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Stupid sexy aliens edition

Previous thread: >>578748448

>Latest News/Updates

Darktide:
Patch 1.12.5 - Patch Notes
https://forums.fatsharkgames.com/t/hotfix-1-12-5-patch-notes/124954
Kuli's guides for beginners:
https://steamcommunity.com/id/kulii/myworkshopfiles/?section=guides&appid=1361210

Vermintide 2:
The Feast of Grimnir returns! Patch 6.12.0 patch notes
https://forums.fatsharkgames.com/t/the-feast-of-grimnir-returns-patch-6-12-0-patch-notes/125081

Aliens: Fireteam Elite 2 is officially out:
https://store.steampowered.com/app/3448650/Aliens_Fireteam_Elite_2/

>Acknowledged but barely discussed :
Left4Dead
Deep Rock Galactic
Killing Floor
Payday
Earth Defense Force
WWZ
The Outlast Trials
Barotrauma
No More Room in Hell 2

and others

>Future games
Den Of Wolves - TBA
DarkSwarm - TBA
Blight: Survival - TBA
Deep Dish Dungeon - TBA

>Build planners:
Vermintide 2: http://ranaldsgift.com/
Deep Rock Galactic: http://karl.gg/
Darktide: https://darktide.gameslantern.com/build-editor
>>
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Sex with Sister Prine
>>
Second for nerf inferno staff
>>
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https://www.youtube.com/watch?v=qwBfGQJhDT8
>>
>>578915434
The best part about being addicted to playing Skitarius is I will never have to buy cosmetics
>>
>I now have one of the No More Room in Hell 2 radio songs stuck in my head
Fucking hell. Anon who was asking earlier, if you ever find a mod for this, please post it here. I need to replace this shit with some Darkest Hour or something
>>
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>>578915558
>im totally addicted to shitarii broooo!
>>
>>578915682
What's got your panties in a knot, anon?
>>
add helldivers 2 back on the op
>>
>>578915826
n-nothing...
>>
>>578915682
Skitty IS the most fun DLC class by a wide margin.
>surviving isn't just free like it is on Arby
>capable of doing assloads of damage, but you have to actually try unlike on Scum
>builds actually feel decently different
If it weren't for Zealot's fem Fanatic VA and how bland Skit voices are, I'd put Skit as my favorite class overall.
>>
>>578915682
Why are brown people like this?
>>
i have ratclick 2 (yes i know it was given away for free multiple times but i bought all of the dlcs except for the premium cosmetics), is the event happening just like in darktide where it helps newbies get good gear faster? is it worth playing it solo?
>>
>>578915948
>capable of doing assloads of damage, but you have to actually try unlike on Scum
it's the exact fucking opposite lmfao
skidmarkius is the free damage one
>>
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>>578915849
>>
>>578916047
If you think Rampage Scum isn't the most free damage in the game, second only to Inferno at density, you're smoking crack
>>
>>578915948
Besides the turret on your shoulder acting like a really competent vet doing hundreds of thousands of points of damage
>>
>>578916201
I dislike it, so I forgot about Noosphere teebeeayych. That's fair.
>>
>>578916085
Impressive
>>
>>578916085
chadtide enjoyer on the left shitting on sissydivers on the right
>>
>>578916085
This is AI right?
>>
>>578916168
YOU must be smoking PCP if yo think it's harder to play the skeet than the scoom

>>578916085
me on the left
>>
>>578916527
it's real, im the gorilla
>>
aliens fireteam 2 exp cheats come out yet?
>>
>>578916654
>if yo think it's harder to play the skeet than the scoom
That isn't what I typed, anon. I'll happily concede the point on Noosphere, but doing a ton of damage on Scum is in melee is definitely easy as fuck if you can handle the defensive side of things well.
>>
>>578916085
>>578916527
Yes. This is AI
>>
>>578916527
>>578916697
Can confirm. I'm one of the trees in the enclosure. This guy's a fucking dickhead, by the way.
>>
>>578916851
we're talking about the free damage and how easy the classes are
sorry, chud, I AM the shitting gorilla and you are the 40-something Karen on the other side of the glass
>>
>>578917036
Yes, and Scum is free damage. It's extremely easy to deal damage on Scum if you're competent enough to not die like a retard. But considering your ability to read simple English, I'm not setting my expectations high on that.
>>
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>Yes. This is AI
>>
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>>578916085
goddamnit
>>
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>>578915992
pls someone answer my question
>>
>>578917185
>he didn't know
Lmao at this boomer
>>
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>But considering your ability to read simple English, I'm not setting my expectations high on that.
>>
>>578917342
SHUT THE FUCK UP NIGGER WE DON'T LIKE PEOPLE HERE
But no, it just gives you cosmetics and money to buy them. Could be worth it if you want fancy hats. Of course I don't play ratclick so I'm just paraphrasing what the patch notes say.
>>
>>578917342
>>578915992
no it's just welfare shillings again
>is it worth playing it solo
always.
the bots are competent enough at least until legend, and you can choose which bot you want to take with you
>>
>>578917161
Raped his ass
>>
>>578917567
>>578917579
thank you, ill still give the game a try i guess
>>
>>578917658
I'm gonna fuck you up that tight-looking 8 you've got there.
>>
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alienclick hides
>camera distance, camera offset, fov
>hipfire crosshair
>advanced tooltips, required to even see fire rate on weapons
>enemy highlights which can be toggled to always on
>enemy healthbars, which can be set on elites only darktide cheats style, and are the only way to see active debuffs on enemies
>damage numbers, kill confirmation markers
all behind menu options that all start disabled when you first start the game
what the actual fuck
it's like an entirely different fucking game with this shit
>>
>>578917759
You want to fuck 8 year olds?
>>
>Raped his ass
>>
>>578917951
Sounds like he struck your prostate and made you cum involuntarily
>>
cooperative video games
>>
>>578918202
We got some retarded eurogroid turdworlder shitting and sperging up our thread right now. He should be sleeping now but he's a worthless welfare leech
>>
>>578917898
Also pro tip, you don't need cheats to instantly max out your classes. Just go look at the fucking challenge card options, pick a 2x that realistically does fucking nothing negative to the team, and play the goddamn game.
>>
SO WHY DO GOOD GIRLS LIKE BAD GUYS
I'VE HAD THIS QUESTION FOR A REALLY LONG TIME
>>
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>We got some retarded eurogroid turdworlder shitting and sperging up our thread right now. He should be sleeping now but he's a worthless welfare leech
>>
>>578917898
Yeah I enjoyed turning some of that on and maxing my FOV and cam distance. Don't really feel bad for the mongs who don't bother to check their game settings though
>>
>>578918935
Imagine a really hot girl. But that hot girl is actually a bit of a psycho who enjoys violence, but don't worry, she's otherwise mentally stable and wholly devoted to you.
Starting to make sense?
>>
>>578919374
I'VE BEEN A BAD BOY AND IT'S CLEAR TO ME
WHY ALL THE GOOD GIRLS FALL IN LOVE WITH MEEEEEEEEEEEEEEEEEEEEEEEE
>>
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>>578919476
Oh, I'm retarded. I have no idea what song that is, but I guess the caps should've given it away the first time
>>
>>578918904
i NEED all those perk slots maxed out NOW
>>
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Cadia?
More like CACAdia!
>>
So, uh... how about that No More Room in Hell 2 game, huh /coopg/?
>>
>>578920615
No more room for discussion
>>
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yall wanna play coop doom?
>>
>>578917342
Prove you look like that first
>>578919575
It’s from a song but also a meme from 2018 very nostalgic stuff
>>
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>>578920615
its easy
>>
>>578778701
i just think it’s funny how confidently wrong he was
>>
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has anyone itt ever purchased a twitch account for the old drops like skins and cosmetics?
is it safe?
>>
>>578921715
no it's extremely dangerous
you're at risk of proving to yourself that you are subhuman
>>
>>578921715
safe in terms of your account being banned? that wont happen
safe in terms of being scammed on the website you bought it from? 50/50
>>
>>578922078
>>578922124
i mean it's 80 cents...
>>
>>578921715
You are a retard.
The twitch drops will come back eventually. Whichever one you want, it will. You're better off buying Aquillas.
Paypal me whatever you were gonna give the account sellers.
Nigger-brained indoctrinated-by-FOMO fucking RETARD.
>>
>>578922184
Who cares then just buy it if you want the drops
>>
Ogryn, ogryn, ogryn, o-gry-yn
Please don't take my ammo just because you can
>>
>>578920615
It's fun but there's not really too much to talk about. You kill zombies and survive, simple as.
>>
>>578921015
>but also a meme from 2018
Not one I ever saw, I guess
>>
>>578920615
I dig it
>>
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WE (yes WE) LOVE Ogryn, don't we folks?
>>
>>578923775
yup! :)
especially the roasted ones!
BOIL EM
MASH EM
STICK EM IN A STEW
>>
>>578923775
Of course. Only mentally ill tranny freaks hate them
>>
>>578923775
No. We (and I do mean we) take the words of Tanner very seriously and prefer Zealot
>>
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>>578921032
It don't feel like it at times, Chief.
>>
>>578920615
It's good, but the trannies at /coop/ are stuck on sharttide forever.
>>
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>>578921715
>>578922184
>possibly the ugliest fucking cosmetics in the entire game
>anon doesnt just want to use them, he wants to BUY THEM
What the FUCK are you doing, you drunken imbecile.
If you want those cosmetics so bad, use the mod that unlocks every fucking customization for free on client side.
Holy shit this is a new low for this general.
>>
>>578920615
The game is scary or at least stressful, until you get enough economy going to always have emergency beacons. Then it's a grind holding shift, then E, then kicking when things are in your way.

Darktide needs a hardcore mode imo.
>>
>>578924445
Why couldn't you have chosen a remotely attractive, intelligent or at least interesting individual to base your parasocial obsessions around, and instead chose a literal fat, gay retard?
>>
>>578923775
My big lad is so handsome.
>>
>>578924979
>literal fat, gay retard
may i see some photos
asking for a friend
>>
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>>578923775
Hell yeah. He's the single reason why I bought the game and why I even boot it up every now and then.
>>
IT'S HAPPENING

IT'S HAPPENIIIIIIIIINNNNNNNNGGGGGGGGGG
>>
I like darktide but i havent played it in like 6 months because the devs aren't adding anything interesting to it
>>
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>>578928071
>>
>>578915948
I can't help but think these incredibly skilled players are gonna rope when there's an update that either increases the power of the other classes or skit gets nerfed to be in line with the others.

The talent tree is obviously super powerful. Even from first glance it should be clear that Skit is going to have more options and build variety than other classes.
But then there's the obvious damage scores that show skit can just sit back and blast away at fucking everything from safety, have their little buddy blast away from even more safety and then pull out the melee weapon they're actually specced for and do more melee dps than every other class except for Scum, Psyker and maybe Zealot.
>>
>>578929026
This kind of thinking is why there is no scoreboard without mods
>>
>>578929026
>except for Scum, Psyker and maybe Zealot.
>maybe Zealot
>not even considering arbitrator
Having a 90% majority of severely retarded troglodytes does not mean it somehow magically deals less damage than the gimped support class.
>>
>>578929026
I was specifically thinking of melee Skit when I made that post, previously admitting that I'd forgotten Noosy existed.

>Even from first glance it should be clear that Skit is going to have more options and build variety than other classes.
Is build variety being derived from the talent tree supposed to be news, or are you just trying to make yourself sound smart here? The build variety exists, and that's what matters
>when there's an update that either increases the power of the other classes or skit gets nerfed to be in line with the others
Noosy and maybe the Arc Rifle could use a nerf, but Skit is mostly fine unless Fatshark is willing to nerf Hive Scum and Psyker as well. Fair enough if they do, but you make it sound like Skit is somehow outlandishly broken compared to all the other classes when the balance has been fucked since 5ever, and Skit isn't the worst offender.
>and do more melee dps than every other class except for Scum, Psyker and maybe Zealot.
So more melee damage than the melee damage classes/both glass cannon classes? Wow, powerful. implying Zealot doesn't get blown the fuck out by Skit, Scum, and Psyker
>>
>>578929747
>So more melee damage than the melee damage
other than*
>>
>>578929321
A skit player is on /vg/ saying scores are toxic.

>>578929414
Skitarii don't fight in melee full time, because they're so powerful at range.
The crucial difference with Skit is that it can do everything very well, whilst every other class can barely do 1 thing well.
Skit can spec into melee and just straight up be better at melee than Arbitrator, sorry if you suck so much you didn't realise this.

The moment I dropped skit was when I hit 30 and then for the first time did a full rearranging of my talents to be melee focused then saw in game how overwhelmingly powerful it functionally was. But even then, I could still pull out the Arc Rifle ;)
I expected a massive nerf and I didn't want to fall into bad habits, so I played other classes, but the nerf is slow coming.
>>
>>578929747
This post is a demonstration of writing competency yet reading incompetency.
You're greentexting, but I'm still not sure you're even in the right thread.
>>
I just played Vermintide 2 and it was fun :)
I really like joining games and being required to change characters, it forces you to be good at more than just one character
>>
>>578930081
>Skitarii don't fight in melee full time, because they're so powerful at range.
What even are you saying? That (You) play like this? That the average retard who can't melee and needs to hard crutch on the arc rifle plays like this? Tranny blades melee focus is the strongest way to play the class, you don't juggle any ranged damage because there's no point, you just bring the plasma gun as a boss deleter while the noosy handles specialists. It's similar enough to arbitrator in practical gameplay, assuming the actual higher end of performance. Instead of pulling out your shotgun, you just use the skull.

Are you that arc rifle retard from a couple days ago or something who tried to make up some cope fairytale about it being SOOO OP in havoc?
>>
>>578930249
The only thing I possibly could've misread was your last line, which is an entirely hypothetical scenario anyway, and you specifically stated that they were specced for the melee weapon to possibly not out damage 3 other classes (in melee). This scenario doesn't exist without Noosy and the Arc Rifle, both of which I addressed as respectively being OP and potentially OP. By all means, tell me how I've misunderstood you, anon. I'll be happy to amend anything I've said incorrectly.

>>578930081
>Skitarii don't fight in melee full time
Skit can easily rack up damage living in melee full time. It's how I like to play Skit because it's the most fun tbdesu. Playstyle depends on the build and player. Why are you pretending there's only a predetermined way to play the class? Do you have autism?

>whilst every other class can barely do 1 thing well.
So you're just making stuff up now?
>Vet isn't good at dealing ranged damage while bringing some support
>Zealot and Arby aren't good lineholders while dealing decent damage and bringing some other support
>Psyker and Scum aren't phenomenal damage dealers
Why lie about this? We all know it's bullshit.
>Skit can spec into melee and just straight up be better at melee than Arbitrator,
And? Arby's biggest thing is being nearly unkillable and bringing a bunch of CC while still dealing good damage. Skit is pretty much entirely about dealing damage. What is your point supposed to prove?

>but the Arc Rifle
You can just not run the Arc Rifle in your Skit builds, anon. You don't actually have to stop playing the class entirely
>>
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>>578923775
Yes, rock and stone. Top 3 for me next to Scum and Skitty. Then Zealot and Vet. Arbie and Psyker are last, least fav not hate or dislike.
>>
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https://www.youtube.com/watch?v=E2_qsKQWD0w
>>
Aliens 2 is at mixed for reviews. Guess it's launch isn't too good
>>
So how does this battle for tertium bullshit work?
>>
>>578934135
Pretty much the same as the first game gameplay wise, with a few qol improvements for matchmaking. A little more enemy variety but the level design, set pieces, and general narrative are a bit worse. A touch disappointing. Especially the final queen fight, it's just sad. You are in a large featureless square grey metal room and have to chew its massive hp down while lesser enemies spawn
If you told me it was originally going to be a dlc for the first game that got stretched out and half assed into a cash grab sequel, I would 100% believe it.
>>
>>578920971
Yeah, why not?
>>
>>578935631
That spoiler, wow that's boring
>>
>>578935631
>spoiler
Reminds me of Colonial Marines and everyone shitting all over it nonstop for similar reasons (among others) back in the day…
>>
>>578935550
It's basically a story mode campaign narrative with cutscenes between missions. You can skip it as long as it isn't your first character playthrough, or just play them if you "care" with lower intensity modifier for campaign missions.
>>
>>578935550
Story mode. You go through set maps with some modifiers and each map has some extra content at the start and end of the missions. I recommend skipping if you can since it locks you out of being able to do regular maps. You can always go back to the campaign if you want to play it
>>
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>>578936563
>>578936880
Yes but like, is the matchmaking enabled for them?
In the sense that, will you get matched with people that are looking for a quickplay match, or just the people that want to play that exact campaign mission?
The system is great and it's what the game should've had at release, but it's a tad confusing since the older random missions are just sloppa with random modifiers.
Also what happened to Sedition?
Did they just rename every difficulty, or is Auric actually harder than old Damnation?
Not that I give a fuck, I'm just curious.
>>
>>578937325
I think people can get dropped into them by quickplay, haven't played campaign in a long time. Sedition was deleted to consolidate players. Auric is harder than Damnation, but enemy stats are the same.
>>
>>578937325
On default matchmaking, quickplay into Campaign mission is enabled. But longtime players probably turn them off. Because only new players or bottom barrel players would want to play Campaign missions.
They remove Sedition, because it'd be too long and difficulty was too easy to leveling up new characters. Since leveling new characters, in order to play higher difficulty, you need to successfully complete like 10 missions or so each difficulties.
Auric is just high-intensity Damnation. But it doesn't necessary mean higher diff has better players, horrible players who learn nothing still gets carried easily there and keep playing on it like they think they belong there.
>>
>>578920615
Seems cool. Can’t say much more than that.
>>578923775
I like them a lot. They’re strong and epic.
>>
>2 dudes fell out of the helicopter on Power Plant extract
Feels bad man. Is that jump survivable from full HP, or were they just guaranteed fucked unless someone had a revive syringe to jump and res themselves with?
>>
>>578934110
this better be coming with a new map goddamn
>>
NMRIH2 anons, how's the experience as a solo player? Like using matchmaking or whatever instead of friends, not like "play actual missions with no teammates." How do you rate these compared to Dorktide?
>Length of match
>Difficulty of game
>Depth of combat
>Retardation of randos
All of your yappin is starting to tempt me I must admit.
>>
>>578930965
>Are you that arc rifle retard
No I'm not, but I think I've read posts like that and can't tell if it's true because I'm bad at the game and can't play Havoc.

>>578931274
I was trolling in the classic sense, of fishing for info because I literally haven't played Skitarii and wanted to see what /coopg/ thinks it's good at.
But you're actually retarded. You continue to not comprehend. Did you just go into auto-pilot trying to say as many unrelated facts as possible to boost your ad-hominem defense rating?
(This is a rhetorical and comedic question. I do not sincerely believe you did this and am actually mocking you by comparing your logical process to a fictional game system)
>>
>>578940958
Okay retard
>>
>>578940958
>>
>>578941493
>>578941553
Cooked his ass
>>
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Skitarii can do well as a ranged build too idk what you guys are smoking
>>
>>578941553
Yes, that's exactly what I had in mind when I called you a retard. I'm glad you understand.
>>
It really is a detriment to Darktide build and balance discourse that you always have to clarify whether you're talking Auric or H40.
>>
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>>578940881
>Length of match
Objective:30-45mins Survival: 20-25mins
>Difficulty of game
Depends entirely on how retarded team mates are with resources, it can get very difficult dealing with multiple runners
>Depth of combat
Melee is harder then Darktides, attacks are very committal and there is no dodge to win. Like playing branx pickaxe with no dodge.
>Retardation of randos
With cross play it's guaranteed, you have gun only players hoarding pills forcing the melee front liners to bail early or turn. Definitely had a few euphoric runs were you manage to pull through with remaining handful of experienced players.

Another note with the abundance of perks, the reroll system is a lottery if you want a perfect build. Like trying to get every blessing on devilsclaw back in the day bad.
It was well worth the $19 key I bought, you won't feel scammed like the alien fireteam 2 crew.
>>
Holy shit... people actually bought Fireteam Elite 2? The first one fucking sucked.

>>578924530
There's really only two difficult maps, Raven Rock and Lewiston.

>Raven Rock
Console players always wasting ammo here. Being forced to group up gives more opportunity for bad players to waste resources.
>Lewiston
The boat factory is too fucking dark, lmao. The map is great on nightmare if you are stuck soloing it outside of this part.
>>
>>578942251
no you dont, because havoc is a solved and ded gaem mode, and auric isnt really different from damnation, its theres just more histg and nonsense like lights out/vent purge sniper gauntlet, but even then ive had games where non sniper gauntlet missions spawned more than sniper gauntlet, so i dont even know what the spawn mods do anymore
>>
>>578942251
Unless I read something that leads me to believe otherwise, I just assume anyone not explicitly mentioning Havoc 30+ isn't talking about it. It's an extremely niche part of the game that a lot of people either dislike or just don't give a shit about.
>>
>>578942251
It's more annoying that people will call you a retard for auric opinions if you don't clarify that you don't play havoc to know anything about it. It's like if we started looking down our noses at people for not being familiar with the best Mortis Trials meta builds or something.
>>
>>578940881
Solo queuing is fine. It's how I've been playing. Keep in mind, I've only played up to Hard so far. There's one more difficulty after hard, which is Nightmare.
>length
Yeah about 30-45 min for objective. Maybe a little longer if your team sucks.
>difficulty
So far, it's easy enough for me to have only taken 3 early extracts (leaves the match and saves your character if you make it to the early extract location) and otherwise not lost a game, but difficult enough to have plenty of tense moments and sketchy situations. Most of the difficulty will come from how competent or retarded your teammates are, but with 8 man teams, a couple other competents are enough to get by with on Hard and below.
>combat depth
Not mechanically complex, but interesting enough for melee to still be engaging and fun for me after 40 hours. You can attack from either direction and have normal attacks (light attacks), charged attacks (heavy attacks), and strong attacks (you do a light attack from the same direction as your previous light attack). You have to manage your stamina well. You don't wanna melee away all your stamina. It's important to keep enough for a push/kick if a runner charges you, and zombies that grab you when you're at 0 stam get a guaranteed bite on you, infecting you. Like the other anon said, melee is more risky than in Darktide. You expose yourself every time you swing, and attacks are slower to send and recover from.
>retardation
Many retards, some with open mics. Hasn't been bad enough to significantly damper my experience though.

>>578942358
>tree trimmer
I'm coming to hate that weapon. Absolutely sends me when I have two zombies lined up, go for a charged hit on the first one expecting a stagger, stagger the rear one instead, and have the one in front to quickly rush me and get a hit in.
>>
>>578942923
Some people really are fucking retarded though. Such as the ones who claim that ogryns with PBB and the rumbler isn't about the strongest builds in the game because they don't play the difficulties with the highest enemy density, and then they sperg the fuck out amd refuse to change their position when you point out it's mostly good in high havocs
>>
>>578942923
I assume comments like that come from retarded shitposters rather than people who actually care about Havoc discussion. I also assume they never really touched high Havoc since anyone who has should know full well that it has a number of flaws that can make it unappealing to people, regardless of their competency.
>>
NEW JESPER GOD MUSIC JUST DROPPED YOOOOOOOOOOOOOOO
>>
https://www.youtube.com/watch?v=qUg2VRGHGGg
funky af, doesnt play anywhere in game though, maybe new map?
>>
also not ingame, banger too
https://www.youtube.com/watch?v=HdlnCaIvfBQ
>>
>>578943149
>tree trimmer
Ye, I've had moments were nothing staggers at all. Usually chalk it up to no hit reg. I don't think there is stagger/stability dmg falloff on cleave like the 100%, 70%, 50% dmg falloff.
>>
>>578943773
>>578943883
Expedition seems like
>>
Damn all these tracks slap, I'm going to be pissed if they're for expeditions
>>
>>578941493
>>578941553
The joke that's on you is that people don't talk about the game specifically unless they get baited, and I got you to tell me how skit works.

>>578941885
Damn, I think I remember beating it to this chick. Rosie or Rose, she was a british page 3 girl

>>578943241
It's just simple lack of theory of mind. They're not inherently incapable of realising other people have different experiences, but they aren't doing it right now.
>>
>>578944098
>I don't think there is stagger/stability dmg falloff on cleave like the 100%, 70%, 50% dmg falloff.
I could've sworn there is, but I really can't tell for sure. If not, there could definitely be something to do with stagger not always registering properly.
>>
>>578943292
>>578943773
>>578943883
>>578934110
How does he do it???
>>
>>578941553
>>578942068
Sorry, anon. I hallucinated a (you) on your reply and only just realized. My excuse is it's late-ish.
>>
>>578943773
>>578943883
They're both expeditions modifiers, so I think they're gonna revisit the mode to try and get more people to play it.
>>
>>578945078
>They're both expeditions modifiers
NOOOOOOOOOO fuck that shit man can we please fucking stop with dead end game modes
>>
>>578945391
You WILL play the extraction shooter, we no longer care whether or not you're happy about it
>>
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Literally all they'd have to do is make it so the tech remnants were used for something that increases power. It could be the tiniest little thing like maybe 20% more weapon stats you could allocate bit by bit as you turn in scraps. Spend tech remnants to slightly increase the numbers on a weapon's blessing. Spend the tech remnants to attach a fucking flashlight to the weapon. ANYTHING. And people would play the mode again.
>>
>>578947405
NO! That's too much power creep!
>>
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>>578947405
I fucking hate Lights Out so much, look how many god damn lights are strapped to my head why am I blind as a bat in here
>>
>>578947405
Sounds miserable
>>
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>>578914960
>https://www.youtube.com/watch?v=qUg2VRGHGGg
>the heretics are having a rave outside the hive
>>
>>578948115
They got themselves a Noise Marine
>>
>>578948160
https://www.youtube.com/watch?v=YtTWnHQclAk
>>
>>578948230
Slop. Hard miss for me.
>>
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>>578948160
this fella looks like he can play a tune
>>
>>578948417
Fair. I am ashamed to admit I find this channel's slop really catchy.
>>
>literally one mission away from getting that "do a bunch of missions without going down like a retard" pennance
>Quickplay into the fucking twins fight
I am so fucking retarded dude. We were all full health until the actual fight and on the last goddamn twin I get too penisy and drop. Fuck my life
>>
>>578948740
If you wanna bang that one out super quick, just run the campaign version of rolling steel back to back on malice. Do it on skitty or arbites with dog for extra insurance.
>>
https://youtu.be/E2_qsKQWD0w?si=Hqhxf40G6ZnTwDIa

The new mechanicus mission in the next update is finna gonna go crazy
>>
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So you're saying I can just soft throw my aurics whenever someone does something I don't like, and no one can do anything about it?
>>
>>578951807
implying you can throw harder than I can carry
>>
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>>578951807
It's your own time you are wasting
>>
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>>578951980
I accept the challenge.
>>
>>578940958
>>Are you that arc rifle retard
>No I'm not, but
>I was trolling in the classic sense, of fishing for info
kek, I mean fair enough dude.

The arc rifle is a very strong gun, and owes its power mostly to two skills in the skit tree: Brittleness on shock up north, and monster damage in the far east. Put unyielding on it, and it actually kinda rapes bosses. VE with attack speed has the best synergy with it (ACD is dogshit trash don't bother) but it doesn't need it to be quite powerful. It's a decent all-purpose gun that falls off slightly at range, and is "good enough" at clearing gunner nests.
The problem with it in havoc can be boiled down to opportunity cost. You don't really want to dedicate all the ammo on the map to a gun that only deals damage, when you could give it all to an ogryn who does the same and also stunlocks everything including bosses. Not to mention that it's a horde clearing weapon, and horde clear is a thing you can, as a team, collectively do for free by using melee and protecting the psyker that you probably brought. For as strong as it is in its role, that role just isn't great in the 30-40 range where ammo penalties start kicking you in the dick.

It is obviously an excellent gun in auric, and maybe kinda sorta at the point where I think it deserves some small nerfs (mostly to unyielding damage, why is it so strong against monsters?) but only because of how truly braindead it is. Using it feels like fraud. You deal so much damage without even trying, a complete retard can get big scoreboard numbers. Doesn't change the fact that I consistently deal more damage focusing on melee, and that other guns solve other problems better than it, because I can actually play the melee and don't get mulched by the first crusher that shows up.
>>
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>>578948115
HOLY SHIT

JESPER, I KNEEL
>>
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>>578948115
oh shit!?
>>
>>578947405
WHAT IF there was some kind of meta-progression mechanic where you get tech remnants, diamantine, mekbucks etc (all these fake-resources) and then spend them to build up your sleeping quarters on the Mourningstar, or a personal shrine or something like that. And when you load into the Mourningstar you spawn in your headquarters and then come out to the mission table via one of the dozens of doors. What about that?

I think it would be neat.
>>
>>578948230
I feel like there's something strangely appropriate about the uncanniness of the current generation of AI slop when put in the context of chaos corruption. It's something like 85% close to being good, but the slop is noticeable, and it often feels appropriately soulless. That doesn't mean AI can't produce some really fucking sick sections that I think musicians should absolutely steal and make into real music, but most of the time listening to it feels kinda wrong in a way I can't put my finger on.
Anyone else feel this way?
>>
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>>578953827
Yeah that sounds about right. When I want to be generous about generative AI (e.g. when I want it to be "okay when I do it") I think of it as a synthesis of all music that's ever been popular in any given genre. It's like a bubbling pool of primordial soup or uh... You remember in Zelda how you'd throw items into a fairy pond and they'd come back upgraded? But plenty of items couldn't have that done and just came back boring and the same. It's like people toss ideas into the soup and sometimes they pull out a thing that's interesting and unique in some way, but dripping with catchy beats and melodic intervals, that would never have existed otherwise.

What I mean to say is something like "Kawaii metal Tau anthem about the Greater Good" is a funny idea that would otherwise have just been a thought in some stoned guy's head that vanished into the aether, but was instead crystallized into reality because it was dunked in the soup. https://youtu.be/g52pA0SXxF4?si=Liuyd_ZZop4Jq5Vy
>>
>>578953827
I've found it can do techno quite well. Probably because techno is a very simple form of music so it's hard to get wrong. No offense.
Acoustic instruments feel wrong. And lyrics still sounds like ass to me.
>>
>>578954215
Yeah I kinda feel the same. Granted, most generative AI needs heavy prompt wrangling and works much, much better when the user is actually acquainted with a given model's quirks. It's weirdly intimate, but in an annoying and time-consuming way because you end up producing a massive heap of unusable and worthless slop just to learn what sucks and what prompting strategies work.
>video
lmao that is fucking retarded in a pretty entertaining way
I think it's cool that technology lets us explore such ideas with relatively minimal effort, and as I said before, I hope it helps and inspires real musicians to make real music because I'm not feeling some 99% of AI slop. Of course exceptions exist, whether visual or audio media, where the sloperator noticeably tried and the result is actually good. Which obviously begs the question of how much work the AI did, and how much work the human did, and the subjective value of art, whether AI slop can be called art, etc. etc. philosophical bullshit.
>>578954384
I agree, a lot of good EDM music is very formulaic, although I have my doubts as to AI slop becoming the next deadmau5.

I wonder where the sloppening will take video game media in the future. We've obviously already had severely retarded bagholders trying to prematurely force slop into every media ever, but now that it's getting better, I wonder if we'll eventually see shit like live generated music in our vidya once local models become powerful/efficient/optimized enough. But I also honestly think that AI won't beat geniuses like Jesper Kyd any time soon. Maybe in ten years.
>>
Kinda want to play havoc on skitarius and my reason is somewhat silly.
I want to play a hybrid melee/ranged class but don't want to be shamed for meleeing like veteran does. Also firing plasma feels nostalgic, even though it's a meme gun that basically doesn't contribute anything to my damage, it's still fun.
Is it still hard to get into a havoc lobby on skitarius? What do retarded hosts look for? I don't want to play a shitty reddit claw build, do they accept overload chads?
>>
>>578954674
>I think it's cool that technology lets us explore such ideas with relatively minimal effort, and as I said before, I hope it helps and inspires real musicians to make real music because I'm not feeling some 99% of AI slop.
Oh yeah, for sure. I saw a comment on one of these videos asking for lyrics because a guy was trying to cover it on an acoustic guitar, thought that was kinda neat but also existentially distressing in a weird way. We live in really strange times.
>>
>>578954682
>What do retarded hosts look for?
I have a very poignant name, use a blue meme title, and a rare frame that nobody uses, on a noosymaxxed build that slots no ability, and I get accepted more than one might expect. But I'm also assignment 40/40, and other hosts may follow my mindset of accepting extremely weird looking builds from competent-seeming players just out of curiosity. I usually accept weird meme builds that make sense. Even if the build sometimes turns out sub-par, the player is usually good enough to make up for it, and I prefer those over the average meta slave bubblecuck psyker who goes down twice every horde because he sucks.
>Is it still hard to get into a havoc lobby on skitarius?
But for what it's worth, I still have skitarii on auto decline. It's only felt particularly strong when played by a very good player, or the very specific exception of sand map rituals where bugged daemonhosts WILL inevitably get you, so you just chorus on one dude, Skullcrusher on the other, and then have the skitty tear its head off.
>>
>>578948115
The Daemon of the Sands knows how to party!
>>
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Guys the Psyker is scaring me again.
>>
>>578956637
pre-mission stretches is good for you
>>
>>578956637
I remember being paired with a max size Ogryn and the loading screen looked like my Psyker was trying to avoid eye contact as best he could while the Ogryn kept staring him down while taking half the space in the Valkyrie.
>>
Darktide 2 except it's called Brighttide and is set on a Daemon World that is going through an uprising by the Imperial Cult. You play as either a Cultist, Traitor Guard, Mutant or Possessed Psyker and fight through hordes of zealots as you try to stop the cult from taking over and turning the world to the Emperor.
>>
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>Playing NMRIH2 nightmare hospital.
>Entire B team manages to die unlocking security for morgue.
>Only 3 of us left doing the biometric scanners, barely surviving the nightmare armoured hordes.
>We manage to pull through and brawl our way to roof extract, ripping and tearing with our sledgehammer and fireaxes.
>Mysterious 4th person shows up out of nowhere and goes down in the floors below us.
>No one gives a shit and we wait in the chopper.
Can't believe some fucker was waiting in the corner of the map for 30mins just trying to snipe an easy win, might of got it too if it was courtyard extract.
>>
>>578915610
The one that plays in Pottsville gym is surprisingly catchy.
>>
>>578955109
i hope they expand on that thing soon enough
>>578957781
funny but definitely a remote possibility
>>
>>578958582
Hospital early objectives are hard as fuck. A lot of people just die while waiting for filtration in the courtyard. People also get lost trying to find the bodies in ER or ICU unit. It's a lot more smooth sailing if you can get to biometric scanner part because like you said at that point you get some sledgehammers and fire axes.

On a slightly unrelated note, this game's hit sounds and crunchiness of melee head hits is therapeutic. Most games I don't even fire a gun and just hack'n slash my way with a fire axe.
>>
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Darktide 2
>Unreal Engine instead of whatever this shit unoptimized and abandoned tech stack they're using for Darktide is
>Weapons have attachments, as was originally planned for this game
>Option for making conventionally attractive characters as if they were NEXON MMO models, rather than this "everyone looks like a crackhead" nonsense
>NO garbage dead modes like Mortis Trials and Expeditions. The sole focus is normal maps
>Natively playable on Linux
>Scale of battle increased; You play as mainline factions versus mainline enemy factions i.e; Inquisitor/Elite Guardsman/Space Marine/Sister of Battle/Tech Priest vs Orks/Nids/Chaos/Tau.
>Access to vehicles. Enemies can have them too.
>Re-hire Jesper Kyd to make its OST.
>>
So with inferno staff and blaze away, is it better to just fully charge it, or charge about halfway after the first one in order to keep the 5 stacks of blaze away?
>>
>>578960352
>Unreal Engine
Stopped reading there.
>>
>>578960352
So you're a transvestite
>>
>>578960352
>Option for making conventionally attractive characters as if they were NEXON MMO models
With even schizo complains about Darktide owned by Tencent, somehow the game still doesn't even have any premium cosmetic attractive looking faces. I doubt it. Fatshark loves ugly people since VT, only men with beard can look decent.
>>
>>578960352
>Unreal Engine
lol
lmao
ROFL
LMFAO
KEKAROOOOO
>>
>>578960352
Darktide 2
>Unreal engine instead of stingray
>All the old problems are reintroduced because they are not caused by the engine
>Even more cancerous slopshop
>No gamemodes
>Even less maps
>Highers difficulty is heresy equivalent
>gookshit ost
>>
>>578960352
>I want Eternal Crusade 2.0
Tell me you're a newfag without telling me you're a newfag.
>>
>>578961765
>Tell me you're a newfag without telling me you're a newfag.
The combat axe is bad
>>
>>578961765
i liked eternal crusade, i didnt like fighting eldar though because their grav tanks would run you over very easily and fire dragons were really annoying
>>
>>578960352
I guess most of this is alright but also kind of missing the forest for the trees
>>
>>578960352
>>Unreal Engine instead of whatever this shit unoptimized and abandoned tech stack they're using for Darktide is
Bad idea, it'd be more unoptimized than Darktide is now.
>>Weapons have attachments, as was originally planned for this game
Sounds cool but this is never happening because these swedes are too lazy and don't care
>>Option for making conventionally attractive characters as if they were NEXON MMO models, rather than this "everyone looks like a crackhead" nonsense
Lmao, this is especially not happening, swedes hate attractive looking characters because they've thoroughly drank the woke kool-aid
>>NO garbage dead modes like Mortis Trials and Expeditions. The sole focus is normal maps
The reason why we have these retarded dead modes for DT is because of the current game director who is pushing his dumb shit into the game. He's also the one who's behind Weaves in VT2, the most hated part of VT2.
>>Natively playable on Linux
Lol, lmao
>>Scale of battle increased; You play as mainline factions versus mainline enemy factions i.e; Inquisitor/Elite Guardsman/Space Marine/Sister of Battle/Tech Priest vs Orks/Nids/Chaos/Tau.
1 of the only thing that's likely to happen
>>Access to vehicles. Enemies can have them too.
This won't happen because it is too complicated for fatshark to implement into a Darktide style game.
>>Re-hire Jesper Kyd to make its OST.
The 2nd only thing that they'd ever do.
>>
you faggots need to learn that no one gives a shit about your opinions
>>
Sadly he's not using a shotgun
>>
>>578966612
I remember some anon here post his Zealot Sledge cosplay.
>>
>>578966612
Nice. You could even get the double shot with lucky bullet on the boomstick.
>>
>>578966226
no one gives a shit about your opinion
>>
>>578965406
>1 of the only thing that's likely to happen
Delusional retard.
>>
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>>578947405
What if they made the gamemode fun and you did it because you play games for fun instead of number go up?
>>
>>578967532
number go up IS fun
>>
>>578966612
Levolution/destructible environments added when?
>>
>>578967532
If they wanted to make fun, they would have given us chaos wastes 2.
>>
>>578967532
Impossible. The whole idea is rotten to the core, it's the bastard offspring of creatively bankrupt devs and a need to appease shareholders by adding new features instead of just expanding the pool of adventure mode missions that literally everyone wants.
>>
>>578944098
>>578944360
There definitely is, along with extra stamina consumption per target hit. You can check it out by trying to do a charged sweep with a bladed weapon; only the first target hit will stagger.

A neat thing to do if you trust your connection and reflexes, however, if you're up against 2 zombies you can throw a charged bladed hit going one way to stagger one, shove the one that wasn't staggered and throw another charged hit going the other way. Spreads damage nicely and if you've got sufficient damage skills you can kill 'em both that way.
>>
>>578914960
Is skitarii worth it? I like the OST but dropped Darktide for Helldivers
https://youtu.be/E2_qsKQWD0w?is=urQWEaCUqRGIwudo
>>
>>578969742
nah underwhelming as fuck,grab the cop dlc
>>
>>578969876
Already have it, hive scum is meh
>>
>>578969742
Skitarii is very fun and has a lot of build variety, but if you're into Havoc, then I should warn you that it is not a meta pick and there are a lot of Skitarii around so be ready to get rejected.
>>
>>578967532
Your heart is in the right place. But consider that I don't see people near the expeditions terminal, and that the only reason to do it now is for a Skitarri penace.
>>
>>578967532
Expeditions aren't fun althoughbeitdoever
>>
>>578967532
Do you play it then?
>>
>>578967532
There is nothing fun about Expeditions.
It's literally just you running around in a desert looking for scrap metal, so you can use the scrap metal to open more maps, so you can collect more scrap metal so you can open more maps. This isn't fun, it's awful.
>>
>>578969742
I'd say hell yeah. It's a generalist so you won't go wrong with builds. That and Arby are so far the best ones in my opinion.

Scum is so/so, but I have it too because might as well if I had the cash.
>>
>>578947405
And expect Fartshart to do MORE work? Are you crazy?
>>578953383
That could work but it'd mean they would have to entirely rework how the lobby works.
Currently it is 100% online, adding in personal rooms would require them to be either 100% offline and off the server OR they have to use a loading zone to go into your room, which wouldn't be good in terms of server performance since now everytime a player logs in, they have to load the character, but then also their personal room, which most people just wouldn't ever use most likely.
And making the lobby offline entirely isn't going to happen is purely because the lobby currently exists as a way to "advertize" all the premium cosmetics to people. Basically they are banking on people seeing another person in the lobby with premium cosmetics going "Ooh, that looks cool." and then hope the person goes buy stuff.
>>
>>578947405
How about they actually put weapons out there that you can bring home and keep? Like those extraction shooters that they are clearly inspired by.
Maybe even have weapons you can only get there cause they are made by the raggedy ass bastards that live out there, and then naturally make their upgrades only be available by your supply of tech remnants or a new resource you can only find out there.
>>
>>578967261
It's really not.
Biggest reason why people constantly bitch and whine about Darktide is about how you play as a crackhead, but everyone and their mother wants to play as a superhero powerfantasy slop, ie. play as a space marine, a sister of battle, etc.

Meaning if Darktide 2 ever gets made there's a 90% chance they'll just kick the original "cast" to the curb and make entirely new classes.
>>
>>578972959
>what if they made the mode fun?
>BUT IT'S NOT FUN RIGHT NOW
Really Anon? Really?
>>
How do we fix Mortis?
>>
>>578973981
Expeditions is fundamentally slop, also its player pool is probably at best double digit numbers, nobody likes it and 99% of the playerbase has written it off as something worthless.

They are genuinely better off not doing anythingg, in fact they would be better off if they just deleted Expeditions outright.
Basically nobody would even miss that piece of shit.
>>
>>578974194
Same as expeditions; pretend they never happened and get back to making new missions.
>>
Chaos Wastes were fun though.
>>
>>578974194
i enjoy mortis/spoiler]
>>
>>578974737
>/spoiler]
if you just press ctrl+s it auto spoilers
>>
>>578974898
i know, i just accidently erased a bracket
>>
>>578974194
Integrate them into normal missions, make each medicae station give you an upgrade.
No clue why they decided to make each mode have their own maps when they have proven themselves so slow with adding new maps.
>>
>>578974898
How do I press that on a phone?
>>
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Fixing expeditions
>gameplay
Remember the patch where they made it so the weakest link becomes a huge detriment by permanently dropping resources when he inevitably dies? Do away with that mechanic entirely and flog whatever retard came up with it. Don't give players the stick for things they physically can't control. Introduce the carrot instead.
>buddy system [insert loreful name here]
Expeditions now features a buddy system. Any 2+ players in shared coherency receive the effects of being in 4 coherency, a move speed buff to more quickly bounce between objectives, and revive speed buff to better help each other. All objectives complete slightly faster with just 2 players, something like 2/3 the rate of 4 players.
Expeditions now has a singular talent you can select at the mission terminal, that functions like an aura. This talent doesn't benefit you, but conveys a borderline overpowered bonus to your allies in coherency. Think something like a 33% chance not to consume a purchased deployable, or automatic (if 3x slower than manual) revives like the servo skull does it. Anything that significantly encourages teamplay without punishing the user.
Between the buddy system, and the fact that these talents wouldn't stack, the game mechanics now actively encourage to split into groups of 2 and do objectives on opposite sides of the map.
>resources
Being a loot goblin is fun, but takes away from the gameplay loop. Reduce the amount of random mats scattered around, instead make it more lucrative to fight enemies by making them drop mats. This will need to be finely tuned so it doesn't just become another infinite horde farming mode of course. Completing objectives quickly should also have a resource reward, maybe make mats very slowly decay from the radioactive environment or some arbitrary shit. I don't care about the lore reasons, I want arcade gameplay.
>meta progression
Introduce temporary titles for getting the highest score. Apply this later to True Survivor.
>>
>>578975984
Use the phone to buy a computer then press ctrl+s
>>
>>578975984
Connect a keyboard to your phone, either through the USB jack, or bluetooth, and press it on there.
>>
>>578967532
they need to make it feel fun first and give a good reason to do expeditions over normal missions, maybe turning scrap into a new currency that let you make your weapon stronger (sainted tier upgrades maybe?) and perhaps use it to upgrade our curios as well, they still haven't reworked them like they promised ages ago
>>
What are the top weapons to get rid of captain shields? Twin stubber shreds them, that one I know.
>>
>>578979327
Predominantly chain weapons and shock weapons. Ogryn's club weapons also do reasonably well. After that it's anything that attacks quickly. For guns, it's weirdly the Rippergun, skitty's arc rifle also works well enough to be worth firing at shields.
>>
>>578979327
I want to say shredder attacks on chain weapons do a good job, but I may be misremembering.
>>
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For weapons like dueling sword with parry, what type of attacks cannot be parried by it?
>>
>>578979941
Any attack can be parried provided you have enough stamina to block it. Parries consume less stamina with perfect timing the same way blocks do btw.
>>
>>578979941
Everything can be parried, as long as you have enough stamina.
>>
>>578979941
Ranged attacks.
I'm fairly certain it can parry every melee attack, including crusher overheads.
Be aware that when this fails, it might be because a random poxer hit you.
>>
>>578980240
>>578980293
Thanks, much appreciated.
>>
Kek, this event is so fucking boring I got auric exemplar doing it
>>
>>578980293
NTA but what about Crusher/Mauler overheads?
>>
>>578981840
Read nigga >>578980320
>>
>>578980320
>>578981870
My bad. I might try it.

Either I find out I can, or I'll get bonked into the dirt.
>>
>>578982003
The parry letting you block overheads and bosses and daemonhosts is a major reason to even use such weapons. It buys you borderline godmode while standing in a vet smoke.
>>
>>578982003
Install creature spawner mod and just try it in meat grinder.
>>
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That's a big iron
>>
>>578984634
Nice cog dude
>>
>>578984634
I like this bot's energy, looking good.
>>
>>578984634
New Marty Robins album soon. Featuring guaranteed hit tracks:
>The Ballad of Plasma Pete
>Uppity Cults and Primed Bolts
>Servo Skull Munitions
and
>The Omnissiah's Peace
>>
>>578985102
https://www.youtube.com/watch?v=iFRa0KZsGhc
>>
>>578981840
>>578982003
it can't parry overheads, parries act as blocks
>>
I like finding funny names
>>
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>>578974420
>start with gamemode players like
>abandon it and make a new one
>players hate it
>abandon it and make a new one
>players hate it
>abandon it and...
I hope the next step of their master plan isn't crashing this game with no survivors
>>578977423
>oh you wann pray good game mode?
>here pray bad game mode first to get your items
>we did our best and promise we made it fun before making it a mandatory part of gearing up
Nonny, I swer on me mum I'll hook you in the gabber if you don't stop suggesting artificial number go up
>>
>>578984634
A Plasma Pistol would be a nice small treat update. I mean we have the Lasgun and Pistol, and Boltgun and Pistol. Why not the pistol to go with the normal Plasma Gun?
>>
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>>578985429
>>
>>578980320
>Ranged attacks.
It'd be fun if you could parry ranged attacks.
>>
>>578985429
>>578984634
Conceptually this was gold but it definitely needs some tweaking and improvement
>>578985570
Cute…
>>
>>578985876
Would be nice if instead of just absorbing projectiles, psyker's force block could actually return fire. The damage doesn't even have to be particularly good, just enough to kill nearby trash, although it would be cool to block a sniper and just dome him right back if you aim it right.
As it stands, the force block blessings are unfortunately not even all that good, because reviving someone puts your melee weapon away and thus you don't benefit from it. This is intended, not a bug, but counter-intuitive and lame.
>>
>>578988115
>the ones in ragged, tattered robes I pretend are jews
Those ones have the tox bombers who throw fart grenades. How come they get to use gas weapons but we don't?
>>
>>578988115
You'd like VT2
>BLACK ONE!
>>
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>>578985553
>>
>>578974194
Make it more like COD zombies
Earn money by killing shit
Buy upgrades instead of the RNG dogshit
Maybe make the player start with grey weapons to increase the choices you have to make with your money
Lock parts of the map off with doors you have to pay to open up
Add in the regular maps cut into pieces where you have to buy open doors to progress
Add in the option for endless mode at the end
Make the objectives go from one end to the map to the other so you're always running around instead of standing still.
Give the quickplay at the mission board give the option to quickplay into mortis as well.
>>
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The big, bi-annual balance patch where they tone down soulblaze psyker and rumbler ogryn is still happening this quarter, right...?
>>
>>578989858
>rumbler gets nerfed
>rumbler users use GG instead
>it performs roughly the same
>2 weeks later nerftranny has another meltie because a good build exists
lol
>>
>>578989858
In Fatsharks infinite wisdom they'll nerf the soulblaze dot effect instead of nerfing the fire staff directly.
Soulblaze on voidblast? nerfed.
Soulblaze blessing on force sword? nerfed.
Soulblaze from wildfire? nerfed.
>>
>>578991354
Even if they just nerf flame staff without touching other soulsblaze sources psykers are gonna be dead weights in havoks.
>>
>>578991710
I just want to melee psyker in havoc but pugfags won't let me.
>>
>>578991710
>havoks.
'avoque?
>>
>>578990026
>weapon gets missed in balance pass
>it can be brought down later if it's a problem, so that's fine
See how when you don't phrase it in the language of the mentally ill it's a completely normal scenario? Not sure what your point is anyway, you're acting like I'm responsible for how the game is balanced somehow. My dad does not work at Fatshark.

>>578991354
I'm not that much of a doomer about the devs' understanding of their own game, in the rare times that they have actually nerfed something it's usually turned out quite well. What really worries me is how fucking rabid Russians and the Chinese get whenever nerfs are even so much as mentioned, it's kind of a popular sentiment at this point that Fatshark are timid about balance changes because of such pants pissing.

>>578991875
>the staff is fine
>just nerf the staff
Ok, I wholly agree.
>>
>>578991875
>what do you want psykers to do, fucking use the dogshit ball blaster?
they could buff it, you know
>>
>>578992492
I doom ahead of time so that I'm not disappointed if it happens. If the update is good then I'm happy and pretend I never doomed in the first place.
>>
>>578991875
>the staff is fine, shut the fuck up you niggers
>remove the infinite cleave
make up your mind. Is it fine or should we remove the infinite cleave?
>>
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Heavy eviscerator is FUN!
>>
>>578992492
I'm just pointing out how the nerftrannies always screech and shit and piss over a strong build existing, and always clamor for NERF NERF NERF of the strong thing, while simultaneously being too retarded, low skill, hardstuck, retarded, transgender, and generally fucking irrationally stupid, to know what the actual performance of the runner-up builds is, or how/why the good builds even work. It's just a constant firehose of retarded OMG OP NERF!!! dribbling from their smegma-stained lips without any rhyme or reason, most commonly just parroting a high level havoc sentiment so they can LARP as being informed when they can't even win aurics consistently.
It's absolutely hysterical to see ASSlets cry about the flame staff as if it's somehow overpowered in auric, which is absolutely not the case, and there are much stronger auric builds that completely shit on it.
>>
>sandbagging the staff when perilous combustion is responsible for 99.9% of psyker clear
Put a 12sec cd on that bad boy and watch psyggers rope and sneed
>>
>>578995660
oops
>>
>>578915948
skittles is unironically easier than arbites for me. yeah it is technically slightly less survivable but my damage output is so much higher and I've got so many get out of jail free cards that I end up taking less damage and have a much easier time saving teammates to prevent wipes anyway

also arbites seems to cause lag for some retarded reason
>>
>>578995472
how do u delete ur own posts anyways
>>
>INSANE amount of camera distance and FOV tweaks
>QoL/accessibility out the wazoo
>like a third of the guns have "full auto and funner auto and RETARDED AUTO" switches
>classes fairly interdependent on each others' strengths to handily deal with encounters
>surprisingly stable, game will lag rather than crash
>35 gigs
i feel like Fireteam does alot wrong, but what it does right more companies and games should do as a standard
>>
>>578996309
>arbites seems to cause lag for some retarded reason
I assume you're using either the arbites maul, or the shield maul? It gives hit enemies a small lightning visual effect, so if you cleave enough of them, you'll have twenty enemies emitting particles. This is known to cause significant frame drops for some retarded reason, even on my overspec CPU and overpowered GPU. The solution is to install some mod that removes that effect.
>but skit does it too
I'm fairly certain that skit's shock vfx is different and much less expensive. VE just puts a head glow on enemies like taunt does it. Crit zap only hits one target at a time unlike arbitrator.
>>
>>578995468
That'd be a dogshit nerf that hurts builds without inferno just as much, if not more, when they really don't need to be hurt, especially gun and melee psyker.
>>
>>578997321
>a dogshit nerf that hurts builds ...just as much, if not more, when they really don't need to be hurt
i mean has this context wouldnt be the first time
>hurr fucking durr we implemented yellow TGH
>have to nerf CD options on zealot because of 1 skill, implicitly making the other 2 skills dogshit
>>
>>578997081
i fail to see how these sound buttons could help me delete my own posts, but i like them so thank you anon
https://soundbuttons.net/hownew-ru
>>
>>578997321
>watch psyggers rope and sneed
Couldn't you tell from that anon's tone that his idea has nothing to do with balance?
>>
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>>578997829
>im going to act smart to cover up how retarded i am
nta but you went from a goof, to a cringe
but heres your spoon of feed
>>
Strike team? Silence, now. Rannick is sleepy.
>>
>>578997106
>The solution is to install some mod that removes that effect.
You happen to remember the name of the mod offhand? I've been trying to figure out why I'm dropping to 30 FPS at times lately
>>
>>578998584
The funny thing is that nerfing or even removing Perilous Combustion only puts a damper on psyker's damage output, it doesn't actually solve the underlying problem, and nerftrannies would continue to dilate after it turns out that, no, the nerf wasn't actually relevant enough and actually just broke every soulblaze adjacent build that doesn't use the flamey staff. In fact, PC doesn't even do anything in auric, which is the highest difficulty these nerftrannies even play.
>>
>>578997034
I've only been able to play a few hours of it so far (playing through with 3 friends, so scheduling sucks), but it's so far felt like a good successor. I was honestly going to be quite bootyblasted if they didn't include FOV sliders after how bad the first game's FOV was (and upping it in the first game increased spread lmao). Seeing camera distance settings was a pleasant surprise. Just wish I didn't have to play like 6 games to get a single new gun, and some of the attachments' stats make absolutely no sense.
>7.5% crit chance and.... 7.5% crit damage
vs
>15% crit chance option in the same slot
luh
mao
And some of the magazines give irrelevant percentages of max ammo, like 2% max ammo increase. Very bizarre and actually makes me wonder whether they threw attachment stat distribution to an AI or had some intern who's never played a video game before do it.
>>
>>578998692
oh i actually like the soundbuttons page, and though i'm not familiar with 4chan extensions (i thought it was an innate function like ctrl+s) i thank you for pointing me in the right direction
you guys can be very cooperative sometimes :D
>>
>>578998883
https://www.nexusmods.com/warhammer40kdarktide/mods/521
https://www.nexusmods.com/warhammer40kdarktide/mods/1186
One of these ought to work. I had some older mod at some point, but that seems to be deprecated now.
>>
Shut the fuck up, you're gonna wake up the Interrogator and then he'll sends us to another cogitator station!
>>
>>578999474
Appreciate it, anon
>>
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So the engineer hybrids never show up after this mission? Thats lame as fuck.
>>
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>>578900096
>>578900832
I doubt anyone cares and the discussion is already over, but here's one of those orange barrels I talked about.
Found this just now as I played a Maelstrom in Clandestium Gloriana I was playing today.
>>
>>579001028
I care, thanks, I never paid enough attention to different barrel types in thousands of hours.
>>
>>578997106
>>578999474
huh ok yes this might be it. I will try and see if it helps thanks
>>
>>578997321
>nerf infinite soulblaze cascade talent
>builds that dont stack soulblaze for most of their damage will be as affected as, if not more than, the soulblaze build
SNEEDing
>>
>>579003280
the only thing that pisses me off about this image is people will be upset at miles tellers' deliberately corny acting on a purposely eye rolling scene
>>
headpopping kills should stagger nearby enemies
>>
>>578997321
Just cap the flame staff at only being able to apply 10 stacks of soulblaze onto any enemy and then cap its cleave.
>>
>>579003450
Are you sure about that
>>
>>579004039
yeah, i didnt watch the movie but the gif always gets a chuckle out of me
>>
holy fuck man the players on malice are something else
leveling my vet and god damn these players are garbage, cant whip out my ranged weapon without gettig hit in the face by 10000 enemies cause the two zealots and the ogryn blast everything into hordes and are out of ammo (in malice!) all the time while refusing to melee
this shit is so not fun, most stressful experience of my life carrying 2-3 retards with a duelling sword cause they cant be arsed to actually play the game
>>
>>579005141
>with a duelling sword
Why are you using a specialized anti-armor weapon in a difficulty that spawns no armor, and then complain about hordes piling up? Are you stupid?
>all lowercase post
I guess you must be.
>>
>>579003315
Unironically yes, you're larping as a psyker knower if you don't understand that perilous combustion massively helps non-inferno builds handle elite spam difficulty spikes.
If you actually knew what you're talking about you would have instead suggested reverting the stealth change to perilous combustion to allow it to trigger off of itself.
>>
>>579005679
>what is leveling
poor anon cant read
>>
>>579005828
I can read, retard. You, apparently, can't use a weapon that actually works and then have the audacity to bitch about it. (You) are the problem, not the malicebabbies.
>>
>>579005679
>in a difficulty that spawns no armor
It barely spawns any hordes either, so it doesn't really matter.
>>
>>579006034
Apparently it's enough for anon to struggle lol
>retard who can't be bothered to use proper grammar also can't deal with 3 low health poxwalkers
I guess I shouldn't be surprised.
>>
>>579005828
this isn't the VT2, weapon power level isn't nearly as punishing. a grey dueling sword is more than enough to manage with most of what malice throws at you
>>
>>579005141
Duelist sword can pretty much left click spam through almost everything in Malice with the occasional shove, dodge and heavy mixed in
>t. Just leveled a Veteran
>>
>>579008937
>the VT2
originally said "the first game" and then i realized i sounded like a fucking retard. Good to know my hasty edit still outed me as an ogryn main
>>
>>579009095
Putting Rampage on it, and maybe an infested perk, is a huge help. It's not like it needs anything more than Untranny + carapace, so those two other slots aren't that big of a deal to lose. No, this is not optimal, but it is a nice crutch for when you're bad but want to use the dsword.
>>
>>579001028
Is this the explosive one or the fire one?
>>
>>578999474
LessDOT is great, you can just turn off non-elites/specials having the VFX if you purely want to save FPS
>>
>>579010578
Yes I know, I explicitly said that it isn't optimal.
Look at what Rampage does. Not what the in-game description says, but what it actually does. Strength gives you extra cleave which may well mean +1 target hit with your lights, and extra impact which helps to stagger shit around you.
>>
>>579009895
Orange are both.
>>
>>579005687
You know what that's a great point. Don't add a cooldown, make it only work with non-warp kills so it can never proc from its own stacks, a staff, any proced soulblazes, no autobrain bursts, nothing
You have to manually click on an enemy and kill them for it to proc
>>
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Heey, double XP weekend on NMRiH 2!
responder XP only though LOL
>>
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>>579013245
>responder XP only
>>
>>579017021
>retarded midwit response
>theorycraftsissying instead of actually using it
>all lowercase reply
I see the local IQ void is having his threadly meltie again.
>>
The Eldar are so cool bros when will we get a game where we can have sex with them
>>
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Any new games? Or news? Is the genre really just dead?
>>
>>579017290
fried his bacon
>>
>>579023757
just say bump
>>
the tyranids are so cool bros when will we get a game where we can have sex with them
>>
>>579022831
Try No More Room in Hell 2, pretty good game now and plays a lot like the first game except better. Ignore reviews from early access.
>>
>>579024094
>explains the niche use case
>explains its nicheness
>explicitly mentions it's not optimal
>actual real life mongoloid starts having a meltdown over it
How illiterate even are you?
>>
>play uprising
>piss easy
>play malice
>fail every other run
Nice, I love getting filtered by 'easy' difficulty.
>>
>>579024218
Locate your block button and start using it.
>>
>>579024328
This is all in response to some retard struggling in malice and trying to force the dueling sword for horde clear. Do you not possess theory of mind? Are you actually unironically dumber than a five year-old?
>>
>>579024178
cleaned his clock
>>
>>579024592
That's another concession for the pile.
>>
>>579024487
still cute
>>
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>>579024487
faggot
faggot
FAGGOT
FAGGOOOOOOT
>>
>>579024913
This but unironically.
>>
>>579024328
you just drank his cum
>>
>>579025968
There just isn't that much to talk about. The Aliens players don't seem to be that many nor does no more room in hell 2 seem to have that many anons playing it either to really keep a conversation going. No tide news so nothing to discuss there.
>>
>get alienclick cheats
>max out my XP on fucking everything
the buildcrafting begins
so far I'm partial to rumble turret with overclock, overclock is just so stupidly powerful in the secondary ability slot it's really hard to justify putting anything else there, and rumble turret is basically 100% uptime CC, which again is really hard to compete with in the primary abilities slot

dunno, though, duelist's infinite railguns build feels like it could have overclock beat for stupid DPS on elites
>>
>>579026747
That, and the genre is just genuinely dead.
>new game releases
>it's mediocre, dead on arrival, or just comically bad
>or they're like $60 and nobody wants to pay that amount of money for coopslop
>especially early access games just die on arrival because they have no-content-itis and missed their first impression and never recover
>DRG trooned out
>darktide moves at glacial pace
>only like 2 guys even care about vermintide updates
>most other games currently in development or showing teasers are all visibly not good
>>
why does melee on zealot feel so much worse than on psyker
isn't this the melee class
>>
>>579027201
Zealots got powercrapped
>>
>>579027201
Likely because you are expected to constantly have FotF attack speed stacks, and constant max Martyrdom stacks, and aren't doing that.
Yes, that is actually the answer.
If you don't max Martyrdom and spam FotF, zealot's melee is just ass. The only exception is the relic blade, which just works, the only skill it wants is Unfaltering (bottom center) because it's a heavy attacking weapon, lights just redline your heat gauge.

>>579027452
Also this. Psyker is actually just a top-tier melee damage class with all the finesse stacking you can do, and how incredibly powerful the greatsword is. Zealot isn't even middle of the pack anymore. Power creep outpaced any buffs, and zealot received HUUUUUGE bigly nerfs.
>>
>>579025968
>>579026747
Once again, I think you guys got too comfortable with the absurd boost in activity Skitarii brought in. Don’t forget this is more or less what it was like for months before it too.
>>
>>579027548
People who want zealot but good will soon have the skibidi of battle
>>
>>579027140
Can't speak for others but $50-60USD really isn't that bad of a price point for me. The problem for me is more getting enough people I know IRL to buy something so we can actually do the co-op together. You only have to buy 1 copy for yourself, but if you actually want the proper co-op experience you need to convince other people to play it or possibly even buy them the game. Throw in that all of the studios making them are smaller devs they are always going to be rough at launch so without some friends or a love of the attached IP, it can be hard to put up with the wait for the game to improve made all the worse by higher price tags.
>>
>>579027757
Zealot is good, just not at anything that matters in auric unfortunately. It's alright while it works, and then some nigger blows up a barrel near you and makes you go down and then you wipe because (You) were the only one doing anything, as it so often goes.
>>
sorry guys i shot the demonhost
>>
>>579027828
>$50-60USD really isn't that bad of a price point for me.
>getting people to buy something
This is the exact problem though. $50-60USD isn't necessarily a big deal for me either, but there are multiple compounding factors
>it may be a big deal for half the friend group
>it's not a great price for something that you may only play for one weekend, not even enjoy that much, and then abandon
>this also extends to basically every other customer, an unreasonably high price point (for the product that is being offered) means much fewer players, in a genre that PHYSICALLY REQUIRES PLAYER COUNT TO SURVIVE
>all of the above compound in making someone not want to buy it
Especially with multiplayer-only slop, or games that just aren't good or fun solo, I'm too frugal to justify dropping 60 bucks on something I'll only play for a week, and then when I want to come back to it, find it LITERALLY dead, and my friends rather playing some other FOTM game.
>>
>>579027864
The only fun thing they're good at is winning havocs
>>
>Play with Zealot
>We're doing more or less fine. It's Heresy, I'm Scum playing with a shotgun for the heck of it
>Psyker goes down once but they're chill
>Suddenly as we're nearing a checkpoint, Zealot gets on mic
>"WHAT THE FUCK ARE YOU ALL DOING, GET TOGETHER, YOU'RE ALL ACTING LIKE NOOBS!"
>It's very very loud and angry, and I'm not even sure what we did
>Mute the jagoff right then
>Later one I guess he apologized, and it was relayed by another team member

I can forgive because I'm prolly never bumping into him again, but my gut tells me it's not the first or last time he'll act like that. Lol. Otherwise the mission went smooth. Just wasn't expecting Team Captain to sound off hard.
>>
>>579028179
>fun
>zealot
>winning havocs
Given that the only viable build is pure support slut, I wouldn't exactly call it fun. I enjoy it, but I acknowledge that most don't.
>but the stealth meme one-shotting bosses
no.
>>
>>579028179
Relic build isn't fun
>>
>>579028214
>It's Heresy,
>very very loud and angry,
Ah yes, the "difficulty just before the game gets hard" phenomenon. You get these in every game, it seems. Retards crashing out in what is actually a pretty easy difficulty, because they have to try frustratingly hard to get anything done lol.
I wonder if the faggot punched his screen.
>>
>>579028214
That was me. Fuck you
>>
>>579028214
No one has time to talk in anything higher than heresy.
>>
What's your guy's thoughts on cranial grounding vs that other one that takes away 25% of heat when it overloads
>>
>>579029537
I like heatsink because it helps cool down faster
>>
>>579029537
>cranial grounding
I prefer Anial Pounding
>>
>>579029725
Me too. Idk I don't even know why I'm wondering this.
>>
>>579029537
Rampage and Cranial Grounding are the only relevant blessings in the relic blade. Nothing else matters on it.
Rampage goes on because it's one of the best blessings in the game. The item card lies, it grants strength, which is most importantly a multiplicative damage boost, where all other +% damage stacks additively.
Cranial Grounding is by far the best heat management blessing AND adds a bit of weakspot damage, which is welcome since you want to be aiming exclusively at heads.
>cleave blessings
Irrelevant to the powered mode, and you should only ever attack with it powered. If you power off, you are using light attacks too much. Use heavies instead.
>other heat blessings
Energy Transfer is a meme and is bad, Heatsink somehow produces worse numbers than Cranial Grounding, and getting mileage out of Overload means you're using the thing wrong. You never want to reach lockout in the first place because, as it implies, it locks you out of using the heat mechanic until it hits zero, and I shouldn't have to explain why this is bad. Just QQ back and forth to turn it off between packs.

It's unfortunately one of those weapons that has two objectively correct blessings and zero room for creativity.
>>
>>579030151
>Energy Transfer
I prefer Energy TransFem
>>
>>579030704
>>579030034
>>
>>579028535
From the tone, I wouldn't be surprised if he did at least once. It was VERY intense.
>>579028729
I mean I said I forgave you, I didn't promise I wouldn't talk about it with others for a laff. Maybe keep your anger in your holster next time; and maybe learn to laugh at yourself, it's humbling
>>579029398
I text as fast as I can if something needs to be said like "please drop box" or "don't mash the button" if it's the glorianna map, etc.
>>
>>579030949
Stay out of my heresy matches
>>
>>579030151
Yeah fair enough. It's too easy and fun to just spam lights
>>
>>579031856
If you just want to unga bunga spam lights, use the eviscerator instead.
If heavies bother you, take Unfaltering so they stop bothering you.
If having unused attack speed from your keystone bothers you, I'm happy to inform you that you no longer need to go see a doctor for your autism diagnosis, it's painfully obvious as is.
>>
what are some ways i can kill myself with a 89% probability of success, preferably without being in pain for longer than 4 minutes

cooperative videogames
>>
>>579032753
Gunshot to the brain
>>
>>579032753
Anon please don’t make me bummed out just take it easy
>>
>>579033627
On the topic of video games, don't a lot of games give you -1 for friendly kills, including yourself? By that metric he'd still be at 0/1/0 after the fact.
>>
>>579033997
Well going by the same logic, you don't get to arbitrarily decide who is friendly and who is not. Usually the game decides in a completely binary way. Red team is red team, even if it's some retard who keeps just barely skirting the line of tripping the automated kick for dealing too much friendly fire. Or other griefing methods like blocking people with vehicles or intentionally triggering map hazards on their buddies or what have you.
>>
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>>579032753
Maybe Call 988 and talk with someone and don't listen to the people here telling you to kill someone.

Trust me, a short headline ain't worth it.
>>
>>579033812
Something is wrong with you
>>
ONE
NOTHING SKIBIDI
TWO
NOTHING SKIBIDI
>>
>>579035473
The blessing that makes you crit more, and the blessing that makes you fire an extra projectile on crit. Both work for both attacking modes. You'll end up using both a lot.
Unfortunately it's the staff that has suffered the most from power creep, and was never particularly good in the first place. It's just a shit plasma gun, takes too long to charge, and has too high of a peril cost.
>>
>>579035473
Surge and warp nexus is hands down, ass up THE best combo
>>
>>579035473
Why would you use the notcrit staff for m1 critspam?
>>
>>579035742
Use with scrier's gays
>>
>>579035736
NTA but it's strangely viable to use the ground pound staff and build it for leftclick. The rightclick is kinda slow even with the blessing, and doesn't have that much DPS, so you kinda end up using it primarily to keep hordes and ragers off your ass. It's still more effective to just leftclick shit dead with it.
Obviously the shock staff is better at doing the leftclick gimmick, but it comes at the cost of having a secondary that only functions for catching dogs and opening up bulwarks, and basically no other use.
>>
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>[Deleted] x34
>all of the lowercase drooling, gone
>all of the lowest quality posts in the general were just one singular faggot sharting all over the thread
BASED GODS
>>
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lmao
>>
>>579037518
Now the penultimate question:

Attention Seeking Drama Queen? Or Actual nutter?
>>
>>579037518
you're literally lowercase posting yourself, I have no idea how people think this is an indicator of post quality ever
>>
>>579039019
In /coopg/? Both, with a heavy lean toward actual nutter. Some users here are Fr*nch after all.
>penultimate
What's the ultimate question, then?
>>
>>579039112
>implying capitalizing in a fucking meme arrow
Not the gotcha you think it is, newfag.
>>
>>579039019
It is almost always the first.
>>
>>579039276
you took great care to capitalize that but the fact of the matter is that the nutter got banned and his posts deleted, and now the only low quality posts left are your pointless fucking drama mongering schizo shit. Look inward, buddy
>>
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Wait what what did he get IP wiped for
>>
>>579039358
You're supposed to actually try and pretend to be someone else when you ban evade, you know.
>>
>>579037518
It's our resident schizo fingoloid
>>
>>579039542
Telling the guy to murder someone else before he kills himself. Caught a US law violation ban
>>
>>579039553
>stfu faggot stop drama mongering
>oh my gooood dude it's him it's hiiiiim
Genuinely you are not one bit better than him
>>
>>579040006
>gets called out
>immediate anger
This one, commissar.
>>
>>579039358
Bro, stop shitting up our thread with your sperging before the jannies take you out as well
>>
>>579039542
He posted CP in the gacha general
>>
FTE2 really needs its own "guarantee input action" mod. Holy fuck, the number of times I want to swap guns or start charging my railgun only to realize shit's not doing what I tell it because there's no input queuing
>>
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>>579039140
>What's the ultimate question, then?

Did we actually encourage someone to do a murder? God I hope not
>>
>>579039542
So remember the Christchurch shootings? and the Mosque shootings? Those were egged on by /pol/. So jannies go nuclear when anyone tries to make that happen again.

Frankly with how things are these days, better safe than sorry I say. Even if he was larping
>>
>>579041996
"We" did't do jack-skibidi-squat. The resident schizo was acting a fool so someone called the cops on him
>>
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For how ass no power modifier can be; at least the devs took the opportunity to play with lighting and effects to make it look nice. I think this, and when you go to the Manufactorum are the best.
>>
>>579042782
Lights out is lame because it MASSIVELY limits enemy spawns and relies primarily on pre-spawned units. The visuals and atmosphere are pure kino however. I wish havoc had more lights out.
>>
>>579042782
>>579042893
How about a Lights On mode where it's too bright to see anything?
>>
>>579043029
>Ugh is that... daylight? Can somebody turn it off?
Or whatever fatalist says when you go topside.
>>
>>579027078
Further notes
>I am fairly certain this game handles damage modifiers extremely poorly, and multiple damage modifiers interact with each other in disgusting ways as a result
>sources of self damage multiplication, weakpoint damage, and enemy incoming damage debuff application are plentiful
>stacking them seems to give you a lot more damage than they should
>ammo in the previous game was largely taken care of by the recon class, whose kit is entirely absent in the sequel
>plasma weapons have infinite ammo and stupidly good burst DPS, but generally bottom out their heatsinks so fast and cooldown so slowly I'm forced to wonder if it's actually worth it
I don't care if I'm the only alienclick player itt, I will continue to document my research
>>
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>>579043029
>lights out
>give every gunner a flashlight to point at you
>>
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>>579043393
battlefield is back, baybeeee
>>
>>579043892
Holy mother of SVVL VVGHH
>>
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A mod that adds DLSS 5 to any game has been released.
Tempted to install it in both tide games and see what are the results.
But then again EAC would probably rape my ass.
>>
>>579047373
I suspect that it will produce completely different faces for the same characters depending on the lighting and angle
>>
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>>579047650
No it doesnt, it actually works surprisingly well in any game.
And you can select the preset and change the intensity of several things.
>>
>>579047753
Interesting. I wonder what creation engine games would look like with DLSS 5
>>
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>>579047853
Already tested it.
It works 100%, and more or less exactly like that preview they posted when they pitched DLSS 5 earlier this year.
https://streamable.com/q26fxz
>>
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>>579047853
>>579047989
>this shit is going to replace modern graphics because AI will just do your job but better
God fucking damn it.
>>
>>579047989
>>579048228
I wouldn't use this for every game, but creation engine games seem a good candidate
>>
>>579047373
Darktide has no EAC active
>>
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>>579048228
>>579048302
Last webm because I don't want to spam the general with offtopic shit.
Those are all comparisons made by random niggers over /v/.
Expect several headlines tomorrow, Nvidia fucked up.
>>
Photorealistic is so ugly, keep approaching uncanny valley.
>>
>>579048375
Please do try it out on darktide and report results, seems very funny
>>
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https://www.nexusmods.com/warhammer40kdarktide/mods/1197
>requires a mod that allows peer to peer sharing between users
some random asshole can't just hack my game and delete all my characters with this right?
>>
>>579048578
This kind of shit is unironically extremely vulnerable for remote code execution shit or just otherwise putting shit on your system you dont want. It only takes 1 guy who knows how to do it, the mod absolutely has no protections I'm sure
>>
>>579048450
You're photorealistic irl
>>
>>579048329
I know, I'm not risking it.
>>
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>>579048578
>>579048693
>>
Does fireteam 2 run on a steam deck
>>
>>579048578
>hurr i want more bragging rights
violently kill yourself.
>>
>>579048730
Risking what, anon? You can mod the game freely. There's no risk involved here
>>
>>579048843
Sounds like you're a shitter bitch with nothing worth bragging about lmao
>>
>>579048815
I don't know enough about malware and security to know what this means
Asked claude out of curiosity and while I'm a tech illiterate it told me there's like 5 ways it could still let someone fuck you over
>>
>>579048849
The DLSS 5 mod is going to replace a lot of dlss inside the Darktide binaries folder, I am not really going to risk my account just to post funny photorealistic pictures of Melk and Rannick.
Also I am not completely sure if they truly removed EAC.
>>
>>579048694
And does that has anything to do with making video game better?
>>
>>579049104
Anon I don't know how else i can put this clearly, but you aren't risking shit. You can mod the client freely. Most people on PC do it. There is no risk, Fatshark explicitly and openly allows you to do it so long as it doesn't affect other players negatively
>>
>>579049142
The real question is if it makes irl better
>>
>>579049104
>going to replace a lot of dlss
A lot of .dlls*
God fucking damn it.
>>
>>579049030
>using LLM for this
if you're gonna do that at least upload the actual mod folder and ask. the mod's creator is right.
>>
>>579049181
Show me the most egregious, borderline cheating (and not in a funny way like a mod that adds sound effect when a special spawns), comically overpowered mod and I'll believe you.
>>
>>579049287
I want a mod that adds cartoon bonk noises
>>
>>579049287
There's literal wallhack mods up and input automation mods. Fatshark allows them so long as they don't negatively affect other people.

https://www.nexusmods.com/games/warhammer40kdarktide/mods

Just go have a look. ALL of these modify the client, many are borderline cheating, like this one.

https://www.nexusmods.com/warhammer40kdarktide/mods/268

In any case, fucking with your graphics does not affect anyone else. So Fatshark is 100% and absolutely without a doubt totally fine with it. EAC is disabled as a fact, btw, otherwise mods could not modify the client and still load in.
>>
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>>579049407
Fucking hell, how do people unironically state that Darktide is harder than both ratclick and bugclick when you can just install this kind of bullshit?
>>
>>579049514
only mazed shitters say that, they are coping while mtxmaxxed and using every molqol mod on nexus
>>
>>579049514
It's mostly a whole lot of cope. It's always
>I didn't hear that special
>the game is visually chaotic and unclear
but what people don't realize that this is meant to be the literal challenge of the game. It's a horde game, it's meant to be so eventful that you miss some things. If you could keep perfect track of every single special that spawns and every single attack aimed at you, it wouldn't pose a challenge anymore.

But they'll just cope and go "but i don't like THAT sort of challenge" or "It's not hard, it's just annoying/unfair" or any of the other standard cope
>>
>>579049514
Because you can just not install those mods?
>Haha bro the game isn't hard I can just load a saved game
>Haha dude the game isn't even hard I never lose if I'm about to lose I just alt + F4 I literally never lose lol

I know some people in a population must think like you do, but it still confuses me. Do you come from a certain country? Are they all neanderthals or something there?
>>
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>>579049830
>>579049843
>>579049914
...What if I upload the full DLSS 5 mod, so you don't have to go to their discord to download it?
Would you install it and test it?
Keep in mind it works in EVERY single game with a DirectX graphic pipeline, so you can just test the mod on a singleplayer game of your choice and it will work.
>>
>>579049514
Higher playerbase amount or more popular the game, the higher chance of people making cheating mods.
Modding game is always a smaller percentage, not everyone installs mod before even looking at cheating mod.
>>
>>579049514
Because that's not part of the game and people who install actual cheat mods are fags
>>
>>579050000
sure I'd appreciate that anon
>>
insane quints
unrelated but i actually browsed the /v/ thread and this is exploding rn
https://www.youtube.com/watch?v=hzeWfqP6N5Q
nvidia fucked up by releasing the dlss5 files with that beta update of nba 2k27
>>
>>579050558
meant for >>579050000
>quints
haha it's quads im a faggoooottt~
>>
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I'm ratclick player starting Darktide, recommend me some good darktide beginner guides
The one in the OP is horrid number autism
Should I bother collecting scriptures in malice? Honestly I can't even tell the maps apart
>>
>>579050813
don't bother with scriptures, spam quickplays and slap an xp boost on your curios. the radchad axe is an excellent albeit boring early melee strenght= rat power
>>
>>579050813
i started as psyker then went for scriers gaze and the thing where you can 1 tap specialists and now play it with the greatsword as melee character mostly
>>
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>>579050450
Alright.

Step 1: Make sure you are on an RTX 5000 card and your Nvidia drivers are 616+

Step 2: Install Reshade 6.8.0+ WITH FULL ADDON SUPPORT, you don't need any shader or fancy effect, just the hook is enough

Step 3: Download the DLSS archive from https://www.nexusmods.com/site/mods/1107
Drop the 4 "nvngx" files and EVERYTHING inside "Other\1. Streamline" in "Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries"
MAKE A BACKUP FIRST YOU NIGGER
MAKE A BACKUP FIRST YOU NIGGER
MAKE A BACKUP FIRST YOU NIGGER

Step 4: Either go inside the RenoDX discord and download "renodx-dlss5.addon64", or you can download it from this mega link: https://mega.nz/file/m8liVSqI#EcBaocj8fsYrYNjD66Yu8fVFwwc8Ga9jpTg9AoNTqF4
Drop it inside the same binaries folder as everything else

Step 5: Make sure you have a total of 19 files installed with everything from the nexus mod and the mega.nz file, then make sure you have installed ReShade correctly (it won't be 19 with reshade included, but you need EVERY dll from the nexus thing except the Reflex stuff)

Step 6: Boot the game and before selecting your character, open your ReShade menu with "Home", go into Add-ons, and uncheck "Enable DLSS Neural Rendering".

/!\ WARNING /!\
/!\ WARNING /!\
/!\ WARNING /!\

IF YOU GET BANNED
IF YOUR GAME CRASHES
IF YOUR INSTALLATION GETS FUBAR
IF YOU TURN GAY AND YOU CRAVE COCK

IT WONT BE MY FAULT SO EAT SHIT AND DO THIS AT YOUR OWN RISK
NIGGER
This is no different than installing funny ReShade filters, but again I take no responsibility.
>>
>>579050813
Forgot to mention my toon is Psyker
>>579050883
>the radchad axe
what?
>>
>>579051457
Rashad combat axe
>>
>>579051457
https://darktide.gameslantern.com/weapons/combat-axe/rashad-mk-iii-combat-axe
>>
>>579051441
thank you anon, I appreciate the writeup and links
I'll try this and if it's any interesting at all I'll post pics later
>>
>>579051441
WTF I was banned from steam, my game crashed and my installation is now fucked also I'm gay and crave cocks now!? This is all your fault you stupid fucking cacarat!
>>
>>579050813
>beginner guides
No. Ask more specific questions.
The maps kind of suck in how confusing they are.
I have two contradictory ideas about how to start Darktide:
Either quickplay constantly to get faster xp and emone so you aren't struggling with being underpowered at the same time as struggling to learn mechanics, maps, enemies etc.

Or grind out every mission twice on low difficulties from the beginning to the very end so you actually learn the full map. You can check how many times you've done a mission in the Penance screen, under the missions section.
>>
Leveling Veteran and I have such a love-hate relationship with the Power Sword. Charged heavy swings into hordes is so satisfying but by god I hate constantly charging the sword especially since I don't have maxed blessings yet.
>>
>>579052058
Use mk6, spam 3 lights, charge again. Crushers or maulers, push attack into light, do it again.
>>
>>579051441
GUYS HELP. MUSTARD GAS.
>>
banger track stuck in a dead game mode (mortis)
https://www.youtube.com/watch?v=_-lb5ExKc5Q&list=RD_-lb5ExKc5Q
such a shame that the tracks are hardcoded to the maps, imagine every map had changing horde/battle tracks from other maps/modes, would be way better
>>
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>>579052320
NVIDIA is sending Arbites Pinkertons to your house right now.
>>
>>579049514
>broo, you can install these unofficial, unintended, 3rd party add-ons to the game! It isn't hard anymore!!
So just don't retard? Nobody forces you to install these mods.
>>
>>579052578
I genuinely love this game now.
It's crazy how all I wanted was the fucking campaign system.
I actually didn't think twice to buy all the classes the other day.
>>
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>>579048578
>>579048815
I don't understand a lot when it comes to mods, but hypothetically if this thing can be used to share malware/inject it into other people's PCs. Is there a way to be safe from it? Like if you don't use the mod are you safe or are vanilla players like me potentially in danger too?

I wonder about this, since this would be a really, really bad security flaw for Fatshark to have left into the game.
>>
>>579053816
mods are software running clientside I highly fucking doubt any mod can do anything serverside that can affect you through the game
>>
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>>579053816
>Is there a way to be safe from it?
No, there isn't.
The moment you have a p2p connection between multiple clients, anyone can inject malware by spoofing packets.
This is another marvelous attempt at fucking retards to show off.
Why can't you just have a killcounter on your weapons that is purely clientside?
Ratclick had something similar a few years ago, before Fatshark decided to kill the mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=1383542440
>>
>photorealism was achieved overnight
always something in store...
>>
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>>579055184
i cant wait for someone to test if it works in darktide
>>
>>579055965
this feel like black magic, at what point does the games graphics matter anymore if you can essentially just put a filter over everything
>>
>>579055965
sven could I get a nonlagging server instead?
>>
They went down ALOT and died ALOT. nearly wiped the game because all of us had to save their dumb ass.

Thank god I was playing Arby.
>>
>>579056954
Oh, and when I looked back when we finally were about to leave, I turn and see they're STILL on a balcony and just died, again. Then they rage quit.
>>
>>579055965
>>579056205
Are you fucking replying to yourself? This shit sucks and is irrelevant. It's a tik tok filter going on top of everything, making the character faces into literally different characters, changing lighting and probbly a transexualist too.
This is not your discord to hang out in, don't fucking post your shit unless it's specifically Darktide related.
>>
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>alienclick 1
>doktor only has value in his medpack, he is otherwise completely worthless
>the most important class to have is recon
>gunner is very OP but his weapon selection sucks doodoo
>alienclick 2
>what if we took gunner's strongest thing...and put it on doktor?
>recon? who's that? there's no recon here
>>
>>579055965
thats your idea of photorealism?
literally touch grass and look at real women

also obviously photorealism is overrated

>>579057830
also
>recon needing you to beat the game
was crazy shit
>>
>>579055965
>what if we took your game's stylization...
>and deleted it, and then made everything look like an AI advertisement...
woah...the future is now...
>>
>>579057919
the best part is
>just apply generic asian beauty standards to all the characters
literally arr rook same at that point
>>
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I'm sick and tired of people leaving games the moment they get even a little bit inconvenienced. Who ARE these fucking people that can't just wait in Nurgle's Time out for a bit, or for me to deal with some enemies then come save them, or hell even rush to save them.

I'm a team player kinda guy, so this pisses me off to no end.
>>
talk more about it to anger this guy >>579057190
>>
>>579054783
>No, there isn't.
>The moment you have a p2p connection between multiple clients, anyone can inject malware by spoofing packets.
Well fuck. That's not great
>>
>>579058078
Is it really applying Asian beauty standard by just adding more contrast heavy shadow between cheekbones, eyebags. smiling lines or darkening entire skin to the point looking like some homeless person hasn't taken a bath since forever?
>>
>>579058536
i was more talking that modded face looking all K-poppy or whatever
the lighting i could care less about since it doesnt matter if it runs at 7 FPS, doesnt look "photorealistic" and just seems to be a bunch of random shadows, which after fucking around with ENB for years in skyrim, doesnt look any different
>>
>>579058124
For my own interest as a newer player, what difficulty do you often play on?
>>
>>579047753
Can I make Jesse not look like a hag? For fuck's sake DLSS5 is pretending she's 47 or some shit.
>>
>>579047753
>the year is 2040
>an artist is making clouds for a videogame
>he knows no one will ever see these clouds, they'll see the clouds the filter makes after it sees the clouds
>just kidding, there is no artist, the clouds are a reused genned asset from 2030
>the game is $100
>>
>>579049142
Saar…
>>
>>579049514
Most of the time ratclick shitters say the opposite and many poxclick players didn't even play ratclick.
But it's pretty obvious which one is harder, in one game you need a coordinated team to win and in another bots carry you.
>>
>>579050000
Criminal that we can’t own these just look at them…
>>
>>579049914
I don't have spidey sense installed not because I want extra challenge but because overloading my senses with a disco ball dosen't exactly make it easier. I can see how it can help shitters in low intensity missions but starting with aurics it will point at every direction at all times and I will stop looking at it.
>>
>>579052776
>>579050813
Welcome to the right side, the white side and the light side :)
>>
>>579051441
>Step 1: Make sure you are on an RTX 5000 card and your Nvidia drivers are 616+
Well fuck this shit then
It most likely can be hacked for older GPUs but nobody cares enough to do it
>>
>>579051441
>IF YOU TURN GAY AND YOU CRAVE COCK
Based rat
>>
>>579049287
https://www.nexusmods.com/warhammer40kdarktide/mods/1006
https://www.nexusmods.com/warhammer40kdarktide/mods/1019
https://www.nexusmods.com/warhammer40kdarktide/mods/617
>>
ILL FLUSH EM OUT
>>
>>579060063
>in another bots carry you
i assume you're talking about drg? because the bots in ratclick can barely play legend
>>
is helldivers saved?
>>
>>579060364
>It most likely can be hacked for older GPUs but nobody cares enough to do it
That's not how it works, anon.
>>
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>>579060717
PFFFAHAHAAAAHAHAHAHAHAHAAAAAA
DARKNIGGERS FOREVER ETERNALLY BTFO IN EVERY POSSIBLE DIMENSION AND TIMELINE
>>
STYLED on that freak
>>
>>579060063
>my game ooga your game booga
>>579060252
you mean the brown side full of maga larpers?
>>
>>579061667
shouldnt you be listening to the same poggers bridge line for the millionth time
>>
>>579061841
and you to the same cadia line?
>>
>>579061883
IF YOU CAN BREED
YOU CAN KILL
>>
GIVE EM THE OL KASRKIN DOUBLE PLAP
>>
>>579054783
>>579051441
>>579050000
>>579048578
>>579048693
It’s stuff like this that has me worried for my new computer. I know that modding always came with its own set of risks but the finer details like this are lost on me. Is there a checklist or something that you can use to tell if something is ‘safe’?
>>
>>579061565
That's exactly how it works with nvidia
They make up compatibility issues all the time
I was personally using RTX voice on a non-rtx card
>>
>>579062809
you need the new tensor cores to use dlss 5
no card has them but the most recent rtx 5000 lineup
you cannot PHYSICALLY use it
>>
>>579061809
That’s not what I meant, no
>>
>>579061667
simply don't install cheats?
>>
>>579064505
>dont install mods that the aury melmy community considers mandatory
>kicked on sight
>>
>>579064858
nigga talmbout some aury melmy bullshih
>>
>>579063534
Yeah, sure, leatherjacketman
>>
>>579064858
>mods that are considered mandatory
Only one that's like that is numeric UI and lobby buttons
Shit like barrel radiuses, daemonhost radius, enemy outlines, unable blow up from peril, etc. are blatant cheats
>>
>>579066620
I've never needed numeric UI but apparently a lot of anons prefer it. For me the bars and color codes are more than good enough.
>>
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>>579066620
>unable blow up from peril
https://www.nexusmods.com/warhammer40kdarktide/mods/1057
holy shit you werent kidding
the absolute fucking state.
>>
Is there a mod that removes the blue colors on enemies during Desperado?
>>
>>579066620
The mandatory ones are the Guarantee Special Action, Weapon Swap, and Ability Activation mods.
>>
there are no mandatory mods
>>
>spider sense
>Autohack
>Highlight all specialists and elites
>Show all radius
>No peril blow up
>Autotarget target mod for dog and servo
Yeah, it's Havoc time
>>
>>579066757
I don't use it either but I can understand why people use it.
It is fucking bizarre that you can't see your character's stats without going into the psykanium or into a mission. Numeric UI just enabling you to see your toughness and health, and even crit chance stats while in the lobby alone makes the mod one of the top 10.
>>
Fartshart should unironically ban all mods
>>
>>579066620
Cheater cope. If Fatshark intended for you to be able to see what NumericUI shows, they would have added it.
>>
If you didn't clear H40 true solo as a veteran on a console using a guitar hero controller you did not beat le game
>>
>>579062197
there’s no one size fits all thing no best to just do some research about whatever it is you’re curious about before doing it.
>>
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>>578914960
sexo with big tiddy xeno ladies
>>
There's one mod that tempts me sometimes, the one that auto-charges the hellbore for you. I know it's cheating but... I do think the gun would feel so much better if that's how it functioned
>>
>>579068926
tranner would ack himself overnight
>>
>>579068943
They unironically did... in ratclick.
Once again, qol in ratclick but not in shopclick.
Many such cases!
>inb4 seething because le ebol boogeyman game only jeets and african niggers in their mudhuts play has been mentioned
>>
>>579066620
>skipping the mourningstar isnt cheating
>knowing exactly how much ammo/hp/toughness your buddies have isnt cheating
>knowing exactly how many seconds that last pixel on your cooldown is isnt cheating
>knowing exactly how many seconds are left on your blitz cooldown isnt cheating
>knowing exactly how much hp the boss has left isnt cheating
>knowing how far the barrel explodes is cheating
I see how it is. Cheats you use aren't cheating, but cheats others use are cheating
>>
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How have you all been enjoying this event modifier
>>
>>579070345
events that don't reward aquilas aren't real and I don't log in for them
>>
>>579070408
when has that ever happened
>>
>>579071272
Thrice. Each time leading up to the release of a new class.
>>
>>578915992
There's double XP while the event lasts so if you want to level up your guys now's the time.
>>
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Found out about this embarrassingly late.
Is it even worth using the energised attacks against anything?
>>
>>579072196
Yes they're for when you need to kill a Crusher or cleave through a lot of hitmass or armor. Take Sunder, it's basically mandatory.
>>
>>579056954
>nearly wiped the game because all of us had to save their dumb ass.
>of us had to
You bother to revive Martyrdom non-zealots? I just leave deadweights on the floor. Maybe hit up the totem pole if I can find the space, but lmao I'm not gonna take risks to drag a resource vacuum around with me.
>>
>game i am playing lives rentfree in /coopg/'s head
incredible.
>>
INFORMED that freak
>>
>>579070345
There is no way I can enjoy an event that makes the game lower intensity than baselic no modifier mission and also removes all specialists
>>
>>579070345
I only play auric and havoc. The event isn't in havoc. Auric normally has special modifiers that make the game more intense, the event occupies that same slot and thus means the game is actually easier. Anyone that plays fast already faces infinite hordes, so the event is a literal downgrade.
It's a malicenigger event, and a nothingburger for anyone that can actually play the game. 3/10, at least it's not another boss rush event that I have to solo because my pubniggers somehow deal so little DPS they heal the boss.
>>
>>579072930
This weapon still sucks, you don't need to try to sell it so hard
Energized attacks suck and are never worth using
Sunder on it sucks because it requires energized attacks
If you really want to use it, take Decapitator and Superiority like a normal person
>>
>>579074178
>you don't need to try to sell it so hard
??? I literally just answered his question
>>
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>>579072930
>>579074178
Who do I believe
>>
>>579074571
IF you don't want to use empowered attacks, then sure take whatever. If you do want to use them, you'll want Sunder.
>>
>>579074571
Chained deathblow is also good but I believe Decapitator is better
>>
>>579074571
You believe yourself. Take crit = zap and zap = brittle, stack attack speed and crit rate (Flensing), and use the tranny blades. Put both crit blessings on the tranny blades. Use them so you can get an understanding for what makes a good weapon. Then use your intuition to correctly surmise that the MPS goes in the bin.
>>
>>579074571
For what it's worth I run Sunder and Decapitator on mine, and it seems to work just fine in aurics/havocs, good horde clear and can bonk an occasional Crusher or two.

Weaving a heavy special attack into your hordeclear pattern when you get jumped by ragers/maulers, or charging up the special stab vs an incoming mutant; the sword is good.
>>
>>579074795
>you have to play the most meta OP weapon the class has
Shut the fuck up Havoctranny the rest of us are talking about the real game.
>>
>>579074878
Funny thing is the transphobic blades aren't even that strong, or meta, it's the crit talents that enable them and you can run most of the other weapons just fine.
>>
>>579074804
>Sunder and Decapitator
Gonna try this, I'll just craft another one. I have a lot of mats anyway.
>>
>>579074878
NTA but what the fuck do you guys even consider "the real game"? Auric is sadly a joke nowadays since you can beat it with any terrible weapon.
>>
>>579075175
Just don't get baited into charging the weapon for too long/at all when fighting an elite pack, Sunder is there mainly to enable infinite cleave.
The 10% damage boost is a meme imo
>>
>>579075250
Yes obviously Auric. I understand Havoc is harder, and H40 people are probably much better than me. It's still a niche game mode for a very small percentage of the playerbase and the idea that the MPS somehow isn't more than powerful enough for the actual meat of this game is ridiculous. If the guy was asking for a Havoc 40 build for it do you think he'd be incapable of the independent thought required to use or not use empowered attacks?

Shit just gets under my skin, how fucking obnoxious, the guy is asking about using a specific weapon and gets "hurf durf you just use a different weapon that one is shit cuz I said so" fuck off, man.
>>
>>579074571
Don't believe anyone who's so retarded as to recommend sunder
>>
>>579075638
>angry, inflammatory remark over someone disagreeing with him
>or with his opinion in general
Didn't you get banned yesterday?
>>
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>>579074878
>>
>>579075802
The dude on the bottom sure seems to be having a lot more fun.
>>
>>579075752
Nope. Are you a spasticated mongoloid who recommends a worthless blessing like sunder for the mars power sword?
>>
>>579075550
>Shit just gets under my skin, how fucking obnoxious, the guy is asking about using a specific weapon and gets "hurf durf you just use a different weapon that one is shit cuz I said so" fuck off, man.
Yeah same
Instead of answering the question the retards feels a compulsive need to show off in front of "the audience" (bunch of anonymous posters on a cambodian water dancing forum)
Gotta be some personal issues, motherfucker reeks of insecurity
>>
>>579075802
Kek
>>
>>579075550
>>579075959
>point out that a weapon is irredeemably shit
>contrarians have a fucking meltdown over it and bend over backwards far enough to shove their own heads up their asses just to make an irredeemable piece of shit work
Every single time with you niggers.
>>
>>579074571
Do a few tests with the special attack. Notice how mediocre it is, notice that it makes all of your attacks weaker, then tell the fucking retard who recommended sunder to fucking kill himself
>>
>>579076251
You've yet to make a single argument that it's not a good weapon, however. All you've done is point out that the Transonics are even stronger.
>>
>>579075856
You don't get it man, it's not about fun, it's about scoring at the top of the DPS chart in aurics
Scoreboard mod was a mistake

>>579076251
We're calm, you're the one having a massive melty over someone disagreeing with you.
Are you genuinely autistic?
>>
>>579076308
All things are relative. The failchion is commonly accepted to be a bad weapon. The failchion is better than the MPS. No need to go any deeper into it than this.
>>
>>579076407
So you have no evidence or data to support your claim other than "dude just trust me" huh?
>>
>>579076467
The thing speaks for itself if you use it, and I'm not foolish enough to try and spoonfeed some tranny on enough Estrogen to act like a woman. It's a "lead a horse to water" situation. You either immediately understand what I'm talking about, or you've proven yourself to be a fucking retard.
>>
>>579076561
obliterated that freak
>>
>>579076561
If you can't make the MPS perform that sounds like a YOU issue buddy.
>>
>>579076467
Nta but I wanted to day the same thing but decided not to post it because I predicted your reaction.
Falchion really is better than MPS and it really is not a good weapon on a veteran and doesn't compare to vets powersword.
>>
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>>579070345
Not at all, it sucks. Maybe I've forgotten what auric hordes look like, but it feels like the event hordes are super thinned out in exchange for being thrown at you faster, so it evens out to being the same overall enemy count but instead of being one dense satisfying blob for you to shred through it's a constant trickle of a handful of nuisances.
>>
>>579076467
What do you want, angry retard-kun.
Video recordings? DPS data log analysis? Written dissertation in 3 languages on the merits of Sunder in high armor density situations?

Can you just fuck off and accept that you're a turboshitter that needs to conform to consensus? You're lashing out because someone disagreed with your
>muh holy tranny blades
meta.

Yes, the Transcentric blades are stronger. No, the MPS is not useless. Yes, people are allowed to disagree with you and no, you are not correct 100% of the time (for example, right now).

Please shut the fuck up you reject.
>>
>>579076916
>being so angry that you reply your meltdown to the wrong guy
lmao
>>
>>579076985
Nope, I meant to reply to you.
You're grasping at straws. Embarassing.
Again, shut the fuck up, and calm down, seriously.
>>
>>579077112
>everybody is the same person
Found the unmedicated schizophrenic, guys.
>>
>>579076916
>>579077112
You replied to me and I am the pro-MPS and pro-Sunder guy though...
>>
>>579076389
>Scoreboard mod was a mistake
veritable truth nuke
>>
>hard carry
>type gg at the end
>no response
well fuck you then!
>>
>>579077186
What a tangibly gray-numbered opinion.
>>
>>579076985
>>579077112
>>579077184
no wait I did
lmao my bad

The point stands though, fuck him
>>
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>>579076916
>>579077112
>>579077286
>proves himself to be a retarded schizo
>t-the point still s-s-stands though
Yeah the point that you need to take your fucking meds you dysfunctional freak.
>>
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>>579077286
I appreciate your support nonetheless. It's so crazy like again, we're talking about AURICS ain't we? I feel like that anon leads a sad existence if he can only have fun in aurics if he has the transonics with him.
>>
>>579076916
Holy fuck you're retarded
>>
>>579077486
The tranny blades go zoom zoom fast once you learn how to use them properly (I know you don't know the tech and will never learn it, no worries)
I also have fun using the knife because that too goes zoom zoom fast.
Your meme sword might well be the slowest melee weapon skitty has access to. I think only the mauls are worse.
>>
>>579077423
Sundered his ass
>>
>>579077486
Yeah the point is that you're supposed to just blindly agree with his angry retarded opinions, or you're a tranny auricshitter.
The guy HAS to bring meta and play one and only one weapon over and over in order to win an auric match (skill issue) and everyone else is wrong and retarded if they don't follow.
Just ignore him, that's what I do at this point.
>>
>>579077812
>auricshitter screeching about muh meta
You know I'm pretty sure the arc maul is generally considered to be stronger. I assume the "le meta" hasn't trickled down to you retards yet? Oh boy.
>>
>>579077812
You don't have to be havocbrained to realize that sunder is a completely worthless and retarded pick
>>
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>>579077641
Well see at least that's an argument even though it's subjectively based because not everyone is going to prioritize mobility so highly, but also, the MPS is plenty mobile dude.
>>
>>579078027
>posting screenshots of muh mobility stat
Yeah, as I said
>I know you don't know the tech and will never learn it, no worries
You're just proving yourself to be clueless.
>>
>>579078106
Oh is that tech on every other weapon skit has too since you said it's possibly the slowest weapon in the arsenal?
>>
>>579078006
It's good for swiping at armored packs like 3-4 times and clearing them, if you don't want to waste the claw or you just fought a boss
Superiority is also good but doesn't really help you cleave, and you can just run both if you want but PERSONALLY I like having Decap for the hordes
>>
>>579078338
bodybagged that dysgenic mutant
>>
>>579078338
Shit I'd have to double check WHAT other weapons can movetech like the tranny blades. I've tried the dclaw but that doesn't yield much speed. None of the mauls can do it. Chainsword can't do it. The knife can arguably do it but it's not worth the speed gains. Flachion definitely can't do it. I'm like 90% certain the MPS has no tangible speed gains either but I'd have to actually double check ingame, I don't believe it has a sprintable lunge that yields enough speed to be worth using.

I'm pretty sure movetech transonics move faster than sprinting attacks with the knife.
>>
>>579078359
>weapon so good you bring claw
>actually oneshots crushers, so don't forget to bring claw
>sunder is totally good on a weapon that doesn't have any horizontal swings, trust me
>>
>>579073334
You got outplayed and carried by a marty zealot and you are mad about it.
>>
>>579078654
>reading comprehension
>>
>>579078556
You bring the claw because it's fun and good.
>makes up shit I didn't say
Oh right, I forgot, you're the angry projecting shizo.
Why do you get so fucking mad over this shit, don't you have better things to do?
>>
>>579078686
I can comprehend your man-made-text just fine.
>>
>>579078772
clapped his cheeks
>>
>>579078359
That doesn't do shit above malice difficulty
>>
Bodied that freak
>>
>>579078881
Well I was speaking about my havoc experience, but I didn't want to bring that mode up seeing how we're speaking about aurics and I'm not a fucking angry spastic like the other guy.
The weapon works the same in Auric Maelstroms, though, but I will concede that Sunder is less effective there because you just don't need that much cleave there CONSTANTLY.
SOMETIMES you get jumped by an armoured pack, though, and personally I appreciated being able to just stand there and fuck them all up, instead of having to kite them.

At the end of the day, before that unloved BPD schizo blew this entire convo out of proportion, and as I said at the beginning, it's a fun option to have and I recommend checking it out to break the monotony
>>
>>579079170
Anon you're never going to come back from >>579077423 just give up, you won't get your izzat back.
>>
>>579077273
i consistently score high actually i just don’t trust third worlders running it to not focus on making number go up and ignore literally everything else
>>
>>579079170
Tried it. You are literally imagining shit if you think it does anything to hell you against armored hordes, especially a bad option if you have the claw
>>
>>579079301
>i consistently score high actually
If you don't double the score of the next highest sub-human auricshitter, your opinion is as worthless as said auricshitter.
>>
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>start playing melee scum
>there's people getting irrationally angry at me for things that I wouldn't otherwise experience while playing other classes
I wasn't aware that there was some hivescum derangement syndrome?
>>
>>579079907
Scum makes big number. They looked at the scoreboard and saw that your number was twice as big as theirs, which hurt their ego.
>>
>>579079419
Tried what?
>>
>>579079907
They're just jealous you're having more fun than them.
>>
>>579079907
What are they getting mad at?
>>
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dumb question sorry, does this mean the damage of any single hit is capped at 50, or does it mean I can only take 50 health damage total while the duration is running? I assume it's the former but I had to check...
>>
>>579080576
former
>>
>>579080576
A single hit can't hit for more than 50.
>>
>>579080494
Mainly me "rushing ahead" when I'm probably at most 20 meters away from the guy behind me. More rare but also shittalking me when I go down. I'm not really playing it too differently compared to other classes but I've never been flamed on them.
>>
>>579080576
True Grit but it's tied to a short lived buff that spends a resource.
>>
>>579080978
Yeah, the opportunity cost is why I thought there was a slim possibility it could be the latter option.
>>
>>579080978
I guess you could call it True Shit
hehe
>>
What if actually me bunga and team unga all along...
>>
>>579080978
>that spends a resource
Not anymore
unless you mean the cooldown itself
>>
>>579081091
Yes, a cooldown is a type of resource. Time is money.
>>
>>579080850
>"rushing ahead"
This is shitterbabble for
>I can't deal with 3 poxwalkers without you holding my hand, you MUST hold my hand and you MUST hold it all the way to the finish line and if I go down that's YOUR! FAULT!!
Oh, you went down?
>REEEEE WHY ARE YOU NOT CARRYING MEEEEE
Plus any constellation of the turd-worlder thinking all DLC classes are pay to win so either your performance is a fraud, or they expect you to giga god solo carry, or they've purchased scum themselves and constantly eat shit and are now projecting their financial regret (it cost them about 2 months wages in their shithole) as rage onto other scums.
>>
>>579080089
Retard
>>
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>>579080089
>you remind me of the blade
>what blade?
>>
>>579081910
A blade of power.
>>
>>579081986
What power?
>>
>>579081734
Not retard, just lazy. The reply chain looked like anons calling each other retards which i won't bother reading. You kinda proved my point on that one. Was hoping for a shortcut. Guess I'll never know.
>>
>>579083079
NTA but lmao
>butts into conversation
>admits to being too fucking dumb to read
>whines about not being spoonfed
You're a fucking faggot
>>
>>579083165
I just asked lol, wondering if it was about the weapon itself or a blessing. Maybe I could help.
There's no need to be upset anon.
>>
>>579083318
>I can't click through a reply chain barely 5 posts long to get to the subject of conversation
>u-ur mad
Retard
>>
>>579083560
It's not even 5 post lmao, he couldn't be bothered to read 2 fucking posts
>>
>>579083728
i said i was lazy, lol
people are so on edge today
>>
>>579083781
ChatGPT please sum up this thread and spoonfeed me, I'm too retarded and illiterate to read (or, evidently, write).
>>
>>579079170
>before that unloved BPD schizo blew this entire convo out of proportion
i see what you mean
>>
>>579083781
yet not lazy enough to defend yourself
damn nigga, you retarded
>>
>>579083781
It's always like that, there's some chill anons talking and using strong language for the lols and then there's those 2-3 turboautists going fucking nuclear over literally anything
>>
>>579084326
i already confessed my laziness, i have nothing to defend
>>
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>anon gets absolutely BTFO over his schizophrenic episode
>starts samefagging to empathypost
>>
>>579084618
to defend your retardation, retard
>>
>l-le poopdickshizo did it again!
>>
>>579084673
>proves his point
Nice
>>
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Remember to eat, friends.
You're not (You) when you're hungry.
>>
>>579083079
Retard
>>
Retard?
More like dick hard!
>>
>>579085838
[CACARAT WAS CENSORED FOR THIS BLUE BOARD]
>>
>stop replying to bait
>thread dies
>>
>>579079170
I always use the energized mode for overhead single target attacks, so for me Sunder would be primarily for the +10% damage.
Haven't tested the cleave in detail to know if it's worth doing horizontal combos with it.
>>
can you shut the fuck up
>>
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This shit isn't perfect but it is still a lot of fun, probably over priced rn at $50 rather than $40. Really enjoying the level of customization overall.

Also has a lot of more modern Prometheus related story, surprised that mess is still getting legs over a decade later after Charlize Theron couldn't run in anything other than a straight line.
>>
How is there STILL no Datamine for the next class!?
>>
>>579069281
I generally hate guns like the Hellbore where you have to hold to charge your shots. Though I give the Aliens FTE2 railgun a pass by virtue of railguns being fucking cool, and its unpowered shot is still useful (at least on Standard).
>>
>>579087863
the price is what's holding me back
>>
>>579087602
As far as vet's power sword is concerned, Sunder is objectively optimal when you're facing a significant number of carapace. Assuming the first target would eat your swing, the damage output becomes something like close to double with the infinite cleave, compared to every other blessing.
I think the MPS is a piece of trash, but even it should benefit from Sunder, especially against bulwarks. A singular bulwark can bully you into a corner if you don't deal with it quick, but Sunder singlehandedly solves that problem by killing everything around it even while the fucker is rubbing his shield into your forehead.
>>
>>579088189
That's sounds a lot better than I thought.
>>
>>579088189
>bulwarks
wait Sunder can bypass the shield? nani?
>>
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>>579088030
Very understandable, but it's definitely not as bad as a ton of the steam reviews would lead you to believe, I would swear half of them thought this was supposed to be a single player game like Alien Isolation and not a co-op TPS.

Hopefully they'll do a price cut or sale for the holidays to get it to a more reasonable point, everyone thinking because GTA charges $100 now its their chance to squeeze blood from the stone as well.
>>
>>579088365
>Sunder can bypass the shield?
It doesn't bypass the shield in the sense that you can get at the bulwark behind it, it still counts as hitting the bulwark for 0 damage, but since the shield is effectively a big fat slab of carapace (with infinite hitmass), ignoring all hitmass lets the swing continue to carve nearby enemies. I believe it only eats into your damage budget for the value of 1 unit, then continues to cleave like normal.
>>
>>579088487
neat. thanks
>>
Feel like arc maul is simply better then MPS if you want dont want to play the transphobic blades.
The damage/moveset is decent, you can kinda skip the bottom part of the talent tree and the empowered push attack is actually nuts
>>
>>579090380
the arc moveset annoys me
>>
>>579090380
The arc maul is part of the equation of reaching retarded damage numbers in havoc. I don't think it's the most practical of weapons, especially compared to the transphobic blades, but I cannot deny that it makes big numbers. I never cared to figure out how to make numbers that big so I can't exactly give any informed advice on the subject, I really dislike the maul.
>>
Leveling an Ogryn now and I chuckle everytime I kill something with the Rock
>>
I can't complete RR on Nightmare difficulty bros. Our numbers just quickly dwindle and by the time we're in the control room it's just me and some other dude fighting for our lives. Can this even be done with pugs?
>>
>>579090651
>>579090928
your constantly applying AOE brittleness, I also play with critical power overload for MORE aoe brittleness and debuffs.
The moveset is bretty good once you get use to it, there are some cool combos and is quite flexible, like you can normal push attack-light-light for 3 quick horizontal moves, and then transition into infinite swiping with a heavys, or infinite ST bonk with the light-heavy-light combo.
>>
>>579092417
>The moveset is bretty good once you get use to it
It's two light attacks into two heavies for horde clear, and reverse for single-target, right?
It seems so on paper, but I could never make it actually work in-game
>>
>>579092815
>It's two light attacks into two heavies for horde clear
essentially yes, but i prefer opening with the push attack cause it feels like a free hit as your first light attack comes out surprisingly fast.
Single target, is like heavy-heavy-light-heavy-light-..., so you open up with 2 heavies and just infinite bonk by alternating heavy and light overhead attacks
But the empowered push attack is wat i find crazy, you just cc everything in front of you and you can just spam it
>>
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>Tired of dorktide
>Tired of HD2
>Fireteam Elite 2 is not worth 50 buckaroos
>NMRIH 2 sucks
So....how's the division 2 these days?
>>
>>579074571
damnation only babby here
what's the difference between sainted weapons and normal orange ones
>>
>>579095069
https://www.nexusmods.com/warhammer40kdarktide/mods/380
The color
>>
>>579095069
you get sainted weapons by upgrading using the tech remnants from expedition
>>
>>579095069
It's just a mod that adds a special color to maxed out (500 power level) weapons. It's ok, I thought the same as you.
>>
>>579095384
Such a missed opportunity. I don't think we're ever getting red weapons at this point
>>
>>579095384
Wrong, that's how you upgrade your base.
You get sainted weapons from defeating Wolfer.
>>
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>>579096586
>>
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>>579096586
>farm Wolfer
>20 runs later
>finally get a sainted weapon
>it's a fucking heavy sword
>>
>>579077641
>tech
Is this some gay, "you move <10% faster during x animation, so a select few autismos spam this move," shit again? It was silly in VT2, and it tends to be silly in Darktide as well.
>>
>>579087863
I've been enjoying it. Although I did bitch earlier about a lack of decent input queuing frustrating me. I had to mute character voice volume, man. It's so bad. Fun other than that stuff though. I do feel like Hunter needs a perk that greatly increases weapon swap speed. I spend an ungodly mount of time swapping to the railgun or sniper rifle and then swapping back to primary
>>
What would red weapons do in Darktide?
Finally get that 80% in each stat or put one to 100%?

In vermintide 2, they were a crafting convenience that would have basically no impact on darktide.
In Vermintide 1, they were unique combinations of traits that you couldn't normally have on the weapon, a mixed bag of best in slot, mild sidegrade, and never takes.
>>
>>579091218
I still haven't gone up to Nightmare. Do people just break off in several different directions in that control room area in Nightmare too? Scariest part of that map by far, I think, and people love to split up on it on Hard.
>>
>>579095043
they added a new loot rarity and fucked the game all to hell. Now you can get the objectively strongest gear in the game at level 30 with fairly easy missions.
>>
>>579096824
No, you literally do move faster than knife sprint attacks if you don't suck at timing it. Check the speedometer in the top right.
>steam recording fucked with the gamma
Whatever I ain't fixing this.
>>
>>579097669
Yeah, I'm not a fan of the movetech shit. I did it a bit with GK in VT2 for a while before I went back to ignoring the fact that it exists because although it is handy at times, you really don't need it. Definitely can't be bothered in a game with a sprint button.
>gamma
No big. Still able to see fine
>>
>>579095242
>>579095430
I thought it would be something cool
i am sad
>>
>>579097669
I should add that this intentionally doesn't include turning 90 degrees to the side and doing a side dodge-slide during the block animation reset. It's technically optimal and goes even faster if you do this.
>>579097918
I don't much like that it exists either, but I'll use it for as long as it exists because it is indeed very optimal to do so, and the weapon's actual skill ceiling. The move set is boring as fuck and the verticals barely have reason to exist with how much more important it is to cleave and stun everything. It just wastes too much DPS switching stances mid-combat, so I only bother if there aren't any enemies nearby. But verticals also can't move tech, so why bother?
>>
Is SM2 active at all in this general or is game ded?
>>
>>579097337
People just get overwhelmed starting from the main gate where you need to press certain buttons. By the time you are in the tunnels half of the team is dead. The map is just too small for the high amount of zombies it has and people with bad movement skills get boxed in.
>>
>>579098435
>>579098220
>fucked up the link
Don't mind me being fucking retarded.
>>>/vm/2851768
>>
>>579096586
We'll get that on year 10
>>
>>579098141
>I don't much like that it exists either
Don't get me wrong, I have no problem that it exists or that there're people who use it. I just personally dislike using it. It was something that got annoying fast for a very marginal and unnecessary gain.
>The move set is boring as fuck and the verticals barely have reason to exist with how much more important it is to cleave and stun everything.
Is this a Havoc thing? Been ages since I've played Havoc, but the verticals on Transonics rape armor packs, and death is the ultimate CC. That said, in Havoc devoting more time to electric stunning everything starts to make more sense.
>It just wastes too much DPS switching stances mid-combat,
Yeah, I wish it was faster 'cause of how bad frequent swapping feels, but the weapon doesn't really need the buff. I mostly use the single target stance for armor packs, maybe bosses, reapers, or plasma gunner packs depending on what's happening. For those things, you aren't constantly swapping, so it's not a big deal. Light spam on the sweep stance will still shit on shotgunners/gunners, and the CC application with ESC is definitely something I rely on to fight ragers packs in melee, so I'm still staying in that stance a lot as well.
>>
>>579097315
I wouldn't be excited for "bigger number" and instead I'd prefer a different layer of blessing/perks that add separate kinds of attributes eg it's called an "inscription" and there are 10 possible inscriptions you can put on the weapon. I have no idea what effects they could be, maybe some stuff that's only ambiguously beneficial like applying slow movement to enemies, or it marks an enemy and if you kill it you get triple extension of your cohesion aura for 2 minutes. Weird shit.

I think weapons have enough depth to them. Maybe curios should be expanded, or other classes get some kind of unique feature like Scum stimm lab.
>>
>>579099085
>Is this a Havoc thing?
Sorta, but I feel the same way in auric. Horizontals kill enemies fast enough but also stunlock everything. Verticals have more DPS but not quite enough to kill everything before the rest of the horde can reinforce, and there's also a constant stream of trash surrounding me because my 3 teammates are playing the Find The 40 Plasteel minigame in the opposite corner of the map (assuming they aren't actively dying).
I would actually say the verticals are MORE useful in havoc than they are in auric, because there's much less mobility pressure to trannyslide as your teammates won't have a propensity to get lost, and someone is usually actively deleting the horde (see: psykers).
I still generally prefer spamming horizontal lights just for the stunlock. 50% chance to stun a target on hit is pretty nuts, and thinning out hordes at the same time is quite excellent.
I think if you like heavies, the vertical mode is much stronger, but I only make heavies to slide around with.
>>
>>579098314
>button room
Jesus, is that room really so much worse in Nightmare? That's nuts. I didn't think Nightmare would be such a drastic difference. Even my most retarded RR Hard groups didn't have problems with that room.
>>
>>579099826
The jump from Hard to Nightmare is bigger than Normal to Hard, but you should just try it yourself with a rescue beacon. I don't think the other maps were that hard; especially something like Pottsville. It is specifically RR that is a literal nightmare.
>>
>>579099439
I could see it in Havoc, but I can't say I agree in Aurics, especially when it comes to Mauler/Crusher packs. The single target stance shits out damage with heavy attacks, especially with the innate carapace cleave.
>because there's much less mobility pressure to trannyslide
You don't need this at all in Auric. I guarantee you that if you stop moveteching, you'll still be raping Aurics
>>
>>579100254
With the lack of elite density in auric, I can reposition and movetech between packs quicker than the DPS gains from the verticals would speed up my killing. Which is to say, yes, it takes longer to kill the crusher/mauler, but my horizontals still connect with adjacent trash and continue to clear everything around them. If I'm in vertical and the crusher dies, I now have the downtime of having to swap to horizontals again before I can effectively horde clear.
I'm assuming the kind of trash density that comes from having 3 complete deadweights doing literally nothing all game long.

I'm not saying that verticals are bad ofc. I'm sure the overall difference is relatively small, and I still switch to verts if there's just a handful of armor and not a zillion trash, or if there's a boss. But from using the things for something like a hundred levels now, I really don't think it's even necessary to swap out of horizontals.
Hell, if your teammates are remotely competent, you don't even have to deal with crushers and the like at all. Just cleave into them until they're brittle and your team takes care of them while they're stunned.
>>
>>579076308
>You've yet to make a single argument that it's not a
If no one can make a single argument as to why its good, then they cant argue that its good lmao
>>
>>579097106
Also is it just me or does the cryogun really sounds like someone breathing in the mic? I hope they lower it a bit, it's so loud.
>>
>>579097669
Just spam heavies with the swords you're faster with it that way.
Keep the swords in horde clear mode (horizontal sweeps) and then charge your heavies and as you're about to release it slide forward at the same time as you release the heavy attack.
It conserves momentum better and makes you faster.
>>
>>579103430
>Just spam heavies with the swords you're faster with it that way.
Tried that, block cancelling is faster when you side-dodge at the moment of blocking, and there's another trick where you can just release sprint whenever you're not doing the lunge attack and recover a decent amount of stamina.
>charge your heavies and as you're about to release it slide forward at the same time as you release the heavy attack.
Yeah that is good advice.
>>
>>579097315
Red weapons should just max out the weapon stat bars to 100% and then give the weapon both a 3rd perk and a 3rd blessing slot.
>>
>>579087958
because it isnt in the files yet, the codename of the next class is probably only in devs build inside of fatshark
>>
>>579104295
I thought the code word for the 4th class was already found and it was Diviner? Could have been fake however.
>>
>>579096760
I genuinely wonder if they act on the niche rules like those or just ignore them
>>
>>579104543
it hasn't been found yet (because it isn't in the files), Diviner is just the closest bet to it because it's only word that starts with D that would make the most sense in W40k/Darktide in general
>>
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I just realized, the general is named "Cooperative Games General", not "Cooperative VIDEOgames General". Were there ever any of those mail games but coop? Could Dungeons and Dragons be considered a coop game? The existence of a board for boardgames not withstanding.
>>
>>579104820
>Diviner is just the closest bet to it because it's only word that starts with D that would make the most sense
Digger or Dig would make sense too. They could 100% just rip the Bardin skeleton + model from VT2 and add it to Darktide as a squat prospector who are native to Atoma.
Darktide in general takes heavy inspiration from Necromunda, a planet which has a native squat population on it.
>>
>>579105117
Calling it a 'cooperative video games general' is redundant when the thread is in the video games board
>>
>>579102647
No idea. I haven't used it yet.
>>
>>579105117
>Dungeons and Dragons
Traditional Games.
>>
>>579105117
>/vg/ - Video Game Generals
>>
>>579105418
i would unironically prefer seeing a squat class than a sister of battle desu, too bad it might never happen unless the devs changed their mind about class sizes "balance"
>>
>>579105117
His hand looks like a penis
>>
>>579112253
>class sizes "balance"
I sincerely doubt it has anything to do with balance. It took them YEARS
>Y
>E
>A
>R
>S
to fix the ogryn vaulting bug, which was literally just changing something like 3 lines of code, I checked the fucking source. You know what's a funny coincidence? They fixed it on skitarii release. The class that is taller than the human classes. Presumably because skit couldn't vault rails due to the exact same bug.
The player being shorter is completely fucking meaningless for anything other than the movement system and vaulting shit. Being smaller offers neither advantages nor disadvantages in this regard. There is no balance to worry about other than maybe how easily you can melee cleave horde heads and/or jump to hit a faraway specialist, but that is literally it.
>but
Yeah, Sw*des are FUCKING RETARDED so they're probably retardedly overthinking that this will make cover too strong, when the reality is that nobody fucking uses cover like that.
Did you know that veteran can peek cover? I only vaguely learned about this at some point and then completely forgot about it for over a thousand hours. It is that useless.
>>
Fuck Nightmare tbqhwyfams. 1HP on extract, any full health faggots are taking the line, placing their radio directly under extract, and not using their explosives
>>
>>579113862
Sadly it's too reliant on people not being niggers, which is a risky bet to take in a lobby of 8 people.
>>
>>579114180
Yeah, I learned my lesson about using the last of my meds to heal someone else and not saving an explosive/radio to escape with. Had a much nicer time on Raven Rock lmao
>>
>>579105858
>>579106774
I may be stupid.
>>579112371
Why r u gae.
>>
>>579112650
>I sincerely doubt it has anything to do with balance. It took them YEARS to fix the ogryn vaulting bug, which was literally just changing something like 3 lines of code, I checked the fucking source.
It 100% wasn't because Fatshark couldn't figure out how to do it, they genuinely just blatantly did not give a fuck to do it. They genuinely didn't fucking care and only reason why they even fixed that bug is purely because Skitarii DLC was made and skittles are taller than human characters on average, meaning skittles would've faced the same bug as ogryn.
But this would be completely unacceptable for a paid DLC class so they finally got off their retarded lazy asses and fixed the code even though it probably only took 30 minutes at worst.

You should never forget that the devs are genuinely fucking lazy but also malicious in some cases. Or do you think the whole "clutching pearls" shit was a coincidence? It was just a very rare "mask off" moment for Fatshark.
>>
fixed the vaulting bug for ogryn? I still can't vault tiny railings
>>
>>579123510
Oh I completely agree.
>>579123738
It was mostly fixed, but they didn't increase the vault range for ogryn quite enough. It's MUCH better than it ever used to be, but not a single fat shark cares about or plays ogryn, and testing would require at least 6 weeks of vacation to recover from, so they can't afford to fix it proper. It's immeasurably complex, after all.
>>
>>579123912
i guess i'll take a small w over no w
>>
>>579123912
>but not a single fat shark cares about or plays ogryn
And neither do any of the playtesters, except Hank, but that cunt unironically does more damage to ogryn as a class than any other fucking playtester.
>>
>>579124243
Rest in peace my beloved folding shovel.
>>
>>579124214
You keep taking the small w and maybe someday you'll have a big W
>>
This makes my w the big W
>>
keep taking the small d and you might get the big d
>>
>>579125152
>someday you'll have a big W
Seeing Fatshark at the helm, unlikely.
>>
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huh, i was wrong. >>579051441
>>
>>579126589
So.
How's the game lookin, got any webbums?
>>
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>>579126726
i aint installing that shit nigga
you're free to do and report back
>>
>>579126834
I'm good, boss, I'll pass
>>
>>579112650
>They fixed it on skitarii release. The class that is taller than the human classes.
Skitarius has the same vault bug now though.
And gets stuck on geometry when walking up the slopes.
>>
>>579129052
No that's a different bug lmao
But yes
>>
>>579024218
difficulties below damnation exist for people to level up their characters and learn the game. damnation is the baseline game difficulty (medium/casual). auric and havoc are modifier stacks on top of damnation.

there's like a 50x difference in effective DPS and damage resistance between a level 1 and level 30 character with a functional build. you are supposed to spend your talent points and use a weapon in the 100-300 power range on malice. if you're still running the starter weapons and have no talents, on most classes a malice crusher is basically immune to you.
>>
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what classes?
>>
>>579131348
slayer and grail knight, r-right....
>>
>>579131348
I'm guessing one was the Elf
>>
>>579131348
Huntsman and Bounty Hunter.
>>
>>579131348
me class
>>
>>579136627
can we nerf this guy
>>
Me classa es su classa
>>
>>579125152
>>579125623
>>579125778
this is my self assurance in life
>>
>>579131348
Don't leave us hanging
>>
>>579126879
>>579126834
Oh come on, I'm sure the Ransomware people will give you free Dolphin porn for your trouble.
>>
AAAAAAAAAAAAH I MUST INVITE THE META CLASSES AND BUILDS FOR MY HAVOC KEEEEEEEEEY AAAAARGH I MUST DO IT I CANNOT WIN OTHERWISE I NEED THE META FATSHAAAAARK STOP LETTING PEOPLE PLAY THINGS I DONT LIKE AAAIIEIEEEEE
>>
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What's a good set up for the Shredder Pistol for Skitty? I don't use it often and I want something for power outages.
>>
>>579131623
>>579131752
>>579136074
>>579136627
>>579140237
Priest, GK, Ironbreaker, and Pyro
And if you guessed that the priest died with healing, potion, AND bomb, you get a pumpkin you lucky old son you
>>
>>579140348
the declined
>>
>>579140732
I am the decliner actually
>>
>>579140590
>What's a good set up for the Shredder Pistol
The one where you press sacrifice at Hadron. It's a borderline irredeemably bad weapon that's only good for staggering shit at short range. Its damage is mediocre, its range makes it somewhere between miserable to downright useless. Scum can use it "okay" until you're the only one looking at snipers and bombers and can't kill them reliably. Skitty solves that with Noospheric Command to an extent.
>but I really really really want to use a really terrible gun for some arbitrary contrarian reason
Same shit as usual then. Blaze Away for strength, Speedload if you plan on pissing all your ammo away, else Pinning Fire or Cavalcade (although I forget its crit stats, it might not be entirely worth it to take this). Powderburn isn't entirely terrible but I wouldn't recommend it.
For perks you probably want flak + unarmored so you can actually kill gunners instead of tickling them when firing the thing at longer range than arm's length.
>>
>>579141191
Bro I'm using it on Heresy, and again, for the modifier where the power's out. That said the build it's on is just me coping a melee skitty build. It's just instead of the Phospor Pistol, I'm using the Shredder. Again because I don't get to use it often.

No need to get anal about it pal.

That said I figured it would be Blaze/Speed
>>
>>579141915
Does unyielding even help on it more than unarmored? I'd figure you'd either claw or melee unyielding enemies, especially on heresy where using the claw has basically no opportunity cost, it just deletes bosses in a couple button presses.
>No need to get anal about it pal.
No I really need to stress that it's a bad weapon, just so you can make the informed and conscious decision to use a bad weapon. If you can make it work and have fun using it, all the better.
>>
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>>579140348
>Havoctard mad when other Havoctards direct their tardation towards his own
>>
>>579140334
Tech illiterate retard.
>>
>>579142138
I think at least to mag dump unton Mutants/Ragers/Beast of Nurgle

I wish Fatshart would just give players actual flashlights for the modifier.
>>
>>579142302
Mutants and ragers are maniacs, not unyielding.
Unyielding is unarmored ogryns and monsters.
>>
>>579142275
I'm not downloading the AI upscale thingy from a random ass discord server. Fuck off.
>>
>>579142361
Fug. That's me told.
>>
>>579096818
Heavy sword is great :)
>>
>>579142556
NTA but yeah swap it to maniacs, that gun is good as hell at killing them. I could see Unyielding on a different class like desperado scum or something, but I don't think you're gonna be running them down with that thing on Skit unless you're taking the shield too
>>
>>579142426
Then use the mega I gave you, dumbass.
>>
>>579142959
Nah it wasn't my intention, I just confused unyielding for maniacs. Besides it's still melee skitty, so when it's bosses, I'm just chord clawing them.
>>
>>579079436
thankfully i did do that! (i haven’t had it installed in a while to know if anything changed) guess im respected now too :)
>>
Any shopclick news?
>>
>>579143196
Oh yeah you'll love how fast that gun puts mutants down then
>>
>>579142976
I'm not touching it with a 10 foot pole. I'm not an ai bro. I just cracked a joke ya stooge.
>>
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>>579143532
RenoDX is just an addon for ReShade, it's on Nexus and Github.
The DLSS needed to run the dlss addon are freely available everywhere, especially on Nexus.
You can ask any LLM of your choice to analyze the addon64 file with full heuristics, and they will tell you that there is no malicious code.
Or, since you are such a big boy, feel free to decompile the file in py and see it by yourself.
Alternatively violently kill yourself.
>>
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I put 2 stamina on my arc maul because I didn't want to use a curio slot for it, anyone want to call me a retarded nigger for that?
>>
>>579144130
The opportunity cost of giving up a +25% damage perk is borderline retarded, you shouldn't do that.
If you have a toughness curio, replace that with stamina instead. I do just fine running 0 toughness increases on skit, in fucking havoc 40.
>>
>>579143974
i miss her bros....
the faggot with the mohawk is an imbecile...
>>
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:(
>>
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>alienclick, intense difficulty
>friendly fire turns on at this difficulty
>the damage is low, but knockbacks, status effects, and extremely high DPS can all still be felt
>there is a teammate with the rocket launcher
>he's shooting at enemies that are next to friendlies
>there is a teammate with elemental mines
>he is deploying them on top of the team
>I am standing still and firing in a straight line
>teammate walks directly into my bullets
>>
>>579144209
I don't even feel like I need it against any armor type besides carapace though, at least in auric.
>>
>>579143348
lol no
>>
>>579144514
Yeah but you'll still get much better TTK against the most common armor type by putting flak on it. Less time whacking flak = more time whacking carapace.
>>
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>>579144443
>check the fatshart dev steam group
>not a single developer plays darktide, only ratclick and they all have ratclick avatars or profiles
>>
>>579144471
Friendly fire in Alienclick seems so retarded. The game goes out of its way to limit/eliminate spaces where you can stand with even one side safe to get everyone on the same firing line.
>>
>>579144443
me but benzos and darktide
>>
>>579144626
And yet ratshit is still dead
>>
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>>579145187
looks alive to me
>>
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Havoc 30 is the biggest gaslighting method ever created.
Played one with my buddies today and i swear to God, no exaggeration, the game just kept spawning bosses in the last stretch of Smelter Complex.
I think we killed like 6 monstrosities back to back.
It only stopped after we made it to the last room.

Probably one of the most intense and memorable games i have ever had, and it was a fucking Havoc 30.
>>
>>579144223
>faggot with the mohawk
Who
>>
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>>579145641
Uhhh but it's not a Bajillion players!!11!
>>
>>579145870
>I think we killed like 6 monstrosities back to back.
Welcome to havoc, newfriend.
This is the director snorting crack.
It is the reason why chorus zealot is indispensably powerful, you can just say "nuh uh" in the face of four of the fuckers and kill two of them during.
>>
>>579145870
Havoc is literally a dicerolling game mode. Sometimes you get games 36+ which are a breeze because you're rolling deep and the director doesn't anticipate how well your squad plays together, even spawning a million things when you're going too fast doesn't bog you down because you're hitting objectives the microsecond they appear. Other times in the mid 20s you get games that are literally unwinnable from the start, like if you're in a gauntlet and the director decides to spawn 2 bosses and a captain and fuck your face if you so much as try to take an inch forward. Difficulty in Darktide is entirely based off enemy density, and if the game decides to randomly spike you at an inopportune moment you lose 99% of the time with all the modifiers that Havoc slaps on top of enemy surges.
>>
>>579146235
There are no unwinnable havoc games. There are only team compositions that are unfit to survive the worst of the worst the game can throw at you.
>>
>>579145874
quickpaw i think?
>>
>>579146041
I'm havoc 37
I have never seen the game barf out bosses like that.
Legit just and endless stream of rape.

If i hadn't played Shroud Zealot and could coordinate with my mates in our VC, we would have been cooked.
No idea how the game expects anyone playing with randoes to deal with shit like that.

>>579146235
Yea i get that the game just kinda wanna fuck you over sometimes but the game i had today was fucking bizarre.
If we hadn't moved forward to hit the last trigger i don't think it would have stopped.
>>
>>579146314
OK sure with your premade of the top 0.01% of players there is no "unwinnable" game because you're soooooooooo good and played muh meta. Is that what you wanted to hear you sad no-life faggot? The reality is that Havoc is a terribly implemented complete waste of dev resources because it tries to cater to people who dedicate 12 hours a day to playing this game, instead of directing those resources at things the entire playerbase would benefit from. Wow they spent 6 months looking at data and testing internally to determine it that the enemies healing themselves modifier on top of having a million more health modifier was too strong and tweaked it, yoooooo this is a fire change that will totally make this mode more fun! I'm so glad they spent all this time and """""""""""effort"""""""""""" on that analysis instead of just making another map or twelve that should have been the entire focus of their content rollout like Vermintide 2 has been doing for years.
>>
>>579146941
>No idea how the game expects anyone playing with randoes to deal with shit like that.
I do it at least once every week. You just build a better team. Chorus + ogryn with Skullcrusher sets a boss up for being completely dismantled by a rampage 100% viscosity scum, and that's just one example of a 3-man that can just completely invalidate boss rushes.
>>579146987
Stop dilating, nigger, I only play pubs and I don't have trouble with 6 back-to-back bosses because I don't draft retards using retarded builds into retarded lineups.
>>
>>579146041
>Welcome to havoc, newfriend.
>darksissies think 6 monsters are a lot
>>
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>Rats out of nowhere
>>
>>579147328
>>579147328
>>579147328
>>579147328
>>579147328

MOVE OUT
>>
RAPED that freak
>>
>>579144989
Firing lines isn't half as important as covering angles
Marauder, machinist, and medic are more than competent at holding an angle, but they should crouch and the backline should be smart
Basically fire team elite 2 is a bit too high IQ for most people, because holy hell are they retarded
There should be pseudo hit barks in standard to condition people to not be retarded with placement
>>
>>579145870
Director is retarded
Sometimes the mission is the empty
>>
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>>579144130
me in the audio system
>>
>>579004339
I meant moreso it being deliberate the movie was really bad but I agree
>>
>>578790128
>>578789967
Seems kind of unlikely.
>>578923193
It was more of a trend than a meme in fairness.



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