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>pig day edish

Previously on /coopg/: >>574778756

>Latest News/Updates

Darktide:
Skitarii Alpha Primus has arrived:
https://forums.fatsharkgames.com/t/skitarii-alpha-primus-is-coming-to-warhammer-40-000-darktide/121730
Patch 1.12.0 patch notes:
https://forums.fatsharkgames.com/t/free-update-patch-1-12-0-out-now-skitarii-later-today/122573
Kuli's guides for beginners:
https://steamcommunity.com/id/kulii/myworkshopfiles/?section=guides&appid=1361210

Vermintide 2:
Weapon balance update! Patch 6.11.0 patch notes:
https://forums.fatsharkgames.com/t/weapon-balance-update-patch-6-11-0-patch-notes/121528

>Also Exist:
Space Marines 2
Deep Rock Galactic
Helldivers 2
Payday 2
The Outlast Trials
Killing Floor 2
Barotrauma
Left4Dead 2
Ready Or Not
GTFO
No More Room in Hell 2
Remnant 2
Earth Defense Force 6
WWZ
Killing Floor 3
Far Far West
and others

>Future games
Den Of Wolves - TBA
DarkSwarm - TBA
Blight: Survival - TBA
Deep Dish Dungeon - TBA

>Build planners:
Vermintide 2: http://ranaldsgift.com/
Deep Rock Galactic: http://karl.gg/
Darktide: https://darktide.gameslantern.com/build-editor
>>
Pigs are pretty cute once you get past them rolling in their own filth
>>
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>>574950532
Dogs would do the same if you kept them in a sty
>>
>>574950074
The most horrendous thing I have ever smelled in my entire life was driving past a large pig farm in the US and I don't think anyone does that kind of vertical caging. I can only imagine the horrors of what that smells like with the vertical cages.
>>
>>574950769
The things we tolerate for bacon
>>
I'm fucking around with meme warp slice/blazing spirit builds with the moonlight greatsword and you can't stop me.
>>
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Something about the atmosphere of Vermintide hits really well. The isolation, the fact the world is ending. Everything is so out of the ordinary for these people. Also the different classes representing different paths of the character's lives was sick
>>
>>574951925
Ratclick had so much sovl
>>
I got Space Marine 2 during summer sale and was surprised with how well its gameplay works for co-op PvE. Campaign was fun (but also short and not very replayable) and left me wanting for more, and that's exactly what operations provided. I really hope that the 3rd game expands on it.
>>
>>574952901
It's fun but the gameplay isn't very deep. Also TS just suck so much to fight even after the nerfs. There's a general on /vm/ if you want to check it out for advice
>>
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What if Space Marine 2… but Darktide? SM2’s setting and characters and enemies with Darktide’s gameplay. Kvno??
>>
>>574953532
space marines can't be made lame and gay enough to fit tide gameplay conventions
>>
>>574953615
What do you mean? Just have them fight orcs and not zombies
>>
>>574953532
Space Marine 2 with Darktide's bolter sound profile alone would be a massive improvement.
>>
>>574953139

True. It could really use more enemy factions, particularly xenos for genuinely varied enemy playstyles, as well as CSM sub-factions.
>>
>>574953532
i think somewhat about how both games have massive glaring flaws that the other tends to do much better. but i don't know if they would be able to combine the two
i think darktide has much more 'soul' for lack of a better term, with a unique aesthetic that isn't just copy/pasting of tabletop models like space marine 2 has, and also does a much better job at showing the nastiness of the setting, in many ways space marine 2 just feels kinda sanded smooth, but it also utterly trounces darktide in terms of how the game runs and is put together, boss battles are a lot better, game structure feels better, if darktide didn't have such amazing combat it wouldn't stand a chance
>>574953139
honestly it would've been better if it was just tyranids the whole time, the 'it's chaos!' twist is always lame and the tyranids felt significantly more threatening and cool, swarms overwhelming the land are much cooler than guys just teleporting in
>>
>>574954571
It's kind of crazy to think that all that darktide really has is
>really good gameplay
>god-tier music
>very good sound design that the engine can't play because the devs are retarded as fuck
Imagine if fatshark weren't severely retarded and Swedish. With how much time they've had, Darktide could've, by now, been a masterpiece
>>
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>>574950074
Been playing Havoc 40 on the North American East/West, Europe, and Hong Kong servers for months. But
Holy shit, what's wrong with the European server? Nobody knows how to play as a team. I'd ask Psykers to use their bubble because everyone was pinned down by snipers and trappers, and they'd always say the same thing: "The bubble is useless on Havoc 40." Then, when I finally convinced them to use it, they'd drop it in another room or in front of the gunners and reapers instead of where we were actually supposed to fight.
The veterans somehow managed to run out of ammo in the first room while doing piss-poor damage.
I found few pros on the American servers. Some are so good they can practically solo the entire run.
But Hong Kong players have been the best by far. Their teamwork is on point, everyone knows their role, and they make Havoc 40 feel incredibly chill.
>>
>>574954931
>Holy shit, what's wrong with the European server?
It's where the sub-humans east of Poland live. Some would argue to include Poland. Some might argue to go a little further than just Poland. Either way, we all know they're the wrong skin color for their behavior.
>"The bubble is useless on Havoc 40."
It largely is. Smokes are better. You just also happen to see a decent amount of smoke + bubble overlap on HK, no idea why they're so obsessed with bubble. Smoke + shriek is superior in basically every way, you just need the shriek psyker to not be busy throating cock all game long.
>But Hong Kong players have been the best by far. Their teamwork is on point, everyone knows their role
I've had largely the same experience, although it's more so that everyone really does stick the fuck together and nobody plays some retarded ego trip build. I've had more wins with weak teams on HK than anywhere else, which were the most painful runs because they just fucking refused to wipe and struggled through for 40-50 minutes. On EU you get some vodkarune superman solo tard run ahead, trigger 5 bosses and cause a wipe because the zealot is either asleep or absent from the group because the host is retarded too.
>>
>>574954571

Darktide also mops the floor in music department
>>
Delete Ascension Riser.
>>
Add Descension Lowerer which is just Ascension Riser but backwards
>>
>>574955934
oh that went without saying. space marine 2 music is abysmal. sound design in darktide is, for the most part, way better as well. i prefer how the plasma and flamer sound in space marine 2 though
>>
>>574953532
That's Space Hulk Deathwing, except the frogs at Streum On were unfortunately too busy streuming off to do QA for it and deliver a polished product.
>>
>>574956247
Darktide did bolters better, but where darktide dropped the ball was making the chain weapons and thunder hammer so fucking abysmally underwhelming compared to literally who bullshit like random prison shivs, a combat knife, generic axes, and nondescript 1H mauls. I don't hate sweden enough.
>>
>rushjeets rush
>boss spawns
>they die one at a time leaving myself and the other player who wasn't rushing
>we both die because they rushjeeted and didn't kill shit
I bet they fucking blamed me, too.
>>
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>>574954920
I was thinking about this with the rejects premise as well. In the game as it is, it's just a big waste, barely any time, our characters have no real rapport with anyone, but the premise is also too strict to allow interesting character variety like you might get if the plot was like akin to Blackstone Fortress (a board game gw made) where it covers the corners of the setting where different species can work together to get some interesting dynamics and explorations of their lives and how they contrast. It would be much more of an excuse plot, with just 'yeah we're going in and treasure hunting' or whatever but at least it would allow them to go "here's our new weird class: kroot" instead of "here's our new imperial scribe class" or whatever they're gonna do. Everything has to be too low power, which makes skitarii and arbitrator stand out badly, but we also kill so many guys per mission that the 'rejects' come across insanely strong anyway
All that to say I think the premise if done well would have been more interesting than a lazier premise that allows more variety, but because they didn't do it well, it would've just been better if they went with a lazier one
>>
>>574956568
So how many kills did you get by standing in front of a spawn door?
>>
>>574956786
The argument with Skitarii is that they are the basic bitch troops of an army where they have a similar profile to a Veteran squad. Those don't exist anymore, but they did when Darktide was in development and then released. It's also quite literally why the Veteran is called the Veteran. Arbites are in a similar boat. They seem stronger due to being flashier, and in the lore a nameless Skitarii would mog a nameless guardsman, but as you correctly point out we aren't doing that. Either way, it's fairly obvious that Fatshark are using a weird combination of the lore, tabletop (40k, Killteam, and the Dark Heresy RPG), and whatever is going on in their Swedoid brains.

I have stopped truly caring at this point. SoB is the next class, and that's the last one they'll be adding for god knows how long, they aren't going to revamp the faces and body types, and none of it matters. Is it frustrating that they decided to stick with making everyone butt fuckin' ugly? Certainly, but we can't change that. The only people who could would be a few competent modders and modelers that were willing to work on DT the same way that they did to HD2, fat chance of that though.
>>
>>574958641
>Is it frustrating that they decided to stick with making everyone butt fuckin' ugly? Certainly
Why would it be frustrating in a first person action game?
>>
>>574958641
>Is it frustrating that they decided to stick with making everyone butt fuckin' ugly?
Changing course would mean admitting that they were originally wrong, and swedish arrogance won't allow that.
>>
>>574959003
I shit in a box, and then put that box in your home somewhere, some location you'll never find. You will never be able to smell the shit, and it won't affect your home in any way, but you know I put a box of shit in your home. Would not being able to remove the box of shit frustrate you?
>>
>>574958641
>Is it frustrating that they decided to stick with making everyone butt fuckin' ugly?
Remember the first year after release when everyone was using that one female face with the Skrillex haircut? That was bad enough. I'm glad people can't make 10/10 coomer waifus with generic kpop faces.
>>
>>574958641
I still think it would be a novitiate since SoBs come with power armor
>>
>>574959561
What a stupid metaphor to cover up a deep seated need to play with dolls.
>>
>>574959594
No one is asking for greek god tier physiques despite how common those are amongst 40k characters. We just want options that don't look like inbred meth addicts.
>>
>>574959673
You realize that 40k is a tabletop game where you play with dolls, right? That's the entire point of your game: playing with your dolls. Playing with dolls is how Fatshark keeps the bills paid via the Slopshop.
>>
"I need muh hekin waifu in every game i play!!!" reeks of being a completely vacuous human being with the personality of a vegetable. Or maybe I'm the retarded one who doesn't see the appeal in playing female characters in any game
>>
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>>574959561
It would frustrate me not being able to find it and eat it like I'm a ravenous imperial fist
>>
>>574959642
Power armor power schwarmer. Ogryns match power armor in terms of raw strength, and sanctioned psykers blow the offensive potential of a single bolter bitch out of the water.
>>
>>574959773
I don't want to see uggos. I intend to just play a sexless Skitarii until the servers shutdown, but that doesn't mean I want to see the uggos.
>>
>>574959827
ngl if anything i feel like space marines are a bit too weak in the setting. Like yes against your basic bitch humans equipped with regular human fighting gear they'd mostly have to worry about random bits of tank busting equipment they have on hand but most of the time space marines are punching WAY above their weight fighting some ungodly bullshit.
>>
>>574959752
>>574959728
>>574959775
True and fair
>>
>>574959752
That's reductionist, the tabletop is primarily a war game, as Darktide is a wargame. Being able to make "pretty" characters enables only one type of poster that would make this thread completely unusable for any kind of discussion. I invite you to look at /tesg/, or /cp77g/, or /rwg/ where the primary discussion at all times is "look at this cute waifu I made!" ad nauseam. We're much, much better off without the ability to make waifus in Darktide.
>>
>>574959728
There are a few relatively attractive female faces in Darktide, but you gotta play around with the skin tones and experiment. Managed to make my arbites a nice looking latina.
>>
>>574960178
There are two acceptable female faces. The one that 90% of players use, and the asian looking one that 9% of the rest of the playerbase uses.
>>
The true meta is GILF maxxing
>>
Just died. Didn't feel great. Here's the moment just before I did. Don't like trapper+burster combos.
>>
>>574960178
female arbites just feels like it doesn't fit, they just don't have the aura that the male voices do. Should have been a genderlocked class like SoB will be
>>
I hope they don't genderlock SoB and we get a million posts going
>There were always male sisters of battle in the lore.
>>
>>574960323
Nah there's some more good ones but they look like abominations with the wrong skin tone. You gotta embrace the jungle anon. Bubinga calls for you
>>
>>574960507
>extra wound
Should have gotten more health instead
>>
>>574960537
Female fatalist is hella snarky as says the most toxic shit when my teammates are dying. Cracks me up every time. She sounds like a huge Karen on a power trip and I love it
>>
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>>574960626
Screw that, I wanna play as this guy
>>
>he's trying the ugly rejects bait again
Summer newfags need to learn to not fall for it. Not a single productive discussion has ever been had on the subject.
>>
>bait
>implying most options arent ugly
>>
>>574960626
I hope they don't unlock your cage so that we have million posts of you going
>I always loved being in the cuckcage
>>
>>574960757
Yeah, but what I'm really feeling is that I should stop picking up grims. That or put on more than one grim resist.
>>
I really like Voltaic Emitter+Power Overload but I feel like H20s are forcing me into Redline+Claw
>H20
I'm trying.
>>
>>574950074
What perks/blessings should I get on my tranny blades, and what are the ideal stats? Also the phosphor pistol if you please. I just hit lvl 30 is why.
>>
>>574962554
Cute
>>
>>574962554
Cute!!!
>>
>>574962554
Need to rape
>>
>>574962570
Perfect Strike, Precognition, dump Cleave Efficiency. Infernus, Surgical.
>>
>>574962570
Superiority and shred
>>
>>574960537
True
>>574961074
Goddamn we need this a skin set he looks cool
>>
>>574958405
Why would I waste time standing in front of a spawn door?
>>
Delete trappers.
>>
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>>574956568
Have you considered pressing W
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Any players of the first one? Odds of this being any good?
>>
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Paypiggie store update, it's meh.
>>
Why has every single auric run this morning been flamer spam, bomber spam, and retards being completely unable to pull their own weight?
>>
NEW EVENT!
(And seemingly no accompanying blog post.)
>No ammo pickups on map
>Elites have a chance to drop ammo
Rather, uneventful.
>>
>>574966094
>flamer spam, bomber spam
You chose Shock Troop Gauntlet.
>>
>>574954931
I genuinely not understand how europeans can host h40 because they can't play it
The only good games I had were with chinese who came to EU servers.
>>
>>574966297
You just spend 3 times as long inspecting everyone to make sure they aren't slavic or brown, so you get actually normal individuals.
>>
>>574966146
What's the reward for this event? New frame?
>>
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>>574966715
a banner
>>
>>574966224
>quick play
I, quite literally, didn't.
>>
>>574966146
It's fucking dogshit
>>
>>574965493
Why do you think you're not getting constantly hit in the back, faglord?
>>
>>574967439
Oh well that's nice. I don't like any of the current banners so i'll be doing this event. Where do I go to track my progression? I don't see it anywhere.
>>
>>574966094
>retards being completely unable to pull their own weight
There's an event on, right? Quickplay's average IQ drops by about 10 points whenever that happens. It's also summer so many teammates are likely teenagers, and the current generation only plays gacha slop so actual gameplay is massively overwhelming for a first time gamer, but he MUST play on the hardest difficulty because the bar filled up.
>>
>>574967893
Hold tab or visit melk
>>
>>574968056
Cheers
>>
>>574967827
NTA but I would wager it has something to do with him wearing headphones and listening to audio cues instead of blasting nighop at 100% volume while farming a spawn door like you were doing for the past 90 seconds.
>>
>>574968143
>farming a spawn door
No one does this btw, I only ever even hear about this here on /coopg/, I have never seen anyone do this
>>
>>574968671
aww, precious newfriend
>>
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NEW ARBI AND SCUM COSMETICS!!!!!!
>>
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>>574967827
Because I can slide and block, or keep moving while I'm still hitting the shit behind me.
If you fail to keep pace even on the slower classes / slower weapons so much that you actually get left behind then it is an actual skill issue.
>but I wasn't the one to die first
True, but if you're complaining about teammates in auric at all then you are not ready.
>>
>>574968671
What? Almost every mission I do fuckers camp spawns and kill the hordes that come pouring out.

>>574969023
I kinda wanna get it.
>>
>>574969062
What if it wasn't auric
>>
>>574968671
I see this occasionally in malice when I level new characters.
>>
>>574969163
You are only excused if you were playing a character that isn't maxed yet, else there are only 2 options:
>you are not ready for this difficulty unless you can solo everything
>it was havoc and you need to be more picky with your teammates
>>
>>574969163
If it was a trench havoc game then you have my condolences lol. I routinely saw this behavior when joining low level havocs just to get my weekly done because I couldn't be arsed to trudge applicants.
>>
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>mister e shitting on best map, silo cluster
>>
>>574969371
Who
>>
>>574965535
The elemental / fantasy abilities look a bit out of place. But maybe it's good, I dunno.
>>
>>574969371
Whatever would we do without you bringing us the latest news of dogshit eceleb takes?
>>
>>574969461
i don't know
>>
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Cadia?
More like CACAdia!
>>
>>574969062
>Because I can slide and block, or keep moving while I'm still hitting the shit behind me
So can I, but not all classes are fast enough and you just leave them to clean up the horde instead of just taking a few seconds to help them clear the horde nibbling at their ankles
It's a co-op game
>>
>Shit? More like SCAT
>>
>Ogryn runs into horde and dies in an instant
>Psyker explodes himself
>Zealot stealths and does literally nothing
>Veteran shouts and dies
>Arbites just fucking dies
>HCum read online that the class is top tier so decided to roll one and run off to die alone
>Skitarii has no idea how to build the class
Yeah, it's trench time.
>>
I want to be mating pressed
Coop games for this feeling?
>>
>>574969753
>and you just leave them to clean up the horde
You should never get bogged down by a non-mixed, purely trash horde.
You should never get bogged down by a mixed horde that only has like 2-3 elites in it.
You should never get bogged down in the first place, being surrounded is bad, you should always be able to move.
Push and run.
Being around your team is always more important than killing enemies.
Enemies are infinite and spawn around blind spots. You killing the straggler poxwalkers in the back does not prevent your teammates getting backstabbed.
If you are slow, you are an active detriment to the team.

No class is too slow to keep up if you can play the game. No, not even the power sword deadshot bolter vet that is out of stamina most of the time and has the two lowest mobility weapons. You hold W, you keep moving forward, stop backtracking for menial shit, and maybe don't run 20 meters there, and 20 meters back, just for a singular small plasteel cache.

I don't know why you obnoxious newfags constantly need this drilled into your retardedly stubborn heads but 90% of what you faggots think is """rushing""" is literally just you being too slow and not belonging in that difficulty.
>>
>>574970049
Vermintide as Kerillian
>>
>>574969753
>its a coop game
Oh no no no no no....
>>
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>me rushing way ahead of the group of noobs
>True Survivor title
>my hand suddenly freeze when I have to dodge a net
It hurts, it hurts my ego.
>>
>>574959827
Bolter bitches still have S3 like all human sized units, that includes Skitarii Rangers and Vanguards that our Alpha Primus are based off. At best it offers protection (aka 4x mandatory +25 toughness nodes) and loadbearing capability to lift heavy bolters and multimeltas easily, but not enhanced strength or agility since they have no Black Carapace unlike Asstardes.
>>
>>574970326
You're supposed to switch the title to a random green title at that point and never turn it on again you fucking carried fraud
>>
I think I'm just going to run a bunch of baby 10 Havocs for the 50 assist penance then start hosting my own lobbies for pushing.
>>
>>574970326
I did this once and cried for 7 hours straight out of shame
>>
>>574969753
If you're in that situation, I recommend you disengage and run ahead to your teammates.
Poxwalkers are very slow once you get a few meters away from them. Push, slide 180 degrees and run away. Let the horde follow. Pull the enemies to your team. Then we all fight them together.

If teammates are literally sprinting through the map and you're not having fun, I actually recommend leaving the mission. I mean that in a nice way. The point of the game is to have fun. Playing catch-up for 22 minutes is not fun. And waiting for people to catch up is not fun. If teammates can speedrun through a mission, it means they are overqualified for that specific difficulty anyway.
>>
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>>574970326
Something new for the collection!
>>
>>574971087
I never thought about this. Aren't scabs supposed to use imperial gear? Does guard have net guns like this?
>>
>>574971170
it looks like something they made themselves.
>>
>>574971170
>>574971276
The netgun is actually possessed by a Tzeentchian daemon, and the reason it can bend around corners and phase through a dozen ogryns before re-materializing and getting your ass.
>>
>>574971369
Finally we have an explanation.
>>
>>574971170
Webbers are common gear aren't they
At least they are in rogue trader ( I don't know much about imperial guard kits )
>>
How the fuck does one get better at havocs? I went from parsing excellent scores in aurics and AuMa (and I know the scoreboard isnt the end all tool for assessment of skill.) to only decent ones in H25-32. I play book support zealot with that fuckass fatmangus curio set up but it feels like I struggle to find my footing in what role I need to play. I have book up like fucking constantly running martyrs purpose and horde clear is a total joke with flame staff psyker anywhere in the area. What am I doing wrong bros? How be good?
>>
>>574971681
Fatmangus
>>
>>574971681
First, give up on zealot in havoc, you'll only ever be an emotional support slut if you keep to it
>>
>>574971681
>support zealot
>martyr's purpose
The fuck? Run Invocation of Death like a normal person, it's downright trivial to hit a crit every 6 seconds even on weapons with dogshit crit rate. You get up to 60% crit against something that can actually survive you, just from BP + Scourge. You can even force Scourge in a single shot if you run bolt pistol.
>inb4 he doesn't even run the +10% crit aura
Most zealots I see have retarded as fuck positioning, either pushing too far ahead of the team, or refusing to play spearhead. You need to be close to your squishies when there's enemies near them, and push forward (often with chorus into actively shooting gunners) when there aren't.
You also need to know all ledges that exist on a map, for when you need to ledge a boss. You also need to become good at doing this consistently against daemonhosts.
>>574972061
Half of what a good zealot does will not show up on a scoreboard, which is why opinions like yours exist, despite getting carried by most zealots.
>>
It's a good thing people here don't play together, some of you seem like complete spergs to play with
>>
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New event weeee!
>>
>>574971681
>martyrs purpose
This is the worst cd reduction node out of 3
First of all, stop using martyrdom in havoc, bring blazing piety
Second, focus on things zealot is good at - maximize chorus uptime and bring boss damage. Drop flamethrower you got memed into and bring a bolter or something, magdump it when chorus is not available, take aggro and finish them in melee.
Third, kill specialists. It's not veteran's job, it's everyone's job, safe for maybe psyker.
Finally, don't be a faggot and unnet your teammates. Push enemies when they attack your teammates. Be helpful.
t. Haven't played zealot since arby release
>>
>>574972302
We used to but now nobody ever hosts anything anymore
>>
>>574972383
>bring a bolter or something, magdump it when chorus is not available,
t. hasn't played havoc higher than maybe 23
Please never give advice again, this is incredibly retarded.
>>
>>574972421
I did during the arbites peak, but barely anyone ever joined and 2/3 times either nobody joined, or one of the regulars that I later just decided to add to friends and play with privately. Never had any bad experiences when I did play with coopg so it wasn't that people didn't join for any personal beef reasons that I can think of, and I don't use any spergy or dogwhistle operative names that might get the sociopolitically motivated to avoid me either.
>>
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>>574972421
I used to host my assignment for fun here, despite how argumentative anons here can get, I've never once had a bad experience playing with covers. I stopped hosting because after a while no one joined and I stopped bothering
>>
>>574973128
>I've never once had a bad experience playing
That's because I never joined you
>>
>>574971681
>being a parsetranny
>on chorus zealot
This is just a mismatch I'm afraid. Assuming all players are pulling their weight you'll never get the green circles, except maybe special sniping if you focus on it and have good knife aim.
>>
https://www.youtube.com/watch?v=ro2NdMXdYFE

How time flies... Where's the 40KxHelldivers2 collab?
>>
>>574973287
t-thanks
>>
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I like this event because now the fuckers won't be sniffing every nook and cranny for plasteel and we can actually go forward at a good pace. I hate this event because now the fuckers are dead 10 times each during a mission because their guns are empty, the poxwalkers keep groping them when they try to melee and they don't get their feelgood-juice from the boxman to fix their booboos. Also, every reject has forgotten how to push dogs and bursters even though this isn't documented in the event modifiers.
>>
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You're asserting dominance in the valkyrie, right anon?
>>
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Event going well
>>
>>574974015
>handholding
lewd...
>>
>>574974387
>HORACE
>>
>>574974387
kek
>>
>>574974387
>when you have to unequip your class gimmick just so you can play the event because everyone else is retarded
>>
>>574974387
I did the same thing and my teammate stimmed me before I could even finish typing. Hopefuel
>>
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>>574974387
Deserved, junkie.
>>
I genuinely still can't get over Fatshark not making a single Slopshop weapon skin for the Skitarii, but did make three fucking helmets.
>>
>>574976502
The deluxe edition weapon skins are ass too.
>>
>>574973651
https://fxtwitter.com/helldivers2/status/2080261843482779694
We'll know on July 30th
>>
Anyone know why my mouse keeps jerking me around, mostly it will randomly just make me look straight up into the air. Only happens in Darktide.
>>
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9 more missions of this dogshit event that shows even more that the playerbase is filled with carried shitters.
>>
>>574977432
there's nothing wrong with the event
>>
>>574977407
Someone told it gullible is on the ceiling
>>
... what event?
>>
>he doesn't know...
>>
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wow !
>>
>>574972316
>>574978107
>>
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>the event
>>
>>574979634
Semitic gif
>>
cleave is the dumpstat on tranny blades right?
>>
>>574980326
Yep
>>
What cool cosmetics did we get for this store update for the DLC classes?
>>
>>574974387
Kek, I've done that too on accident.
Was playing a h40 game and was meant to give my stimm to another person in the team, couldn't figure out the button, used the stimm on myself when standing in front of them.
Had VC on and just laughed about it, it was fun, we did beat the mission at least
>>
>>574980676
backpacks
>>
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>>574971759
Thanks
>>574972061
Thanks ;_;
>>574972117
appreciate the advice, ill swap to IoD. I was honestly considering it because I noticed as you mentioned, the game can feed a lot of crits with little investment. I do a majority of what you mentioned but I need to lead the charge more it seems, and the ledges thing, thanks for that anon. By crit aura i assume you mean the one on BP, I always run that on IoD when I use it.
>>574972383
Not a fan of martyrdom? Is the general consensus that BP is just that much better? I dont have many good experiences with bolter into bosses, (in havoc, excluding weakened bosses but a stiff breeze ends them anyway.) it just seems like the game is leaving it behind unless you are a heavily invested ranged class. Even with shattering impact/calvacade/pinning fire. Would appreciate any advice on this for zealot or if I should run it at all. Cheers for the advice fren.
>>574973562
I guess Ill kill myself.
>>
i wnt 2 pley havc geimu!
>>
>>574981250
That's bait you're not really a little girl like me
>>
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I'll never apologize for pigging on the jungle ogryn and vet
>>
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>there is genuinely a real possibility I will get to use a hotshot lasgun in Helldivers 2 before Darktide
>>
>>574981067
>Not a fan of martyrdom?
Martyrdom only gives you benefits when lose hp, which isn't ideal for havoc. Plus you sacrifice curios to get wounds (and many wounds is also bad for havoc because they easily get corrupted).
>Is the general consensus that BP is just that much better?
Yes. Critical chance is very good, and it also gives 10% critical chance for your team, which is more than a critchance aura would give (they are 5%). It's probably the best talent in the entire zealot tree.
>I dont have many good experiences with bolter into bosses
It's not that you exclusively magdump bosses. But it's a good damage burst that lets you grab the aggro. And removing shit that disrupts your party is a good thing in general. But you won't be able to kill bosses with it in havoc, you need like 3 reloads for a monstrosity, which is a lot. Still killing them 30% faster is good, and you also want bleed talents near BP that boost critchance even more, so you will be able to extend bleed maxed by the bolter.
And you can shoot specialists with it, unlike flamer. You are not the main user of ammo in the team, that would be ogryn, vet and (God forbid) skitarius. So unless you are shooting specialists, you should use it sparingly.
>>
>>574981067
Marty is the best keystone even in havoc.
>>
>>574982850
retard
>>
>>574982850
Marty is really good for slow weapons like thammer or crusher which are shit so you don't bring them to havoc
>>
>>574983005
Marty is good for every weapon, even relic blade.
>>
>>574982850
I like BP in havoc, because 10% free crit for the entire team is pant cream territory, heavy weapons feel like shit with it though.
>>
>>574983330
10% crit is a meme.
>>
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>IT'S OUT
IT'S OUT
>IT'S OUT
IT'S OUT
>IT'S OUT
IT'S OUT
DO I HEAR YOU BLASTING OR WHAT???
>>
>>574983005
Crusher is very good in havoc, but not for damage, so you don't bother investing any cope nodes into that. It's a great stagger + debuff stick, it just REALLY feels like you're not doing anything. The vet and psyker, meanwhile, are so safe they can go jack off in a corner while you hold an infinite horde at bay.
>>
>>574982191
he looks like a gay sex model
>>
>>574983729
my dick is out and it's more popular than this gaem
>>
>>574984040
Why else did you think anon likes it enough to buy it?
>>
>>574980420
cheers
>>
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>>574984137
But does your dick look like this lad?? I think and hope not
https://www.youtube.com/watch?v=-EQ6fmrK5tU
>>
>>574983375
>10% crit on psyker is a meme
Well at least I know you never played psyker.
>>
>>574984469
My dick is perfectly shaped;
Disciplined.
Dignified.
>>
These ennemies are scary, what are we fighing against? Some kind of dark tide?
>>
>>574984474
Or skitarius. Or Shock Trooper vet.
>>
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>>574984469
are we back?
is it time to have a blast?
>>
>>574983729
are there any skimpy costumes for the firebug girl yet
>>
>>574982680
I used to think that Fatshark gave up on that weapon because GW is enforcing a VFX that's in conflict with Darktide's visuals.

However, Fatshark did manage to keep the beamy effect on the Skitarii skull, which is giving me a tiny amount of hope they could pull it off.
>>
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>>574982741
Very helpful, thanks anon.
>>574982850
What makes you feel this way?
>>
>>574982741
>(God forbid) skitarius
what are you saying here, exactly?
>>
>event makes all the tards keep up
the game is better this way
>>
>>574986394
I lost all games with non-chinese skitarii for teammates
>>
>>574986048
My theory is that fatshark was allowed to maintain internal consistency within the gameplay itself, but had to comply with the retarded laser bullet bullshit for the skitarii reveal trailer.
>>
>>574984004
I kinda want to make a crusher zealot build for havoc just to try it out but I'm afraid It's a dumb idea. How do you deal with bosses?
>>
>>574986954
>How do you deal with bosses?
Chorus them into a wall while in a good position, or ideally off a ledge if the map permits it. Whacking them with the stick still does serviceable damage, but you're likely better off shooting them with your boltgun (that you're only bringing for the blast radius increase which does work on the crusher's special) and letting the bleed damage amp do most of the work for your team. You can kinda just spam your crusher special into reinforcing hordes and you're doing your job. It's a pure force multiplier, so you're kinda useless on your own when it comes to dealing big damage.
>>
>>574974387
>try to stim hivescum
>literally the nanosecond I'm about to he gets shoved by a mutant and I inject the random ogryn that was at 98% health
>hive scum gets slammed and thrown into fire and dies
oops!
They should just let hivescummers eat medstims that are on the floor I don't give a fuck.
>>
>>574987458
>boltgun
>blast radius increase
Sorry, I obviously meant bolt pistol.
I actually use the explosive mark, too, to more easily stagger specialists and suppress gunners. I swapped over after noticing that I never ran out of ammo on the other mark.
>>
>>574982191
every single paypiggy ogryn looks like a gay pornstar.
>>
>>574987746
It's true
>>
>>574987609
>ratclick
>you can just give potions/healing draughts to teammates so that they can use them when it's most opportune
>shopclick
>here, you can stim them if shit doesn't desync.
>>
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This is quintessential darktidecore aesthetic. This is the visual identity they're chasing. Stunning. Brave.
>>
>>574986423
is there a new event or is it still the same one from skitarii launch?
>>
>>574987812
you can technically give people stims as well but the input for it is the jankiest shit ever and takes like a full three seconds of staring at someone for the animation to properly play.
>>
>>574987985
new one where ammo stims and plasteel are dropped by elites or specials
>>
>>574960039
There's a big difference between being able to make "waifus" and having characters that simply aren't ugly.
>>
>>574987458
>that you're only bringing for the blast radius increase which does work on the crusher's special
Wait, I thought this blessing is only available on bolt pistol
Also, hammerblow or thunderous? I feel like thunderous is required to do any damage but without hammerblow it wouldn't fly in havoc.
>>
>>574988172
the explosion radius increase on the bolt pistol works like a character talent instead of a blessing and is always active for some reason.
>>
>>574988172
>Wait, I thought this blessing is only available on bolt pistol
Yeah I corrected it, my bad. See >>574987621
>Also, hammerblow or thunderous?
Skullcrusher and Thunderous. The only reason you exist is knocking everything over and making everyone else deal double damage to just about everything. It's fucking stonks for the psyker, in part because of the debuffs, in part because the 300k+ horde clearing damage your relic blade would otherwise do is now just a debuff that the psyker gets to pad his score with. Get ready to see some really silly numbers even on short mission times.
>>
Fem Zealot Fanatic owes me sex...
>>
I don't like chasm logistratum
>>
>>574987985
>>574988093
no pickups or health stations on the map, enemies drop stims/packs and resources
>>
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I use the Bogdanoff-esque female face because it looks the least ugly to me, if only because it's kind of goofy.
>>
Why doesn't Wolfer put carapace on reapers? Is he stupid?
>>
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>team need to do something
>pop up chorus so they can do the thing
>they fight poxwalkers instead of doign the thing
>>
>>574973986
>I like this event because now the fuckers won't be sniffing every nook and cranny for plasteel and we can actually go forward at a good pace.
As a lootGOD, I also like this a lot because it means I don't have to spend a bunch of time running around the level to get my looting fix.
>>
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>>574985551
My blast is ready
>>
So the event basically just limits you to resource efficient builds
>staff psyker
>any self-replenishing blitz(all classes have at least 1)
>lasgun crit vet
>pickpocket/desperado scum
>dogmaxxed arby
>noosy skit
no gunlugging for now I guess
>>
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BLASTBROTHERS WE WON
>>
I partied up with the most useless fucking Psyker and Zealot I've ever seen. The Psyker was running laspistol and force greatsword and all I saw him was shoot his fucking shit red piss beam and miss every gunner and sniper and die. The only remotely useful thing I saw him do was use his sword beam at a horse once in a blue moon. The Zealot on the other hand did absolutely nothing, just stood away behind others and waited until everyone else was dead to do what I assume was his epic solo clutch except he fucking sucked dick and would stealth through a room, get bogged down and die. All this together meant that fucking everything was left to me and whomever fourth we were teamed up with. Should've remembered their names the first time but I didn't and ended up partying with them again a few hours after our first run. Anyways, thanks for listening to my TEDtalk.
>>
>>574989768
every major update for blast haver simulator has always peaked at about 1k. new perk + free weekend we should hopefully see 2k!!! its surprisingly fun....
>>
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>>
>>574988418
Yeah but can special even stagger everything in havoc without hammerblow on a zealot? Do I need impact talent?
>>
>>574990153
It has been such a long time for me. My body tries to do Darktide movement and it's fucking with me kek
>>
>>574990597
I have no stagger or impact investment, some enemies warrant a second special swing. Half my attacks are just special spam. It's monotonous but very effective.
>>
>>574987609
They should just let Scum use it instantly, and put the cartel special on cooldown if you must
>>
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FINALLY
>>
>>574990153
>free weekend
okay blasters, I will try your gunslinger class
I did not care for any of the original classes during the open beta, nor did I care for them being locked to specific characters, so a new class that is potentially fun + unlocked characters might get me waiting for a 50%+ sale
>>
UP IN DA CLUB!
>>
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>>574992432
>free weekend
>>
>>574984474
>>574985450
Always those classes already stack so much crit by themselves that it doesn't matter.
Only class that at all "benefits" from 10% crit is ogryn, but ogryn innately has dogshit crit chance and damage, and he also doesn't get anything special from crits either. Like being able to apply 2 stacks of bleed on crit or whatever, like how flame staff applies 2 stacks of soulblaze when it crits.
>>
>>574954571
>utterly trounces darktide in terms of how the game runs
I can't even launch it due to a bugged opening cinematic or some shit that is known and apparently hasn't been fixed since the game's release.
>>
>the high finesse classes that make average crit rate to guaranteed crit rate won't benefit from it
I have never read a more declined post in my entire life.
>>
>>574992620
>Always those classes already stack so much crit by themselves that it doesn't matter.
There's a pretty stark difference between having almost infinite ammo, and having infinite ammo.
Ramping up burn stacks faster yields a lot more DPS than you may be aware of.
I shouldn't have to explain why, because if you understood the math of both, you should immediately understand my point, so I won't bother because it'll bounce right off the smooth brain of the faggot newfag trying to "um ackchewally" me
>>
>>574992567
were you also bitching about this during the helldivers 2 launch
how many years has it been now, can you name any incidents?
>>
>>574989298
Bionicle collab? SWEET.
>>
>>574992862
>There's a pretty stark difference between having almost infinite ammo, and having infinite ammo.
Veteran already has infinite ammo with shocktrooper + survivalist without 10% extra crit.
>Ramping up burn stacks faster yields a lot more DPS than you may be aware of.
You already ramp up burn fast enough with the crit you already have.
You will also do more damage instantly anyway as long as you bring a power maul ogryn.

10% extra crit is a meme. It doesn't hurt but it not being present affects nothing in practise.
You will not feel the difference at all.
>>
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>>574974387
Oops! Zas vas not medicine
>>
>>574993448
>t. runs helbore and only shoots at 10 stacks of surgical
>>
>>574990692
>special can't crit
so what the fuck do I even build for if I'm going to be spamming special half the time? Do I skeep bleed and personal crit nodes and go for maximum defense and raw damage?
>>
>>574994185
You keep the bleed because it lets you keep bleed stacks on a boss without wasting ammo.
You build primarily into defenses or utility. You can afford the health build with +2 wounds and not feel bad about spending the points there.
Also I'm pretty sure the weapon hit can still crit, just not the explosion. Otherwise you just make light attacks into shit that needs bleeding. The special obviously doesn't do much against bosses directly (but you can and should still sometimes use it to control the surrounding horde during captain fights)
>>
>>574994321
>Also I'm pretty sure the weapon hit can still crit, just not the explosion.
That's what I thought but I tested it and if special is active, weapon doesn't crit, period.
I guess I'm taking BP without the crit node for myself lmao.
>>
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>>574987746
say that to my face fucker and see what happens
>>
>>574994453
NOOOO don't suck my dick I'd hate that noooo!
>>
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>>574987746
Even mine?
>>
>>574994431
>I guess I'm taking BP without the crit node for myself lmao.
Yeah that's what I did. Past a certain point you can just kinda give up on the concept of dealing much damage. You just need enough to kill the occasional enemy, and maybe a bit of horde, but your job should be to prevent a situation ever reaching the point where someone could feasibly die, not recovering from that actually happening. Can't really clutch all that well with a 0 damage build.
>>
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let's fucking go
>>
>>574994876
uh, anon, the camera is behind you, turn around
>>
>>574994837
He looks like he huffs man farts
>>
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noo, I want the original without the shitty yellow stripes
>>
>>574995943
The yellow paint is mandatory so your teammates know to follow you.
>>
>>574994837
Tell me about your ogryn, why does he wear the mask?
>>
>>574996078
I used an outfit without yellow paint the other night. The console players got lost and managed to keep walking in circles in the archivum.
>>
>>574996079
>>574996079
>>574996079
>>574996079
>>
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>>574992045
KILLING FLOOR SHOULDN'T HAVE A CRAFTING SYSTEM IN THE FIRST PLACE
THIS SHOULDN'T HAVE BEEN A PROBLEM THAT WAS ONLY SOLVED 1 YEAR LATER TO BEGIN WITH
>>
>>574976579
The weapon skins are the only good part of the deluxe edition...
>>
What melee weapon do people even use on the Arbite in Darktide?
I swear the class wants to be in melee range but has ass weapons compared to the Vet and Zealot
>>
>>574997128
But that isn't the octopus like head part.
>>
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>june warbond cancelled and drip fed as free stuff tied to MO
>teaser for a trailer next week

So where the leaks fake? I am betting money on a lasgun showing up and the bolt pistol is hopefully going to have flak rounds
>>
>>574997134
I like the shield. It staggers things pretty well, and the flashbang is some decent CC.

>>574997186
The helldiver thread has some people jumping through some crazy mental gymnastics trying to argue that bolters don't actually shoot explosive rounds.
>>
>>574997134
Maul, Maul (Skullcrusher), or Maul (Shield)
>>
>>574997134
maul shield or the exclusive maul
>>
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>so this new event sven, its the just the game but with no ammo, stim and health pickups, isn't that great?
>wow you're a genius stefan, get it in the game immediately
>>
>>574997990
Isn't this just a slightly modified Maelstrom modifier?
>>
>>574998109
the stim spam makes it fun
>>
>>574997134
You're kidding right? The arbitrator mauls are among the best melee weapons in the entire game.
>>
>>574998372
>stabs with a maul
>actually rapes carapace
>>
>>574997990
I actually like it, desu. Reminds me of the full retard stim event when the cartel was first revealed
>>
>>574997178
The Ruststalker head would've been better if it weren't given a hood that was Mars Pattern (red color) only
>>
time to whipe the ol evic build for the event
>>
>>574981250
>>574981693
wtf I’m going to play the game now!!!
>>574975643
kek
>>
>>575000618
I agree, it was really half-assed that the entire deluxe edition cosmetics were Mars only. I don't mind cause I like red, but I feel bad for everyone else.
>>
>>574970326
Watching this live was painful. Poor guy.
>>574971467
They are? What are they used for? I can’t imagine the Guard has many reasons to capture enemies alive.
>>
>>575000929
>Watching this live was painful. Poor guy.
The US kinda deserved the humiliation desu, sucks for the team tho
>>
>>575002414
>don zion boasts about using his power
>his team gets utterly raped
>>
>>575000757
>the entire range of weapon mastery skins are Mars pattern too
Marschads are eating well.
>>
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time to have a blast
>>
>>575004298
you will (not) blast
>>
>>575002762
>Yeah I cheated but I want Belgium to face US at full power!
>1-4
Kino
>>
>>575004298
I bought this during the steam summer sale, I refunded it.
>>
>chorus break
>the smigger keeps smiting
>>
>>575004298
>>575004510
the gunslinger is actually fun
>>
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>>575004298
...having blast!
>>
are they going to fix the galvanic rifle aiming reticule enlarging after aiming?
>>
>>575005675
No lol. It is very likely that most people are not even aware enough of the issues existence for them to complain to fatshart about it. The only other gun to share this level of spread is the needle gun, which most people wrote off as having dogshit sights.
>>
>>575005675
Sure, wait 2 years :)
>>
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is this havoc certified setup?
>>
>>575005667
>quickplay my first mission
>spends 5 minutes loading
>connection to server lost!
>booted back to title screen
...
>>
>>575005556
The funslinger was always fun in the previous killing floors.
>>
>>575002762
>>575004517
What are you talking about
>>
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>>575004298
based and blastpilled
>>
>mogoloid teammates walked into 2 seperate demonhosts i pinged
i just dont get it
>>
>>575007821
>shield ogryn runs right into a daemonhost
>almost dies
>think it was an accident since it was around a corner and nobody pinged it
>second one on the map
>ogryn gets on mic
>"Don't worry guys I got this!"
>almost wipe cause dogs showed up mid fight and pinned some of us down
>Ogryn gets on mic after we barely kill it and save him
>"That did NOT go as planned!"
>>
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>True Survivor ogryn in quickplay auric
>always rushing far ahead of the group
>never helping
>ate all the nets and dogs of the map
>pinging where we should go
>giving condescending advices in chat
>dies alone while he was camping a spawn door
>somehow it's our fault
>>
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>>575006263
>looking at gunslinger skills after completing my first match
>game crashes
mr. blast...I don't feel so good...
>>
>>575007990
my retards didnt even mean to fight them, both times they just tried to walk past and probably didn't even realise the boss was there till they started getting sucked
>>
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>>575008026
Bonus banter at the end of the game
>>
>>575008373
>Batman

Why is it always the Batman larpers in any game I play that are the most cringe?
>>
>>575008595
Selective bias on your part
>>
>>575008738
How so?
>>
>>575007821
>stealth zealot goes to one shot it
>fumbles the one shot
>we could have just walked around it. There was zero pressure inhibiting us
I hate it. Thank God for ablative wards so that I can help them clean up the mess without being punished with corruption damage from its aids aura.
>>
>>575008791
I'll tell you how so...
>>
>>575008883
Okay. I suppose you are right, I do have a personal history with Batman and Batman larpers in general.
>>
>>575008595
Because....

I AM THE NIGHT!
>>
>>575009006
That's exactly what I was going to say.
>>
>>575008595
No that are Dredds you're talking about anon
>>
>>575009248
In a world of Dredds, I stand alone as the only Robo-cop.
>>
>>575009248
>>575009350
>dredditors
>>
I named my Arbeetus Callahan
>mfw no sunglasses in the grim dark future
>>
You know what, keystoneless veteran is still pretty damn good.
It's not even that keystones are bad, it's the veteran's talent tree that's shit.
>>
>>575010562
What do you gain from going keystoneless as vet?
>>
>>575011015
Declined from my havocs
>>
>>574953532
It would be cool. Probably better than either game honestly.
>>
Finally got 3 max toughness and 3 max health curios on ogryn. Going to have to go for another full set to make some different loadouts for funsies
>>
>>575011767
the true endgame of darktide
>>
>>575011015
shock trooper and 2 toughness nodes
>>
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>tank girl collab bundle
>no bikini top to go with it, it's just the helmet
bro...how the fuck is tripwire ideologically compromised...
>>
>>575014331
Why is that woman riding around in a t-34/76?
>>
>>575007990
Hey, at least he recognized his fuck up.
>>
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>doing event map
>get a no lights map with it
>fighting a horde
>suddenly hear a mutant as it grabs me and runs me right into a poxburster
>flamer decides to light up the floor under me so nobody can get to me
>>
>>575014905
flamer's fire goes away in like 1 second after you kill him
did you try using ping
>>
>>575014331
Was genuinely thinking of getting that one
>>
>>575014905
the raped
>>
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I am a genius I have the tag button on my left mouse clic so I can shoot stuf AND tag them for my servo skull!
>>
>>575011015
Veteran has tons of good talents well above the keystones. You'll want reciprocity, precision strikes and demolition team on almost every build because they're just that good and that already means you're pathing into all 3 lower branches of the tree. Veteran is pretty point-starved in that way.
>>
https://www.nexusmods.com/warhammer40kdarktide/mods/1098

This seems like a good way to get yourself reported. Unless Fatshark doesn't care about mods.

>>575015021
I did, it was just a little demoralizing to get raped so quickly.

>>575015960
kek
>>
>>575017219
I have developed a sudden urge to grab every single ammo pick up.
>>
>>575017219
>https://www.nexusmods.com/warhammer40kdarktide/mods/1098
Wow, automatic whinging from retards too oblivious to pick up ammo or even open a box in their path. The future is now!

>Unless Fatshark doesn't care about mods.
Only if it screws with their servers or cosmetic monetary stream.
>>
Flamers flames shouldn't be able to push ogryns, it's really dumb they can.
>>
I'm too fucking stupid to be good at anything
>>
>>575018694
tru
add it to the /copeg/ ogryn changelist
>>
>>575017219
Ammo crates really shouldn't count for this, they always fill you up to 100% no matter how much or how little ammo you have, and there's always 4 charges so everyone gets a refill. Double dipping is really the only antisocial way to interact with ammo crates.
>>
>>575018940
newfag here, what else is on the list
>>
>>575019172
your mom LOL
>>
>>575019172
the
>>
Give me your ideas for a new admonition special
>>
>>575019172
ogryn should be able to reliably climb small fences
ogryn should be able to knock dogs off of him
ogryn should get a new weapon
>>
>>575019787
>ogryn should be able to knock dogs off of him
Pained Outburst does this thougheverbeit.
>>
>try event
>roombler pbb ogryn
>infernostaff psyker
>arc rifle skitari
what the fuck am i supposed to do now? just watch the screen explode for 20min?
>>
anyone else get those games where bursters seem to just be totally broken? like half of my pushes just... failed to work and the burster would dive right into me. so fucking annoying.
>>
>>575020012
idk, what's your class babe?
>>
>>575020175
For me it's the silent bursters that don't start ticking till they're jumping at you.
>>
>>575020012
>what the fuck am i supposed to do now?
The objective.
>>
>>575020012
the rumbloid won't be able to keep rumbling very long with the limited ammo pickups
inferno staff has very limited range
so you will probably need to take out specialists and gunners, unless the skitarius is super efficient at killing them(and quickplay teammates rarely are)
>>
>>575020214
my class is Leave Mission. I want to play the game
>>
UP IN DA CLUB!
>>
is scum supposed to be hard? I just got done leveling arbitrator and it was piss easy playing in damnation at level 20 with level 300 weapons and horribly stuttering animations/rubberbanding but scum feels like instant death after hitting heresy
>>
>>575021313
you just went from the easiest class to the hardest class
>>
>>575021313
Scum is definitely much squishier than arbites but also all the classes are balanced around level 30.

hiv cum, especially on release, was notorious for feeling very weak while leveling without having talent points
>>
>>575021313
yeah unless your fundamentals are solid you'll just be endlessly eating shit
>>
>>575021736
>>575021769
>>575021796
it's my last class I have everyone else on level 30 and with aurics unlocked, though I've only actually played some aurics on zealot and psyker (with mediocre results)

I figured I need to learn how to play every class at least at a basic level before pushing into maelstrom and havoc, so that I can understand wtf they're even doing

is it considered acceptable to level a class on a lower difficulty first?
>>
I couldn't get into hive cum because I despise spastic toothpick weapons and only get enjoyment out of big 2H great weapons.
>>
>>575022120
the animations look really cool and they are fast and you go fast and it is really pleasing because fast FAST fast ACTION DEATH KILL KILL KILL
>>
>downed in flames
>fuckign low IQ retarded slavgroid skitari sends his skull to revive me
I swear to god the average IQ from Poland to Russia must be lower than the average in Africa
>>
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daring today aren't we?
>>
>>575022079
>is it considered acceptable to level a class on a lower difficulty first?
Yes. It's actually a very good idea to stick to a comfortable difficulty until you figure out how to play the class properly. Besides, lots of people just stay at heresy even when they're lvl30 because they're just playing the game for a casual experience, so it's not like you'd stand out in any way.
>>
>>575017219
I wouldn't download any mod that uses ai thumbnails, nevermind one as faggoty as that
>>
>>575022120
You don't have to use the shivs, you know? The bone saw is a pretty hefty weapon, even if it's not 2H it kinda feels like it is.
>>
>>575022775
hey I play with this guy, almost every time I see an arbites it's him or BodycamOff
>>
>custom hud with supposedly better performance and features
https://www.nexusmods.com/warhammer40kdarktide/mods/1091
>>
>Nothing to loot on the map because of the event
>team still manage to scatter and die
I swear to God the EU server is filled with glue-eating turbomongols
>>
>>575024209
what known issues are they talking about? could custom hud be causing choppy animations and rubberbanding?
>>
>>575019172
The list
>combine Smash Em and Best Defence
>combine Lynchpin and Towering presence, as an additional small buff to Lynchpin make it so that ogryn with the talent can benefit from coherency toughness at all times like skitarii aura.
>buff Heavyweight talent to include and apply to all Monstrosities
>remove the blitz subnodes from Rock and Box, bake them into the base abilities
>bake Stomping Boots, No Pain! and Bullet Bravado into their base abilities
>make Loyal Protector's cooldown 45 seconds again
>rework Won't Give In talent entirely
>make ogryn's auras more accesible, like they are on vet/psyker/zealot
>shuffle some of the talents around, currently everything good is in the left side
>buff the ripper guns, make them do considerable damage against Unyielding and give them tighter spread so they have more range
>buff the light attacks on the Slab Shield so doing combos is worth doing, also get rid of shield stance and give it a power maul already, or make a new variant
>buff rest of the ogryn melee arsenal to be on par with pickaxes or at least close to it, shit like cleavers are just bad
>buff the accuracy and firing speed on single stubbers hipfire, the reticle blooms so much during automatic fire that it is useless, meaning all the magdumping blessings like blaze away are useless
>>
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>leveled up gunslinger a bit
>crafted some heavily modified M3822's
>realized I don't want to play this game anymore
sorry, blast havers...
>>
>>575024263
for me it was the exact opposite
>10 sub-20 minute runs in auric in a row
>mfw
>>
>>575026127
>just as I close the game the steam store page updates
oh god they're really desperate to get me into this, aren't they
>>
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>May your weapon be guarded against malfunction,
>As your soul is guarded from impurity.
>The Machine God watches over you.
>Unleash the weapons of war.
>Unleash the Deathdealer.
- Chant for the prevention of malfunction
>>
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And has anyone of you said thank you?
>>
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>>575026769
Got that achievement the other day actually. I need to hotkey the thanks key to something quicker for that, or when someone blows up a barrel next to me.

I did just get this, I'm surprised only 4.4% of players have it. In fact I'm surprised at a lot of the numbers on achievements. Like the throwing the box of grenades as an ogryn into the daemon eye, only like 8% of people have that one.
>>
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>>575019601
Here's an elite suggestion: a unit that mechanically is similar to the stormvermin.

>spawns in groups and more frequently than maulers
>carapace armored except for flak on the head
>faster and more aggressive than maulers, but less so than ragers.
>has heavy overhead strikes from long reaching Halberds, but also faster lunging strikes.
>less hp than maulers, but the carapace bodies can cause trouble if you lack the precision to hit the head
>can appear mixed in with horde spawns on damnation and above.
>>
>>575023145
>Who Took the Ammo does not judge your aim.
It only brings receipts.
the entire mod is vibecoded.
>>
>>575027090
I only play the grenade options that regenerate where they are available because otherwise I just save them for the perfect opportunity and in the end never use em. I could imagine it's the same for others.
>>
>>575027097
Yeah that could work. Like some kind of admonition honor guard or something.
>>
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>>575027441
That's fair, I didn't think of that. I just saw the penance and steam achievement for it so I just chose a mission with the daemon eyes and did it. Normally I don't care about achievement hunting but the penance rewards have some cool shit in em.
>>
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Based Lorenz
>>
Had fun clearing a room with the skitarii shooting mode and a vraks autogun. The build isn't good, but I had my fun on low diff with it anyways.
>>
>>575019787
All characters should automatically break free from nets/hounds after a few seconds. ups to 30s for nets, 10s for hounds. Ogryn should break free in half time (15s, 5s).
>>
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>join group of 3 friends (belgians) in quickplay
>meme on voicechat the whole map
>I'm kinda carrying them
>they votekick me just before the end
I'm not even THAT mad, but it's just nigger behavior at this point
>>
>>575022675
Russia is pretty much Nigeria with snow sadly
>>
>>575030674
I never got why people bother to votekick others right before the mission ends. Really weird behaviour, I guess it's a form of power trip lording the little power they have over others.
Makes me think of those retards in TF2's mann vs machine mode where some dipshit goes full retard and locks the entire game for everyone.
>>
>>575030674
>join group of 3 friends (belgians) in quickplay
your immediate reaction should be to leave
>>
>>575032313
I only knew they were b*lgians after checking their steam profile.

But the cringe memes on voice chat should have been a hint, it's my fault
>>
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Well that was fun.
>>
>gunslinger talents
>choice between 25% damage all of the time and -25 health
>or 10% chance to do 300% damage
>that already averages out to 30% more damage
>but also it does an explosive AoE for that 300% damage
>meaning if there's anything standing nearby, you also just did leaps and bounds more damage than the other option
lol
>or you can get 25% whenever you pistol whip a zed, but it's on a cooldown that's longer than its uptime
LOL
why even have a perk select at this point when you're going to make it this obvious what the best in slot choice is
>>
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>hop on damnation cause I'm kinda laggy today
>auric storm survivor on the team playing like absolute dogshit
>nobody even bothers to rescue him on the last force field before destroying the stim things
The one time I managed to die and got to preview him was miserable too, single charge power sword hitting like one enemy every 5 seconds with camera pointed down towards enemies knees
>>
>>575034915
>The one time I managed to die
shitter
>>
>>575035643
It's ok, everybody makes mistakes
>>
>>575033645
looks good on my arbitrator
>>
>>575035679
Not me, not in fucking damnation kek
>>
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Why were people complaining about this? Took me three matches
>>
>>575037574
based retard
>>
>>574959827
>and sanctioned psykers
To be fair that does depend on the Psyker a lot, a newly sanctioned one is likely not that strong while the roof on them is very, very high
>>
>>575034915
>hop on damnation because I want to chill today
>game in progress, let's see how it goes
>load in, silo cluster 18 66a, everything is on fire
>two people are dead, third dies by walking into the bomber zone to res
>whatever, clean up the situation, res them all
>they say nothing of course
>soon see why they were all dead
>they shoot poxbursters, they shoot barrels, keep getting tossed around
>they all die again
>see where this is going
>leave
What a miserable experience, I assume they were new, but I don't think I was ever that bad when I was.
>>
>>575038514
console players probably
>>
I don't really play Arbitrator much, Arbites shock maul or shock maul and shield for havoc 40?

Also what blessings are best?
>>
>>575034915
Sex
>>575037997
>>574959827
Plus it’s implied not all of our psykers are sanctioned too
>>
>>575037574
Used to be 500 and also bugged
>>
>>575039498
Regular shock maul with skullcrusher
>>
>>575039498
crusher
>>
>>574964742
You farm kills so you can goon to your green circle at the end of the game
>>
I subtract 100 kills for every minute over 20 we spend in the mission, starting with elites and specials
>>
>>575042224
I'm fucking your asshole and subtracting one of your braincells for each of my spermcells
>>
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>shoot a burster and knock this guy off the edge
>pull him back up
>another burster comes down the stairs and i fail push it and get sent straight off the edge without the grab save
hehe
>>
>>574966093
kinda cool
worth the price? no, though they never are
>>
>>575043574
I've spent over a decade playing TF2, i'm all too used to wasting money on virtual items.
>>
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Man ogryns weapons really fucking suck, huh?Just finished leveling the big man to 30, and I can confidently say they all feel anemic and impotent compared to many of the other classes unique weapons.

Welp. At least his melees are not too awful haha..
>>
>>575039498
If you're good enough you can literally do a havoc 40 solo with this build.
https://darktide.gameslantern.com/builds/9f54bafd-e47b-49cd-9030-13676c54af27/havoc-40-ts
>>
>>575044887
>not taking lone wolf
>>
>>575044723
post build
>>
>>575044887
you have triggered like a dozen trap cards for summoning a resident schizo with this build
>>
>>575039498
Don't listen to this retarded shitter here >>575044887
>>
Least favorite weapon of your favorite class in Darktide? For me it's the Plasma Gun.
>>
>>575045639
Power maul for sure, I don't like weapons with a power up gimmick and it sucks that everyone wants ogryns to bring it these days
>>
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>>575045123
hes right below your post isn't he..
>>
>>574971170
guard likely has net guns, probably to catch deserters (for execution) but considering the genestealer cultists have them in large quantities, and the enforcers have them, they probably looted them from the enforcer stations when they took them over
>>
>>575045639
The new plasma gun is probably the worst ranged weapon for veteran compared to what the old one can do
>>
>>575046759
I didn't get Darktide till about a year ago. And when I had to do mastery leveling for Plasma Gun it was hell.
>>
>>575045639
okay but which class
for me its psyker and anything but the power weapons, using anything but those basically defeats the point of taking psyker
>>
>>575047008
Oh, sorry. Veteran. I forget other classes can use Plasma Gun.
>>
>>575047008
oops i meant blaze force
>>
heh i really saved the best till last
chordclaw + redline is really fun, now all i need is the shield pennace and i can go back to taking noosy and medic
>>
>>575045639
Powersword, despite it's the most used on my Vet. Then dueling sword and bolters on both Vet and Zealot.
>>
>>575045639
Kickback
>>
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Does the 1mil in total kills penance count only your kills or all kills within the mission?
>>
>>575051105
Your kills
All team kills would only take a few hundred missions
>>
>>575051208
Thanks
>>
>>575044723
>At least his melees are not too awful haha
His melee is the worst part. Hope you like the shock maul and shield because those are the only 2 worth a fuck. Pick is okay though.
>>
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>grendyl
>the three shall meet
>second hive city
>genestealer cultists
>eldar
>swagger
>mysterious voice
>mysterious cultist
>>
>>575053393
That's 3 viable options, about the same number other classes get.
Every other class be like
>shock maul
>rashad
>1 exclusive weapon that happens to be not dogshit
>>
>>575054325
Fat Shark forgot
>>
>>575017219
Fatshark does not care, the only time fatshark does care is if it fucks with cosmetics serverside (and even the shirtless mod tranny clique survived for years before fatshark finally closed that hole.) There is no whitelist like in vermintide, so you can go wild with anything client sided or automated.
>>
>>575054325
>Atoma
>Inquisitor "Nothing Ever Happens" Grendyl
>Captain "I literally knelt to a dreg shotgunner" Wolfer.

In the 41st millennium.. Nothing ever happens.
>>
for your posting crimes i curse you to play with eastern europeans
>>
Maybe we're not thinking about it clearly. Maybe Wolfer wasn't kneeling to the shotgunner but someone BEHIND the shotgunner.
>>
>SHITPOSTING IN THE /coopg/ THREAD.
>MANDATED EDICT
>20 AURIC MALESTROMS ON EASTERN EUROPE SERVERS
>>
Just hit 600 hours in Darktide.

It's _fun.
>>
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>>574996840
>killing floor 3 has a retarded crafting system
>>
>>575054325
They probably don't have enough people working on darktide to actually make GSC a thing. The rest is drip fed crap they intend to go with until EoS.
>>
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>>575057124
>20 AURIC MALESTROMS ON EASTERN EUROPE SERVERS
You are welcome to join me here, precursor.
>>
Are there any Darktide cosmetics that are a wearable skull for the head slot?
I can't remember any and the best I've found so far are the zealot masks that are the "upper face" of a skull
There's a mod out now that lets me slap any cosmetic on to a character and I'm trying to combine the Arbites helmet with a skull face at the bottom to replace the visible mouth part
I'm not even sure there are any NPCs with the right look
>>
>>575042069
No idea what you're talking about. Genuinely.
>>
UP IN DA CLUB!
>>
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>CLEARLY dodged the net
>still get netted
I hate video games
>>
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Awareness and team coherence are a skill, if you rush ahead and get killed you either lack this and didn't realize people were getting left behind, or you think you're a hotshot who can solo whatever and the laggards be damned, in which case you deserve what you get. You're only as fast as your slowest teammate. Which is just to say I will help the teammates struggling to keep up before I try to keep pace with some rusher ignoring them, every time. So you better be able to solo chew whatever shit you bite off while you're pretending to be kirito up there.
>>
>>575050462
A shame. A shadow of what it once was. Genuinely fun to just mindlessly fire it into a wall of enemies and watch them turn into red mist, or countersnipe that fucking sniper your dumbass pubs refused to do anything about.
>>
>>575062406
It still does those things just fine though?
>>
>>575062516
A shame!
>>
If you had to pick DT or SM2, which would you choose?
>>
Does the Daemonhost sometimes just aggro for the hell of it?
>Didn't move towards it
>Didnt look at it
>Didn't shoot anything near it
>Suddenly awakens and starts wailing on me
>>
Why does the sawed off shotgun get to sound and feel so meaty while the ripper feels anemic in comparison?
>>
>>575053393
Hey, that means like 50% of his melees are viable.
>>
>>575063889
DT
>>
>>575063889
SM2 is a better overall game, but darktide's combat (its only good trait aside from it's sound design and music) is so good that it compensates for its many flaws
>>
>>575064236
No. You fucked something up. Being oblivious to your mistakes doesn't make them go away.
>>
>>575065839
Nah, I'm perfect.
>>
>>575063889
Both see >>574953532
>>
Why does my Darktides textures suddenly shit the bed and become really low res?
>>
>>575066819
happens to me too
swedes made a badly optimised game
>>
>>575063889
DT, the combat just has me completely addicted. I can feel burnout and a lack of motivation to play video games, but I have never gotten that for Darktide.
>>
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What's the dump stat for the voidstrike staff?
>>
>>575067768
Quell Speed or Warp Resistance depending on build. Usually Warp Resistance because you want to build up peril to critical fast and stay in that range
>>
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I need to confess. I have been playing arbybarbie so much I can't play any other class effectively anymore. The quadruped babysitter, apocalyptic stagger and endless toughness have spoiled me.
>>
>>575067768
Warp Resistance.
>>
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always someone buying the new sloppa
>>
>>575069834
I got the top for my vet cause I really like how it looks.
>>
it irks me that every single warhammer related product is just flooded with nurgle shit instead of any of the other chaos gods
>>
>>575069878
post your vet
>>575069896
space marine 2 is thousand sons
>>
>>575069896
Not true at all. During the 2000s it was Khorne that was everywhere. Nurgle and Tzeentch only showed up in like the mid 2010s. Slaanesh is the one that’s practically nowhere to be found outside of like TW.
>>
>>575070701
Nurgle was the main chaos god of mark of chaos in 2006 and tzeentch had a lot of presence for chaos in age of reckoning in 2008.
>>
>>574954931
>Nobody knows how to play as a team.
slavs are subhumans, of course they don't know how to play as a team. luckily the CurrentHavoc mod exists and makes it easy to filter them out because they can never get past assignment rank 30.
>>
>>575033645
Didn't some guy try to use this sigil as evidence of sisters of being added.
Pretty funny it was just a event reward.
>>
>>575044887
I'm gonna bite because this is so fucking stupid it's actually funny.
>those fucking shotgun blessings
>>>maniacs on the fucking shotgun
>ALL the 5% perks on curios
>dog without Canine Morale
>max reload speed in fucking havoc where you won't have enough ammo to spam your gun
>>>>>>Rebreather
>virtually no toughness generation
>push cleave meme for no reason

>scrub through the attached video
>retard is just block tanking the boss and making push attacks because he doesn't know the sword captain's move set
>he's just wailing on the boss for several minutes
>wow this is retarded as fuck, what a fraud
>click through, check the custom settings in the description
>no ammo penalty
>no extra monsters
>literal babbymode modifiers
Never mind how meaningless and retarded this "true solo" meme is, it's also completely meaningless because it's a massively cherry picked run that cheats to remove modifiers which actually make havoc tricky. No wonder the build is pants-on-head retarded, this faggot isn't playing the same game as us.
>>
Will we get male sisters
>>
>>575071526
Nta but what should you put on a shotgun instead of maniacs? Just flak+crit rate or something?
>>
>>575071530
No, they will just have a massive bulge for the first four weeks due to a modelling error.
>>
>>575071641
Flak Unyielding should be the standard on every weapon
>>
>>575071809
Every youtuber says flak+maniac because they're the most common..
>>
>>575071526
He is better than you.
>>
>>575071641
Full Bore blessing for starters, because strength is superior to every other stat (other than crit, gun depending) you could possibly put on a gun. You meat shot a single target and get 5 seconds of +20% strength, which is most importantly damage (that stacks multiplicatively with non-strength sources) and cleave, though I'm not 100% certain about cleave breakpoints. It also continues to work on single targets, and on every shot, instead of only every other shot, and providing a meager flat damage increase that you already have a fuckload of.
>but
No, Sustained Fire always was and will always remain a meme blessing because its activation condition is bad, and it only provides strength, not damage.

Deathspitter is okay, but I find it to be very unreliable because you're not necessarily always able to guarantee stacking it up. Compare Scattershot, which is always active when you most need it (clearing hordes). Against single targets like bosses, both blessings do literally nothing. Both are fine, Scattershot should definitely yield more damage if you ever fire it at crowds.

Scattershot OBVIOUSLY loses value on the rending mark of the shotgun because you never cleave crowds with it. It's the only time Sustained Fire is relevant because the shotgun has no other viable sniping blessings. Punishing Salvo somehow yields worse damage gains than Sustained Fire, from what I've tested.

>but what perks
Flak and usually unyielding. The shotgun 2-taps unarmored ogryns with aimed headshots, I believe you need unyielding for that to continue to be the case in havoc 40. Most importantly, you take unyielding to actually deal great damage to monster weakspots (with the help of Full Bore). The shotgun has good monster damage, and you can't always afford to melee them, or you might be using a melee with poor unyielding damage (like the shield mace).
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Let me guess. You need more?
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>>575071809
>>575072035
I thought it was supposed to be Flak + Cara.
>>
>>575072035
Maniac can be good for two specific reasons
>hitting breakpoints on mutants
Some weapons can just 2-tap mutants, which I believe the shotgun can with maniacs? But that assumes mutants to be a big enough deal, which, with the dog, they aren't.
>hitting breakpoints on trappers and bombers
The shotgun plain isn't accurate enough, and doesn't have enough minimum pellet count, to reliably one-tap either of these at range. You just fire a single shot to stagger (or stun with special) the target and then send your dog after them. I wouldn't put maniacs on it to hit these guys because it's not helping me anyway.

>>575072046
He is playing with a zillion cheat mods and doesn't slot True Survivor, seems like a pretty easy "no he isn't," with an added "faggot parasocial cocksucker"
>>
>>575072092
Carapace only goes on the shotgun if you use the rending mark and actually plan on shooting crushers. You should not be planning to shoot crushers. It's only something you do for fun with an auric castigator build and leaning all the way into EO crit + rending. It's usable in auric, that's the best I can say about it, because stance is such a griefing shitter ability that it genuinely boggles my mind when I see someone unironically use it, or suggest using it.
>>
>>575072394
Oh, alright. Thanks for the tip. So what would be ideal for me to slap on as my other perk as a veteran?
>>
>>575072275
>a zillion cheat mods
What, spidey sense? The mod is mandatory for a game that has malfunctioning sound cues.
>doesn't slot True Survivor
AS IF THIS MEANS ANYTHING WHEN THERE ARE GORILLIONS OF SHITTERS RUNNING AROUND WITH THAT TITLE

I'm not saying that the modifiers being adjusted didn't make the run significantly easier, but the guy is better than 99% of the playerbase, which includes you.
>>
What would you guys recommend for Pickaxe? Flak+Unyielding? Carapice?
>>
>>575072565
load into the meat grinder and see what you 1shot/2shot and change according to that, but I think it was maniac unyielding since the carapace damage on it is already pretty good
>>
>>575072459
>veteran
Depends entirely on the weapon, partially on the build, partially on your other weapon choice.
>no kraks
I'd default to:
>a melee that is good against armor and has carapace on it
>a ranged that is good against monsters and has unyielding on it
But I can only guess without actually knowing what your build is good or bad at, or what other changes you could make to massively improve performance. Veteran is really strange to where even fucking Rampage (otherwise a meme blessing) is viable on the dueling sword, because it provides much needed horde clear that you otherwise might not even get at all if you don't bring frags.

>>575072512
I am a better player than this faggot and I am a better player than (You). 99% of the playerbase doesn't even play havoc, so being part of the 1% isn't much of a hurdle. I've won more havoc 40s than you likely even played aurics, and there is a very high chance you do not have TS.
I have nothing to prove to some anonymous faggot online so you'll just have to Trust Me Bro, but insinuating that some faggot jewtuber with such a retarded build might be better than me is so insulting that you dishonor yourself.
>>
>>575072512
I have plenty of cheat mods but spidey sense is dumb.
So is centered ui.
>>
>>575072676
Yeah I might bring maniac back, I can't one shot auric mutants any more
>>
>>575072565
Depends on what you use it for. I mainly use the karsolas on a gunlugger build, so I need it for carapace. I'm also stingy with points, so I put on Confident Strike.

For an actual pick build, you probably want at least unyielding. Check whether you need carapace for armor DPS. Other anon is right in suggesting maniacs, the bigger marks should definitely one-tap mutants with heavy attacks.
Or bring rocks and don't worry about mutants and just slap on flak or carapace for more DPS.
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>>575072740
I'm running shredder grenades (cause I was told that while krak is useful by the time they go off on a crusher the crusher is usually dead). But it's shout with both upgrades, survivalist and focus target. My usual go to weapons are Recon Laser and the knife. I can't seem to find a melee weapon I can get a general feel for on veteran. Keep in mind I am not the most hardcore player and the best I've beaten are damnations. My friends and I try auric from time to time and we get our shit kicked in pretty quickly.
>>
>>575072740
>autistic fit of rage
Pretty big claims there when I don't see your unmodded Havoc 40 True Solo video. :^)
>>
>>575072892
I just recently gave uncanny strike/skullcrusher sapper shovel and I'm having a great time.
I really wish I gave it a chance sooner.
>>
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500 vanguards.
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>>575072892
>recon las
It really wants flak, that goes on and stays on.
>unyielding
lets you dome auric daemonhosts for half their HP, patiently wait while melting their face, and then yell CADIA at 40.000 decibels after it takes the first swing, and zero its health bar before it does any damage. Might require a particularly high DPS build, but max piss tag stacks ought to do it.
Also obviously good against all other types of bosses, and shit like reapers.
>maniacs
Veteran does run into an issue with bombers, trappers and sometimes mutants becoming very annoying, and maniacs on the recon las does help quite a lot. You can mow down mutant maelstrom trains and kill trappers and bombers much faster.
>5% crit
Technically viable, but you should look into getting Reciprocity in the bottom right of your tree, before you consider the 5%.

>I can't seem to find a melee weapon I can get a general feel for on veteran.
Same.
Power sword is the best one, the most important advice I can give is making a block input before you hit special, and another block input immediately after, because this significantly reduces the time you spend pressing the button for some esoteric reason, and thus yields a huge practical attack speed increase.
I get the feeling that vet melee is always going to be awkward and awful. It might be a skill issue on my part, but I've felt so miserable without power sword that I've just resorted to dueling sword with Agile for infinite dodges because vet melee is just so horrendous.

>knife
Uncanny Strike + carapace is probably not going anywhere, and I imagine you still want flak to deal with scab trash in your face. Unyielding is what your gun is for. Maniacs isn't important on the knife. I've run 25% infested on a couple melee weapons on builds that REALLY struggled with horde clear and it does help, but you have shredders so you shouldn't need it. Maybe still just unyielding to bleed bosses dead?
>>
>>575072892
I feel naked as hell if I don't take the devil claw now on vet, if it's not the claw then I usually take the tac axe with the wide swings. Peak comfy gaming for purely ranged loadouts.
>>
>>575073304
Cheers on the advice anon.

>>575073474
I only ever played around with Devil Claw when I was maxing out it's mastery. What blessings would you suggest on it? I do like sword/blades.
>>
>>575073474
>devil claw
I can second this. All ranged classes have dclaw as their melee comfort pick, assuming you don't desperately need it for deleting armor. It's another point in krak's favor on vet. You could also do a really retarded rendingmaxx build and put carapace on a blue recon las and shoot crushers. This is dumb, but viable in auric because you have more ammo than you know what to do with.
>>
Redoing a bunch of my guys weapons thanks to these refine suggestions, thanks anons
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After my first few games with it, not a massive fan of the event mode.
Kinda fun in theory but gets a bit frustrating when you can go through a mission without a single med stimm to be seen. Also that ammo/med boxes only spawn from monsters mean you might be without those depending on map and luck too.
Feel like it should have been a bit more weighted or or maybe just sequenced. Say every X amount of enemies killed(maybe specials/elites count for 2) drop a thing, which have an order of
>plasteel/diamantine alternating with a chance for large
>stimm in a sequence(celerity, combat, med, celerity, concentration)
>plasteel/diamantine as before but on the opposite, so really diamantine/plasteel
>ammo with small chance for large
something like this, with it then cycling back to the top. probably add a few more material drops to pad it out depending on what X is.
Really though, big issue(without knowing the exact drop rules) is that it kinda seems to encourage farming kills rather than actually moving through the level.
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>>575073540
>Devil Claw
>What blessings
Rampage goes on and stays on, because Swedistan can't write descriptions. It's +36% strength which improves everything you care about other than attack speed.
Second blessing may be somewhat up to you. Skullcrusher is an obvious top-tier blessing candidate, but you may not get much mileage out of it. All cleave blessings are dead in the water unless you take the bleed talent, which is dogshit, so melee cleave remains dogshit. If not Skullcrusher, it's probably Shred for damage or Hammerblow for a bit more impact.

Also before this comes up, yes, block efficiency does work with the dclaw, when you're holding block and spamming parry. Only the attack you actually end up parrying is reduced to minimum stamina cost. If you ever fuck up your timing, or more attacks come in than you can handle, block efficiency does help you. It's not actually a terrible perk to put on it, although I'd still recommend flak + something else instead. Unarmored, maniacs and infested are probably all good choices, depending on what you struggle with the most.
Memorize armor types. Gameslantern is really useful if you don't know them by heart yet.
>>
>>575046153
No he only posts during Slav hours, see
>>
>>575073540
Rampage+shred is a safe pick for almost all your applications
I personally take wrath+shred just because havoc density warrants the extra cleave, however it isn't a problem in aurics or anything below so wrath isn't worth taking in that case.
>>
>caved and got a cool knife skin on my zealot a month or two ago
>try to equip it on my vet
>it's not there for him
I deserve this for funding the sw*de
>>
>>575073852
>>575074024
Again cheers and thanks so much for the advice/help.
>>
>>575073157
better than 500 bulwarks
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>>575074024
>I personally take wrath+shred just because havoc density warrants the extra cleave,
At risk of sounding like a plebbit scientist, do you have anything to back up this claim? Because I find it pretty difficult to believe, but not impossible because I haven't extensively tested it myself.
I don't imagine you get a lot out of the extra cleave, maybe +1-2 poxers that you hit and then maybe stagger, but still deal virtually no damage with. Unless havoc hitmass increase for some reason affects the dclaw in such a way where it runs out of targets before it runs out of damage, but with Rampage's cleave increase that seems difficult to believe.
>>
>>575067954
happens to me all the time
I've played scum so much I can't play other classes because I'm used to infinite dodge and speed.
>>
>>575073674
The event was fun the first few runs but it got real old real fast. Didn't help that after I got my 10 clears I had to keep going for two other friends who joined in later and knowing I may have to do it more for other friends. At least I finally got an insignia/banner I like.
>>
>>575074236
Nta but hit mass only affects cleave targets, not cleave damage.
At least that's what I believe.
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>>575074484
I believe that is correct, but the question still remains: Does havoc's hitmass increase cause the devil's claw (with +36% cleave from Rampage) to run out of targets it can meaningfully damage, and thus actually warrant +% cleave as a DPS increase?
>>
>>575074236
The cleave is mostly there as a safety blessing, without it you're often times expending much more dodges than you should because of poxies or dregs on the side of your weapons that arent just not being hit at all and as a result are able to swing at you more often. On a purely ranged build it becomes less of a question of melee dps and more of a safety issue because your melee will be anemic to begin with, and it kills poxies well enough.
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>>575074548
Perhaps with vanguard niggers getting caught underfoot. Hate those niggers.
>>
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They should rework Bladed Momentum on heavy swords to work like Thrust.
Ie. When you charge up a heavy attack you get a rending bonus based on charge time, like how Thrust gives Strength based on charge time.
>>
>>575074024
>wrath+shred
>>575074741
With Wrath making it easier to trigger Rampage, wouldn't you much rather take Rampage as your other blessing instead of Shred?
Shred is ONLY DPS, and not a great increase at that, while Rampage is DPS and more cleave and more stagger. It's not like melee crits help veteran.
>>
>>575073540
Rampage+skullcrusher
Skullcrusher helps with horde clear because staggering poxies is easy.
You can also apply it to bosses when you scream at them, but it will make no difference unless bosses are staggered for a long time. But it's still worth bringing for horde clear alone.
Rampage is simply the best blessing in the game.
>>
>>575074236
Melee cleave is still ok in havoc because the gamemode buffs the hit mass stats on enemies, meaning it is harder to cleave through them.
And cleaving does matter in terms of stagger. Stagger helps you keep the enemies at bay and not take as much damage or have to expend as many dodges.

I've noticed when playing arbites that during moebian 21st missions I do have a harder time crowd controlling the horde since all of them are wearing flak and moebian 21st groaners have increased hit mass (making cleaving harder) and they are also slightly more resistant to stagger. It's not super obvious at first glance but you'll notice it when you look at the enemies when you attack them.
>>
>>575075048
That still doesn't answer the question: >>575074548
I haven't really noticed the hitmass increase in any meaningful way on arbitrator because I push every 2-3 attacks, and arbitrator pushes are fucking brutal for some reason. I don't even run Forceful in havoc.
Moebians are just kinda rough to deal with in general, you need at least some dedicated horde clear to kill them quickly. Arbitrator doesn't really have the damage output save for a few select builds, but you wade through them with pure stagger anyway. Even more so with Forceful. And if you ever need to run through, BTL builds obviously don't care.
>>
>>575072740
>I am a better player than this faggot
Yet I don't see you posting your H40 solo run. Curious.
>>
Why do Mutants sometimes start smashing you around and other times throw you instantly? Is this based on ally or a particular enemy's proximity, or is it just random?
>>
>>575075796
Just random I'm pretty sure.
>>
>>575075796
Random, but they prefer to throw you if they're far too close to a wall.
>>
>>575075796
>>575075828
They only slam you when you're out in the open. They can't slam you if you have map geometry near you, then they toss you.
It is explicitly NOT random.
>>
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>sniper gauntlet
>Only one part in the mission where we are in a laser show, otherwise feels like completely normal sniper spawns
>>
>>575075796
They don't hit you if a wall or a ledge is too close, you can hug a wall when a mutant charges you and you will be safe
>>
>>575075796
If the mutant runs into a wall or a ledge, they throw you.
If the mutant does NOT run into a wall or ledge, they smash you.
>>
>>575076224
>>575076030
>>575075953
Thanks!
>>
>>575075953
Huh, how big does something have to be in order to be considered "map geometry"?
>>
>>575076348
I don't know exactly how much is enough. I think it's just anything you have to jump to get over. I imagine even small pieces of vaultable cover are enough.
I think being near a drop is also enough for it to toss you.

If you can't avoid a mutant, go hug the nearest piece of map geometry and it'll usually toss you.
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>when the mutant makes a mad dash past you and two other team mates to go tackle the one asshole who ran off a head of everyone else
>>
>dead weight purposefully aggros daemonhost because "heh, my build will destroy it"
>no one helps him
>he dies
>seethes about how we're useless
>ragequits
>bot is more useful than him
>>
>>575076831
>when the 3 shitters who can't hold W think the guy actually holding W is rushing ahead
>>
>>575076926
I see you got grabbed by the mutant.
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>>575076973
Unlike (You), mutants are no big deal to me because I use headphones so I dodged it blindly. But I understand they're difficult to deal with when you're farming spawn doors for minutes on end while blasting mumblerap or whatever retarded shit young niggas listen to nowadays.
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>>575077056
You are really angry over a silly frogpost. I hope you're day gets better anon. You don't need to prove anything to me.
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>>575076857
>someone aggros the daemonhost
>hell yeah brother let's fuckin do this
>help him whoop its fucking ass because fuck daemons
It's a lot easier to enjoy the game when you aren't constantly benchmarking other players against your expectations for them.
>>
>>575077126
This, managing even when you have some dimwits is part of the job.
>>
>>575073047
Also kind of a niche use on this but it totally shits on vanguards
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>>575066819
Wish I knew as well, Anon. Started about 6 months back for me. I thought my card was dying, so I put it through every test I could and it came back fine. Played other games, no issues either. It's just DT.
>>
>>575077126
It usually becomes obvious within minutes what kind of team you have. If you have bumbling retards that constantly lag behind, they are inevitably the type of retard who completely saturates their pants with piss the instant a daemonhost shows up, can't fight while moving, and couldn't, even at IRL gunpoint, find the initiative to run past a daemonhost without waking it, or, god forbid, survive a fight near a daemonhost without accidentally bumbling into it.
If I have fucking retards like that, and a build that can reasonably deal with them, I just try to communicate to whatever vaguely competent player that I'm about to aggro it, and then shave off about 70% of its health before it does anything, hoping the team will help with the remaining 30%.
If exigent circumstances like a sudden unexpected crusher horde or twin trappers pincering me from both ends cause me to die, it's a guaranteed wipe because 3 retards who can't help with a daemonhost just inevitably wipe when the singular half-decent player isn't there to kill everything for them, and they deserve it.
>>
>>575019601
Some kind of enemy who buffs nearby chaff.
Maybe he waves a flag/banner or chants loudly to make him easy to spot.
Alternatively, Vermintide had the little loot rat who would run away and drop goodies if you killed him fast enough.
>>
>>575069834
>A. Ogryns are the biggest paypigs.
>B. That set is rather rare, it's a couple of years old and I think it's only shown up a total of 3 times.
>>
>>575077718
>A.
What makes you say that?
>>
>>575077635
Well that's reassuring to know it isn't just me.
>>
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Here's my Skit build tree, what do you guys think?
The bottom couldn't fit on the screenshot, but all of the additional nodes for Flensing Protocols are taken.
My weapons are Transonic Blades + Voltaic Rifle. Two +16% toughness curios and a +1 Wound curio.

I don't play Havoc, but 90% of my games now are Auric Maelstrom.
I have become an immense fan of the Noosphere Skull, to the point where I often finish a level without having fired my gun a single time. I know that there are like two or three nodes that I could take to boost my servo skull damage even more, but my priority for the build was to try and be as durable as possible. Thus I took the damage reduction nodes + flensing.
I am considering dropping the auto-reload talent, but other than that, what do you guys think?
>>
>>575075796
They'll instantly throw you if you hit against a wall or something, otherwise if the mutant hits nothing he will slam you into the ground.
>>
>>575077989
>nodes that I could take to boost my servo skull damage even more,
The skull does not benefit from your damage increases. It only benefits from your rending. The only way you could theoretically noosy harder, is by using it more often, and since it is currently bugged to be usable with less than 25% capacity, it's already operating at peak efficiency.
>>
>>575077701
Nurgling pinata soon
>>
>>575077718
Any idea how often willet has been available? I want the pants
>>
https://www.youtube.com/watch?v=UA_RPSszixw

Skitarii skulls can just duo auric HISTG without the player doing anything btw. Yet people will still say the class is underpowered and screech that it needs buffs
>>
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>Buy 5070
>your PC meet the minimum requirements
>DLSS enabled, medium graphics settings
>>
>veteran
an elite imperial guardsman. survivor of many huge battles. has tons of training and experience.
>psyker
a witch who can do witch stuff. obviously psykers are already exceptional
>ogryn
a genetically-engineered retard with superhuman strength. literally created to do war.
>arbites, skitarius, hiv cum
all obviously on atoma because they are trained and experienced enough to be there. all of them are exceptional by definition
>...
>...
>zealot
a... dude who really loves the emperor?

why the fuck can zealot do what he does?
>>
>>575079207
he believes.
>>
>>575079207
>>ogryn
>a genetically-engineered retard
Just by this alone I can tell you're a shitposting tourist baiting for (You)s.
>>
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>>575079207
By sheer anger and faith alone.
>>
>>575079207
>oh yeah psykers just cast magic they're just witches
>WTF WHY CAN THE CLERIC CONCEPT USE MIRACLES AND HOLY MAGIC!!
peak midwit
>>
>>575077989
>no weakpoint toughness, damage or capacitance
>electrocute on critical, but no entropic transfer
>no progressive plating matrix
>resurgence instead of foe-render
>adaptive combat engram instead of slaughter protocol
It's not even a good build for damnation.
>>
>>575079082
>Yet people will still say the class is underpowered and screech that it needs buffs
other things need buffs, not noospheric.
>>
>>575079352
you're right, i was wrong. apparently ogryns are abhumans who evolved their retardation and supersize. i'm not trolling, i'm asking a genuine question as someone unfamiliar with w40k lore...
>>575079390
so the zealot's using warp magic, too?
>>
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>>575079207
>veteran
well he could be a veteran of one battle, knowing guard life
anyway, most zealots will have been in a similar situation to HIV cum
>>575079352
he's technically right, at some point it was stated that the ogryns in this game are vat-grown and that's why they're slightly less retarded
>>
>>575079462
>so the zealot's using warp magic, too?
yes but don't tell them that
>>
>>575079207
https://youtu.be/oDc5CGVVp38?si=V6kqK2lsuuHtBk_M
>>
>>575079082
I wouldn't mind if the class had fewer nodes that rely on sustaining buffs to have full effect, uncapped arrestor for example should just give a straight 15% bonus to attack speed.
>>
>>575079483
>at some point it was stated that the ogryns in this game are vat-grown
Where?
>>
Darktide has gotten me interested in 40k. For the longest time I thought it was just Space Marines and I found them a little boring. Wish I had the skill and stable hands to paint the little figures.
>>
>>575079483
>he's technically right
Not at all
>at some point it was stated that the ogryns in this game are vat-grown
And that is purely for Darktide only fluff and it exists as a reason to explain why all ogryns on Atoma are male and why there are no female ogryns. It has nothing to do with genetic engineering at all.

Mind you this piece of "lore" came from the fucking forums from some random guy who works at Fatshark.
At best it's just a lazy excuse to explain why there are no female ogryns, at worst it's just bullshit made up by some random moderator who moderates the forums pushing his headcanon.

Real answer why there is no female ogryns in Darktide, is simply that GW has never ever made artistic depictions of female ogryns, they exist but there's no pictures or models.
Meaning GW will never let Fatshark add them, unless GW makes them first.
>>
>>575079763
Perhaps the most popular 40k game of all time has existed since 2006 and space marines were 2 of 8 factions.
>>
>>575079763
Same
>>
>>575079995
I didn't know, like I said for the longest time I thought it was just Space Marines since it's all I ever saw people talk about in my circles when 40k was brought up.
>>
>>575079969
GW let creative assembly more or less remake the vampire coast for total war so it's morel ikely that fatshark doesn't care to make female ogryn.
>>
>>575079763
buy joytoy then
>>
>>575079693
The old CM who had been around since forever that looked like Sienna. She quit a couple of years ago after she got married. People were asking questions on the forums, as they always do, and she decided to drop a little info after she quit. It wasn't much (frankly, I can't remember the rest), but the stand out tidbit was that the Ogryn's we play as are all Vatgrown. That's why they are smaller and weirdly intelligent even though they don't all have the Bone 'ead brain implant.
>>
>>575079207
>>zealot
>a... dude who really loves the emperor?
Zealots are completely unhinged religious maniacs. Like, make mudslimes blush maniacs. Being fucking maniacs even by 40k standards makes them more effective by default. At least one of the personalities is an unhinged serial killer. Being an effective serial killer in a hive city already means you are trained and experienced enough to be there, and exceptional by definition.

Zealots are also so retardedly devout that they cause literal miracles to happen, from small miracles like surviving certain death, to literal Emperor-fueled warp magic spells like casting Chorus of Spiritual Fortitude. Although I never delved too deep into the rabbit hole of faith in big E, and how much of that means you're a psyker now.
>>
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>>575080216
>joytoy
Oh nice, these are really fairly priced.

Might pick up pic related.
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>>575080231
>At least one of the personalities is an unhinged serial killer.
Wait huh? Which one?
>>
>>575080106
No, vampire coast shit is extremely tame, and 99% of the shit with it was directly ripped off from the tabletop fluff.
Fact is GW is not letting them make female ogryns because there are 0 art depictions of them, no art, no models, that's just fact of the matter.
It's the reason why we also will never see shit like felinids or longshanks or other obscure abhumans. There are no official depictions of them.
>>
>>575080231
Being devoted enough to the emperor that supernatural events happen around you without being a psyker means either the emperor just decided to intervene in your life or a chaos god is fucking with you for laughs.
So the zealot is more likely invoking the emperor and having him actually answer rather than secretly being a low level psyker.
>>
>>575080453
I think it's male Fanatic, or whichever one was tainted by Khorne. Gets way too into slaughtering heretics and worries other personalities sometimes.
>>
>>575080453
Not exactly a serial killer, but mass murderer.
Agitator, for burning down an entire hab block because Agitator deemed hab block was full of heresy while enforcers didn't think so or at least didn't do anything to that hab block.
>>
>>575080403
quality is nice, but quality control is kinda hit and miss sometimes
>>
>>575080575
>So the zealot is more likely invoking the emperor and having him actually answer
I imagine this also has to do with the power of symbols, or rather the greater psychic conscious of the imperium and their belief IN these symbols, that further amplifies this? As in, the zealot can't cause miracles to happen without actively invoking iconography and the emperor's name.
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>join a game
>two with havoc 2 assignment level
>one auric storm survivor mumbling on mic
>all three are complete dogshit at the game
>it's the event too, so no medicae
>have to keep rezzing them
>have to kill everything myself
>have to do all objectives
>they keep lingering in areas getting worn down by attrition
>they keep trying to scrounge despite the fact there's nothing to pick up
I CAN'T TAKE IT ANYMORE
>>
>>575077989
It's good enough for auric maelstrom, that's for sure
>>
>want auric survivor before starting havoc
>get up to 7 or 8 streak
>matchmaking director decides to throw me into a hopeless game mid-match or gives me three people who, generously, aren't that good at surviving
i get that i should probably be able to carry aurics solo, but it's just so hard... i'm gonna gitgud
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>>575063889
Space Marines are the gay posterboys of warhammer 40k, and I'm not a fan of them generally even if I like a few chapters. SM2 is fun enough, though. I'd pick shopclick either way just because I can play skitty now (luv me admech, shrimple as), though I definitely prefer fighting nids and tzeentch demons over poxslop peepee poopoo men.
>>
>>575081882
That's a good thing though.
Having teammates that are too competent just makes auric into a snoozefest
>>
>>575082145
They weren't just incompetent, they were actively retarded. I can only take so much.
>>
>>575081882
>>they keep trying to scrounge despite the fact there's nothing to pick up
I imagine they just got lost. Unironically. The biggest retards regularly get lost in Rolling Steel, a LINEAR GO IN ONE DIRECTION (with brief backtracking) map. It's always some sub-human lagging an entire train car behind and getting dogged on the upper floor.
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You guys play slay the spire 2?
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>>575082032
>>want auric survivor before starting havoc
>decides to go into it with zero strategy
>predictably eats shit
The correct way to do it is to only manually select completely fresh assignments, making it impossible for matchmaking to fuck you over. Every time you matchmake into an ongoing (OR GOD FORBID QUICKPLAY) mission, there is a non-zero chance you spawn into
>YOU HAVE FAILED THE EMPEROR
or into a game with 70% corruption as the only guy alive because the only reason they hadn't wiped is because the bot that replaced the leaver managed to survive long enough for matchmaking to throw you in.
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>>575083012
Hard to believe quickplay used to be so much worse before fatshark was literally forced to change MM requirements because every single rolling steel mission would load you into an already doomed mission lmao.
>>
>>575082947
Nah not really, too many changes coming down the pipe for it, I don't want to keep up with patch notes. It's definitely fun to play though, I'm just waiting till it's more complete now.
>>
>>575082947
coop game?
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>>575083227
Yes it is coop
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>>575083227
It has a co-op mode yes.
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>>575083120
>every single rolling steel mission
that I'm not in is a doomed mission, with how fucking niggerbrained the average player is. I really want to know the per-mission win rates, because Rolling Steel has got to be the most failed mission with how insanely retarded this game's player base is. I have to do literally everything in some 9/10 Rolling Steel runs, and half of them nearly wipe at least once, predictably during the capsule stage because 1-2 droolers always try to fight the endless horde there.
>>
>>575082947
It has coop, but I would hardly consider it a coop game desu.
It's fun, but waiting for it to release in a stable state, right now the balance is going all over the place.
>>
>>575083120
Auric were better before because it was "hidden" in a secondary page on the mission board and the average slavgroid mouthbreather from shitholes like Poland and everything eastern of it couldn't figure that out and it acted like an IQ filter.
>>
>>575082947
>>575083227
The co-op is fun with friends, and is fun if you're just fucking around. It's not great if you aren't in voice chat, because the communication the game offers is sparse at best. Any amount of trying to strategize and seriously win is hampered by the lack of communication tools. Playing it with randos is basically "random bullshit, go" times however many players you have, with clueless assholes literally griefing you into a wipe on some enemies.
>>
>>575079462
>so the zealot's using warp magic, too?
lorewise yes but I'm just questioning why one would just accept
>oh yeah psykers are wizards, they can cast spells, I accept this
but then wonder why zealots, the cleric/priest class, can cast holy shit
>>
Are there other alternatives for a H40 psyker than flames and dome?
>>
>>575084364
Shriek and Gayz.
>>
>>575084364
flames and shriek (meta)
scriers melee + electro staff left click (or any staff, really) fun but also potent, kinda niche since most teams aren't exactly hurting for yet another melee rapist so you're likely going to just be hosting your own.
>>
>>575084364
inferno with shriek
force greatsword with scriers
voidblast with shriek or dome
>>
>>575084364
smiggering
>>
>>575084929
Denied, all of them.
>>
>psyker
something wrong with their brains which makes them susceptible to the warp
>zealot
something wrong with their souls which makes them susceptible to religion
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>>575085198
>wrong
Religion is literally the meta in M41 though.
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ZAMN!
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>>575083120
I'd loaded into a mission complete before
>>
the event is a little boring, but i kinda like it. regular auric with medicae stations feels too easy after doing a handful of them with the no pickups event
>>
>>575085130
why?
>>
>>575017219
Pointless mod. Everyone already knows who is sucking up all the ammo. Its the dumbass arb spamming his executioner shotgun into every horde. Its always them.
>>
>>575071147
They had some occasional moments back then sure but it was definitely by and large Khorne dominating.
>>575080106
They were far more lenient with Fantasy because the setting was effectively still dead back then. 40k is their main baby that they watch like a hawk.
>>
>>575088125
You vill bring ze shield
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>>575088375
You will make it to 40 one day, I believe in you!
>>
>>575080846
>>575079462
>>575079207
It’s faith magic shit brought on by the fact that the human race leaves a collective reflection of its beliefs in the Warp once enough of us believe in the same thing yes. Whether or not these are the same things as Psyker abilities is inconsistent and seems to be a piece of lore writers don’t fully agree on but there’s arguments to be made either way.
>>
>>575085198
>>psyker
uses generic warp energy
>zealot
uses Emperor-filtered warp energy
>>
>>574968671
Belive it or not this is optimal hive scum gameplay
>>
I'm having sushi for lunch and you?
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>>575090151
>hides the nameplate but keeps subtitles and special kills visible
>>
Is Space Marine 2 worth it?
Are they even adding any content or are they just pumping out cosmetic DLCs since that's what I assume all DLCs for it are?
How's the leveling? It's always my most hated part of the modern(tm) gaming experience. Does it take super long to level to max?
>>
>>575090513
Multiplayer progression is a massive slog and is genuinely miserable the first ~20 hours and only starts to get somewhat tolerable after that.
>>
They should give vet and zealot power fists
They should give arbites concussion carbines
They should give psyker that "witness your doom" line
>>
Agripenis
>>
why cant the consoleniggers just be happy being malicelets or uprisingcucks
>>
>>575096920
It's always funny when a crossplayer shows up in the pre-fight and suddenly you hear a bad mic, heavy breathing and a TV in the background the entire mission.
>>
any tips on consistent havoc 20+ runs? started getting back into darktide and having a bit of trouble with those levels since the times the run ends is if we get overwhelmed by multi bosses, mainly captains spamming pox mines along the blight modifier or we get gunned down by plasma/heavy gunners during sections like the mobian steel level with the pylons. i usually play mark target vet witheither auto or plasma or inferno shield psyker.
>>
>>575097442
Liberal use of smoke grenades, a chorus zealot, minmaxed builds that can rape bosses on everyone, which means +% damage taken debuffs like piss tag, Skullcrusher blessing, Target the Weak etc.
>>
>>575097692
would a boss focused vet still use smokes over kraks?
>>
>>575097864
You use smokes because that's what's actually good and run defining. Kraks are good but not strictly necessary. A completely critmaxxed las pistol with +10% crit aura from the zealot and possibly even +5% from the psyker just has infinite ammo and rapes monsters so hard it's not even ethical anymore.
>>575097692
>a chorus zealot,
I should specify: Chorus with damage reduction. The damage is fine, but doesn't math well and isn't all that much damage. Bosses die anyway with good builds. The damage reduction makes everyone take just a little over half damage, which is insanely powerful when there's gunner harass.
>>
So this morning my friend told me that putting 20% gunner resistance on all three of my curios is pointless cause it stops after two? Is that also true for Sniper resistance and toughness regen? Cause I had those on all three of my curios.
>>
I SAID AGRIPENIS


Please clap
>>
>>575099654
Your friend is a nigger and a brainlet please show him this post and keep me updated on his reaction.
>>
>>575099654
It doesn't stop after two, but it does have diminishing returns.
1 Gunner Resistance Curio= 20%
2 = 36%
3 = 48.8%
The third gunner resistance loses half its effective value, but getting to ~49% reduction is still good. But choosing to get 20% to another resistance type instead is perfectly viable.
>>
>>575100865
Ah, yeah that' what they said. It has some kind of falloff. My bad on that. But alright, any advice on what resistance i should spec into? I was thinking of just slapping a 5% toughness on the third one but it seems like such a small gain.
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Less than an hour left before release. What do you think about it, /coopg/?
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>>575100990
Bomber is my standard alternate. Protects against both flame and gas, giving you buffer to push through. And is most often the special left alive in the chaos due to its ability to long bomb and hide.
Flamer then Sniper as the runner ups.
>>
>>575101535
Alright, cheers. Is the 15% corruption perk a meme or actually useful? Sorry for the probably retarded questions, you guys have just been extremely helpful this past week.
>>
>>574965535
I really enjoyed the first one, but the coop part was miserable.
Like at what's normally mid-game is where your team really needs to know what's going on, but the pubs were absolute garbage. There's obvious cues for upcoming enemy traps in the form of characters announcing them like "I heard something up ahead" but faggot retards just barrel into an enemy that grapples them and since they sprinted a mile ahead of the party they go down and quit. That and just endless players who deal 0 damage or bring dumb shit like a flamethrower and never stop blinding/hitting you.

It had a lot of interesting customization and neat gun fantasy, but trying to reach the endgame content without a dedicated team was fucking impossible.
Looking at the steam achievements now it's
>34% beaten the campaign
>30% beaten a SINGLE match on the hard mode
>20% got a class to max level
>5% beat a SINGLE match above hard mode
It wasn't perfect but I enjoyed it. The enemy pathing could be a lot to deal with until you've gone through a level once or twice and realized where the spawn points where and how the fuckers could get to you from various walls and ceiling climbs.
>>
>>575101654
Useful but more situational.
Good for corruption heavy modifiers like Blight Spreads or Pox Gas. Also if you like to fight daemonhosts or swim with the Beasts of Nurgle
>>
Do you think the Dreg Gunners start saying the N word when a Skitarii hits them with that Voltaic zap and their completely mechanical and thermally driven machine guns just stop working?
>>
I recently started playing darktide, got a skibitari, psyker and zealot at 30 but zealot is for sure the most fun
I'm currently doing the top rated build on games lantern and try to stick around my team and protect the backline/Squishies during hordes etc. Chorus seems really op
The hardest thing I've done is a maelstorm on auric and to be frank I got carried by an orgryn just blowing things up, it was quite overwhelming the amount of shit being thrown and how fast you gotta be
Is there anything I should know or any tips? When playing Zealot as I've said I stick with my team, protect the backline and kill crushers/elites asap since I can pretty much one shot them, but have a hard time against the ranged elites (unless I have chorus)
>>
>>575102280
Yes, they do call out to Nurgle to fix their machine spirits or curse the Skitarii.
Also it's okay, this is a Chaos board you can say Nurgle here.
>>
I'm having Nurgle fatigue
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>>575102560
Sounds like you've got a handle on things, honestly. There's sure plenty more knowledge for you to accumulate because this game's systems and stats have a lot of weird quirks, but you're probably past the point of general newbie tips if you're making it through an auric maelstrom already. Zealot's options for ranged are kind of ass, that's not just you. One trick you can use is this though: If you use a bolter (or flamer, but that's not what we need right now for shooters), the time to pull it out is atrocious right? But you can cancel that animation if you swap to the weapon and tap the knife throw blitz, it makes using the bolter much more viable as an option. Ranged just isn't zealot's wheelhouse though, so all you can do is your best and accept that it's not your forte. Nuclear option is to take gunner resist on all of your curios and just charge those mother fuckers
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>>575101842
I think I'll probably take a risk on it just because of the specialist class.
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>>575102978
That's the point
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>>574965535
The first game was fun and had a ton of SOVL but they REALLY fucking shot themselves in the foot by launching without a quickplay option.
>playerbase diluted between a ton of difficulty levels and alternative mutator modes for the levels
>no option to quickplay yourself into multiple matchmaking queues
>cannot join an in-progress match
>once it starts finding a squad, it automatically starts the mission with bots if it can't find a fully party after 60 seconds. You and the other guy don't have the option of simply waiting for an extra minute or two for the final party member to show up.
>the bots are more uselss than darktide's bots
>players couldn't fill in to an in-progress match
as a result what little percentage of the playerbase didn't leave ended up playing ~2 maps just to have decent queueing success, which really made it apparent that the game didn't have a proper director. It just spawned one of a handful of preset assortments of enemies when you reached certain thresholds of the map. In a vacuum you probably wouldn't notice, but when you played the first/last mission 500 times since nothing else would fire you started memorizing precisely which enemies would appear at which time.

All of the above was from the first game's honeymoon period and then collapse after the first month or two. I stopped playing after the community initially collapsed. I think that they eventually fixed the quickplay matchmaking concerns, but the devs were retarded for not listening to the community regarding how much of a red alert type problem they were facing with matchmaking dillution with no quickplay. Simply hotfixing a much longer pre-match matchmaking timer would have been an acceptable bandaid fix while waiting for them to iron out the quickplay technical hurdles. It was basically impossible to find a match above gaming journalist difficulty except for the first/last mission by the end of month 1.
>>
>>575100990
Bomber and flamer are both invaluable, it's something that seems inconsequential because of the glaring "yeah i'll NEVER stand in the big pit of fire, that's obvious!" until sometimes it shrimply cannot be helped because there are situations where you will be body blocked, or tossed by a mutant into a mass you cant escape from. It turns it from guaranteed death to you being able to escape, if pretty banged up. but still alive.
3x ability regeneration is also great to consider on most classes/abilities
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>>575104509
Alright, so it's sniper resistance and toughness regen on all three. gunner on two and bomber on one. That seem decent setup? Or does sniper resistance also get gimped the more you use it? I have noticed that snipers only take most of my toughness now instead of being a usual near death sentence.
>>
>>575099654
>toughness regen
Toughness regen doesn't do what you think that it does. It only improves the basic bitch "stand around in coherence" toughness regeneration. The regeneration that stops when enemies are nearby. All of your toughness talents where you regenerate toughness for doing things? It does jack shit to boost them.
>>
>>575105013
Ah hell, really? Well thanks for telling me that. I guess I'm a retard.
>>
>>575105168
It's all going to depend on your builds, but the curio bonuses that I see people commonly like are stuff like
>ability regen
>gunner resist
>pick up teammates faster
>stamina regen
>even more toughness
>even more health
>bomber resist
>>
>>575104838
nta but sniper resistance is just a git gud moment same with dog/mutant resistance
sniper and mutant are just a dodge check that you can do even mostly surrounded and dogs are just a push check
the other ones at least have merit to being taken given they are aoe and focus fire attacks that you might need more than one dodge for
>>
>>575105168
Blame sweden for writing things in a vague and misleading way, the way it's written you would be right to assume as such, but alas.
>>
Is there a list of "talents that say one thing but do other thing"
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>>575105493
>>ability regen
Just to make sure you're talking about the 4% combat ability regen? If so i'll specc into that.

>>575105529
Alright, yeah that's fair. I just hate when a sniper catches me offguard.

>>575105574
>Blame sweden for writing things in a vague and misleading way
I've been noticing this is a common thing.
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Yaaaa!
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>>575105875
Just adding on to the pile here, ally revive speed is very good. If you find yourself often staying on your feet longer than your teammates but struggle to get them back up, consider putting that on all of your curios for a while and see how it feels.
>>
>>575106496
Hey loo, it's the one female face/hair combo that is used in 99.995% of female characters.
>>
>>575106664
My friend did suggest that, I just find myself using my shout when an teammate goes down. That could be deep rooted play-style from my years of old Payday 2.
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>>575106496
Everyone wants their zealot to be a pretty girl apparently. But Fatshark will never let it happen, they won't even give them a B-Cup.
>>
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>>575106496
I prefer the coopg version
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>>575106836
Oh yeah you've got it covered if you're using revive shout, feel free to take some juicy defenses instead. But, when you start getting tempted to pull that point out for some optimization node... then you can go back and supplement your revive speed instead, since shout will still be good at getting people up manually even if you don't have the node that gets them up for you. Also if you miss the good ol payday 2 days, the Skitarii has a ranged revive like uhhh... Mastermind was what the class was called, I think?
>>
SoB will never be the next class because they need dual gender options
and dont say skiitari because you can make yourself sound like a woman or man so that counts
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NURGLE!
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>>575107145
Ogryn.
>>
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I honestly despise the slide sloppa and hope that it doesn't return in any future tide games. In a setting full of fantastical elements, soldiers slip and sliding around on the floor is what breaks my immersion. It is so retarded that it does anything whatsoever to deter enemy aim.
>>
I am starting to think Overcharge Transfer Lattice is the most powerful defensive node on the Skitarii tree, I feel fucking invincible lately using this thing
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>>575107409
Yeah I agree it looks silly. There's no real way to tone it down in this 'tide because of how intrinsic it is to the balance systems, but in the future I'd like to see it replaced with robust defensive choices against gunners that apply to stuff like your sprint instead.
>>
>>575107453
Anyone who has used Gromril curse before knew that it Overcharge lattice was going to be strong since it's basically Gromril curse.
>>
>>575101654
>>575102272
Corruption resistance can save you from getting one-shotted by a poxburster. I always take at least 1 on squishy classes.
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>>575107409
This mp4 reminds me of the first time I got drunk at a house party.
I was 17, and one of my friends got absolutely wasted. He was the gentle giant type of person. But not this evening. He got so fucked up he started sliding down a spiral staircase like this video. And he did it over and over again. Eventually he started rolling down the stairs.

He woke up the next day in a lot of pain. His chest was blue. It was an amazing night.
>>
>>575105807
That'd be like half of them. My recommendation to anyone who is seriously invested in the game is to read ALL of kuli's steam guides to understand it better.
>>
>>575105807
ha ha ha brother you don't know the half of it. Anyone got the clip showing how stability worked in reverse on the rippergun?
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BLAAAAAAASTHAVERS WE FUCKING WON
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>>574965535
It was fun but the maps having static spawns with no director system comparable to l4d or darktide really killed its replayability for me.
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>>575109429
DARKSISSIES IN SHAMBLES THIS IS A KFC THREAD NOW
>>
>>575109972
Has there been any word if the sequel has a director? I assume that they learned their lesson with quickplay.
>>
What is the better mark of eviscerator?
>>
>>575107013
where is the skitarius?
>>
>>575110817
The MkII is the best one
The other one is for new players
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>>575110817
Personal preference mostly.
I prefer the mkIII. faster elite removal with light attack spam. good mix of other attacks with access to both a relentess heavy for thick hordes, a strikedown heavy for monsters, and a cleaving pushattack to chain into horde clearing when making space. Also a revved cleaving heavy into hordes is just fun to cut them all in half.
Shred and Perfect Strike (as it needs the help with cleave on its light attacks to maintain control against multiple elites while high speed spamming, but it can be replaced with something else)

MKXVX, is better at trash clear but slower at a clearing out elite groups. Shred and Rampage for blessings. For those that prefer lights for horde clear, heavy for single target.
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>>575112208
99% sure that image predates skitty.
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>>575112497
>Shred and Perfect Strike
>not shred rampage
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>>575103150
ok, thanks a lot! im aware of the dagger thing, althought i never use my gun. idk if its griefing but the relic sword is just so good and i can use the dagger to kill/cc annoying enemies
the auric storm i did was with my psyker running bubble/flame build but as i've said zealot is just so much more fun and chorus is awesome.
my curios all have the dmg resi vs gunners haha

i have one question thought, is beacon of purity really the best aura? isn't benediction good too? the wound healing doesn't feel that significant but might just be me being a retard
>>
>>575034236
kek I thought you have to be wrong there got to be something more to this but no you're right
>>
>>575112814
skipping perfect strike? in the world of vanguards?
>>
>>575090513
they add new content much more often than darktide gets new content, new classes are free as well, much more consumer friendly than darktide
pve levelling isn't bad at all, doesn't take very long, no clue what the other guy was meaning
pvp leveling is hell though
>>
>>575112814
MkIII doesn't need Rampage, its overall affect on the breakpoints is minimal. Unless you're doing something monumentally foolish like using its heavy combo as its primary attack instead of just putting out more light attacks. Plus Perfect Strike gets more out of the bleed application of Scourge (on both marks), giving you better overall clear times against heavy elite/vanguard groups.
>>
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I've been fucking around with blazing spirit+warp slice on the force greatsword and it has been feeling kind of nice. When paired with venting shriek, I can basically just apply 10 stacks of soulblaze onto everything in a direction every 15 seconds or so. This tends to just delete that direction. Especially if perilous combustion starts procing from any elites in that direction.

>>575112831
The thing about corruption damage is that it tends to bypass your toughness. After a certain point players get pretty darn good at preventing themselves from taking much chip damage through their toughness to their main HP, but corruption damage can add up and end up denying you your wound.

Benediction is still nice though. Depending on your build you might be able to save an alternative loadout that runs the 2nd talent so that you can swap when a different zealot is using the other aura.
>>
>>575113515
>>575113640
I stand corrected, sorry.
>>
>>575112831
>is beacon of purity really the best aura
it's something you use only if you're playing havoc and you got the blight spreads modifier
>>
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>>575109429
>it's real
Well, I'll be damned. Tripwire did turn it around, I hope KF3 can keep this momentum going.
>>
What's the difference between the sapper shovels mk vii and iii?
>>
>>575114595
it's a free weekend, this population will be obliterated come monday
>>
>>575106496
Been wanting to do something like this with my DT characters too, would be fun.
>>
>>575114653
the most notable difference,
MkIII, folded special heavy attack is completely vertical for easy headshot. It is considered the better one because of this.
mkVI has a slightly angled special folded heavy attack.

Beyond that it's minor differences in attack chain.
>>
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>>575115182
>one is good
>the other one is slightly worse
Thank you Fatshark I love weapon variety!
>>
>>575115182
Ah alright, thanks.
>>
>>575115440
>Would you rather have 1 rock or 2?
>>
>>575107228
what a fucking nurgor
>>
>get pox hounded
>teammate kills it
>poxbursters explodes during standing up animation
nice game
>>
>>575115820
a mutant just threw me into a dog's leap
>>
>>575112831
Beacon of Purity is more useful in Havoc where you get pozzed way more often with corruption compared to other difficulties. It's practically useless below aurics where you won't get much mileage out of it.
>>
>>575112356
>>575112497
Thanks, I tried mk15 and remembered that eviscerator is worthless and will not touch it again
>>
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Fixed the game now.
>>
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>mutant picks up teammate, spins around and just throws him into a death pit
>doesn't even grab the ledge he just dies
Honestly mutants should go out of their way to ledge you.
>>
>>575116268
ehhh, call me when the Buxom mod gets ported to it.
>>
>>575116292
Had that personally happen to me a single time in 2000 hours and I was so surprised I just laughed at it
>>
I'm always wondering how I lose health but now I realize you also health even though you have the toughness shield up?! WTF?? If that's the case how do people not lose health?
>>
>>575106496
Not bad art
>>575114595
I’m pretty sure those are bots
>>
>>575116612
toughness will fully block ranged hits

unblocked melee attacks will deal some health damage through your toughness

effects that deal corruption bypass toughness

certain other effects such as barrels exploding will also deal some health damage through toughness
>>
>>575116612
Melee damage to health is inversely proportional to your toughness percentage. 100% toughness, 0% damage to health. 90% toughness, 10% damage goes to your health. 50%, 50%, etc.

So getting your toughness back to 100% after taking a hit as fast as possible is the goal.
Get as much toughness generation as you can.
Toughness on hit + attacking really fast.
Toughness over time to help fill the gaps.
Dodging to not take the big hits like Crusher/Mauler overheads.
>>
>>575117317
>someone shoots at you with a gun
>shields block it
>someone hits you with a pipe
>AIIIIIIIEEEEEEE
Kek alright. The whole time I thought I would not notice how I lose all my toughness and felt retarded. Now I know that I just played wrong cause I genuinely thought with all the toughness replenishment talents the game wants you to leverage the toughness buffer because it's free health
>>575118078
I get toughness regen talents but yeah, I really didn't know it worked like that thanks
>>
>>575118572
>>>someone shoots at you with a gun
>>shields block it
>>someone hits you with a pipe
>>AIIIIIIIEEEEEEE
we dune now
>>
does the game even tell you anywhere that melee attacks pierce partial toughness
>>
>>575118958
>does the game even tell you
No.
>>
>>575118958
No, they even added a tutorial that says you will take HP damage when your toughness is broken
>>
>>575118772
>we dune now
Yeah Dune copied everything from 40K, EVERYTHING!
>>
>>575120180
>>575120483
why do I need to vibe out every fucking mechanic in this game
>>
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gib me blessings for the zealot relic blaed plz and best girl will be your grilfiend forever
>>
>>575120830
sweden yes
>>
I kinda got bored of skitarii already
>3 guns, only 2 are usable
>3 melee weapons, only 2 are usable
>>
>>575118958
Good to see I'm not the only one taking ages to find out about this
>>
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>>575116612
>How not to lose health?
First of all, you need a good team. As much as the solo Vodka man is real, there is no point in wasting your IRL stamina on this. A good teammate can draw enemy aggro or keep enemies on the ground for you.
Second, melee toughness is restored by the chain hit weapon blessing + Veteran/Zealot buffs. In this Havoc 40 game, I only went down once on purpose to get my HP back, and I managed to solo tank 2captains and a Chaos Spawn all at once, thanks to my team. The Psyker's shield also constantly restores toughness and reduces damage taken after it's popped.
>>
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There are "people" in this very thread dissing on my beloved heavy eviscerator.

Niggers, all of them.
>>
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>>575030674
I apologise for my countrymen pls forgib us we aren't all bad I promise normies will be normies though
>>
>>575121007
Cranial Grounding and Rampage are the standard blessings.
I use cranial grounding and overload to maximize overall uptime, because I play to lockout constantly. Also they boosted Overload's aoe stagger at some point and it can now stagger ragers/maulers for a brief respite.
>>
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>>575122208
ty but I lied Reb is all mine nyehehehehehe!
>>
>>575121769
Why can't my reject look like this?
>>
>>575124398
wich version did you buy?
>>
>>575124474
The one on steam!
>>
>>575121769
>HEAVY eviscerator
>barely taller than a smol KNEELING woman
>HEAVY eviscerator
It's not a real heavy eviscerator. A heavy eviscerator should be anime tier in length.
>>
>>575124575
LOL WHAT???
>>
>>575079207
Zealots, aka preachers, are also common in the Imperial Guards; think of them as a squad leader + priest. Also, since it's 42k psykers and warp events are becoming more common, Zealots also preach about their visions, so they might be low-level psykers themselves.
>>
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Kneel.
>>
>>575124701
what................
>>
>>575124398
Your average rejects are either war battered or dragged from Liberia tier slum.
>>
>>575124792
Nothing...eh!
>>
>>575124917
My reject's backstory clearly states she's highborn
>>
>>575124774
The only achievements I don't have right now are a few zealot and most psyker ones.
>>
>>575124993
Then they are battered by wars.
>>
1-4 play arby's
5-8 play psyker
9 order sushi tonight
0 play psyker
>>
>>575125547
oh no i meant 5-8 play skitarii
i don't wanna play skitarii though i'm gonna play arbitrator
>>
How do you build your Zealot Relic Sword? I'm experimenting with Cranial Grounding (weakspot damage and heat build reduction) and Heat Sink (10% heat drop over time), and it seems alright, but not having the 20% Heat damage bonus from the other blessing seems like a steep loss.
>>
>introduce new non elite to reduce the Havoc 40 Bulwark shield chains
>makes them non elite despite having decent health, damage reduction and stagger resistance so no one gets any bonus for dealing with them
>get to mix in with groups of poxwalkers making some horde encounters tedious
>ends up just introducing shield chains to lower difficulties
>makes shit weapons unplayable on all difficulties instead of just Auric
>barely effect the actual meta and only slightly alleviates the problem
>tons of negative feedback
>FS says "we'll fix it after summer break, see ya retards"
Do you think they are going to remove or rework Vanguards?
I'm honestly just hoping they end up with scab or dreg level HP and i think that'd solve the whole issue some people have.
>>
>>575127416
>after summer break
So a few more months, before they go on a 6 months winter break.
>>
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>>575124774
You guys aren't bad at the game, right?
>>
>>575127416
they should count as elites and when you break the shield they lose their damage resistance because otherwise you're just smacking around a very needlessly tanky trash mob
>>
>>575127829
I only play since like two weeks but so far I've been mainly blocking attacks rather than dodging.
>>
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>>575127829
Are you?
>>
>>575127416
I fully expect them to overcorrect and nerf them so hard you don't even notice when they are in a horde
>>
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>>575128219
Yeah, but I'm having fun.
>>
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>>575127829
>>575128219
How long has this taken you guys to get? I was gifted the game a year ago, played for like two weeks and only came back a few days after skitty came out. I'm 28/36 achievements and only 5300 penance points. Granted I'm probably stuck here cause I hate playing psyker and I know I'll never git gud enough for auric and havoc.
>>
>>575120725
truth nuke
>>575121007
>>575121769
>>575123272
my precious wives…
>>
Tide game but it's based on Game of Thrones universe, and the main horde enemy you fight are the undead wights, the ice zombies created by the White Walkers.
>>
>>575121883
did you just flempologize or walloonpologize?
>>
>>575128620
>How long has this taken you guys to get?
I can't tell, I was at max penance so many times I forgot when the first time was. I have 2000 hours logged and have had True Survivor since hour 700 or so. That was before Poxbreaker at hour 1200 or something I think, which I believe was my first actual 100%, but I really don't recall very well.
>>
I just spectated a psyker who was snapping all over the place. From heads to objectives to pick up and stuff
Is that ploogins? Or straight up cheating?
>>
>>575129097
It's fully possible to write sophisticated aimbots in-engine using only mods, if that's what you're asking. You can even piggyback off the game's existing aim assist to do most of the heavy lifting for you.
>>
>>575116612
you must always be at 100% toughness when someone hits you in melee.
>how
get some mod that makes it easy to see when you're not at full toughness and develop the habit of regenerating toughness somehow before exposing yourself to a melee hit
>>
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>>575128620
I'm a beta player since I played vermintide and my group hopped over together and has been on and off ever since.
I went from around 4.5k and 30/36 since just before skitarii when I decided I wanted to master of war all the classesand get all achievements(to put on my completed games list on my steam profile), and that easily shot me up above 6k.
So it has in total taken almost 600 hours, but that is over several years and most of it is casual play with friends. If I had just been going hard for it(and calling in friends for private game penances(fuck those btw)) then I think I could have got it done in like 200 hours.
Hot tip if you don't have the 20 consecutive headshots achievement(despite aimbot skit being right there now) is that psyker brain burst is a headshot as far as the game is concerned.
>>
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>>575128620
>played for like two weeks
>28/36 achievements
>only 5300 penance points
HOW? I also played for like two weeks and a half weeks. Deduce 10 hours since that was from a year ago when I dropped the game because I tried to do ranged only with vet first and got annoyed that I always ran out of ammo lmao
>>
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got all my class penances done after returning to the game after over 2 years. I can finally start playing now
>>
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>>575130076
Yeah, I'm almost there now. Just need about 25 missions between skit and arbi.
>>
>>575130168
i had a schizophrenic episode last night and did 20 runs of rolling steel on uprising in a row to get the last couple i needed
>>
>>575128768
>tide game but it’s Vermintide but lamer
>>
I have one unfinished penance left; pick up trash from dead team members in Expeditions. It shall remain unfinished.
>>
>>575131432
it works on picking up your own shit too
>>
>>575124398
Barely anybody looks like that in the Imperium, most people are aged much faster because the air they breath is the same as smoking a few packs of cigarettes a day.
>>
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Oh yeah? Explain THAT then!
>>
>>575132331
*cums*
>>
>>575132331
*gulp!*
>>
>>575132331
>Imperial Propaganda
>>
>>575130023
Maybe I'm a bit off on how long I've been playing? But it helps I'm house bound so I have lots of free time and when I get into a video game I really go hard on it.
>>
>>575132331
>inquisitor amberley vail was a total bombshell blonde goddess every man who beheld her was constantly going AWOOGA and swooning, I also couldn't stop but having lewd thoughts about her
>t. ciaphas cain (memoirs posthumously edited by inquisitor amberley vail)
>>
>>575132910
it's not even simpler than that see >>575133205
>>
>>575133205
She also has a fem psyker with cow tits, right?
>>
>>575132331
>Oh yeah? Explain THAT then!
A character from like 20 ish years ago. From a time *before* GW was infected by all the woke shit in where they make all women look fuck ugly.
>>
>>575131291
>>tide game but it’s Vermintide but lamer
I think it could be very cool.
They could even make one of the player classes a giant. You could have bunch of cool shit in it, you just need to flex your imagination.
>>
>>575128768
sounds boring as fuck man
like I don't wanna piss on your dream game but game of thrones is literally just the united kingdom turned around and with ice vikings coming from the north
>>
>>575128768
Tide game but it's dinosaurs
>>
I like how the vanilla game displays 3 metrics at the endgame screen none of which are ever accurate. Just finished a havoc run where it said we got 8 deaths when only one guy got burstered randomly to death
>>
>>575136779
it bugs when bots get replaced or people crash and return (meaning a bot got spawned and then "died")
>>
>>575136932
nope, didn't even have any crashes.
>>
>>575136479
>he has no imagination
Sad
>>
>>575137083
Stick to imagining playing the game if imagination entertains you so much.
>>
>>575137083
I do man, gurrm's stories and intrigue are good, but the setting itself is not very imaginative
dorne is spain, tyrell are french, lannister tully and arryn are all various tastes of englishmen, greyjoy are fake vikings, da norf is just british mixed with vikings or something, the others are ice vikings, the free cities of essos are just italian cities, the valyrians are elven romans, yi-ti is china, asshai is india, the dothraki are mongols, and i think you've got some iranians or northern africans here and there

like for real on god no cap unc it's pretty basic
>>
>>575137571
i will always say that GRRM is a hack of the highest order and his slop wouldn't be nearly as successful without that first season of GoT blowing up. Boring and hamfisted world building that just doesn't do it for me
>>
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>>575118958
>>
>>575137571
>like for real on god no cap unc it's pretty basic
What makes a good fantasy setting is that it is basic.
Even WHF is just medieval europe.
>>
>>575138378
Yeah but they replaced latin americans with dinosaurs, canadians with rapist elves and englishmen with orcs, and that's pretty cool
>>
>>575137571
ev&doe the same applies to warhammer
>>
NEW
>>575138532
>>575138532
>>575138532
>>
Which is better for heavy sword? Deathblow (it's just bromentum), or Chained Deathblow (20% crit chance for 3s on weakspot kill)?
For context I'm playing with rampage hive scum. I just wonder since my build has Coated Weaponry talent, so I wonder if heavy sword would benefit from it better if I put the crit blessing onto it.
I did try it in 1 game but I personally couldn't tell much of a difference.
>>
>>575132331
True. She’s a beauty. Uglyshitters btfo.
>>575136479
>>575137083
>>575137571
>>575136281
In all seriousness I’m sure it could work in its own way but overall Asoiaf just feels like a much more tame and limited setting compared to the wild world of Fantasy which has more potential imo (both certainly have their niche though), but we would certainly be better off with an expansion into WHF if we were doing another fantasy tide game.
>>
>>575127416
I still think that the bulwarks (ratclick) are the gold standard that they should have copied. Shielded stormvermin if they wanted an elite analog.

bulwark (ratclick)
>powerful shield that punishes mindless clicking into hordes
>behind the shield is an ordinary raider
>circumvent the shield in any fashion and he crumples like an ordinary raider

The shielded stormvermin had a more autistic shield that more severely punished random spam, but it only had ordinary SV HP values.
>>
>>575132135
I guess the hive cities skew shit since they are so fucking overpopulated, but there are plenty of non-hive worlds where people don't grow up in space ghettos.
>>
>>575138535
warhammer’s twists on all of those things are way more intriguing and cool and charismatic though. George pretty much just shoves them in with some features and culture switched around (northern europeans are dark haired, southern europeans are blonde, etc.)



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