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>Demo Days
NEXT: https://itch.io/jam/agdg-demo-day-71
Previous: https://itch.io/jam/agdg-demo-day-70

>AGDG Resources
https://hackmd.io/SNd2YQugRG-36CLYc8Og2w

>Progress Posting Guide
https://pastebin.com/0xEt5atn

>Helpful Links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter

>Previous Thread
>>580596441
>Actual gamedev thread
>>>/bant/24917433
>>
I'll do it. I'll make a game. You'll see.
>>
>>580705357
I will be back in 2036 to ask you how it's going.
>>
@cris
what is your japanese level? do you think you would pass N5?
>>
Three.js Chads won.
Web Dev Chads won.
Vibe Chads won.

You trannies lost.
>>
https://youtu.be/98syxABbUPk?t=2511
fygoon watch this
>>
File: 2026-09-05 17-55-11 (1).mp4 (3.27 MB, 1920x1080)
3.27 MB
3.27 MB MP4
>>
>>580705669
WoW fundamentally shifted the MMORPG audience. There's still a lot of gamers who like grinding and I think grinding could be spiced up in various ways. Really one of the biggest problems grinding games have is that they lack the freedom that Ragnarok and Lineage 2 had. So many of old Korean MMORPGs were designed in a very linear way with mob spawns which in essence turns it into a railroaded experience. Not to mention how soulless the world feels when it's just a map with mob groups that progressively get higher level as you go further from the entrance. RO and L2 both had worlds that felt like fantasy worlds. You were an adventurer. In most MMORPGs it feels like you are a levelupper or some temp worker solving everyone's little problems.
>>
>>580706014
got to 15 seconds
>>
>>580706014
how much does codex cost
>>
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Blogpost, filter with "days left until I run out of money" and you won't be seeing this again. There's really nothing to gain by reading this, even if I feel better writing it.
Luxuriating in fruit with coffee after breakfast, pure decadence.
Yesterday I finished my work at around 8pm, but instead of enjoying a free Friday evening I worked some more and paid off 100 minutes of my work debt. I'm going to try the same feat today: I'll start work around 11am this time and try to finish my 5 hours of work by 6pm and post back at that time. Then I'm going to work off another 100 minutes. I have so little time left until I run out of money and I don't know how to extend it, but at least I could do those 40+ hours that I "owe". That's 8 days equivalent, I could address some of the worst content gaps in that time.
48 days left until I run out of money. I now owe 2500 minutes of work. Today I'm going to (again) be trying to improve explosions. I know it's a small detail and my game isn't really about combat and explosions but I just can't leave them alone.
>>
>>580706360
$20 a month
>>
>>580706360
Claude code is better and has some degree of not stealing your shit
>>
>>580706436
t. ranny
>>
>>580706436
ask claude if it knows any agdg devs
>>
>>580706403
i suggest dopamine fasting, the boredom will make you more interested in your work, you will get more done
>>
>>580706403
haha it looks like a face
>>
>>580706138
It's crazy to me that server hosting and asset making is cheaper than ever and absolutely no one is trying to make new MMOs. Early 2000's had a boom of all kinds of MMOs with crazy stupid mechanics, some worked, some didn't, but at least people were trying something different, and often times some weird mechanics combined with some bugs/glitches lead to some very fun experiences you couldn't get anywhere else. Nowadays you either get some billion dollar WoW clone that flops, some billion dollar scam that never comes out, or some shitty indie 2D SHMUP thingy (realm of the mad god clone).
I google "top 10 MMOs to play" and half the list is games from 20 years ago, this section of the industry stagnated so fucking hard. Literally all you have to do is take the formula from some popular MMO before WoW was released, slightly improve it and cover some issues players had at the time, then release it and you'd have a hit on your hands, kinda like what Stardew Valley did to Harvest Moon.
>>
>>580706501
do it yourself lazy fucking retard
>>
>>580706601
i cant because it would spoil the test
>>
>>580706281
then came?
>>
>>580706591
the friendslop trend will lead to this, devs will realize how much easier it is to make an mmo now and think "what if we make a friendslop-like mmo lol", then use the same viral marketing strategies you see for regular friendslop
>>
>>580706682
https://claude.ai/share/97abd379-8c73-4d3d-b8bc-7b07106e8923
>>
i thought of a interesting spin on horror games that hasnt been done before... its real kojima type shit. keep an eye out for my Japanese horror game.
think its retarded to start so close to halloween?
dont ask questions be icarus
>>
>>580706591
I want to go back... Before I would just host MMOs from my dev PC now I need to pay twice as much for internet just to get out of CGNAT
>>
>>580707003
you'll need to finish it before october 7 to safely have it available on steam for october 31
>>
>>580706403
Damn it. If you’re under 35, pinky promise you’re not wildly mentally ill, and willing to help out once a week with fixing up an old house, you can stay with me for free.
>>
I am in the HONEYMOON PHASE with ASTRA 6 HIGH EFFORT. I will learn to HATE IT and I will SCREAM AT IT in a MONTH when it can't ADJUST A COLOR because it didn't know to REDUCE THE BRIGHTNESS to ACHIEVE IT. But it's real good I love it. Still never done a gay "one shot" thing.
>>
>>580706591
Would you play an mmo that was basically a half-breed between DOS2 and DAO but realtime with the character switching mechanism and third person of Genshin?
>>
>>580706548
What dopamine do you imagine I'm gorging on currently? All I do is work and worry and train and eat bland food.

>>580706550
With big yellow lips, yeah. It's better than banana taped to a wall, maybe I can be an artist.

>>580707105
Don't fall for it. >>580603648
>>
>>580707105
you really think the nigga who posts fuckin bananas and coffee on fuckin a game development board for like 2-3 straight years years is sane?
>>
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>>580705248
I know Hirdrih is a mess like Nortubel, but I just wanna get done with it soon enough, because I have ideas on how my third game could be better.
>Gameplay will not have a puzzle specific gimmick like companions or the arrow
>instead I want to focus more on movement and combat
>Visuals should be done in a way that doesn't feel like there was a fight against how Godot handles resolutions
>Bonka will be the playable character
>Mostly an excuse to "reintroduce" the characters, that I had better ideas for a wiki implementation and reintroducing levels
>Controller support
>Help from others on art, code and specially music, so I need a budge at that point
>Support for a third language besides EN and PT
And the fourth game will build from the third, because it'd be focused on Bonka's main story.
>>
>>580707324
shit i was laughing so hard my post done stroked out
>>
>>580707296
using social media is enough dopamine to harm productivity, in true desperation full asceticdevving is the only option
not even youtube on the side or music in the background
100% devving and biological survival tasks only
>>
>>580707348
gay faggot shit the post
>>
>>580707324
Oh damn he’s been doing this for years? I thought this was some recent crisis nvm
>>
>>580707498
I already do something like that half an hour before work. Just quiet time and empty brain before I get to it. Not today or yesterday because I'm starting work on time (in 5 minutes) but usually. I'll try it, I have little to lose
>>
>>580707218
Maybe? Combat in a MMO is secondary in my opinion, it needs to be "serviceable" but it does not need to be any better than what there is already on the market, that's not where improvements should be made.
There's other stuff I think MMOs need, a degree of player freedom, systems that encourage cooperation and interaction between players, downtime that allow players to make small talk and actually treat the MMO as a 3rd space, distance in the world to actually matter (you "travel" between cities, you don't just join discord channels on a click), and some other stuff I won't start rambling about now.
>>
>>580708330
>Combat in a MMO is secondary in my opinion
this is just pure fact
the objective most fun class in wow was the unholy death knight since it had the fastest global cooldowns and everyone cried so hard it got removed
>>
I could never get into any MMOs. I loved (LOVED!) both Knights of the Old Republic and Morrowind and Oblivion and Skyrim but I couldn't get into The Old Republic or Elder Scrolls Online. Same with Warcraft vs World of Warcraft. Other people shouldn't be in games. I hope AI will supplant multiplayer
>>
>>580708627
i fucking hated kotor and i thought tor was much better but still shit
boom booms really love to suck off kotor because g4 told them too
early mmos were pure magic and if you didnt hit it during the time you missed out
ai can never be the real thing it would basically just be a dot .hack sign game
>>
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is there a way to squash a capsule collider in unity? i need a colider with rounded edges so no box collider, but the capsule is to thick on one axis, i need it like 1/3rd thickness on that axis
i feel like it's impossible but i thought i'd ask
>>
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>>580707348
which one is this?
>>
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>>580705248
Someone get Branno on the phone asap. We got an AI clone emergency here.
https://store.steampowered.com/app/4962370/Incremental_Wars/
>>
>>580709381
That fake screen curve is really soulful damn
>>
>>580709381
>no cleric
Into the trash.
>>
>>580709381
>dwarves present
into the trash
>>
>>580709381
>First seen on SteamDB 13 July 2026
b-but AI is amazing because it lets me make games I couldn't make before!
>>
>>580709381
B-b-b-BASED
Dab on those luds
Remember (you) all voted for this
>>
>>580706591
From a developer point of view the focus has split into gacha and open world survival games. Those games largely filled the void left behind by MMORPGs. Gacha caters to the retards who got fooled into playing WoW with marketing and open world survival sandbox games cater to the grinder, adventurer and in some cases the pvp griefer audiences.

The MMORPG is largely a genre that worked because of early internet and limited datamining. Nowadays a new game releases and everything is known about it within days. Then the metafaggots ruin everything. Indeed there's a total lack of experimentation in the genre. Everything that gets made is just modern WoW derivative with maybe some attempt to change the combat.

>Literally all you have to do is take the formula from some popular MMO before WoW was released, slightly improve it and cover some issues players had at the time, then release it and you'd have a hit on your hands
But it won't make WoW money so it won't get funded.

>>580707218
>but realtime with the character switching mechanism and third person of Genshin
Actually genuinely kill yourself.
>>
>>580709748
>>580709952
>>580709719
>>580709679
>>580709639
your game?
>>
>>580710123
What about it?
>>
>>580709032
You can only control the radius and the height. If those don't work for you then you need a different type of collider.
>>
>>580710175
you have none
>>
>>580705248
Archtower week progress

- Working on new Floor 16 (out of 17)
- Made some new enemies
>>
>>580709097
>which one is this?
Are you referring to a red bull character of mine?
>>
>>580710325
you have a nice game, everyone else here is trash
>>
>>580710325
>>
>>580710320
Why would I be posting in a gamedev thread if I didn't have a game?
>>
>>580710120
>Actually genuinely kill yourself.
I hate gacha too but that mechanism is actually fun and neat, idgaf.
>>
>>580709381
this looks better than branno's game, sloppy but still better
>>
>>580710457
It might work as a mechanic for some games but it doesn't make sense in most. In gacha games it's there because it's to sell gacha. Better have the players play multiple characters at once so they buy more gacha.

It is an absolutely retarded concept for an MMORPG.
>>
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>>580710437
>Why would I be posting in a gamedev thread if I didn't have a game?
>>
>>580710579
Oh yeah sorry I didn’t really care about the MMO part of the question and was just using it as an excuse to describe the crpg I’m making
>>
>>580710404
yeah the stronk red one with abs that you posted somewhere I don't remember
>>
I want to play classic+ but need to fix Momgol buggs. :'(
>>
Playing MOBAs or MMOs as a game developer is a sign of acute NGMI.
>>
>>580711391
playing MOBAs is a sign of NGMI in general, in life
>>
>>580711391
Then why do so many successful devs do it? Are they just flexing that they can do it and still make it?
>>
>>580710701
>crpg
>where you swap characters like Genshin
Disgusting.
>>
>>580711496
The only guy on record who does it is Eric and that's because he had a gf provide for him.
Edmun doesn't, Jon Blow doesn't, Toby doesn't, Hopoo didn't, who the hell are you thinking about when saying "so many successful devs"?
>>
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>>580711391
>TERA suddenly had an unprecedented 5k+ online private server
>FFXI has a new classic private server launching later this month
>Monsters & Memories is going into early access
>rumors of WoW2/Classic+ going crazy
I have a problem..
>>
>>580711391
Yer right, fxk it, goinf to play ff instead. Old ones and resonance when it comes out.
>>
>>580711816
https://www.youtube.com/watch?v=xW6eMuM-isE&t=4s
https://www.youtube.com/watch?v=NmpmLF7xi6g&t=817s
>>
>>580711894
wow classic unrestricted PVP between alliance / horde and player looting on death plus no level limit WHEEEEEEEEEEEENNNNNNNNNNNNNNNNNNNNNNNNNNNNNN
>>
>>580712043
>using Gabe as an example
Nigga, he stopped making games after Half Life 2, he said so himself. He doesn't like being too involved in the project because he doesn't get to enjoy the game as much afterwards, he claimed to like Portal a lot more than HL for that reason. And he sure as hell didn't play MOBAs and MMOs during the days of Half Life.
>>
AAAA I HAVE NO IDEA WORTH IT


Do I just start making gameplay?? Just have fun??
>>
>>580712545
just bee urself
>>
>>580709032
Yes, there is a way to squash a capsule collider in three.js. Never heard of this unity garbage though.
>>
is having a bad game better than having no game
>>
>>580712545
>>580712593
NEVER GOING TO MAKE IT
>>
>>580712043
Wow, what indie games did those solo developers make?
>>
>>580712635
ye
>>
>>580712635
No, consider suicide.
>>
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>>580712635
obviously
>>
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>>580712705
>>
>>580712705
settle down nodev betz
>>
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>>580710404
nvm sorry it must have been this one
>>
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Today it occurred to me that if I think my opinion is worth anything, I should stop giving it out for free.
>>
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>make shit game
>be upset that you're not a trillionaire
>>
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>>580713090
>>
>>580713079
>whoop whoop
>tire spins
>yo cracker gibs me dat
>>
>>580713090
>doesn't know that you can make a top 10% game and not earn even minimum wage
>>
>>580705248
Spent a long time thinking about my game concepts. honestly still really want to make it, but as time goes on and i get older and jews move the world closer to total goyim death I think I'm never going to make it in time. But you know, the thing that bothers me most is that there are people out there that could use my help or could be inspired by even my failures like I have been just browsing ngmi game devs and successful ones. All thats over because some jeets and jews decided I MUST dox myself to post online anywhere but here, and I'm sure within a few years event this place is going to be closed down

How do you young people do it? do you just have no sense of self? when someone says "please wrap this noose made of razor blades around your throat im holding the other end of in order to post" do you just say "yes sir schlomo right away!" ? do you just steel some good goys phone and use that? what is even the play if you aren't a low trust scam artist? it feels like it would be trivial to pay someone bitcoin or something to sign up for an email and sign up in succession for various necissary social media things, but the thought of doing that fills me with disgust
>>
>>580713090
>>580713197
when my games flops I'm just gonna take it on the chin and move onto the next game
I absolutely detest these "abloo bloo bloo my gamey wamey didn't selly welly" posts
Do the gamers support indie devs who whine and complain?
>>
MY game won't flop because I added anti flop protection in the code.
>>
>>580713305
didnt read. just like make game
>>
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>>580713386
>>
>>580713324
>I absolutely detest these "abloo bloo bloo my gamey wamey didn't selly welly" posts

this, also betz does this all the time for v3 lmao
>>
>>580712386
Gabe Newell ("Gaben") started playing Dota around the time Valve Corporation began developing Dota 2 in the early 2010s

The last game Gabe Newell actively worked on in a hands-on creative capacity was Portal 2 (2011)
>>
>>580713305
you could make your own website or wordpress blog with rss
>>
>>580713374
>TL:DR
sigh
>>
>>580713386
nigga wuz making ai slop before ai
>>
>>580713569
nobody is reading your blogpost retarded cunt
>>
>>580713334
claude inserts that on its own THO
>>
>>580713386
Gamedev is the new midlife crisis
>>
>>580712669
>he doesn't know
>>
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Bro.

I had a really weird dream.

It was like I was in the true reality, and you couldn’t feel anything. There was no suffering or happiness; it was more like being in a state of ataraxia.

Then time would pass, and eventually boredom would start to build up. So, in the end, one person would be chosen in a lottery to incarnate into the shadow world—this reality.

And here, we would incarnate, and we would suffer, but we would also be able to feel all the other emotions.

The suffering was like an energy, kind of like adrenaline, that could be extracted and used as fuel to power the real world.

In the end, this entire ghost reality was just a simulation.
>>
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>>580713559
How would I allow comments without being immediately inundated with FBIfags posting cheeze pizza and jeets posting fishing links? well, the latter is a no brainer, if i had a website, i'd range ban india immediately.
>>580713595
seems like someone did at least...
>>580713721
>new
>>
>>580713762
didn't read
>>
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>>580713090
>horror slop
this game would have sold a gorillian dollars if it was alices dolls and you played as marisa.
>>
>>580713889
>>580713775
>>580713762
go to bant please
>>
>>580713775
>How would I allow comments without being immediately inundated with FBIfags posting cheeze pizza and jeets posting fishing links?
If you don't want to deal with that at all you could delegate the comment service to a third party. There are services specialized in providing comment functionality to websites.
>>
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>>580714013
>>
>>580714083
Please do not quote me with irrelevant images. Thank you.
>>
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>>580714219
>Please do not quote me with irrelevant images. Thank you.
>>
>>580713506
>starts playing Dota
>stops working on games
There you have it. The writing was on the wall.
>>
this AI chad is mogging you all, his itch page has already brang in thousands of USD
https://www.youtube.com/watch?v=SNJyKjfB8fY
>>
>>580714461
Actually he stopped working on games after making Portal 2. Just don't make Portal 2 and you will be fine.
>>
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>>580714013
sigh, i guess i could just do an absolute white list where I approve comments manually. I'm sure that would break eventually but it would probably work for the level of popularity I actually have. i dont really want a service, all of those work by linking to some glowing account slop that makes me want to vomit. Japan really is sheep. they always dive headfirst into the truck headed for the slaughter whenever a company gets to be shit, I hear theyre all over bluesky even now. twitter is completely closed to me because I wont fork over my ID or opinions. making a misskey blog or something isnt unthinkable but it just feels like too little too late.
>>
>>580656550
thanks, I'll propose this at the next house meeting
to be honest it's not really measured in "games failed" it's really just measured in if you can pay or not.
>>
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>>580714913
>>
>>580714913
My plan for my own website/devblog is to have a widget showing replies to specific posts in the fediverse so for each devlog post a fediverse post with the link to the article gets made and people can reply to it with their fediverse accounts and it will get shown even to people who don't use the fediverse as comments in the devlog entry page.
>>
>>580715482
why would you do that? just host a fediverse instance
>>
my plan is to have AI takeover at some point, also onboarding is obsolete now in the age of AI
>>
How do I make game if I'm retarded?
>>
>>580716120
So I don't have to moderate user generated content? Isn't that what we're talking about?
>>
>>580713324
What’s crazy is if you just dump like, $1k into ads that don’t even have to be good, you’ll get SOME sales as long as the game isn’t actual broken worthless trash.
So either they can’t afford $1k in ads or their game is absolutely shit.
Skill issue either way.
>>
>>580706591
This poster >>580710120 really summed up my thoughts better than any other post I've seen online. Open, adventure-ish MMOs were faded to die the moment microtransactions took off and rendered a subscription model commercially unviable. The genre identifier itself went through a weird fusion to survive, in which it morphed with dailies skinner box games, now just being used to describe high-budget 3D versions of that, where you do single player habit-forming busywork with some multiplayer PvP/PvE instanced content to push you to keep up with the joneses and spend money through peer pressure.
On the other hand, open world survival/craft games with privately instanced servers now 100% fill the exact same niche something like RO used to. They have the double advantage of not being corrupted by 1. the unavoidable metagaming and RMT inherent to peer competition on public servers, and 2. the overwhelming monetary incentive structure to funnel players to a cash shop.
A modern survival-crafting game with a RO-like map/artstyle/systems is a billion-dollar idea actually.
>>
>>580716564
I don't think the point is to sell no matter what but that it earns you more money per user than it cost to acquire that user. If you can achieve that, then you've got a money printing machine.
>>
>>580716564
Do ads actually work? I have blocked all ads my entire life so I'm completely out of touch with how normoids would engage with them. One gets a sense they are a zombie money velocity machine for the dead internet to give money to itself.
>>
>>580716524
just make a retarded game :)
>>
>>580712186
never because nobody plays full loot mmos
>>
>>580717369
it depends entirely on the market and the target audience. you can do some crazy targeting with ads though, and they can be very expensive.
t. worked in an agency that did all kinds of marketing
> how normoids would engage with them
normalfags literallly click on facebook scam ads, they're THAT stupid. however you're partially right about the zombie money mmachine
>>
how can I have AI draw pixel art at exact dimensions I want? everything chatgpt and gemini output is at some insane resolutions like 1500x1200
>>
THE FANART
WHERE IS IT
>>
>>580718385
Tell them to use the tools to make an svg, not generate an image.
>>
>>580712545
if you really suck so much that you don't even have your own ideas then gamedev is not for you

maybe if you become a worker drone in someone else's team but gl with that with AI being memed so hard in the industry

>>580712635
you will inevitably make some bad games on your road to making good games

>>580713090
>>580713197
the lack of self awareness from them is funny
>>
>>580717596
That could work! Thanks.
>>
>>580717369
YouTube sponsorships aren’t blockable. Out of home ads aren’t blockable. You see plenty of ads.
>>580717003
Yes, but they aren’t even willing to put in the initial money to see what their cost per acquisition. They insist on it being zero. Which is insane. The average funded game spends as much on advertisement as on development.
>>
>>580718659
>YouTube sponsorships aren’t blockable
ohnonono bros don't tell him
>Out of home ads aren’t blockable
>out of home
anon...
>>
>>580713305
>How do you young people do it? do you just have no sense of self?
I'm old but I imagine they just don't know any better since they grew up in this smartphonified dystopia

they have been brainwashed by it before they would write or read and most of them have been holding a touch screen device for almost their entire brain development cycle

it is at a point where we are talking about a different type of human compared to the people who had reached their teens or older before smartphones took over
>>
>>580718659
>YouTube sponsorships aren’t blockable.
but they are
>>
>>580716810
>A modern survival-crafting game with a RO-like map/artstyle/systems is a billion-dollar idea actually.
Overall there's a severe lack of variety in the systems in these open world survival crafting games. In every single one I can think of your held items define what you do and what you can do. The crafting and gathering works pretty much the same. They are really lacking in RPG elements and gameplay variety. So many games in the genre are the same game reskinned. Valheim wasn't the first but that's the archetype basically. Yet they keep selling really well whenever someone makes one that has decent enough graphics and functionality. There's a real opportunity to make something different that appeals to the same audience.
>>
>>580718081
normie cattle disgust me
>>
>>580720204
ironic from a mmo player
>>
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>>580709381
>no AI disclosure
HOLY BASED
>>
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>>580721369
based indeed, its ludover
>>
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So... Game devs just make a game, do a few tweets, and launch dry on Steam... Only to complain that they get no visibility? Why do they rarely seem to plan and invest in marketing and keep counting on magical algorithms from the providers?
>>
>>580724027
>b-but their games are so h-hecking g-good that they should magically sell because good games sell!
this is the mindset of the average gamedev
>>
>>580724027
they make shit games that's why they flop
>>
>>580724027
I will give you a degenerate way to get sells.
>Make porn game
>Niche porn game (some degenerate shit)
>Post on f95zone
>Announce on steam with a big trailer
>Count the cash, because you won, baybeeee!
>>
>>580724027
Or piggy back off existing branding, like the WEF. Add a panda and your game will sell.
>>
how do i into making sprites or tileset style graphics. where do i even begin all I've ever used is paint.
>>
>>580724468
Actually mods delete this please, I shouldn't be giving away my marketing strats for free.
>>
>>580724027
My previous games made it without marketing so I'm owed that my future games make it without marketing as well
>>
>>580721369
Steam doesn't make you disclose AI code. People who do that are just trying to be "honest" but all it does is make gamers hate them lol.

They are supposed to disclose the AI background art though and they didn't do it.
>>
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>>580724027
My entire marketing strategy is to make the game free, then sell DLC with waifu costumes.
>>
>>580726526
huh. thats quite novel.
>>
>>580724346
is anyone unironically going to pivot to porn if this shit fails?

I dont know if i will do that. i dont want to disappoint my parents...
>>
>>580724027
They still think they're in 2014 when indie game marketing was handed out for free and they just stubbornly refuse to acknowledge that they live in a different era.
>>
>>580713305
>depressed anime girl poster thinks he has valuable ideas
Please.
>>
>>580718393
Try posting a game worth drawing. Most DD games lately look like placeholder assets.
>>
>>580727014
What do you mean? 2014 was just a couple of y-ACK
>>
>>580726981
My last scheme was an ai porn site so I guess the seal has been broken as far as doing depressing degenerate stuff for money.
That dragon car wash porn game demoralized the shit out of me and now I think a furry bakery relationship simulator with porn in would do insane numbers.
>>
>>580726526
you should follow the angel legion approach
>shit out 500 free dlc items with outfits
>new releases queue shows you them even if the base game is ignored and you don't own it
>no publisher page so you can't ignore them all
every new releases queue I see has 8 dlc from this game
>>
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male/female clothing imported and character creator done mostly
>>
>>580727014
Yeah it’s part of being young. In 2015 I did a kickstarter and all effort went into the video and contacting some niche relevant news outlets, zero ads/marketing. I was just naiive. Got zero (0) backers and was super down about it for a few months. Didn’t even consider that the successful ones were spending half of their stated goal on marketing before the kickstarter started and the kickstarter itself was just PR for them, not money they needed.
>>
>>580728690
Hopefully you just mean the code and you plan to redo all the assets.
>>
>>580728927
>plan to redo all the assets
lol no
>>
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>>580710123
>t.
>>
time to do pixel art PBR.
>>
de pantalla....
>>
>>580713197
>10 months of work
>
slopsisters are getting tired lol
>>
This actually looks great.
>>
>>580731094
>This actually looks great.
uuuuuuh
>>
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>>580712993
Baalphomette, I designed her a year back and plan her as a boss for Hirdrih.
She's kind of like a female Cyberdemon.
>>
turdies go to the bant thread!
>>
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does your game have character designs that appeal to gamers?
>>
/bant/ is the real thread because I can filter out the undesirables
>>
>>580731939
>>580731772
>>580731094
>>580729354
red command or pcc?
>>
>>580731026
I like that this brown thought his uninspired horror slop game was going to sell anything.
>>
>>580731980
bye!!
>>
>>580731980
oh no please no not the tripfag leaving us anything but that
byeee
>>
>>580731980
yet not a single post from you there since it will reveal your third world shithole irrelevant opinions
>>
>>580731840
>literally everyone and he can't prove otherwise
lol
>>
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>>580732316
put your trip back on
>>
>>580725284
if you're not full of shit then your previous games should have built a fanbase which will be looking forward to your future games and do the word of mouth marketing for you
>>
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just give gamers what they want
>>
>>580731980
noo, don't make sense that's not allowed go back to /g/
>>
>>580732667
>>>/lgbt/
>>
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I'll be honest, this needs more polish, but I'm honestly willing to pay money for this if It help me grind the 6k deck.
>>
>>580732295
I'm from Texas not a third wor-
oh

>>580732152
>>580732281
Don't worry I still love you guys more. I just pop in from time to time.
>>
>>580732646
why does she have a bulge
>>
>>580732723
>>>/lgbt/agdg there's nothing there?
>>
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>>580732646
>>580732862
>>
>>580732862
Because the creator is obsessed with bulging crotches.
>>
>>580731939
yes
https://store.steampowered.com/app/4739660
>>
>>580733058
*puts your clitty in the cage*
no masturbating until you do some proggy
>>
>>580732852
bye!
>>
>>580732549
Fanbases count for surprisingly little which is why so much money gets sunk into marketing even for extremely popular developers. Devs like Eric Barone and the Undertale guy can gather enough of a critical mass from their fanbases alone
>>
whodevs need to STOP
>>
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>>580733959
>>
>>580733959
betz...
>>
>>580733484
*starts leaking in cage*
>>
>>580728690
this post got a bunch of panties in a twist thoughbeit
>>
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does your game have good character designs that appeal to gamers?
>>
>>580734607
>no tail, furless
shame
>>
>>580734729
The tail and fur is on her head.
>>
>>580734607
>>580734729
have you considered suicide?
>>
>>580734607
kanna...
>>
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>>580734607
>>
>>580734607
>>580734729
just brown people things
>>
>>580707348
We have not seen a single boss from your posts. Accept that fact that quality actions is beyond you and every other avatarfag.
>>
>>580734607
Cute!
>>
>>580724027
I see all this stuff about marketing, wishlists, steam, etc, but most devs can't even make a game you'd want to look at for more than a few seconds. Just scroll #screenshotsaturday.
People emphasize all this dumb shit, like steam capsules and contacting youtubers but what I think is more important is to make something that looks good enough that someone would want to see more from a single screenshot.
>>
>>580713305
they can't close this place down, or else it'll breach containment.

Just like tumblr did when they took down tumblr. The fallouts of the tumblr containment breach are still felt even to this day.
>>
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>>580735560
I'm just doing some stuff to do with images and then I'll go back to dev.
Part of why I even designed a bunch of characters was just to update something related to my characters.
When I'm done with that, I'll design more levels, figure out new actors and even download again software like LMMS to make music for cutscenes (Which will reuse a system I set up to NPC conversations like the time bar).
Hirdrih is meant to be shorter than Nortubel also.
>>
>>580734607
yes
multiple of them, in fact
>>
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are you even trying?
>>
>>580736524
>what I think is more important is to make something that looks good enough that someone would want to see more from a single screenshot
so how far along toward that objective do you think (You) are?
>>
>>580736552
You jump and you shoot in the game. If you don't have 12 bosses then it is bad because it can't recreate an NES game.
>>
>>580736756
I don't know, but my itch.io games gets about 20-50 downloads per day, and they don't have any of that fancy marketing stuff. The thumbnails are just made from screenshots.
>>
>>580734607
>>580735139
>>580735835
>>580733058
>>
>>580737258
this
>>
>>580709381
HAHAHAHAAH IT LOOKS SO MUCH BETTER THAN HIS GAME
>>
So I made pong. What is agdg consensus on next steps?
>>
>>580737923
lol retard
>>
>>580737923
put on steam and practice marketing
>>
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>make nsfw game with school girls
>lock nsfw content behind a patch
>release it on Steam

it's that easy
>>
>>580739460
cris is so close to making games like this but he can't make that final leap, even with ai
>>
>>580739460
a decade or two ago this would be a free flash game on newground
>>
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>>580739919
Nowadays, thanks to our lord and savior, indie devs have a path to monetizing their tiny games beyond just ads.
>>
I hate COOMERS
They're RICH and they love PORN
I'm a POORFAG who doesn't want to make PORN
Making PORN is whoring out your SOUL
>>
>>580737923
look for more games and make the core mechanics
>>
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SNAKE! RUN!
>>
Doing some market research on Dragn Wash
>>
how would /agdg/ improve Dragon Wash?
>>
>>580741323
>Drag'n Wash
I remember dragndev from back in the day. Is his game out yet?
>>
>>580741643
Yeah and it did confusingly well.
>>
How do you stop procrastinating?
I have very clear things I need to do but I games for 8 hours instead because they're hard.
>>
>16 wishlists today
The tides are changing. After months of stagnancy, things are looking up.
>>
>>580741826
I would like to know too, I have three days until I metaphorically die.
Apparently you just write a list and get to work, but that can't be right.
>>
>>580741643
>>580741487
>>580741323
>gay furry shit
>>
>>580740610
make ecchi borderline stuff like gacha games do. as long as you don't show the goods explicitly they can't ban you.
>>
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man I wish I could afford an artist to do the art for the game, working with AI is such a pain, tell it to do (x) and it just doesn't do it, and even after tons of fine tuning it looks generic, not to mention the inherent hatebase you're going to have on release
>>
>>580742065
>>580741826
If you are like me you spend a month trying to make a single model and have several panic attacks and soul crushing realizations that you are a talentless hack
>>
>>580742582
What kind of game are you making? I could be tempted if the game idea is good.
>>
>>580741826
Just fuckin do the thing and once you start doing the thing the thing ain't so bad
Put on some music or a long video you can mostly ignore for background noise
Do not, DO NOT come back here until you've made progress, otherwise you risk getting sidetracked
Put the THING in front of you and fucking START
If you don't do it and continue to feel bad, make excuses, avoid it because you think it's going to be hard/boring/tedious whatever, then you are FUCKED.
>>
After a great deal of consideration I’ve decided that real time and RTWP are both just inherently worse than turn based and require dumbing down your mechanics no matter how hard you try.
>>
>>580741826
>How do you stop procrastinating?
For me, I procrastinate all day until about 1AM. Then I can get a solid 3 hours of devving in.
>>
>>580743217
I can only do that shit once in a while because it will fuck my entire next day up
It sucks to get a good flow going and then your brain starts fucking up due to lack of sleep
>>
>>580742424
no u
>>
>>580741826
I make proggy nearly daily, here's my tips:
>Pick the same time everyday to just start doing something, even if it's small like making a small asset
>If you absolutely cannot get started, do something else productive like clean your house or whatever. Sit down on your computer later and try again, getting into a productive mood helps
>If you aren't in the mood to do something, do something easy like thinking of ideas/writing them down. I find writing down ideas makes me want to work more. Even just scribble in a notebook or something and draw an imaginary character, anything will do
>Shame yourself into not using social media, I do this by thinking that attention whoring is shameful so I usually just lurk. Never type on Discord, don't post anywhere, etc.
>Don't play games unless you are testing them to get more ideas, do not play games with ranking systems or dailies since they expect you to play daily. Just stick to single player stuff, and only use it as a vector to get more ideas
>>
>>580742582
Post the last prompt you sent to the generator and I’ll do it
>>
Showing the state your game should be a requirement when asking questions.
>>
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That game where you raise little wolf girls made by a 4chan dev is going viral.
I feel happy for him.
>>
>>580745983
>another game going viral solely off the visuals and not the game
more demoralization
>>
>>580745983
What's the game?
>>
>>580746491
https://www.youtube.com/watch?v=Hy56ql96xAU
>>
>>580746806
Terrible assets, great idea for gooners though.
>>
>>580746340
Why can't you make appealing games?
>>
>>580747110
I'm a game designer not an artist
>>
>>580747836
Why can't you design a fun game?
>>
>>580746340
>visuals aren't part of the game
that's why you will fail again and again, chuddy
>>
>>580747105
It's a wholesome pragmata-like.
>>
>>580736536
Difference is that Tumblr is technically another "social media" site while 4chan is seen as "dark web" to normies.
The anonymity aspect is part of why people go here.
Even if its culture changed for years to the point we got different stages of newfags insulting other newfags, there's still some element of wild west internet to some people that isn't really present elsewhere.
>>
>>580747836
go >>>/tg/98611665
>>
>>580741826
Adderall and Methylene Blue
>>
>>580747971
Who said I can't?
>>580747998
Nice strawman, obviously visuals are a core part of VIDEO games but it's just a shame that so many big games these days almost entirely focus on the video and do the bare minimum with the game part, it's like humanity has a collective has given up on innovative and interesting game design and just take some pre-established mold and slap their own personal paint on top of it

Look at Scarlet Skips, barely a game but is one of the most talked about indies of the year just cause of the art
>>
>>580748529
>Adderall
this, legal meth is a cheat code for getting a project getting WAY WAY ahead of planned deadline
>>
>>580748529
>>580749121
doesnt it require a prescription and have serious potential sideffects
>>
>>580749274
bro these days it's so easy to get prescriptions for anything you need through telemedicine
>>
>>580705248
https://x.com/ThatGermanDude4/status/2098750685739180106

as an indie dev raped by gabencunt how does it make you feel when goycattle write shit like this?
>>
>>580748529
>Adderall
In Europe they'd put you in the gulag for even asking about Addrall
>>
>>580749541
...no? Maybe in cuck countries like Germany but otherwise it's so ez to get it.
>>
>>580749541
that's okay you can pretend to take it and it should still work
>>
>>580749665
which countries is it easy to get?
>>
>>580749274
Long-term side effects of adderall:
>increased risk of depression and anxiety
>increased risk of heart attack and stroke, especially due to frequent high blood pressure
>increased risk of seizures
>causes structural changes in the brain over time, sometimes leading to mood disorders
>increased risk of psychosis (since it is just mini-meth pills)
>>
>>580748523
Wow. This is a cool thread. Much better than /agdg/
>>
>>580745983
>>580746806
He abandoned his waifu and became a furry? Not good.
>>
>>580750270
Any country where doctors running private practice to print as much money as possible is common.

>>580750412
You're not supposed to use it long term. Use it for a couple weeks to grind out your project and then quit.
>>
>>580750447
ssh you'll ruin it
>>
>>580727014
>tfw released shit game in 2015
>it didn't sell because it was shit
>surprised anyone bought it tbhon
>life and nodev happens
>still no second game
>>
>>580710898
Jesus fucking xheist, blizzcon is shit.
>>
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How do you approach merchandize?
>>
>>580751261
Don't bother, you make hardly any money on merch and it's a giant pain in the ass.
>>
>>580709381
>See all 31 supported languages
Fuck
>>
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Implemented basic enemy patrols for a stealth game. The enemy NavAgent takes an array of Marker2D positions and see-saws the enemy's actual position through the array, patrolling back and forth.
Unfortunately I'm dogshit at pixel art. I think I'll lean into that weakness and aim for Gameboy Color graphics, not million-dollar budget homages like Mina the Hollower but actual DOGSHIT Gameboy level, in line with my current capabilities
>>
>>580733828
if you got 100 fans who buy your shit on day1 that's a pretty big boost to the algo
>>
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>>580739919
anon, there were flash games with more gameplay than a lot of current games
>>
>>580754426
thanks now i need to spend another 50 hours in gemcraft labyrinth
>>
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>>580746806
>1 million views in 2 months
Damn.
>>
>>580755374
*rapes your butte*
>>
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Should I do segmented pieces in low poly models? Like foot / lower leg / thigh / hip?
or do you guys just make infinite edge loops?

because modelling shoulders that actually rotate nicely and pull on the breasts and back muscles is fucking impossible in low poly for me

I'm really surprised they used baked normals in MGS1, on the fucking PS1 which has a GPU which doesnt even accept Normal vector data.
>>
why not sell your game through mail order?
>>
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>>580755769
>>
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Not gonna bother with making games.
I can't do it.

So going to make some VN using AI and hopefully get some donors in patreon.
>>
>>580755725
Don't know enough about 3D to understand your question much less answer it but you've clearly NAILED your aesthetic goddamn. Stealth game right?
>>
>>580755725
if you are going to do low poly ps1 as a beginner then I don't see why not use segmented limbs, it will make your life easier
>>
>>580757083
not sure if you are pretending to be retarded on purpose or you are just a young zoomer who has never seen metal gear solid 1 for the playstation

admittedly it is probably the only game on the PSX which did custom normals and lighting calculation and so had the best graphics on the system
>>
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>>580757024
>>
>>580757568
It makes modeling a lot easier, sure, but it also means you have to babysit the parts in animation, no? Is that actually less work than the edge loop vertex painting iteration for derforming bones?
>>
>>580757890
you dont have to worry much about deformation when using segmented limbs
the only downside is that it looks bad on anything other than low poly models
>>
>>580709381
This is the most AI made game ever made with AI I ever seen
I don't think a single asset was made by hand
>>
>>580757568
Joints are so easy to cut that I don't see how this makes your life easier.
>>
>>580758410
well no when you have segmented limbs you have no derformation at all,
what I am wondering is if that is actually easier than trying to weight paint and so on to get a continuous model working, since the segmented model needs some babysitting to align the segments so the "seams" dont become too crazy
>>
>>580758629
what do you mean? aren't you arguing in favor of segmented limbs now?
>>
I don't really need to win, I already won.
I just need the pedotroons and luddites to lose.
>>
doing bespoke, authored movement and stuff is not made any faster by AI
if anything it is actually slower like what the hell

it's just so much easier tho I cannot go back to hand coding
>>
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>>580755246
>>
>>580758897
the most successful AIdev here is a pedochad btw >>580746806
>>
>>580759087
who? never heard of that
>its big in my gonnerbait pedocord
yeah right, me? im with hopoo
>>
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>>580758694
as long as the pivots are good I dont see the need to worry about seams
>>
>pedotroons have to make HAGS to even get a crumb of attention
If Fygoon was here he would make fun of them so hard, we must carry the flame I suppose.
>>
>>580759360
i dont care
>>
>>580759850
fygoon is dead
you have to let him go...
>>
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You guys need to "you" more the prog posts and fewer of the AI posts.
>>
(You)
>>
>>580760512
I prefer to (you) to frog posts :)))
>>
>>580760512
I would if there was a progress anchor so I don't have to scroll the whole thread.
>>
>>580709381
>the ui layout design
Wew the likelihood this guy copied Branno feels awfully high. Branno is a competent guy too and getting copied this fast just bodes terribly. I don't think I can show off my game in any sort of fest unless it's within mere months of my games release. Whats an extra 1000 wishlists if the risk of revealing my game is a cloner copies me but better?
>>
>>580759774
Like ball joints? Honestly can't think of a single low poly game which did this at the time. I remember in Resident Evil the segments would have these protrusions hidden into the mesh so that there is something to render in-between when the joints bent, but never seen these types of hinges. Maybe Tekken used them?
>>
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I was right. You can start apologizing now.
>>
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>>580761405
>>
>>580712386
>He doesn't like being too involved in the project because he doesn't get to enjoy the game as much afterwards
Huh so another guy with the same thought process as me in regards to not being able to enjoy games I make because I know everything about it. Once rich enough there's a chance I might just get a team to make my ideas into games. Then I can play them and still experience the joy of discovering things
>>
>>580757024
And the cycle restarts once again.
>>
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>>580761405
about what?
>>
>>580713506
>The last game Gabe Newell actively worked on in a hands-on creative capacity was Portal 2 (2011)
Incorrect. There was an interview where he said playing Portal 2 was an absolute bliss for him because he wasn't involved at all.
>>
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>>580761405
>>580761545
>>580762579
>>
>>580746806
impressive what a mildly attractive female model can achieve
>>
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>try to make a soulless 1:1 clone purely for the money
>comes out chock full of SVOL every time
>>
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>>580762579
>>
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>>580763585
>>
Good Dev + AI > Good Dev + No AI > Bad Dev + AI > Bad Dev + No AI > No Dev
>>
>>580732646
Game name?
>>
>>580764039
https://store.steampowered.com/app/5130830/SinEater/
>>
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imagine actually making a fuckin idle game
joey fygoon is a fraud because he only hated on anime games
cmon now nigga a fucking cookie clicker game bitch? how do u expect real niggaz to cop that bitch there aint no bitchin wizards or cool robots with guns
i needa shoot some niggas and the upcoming success of GTA 6 only proves that gun and ball gamers are the only gamers who matter
mean while i will always call out shitty games made by (non)-gamer scum your time is up and the birth of the A.i god head will surely prove you as a fraud now as we enter in the age of authenticity the REAL fun begins.
>>
>>580734173
Kek

>>580741826
Similar. It is such a slog that I end up procrastinating. It's not super hard, it is just isn't fun.
>>
>>580763996
No, G&AI > G > B > B&AI > AI
>>
lolidevs > everyone else
That is a fact
You can't debunk this
>>
>>580765180
kill yourself
>>
>>580765180
Strappado yourself.
>>
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>>580706403
Late finishing work today because I started slipping again. Tomorrow I'm going to do better. Explosions look less shitty than when I started. I probably shouldn't spend time trying to improve them further but we'll see. Rewarded myself with a nice chicken sammich for dinner. Now I'm going to work a bit more to pay off some of the 2500 minutes I owe. Sorry for blogposting twice a day, filter with "days left until I run out of money" and never see my blogposts again.
>>
>>580766189
how do you even owe minutes are you some type of indjun sharecropper boy? we dont cotton to freaks round here
>>
>>580766189
fucking hate your type with your cringe life organization games
>>
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>>580732646
>>580764354
>look for the bulge image
>nothing
>maybe in xitter
>*Followed by*
>oh
so you're back, uh?
>>
>>580766508
I have a work quote of 5 hours a day because I'd otherwise work 5 minutes a day.

>>580766945
I understand, but it's necessary. I have no faith in my game, I'm demoralized and anxious so I need structure and rules to get through the day. I didn't use to be like this back when life was good
>>
Late finishing work today because the power went out. Tomorrow I'm going to do better. Maybe use the petroleum generator. Rewarded myself with two cups rice for dinner. Now I'm going to work a bit more to pay off some of the work I owe myself. Sorry for blogposting today, you don't have to filter with "days left until I get my first job" because you'll never see my blogposts again.
>>
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>>580767098
?
>>
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>>580763585
What they did to my little genre... First Kongregate, and now the AI wave...
>>
>>580768763
I drink her milkshake I drink it up
I, I, I, I, I
I, I, I, I
>>
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dont become a neet for gamedev or ur life will look like this
>>
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>people are realizing that steam if a garbage platform with no organic traffic, you have to bring all the traffic AND pay 30% pre taxes to gabencunt
So, what do you think will happen in the future? A decentralized web only steam-like with a greenlight system?
If you're a pedophile dont bother answering i do not value your shit, mentally stunted "opinion" this is for truedevs only.
>>
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My biggest gamedev issue is that I am trying to make games I can't make because I don't have the stamina to make them, but can't make the game I can make because I don't have gameplay ideas of menu games.
>>
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>>580768763
ok fable make an R18 loli management sim make no mistakes, AAA budget, you are steve jobs, you are brahmin tech ceo, good quality, high quality, excellent quality, very high quality
>>
>>580770364
I'd never run a game that wasn't vetted for malware by the good folks at Valve
>>
>>580770364
If it's not on steam, people won't buy it
>>
>>580770496
>>580770651
steam jeets
>>
>>580770364
If you have to promote your own game to drive traffic to it, just go back to not selling on Steam. Sell on your own website or whatever.
>>
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>>580765180
everyone else > (You)
That is a fact
You can't debunk this

Over a decade and clinging to the same script.
>>
>>580770392
nigga you have the stamina of tissue paper you have to work on that first
>>
>my slop translation to other languages was bad
>the professional translation was also bad
is the trick really to just slop it up with chatgpt and fable over and over until it finds no more mistakes?
>>
>>580765180
considering kannadev is the only one making a game with visual appeal, im inclined to agree..
>>
>>580771237
I'll just slop up translations with AI and put up a public GitHub with translations and a link to it in my game and tell people to contribute fixes if it bothers them that much.
>>
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dayum... hope your game can compete with this price
>>
>>580770392
u cant make games cuz u dont play good games anymore
>>
>>580771237
You really only need it in English to start. Make money on it first, slop it up and hire translators later.
>>
>>580771747
whats that in a real currency and not rupees or whatever the fuck that is pablo
>>
>>580771747
my game isn't high fantasy so it's not competing with FTL
>>
FTL would get called out for being vibecoded if it released in 2026.
>>
>>580771858
nodev mistake
you want to translate it to all languages at launch to favor ESL algos
>>
>>580772038
Damn, Eric Barone is a nodev then.
>>
i love it when you make slow and steady progress, but then when you set some variable to finish the day, it suddenly gets shattered across time and space and the shader behaves completely weird just for this one number, even though it should just be a colour index for the next pass.
>>
>>580772038
before launch, i mean

>>580772129
sup eric, most people here won't produce viral hits and will have to use every trick in the book to pay rent
>>
>>580772250
True, but I'm not using any tricks in my game and I'm not desperate for money or to pay rent. I'm just making a good game I want to play.
>>
>>580772129
eric launched in a completely different age in gaming he doesnt count
>>
CRIS!!! FYGOON! BOKU@!!
>>
>>580772728
the three shittiest devs in the universe
>>
>>580772546
>and I'm not desperate for money or to pay rent.
i mean yeah your gf (wife?) pays for it
>>
>>580763585
>54 games
>they all look like shit
so 0 games then
>>
>>580772038
>>580772974
not fucking liking how uppity this tripfag is
>>
>>580770392
menu games aren't about gameplay, they're about emulating an experience. You don't try to make clicking the buttons fun, they're just a medium / device to immerse the player. You have to think about what experience you're trying to provide.
Her Story is a pure example of this, clicking through the file explorer isn't fun, but playing the next video and piecing together the story is
https://store.steampowered.com/app/368370/Her_Story/
Although, I think you want short-story games like Iron Lung.
https://store.steampowered.com/app/1846170/Iron_Lung/
Which may not be a pure "menu game", but it's more interesting and immersive.
>>
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>wake up redesign ui
>completely mogs my old one
>>
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I really, really wanted to make this post but there is just way too much valuable insight to gain from it. *sigh* I wish this was 2016, then I wouldn't have to be so avoidant of sharing insight.
>>
I want to be an indie game developer to be a millionaire with AI help.
I want to have a million dollars and then apply for an EB-5 green card.
I want to live in North Scottsdale, Arizona, near the Mayo Clinic PHX-1 hospital, and then have an apartment roommate with a cool personal trainer daddy.
If there gamedev failed, then I want to enlist in the U.S. Army.
Married to a loyal blonde white woman and have tens children like Abraham.
I love America.
When I die, my corpse will be sent to a human sardine storage in Alcor Cryonic.

Then I get revived 1000 years later in the Nier Automata world.
Having a loyal sex with Commander Yorha and worshipped by trillions of female Automatons.
Touring water planets and enjoying the beautiful night sky areola borealis with female automatons around me that are ready to die just to see me happy.
1 million years of pure happiness passed, time travel is possible, so I go back in time to counter the heat death entropy and keep time-looping in pure happiness without end.
>>
https://x.com/PIZURI_DSKB/status/2098745609947889871
>>
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>>580773209
I fucking hate stories.

I just don't enjoy storytelling and find fiction the most boring shit ever.
>>
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Found some nice pixel assets on itch.io!... Only to discover the artist uses AI. It was not even disclosed, he said in a comment. At this point, even if I don't use it, any assets on the market could be partly or entirely AI. What can I even do at this point...
>>
>>580773831
my upgraded ui is one prompt and it completely changed my game for the better
theres no reason to not be vague
>>
>>580774283
>use AI for my assets
>set up a proxy sock puppet account where I release those assets
>if I ever get accused of using AI for my game, just claim I bought them like that
>>
>>580774508
>dude just create the evidence
>>
>>580774283
Pixel art isn't that hard just learn how to make your own assets
>>
Some of you may be new here, but what happened to the slavic dev guy who was "3D scanning" wooden figurines that he carved himself by taking photos at like a hundred different angles to create a board game video game? Did he ever find his dog?
>>
>>580774850
post pixel art
>>
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>>580774283
It's finally ready, soon it'll be normalized enough and we can all use AI
>>
>>580774850
Art is hard in general. I am a /ic/ fag.
>>
>>580775005
sounds cool bump
>>
>RTS but you give orders from first person perspective in VR

Give me 1 million dollars
>>
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There's just three weeks until the v3jam and here are your final nine modifiers to vote on in two weeks along with some suggestions on implementing. Remember, the final three will be required for your submitted game.

Thematic
>Settings not fit for horror (buddy)
>Creepypasta cliches (he's right behind me isn't he?)
>Cursed art style (red mist eyes, hyper realism, etc.)

Mechanics
>Every action is chargeable (hold F to charge the door open)
>Sacrifice Mechanic (actual sacrifices or trade off of HP/MP for something)
>Jumpscares (self explanatory)

Text
>Sequel baiting
>MC constantly references pop culture
>Riddles

Make sure you sign up here: https://itch.io/jam/v3expos-world-famous-game-jam-2

We're also recasting our main VA so if you're a female (none of you are) then apply!
>>
>>580777876
I totally forgot about this
>>
I'm so tired of AI generated garbage everywhere.
>>
>>580774850
pixel art is harder than regular art desu...
>>
>>580778146
vote for Bernie midterms he can fix this
>>
>>580778673
I'm Columbian
>>
>>580778867
mail in votes
>>
>>580778959
Latin America is definitely known for its sound and fair voting
>>
a game where you btfo pedo "devs" with facts and logic
>>
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>>580780238
>>
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>>580761134
The solution is obviously doing something so good that aislopers can't do better.
>>
fact: you don't have a game
>>
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>>580780748
you're right i have multiple
>>
>>580781018
kanna devs are too powerful....
>>
edelnacho 'do 'ord melty
>>
added some new and polished existing build features

also settled for architecture style for one of the cities - I want every city to have sort of unique memorable look
>>
>>580758893
>>580758629
Anon please answer
>>
>>580766189
Stuff like this and describing dreams are the one use case for non-work use of LLMs.
Nobody wants to hear this shit but I get that it feels nice to just RAM dump at the end of the day.
>>
I am going to unlock the secret of esrly 3D japanese UV unwrapping, modeling and texturing.
>>
>>580781914
it's not a secret
https://www.youtube.com/watch?v=DqntXa7dOO8
>>
Make fun-sized games!
>>
>>580782103
wow that is hideous
>>
me? i miss the joey fygoon era
best /agdg/ era in history tbf
thankfully we got AI as a gift from God so it balances out
>>
>>580782208
while it's not amazing, that model looks better than 95% of the art indie devs are making
>>
>>580782594
everyone is just using ai to make loli porn and slop
whats the point?
>>
>>580782795
nor astra nor fable 5.1 can make pedo shit
i dont care about your local pajeet garbage you are not playing with the big boys, go play with your toys lol
>>
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>>580783003
>nor astra nor fable 5.1 can make pedo shit
>>
>>580782795
most sloppers are paypigs who can't even gen porn lol.
that the one bottleneck of porn games has been fixed, but it still came with a money paw
>>
>>580783003
local jeets btfo
>>
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i love making video games
>>
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>>580783169
we can but
>making porn
and also local models are garbage, going from astra to whatever chink quantized garbage you're using is not an option for us first worlders, however since youre a pedo turdie latinx, well....
>>
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>>580705248
>haven't checked agdg in 6 months
>OP is about cris
Don't tell me this retard is still shitting up this thread and other boards?
Also how's Unity? Did it become good again or are people still migrating to Godot?
>>
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>>580783469
proof?
>>
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I love censorship, I love visa mastercard and payment processors, I love anthropic and Dario Asmodei, I have seen what "freedom" enjoyers prompt, give them hell Dario!!!!!!!
>>
>>580783847
of course the cattle demands a collar around his neck
good lil goyim
>>
>>580783539
>>making porn
lol, sloppers pretend to be Serious™ about making money, but cope with the easiest money making method because they can't freely gen things
>>
This is all my fault. Will you ever forgive me?
>>
>>580783543
Hiii aggy daggy~!
Looking to get your game seen?
>>
>>580784000
Its funny too because Gemini is really good at genning porn if you prompt it right.
I shan't be sharing my prompting method though
>>
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>>580783562
the proof is in the pudding
>>
fucking unity, fuck claudo, fuck gamedev, fuck steam, fuk the entire fucking endustry , fuck cris, and fuck YOU
im done
>>
>>580784667
there's no harm in throwing in the towel
>>
NES graphics are fine if the game is good, right?
>>
>>580784746
>there's no harm in throwing in the towel
based towel thrower
>>
>>580784746
oh yeah, FUCK samurai too
smug little piece of goat shit
>>
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>>580783562
>>
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Why, why, why! It's been weeks now since I started a simple sounding task and I'm not even entirely sure what it was anymore! So many interconnected systems spawned from one thing! At this rate I'm building out a large chunk of the games systems! I wish gamedev was easy or that I at least got into it a decade earlier than I did.
>>
>no reply
So nobody here is using Unity anymore?
>>
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>>580784765
slap on a CRT filter and some shaders and you're all set

AW's main appeal is its atmosphere
https://store.steampowered.com/app/813230/ANIMAL_WELL/
>>
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>>580785593
Boku is
>>
>>580785649
What shaders does this use? Remove the shader trickery and something about this gives me the vibe that it's actually very low quality.
>>
>>580782103
false mimicry
>>
>>580785031
arisu...
>>
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Been working on non-visual progress for a few weeks but I made this today.

>>580784765
The most fun I've had gaming this year was playing Bloodstained: Curse of the Moon on an arcade stick.
>>
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>>580786060
It's all custom-made.
Billy wrote almost everything from scratch. He followed the "Handmade Hero" tutorial series, which is about programming a game without using libraries like SDL, so really close to the metal stuff in the domain of video games.

Visually, you can count the shaders in one image,
>Ambient lighting
>Reflective water
>Smoke
>Pretty particles
>CRT Filter
>>
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>>580786776
Everything environmental is written as a shader, from waterfalls to ceiling drops.
>>
>>580733527
I told you guys a long time ago I ain't going nowhere

>>580786667
Good job anon
>>
>>580786667
remove the outlines bro
>>
>>580787120
I can't show it in an image, but if you watch the trailer,

http://store.steampowered.com/app/813230/ANIMAL_WELL/

the lights and the terrain's texture shader are literally moving.
It's like staring at the reflection of a lava lamp.
>>
video game developments
video development games
development video games
game development videos
game video developments...
>>
it's up
>>>/g/109802743
>>
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>>580791418
>>
>>580792006
I always liked this artwork, I enjoyed watching liq playtest the game more than playing though
any future games planned?
>>
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>>580784000
>duuuuuuuude just go into this incredibly oversaturated soul crushing market and make some poor porn addicted fucks pay their hard earned cash for your garbage
there will be no "he made porn games in his youth" on my grokipedia page
>>
>>580792461
based
>>
>xhe doesnt know freaks have balloon fetishes
>>
>>580792006
that's a big chicuela
>>
>>580745983
>>580746806
>sgthale
Oh him, of course he finally won big. He clearly has the talent, it was only a matter of time. What I find funny here is agdg seething or calling it mid while the majority of games here look terrible. In the recent past from 2025 to now there's been very few good looking games posted.
>that one unnamed 2D RPG game
>another 2D RPG game that had a kickstarter
>an unnamed 2D game
>that one high quality environment game (no idea if it'll be any good but the guy is good at environment design)
>Acrolyte
>MechGame
>Castella
>MyRobot (by sgthale but semiflopped due to the obvious limitations, but it got good funding on kickstarter)
>Armaphract
>Landsword
>etc
The audacity of some anons to treat this like its low quality ngmi tier but then dare get mad when someone calls their game garbage despite the obvious sub 10 review look to it.
>>
>>580792006
I wish I had a wife who looked like this. Also his game in the final demo days of participating got buggy and worse somehow. Controls didn't always work as intended and some design choices were removed, choices that felt backwards.
>>
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I need to make more fanart to grow my follower count but I can't think of any more loli iconic characters. Maybe I will do Ashley...
>>
Lil 'shua's redemption arc doesn't look like it's going so well. He hasn't even hit one session limit and has already devolved back into nodev shitposting.
>>
>>580792889
>What I find funny here is agdg seething or calling it mid while the majority of games here look terrible.
It's always the same 2-3 nodev trolls/ children who call everything shit, though.
The lack of IDs on this board inflate the number of perceived tomato throwers by a magnitude. Most people just don't comment on other people's games because they're not interested or have nothing interesting to add.
>>
I started working on this game because I have nothing better to do.
I still don't, but now the fear of wasting time(again) and not matching up to the skills required and sovl required is hounding me.
The future is a gamble. there is no future for me that isn't a gamble.
>>
>>580793246
do shinobu
>>
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>>580793246
do Asuka
>>
>>580787697
Does that mean theres a shader on top that just moves the entire background?

>>580792006
I once saw a girl irl whose hips were wide like that while the upper torso just got real narrow. No where near as thick legs or breasts that large (medium size maybe?) but she did have a very nice shape with narrow waist and importantly was slim. Like a good 6+ inches gap when compared shoulder to shoulder versus hip to hip length. It was extremely attractive, I wish I said something. Never seen a woman irl like that before. This excludes fat woman who obviously can achieve that shape just from fat distribution alone.

What happened with this anon anyways? I see his game released earlier this year and it flopped.
>>
>>580793437
Is that why I'm not seeing constant AI luddite spam and snailcats every three posts? I usually associated him with the gore spammer.
>>
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>>580793246
I want to develop a video game over the weekend with nene kun...
>>
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>>580793617
Good suggestion. I think I'm gonna go with that.
>>
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>>580793974
>>
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>>580793898
>spoiler

>>580793640
>a shader on top that just moves the entire background?
I have no clue how his rendering pipeline works because he did everything from scratch.
In Godot you'd just assign materials to specific objects (like a background image or a tileset), which makes it very easy to control.
>>
>see some dev talking about how his game got cloned
>says however his game is better and will win
>laugh to myself suspecting he's going to lose
>look around
>find both games
>game idea isn't one of those quick to make games
>both seemingly in development for more than a year
>the cloners game looks high quality
>the guy chugging copium has a ngmi game
Well seems it's not just small easy to copy ideas that are getting cloned.
>>
>>580795510
no proof leads to a completely baseless post though
gonna show the games?
>>
>>580795510
Genuinely if you had an artistbro who can just chug out art without being a lazy piece of shit + got claude + astra subs + have some game design knowledge you could just keep sniping games that seem good on the surface with your own tweaks to make them even better and all the drama from cloning the base game would just drive store traffic from the internet and eventually more people would figure that your game is actually better.
>>
>>580795703
it goes to another school
>>
>>580795726
agree, no one really cares
look at how people got so upset about
>exfilzone copying ghosts of tabor
even though that game sucks, and is nothing like eft, a game which apparently a low amount of that community even knows about
the idea isn't important, it's the execution, if the game is getting cloned, the reaction is to make something high quality, even if it's slower, it doesn't matter which game releases first
make
quality
video
games
>>
>>580796070
(me)
to clarify, exfilzone is way higher quality, and it's actually trying to capture the feel of eft, despite the unaware community of upset g*mers who don't even know what EFT is
>>
My game is a is a 1-4 player co-op comedy physics-stealth game where the objective is shota rape during Rosh Hashanah and escaping through underground tunnels to avoid getting lynched by a mob and thrown down a well so I should be safe from slop cloners.
>>
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>>580796070
Ideas don't matter for retards who are unable to execute. Only once you have all the skills and resources necessary to execute do ideas start to matter.
>>
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>>580794938
>I have no clue how his rendering pipeline works because he did everything from scratch.
https://youtu.be/HtaleVLNws8
>>
>>580795703
Man the original is embarrassingly low quality compared to the cloner. Granted the cloner is a studio who from the looks of it has 30+ people on the team. Yeah I think all ideas ranging from small to medium scope are now out of the question to show early.

>>580795726
Finding a non-lazy, consistent, committed, and hard working artist is extremely difficult. Idk if you've seen any of the serious anons bring this up before but finding a good one is not an easy task. The amount I've encountered that act like they're all that only to not actually be is quite common.
>>
>>580796796
is that supposed to seem like a shocking idea?
look at this one
https://arch.b4k.dev/vg/thread/579795974/#q579841053
>>
>>580797553
>Finding a non-lazy, consistent, committed, and hard working artist is extremely difficult. Idk if you've seen any of the serious anons bring this up before but finding a good one is not an easy task.
I know, that's why I said "if you had an artist", I'm very well aware that most artists are pieces of shit that won't even do the work even if you want to throw money at them. The most entitled and laziest cunts to ever exist. That's why I don't feel bad about AI getting better and better at this shit. Artists can't get replaced fast enough.
>>
>>580797553
games are technically consumable though, so when two very similar games exist, as long as they are each high quality, g****s within that niche are going to likely want to play both video games...
>>580796950
>>
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>>580797432
Too late sis we're fucking around. Wait, I want to see the vid sis!
>>
sloppers crying about the end of the world because they're cloning eachother's incremental slop
>>
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>>580798408
>>
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cloning did not stop tranime from making the same garbage year by year, it did not stop fifa or cod or wow or lol or redditwatch
it wont stop incrementalCHADS, cry luddie troon
>>
uh oh meltie
>>
>>580798408
>yeah well i use ai because im more of an idea guy, im a director so to speak
>my idea? well it's an incremental roguelike idler deckbuilder desktop companion with survival crafting elements. additionally, all of its themes are ripped off of existing media that i liked as a child
>>
>>580731939
There's a designated anthropomorphic beast character if that's what you're asking
>>
>>580799026
>my idea? gta with anime girls
>>>like nte?
>>>like ananta?
>oh...
>>
life is like a renpy game you have choices and you go down a path
i lied to my mom and told her im taking my SSRIs (im not) which led me to fuck up my sleep schedule becaise codex was about to reset limits while i was at 45% and i didnt want to use fast mode and wasted it so i stayed up until 11am, and now im in a parallel route to the SSRIs route
>>
a game where the player is a looser
yes, that's right
a game about loosening things
>molyneux.gif
and no, that is one thing you aren't able to loosen
>>
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it can always get worse
>>
uh, I'm literally spamming the refresh key
where is the rest of the video game ideas?
>>
>>580800907
a game where
>>
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Things have always been getting worse. That has never been in question.
The real question is: Are you becoming stronger faster?
>>
yes and no
>>
>>580800907
>refresh
gramps...
>>
roguelite deckbuilder incremental idle horror game
>>
>>580802332
Eldritch Idle Deck Souls: Roguelite Extraction Auto-Battler Horror Incremental Crafting Metroidvania Soulslike with Deckbuilding, Base-Building, and Procedural Harem Management"You wake up as a cursed gacha summoner trapped in an ever-expanding procedurally generated liminal backrooms dungeon that also doubles as your idle auto-farming base. Every run you draft a deck of cursed cards that represent both your combat abilities and your idle resource generators. Cards auto-play in real-time while you AFK, but if you actually play they become a high-stakes extraction shooter where dying permanently deletes a card from your permanent collection (unless you pay the microtransaction “soul insurance”).Key features:Roguelite runs where every death advances a global “eldritch corruption” meter that permanently changes the meta for everyone (live-service horror).
Idle incremental layer that keeps generating resources while the game is closed, but the resources are literally the screams of the NPCs you failed to save.
Deckbuilder that feeds into an auto-battler where your cards fight each other in a soulslike stamina-management combat system.
Full crafting/base-building loop so you can decorate your ever-shifting horror mansion between runs.
Light metroidvania exploration of the same map, except the map is also your deck and rearranging rooms rearranges your card synergies.
Just enough “harem of haunted waifus” management so the algorithm promotes it.

Tagline on the Steam page:
“The ultimate 47-in-1 genre fusion. Die, draft, idle, extract, craft, and suffer… forever.”Would 100% get a “Very Positive” review bomb from people who bought it during the next Steam Next Fest hype cycle.
>>
>>580802542
live service horror...
>>
>>580801309
>Are you becoming stronger faster?
N-no ;_;
>>
>>580799987
I said two years ago we'd long for the days when only 15000 games a year were released on Steam.
>>
>>580801819
>he doesn't have a page updating refresh key bound to his cute anime-girl streamdeck
literally ngmi
>>
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>>580804601
leave this hallowed place, 'do 'rist
>>
>>580805321
no
https://img.itch.zone/aW1hZ2UvODE1ODQ5LzQ5MDk1NzQucG5n/original/%2FTKecM.png
>>
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>>580805630
>>
https://vocaroo.com/140xtB9rWday

thoughts on this song for my main menu?
>>
>>580797432
>dev tried blocking people from seeing how it works
>someone bypasses it anyway
lol. imagine all that effort only to get bypassed.
>>
>>580806429
sounds just as
https://store.steampowered.com/app/4446000/The_Winter_Adventurer/
>>
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>>580807106
>$4.99
>>
>>580746806
https://www.youtube.com/shorts/TjPPjFEpJsA
This niggas gonna be a millionaire
>>
>>580807106
i wonder if hes been demoralized from making another game
>>580809590
just like the guy with the fairies!!!! his game went viral with 4chan gooners, he must be a billionaire by now
>>
>>580807106
>As a solo developer, I used some AI. I created the original code and then I used AI to improve it. Also, I'm a terrible artist so AI assisted with making my artistic ideas an actuality.
>>
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>>580713386
wow nice game bro
>>
>>580799987
damn that's crazy
>>
>>580810480
every new slop game looks like fake games you used to see on tv shows 20 years ago
>>
>>580811190
video games matured 10 years ago already
to stand out you need something thats unique and even then you're competing against free to play game during a time of economic crisis where who cant afford to upgrade their computers will not bother paying for games anyway theyll just play the free to play AAA out there
>>
>>580811572
>video games matured 10 years ago
not really, they've been stuck in a weird purgatory since gen 7. Nobody knows how to really break new ground, so it's just rearranging gimmicks and art styles and mechanics.
>>
>>580810046
poke all toads?
"going viral" on 4chan doesn't mean anything. 2M views on youtube does
also this game has a much wider appeal and actually looks fun
>>
Anime on the left, emacs on the right
Time to dev
>>
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>>580812356
>t.
>>
>>580812540
I look like this and do this
>>
>>580709381
Looks like shit
It is G R I M for indie games right now
>>
>>580792889
>half of the good games listed dont have names
>>
I said yesterday that I would work on my game tomorrow, but today I really will work on it tomorrow
>>
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>>580815120
>>
Just cancelled my game. Still have two more games in development, but I'm cancelling them tomorrow.
>>
my game is so fucking amazing its only 3 days old now since i started at 2 in the afternoon on friday
its completely original too nothing new under the sun my ass
>>
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There's so much left to be done...
>>
>>580816797
kita...
>>
>>580816797
ok?
>>
>>580810480
>>580713386
i brought the same monster asset pack on itch for like 4$
> STOP THE WAR ON UKRAINE.
Support Ukraine - spread the Ukraine's president video with all your Russian friends:
crazy how this is on the store description

how did this shit even make money i could make this in a week in 2017
its just a first person controller and a itch store asset on billboard sprite
>>
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>>580816797
The ride never ends
>>
is there a market for more among us clones
>>
>>580818746
do amogus but co-op sex
>>
>>580818801
make the characters sexy or make them actually be able to make out and stuff
>>
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I have added baby dolphin baseball home run derby to my game
>>
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>Adding homing missiles and drones to my game
>Request was blocked
>Fable 5.1's safeguards flagged this message
>Get this everytime I do anything with my project now
>>
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>level has metal detectors that start beeping when the player goes through them
>>
joey fygoon vindicated i reckon
>>
>>580819507
say heat seeking fun rockets
>>
my ui is literally unique and never has been done before. i cant post it because everyone would steal it. its that good. no im not underselling it. it was all right there just waiting for me to plagiarize it. this ui has never been used in games but is popular in another industry wow. just steal. it was that easy wow.
>>
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>>580819507
thank God I'm a luddite
>>
>>580819507
claude has already flagged you as an enemy of the state
dont think its not recording your keystrokes at this very moment
>>
17 minutes on my 3070 8GB to create an insanely perfect complex 3D model from an image for me, nyce
https://comfy.org/workflows/920c795f693a-920c795f693a/
maybe slightly worse than meshy.ai
>>
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>>580820225
this doesn't count as UI you weirdo
>>
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>>580820967
>>
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>>580820967
why u gotta do this to me man
im talking about ripping off obscure design choices from tech companies
like a good one is that the osborne had scrolling text to the side to compensate for its tiny screen
>>
>>580821343
I'm gonna watch bad obscure sci fi movies from the 80s and steal some
>>
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>>580821695
thats the spirit
you'd be surprised what you find in certain media
i was watching reboot the other week and nintendo straight up lifted a scene out of the show and put it as the intro for star fox adventures you know the one where krystal is on that pterodactyl?
100% plagiarized
even down the the sfx
>>
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>>580816797
Same sis, same. I've been working on a plethora of systems all because one thing I needed, needs all this implemented. On the plus side it's forcing me to fully build up the final systems needed.
>why so vague
Saying what it is will likely give away what my game is. I'm not risking my game to a lurker looking to steal ideas.
>>
>>580822513
sis when is it ok to finally reveal your game?
>>
lets all agree to sell our games for $60. we have all the power in this relationship. gamers are our slaves.
>>
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>>580822616
Many moons ago I was working on a game in secret. Then one day a very talented developer stumbled upon a somewhat similar idea to mine. In a few weeks time he had achieved massive amounts of system parity. He achieved this in maybe under 25% of the time it took me. Now imagine it was a studio and they just used my entire games premise rather than starting from blank? A few months before release is when I think it will be safe to reveal my game.
>>
>>580823670
sis i think the real answer is exactly when you have a store front page
>>
>>580823824
A bit earlier than when the marketing starts.
>>
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here's a handy steam pricing guide.

$0.99 - $59.99 = dalit tier game
$60 = real game

you made a real game right? do the right thing. make your game $60.
>>
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>Bro just get the wishlists and win
>>
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It's truly the end of an era. We can't even share our progress with our bros anymore without the risk of having your game copied with little to no effort. Even if the result is pure aislop that is objectively worse than your game, the fact that it exists makes your game less unique.

How did it come to this?
>>
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my time is worthless so my game is less than a Mcchicken. I have no confidence to ask for more. its just my first game. i'll increase my price next game (never). it doesn't matter if my current customers are cheap skates. i'll just need to sell 130 units to make back my $100 fee(plus gaben tip) instead of selling [2] units at $60.
>>
>>580824745
You have to make an appealing game to get those wishlists.
>>
>>580824985
twitter fags bot the fuck outta their accounts and also twitter fags dont play games at all or buy games. all the gameplay footage of games are always the title screens.
>>
>>580825079
The game has a demo, and the trailer looks nice. The HD2D lighting is very well done and really stands out as significantly more polished than other metroidvania platformers.
>>
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>>580824745
>>580825379
What's this? The dev paid for a spot and got rewarded for it???
>>
>>580825379
so out of the 85000 wishlists about 5000 was real since it has 500 steam reviews

so he paid for 80k botted views
>>
>>580825741
retard
>>
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>>580825741
The dev is one of those quote retweet fags who really likes Twitter. But those reviews are way better than the other Twitterfags.
>>
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>>580823818
>maybe under 25% of the time it took me
Grim. Hypothetical below
>make game
>medium scope (for me that is)
>2.5 years to develop
>1.5 years in reveal game as it is finally appealing enough
>2.125 years into development a talented developer releases a clone of my game
>thunder stolen with only a 3 month gap before mine released
Imagine an indie company. Sure bureaucracy would slow it somewhat but still faster than the average solo dev.
>reveal game 1.5 years into development
>6 months later indie company releases their clone
>still 6 months away from release
>cloners see the success and clone the clone
>>
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>>580824976
It's over, I just can't do it, I can't take the chance of showing it early. I've seen too many games that feel like clones. I don't care how much copium is stated the proof is there to see, you show it, you risk getting cloned.
>>
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art.
music.
programming.
soul.
all kneel before the true king.

speed.

accept it.
>>
>>580825741
Or he just lied and claimed to have 85k wishlists.
>>
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>>580826068
If your game is going to take you longer than a few months to make, it's too big for you.

>>580826373
Speed comes from skill and skill comes from practice. Most amateur gamedevs aren't spending the vast majority of their gamedev time actually making meaningful progress on their game. Instead, they have to waste time learning how to do various things.
>>
>>580826416
It's too short of a game. 5-6 hours for $15? People are waiting for it to go on at least -66% sale.
>>
Kill sloppers. Rape sloppers. Galick gun sloppers into oblivion!
>>
>>580826834
>Galick gun
Can you teach me this move Vegeta?
>>
well since i have until oct 1 to do my halloweenie game i guess ill have to pause this stupid ass ground breaking 'tism game
>>
Aislopers are so excited about the idea of copying games because they know AI can do anything for them except actually design a game
>>
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>>580822513
>>580824976
>>580826286
always has been
if your game is good enough, someone will copy/clone it sooner or later, the only thing that you can control is how much of it remains a secret and how much is public
the main problem is that as indies we can't use the secrecy card too much because we need people to see it, and that's the only thing that remains, to create an audience that will support us if this happens
>>
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>>580825079
>twitter fags dont play games at all or buy games
this is true
tiktok is the most profitable platform by far, highest conversion rate from what i've seen, not sure exactly why, maybe something about their algorithms retaining certain types of users who are more likely to spend money
tiktok virality = BiS promotion

>>580826013
>>580825741
been noticing devs possibly lying about wishlist counts, confusing behavior, it does not seem to work well
>>
been having nightmares about ai slop factories copying my game and using bot farms to promote it on social media
>>
>>580827796
could it be that the tiktok shop is right there and most people have a debt/credit card on their tiktok account so people are just more incline to spend on that platform?
>>
>>580827796
if indie devs actually used steam or played video games, they'd know the large majority of people almost never buy random wishlist games on day 1. It sits for years until they randomly remember it or see it being talked about
>>
>>580824745
500 reviews at $15 in 2 weeks is bad to you?
>>
I want to make a Goemon-like but with Touhou. I feel like those two would mesh well together.
>>
>>580828136
this is why im gonna make my games $60 and never put it on discount. im going to follow the nintendo path because those fuckers got me.
you have to design your game as if you would buy it
>>
>>580828216
dude i was just thinking about making a geomon like but not with touhou i couldnt figure out the aesthetics but that would work better good
>>
>>580824745
At around 40 copies sold per review, that is 20,000 copies, or around 25% wish list conversation rate, which is above average. Guy will probably have made around 500k gross off of it by the end of the year (which after steams cut and local/fed taxes, will leave him with around 150k)
>>
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did cris try to recreate growlanser yet with ai
>>
whatever made sans famous is probably the most valuable phenomenon for indies to research, arguably the most efficient success variable
look into this if you so please

>>580828254
>you have to design your game as if you would buy it
this is exactly what i'm doing and it gives me anxiety because my taste in games is relatively niche and all the titles i see blowing up have almost nothing in common with the games i'm making but i'm relying on my intuition and hoping for the best
i'd rather make games i'm passionate about that flop than chase trends and turn this hobby into a soulless data-driven corporate pursuit

>>580828136
i use steam and play video games and have never used the wishlist system, registered on steam in ~2010ish, i only play games i personally discover through my own research, i never make impulse purchases or wishlist additions from social media posts, i think the entire wishlist concept is an overrated crutch, it's more profitable to establish influence in a stable community, 10 dudes talking about your game will surely lead to more sales than even 1,000 wishlists as long as your game is good, there's some social contagion element of "one guy enjoys your game = might lead to 2 more sales, 10 guys enjoy your game = might lead to 50 more sales", not sure how this works yet

>>580828107
very feasible

>>580828462
>40 copies sold per review
i'm suspicious of this metric
>>
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https://x.com/builtbysketch/status/2098777028078211283
How much do 1.6 billion GPT-6 Astra tokens cost?
game is just an endless runner btw so I don't know where the fuck he spent those tokens
>>
>>580828634
saw this on reddit, ~$16k USD

https://www.reddit.com/r/antiai/comments/1wesgr1/you_spend_16_billion_token_for_a_single_game_like/
>>
>i spent thousands remaking Paper Boy on 3js with framerate issues
amazing, sloppers are the future
>>
>>580828768
oops, he supposedly posted a picture saying it was only ~$2k
what the hell man, agents are slop, chatbots are all you need
>>
>>580828771
see >>580705601

Then realize you've failed at everything ever in life.
>>
>>580828897
only 2 more months until Sam's wet fart of an IPO
>>
>>580828897
let's treat this hobby with more respect my friend
>>
ai cant one shot a game you still have to go in and fix it
sloppers will slop. you need to understand game fundamentals to get anywhere.
>>
>>580827796
from what I've seen xitter appeals mostly to gooners and radicalized people that need their daily dose of seethe, everything else is a big meh for them
scarlet skips became viral because it was like a ragebait for them
>>
>>580829019
twitter is fucking dogshit, i think youtube shorts will be the endgame social media platform
!remindme 10 years
>>
>>580825741
Uh no. My game sold 1000 copies and still has 3000 wishlists 3 years later. Go read up about median wishlist conversion rate.
>>
>>580829018
The virgin can't even (you) the Vibe Chads, just like an autistic child unable to make eye contact with the alphas in the room.

The difference is they have a game, and you have nothing.
>>
>>580829225
how do you know which side i am on
>>
>>580829296
We can all read you like a book, nogame.
>>
>>580829213
aka its just Epstein class trickery to get the goyim to worry about imaginary numbers
>>
>>580829338
i have a game and its hot.. like hot fire!
>>
>>580829379
well said friend
>>
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>>580777876
this guy doxes people
>>
>>580829537
stop antagonizing people and they'll stop wanting to attack you
>>
>>580799987
Must. Mass Produce. Paperclips.
>>
>play a so called dog shit old game (ign rating 3/10)
>its genuinely amazing and fun
we are devolving
>>
>>580829779
>people
>>
>>580829971
my favorite games on steam have mixed reviews
fuck gamers
>>
if you say joey fygoon 5 times late at 3:33 am a man dressed like bob ross will come to your house and give you a cherry dilly bar from dairy queen but at the cost of your first born son becoming an autistic gay gamedev furry
>>
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>>580828862
>>580828634
>2k to make an unplayable jank clone of paperboy
lol, lmao even
https://www.paperroute.lol/play/
>>
>>580830216
>autistic gay gamedev furry
project shun
>>
the wishlist meme needs to end
>>
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Worked on the dirt a bit more. https://files.catbox.moe/cl3hpn.mp4 Was told i should add an outline to the grass, so ill try that out today, and afterwards ill attempt to make some trees once more, hopefully finding a proper workflow this time.
>>580781697
That is very satisfying to watch. :>
>>580786667
Nice smear. In my opinion the one pixel on the protagonists right arm (from our perspective) stands out a lot. I think it would look better either gone or vertically extended by one or two pixels.
>>
>>580815120
I said last night I'd work on my game tomorrow but I said it just after midnight so Monday it is
>>
>>580830559
the album by Billy Blacklight?
>>
>>580830575
valve need to just incorporate a game's marketing run to launch as a built-in feature.
But there's no competent adults at that company who care about actually improving games or the system.
>>
>>580831307
yea, you should be able to go from announcement, devlogs, and release all on steam. having to use social media is gay.
>>
>>580831426
Gamers play Steam games but waste time on social media
>>
>>580831307
Its so frustrating that valve sits on a literal dragon's horde of wealth but the developer experience on steam is soooo fucking bad and half assed.
>>
>>580831426
>>580831307
>>580830575
all valve needs to do is improve the search feature, add more filters, make it easier to find specific types of games and filter out the low effort garbage
you currently can't filter start/end values for release date, price, review score, or review amount
currently the search feature is only good for finding specific games you've already heard of, most likely from a social media post
if valve made it easier for people to find specific types of games natively on steam you'd have way more indie games getting more attention, if a game currently has a bad launch it's effectively buried unless it goes viral for some reason
you literally need to pay for third party platforms to filter games by these metrics, it's ridiculously inefficient
if i wanted to find a game between the price of 3 to 5 dollars, with 10 to 100 reviews, released between jan 1 2019 to jan 1 2023, with a review score range between 60% to 95% positive, and with a specific set of tags using both inclusion and rejection (yes tags for "atmospheric", no tags for "hentai" etc), i would need to use a foreign website to do that, why? why can't it be easier to search for games on the platform they're sold on? i literally want to spend money, but the only games i can find on steam are trending simulator games, triple a games, or whatever shows up in the new releases page
>well why would you want to be so specific in your search terms?
because after a while you identify the patterns of games you enjoy and can easily find more of them if you have the option to filter by these metrics
everything else related to game discovery will flow downstream from this
valve just needs to drastically improve steam's native search feature
in valve's defense they did a good job with the "recommended based on games you play" feature, but that's not enough, there need to be more thorough native game searching options
>>
>>580832335
why do you feel you're qualified giving advice to a phenomenally successful and beloved (by gamercattle at least) company that has a defacto monopoly on PC gaming despite efforts by Epic and Microsoft and EA and others?
>>
>>580832435
appeal to authority fallacy, i've used the platform for almost 15 years, i'm qualified to give feedback on strategies that would improve the procedure of finding new games
why? because i used this exact search filter on vginsight
https://app.sensortower.com/vgi/
and genuinely found really good games that i otherwise would have no idea how to discover on steam alone
there is no reason for valve to not improve their search feature
go experiment for yourself, make a free account and start looking for games
https://app.sensortower.com/vgi/
https://app.sensortower.com/vgi/
https://app.sensortower.com/vgi/
>>
>>580832435
valve has a "monopoly" because they're the only one of those companies that aren't beholden to shareholders muh number must go up. the other companies you mentioned could never run a service like steam because they'd fill it with ads and other BS.
>>
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>>580832524
>appeal to authority fallacy
>>
>>580832435
It's more like
>hey you retarded company, you're missing out on even more free money
>>
>>580832524
nvm this website sucks now, the filters you used to use for free now need a subscription
>>
>>580832715
>>580832524
https://gamemetrics.info/dashboard
this website might be better

>>580832681
on top of that this has 100% benefit to gamers
what are the downsides of making it easier to find games with specific qualities you enjoy?
>>
>>580832715
LMAO
>>
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>>580832286
That's because they know that ultimately the money comes not from you, but from the customer.
It's why they became the monopoly they are today, other companies didn't put customers first. See GFWL.
>>
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Useless progress-free blog post follows, filter with "days left until I run out of money".
Happy Sunday! I've had a long hard night shift at the absolutely nothing factory so I rewarded myself with lasagne for breakfast, with extra cheese.
47 days left until I run out of money. Today I'll continue working on explosions, but whatever I make today will be it on that topic, unless my game makes it enough to be worthy of a content update.
>>
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>>580832612
Epic isn't publicly traded either and Tim has a controlling plurality and majority voting control but Tim is stubborn autist who frequently makes awful decisions.
He nuked Epic's reputation among gamers mainly because he kept putting his foot in his mouth.
-
Valve's greatest strength is their ability to shut up.
Actually during the paid mods fiasco Gaben almost did the same thing Tim did when he went on reddit to defend the paid mods but the difference is Tim kept doing the same thing over and over where Gaben shut up and let the PR people handle it.
-
Imagine when Gaben was telling game devs to use AI a couple years ago instead of just talking to the media he also went on twitter and argued with gamers telling him AI was bad, Tim did that.
>>
>>580833786
>so I rewarded myself with
how I loathe NPCs like you
>>
>>580833826
Tim could've done everything Gaben did with steam and I'm 99% sure he seethes because he didn't.
>>
>>580833826
It's all about looks. They hate Tim because he's physically unattractive, unlike Gaben
>>
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>>580833786
YOU'VE BEEN BLOGPOSTING YOUR FUCKING BREAKFAST FOR LIKE A FUCKING YEAR WITH NOT A SINGLE SHOT OF THE GAME AAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>>580833962
Its frustrating because steam really does need competition and Epic and maybe Riot were probably the only two companies that had a chance to challenge them but Epic just shot themselves in the foot over and over and over for no reason.
Like why did they launch the store with no shopping cart when even their own asset store had one?
Why remove all quality standards at a time when that was actually one of the major complaints about steam?
>>
>>580833875
Don't knock on NPCs. In many games they're more memorable than the player character

>>580834087
I posted a screenshot from my game once. It was a black screen with an FPS counter
>>
>>580834076
gaben is a people person, timmy is just an autist
>>
>>580833962
>>580833826
When Steam was starting out in its first years, Tim was saying PC is dead and consoles are the future. In particular he liked PlayStation's architecture or something.
It's a boat he missed by his own short-sightedness.
>>
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>Try to make 3D game
>It's just particularly no much better than a pixel art game for 500X more effort
>>
>>580797432
Why would animal well guy add a check for renderdoc and refuse to launch??

why? what does renderdoc do? who cares?
>>
genuinely find a new hobby cris
>>
>>580797432
holy fuck this video is so fucking useless and retarded its just babble
>>580835582
so he can make a video about how gay his slop is
animal well is unreal with how bad it is
just go play some cga sierra slop if you want a nice looking 2d game with shit gameplay
>>
>>580834686
thats kinda funny because playstation 3 completely raped and killed UT forever
>>
>running out of HDD space
It's over...
>>
>>580706436
Claude is only better if you line using Sonnet for everything, otherwise get ready to reach daily limits with 4 Opus prompts
>>
>>580834076
Wdym, gaben looks like obese chud. His looks have improved with beard but he is still not attractive.
>>580833826
All internet connection and networking businesses gravitate towards monopoly because of network effect. Media sites and so on have to find a niche and then they become monopolies in that niche and the CEOs have to try really hard to fuck it up. I use Steam because Steam has games I play, and devs submit games on Steam because there are gamers like me, positive feedback loop. Unless you invent something new like TikTok endless scroll algorithm then you will not succeed, hell, even Elon couldn’t fuck Twitter up enough to make people leave to Bluesky.
>>
>sonnet
>>
>>580837853
>>sonnet
>>
mmorpgs teach you a lot about success and how to make money quickly and most effectively

least effective: grinding
more effective: questing
most effective: joining a guild/cooperation

but also grinding has the most autonomy, you can do it whenever you want, wherever you want, however you want, alone.
>>
>>580707348
Can I just be honest?
This looks ATROCIOUSLY UGLY
Please do yourself a favor and learn how to draw properly. I've seen you post for a few years now and you haven't improved at all.
It just looks like you've traced some bullshit in mirror mode and it looks horribly stiff, horribly amateur, it's as if you have a mental illness holding you back form expressing yourself artistically.
>>
>>580839425
You don't like his 2003 adventure quest flash art style drawing 2020 liberal mixraced Xi/Xir demikins?
>>
>>580837176
The $20 tier for Claude is honestly a joke.
You need at least the $100 max sub or you're just outright better off with ChatGPT.
>>
making games with ai is pay to win.
you'd think now even small creators can make their own games. but the opposite, now big studios can make games even cheaper, while you cant afford the subscriptions. meaning you have to do work manually while they can afford the subscriptions. meaning you have even less chances.
>>
>>580839926
And big studios have to reboot their multi-hundred million dollar games multiple times only for them to still fail.
>>
>>580763585
Plenty of bad indie games were successful just because they looked good. The failures are autists making their rogueslop in MSpaint.
>>
>>580839778
>>580839926
>mfw chuds spent 1000$s of USD just to not have a game
>>
>>580841201
post game
>>
>games cost 100m+ to make with 1000s of employees
>get bullied on agdg for not being able to make one alone by yourself with 0 budget
>>
>>580841201
I'm having Claude make my side game while I make my dream game
>>
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>>580841379
>get bullied on agdg for not being able to make one alone by yourself with 0 budget
That's how we roll, yes.
>>
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Every second you spend procrastinating is a second that you will never get back.
When you look back to what you've done 5 years ago, will you be proud of your accomplishments, or will you see the husk of a dopamine addict regretting every decision in his life?
>>
>>580841801
It's hard to take you seriously when you're posting some stupid vtuber thing.
>>
>>580841801
if i'd die now i'd wish i had procrastinated more instead of stressing myself.
>>
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>>580841701
Just be a bum getting disabilitybuxx from the government
>>
>>580829779
You can disagree or dislike people online but when you dox someone you are crossing a line.

>>580833786
I'm rooting for you
>>
It took me 3-4 weeks of sleeping on the floor to get used to it. had to make some adjustments but my back is better. neck was awful until I realized I had to add a rolled up towel on the pillow.
>>
>>580842357
>neck was awful until I realized I had to add a rolled up towel on the pillow.
Wait, what? Why? I've been sleeping for a year now on the floor, I was supposed to do that?
>>
>>580843067
>different pillows
mine is too low which created tension and almost perma-stiff neck.
>>
>>580843067
Nothing, he's doing it wrong. You're supposed to sleep with no pillow on your back otherwise it pushes your neck up and results in poor posture while sleeping.
>>
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feedback on my cris-core shop menu music?

https://vocaroo.com/13aBXtFt40f9
>>
>>580843317
I like it my dude
>>
>>580829537
While I don't support doxxing, this is the one exception I will ever make in my lifetime

>>580842187
no better time to apply for disability, soon we'll all be losing it
>>
>>580843535
>soon we'll all be losing it
What, government gonna take your means of livelihood and not give you your basic needs? people would take up arms in minecraft.
>>
Most people are not sentient beings with a soul, they are nothing more than obstacles in the shape of a human. It does not matter how I treat them because they're not really alive or thinking, they're just a problem to be overcome by me.
>>
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>>580844901
>>
>>580844901
Do you have a game?
>>
>>580845057
I'm working on it!
>>
Just vibecoded my fifth game in a month. God it feels good to be a web Chad.
>>
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I'm afraid my game isn't good enough
>>
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>>580830878
Drawing the terrain like that looks very satisfying. I like the dirt texture, but I think the color is too dark and saturated compared to the rest of the image.

>In my opinion the one pixel on the protagonists right arm (from our perspective) stands out a lot.
Yeah I agree. Added a little note about that on the design doc. I will eventually go through all of the sprites and try to find the little issues as well as add detail like picrel.
>>
>>580845437
just trash it and come work for me :)
>>
>>580842195
So true so you agree that Betz getting doxxed by Joshua with his full address and house being posted on here is not ok, correct?
>>
>>580845865
Everyone who doxxes others deserves to be doxxed themselves
>>
>>580845865
Sure, but I didn't know that happened. I don't think anyone should be doxxed. But if he was doxxed after doxxing someone else then that seems like karma to me.
>>
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>>580830878
I made a little demonstration.
>>
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I need more time.
>>
>>580846105
Make the grass more saturated/darker. I hate the trend of piss colored washed out grass.
>>
>>580846106
Imagine measuring your life by your accomplishments. Cringe
>>
>>580833826
Yeah Gabe knows when to STFU
My main takeaway from trying to do PR is to don’t.
>>
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>>580846106
There's something inside you
It's hard to explain
They're talking about you, boy
But you're still the same
>>
>>580833786
You ignored the codependent that offered you a place to stay, so now I hope you die
Performative fake poverty>>580837176
>>
>>580846431
rip
>>
>>580837176
I run around 6 Claude code instances at once for 8 hours and don’t hit any limit.
>but I do on the $20 plan
Why are you poor?
>>
>>580846281
What do cool people measure their lives by?
>>
>>580847356
I am cool and I don't need to measure my life because I know that I am epic and based and what other people think of me doesn't matter
>>
>>580847356
Nothing, they don't care or measure their lives. They're just happy about whatever happens.
>>
>>580847537
You're too egotistical to be cool. Cool people don't care enough to measure themselves as "epic or based."
>>
>>580845865
So true so you agree betz doxing fygoon here is not correct, ok?
>>
>>580845865

>>580845985
>>580845985
>>580845985
>>
>>580845865
hi betz
>>
I DONT GIVE A FUCK ABOUT FARTZ OR FARTOON SHUT THE FUCK UP AND MAKE GAMES
>>
>>580845865
hahahaha faggot didn't turn out the way you wanted huh?
>>
>>580849021
NIGGA I AINT CLICKING THAT SHIT
>>
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>>580849120
>>
I'm designing my fantasy console. There are so many details to account for, it is hard work even though I'm not coding anything.
>>
>>580847810
I don't care what you think, I'm a fucking God
>>
>>580849871
Insecure.
>>
>>580850146
I'd love to have some of that anon's confidence, delusional though it may be
>>
>>580850146
Cope tranny, you just can't handle my energy.
>>
>leave thread for one attosecond
>it devolves into sharty kid chaos
my presence is undervalued.
>>
>>580850849
you forgot your trip
>>
>>580850849
its just lil shua having a meltdown
>>
i like the indirect admission that i cause sharty kid so much seething in his mind

he is probably too retarded to figure out how he fucked up even after pointing it out in this very post
>>
>>580851652
Your brain is the size of a walnut
>>
>>580851652
huh?
>>
>>580851817
It's on a smaller process node though
>>
>>580852082
who?
>>
>>580840868
>Plenty of bad indie games were successful just because they looked good.
Name 5.
>>
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lets get this thread back on track
>>
>>580852372
this is betz new trip
>>
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>>580843173
Your spine is not a straight line.
>>
>>580852372
okay
ecs test is working.
Going to work on the different components
>>
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>>580852484
wish i was betz, the amount of seething i could cause would be, as you say, gemmy.
>>
If I didn't have IBS + AuDHD + severe anxiety + social phobia I'd be unstoppable. Alas, my life was over before it began and I can't even make a game now.
>>
>>580852646
put your trip back on
>>
>>580852597
Just basic parser atm
>>
>>580852835
game?
>>
>>580852984
The game is called "look at"
You type look and the computer says something back. Very cool!
>>
>>580853056
sounds like a game an AI could shit out in one prompt
>>
>>580853095
When its complete it will take at least 3 maybe even 4 prompts to recreate.

Besides there is something beautiful about a good ole flex/bison setup. Gives me goosebumps just opening the file.
>>
>>580853297
why don't you make a real game
>>
>>580852656
goodbye
>>
>>580853481
The fact that you don't understand that this is a real game is a symptom of a greater sickness plaguing /agdg/.
>>
>spends 2 years making a simple state machine
>calls it a game
>>
>>580853710
you're talking to sharty kid, it's so obvious whenever he opens his mouth because he is too low iq to hide it
>>
wish i was b*****
>>
>>580853710
it's not a game it's a "game" and you have no right to be tripfagging over this "game"
>>
Alright now that the ecs is working I'm going to program a room system and the ability to resolve the targets of commands to things in the room. See yall tonight.

>>580853885
yup! But not two years

>>580853929
true ...
>>
>>580854009
uh oh stinky
>>
Whoa did you feel that?
The average IQ of the thread has dropped drastically
>>
>>580844901
trvke but hylics dont like it
>>
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>>580854280
>>
>>580854280
yeah you just posted
>>
>>580854009
how are you not laughed out of the thread?
>>
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>she's samefag-maxxing
someone bake a new one, this one's got super-aids
>>
>>580854985
uh oh meltie
>>
>>580855325
>>580855325
>>580855325
>>
>>580854985
new thread
>>580855712
>>580855712
>>580855712
>>
>>580850240
You'll sound like a nigger who says we waz kangz and queenz. Makes you sound retarded.
>>
>>580852372
Uoooh!! This image is very nice.
>>
>>580845478
>>580846105
Thank you for the edit. I can see why its too dark, but id like to keep some saturation in the dirt somewhere. I didnt go over the colours yet, mostly wrote down values in the shaders that feel right :> But ill consider it when i go more over the colours and try to lighten it at least a good amount. Thank you very much for the effort.



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