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File: piss chillin.webm (2.45 MB, 672x608)
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>What the heck is this
/indie/ is the general for all indie games, such as Age of Decadence, A Hat in Time, Axiom Verge, Baba Is You, Battle Brothers, Battlerite, Card City Nights 2, Cave Story, CrossCode, Cultist Simulator, Darkwood, DashBored, Dead Cells, The Desolate Hope, Disco Elysium, Environmental Station Alpha, FTL, Guacamelee!, Hollow Knight, Knytt, LISA, Lobotomy Corp, Machinarium, Middens, Monolith, Monster Train, Noita, OFF, OneShot, Rimworld, Rain World, Slap City, Slay the Spire, Starsector, Subnautica, Sunless Skies, Tooth and Tail, Underrail, VA-11 HALL-A, Yume Nikki, etc., as well as other games that just don't fit in any other general such as Atelier, Pillars of Eternity, Rayman, and Valkyria Chronicles. /jrpg/ is welcome. Idle games are cool too.

Mobile or consoles, Flash or Unity, freeware or early access. This place is a home for the indie game community and indie and obscure games that don't have a home. So be free to talk and share all your hidden gems, forgotten games and starving devs here.

>Can I talk about games that already have a general?
We mostly discuss games that are not popular enough for their own threads, however, all indie games are allowed. So talk about them if you want, but don't overdo it since you already have other generals for that.

>Recommendations
https://pastebin.com/ZbG0JPSn

>Booru
https://indiegame.booru.org/

>Steam Group
https://steamcommunity.com/groups/indiegamesgeneral

>OP's pastebin:
https://pastebin.com/JqqcnEHC

Previous thread: >>586059334
>>
>"find two ranged gargoyles!"
>i counted three of them
Okay?
>>
Is probably stolen worth the skrilla?
>>
>>587090763
Can you fucking use like punctuation or something so that I know what the fuck you're talking about? Stolen valour is a shitty thing to do, though.
>>
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Not bad but it’s essentially Drug Wars with day/night cycle, quests and some other minor stuff. I lost interest after 2 hours. Can’t say I enjoyed it more than Sea Trader: Rise of Taipan, for example. Sometimes less is more. Have there been better adaptations?
>>
>>587093110
>but it’s essentially Drug Wars
What the fuck is Drug Wars that it feels similar to an exploration game.
>>
>>587093110
Bloodborne
>>
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>>587093352
They’re built around an economic arbitrage loop. Dredge has more meat ofc, I never denied this. To see how they relate you can play Sea Trader: Rise of Taipan, as it sits in the middle. Same economic arbitrage loop, with a little more exploration than Drug Wars because you can unlock new regions with maps you purchase.
>>
>>587088856
>>587092315
>>587093110
>>587093385
convinced all of these posts are AI
>>
>>587094348
>drug wars
>economic arbitrage loop
Do tell me more though? I'm interested.
>>
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>>587094350
no u
>>
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>>587094350
ok retard
>>
>thought i was sequence breaking QD by tripledashing + cestus to get across the chasm in front of the Storm Gem in the tower of knowledge
>Everything points to it being the actual path
the fuck
How are you supposed to do it legit
>>
>>587094350
lay off the drugs
>>
>>587088856
>>587094802
"Take fire" does not mean "ranged"
Hint: How did you get into the tower in the first place?
>>
>>587095501
OH!
>>
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dammit it was so simple
>>
I paused and took a break to have sex and now I don't remember where the fuck I was going. It's joever
>>
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goddamn this weapon fucks
its speed is irrelevant when the alternate attack comes out lightning fast and is directional

>>587098086
that puzzle is one of the best weapon powerleveling spots I've found in the game
right next to a save point
multiple group spawns can be triggered from range at the same time
they drop coins and fresh herbs and lizardsticks like candy

>>587095348
iirc theres a staircase you can spin or something like that
>>
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WAIFU
>>
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Stop giving me new weapons
i want to upgrade them all
>>
>>587102791
bro will look at a woman, any woman and say "wife"
>>
>>587103337
Is there a point to levelling up weapons?
>m-more damage
Wowzer, +30% damage for a weapon that deals 7 damage.
>>
>>587103424
>he lacks critical information
>>
>>587103506
it takes 20+ hours to obtain the critical information, let it slide
>>
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>>587103506
>WAAA HOW DARE YOU NOT READ EVERY GUIDE THE NANOSECOND YOU BOOT UP A GAME WAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
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Unironically, unless I find proof a dev isn't using AI sloppa in their game I don't buy it.

That's just how indie games are now.
>>
>>587104919
Guilty until proven otherwise, huh?
>>
>>587104464
you don't need to read a guide if you have functional basic pattern recognition

>>587104919
idiot
literally everyone is using ai somewhere
even if they claim they're not, some tool or upstream resource used it

the ony thing that actually matters to anyone with more than two braincells is whether a game is good and fun
>>
>>587105227
>literally everyone is using ai
I'm not.
>>
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>>587104464
I bet you still have the flimsy trident
>>
>>587105306
and you're not making video games
>>
>>587105306
>literally everyone
Except not literally everyone, he immediately backtracked.
>>
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>>587105227
you have an indian soul.
>>
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is this game worth playing?
>>
>>587105635
He has the soul of a sheeple repeating bullshit his AI gurus and cogsuckers tell him.
His next lines will be "it's in the blockchain" and "adapt or get left behind!"
>>
>>587105816
It's alright, but the game can get spiky in difficulty and there's a lot of reading. Also if the game warns you that you're pushing your luck before a choice you probably are since 9 times out of 10 its instant death by retardation.
>>
>>587106108
>there's a lot of reading
Deal killer for most Americans, no doubt.
>>
>trying to explore Deimpo Mausoleum
>find false wall because of the sound of an enemy moving behind it
>leads to long hallway that leads to long drop
>end up back in Verdant Hollow
>in passageway that opens at one end with a false wall to the area i got stonewalled in earlier and at the other to an entirely new section of it

i can't even be surprised anymore
>>
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You guys will play my Vampire Survivors-like game when I finish it, right?
>>
>>587107304
I don't play survivors, sorry. Not my kind of game.
>>
>>587106167
the definition of rent-free
>>
>>587106167
You pissed the fatso off.
>>
FUCKING SHIELD CUNTS STOP SILENCING ME REEEEEEEE
>>
>>587110520
They're not worth fighting. Some of your throwing weapons can pierce and they help quite a bit but it's still ass.
>>
>>587111105
do they even drop anything? I don't recall seeing anything thus far

blood angel boss fight was baller as fuck though
>>
>>587111532
Just wing stone fragments and coins.
>>
>>587112389
damn
I already have the non-fragment version for that and the save points so it's completely worthless
>>
>>587106167
i'm brazilian
>>587106108
thats great i like difficulty
>>
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I don't think I should be here.
>>
>>587116471
hope you've got a gorrillion ranged options and decent healing
>>
>>587116654
Better yet, I've got a travel crystal fragment
I jumped over the gate to the arena using the caestus and dashes from a nearby ramp but I REALLY feel like that wasn't how I was supposed to reach them
>>
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Okay.
What do I do, now? I got the staff of skulls and I think I explored everything, but waifu still complains about meat making wet noises, so I must've missed some?
Also, the Necronomicon is a damn piece of shit, I burnt through all my items because Baphomet kept spamming his splash attack. Fuck him.
>>
>>587116749
the "correct" route to the arena is from the blood/rot pits of godawful fucking poison swamp design - beating the fight unlocks the gate connecting the levels directly

cestus is so good, glad I finally got an upgrade from it though in the form of the black claws
>>
>>587116942
that entire fight was just "wait for ranged weapons to recharge" and was annoying

turn down music and turn up sound effects then run around listening for the distinctive moans - there are a couple of faces in the basement ruins too
>>
>>587117261
Yeah, but I think these are at a crossroad? I could only shank two of them.
>>
>>587116942
I actually loved that fight, weird.
It was fun as hell and very melee-manageable in Bapho mode.
>>587118191
Double-check the room with the trapdoor down for extra secrets.
>>
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>find golden crab, a vendor item
>flavor text wonders whether it'll be eaten or kept as a pet
>a little worried about selling it because i'm a sensitive fag
>do it anyway

>go by the shop later
>see this
:D
>>
>>587120563
He actually pops in as you do the trade, it's pretty funny.
>>
Empire at War has one of the worst mod scenes. Every fucking mod is 10-30 goddamn gigabytes. Utter madness.
>>
uhh earth dancer, something something something I forgot
>>
Ah, Earth Dancer! Your dance has brought me joy and happiness. In gratitude, allow me to bestow upon you this recipe.
>>
>>587123178
A consequence of such a primitive game using an engine with so much room to expand.
>>
>>587104919
The game is either good or it isn't.
Some AI games are worth 10000000x games made with pure human effort.
Mostly borderlands games.
>>
I'm sick as fuck. Gonna play either zelda or isaac.
>>
>>587104919
>>587125917
>>587105119
Risk of Rain 2 is proto-AIslop.
>>
>>587120408
Maybe because it clicked for you and you understood how to dodge. I didn't.

>>587120563
Aww.
>>
Pandora is gonna drive me insane I think
>>
Where the FUCK is the last tumor in the underground
Am i missing an entire part of the level?
>>
>>587142849
You have to come up through another region and shoot the third face to clear that meatwad.
>>
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Where is Combat casting in World of Horror? I know I'm gonna feel stupid when I'm told.
>>
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>>587142904
But the other underground parts that i know of are super dark and ultraspooky...
>>
>>587142995
Eat your light onions and be brave, or be a coward and very lucky. Also remember that this game doesn't have fall damage.
>>
>>587120408
I think I got everything in there, but I'll check it again.
>>
I don't understand how QD is as big as it is
Where do you get the budget for this
>>
>>587143290
deep as a puddle
>>
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Yeah i wasn't supposed to fight that dude now
Get bent anyway
>>
>>587144278
Just bear in mind none of that shit is kept if you don't manage to save. I've had a lot of 15+ minute forays into areas I wasn't supposed to be wiped out by getting obliterated.
>>
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>>587144339
Oh i know
I was just testing the waters now that i'm almost level 30 but i'm still a way off
Gonna try the secret passage in the water temple's prison then get the fuck out
>>
>>587144278
Frankly I don't feel like there's ever a good time to fight them, they're the second most annoying enemy in the game for me
Their projectiles last forever and they WILL spam them if you're not in close range, both those and the shield bash can inflict binding, they can go into parry stance very quickly and even on reaction if you're swinging with a slower weapon, and the spear hits pretty hard too
On the other hand they're hot
>>
>>587144584
Inflict weakness on them then spam explosives
>>
>>587142904
NTA, which other region specifically? My sense of direction gets shitty when it comes to the underground areas, but if I know which zone I'm coming from I can find it
>>
>>587144998
Go from the dark prison into the lakes of red goop, you need 3 dashes plus cestus if I recall.
>>
File: solbrand.webm (2.99 MB, 1000x550)
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This is incredibly esoteric.
>>
>>587144278
Kinda wish Queen Domain was better with AI, these guys are constantly using their OP drill move with me.
>>
>>587145494
what's esoteric about it? You spent a full minute of in-game time moving around to identify, magnify, radar, locate and recover a rusted piece of fucking bike chain.
>>
>>587145494
And i love it
>>
Don't forget to pick up your meal tickets, anon.
>>
>>587145498
The drill ones are easy, just backpedal, they're slower than you
>>
>>587145754
But they never stop. They're like Baphomet, he keeps spamming that very annoying move where he flies up and slams down.
>>
>>587145867
They won't use it if you're close enough to them that you can hit them during the windup
It's like how the shield ones don't use their projectiles if you're within a few feet of them
>>
>>587145914
Haven't met the shield ones yet.
>>
>>587145649
Needing to figure out how to use a submarine with a chronosonar that is also compatible with your mystic powers to unravel the mystery behind a 500 year old bike race is esoteric.
>>
>>587146010
no, just stupid.

everything about that game sounds stupid.
>>
>>587146157
I'm under the impression you don't know what esoteric means.
>>
>>587146267
I'm under the impression you like poopoo caca games
also no
fucking iron lung is esoteric if you wanna use it in that context
everything can be esoteric in context
you dumb blacker than coal nigga
>>
>>587146364
Is it that someone said "esoteric" is making you so mad or did the devs run a train on your mom?
>>
>>587146267
I'm under the impression you angered it.
>>
>>587146529
people using words they barely understand and then claiming that other people don't understand said words annoys me
you wouldn't get it, it's fairly esoteric
>>
>>587146721
Considering the word was used correctly, your anger at the post and game is incredibly esoteric, seeing how you're the only one that understands that anger.
>>
i believe the proper term here is "hermetic"
>>
from hermaeus mora
>>
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How am I supposed to fight a boss under these conditions
>>
>>587147105
CLAP CLAP CLAP CLAP CLAP
>>
>>587147105
They're lesbians
>>
>>587147105
>dual boss
fuck this
>>
>>587147105
Does this one have a psychotic mentally ill weirdo dev like lunacid.
>>
>>587148263
Did you mean Basilisk 2000's?
>>
>>587148637
Same dev as lunacid.
>>
>>587148925
Except Lunacid is cringe and unbased while Basilisk (both) have something that sucks me in.
>>
>>587148263
lunacid's dev is pretty funny
>>
>>587150419
Who was the total MAGA psycho who threw a massive fit over Steam? Dude had a semi-working gladiator game, and kept slipping his shitty opinions into patch notes, until he changed the name of his game and Steam was finally done with his bullshit.
>>
>>587150536
I assume bignic.
I don't remember the game's name being changed or him ever bringing it into the game itself like with lunacid.
>>
>>587150798
He went from Dominum to Dominae or something, and explained it in the patch notes as "I'm under heavy controversy, time to change my name and start with a clean slate, and if you call me by my dead name, you're transphobic, man isn't that thing handy?!"
>>
>>587151032
As far as I remember it was originally named domina and I can see he currently calls it domina.
>>
>>587151479
https://www.gamesindustry.biz/domina-removed-from-steam-after-studios-anti-trans-post
>>
>>587151479
>In a news post on its Steam page, the studio claimed that the game’s name had been changed to Dominus, and referred to Domina as its "deadname," before mocking the trans community in a long paragraph mentioning the "sex change" of the title.
I got it backward, he called it Dominus.

>>587151919
Thank you.
>>
Just found a sacrifice room in womb 2 during my no death lazarus run (to unlock bethany). Sequence broke to the dark room, killed the lamb. Apparently that was good enough to unlock bethany.
>>
>>587153195
What the fuck am I reading?
>>
>>587153195
thank you, recovering stroke patient.
>>
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>>587153339
>>587153394
Are you well?
>>
>>587153495
I don't play Cult of the Lamb, faggot, so of course I'm confused when you spout a word salad.
>>
>>587153598
dude i don't even know what game he's talking about but the post was p. clearly worded
>>
>>587153665
Well, obviously it was queen's domain.
>>
>>587153665
Well, obviously it was Nightingale.
>>
>>587153665
white knuckle?
>>
>>587153339
>>587153394
I'm playing binding of isaac. Normally you have to kill certain bosses an arbitrary high number of times to unlock access to the final levels but I got lucky and got to skip that and beat a very late boss early, which unlocks a few neat things.
>>
>>587154024
oh I get why I didn't get it
I don't play SHIT GAMES.
>>
>>587154024
Oooh, okay.
Oh so it's kinda like Risk of Ruin, unlocking achievements gets you goodies.
>>
>>587154024
>binding of isaac
not an indie game
>>
I'm posting this here because i'm certain some regular will latch onto it and blogpost about it so i don't have to form an opinion by myself https://store.steampowered.com/app/4952800/Ablahshikar/
>>
>>587154905
This looks fucking sick but also extremely overwhelming.
>>
>>587154905
>Waiter, oh waiter! More messy shit on my screen, please! I don't feel good unless they're a complete mess of info or text in my game!
>>
>>587155152
The American hates reading. Words confuse it.
>>
In Queen's Domain, what is the storm jewel for? I didn't get a tutorial window when I picked it up, and I can't find any button to use it.
>>
>>587155284
Press R when the top left corner of your screen glows
It's the "Special Attack" bind in your control menu
>>
>>587155152
This but entirely unironically, bring back system shock tier UIs
>>
>>587155349
Oh, okay. I wish I had something explain me.
Going to assume this is how I move on from the Tower to the next area...
>>
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>>587155225
nigga
>>
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>>587155537
>>
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>>587155604
gesundheit
>>
>>587155671
ngl that game looks lit
>>
>>587155406
SS's UI doesn't even come close to that mess
>>
>>587155406
>system shock tier
At least call it Ultima Underworld tier, pleb.
>>
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I demand more mesmalie content, the puzzles were not enough, give me a prequel with tons of yuri
>>
>>587157554
Go play gone home
>>
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>>587157627
>gone home
3D games make my tummy hurt 3:
>>
>>587088771

I like Necrofane. I hope it comes out soon.
>>
>>587157554
>>587157690
kill all yurioids
>>
He didn't know it was impossible, so he did it
>>
>>587160446
it's almost as if the game gave you tools to incentivize exploration
>>
>>587160446
...huh.
>>
>>587154905
>Approximately how long will this game be in Early Access?
>“Approximately 6 to 8 weeks. Early Access covers Phase I (The Pelagic Charter) at a heavily discounted early-boarding rate. Once the overland districts of Dastgerd, the audio overhaul, and the remaining card illuminations are welded, the game will graduate directly to 1.0 Full Release at its final cruise price.
huh
If it's not eternal access i might actually be interested
>>
>>587160446
Cooler than how I did it.
Gargoyle azure flame spot, jump on the right side railing, caestus up, dash forward into little graveyard, turn around, dash across
>>
>>587146267
nta, but to be fair that isnt esotericism, its just semantics. Its basically the same conceptually at the core, but with a different coat of paint. True esotericism would be something like ; "Whom is to blame, the fisherman putting bait on the hook or the fish taking the bait?" As to exemplify how the act of manipulation is morally neutral, thus implying what make or break a good or evil manipulation is the nature and context, and thus that there is more to it to be learned from than what is possible to know by instinct alone, and ergo cannot be simply figured out by the average laymen.
>>
>Puwema statue being that highly detailed

Whoever did the model, had fun doing it that for sure, just dont watch too close if you are streaming the game.
>>
>>587169046
Heh, nice.
As far as "super detailed cool shit" goes, you haven't seen anything yet. :^)
>>
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I NEED METALS
>>
Neo Junk City out tomorrow, i have no relation to the dev but have been keeping my eye on it for over a year at this point cause it looks like a banger so I have to post about it somewhere. enjoy, I know I will
>>
>>587172958
that the game with the policebots that look like hookers, right?
>>
>>587173648
yes lol
though the "swimsuit" look isn't exactly uncommon in "cyberpunk"
>>
Peripeteia is dead and abandoned, right?
>>
>>587155436
It's just a powerful attack. You move on by taking a path that clears once you beat what's at the top of the tower.
>>
>give player an item to see hidden shit
>it takes up one of 3 accessory slots
why tho
no i have only 2 slots free
make it a fucking key item that's always active if you are gonna add stupid shit like this in your game
fuck
>>
>found a secret passage that wasn't indicated by anything
Feels good
>>
>>587176958
this
I've heard there's another item later in the game that's similar from the standpoint of you always want it equipped no matter what, meaning you effectively only have 1 "free" slot
>>
>>587168484
>and ergo cannot be simply figured out by the average laymen
90% of people that play video games would bounce off of a game as obtuse as solbrand.
>>
>>587169046
does statue have puss puss
>>
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>>
>>587180767
Nothing about what you replied counters his point.
>>
>>587172958
Looks cool. Would definitely get distracted through NNN.
>>
>>587181168
It's extremely obtuse, it's not intended for a wide audience, most people are not intellectually equipped to enjoy it and wouldn't be able to vibe their way into understanding how to play it. Solbrand is esoteric.
>>
>>587181627
again, your definition of esoteric is downright bizarre.
>>
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What are you spergs arguing about today? Oh.

The rituals of a secret society are esoteric.
A mainstream video game is not esoteric.
>>
Why don't you all esoteric yourselves some bitches?
>>
>>587182895
SHUT UP DAD
>>
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>>587182449
>>587182546
>>
>>587182895
doesn't work

https://www.youtube.com/watch?v=pizqgaZQEIM
>>
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Huh. This reminds me of that Rimworld mod that lets you upload/download yours and other's players bases, as PoIs.
God bless the little soul of whoever stacks a mountains of useful goods in their base, so that some random fuck like me can have a good day.
>>
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I spent so many hours in this save already. Don't know how to feel about the 1.7 update. If dropped, I would free like restarting.
>>
Is Titan Quest considered indie? If yes, which of these mastery combination should I take?
>Thane
>Prophet
>Sage
>Champion
>Soothsayer
>Diviner
>Haruspex
>>
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>>587186515
>free
would feel*
>>
>>587186549
More misc than indie. I'd rather you talk about it here than in any of the ARPG threads we have (don't mention them by name or they may be drawn here by fate's red string).
I never played much of TQ, so I dunno the combos so I am just gonna say Soothsayer.
>>
So I decided to go out of my way to unlock the forgotten and beat the lamb as Isaac to unlock the lost (which not only I did, I also did a third dark room run where I found the poster in the dark room right before the lamb and beat it).
I also just found out that the only requirement to unlock mega satan is to beat chapter 6 once. For some reason I always thought you had to beat both the lamb and ???.
That means you can technically beat mega satan before mom's heart. Which is pretty nuts if you ask me.
>>
>>587186549
It's been 20 years since I played tiqu but I still remember how poorly balanced the class/level progression was.

>playing with 4 friends
>one class was completely overpowered early game
>another was lagging behind everyone
>lategame they got flipped around so hard the first became unplayable and the second stronger than the 3 others combined
To this day I haven't seen another multiplayer RPG with worse balance.
>>
Endacopia is such a weird fucking thing man
>>
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Of course. In a chink game the first player-made character I encounter is a chinese one.
>>
>>587189203
Fucking doom guy has more pixels in his left fist than this
>>
>>587187305
>>587188160
Thanks.
I just ask because from what I see, you cant respecc on this game, so sticking to two masteries with no option (besides mods) sucks.

So to clarify: Do your character reach a "end" after main game plus Immortal thrones and Atlantis, and then you can make a new character for Raganarok and the last DLC? Or its all linear and is the "Start-on-Ragnarok" option on the character creeation just a QoL thing?

And I think of doing a caster class: So Oracle, Prophet, or Ritualist?
>>
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bruh wtf is my homunculus doin
>>
>>587194421
breaking it down, looks like
>>
>>587104919
that's a devil's proof
>>
>>587157554
did you play corru.observer yet
>>
>>587194421
do a little dance
make a little love
get down tonight
>>
>>587142946
Don't you just click on a spell and press its buttons during a combat?
>>
>>587142946
why does that woman have a framed, zoomed out little girl's panty shot?
>>
>>587201970
japanese game.
>>
>>587201970
A woman of culture.
>>
>>587201970
Why don't you?
>>
>>587142946
Game looks like a much more polished, fluid version of don't look outside
very interesting
might get it on sale
>>
>>587160446
woah shit that's a good idea
>>
>>587174616
No, the dev is just slow and autistic
>>
>comfy exploran
>blasting enemies with my rocket launcher
>suddenly SCREEEEEEEEEEEEEE
fuck the lizards in Queen's Domain
scare the shit out of me every single time if i miss them
>>
The loan shark mortgage in Probably Stolen is a trap. A mere week or two after it starts you'll have more than enough money to buy the store and win the game, but the game will not allow you to pay the entire mortgage and force you to slog through the next 12 weeks. This will likely happen around day 60 where by that point all the content has been exhausted and you won't see anything new, but you can't end the game immediately and are forced to sit through 12 weeks of the same shit. You could say fuck it and just start a new run, but then you'll miss out on new game+ options and additions if you don't win properly.

Talk about padding, it's soured my experience on the whole game. I have no choice but to open and then immediately close up shop when I'm allowed to just to get to the end faster, I'm swimming in so much cash now that I can easily last until then.
>>
Queen's Domain is huh
Bigger than i expected
>>
>>587203280
UUUUUU WAUUHOOHOO
>>
>>587189078
I don't quite know how to put it into words but that game's writing is so compelling to me. Something about the combination of the surreal/absurd world and the sincere/heartfelt characters. I would expect moments like picrel to feel cheap or corny but i never got that feeling
>>
>>587204103
I really need to play it
Isn't it by one of the Picayune Dreams devs?
>>
>>587201970
https://www.youtube.com/watch?v=0_6lFkOg7ko
>>
>>587203982
Yeah it's 30-50 hours if you're going in blind. I'm at endgame and keep finding new interactions and secrets I missed.
>>
>>587204317
Huh, i thought endacopia was his first game but after looking it up you're right
>>
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>>587206129
ayy yeah thought so
Just vaguely remembered hearing about it because stepford mentioned one of the other devs working on it in the d*scord but that was years ago so I wasn't sure
>>
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>>587201829
No new update added "combat casting" looking through the options and combat options i can't see anything.
Unless you mean spells can now be cast in the battle interface?
>>
>>587175884
Down to the lake of rot then...
>>
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>find lenses for jigeki and sipeha
>start seeing seals like in Deimpo with the ones that unlocked the tomb
>activating them causes them to disappear
>know i'm opening some kind of gate somewhere
>have no idea where that gate is
On one hand my progression in the main plot has kind of stymied because I need a couple of very specific items and have no idea how to find them
On the other hand this is insanely cool and feels like it's related to the big room with the blue flame and even if not it's building up to something wild and I'm excited
And likewise it seems completely unrelated to the main plot but my biggest personal goal is draining the rot since I can see the things that produce it but they're protected by some kind of shield like the necronomicon faces were
>>
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>>
>>587207227
is the game good or do i just stick with project zomboid
>>
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>>587215404
It's more of a Cataclysm: Bright Nights mix up with Tunguska: The Visitation than Zomboid.
>>
>>587212812
Did you notice those seals are connected to the rot dispensers?
>>
>>587217773
oh fuck
>>
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That a lot of CBN skillset translates so well to this game is amusing.
>>
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Just to be sure, I can sell all that crap without problems, right? Game won't pull a Cave Story on me?
>>
>>587228086
Correct. All the shit that goes to specific people is a key item, vendor trash is just vendor trash and makes the shop pretty.
>>
>>587228973
Phew, okay. I wasn't minding it so long as it was just loot bag the prince is too fancy to open, but when it became all kind of unique reasures, I had doubts.
>>
Tried to play Hyper Light Drifter, it was almost fun until the chain dashes thing. Having what is basically a rhythmic system with a tiny window of precision just makes it unplayable. I was going to just not care about the mechanic and play the game without using the ability, but some puzzles/platform thingies literally require it. Well, that's over, time to hunt for some other game.
>>
>>587229246
What a shame, but I get you.
>>
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Bros, is Signs of Life good? How Early Access is it?
>>
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>>587088771
WAIT THAT SKELETON'S HIDING SOMETHING
this is fucking genius environment design
>>
>>587229903
From the looks alone, very.

>>587230132
Yeah. I found so many secrets thanks to helpful skeletons.
>>
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Was it necessary to give the goddess of fertility such a NICE ASS???
>>
>>587230467
reminds me of that one deer statue
>>
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>>587230884
You can't spank a deer.
>>
I've been working on a custom BaseWars server on Garry's Mod for a while now. Has a bunch of new systems like mining, fuel, progression and abilities alongside the classic base building and raiding. Only a 70mb download too.

You can join with connect 216.245.177.43:27044
>>
>>587233084
Wrong thread?
>>
>>587234104
ignore it, it's malicious
>>
>>587230467
I'd be a bit concerned if a fertility goddess didn't have good assets.
>>
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>>587235652
She does have GREAT assets. Through I don't want to be fertile just yet.

>>587234510
I see. R&I then.
>>
Queen's Domain is too popular. I guess I'll wait five years to play it.
>>
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>>587238827
play usagi shima
>>
>>587238905
>tokyo based studio
>founded by chinese woman (Jess Yu)
>essentially a compilation of flash games for young girls
No thanks, but I appreciate the input.
>>
>>587238827
Play https://store.steampowered.com/app/1486450/The_Lonesome_Guild/ , it's cute
>>
>>587243330
Reminds me of Bastion for some reason. I'll try out the demo. Thanks.
>>
>>587154905
I feel called out. It does look pretty dope though. Also: 5 bux. Thanks for the heads up.
>>
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>>587186515
>the TV screen has twice the resolution of the TV
>>
>>587230467
Godess of FERTILITY. Having big assets is a must.
>>
>>587230467
Holy
>>
Any idle gamers here? I like idle games a lot (like 100k hours a lot) but I have struck pretty square in the middle of these cookie clicker type I dunno can I call them classic idle games. Yesterday I got recommended a video of some guy playing a game called "One million coins". Basically it's just this giant vault with million coins that you pick up one at a time and then get upgrades to pick them up faster as you progress which is pretty basic idle loop. I found this immediately intriguing since it scratched that sort of idle itch but perhaps in a more curated manner, bit like some of these other upgrade centric games I can only compare it to say upgrade complete flash game if someone knows that and gets what I mean. Since the game is a basic physics engine 3D game it can't be endless in the same way true idlers are (computer can't exactly render trillions of 3D coins) but this does hit sort of the same center of the brain. Like the progression of an idle game with the sort of relaxation of a work sim like power wash sim.
Anyways I liked what I saw and then checked out the guys channel and apparently there's literally gorillions of games like this and for some reason I have never heard of these. Just a couple examples from him here: kill a 100k gnomes, find a needle in a haystack with 100 million straws, hammer in 10k nails, break million cubes to find a special cube, empty a lake with a bucket etc. All with sort of the same concept of a basic 3D game where you just go trough a large number of some mundane task starting slow and then getting upgrades to make the task faster. Are these just a new thing or just outside of my bubble, is someone shitting these out with AI (i'd imagine AI would be extremely efficient at coming up with these concepts and implementing them with a standard engine and basic assets) or what the hell's going on.
If someone is an expert on these enlighten me on what the hell's going on and if there's any good one I should try.
>>
>>587250875
I keep half an eye on the idle/incremental scene but I only actually play them when I'm deeply depressed. Tried to get into Orb of Creation when I was doing reasonably okay and fell off in under an hour. I think there's a bit of a glut right now where someone will have an idea like 'sort a library' or 'find a needle in a haystack' and within a week if it has any traction with streamers etc there will be dozens of roblox/AI copies, sometimes so blatant as to have the same name as the original even on Steam. It's part of a broader trend of incremental games having explicit end states, like (the) Gnorp Apologue, A Game About Digging a Hole, or most recently Selkie's Salvage & Co.

As for what's driving it, I think it's a mix of trendchasing streamerbait like Unfair Flips as a natural distillation of the roguelite explosion a decade ago combined with the zeitgeist being fairly stuck in a rut. The idea of tedious work having an end goal and a completion percentage is fulfilling to people with no certainty in their day to day lives that working a job will be enough to start a family or retire. There's also the fact that like you said, we live in a slop era and whatever AI can make quickly is going to have an advantage in plurality even if it doesn't actually garner players. For example Itch.io recently put out a statement that the number of game pages per day has doubled, but downloads have stayed static.
>>
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>>587250875
it's a recent trend
>>
If the game wanted me to fight the Blood Ritual Sentinels at the right time, it wouldn't have given me a cestus to pass through the backdoor.
>>
>>587251276
>Selkie's Salvage & Co
I think this is exactly the type of game I meant, it's even pretty recent, some mundane task in a 3D environment with upgrades. The hole digging one seems bit too high production quality to be part of this category of games though conceptually it's fits in and Gnorp seems to be just a more traditional idler. And I agree on why idlers are popular and stuff, I think the streamer angle is pretty good point though. I mean if I take that one million coins game it's like 3 bucks and has content for maybe 2-3 hours so it's sort of perfect streamer bait now that I think about it. That's probably what these games are trying to cash in on, make something that's easy to play and watch for few hours and try to get viral with streamers or youtubers. Combine that with the power of AI vibe coding and you can probably absolutely shit these out.

>>587251674
I mean I sort of figured because these for sure didn't exist 10 years ago and I'd figure I would have heard of these if they weren't relatively new. And yes that seems to belong to this category I'm talking about, sort 3000 books with upgrades in a 3D environment for 6 bucks.

Clearly I'm just behind the curve on this one.
>>
>>587251851
>mean I sort of figured because these for sure didn't exist 10 years ago
about that...
2012
>>
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Context >>587252049
>>
>>587252148
so what was inside? Or did whoever get it just never share?
>>
>>587252148
What was in there again?
>>
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>>587252605
>>587252379
>the role of "god of gods" within 22cans' upcoming god game, Godus,

Molyneux did a molyneux.
>>
>>587252836
First time I hear about these.
are they ok?
>>
>>587252836
>24 hour peak of 1
it's just Molyneux by himself...
>>
>>587252984
There's probably some documentary on it that you can watch.
I'm guessing this should tell you enough
https://www.eurogamer.net/the-god-who-peter-molyneux-forgot
>>
>>587253283
Welp...
>>
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>>587250875
>I like idle games a lot (like 100k hours a lot)
there are 24 hours in a day
that is 4 years and 2 months of nonstop cpu computing power or 16 years if you don't let your computer run overnight

and you are spending it on the equivalent of vidya bitcoin
I am thankful you won't reproduce
>>
>>587254175
sir this is a board dedicated to video games
>>
>>587254542
Idle games are to videogames what visual novels are to literature

I cannot fathom what is going on in that person's dopamine deprived brain
>>
>>587254593
>what visual novels are to literature
typed by someone who hasn't opened a book since high school
>>
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>>587254593
>stop liking what I don't like combined with an anti vinnie statement
Weird place to shitpost but okay.
>>
>>587254738
you [big silly billy]
>>
>>587254794
Arcueid best waifu
>>
>>587254542
hey, he wasn't the first one to bring up off-topic idlers
>>
>>587254969
>off-topic
?
>>
>>587254969
There's plenty of indie idle games thoughbeit.
>>
>>587255019
No.
>>
>>587255379
Technically speaking, to play devil's advocate, all idlers are indie. I just wouldn't call them games.
>>
>>587255560
I don't care.
>>
>>587255560
I don't really like them myself but they are video games.
>>
i hate videogames so goddamn much
>>
I don't actually like indie games. They always, ALWAYS use fucking outdated elements that have no room existing nowaday without understanding them, out of misplaced nostalgia.
>woah hey what if healing pickups disappear after 5 seconds lolilolololol wouldn't that be fun?
>>
>>587256864
you hate yourself more
>>
Latest /indie/ research says idle games are video games. However, latest /indie/ research says idle games are not video games.
>>
>>587254175
Well they are idlers so it's not like most of that time is active gameplay, some of that is also multi idling but yes it's a lot.

>>587254969
I'm sorry if idles aren't for this general, I just saw it in the OP and decided to ask here.
>>
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>>587254175
All the works of mankind will eventually return to dust, and there is nothing you could spend your life on that is intrinsically more valuable than playing an idle game for 16 years.
>>
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>>587258585
yes there is

getting mad pussy
>>
>>587258585
Vampire the Masquerade?
>>
>>587259323
>>
>>587259323
You can actually idle while getting pussy, that's actually a bonus of idle games
>>
>>587259449
that's what makes them not games
>>
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Elemental Bazaar is a competitive 1v1 deckbuilding card battler built around seven shared elemental dice. These dice determine the strengths of your cards and are rolled at the start of each game. But their values aren't fixed: cards can change them, strengthening some cards and weakening others.

Build your deck by purchasing cards from a shared, refreshable shop. Choosing what to buy and when to refresh the shop is an important part of the strategy, as both players compete for the same cards. Dealing damage and restoring HP also earns you gold, connecting combat directly to deckbuilding.

The game features permanent Relics with passive or active abilities, face-down cards that can be saved for later, and an interruption system that allows players to react to each other's actions. With two HP-based win conditions, many possible deck archetypes, and changing elemental strengths, success rewards adapting your strategy to each game.

Links:
Play in browser: https://elementalbazaar.com/
Download for desktop: https://indjev99.itch.io/elemental-bazaar
Watch gameplay video: https://youtu.be/ijsJ2Yj5lgc
Join the discord: https://discord.gg/6279KfA9qu
>>
>>587256864
You just have shit taste, and haven't develloped your palette to be able to truly consume the media you were presented. The true gaymer can bite down into the steamiest of chunky shit and find unpolished gems, and squeeze with ease what seem like solid games only to reveal the polished dogshit acting as foundation.

You have yet to truly embrace the alchemical truth of the work, you have yet to form your own Armchair Philosopher Stone.
>>
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ZAMN
>>
>>587262818
>"to A crystal monument"
>not "to the last crystal monument you rested at"
>>
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>>587263321
Surely it's not random, right
>>
>>587263391
only one way to czech
>>
>>587263391
I really doubt it is, but... what if it's the closest monument? Imagine the speedruns...
>>
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>>587229903
When I pirated waaay back then it was fun. I just hope it kept being fun.
>>
>>587265821
>12 years of early access
>15 €
>>
>>587266029
It's what it's known as a "passion project".
That kind of game that the dev works on his free time for years on end until it is finished.
>>
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DAMMIT
>>
>>587256943
That is only part of the industry.
>part of indie scene is cheap nostalgia bait
>another part of it is slop trend chasing shovelware for a quick buck
>another part is experimental and inovative, this range from retards mashing roguelike with 10 more genres, to weird and unique new things
>>
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Umm??????
Also, how do I interact with the animals orbs?
>>
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IT'S OUT
so you don't have to post about it in non-indie threads about it, you sperg
https://store.steampowered.com/app/4576490/Casualties_Unknown/
>>
>You can boil lumalgae down into bio-chem now
bro this is getting nerfed or straight up removed immediately
>>
>>587250875
I played microcivilization two years ago and it was alright
>>
>>587268424
>nothing about not being able to trade temporary bottles
trader clean water exploit is still around
I'm surprised, I documented it last time and it's literally infinite free money at the cost of a campfire for every trader
hell, you don't even need water geysers, since you can boil lumalgae into biochem now
amazing
>>
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WHAT THE ROYAL FUCK IS THIS?
And I only have my single shot !notTihar, as I was not expecting to need a high DPS weapon. Otherwise I would have brought a proper gun, or the 5 shots Tihark, and some home made explosives.
I really should do recon runs first and then follow up with a looting run. As in this game is not CBN, night raiding seems to not work at all.
>>
>>587267665
Take a picture of the animal orbs.
Save it for later.
>>
>>587269120
Oh god there's a puzzle with the colours, isn't it?
>>
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>>587269042
>chinese zombie sandbox
>released this week
>>
>>587269778
Where do you see a jiang shi?
>>
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>>587269930
steam trailer.
steam reviews.
>>
>>587270096
The only word I understand is "reviews".
>ching chong ling long wappatong
>chong ching long ling wabbjack
>it's like [unknown game] mixed with [unknown game 2]
>>
>>587270261
zed zone gameplay with splat!
>>
>>587268424
What's new? The last I played was the build where the minigames were added.
>>
>>587273524
well for one the game's finished and they have all layers enabled.
Also, it's 20 bucks and I'm waiting until that gets a better discount.
>>
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Nothing like looting everything that is not nailed down.
>>
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hmmmmmmmmmmmm
>>
I mean, I don't know if it's gonna get a better discount than 25% off total come winter

do bundles just stay forever or are they timed
>>
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>>587274547
>>
>>587275932
scug is forever
>>
>>587267665
I've been noting down the enemy, gem type/color, and location of all of them
No idea what I'll need them for but I got em
>>
>>587274547
The more crazy thing is the Palworld bundle.
>>
>>587277590
yeah I noticed, I figured it's just a furry bundle thing
>>
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>>587270096
It's Tunguska: The Visitation, but with less anomalies and more Cataclysm: Bright Nights style of gameplay.
>>
>>587278583
it's sandbox chinese zombie game. Quit saying it's cataclysm. It's literally the boss baby meme.
>>
I think I liked crying suns significantly more than scattered hopes
>>
>>587278970
What boss baby meme?
>>
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>>
>>587270261
>The only word I understand is "reviews".
Stop lying. You clearly understand "it's", "like", "mixed" and "with".
>>
>>587282685
But it doesn't even have those words. That was just anon's interpretation.
>>
>>587282929
It has the word "with".
Also I just realized that “Zed Zone gameplay with Splat!” doesn't even mean what the other anon thought. The game is called Zed Zone the reviewer's name is Splatttercat or Splat. The dev literally just copypasted the first sentence from the video description.
>>
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It's not doing as well as queen's domain (11k players top + 7k concurrent) but it's still doing pretty well. Like 250 reviews and 7k players, and one of the top sellers at the moment.

Good for the dev. And there's a lot of replayability too.
>>
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But enough about my wife
>>
>>587088771
He's in his lane, thriving.
>>
I have no fucking idea what i'm supposed to do in QD now
At least i have plenty of areas to explore
>>
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>>587278970
It's Cataclysm but chink version.
A shittload of mechanics are just like in Cata more than in PZ.
>>
>>587296946
>graphical, paid, chink inferior copy of cataclysm
>>
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There's an object called CAS that seems to be some kind of combat assistant. And when you spawn from a heli wreck, you get one and a note about going to this lab to do something about fixing a boat and escaping the island.
There goes nothing I guess.

>>587299105
>inferior copy of cataclysm
One of 2D tile based and the other is an isometric action shooter, you disingenuous retard.
>>
>Runescape has a server issue today
>Europe date format: 9/11/26
>Gnome glider jokes everywhere
Heh.
>>
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The lab terminal fixed my CAS device, but started blaring, attracting every zombie around.
Luckily I made a .50cal air rifle with auto pump. I thought it would be overkill, but turns out it was not.
>>
>>587299315
lmao
>>
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Fuck me and random player-made NPCs.
This dude almost killed me before I knew what the fuck was happening. Had to dick and roll, hide among the tall grass, patch myself up. Then switch to my scoped .50 airgun and snipe the mother fucker.
Player-made survivors show up on the map most of the time. You can set your own survivor as friendly, neutral or hostile, as well if they are for hire, what weapon do they specialize in, what are their combat tactics and what are their prefered role(medic, scavenging etc).
>>
>>587296807
Where are you at?
>>
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HATE SPOOKY PLACES HATE SPOOKY PLACES HATE SPOOKY PLACES
>>
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I boughted the furry sadism game
>>
>>587304859
>>587304859
Got the quest from the scientist in the Ancient World, didn't quite understand what i was supposed to do with the item (now i do)
Also
>go to the verdant underground
>bypass the gate and destroy the blood ritual, get the key
>Get to the prison
>Cestus my way to the upper floor of the prison cell, get to the cult boss who summons skeletons
>get to the dual boss (noped out)
>Continue to explore
>End up under the tower of knowledge
Holy fucking shit
>>
>>587311252
Yeah that all sounds like you're going at pace. The scientist quest is pretty poorly communicated, I'd written down where a lot of those marks were and still didn't put two and two together on orange circle = orange circle
>>
>>587311962
Doesnt help that the symbol is different from the ones youd use the seal on, like I can understand that they didnt put hightech shit everywhere because that would look beyond obvious, but they could have given an hint by having a graffiti of it or something somewhere.
>>
>>587311252
I have 3 lenses and still need to figure out how to get to the top level of the lower mausoleum apparently, since there's some green leaf effect up there I think I'm supposed to go access to get to its boss
>>
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>>587317698
Wait, are you talking about the 6 flames you have to lit? You have 3 lenses and you still haven't completed that quest?
>>
>>587284959
This is pretty surprising to me since I'd heard a lot about Casualties Unknown but nothing about QD
Then again QD is like crack
>>
>>587319043
I dunno how many flames it is - whatever the process is to presumably fight the boss of the mausoleum

and yeah, I've done an absurd amount of exploration everywhere (?) else - that said there are still 4 unknown teleport locations on the list so
>>
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>>587282685
>um ashktually
You must be fun at parties.
>>
what is the /indie/ mascot game
baba is you?
project zomboid?
fear and hunger?
a hat in time?
underrail?
a hat in time?
genshin?
elden ring?
>>
>>587332341
Right now it's Queen Domain.
It used to be Fez before that French fuck fucked fings up.
>>
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QD has me drawing diagrams
I think I'm getting a migraine from this shit, I can't figure it out and don't want to use the bypass
>>
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>>587333384
Use Obsidian. I find it better than Freemind to organize your thoughts.
>>
>>587333548
I've been taking notes with obsidian but that's just in photoshop
>>
>>587333384
I just write notes in Word and remember where shit is from there
>>
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>>587333384
>>587333548
>>587333678
>>587334184
>mfw i'm not taking notes at all
>>
>>587334247
have fun finding those queen statues in 20 hours
>>
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>>587333384
On one hand I really really do not want to use the bypass, it's a matter of pride at this point
On the other I've been in this one room for nearly 2 hours and no closer to solving it than when i started
>>
>>587335803
Wait... are we still talking about Queen Domain?
>>
>>587335803
jesus dude, that puzzle was ass but it's not 2 hours ass
just take the L and move on
>>
>>587336050
Yes, a puzzle in a lategame area

>>587336093
I won't be satisfied until I know the solution
Even if I don't figure it out myself I want to know how it's solved
>>
>>587336375
I get that but like, I solved that puzzle and don't feel edified for the experience. The main gimmick is that if you shoot node 10, it changes 12 and 8 as well, but if you shoot node 12, it changes 12 and 10 while leaving 8 alone. With that you can cascade arbitrary changes down the rest of the tree.
>>
>>587336539
I tried that from both directions
>>
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>>587332587
>>
If you release a demo, it should stay released indefinitely. "Disappearing demo" shouldn't be called a demo at all, it should be called "beta-test of the first level" or something.
I remember when demos were distributed via magazines (they come with with CDs). Back then the fuckers couldn't pull down the demo even if they wanted to, kek.
>>
>>587341315
Eh, sometimes they just don't bother with updating them, then it's better to take it down than having people's first look be some old janky POS.
I agree with the sentiment though, I'm not a fan at all of them taking down the demo. Most of the time for me that just means I delete it and forget the game ever exists until steam tells me there's a sale.
Otherwise it generally stays installed and maybe one day I get a desire for that kind of game and may actually buy it.
>>
>>587341315
demo for iron grip: warlord is still available on steam
I don't know how that works when the full game isn't even available for purchase on steam anymore
>>
In furry scav, do bruise kits also speed up passive healing? Is there a reason to use bruise kits outside of when your limb is at critical integrity?
>>
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Dammit, I hope he'd make it out alive.
>>
>>587349837
Bruise Kit is the game's medkit. It's just instant HP on a roll.
>>
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FUCK YES FINALLY
>>
>>587351225
I see. Does limb damage do anything even at non-critical levels?
>>
the queen's domain threads on /v/ have heavily degenerated
>>
>>587351824
Infection risk, I think.
>>
>>587352049
Yeah it really goes to show what a small number of dedicated jackoffs can do to undermine a successful community. It's bittersweet but I'm glad I got my fill of the game while they were still lively and helpful.
>>
Thank you, anon who brought up Picayune Dreams the other day, i picked it up and have really enjoyed it so far. I usually actually hate the vampire survivors idle game shit but this one at least has enough going on that i'm not bored to tears. The bosses are extremely fun, i would skip all the grinding and just fight the bosses if i could. And of course the art and music and characters are all top tier
>>
>>587352049
is the game good
>>
>>587352160
It's phenomenal. Combat's a bit clunky and slow but still satisfying, the map is incredible and opens up constantly in really clever ways, and there's a lot of care put into how space is used and how areas flow together. The first two endings are a lot of fun to get, the latter two are a bunch of scouring the map for whatever bullshit you missed for 10 hours if you feel like it. I highly recommend it.
>>
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How do I open this vault?
I can't find the Cardinal's Room anywhere.
>>
I'm stuck in Siiratsu Castle
I found the first two minibosses but have scoured the whole place and probably killed every enemy at least three times and haven't got a single idea where the third one is to open the giant door
I did see another ominous-looking red door but it was sealed
>>
>>587352408
You need to get to the other side of that red door. Go back through the old hallways now that you have all the seals, there's one you missed.
>>
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>>587352140
Happy to hear you like it, it holds a special lil place in my heart since it only had like 200 steam reviews when I first played it and seeing it surge in popularity for a while made me really happy

>>587352160
Extremely, it'll blow your mind
>>
>>587352613
Fuck, thank you, I'll check again
>>
>>587322531
Man, that hilarious
The one flame you're missing is so easy to reach, it's incredible you missed it
Eat your night vision onions bro
>>
How EXACTLY do stamina work in Queen Domain? Is it perfectly scaled to how full the gauge is, or do you need to let it fill for it to get stronger? Do the blue bar works as a second bar, or does it deal only 150% (total) of the normal yellow damage?
What if you jump, I notice the blue bar can start blinking even if it's not full.
>>
>>587353718
The key thing is it's not stamina, it's a power bar. You can still sprint, dash, and jump while it's empty. I never got a good fill for the scaling but waiting for it to fill is best, blue is just gravy if you're doing nothing except waiting for it to fill vs. swapping weapons or using throwing knives.
>>
>>587353884
Calling it stamina out of habbit.
>>
>>587332341
I always think of Valkyria Chronicles when I think of /indie/ even though it's been a thousand years since it was posted here
>>
>>587332341
/indie/ should have no mascot.
>>
>>587186549
Depending how experienced you are in this game I would say:
No experience at all: Haruspex
Very experienced: You can make anything work

The AE is a bit fucky compared to the original version, because they nerfed some stuff and fucked around with resistances. Haruspex with a spear is a safe bet, though. Champion can be a good starter character, too, with Heart of Oak you get a lot of hitpoints and later you can get wolves to tank a bit (they're of not much use in Epic, though)
Sage can be a lot of fun, if you find the right equipment.

Play with the Loot+ mod, the drop rates for epics and legendaries are abysmal in vanilla AE.

>>587191327
You stick with your masteries until the end. After the main game plus Immortal Thrones your toon will head straight to Ragnarök, after that you can play Epic, then Legendary. The asian-themed DLC comes at the very end of Legendary (never played it)
If you want to go caster and are a beginner, maybe try Ritualist or Prophet, the Dream mastery makes most things easier.
>>
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>Herald of Okbujo
HOLY SHIT
>>
>>587357734
Do i risk clicking on this spoiler without knowing the game, how far the spoiler is and how important it is?
>>
>>587357847
Queen's Domain
Endgame
Somewhat but without context it won't mean much
>>
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>>587332341
scuggame
>>
>>587349837
bruise kit is nega-bandage.
Much better on tissue healing but does not stop bleeding. You bleed, bandage. You hurt below 50% and you're not bleeding, bruise kit.
>>
>>587360159
So do limbs that are at least 50% integrity perform as if they are at 100%?
>>
>>587360249
above 50%, yes. Below 50%, they have a strong malus towards regen.
>>
>>587360358
I see, was that ever explained in a tutorial?
>>
>>587360415
probably. I hate doing the tutorial because of how slow it is.
>>
>>587360443
Where can I get copper aside from the naturally occuring blocks?
>>
>>587332341
Nico's game
>>
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ARDENFALL RELEASE DATE MOVED TO JAN 2027
TWO GAMES REMAINING
NOONE OF THEM IS PROBABLY RELEASING THIS YEAR
>>
>>587362979
Nowhere. You mine it and you craft it.
>>
These new explosive earthquakes in scavgame are new.
>>
>>587363141
It is what it is.
>>
>>587364385
What are mini barrels for? They usually have a mix of random liquids that are unusable. Can I separate the liquids? They're so heavy that I can't even trade them.
>>
>>587372525
There's a single uncraftable item that lets you separate items from containers at a slight loss,but as a whole they're there for nothing much but added randomness
You can use them to craft in some cases or fill up craftable ontainers with them to sell to traders.
>>
>>587353218
fuck, I always forget about those
will try after wageslaving ends for the day
>>
I will have some weeks off from work. What are some fun casual games to play? No roguelike, no 100h games, no queens domains.
>>
>>587378882
queens' doma-
aw.
>>
>>587378882
carrion
>>
>>587378882
WHAT THE GOLF?
>>
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>>587378882
Queen Do... oh.
Startopia!
Doom!
Thief!
Age of the Ring!
>>
>>587378882
What is casual?
>>
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>>587383102
A strange misspelling of cassowary.
>>
>>587383571
I can't remember, are cassowaries the chill birds, or the literal demons?
>>
>>587383640
>literal demons?
Yes
>>
>>587383715
I'm mistaking emus and cassowaries.
>>
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There's no way to actually put the content of an old bag inside a new bag in an unmodded instance of scavgame, right?

I jsut made a backpack and I wanted to bring all the items from my sling bag, but I can't because I can only put one thing on at a time. I can't even craft the sling bag into ripped dressings *because* it's full.

I know QOL unknown let me do that.
>>
>>587388293
Looks like you gotta drop every item individually. Kind of annoying.
>>
Greedier mode... Actually kinda fun innit? Did it with the lost and forgotten today. Not much harder than standard greed mode. Hoped to be done with the donation machine on my lost run but it jammed after the first coin. I still need to do it with isaac but still.. I might have to do a regular run or two to unlock keeper.
>>
>>587388293
There should at least be an empty all button for containers.
>>
>>587390625
There is. In the QoL mod.
Considering the dev has been taking a bunch of mod content and bringing it up into mainline, it might be an option in the future, but it's very annoying.
>>
>>587378882
Shards of Order
>10 hours long
>not a roguelike
>fun
>easy enough if you're going for the normal ending
>>
>>587391720
>card game
>>
>>587388293
Did you fill your bag with 1%-HP items or something? It can't hold that much.
Either way, you can open a container's inventory without putting it on.
>>
>>587391939
>Did you fill your bag with 1%-HP items or something? It can't hold that much.
What do you mean "it can't hold that much"? It's a sling bag, it's one of the best earlygame craftables. It was full of crap that wouldn't fit my material pouch and meds and whatnot, so I had to throw off like 15 items.
>you can open a container's inventory without putting it on.
What's the key? There's nothing about it in the controls.
>>
>>587391832
But it's a good one...
>>
>>587378882
Lost & Found Co. was a cute hidden object game
>>
>>587392308
If i remember right, it's just click-dragging the object from the ground onto expie. Maybe holding ctrl was involved, dont remember, the fad has passed imo.
>>
>>587393038
>release full game with 3 different races and double the layers with a fully active modding scene
>add several ending
>the fad has passed
A'ght. Well, I'll check the container in sandbox later in any case.
>>
>>587357734
Lmao yeah its neat, very nice visually, but boy it is painful when you are severely underleveled like I was when I found it.
>>
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>went too slowly trying to make soup at a water vent with an olive oil minibarrel
>ran down
>laser through a huge water pond
>making good progress
>suddenly one pixel of lumalgae touches the pond
>the pond is now lumalgae
>too buoyant to go down
>meanwhile the radline is nearing and I can only dig sideways because the hole I dug is actually pushing down the lumalgae, very very slowly and it's imparting a speed boost to the lumalgae itself to the side
>which is dragging me as well
>I can't go down, and I can't go up and I am being squished against rock

I didn't know the radline wasn't an instant death sentence
>>
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>oh good, a minibarrel of antirad this might save me
>take a sip
>DRUG OVERDOSE, DRUG OVERDOSE, YOU FUCKED UP
Oh. Woops.
>>
>>587395875
Oh, looks like it's just sickness and chest pain, nothing as life threatening as radiation sickness. Should've bottled some but I wasn't fast enough already.
>>
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MessageFromAliens
order of operations is... not very fun.
>>
>>587400082
it seemed pretty simple to me.
>>
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Hips n Noses

Demo available, it's pretty fun.
Coffee management shop game with an autobattler.
I've never played Vampire Survivors, did that popularise the autobattlers? Where you basically just control movement and get a bunch of upgrades on a run until you die. I don't know if that would have lasting appeal, for the demo it was fine though
>>
>>587400567
Super Auto Pets popularized auto-battlers. What you're describing is a reverse bullet hell, often referred to as a Survivorlike.
>>
>>587400567
Title make it sound like an oddly specific fetish game
>>
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>>587403126
I should have attached a webm to show what I mean about the combat
This basically, it's like a twin stick except one stick, movement. The attacking is automatic, I called it an autobattler but maybe that was the wrong term. They used it in the game is all
>>
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>>587406235
It's referenced but never actually explained
I think the dev is Korean
Game is fun tho
>>
>>587406564
Yes, that's a reverse bullet hell/Survivorlike. And yes, Vampire Survivors popularized it.
>>
>>587406564
I've also heard that style referred to as a "bullet heaven"
>>
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>>587408237
>>587410157
Ah right thanks anons my b
It's not bad but I think I'd have taken to it more if it was an actual twinstick
I'm assuming Vampire Survivors does the same thing where upgrades are fast and frequent so it keeps things you stimulated and things fresh but it feels less controlled.

Here's another demo I played, Ryn and the thread of life, or something like that
It's decent, PS2-era gameplay which isn't necessarily bad. Combat just is a bit basic with a light and a heavy. There's a launcher attack but the demo gives you no real cause to use it
>>
>>587388293
>There's no way to actually put the content of an old bag inside a new bag in an unmodded instance of scavgame, right?
Hold shift and hover the old bad over a new one, you can do that to material pouch too, to quickly store valid items in there from your bags
>>
>>587411892
I had that one wishlisted because I trawl the metroidvania tag pretty heavily, I wasn't expecting God of War finisher QTEs. Weird choice.
>>
>>587415047
Thanks.
>>
Finally playing Silksong. Lovely to be back at Hollow Knight, where I can have a lot of fun until a retarded boss ruins it and blocks my fun for a hundred tries until I get a random win run. Even better in this new version in which we can run out of resources spamming retries making it even harder. Great.
>>
>>587372525
If you can craft something on the spot from one of the liquids, game doesn't actually care that it's in a mixed container.
>>
>Queen's Domain
>need to find 8 statues to light the torches
>can't find the last one
i'm about to look it up
honestly this game is starting to driving me insane
also i finally collected all data chips and what the fuck do you mean i can't upgrade my maxed pandora's blade?! what did i even bother leveling that shit up for?!
>>
>>587418816
Is it in the lobby of the Tower of Knowledge?
>>
wtf does the memento mirror do
>>
>>587426779
Do what the sphinx told you to do. Go to the corpses of major NPCs like the soldiers on the beach or your dad and get their ghosts. You should be able to figure it out from there.
>>
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Midgame QD spoilers
>Got the orange and green passkeys
>Got 4 data modules
>Got 2 lenses
>Reached the Forgotten Dungeon (mostly cleaned up) and the Rotting Cavern (just starting)
If my current exploration isn't really fruitful, i'm going to feel a bit lost
Now that i think of it, there's the dual boss that absolutely raped me in the FG, i guess i will have to man up at some point
And a couple green doors in the Ancient World, but i don't expect them to be gamechangers
Man, this game is fucking gigantic
>>
>>587428540
Ohhh
I figured it would have more use than that since it can be used repeatedly and the description mentions "seeing things that weren't there", so I've been walking around mashing it every so often to see if it does something
>>
>>587428950
Slight hint on where to go for "main quest" progression: the next seal key you need can be found in the same area as the doors for it
I stalled out around your same progression point for a little while because I couldn't find that damn key
Also this'll sound deranged but the Rotting Cavern is one of my favorite zones in the game which is wild considering I normally loathe that level type
>>
>>587415132
They took me by surprise too. I don't massively mind them though, just depends on how a game handles them over the long run
>>
>>587429380
I think it's because the poison is[/spoiler] not punitively aggressive - it takes a good long while walking in the sludge to actually "catch" the debuff unlike souls games convention
>>
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Big furry titties
>>
>>587418816
Have you found any of the secret vault? If not, perhaps Obmuer temple has more to show you, I mean not the temple itself but the isle it sit under is a nice sight.
>>
>>587434441
Neat thanks for reminding me this game exist, shortstack is love, shortstack is life
>>
>>587406767
In retrospect, its most likely roses hips they're talking about and I feel dumb for deviancy to be the first thing on my mind.

Tasty little things they are, but such a fucking chore to prepare. A tiny, thin slice of fruit covered in a flimsy bag of itchy hairs that get stuck everywhere.
>>
>>587429619
The worst one was in Captain Blood because there was one that gave double XP on any enemy but it took fucking years
>>
Nocturnal was a short metroidvania I liked because the fire was gorgeous and the dark was beautiful. The sequel has a bit more "game" going on but aesthetically it's so much worse. Really sours the experience.
>>
I like Dragonwild's magic system and how you don't need to be a wizard to cast spell.
I like Windrose's sailing and big cannons.
I like Return to Moria's atmosphere.
I like Nightingale's exploration.
I like Vintage Story's depth.
But they all have one or several flaws and it really pisses me off because it's like they're all flawed, and whenever I play one, the default just jumps at my eyes like a pantyshot scene in an anime.
>>
>>587417674
What can I use internal organs for? Any way to get human dna aside from the red blood IV packets?
>>
>>587455713
More panties in videogames.
Understood.
>>
>>587445339
>Captain Blood
How is that game?
>>
>>587437340
if it makes you feel better I didn't make that connection either and I played the damn demo and knew about its association with flowers (they grow on the characters heads)
of course i'm not the degenerate though i..it's the anime lovers
>>
>>587463807
Fucking awful and not even in a charming way. I'm not sure I 100% believe the bit on the store page about it being a 2000s Xbox game lost in rights hell for 20 years but also there's no other explanation for the long cutscenes ripping off Pirates of the Caribbean with atrocious audio mixing, incredibly stiff God of War knockoff gameplay, and truly unplayable minigames/turret sections. It's the sort of shit you'd get for $3 at gamestop and feel ripped off. If you want a dogshit God of War-ish game Marlow Briggs is at least interestingly stupid, though still too janky for me to stick with.
>>
>>587463960
ooft, i'll steer clear then cheers anon. i watched the trailer and it did look dated but I wondered if it had its charms
>>
>>587464050
Unfortunately no, even as someone with a strong stomach for 5/10 schlock there was absolutely no meat on the bone. For what it's worth though I'm also not someone particularly enamored with pirates so if that's deeply your wheelhouse that might make it over the hump. If you're just looking to put 5-10 hours in a woodchipper with a bad video game it's worse than Pumpkin Jack or Akimbot because those at least had the occasional cool idea in the dross.
>>
>>587464216
>Pumpkin Jack
>Akimbot
Anon both of those are on my wishlist. How are they? I've come close to buying the former quite a few times, it looks decent enough so surprised at the dross
>>
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I have become a grumpy old man.
>>
>>587464378
Pumpkin Jack I played because a friend of a friend that's a moderately successful speedrunner and therefore played a large number of mediocre platformers looking for spice is one of the four people on the planet that agrees with me that Vexx is one of the best video games ever made. He liked Pumpkin Jack and it was on sale. It's fine. They don't really lean into the Halloween aesthetic enough and it's quite possibly worse than Oogie's Revenge which I keep meaning to play, but in terms of hitting buttons I had a decent time. Unremarkable but inoffensive, had the sort of jank you only get from rookies. If you just want to burn an afternoon you can do far worse.

Akimbot is a baldfaced Ratchet and Clank clone by the same studio but seemingly an entirely different team. The guns are mediocre, and good versions are locked behind a meter you build extremely slowly and only have for a few seconds. The plot is borderline incomprehensible. The characters are abhorrent. I still beat it for some reason but probably should've just replayed Deadlocked or something. Again, charmingly batshit but by no means good.

Then the team made Far Far West and so much like how the Another Crab's Treasure devs made Peak and are never going back to single-player shit, I'll never see what weird crap they make next.

As far as other niche action-adventure platformer indie games some standouts are Molly Medusa, Zefyr, The Knightling, Metro Gravity, and Astor: Blade of the Monolith
>>
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>>587464897
Thanks anon, that's some very good stuff to know
. I'll skip Akim but might pick up Pumpkin some point.
Really appreciate the other recs too, going to check all of them out
>>
>>587465271
Happy to help. I tend to churn through ~10 games a month so the least I can do is tell people what they were like.

Also prototype fucking rules, I hope the rumors from last year that Activision is working on 3 are true even if I'm sure it'd be a shitshow.
>>
>>587465413
>I tend to churn through ~10 games a month
I manage about 1, if that. I'm not sure why, I have plenty to play. I think completionism probably doesn't help. I keep meaning to rectify it and actually play through more games but it never seems to happen. In a bit of a lull right now where nothing's appealing to me either which sucks.
Molly Medusa and Deadlocked have like 7 lifetime reviews, how'd you come across those?
Oogie's revenge I didn't know existed, I'm always done for more Nightmare Before Christmas so I'm going to have to make a note of that too. Honestly looking back it's strange how every other movie got a tie in game and they were actually decent-to-good. These days there are some IP's which I wish had a game but we don't get it anymore. I want to play the Coraline game at some point.
If you've never played Blue Fire that's quite good imo in terms of action adventure platformers.

>prototype fucking rules
My brethren, I already figured you had good taste. I played Insomniac's Spiderman recently and it didn't even compare. 2 was a bit of a shitshow. I'd be down for a 3rd but have less than 0 faith in Activision. Those cunts took Beenox away from me
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>>587466005
I get into that same lull sometimes and typically just force myself to literally just grab shit in alphabetical order. For that reason I don't know if I'll ever play Xanadu Next.

For Deadlocked I meant Ratchet: Deadlocked, funny that there's a steam game by that name. Molly Medusa I found because I'm pretty diligent about trawling the steam personal calendar and I also use https://steampeek.hu/ to find weirder shit. I've played something like 250 games that steam has tagged as Metroidvania but steam users will tag fucking anything with a modicum of backtracking as Metroidvania same as any stamina system is soulslike now. Blue Fire was a lot of fun, neat movement even if I didn't get the hang of it the first time I tried it.

I don't have faith in Activision either but I've never found anything to scratch the Prototype itch, though to your point on licensed games I haven't actually tried Hulk: Ultimate Destruction. Even without the scale of the city or the speed of the movement it's weird there hasn't been a brawler with combat that felt that good and frenetic in well over a decade. Clash: Artifacts of Chaos had some damn good punching a man in the head but that's no musclemass lifting up a car and yeeting it through two dozen pedestrians.
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>>587417674
Oh hey, I never thought of crafting stuff straight from the barrel, you learn something new everyday
>>
Tried the queens domain demo, I think I just don't want to git gud, I hate skeletons and I hate jungle eyes.
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>>587466431
>typically just force myself to literally just grab shit in alphabetical order
I should probably do that. I've been bouncing off games though. Started Gravity Rush 2, loved the first, the 2nd doesn't do anything wrong, just bounced off it. Same with Rise of the Tomb Raider. I don't typically bounce off games so this seems to be a deep lull.
>Ratchet: Deadlocked
Oh, kek. I need to play the newest R&C at some point. Steampeek looks like a handy site, right now my method of discovery is the youtube algorithm throwing shit my way.

I remember back when Prototype released some people still preferred Hulk. I haven't played it either though Clash is another thats been on my wishlist but I don't know if I own it from some giveaway by now. Since this started off regarding QTE's, the best I've seen is Asura's Wrath. If you like dumb fun it's hard to go wrong with that one
>>
>>587467842
Once you get a decent bludgeoning weapon the skeletons are far less of an issue, and once you get throwing knives the jungle eyes are just a cup check. Some of the later versions of them are fucking rude with applying status effects from a mile off with a tracking laser, but they're far from egregious.
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>>587467893
I didn't used to bounce off games but I've started really interrogating myself on if I'm looking forward to anything in a game narratively, mechanically, or aesthetically and if the answer is no to all three I stop. Doesn't matter if I'm a half-hour in or at the final boss. I've had games I adored that I decided I'd rather adore them and be done than slog through the "true ending" or what have you. I've regretted sticking with a game too long dozens of times and the only time sticking it out through the grit and the muck to the actual ending was Nine Sols. That final boss nearly broke me but it also changed the way I feel about video games. Made playing Sekiro after into a fucking joke I'll tell you that much.

And Asura's Wrath rules, I played it for the first time earlier this year. Incredible thematic swings in terms of structure and content, barely coherent, but goddamn do you punch the living crap out of people.
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>>587468148
Nine Sols and Sekiro are two games I'm interested in playing but haven't got to. Is the former bastard hard then?
Have you played Bloodborne? Reason I ask is cause I beat that, got the Platinum but honestly speaking I didn't like the game whatsoever. I always wondered if Sekiro would click for me or if I'm better off steering clear. Not really big on Soulslikes in general. Hate the repetition.

I think the way you go about it is pretty good since you've got a lot to play. I do too but have a compulsion to at least finish games I bought, of which there are many. Then completionism on top of that. I've been there slogging through games I like just to say I'm finshed with them. Weirdly for me I don't regret it, I think I'd feel incomplete without. I'd rather shake off that feeling and just enjoy shit but I can't seem to.
Even in the demos I was playing I had to force myself to not just try to every bit of content. And those are demos.

>do you punch the living crap out of people.
Yup, that's an itch I'd like scratched again.
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>Already 2 parts of the Jigeki Key
>No fucking idea what i'm supposed to do with it
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>>587470718
where there's a golden key there must be a golden door

>>587469650
Nine Sols is a metroidvania with Sekiro-style parry mechanics
it's not easy by any stretch but I wouldn't call it bastard hard either and when it clicks it feels amazing
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>>587470718
Check:
Above Ground
Early part of the game
Check the area outside the Orbewa Temple
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Is there a way to reliably get the loot from these containers?
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>>587435327
Shortstacks with big hammer their size are wife material
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Nice. And he's selling an ice pack, too.
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>look for a green door in Ancient World
>stumble into a whole fucking biome (Records of Sin)
And i'm still missing the teleporter between AW and RC
Either it's the one in the FD and i missed it, or i'm missing ANOTHER biome that i know nothing about
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>>587465413
>Also prototype fucking rules
One of the few games I finished in Hard. Excellent game.
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Setting up my power grid. Right now I can only use direct power when the solar/stirling generator is working as I don't have a buffer battery. Need to loot more vehicles for vehicle batteries but their drops are horrible.
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I found a bicycle!
Also found a police car that is in working order, just need gas. But gas is scarce as all fuck. Which explains why there's a biodiesel recipe.
>>
>>587476227
BYYYCICLE,
I WANT TO RIDE MY BIIIICYCLE
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>>587476227
Are they implementing realistic gas lifetimes so none of the shit in cars is usable gas?
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Desert done with minimal hassle. It looks like the dev buffed ice packs regen again after the 7.0 heavy nerf. Before 7.0 one was overpowered and trivialized the layer, then Having two of them used to be mandatory for the desert not to get heatstroke and it was barely enough, but it seems like it's more like 1.something now.

Really, my main issue right now is the radline. Any temperature issues get nullified by finding a pod, water even in the desert isn't an issue with pools and cacti/brownshrooms, and foliage meals are plentiful with dried leaves.
If I manage to win, unchipped is on the table. Managed to craft a bunch of batteries from copper but I haven't managed to actually get lumalgae crafting for chem and I've skipped so many goodies on the way, like the recharging station. Even crafted another lantern on the way.
>>
>>587478920
Oh right, there's the usual issue of not being able to move when you're at the bottom of the layer to prevent cheese. Turns out you can go up if you go in increments of 1 tile in a small staircase (you can clearly see it on the left there) since I wanted to rest on a "good" sleeping surface instead of just at the "okay" at the bottom of the world. Also, vines still work, so that's extra weird, you can jump from them and off surfaces but not *while* you're on a surface. I could have gone up a bunch more if I didn't have the radline already on my ass again.
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I'm gonna need a way to farm renewable salt.
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>>587473654
Yes, you either get close enough to trigger the lockpicking minigame while standing still, or you open them by jumping in the air and keep the minigame open when you land. There's also the opportunity to swooce right in with careful ragdolling there in the top right. They're generally a bit of a hassle to get to though and not extremely worth the time investment early on.
That is to say, you have to
>>
>>587480916
Triggering the lockpicking minigame is the easy part. The hard part is collecting the item because the walls get in the way.
>>
>>587481017
same deal as the lockpicking. jump while pressing ctrl and when you're at the same level just put it in your inventory. It's all about line of sight. I did tell you it's annoying.
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Gas station reached. Had to go through a town, and I'm pretty sure that geiger counter sound means I soaked up some rads.
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>juggernaut zed
>breaker zed
See? This what I meant about Cataclysm: Birght Nights skillset transslating so well to this chink game. I'm always carrying with me some form of IED/explosives or molotovs, in case I have to GTFO or face some random kevlar hulk.
Now to attract the zeds away from the highly explosive fuel stuff to a nice open area I can lob explosive at them.
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The first chinknamed player-made survivor was a friendly one. The next 2 were hostile. I hope this chinknamed one and the other south of it are friendlies too.
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>electric cars are silent as fuck
>but barely have space for loot
I mean, fair trade off. Having breaker zombies or worse following you vs sneaking around at mach 3.
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The roll mechanic is very useful to dodge the breaker's charges.
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The fuck is that.
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>>587487574
The two landmines I looted from a wrecked car seems to have split it open into smaller zeds.
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>>587468148
>Azura's wrath mentioned

Neat, but what the fuck were they smoking when they decided to make the chapters into an episodic format. I mean I can understand that it was some kind of project where smaller team handled different chapters, but why in the name of god did they decide to put a synopsis that spoil the chapter at the very start? Also holy goddamn reused assets to such a point the levels start to blend together toward the end, also fuck capcom for putting the true ending behind a paying dlc.

Had some kino moment, the fatdude fight and Asura's sensei fight were amazing.
>>
>MT2 dlc
>Incant damage champion
>Bunch of geodes with removed coonsoom
Hehehe >:^}
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Fucking jumpscare in the middle of the night.
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With the fuel from the gas station, and a few spare parts. I manage to juryrigg a van.
It is the vehicle with the biggest cargo I could find, but good lord it does make nose attracting everything from everywhere.
>>
Sell me on zedzone
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>>587475745
>>587476227
is chinese pixel zomboid actually good anon?
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These cans will pad my nonperishable food stock.
Now I'm not sure if going to raid for more fuel and head up to the main mission of reaching the boat, or handcraft more ammo.

>>587494902
It's like Cataclysm: Bright Nights but simpler and action-based, it's 7€ and has a lot of chink mods in the workshop.
>>
>>587088771
I fell down into this place early in the game and it took me 8 hours to slowly claw my way back up to the underground forest and find a waypoint portal.
>>
>>587495840
it's actually quite pleasant as far as poison swamps go

the status effect/degen itself is aggressive, but it takes a TON of exposure to actually catch it as opposed to soulslikes where just looking at something poisonous gives you the coof
>>
>>587469650
Nine Sols is challenging but mostly because it has a specific combat rhythm, but it's one of the few games where the parry is an offensive tool that rewards you for sustaining pressure and maintaining positioning. Parrybaiting isn't really possible, and because you get mana exclusively from parrying the game wants you to unload damage then naturally regain resources from going on the defensive. The final boss is a massive difficulty spike because there's a lot of sloppy playstyles that will work for the entire game but then are suddenly and explicitly punished. Sekiro is also very challenging but is longer and so the difficulty curve is more gradual, and also its final boss while also a multi-stage gauntlet of a slobberknocker it's a final test of everything every other boss has taught you. Both games are stellar. I'm not a fan of FromSoft's house style; I beat Demon's Souls on PS3, played a good amount of Dark Souls and gave up on them. Bloodborne I played begrudgingly and I respect as the only soulslike with something interesting to say about Dark Souls' game design, but it's still got some buckwild decisions. Sekiro is much more palatable, though still has some of their esoteric horseshit.
>>
>>587498726
Nta but FUCK those floating cunts all over the place, these fuckers will get pinpoint accuracy if you happens to be in the air when they aggro, and I swear they also fire faster only then. It make exploring the cliffs and etc a pain in the ass, as you think the way is clear only to hear a "Nyehehehe" then its already too late as you start falling down, unable to use your sword abilities.
>>
>>587490934
They're anime episodes. There's a teaser, it plays the OP, shit happens for 15 minutes, they play the ED, roll credits. The DLC is indefensible though.
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>Records of Sin are cant-see-shit level of darkness
>suddenly stalkers
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>>587502443
eat your onions
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>>587503167
I am but i only have like 7 and these fuckers are making me twitch like a schizo to check my surroundings
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>>587501734
the "heavy" daggers and royal daggers 2shot them and fly almost perfectly straight, they're my go-to for those orange crystal huehuehue faggots

>>587502443
they're actually incredibly easy to see due to the distortion effect - least annoying enemy in ROS imo
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First crop sow. It seems dead zombie meat is the only fertilizer.
Looking forward to eating the tomatoes.
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270 liters of drinkable purified. Got cooked rabbit as dinner. My crops are growing nicely. My solar panels are charging my batteries. My electric silent car is recharged and repaired, my cargo diesel van is repaired and half topped up.
In this game you "level up" by using body pieces the zeds/straight up mutants drop, and cooking potions with them.
Tomorrow will see to go to the nearby Trader & Doctor Camp and a gas station next to it. Then I will see to do prepare some homemade rounds for my totallynot AR16 and totallynot RPK. Then I will head out to see what this main mission is about.
>>
>>587505524
>In this game you "level up" by using body pieces the zeds/straight up mutants drop, and cooking potions with them.
Reminds me of Rogue.
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Would anyone else like to play some Slay the Spire 2 together? I used to be pretty active in /v/ lobbies when threads would be posted around and I'm feeling the itch again, especially since there is supposed to be an update soon.
>>
>>587494902
chink early access sandbox zombie garbage with blatantly copied mechanics
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>>587494902
>>587508813
Is not early access anymore. I'm playing it now because it is full release.
Also it also has multiplayer coop now. Besides uploading your player character(they are called operators ingame), so that they can be either hostile, neutral or hireable NPC allies in your single player mode.
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>>587510141
>Is not early access anymore.
sure bro the 1.0 isn't early access
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>>587510253
>sure bro the 1.0 isn't early access
Glad you are agreeing with my statement.
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>>587510705
I'm saying it's an unfinished, shitty broken mess with barebones features
I've seen early access with more complete features than this
>>
bump
>>
File deleted.
>>587506423
>2 player Co-Op
>Turn-based (so it doesn't require constant activity with low latency)
Slay the Spire 2 is the ONLY game which fits these criteria to my knowledge, for a challenging but slow-paced collaborative experience which works with high latency. We need more co-op strategy/tactics/puzzle games.
There aren't even many good turn based PvP games for fewer than 4 players, YOMI Hustle is a lot of fun though.
>>587415967
>random win run
You will identify there are periods where it is unsafe to attack bosses from certain angles because they can move into you with no warning; this is unfun but you can just wait those animations out. Look at the bosses attack patterns to find ways to evade, opportunities to attack, chances to heal. If you are having trouble with a specific boss ask in the thread, all of them have a few tricks which make it easier to safely deal damage.
>run out of resources
You don't HAVE to use tools which cost shards, and if you do it's best to save them for times when they are most valuable, like finishing off an attempt which is already going well.
>>
>>587502443
literally one of the coolest enemies in the game to me
really reinforced the feeling of RoS being something i shouldn't be fucking with
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>>587145494
this is exactly the new age of gaming i wanted to see resulting from new available tech
>>
sent that nigga to the dekanima for talking shit
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>>587522428
Nice, but do you want to play in a lobby together? I was asking if anyone here wanted to play in a lobby at all, like this one.

steam://joinlobby/2868840/109775244250375996/76561198043000657

I didn't post a link before because I just wanted to gauge interest. Hosting at A10 but I'm fine with playing lower if people haven't done all of their multiplayer ascentions.
>>
i like sts2 and sts2 multi but i wish my friends were better and didn't make terrible picks constantly. there are absolute f tier never pick common cards that they instantly click and take multiples of.

sorry, i don't play with 4chan randos i just wanted to vent that sts2 was brought up. i hope you have some luck on /v/ when the patch drops.
>>
Killing the boss in RoS was the worst mistake of my life
The altered biomes are fucking me in the ass big time
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>>587536053
I usually just chastise my friends whenever they end up dying/eating hits due to poor deck management. One particular friend of mine is incapable of not taking cards, like I've always gotta argue with the guy to hit the skip button sometimes but I'd be lying if I said I didn't find it funny. He knows, too, he just can't help himself.

Still hosting the lobby by the way, if anyone wants to join it.
steam://joinlobby/2868840/109775244250375996/76561198043000657
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>>587503252
Buy more onions. They're cheap.
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>>587537921
They're also pretty easy to farm.
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>>587538280
Yeah, Verdant Hollow upper floor waypoint by the lake has swarms of fish that drop them and are very easy to kill.
>>
>>587536283
Yeah but if you can facetank the laser light show there's some really good equipment hidden through the new pathways.



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