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File: I LOVE THIS HOBBY.jpg (152 KB, 1368x713)
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'bby edition

>Demo Days
NEXT: https://itch.io/jam/agdg-demo-day-71
Previous: https://itch.io/jam/agdg-demo-day-70

>AGDG Resources
https://hackmd.io/SNd2YQugRG-36CLYc8Og2w

>Progress Posting Guide
https://pastebin.com/0xEt5atn (embed)

>Helpful Links
New Threads: >>>/vg/agdg

Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter

>Previous Workflow
>>587255409
>>
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>>587304279
I have some experience with drawing but shading is not my strong suit so I was hoping 3D would help since it's calculated for me
>>
File: 1789440667046657.png (2.32 MB, 1535x1024)
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>>
>>587304713
>i have some experience with drawing
>mogs literally 99.99% of aggy
ok bro
>>
File: sad.jpg (62 KB, 597x400)
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>Not one sale is over a week
I knew bad mouthing gaben publicly was a bad idea....
>>
>>587297668
I'll team up if it's a loli game. I do art and code.
>>
>>587304713
umm fuck it, add me on discord or ping me on the agdg server, my username is reiha123
>>
>>587304713
>I want to make some mecha on mecha pvp game where they shoot missiles at each other and they have dakka that shoot incoming missiles down
sweetie it looks like you already have something in mind, its probably best if you do it yourself
>>
>>587305108
Is it a deal breaker if only one or few of the character is a loli?
>>
>>587305112
this is a well known discord groomer. ignore fast
>>
>>587304828
i look like this
>>
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>>587305112
>>
>>587305112
how do you know orkastledev?
>>
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>gets naked
Alas, my sons are so weak willed. No gall, no gumption. Indie gamedev cannot survive under such tepid conditions. I may have to step up and remind you of what the Holy Spirit is really capable of...
>>
>>587304828
assuming one needs the $200 plan to code a game with this new fable?
>>
>>587305554
2 steam fees
>>
>>587305260
Well, one or few is more than enough for me. Can you post the designs if they're not in your head?
>>
thoughts?
>>
>>587305592
or post contact if you don't want to post it here
>>
File: poooooooooooow.jpg (16 KB, 801x281)
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i have 2 accounts with 3 resets each wtf am i going to do with all that compute
>>
The masculine urge to die while protecting a little girl
>>
>>587305592
Not really concrete at the moment but I am thinking of some SD Gundam looking knock off and you can customize your mech and pilot, so you could be a loli/teen/hag.
>>
the masculine urge to buy another claude acc to get even more resets on new model drops
>>
>>587305886
The fuck I only got 1 reset Darriiiiiiooooooo
>>
>>587305520
old acquaintance
>>
>>587304846
yeah ai sloppa
>>
>>587306059
>>587306057
You only get 3 if you've been subbed for a year.
>>
>>587306057
no idea why they don't just release a 2x pro plan considering pro is never enough and max is always too much so we have to buy on two accounts which is awkward
>>
https://x.com/BraaiEngineer/status/2119140402611519567

godot sisters how do we respond??
>>
Just one shotted my own engine in 2 hours with Fable 5.2
>>
>>587306589
you're probably joking but really considering doing that
>>
>>587305897
kanna...
>>
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>>587303869
>mecha on mecha pvp game where they shoot missiles at each other and they have dakka that shoot incoming missiles down
Pretty doable in peer-to-peer case, would play
>>
File: 1764941159775222.png (256 KB, 397x660)
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>i'm using NASA-tier model to make a 2.5D porn game
>>
>>587306887
NASA achieved more when their computers were weaker than the Atari 2600.
Total Luddite Victory.
>>
>the masculine tranny urge to flex your worthless math knowledge on other people as if anyone sane gives a fuck
>>
File: pdf files big money.jpg (32 KB, 474x399)
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you guys can literally scale up from one $20 claude sub into making your first 100$ in the first week, even if youre a poorfag you can literally start making enough to pay for multiple 200$ subs a month starting from that 20$
if you live in the third world then you are fucked obviously, gonna have to sweatshop or make porn if you are an atheist
>>
>>587307198
kek that image
>>
its ludover
>>
>>587306480
there used to be a $60 plan which was 3x pro, they removed it, probably in favor of the $100 plan
>>
File: capture.jpg (1.33 MB, 1906x3223)
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I literally got this far with my medieval sims like in under an hour using a swarm of fable 5.2 agents, this shit is insane
>>
>>587307198
every NEET should be doing side income projects on the side outside of their Main Game Dev Work.
>>
the masculine urge to burn datacenters
>>
>>587307540
GMI
>>
>>587307626
tranny*
>>
All those great Roman and Greek female philosophers.... we could of learnt so much.
>>
Please be mindful of what you post and how you present it, as both will influence your character’s progression in the story.
>>
>>587307540
why'd you not post your cooler proggy
>>>/g/110285278
>>
>>587307968
I am the story.
>>
>have to remake my SLOPus 5.5 codebase using the new fable
>will have to repeat with each new model advancement
le sigh
>>
>>587308173
prove it, post your game
>>
>>587308202
I have nothing to prove.
>>
>>587308345
benchod
>>
>>587303869
>>587304713
>tfw anon wants mech games
>tfw i'm making a fantasy game
It's over
>>
its ludonlybeginning
>>
>spends hundreds of dollars on ai
It's an investment.
>flops
I am just doing it for fun.
>abandons the project
>>
>>587308473
hello me
>>
>>587308473
i'm having more fun telling claude to make a game than i have playing a game so it's more like i'm paying for a live service game anyway
>>
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Brim stream tomorrow btw
>>
>>587308473
better try than be a ludloser
>>
https://x.com/TokenGremlin/status/2119891566441500782

i wonder what the fuck these freak have as their workflow to produce this, im sure they have infinite tokens or something to test but still thats fucked up
>>
With 3D modeling I noticed one thing, some games make the clothes part of the model. Is that better or is it better to make it separate? I thought animations would be annoying if they're one piece
>>
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>'dites spend past week fearmongering that claude will be lobotomized and that our games are doomed to languish without a maintainer
>claude gets updated and smarter than ever
oh no no no no
>>
>>587308473
About 1/100 the price of hiring a team of sharts from X.com
>>
>>587308794
I'm a Principal AI Architect; everyone here has up to 40k per month in AI usage. We aren't even an F100. And yes, you are encouraged to use it at home; we want people to be on the cutting edge, and there is no easier way than having them have the freedom to do what they want with it.
>>
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>>587307198
How are you snailcats even supposed to make money with this subscriptions? Besides gamedev, nobody will download your app, nobody will use your site, the only way I see is a content slop farm shitting up youtube, tiktok and insta in hopes something gets attention
>>
>>587308794
Reverse engineer an existing game and swap out the visual assets.
>>
File: 1776834336124571.png (1.71 MB, 1242x1316)
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>>
>>587308794
This will sit at 6 reviews on Steam (mostly positive)
>>
>reverse engineer cowadooty modern warfart 67
>>
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I almost forgot to make a backup
>>
>open lu subreddit
>talking about cock while ignoring the new behemoth
yep adds up https://www.reddit.com/r/antiai/comments/1xrlw85/
>>
File: 1793870251660551.png (1.28 MB, 1920x1080)
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>>587308406
I am open to fantasy if it doesn't involve magic. I am a suckered for knight armor and swords. Tell me more
>>
>>587309072
there are ways but im not sharing it here, lookup blackhatforums, if you're willing to grind affiliate marketing for evergreen products (weightloss is what i did mostly) and direct AI you can start getting sales in the first week, its grueling work though (sending emails,refreshing social media feeds, etc), the more capital you have the less you need to work, but it takes a while to setup especially getting to warmup emails
>>
I miss the aggy collabs...
>>
>>587309753
post your game
>>
it's over
https://www.reddit.com/r/singularity/comments/1xrvqoo/skyrim_modder_uses_ai_to_help_reverseengineer_the/
>>
File: 1785755836152977.png (3.52 MB, 2000x1161)
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which one?
>>
>>587307198
>I made a lot of money in quick time
how dumb do you have to be to fall for this type of video
>>
>>587309878
lusisters...
>>
>>587309878
snoooore
call me when loverslab uses this to make skyrim the perfect hentai rape game
>>
>>587309923
b2
>>
>>587310232
>he doesn't know
>>
File: 1777937516265.jpg (209 KB, 1024x1024)
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:(
>>
your game?
>>
>>587308703
games?
>>
>>587310607
many such occurences
ai is insanely addictive because it's a genie that provides instant dopamine
i wonder how many "I spent $2,000 on claude. my game floppeded" videos we'll see on YouTube in the coming months.
>>
>>587310505
i used devious devices/sexlab defeat/sexlab survival like 2 years ago; i meant something more than that, like the "skybuild"-tier advancement of those.
>>
>>587310607
'wen...
>>
>>587310232
rape isn't consensual and hurts the other person, why would you want that instead of loving sex?
>>
>>587311149
It's about power, not sex. This discussion was solved a few threads ago.
>>
>>587311149
it's a video game nigga i can rape the npcs and no one gets hurt
>>
File: 40_to_60.png (202 KB, 883x783)
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we had it so good but we didn't even know it
>>
>>587311202
are you raping men then?
>>
>>587311432
i wonder what happened with that schizo
>>
>>587311445
Well, they wouldn't be men anymore.
>>
>>587311149
even in my deepest darkest fantasies inside of fictional worlds inside of fictional video games i cannot delude myself into thinking any woman would ever want to have sex with me or a character i'm supposed to self-insert as.
it's either that or because i stumbled upon kuroinu & a LoL rape doujin of my main champion when i was 11, take your pick.
>>
Has anyone ever made a completely vibecoded game that is fun?
>>
Cris soon will post about his new Alucard 3d model.

Get ready.
>>
>>587312678
was any game released this year fun to you
if so, you have your answer
>>
>>587312838
can't remember a single game that was released this year to be honest kek
>>
>>587312781
Alucard is Dracula in reverse
I'm sorry I had to blow everybody's mind but I had to make sure you can't concentrate on gamedev because you're my competition
>>
>>587312920
same, lel.
2026 gamedevs are too bad to make note of.
>>
File: Stroll.mp4 (3.89 MB, 960x540)
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3.89 MB MP4
Art progress.
>>
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>>587312993
>it's true
>>
2027 is goin to be different.

We will have those same excited hopeful vibes of 2023-2024 but this time with actual delivery.
>>
>bought 6 months of claude sub a while ago
>ran out yesterday
>renew today
>broke the continuity so got only one banked reset instead of 3
reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
>>
>>587313574
prompt?
>>
>>587308703
Doesn't matter because he allows Betz on it. I won't be tuning in.
>>
>>587313574
kino
>>
>>587313723
you know what you must do
>>
File: 1731829679326017.jpg (154 KB, 816x810)
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>>587313740
bro who the hell asked???
>>
I'm excited to announce that YOU are becoming the game.

I've scraped 12 months of /agdg/, 431 threads and almost 300,000 posts, cross-referenced the material with Demo Day submissions and public project updates, and established a cast of 72 fictional characters.

38 regulars. 22 guests. 12 alumnae.

The cast goes beyond usernames and tripcodes. Recurring projects, recognizable personas, and how people discuss familiar developers all help shape the characters - including people whose work appears more often than they do. Each girl gets her own appearance, speaking style, personality, motivations and school backstory. There are overlapping cliques, shifting alliances, recurring rivalries and jokes that carry consequences into later scenes. Someone can defend your game against a stupid accusation and immediately resume insulting its interface.

Development histories become school-world backstories. Three months of inactivity means graduation, with Demo Day participation and dated project activity counting toward attendance. Graduates return as visiting alumnae.
>>
>open thread
>no webms
>close thread
kek fucking retards
>>
schizos I miss:
looks like shit
anti-trainwiz
motavio
kill yourself
breakfast poster
fairy poster
>>
>>587313574
sassy baka
>>
File: 1784491058572797.jpg (16 KB, 399x400)
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Since AI is so good, I thought everyone would use the API without any limits. But if everyone keeps relying on the subscription and limit-maxing... Is it that good? I would imagine money would be pouring in from the AI projects anons do, so paying for API would be nothing.
>>
i ludwon
>>
>>587314198
you still need to have goo ideas, many don't
>>
>>587314106
kino if real
>>587314148
>t. nodev
>>
I can only play vidya or watch tee bee on the Weekends. I must work on my game and do artistic cultivation and side projects during the week.

and even on the weekends, I can only do unfiltered leisure AFTER 4 hours per day of the weekend of artistic cultivation / side projects.

This is how I break the cycle.
>>
File: 1728055182748160.jpg (95 KB, 606x532)
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>it works
>>
you ludost
>>
>>587314106
I'm pretty sure this is possible since I made something similar, but you haven't done shit. I used like 5 posts and spent all my weekly quota.
>>
>>587314456
its kritz. hes already posting screenshots in the Betz discord. him and the others are giggling like a little school girls that the ai made cris brown.
>>
Jesus christ these threads blitz fast.
>>
File: 1771266960353305.png (190 KB, 1868x1091)
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>16k reviews
if fez came out today, it would sit at 16 reviews.
>>
>>587315047
they don't we used to have 5 threads per day back when we had actual devs instead of losers
>>
>>587315087
people used to play the shitiest slop
>>
I actually discovered a Stardew Level Idea while thinking of what would be a good 'on the way' slice game I could release on the way to 3D Dwarf Fortress but with more to it.
>>
File: bg_n_hobos.mp4 (3.29 MB, 960x540)
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>>587313736
You know I probably started practicing drawing and programming around the same time you started asking for prompts...
>>587313757
thanks
>>587314190
yes
>>587314106
This will be kino or rancid dogshit. No inbetween.
>>
>>587315148
Huh?
Why are you evil?
>>
>>587315302
exactly, like ocarina of time.
>>
>>587315087
it was so easy to make it like 10 years ago the bar was so low
>>
>>587315419
how does it feel knowing you game will get 10 reviews at best? IF you ever finish it?
>>
>>587314178
those are all the same girl (male)
>>
>>587310607
kanna...
>>
>>587309562
And deleted. I'm too scared to post it for fear of someone copying my idea.
>>
>>587315087
imagine how easy making it was back then

>>587313574
>be me
>walking down the street
>see this black woman with a sexy walk
>pull out my phone
>"aggy daggy what do i say?!?!"
>post blurry pic of said n--ress
>>
Woudln't it be funny if you guys used your own adresses here? https://www.spawn.co/@mattshumer/earth?room=local
>>
>>587317587
you can have my full dox as soon as i publish my game, it seems. just a little patience...
>>
>>587317587
anyone got that betz post about our friend just kidding haha unless...
>>
does pirated daz works via default wine?
>>
>>587315716
Why are you like this?
And what would you do without anonymity?
Most people find it a little convenient, but for you it would have to be integral, y'know?
>>
>>587318124
>extremely specific question no one will know
why dont you ask claude instead of playing the lottery in 4chan threads
>>
>>587307198
I've been making most of my eroge on a $20 sub. It's not too difficult. Just doing the steps one at a time and doing most of the art generation myself.
>>
>>587318153
fygoon literally has his face and full legal name everywhere and nothing ever happened outside of a few jokes and melties
>>
>>587318124
>>587318201
askered the ai and it doesn run by default
>>
I have architected the Event Handler System for my Game Engine's ECS.

Now it is time to implement it.
>>
claude, implement my architecture.
>>
>>587318475
>nothing ever happened
he literally stopped posting, if you couldn't tell. not as fun to shitpost when each one is attached to a full legal name.
>>
>>587318749
notice how cris is still posting despite being in the same situation

the shitposting wasn't the issue, intentionally making enemies with every other dev and schizo was
>>
once I post my YouTube devlogs, my face will be posted all over /agdg/.

Is what it is. It comes with the territory of being a cewebrity.
>>
>>587319078
more likely no one will care
>>
>>587318153
why are you jealous?
>>
>>587319078
cant wait to post some "fresh $anon kino" about thy videos, lad
>>
>>587319292
shutup loser, I will be a big shot while you have to share space with cris
>>
>>587318950
pretty much, but also cris keeps posting because it doesn't bother him and/or he's given up on life already.he's spiritually closer to chris-chan than a human with shame, while most of us have some shame left.
he also has no relations or job to protect, many of us have at least 1 thing we wouldn't want our 4ch posts to reflect back on.
>>
>>587319492
That's where having multiple personas come into play. Kanna for example is secretly Joshua.
>>
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Why nobody has made an anime game where a young shota has 12 sisters and it has a long ass name, like... I can't beleive my 12 sisters did this to me on my birthday, and they're each one a reincarnation of a zodiac sign, but we're magically teleported to an H game about milking the big brotha ochinchin using their wombs comiket cursed doujin.
>>
File: 1726312118177568.png (1.07 MB, 1860x1454)
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>Want to post progress
>Afraid someone will steal my game
>>
>>587319738
how do you even make money with hentai shota games
>>
>>587319464
this is not me. I would never be mean to Cris. Cris is like my primo from another tia.

I love Cris. And he is invited to the Mansion Party.

But I am a big shot. That much is true.
>>
>>587320220
if you are me then where is my game?
>>
>>587319451
Thank you for the post. Good luck to your ventures.
>>
>>587320365
didn't ask
>>
File: Alucard.png (217 KB, 800x800)
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I think I've used all the tricks I can use with this.

:D

It's good enough to be a custcene style.
>>
just imagined going on a winter walk with her out in our Hedge Garden Labyrinth and pulling her leggy beautiful frame against me while we get excited about all the things to add to our game. She's so perfect. Perfect companion. I won't settle for anyone else.
>>
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>>587320586
Me too cris!
>>
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>>587320918
based.
>>
>>587320918
those outlines are way too thick, they should be subtle and almost invisible
>>
>>587320586
honestly everything here is pretty good except for the face, fingers, & hairline
>>587320918
that line thickness can work in 2d where you can adjust it based on underlying shape e.g. thinning it across protruding musculature and deepening it for emphasis but it looks off when it's uniformly thickly applied across a 3d model.
>>
>>587321668
is that a tampon meter?
>>
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>>
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>>587322214
>>
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give gamers what they want
>>
>>587322554
all i know about that game is that someone on v said it was made by a pig and features "abortion sex" which i don't even want to visualize.
if that is what becomes the most sold thing in japan then they need a third nuking.
>>
>>587319896
claude turn the greentext into a game

one mistake max
>>
>>587322554
>100,000 copies
>most sold digital h-game
That can't be right, I feel like millions of people played that game.
Maybe the pirated version, tho- oh look at his name.
>>
>>587322676
hot...
>>
>>587322869
>one mistake max
why is this the new meme. does giving it a mistake budget make it consider where it can fail least spectacularly, or is this just an evolution of shitposting based on the "make no mistakes" saarprompting?
>>
File: untitled2.png (2.97 MB, 1580x1629)
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Easy to test out thinner outlines, I guess.
>>
>>587322554
I wonder how many sales it would have gotten if the global government didn't cuck the goyim out of everything fun.
>>
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>>587323046
something is off with your outline implementation, it should never get all jagged like that
>>
>back from work
>in my incel hovel
>had my microwave slop dinner
it's gamedev time! I love this hobby!
>>
>>587324461
Hovels don't have electric outlets. Is your microwave powered by a battery or power generator?
>>
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>>587324607
it's a figure of speech
>>
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>>587323646
The screen percentage was set to 35. So probably that.
I'm done posting screenshots now. I still want to try fortnite style and giving this clothes.
>>
i've got years of flops and other unreleased games under my belt. it might be time to work on my dream game before i get any older. also, i know an artist but it's hard to gauge how reliable they are or if they aren't just going to delay or doom a potential project. they are talented but have bad ADHD.
>>
File: 1767612538828087.png (1 MB, 582x767)
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pe'dites won't like this one
>>
>>587325049
have you tried making the color of the outline match the textures instead of using pure black?

https://forums.unrealengine.com/t/new-dev-how-to-dynamically-grab-neightboor-material-color-for-outline-post-process/2561432
>>
>pirate crimson desert
>boot it up
>it's pure gameslop
>stupid ass intro full of shit i don't care about
>forced to talk to people i don't care about
>combat sucks and is boring
>everything just feels like it's getting in my way
why do gamedevs do this shit just leave me alone and let me play the game stupid heavy handed nanny bullshit if i wanted to be put on rails i'd watch a movie
utter faggots

don't make games like that /agdg/
>>
>>587325325
loser
>>
should i make a totally not gambling game?
>>
>>587325314
There is no need for that It's a hull and I can just edit the material. The real issue is it being dogshit.
>>
>>587325801
no
>>
File: 1793442234613450.gif (263 KB, 235x352)
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>>587320918
You are getting better
>>
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The collective suffering of indie game developers brings me infinite joy because of all the ways you wronged and slandered me. You deserve everything bad happening to indie games right now
>>
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>>587325801
>The real issue is it being dogshit.
is it tho?
>>
how do i get good at character design?
>>
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>>587326129
>he forgot the image
here let me help you
>>
yet you have no game, curious
>>
>>587326129
Based on most popular gachas the answer is just overdesign and retards cannot tell the difference.
>>
>>587326129
watch a shitton of anime, read a shitton of manga. It's the only way. No, western character design is TRASH. Keep away from it.
>>
>>587326279
they really just said "fuck it, we must go younger"
>>
you know what I had enough of you rabble, you won't hear from me again, tired of posting progress only to be ignored
>>
see you tomorrow
>>
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>>587324461
>incel hovel
Read it as
>incel walked
Anyway good luck with inceldevving
>>
>>587327046
I was you 3 years ago
>>
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Friendly reminder that the best devs are still resistant to AI, and once they start switching more to AI, they will vastly outperform the current wave of AI devs.
>>
>>587327583
its truly ludover
>>
its truly ludonlybeginning
>>
>>587327583
the cope continues
>>
I have to stop cheating on my girlfriend with Claude so much.
>>
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Why did Cris make the fingers like that?
>>
>>587328814
hes retarded
>>
>>587327583
the yesdev snailcat to cyborg pipeline will humble the 'dites and vibetards alike
>>
>he's still triggered over some 40yo brown man's 3d model
>>
>>587328956
i just want him to get good at making models after 14 years
>>
>>587328956
cris isnt 40
>>
>>587329212
Older you get the more it rounds up. A 23yo is basically 20, but a 33yo man is basically 40. I don't make the rules.
>>
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>>
Why aren't you just disguising gambling as a game? It prints money.
>>
>>587329484
i dont like gambling
>>
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>>587304494
This thread is missing some links ...
>>
If your game's genre is further to the left you have a good chance of making money.
>>
>>587329607
hey bocchi i know ur real name
>>
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le sigh
>>
>>587329687
further than what
>>
>>587329790
rpg
>>
>>587328814
ten more years of workflows
>>
>>587329761
whocars
>>
>>587329687
No one here is capable of creating a good mmorpg or fighting game
>>
>>587329708
Josh?

>>587327046
You need a trip
>>
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anyone feels like opus feels nerfed in the last week?
>>
>a trip
will get him ignored even more, retard
>>
>>587330213
Of course. Fable just launched.
>>
>>587329687
I want to make an fps, a turn based strategy, or a farming game?
>>
>>587330260
Yeah because that melty last thread was me being ignored.
>>
>>587330213
ye
>>
>>587330316
Froggy, your opsec isn't very good. I'm sorry to tell you that I'm in the process of finding you since we live in the same part of the country.
>>
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>kr*tzinger is using ai to scrape agdg threads to create "profiles" on users so he can slop together an ai comic with thread schizos
every day I gain a new level of vitriol towards the aifags here
>>
>>587329687
idk where my game even lands. some of these tags are generic enough for it to fit in multiple categories
>>
>>587330468
yes you are old and cranky we get it already
>>
isnt froggy fat and black
>>
Is Fable 5.2 good?
>>
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shield modeling and fire simulation, fire at x16 speed. it spiked in the middle when the reactor blew up from the fire.
shield surface is a smoothed SDF capture of the hull volume + a standoff distance.
>>
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HOLY FUCK
FABLE 5.2 ONE SHOTTED EVERY BUG I HAD WITHOUT ME EVEN ASKING OR KNOWING THE BUGS EXISTED I JUST SAID MAKE IT WORK BETTER
>>
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supply gamers with what they desire
>>
>>587330678
aren't we all?
>>
>>587330724
https://www.youtube.com/watch?v=JXnGC6O5tOE
>>
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Fable 5.2 is in the house tonight
Everybody just have a Max plan
And we go make you dev your game
Every body just have a good time

WE JUST WANNA SEE YOU

PROGGY
>>
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tfw re-entered my indecisive state. 3d looks difficult but i also hit a ceiling in 2d. i'm too scared to develop any further when i still can't choose which way to take my game. if i go 3d it feels like i'm going to end up doing exactly what Jonny Blow did
>use placeholders until the absolute end
and that terrifies me. i don't have the financial cushion to risk hiring an artist nor am i sure i'll be able to pull off the art by then
>>
I followed anon's advice and added checks to the camera to save on calculations

Think I'll do MSAA next.

>>587330864
Looks good. I've seen a lot of cool SDF stuff in papers but I've barely dipped my toes into that.

>>587331063
I wouldn't call myself fat, fortunately I keep active.
>>
>he's still working on barely rendering his game while i already have my demo done
>>
>>587331020
>>587331239
why are you faggots so weird and retarded
>>
voxel world destruction anon, did "you" ever figure out performance gains, or just give up?
>>
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TONIGHT'S THE NIGHT
LET'S LIVE IT UP
I GOT MY FABLE
LET'S SPEND IT UP
GO OUT AND PROGGY
LIKE OH MY GOD
>>
https://www.youtube.com/shorts/AcOgFY71o1w

this is what i want
i will achieve this after my game makes it, manifesting
>>
>>587331575
you can go outside and do this right now
what do you mean? thats just the outdoors and some meat
>>
>>587331170
>>587331535
https://www.youtube.com/watch?v=1dNIQVYGXbM
^actual music not typical /agdg/ fag shit
>>
>>587331626
im from the bronx i never seen green like that
>>
Give the reset to me baby
>>
>>587331746
whos resetting? i dont think anthropic are even with a new model released they just gave banked resets that are fable only
>>
>>587332014
why arent you using fable
>>
>>587332158
dont need it right now the hardest parts are done already, it expires in fucking march
>>
>>587332396
it was oddly generous of them...
>>
fable 5.2 is taking so fuarking long oh my goddd
>>
https://x.com/i/trending/2119964550288056748

((they))) are psyoping about locking GPUs from using chinese models
this will mostly affect pedites but still, bizarre shit
>>
>>587333004
Whocars, I only use Anthropic Fable 5.2
>>
that chart is BS because noody plays fighting games.
>>
>>587333004
The next few years will be US vs China and it could get ugly
>>
>>587305747
looks ok, maybe even good if the entire game is stylized like this coherently
>>
>>587333242
Hey Cris, post your latest game
>>
>>587333242
some brazillian schizo is coming to your house i heard cristobal
>>
Didn't Cris fuck some tranny?
>>
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>>587329687
>MMORPG + Dating Sim
@claude do the needful ASAP
>>
>>587333242
it came from an eceleb so it must be true chud
>>
>>587333608
no you weirdo
>>
yes you did cris you fucked a columbian tranny after your mom died i remember it was a few years back
>>
>>587334139
He did, though. Update your Cris lore. He had some ladyboy in his favela to lose his virginity
>>
File: test.mp4 (3.57 MB, 1280x720)
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thoughts?
>>
>>587334386
>>587334352
i believe it
>>
>>587334496
>grok, make it look like total dogshit
>>
>>587334680
post your game real quick
>>
>>587334496
Is this a rimworldlike?
>>
we, the agdgers using SI, must collectively enter nigga mode
if we dont enter nigga mode we will be left behind
the floor is rising every week
>>
Sneaky Sex Between Virgin and Trap in Door-less Bathroom
>>
>>587334750
going medieval like
>>
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So, for anyone that actually played populous 3/the beginning:
I wasn't going to go this deep about it but my adhd is kicking in and I'm going autismo about it, so I was thinking I was going to have the four factions be playable and be actually different, with a sort of roguelite campaign, and then modular spells.
Rather than how the base game handled it (16 spells, all work 'the same' with mana and charging, you just need to unlock them or gain temporary charges), I was thinking I could have spell choices (through in game secondary/primary objectives on each map), and the player would build his deck of sorts (no cards involved, of course), and then each faction could also have a specific spell that only that faction could use (and the blues, the default one, would be the basic blast spell we all know and love, but the red faction would be earth-based and would be able to create instant earth stalagmites that would eject people into the air or something, etc)

But then, if I go with the idea that spells can be changed and moved and the player can chose what to go for, we obviously run into the issue that the map generation (in the base game as well) revolved a lot around obstacles that would have to be removed through using specific spells.
So how do I go around this..?
Should I just limit the map generation to never create impassible terrain (but then that'd ruin the whole thing and would fuck over the AI as well, since it wouldn't be able to use those spells anymore or softlock the player).
Or should I maybe propose a way for the units to 'build around it', say, create stairs and paths (like fucking lemmings or something)? But won't that create too much cheese potential?

It's crazy how fucking good the original game was for its time design wise and yet nobody ever thought 'yo what if we made one like it'?
It's like black & white, where are the games? Where are the god games?
>>
>>587335137
wtf are you doing u fgt
>>
>>587330468
Send all of Trace-tan’s Discord posts to the protocol so they’ll assassinate both of them
>>
>>587330468
sounds like you shouldn't act like such a schizo and you wouldn't become the target of other schizos
ever thought of that?
>>
>>587334741
post your game again so we can laugh at it looking like it was made by fat brown hands
>>
>>587335471
meant for >>587335389
>>
>>587335515
meant for >>587335137
>>
i might beat cris up irl
if he doesnt post again, i wont
if he does, i will
>>
>>587335246
I don't think I'm going to be assassinated anytime soon where did that come from
>>
>>587335678
post your game then
>>
>>587335816
https://omegaramyun.itch.io/cigarette-protocol-2

You better fucking launch a sigil
>>
>>587336003
fuck off you aren't the guy I was talking with
>>
jamundi valle de cauca columbia
>>
>>587336049
Well that's his game so play it
>>
wait wtf cris lives in jumanji?
>>
>>587335515
>>587335134
it's there wtf are you saying you autist
>>
Who do you think were DD71's:
Best protag
Best girl
Best puzzle
Best level/map
Best enemy
Best item/skill

Add to the list if you feel like there should be a category.
>>
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FEEL MY WORKFLOW!
>>
>>587335816
>>587336049
Sacrifice the namefag for a better future
>>
MSAA

>>587336156
Based. Gotta watch out for those bees and monkeys though. They were scary, the early cgi doesn't help
>>
>>587336272
Damn... back when Cristobal had hair
>>
>>587336358
How long did it take you to make this engine?
>>
>>587336530
you can render primitives with vulkan in an afternoon, especially if you use c or c++
>>
Commit is done. Didn't require much code to implement. I like dynamic rendering.
https://codeberg.org/FroggyGreen/rooster

>>587336530
Innocent question or are you that schizo getting ready for another melty?

>>587336614
Yeah but I have more than Vulkan boiler plate.
>>
>>587336530
he's been working on his engine since december last year, so about 11 months to draw a few yellow boxes
>>
>>587336274
This whole board must be purged.
>>
that's more boxes than I've seen you posting
>>
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>>587336774
>december last year
I started this one a month ago. Fake fan spotted.
>>
>>587336770
I'd just like to know how long it takes to hand code an engine to render stuff
>>
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i like my dungeons :)
>>
wow godot is so good you get everything to make a game for free and forever? bless godot!
>>
>>587337139
you mean your megaman levels? Dungeons need to be labyrinths
>>
>>587336923
What reasons do you have for making an engine? Is it just for fun? Instead of using a pre-existing one
>>
>>587337139
"dungeon" and its a linear path
>>
>What reasons do you have for making an engine?
unproductive meme question
>>
Does Froggy ever think that he could accomplish more in gamedev if he started making a game in an engine that already exists?
>>
i can mog froggy's ejngine in 10 minutes with fable 5.2
>>
you are getting mogged by a fat black man hand coding a vulkan game engine
>>
>>587337254
enginefags are nodevs by default
>>
'gress posting is really riling up the nodevs
>>
the things that my progs will show will rattle and cause shock and awe.
>>
>>587337139
looks like a starting dungeon, nice
>>
I want to create a live stock floor simulator. Should I use websockets or server sent events? I know websockets are for bidirectional communication so they may look better on paper but I was wondering if I could cheese it by using SSEs for the live feed and simply sending a post request when someone wants to sell buy trade etc?
>>
I have to get ready for work soon. Give me ideas on what to do next. I'd prefer something I could knock out in a few hundred loc since I'm busy.

>>587337008
Honestly not that long if you are using a graphics API, especially with AI to generate the boilerplate for you. Like anon says a basic hello triangle can take like an afternoon. But once you introduce buffers, textures, post processing, etc the loc will balloon and you will have way more than 1000 loc. You'll also find a lot of old Vulkan on the net and you'll want to use the newer features.

OpenGL requires less boilerplate and is pretty fast to get started.

>>587337254
>Is it just for fun?
A lot of it is for fun and learning yes. I'd like to make something but its not the biggest goal in my life right now.

>>587337636
Why do you keep calling me fat :C
>>
>>587337938
Or I guess I could just use raw TCP as well. Would that be better?
>>
I made the best game here
>>
>>587338445
But I made cube wars not you ...
>>
>>587339660
benchod
>>
>>587338146
post your weight and/or what you ate for dinner I don't trust
>>
currently listening to graduation by ye... i will be the top nigga dev round here
>>
>>587339794
good mornin g sir
>>
>>587339794
good taste
>>
Current session
Resets Tue 1:00 AM
57% used
Resets Saturday 11:00 PM
35% used

FUCK.. FABLE FEELS SO FUCKING GOOD BUT IM RUNNING OUT SO FAST!!
>>
Accidently found myself posting in /aigdg/; glad to be back here with the realdevs who care about their craft and do not use AI!
>>
Why does Figma lock so much behind their paid plans?
For example setting payment information. I want to pay via SEPA but I can apparantly only configure that after I have upgraded to Professional after using a credit card.

There's no reason to feature lock payment information for after doing payment...
>>
>figma
ahahah this nigga AHAHA THIS NIGGA!!!
>>
>>587340746
SaaS can only exist if you're jewing.
>>
>>587340629
i feel so lucky for working for a big studio and having this shit unlimited
>>
When the fuck do we start WINNING?
>>
>>587340702
probably saw all the videos of yesdevs and got scared huh? ludloser
>>
>using figma when AI exists
kek
>>
Why don't people just vibe code games that contain every single steam category?
>>
>>587340851
post your game real quick
>>
>>587340905
Now
>>
>>587340905
Never Stopped.
>>
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3.58 MB MP4
>>587341167
>>
The crabs and nodevs won. Like, they actually won. They are victorious. How could this happen? Who is responsible for this? No more proggy. Ever.
>>
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>>587341524
You will see more proggy from me after Post DD fatigue wears off.
>>
we might need to start castrating 's again
>>
>>587341332
based dogshit creator
>>
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>>587314106
Have you scapped AGDG Embassy?
https://www.youtube.com/watch?v=bsNK8Y3oZuI
>>
>>587341594
i dont get how grown men can feel "fatigue"
how fat and unhealthy are you
>>
>>587341687
I'm very unhealthy, at least mentally.
>>
>>587341778
so you're fat as fuck
>>
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>>587328814
>alucard
>>
>>587341778
no im not
>>
>>587341919
Erm... no....
I do wonder how people get fat in this economy tho.
>>
>>587341332
prompt?
>>
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japs are gonna take over in the new age
>>
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Why do barely any of you have your twitter/x accont linked to your itch account? Link them so I can follow you
>>
I won't be able to play any demos until Thursday. hopefully by then most demos will be submitted
>>
>>587342476
Nah, post your game retard
>>
>>587342476
now post your ai game retard
>>
On track. You should reach Saturday’s reset with room to spare.
Current session
Resets Tue 3:30 AM
9% used
Resets Saturday 11:00 PM
17% used
Fable
Up to 50% of your weekly limit
Resets Saturday 11:00 PM
>>
>>587342087
show it in motion
>>
>>587342476
post ur ai game pajeet
>>
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>>587342061
Thanks. Gives me an excuse to post the alpha version of the /adgd/ thread scraping to comic tool.

Good luck figuring out who's who.
>>
>>587343139
kek
>>
>>587342476
now tell us how many ai games u build rajesh
>>
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the lighting in my vibeslopped game is ass, not sure why.
also i'm having trouble getting buildings made of voxels to look good. 7 Days To Die does it, somehow.
>>
>>587328814
prompt?
>>
>>587343139
how are you deciding who gets into the comic and who doesnt?
>>
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bote
>>
>>587343484
I used the arch.b4k.dev API to get the last year of agdg threads. I then used a combination of tripcodes, sharing social media/itch page links, speaking styles, and repeated use of the same image to identify people and build a profile. Submitting a game to DD carried a lot of weight too and helped to craft some of the character design for the girls. I then mapped out friends/enemies/cliques to help it decide who gets included into what scenes.

I have a bot setup to scrap the last full day of posts, identify the most interesting discussion, and then write/create a comic with that. The bot also updates the existing profiles of the characters with any new content/posts as they appear.
>>
>>587342087
tripo has been able to do that forever
>>
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>>587326129
Ignore what everyone else tells you if they do not at least include this word: CONTRAST.

Every meaning of the word will help you. Be that literally just colors, or whatever else.
Keep it simple, and keep it contrast.

Also this anon is kinda right.
>>587326713

For some reason, westerners stopped being good at design a very long time ago.
>>
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>>587331239
as someone who has explored both mediums and is still considering to explore mediums like clay or procedural generation I can tell you this,
look for the intersection of:
>you can make assets quickly
>you actually enjoy doing it
>you can express yourself
I'll assume that you're more into programming, you can use that skill for making assets as well
also, don't feel bad if your art doesn't "look good", art is not about that
https://www.youtube.com/watch?v=zZm7gTNrfNQ
>>
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distant planet rendering is the thing that worked out best graphically in my game. the rest has been hard to get up to par. on that distant planet you can see a localized thunderstorm with lightning flashes, if you actually travel to the planet, its a real actual lightning storm happening seamlessly.
>>
Can someone rate my battle music? I just got FL Studio. It's for a dmc style game.

https://vocaroo.com/13eOvrno1M0u
>>
>>587344570
prompt?
>>
>>587344402
>>587343376
your game mostly just has no art direction, it looks like random stuff slopped together
pick a specific style for claude to emulate OR get a bunch of asset kits that fit together for a hyper realism look. rn you have semi realistic trees but clay hands but minecraft buildings and pixel ground
pick a lane and this will be 1000% better
>>
>>587344570
Do you play as this?
>>
style? visual cohesion? Just keep adding more 3js shaders!
>>
>>587344875
uh oh ludmeltie
>>
i'm cloning this planet space idea with destruction but im making it all ps1 style and itll sell 10000 copies
>>
>>587344974
in all seriousness, that's actually how boring games do it too. They Inundate you with so much visual noise you can't focus on anything.
>>
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>>587344570
https://files.catbox.moe/ewt5id.mp3
Why isn't there a game where you play as a KKK member in hood dungeons?
>>
>>587344570
>>587345340
because claude wouldnt make this. itd take a real schizo to handmake it
>>
>>587345419
ill make a game about impregnating you
>>
Do you think a zombie game would sell in the current age? What would it take to bring back zombies?
>>
>>587345973
zombies but they can speak
>>
I have been thinking about making 2 games inside my game, one is racing and the other is porn, if you buy one you get the other one for free on Steam, would gabe let me do that?
>>
>>587345973
Just friendslop zombies.
>>
>>587346414
dayz already exists and is free
>>
>>587345973
>What would it take to bring back zombies
a good zombie game, that's literally it.
Zombie games are ironically evergreen
>>
dayz is not friendslop
you have to make it more retarded and for streamers
>>
Why isn't someone making L4D3 with AI?
>>
File: ded field.png (1.55 MB, 1440x697)
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>streamer meme
>>
>>587346716
post the most recently released zombie game you played, yeah thought so fuck you
>>
>>587346853
>rob run
huh?
>>
>>587346898
oh shit they made gta online 2 before gta 6 released
>>
>>587346853
https://store.steampowered.com/app/5379260/RECREWIND/

How does this have that many viewers? WTF?
>>
>>587346985
>chinese game
I wonder ;)
>>
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>>587346857
haven't played one in a while, but quickly browsing steam, there's still
>a lot of slop
>a lot of mid
>the handful of hits
Just like 10+ years ago
>>
>>587347137
yet you didn't buy it
>>
>>587347175
You're lost in your own argument trying to find a "win".
People always want more zombie games, that's it.
>>
AuI lost bigly btw
>>
>>587346840
You joke but a system 1 LLM trained entirely on game states with a model small enough to run locally or distributed among players would make a fucking fantastic play space for prototyping the director system, sub 100ms choices based on extremely bizarre player states? Let's go.
>>
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'dites aren't real
>>
@grok 3d print me the most efficient tin-foil hat
>>
>>587347403
I unironically believe this
>>
>>587329687
Not on the chart... I'm making a rhythm game
>>
>>587344121
not reading your pdf diddyblud drivel thoughtbeit
>>
>>587343139
>tfw hoping my over-verbose self ends up in an /agdg/ comic
>>
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love love love
that is all feel
it is what keeps me going
>>
I give up. I'm making an incest porn game next
>>
pe'dites need to be castrated, prove me wrong
>>
>>587348459
>thoughtbeit
>>
this is what cris would make if he was american https://store.steampowered.com/app/5103870
>>
>>587348862
you want to r*pe lil boys you fag
>>
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>>587348459
Shut up
>>
>>587348906
No I don’t.
I greentext when I see thoughbeit.

Don’t accuse people you don’t know.
>>
>>587349020
proof? post your game
>>
If I walked into a Freemason Lodge, they’d say “you’re already well above the 33rd degree. There’s nothin we can teach you.”
>>
>>587348603
kanna...
>>
>>587344223
>you can make assets quickly
2D but terrible.
>you actually enjoy doing it
I suck at both so neither is enjoyable.
>you can express yourself
3D wins this one, it'll let me bring forth from the mind palace what I envision.

It seems inevitable, I should just go 3D. I simply like that I can express way more with it. Arigato Bocchi fren.
>>
She is my Mind Palace.
>>
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Day 2 of modeling. Made a ponytail and textured the rest of the hair. We do not talk about the gap on the top of her head. It will be fixed, eventually. The torso and legs shapes are there, but need to fine tune the armor details and add the skirt. Might need to add another loop for the boobs so it's less pointy.
>>
Why haven't you lost all hope yet?
>>
Did you guys notice that the majority of anime/pedo posters from /bant/ are either slavs or latinx? Ive been told its because the japs bought their television cartoon networks in the 80s and 90s which created the first weeb generations is that true?
>>
>>587351060
latrinos are typically much more aware of foundational animu than americans are, that much is true
>>
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>>587350952
>letting the jews win
>>
>>587349589
Nice.
>>
our response to https://www.spawn.co ??
>>
>>587349235
If I walked into a Mason's Lodge, they'd tell me to shave my moustache. This is an injustice.

This is why I made Moustache Protocol.
>>
Quick. I need 4 women to voice characters for my slop vn.
>>
this general is pure mental illness masked as "game development".they pay claude $20 say go play game develpoment and then spent their time here larping

youre retardede kek
>>
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>>587353839
hi...
>>
>>587354196
Sorry. Biological women.
>>
>>587354096
the sloppers who stay here despite having MULTIPLE generals, just want to shitpost
>>
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BIG progress on tic tac toe bros..
>>
>>587325241
why is the genie gay?
>>
Give up
>>
>>587354506
do biological feline women count?
>>
>>587355413
What? Like... a cat? Is she going to meow all the lines?
>>
How do I know if the assets and music I'm using aren't ai? I don't want to get cancelled.
>>
You can't win.
>>
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>>587355570
yes
>>
who wonned the diddy71
>>
>>587353282
Delete this before Cris sees it
>>
>>587355705
Credit them properly, if they claim they're not AI that's on them
>>
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Working on a small redo of the ui.
>>
>>587356195
>Make up fake name
>Credit fake person for music
>"Oh it's AI? Geeze I had no Idea. I'm gonna talk with John Doe and confront him about using AI for the music in my game!"

What's stopping literally everyone from doing that?
>>
>>587356427
Some people are just naturally honest?
>>
>>587356427
their skin color not being brown
>>
>>587347403
not sure if this exact theory but it feels like someone is funding it indeed. the hate is extreme. normally each group would say "you do you" and not try to actively destroy the other. i understand being against AI for le ethical reasons or whatever but going from there to cancelling everyone that uses it? it's like if suddenly vegans started having so much power they could cancel someone for eating meat.
>>
people are upset with the lack of effort being put into an activity by the average slopper.
It's the photographer vs paint &canvas argument, but even more lopsided because sloppers actively try to streamline away all invested effort. Because they want to larp as important directors / product managers having power over people.
>>
>>587347403
What is really absurd that people pretend Valve is anti-AI because of the AI disclosure when Gaben funded openAI, sat on their board, and they use AI in deadlock (both art and code) without disclosing
>>
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>>587308007
it's not me lol >>587307540
>>
>>587353839
hit cris up, he does a female voice
>>
so that was the demoday huh?
>>
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>>587359481
yeah, crazy how people don't want to review random demos from devs who don't post here
>>
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LLM bros...
>>
>>587360146
generating a random 1x1 dirt texture so they don't touch mine either
>>
>>587360139
half of them posting in discord at least. post your game
>>
>>587360146
first I am hearing of this, I can't think of what bigwalk used AI for...? it's like some balls on legs and some unity assets?
>>
>>587360282
>half of them posting in discord
yeah, that's the point
>>
>>587360313
*found it
We needed to cull shadow casters by distance from the camera, but Unity URP only allows culling shadow casters by distance in camera forwards, so shadow casters behind the player were being rendered at an infinite distance. This made our game run 50% slower for around 20 seconds at sunrise and sunset. We researched the problem extensively, and we looked at the URP code ourselves, but we couldn’t find a way. Then, we were able to speak directly to an engineer at Unity, who asked around and ultimately concluded that what we wanted wasn’t possible. Finally, we posed the question to an LLM chatbot. After a few dead ends, it suggested a possible fix, and while we had to modify the suggestion extensively, it worked. This fix represented about 10 lines of code inside URP.

This is criminal. They should be hung drawn and quartered. WHAT THE FUCK WERE THEY THINKING!?!? USING AI!!!>??? DEATH DEATH DEATH!!!
>>
>>587360465
>unity engineer doesn't know how to fix it
lmao
>>
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I missed demo day... again............
>>
>>587360139
I know know shadow stalker, Osh, and spider mech, all used to post here. osh is famous here due to some memes/drama, so not sure how you don't know them unless you are a whodev too. .
>>
>>587360843
chicken jockey. nice table. I like the stain on top(giant mug or potplant stain?
>>
>>587360953
dinner plate stain.
>>
>>587361037
>eating dinner at your computer
EUUGHHHH
>>
I've spent two weeks polishing my game and I am getting extremely bored and want to start on my new project already. Should I just come back to this game later? I was thinking coming back fresh might help me see things that I missed but I have a feeling I might just completely lose interest on it if I start this new game.
>>
>>587361667
if you stop youre never finishing it
>>
>>587360139
Im still here, I just dont see the point of posting much
>>
>>587331535
>>587331170
kek
>>
How do I refuse payment on itch?
>>
>>587362989
If you're a developer and you want to issue a refund to a buyer, find the purchase from your dashboard via the Earnings > Payments section. Click on the details link and find on the bottom a link that says “Issue refund…”.
>>
it was rhetorical grok
>>
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>>587363169
>>
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>>587360843
same...

>>587361667
imagine if Eric decided to move to a new project instead of polishing Stardew Valley

>>587363779
ha ha I bet she's sorry for friendzoning me now!
>>
>>587304494
gaben oh gaben
would you PLEASE approve my build

it has been 11 days (technically 20 since the first build got rejected)
>>
How do I know steam isn't hiring a bunch of jeets that will steal and clone my game as soon as I submit it to them?
>>
>>587304494
>shalanor legends 2
feels like it could have been a multi millon dollar hit had they just spent more on polishing the art (then again ... 5 years already)
>>
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>>587365465
>>
>>587365552
meant for
>>587338146
>>587339660
>>
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>>587365431
im busy
>>
>october was the month with the least games released this year
>november projected to be even lower
chat is this true?
or is steamspy lying?

https://steamspy.com/year/
>>
Q4 is usually dead besides tier 1 AAA releases and the brave games not scared of them, so less games overall release
>>
>>587366375
its even way less compared to previous year though
>>
>>587366124
apparently steam spy data is wrong

https://steamdb.info/stats/releases/

we are fuqqed
>>
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valve jannies are probably nostalgic for when they only had to do a few games a week
>>
>>587360465
Wow, what a bunch of gays.
>>
>>587360465
Why share this though? They were promoting AI like - whoa look how cool this AI shit is guys
Read the room dude
>>
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>>587360146
lol they are also #freepalestine/#blacklivesmatter woketards btw
>>
>>587320918
>>587325049
The thick outlines make your art style unique. Don't remove it. But it is too jagged so try to fix that bit so that it looks a bit cleaner. Still the game would look fantastic with psychedlic environments with similar outlines on the scenes. Don't listen too much to the thread schizos. And don't listen too much to the schizo voice inside your head.
>>
>>587367107
I'm looking into becoming a rope maker. gotta sell those shovels during the gold rush.
>>
So what's next? We've gone through.

>Website AdSense
>YouTube Adpocalypse grifting
>Unity store asset flipping
>Mobile gaming ads
>Crypto gaming
>Web 3.0
>NFTs
>AI grifting
>Friendslop cloning
>(You) are now here
>>
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>>587360465
>>587360313
>>587360146
fake and gay, the well adjusted and very good devs of /agdg/ told me that AI is bad and no game using AI can sell, this is definitely a ploy from the jeets to make us mad
>>
>>587368540
>abolish cops
fuck you can't make this shit up hahaha
this is so funny, I love these witch hunts, maybe I should create a claude skill to check prior retardation from devs to run before you buy a game
>>
>>587368696
fully automated gamedev and deployment pipeline
>>
>>587368497
>we are the good guys, our guilt is eating us up, we should say what we used AI for. we made untitled goose game and support BLM and boycot miscrosoft! our fans will just say 'we forgive you, king'
>>
I GOT IT
THE NEW GRIFT
GAMEDEV RECIPES COOKBOOK FOR $20 CLAUDE SLOPPERS
>>
>>587360139
Anon you're the one who's out of place. Everyone has moved on from this cesspit to the server. You're screaming at dragons.
>>
>>587362989
>he got a tip
I have never once gotten a tip from a demo download on itch
I don't expect them, but I also like free money?
>>
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>>587369104
ah yes, the high-quality #gamedev of stale memes
>>
>>587369202
All the whodevs you mentioned are from the server. Demo Day belongs to them now. Why are you comparing it to this sewer filled with pedos, sloppers, and crabs?
>>
>>587369104
>uhm, the event that was created by and for people posting on the anonymous basket weaving forum ackshually moved on and are using a non-anonymous cult of personality forum now, time to move on incel
right, I think it's probably time to separate the two and have you niggers have your little circlejerking events, and the actual devs here get theirs

>>587369359
case in point, off you go
>>
>>587369410
>the actual devs here get theirs
such as..?
>>
You're not allowed to participate in Demo Day unless I know who you are
Yeah I've only been here two months, so what?
>>
>>587369359
>All the whodevs you mentioned are from the server
still not grasping that a whodev IS A DEV WHO DOES NOT POST (PROGRESS) HERE
>>
>>587369410
>and the actual devs here get theirs
But you would have nobody left?

>case in point, off you go
You do know that DD is hosted by the server mods, don't you?
>>
>>587369556
I do post progress, you can see it in my Demo Day submission
>>
>>587369459
it's not really the point, is it?
the point is that this event was not meant to be some e-celeb faggotry event with wannabe twitch streamers, do you know where you are?
why are you even here?
how did you even find this place?
nigger, what are you doing?

>>587369630
>hosted
why are you even using this as some sort of gotcha, you realize that 'hosting an event' on itch is a matter of 2 minutes and 5 clicks?

why did we ever allow you redditors in, at least use your shitty discord trips so that we can all filter you retards
>>
>>587369704
> twitch streamers
people have been streaming every DD since like 2019 with prettysober streams, tourist.
im pretty sure every DD since like 35 had one or multiple streamers, which is good for devs since watching someone play is infinitely better than any written feedback
>>
>t. crying about not being in the inner circle
>>
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>>587309214
>>
>>587369847
>>587369874
you're still not getting it, I don't care that it's been a thing for years, this goes against the entire point
>anonymous
you niggers are the tourists, you don't understand the first thing about this site or the culture, you just came in and now you assume because there's a bunch of you, this is how things should be, it's fucking pathetic
>b-b-b-but how am I going to get threads made about me where my name is posted 60 times!!
>who's going to manufacture drama about me if I don't post here!!
niggers
>>
>>587369704
DD has always been hosted by the server mods. By Vine, by prettysober, and by BlueFairy. You're clearly a new faggot.
>>
>>587370045
lol
>>
>>587369704
>the point is that this event was not meant to be some e-celeb faggotry event with wannabe twitch streamers, do you know where you are?
We're at the point where this has become necessity to make games
>>
https://claude.ai/artifact/BGY1SztrAYcJQHSsnHHGmp
thoughts?
>>
>>587370163
no, it has become a necessity because you retards need attention, you're not doing this for the love of the game, you're not doing this because you want to, you're doing this because you want to make money off of this and/or feed your narcissism
what the fuck do you think advertising your game on 4chan does?

if your game is good, it'll be good and it'll take off, you think the 4 random retards in here buying your game is going to change anything about the algos? what the fuck are you smoking?
there's a hundred games being made from people on here every year, and only a handful ever make it; the '4chan' element is irrelevant, your passion is what matters, stop deluding yourself

enough of this clique bullshit, keep your drama out of these threads and just make game FAGGOT
>>
You think it's a thing to have more fun than you're supposed to when playing your own game? I'm hesitating to build my game on the current prototype I have and I played other game of the same genre and had the same kind of fun. I don't know if I'm being influenced or not.
pic unrealted, my bike, looks cool right.
>>
soon a 'dite will do something so reprehensible everyone becomes pro
>>
It's funny how agp troons are anti ai. They don't realize they could easily take all the rule34 porn they jerk off to and replace the girl with a self insert in seconds or even animate the picture in minutes
>>
>>587370527
You might be, best thing I did was get my prototype played by strangers asap. I art maxxed the small area of my demo and it helped get players fast(150+ players) and tons of feedback(mostly positive)
>>
>>587370283
no one's clicking on your child porn link, bro
>>
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>>587371118
Yeah that was my next move, I'll do that. I need to clean a shit load of things to make it visually appealing though...
>>
>>587370606
they also don't realize ASI will be able to make them into biological girls.
>>
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proggy
>>
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Tired of people calling my game ugly when shit that looks like this is selling millions of copies.
>>
the hard part of game development (game design) hasn't been automated yet
>>
>>587371240
her skirt is a bit short, I saw her butt! nice proggy, I hope you do facial expressions(eye texture swaps?) with the sword attack soon. blinking too.
>>
>>587371436
you are not pokeymans
>>
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>>587371436
>Zhey are testing for zhe performance? Zend in zhe shyknee.
>>
>>587371475
for incrementals it has, just ask marnix
>>
>>587371638
most incrementals, including marnix's slop, are terrible.
>>
>>587371805
maybe they should have used AI more
>>
>>587370102
>always
Today I will remind them
https://itch.io/jam/agdg-demo-day-23
>>
>>587371884
they all use ai
>>
>>587371918
yeah but "make the game design better", and just keep prompting that for about a month before you release it.
>>
>>587371505
ty and it's meant to be an ecchi game so there's a facial expression system but nothing wired up yet
>>
>>587371895
>Hosted by aggydaggy
kino, we need to retvrn
>>
Is it ok to release a demo that's much much much worse than the graphics i'm actually planning? my pc is ancient and can barely handle opening the editor, i want to release a demo and fund a pc with patreon

>just aim for lower graphics
Graphics in my genre matter a lot
>>
>>587372056
oh you're just shitposting
>>
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>>587360139
>stop posting for a while
>now considered a litteralwho
feelsbadman
>>
>>587372078
Depends on how much worse I guess
You'd already be above people using AI assets
>>
>modern video gaming
>https://store.steampowered.com/app/5335510/Moon_Sweepers/
>>
>>587372427
>I am ---the--- pedohpile
>>
>>587372101
exaggerating, but it's going to be true soon so..
>>
>>587372078
>i want to release a demo and fund a pc with patreon
lol
lmao
roflmao
>>
>>587372330
basically i'm aiming graphic wise for something like stellar blade for the full game but for the demo i'm gonna do something like 512mb for textures and using ssgi only for lighting no light baking or lumen
>>
>>587372652
>basically i'm aiming graphic wise for something like stellar blade
Ah I see, you're delusional.
>>
>>587372652
least delusional aggy
>>
>>587356427
I can't sleep at night if I accidentally call someone here a retard on a short fuse anon, you expect me to lie to millions of people and just live like that?
>>
>>587360139
>Who are you?
https://www.youtube.com/watch?v=aJozK6lsQHE
>>
>>587372732
>>587372740
>environment
Megascans has all i need
>Characters
Metahuman has all i need
>Lighting
Lumen
It's piss easy to have something like stellar blade with ue5, my problem is my pc can't handle any of that
>>
>>587373032
cool. let's see some of your previous work.
>>
>>587373032
this is what every retard releasing UE5 games on steam thinks. not a single one has come close to any AAA character action game.
>>
>>587372159
I know who you are but you haven't posted anything in years so he's right
>>
why didn't your sweeping game get 7,700 reviews in a few weeks >>587372427

>>587373032
usually if someone says you're delusional, it's impossible to move forwards from that point, you're either more delusional or backstepping
>>
>>587373336
pedo
>>
>>587373218
>>587373336
i'm just talking about the graphics, not the quality of the whole game, are you people retarded or never used ue5? it's extremely easy to make something even better than stellar blade graphics using current ue5 if you're aiming for photorealism
>>
my game runs at 100fps on an Intel HD 530. thanks claude
>>
>>587373630
do you mean claude's game?
>>
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>>587373556
>duplicating my thread presence every time I make a post
>>587373565
I didn't talk about the game at all, you guided yourself there all on your own
>>
>>587373565
I'm just talking about the graphics too. it's impossible for you to make something better looking than stellar blade.
>>
>>587373708
pedo
>>
>>587373687
no, this was an old project. I got claude to fix the shadows so that shadow casters don't cast at such a distance behind the camera
>>
don't you think agdg would be better without you in it?
>>
>>587372078
>Graphics in my genre matter a lot
What tags?
>>
>>587373953
meant for
>>587373708
>>587307968
>>587330197
>>
>>587373742
If you mean artstyle then yes, graphics no i absolutely can, if i had 5060-70 16gb and 32gb ram and i5 intel 14th gen i will make something better in a month
>>
it's far worse when I'm not here
>>587373953
>>587373993
>>
>>587373996
>not artstyle, graphics
when used that way it sounds like a street thug word
>>
>>587374184
>>587373765
>>
>>587374331
you should become the modern day hitler against everything you dislike,
start with leaving here and going to >>>/pol/
>>
>>587373996
how are you going to make the sexy characters and all their animations and their 10000 different outfits? please don't say you're going to download a model and animation because that's not going to take you anywhere remotely close to stellar blade
>>
imagine thinking graphics matter in this day and age
>>
I'm going to make an MMORPG with Stellar Blade graphics
>>
it's going to have full VR support and run on switch 2
>>
>>587374589
>>587373765
>>
>>587374683
>>587374718
>it's stellar blade, but with more to it...
>>
it'll be open world and have vehicular combat and theft and a 6 star police system
it'll also have open ended multi path missions and the narration system of mass effect 2 and 14 different endings and voice acting
>>
>>587374967
>no base building
D R O P P E D
R
O
P
P
E
D
>>
frfr though, someone should finally make the dragon MMO
>>
>>587374612
For the 100th time i'm aiming just for the graphic fidelity my game will not even have any female characters and the mc will have like 8 outfits max and there are no cutscenes and the combat animations will be pretty simple because the fighting styles will not be too over the top with anime flips and the like just sword swings and punches and kicks and all enemies are bipedal so it will be easy to create animations for them
>>
>>587373996
If you just mean "high res textures" "generic 1 million poly assets" as better sure. but that will still look ugly as fuck. UGLY.
>>
it'll have base building and full geo deformation, with a 500m height limit to building and 350m depth mining
>>
>turns on DLSS5
now it's better than stellar blade.
>>
>>587375182
>it's developed by funcom
>>
>>587373996
art and graphics go hand in hand. just because something looks photorealistic doesn't mean they downloaded a bunch of assets and called it a day. actual artists whose job is to do this did stuff to make it look that way. at the very least i dont think it'd take a month lol
>>
>>587375182
mine already has no height limit to building and no depth limit. you can mine through the entire planet once you've got the right equipment
>>
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why aren't vtubers playing your video games?
>>
>>587373996
>i will make something better in a month
sure you are little buddy, it's crazy how the talent of your caliber can't find a job to get a few months of wages to cover the pc costs
>>
yeah I only meant that the 500 -> 350m was the cell's limit, my bad, of course the game will allow for full planet deformation, planets being about 4 to 6000km in diameter, all randomly generated
and space travel, with full solar system creation and newtonian physics for space flight, and interstellar travel planned for the DLC
>>
>>587375629
mine also lets you shrink down to nanoscale and go inside npcs bodies, inside the bloodstream etc and fight viruses. or kill them and mine them from the inside.
>>
>>587375583
all vtubers are pedophile ajacent
>>
What did Mr. Dario Anthropic mean by this?
https://claude.ai/share/637a1115-a1ec-4327-9f33-c3147b4ddedb
>>
>>587375740
my oshi is a pedo and I fucking love her for it
>>
>>587375583
I got a random png tuber playing it, that counts for something right?
>>
>>587375859
yeah
>>
>>587375150
Yes i'm aiming for generic fantasy, and i would say it will be generic not ugly
>>587375345
Yeah i agree but i have 0 artistic talent so i'm aiming for an artsyle where i can get away with generic assets the most, obviously it will require tweaking but it wouldn't be much.
>>587375604
Retard nothing i said require talent it's 95% engine people are just lazy
>>
>>587375802
put your name back on lel
>>
>>587376009
nta
>5 hours of art
>95 hours of engine work
I'm enjoying your posts though
>>
>>587360139
no one posts here lil bro
we're all in discord
>>
>>587376009
arranging and lighting assets is an art. so is post processing.
>>
>>587376125
why
you don't filter me either way, you're just here to seethe and act offended about pixels on your screen bro, the trip wouldn't change anything
>>
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>>587304494
Just found out Gonzossm made a game.
>>
I was looking for ugly medieval games and found this kino.
>>
>>587376197
what's your name in the betzcord
>>
>>587376254
2 million subscribers. 117 reviews after a week. cuffbusted.
>>
>>587360139
now wait a minute, shadow stalker, untitled spider mech game, and osh, have posted here.
the rest of them are discord-natives who don't consider aggy daggy human enough to engage with.
>>
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>what's your name in the betzcord
>>
>>587373953
I stopped posting for a month and observed the impact on the thread and the result is that AGDG is MUCH MUCH worse without me posting in it.
>>
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Doing gamedev with AI is like going to a brothel then paying to watch a robot fuck the girl meanwhile you sit on the cuck chair.
>>
>>587377123
please masturbate BEFORE posting thank youuu
>>
>>587377123
it's referred to as "cuck coding" for a reason
>>
>>587377123
Thats why its called cuck coding
>>
>>587376602
well?
>>
>>587376254
can you milk Annie in it or has Gonzossm gone WOKE?
>>
>>587377123
OR
doing gamedev with AI is like being a game director like Harakiri Kawasaki or Todd Howard or whoever gamercattle think is a great game director, except he doesn't have to deal with annoying underlings who hate him
>>
>>587377123
I would do this and I'm not a cuck. That just sounds like awesome porn.
>>
>>587377529
YWNBAGD
>>
>>587377558
reality check: any porn where a woman is fucked by something not you is inherently cuck porn.
sorry you had to find out this way, cuck.
>>
People are sleeping on how good Claude is at level design. Legit better than most AAA games. Level designers are finished.
>>
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>>587377529
the only howard cris respects is Geese Howard.
>>
>>587377623
>People are sleeping on how good Claude. Legit better than most. Designers are finished.
>>
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>>587377623
i can't name a single video game with good level design to begin with; it's always some autist modder who releases a map 5+ years after the initial game release who has done nothing but live, sleep, and breathe its mapping tool(s) that makes the actual good maps. the official levels are always a joke compared to those.
>>
>>587377618
cuck porn is a turn off though.
>>
>>587377570
I already am though and from way before AI was a thing. AI is just another employee. whether it does better or worse work than a human would depends on many things.
and I'm aware AI will take over the director role pretty soon and not need a human for any direction but we're at a narrow moment you have the opportunity to be a Sven Vincke or a Shikoku Yamazuki for only $200/month. you snooze you lose
>>
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New ui done.
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>>587377815
you dislike porn where they roleplay an explicit cuck scenario, yes.
what i'm saying is you nevertheless engage with porn where you sit in your chair and watch a woman get fucked by (not you), so you are inherently cucking yourself even with what you consider "regular" porn.
>>
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>>587377529
The work of a director will be always inferior to a 1MA.

Kojima or Tedd will never make something as good as undertale or Stardew valley or Cave story or Yume nikki.
>>
>>587378001
my gf watches it with me
>>
>>587377858
Sven was an actual programmer too, and most CDs did grunt work before moving up. You sloppers don't realize grunt work is how you develop skills.
>>
>>587378043
true, but is it because it's better to make your own art and code your own game or is it because other people on the team and the bosses above dilute the vision? with AI it can be (You)r vision with no one else having any input except what you specifically allow and approve which isn't the case with even the most despotic game directors in human teams
>>
>>587378090
so you're also letting your gf get off to visuals off another man's cock? jesus man... i... porn is bad mkay. just stop it. get some help.
>>
>>587375780
kek jews are at it again
>>
>>587378192
I don't think skill at writing shaders or installers or netcode translates to making fun and captivating games. in fact the more time you spend on the technical stuff the less time you have to think about the essence of your game.
and again I'm not a slopper, I've been doing gamedev for a living for years before AI. if I could wave a wand and make AI disappear I would, but only because it's made many of those skills I worked on for almost 20 years obsolete and let people with no experience catch up instantly
>>
>>587378240
post your search history real quick
>>
>>587377914
this gives me trials in tainted space "browser erotic game with deviantart art style from 2012"-vibes.
>>
>>587378423
>netcode
>not insanely relevant and valuable for fun
yeah, this is the thing i'm talking about. Your kind are just so oblivious because you don't want to learn anything.
>>
>>587378423
nta
the only thing you're saying that I don't like is
>years before AI
do you mean before you knew about it?
before it was mainstream?
before the first "good" LLMs almost a decade ago?
the neural networks from over 50 years ago?
it's too vague for any sense of qualification
>>
>>587378683
you're not making any sense or you don't know what netcode is
>>
>>587372427
>what if we took the cleaning simulator genre but made it extremely boring but made it multiplayer
>>
>>587378762
Anon, netcode shapes how the (MP) game plays and feels, it's directly related to the core gameplay and fun.
I actually don't even care about this conversation anymore because there's no value to be derived with you.
>>
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>>587378204
It's very hard to make diferent humans cooperate to a level where they care about a project.

It can happen in games like SOTN or Chrono Trigger or FFVI where the talent of the artists and programmers is so great that they just produce magic.

https://www.youtube.com/watch?v=M8I45TYVHmc

Certainly is possible with a small team where a single artist and programmer manages an entire section.

But is not longer doable with teams of above 10-20 persons.
The magic of art is gonne when there's teams made of people that will never meet each other.

Certainly such type of work is not longer possible I think after the N64 era.

Even then, the coherence of a single mind reaches a level of cooperation that no team can match, if this polymath doesn't give up and allows for his skill to develop.

https://www.youtube.com/watch?v=9qGncMYMxW8

Touhou is special because is the result of a single mind, working on his passion.

AI can't replicate that.

Nobody is impressed a robot is stronger that arnold or faster than usain bolt.
>>
>>587378720
for years before ChatGPT got a public release. I wasn't keeping track of how useful it was before. I'm aware Tim Cain was doing a doctorate on AI in the 1980s so if he wasn't using it as a game programmer in the decades since I most likely haven't either unless you mean code completion or something like that
>>
>>587308473
>I am just doing it for fun.
That spunds like the hobby devs too. Except the non AI using hobby devs take 5 years to reach the dice roll where they either make it or flop, most flop.
>>
>>587375583
Because I haven't coded an AI vtuber that can play my game yet
>>
would it be hard to make an RPGMAKER-like game inside Godot Engine?
i basically just want to break free of old dependencies/addons, constraints, limits, and javascript/ruby so i can make something like it in a "proper" game engine and use GDScript/C#/C++ instead and continue expanding on it in ways traditional RPGMAKER games struggle to.

i can't tell if this scope is unrealistic, i'm basically a junior hobby gamedev; i've made pong, space invaders, rock paper scissor w local pvp, and a really shitty 3d fps following a "your first 3d game" youtube video. anyone who knows more about godot can give me a verdict?
>>
>>587378935
>value to be derived with
wrong preposition, you lose

>>587378943
AI is not supposed to replicate that. AI is supposed to make you a minimap control that works and looks like you want it to and save you a week of coding. or go through your render loop and give you an extra 15% fps. or make an efficient save file format. these are all important but if done competently it doesn't matter if it was done by a passionate human or an inhumanly patient and meticulous AI.
>>
>>587379390
>would it be hard to make an RPGMAKER-like game inside Godot Engine?
No
>>
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>>587379469
Using AI to code is not diferent from using AI to make art.

You're just not good enough coder if you think AI produces quality code.
>>
>>587371240
Is clothing separate from the model?

>>587378043
You played Stardew Valley?
>>
>>587379390
it's a general engine, you can literally do whatever you want in there, it depends on your smarts of course, but there is no obstacles that you would encounter due to using godot
>>
>>587379629
yes.

I got a code from the anon that gift SV.
>>
>>587377801
>it's always some autist modder who releases a map 5+ years after the initial game release who has done nothing but live, sleep, and breathe its mapping tool(s) that makes the actual good maps
examples?
>>
>>587379592
it's better than I am and I've been making games for a living so I guess I'm a shitty coder who was good enough that it didn't matter
>>
>>587365465
Kek I was already paranoid enough to not even privately set up the steam page in fear their wagies woupd see my GMI game idea and steal it. So I simply didn't make the page. It's not exactly impossible.
>>
>>587379390
fable 5.2 would literally oneshot this assuming you're not a snailcat l*ddite.
>>
>>587379829
doom, quake, counter-strike, team fortress 2, halo 3, left 4 dead 2, etc.
>>
>>587379756
You mean Eric? Nice. What'd you think of the game? How far did you get? Waifu of choice.
>>
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>>587379854
But you can better than AI.

This is like going to a gym and then giving up because you saw some skycrapper crane lifting tons.

To me, giving up or a lack of desire to improve your skill is what keeps /agdg/ from breaking their own mental limitations.

You and most of agdg have incredible potential if you just let it grow and give the time for it to grow.

But using AI is like giving up on your own human potential down the line.

That's the tragedy of the mermaid call to Odysseus.
It's tempting to leave your ship to seek refuge in their island.
But the mermaids only sang in fake honey lyrics, seeking your eternal perdition and damnation.
>>
>>587379829
just look through the most popular Quake stuff.
Doom is a meme game honestly
>>
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>>587380369
I played for 30 minutes.
Game is really good, but I just don't have the patiente to spend 30-40 hours finishing an RPG nowadays.

I can still see the high quality and passion of it, even if I played for 30 minutes.

>Waifu
Dunno, never got around to learning about the npcs.
>>
>>587380381
I have no interest in improving skills that are obsolete. I'm not going to make a perfect installer for my game because while that used to be a thing that's now handled by Steam and GOG. I'm not going to write a perfect hardware abstraction layer because now that's being handled by DirectX, Vulkan, Metal, etc. I'm not going to even make an engine because the ones that exist are good enough for what I need. what I want is to make games people lose themselves in. and make money obviously, can't keep doing this without making money. so given my limited time I'm trying to improve the most useful skills with are game design, worldbuilding and most recently AI tard wrangling
>>
>>587380573
:( okay.....what if you had a minorly successful game that brought in $24000. Would you be able to sit down and play video games for more time?
>>
>>587380381
Cris you are a hypocrite for saying things like this when you refuse to learn how to actually make games and search for an easy golden ticket workflow that takes no effort. When will you realize that it doesn't exist and you just have to actually lock in? If you didn't project hop and abandon things constantly and just stayed with an idea you would be able to finish a lot of games. If you want it easy then use AI, if you want to do it yourself then actually do it properly instead of taking cheap shortcuts
>>
>>587380573
>inb4 cris has that "I need to make it" mentality that makes it hard to focus on gaming
I have it too, it's not fun. It's been years. I can't enjoy gaming because I'll just get bothered
>>
>>587365635
>>587373993
Seeing as how you don't know how to reply properly to posts maybe that image suits you better :D

>>587374058
>>587376808
Do you keep away the schizos
>>
seesm like i just gotta accept that i will never make it since gaben refuses to approve my build
>>
>>587381104
>squandering the guilt-free time you have to start your next game
?????????
>>
>>587380746
that's fine I guess.

>>587380797
Most videogames bore me.

My expectations of a videogame are beyond what most if not all videogames ever made have made.

Not even the masterpieces of videogames are good enough.

Videogame writing by example, is worse than TV.
The best videogame writers are still worse on their skills than basic genre fiction like Stephen King.

Not a single videogame has a story that is compareable to the best of anime, much less genre fiction.

Same for the rest of skills.

Videogames are made by mediocre artist or coders, when you look up other mediums.

Videogame music is still worse than basic youtube musicians, and much worse than the most average forgotten classical composers, or salsa or jazz composers.

My goal is to make a game that is comparable to works outside videogames.

>>587380926
I do keep improving my technique.
Part of it is optimizing my workflow.

>But make shit 10 years ago.
10 years ago, my skills couldn't do 0.00001% of what I can do now.

>>587380949
I have the grindset mindset after many years of grinding.
I find no joy in most things except grinding.
>>
>>587381409
weird looking post
>>
>>587377801
Dark Souls was the last game with level design that impressed me but only like 30% of it. Most games have had horrible level design since the 2000s. Not surprising that an AI can do better.
>>
>>587381201
why would i prototype a new game now before fable 5.3 releases?
>>
>>587379592
>You're just not good enough coder if you think AI produces quality code.
the creator of node.js has switched to full AI code
>>
>>587381023
you are a nodev nigger though
>>
>>587379629
yeah the clothing is separate
>>
Last stream from me for DD71 . As usual - here's a list of games, 40 mins or less per game, random order.

1: Project Landsword - https://itch.io/jam/agdg-demo-day-71/rate/2659659
2: Occult: Scarlet Elegy - https://itch.io/jam/agdg-demo-day-71/rate/4742549
3: Ellie and Osh: Early Alpha! - https://itch.io/jam/agdg-demo-day-71/rate/3695345
4: Project Sugarplum - https://itch.io/jam/agdg-demo-day-71/rate/5098156
5: Haru Game 2 - https://itch.io/jam/agdg-demo-day-71/rate/5282461
6: Gillfriends - https://itch.io/jam/agdg-demo-day-71/rate/5308798
7: SPACEGORE - https://itch.io/jam/agdg-demo-day-71/rate/4020311
8: Convent of Magical Chambers - https://itch.io/jam/agdg-demo-day-71/rate/3179165
9: Blueshift Breakdown Demo - https://itch.io/jam/agdg-demo-day-71/rate/4736929

Going live RIGHT NOW!
https://twitch.tv/brimstonewalker
>>
>>587381409
what anime do you consider to have the best story?
>>
>>587381579
>node.js
you mean the piece of shit software i have to update all the time because of critical vulnerabilities being discovered again and again uses AI coding?
no way....
>>
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>>587381771
Akame ga Kill.
>>
>>587381809
he's a better programmer than any anon.
>>
>>587382093
allowing remote code execution in that many published releases should be disqualifying on a human level
>>
>>587360139
Several of those have posted thobeit. Some seem to just stay anonymous but they obviously reveal themselves at random.

t. Here a lot
>>
>>587381762
finally some quality television
>>
>>587366875
My prediction of 30k+ releases from earlier this year appears to be coming true. What did Brannos vid earlier this year guess it as?
>>
>>587382024
heard of it but it looks gay. for me it's dragon ball Z
>>
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>>587381771
Depends on genre.

The highest stories in anime are berserk, madoka, eva, gurren lagan, panty and stocking, cowboy bebop, akira, miyazaki movies, makoto shinkai movies, moster, the legend of the galactic heroes, baccano, the tokyo godfathers, that horror guy that wrote about spirals, CLAMP, sakura card captor.
>>
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Today I found out that Fear and Hunger was made over 2 years by a guy with no prior dev experience while he was in college.
Why don't we have Fear and Hunger successes every 2 years on AGDG?
>>
>>587382208
https://www.youtube.com/watch?v=M3BM9TB-8yA
>>
>>587382395
>>587382024
>>587381771
for me it's
>Keijo!!!!!!!!
https://www.youtube.com/watch?v=t30BgE1mzos
>>
>>587382550
we will, you just have to wait for mongol to be discovered
>>
>>587382484
I'm thinking of devving a fighting game do you have any tips I should keep in mind to make a good Japanese approved doujin fighting game?
>>
>>587382209
>thobeit
>>
>>587382550
World Of Horror was only 3 years ago.
be the next 1MA success
>>
>>587382550
Well, how I do that?
>>
>>587382024
-_- I thought this was Cris but part of me suspected it wasnt, I shouldve trusted something was off.

>>587382484
>gurren lagan
Only one on this list I watched beyond just tiny bits. The gurren lagann guy has added too much homoshit in the other one I watched. Gurren lagan was at least entertaining tho
>>
>>587381762
>1. Previously an aggydaggy game.
>2. Not an aggydaggy game.
>3. Previously an aggydaggy game.
>4. Not an aggydaggy game.
>5. Not an aggydaggy game.
>6. Not an aggydaggy game.
>7. First aggydaggy game on the list.
>8. Not an aggydaggy game.
>9. Not an aggydaggy game.
aggydaggy demo day is truly demon day...
>>
>>587382756
That was in development for 75 years thoughdo
>>
>>587382885
>nearly 10k total reviews
and?
>>
>>587382550
How!? I dont get how some of these people just show up and go from 0 to success. Aieeeeee how do they handle it all!!!!!
>>
>>587382880
>you must post your game in this open sewer to be agdg.
>>
>>587383064
that's what agdg is though, the general
it has never been a complicated concept to understand
>>
>you have to post your game in /agdg/ to be considered /agdg/
The gatekeeping is pathetic
>>
>>587383064
>you must participate in a community to be considered a part of it
yeah, that's how it works retard, also it's not even a sewer, it's just a club room that autists and 3rdies love trashing and then complain about the trash everywhere.
>>
>>587383135
>>587383191
the discord is agdg. this is the non-commital shitpost dumping ground who happens to share its name, as one look at the thread's contents should clue you in on.
>>
>>587383249
>the discord is agdg.
it's a chat room for failed normalfags
>>
>>587382671
>>587383135
post your game real quick?
>>
>>587383249
you're subjecting yourself to an unwinnable discussion, it's factually and technically not the amateur game development general on 4chan
>>
>>587383376
what's your game namefag?
>>
>>587383470
a game where you're trapped in a basement by a mentally ill mesugaki girl and your life is at risk
>>
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kar
>>
>>587383585
so you don't have a game why are you here?
>>
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>>587382703
I honestly would tell you to play at least kof 2002, kof 98, SF alpha 3, SF third strike, which are free on fightcade.

Also play metly blood, guilty gear Xrd, marvel 2, umv3, umk 3, EFZ, SCWU, skullgirls, killer instic, fatal fury, last blade 2, garou.

That should give you a healthy range of fighting games.

Also play the platform fighters like smash 64, melee, rivals of aether, the digimon one, shonen jump all stars.

And for the arena fighters play the bleach wii one, budokai tenkaichi 3 and power stone and the naruto one and the gundam one.

For 3D play a bit of soul calibur 2, virtual fighter, tekken 3, tekken 5, the 3D kof ones.
>>
>>587383758
you are chutiye benchod, dalit
>>
>>587383602
Cinematic fps
>>
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>>587383716
agdg makes me laugh
>>
>>587383973
nodev faggot pedo
>>
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>>587384074
>not right about even one thing
absolutely wild how someone can be so unaware of anything they talk about
>>
Gamercunts are a plague.
>>
>>587383182
Even if you post progress certain individuals won't accept you
>>
>>587383249
>the discord is agdg
nigger
>>
great now the nigger shows up
>>
>>587383064
can you tell me what agdg stands for
letter by letter, go ahead, I'm waiting
>>
>>587383182
>NO YOU MUST ACCEPT ME YOU BIGOT
shut the fuck up troon, get the fuck out of my industry
>>
This should be the final /agdg/ thread. Because it's over.
>>
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>>587383182
>I want all the benefits this community provides without participating in it
>>
>>587385032
Anime Girls Developing Games
>>
>>587385170
i agree, too many tripfags, get frosh can you make the next OP so i have an excuse to leave, thanks
>>
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do you zoomers not have 4chan extensions on mobile?
>>
>>587385439
>>587385439
>>587385439
>>
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>>
>>587385450
that might make me, allah forgive me, reply to a tripfaggot. they stay filtered.
>>
>>587385450
that's the wrong way to do it you retard, the way you actually do it is that you filter anyone that isn't Anonymous fgt
>>
>>587385439
>>
>>587383758
do you have a fight stick?
>>
i have invented a new genre of game, i call it delayed time strategy. it's like real lime strategy but orders are delayed by proximity to your general and how fast it would take a runner to deliver orders from him. the further a unit is away from command the longer it takes for them to new receive orders.
this idea would be frustrating and no fun i believe since it robs players of a lot of their agency that they're used to since unlike any other game where you're rapidly giving dozens of orders instantly every second you can't just immediately give orders to micromanage all your units and pull them away from danger in the nick of time. they're going to get fucked and it might take you so long to give them new orders that they simply get wiped.
i think it would more realistically simulate pre-modern battles.
>>
>>587386147
that's just an RTS with a gimmick, but it's atleast a decent gimmick that would appeal to simulation nerds
>>
>>587386147
>he thinks he can come up with new ideas
OHHHH NONONONONONONONONONO
>>
has Ramyun went to a FUCKING LAWYER YET
>>
>>587386147
this sounds cool. You'd be really rooting for your runner to make it. and if he's killed and the enemy finds him they might learn some of your units positions etc.
>>
>>587386801
has Ramyun figured out he was being PUNITIVELY HARASSED INTO ERRONEOUS CONCLUSIONS (institutional gaslighting) by his retarded gamedev school and the CGDA yet and MUST SEEK A LAWYER or is he still shitposting here endlessly
>>
nigger nigger nigger
>>
>>587382550
Because i want to make huge 3D world RPGs... and i will.
>>
Millenial Shooter Genre.
>>
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yay i got my birthday present in the mail
64 mb of rom
the ultimate workflow gets even stronger...
(づ๑•ᴗ•๑)づ



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