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File: file.jpg (968 KB, 2560x1440)
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>What the heck is this
/indie/ is the general for all indie games, such as Age of Decadence, A Hat in Time, Axiom Verge, Baba Is You, Battle Brothers, Battlerite, Card City Nights 2, Cave Story, CrossCode, Cultist Simulator, Darkwood, DashBored, Dead Cells, The Desolate Hope, Disco Elysium, Environmental Station Alpha, FTL, Guacamelee!, Hollow Knight, Knytt, LISA, Lobotomy Corp, Machinarium, Middens, Monolith, Monster Train, Noita, OFF, OneShot, Rimworld, Rain World, Slap City, Slay the Spire, Starsector, Subnautica, Sunless Skies, Tooth and Tail, Underrail, VA-11 HALL-A, Yume Nikki, etc., as well as other games that just don't fit in any other general such as Atelier, Pillars of Eternity, Rayman, and Valkyria Chronicles. /jrpg/ is welcome. Idle games are cool too.

Mobile or consoles, Flash or Unity, freeware or early access. This place is a home for the indie game community and indie and obscure games that don't have a home. So be free to talk and share all your hidden gems, forgotten games and starving devs here.

>Can I talk about games that already have a general?
We mostly discuss games that are not popular enough for their own threads, however, all indie games are allowed. So talk about them if you want, but don't overdo it since you already have other generals for that.

>Recommendations
https://pastebin.com/ZbG0JPSn

>Booru
https://indiegame.booru.org/

>Steam Group
https://steamcommunity.com/groups/indiegamesgeneral

>OP's pastebin:
https://pastebin.com/JqqcnEHC

Previous thread: >>583091326
>>
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>>584084234
I'd say gacha needs its own board but it fucking has one and still we are in this cesspit
>>
>>584084234
smash
>>
>>584085097
basé
>>
To my eternal surprise, Neopets is still alive.
Mine sure ain't though. Haven't fed those fuckers in probably 20 years.
>>
Ah, Earth Dancer! Your dance has brought me joy and happiness. In gratitude, allow me to bestow upon you this recipe.
>>
>>584090665
There's also an open-source port of classic neopets that's been doing its own shit for a few years
>>
>>584092653
>neopets classic
holy moly it's real
>118 users currently online
holy moly it's alive
>>
Excited for steam next fest on the 19th?
https://store.steampowered.com/sale/nextfest_oct26_press/
>>
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>>584097978
>https://store.steampowered.com/sale/nextfest_oct26_press/
That looks like a majority AI slop and not a single game I want to try.
It has never been more over.
>>
>>584099334
You aren't looking very closely. I guess trash diving isn't for the faint of heart.
This one looks a bit interesting.
https://store.steampowered.com/app/5100510/Heart_Harvest_A_Detective_Game/
>>
>>584099797
I scrolled for like 50 games and saw nothing.
I have no interest in that game.
>>
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Don't know if this is the right place to talk about it, but I couldn't find a Castlevania general.
Here are my belated thoughts on the demo for Castlevania: Belmont's Curse.

1. First of all, it looks absolutely beautiful. It's probably the best looking 2.5D game out there. There's a moment at the end of the demo where the camera zooms out slightly to allow us to see the city and church in the background bathed in red moonlight. It was 10/10 gorgeous as fuck.
2. Gameplay-wise it's a much slower Dead Cells with an Igavania skin. Whether this is good or bad depends on you. I personally like it, though it took some time to adjust to the slower pace. Beating the demo's one boss grants you access to a grappling hook that helps you find upgrade items in the environment. It's a metroidvania format through and through in this regard, instead of a linear classicvania (though it does have classicvania elements like breakable walls that contain healing chicken).
3. Enemies unfortunately don't have intuitive hitstun. Probably the worst part of the demo. I was able to work around this by basically playing footsies like a mosquito. Your dodge can move you behind the enemy, but you don't actually have i-frames on the dodge, so you have to be predictive as to when enemies will attack. You can't be reactive like you can in Dead Cells.
5. Second worst part of the demo is the grappling hook controls. I wasn't able to stick onto grappling points as consistently as I would have liked. This needs the most work.
6. I was worried that the dialogue might be insufferable since it uses the same character visuals as the quippy Shitflix adaptation, but mercifully it wasn't. No whispery voice acting and no MCU snark.
>>
Just curious, how much are you all willing to try to solve puzzles on your own before you give up and look for the solution online?

And here's a related question: On average, how much time should a person of reasonable intelligence spend on trying to solve a game puzzle before his inability to solve the puzzle becomes less of his fault and more of a fault of bad puzzle design?
>>
>>584102209
The answer to both of those is entirely dependent on the complexity of the puzzle.
>>
>>584101043
I'm cautiously optimistic. There's a glut of promising metroidvanias coming out soon so I have to be a little judicious.
>>
>>584101043
I was surprised how agressive the base enemies were
Wasn't expecting to get slapped by regular zombies and skeleton archers
>>
>>584102209
It depends on if the puzzle pieces are even visible ingame or not.
One of my favorites remain the Pokemon games having Braille in the manual. As we get further into the digital age, nothing has yet to match that.

It also depends on how much moon logic is involved. Or if the answer is entirely dependent on clicking random pixels on a 240p screen.
>>
>>584102209
I'm incredibly stubborn, I'll either spend an unreasonable amount of time on a particular puzzle or drop the game.
>>
>>584102209
>how much are you all willing to try to solve puzzles on your own before you give up and look for the solution online?
Consider this.
If I bought a game.

A game.
A video game.

That I spent real life money on.
That I am putting my own free time in after work and friends.

You think anyone with that kind of mindset would completely invalidate the experience that his time and money were invested in by looking up a solution?

You must be retarded.
>>
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Quickstep is so fucking funny
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>>584102209
It's very context dependent. I've played puzzle games (particularly minesweeper variants) where I spent over a half-hour looking at a particular puzzle before making the first move. I've had jank as fuck indie games where after five minutes I'm looking shit up to make sure the game hadn't glitched out on me. More important than the puzzle being clear is the puzzle communicating whether the player is simply wrong, using the incorrect method/overlooking something, or lacks the tools to solve the puzzle and needs to come back later. There's not great ways of communicating that which don't feel patronizing.
>>
>>584103503
h-he's fast!
>>
>>584103503
I don't get it. Why not kill all the zombies in that enclosed space and secure it?
>>
>>584104030
They always respawn until you kill the entire town's worth of zombies, that's when they stop
easiest way to do it is with a van in the tunnels
but you're also timed because you have a nuke on your ass if you take too long
so it's almost never worth killing zombies
>>
>>584103503
bro got that level 4 pp, damn
>>
>>584104156
>They always respawn
Ha.
I really don't like when games do that.

>but you're also timed because you have a nuke on your ass if you take too long
OH, OKAY. That explains so much of Dead Rising, actually, I never got why people just avoid zombies.
>>
>>584102209
>how much time should a person of reasonable intelligence spend on trying to solve a game puzzle
Even a puzzle veteran can miss a clue or go down a rabbit hole of wrong assumptions. What really matters consistency.
If majority of your testers spend 30 mins walking around aimlessly, then the problem is the puzzle design.
If a few tester, even if they are the smart ones, have trouble, then it's probably a fluke. It's still worth to figure out their problem and if you can fix it with some minor adjustments, but you don't need to redesign everything just for their sake.
>>
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This game wasted so much of my fucking time but it was pretty fun
>>
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WEEEEEEEEEEEEEEELLLLL if it isn't my favorite fucking respawning bossfight.
>>
>>584102750
Yeah, I actually liked the enemies being super aggressive and dangerous. I don't want this to be a game where I'm only really dying to bosses most of the time.
I just wish the hitstun was more intuitive. Like what interrupts/stunlocks and what doesn't? Sometimes I can do a full three hit combo to kill an archer. Sometimes he might escape after the 2nd hit and kick me or something.
I suppose it's something I just have to manually learn until I understand probabilities of enemies retalitating.
>>
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Suck my level 6 pp
>>
>>584104829
That art style looks familiar.
>>
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>>584105712
It's a Russian (I think) artist that has made a bunch of porn and a couple porn games
>>
>>584104272
The zombies act more like an obstacle to slow you down than an enemy to be fought. The whole game, series really, is built around timers. The plot, the side stories, and the overall playthrough, constantly throw ticking clocks at you to juggle.
And then there's DR4. We don't talk about 4.
>>
>>584108052
Well, there goes my interest. I'd be in a game that's about reclaiming the whole map, like They Are Billions, except smaller in scale, I really don't like the idea of zombies spawning out of thin air.
>>
>>584105712
he draws gay porn.
>>
>>584108157
I don't think your interest was anyone's concern
>>
>>584108157
In Project Zomboid there's a game option to only spawn a fixed number of zombies. However PZ generally discourages combat, so it would take forever to reclaim the map.
State of Decay doesn't have complete eradication, but you can destroy plague hearts that thins out the herd and set up outposts with fairly large safe zones that prevents spawns. Not enough to cover the entire map, but you can make a small town safe to loot with a couple of them. You can even trap them, so any zombie that steps into the safe zone spontaneously combusts.
>>
>>584108157
You might have luck looking for challenge maps for Project Zomboid. Pretty sure I've seen mall and aircraft carrier ones.
>>
>>584109467
Oh yeah? Well you don't interest me either, b-baka!

>>584109561
>In Project Zomboid there's a game option to only spawn a fixed number of zombies.
Oh hell yeah, that's what I'm talking about-
>However PZ generally discourages combat, so it would take forever to reclaim the map.
It discourages combat, supplies are limited? Excuse me, but what is the point of PZ if you're doomed to fail without a hope to achieve unlimited survival?
>State of Decay doesn't have complete eradication, but you can destroy plague hearts that thins out the herd and set up outposts with fairly large safe zones that prevents spawns
Huh. That one sounds interesting, and just achieveable enough to feel realistic.

>>584109578
I wouldn't be surprised if Dead Rising's mall was a mod. Or even worse, the Comicon.
>>
you know, I like risk of rain 2, but the cryptic boss encounters, item unlocks, etc etc make it kinda shit. Like bro NONE of that cryptic shit is obvious or fun to do. Like the latest hallows DLC - BRO I DON'T NEED A SECOND JOB AS A.. CRYPTOGRAPHY SOLVER like wtf. Just.... give me a button that gives me an alternate route - like you press a button and for that route the boss and levels are from the DLC - like wtf are these stupid timed challenges and... book pages? what? fuck off
what is all these piece of shit DLCs? came back after 2023, I have no idea what the fuck is going on
the game already had weird shit like the bazaar, now there's even more cryptic crap
worst of all, the items you get from it are shit
>>
>>584102209
>On average, how much time should a person of reasonable intelligence spend on trying to solve a game puzzle before his inability to solve the puzzle becomes less of his fault and more of a fault of bad puzzle design?

don't think this is something that can be measured by time. It all depends on the puzzle and the game mechanics, and how invested the person is in the game. If the player spends 1h building things, engaging with fun mechanics and "making progress", trying to solve the puzzle, that can still be fun. If the player spends 1h aimless, banging his head against a wall and feeling stuck, that is not fun. Imo, I think its important to give the player a sense of fairness, and that the goal is reachable with his tools and clues.
>>
>>584110536
Disagree. I wish there was more esoteric stuff. You would have games kill their soul just for your instant gratification.
>>
>>584115359
nah, cryptic retarded shit is hardly "soul" especially when it's so numerous
>>
>>584102209
>Just curious, how much are you all willing to try to solve puzzles on your own before you give up and look for the solution online?
If it's puzzles with clear rules - very rarely. I looked up a sudoku solver for one of my games after I realized I wasn't having fun solving the first one and had to do it 3 more times for unlocks.

>On average, how much time should a person of reasonable intelligence spend on trying to solve a game puzzle before his inability to solve the puzzle becomes less of his fault and more of a fault of bad puzzle design?
It's not possible to give concrete parameters here because it depends on the market you're targeting. Average is a very shaky thing in the current year, you have even whites in America being unable to read beyond middle school level because of abysmal schooling and possibly smartphone brainrot.

In my personal opinion, the best way to design a puzzle is to design it like a game - lay out concrete rules, and then have the puzzle take place within those parameters. No shitty riddles, no obscure esoteric nonsense, just a clear design that can be consistently followed.
>>
>>584105712
>>584105927
>>584109373
He started off doing futa-on-make gayshit, moved on to being a more generalist webcomic artist with cute women and no dicks interacting with a nondescript protag, and now appears to be trying his hand at making games with obviously lustful (seemingly normal) cute women. I'm personally kinda happy about it, I like his style but I'm not gay.
>>
>>584121054
>I like his style but I'm not gay
HU UH
>>
>>584121054
he draws full on gay, not even futa most of the time
as expected of a vatnik
>>
>>584121249
Do you have a single fact to back up that outburst?
>>584121304
Weird, didn't know that. Well either way I'm glad he's getting better.
>>
>>584122530
Yes. People who like an artist who draw gay stuff cannot not be gay.
>>
>>584122742
Do you have a single fact to back that up?
>>
>>584123003
Yes.
Since he draws gay stuff, you wouldn't know himself unless you're gay yourself. Checkmate.
>>
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started playing stray this weekend and it's pretty good
but i can't turn off the flashlight, rather annoying
>>
>>584123072
He draws girls too. Without dicks. And he got posted on the board several times. Go ahead and knock over your king now, save yourself the indignity of fighting until the end.
>>
>>584124109
>He draws girls too. Without dicks.
Yes, thank you, I think I know what a girl is, thank you for clarifying that girls don't have dicks, I forgot I could just ask my wife if she had one, good thing you're here to answer the $999999999 question that defines what girls are, whatever would we ever do without your enlightened guidance, oh you very smart one who knows all the stars in the sky and the snakes in the ladies' trousers.
>>
>>584104829
gonna pirate this garbage
>>
>>584124109
You made xer mad.
>>
>>584124245
You struck a nerve, he immediately answered itself.
>>
>>584105163
you mastered the kick ass, and you're all out of gum
>>
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oh cool works fine with wine
although imagine getting ads on the main screen while playing offline
>>
you get paid 120 dollars to gather a bag of garbage and a beer costs 30 bucks

I didn't know US inflation was that bad
>>
>>584124245
>>584124491
Considering how retarded you were when you initially replied to me, unable to comprehend basic information that already confirmed your claim was wrong before you even made it, I thought you needed the extra clarification.
>>
>>584125284
>1 million dollars
I love how even back during Austin Powers days it was already bad enough for a joke to be made around it.
>>
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okay, I played it for like 15 minutes, got a vtuber card and I'm not even bothering with this
>>
>hmm today i will play they are billions
>get to final wave, avoiding cheap run killers
>build plenty of units and turrets, including many oil units
>wall up entrances, place barbed wire, etc.
>99 venoms and harpies run in and kill all of my stuff (i have not seen a single one of either before the final wave)
>wipe
Good to know that this shitass game is still the same.
You can't say anything about it without larpers and autists coming in and spamming GIT GUD and LOWER THE DIFFICULTY with a bit of IT'S A ROGUELIKE as a treat.
>>
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>>584125852
Meds, schizo.
>>
>>584125852
all me
>>
>>584132589
I accept your concession.
>>
I accept your concussion
BONK
>>
>>584132589
You struck a nerve.
>>
>>584132498
Git gud, lower the difficulty, it's a rog.
Also wrong thread: >>>/vg/civ4xg/
>>
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Onirism Halloween event soon.
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>>584138104
how do they do events? are they time limited or is it just adding themed levels to the game?
>>
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>>584136475
>You struck a nerve.
>>
>>584138858
I accept your surrender.
>>
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>>584139407
>I accept your surrender.
>>
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>>584138104
halloween onanism you say?
>>
If you guys like Hellraiser then the new game is a must-play.
>>
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>>584139407
>surrender
>>
>>584139407
Damn you pissed off the shitposter, look at it seething impotently.
>>
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>>584126725
Vtubers and porn games go together like porn and vtubers, how are you surprised?
>>
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>>584141314
>porn and vtubers
tell me more?
>>
>>584141978
Hey, that's the artist that do the shondo stuff?
>>
I finished berry bury berry with all endings.

The incremental part of throwing stuff into the hole and buying upgrades is fun at first, but the game overstays its welcome. Some endings and story stuff are also not tied to the incremental game, but to some lame ass side puzzles. The endings that have dialogs are too long and boring.
>>
>>584142191
I have no idea who shondo is, but if you know of a game where you can spank that Vtuber, lemme know.
>>
>>584141978
what is there to say
>>
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pumpkin candle + tent gg
>>
>>584142384
How do people get attracted by kids
she has no ass
>>
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>>584144474
Because I love size difference, it's an insane turn-on for me. Either I have a tall spanker and a normal spankee, or a normal spanker and a small spankee.
>>
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I finished her game yesterday. It was pretty fun, and the aesthetic had a nice charm to it, and the commentary on pursuing your passions was well-executed imo, if a bit ridiculous.
Gameplay itself was alright; I personally enjoyed it, though I think the art style did a lot of heavy lifting to make things look more interesting than they actually would be otherwise. I especially liked finding out that you can just blow her shit smooth off; and after that if you fuck around the house with magic you get a little jumpscare that is a little offputting.
>>584109791
>supplies are limited?
NTA, but I would argue that the game has more mechanics to facilitate unlimited survival now (B42) than it's ever had: blacksmithing especially lets you forge swords and metal armor out of whatever scrap you find on the map.
Really, the most annoying part is just the time-consuming stat level-up, and the fact that iirc you can't craft/recycle ammo yet (without mods)
>>
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>Venus demons cannot be hit while they're making their charge attack
>Start pissing and shitting because I'm a rangedbab
>Venus demons also cause friendly fire with their charge attack
Alright I'm back on board
>>
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Did the last story mission in Quasimorph. I wish they had developed the story more, but overall i enjoyed the game
>>
>>584101043
I am happy to see that Castlevania is back and I hope they don't fuck it, but the game is too expensive and I have too much shit to play anyway.
>>
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>>584144474
>How do people get attracted by kids
>she has no ass
Pic-related is considered a kid and has a big fat ass, thick thighs and wide hips.
I guess I'm attracted to drawings of sexy dwarf women then?
>>
>>584139725
This is what dreams feel like
>>
What do you do when you need a break from games?
>>
>>584156836
>What do you do when you need a break from games?
Read.
Novels and manga. Generally sci-fi novels, and romcom manga.
>>
>>584156836
Watch really dry youtube videos, either essays or unedited MTG gameplay. Sometimes scrabble.
>>
>>584157302
Take pictures
Fix up the house
Clean
Watch movies
>>
>>584138232
Could be limited, could be not, the last summer one will be permanent and available at Corpopolis, but some other Christmas or Halloween events were time limited, though you could still buy the new items later for the most part.
>>
>>584161549
What were the Christmas and Halloween events? new stages or something? or like some minigame?
>>
>>584156149
Need spankings.
>>
>>584156385
get better dreams
>>
>>584161683
Minigame or series of arenas, though others were just a new tale.
>>
I feel like I'm missing something really simple in Silver Pines. I have a really bad habit of overthinking shit.
>>
>>584109791
>but what is the point of PZ if you're doomed to fail without a hope to achieve unlimited survival
I mean, it literally says 'This Is How You Died' every time you start the game, so...
But with enough mods you can survive indefinitely, even infection, as long as you don't Skill Issue.
>>
So I've 100% finished kynseed. It was truly a meh-game if I've ever seen one. It wasn't "bad" but it wasn't "great". I really took my time as much as I could and I was completely done by 40 hours, I played about 15 hours more to get the final achievements which were purely sleep grind achievements and rng.
This game made me want to play elin and fields of mistria for some reason.
>>
Tried playing Echo Nova but despite the fact the game is about finding shortcuts and learning mechanics as you go through time loops, the game doesn't save your fucking map markers if you quit out. Incredibly frustrating given how the map is deliberately laid out poorly in order to put time pressure on you each loop.
>>
>>584173597
Echo Weaver, apparently. Mixed it up with Echo Point Nova.
>>
>>584169862
>I mean, it literally says 'This Is How You Died' every time you start the game, so...
That's why it annoys me so much and I can't get into it no matter how hard I try. I hate the idea that losing is inevitable and not a matter of skill.
>>
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>>
Is Graveyard keeper 2 worth playing?
>>
>>584180879
One anon blogposted about it extensively, near as I can tell it's the same deliberate wasting of the player's time as the first game but I'm also not someone who ever got into the Stardew Valley/Harvest Moon stuff.
>>
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I often see people saying Adam is one of the hardest bosses in DR1, but even as a kid I never had trouble with him. Just shoot him when he's blowing up a balloon, shoot the balloon itself, and you tear off a chunk of his health with a stun for followup attacks. And there's 4 cops with guns always spawning nearby.
Just don't try to melee him while he's stunned if you don't have the dodgeroll. That usually ends poorly.
>>
>>584142384
>>584145167
this arouses me greatly
are there any indie games with this appeal? dont say onirism
>>
>>584193857
Sure, plenty of h-games.
>>
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First time in my life I've been able to kill the fucker in the gun shop, after 4 tries. Small Chainsaw tears through him like it does everything else, but his throw attack has an absolutely ratfucked hitbox.
>>
>>584193857
You mean lolis in general, or just spanking them?
If it's the former, sure, there are some, like modded Polygon Love 2 or whatever. For the latter? I don't know any of them, spanking's too niche for anyone to make a game exclusively about it. Best you get is one slap on the rear moid-coït.
>>
>>584201062
lolis that look like actual children not thick thighed goblins
>>
>>584202075
I can't really answer your question because as another Anon said, "actual children" don't actually look like these pics.
>>
>>584202213
their bodies do, no?
>>
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>>584202269
No. Real kids are flat, they don't have curvy asses like that Vtuber does. You don't want "lolis that look like actual children", you just want "lolis that look kinda like actual children".
>>
>>584202462
what vtuber are you talking about? and are those girls not flat?
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>>584202498
I hoped you wouldn't ask because I can't remember her name, but she's one of the Nijisanji ones.
And I dunno, that ass ain't looking flat to me, guv.
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>>584202498
Ha, found her. She's, um "makaino ririmu".
Likely a 25 years old woman, but I like her avatar so it's a-okay.
>>
>>584203901
you wouldn't even be able to afford a 25 year old woman
>>
how about them video games
>>
>>584204402
I HATE video games and I HATE you. just kidding. Go play Nuclear Throne or a tsunami or similar natural disaster will kill your younger relatives
>>
>>584204402
>actually playing videogames instead of brainrotting on shortform content
ok boomer
>>
>>584126725
It's a pure time waster game. His other game also features that vtuber, if I recall.
>>
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>>584205979
Of course, vtubers are the subhuman's favorite choice, I can see this being a streamer game played by them, it's horny enough to be on youtube without actually having anything nsfw in it.
I played it 15 minutes too long. Also, it has the usual predatory dopamine mechanics.
When you clear your first pile, you get a guaranteed free box of rare cards you can sell for thousands of dollars each, which gives you a rush and tells you "wow, at the bottom of each pile there's gonna be one of these"
then you dig up the second one and it's not there
of course it's gonna be there in the third
and you don't find it even in the fourth
it's disgusting unity slop made to insult you, it's worse than a flash game
anyone who actually spends any amount of money and time on this could easily be round up and shot without any loss of human capital.
>>
>>584207493
Hol' up.
Where's that guy from? I saw him in that old sweet bro and hella jeff comic but this is something else.
>>
>>584207801
is it?
>>
>>584207880
Yes. No doubt about that, this is too well drawn compared to the "ironic suck" of that comic. Aka "i was lazy but trust me bros I'm totally ironic don't mock me"
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>>584207934
No clue, I just got it off a random thread.
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>>584208178
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>>584207493
I wouldn't take it that far man. It's just a super simple game about collecting cards. I sunk like 12 hours into it so far. I just like mindless games like this and I enjoy seeing all the different art. I plan to collect all the holo cards and 100% the game. Also all of the card drops are RNG so I have no idea what you're on about.
>>
>>584102209
It depends on the type of puzzle game.
"Get the specific item here and use it there" games? I'll revisit every screen waving the pointer around to see if it changes to a hand or something and try every item on everything twice before checking a walkthrough.
"Logic Puzzles" games? I just give up on the game.
>>
>>584208253
No I mean, I know sweet bro and hella jeff, I don't know where the one I posted is from.
>>584208395
>I wouldn't take it that far
>I sunk like 12 hours into it so far.
Your opinion holds no value.
https://www.youtube.com/watch?v=ZmP4VwbbaCg
>>
>>584207801
Probably from Paradox Space
>>
>>584208395
>Also all of the card drops are RNG so I have no idea what you're on about.
I'm saying the game's hardcoded to give you an unsealed box of rare mint cards you can sell for $$$ on the first pile to keep you playing
the repair minigame is ass and annoying and the card quality is abysmal so you waste a ton of time to get $5 worth of card, when collecting garbage can give you 200$ just by clicking a button
cleaning card minigame controls are janky as fuck
congrats on wasting your life, if you want to look at the cards of vtubers just open the data folder
>>
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>>584211563
The unsealed box gives you random cards every time, sometimes mint. They show up maybe once per trash haul. You also keep the cards and upgrade the quality when you have three of the same quality. Didn't get that far?

The puzzle minigame is as easy as a real puzzle with 4 pieces. Sounds like an abysmal skill issue.

This game is an indie artist's first attempt at something that isn't a shitty RPG Maker porn game. Of course it's going to be Unity and of course it's not going to be groundbreaking. I enjoy seeing a stupid ass sim game with no AI art desu

Image attached is how I imagine anon kek
>>
>>584212454
>professional shit eater defending the taste of feces
>>
>>584210730
Drat, I hoped you did. I don't know if Sweet Bro & Hella Jeff is ripped from something, or if it inspired something.
>>
>>584215187
its just a parody of webcomics innit.
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>>584143296
First sub-30 A10 I think, I don't really go for speed so this only happens incidentally. I was playing super sloppy (87 damage Aeonglass fight lol) but when you have an early tent ig you're allowed to play sloppy
>>
>>584215514
Yeah, Hussie is great at making shit stuff but get away with it because "I'm ironic guys!".
Fucking hack.
>>
>>584215598
I thought it was a in-universe webcomic inside homestuck.
>>
>>584215675
what?
no.
>>
>>584215704
> Sweet Bro and Hella Jeff is a webcomic in the world of Homestuck written by Dave Strider. It also exists on the real-world web here.
idk man.
>>
>>584215675
The original comic is, but I have no idea what >>584207493 is from and it pisses me off. That's my question.
It looks too good to be Hussie's.
>>
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>play Ratatan
>usually filtered by third boss
>surprisingly, playing super safe (and abusing the one-time revival), I beat it
>reach fourth boss
>he's fucking easy, waste him in a record time
>make it to final boss
>die because couldn't pass the DPS check
>now can't beat third boss again, only get shit picks like shops or divine altars
I fucking hate roguelikes.
>>
>>584215806
It's from the book.
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>>584216052
>the book
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>>584216967
>2013
>>
>>584217032
the BOOK
>>
I don't suppose any of you can suggest a fun music game? Something kinda like audiosurf where you put your own musics in, but better?
>>
>>584218732
uhhhh
geometry dash?
>>
>>584218953
Doesn't it use custom tracks? I was hoping you had something where I can just load in a mp3 and just play.
>>
>>584218732
beat hazard
>>
>>584219041
I'm guessing you can mod it.
>>
>started False Hero earlier last week and about to reach the last part or so
>Mfw all those fucking 3 stages bosses

I am getting annoyed, like its one thing if its a few important bosses, but at this point I've seen like 5 or 6, if not more bosses with 3 phases which are annoying as fuck in a game where 2 to 3 hit are enough to kill you, gotta no hit the first two phase if you dont want to struggle in the last.

But overall game is pretty dope and worth a buy if you like these kind of games, gameplay is very nice once you get the twist and learn to combo spells for shorter cast time.
>>
>>584219076
That might work, thanks.

>>584219156
Yeah, but what I mean is that tracks aren't generated with the music. They're custom-made. Like in Beat And Hazard.
>>
>>584219482
I was probably thinking of beat hazard then
>>
>>584219482
you mean shapes and beats
>>
>>584202075
>lolis that look like actual children not thick thighed goblins
>thick thighed goblins
There's nothing wrong with the Elin phenotype.
>>
>>584207493
>anyone who actually spends any amount of money and time on this
Doesn't that include you?
>>
>>584221492
15 minutes.
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I crafted a new headpiece for my cat wife.
Lord help me.
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>>584222820
cute
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>>584222759
>any
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>Male kestodon gets territorial and sics his harem onto me
>Cat wife tames the male kestodon
>Male kestodon slaughters his harem that only attacked me because he had them do it
Poor lasses.
>>
>>584216052
I have the book but I couldn't find that panel
>>
>>584084234
Slugcat...
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name my band
>>
Anons, what's a good place for RoR2 guides, item tier lists, etc? I'm a returning rorfag
If there's a website for slay the spire and gacha, there should be some for RoR, right?
current mercenary tier list?
>>
>>584235261
Also, having a really hard time surviving as mercenary - any tips? Any mercGODS in the thread?
>>
>>584233140
Clusterfuck, because I don't know what I'm looking at.
>>
Is Sulfur a boomer shooter or an actual good game?
>>
>>584239280
dungeon crawler fps. I know some people who really like it but I stopped after the first zone. Wasn't having fun.
>>
>>584218732
dead as disco if you want that sort of song import
hi fi rush is great but probably not quite what you're after
>>
Do I even bother with trading in Underspace? I make all my money just fine from selling equipment.
>>
>>584139725
ebin
>>
>>584244404
Because it's fun.
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>>584244404
You pick a random route you want to go and you stick with that, in my opinion. If you do exploration invest into exploration skills + ships, if you do trading invest into trading skills + ships.
I'm sure trading is probably the money making meta but money is easy to get.
>>
>>584244404
Because trainwiz will touch you if you don't.
>>
Playing "Well Dweller".
A word of warning: submarine controls in underwater levels are garbage when playing with PC controls (keyboard + mouse). Mouse aiming is not supported, and you cannot normally "turn" with keyboard, only rapidly change orientation to four cardinal directions (eight if you continue to hold). Spotlight is freaking out all over the screen. The game becomes basically unplayable.
>>
>>584258837
The controls weren't great on gamepad but that's odd that it's shitty to that degree given how similar it was to the sections in Islets.
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Stardew is so comfy.
>>
seeker in RoR 2 kills the vibe
with the spiritual magic bullshit
the rest have actual weapons, skills - they are professionals
she has a... lotus, meditation, healing? wtf
artificer already skirts that territory but her "magic" is technological in origin
>>
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HAHAHAHAHAHAHAHAHAHAHA
DIE, DIE, DIE, MAGGOT!!
>>
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>+50% damage from status effect
>doesn't start with fire mages or archers so can't put enemies on fire or poison them right away
MEH!
>>
>>584273175
Seeker is a pretty dogshit lame character yeah.
Wanna see something funny? Look up "Ror2 <Character> fanart" on google, you will see lots of it. Now look up "Ror2 seeker fanart" and you will see promotional images or fanart of other characters. Thats how lame she is
>>
Can someone that doesn't want to have sex with a rat give me their impression on Mina the Hollower?
>>
>>584293892
It looks fun?
>>
>>
>>584293892
It's a fairly solid 2D top down Zelda clone. Some sections are annoyingly kind of bullshit, but you can change the game settings how you want to.
>>
>>584293892
Decent idea, mediocre execution, it's a lttp lookalike that tries to do soullike stuff and thus is "hard" but "hard" means that the first 30 min are unforgiving because you don't have anything and then if you aren't a monkey break the game with a couple items and never die again.
>>
>>584295046
>>584296993
Both of those make sense unfortunately. I'm unreasonably picky with Zelda clones so I had misgivings but I'm also in the mood for a Zelda clone after Isle of Reveries and Lenna's Inception didn't do it for me.
>>
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>>584299250
who was in the wrong here
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>>584293892
are we talking regular rats or
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>>584305653
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>>584305815
okay I wouldn't fuck that because it's AI
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>>584305915
No, it isn't.
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>>584306016
It is.
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>>584307472
>source: dude trust me
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>>584307532
Hello. I have eyes.
I'm sorry you don't.
>>
>>584307597
>can't even admit he's wrong
Cringe.
>>
>>584307754
yes, it is. But let's not focus on that right now.
>>
>>584305915
>saar if I call everything AI then maybe they won't notice my slop later saaar
Fuck off retard.
>>
>>584306016
You're wasting your time, that shitposter has been up all day, just fishing for (You)s.
>>
>>584308715
That's true, I really am.
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>>584305653
anywhere on the rat spectrum really
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>>584310981
everyone falls in that category
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This is so cute :3c
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>>584304986
The owners for opening a fully-stocked supermarket in the ass end of an in-construction area that is several months minimum from being safe enough to open to the public located at the ass end of a mall.
Dude went nuts over a store with a grand total of 0 customers and 800 trays of spoiling meat.
>>
>>584294721
Reminds me of the days of playing Planetside 2, as a gunner in a magrider...
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>>584317297
You put the grocery as deep in the mall as possible so people have to walk by the other stores to get a jug of milk.
>>
I rememeber 3 years age how I wrote here that we have very little time and indie dev market will be fucked by AI really bad, holy shit I was right.
>>
>>584322335
I just hope the games i have in wishlist will be done even if they get stolen by AI
>>
>>584322335
The market is going to shit, saturated like never before with the amount of shovelware, but imagine what some very creative humans could do with it. We may be looking at another golden age of /indie/ games with gender defining gems, made not solely for profit (because it will be hard to sell an amateur game in the middle of all the shovelware), but for art.
>>
>>584265413
I solved by writing AHK script: https://rentry.org/eqp9htyp .
It's weird that the dev didn't use turning control scheme. Controls much better.
>>
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Holy crap, they got me a private suite with my own garden and pond.
>>
>>584327491
Go talk to your cat... whatever he's called. Cat butler? You can customize your room a bit. Not much, but it adds life.
>>
>>584327491
man, you are really making me want to give world another shot.
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>>584327491
Go outside lmao. In the second area, the desert, you can sometimes find cactuars. If you capture them with the net, you can release them in your room.
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>>584327750
Ye, I already put a lot of my pet critters in it. If you squint really hard through the godrays, you might spot a couple.
>>584328594
Are you the poster from /v/ who said you tried several monhuns and they didn't stick? I'll tell you again, just read/watch a guide for your weapon, the game will become fun.
>>584328726
The hell is a cactuar?
>Look it up
No way, kek, I can capture that thing? I know what I'm gonna be doing on Saturday after I'm done with work.

Unrelated but
>Drops in on you in the middle of your fight with your main prey
>Performs the unblockable stun scream
>Chunks you for 30% BEFORE the unblockable stun scream wears off
>Drops a bomb mid swing, activating when it connects
>Finally gets knocked over
>STILL drops bombs while knocked over, get chunked for another 40%
>Still manage to fight it into retreating
>Finds a hidey hole in the rotten valley just barely big enough for it with zero room for fighting
>Refuses to engage outside of the hidey hole, creates an unwinnable fight
>Feints you
>Runs away
I hate Bazinga Goose so much it's impossible to commit to written word. He's a hyperprotoinfernigger.
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>>584331479
I mean, you play the Warrior of Light and you didn't know about the Final Fantasy XIV crossover? You can capture the cactuar (called Pampa here) and I think there's a quest to fight a Behemoth.
Trying to find a screenshot of me interacting with the cactuar in my room, but apparently I purged my screenshots.
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Ha, there it is.
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>>584331479
>Are you the poster from /v/ who said you tried several monhuns and they didn't stick? I'll tell you again, just read/watch a guide for your weapon, the game will become fun.
nah, I am the anon who was severely put off by all the cutscenes and slow walking shit in every new area. and your tard handler.
I played everything before(since freedom unite at least) and i played rise which i immediately clicked a lot better with.
idk. I am sure once i get past that shit it is still the monhun i know and love consisting of "pick monster, beat up monster, craft weapon out of its dead body to beat up its brothers and sisters with faster" but getting there annoyed me.
>>
>>584333369
I find it amusing that you bounced off World but managed to get into Rise, when everyone I talked to claimed that Rise was closer to the older MonHun compared to World.
But as long as you have fun, who cares which game you like?

But yeah, Monster Hunter games are fun because of that, the first hunts are all about survival and playing super safe.
Then, as you grow in confidence, you get greedy and proud, and it's less about surviving the hunt and more about hunting them faster, better, or without getting hit once. Your own accomplishments matter more than the hunt.
Then you try a harder hunt, and you get humbled because despite the improved equipement, you realize that you grew complacent, and while you now can tank 6 hits from a stronger monster instead of carting in only 3, the higher aggressivity means you spend more time dodging and running.
>>
>>584331772
>mean, you play the Warrior of Light and you didn't know about the Final Fantasy XIV crossover?
I don't know what that means, I never played and never will play an FF game.

I assume that the cactus is crossover content, but I have all crossover content unlocked by default. I don't know if the devs did this now that the game is old, or if it was a byproduct of me using a save editor to replenish my character edit vouches.
>>
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>>584334648
Ha, my bad, I mistook your armor for Final Fantasy 1's Warrior of Light armor, and I assumed you used crossover content. I remember World having a lot of it, like a skin for the Handler that makes her look like Mister X from Resident Evil.
>>
>>584327491
>>584331971
>>584334789
what game is that?
dragon age cisquisition?
>>
>>584334789
Oh right. I probably don't have it unlocked by default then, because that one is still unavailable to me.

I wish the game had at least a few handler skins to earn via gameplay instead of it all being via purchases and seasonal content. What's worse is probably only that summer bikini outfit actually looks good.
>>
>>584333886
>when everyone I talked to claimed that Rise was closer to the older MonHun compared to World.
that's probably exactly why i got into it.
maybe i should just play Generations again. i only played it on the 3DS and never got to play the g-rank stuff in the switch rerelease.
>>
>>584336675
It's Monster Hunter World.

I just realized I did that faggot thing that I hate faggots for doing when they blog about the game they're playing but never mention which one it is, which is very faggy. My bad.

In my defense, I kinda thought that at this point everyone's played World except me.
>>
>>584337505
Alright, thanks.
>>
>>584337505
>In my defense, I kinda thought that at this point everyone's played World except me.
Iceborne? Because I do not remember having a private suite in World.
Didn't play the DLC though.
>>
>>584336675
Monster Hunter World.

>>584336816
Well, that, but also I think there's probably no actual Warrior of Light cosmetic in MHW, since it's more of a FF1/SoP cosmetic and the Warrior of Light's presence in FFXIV is kind of a spoiler.

>>584336923
I mean, if you liked Rise, maybe you'll like it? I dunno, I played 1, 3 and 4 before, and World is the only one I got into.
>>
>>584339020
>maybe you'll like it?
the question is more if i still like it or if rise has ruined older monhun for me lol.
i played Tri and 3U to death, i played 4U and generations to death and i played Freedom unite as much as i could stomach as a dumb kid with its brutal difficulty for the hub quests since there was no dynamic scaling to player number back then.
I do hate that they nerfed the cat playstyle into the ground in generations ultimate compared to base generations from what i read or i would do some dumb playthrough with that...
>>
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Fuck it. installed Generations ultimate.
i missed this stupid fucking smug face.
I might focus on valor style since that wasn't in the base game i believe.
>>
>>584343063
valor LS my beloved
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>>584343063
Come on now...
>>
>>584343624
>clearly you don't own an air fryer
>>
>>584338819
Could be the expac, I'm not sure. I had it offered to me after completing the second kaiju quest. So far I've gone through 3 houses - the communal dorm, the private quarters, and the private suite. Private quarters became available sometime in the middle between the start and the second fight with the kaiju. It's easy to miss because it's just your kot mentioning it offhandedly, I completely missed the first quarters for a good chunk of my playthrough.
>>584339020
>Well, that, but also I think there's probably no actual Warrior of Light cosmetic in MHW, since it's more of a FF1/SoP cosmetic and the Warrior of Light's presence in FFXIV is kind of a spoiler.
I don't know know what any of this means, but I agree. Unless it's gay, then I don't.
>>
>>584327491
>>584331479
>>584331772
>>584331971
You are making me want to finish the Iceborne DLC.
But my PS controller has insane drift since I haven't used it for like 4 years.
>>
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Meowstress still cute.

>>584343363
hell yeah brother. well, i was adept LS but Valor sounds like it's even more up my alley.
>>
>>584345462
To put it simply, I thought you were using a cosmetic armor in >>584327491 because the two antennas reminded me of Final Fantasy 1's main character, who is also present in Stranger of Paradise, as seen in >>584334789.
Every Final Fantasy game is more or less independant, so a cross-over with FFXII will feature entirely different characters and monsters than a crossover with FFXIV will. So while FFXIV does have a character ressembling the main character from FF1, his presence in the game is a bit of a story spoiler, hence my confusion, then realization that Square Enix would never put his armor in the game.

>>584345693
SMALL
What the hell is she? I thought the elves in Monster Hunter were all super tall and lanky?

>>584345595
Wait, do gamepad break down if you don't use them?
Is that why I burn through mine so quickly?
>>
>>584345874
>Wait, do gamepad break down if you don't use them?
Yes. The plastic/rubber degrades after time. Specially if it gets stuck in the same place for too long.
>>
>>584345595
Play on PC with KBM.
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A new Challenger appeared?! I don't remember her from the base game but i assume she is from the ultimate/XX content but she just hangs out here even before reaching that?

>>584345693
>I thought the elves in Monster Hunter were all super tall and lanky?
i think they are just young ones?
But wyverians always came in lots of different shapes. the Great elder was fuckhuge. the older ones like pokke chief and the different wyverian smiths are more goblin sized.
>>
>>584346403
Dammit, that's probably why I have to change gamepads so frequently.
That's it, from now on, one hour of Sonic every week end;
>>
>>584346861
>Play on PC with KBM.
The game has designed around controller. Using KBM is cancer. I tried it but I couldn't stomach it.
>>
I tried Deep Dish Dungeon for a bit. Shows a decent amount of promise but I wouldn't call its physics system particularly polished which is an issue in a game that wants you lugging boxes around to try and platform off of them.
>>
>>584343624
>>584343063
lmao at that face
Texture remind me of that old mmo, Pirates of the Burning Sea.
>>
Hit me with your favorite survival horror games. I already have:
>Signalis
>Crow Country
>Tormented Souls
>Sorry We're Closed
>Silver Pines
>Withering Rooms
>Darkwood
>Resident Evil (all)
>Silent Hill (the ones that matter)
>Ground Zero
>Nightmare of Decay
>Dead Beacon
>Soma
>Alien Isolation
>Saturnalia
>Ad Infernum
>Alisa
>Dead of Darkness
>The Evil Within and sequel
>Flesh Made Fear
>Heartworm
>Pathologic 2
>>
>>584347621
An issue of skill. Controller games are just games made by devs too retarded to comprehend a good KBM control scheme. All controller games can be played comfortably with KBM assuming they support mouse button keybinding and you have a mouse with those two side buttons for back and forward.
>>
>>584344538
>clearly you shit after pulling your pants down
>>
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Time to go to 20 zed cap.
>>
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Alright, gathered enough herbs and mushrooms and shit. time for the first "large" monster(oversized regular enemy)

>>584353104
I remember using that face in 4U and it was an absolute laugh when every single cutscene that introduces a new monster had it trying to be all menacing and then it would could to your hunter hitting it with THAT face.
I can't remember if generations did monster introduction the same way but i guess I am about to find out.
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oh fuck yeah
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>>584353264
nigga, you had enough
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>>584353264
Try the new Hellraiser, I guess.
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>>584355541
Already finished it. Great game. If you like Hellraiser it's practically mandatory.
>>
I hate the fucking coinflip in Fear and Hunger
I'll pick tails 3 times in a row and receive heads each time only to switch to heads and get tails
I swear fate itself conspires against me
>>
>>584364545
Oh no, you failed the 50% chance. How tragic.
>>
>>584364961
IT'S NOT A FUCKING 50% CHANCE I SWEAR TO FUCKING GOD IT'S RIGGED
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>>584365413
>>
Man, SO many people screamed for "PLEASE give us PvE mode" in Arc Raiders, How is NOBODY making an extraction shooter style game against giant ass robot bosses? The game was a HUGE hit, nobody's taking inspiration? Just generic "I guess people want more extraction shooters"?
>>
>>584366171
To make a PvE game you need to make something that each player enjoys fighting. To make a PvP game you need to make sure the players enjoy fighting each other, which is a self-reinforcing pattern. It's same as games trying to be the next roblox and wanting to lean on user-generated content, or social media platforms wanting users to be the source of the posts. It's much easier to be the venue where your customers entertain each other than to actually entertain them yourself.
>>
>>584366474
Yeah, sure. But what I'm saying is: People saw the giant robot fighting of Arc and were like: "Yeah fuck, I love this, I hate getting domed by some random fucker and losing my rocket launcher. Can I just have the first part please?" and they were like: "no".
>>
>>584367178
>>584366474
>>584366171
LMAO apparently I'm out of touch because I just did some googling and and it looks like they announced a PvE only test mode like.. 17 hours ago. Amazing.
>>
>Quasimorph
>second tutorial mission
>carefully creeping through facility
>open a door and see a dude nearby
>hide behind some nearby cover and wait for him to come
>he sprints in and instantly one-shots me
>>
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>"it's just an oversized warthog, how bad could it be"
>childhood trauma resurfaces
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>>584293892
it is not the 2d zelda i was hoping for and is a lot more, like, linear metroidvania?
it's good at what it does, it's just that what it does isn't what i wanted
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Holy shit, i really forgot how bad the bloat was in generations. Did I really need a villager request for each village that explains to me that by doing requests for a village I earn contribution points towards that village?!
And why the hell does 2 star village already have THIRTY EIGHT quests? Normally they have like 10. I usually enjoy doing all the quests in a rank before moving on and i also somehow did that back on the 3DS but this might be a bit much. i feel like they could have spaced out the villages a bit and not dumped them all at once on you. I definitely get why this game was not at all for newcomers to the series(even though i desperately tried to get some friends into it).
And with that i will go to bed. don't die.
>>
>>584375485
That's what I'm afraid of for myself as well.
>>
>>584375571
bully the meowstress
>>
Man, I need some kind of shooter or whatever where I can do a fun build. Something like Borderlands or Cyberpunk, Some shooter where you can just get a shitton of synergizing abilities and go ham. No 2D, no top down, no survivor-like. Just a character that starts with fuck all, and ends up being a god of destruction risk of rain 2 style. But I think I fucking played everything.
>>
>>584382297
A shooter where you can build? Something like Sanctum, Icarus, or more like Fortnite?
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>>584382851
anon...
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>>584383124
Oh, I misread, sorry. So like Ziggurat, Tower of Guns, or Mothergunship, except not a roguelike...
>>
>>584383340
Yeah stuff like that. But I honestly think I just played everything. I've got fucking over a thousand games on steam, and I'm all played out. Nothing seems interesting.
>>
>>584384060
Well, I'm sorry, I have no idea. Usually you can only have weird stuff in either RPGs (again, Borderlands, Hellgate London, or whatever), but it's usually in roguelikes that you cna do really broken stuff.
>>
>>584382297
Very little stuff with permanent progression goes full RoR2 just because it's hard for that to not trivialize the game once you're at critical mass. Tainted Grail was surprisingly good for letting you get stupid with spells clearing out entire rooms by endgame but that's more of a Elder Scrolls RPG type thing. My current FPS RPG obsession has been Blood West but even at endgame you die real fucking quick if you're not careful even if you're capable of killing damn near anything with a headshot.
>>
>>584384060
outriders? the division?
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>>584385167
Outriders is fucking ass. Impressively so. You have to wake up pretty goddamn early in the morning to make your game that generic and that shitty. Writing that makes Borderlands look eloquent and multi-layered with progression that makes Destiny seem reasonable. I still got 20 hours in it.
>>
>>584385707
>destiny
Didn't mention it but sure that works.
>>
>>584382297
Ever tried Ghostrunner 1 and 2? They are neat game, basically you play as a cyberpunk samurai and gotta go fast, by the end it become pretty hectic as you unlock more powers and etc. Also I cant recall if it was the case for the first game, but I remember the 2nd had a hard mode ng+ which was genuinely insane at time as the whole layout of levels get changed to fuck you over, in addition to lighting fast enemies.
>>
>>584382297
Pax Autocratica kinda tries to do that. It's fun for me so far but I only played a single run of it.
>>
>>584364545

Lol you call this bad luck? I regularly get absurdly awful strokes of bad luck whenever whenever I play anything that involve RNG or luck, shit like missing an 80% roll 7 times in a row kind of annoying shit.
>>
>>584387667
NTA but I had a funny like that happen to me once. 11 lost rolls for 75% in a row.
>>
>>584387047
I do have Ghostrunner 1 on steam but never played it. I'll give it a download.
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Every time I see the Roottrees are Dead steam page, I just can't believe they replaced all art just for moralfaggotry reasons.

The photorealistic images are much better and even in points where it looks silly, its funny and you can see the effort of the dev in improvising with limited tools (ai was much, much worse back then), it and it looks much more charming because of it. The human artist they hired has the most generic cartoon art and the AI improvisation in the original is actually more soulful. Also, the game probably wouldn't exist if the dev didn't have access to ai while making the original. Yet, you get all this moral faggotry.
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>>584398391
easier to justify charging money for it
>>
I need games like funny games but for video games.
>>
>>584399361
I don't blame the dev all that much, imagine the flak he would get, if he tried to sell a product with the "controversial" art, but this whole situation is just ridiculous.
>>
>>584399653
The new art is hideous. Something you'd find in a free metro newspaper in a the-left-cant-meme comic strip.
>>
I'm at what I think is the end of Silver Pines. Two questions for anons who have discovered all the secrets. (Incoming "spoilers" for three item names and a location name): Where do you use the Attic Key? Where do you use the Syringe? And finally, where do you find the handle that you use in the cold storage room of the PD? Don't have to explicitly answer these, but a general hint or a "go here" would be helpful. Also for anyone on the fence I can heartily recommend this game. They managed to translate survival horror really well to a sidescroller.
>>
>>584402627
>Also for anyone on the fence I can heartily recommend this game.

If you actually mentioned the name of the game that'd help, really.

>>584399652
https://store.steampowered.com/app/3591360/Bad_Bitch_Blasters/
>>
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>>584405780
>>
I don't think I'll ever play celeste
Not because the protag is a tranny or anything but because it seems like a rage game designed to only frustrate you
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>>584410661
It's pretty fair by the standards of precision platformers. The egregious bullshit is all optional, I played most of it on a switch joycon and was fine.
>>
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one million block
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>>584410661
if you enjoy light kaizo you'll like celeste, it's not a suffercore game and the difficulty curve is pretty smooth. Thorson is a very competent level designrer
>>
>>584410661
honestly everything through the main ending is like, difficult but nothing you can't work through
don't ask about B sides and beyond
>>
>>584412489
>the first 33% of the game is fine
ok
>>
>>584413226
alright don't play it then nigger who cares, kill yourself honestly
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>>584414721
Ok, Lillith.
>>
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>>584398391
>the effort of the dev in improvising with limited tools (ai)
>AI improvisation in the original is actually more soulful
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>>584416340
lick it up commie
>>
>>584416583
oh my god that's what the steam release looks like? that's such an insane downgrade
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>>584416701
It's like looking at cheap jigsaw puzzles from failed artists
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>>584416791
Fyi the artist is Henning Ludvigsen... Who literally makes boardgame and jigsaw puzzle arts for a living, considered to be one of the biggest artist in the industry. So I guess it was intentional?
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One thing I've read about the remake is that you can actually spare Thomas if you kill his dad and brother first. A good change I think, poor bastard didn't want this.
But I'm not on the remake so it sucks to be him.
>>
>bladed weapons in halfsword
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>>584417692
...aw.
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>>584416583
>>584416701
>>584416791
An update fixed it up a somewhat. But yeah, it's not great.
I always thought that ironically the main issue for AI is human error. AI fags think that it's a way to make art with zero effort, so they all they end up making is slop and because they have no taste they end up spanning that slop on every thread and booru they can find.
AI is good for quickly making low quality content with no effort or mediocre content with medium effort and people should use it with that in mind. Every once in a blue moon it can make something actually good, but don't delude yourself into thinking it isn't a fluke.
I think the Roottree dev understood that so he actually did some quality control over what the AI churned out. You can't make several dozen images that don't immediately scream AI without that.
>>
Nebula Veil release date moved from 2026 to Coming Soon
8 "Coming in 2026" games remaining
>>
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Who will win? The plucky arsonist teenager? Or the M2 browning?
>>
>>584423172
teenager
TEENAGER
>>
>>584422672
>AI fags think that it's a way to make art with zero effort
Pretty much this. I see a lot of niche fetish porn made with AI, and it's always sloppy with obvious crap that shouldn't be here, and errors that the """"artist"""" doesn't think of fixing. For example, that one "comic" I found once of a girl getting spanked by her mom. A few times during the comic, the background changes, with the bed moving around, or the characters just flip, facing the window, then facing away from the window...
>>
>>584391824
That's actually impressive. All games should use PoE's deterministic entropy in hit roll RNG.
>>
>>584416791
>>584417618
Someone please redpill me on this jigsaw autism. Someone here once said he plays nothing but jigsaws and I can't unsee that. Those replies in this thread are really odd too, if you think about it.
>>
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what in the shit
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>>584375571
>Holy shit, i really forgot how bad the bloat was in generations
Do I have to remind you of the hours and hours long tutorial of Worlds?
By the way I wonder if Wilds is worth it now. But as I said, my controller is ded.
>>
>>584435462
>Do I have to remind you of the hours and hours long tutorial of Worlds?
I couldn't even get into Worlds.
>By the way I wonder if Wilds is worth it now.
idk. the initial reception was so shit i don't even wanna touch it. maybe it got better with the updates?
I'll wait and see if I hear good shit about the expansion.
>>
>>584436037
>I couldn't even get into Worlds.
I played all the game before the Iceborn DLC with frens. Frens that no longer play, so I have have barely started the Iceborne DLC. And last time I gave it a try I was so rusty that kept carting all the fucking time.
Maybe I should try what that anon said about using KBM now that I forgot completely everything.
>idk. the initial reception was so shit i don't even wanna touch it. maybe it got better with the updates?
>I'll wait and see if I hear good shit about the expansion.
I heard that besides the awful performance, it doesn't has as much content as World at launch.
>>
Are there any games on steam from the last lets say 5 years that are *better* with controller? And I don't mean "have good controller support" I mean actively better with controller than M&KB? I finally got myself a PS5 controller and right now I'm just playing Galactic Racer. (Starting your engine having a noticeable resistance on R2 that you need to overcome like turning a key is a nice touch). The only others I can think of are more racing games like Forza, and maybe Death Stranding? I'm torn there, because it has a lot of shooting which obviously: KB&M supreme. But I heard it makes great use of the analog triggers to do the balancing and walking. While on KB&M you just do "hold the button to not fall over".
>>
>>584437002
What really soured me on Wilds was the bird mount thing and the maps. Quest starts, get on bird, takes you straight to the monster. As opposed to the classic games that used the "check every zone until you find the monster, then paintball it so you can track it" tedium. I thought World had a good balance. World did have too many cutscenes which you couldn't skip, although I think they made a mod for that. Maybe when the Wilds expansion comes out I'll go back.
>>
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This isn't recoverable, is it?
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>>584437473
All personal preference of course, but for me any game with analog movement feels better with a controller. Anons talking ITT about MH, damn, I can't imagine playing that one with KBM. But again, some people have no problem with it and it obviously can be done. For anything that requires precision map movement like strategy games, I like KBM better. Valve attempted to improve that issue with the Steam Controller, and it is a great controller, but for me the touch pads can't compare to a real mouse (though they are worlds better than a stick). For FPS I see the argument for KBM being better, but I don't play any competitive games so I don't need that extra precision. Guys playing Counterstrike or whatever probably see a controller and think it's a burning cross. For your Death Stranding example, on controller you could just hold L2 and R2 simultaneously and solve almost all your balancing troubles. Might've changed in the sequel, I didn't get too far in that one.

As far as the PS5 controller goes I do like it, it's comfortable, does what I need. Don't care for the touchpad or the light on top. I'd rather they had slapped a bigger battery in that puppy. Haven't had problems with drift yet. The adaptive triggers I always turn off in games if given the option because they don't add anything for me and it seems like just another part that can wear out and break. I recall them being used in TLOU2 to offer some resistance when pulling the trigger to make it feel "real." I like to keep it simple and if they stopped adding rumble to games I probably wouldn't care one way or the other. I think all the "big three" actually have great current controllers, can't really go wrong with any of them.

Lots of rambling to essentially say just b urself. :^)
>>
>>584437473
The only game I can think of at all was AC7 and that's only because the mouse and keyboard implementation was absolute shit and that was also 7 years ago.
>>
>>584438313
Depends. Who are you playing?
>impregnable pedophile
um excuse me what the blyat
>>
>>584439220
>MH
Honestly? The games that came to PC all have pretty good M&KB support. Specially the newest one. The ability to quickly adjust directions aim at stuff, it's just so much better. Plus, how much analog movement do you need in MH, really? You can sneak if you want to sneak, and otherwise you're full sprint all the time. I started MH on console (obviously because it never was on PC before) and I don't miss controller at all.
>touchepad
Yeah honestly the touchpad is hella awkward, not a big fan. But I grew up with nintendo and playstation instead of Xbox, so I much prefer a PS2 style controller. But I'm not above admitting the touch pad is ass.
>adaptive and rumble
To me that's one of the biggest perks. I mean adapative trigger is cool, but must be used sparringly. I don't think I want it on every press, I want it on key moments where something is supposed to be "difficult to overcome".
But rumble? I fucking love rumble. Hitting the gravel in a racing game and having your controller start rattling your hands? Peak. Fucking peak.
The only thing I never fully got to appreciate is: controller audio. The Wii tried it and it was ass. PS5 is not much better. For one: I always wear headphones so that makes it ass from the start. secondly: my speakers are always such noticeably higher quality than the controller speakers, that it doesn't feel like "oh my god, the sound is coming from right by me" it feels like: "oh no, some kid left their cheap sound making toy in my lap".

>>584440343
Oh yeah, AC7. I never finished that.
>>
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>>584430413
You need the rare Pattern Recognition skill



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