[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vg/ - Video Game Generals


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: CEA.png (1.37 MB, 1921x1079)
1.37 MB PNG
#2036 - That Was 15 Years Ago edition

Halo: Campaign Evolved:
>July 29th "day one" Update Patch Detailed
https://support.halowaypoint.com/hc/en-us/articles/51876915911572-Halo-Campaign-Evolved-Patch-Notes-July-29-2026
>GPU Benchmarks Tested
https://www.techpowerup.com/review/halo-campaign-evolved-performance-benchmark/
>Assault on the Control Room, 28 Minutes of Gameplay
https://youtu.be/C6JyOj-7tH8?si=qB-y7L4VoNxnDj3Y

Halo News:
>Halo: Campaign Evolved July Q&A
https://www.halowaypoint.com/news/july-community-qa-halo-campaign-evolved
>Halo: Campaign Evolved June Q&A
https://www.halowaypoint.com/news/june-community-qa-halo-campaign-evolved
>Halo: Campaign Evolved Achievements Announced
https://www.halowaypoint.com/news/achievement-list-halo-campaign-evolved

Previous >>575680918
>>
File: Bleach.png (1.59 MB, 1436x1173)
1.59 MB PNG
Bleach is the root of all.
>>
>>575838901
CEA getting even forgotten by 343i is funny
CER samples the original CE a ton but no CEA audio to speak of
>>
Carrier Forms
>>
Moddertranny below
>>
Timberland >>> Ridgeline
>>
File: Chief at the door.webm (3.88 MB, 1080x606)
3.88 MB
3.88 MB WEBM
>>
File: 1782277859750.png (1.93 MB, 2316x1069)
1.93 MB PNG
>>575839119
>>
filtered post above
>>
343 would burst into flames upon reading this
>>
>>575840829
halo really lost in every way
>>
>>575839604
Remake this already.
>>
File: file.png (777 KB, 1019x651)
777 KB PNG
Anyone tried this one yet?
https://steamcommunity.com/sharedfiles/filedetails/?id=3735328357
>>
File: 1631938661562.png (149 KB, 329x335)
149 KB PNG
>>575840829
>fomo and grinding currency
SET A FIRE IN YOUR WALMART, NIGGER!!!
>>
File: 47571wvdxth61.jpg (18 KB, 456x256)
18 KB JPG
What's the best method to level up guns themselves?
>>
File: HOfuLOCXEAAiOuk.jpg (304 KB, 1169x1030)
304 KB JPG
New skin for CEmake hidden in the build
>>
So if you enable the 60 round AR skull marines with ARs can't fire
>>
File: -hg-.png (1.64 MB, 1439x811)
1.64 MB PNG
You are currently browsing /hg/ thread #2036

>Previous Threads
>>575680918 | #2035 - Translucent
>>575474234 | #2034 - Classic View
>>575274857 | #2033 - Ghost of Campaign Evolved
>>575080945 | #2032 - Mocap
>>
>>575840829
This is beautiful.
>>
>>575842108
>level up guns
I didn’t know you could do that.
>>
>>575844887
is a feature for the remake
>>
The Endless has arrived
>>
>>575838901
Reach a good shit.
>>
>>575839097
can't remind the consoomers that we made a remake already, before
>>
>>575840829
ok now lets wait for release. 343 said similar stuff with infinite
>>
is it over?
>>
>>575848036
Yes
>>
the shotgun in that remake looks so kino
>>
>>575848202
It is, it's the most fun shotgun in Halo since CE
>>
>>575841562
Buy an ad.
>>
>>575850395
I will
>>
File: 1784854748172354.jpg (66 KB, 1033x1261)
66 KB JPG
>>
File: pain.jpg (641 KB, 1600x900)
641 KB JPG
>>575838901
Reposting
>Game treats the player like a retard with enemy waypoints and condescending dialogue at every turn
>Cortana is bitchy and condescending rather than sassy and professional
>Johnson is a cartoonified Johnson rather than a serious take on Apone
>Elites' voice lines are abysmally lame and they just sound like humans because there's no pitch-down filter
>All new voice lines are extremely lame and tonally mismatched with the OG ones still present
>The percentage of female marines is disproportionately high
>Chief does stuff in cutscenes that should happen in gameplay
>Game is a choppy vaseline smudge for 90% of players
>Ring looks too small - the scale of everything is wrong
>Cortana looks like Jerma
>Halo reach enemy melee and sword hitboxes
>Bollywood/tranime garbage in cutscenes
>Enemies too weak
>Stealth elites too tough
>Max sensitivity too low
>Removed classic control schemes - impossible to replicate with custom controls
>Taking damage makes no noise
>Grenade VFX do not represent their blast radius
>Supercombine looks lame
>Markers on fucking everything
>Color palette is terrible
>Banshee ai is retarded
>Jackals trivial to kill with the pistol - making the pistol good at absolutely everything
>Grunts have mismatched personalities with the monstrous halo 3 visual style but the whacky adorable voice lines from 1 and 2
>Can't see passengers' health
>Warthog sounds like a lawnmower
>Jackal snipers
>Pure forms
>Marines don't drive
>New missions are shit, lore raping, and tonally mismatched
>Melee feels like shit - like trying to punch infector pods on halo 2
>Epic music playing in mundane encounters
>Ugly covenant art style
>Sprint
>Grunts blend into dark backgrounds
>Keyes respawns in the escort segment
>All elites can throw grenades
>Removed the grav lift kinoscene
>Hunter dance is gone
>Sword has no lunge
>Constant VFX eye cancer
>Enemy markers apply even to invisible enemies
Out of characters
>>
File: 1785310054251680.jpg (89 KB, 913x1113)
89 KB JPG
>>
File: escharum japanese.jpg (442 KB, 1920x1080)
442 KB JPG
Too much text, I pass,
No one reads the long ramble
Quick point wins the day.
>>
>No one reads the long ramble
I did.
>>
>>575851390
What did you think of it?
>>
File: 1784829265540975.jpg (71 KB, 1280x720)
71 KB JPG
>Watch out, Chief! The Covenant guards are using some kind of stealth armour!
>>
>>575851539
Thanks doc.
>>
>>575851506
Too many chud and graphics related complaints.
No mentions of the poor balance on Legendary
>>
>>575851390
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
File: 1783653664590.png (874 KB, 975x1032)
874 KB PNG
>muh bring back bungie
>>
>>575851983
But they were new hires for Halo Reach!!
You love Reach, right?
>>
Just launched Ruby's Rebalance and a Longsword flew over my house, why didn't anyone warn me
>>
>>575839324
I'd be surprised if that wasn't the most common outlook. I remember playing CE on PC and Reach on 360 on the same day for years. Good times.
>>
File: 1782138326189192.jpg (32 KB, 627x680)
32 KB JPG
>>
>>575841562
>>575843057
Fascinating

>>575843903
It'll be interesting to see what's been improved (or not) by time I get around to CER
>>
>>575850763
I seem to recall some opinions that CEA was partially the way it was in order to make the next real offering look better in contrast.
I wonder if that's the case with CER especially seeing people wonder why Forerunner surfaces look like they do despite Infinite's existing.
>>
>Launch Campaign Evolved.
>it’s shit
>uninstall
>put in Halo Combat Evolved disc on original Xbox
>it’s fun
>>
>>575840829
Gears of War is going to save /hg/ (Halo and Gears General)
>>
>>575854474
I unironically have a really good vibe about E Day
>>
Say some nice things about Campaign Evolved, if you can
>>
File: johnson_demo.png (407 KB, 640x480)
407 KB PNG
It's too sad more than half of /hg/ started with either Reach or 2 on MCC when it came to Steam, so we are Incapable of having a serious discussion of what makes the remake worth playing. I highly encourage you to play Combat Evolved if you haven't yet.
>>
>>575854709
it's not as bad as Lord of Ring: Gollum
>>
>>575854709
Is has the SMG and the Needle Rifle in the same game.
>>
>>575854709
Active Camo being manually activated is kinda neat
>>
>>575854709
>the spiker has a cool design
>chad needle rifle came back
>>
File: 1784685652220626.jpg (159 KB, 1179x1134)
159 KB JPG
>>575854709
>>
>>575854709
>the guns feel great to shoot
>SMG and needle rifle are awesome
>remix mode
>lots of skulls
>4 player co-op
>prequel missions while a bit generic, are not a bad addition to the game
>equipment
>>
>>575854709
>Say some nice things about Campaign Evolved, if you can
1. The Weapon sandbox is by far the most fun out of all the 343i games (I know they didn't actually make the game). Things I was worried about like the 36 round AR and Shotgun feel great, and new inclusions like the Needle Rifle and Sentinel Beam are welcome additions.
2. Best Flood since the original CE, and in some cases are even better. They may be based on Halo 3 but they've been tweaked just enough. Tank forms are also just straight up superior to the Halo 3 version.
3. Asset Reuse in the second half of the campaign has been improved, sometimes significantly. Both the Library and the Warthog Run for example are just significantly better now.
4. It actually does look good and more faithful than I expected, albeit still very "unreal esq" if that makes sense.

This is not to suggest I don't have negative things to say. The game is just shy of what I would call a "technical nightmare" and needs multiple more patches before I can actually reccomend anyone purchase it. Even after that, there are still just some blatant L's like inferior re-dubbing of lines, the prequel missions being lackluster in general, the covenant being arguably not even as fun to fight as the Banished in Infinite (outside of Hunters) and above all, the lack of PvP entirely (though apparently there's a glimmer of hope now for that, but I won't bet on it actually materializing)

I do think, at least in a theoretical patched up state, the game clears the bar for being worthwhile for Snoys who want to experience the Halo CE story, but ironically, it doesn't feel like it quite clears the threshold for fans who are already well associated with Halo to pay for it.
Yes, you read this.
>>
>>575854709
I’m glad it’s the end of Halo Studios
>>
>>575854709
its sad it looks like a game from 2015.
>>
>>575856493
Older generation xbots probably held it back as usual
>>
File: ammo.png (2.49 MB, 1920x1079)
2.49 MB PNG
>>
>>575856668
The devs understood the assignment here
>>
>>575856668
why are they in casing tho
they simply do not understand
>>
>>575856649
>muh older xbox cope
Fuck off marketer.
>>
File: 12345.png (1.16 MB, 1919x995)
1.16 MB PNG
>>575856668
>>
>>575856845
>t. xboner owner
lol loser get a job marketer
>>
>>575856747
Who even ARE the devs?
Like seriously, are they listed in the credits?
Are they actually Indian?
Who made this game?
>>
>>575857005
There's like 80 chinese names in the credits i doubt they're all real and most likely AI
>>
File: 2806050_20260729002356_1.png (4 MB, 2560x1440)
4 MB PNG
>>575851539
The annoying thing is realizing it's not actually the game trying to explicitly mark them as some handholding measure because LOOK OUT CHIEF, but their fucking autistic "newbie player proof" attempt to auto-highlight the last enemies in an encounter before a script triggers, so it just so happens to go retard at the worst possible moment.
>>
>>575850763
does activating the no sprint skull raise your movement speed?
>>
>20gb update for 10 minor fixes
>>
>>575857435
no
but you move faster than any prior Halo game by default anyway, yet when enemies with plasma weapons shoot you, it slows you and your aiming down a little, so the whole attempt at balancing that out is kind of a mess
>>
>>575857597
60GB update for pirates
>>
File: faggot.png (366 KB, 702x800)
366 KB PNG
>>575857597
>>
File: hq720 (26).jpg (45 KB, 686x386)
45 KB JPG
>>575857005
>Who even ARE the devs?
They're named "Abstraction" and they're in the Netherlands, not India.
343 has actually used them before for help with MCC when it was coming to PC.
That being said, 343/"halo studios" was actively involved in directing the look and design of the game. They "led" the development and more or less told Abstraction what to do to a decent level of specificity.

Also, no, Abstraction are not the same studio that did the Oblivion Remake or the Snake Eater Remake, though they do have the same parent company as those studios.
>>
File: pomni-tadc.gif (127 KB, 220x185)
127 KB GIF
343 ABSTRACTED?!?!?!?!?!
>>
File: warning.png (2.85 MB, 1415x1196)
2.85 MB PNG
>>575856668
I like that it looks cel shaded but I'd rather have the old crystals back. I wonder what the entire game would look like if it was cel shaded. Maybe we'll get filters in the future?
>>
>>575858071
I wish people like (YOU) would abstract irl, if you know what i'm saying.
>>
is CER worth a pirate at least?
>>
>>575858083
For sure. The mod scene is already in full swing for this game.
Also for me, the bigger issue is the lack if a purple grate underneath the floor. It makes sense too, as if it's for drainage.
>>
>>575858268
I would say so, yeah.
I would not have guessed it would be before playing it.
>>
>>575857597
WAAAAAAAAHHHHHH
>>
>>575858171
It's okay, Baza. You just have to transition to not end up like Jax.
>>
>>575858268
My take on the game is it's literally good enough to waste time with for free but too busted to spend money on, so... yes?
>>
>>575858268
It's not the worst thing ever, it's still a better game than the previous 343 by inherently being CE with a Reach / UE5 coat of paint. But if you religiously love CE, you'll be offended, and if you hate UE5, you'll resent it. Very much a playable but middle of the road experience that could've been way better and needed more time in the oven for polish.
>>
File: rent free.png (137 KB, 927x220)
137 KB PNG
>BAZA out of NOWHERE
>>
he meant to say Gab
>>
>>575858268
Of course. It's not deserving to be on the goypass because it lacks many merits compared to the original, as well as the evolution of the Halo series.
>>
He's no longer a regular.
>>
https://www.youtube.com/watch?v=X-Q4dDFOWdA
It's UP
>>
>>575858681
based
>>
>>575858681
Thanks boss.
>>
>>575858681
Buy an ad.
>>
>>575858681
Buy an ad.
>>
>>575858681
Thanks for the link, Gobiin.
>>
>>575858681
I'm so excited lads
>>
>>575858681
Secure a billboard.
>>
File: 722.png (508 KB, 700x712)
508 KB PNG
>>575858681
But I don't wanna know the lore!
>>
>>575854709
The second half of the game is good
>>
File: creep.png (49 KB, 247x211)
49 KB PNG
Pov: you just wanted to play Halo with the regulars
>>
>>575858681
...what... what is this?
No really, what the fuck is the point of this video?
Why does he think people need him to handhold them through the story of Halo 1 when they can just... play it?
What the fuck low hanging fruit is this
>>
File: dow.png (572 KB, 590x646)
572 KB PNG
>>
I can't escape from HIM!
>>
>>575859217
I kinda wish Yeeze would message me...
>>
>>575859249
people make videos like this for everything ALL the time, its fine
>>
>>575859285
I kind of love this despite how cringe it is
>>
>>575859302
Faggot.
>>
>>575859249
He's probably trying to court newcomers
>>
>>575854709
There's plenty of nice things to say about 343/HS releases, the nice things just don't outweigh the bad nor justify the direction they took with many things.
However, we've been getting more Halo-feeling releases and even if I'm not confident enough in that direction to pre-order anything, I'd believe it if someone told me the next campaign/multiplayer will feel more like Halo than any 343/HS production to-date.
>>
>>575859302
I kinda wish he would stop spamming me, but that's just me.
>>
IT'S UP!
https://youtu.be/5a0_LMt9LOY?si=KAbuxk5IDcE0H-rW
>>
>>575859217
It actually went up believe it or not.
>>
>>575859302
My DMs are always open but only if you suck dick.
>>
>>575859526
Buy an ad.
>>
>>575859526
Can't believe Halo Studios finally made a Halo and they didn't even make it.
>>
IT'S UP
https://www.youtube.com/watch?v=tNr3fYHd8PA
>>
The Pillar of Autumn - Tie
Halo - Original is better
Truth and Reconciliation - Original is better
The Silent Cartographer - Original is better
Assault on the Control Room - Original is better
343 Guilty Spark - Remake is better
The Library - Tie
Two Betrayals - Original is better
Keyes - Remake is better
The Maw - Remake is better
>>
>>575859526
he's just not funny at all anymore
>>
>>575859938
>anymore
>>
>>575859249
Content + years of seeing "fans" in various series who strongly assert opinions only for it to be later found out that they didn't experience certain mainline works first-hand, be it a book, film, show or game.
>>
they're prepping a bull in da 'cord
>>
>>575859906
>The Pillar of Autumn - Tie
I prefer the original
>Halo - Original is better
Agreed
>Truth and Reconciliation - Original is better
Agreed
>The Silent Cartographer - Original is better
Agreed
>Assault on the Control Room - Original is better
Agreed
>343 Guilty Spark - Remake is better
Shockingly, I agree, though it's not by a huge margin
>The Library - Tie
Disagree. I don't even hate the original but I think the new one is significantly better. I have to play it in co-op still though.
>Two Betrayals - Original is better
I actually think it's pretty close.
>Keyes - Remake is better
Agreed
>The Maw - Remake is better
Agreed and I can't believe I'm saying that because I love OG Maw

Not bad opinions anon.
>>
did they add marines driving warthogs to the remake?
>>
I understand how elderly couples see each other now. After 25yrs, OG Halo:CE is as beautiful as she ever was, and nothing can replace her.
>>
>>575860284
Nope
>>
>>575860284
I think? idk I've never trusted them. They were terrible at it even in every bungie game
>>
>>575860373
/hg/ has-been detected
>>
>>575859285
brings back some ancient memories
>>
>>575860380
damn. they couldn't drive in infinite either and I was hoping we relearned the ancient technology
>>575860396
features should be improved over time, not abandoned
>>
>>575860373
Infinity is literally the worst map in the series
>>
>>575860474
>>575860543
makes sense
He talks about OG Halo CE being beautiful but posts geaboxslop.
>>
>>575860525
>features should be improved over time, not abandoned
I would rather have no undercooked meat on my plate until it's properly done.
Marines driving in Halo 2 is just a bad feature that is more likely to get you killed. It would be better off not being in the game because as it exists, it's a negative.
>>
>>575860373
Beautiful post.
>>
>>575859285
and this classic
>>
>>575860591
Makes sense.
It's better than Xbox in every metric
>>
and now he's responding to himself
sad, though not unexpected
>>
>>575860974
this
>>
Halo Wars is so pure
>>
File: Johnson.gif (1.97 MB, 343x292)
1.97 MB GIF
>>575859859
>>
>>575860373
cryin' on the toilet rn.
>>
>>575860974
evidently
>>
File: 1782696690226492.png (765 KB, 822x1124)
765 KB PNG
>>575861145
>Halo Wars is so pure
>>
>got recommended a new favynn video
lol surprised that guy still makes videos, last one I watched years ago was coping that the halo formula would still be extremely popular in modern day
>>
hes right you know
>>
AI got that one!
>>
File: devdiff.png (205 KB, 1354x204)
205 KB PNG
>>575861145
Fortunately they cared, had support and were actually allowed to tap into Halo as much as they pleased, despite how easily they could've justified being as off-tone as 4/5 due to making a prequel RTS with no pre-existing characters. Did 343 just have to keep making changes until some higher-up said "fresh enough"? It's really weird.
>>
File: rope.gif (1.83 MB, 480x240)
1.83 MB GIF
>favyn
>>
>>575859285
me on the left
>>
>lil guy just posting random pics as he seethes
lol
>>
ITT: You just have to be there.
>>
WE WUZ FORERUNNERZ N SHIET FORE FLATFACE STOLE ALL DATS FROM UZZ
>>
>>575861285
>lol surprised that guy still makes videos
he really doesn't
Saying Favyn makes videos is like calling someone who drank once in the past year an alcoholic.
He follows the same cycle:
- make video
- complain about not having enough viewers and how this is ""make or break"" for him
- disappear for 9 months or more
- rinse and repeat
>>
>>575860770
wrong
besides the fact that it is completely optional, marines being able to drive lets them fill extra vehicles that you are not even in, giving you more options in the levels without sacrificing firepower and giving them a chance to enlarge battles on the few levels that contain both marines and vehicles where appropriate.
>>
>>575862152
>wrong
So you would rather eat undercooked food and spend the night on the toilet, got it.
>>
>>575861571
Halo was lightning in a bottle. Once h3 shut the door on the story, and games like cod4 were coming out, it lost its place. And now in 2026 there's been a whole generation that literally give zero shit about halo, so it doesn't even have the same cultural pull it used to
>>
>>575860373
this post made me think about my bff baaaw
>>
>>575861285
If it were tied to a proper launch with Forge, File Share, Theater, environment variety- basically the standard people came to expect prior to 343, but scaled for 2026+ technology, maybe.
So long as no one's making hyperbolic claims about it being #1 again, as an ideal release would only be step 1 in rebuilding Halo's name and reputation. More importantly, just let Halo be Halo and use extra game modes, spin-offs or new IP for radically different ideas.
After all, when 343 titles came out and player retention plummeted, suddenly shills and bootlickers were fine with accepting not being popular or being niche. So if it'd happen either way, just let Halo be what it was before 343 and build on that with new tech.
>>
>>575862152
>besides the fact that it is completely optional
Go play Halo 2, it's not entirely optional. Marines will roll up with a hog and if you don't jump in at that moment, will drive away. They can even run you over.
Other NPCs will also steal other vehicles you might want.
You don't even know what you're talking about.
>>
>>575862409
>>575862267
AAAAAAAAAIIIIIIIIIIIIIIIEEEEEEEEEEEEE
>>
>>575862409
this doesnt happen
>>
>>575862125
so he's like shreddednerd
that's... bad to know...
>>
>>575862409
>>575862267
NAH GUYS YOU SEE BUNGIE MADE IT SO WE HAVE TO DEFEND IT! BUNGIE HAS NEVER MADE A MISTAKE EVER! ALL WE NEED TO DO IS BRING THEM ALL BACK AND THEY WILL GET LUCKY AGAIN!!!!
>>
>>575862540
>>575862125
Favyn is "fine" but listening to him when he's in videos with other people is so cringey. He's always so desperate to be "relevant". In one of those ALL Skulls On Podcasts, you could tell Raycevik was weirded out by how cringy he was
>>
>>575862409
I hate Halo 2 more than the average poster here but this is a lie. This has never happened to me.
>>
File: Halopc_gephyrophobia.jpg (439 KB, 1280x1024)
439 KB JPG
>>
>>575862970
another classic map from bungie
>>
........
>>
>>575862372
343 completely raped Halo, but that doesn't mean you have to be delusional about halos potential popularity.
>>
File: HPC_RocketHog_Wallpaper.jpg (605 KB, 1024x768)
605 KB JPG
>>
........HIM
>>
File: earn.png (72 KB, 1352x418)
72 KB PNG
>>575861571
Right or wrong, it shouldn't hold anyone back from giving a proper, feature-rich launch a try. CE launched into a generation that didn't know Halo. Soon-to-be lead devs who either didn't know Bungie or initially laughed at the mention of Macintosh, but were wow'd by Halo's attempt to push certain boundaries. Never mind people who weren't just neutral about Halo and Xbox but outright doubted them and tried to interfere. Sure, you may never be able to recapture that lightning, but you can still build sensibly on what exists and do things that were impractical if not impossible back then, with the major advantage of hindsight and feedback.
>>
Forced.
>>
>>575862770
>I hate Halo 2 more than the average poster here
Not sure what that has to do with anything but Halo 2 is my favorite Halo of them all and yes it does and can happen. So even I am calling it out. Bungie made a big dela about it back in the promotion for the game and we all got excited, then we all made fun of how shit it was when the game launched.
>>
>>575862409
There's one time, on Metropolis, and I always immediately force him out because he sucks at driving and will get you shot by jackals. You are never forced to be a passenger, even if Bungie wants you to be one
>>
>>
>>575863324
Does not happen.
>>
>>575863324
nah
>>
>>575863351
broken spawns: the map
>>
>>575863324
you're right, just ignore the usual suspects here.
>>
>>
>>575863516
it's just funny how the guy that comes out and admits he hates Halo 2 is going to try to tell the people that know it inside and out that they're wrong about something even they are criticizing just to "win" an internet argument.
But I guess I shouldn't be surprised.
>>
This is it baby.
Hold me.
>>
>>575862409
friendly AI can drive in every halo game except CE and Infinite. it is always optional and not nearly as deadly as you are making it seem
>>
>>575863639
Because this doesn't happen.
>>
>>575863576
this one is good though
>>
>>575863639
yep, that does happen
>>
File: gausshog.png (671 KB, 1873x1080)
671 KB PNG
This is the part the guy is talking about. Bungie wants the player to be a passenger, stacked tells you to get on the gun, but you can force him out and drive it yourself
>>
FORCED
>>
File: dogfight.jpg (247 KB, 1280x960)
247 KB JPG
>>
>>575864018
BRO YOU BETTER LET HIM DRIVE YOU
WHAT? YOU DARE QUESTION BUNGIE'S """""VISION"""""?????
>>
>>575864018
stacker*
>>
>>575863772
His focus on H2, the first and worst implementation of it, when it was improved in every game after is telling that he's not actually interested in a real discussion about it. Ignore the cut features and enjoy the latest 343 slop. Praise the pajeeta CEO
>>
>>575864018
And that's the beauty of Halo, you can choose not to ride the warthog at all if you so please. But /hg/ likes to lie about Halo 2.
>>
so now the space dust has settled, how did you enjoy the space section of the s𐐬y wars prequel?
>>
Muh Vision Purists btfo
Last thread it was maulding over mods, now it's broken AI driving mechanics
>>
File: Redditdrome.png (13 KB, 600x500)
13 KB PNG
>>575862409
>You don't even know what you're talking about.
>>575863639
>it's just funny how the guy that comes out and admits he hates Halo 2 is going to try to tell the people that know it inside and out that they're wrong about something even they are criticizing just to "win" an internet argument.
>>
So besides the NPC driving, what are some other broken mechanics that would be better orr not in the Bungie games?
>>
File: 1776917886567751.webm (3.92 MB, 1024x576)
3.92 MB
3.92 MB WEBM
>>575863351
The GOAT.
>>
maulding isn't a word btw
>>
>>575864301
>le reddit man
bro straight up said he hated halo 2 "more than most people here"
That's more reddit than anything.
>>
>>575863351
BTB CTF on that map was a lot of fun, especially one I learned how to use the brake to make adjustments mid-air and land the Ghost/Hog at more extreme angles.
>>
>>575864413
AAAAAAAAAIIIIIIIIIIIIIIIEEEEEEEEEEEEE
>>
well halo 2 do suck cockandballs
>>
>>575864331
Halo 2 has a ton of bad "waiting game" segments, some like the gondola that are just broken completely and mess with projectiles.
>>
>>575864413
but redditors love halo 2 and think the rest of the trilogy dont matter
>>
>>575864579
what the fuck are you talking about
>>
File: sapien.jpg (731 KB, 1280x1024)
731 KB JPG
>>
>was a lot of fun
sad, he stopped playing
many such cases
>>
>>575864331
sprinting
>>
>>575864579
AAAAAIIIIIIIIIIIIIEEEEEEE
>>
>>575864579
Halo 3 is the reddit game, and after that, Reach
>>
>>575864636
i said what i said
>>
>>575863436
All CE maps have broken spawns in team slayer.
>>
>>575864720
B-BUT THE DEVELOPER'S MASTER VISION!
>>
File: halopc_warthog_1280.jpg (746 KB, 1280x1024)
746 KB JPG
>>
its not broken its an afterthought
>>
File: corey-vidal-crying.gif (463 KB, 500x280)
463 KB GIF
halo 2 gameplay
>>
>>575864807
yeah anyone that is playing btb slayer in ce is dumb. Just stick to ctf
>>
File: 1783459828598309.png (15 KB, 746x621)
15 KB PNG
>x Halo game is le reddit
>>
File: hpc_prisonflame.jpg (213 KB, 800x600)
213 KB JPG
>>
Is ok Yeez, you can say you like 4 here.
>>
Only done 3 levels so far and the anniversary graphics look worse for CE. It's just bright and overdesigned.
>>
File: halopc_a_1280.jpg (966 KB, 1280x1024)
966 KB JPG
>>
i am noticing a post went ignored.
>>
File: halopc_infinity2.jpg (747 KB, 1024x819)
747 KB JPG
>>
>>575865420
do tell us which one is it
>>
We get it, you hate Halo.
>>
File: flamethrower.jpg (110 KB, 1024x768)
110 KB JPG
>>
Where can I buy the OG Halo? I want to try out SPV3
>It's shit & inbred shit or whatever
Idc want to try it out for once in my life
>>
is we getting ruby's campaign evolved rebalance
>>
>>575866018
mods are easy to make for this game so, expect lots of wacky shit in the future
>>
>>575865980
steam
>>
File: snowtorn_cove_04.jpg (593 KB, 1024x768)
593 KB JPG
>>
Halo with the boys was fun last week
I doubt CoOp can match it, but we'll see
>>
>>575856493
>>575856649
true nuclear
>>
NHE is the best Halo mod.
>>
>>
File: VIVARIUM.jpg (136 KB, 1280x720)
136 KB JPG
>>
>>575866562
Cool teleporter
>>
>No skirmishers, drones or engineers add to campaign evolved
>No addition of species we know are in the covenant like the Sharqoui
>No new enemies like more forerunner machines or a nimble enemy using lekgolo
>No addition to appropriate vehicles we see in other games like the spectre or gausshog
Genuinely very disappointing. A remake of like an 8 hour game with 1 hour of new content is such a stupid idea.
>>
File: mystic_classic_01.jpg (527 KB, 1024x768)
527 KB JPG
>>
I know Red is paying you, but do you need to spam the thread with these? There'll be nothing left for tomorrow,
>>
>>575865821
343 "Halo" is not Halo
>>
>>575866209
Not there :/
>>
File: portent_02.jpg (344 KB, 1024x768)
344 KB JPG
>>
File: Arrival.jpg (356 KB, 1920x1080)
356 KB JPG
>>
>>575864885
Now there's a beautiful shot I forgot about. I truly wonder if we'll get multiplayer with CER assets, not because HS finally got good leadership, but just to keep (positive) press flowing until the next truly new Halo. I'm not itching for it, it just doesn't seem off the table considering the history of delays even with modern tech.
>>
File: Prime Pistol Far.png (1 MB, 1152x647)
1 MB PNG
>>
File: the_narrows_01.jpg (538 KB, 1024x768)
538 KB JPG
>>
File: Anxiety.jpg (245 KB, 1920x1080)
245 KB JPG
>>
Do you have it?
>>
>>575865328
Love how stand-out it is.

>>575865517
Intercepting flag carriers and assailants during the long trek was a fun aspect of strategy on the big maps. Sometimes I'd have the flag or AC or OS and sometimes the carrier I'm looking for would.
>>
>>
File: Snowfall.jpg (232 KB, 1920x1080)
232 KB JPG
>>
>>575866971
I bet the most CER gets is firefight with maps cut out of the campaign levels and Infinite will continue to be what they want you play for multiplayer until the next game.
>>
File: 1573928411878.jpg (24 KB, 267x304)
24 KB JPG
>>575866894
>>
File: immure2_06.jpg (732 KB, 1024x768)
732 KB JPG
>>
>>575862409
It didn't get really any better in Halo 3 outside of scripted sequences either. In fairness, I think it's something the engine struggles with.
>>
File: Hiatus.jpg (194 KB, 1514x856)
194 KB JPG
>>
File: x2_mudslide_02.jpg (425 KB, 1024x768)
425 KB JPG
>>
>>575866648
They couldn't even include the flamethrower.
>>
>>575854709
It's simultaneously better than I expected by a significant degree but 343i is still getting shat on over how much of a technical mess it is.
Two Birds, One stone.
And I didn't even have to pay anything.
>>
File: Chronopolis2-2.jpg (204 KB, 1024x768)
204 KB JPG
>>
File: Dreamtrap.jpg (113 KB, 853x480)
113 KB JPG
>>
File: reach_25391672_Full.jpg (264 KB, 1920x1080)
264 KB JPG
>>575867518
Even that I like the sound of and if that's the way it goes I hope it turns out well.
>>
File: Chiller2-1.jpg (249 KB, 1280x1024)
249 KB JPG
>>
File: 1781391247590026.webm (3.84 MB, 1024x576)
3.84 MB
3.84 MB WEBM
>>
File: Promenade.jpg (110 KB, 854x480)
110 KB JPG
>>
>>575867805
Cozy. There's a part of me that would like to recreate that IRL.
>>
File: Alpha_Onesimus3-1.jpg (259 KB, 1280x1024)
259 KB JPG
>>
buy an ad
>>
File: Weld.jpg (369 KB, 1920x1080)
369 KB JPG
>>
File: 1760732285933541.webm (3.9 MB, 1024x576)
3.9 MB
3.9 MB WEBM
>>
File: portent_06.jpg (479 KB, 1024x768)
479 KB JPG
>>
File: 20260724233409_1.jpg (512 KB, 2560x1440)
512 KB JPG
Peak Halo
>>
>>
File: Delta Ruined.jpg (471 KB, 1920x1080)
471 KB JPG
>>
>>
File: Aerial.jpg (182 KB, 1920x1080)
182 KB JPG
>>
File: Division3-1.jpg (191 KB, 1280x1024)
191 KB JPG
>>
>itt: modders mogging jeet4jeet
>>
>>
File: DeathTrap.jpg (280 KB, 1920x1080)
280 KB JPG
>>
File: 1762319277256646.webm (3.57 MB, 640x480)
3.57 MB
3.57 MB WEBM
>>575869431
>itt: modders mogging jeet4jeet
We always did.
>>
>>
>>
>>575868558
>The Hidden: Blam
>>
File: preservation site.jpg (559 KB, 2560x1440)
559 KB JPG
>>
>>575870036
whats dis????
>>
>>
>>575868892
One of the few custom maps posted I actually happened to play on here and there
>>
File: 1779110628764539.webm (3.93 MB, 1280x720)
3.93 MB
3.93 MB WEBM
>>
>the first custom edition map ever posted online
>>
File: Precipice.jpg (194 KB, 1920x1080)
194 KB JPG
>>
>>
>>
>>
File: 1768241310148425.webm (3.92 MB, 1280x720)
3.92 MB
3.92 MB WEBM
>>
File deleted.
time to play Halo
>>
>League Classic before Microsoft lets Halo be made with Halo first and foremost in mind
it's really messed up when even Riot is making certain moves before you do
>>
>>575871756
Where's the bulge?
>>
File: 1765237417014603.webm (3.92 MB, 1280x720)
3.92 MB
3.92 MB WEBM
I hate the H2 Shotgun Flood.
>>
>>575872180
on pixiv
>>
>>575871821
thats low effort low reward anyway.
>>
>>575872575
whats the url?
>>
>>
File: 1772896825989022.webm (3.91 MB, 1280x720)
3.91 MB
3.91 MB WEBM
It kept happening...
>>
something BIG is coming.....
>>
>>575872782
id 145626715
>>
>is straight
>goons to femboys
I know the feeling, Yeeze.
>>
>>
>>575872918
I use cover in Halo so I'm always a bit surprised by the things that supposedly slaughter others with ease.
I get it to an extent: many players like a more bold, reckless playstyle. Seen many friends in the past year struggle to tone it down even temporarily despite that playstyle causing them repeated deaths in various harder encounters in multiple games.
>>
Did Chief want to fuck Cortana? YES OR NO
>>
I don't know.
>>
>>575872860
>hitting the enter button while still sliding
Brings back great memories of lining up a Warthog, hitting exit to make contact with the flag, and looking back at the 'Hog to get back in before you or it stopped moving
>>
If you swap weapons with Marines, then you aren't playing the way Bungie intended.
>>
File: alignment chart.jpg (2 MB, 2730x1538)
2 MB JPG
>>
another one for the pile...
>>
>>575876648
Kill yourself.
>>
File: 1630540413981.jpg (394 KB, 3823x2281)
394 KB JPG
WHY ARE MY KEY BINDINGS RESETTING AAAAA
>>
>>575877064
Because you're a Tomokofag and need to die
>>
halo 2 is an unreadable mess. it looks like GLOOPY POOPY
>>
>>575877328
This but reach
>>
File: atefinal01.jpg (55 KB, 800x600)
55 KB JPG
>>
>>575877064
STOP EDITING YOUR INI FILE, YOU SHIT
>>
>>575877064
Because your keybinds are nowhere near 343's true vision.
>>
>>575876648
I can rock with that, sure.
>>
File: atriox_clean.jpg (77 KB, 1130x560)
77 KB JPG
>>575877328
>>575877428
>>
File: 2005154.png (74 KB, 988x726)
74 KB PNG
Is this the halo thread?
>>
>why are you complaining about hand holding in the remake? it's on Playstation so there will be a lot of new players
EVERY PLAYER IN 2001 WAS NEW AND IT WASN'T NECESSARY THEN EITHER
>>
>>575880687
It's made with Playstation users in mind
>>
>>575880687
I do like the jab that xbotx owners are too retarded to understand tho
>>
>>575871262
run to his right and melee
>>
Look at this, NIGGAS


https://x.com/awesomehalofan/status/2082901574502715413
>>
That's my account, btw
>>
>>575880687
>new
as if there's an adjustment period between games
>>
>>
>>575881682
AAAIIIEEE
>>
File: T.L.gif (1.49 MB, 268x246)
1.49 MB GIF
>>575881682
>>
File: 1761397414512876.png (2.5 MB, 960x1349)
2.5 MB PNG
Mediocre game heavily carried by its aesthetic
>>
File: Halo2-Cover-Large.jpg (878 KB, 1514x2172)
878 KB JPG
Mediocre game heavily carried by its aesthetic
>>
File: 1773433180372976.png (2.06 MB, 960x1349)
2.06 MB PNG
Mediocre game heavily carried by its aesthetic.
>>
>>575805253
>Futa skin
NuHalo isn't for me.
>>
File: 1755272830867127.png (1.95 MB, 960x1349)
1.95 MB PNG
Mediocre game heavily carried by its aesthetic
>>
File: Halo-_Reach_box_art.png (125 KB, 256x326)
125 KB PNG
Mediocre game heavily carried by its aesthetic
>>
>>575882909
>>575883036
AAAAAAAIIIIIIIIEEEEEEEEEEEEE
>>
Mediocre game heavily carried by its aesthetic
>>
Mediocre game series heavily carried by its aesthetic and early entries
>>
>>575883542
Not Halo.
>>
>>
ALL RIGHT THATS IT
>>
File: BTQF.gif (413 KB, 500x203)
413 KB GIF
>>
Ticonderoga's jammer is sick.
>>
>>575858268
I just don’t understand why someone would play it over the original or MCC variant. Assuming you already own one of those versions, it’s not going to cost you anything to play them. If you don’t, and you’re willing to pirate, pirate the original.
>>
>>575881462
didn't this guy's bio used to say "woman" wonder what happened there lol
>>
>>575876648
>halo 5
>neutral
retards made this
>>
>>575885583
>I just don’t understand why someone would play it over the original or MCC variant.
Alternate experience.
People have to do what they want with their own money, but assuming that isn't a factor, it's not a problem to try it out. There are like 5 different versions of Blade Runner.
>>
>errrmmmm people can do what they want chud
Go back.
>>
>>575886179
The autistic mind literally cannot understand this perspective. I'm not saying that guy is autistic, but as someone who has played CE probably over 30 times all the way through and has played individual levels well over 100 times altogether, someone who doesn't understand why I wouldn't want to check out an alternate take, be it a remake or a mod, for FREE, probably just lacks something upstairs and isn't worth trying to explain anything to.
The exception to this is PS players who don't for whatever reason have access to a PC that can run MCC, which in all honesty they should have.
>>
>>575885026
It's in Halo Studios nature to destroy itself.
>>
File: ps5.png (153 KB, 1002x1501)
153 KB PNG
lmao at the snoys and their smear campaign.
It's not hard to write a convincing negative review about this game, but this is just funny.
>>
The first three games get so much praise for their story and characters and it's actually the most bland, basic, baby's first sci-fi ever.
>but muh books muh nylund didn't you know mustard queef was a child soldier isn't that so f*cked up
Somehow, even more bland and basic than the games. The story I was sold in the manual was more interesting than that garbage.
>>
File: 1778209950640131.jpg (99 KB, 1242x837)
99 KB JPG
>>575886851
TRVKE
Halo 2 trying to be so serious and falling so flat was fucking funny back in 2004. Even moreso now that the culture has moved away from the war on terror.
>>
...But as far as a single-player experience, Halo 3 is a colossal disappointment, largely for how little it's advanced since the series began. The big hook for Halo 1 was that it proved that console shooters could hold their own against PC shooters. Or "re-proved", considering Perfect Dark had already demonstrated this, but only for the subset of gamers who had an N64, which is not the subset of gamers who was playing shooters on the PC. Halo laid the ground work for the the genre to thrive on console systems, at the other end of gamepads, on big screens television and home theater audio systems. Bungie showed everyone how it could be done: solid graphics and sound, liberal use of autoaim, carefully laid out battles that didn't involve too much 180 degree turning, not too many weapon choices, and enough personality to give it some kick.

But like id with their engines, Bungie struggles with the creative part of the equation. Nowhere is this more evident than in Halo 3. Six years later, it's still repeating the formula established in Halo 1. Virtually every single moment and location is recycled from the first two games (the "new" area was done just as well in at least two other games). The engine doesn't even look much better and, frankly, the gunplay is so very 2001. This is the same Halo you knew and loved, or didn't love, as the case may be. I'm sure it'll be a wonderful multiplayer game, mostly because millions will play it. But as a single player game, it's a classic case of the arrested development that makes our hobby the domain of teenage boys, grown up and otherwise.
>>
>>575887092
TRVKE
>>
>>575886851
>The first three games
>three
More like 2. Everyone clowns on 3's writing.
2 is also completely retarded but it has quotable dialogue so that means good writing to midwits I guess.
>>
>>575887092
>it's a classic case of the arrested development that makes our hobby the domain of teenage boys, grown up and otherwise.
PFFFFT
But enough about HiddenXperia/Favyn/Latenightcuckchair/Act Ma'am/Mintoblitz etc
>>
Getting into Marathon AFTER Halo has always made me disappointed in Halo. Marathon's (the OG trilogy) lore and story is so intricate and full of really neat sci-fi concepts, especially Infinity.
Then Halo just has nothing. It's so shallow.
>>
>>575877295
why are you so mean to me :c
>>
File: IMG_4760.jpg (1.71 MB, 3840x2160)
1.71 MB JPG
Halo demake not having marines that can operate vehicles got me thinking, how come they’ve never tried just letting you, the player, control the hog with the left stick while you’re in the gunner seat with a marine in the drivers seat?
>>
>>575888483
Because you're a Tomokofag
>>
>>575889998
but she's cute :( i like cute
>>
File: 1342176967348.jpg (193 KB, 800x551)
193 KB JPG
>Halo's have freezing cold arctic areas just to slow down the flood's spread
>343 put flood biomass everywhere outside around the control room anyway
>>
>>575892102
Fag
>>
>>575886851
>The first three games get so much praise for their story and characters and it's actually the most bland, basic, baby's first sci-fi ever.
Halo has a very good basic supportive story. What really makes it good is the gunplay and enemy variety.
And you're right about the books. They have always been overrated.
>>
>>575892954
>Halo's have freezing cold arctic areas just to slow down the flood's spread
Always been retarded fanfic. Why is the containment facility in a swamp then?
Why is the H2 control room on the coast?
>>
>>575892954
Naturally the Flood is simply too dangerous to release, and mass sterilization protocols may again need to be enacted. Of course, samples were kept here after the last catastrophic outbreak... For study. It seems that decision may have been an error.
>>
>>575892954
They do understand what slows the flood down.
>>
>>575893106
projection
>>
>>575893426
>Always been retarded fanfic
Take it up with Bungie then.
https://youtu.be/C0yjEi4YnDM?si=L9kemVxBP1GVzCj0&t=157

>Why is the containment facility in a swamp then?
To discourage anyone from going there? No stopping cov monkies though.

>Why is the H2 control room on the coast?
Surrounded by a sea and sheer cliffs, not as easily accessible for them, freezing it would just let them walk over.
>>
lotta headcanon in this thread
>>
343 will never be fully erased
>>
File: 1777526294963369.jpg (105 KB, 784x1168)
105 KB JPG
>>575894679
>343 will never be fully erased
>>
>>575894634
It's all that's left, the "canon" is fucked if you actually adhere to everything that's been released.
>>
The brown hands maymay has to be the most misused forced meme ITT.
>>
343 is like the flood, it will never be fully gone
>>
So Halo 2 had custom missions made by modders on the original Xbox decades ago. Have any of those been ported to MCC? Or maybe Project Cartographer? What are they called?
>>
>>575895708
>maymay
Go back.
>>
>>575895882
Lurk more.
>>
File: 1779103540806790.png (707 KB, 644x727)
707 KB PNG
>>575895708
>The brown hands maymay has to be the most misused forced meme ITT.
>>
Thank you for proving my point and bumping the thread.
>>
>follow this one account that's a hardcore bungie halo fanboy
>he often gets into fights with 343 fans
>he is often very wrong when correcting people about halo gameplay features, lore and myths
>turns out he started with reach and it's also his favorite
What causes this?
>>
>>575896107
>reachchad shitting on 343 blue hairs
based?
>>
>>575896095
Stay butthurt, Sukhdeep.
>>
he had to reply twice because he is just that angry
>>
>he
>>
It's easily filterable with the AI, so I don't care about these hands.
>>
https://youtu.be/6D3iEKmIprg?si=DfX7-U3ojVM5ClI6
>>
>>575895769
you're gonna need to be more specific my man
>>
It's so easy to rile you all up
>>
>>575896884
Anything i can get my hands on is fine. They apparently started popping put as soon as 2006.
>>
>>575897075
i'll do some digging
>>
It's so easy to rile you all up.
>>
>>575897058
Ironic shitposting is still shitposting.
>>
is just dog, ignore her
>>
Dog wouldn't do that to me. He's my friend.
>>
>>575897230
I appreciate it.
>>
>>575897075
>popping put
ESL. Go back to your designated shitting street, Raj.
>>
Dog, you're better than this.
We have to be better canines.
>>
she's too irony poisoned to care, ignore her
>>
It's so easy
>>
>>575897632
>she
>>
>>575897669
That's enough, Yeeze.
>>
File: joey.png (372 KB, 1080x1080)
372 KB PNG
>>
>>575896838
Buy an ad.
>>
For the love of God, stop sending me lewds.
>>
Yeeze is messaging you too?
I thought he only had eyes for me...
>>
Halo?
>>
File: gskm.png (81 KB, 246x279)
81 KB PNG
>halo
>>
>>575838901
Finished the demake, CE still goes down the toilet when the Flood join but that's not really the demakes fault. I did the first bonus mission and although it was really inorganic in how it blatantly puts weapons everywhere and made huge arenas with waves of enemies, this doesn't mean I didn't enjoy the combat. I enjoyed the first bonus mission more than the second half of the main game.
>>
>All the prequel mission terminals hint at prophet augmentation
Prelates in a game soon. Also the other tards.
>>
File: 1663812477262.jpg (93 KB, 567x534)
93 KB JPG
>Halo
>>
>implying there will be another game
>>
File: Believe it's over.gif (1.49 MB, 320x220)
1.49 MB GIF
>>
gaylo really should've been given to activision or idtech, too bad idtech is raped now
>>
File: thirdimpact.png (428 KB, 634x480)
428 KB PNG
>>
>implying yidtech would do any better
>>
>>575856337
>Best Flood since the original CE, and in some cases are even better. They may be based on Halo 3 but they've been tweaked just enough. Tank forms are also just straight up superior to the Halo 3 version.
Flood are so mind numbingly boring to fight, they single handedly stop Halo CE being a 10, you have to do like 4-5 'stand your ground while Guilty spark hacks a door' too and it's the same fucking shit everytime
>>
I can't stand talking about the remake anymore. The same people that endlessly jerk off "pointless" things that Bungie did (ie: random destroyable doodads and other objects being physics items) completely shit themselves in a rage about the details the remake added because "ugh who cares what does this add to the game? 343i bad!"
How the fuck do they even find my tiny ass twitter account, where do they come from?
>>
File: _92062301_pills.jpg (71 KB, 976x549)
71 KB JPG
>Dog out of NOWHERE
>>
>>575899169
I genuinely like the remake
But it can't replace CE
>>
>>575898962
Well yeah the new Library is genuinely better imo
But I do disagree with Flood being boring in H1 overall.
>>
File: 1763022553876268.jpg (111 KB, 780x1024)
111 KB JPG
>Yeeze out of NOWHERE
>>
>>575899316
>mentioning yourself
you're not that relevant my man
>>
>>575898836
This nigga needs a proper boss fight if they somehow get to the Gaylo 4 remake. Idc if it's just a repurposed infinite bot with the sundered star armor model from gayfinite, we need to humilliate his ass with a head-to-head.
>>
>>575898548
Not trying to be a faggot but I actually fully disagree
I think unlike the original, this one actually gets better once the flood show up.
>>
>>575899169
>>575899248
>I genuinely like the remake
>But it can't replace CE

It wasn't supposed to?

Campaign Evolved is a reboot.

>Classic Halo
Fall of Reach
Halo CE
First Strike
Halo 2
Ghosts of Onyx
Contact Harvest
Halo 3 + ODST
Reach

>Reclaimer Saga
Halo 4
Spartan Ops
Halo 5
Infinite

>Reboot
Fall of Reach
Operation: Meteorite
Campaign Evolved
>>
Who is Campaign Evolved even for? People who thought Anniversary looked old? People who thought Halo CE needed a sprint? I just wanted the MCC on PS5, not this 'Halo Anniversary, but EVEN prettier (if you like UE5 slop). By the logic of this remake existing you can just keep making a new one every generation or two because why not?
>>
>>575899409
>>575899298
Halo is a game renowned for it's fun, fluid combat and AI, all of that goes down the toilet when the Flood arrive and the game becomes you just shooting things that charge you with a Shotgun
>>
>>575899423
It's going to be funny seeing what the fuck is going to get retconned, heavily changed or completely removed if they make it all the way to Hated 5 and incompletefinite remakes.
>>
File: 1785431712691261.jpg (235 KB, 1024x1024)
235 KB JPG
>>575899478
>Who is Campaign Evolved even for? People who thought Anniversary looked old? People who thought Halo CE needed a sprint?

Reboot for the younglings
>>
File: 1767503108238783.gif (2.76 MB, 333x333)
2.76 MB GIF
>Sukhdeep out of NOWHERE
>>
>>575899556
I have fun fighting the flood
>>
File: 1781632961021498.webm (903 KB, 720x720)
903 KB
903 KB WEBM
>Carrier Forms out of NOWHERE
>>
File: inPEw8BC.jpg (440 KB, 2048x2048)
440 KB JPG
What changes would you like to see in Halo 2 UE5?
>>
>>575899695
fuck you
>>
>>575899478
it exists so they can "get used to" working with Unreal.
Beyond that, it's for Snoys and Nostalgiatards.
It ending up being somewhat better than expected shouldn't be a surprise to anyone given it is just copying a classic.
>>
>>575899626
I hate how the swarms get so fucking dense by the end that if you try to push ahead too quickly you'll get melted in seconds
>>
>>575899556
They just need more combat capability.
For starters, they cannot throw grenades, in Halo 3 they also could not use equipment. 3 also had them unable to pilot vehicles again. Making them capable of all that would go a long way for combat encounters besides just "rush the player and die".
>>
>>575899740
they made sprint for people like you
There is even a skull that requires you to just run past the most flood-dense part of the game as fast as possible
>>
I too would like Halo 2 if I enjoyed overdone Vehicle sections
>>
>>575899697
>What changes would you like to see in Halo 2 UE5?
Having the game actually be finished would be a nice start
I'm not even asking for Earth Ark. Just do something better than clearly cutting to black early.
>>
File: 1765795222124640.jpg (182 KB, 768x1024)
182 KB JPG
>HiddenXperia out of NOWHERE
>>
>>575899854
IN THIS THREAD, QUARANTINE ZONE IS THE BEST HALO 2 LEVEL
END OF STORY
>>
>>575899896
our king
>>
>>575899810
>they made sprint for people like you
Sprint literally makes no difference whatsoever in this game, and I've beaten OG and Anniversary anyway, the Maw is still boring as fuck
>>
File: 1639959153440.gif (1.06 MB, 400x400)
1.06 MB GIF
>Escharum out of NOWHERE
>>
The tank form is kind of a pointless addition. It's better than the H3 version just by actually having some amount of HP (why did that thing basically just instantly die to a brute shot melee, let alone the melee power weapons) but it doesn't do anything and it's not overly threatening.
>>
>>575899423
>>575899558
It will be revealed eventually that the remake timeline was caused by Atriox using the Endless at the end of Infinite to reset the timeline in hopes to have himself a more favorable outcome than Cortana conquering the Universe and himself getting nuked on Zeta.
Halo 2 and 3 will mostly play out the same, but the new Halo 4, 5, and 6 will be about this revelation coming to light and Chief going to war against Atriox and a new Banished that was able to become stronger earlier. He will gloat about how he had already beaten Chief in the previous timeline.
Escharum will also return.
>>
Is aiming down the sights with the Assault Rifle really that OP
>>
File: ding.png (560 KB, 856x341)
560 KB PNG
>>
Opinions on the Bonus Mission are split but I enjoyed them more than all of Halo 4 and 5
>>
>>575900052
Enemy tracking has been drastically increased over the original to compensate for sprint. You also get slowed down when hit by anything, sprint or not.
>>
>>575900283
That one big round room's last wave kicked my ass, fuck spawning jackal snipers on the other side of a giant room while you're trying to fight a hunter pair.
>>
File: tartarus_kneel.gif (1.83 MB, 309x293)
1.83 MB GIF
>>575899896
>>
>>575900052
>Sprint literally makes no difference whatsoever in this game
opinion discarded
You can literally skip almost everything
>>
>>575900145
Apparently, the AR has near perfect accuracy on PC/Xbox. Maybe they patched it to be on par with Playstation.
>>
>>575900283
I liked the second one with your traversing through all those hunting ground locations in the fake skydome.
>>
>>575899986
Still is, just lacks combat against humans.

>>575900068
Probably, most likely even, it's just going to be really fucking funny when Halo IV, not Halo 4, starts and there's a fuckton of Banished or Sacristan outside, or already inside even, of Requiem instead of Jul and his hideous bitches.
No balls if they don't use the Domain and Genetic upgrade excuses from the original Halo 4 to turn Cortana and Chief immortal.
>>
Is there a single bonus weapon from later Halo games they added into this that is any good? Everything is mogged by the fact that the Magnum exists, like you start off the first one with the Battle Rifle and the Magnum and the BR is worse in every way
>>
I'm really looking forward to them addressing the canon status of CE and Campaign Evolved.
Should be a funny day with totally rational and normal people having mild reactions.
>>
>>575900515
The SMG is great, basically the OG AR but better, and the Needle Rifle is busted.
>>
>>575900438
>>575900372
I'm sure the Halo diehards probably hated it but I loved the Brute berserk mechanic
>>
>>575900515
The Needle Rifle and Spiker do some serious fuck you damage now.
I'm kinda scared for how hard that's going to hit in Halo 3 remake. The Spiker was a meme regardless of difficulty in 3 and Reach but it is VERY accurate with little to no spread in CE remake.
>>
>>575900515
Needle Rifle.
That thing rapes ass. It's like they took Reach's Needle Rifle and gave it CE pistol damage. That also still supercombines.
>>
>>575900068
>>575900449
I haven't played it but apparently the FF7 remakes do something like this where they're remakes for the most part but also technically not or whatever
>>
>>575899986
>>575900449
Based QZ enjoyers
>>
>>575900565
Am I retarded or did humanity not know of the Prophets before CE? I was really surprised to see one in the prologue bonus missions
>>
>>575886769
>wolf
Gets so close to the sanest opinion but feels this strange need to be positive and stick it to others. Acknowledge the good, acknowledge what's lacking and support the request for higher quality. It's so simple. It's even simpler with Halo since fans don't want constantly upgraded, more realistic and more detailed visuals.
>>
File: media_HNYIQG5a8AAOaK2.jpg (212 KB, 1500x2000)
212 KB JPG
Halo Writers

>Fall of Reach
Eric Nylund

>Halo CE
Joe Staten

>First Strike
Eric Nylund

>Halo 2
Joe Staten

>Halo 3
Robert McLees
Luke Smith

>ODST
Joe Staten

>Reach
Lee R Wilson, Marcus Lehto, Peter O'Brien

>Halo 4
Armando Troisi
Christopher Schlerf

>Halo 4 Spartan Ops
Brian Reed

>Halo 5
Brian Reed

>Halo Infinite
Paul Crocker

>Campaign Evolved Operation: Meteorite
Troy Denning
>>
It's really retarded when a new game comes out, people play it for like 2 hours, and suddenly start making all-encompassing hyperbolic statements like "everything is mogged by the fact that the magnum exists"
On higher difficulties I straight up drop the magnum on the flood levels once I get the shotgun.
>>
>>575900989
>It's really retarded when a new game comes out, people play it for like 2 hours, and suddenly start making all-encompassing hyperbolic statements like "everything is mogged by the fact that the magnum exists"
>On higher difficulties I straight up drop the magnum on the flood levels once I get the shotgun.

The beauty of CE is that every weapon is viable on Legendary. Shame it can't be said about the sequels
>>
>>575900762
they knew, but it's also kind of bookshit so whatever

>>575900958
It's kind of like how on IMDB, 1/10 always has more prevalence for a score than 2, 3, or 4, and 10/10 always has an inflated value.
>>
>>575900989
>Dropped one of the best weapons for the one of the best weapons
aight
>>
>>575900684
FF7 got a remake because the original looks now like a cardboard styled indie game made by a /3/ autist.

Halo CE got a second remake because the studio fucked themselves so bad with the story of the reclaimer saga that Infinite despite doing a literal 540° was still NOT ENOUGH to regain traction nor a profitable live service model. Which forced them to remake CE in hopes that if shit goes south again with Halo 7, they have been building already to the end of the original trilogy again so they can then just... clear the board and start again, not from zero, but right where Halo 3 ends and completely forget about everything after it or severely alter it to not do anything that caused the original collapse of the IP, fucking Frankie and Bonnie.
>>
File: 800.jpg (754 KB, 3364x3240)
754 KB JPG
>>
>>575901076
>every weapon is viable on Legendary
BAHAHAHAHAHAHAHAHAHA
>>
HIM is here...
>>
>>575901173
nah he's (mostly) right.
you can pretty much pick up anything and use it in CE on the covenant if you're good enough.
It's not quite as true for the Flood but most weapons can still beat them.
>>
>>575901173
It's true. git good

Halo 2 ruined the weapon design and that carried over to Halo 3, ODST, Reach and Halo 4

>muh BR to win
>muh noob combo
>muh garbage automatics
>muh power weapons
>>
>>575901173
Even the Needler has specific use cases where it's useful, even if it's worse than many other options.
>>
>>575889681
Sounds fun but playtesting would be the make-or-break
Probably was an idea at some point but with Bungie enhancing the multiplayer suite with large, new modes constantly it may have been something that just didn't get the necessary time
>>
>>575901272
>>575901275
Most guns in H2, H3, Reach and H4 feel completely underpowered and worthless

SMG starts? H3 AR?

https://www.youtube.com/watch?v=ocyYwLCDyCU

Something that 343 got RIGHT was making the AR beefy and viable in H4 and H5.
>>
>>575901528
Infinite's AR feels better than 4 and 5 though.
Those ones felt like you shot for more than a second straight and they suddenly had worse spread than the SMG from 2 and 3.
>>
Surprised more people aren't bitching about the dumber Elite AI, that was like the defining feature of CE
>>
>>575900394
lol nice to see this gif still getting some mileage
>>
>spiker and smg got a massive glow up
>plasma rifle still dead in the ditch
>>
>>575901624
>Surprised more people aren't bitching about the dumber Elite AI, that was like the defining feature of CE

This has been true since H2. Compare the Covies between CE and H2. It's a complete joke and was a major complaint back in the day
>>
nah
>>
>>575901624
They have. It gets buried under the utter bullshit complaints but yeah.
My favourite thing about this is it's forcing people to look back on Reach and go "oh it's not the 10/10 flawless game I thought it was because I was 8 when it came out".
>>
Halo 2's sandbox is also more viable on legendary than just the noob combo btw, and it's funny to see CE purists brag about being good at CE on legendary but then getting filtered by 2. It's unironically just a higher skill ceiling.
>>
So I don't have a classic Xbox but is CE in the MCC just the same game as the classic Xbox version IF I toggle the old graphics? Or is there still stuff engine wise that changed?
>>
>>575901624
we have been bitching about that since the early demos from last Fall.
The Covenant overall are just worse than in the original. A lot of people do feel the Flood are handled better than expected and that the second half of the game is a bit of a welcome surprise tho.
>>
>>575901782
(you)
>>
>>575901624
People in the know have been rightfully complaining that Campaign Evolved is an Halo Reach mod, especially regarding Elite behavior.
>>
>>575901782
Your viable sandbox falls a part the moment you encounter an ultra elite.
>oh yeah you know what i'm sticking with the noob combo fuck this
>>
>>575901782
trvke
>>
>>575901624
That may be due to the animation/posture differences leading to people concluding they'd be worse even before the game came out. By this point everyone knows Evolved did not pass with flying colors and Microsoft has always had more than enough feedback from Bungie's highs and lows to have done a great job since CEA/4.
They just prioritized a whole lot of other things over creating a solid Halo experience. Always using Halo as a vehicle for one thing or another, trying to see what they can get away with. Constantly wasting talent and money to try and twist Halo into something else, rather than having the guts to run a new IP beside it so that both can breathe.
>>
>>575901824
There are some walls and barriers added to it but they're not something the average player would stumble upon. There is a mod that removes most of them called Old CE. Also the details are not as good because it's using the Gearbox version.
>>
>>575901824
Never heard anyone bitch about anything in Anniversary other than the new art direction so probably
>>
>>575901824
MCC CE is the Gearbox version aka. PC and Custom Edition. It's fundamentally different in many ways even if 343i did manage to fix a lot of stuff that Gearbox never did to achieve the most parity possible between the intended gameplay of the original version.
>>
>>575901824
>So I don't have a classic Xbox but is CE in the MCC just the same game as the classic Xbox version IF I toggle the old graphics? Or is there still stuff engine wise that changed?

Pretty much. The closest thing you can get is Halo PC with mods.
>Halo PC - Extract and Go

http://vaporeon.io/hosted/halo/custom/Halo%20PC%20-%20Extract%20and%20Go.7z
http://vaporeon.io/hosted/halo/original_files/

>Chimera - An open source mod fixing the core issues of Halo PC and CE (as released by Gearbox), while providing additional features (extract to root folder)

https://github.com/SnowyMouse/chimera/releases

>Halo CE - Restored Edition (Gearbox Halo PC)

https://github.com/Aerocatia/halopc-restored/releases/download/r220/en-halopc-restored-retail-individual-r220.zip

>Halo Xbox NTSC / halo_01.10.12.2276.7z (Use this on an original xbox or xemu)

http://vaporeon.io/hosted/halo/original_files/xbox/halo_01.10.12.2276.7z

>Halo PC Original Files / Setup
http://vaporeon.io/hosted/halo/original_files/

>Halo 2 Project Cartographer - Extract and Go (Halo 2 Vista: Fixed Edition)

https://www.h2maps.net/Cartographer/Installer/h2pc_installer_2.1.zip

>Halo Books
https://files.lyberry.com/books/Halo%20Collection%20All%20Books/

>Halo Soundtracks
https://www.sittingonclouds.net/series/halo
>>
>>575901782
The problem with 2 legendary is less about only the noob combo being viable, you're right about that part, but it's not on the same par as Halo CE where pretty much EVERYTHING is useful. SMGs for example are actually pretty useless.
>>
>>575901824
It's 99% the same these days. There is some stuff that is still different that only the highly autistic would care about but that isn't worth going back to unstable 30fps and 480p.
>>
>>575901782
There's truth in that, but enemies like Elite ultras teach you to play extremely safe.
>>
>>575901782
>>575901885
>>575901935
CE had a completely different idea of balance compared to later games. It's the only game designed to make the player feel truly powerful

CE
>at least some weapons have a role
>best ai in the franchise, elites and grunts sidestep, strafe, crouch and move constantly
>That's why flood is so boring to fight, they just rush you and aren't a threat unless they use shotgun, badly designed
Halo 2
>worse AI in every way, enemies just stay in one place, you throw a sticky on them and they'll just stand there. absolutely pathetic
ai comparison https://www.youtube.com/watch?v=DDhkn2HIC6A&t=304s&ab_channel=Altehros
>introduction of hitscan weapons combined with worse AI that doesn't miss turns the game into a chore (at least on legendary) for a few missions
>Arbiter missions suck
>weapon sandbox worse in every way, only BR is worth using
>dual wielding meme killed single handed weapons because Bungie was awful at balancing
>flood is back early and is just as boring as in CE, though they are dumber in 2 so you can just run around them and ignore them
Halo 3
>shitty campaign that doesn't even make sense: Truth becomes a religious zealot who actually wants to nuke the world even though 2 says they just want to stay in Power? Sergeant Nigger and Femoid (who the fuck made her a commander) leave chief and enter the Forerunner ship? The gravemind was in that shit for some time now yet it just waited for Chief and Arby to kill Truth??
>no one liked Arby so he has no voicelines and no major role in the story
>the "finish the fight" meme is 2 scarabs 2 helis and a warthog lol, damn what an "epic" fight
>no one liked the flood and Bungie listened so that they're only in 3 last missions, they are way too tanky
>no one liked Brutes, so Bungie nerfed them to hell, did I mention that the AI got worse again?
>weapon sandbox worse than ever, wtf were they thinking
>>
>>575902013
Funny as fuck that the only good modern book of Halo is Empty Throne and the compilation of free stories from Waypoint.
>>
>>575901824
MCC CE is close enough, and you'll be fine playing it.
>>
>>575902150
>Arbiter Missions suck
stopped reading
This was a dumb talking point in 04 and it's dumb now. You might as well complain about ODST being $60 next.
>>
>it's an ultra elite in a vehicle episode
I hate Halo 2 legendary solely because of this.
>>
>>575902190
>>575902125
>>575902013
>>575901976
>>575901974
>>575901971
Right,time to directly compare the experience while the Demake playthrough is fresh
>>
>>575902123
The SMG is great for Drones (only outdone by the snipers) and unshielded Flood. Hell, it's even okay at taking out Jackal minors and majors.
>>
>>575902232
>y-you're j-just w-wrong
>y-you're d-dumb
2fags never fail to disappoint.
>>
>>575902232
>this nigga likes oracle
>>
File: floodambush (2).jpg (65 KB, 600x450)
65 KB JPG
>>575901824
>So I don't have a classic Xbox but is CE in the MCC just the same game as the classic Xbox version IF I toggle the old graphics? Or is there still stuff engine wise that changed?
It's not technically 1:1, but at this point in 2026 it's pretty close.
It's technically still the Anniversary Port of the Gearbox version, which itself is also a port based on a different version of the game.
They have cleaned it up over the last decade and a half, but it still has SOME occasional hiccups and collision problems. The most common issues you are likely to see are weapons getting stuck in walls and causing a schizo amount of noise. Sometimes music gets bugged when starting or ending certain levels, as well as the end of the game. Neither of these things happen nearly as much in the true original game, but imo as someone who has been playing Halo CE since 2002 it's worth the tradeoff for high res and high fps.
>>
File: 1781807268120699.jpg (513 KB, 1401x846)
513 KB JPG
>>
>>575902463
>>575901824
Reminder the whole "In Gravemind Legendary, you die as soon as the level starts" thing was introduced in Halo 2 Vista. The OG Xbox version actually gave you a couple of seconds to register that Brutes were in fact in front of you. Another difference is that human Flood forms cannot climb walls like in the original. This made certain enemies like the Rocket Flood on Quarantine Zone unable to climb up, so you end up just not seeing them at all. It also made Sacred Icon's final waves more awkward, as some of those forms stuck to a wall and couldn't climb up, increasing the wait time between waves. These bugs are still in the MCC
>>
>>575902503
Retards making hyperbolic statements like all the arbiter missions "suck" or "it's the only gun that matters" are not fans. But a new game just came out so it makes sense the tourists are in higher volume.
>>
>>575902503
>>575902587
>Retards making hyperbolic statements like all the arbiter missions "suck" or "it's the only gun that matters" are not fans. But a new game just came out so it makes sense the tourists are in higher volume.

Halo 2 was hated so much that Bungie themselves said they made mistakes and wanted to "Go back to CE" with Halo 3 and Reach lol
>>
>>575902586
Yeah H2 in MCC is still far more fucked than CE is at this point.
I think Vista is just significantly more of a mess under the hood than Gearbox CE is.
It was funny when MCC launxhed though and it still had the hit marker doots
>>
Can someone explain to me how the Flood didn't starve before the Covenant retards set them free? I know the Halo is supposed to kill all their food but how long does that take
>>
File: fdhet.png (230 KB, 1080x784)
230 KB PNG
>>575902587
>Retards making hyperbolic statements like all the arbiter missions "suck" or "it's the only gun that matters" are not fans. But a new game just came out so it makes sense the tourists are in higher volume.
>>
>>575902586
The QZ Rocket Flood still appears, they changed it in MCC so it just jumps right into the scene.
>>
>>575902701
I get you're new, but appealing to bungie isn't the knockout punch you might be expecting here.
>and Reach
and this isn't doing you any favors either kek
>>
>>575902760
>'this sucks' is considered hyperbolic now
>>
>>575902754
They were "kept on ice".
Cryo, stasis, dormant, it's not clear.
>>
>>575902754
They were kept in stasis/frozen for study
Yes, it's kind of dumb
It also never makes sense why the Monitor doesn't just teleport you in front of the index.
>>
File: 1781160489734.jpg (60 KB, 720x960)
60 KB JPG
The final redpill is that Masters is right and only Halo CE and SPV3 is good
>>
Halo 3 sucks.
I don't have to explain why. it just does.
If you disagree. you're from reddit.
Period.
>>
>>575902906
Also why the rooms are designed so you need to cross several light bridges instead of just one to the other side of the room, God I fucking hate the second half of CE
>>
>>575902503
don't worry we're merging generals soon so we can all be miserable together
>>
File: 1754607238671629.jpg (139 KB, 1920x1080)
139 KB JPG
>>575902754
aren't they all suspended in liquid or frozen most of the time
>>
>>575902812
The second Rocket Flood in the big area with the 3 Wraiths on Quarantine Zone still doesn't show up because of the previously mentioned bug. He just dies in his tiny hole.
>>
>>575902906
>>575902981
>Also why the rooms are designed so you need to cross several light bridges instead of just one to the other side of the room, God I fucking hate the second half of CE

You got filtered by... good level design?
>>
whatever happened to halobugs website
>https://www.halobugs.com/
is this the one?
>>
>>575903040
I don't know why I was quoted
I like the second half
>>
>>575902957
Sierra 117 is the best level in the series
>>
>>575902503
>gears fans
si hermano
>>
>>575902957
wtf, I love reddit now
>>
File: 1479354992454.gif (3.25 MB, 320x256)
3.25 MB GIF
>>575903060
343 has an OG Xbox emulator for Series X and Windows 11. CE and H2 still aren't on it

MCC was outsourced
https://docs.google.com/spreadsheets/d/1gpklokblI006QYtGlxUeds747lPZD_JSph56qLJqzhw
>>
>>575903040
This has nothing to do with gameplay, I'm questioning why there's a room in the Library that required people to make a light bridge to go to a room with a Light Bridge switch to another room to another light bridge, the second half of that tweet is a separate statement
>>
>>575903148
Really hope they drop Halo 2 OG one day, MCC version is still a piece of shit
>>
>>575903230
but this general just said it was okay!!!!!!
>>
After playing through it on Campaign Evolved just now I have to say the Silent Cartographer is overrated
>>
>>575903384
Based
>>
File: 1765061565963909.jpg (162 KB, 1920x1080)
162 KB JPG
>nobody tried to hack the PS Stencil shadows onto Halo 2 after the demo finally leaked
sad
>>
Halo 3 has 2 great levels and a bunch of mid slop other than that.
Not even trying to be hyperbolic
>muh Tsavo
extremely overrated
In older games the Storm would have been part of the same level, possibly even Floodgate as well
>muh 2 scarabs
in practice the engagement is either underwhelming if you just use the hornet or too reliant on trial and error if you try to get creative due to the game engine almost caving in itself by trying to do too much and erroneously overly targeting the player as opposed to friendly NPCs that are closer.
>muh Halo
Tower ascent and defense are meh.
Boss Fight is too scripted and feels like filler on repeat playthroughs.
Hog Run is just fine, Maw was much better. Some geometry is bugged and you'll just clip through it.
They did nail the ending though.
>>
>>575903434
>PS Stencil shadows

QRD on these?
>>
>>575903301
Halo 2 MCC? It's passable. But not the real thing.
Neither is CE MCC, but that's much closer.
>>
>>575902503
There are Halo fans and then there are "fans" who went "Adapt or move on!" and then ignored their own advice when 343 removed stuff they defended, or who expressed "Halo needs to modernize!" but were suddenly fine with low player retention and being niche when 343's plans bombed again and again.
>>
>>575903460
>In older games the Storm would have been part of the same level, possibly even Floodgate as well

Sierra 117 was a test level and showcase for the Xbox 360

Crow's Nest was generic

Tsavo, Storm and Floodgate were intended to be one big level, yeah

The Ark, Guardian Forest, and The Covenant were intended to be Halo's finale

Cortana and Halo are just wrapped up loose ends with the Gravemind
>>
File: 1650838233113.jpg (165 KB, 2360x1800)
165 KB JPG
Microsoft literally just needs to make me in charge of Halo.
I should have say over what weapons, maps, abilities, deployables, cosmetics, story elements, and characters are in the game.
I don't want to toot my own horn but I'm about as big of a Halo superfan as you can get, not just because I love Halo and grew up with it, but because I actually UNDERSTAND it.
My Halo would be the ideal next step for the franchise, and anyone who has a problem with it or doesn't like it is just too retarded and shouldn't have a seat at the table of discussion on what Halo is and isn't in the first place.
>>
>>575903434
>yeah bro just rebuild the renderer no we don't have source code just do it lmao
>>
>>575903597
Floodgate was probably supposed to be one level, but more than Half of it got repurposed into Cortana, which was supposed to originally have a completely different level, no?
>>
>>575903460
2? The Ark and...?
The Covenant shits the bed the moment the Flood turn up.
H3 Flood are anti-fun incarnate.
>>
File: media_HOXpUleWkAAJLxW.jpg (75 KB, 1006x903)
75 KB JPG
>>575903614
>>575903434
Halo 2 is so botched that you'd have to remake the entire game from the ground up.. which is exactly what Halo Studios are doing
>>
File: regret.png (143 KB, 617x308)
143 KB PNG
>>575903434
>>
Claude, decompile Halo 2 for me.
>>
>>575903695
it is weird how CER managed to improve the Halo 3 Flood so much despite having worse covenant than 25 years ago.
>>
>>575903701
>remake the entire game from the ground up

Asset flip incoming
>>
File: 1785192341028153.jpg (183 KB, 1440x1080)
183 KB JPG
>>575903513
pre downgrade halo 2 lighting/shadows
>>
>>575903602
Even leadership at Halo Studios could pull it off if they would just prioritize Halo while making Halo games.
>>
File: 1784664487534.png (1.01 MB, 2311x1080)
1.01 MB PNG
the great debate
>>
File: 1606349675659.jpg (270 KB, 2048x1363)
270 KB JPG
Exactly as it shipped 10 years ago

www.youtube.com/watch?v=6qfx9eoB-88
>>
>>575903930
Stark is better
3-Point is something people would probably say looks better when they first get access to it, but it looks aged now
>>
>>575903996
Buy an ad.
>>
>>575903513
Their attempt at global illumination lighting before they gave up and settled on post processed bloom gore every game has.
>>
>>575903996
It is kind of neat how the line down the middle of the console matches the line on the platform below it and the wall behind it
>>
>>575903996
Buy an ad.
>>
>>575903434
>>575904059
How impressive was Halo 2 back in 2004? Considering Doom 3 and Half-Life 2 were the other big FPS
>>
>>575904059
halo 5 did a similar thing
The beta had great shadow casting but ran at 720p
>>
>>575903805
They're more aggressive and have more HP. H3 flood are so fucking fragile.
Getting into melee range of combat forms in H3 means nothing because you can just crumble them with regular melee hits.
>>
The best thing about Reach is there's no Flood, it also has no massive ups but also no steep declines either, it's just a solid game
>>
>>575904119
it was impressive for a console game
it wasn't as impressive as just a video game as CE was when it launched
>>
Reach is fine.
>>
Reach is not solid.
>>
>>575904181
Reach is fine
>>
File: 1760034277974363.jpg (301 KB, 1920x1080)
301 KB JPG
>>575904119
the massive downgrades it got just made doom 3 look better
>>
Reach is liquid.
>>
>>575904119
Not Halo 2 but I still catch myself forgetting Halo 4 was on the 360
>>
>>575904160
melee in 3 in general is kind of OP, no?
You can btfo Brutes with melee as well.
>>
Reminder that stencil shadows got cut from Halo 2 both due to performance cost, and the fact they couldn't get it to work with outdoor environments.
>>
File: 1771564461566.jpg (45 KB, 592x444)
45 KB JPG
>>575904196
>it was impressive for a console game

Xbox is just a Pentium III PC

Halo 2 had to run on a GeForce 3. Doom 3 was made for GeForce 6800
>>
Reach is a mess.
>>
Reach is only good if you played it between 8 to 17 years of age and never achieved anything in life since then.
>>
Reach is a big fat mistake
>>
Stencil shadows would not have saved 2, much to the dismay of 2fags.
>>
>>575904358
>Objective: Survive!
D:
>>
>>575904295
Yeah. They massively overcorrected to the complaints that H2 brutes and flood were tanky bullet sponges.
So now they are weak and don't do anything. The only interesting new unit is the hammer chieftain.
Since that's an "oh fuck" moment when they start barreling towards you then pop invincibility. Their really great animation work helps a lot too.
>>
I thought they were going to make the halo CE AR into literally the halo infinite AR where it's got the chunkier firerate of the ones from halo 3 onwards but instead they did this weird thing where it shoots fast and is super accurate but has the smaller mag

like it's better balanced than the original CE assault rifle but but it's funky and I definitely miss the 60 round mag a little just for the fun of walking through squads of grunts
>>
>>575904523
just use turn the skull on
>>
>>575904594
>just use turn the skull on
Holy ESL. Go back to your mud hut.
>>
>>575904594
AAAAAIIIIIEEEEEEEEEEEEEEEEEEEEEE
>>
>>575904630
Hey
Don't be mean
>>
>>575904594
Just use turn google translate become english
>>
File: 1649914218118 (1).jpg (59 KB, 720x720)
59 KB JPG
>>
File: 1785443331126903.jpg (151 KB, 1224x1348)
151 KB JPG
>>575904278
>Not Halo 2 but I still catch myself forgetting Halo 4 was on the 360

It’s achieved through a lot of trickery. Small environments, while Reach had huge environments

Halo 4 has basic small pointlights, and they only cast diffuse reflections with no specular component. Even vehicular headlights are just little pointlights sitting in front of the vehicle, rather than large spotlights: for example, if you're driving the scorpion over rough terrain, you can actually see the "headlights" popping in and out of the ground. They also eliminated the flashlight, which in all prior games (including alongside the "night vision" in ODST and Reach) was a pretty huge light which included specularity.

Having a single platform of optimized hardware makes game development a lot easier. Good devs can get a out of existing hardware.

Halo Infinite was botched because Phil Spencer wanted it to run on base Xbox One, Xbox One X, Series S and Series X. The downside of >muh PCMR is that devs have to optimize for weak hardware like pic rel
>>
Snoys report in.
Do you have access to a PC?
We would like to play MCC with you one of these nights.
>>
>>575899359
woman now actually
>>
File: 1784689854138.jpg (1013 KB, 3840x2160)
1013 KB JPG
Xbox GPU had unified shaders and "almost free" MSAAx2

Extremely impressive for 2005. Back in the day people were saying that Halo 2 should have been delayed by another year.
>>
>>575905481
People say silly things like that.
>>
>>575905114
>Having a single platform of optimized hardware makes game development a lot easier. Good devs can get a out of existing hardware.
I'm not even someone that understands how game development works but yeah this has been obvious to me across my entire life.
I've heard about the limitations of the Sega Genesis sound chip and color palette, the N64 audio processing, the complexity of the PS3 Cell architecture, it doesn't matter. When a dev team has to use just that hardware they can make magic with it.
>>
File: halo3_45961370_Full.jpg (235 KB, 1920x1080)
235 KB JPG
>>575905481
Beautiful
>>
File: 1778953316907.jpg (1.75 MB, 4201x3264)
1.75 MB JPG
>>575905740
>I've heard about the limitations of the Sega Genesis sound chip and color palette, the N64 audio processing, the complexity of the PS3 Cell architecture, it doesn't matter. When a dev team has to use just that hardware they can make magic with it.

RE4 was extremely impressive for 2005.

According to Capcom, the character Leon was modeled with 10.000 polygons on the Gamecube, and on the PS2 the polygon count will be almost half of that number. By comparison, the Snake on Metal Gear Solid 3 has 4.000 polygons, 1.000 less than the PS2 RE4 Leon.

>A former Capcom employee recalls: “When we heard the game would come to PlayStation 2, most of us weren’t sure whether it was even possible for the PlayStation 2 to run the game without severe compromises.”

The textures, that on the Gamecube were on the 24bits color standard, will be lowered to 4 or 8 bits. On the other hand, the wider and superior memory bandwidth on the Playstation 2 will allow the use of more varied textures than that used on the Cube.
>>
File: 1782160172446.png (369 KB, 986x1435)
369 KB PNG
>>575905114
>Halo Infinite was botched because Phil Spencer wanted it to run on base Xbox One, Xbox One X, Series S and Series X. The downside of >muh PCMR is that devs have to optimize for weak hardware like pic rel

Look at the steam hardware survey. The vast majority of customer hardware. A 3060 or equivalent

Xbox One had DDR3 and a GPU equivalent to an HD7790. It was completely fucked considering OG Xbox and Xbox 360 were extremely impressive for 2001 and 2005.

Halo 5 beta was 720p only, where the final game is dynamic 1080p (on the original Xbox One).
Xbox One could barely run Halo 5, they wanted Halo Infinite to run on the same hardware.

Series X has actual good hardware, Ryzen 7 3700X, but the commitment to releasing on base Xbox One was their error
>>
File: halo 5.webm (3 MB, 888x500)
3 MB
3 MB WEBM
>>575906716
>Series X has actual good hardware, Ryzen 7 3700X, but the commitment to releasing on base Xbox One was their error
>>
>>575904743
>becoming English
How terrifying.
>>
>>575902150
Halo 3 campaign was great. The missions were very fun.
>>
>>
it's cheaper to outsource to Indians and Malaysians to make their games in UE5 than to hire skilled programmers to make and maintain custom purpose-built game engines.

>Yibo Liu - Halo Campaign Evolved Art Director
https://www.linkedin.com/posts/yiboliu_one-down-one-more-to-go-i-had-never-shipped-activity-7460784930868875264-i1WJ
https://www.linkedin.com/posts/yiboliu_halo-campaign-evolved-launch-trailer-activity-7486463453600305152-VDsa
>>
File: 1785428827822191.jpg (915 KB, 1494x1650)
915 KB JPG
>>575907540
This is why AAA pushes so hard to standardize on UE5 and why it's slop now. They want to hire people (or indians) off the street for a standardized industry tool so they don't have to do any training and so experienced developers who understand how the systems work don't get any ideas that they are vital to the operation and start asking for raises

90% of the people who worked with Halo 5's engine, Slipspace and id Tech got axed.

There’s literally only 50 guys left at id right now after they fired 150 of their 200 employees, and only one of them knows anything about working with id Tech.
id is officially dead. I hope you like AI UE5 garbage made by H1B Indians from now on, because the Pajeeta CEO of XBOX just bought 5000 H1B Visas.
>>
Casket status:
Sealed. Hushed, even.
>>
>>575908684
An angry little casket
>>
>is easily the best version of the AR to ever exist
Should be standard going forward
>>
Two corpses... one brap
>>
>>575909153
It's missing a HK slap so it's still lacking.
Although given the quality of the new animations for the remake, maybe it's a good thing they didn't lmao. I think a wobbley noodle handed HK slap would be lethal to me.
>>
Will the Next Xbox be as impressive as the Xbox 360 was in 2005?
>>
No.
Because tech in the current day is just an exercise in misery.
>>
File: 1785486337446251.jpg (736 KB, 2560x1440)
736 KB JPG
There's a reason why it was called Project Foundry in development. This isn't about "correcting Anniversary" or some big ambition in the usual sense of correcting past mistakes. It's about producing a basis, turning Tags into UE5 scripting and essentially writing Reach logic into a baseline so they can soft-reboot the series again under their new studio name and work from there. Start from scratch and craft the "foundry" from which everything would be made thereafter. Hence why the prequel missions are less about actually telling any sort of worthwhile story and more about throwing in Brutes and a bunch of extra weapons that are blatantly assets unused from Infinite's post-release cycle, and homogenizing the gameplay mechanics to be like 3/Reach.

The other two remakes in theory are just part of the effect of trying to re-establish the brand image, and they wanted a "Fortnite style live service game" separate of all this stuff. Hell, everyone though these campaign remakes were just gonna be DLC add-ons for the MP, but here we are. But they've effectively got the core baseline down and are asking for lots of feedback precisely because it's not about Combat Evolved, but about effectively "unfucking Halo after we fucked it up", regardless of how one feels about them fucking it up again.
>>
>>575910996
Better than Melbourne, but only barely.
However most Australians would immediately pledge loyalty to Cortana after turning Sydney into a crater.
>>
I actually really like the AR in the remake. It's no longer a weapon I look to replace for something else. It's useful, accurate and good damage. I find myself using it over the magnum
>>
>>575900372
It's funny because I was having a little difficulty until I discovered how utterly OP the Needler Rifle is in the Remake. Seriously it destroys everything.
Also after the battle I discovered there's actually rocket launchers and other supplies behind each staircase...
>>
>>575911094
patriots
>>
File: 2806050_20260731050228_1.png (2.12 MB, 2560x1440)
2.12 MB PNG
>>
>>575914084
I was playing around with random weapon spawns + infinite ammo on heroic.
Got a needle rifle spawn on the library. It utterly fucks all forms of flood so hard it's really funny.
>>
>>575907540
>>575908575
I was wondering why Campaign Evolved looked like soulless ai slop
>>
Reminder that Halo 2 was inspired by Bush's Global War on Terror

>Entertainment Weekly quoted H2 lead writer Joe Staton, "You could look at [the story] as a damning condemnation of the Bush administration's adventure in the Middle East" (Keighley, 2004). After this story was discussed on the ultra-conservative blog Free Republic, Staton posted a clarification:

>Let me be really clear about this: there is no intentional political message in Halo2, anti-Bush or otherwise. While I tried to be mindful of folks' sensitivities as I wrote its story, I knew that the game was going to scrutinized by a large, diverse audience, and would, therefore, be interpreted (or mis-interpreted, as the case may be) any number of different ways. The EW journalist chose to include one of my examples of possible misinterpretation in the article, but not all of them. Most importantly, the journalist left out my closing statement: "Look, you can read anything into the story that you like - call a damning condemnation of the Bush Admnistration's [sic] adventure in the Middle-East, for example. But you'd be wrong." …Halo2's story is non-partisan. Any meaning you ascribe to it is yours alone. And remember, at the end of the day, whatever some journalist says I said really doesn't matter. The proof is in the pudding. Play the game, and I think you'll see it's just that: a fun game with a good story.

https://gamestudies.org/1401/articles/gvoorhees
>>
>>575909153
343 doesn't understand the AR's purpose.
>>
>>575919262
Such purpose as
>immediately drop it for the first headshot capable weapon you see
>>
https://twitter.com/i/status/2083021525225988280
The hunters are bitches after all.
>>
GOOD MORNING MINTO
>>
>>575919469
Not true at all in the first game.
>>
>>575886769
>i like this a little better than the og
>8/10
mental illness
>>
Will halo studios reboot their plot again with halo 7 or will they somehow try to continue whatever the fuck was supposed to happen with the Infinite story expansions
>>
>>575919054
reminder that i add all your cancerpastas to the filters
>>
>>575921662
>Will halo studios reboot their plot again with halo 7 or will they somehow try to continue whatever the fuck was supposed to happen with the Infinite story expansions

Operation: Meteorite was written by Troy dennings so he might write new game stories
>>
>>575919638
looks like they overcomplicated something again even though it was perfected in halo 3/reach.
>>
>>575910439
I wish they would slow down and optimize their games better than rush out another console with no games. This stuff is only gonna get more and more expensive while also have shitty bugs and shitty graphics.

What's the point of all that extra power if the games still run like ass and look ugly with vaseline smeared everywhere and messed up lighting/effects/physics. Not to mention all the graphical bugs/glitches/performance issues even with the latest hardware. How about putting some of that budget into quality assurance and optimization. How many times do we have to repeat this.
>>
>>575919638
>those fucking comments
Have I entered the illiterate universe? How are people completely both misunderstanding and missing the point entirely?
>>
>>575922183
343 shills
>>
Ok hear me out. Halo…but with three weapons instead of two. Y to switch between two primary weapons. B to pull out your sidearm. SMG, magnum, plasma pistol, plasma rifle, needler, etc… are sidearms. Everything else is a main gun. Could it work? Would eliminate the need to drop a cool gun just to lug around a rocket launcher for that one moment you need it to take down a vehicle. Would also justify having redundant weapons like the SMG and AR, or the magnum and BR.
>>
>>575922130
i'm blaming grand theft auto vi and immense inexperience post-restaffing for this one, honestly
>>
>>575922459
Could you substitute sidearms for regular weapons?
>>
>>575919638
kek, and here I thought the hunters got toughened up. That being said at least they aren't one-shot anymore and now you have a smaller target to aim at so they're not gonna give you their weak spot for free like in the original. Could be worse. They're fine here.
>>
>>575900283
they're decent, I'm glad we're on a covenant ship, too many of the battles encourage doorwayfagging though which is the least entertaining way to fight
heavy burden is the best of the three
boarding action is fine
MDG I don't care for, wish they made that a vehicle mission, according to the terminal there are tanks and probably other UNSC vehicles on the ship that were being used as part of that brute hunting shit
>>
>>575908575
I fucking knew what that bitch was up to from day one. I’m legitimately never playing another Microsoft game again.
>>
>>575922685
they're not fine
>>
>>575922632
No, just for other substitutes. But I think if there was enough of them it wouldn’t feel restrictive.
>>
>>575922130
>>575922510
They're just hardware upgrades. The architecture is largely the same across Xbox One, Xbox One X, Xbox Series X, and Xbox Helix.
>>
>>575922685
>>575922843
There problem is the retarded melee which registers a hit when you aren’t even close to them, and there ridiculous rate of fire.
>>
>>575923108
TRVKE
>>
File: 1783431451531422.jpg (142 KB, 1254x1254)
142 KB JPG
>>575922764
see you when the next halo drops, diego
>>
>>575908575
I thought we escaped the desaturated brown doom and gloom art style of the late 2000s...
>>
My ideal halo arsenal:

AR
Plasma rifle
Needler
Shotgun
Flame thrower
Heatwave
Energy sword
Gravity hammer
Magnum
Plasma pistol with EMP
Sniper
Stalker rifle
Focus rifle
Mangler
Rocket launcher with no lock on
Fuel rod but it had lock on for planes
Brute shot
Frag grenade
Plasma grenade
Halo infinite spike grenade
Splinter grenade
>>
>>575923004
If there were too many of them, it would be restrictive to not have them in the regular secondary slot.
>>
File: i547jbitc6eh1.jpg (371 KB, 1536x2048)
371 KB JPG
Halo Fun Fact

In Japan, Master Chief Atsuki Tani and Cortana Akiko Koike were replaced by Rikiya Koyama and Ayumi Fujimura in Halo 4. Japanese fans were pissed

https://www.youtube.com/watch?v=Is9Rud2V1Wo

https://www.youtube.com/watch?v=tn07wS3lqug

https://www.youtube.com/watch?v=lYRaHLSzpGc
>>
The overshield in demake feels more like a health pack than shield. Makes me wonder if a game where health packs return but you choose when to use them could work.
>>
Alright I played campaign evolved for like 20 minutes and it just felt like shit, which is weird because most of the complaints I saw were about the enemy AI/art direction/cutscenes/etc.
But seriously, mouse aiming feels weirdly floaty and imprecise and if you switch weapons you HAVE to wait for the animation to finish before you can use it? Who the fuck decided that was a good idea?
>>
File: 1513984438831.jpg (1.01 MB, 1920x1080)
1.01 MB JPG
>>575923672
>I thought we escaped the desaturated brown doom and gloom art style of the late 2000s...
>>
>>575924485
>But seriously, mouse aiming feels weirdly floaty and imprecise and if you switch weapons you HAVE to wait for the animation to finish before you can use it? Who the fuck decided that was a good idea?

Welcome to UE5
>>
Halo 4 and 5 still baffle. For starters, they clearly don’t want Steve and Jen to return, so why did they bother being chief and cortana back? They were written out of the story. It was their golden opportunity to introduce an OC without pissing anyone off, or they could have let people play their multiplayer spartan in campaign. But they decided to bring chief and cortana back anyway, only to then introduce an OC in 5? And now we’re at the point where Steve seems a little too old to still be voicing chief, but no one can do the voice better, so we’re just kinda stuck. Like this whole scenario could have been avoided if they had any sense of foresight at all.
>>
Rise and shine nigga
>>
>>575924782
>Halo 4 and 5 still baffle. For starters, they clearly don’t want Steve and Jen to return, so why did they bother being chief and cortana back? They were written out of the story. It was their golden opportunity to introduce an OC without pissing anyone off, or they could have let people play their multiplayer spartan in campaign

Frankie and his 343 wanted to make "our Halo". This included:

>New Chief and Cortana VA
>New OCs (Spartan Ops and Team Osiris)
>New art style
>New lore (Humans ARE NOT Forerunner, Spartan 4s, introducing book lore into the games)
>New music style
>New mythos

Frankie has stated that the plan was to make an overarching trilogy about Didact, while Brian Reed wanted Evil Cortana and Team Osiris.

>“That said, this is a long running issue we’ve had with the Chief. Over the years, people have grafted their own feelings about the Chief onto the Chief. And sometimes that’s meant, like in your case, holding him as a sort of paragon of useful emptiness. And I think that’s a completely fair way to approach this character.”

>“But we’ve also got lot of other players who, maybe they’ve read the books, maybe they’ve just followed the games very closely, and they’ve projected their ideals about heroism onto the Chief, and actually given him far more personality than we ever have. So I’m not contradicting anything you’re saying, I’m just explaining the intent, and we certainly have got opinions contrary to yours, of people who enjoy that, and there are definitely Master Chief fans who’ve been literally asking for this.”
>>
I still think it's funny how to this day Halo 4 was by far the most successful game 343 was able to pump out.
On day 1 it had:
>full campaign with split screen and online coop
>multiplayer with playlists
>custom games
>forge
>spartan ops that released periodically through the initial launch period

No other game actually launched feature complete with most things working out of the box.
>>
>>575925374
And it’s a damn shame because it was the worst feeling halo game ever until demake. Imagine if infinite was the one to launch with those features without being buggy. Halo would still be alive today.
>>
File: brianreed.jpg (34 KB, 480x360)
34 KB JPG
343i started out strong. Armando Troisi who previously worked on both Mass Effect 1 and 2 as lead cinematic designer joined the team in July 2011 as narrative director. Christopher Schlerf who also worked on Mass Effect in the past created the original draft of Halo 4’s script

In that vacuum Brian Reed became narrative lead.

>We couldn't figure out how the story ended. Room full of smart people, all with storytelling skills and the resumes to prove it, and we could not tie a bow on this story in the outline stage. Then Frank O'Connor says, "Maybe Jul just drives Requiem into the sun." And we all laughed, because that was so wonderfully absurd. A half hour later we still didn't have an idea of how the Requiem adventure ended. Eventually we let Jul drive Requiem into the sun because, come on. That's pretty awesome, throwing planets into suns.

>Brian Reed: "No – if anything it was a goal. Halo has been around for 12 years now, and has been really healthy and really good with just Master Chief and Cortana as our identifiable heroes, but it was time to let the universe grow. Fans of the novels and the comics and the live action stuff all know that there’s a lot of other stories going on in Halo, but we’ve very rarely seen them in the game – Reach and ODST were as close as we got. This was an opportunity to make the pool a little deeper, and give us a few more characters. I’ve said it multiple times that my goal all through Halo 5 was: you need to be able to come out with your favourite Spartan. If you can go into it going ‘I really like Master Chief’, and you come out going ‘Man I still like Master Chief, he’s still awesome, but I wanna know more about Spartan Vale… I wanna have another adventure with Spartan Buck’ – that was our goal here.""

They have no choice but to reboot the entire franchise after Frankie, Kevin Grace and Brian Reed fucked it
>>
>>575924567
left looks better
>>
>>575923746
Very nice. Here's mine (if no dual-wielding):

Assault Rifle
Battle Rifle
Magnum (Halo 3 version but with scope)
Sniper Rifle (50% nerfed rate of fire to make it less spammy and more deliberate)
Shotgun
Grenade Launcher (With Reach EMP functionality)
Rocket Launcher (No lock on)

Plasma Pistol (Can EMP, charge shot also does damage to infantry like in CE)
Plasma Rifle (Halo 1 version)
Energy Sword
Needle Rifle
Focus Rifle (Halo 5 Binary Rifle, but takes 2 bursts to kill a full-shielded opponent [can't headshot], and overheats if you shoot too fast)
Fuel Rod Gun (Similar to the ones Hunters and Grunts use in CE; requires a short charge, has a heavy arc, and slow rate of fire)
Plasma Launcher (Tap trigger to fire single projectiles rapidly, charge to increase the burst fire along with increased damage and tracking)

Brute Shot
Mangler
Mauler (Basically the Bulldog with increased melee damage)
Gravity Hammer
Flamethrower
Scrap Cannon (Revs up as you fire, increasing the fire rate the longer you hold down the trigger. Has a long reload animation)
Skewer

Frag Grenade
Plasma Grenade
Firebomb Grenade (Weak initial explosion, but leaves behind damaging fire in a small radius for short while)
>>
>>575925374
downward trend is common for this type of company
private companies by entrepreneurs sell the assets after the business model has run its course
343 was a benefits program for microsoft employees so it could not be closed under any circumstances
they pumped the budget up to Olympian proportions because they didn't have the same kind of negotiations that existed between bungie and microsoft when proposing a project
>>
>>575924567
Left is a product of its time. Right is timeless. (Endless)
>>
Ok, now release Custom Edition Evolved for Campaign Evolved.
>>
>>575904181
Now if it only had Halo 3's combat/physics/movement...
>>
Sigmund won
>>
File: 2050154538_b6ae0ff32c_h.jpg (371 KB, 1600x900)
371 KB JPG
>>
>>575926489
>Battle Rifle
one of the gayest additions to the halo campaign sandbox, they should have leaned more into weird projectile based weapons like tribes rather than more boring hitscan hyper effective weapons
>>
But the BR is not hitscan.
>>
>>575928376
It’s just a reskinned magnum. Chill out.
>>
>>575919262
Halo Studio understand the AR's purpose in CE, they just gave its former role to the SMG instead.
>>
>>575922685
The Hunters aggressively use their Fuel Rod Cannon at close range when they should be engaging in melee. They are not fine.
>>
File: 1744234793464.gif (2.93 MB, 600x418)
2.93 MB GIF
>>
File: covenant_box_spin.gif (2.28 MB, 640x800)
2.28 MB GIF
>>
>>575904181
No Flood and the worst covenant.
Yay
>>
>>575906325
the PS2 version is slop. Seperate Ways was thrown together overnight and it shows.
>>
>>575932651
>The Hunters aggressively use their Fuel Rod Cannon at close range when they should be engaging in melee. They are not fine.
They telegraph it fine and you can cancel the attack by confronting them. It's also not hard to dodge at all.
>>
the coveted halo discussion
>>
now if only they played halo
>>
They actually kind of nailed the weapon sandbox and Flood AI.
Shame the same can't be said about the Covenant AI.
Bigger shame the game is a technical mess. It's not Cyberpunk launch tier or anything, but it should still have not launched in this state.
>>
El Pozole
>>
>>575934967
no covenant
ya HAD to open your mouth
>>
File: real.jpg (481 KB, 1080x1920)
481 KB JPG
this is real by the way
>>
da halo...
>>
>>575938652
L8
>>
>>575938652
Go back.
>>
>>575939338
Retard
>>
>>575939728
Meant for >>575938652
>>
>the fucking bullet magnetism makes it nearly impossible to shoot a jackal's hand since the bullets get curved to the center of the target which is the shield
How the fuck did these retarded niggers not notice this immediately?
>>
SAAR
>>
>>575940468
that's been an intentional feature since halo 2
only reach - shitfinite let you style on jackals with precision weapons
you are judging halo games by how it works in the shit ones
>>
>>575940687
then why did they acknowledge it as a bug
>>
i don't like it, let's stop talking about it
>>
>>575940935
Why did they say they'd ship infinite with splitscreen? They have no fucking idea what they're doing and haven't the balls to accept failure.
>>
>>575886179
>because they want to try it
But why would someone want to try it? It’s 343 Industries with more budget restraints. We already know they don’t know how to make a game. How many more times must you be fooled?
>theres 5 different versions of blade runner
Right and that’s stupid. Regardless that’s not the same thing. If there were five different remakes of Blade Runner, sure I could see the parallel. But there are five differently edited cuts of the movie. That’s because the director was indecisive not because Larry Fink thought he needed to make the definitive remake of the original film with new actors and new technology for modern audiences. I don’t understand the attitude of
>well it’s new version I must consoom
Why? Why do you have no self control?
>uhh freee?
You can be kicked in the balls for free or you can pay someone to kick you in the balls. Why get kicked in the balls at all?
>INB4 some people enjoy getting kicked in the balls it’s their right to do so
>>
>>575838901
If not for being a pirate warlord, I would say Atriox would be a good guy.
>>
Twitter retards are unironically throwing a fit over the covenant ship's name
>>
>>575942098
you sound exceptionally fat
>>
>>575944458
stop posting our memes on /dg/
>>
>>575945926
I’m sorry
>>
https://www.youtube.com/watch?v=2gQ3RJSJtoM

chud o'donnel is chudding again....
>>
>>575946645
Buy an ad.
>>
nope
owned
>>
SYBAU
>>
nope
owned again
chief is trans btw
>>
Operation Forced is a go.
>>
>>575900283
The terminals for these levels are all big foreshadowing for Prelates.
Funny since Infinite did the same for Janissaries and Executors, the only reason those lore breaking fucks got canonized was due to non-spartan armor selling more than everything else they were pumping out into the store. People want Spartans back but they don't buy Spartan armor lol.
>>
Idk about you but the brute helmet looks real neat on my spartan
>>
>>575945926
you are too new to claim anything from /hg/
>>
>>575947587
ive been here since before /vg/ was a thing can you say the same?
>>
>>575947719
and i'm your mother
>>
I won't have internet access for the next couple of hours. Someone ritualpost for me on the next thread.
>>
>>575938652
I don't think 1.5 trillion is going to be enough to fight the Covenant, bros...
>>
We'll make it.
>>
File: Ilsa_Zane_recovers_Iratus.jpg (308 KB, 2560x1440)
308 KB JPG
>>575947352
The ending of Infinite's multiplayer story was the Banished destroying the Academy and stealing the entire history and data of the Spartan Program by retrieving Iratus, including how to make everything, so we are getting even more non-UNSC made armor next game.

This has also led to the "extremely fun" possibility that they can, at any moment, reveal every single skeleton in the closet from ONI and the UNSC surrounding the first three generations of Spartans, including the fake Boren Syndrome affecting the ORION members, all the insane giga illegal stuff Halsey pulled like abductions and flash cloning of kids for the IIs, and also recruiting orphan kids for the IIIs and pumping them full of drugs and growth hormones to throw them at the Covenant. Sullivan from Forward Unto Dawn is going to get an aneurysm if it all goes public, since he's now the director of communications in ONI aka. He decides what is the official narrative of the history of humanity.

As Stacker said:
"Brace yourselves, it's gonna get hot!"
>>
yawn
>>
File: 1781986075013103.png (288 KB, 640x360)
288 KB PNG
>>
will any jeet contractors get carried over for the next halo or are they all going BYE BYE
>>
>>575949061
Surprised that after so long they have not tried to do a mission in the middle of naval combat.
>>
>>575949265
>the next halo
>>
>>575949265
The only confirmed leak we have is that some retards at the office are prototyping an mp using the hybrid engine from CE remake in hopes of releasing "something" live-service soon because the studio literally has nothing story-related to release for the next couple years except for books.
>>
>>575949265
With Microsoft's policy they're most likely already packing up and greeting the new jeets.
>>
>>575948786
Bungie lore was based.
This is cringe.
>>
>>575949548
Another live service slop Halo game? Yeah NOBODY is fucking playing that no matter how good it turns out. They will need a miracle because after Infinite nobody will be interested.
>>
>>575949265
>will any jeet contractors get carried over for the next halo or are they all going BYE BYE
the studio that made the game is Dutch
they're already working on the next one
>>
>>575949747
it can even be live service as long as it launches feature complete
>>
>>575838901
better than I expected
Still a technical mess that needs patches
>>
>>575949884
Yeah sure but modern Halo has such insane negative reception that I highly doubt gamers will care for the next multiplayer.
>>
Will (YOU) be competing in the Open Competition at HaloFest?
>>
>>575949884
Forge?
Theater?
One (1) Slayer only playlist?
On day 1?
Stop being antisemitic.
>>
>>575950145
>CE as relevant in 343's eyes as 5
it's over
>>
>>575950145
red has that much money to blow?
>>
>>575950145
lmao at CE being worth the least
>>
>>575950301
He does seem to have a lot of disposable cash for someone in the education field
>>
>>575950301
He's making the big bucks now, but he still hasn't paid me for bumping the thread.
Kinda rude, desu.
>>
>>575950301
>>575950393
I know someone that teaches in NY and they actually pay pretty well there
It's an outlier compared to the rest of the US
>>
halo: the endless is releasing tomorrow btw
>>
>namefagging out of nowhere
CALL THE DOCTA
>>
>>575950487
AAAAAIIIIIIEEEEEEEEEEEEEEEEE
>>
>>575950393
He changed profession not that long ago.
Realtor or something?
>>
forced and coloring book'd into irrelevancy
>>
>>575950607
AAAAIIIIIIIIEEEEEEEEEEEEEEEE
>>
>>575949265
The standard contract is for 18 months of I remember correctly. 343/Halo studios has been around since 2007. 4, 5, Infinite and Campaign Evolved have had completely different dev teams
>>
fresh baked bread
>>575950704
>>575950704
>>575950704
>>
>Red out of NOWHERE
Obsessed.
>>
>>575950715
Campaign Evolved was coded and made by a real studio called Abstraction in the Netherlands.
Halo Studios directed them on the aproach and art design.
It wasn't a game made with bringing in contractors the same way Infinite was.
>>
>>575950740
SYBAU
>>
File: the_door.webm (1.25 MB, 1280x720)
1.25 MB
1.25 MB WEBM
>>
>>575950145
>halo infinite
>$20k
@boypilled @tavult one final effort to finish this fight?



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.