amount of whatever enemy you want to test on, and go to town.
You just run out of damage after hitting a couple targets. Cleave is only meaningful if your weapon runs out of targets before it runs out of damage. After that, you just hit more targets for whatever microscopic amount of damage remains.

I'm sure there's a small handful of melee weapons where cleave actually helps, like landing bleed on more targets with knife/shivs? But then take for example the giga cleave relic blade, which virtually enjoys zero benefits even from the obscene +300% cleave or something it can theoretically use. Its powered mode already has a gorillion cleave, and it STILL runs out of damage after just a small handful of targets.
>>
>>572818671
Never take what we say on /copeg/ to be 100% true. Treat it like guidance and test it yourself.
>>
Am I right in assuming that the Relic Sword is more for general-purpose clearing of mixed hordes, and the Heavy Eviscerator is more tuned towards single-target damage?
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>>572818976
Correct me if I'm wrong but the cleave stat also affects hit-mass and armor-stop penetration, allowing you to at the very least flinch and stagger more enemies? I know Ogryn has some fucky weapons that have a huge amount of targets for stagger-cleave but not for damage.

For warp cleaving specifically-- well I pretty much only do FGS scryer's builds, and I feel like I might as well buff that damage out because it do be cleavin' lots of targets anyway. I also take assail though so, I don't know if I would without that.

>>572819056
Of course, that's why I was asking if there's any autistic spreadsheet, infographic, or sloptuber video giving me real numbers to decide with. I will always respect data if it proves my assumptions wrong.
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>>572818509
Some days ago a crusher didn't make a sound. But that's the only no-sound case I've had this entire year. Mileage may wary.
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>>572819209
Eviscerator is also general purpose.
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>>572818671
Ignore the schizo, his dps wired brain can't comprehend the value of stagger.
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>>572818459
no if it's auric that spawns 6 bosses simultaneously
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>>572818509
Jump into psykhanium and look at a dog, think about how often and loud it barks, then try to remember if you ever heard these audio cues in the actual game
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>>572819403
Eh, it may be something he hadn't thought about or it might not make enough of a difference to matter, or maybe it's just a matter of preference. I don't think he's a schizo, this game's mechanics are opaque as shit after all, we're all just reading tea-leaves and prone to being mistaken, unless we've got hard data to go off of. If there's a case to be made that cleave is almost universally negligible, I'm all ears for it because I don't want to keep running my builds wrong if so.
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>>572819251
>the cleave stat also affects hit-mass and armor-stop penetration, allowing you to at the very least flinch and stagger more enemies?
Yes, I believe that is basically what cleave does. It's just not really appreciably useful most of the time, or at the very least not worth the opportunity cost of missing a blessing that would otherwise give you +20% damage or whatnot.

As far as I can tell, even if you had infinite cleave with a greatsword, the actual damage gains you would see are relatively mild even in a hyper-dense crowd, because you're hitting all but the first couple targets for a really tiny amount. You do stagger fucking everything around you by doing so, but why bother when your push already does this much better?

We could discuss and playtest and datamine cleave all you want, but at the end of the day it remains a noob trap because it's poorly explained and poorly understood and newfriends just think it works like cleave in ARPGs or MOBAs, which is justified, but incorrect. Unless you know exactly what you're doing, melee cleave is just bad.

>>572818671
>cleave is a meme stat
Also to clarify, RANGED cleave is very good for specific weapons, if it nets you extra targets to shoot through. A specific example that comes to mind is the combat shotgun, which, on zealot, benefits a decent bit from the cleave node (which works on ranged) because it lets it penetrate at least +1 additional target in your endeavor to dome the sniper 80 meters down range.
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>>572819403
I explicitly addressed this in >>572819610
>You do stagger fucking everything around you by doing so, but why bother when your push already does this much better?
You think cleave is good for stagger because you're new and bad and don't push enough, and are projecting your shortcomings onto others.
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>>572819596
His entire point is "cleave bad because attacks do less than 40% of their damage after 2nd target". He spams this thread with shit shit take every single day and he only mentions damage, every time.
>>
but I was told to always put +5% toughness on all my curios
>>
What do I actually want to be doing in melee combat? I'm still mentally stuck in the "spam shove and dodge and then spam melee when it looks safe" mindset and it's very difficult to purge without guidance.

I see some people constantly run away and do spins and shit, and then I see others just seemingly never get aggro'd by the horde as they pick their nose in the back.
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>>572819610
Oh yeah, I knew that about ranged cleave, but I think it's worth noting not only it's utility but the most important thing about it: Ranged cleave has no damage fall-off, so every penetrated target takes the same amount of damage (depending on stuff like armor of course). Makes stuff like manstopper an absolute obliteration machine when things crowd up right.

On the topic of spreading stagger, yeah that's a minor point on FGS. I do think it has value elsewhere though, like the eviscerator for example, which does respectable to downright good stagger depending on your talents, and can cleave enormous swathes with Perfect Strike.
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>>572819810
People did that before revive speed buff
Even then it was still a bad choice, if not revive speed I would take corruption res or something else that's not 5%
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>>572819897
>I see some people constantly run away
I call these kite niggers
The absolute worse kind of teammate you can get in havoc
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>>572819781
>and he only mentions damage, every time.
Damage is the important part. Most havoc runs, for example, are lost because the team fails the DPS check and gets overrun. Cleave always comes with the opportunity cost of giving up a talent point or a blessing slot, and on almost every weapon, no amount of cleave can beat a blessing that gives you +20% more damage, or better pathing on your skill tree.
There are precious few exceptions where cleave is more useful than the alternative, newfriend.

>>572819946
>the eviscerator for example
Eviscerator is a decent example of actually benefiting from cleave because zealot also applies bleed on crit, which does appreciably increase your horde clear if you crit a lot. Perfect Strike is also an exception because it gives literally infinite crit, which lets you completely ignore carapace, and thus no longer cripples your DoT spreading when a single crusher gets in the way.
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>>572818854
It's been a while since I tested it, but I believe it does. However, if your tox, bleed, or hyper-critical kills a target, it won't count for regenerating your blinders. I was running the double-barrel shotgun with the mag extension talent for an extra shell, along with scattershot and manstopper, and using that to crunch hordes for lots of quick stacks towards grenade regeneration, just didn't find the bpistol fit the build much besides that gimmick.
>>
>>572820252
You don't bring assail build to havoc.
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>>572819810
Cooldown reduction is the best curio stat.
Gunner resistance is the best survivability you can put on a curio, take at least 2.
Revive speed is one of the more useful ones when shit hits the fan.

Those 5% toughness are pretty useless compared to many alternatives, especially since most players already run +17% toughness curios, and it all stacks additively not multiplicatively aka it maths the bad way.
>>
>>572820252
>Perfect Strike is also an exception because it gives literally infinite crit
God, I wish.
>>
>>572816483
I feel like a stimmed up terran marine with the rate of fire boost
>>
>>572820412
Oops typo lmao

>>572820342
Your point being? That doesn't make cleave any more or less of a meme stat. Psyker should only take it when fully committing to assail, but randomly taking 2 point assail and dumping a point in peril cleave ain't it, anon.
>>
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Give me your best bad builds, for any class. I love them. This is my current favorite.
https://darktide.gameslantern.com/builds/a22abac6-06f2-4fdc-9cb9-a2feb34722c5/bad-guy
>>
>>572820540
Warp Cleaving would also affect your ranged weapon, no? I know everyone likes their flame staff but if we're just talkin about aurics who knows what you'll feel like running
>>
These are big dudes..
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>>572820641
I don't think anyone should use the flame staff in auric in the first place, there's not enough enemy density for it to truly shine. Leftclicking with any other staff is usually better.

I extensively play leftclick psyker in auric, and from like a half hour of testing I did a while ago, peril cleave does not help the staves. Either they have too little base cleave, or I'm missing something. I've experimented with the peril cleave node for the greatsword as well, and ran assail for a while, and am thoroughly convinced that neither one is worth it. Just a single point in unsupported smite has been the most effective for me. I may have fuckloads of DPS, but I can't kill a dozen armored enemies fast enough to prevent getting cornered, and with 3 useless deadweight shitter retards in the team, smite becomes my only hope if an airlock forces a bad position.
>>
>>572819897
depends on your weapon. If you have a lot of impact and/or cleave (lmaoing at the current conversation) then you want to spend more time attacking, so that you apply both damage and CC to the enemies, which means you can spend less time dodging and blocking and pushing.

some weapons are not meant for dealing with masses of enemies, in which case you kinda have to float like a butterfly and sting like a bee.
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>>572820540
I will follow my own advice and ignore you
>>
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>>572820582
How bad are we talkin'?
>heavy sword
Oh.
>>
>>572820921
You don't play havoc so feel free to vibe out random bullshit builds in your kiddie difficulty instead of listening to someone more qualified than yourself.
>>
>>572820582
https://darktide.gameslantern.com/builds/a02c0fa6-cc84-4d0c-8cfa-e9ac406300e7/brain-burst-artist
>>
>>572820827
>I've experimented with the peril cleave node for the greatsword as well, and ran assail for a while, and am thoroughly convinced that neither one is worth it.
I'm pretty sure warp cleaving gives you another hit target with assail though. What I do is 1 point in assail and I mostly use it to generate some malefic momentum while mulching, and then magdump it at the enemies during the no-explode grace period of scryer's while it's still mega buffed. I get the vibe that you play enough such that this idea is nothing new to you, though. I think it's a economical way to path if you're doing this particular strategy though.
>>
>>572820986
>arby main talks about qualifications
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>>572820540
i don't think you've used assail very much
>>
So many character background choices and almost all of them pointless.
>>
>>572821127
Oh yeah it absolutely gives you +1 target, but I would rather not run assail at all, than waste a point pathing that way. Empyric Shock is too good to pass up, and I don't want anything else from the center cluster.

>>572821395
More than this general has, apparently. It's excellent for newfriends and malicelets, but it requires too much investment to be worth it in auric and above. Assuming a good build. I don't care about rounding out barely viable meme builds with horde clear that neither melee nor ranged weapon handle for some memetastic reason.
>>
>>572821614
>I would rather not run assail at all, than waste a point pathing that way
I think that's kind of crazy, at least for aurics. It's consistently my favorite part of playing my psyker, I think it performs great there.
>>
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The size difference when I load into lobbies is always so funny.
>>
>>572821819
Are you the midget?
>>
>>572821819
>*helium voice* FOR MY BELOVED!
>>
>>572821819
I really wish the character creator had some reference for height (unless I'm blind and don't see it). I heard Skitty was taller than the normal humies, so I made my Skitty a little above the average height expecting to be a little taller but my first person view is completely towering over other players and poxwalkers. I don't mind it too much, but I keep having a slight minmax autism voice in my mind questioning if it's a detriment.
>>
>>572822064
Same brother, same. It also feels shit going from my perfect-height-for-cleaving no-bucket-required zealot to my min-height psyker and having to look up at shit. I think being min-height makes you hit bodies and arms more in general, I really need to change off it. Looking down is not as bad, but it does feel like you'd hit more targets with some of those perfectly horizontal cleaves skit weapons get.
>>
>>572820540
>randomly taking 2 point assail and dumping a point in peril cleave ain't it, anon.
That one node takes assail from 2 targets to 4 targets, literally doubling damage into every type of horde that isn't heavy armor.
Assail is a type of blitz people use the entire game, weaved between melee and staff usage. Double dps from 1 talent point for a high uptime ability is fucking massive.

>>572821614
>it requires too much investment to be worth it in auric
No it doesn't you dumb retard. Stop talking about Assail you clearly don't know anything about it.
>>
>>572822313
To play devil's advocate, that is only DPS *potential* and I'm sure you've seen plenty of assails that just curl around lazily and don't even consume all of their cleaves before expiring, or you'll throw them at enemies where there aren't enough to take advantage of it anyway. I don't think cleave on assail is wrong, but I do think you probably should only do one or the other, warp cleaving if you're doing something that keeps you high peril a lot, otherwise the explicit talent for piercing an extra target. Both seems overkill because where it will shine the most, dense unarmored hordes, a psyker is already well equipped to deal with in other ways.
>>
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>>572820947
What if I told you the Heavy Sword is good?
>>
>>572822313
>Assail is a type of blitz people use the entire game, weaved between melee and staff usage
Not every game is dreg only, and assail stops being useful when armored elites show up. Psyker melee literally swims through trash mobs effortlessly, and my staff kills gunners behind chest high walls better. What the fuck would I want to spend 2 precious points on killing shotgunner and naked rager packs good, when a single sword beam already does that?

I get it, you're an overzealous newfriend who just installed the scoreboard and got a big number in a dreg-only run and assail absolutely PWNED, but curb your Dunning-Kruger, I've used the thing enough to have abandoned it for well-informed reasons.
>>
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>>572822594
I'd need to see it to believe it, but I'm always up to try out a new build if you want to recommend one.
>>
When you play arcmaxxing builds, how do you deal with bosses? None of the zap stuff hurt them much.
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>>572810193
What are UI cheat mods?
>>
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>>572822721
>how do you deal with bosses?
Your unyielding damage, anon?
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>>572822721
The Arc Rifle and Arc Maul both deal acceptable damage to bosses, what's the issue? They don't delete them or anything but you can contribute to killing them just fine.
>>
>>572822554
>To play devil's advocate, that is only DPS *potential*
fair enough man but this is darktide so there are going to mass enemies. When psykers blow their load into nothingness that's a skill issue
>the explicit talent for piercing 1 extra target.
2 extra targets. It adds up because there are many shards. 6 shards becomes 12. And while staffs are good vs blobs, assail can stretch that out against a wide room with spread out enemies.
>>
>>572822772
enemy health bar mods that basically double as an auto marker

enemy radii visualizers on stuff like explosives, which proc before the damage even happens

pox hound jump timer which tells you exactly when they're gonna pounce

enemy sound visual display, which shows you precisely where sounds from specials are coming from at all times with a 360 ring on your screen

there's tons of mods like these
>>
>>572821906
Kekkk
>>572820473
>>572816483
But is it actually ‘good’? Or just satisfying?
>>572818063
That’s just a thing in general. Not sure where or how it started.
>>
>>572822842
Oh yeah 2 targets, that's even better actually. You don't have to sell me on assail, it's my darling psyker ability, I just like yappin about the game and stuff.
>>
>>572822842
>6 shards becomes 12
becomes like... 5 because one completely missed the mark and half of them either hit some random carapace enemy or decide to take a detour into the ceiling
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>>572822965
>enemy sound visual display, which shows you precisely where sounds from specials are coming from at all times with a 360 ring on your screen
I forgive this one if people are actually deaf or something, no directional audio is hell in this game.

Health bars can actually be tuned to fade in at very close ranges so if you wanted that information you COULD have it, but you're right, people get way too much out of cheating with them to do that. I tried playing with them when I was a newfriend cause Estrogen said to, and my target acquisition was fucking cracked. I could tell right away that shit was too powerful and promptly set it to psykanium only.
>>
>>572822965
imagine being such a fucking shitter you need any of these
>>
>>572823279
The only excusable one is the sound visualizer because that's like an actual deaf person fix. This game is unplayable if you can't hear without that mod. But a shocking amount of people use the other examples.
>>
>>572809154
everything dies to those
>>572809316
i don’t think we know how common or powerful they were or if they even saw it necessary but it wouldn’t surprise me
>>
>>572822984
>Not sure where or how it started.
Probably just general heteronormativity and the fact that we've been a patriarchal species up until very very recently. It's men doing things, men fighting the wars, men flying the planes and captaining the sea vessels, and men appreciate women. The appreciate their equipment, their ships, etc. ergo it feels more natural for those things to be feminine.
>>
>>572823449
Probably super common, at least until the cybernetic revolt
>>
>>572821882
Yeah.
>>572821906
It makes the high pitched autistic screeching of the heretic psyker feel more suiting.
>>
>>572822661
There we go, moving the goalpost away from assail bringing up other shit.
I'm sure you know a lot about other things in the game, but the fact that you said assail requires too much commitment in fucking auric means you CLEARLY don't know assail, and therefore you shouldn't give advice on it. Stick to the things you have actual experience with.
I have 2600 hours in this game and still there are topics I don't know about. So I don't talk about those things. But I know assail because I played assail-trauma for 6 months straight.
>>
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>>572823449
>everything dies to those
"no"
>>
>>572823413
>>572823279
what if I'm illegally blind
>>
>>572822816
I had to clutch the other day and it took a business week of wailing on a plogryn to kill it with the arc maul.
>>
>>572823717
>shitflinging and dick measuring but literally zero practical advice on how assail is supposedly fucking awesome
Tail between the legs like the cowardly faggot you are, because you already know everyone is going to point the finger and laugh when you post your pathetic excuse for a "build".
No amount of shitflinging is going to restore your izzat. Yeah I said it. Go have a meltdown over being called out for the umpteenth time, Sukhdeep. How about you start living up to your namesake you fucking cocksucker
>>
Does coopg consider things like improved killfeed and numericui cheating?
>>
Tried devils claw with blazing piety yesterday and I'm hooked now
Very cool fun weapon
>>
>>572824203
The uber vocal slavgroids who instantaneously crab-mentality everyone that can capably follow English-written instructions consider any mod to be cheating.
>>
>>572824203
changing your sensitivity is cheating
>>
>>572824203
Landing criticals is cheating
>>
>>572824203
No retard, of course not. It's the stupid things that show you unintended stuff like enemies through walls, explosion radius for bursters, automate servo puzzles etc that are cheats. The people using stuff like that are dogshit at the game which is why they get mocked and seethe when people call them retarded shitters.
>>
>>572824203
Half of copeg sourgrapes hard on true survivor so they reach for the thinnest straws to invalidate the achievements of others.
>>
>>572824913
>things that show you unintended stuff
Arguably improved killfeed and numericui still fit this description. The devs' intent should be reflected in what the ui looks like without mods.
>>
>>572822965
>enemy radii visualizers on stuff like explosives, which proc before the damage even happens
the visual explosive radius mod stays on until pox bursters stop being silent behind doors
>>
>>572825563
The devs' intent sucks dicks (in a bad way).
>>
If you cannot understand the difference between cheat mods and regular mods you are low IQ and should be removed from having any influence on society. You are a 2%er
>>
>>572825187
Disable inspect from party finder mods and only play with randoms and then try to get TS.
>>
>>572826074
>forms a premade
>>
>>572825823
>the cheats stay on until *arbitrary shitter reason*
>>
>>572820771
For Atoma!
>>
>>572825948
>I've already decided in my head that the game auto-marking enemies for me is not cheating
Reminder that the people most prone to cheating are third worlders and troons.
>>
Is Gunlooger actually good now? Can I become a walking turret?
>>
>>572826516
Auto marking enemies is clearly cheating, and anyone who doesn't understand this is low IQ
>>
If they were cheats, fartshit would've banned players using them, ergo they aren't
>>
Psyker gameplay jsut doesn't hit with me
>>
>>572826959
This game has cheat detection methods?
>>
>>572826959
>how can it be a crime if they haven't arrested me yet
Are you black by any chance
>>
>>572822984
>But is it actually ‘good’? Or just satisfying?
If we ignore the fact that the auto aim is bugged to begin with, it's still not great, since braced autoguns get basically no benefits from hitting headshots or crits and the auto aim loses most of it's potential at the ranges braced autoguns' blessings are active, which is close range
It's fun in damnation
>>
>>572827032
Fair enough, I don't much like it either, which is why I mostly play it in melee.
>>
>>572826832
Yeah it slaps even in havoc.
>>
>>572827075
If it ain't breaking the Lex (ToS), it ain't a crime Mr Arbitrator
>>
I fucking love psyker, especially everything about the greatsword build (the good one)
>>
>>572827435
The autopistol kinda sorta counts as a braced autogun and has an ok finesse curve but obviously the best weapons for the job are the semi-auto precision guns.
>>
i took /coopg/'s advice and stopped playing ogryn. i've been messing around with power falchion veteran and having a blast. not only am i faster and less obsessed over by gunners, but i can take smoke grenade to support my team and pull out my revolver to kill a sniper or trapper or whatever basically instantly.

i miss being able to stagger literally everything in the game automatically, but... it's wild how much easier the game is to play than on ogryn. voice of command is fucking busted too.
>>
>>572828160
>i took /coopg/'s advice and stopped playing ogryn.
good ogryn literally has the highest skill ceiling and the HIGHEST impact if played on the highest level in the game, not for the feint of heart
>>
>>572828160
You can snipe as ogryn too, with heavy stubber(not twin one)
Really makes game easier if you can't trust your teammates with that
>>
Smokes...
SMOKES....
SMOOIOOOOOOOOKEKEEEEEESSSS
DONT YOU KNOW SMOKES DONT DO ANYTHING
THEY DO LITERALLY NOTHING
NOTHING
YOU BUFFOON
YOU FOOL
YOU ABSOLUTE FUCKING CRETIN
>>
>>572828160
>i miss being able to stagger literally everything in the game automatically
Switch off that power falchion shit and get with a REAL weapon (chain axe)
>>
>>572828326
Ogryn's most effective build also has the lowest skill ceiling of all ogryn builds, ironically enough. PBB rumbler spam is fucking braindead and utterly rapes its way through even havoc, there it just needs a shock trooper veteran for support, and a team that doesn't need taunt.
>>
>>572828326
Kinda agreed, but I'd argued it has the highest skill floor instead.
>>
>>572828358
The kickback is a pretty good sniping weapon too, pretty sure you can build it such that it will kill a sniper at any range thanks to minimum pellet hits on shotgun type weapons. The kickback is like the only thing I look forward to when it's time to do my melkchores on Ogryn for the week.
>>
>>572828386
They do something actually, they shutdown the noosy skit :)
>>
>>572828358
you absolutely can, but i couldn't get the weapon swap speed low enough to make it feel good. i actually landed on cleaver/h-stubber before i finally decided to try something else out. it just didn't feel good to see a specialist behind enemies in melee, switch to secondary, aim, and then fire. it just took too long altogether. veteran can do it basically instantly and then go back to meleeing.
>>
>>572828530
>but I'd argued it has the highest skill floor instead
more accurate ye
>>
>>572826959
Fartshart can't even detect your fucking mods.
There's no anti-cheat in this game at all. Unless you want them to install some god awful kernel anti-cheat that will just fuck you over at every opportunity even if you aren't using mods
>>
>>572829373
Didn't they use EAC at launch?
>>
>teammate rushes ahead
>complains in voice chat "come on team, don't be so slow"
>we start moving faster
>he lags behind
>starts complaining in voice "wtf team don't leave me alone here!!!"
i thought that was pretty funny.
>>
>>572828160
The middle ground between those two is arbitrator. You get the melee bullying of ogryn without his big gunner vulnerability, and with the bolt pistol your ability to snipe is surprisingly similar to vet.
>>
>>572829681
>and with the bolt pistol
The rending arbitrator shotgun is even better at sniping, not so much for raw DPS or ability to hit breakpoints (I think it's slightly better than the bolt pistol here), but rather for the ammo economy. If you use your special shells as if they're just extra ammo, small pickups give you an unethical amount of shells even in havoc 40. It's not quite a vet replacement, but you can make up for not having one to snipe specials and gunners.
>>
>>572827075
That's richoid (wypipo) logic though
This is where you cope actually it's the jews
>>
>>572830206
actually it's the j-
gadzooks, he got me!
>>
>>572829373
What are you talking about? If you crash the game itself literally tells you to turn off the mods because you're running a modified client, or something along those lines.
>>
>>572826959
They are cheats, and fatshark doesn't care because they can't play the game without them either
>>
>>572829990
I would argue the shot pistol and shield is even better than that because being able to block and fire at the same time is such a uniquely powerful ability. It makes you the most fearless, big balled, roided up alpha chad when it comes to counter-sniping.
>>
>>572831268
I am already immune to projectiles because I know how to slide, and whenever that doesn't cut it, shield flashbang turns off most shooters. The shotpistol is an absolute disaster ammo economy wise.
>>
i'm fascinated by my teammates ability to miss the very obvious bright and shiny medicae stations
>>
>>572831402
only if you spam it
>>
>>572831426
Try setting your FoV to 60 and using a controller on default sensitivity, you won't see shit, nor have your head on enough of a swivel to look around.
>you now realize a lot of people play like this
>>
>>572829681
arbitrator for some reason has very few melee options and none of them are very fun to me
>>
>>572831402
It's not about blocking the projectiles (other than the confidence of knowing you will survive if the sniper is faster on the draw), it's about blocking everything else around you so that you can always have a hair trigger response to taking out important specials and elites. The shield is actually surprisingly bad at blocking gunners and I've seen it noob trap a lot of people, myself included. The fact that it protects you from suppression is probably also worth giving it credit as a special sniper, too.
>ammo economy is trash
probably in havoc? I've never had any issues with its ammo because I use it for counter-sniping and not much else.
>>
>>572831562
There's 20 gunners on a balcony every couple minutes, I don't have a choice, I need a gun with better ammo economy lmao.
>>
>>572831786
>The shield is actually surprisingly bad at blocking gunners and I've seen it noob trap a lot of people
It becomes quite good when you max block efficiency and take stamina curios. Which is a dogshit build but plebbit and newfriends seem to love it. It's certainly entertaining and dare I say fun, but it really is not good lmao.
>>ammo economy is trash
>probably in havoc?
Yeah that's the problem with it. It's perfectly fine in auric, even has decent boss damage. But you just can't beat the shotgun for ammo efficiency, and it's not hard to fix the reload.
>>
>>572831983
Yeah understandable, but remember we're making recommends to a newfriend who is still bright eyed enough to be having fun with vet power falchion, so something like the p-shield would probably be extremely comfortable for him.
>>
Good non-skit-specific skit ranged weapon options?
>>
>>572827576
NTA but recommended weapon skill nodes? Sounds like fun to become TF2's heavy
>>
HARK YE AN' PRAISE, KINDRED
>>
>>572832195
>would probably be extremely comfortable
Yeah but it's also the kind of thing that will teach a newfriend bad habits. Playing arbitrator in the first place already kinda does it. It's best to learn the fundamentals the hard way and suffer from the very beginning, instead of only just discovering the melee combat after your 10th auric game of eating shit while doing nothing but smigging, or similar common cases.
>>
>>572832449
plasma gun
>>
>>572831618
I've finally settled for shock maul as my melee on a vet after ditching plasma, and guess which class makes good use of shock maul
>>
>>572832460
Steady Grip, duh.
Fire PBB.
BLO + its first node, add Bruiser, minimize your cooldown.
Reloaded and Ready, as well as Bulletstorm, can be considered optional if you're just playing glorified flamethrower. If you intend to actually fire your gun for damage and not just DoT, you do want both.
You must still take No Hurting Friends! even on a gun build.
>>
>>572832449
las pistol
>>
do candles on zealots vestaments help with blackout condition?
>>
Is the chordclaw penance bugged or something? I killed 6 shotgunners with 2 successive swipes but didn't get it.
>>
KILL THE INTRUDERS
>>
>>572831618
mkvi shock maul and shield is all you need.
>>
>>572832885
it may help your teammates see you in the dark
>>
Am I misremembering or do they normally never swear like that in this game?
https://streamable.com/uqefw7
>>
>>572832195
i mean i was running aurics on ogryn before i switched over to vet, so i'm not like "brand new" newfriend. i just like that the power falchion doesn't bounce when activated and that the mk1 has a nice strikedown as its third light. i get that it's not necessarily the best weapon in the game, but i like it more than powersword and dueling sword just feels like cheating. i don't like using shields, even on ogryn. thats probably part of why arbitrator doesn't mesh with me
>>
how am i supposed to the hammer heavy swing if there are shield dudes in the crowd? my weapon just bounces off
>>
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>>572834339
>>
>>572833792
Yeah "fuck" is not really a word in Low Gothic, we see the adjacent terms often though like kark and grok.
>>
>>572832525
bad habits, sure, but it keeps him on his feet longer which lets him make more mistakes to learn from. Time spent hogtied is time you're learning next to nothing. I also think it's fine to make shooting easier on him cause it's not really an arbites' focus anyway, and learning the melee combat is muuuch more important so making shooting quick, safe, and easy lets him do more melee fighting. There's nothing wrong with the "avoid crutches" school of thought either, I think it really depends on the gamer in question which route you take.

>>572834082
I didn't mean to be insulting, I just meant it as in like... you haven't tried everything and become a jaded fuck yet, there's still lots to learn and lots to do. I didn't say that to imply you needed it to be easier necessarily, just that hyper-optimizations like breakpoints and ammo economy and stuff was proooobably not relevant based on your posts.

>>572834339
Thunder hammer? That's the neat part, you don't. You could probably take a flamer to handle shieldniggers though, they're very weak to DoTs. T.Hammer just blows ass at mixed hordes.
>>
>>572834339
hehe doink
>>
>>572833792
Professional says frag a lot, what are you talking about?
>>
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Lmao fuck off
I really dont feel like queuing into another game with this fucking ability
>>
>skitarius doesn't have recon or infantry las
absolute bullshit
>>
>>572834661
I got this penance in like 3-4 missions just by equipping the vraks autogun and just aiming bit over the enemies' heads.
>>
>>572834661
go mortis trials
get penance
explode pc with an RPG
profit
>>
>>572834661
You don't need to do a whole game, just hop into an empty Mortis for a second
>>
>>572834661
You can just leave the moment the penance is done, quit your bellyaching.
>>
what blessings on skit knife
just precog and riposte?
>>
>>572834572
>ust that hyper-optimizations like breakpoints and ammo economy and stuff was proooobably not relevant based on your posts
very fuckin true kek. fair point. appreciate the input and advice
>>
>>572834572
>That's the neat part, you don't
awesome lol
>You could probably take a flamer to handle shieldniggers though
i was taking shotgun to snipe specials, but i'll try flamer too
>>
>>572834683
Yeah nothing above laspistols seems like a really retarded and arbitrary restriction, I have no idea why they don't want the mech class to rain down laserfire on everybody.
>>
>>572834683
ummm those are guardsmen weapons mmkay?
>>
>>572834948
it kinda already does with the noossy
>>
>>572834928
caveat: You pretty much must take the throwing knives if you take the flamer. Both so you have some kind of ranged option, and because you can weapon swap > knife throw to cancel the wield animation and basically quickdraw your flamer, it makes a huge difference. Also there's a node near the bottom of the tree that negates the movement speed penalty of heavy swings, that's pretty much mandatory for t.hammer as well.
>>
Artificer is pronounced artfisser, not artifaiser. That is all.
Thank you for your attention to this matter.
>>
>>572834683
Lasguns feel a lot more appropriate than autoguns on skittle, I don't know what they were thinking. Devil Claws also feel out of place, rather than combat axe or tac axes to cope with not getting Omnissian axes.
>>
>>572835321
>artifaiser
Who the fuck's going around saying it like that?
>>
>>572835321
aaaand i managed to typo my own tutorial
i will now commit seppuku
>>
>>572835468
Do a flip
>>
>>572835007
That's arbitrary since a religious murderhobo and space wizard can use it
>>
>>572834683
Admech doesn't use them because they have access to better shit than the guard.
>>
i love gun
also, what mechanism activates the deimos forcesword stab animation?
I can get it regularly, but never 100% -
feels like a combination of movement, click timing, sometimes both - any insights?
>>
>>572835846
Deimos has two stabs,
light1 or heavy2.
>>
>>572799816
You got close and blasted a gun in his ear.
Now he's got warp tinnitus.
>>
>>572835838
Yeah, that's why they use even more obsolete, lower tech autoguns nobody but gangers and heretics use.
>>
>>572836163
The DT autoguns are the stand-ins for macrostubbers and stubcarbines that skitarii regularly use.
No point in making entirely new guns which are quite literally just "vraks autogun but looks different"
It's the same reason why they have the auto pistol, it's just a stand-in for the flechette blaster.
>>
>>572836572
Would have been a good excuse for making an autogun that doesn't suck
>>
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>mog teammate on the scoreboard
>they copy my build
>>
i dont know how to start mortis trials, like i dont know where on the ship you go to start it
>>
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>>572837256
>>
>>572837256
There's a little green holograph beside the main mission terminal area, and you can go to Sefoni and start it there, too
>>
>>572837256
>>
played my skitari to 30 and i gotta say the class is actually not that fun!
>>
>>572837385
>>572837405
>>572837506
right thanks
>>
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>>572837527
It's skitover...
>>
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>>572837506
>>
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Why the FUCK did they add these cringe fucking annoying ass shield fodder enemies to the game? Holy shit I fucking hate them so much. Oh you were having fun mulching a horde? FUCK YOU here shield. Oh you wanted to move forward quickly? FUCK YOU here shield enemy who takes 10 seconds to kill and sticks to you like glue, oh and there are 5 of them chasing you.
>>
>>572837901
You can outrun them, at this point I just move on to the next area if one shows up
>>
>>572837901
Why are they so tanky anyways? Did a dev accidentally add an extra 0 to their health or do they have some high armor value?
>>
>>572813806
wont happen until they increase the range and length of heavy eviscerators and change the stabling attacks to piercing saw attacks
>>
>>572837901
Are you zealot or something?
They weren't even that strong before the nerf and now they're absolutely anemic
My only complaint about them is that they look identical to regular bruisers and cannot be pinged for companion attack
>>
>>572838062
They have carapace armored heads with a 0.5 damage multiplier.
>>
>>572838156
>Dreg Vanguard 0.5 0.75
>Scab Vanguard 0.5 0.65
>>
>>572838112
Kill yourself you retarded faggot.
>>
Controller of mouse and keyboard for Space Marine 2?
>>
lights out modifier should just be removed for now if they're not gonna add flashlights or do anything with it
>>
>>572837506
totally not a demonhost btw
>>
>>572838156
Pretty sure it's flak, laspistol melts them
>>
>>572838340
*or
>>572838062
They share a spawn with bulwarks or something, no idea why they arent classed as elites and taggable
>>
i tried playing executioners stance because i like huntsman kruber but it kinda sucks
or am i just bad with my aim
>>
any mod to remove all mission dialogue from shopclick?
>>
>>572838360
lights out with no flashlights is kvno actually
>>
>>572838812
What gun are you using?
Exe stance is good with las weapons and marksman focus, if your magazine is tiny or your guns do no damage, why even bother
>>
>>572838963
its kvso actually
>>
>>572838360
Arbiter's dog should have a flashlight on his head
>>
>>572838340
Mouse and keyboard generally for better precision shooting. Hitting things in the head is important for most ranged weapons to do appreciable damage, especially bolt weapons. Maybe controller for Assault or Bulwark, where you're just pulling out the plasma pistol for an interrupt or big headed flying 'thropes.
>>
>>572838818
Zip It! 2
>>
>>572838991
lasgun
>>
>>572834541
A grox is the 40k cow equivalent, hence bullshit becomes groxshit. Now why do they say shit when they can't say fuck, who the kark knows.
>>
>>572834887
Bleed and crit since you already get brittleness from the talent "tree".
>>
>>572838360
>>
>>572838812
Yeah it does kinda suck because leaning into the things Vet is good at doesn't do much for the class. It's already good at shooting things, which is part of the reason that Shout is so good because it lets you stay alive easier while shooting things.
>>
>>572836718
They don't care, they are lazy.
Also skibidi won't be getting new weapons at all either. Arbites has been around for a year and hasn't gotten anything.
>>
>>572834541
in one of the warhammer+ animations, a guardsman literally says "fuck you"
and even in the books people use the word "shit" sometimes
>>
>>572835846
The regular sword and not the greatsword?
It's the opening part of the combo. The first light attack of the combo chain will always be a stab.
The second heavy if combod will always be a stab
You can chain stabs by doing a light attack > heavy attack, and then reset the combo by tapping block so you can do only stabs this way.
>>
>>572837901
Look, it's either these easy bullyable guys or 8 superpositioned bulwarks.
>>
>>572839153
I think the infantry lasgun is an awful weapon
Really needs to have its flak damage improved
>>
>chord "faceripper" claw
>phosphor blaster
>transphobic blades
Step aside, thammer zealot. I will deal with the bosses.
>>
>already found two each of health, toughness and stamina 430 curios
The omnissiah loves me.
>>
>>572816482
>gachashit is the most popular genre over there
90% of /vg/ threads are gachashit...
>>
>>572841235
>bonks once and deletes it from existence before the skitty can even charge up their claw
nothing personel
>>
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https://www.youtube.com/watch?v=0R7dlGTJD_U
>toid models can now be ripped and used for animations
>>
>>572816215
>>572816482
There are 1.4 billion of them. The bell curve is real.
>>
>>572840335
If a weapon has deadly accurate blessing, this weapon sucks. It's a rule.
>>
>>572841716
I will turn you into a medicae without a lobotomy.
>>
>>572842047
Counterpoint: the bolt pistol.
>>
>>572837527
use crit build dual blades. ur welcome
>>
>>572839571
I don't have the DLC that lets me add attachments to my guns
>>
i find auric too easy but havoc too hard :(
>>
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>every h40 including mine is silo cluster
>>
>>572842351
queue maelstroms
>>
Unpopular opinion, but I think a combat servitor you could equip all kinds of weapons on would have been cooler than the skitarii
>>
>>572843685
Skitarii Alphas were picked because they're canonically the only AdMech foot soldiers with any semblance of a personality. Everything else ranges from mumbling zombie to lifeless automaton.
>>
>>572843685
Servitors are pet tier for a Techpriest class
>>
>>572843685
Should be a skitarii minion like the arbite dog
>>
>>572843685
Yes, but they don't have a personality and need a tech priest to issue orders to them for anything somewhat complicated.
>>
>>572843685
So you volunteer to become servitorized then? I'll let elon know
>>
>>572843924
I think what he wants is having mechadendrite or whatthefuckever tentacles over servitor skulls
they form similar functions but it just seems clunky to control shambling zombie servitors in a fast paced hoard shooter
>>
>>572841937
holy fuck that psyker looks delightfully demented. How horrendous and gross.
Very good.
>>
>>572836572
Those are seemingly absent from all the art of regular skitarii I've seen and their tabletop unit sheets.
>>
What is the convocation of decay of darktide.
>>
>>572845742
Worked enough for ratclick, they just have to port the skelly code over
>>
>>572846083
pre nerf Hab Dreyko
>>
>>572846231
mm I dunno if skelly raising is the same as making servators, especially on the spot
>>
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>>572842421
>>
please post scoreboards showing how much damage your skull has been doing with noospheric, I'd like to compare to mine and see if I'm fucking something up
>>
>>572846423
Just teleport new ones over to replace dead ones
>>
>>572846739
this would actually work, if the imperium wasnt a faction that had a very very spotty relationship with the warp
>>
>>572841937
cor
>>
>>572846739
Not everyone who uses a teleportarium arrives at the target coordinates in short order, if they arrive at all
>>
>>572847379
And not everyone who fights daemonhosts get away unscathed and yet we do.
>>
>>572845742
>>572846739
Servo skulls were probably the easiest to implement and required the least amount of animation
>>
>>572842325
Just equip the recon/IAG nigga
>>
>queue maelstrom
>get 3 complete noob freshies that have never played a maelstrom before
What the fuck? Do I have to solo every maelstrom now?
>>
why is there suddenly 5 trappers spawning in all at fucking once 500 times per match
>>
>>572847791
Is every single person out of coherency?
>>
Am I very mean for saying that if youre playing a clanker without the medicae skull that youre 50% worthless?
>>
>>572847779
>queue another maelstrom
>another entire squad of fucking useless noobs that progress backwards through the map, get lost and die to a dog
GET THESE MALICENIGGERS OUT OF AURIC REEEEEEEEEEEEE
>>
>>572848061
Correction he had one and was too stupid to use it from a distance
>>
>>572848061
Not really. It's not that expensive and it's nice to have.
>>
>>572848061
if you're not on havoc 40 yes. just accept that you made a mistake and died.

>>572848206
sounds like a mistake, which is normal when someone is learning
>>
>>572847779
>>572848163
Sweetie pie, everyone who actually wants to push the difficulty in this game is in havoc at this point.
>>
THROWIN ROCK!!!
>>
>>572848476
>dumb faggot poser being a dumb faggot poser
YWNBATS
>>
>>572845803
Stubcarbines and flechette blasters are used by sicarian infiltrators. You can find those as weapon options in their model kit.
Macrostubber is only found in the techpriest dominus model kit, though it is nothing special, just a stub gun. So skitarii should be able to use them as well.

Weirdly enough, all of the sicarian weapons we got, are from Ruststalker variant of sicarian. Like transonic blades and the chord claw, Ruststalkers are the ones showed with those weapons. Also the deluxe edition cosmetic we got is a ruststalker squad leader's mask + hood. But there's no Infiltrator cosmetics.
Stuff like the flechette blaster, stubcarbine, taser goad are from the Infiltrator variant.
I have no idea why they decided to just ignore the Infiltrators even though you can build them from the same kit as Ruststalkers.

Fatshark laziness or GW autism? I don't know.
>>
some days i wake up and it just is not my day
choking every game how did i forget how to dodge so suddenly
>>
>>572842421
>>572846427
Why the silo cluster hate? It's probably one of my favourite maps.
>>
>>572849117
My favourite part is when I slide dodge into weird geometry that makes it so I can't stand up lol
>>
>>572843924
That depends on the tech priest in the case of Skitarii, some of them do just have regular personalities
>>572839793
True, it’s not necessarily a consistent thing, more like a general flavor text rule
>>572841672
Chinese influence…
>>
>>572847379
It's just a servitor though, who cares if it gets lost?
>>
>>572849519
The mechanicus cares, because the cybernetics are still holy. Also the imperium's current ruler is also a servitor.
>>
>>572849459
>slide dodge into a box
>can't stand up
>get sniped
>>
>>572826516
that one article still cracks me up
>>572827768
figured as much, still might give it a go if I’m bored in the future
>>
Skitarii as a baseline ability should get recoil and spread reduction on all ranged weapons. Kinda like how ogryn's Out of the Way which lets you push away enemies with your dodge.
>>
The weapon skin variety compared to vermintide is truly dire.
>>
>>572849716
or the dreaded luggage cart of doom
>>
>>572849865
what? you don't like the fact that all the cosmetics are just
>hey heres this other thing you have, but we taped some trash to it
>>
>>572849963
https://www.youtube.com/watch?v=cDGlN6mluGA
>>
>>572849620
Fair. What if it was a servitor outfitted with some kind of bullshittium self-repair equipment?
>>
>>572849823
It's really fucking weird that skit out of every class doesn't have some weird unique passive at all. I thought the whole thing with skitarii is that they can't get tired and yet their stamina bar is pitiful
>>572849865
I already thought a lot of them were ugly in vermintide and darktide has some really fucking shit weapon skins
>>
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>>572846643
4 skittles, maelstrom, I did not play well
should've had more melee damage but it was a monster mash and nu plasma kind of deletes them
>>
>>572830206
That’s totally off base albeit
>>
>>572847980
its auric so yeah
>>
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>doing skibidi widdy penances in auric
>notice something while queuing
>hardly seeing any other skitty wittys at all
>almost none, in the past handful of games only saw one other dude playing skibiti denpa トースター
Huh, weird.
I guess they're all clogging the havoc menu now,
>>
>>572838340
Controller felt more satisfying to me, but either will work.
>>572839651
I chalk that up to their abysmal state more than anything, if they could I’m sure they would, or maybe they’re just saving up a bunch of weapons that they can charge extra for in a big DLC pack.
>>
>>572851282
I think its just that skitty feels constricted in terms of options so it gets boring fast
>claw
>arc rifle
>noonsphere doesnt count because its just sitting in the cuck chair while your skull does the lifting
>>
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>load into a failed mission
>great
>huh
>weird ogryn
What an interesting ogryn helmet.
>>
>>572851450
I wish it came in black
>>
>>572851447
>claw
> phosphor
>transonic
it's gamign time
>>
Maelstrom needs to be harder i am not touching havoc's fucking WoW raid guild recruitment bullshit.
>>
>>572851450
disappointed that they didn't rotate in that not-servitor set alongside skitarii release.
>>
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did these nigger swedes fuck the stat chance or something
damn near spent 300,000 on the armory trying to get perfect 60% rolls in mobility dump stat and it's seeming like its weighted for the fucking opposite
it's making me settle for just the few precious 61% rolls i got.
>>
>>572852805
It's roughly 1 million per weapon for a perfect roll, stop being a brokie
>>
>>572852805
Are you at level 30? Since there's some weird code shit that makes causes you to not get weapons with proper dumpstats unless you're at level 30.
Just take the whatever weapons you have no and just max out the mastery on them.
>>
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I'd like to formally apologize to the servo sperg. I finally used it and it's crazy good.
>>
>>572850250
>nu plasma kind of deletes them
>nu
>saving one whole letter like it's a billboard advertisement
Does it really do it better than ye good olde plasmagun or is the skit just better than the vet.
>>
>>572853048
Yeah I ran a dozen games (half of them h40) with it and it fucks. Kinda boring though, I won't play it again for a good while.
>>
>>572853310
Vet probably does it better, but it's skit's easiest boss remover next to the claw, which I am not using.
>>
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What class can get the most mileage out of the Boltguns? I know Arbites, Veteran, and Zealot can all use it. I assume the answer is Veteran, but I figured I'd ask first.
>>
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>>572853681
Better than the blaster?
>>
>>572853871
It's better than the phosphor gun and better than the zap gun. I haven't tried laspistol on skittle because I don't like it without shock trooper.
The charged shot goes up to 50% crit chance with the charged crit blessing, it's quite nasty.
>>
>>572853683
>one motion
>volley adept
>tactical reload
Definitely the veteran.
>>
>>572853683
>>>572750203
>>>572749991
>>what is the bolter for?
>Deadshot talent + Surgical blessing headshot sniping, piss tag to fuel stamina. Reload speed stacking to minimize downtime. You don't magdump it unless it's an emergency. Monsters count as one.
>You can spend most of the mission just holding your bolter and exploding elite and specialist heads.
>>
i hope the next class is commissar
>>
>>572854150
Me too
So I can shoot my dumbass teammates
>>
>>572854149
what about the new bolter mark though
>>
If I wanted to try using an autogun with the Skitarii's shooting stance which would you recommend? Haven't played in a while but seems like a fun idea even if it isn't great
>>
>>572854335
Exactly the same but you can hipfire basic bitch shooters.
>>
>>572854335
It is used exactly the same way, except you magdump hordes with it occasionally. It's just worse in most ways that matter but fun.
>>
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>>572812468
>>572813875
>>572800208
>Lots of zapping, though I don't get how the gun actually works

When you shoot a man, they get electrocuted by the first hit (although they won't get all zappy staggered like voltaic emitter/melee electrocution). If you shoot an already electrocuted target, then the attack arcs to a nearby enemy. There is prioritization logic to arc to targets that are already electrocuted, then armored elites, then all elites, then everything else IIRC. If that subsequent enemy is already electrocuted, then the arc extends again. This continues up until the limit for the arc source (voltaic emitter/arc maul/arc rifle/arc grenades have different maximum chains). Each subsequently zapped target takes more damage than the prior one. Arc rifle chains to +1 target by default. +2 when bracing. The +arc blessing increases both values by +1. TL;DR: Magdump at enemies closest to you and the enemies behind them will get zapped.

The weapon is also pretty decent at damaging carapace armored targets. It also electrocutes things at range, which is useful for triggering assorted skitarii talents that care about electrocuted targets.

Image taken from Klui's steam guide.
>>
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what Stimm do i mix on TacAxe melee scum?
>>
>>572855096
35% finesse is the one most people likely use
sometimes I keep a lower viscosity attack speed stimm just so I can use it as a toughness battery in emergencies with the 4-stack chem dep talent but I rarely run that talent any more, too many valuable points in the tree
>>
>>572819897
>What do I actually want to be doing in melee combat?
Like the other anon said, it depends on the weapon and how much stagger that it has. If they're in my face I might open with a push before attacking, but if I have more breathing room to initiate I might just open right up with attacking. Side dodges are often preferable to back dodges. Don't forget to keep listening to audio queues and occasionally take the opportunity to spin around and visually assess your surroundings. You probably want to block while doing your visual check.
>>
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Skitarii are great at mowing down hordes of chaff and hogging all the elite kills in giving you no opportunities to regen toughness or activate skills. But deactively shut off their brain when there's a gunner , or sniper targeting them or a netted teammate literally right next to them. All in all Skitarii is fun to play AS but if I never have to play WITH a Skitarii ever again that would be fine.
>>
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nu-plasma sucks shit and you're a drooling retard if you really think it's better than the old mark
>>
>>572855635
You do realize that in this case "skitarii player" is probably just "semi regular darktide player"

>>572855868
I think explosions are fun, but feel free to explain how stagger and aoe is objectively worse than pierce and singling out in a blob.
>>
Is Poxbreaker the only chad title left in the game now that havoc sissies have all been outed as shitters who needed piss toughness abuse to get themselves through it
>>
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>>572855096
without a maxed-out chems node, or if you're bad at managing chem stacks, just use adrenaline surge
>>
>want to play an explosion build
>best option is vet
Leveling this mfer is such a snore, please tell me its gonna be worth it
>>
>>572854149
>>572854015
Arbites does get Judicious Efficiency and Ruthless Efficiency which nets you a combined +32.5% reload speed
no buffs for weapon swap speed though
>>
>>572856373
why would you be playing vet when ogryn has a literal grenade launcher for a ranged weapon and can enhance explosions on his talent tree
>>
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>>572856035
>waow I can blow up a blob of pisswalkers
>can't kill anything else in a reasonable timeframe, including elites
>wow I can 1-shot a special through an entire horde
>including elites which get 1-shot
Which of these things is better? If you don't know you're probably retarded and bad.
>>
>>572856373
>explosion build
crystalline will psyker?
>>
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>ALL explosions
hahahaha what the fuck is wrong with fat shark
Im not complaining, but why the hell is it coded this way
>>
dear god why does it take so much diamantine to upgrade shit
>>
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>>572856651
get back to grinding, gay little faggot slave
>>
>>572856091
>they think there are any vet left in havoc rn
>they think the zealots who live in blight lobbies do anything other than ledge bosses with their chorus
you have been stuck in the trench since 2024
>>
>>572856091
reject is the only title i use because im a reject
>>
>>572856665
you're trolling me
>>
>>572856790
Yes my eyes are lying to me, all the h40 lobbies always consisting of at least 1 shout vet and 1 chorus zealot is simply not true and they're a figment of my imagination from 2024
>>
>>572856559
>so hyperbolic it reads as a skill issue
Converse like a human being, please.
>>
>>572856665
I'm surprised I haven't seen a Loss build
I haven't even see a single Skit named Ctrl-Alt-Del
>>
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>>572856373
>>572856592
>>
>>572856665
You're almost there, just take the noosy and it is actually optimal.
>>
>>572856936
am I?
>>
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>>572857298
yeah
>>
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>>572857127
Megumin plays scum only.
>>
>>572856609
No one knows if it is intentional or not, but damn is it fun with Vet's infinite grenades and the rocket launcher on Scum
>>
>the only head piece i like for zealot is from mtx
its over
>>
>>572856739
i just wanted to use my arc maul but i havent found a higher power one since i first made my character
>>
>>572857064
Pretend like you aren't a retard for one post challenge: impossible!
>>
>>572857508
Just one cosmetic...
I was in the same boat, I ended up just buying the one hat I wanted for him and I've never bothered looking at the shop since
If the concept is perfect you don't need more
>>
>>572857585
Have you cleared the event rewards? They tend to give enough to master 1 weapon I think
>>
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>bubble psyker cucking my skull on no man's land
>>
>>572857735
>>572857508
No 1 meter tall pointed hat, no buying.
>>
>>572857848
>noosymaxxer and bubblecuck cancel each other out
Is this some yin and yang shit going on here?
>>
>>572857776
im finally doing the event stuff, i have my arc rifle maxed but i chewed through all my loot doing that, but yeah i just saw the 4k reward from the event. still playing on heresy difficulty since i dont have everything maxed yet
>>
>>572857920
turlu tutu
>>
>>572858025
If you're short on time or burning out, drop the difficulty even lower since the event are pretty close to the same.
>>
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>>572857127
>>572857359
my wife
>>
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>leveling up my skitarii and quickplay is only throwing me into the train and tank maps, the two biggest pubbie filters.
>>
>>572858358
unironically more difficult than havoc 40 sometimes
>>
>>572857127
>>572857359
>>572858231
I love these posts please make more
>>
>>572856249
I already use Adrenaline cause chem is zzz
>>
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>>572857735
>>572857920
It was this hood with the inquisition logo, it looks dope as hell, one of the better designs
>>
>>572858759
>he doesn't know
>>
How far do you need to get into a mission before the matchmaker stops replacing players that leave? I'm tired of these useless bots that never get replaced because someone decided to leave halfway through the mission.
>>
>>572856609
>at all times
so even when you have your melee out and not the gun?
>>
Wouldn't darktide be way better if you had a sort of wargear point based system?
>bolter costs lots of points but is objectively better than a revolver
>revolver is worse but it costs less points that you can invest elsewhere

Wouldn't this make way more sense? So shit like shovels, heavy swords would be by design budget weapons that you use to heavily invest elsewhere in your build, and stuff like power swords, chainswords, thunderhammers would cost more but be inherently more powerful by themselves
>>
>>572858903
You mean like the mordhau loadout system.
>>
>>572858897
Yes at all times, how else would it work with scum blitz?
>>572858903
>be laspistol
>small, cheap, common
>already a fucking S-tier weapon on vet
>implement this shit
>it becomes SSS+ tier holographic with a gold star
kek
>>
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>>572858880
I do know, i just dont care for it
>>
>>572858783
I don't like it personally. mostly because I've seen someone else wear it so from that point on to me it's trash.
>>
>>572858890
I've had people show up at the end of missions, and I've been that person
I think it's just a matter of the game holding the spot in case of reconnecting, so they'd have to start a new match or something to free it up properly
>>
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why does it feel like the transistor blades have worse horde handling than the combat blade? Am I missing something?
>>
>>572859085
i kneel
>>
>>572859186
>Am I missing something?
Damage talents, crit chance, attack speed, shock talent?
Transphobic blades are pretty bad without heavy build investment, but become very strong once you fully commit to them.
>>
>>572859186
>Am I missing something?
Braincells probably just take more attack speed nodes.
>>
>>572859186
don't know what you're missing but I used precog instead of perfect strike and mash m1 horizontals, and hold m1 verticals on the other mode when shield men or stronger show up and have success
>>
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>>572859295
>>572859440
probably the brain cell part. I do good damage but I feel like I get bogged the fuck down really hard.
>>
>>572859186
Ditch perfect strike, for one. There're better blessings. Precog, Superiority, more crit. Also post talents.
>>
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Let me get this straight...

The God Emperor of Mankind is, supposedly, the Chaos God of Law and Order - what's left of him in the physical realm is being held up by the Ork Hive Mind Psychic Zeitgeist, the Mechanicist Arm of humanity are worshipping and sacrificing themselves and others to a Cosmic Horror Void Dragon; 90% of Space Marines are just pure evil and that Chaos Space Marines are just Edgey Comical Evil with Mustache Twirling energy

But yall are telling me a faction like Tau are even more evil? Even though mfs get off on a Commendor blowing the head off a troop because he had a slight PTSD moment while defending a planet?

Some how you have cool shit like the Chaos God of Chaos and the God of Atheism but the fandom does nothing with them and you have something like literal furry content just sitting there, a goldmine of untapped potential ala Felenids and Beastmen Abhumans?

Yall ok?
>>
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>install scoreboard mod
>have worst biases about randoms confirmed
either scoreboard is lying to me and just trying to boost my personal ego or i think everyone in this entire game might actually be a complete non-functioning retard except me
>>
>>572859578
That looks about right. Maybe you need to be better at aiming for heads, or try out the other moveset. Heavy overheads are good, light horizontals delete hordes.
>>
>>572859676
The world would be a better place if you killed yourself.
>>
>>572859676
Incomprehensible post, must be chaos ramblings.
>>
>>572859578
When you say bogged down, do you mean survivability or DPS because I think you're missing one or two nodes you can easily swap for crit and rend
>>
>>572859763
>i think everyone in this entire game might actually be a complete non-functioning retard except me
It's this one. Darktards are incredibly incompetent and stupid, and that effect is exaggerated during every newfag and returnfag normie wave.
>>
>>572859676
>faggot image
>retarded babble about lore they dont understand
yeah what the other anon said
you should kill yourself
>>
>>572859676
reddit is down the hall and to the left
>>
>>572859763
Scoreboard is inaccurate because the information it's pulling off your teammates is secondary information and best guess information where as yours is hardcoded info from your own PC.
Yes, lag and latency can disrupt it too
>>
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>>572859578
You left some damage on the table. I'd go something like this instead. If you're doing Havoc, then feel free to take Retribution Conduit's point and put it back into ammo regen. I don't know how good Transonics are ever gonna feel in Havoc though. Haven't touched it in a long time
>>
>>572859936
If I get swamped by a poxwalker horde with no ammo in my phosphor bistol I tend to eat shit to specialists past the horde.
It's mostly a noosy build but I'm interested to hear where to swap nodes around if you've got an idea.
>>
>>572860059
NTA but scoreboard is still an accurate enough approximation. Even if you give every shitter +10% and yourself -10% to overcorrect for any biases, you can still frequently end up doing more damage than two other players combined. It's insane.
>>
>>572859594
Nah perfect strike is tailor made for them.
>>572859578
>noose build
Yeah I don't know. Do you exclusively use light/heavy attacks?
>>
>>572859676
wrong website for this nonny
>>
>>572812307
>modding your health to 999999 isn't cheating
>modding character speed isn't cheating
>modding weapon damage isn't cheating
>>
>>572860198
>Nah perfect strike is tailor made for them.
It's not that good of a blessing unless you're trying to swing through Bulwark shields like a dumbass.
>>
Is rad-sink worth using on the new plasma gun?
I noticed you always get the max stacks for a fully charged shot after a short vent
>>
>>572860125
Was way to late to answer you and another Anon kindly posted something with the nodes I was referring to.
Also, if you're having issues with Pox and you're on Havoc I'd honestly swap to Resurgence personally.
>>
>>572860198
I mash lights typically but I heavy for elites.
Also using the little dagger stab on the switch mode feels good as fuck but if roll unlucky on the crit seeing a crusher survive it feels like ass.
>>572860095
yeah I play havoc mostly, I'm too good for aurics but too shit for havocs. I am the epitome of the shitter trench.
>>
i wanted a radium carbine
>>
>>572860271
I swing through scab rager rape gangs like god intended.
>>
>>572860467
>yeah I play havoc mostly,
Godspeed then. I made the talent tree with auric in mind. I got fed up with the more annoying aspects of Havoc after a while and, as I said, haven't touched it in ages. Can't be assed to deal with party finder and the completely shit build variety that Fatshit does nothing to address.

>>572860625
Stop hitting their torso
>>
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>>572858783
>Pig for a class I don't feel like playing right now
At least zealot fashion is nice
>>
>>572861134
woah is that a passable female in darktide
>>
Someone make a mod that lets me temporarily equip cosmetics in the preview screens so I can take screenshots of mixed sets
Obviously you can do it already with one slot but I need something for all four at the same time (head, upper, lower, back)
Please
>>
>>572861134
>>572861412
That's just the penance woman
>>
>>572859763
Rushing to steal the most kills doesn't make you a good player
>>
>>572860271
>400% cleave on a weapon with super wide light attacks that only have a hitmass budget of 5.2
>"not that good of a blessing"
Pearls before swine.
>>
>>572861754
>anchortards unironically cope like this
>>
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>>
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>>572861134
>>572861412
>>572861595
>>
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you know it was fun carrying this freak. Auric mission btw
>>
>>572861960
>what have done?!
>>
>>572861754
it does tho
>>
>>572859676
>The God Emperor of Mankind is, supposedly, the Chaos God of Law and Order
He isn't.
>>
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>>572861975
>>
>>572859676
I purged much better men than you for spewing much less heresy
>>
Skiiti auto aim. Good? Bad? Bugged?
>>
>>572862610
Not only bugged but it also has to compete with the chudclaw, the noose and the gunners-b-gone zap.
>>
>>572862586
Tau > Imperium of Man on the Good Guy Scale nerd
>>
>>572862610
SHOULD be good but too bugged out to be good.
>uhhh but you can reach like 80000 trilion dps agianst crushers!!!
okay, it doesn't work 95% of the time elsewise though lil gupta
>>
>>572861803
Your cleaves aren't doing much of anything, so who even cares. Better to kill the stuff you are doing meaningful damage to. It's not like the transonics are powerful stagger tools. If you don't understand how cleaving works, shut the fuck up
>>
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>>572862932
i dont care about being good you fag
>>
>>572858903
No, it'd just be worse off and become even more retarded for no real gain.
The actual solution is to just fucking buff the damage values on all of the shit weapons.
That's it.

Like many people go on about on "muh moveset" "muh blessings", but 99% of the reason why most guns never get used is because they all FUCKING SUCK.
You want people to actually use the fucking vigilant autogun? actually buff it to do like 600 damage per shot. There, I have fucking made the gun actually worth fucking using.
This same shit goes for most blessings too. The idea and gimmick behind most blessings are good, but the fucking numeric values are UNFETTERED DOGSHIT.

Also big issue Darktide actually suffers from is actual bloat. Like we do not need 9 different variants of a fucking autogun or 9 different variants of a lasgun. Same goes for blessings 90% of blessings in the game are genuine fucking filler and are just fucking bad and should have never existed.
But practically nobody in the playerbase, playtesters or even the devs is smart enough to realize this fucking issue.
>>
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>>572863137
>face-saving babble
>>
>>572862610
Not really.
It's only really good if you want to play as skitarii version of a LOOOGER. It's fun but eh.
My solution is to just equip the vraks autogun or the autopistol, take Redline Capacitors so you get the extra 2 ability charges which lets you shoot your gun for longer.
You then just shoot into hordes and aim slightly above the enemies heads which causes the reticle to auto lock-on onto their heads.

But chord claw and voltaic emitter are both just better.
>>
>>572863557
>no counterargument because he knows he's wrong
>>
>>572861134
>no gloves
FUCKING SWEDES
>>
>>572861975
I'm sorry Sister Crowd Control is taking a long time. I'll be worthy of His blessing I just need to keep grinding. Guide me in the ways of Penance. I'm sorry Purgatus Decree is also taking a long time. I almost have everything on the penance track. Forgive me.
>>
*starts growling really loud and my eyes glow red*
>>
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>>572863932
>>
>3 auric maelstroms in a row where someone has a blue or green weapon
This should be a bannable offense
>>
>>572864376
I'm going to start showing up with greys.
>>
>>572864454
I used to join people's HI Damnations with greys. Maybe I should start doing it again
>>
People thinking well ever get a xeno class have to be the biggest copers right? At best maybe MAYBE a cold trader with a few xeno guns (that will work exactly like existing ones)
>>
>>572865283
i hope we never get xenos or SoB
>>
>>572859067
The laspistol is good currently because they have made an attempt to make all weapons at least viable despite some of them being what should be useless crackhead knives that can barely kill a poxwalker.
>>
>>572859071
Cute
>>572862932
Barely
They do virtually everything the other does just on a smaller scale (they’d do it on a much bigger scale if they weren’t piss weak)
>>
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>walking hipfire everything to death in the entire map with my arc rifle
>>
>>572862406
lmao
>>
>>572865283
I think you've forgotten about money. The real cope is thinking that other things matter when it comes to what could be a dlc class, rather than what they think will sell and are permitted to sell.
>>
>>572862406
Make this the next OP kek
>>
>>572865283
Sadly yes. And I say that as someone who’d love a Xenos class provided the appropriate groundwork is laid for it. It’s simply not feasible for Fatshark in their current decrepit state.
>>
>>572862610
It cannot hit enemies running to your left or to your right, and sometimes locks on to the body if they're knocked downed even if you're aiming at the head.
>>
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>>572837506
Her tits are actually kinda nice and perky, wtf?
Someone on the team is straight and is probably hiding it from his boss out of fear of being fired.
>>
why do people use dumdum instead of blaze away on arc rifle
>>
>>572865283
Skittles are taller than the regular human classes.
It makes perfect sense for the devs to make an eldar class that just uses the same "Cryptic" type skeleton.
>but how would it work????
It just will.
All ammo packs in the game we collect are just a gameplay abstraction.
Like any ammopack you pick up can restore ammo to shit like plasmaguns, flamers, bolters, and all ogryn guns as well.
Which already makes no rense, where the fuck are they jamming 4 rumbler grenades into the fucking small ammo pack when the whole box is smaller than the rumbler grenades?

They'll just make all the eldar weapons use the same ammo packs. Same goes for all the other shit like stimms, medcrates and ammo crates.
>>
>>572867726
the hivescum bra has nipples sticking out a bit
>>
>>572867743
Takes a lot of shooting to get stacks of Blaze Away/Cavalcade. Fine if you're doing an aimbot build where you're just holding the trigger, but not very good for normal use
>>
>>572867743
I release the trigger sometimes, which stops blaze away.
>>
>>572867726
that was the default bare female body in the game until it got nerfed during the hive scum patch
I think the prominent nipples were removed even before that, while sefoni kept them
>>
>>572867743
Racks up faster, provides more damage.
>>
>>572868109
>provides more damage
it doesn't
>>
>>572867836
So you're telling me, there's suddenly tons of discarded Eldar swords and guns just lying around battlefields in Atoma which are collected and resold at the armory, and Eldar shuriken ammo just conveniently lying in ammo boxes containing Imperial magazines and charge packs, while Eldar warriors waltz around on a Rogue Trader's ship with an Inquisitorial warband and Arbites detachment on board
>>
>>572868242
>game mechanics autism
I'm telling you a shrimp fried this rice.
>>
>>572868242
>so you're telling me, that this video game, acts like a video game
An astute observation.
>>
Someone post Skitarii build.

Thank you.
>>
>>572868512
What do you want to use, anon?
>>
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>>572868235
I believe in you champ. You can work this out.
>>
Hey am I retarded or does the skiitari power sword do completely random nonsense attack patterns

what is the point of the charged attack
>>
>>572868807
>additively versus multiplicatively
I believe in you champ, you can work this out
>>
Transkilling Blades blessings doko?
>>
>>572868831
Horde combo is light heavy repeat. Yes it starts with a stab, no it won't do it again.
The special replaces whatever attack you were going to make with a real psword attack.
>>
>>572868905
You're forgetting time and application.
the effective extra damage it offers never evens out in practical gameplay. Dumdum is at max stacks before blaze away even reaches 1.
>>
>>572869310
Crit chance and crit chance until you hit 70% and stunlock everything with shock
>>
>>572867836
That’s lazy and lame. Give me some effort or give me nothing at all.
>>
>>572870013
that's a lot of effort to explain why you thought 20% > 15% was the end of the discussion
>>
>>572869310
>double crit chance
>crit + superiority
>crit + precog
I like Shred + Superiority the most
>>
>>572870667
Retard.
>>
>>572870871
lmao cope
>>
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>darktide crashed and made everything on the disk it was installed on inaccessible until I restarted my computer
>>
>>572870667
>I'm wrong, but I'll act combative and ignorant to avoid confronting the fact that I was wrong
Never change, retard
>>
>>572871353
>wrong
My statement: 15% strength is more damage than 20% close damage
Your statement: NUH UH, NUMBER IS BIGGER
Mental midget.
>>
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>that'll be $9.99, plus tip
>>
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>>572872338
>that'll be 9.99 plus tip
>>
New
>>572872845
>>572872845
>>
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>>572872726
default for comparison
>>
>>572872921
>>572872726
What the fuck is going on with your icons??
>>
>>572872921
>>572872726
sweden....
>>
>>572870153
>>572870729
wait am i stupid i thought you could only have one crit perk...
>>
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>>572872338
I really hope those augments are bundled. Surely they wouldn't sell them separately.
>>
>>572871126
oh hey that happened to my friend as well. it like disconnected his harddrive, is yours also one of wireless slotted in ones?
>>
>>572873027
i've got a weapon customization mod that's probably fucking with them
>>
>>572873458
We're talking about blessings. There are two crit chance blessings
>>
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>>572874595
waow
>>
>>572855096
You should stimm me cutie
>>
>>572859676
Such a strange nonsensical post. Like peering into the mind of a lunatic. Virtually none of it is true. Space Marines tend to be some of the most noble characters in the setting. Tau are certainly evil, “more” is debatable. The furry market is not needed.
>>
I'm so glad I got some good games in earlier because guess who is online now? The Redditor, the Tiktoker and The Pothead. It is the year 2026 and there is the only casual baby shit gamer
>>
>>572747131
not actually a furry she’s just cute
>>
>>572854383
Vraks is considered the meta on other classes but since you drain 1% capacitance per shot it might actually make sense to use the slow firing high damage mark.
>>
>>572851447
They made a class with extremely uninspired and unimpactful abilities but plain strong tree.
They they didn't add any weapons to it.
It's boring because everything is a reskin of what we've already had.
>>
>>572867836
If a bigger rig was all they needed to make a Eldar work you’d have a point. But it’s not.



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