Soku/PoFV/TPDP/IaMP and other 2hu games with netplay. Host, play and discuss your favorite multiplayer Touhou games.Download Soku here:>Community pack, all necessary tools come preinstalled. Get this if you are newhttps://mega.nz/file/tgpSRRII#0rjHOBkXOn06_0GSX7-eWy5hcw0VGQhc5AiyoF4qwWgorhttps://soku.delthas.fr/rewired/game>Base game, not necessary if you use the above linkhttps://mega.nz/#!ashhnZza!cWdD2mqnQSfpzow5h_LDABQzHOnAiHDL62ceAOF6z9k>Upgrade pack for the base gamehttps://mega.nz/file/RhQj0CbA#rC6Jf9gTJsByL2ox59KxFqShoweUX0J3MHpQJKvKaRI>get Giuroll herehttps://github.com/Giufin/giuroll/releasesCan't forward ports in order to host? Try these:>Autopunch: Mainly for Soku, not necessary if you got the Community packhttps://autopunch.delthas.fr/>Proxypunch: Compatible with more games, a bit less user-friendlyhttps://github.com/delthas/proxypunchOther games:>PoFV Netplay guidehttps://maribelhearn.com/pofv>PoFV Netplay tutorialhttps://youtu.be/Q1RzTArt4es [Embed]>Touhou Puppet Dance Performance: Shard of Dreamshttps://moriyashrine.org/files/file/349-touhou-puppet-dance-performance-shard-of-dreams/>Download IaMP here, includes Rollcaster netplay tool
Soku
>>1730044Soku?
>>1730628yeah
>>1730665vm reserved
>>1730676GGs
>>1730752GGs
bgs
>>1730793>:(
>>1731071soku
soku
>>1732757sokushort set
>>1732772vm reserved
>>1732781ggs
>>1732836ggsthanks for hosting
soku?
>>1734398soku?
>>1734622soku.
>>1734756soku
>>1736103soku now?
>>1736222yes
>>1736228vm reserved
>>1736230GGstoday is not my day
>>1736311GGssorry for backing out when you join, my controller for whatever reason decides to stop working sometimes
>>1739260yes
>>1739319can you host
>>1739321yeah give me a min
>>1739321>>1739348vm reserved
ggsman this game is so frustrating....why do you have priority over everything, am I so predictable you can just press something and you'll know it will hit?Man doing damage feels like a game of luck not skillsorry for the short set
>>1739443ggs>am I so predictable you can just press something and you'll know it will hit?honestly by now, yes. not because i know what exact move you will use, but rather because all i need to know is you are going to press something in the first place. like for example today i could tell you didn't want to block anything on the ground, and there were no tech rolls away from the corner either so on every wakeup i knew i could use a 2A (which lasts forever) to catch literally anything you tried to do, besides invincible reversalssame with airtechs, i know most of the time you will try to airtech ASAP. i don't even know whether you'll block or attack, but all i need to know is that you will airtech because now i can just throw out a j5A and it will start an air blockstring or a combo, no matter what you doyou aren't even doing badly when it comes to landing the first hit, but the problem is that once i hit you instead it quickly snowballs into an entire round
>>1739466>you aren't even doing badly when it comes to landing the first hit, but the problem is that once i hit you instead it quickly snowballs into an entire roundyes, this is a huge problem for me, I don't really know what to dofor the other stuff, I try anything and everything I can besides blocking because I don't want to turn the game into a 15 min one side match of me just blocking and losing guards for nothing, and BE'ing or flying or whatever will not do anything so I rather mash because it's the only thing that has saved me before
>>1739480yeah but not blocking anything at all is essentially the same as fast-forwarding through pressure just to get straight into the part where you get punished for defending poorly. mashing or jumping out of pressure has its uses but if i know it is going to happen every single time then i know there is no drawback at all if i just throw out a long lingering move since it will hit you no matter whatplus, knowing how to defend is useful to play around your opponents defense as well. this is probably the most basic example imaginable, but for example if you block Reimu 2A, you already know the most natural follow up is 6A which hits high. and not only that, but most follow ups after 6A are bullets exclusively. so if you BE my 6A you will graze out of all of that. and now when you see a 2A you can use it as a cue to get ready to block high and input 2DD immediatelyobviously i have ways to play around that as well, it's not like BE out of 6A is unbeatable, but most of the choices you have to take follow the same logic. you just have to get used to that decision making first and then it's just a matter of adapting it to different moves/escape routes
>>1741526soku
>>1745926host
>>1745978sorry, too late :(
>>1748005eating right now but I'll be ready in a few
>>1748024sure just host when ready
>>1748038vm reserved
I already forgot how to play this character within a few weeks
GGs
>>1748224ggs, thanks for hosting>I already forgot how to play this character within a few weeksjust mash 5c harder
>>1748225Against you, it's not enough
soku? soku
>>1750144soku now?
>>1750341yeah
>>1750722yeah
>>1750788host
>>1750791you host
>>1750795vm reserved
>>1750799are you the guy playing?
>>1750795GGsIs this your first time playing?
>>1756400still up?
>>1757427I am
>>1757467can you host
>>1757479vm reserved
was that diamond dust setup intended or did I play myself there
>>1757486ggs, sorry for the delay but something came uo so i have to leavethanks for hosting >>1757521also no that was completely unintentional, lucky mistake
>>1757521also GGs
>>1757521just to be sure, you are talking about that random Dragon Meteor oki right?the window to confirm the last hit of dial A into Dragon Meteor is much tighter than i thought, so after i landed that last hit I reacted too slowly and ended up whiffing. i guess diamond dust messed up your techroll after that, because i was fully expecting to get punished for that mistake
>>1757546Yeah. I intended to tech roll out but didn't notice the weather until it was too late. I was thinking maybe that was a high IQ read
>>1757550i mean i sometimes fish for those kinds of mistakes, it's a free cross-up against people who don't pay much attention to the weather, but i definitely don't force diamond dust just for that. it's too much of a double edged sword to force it just to fish for a gimmicky blunder like that. and this time i hadn't even considered that would happen
https://store.steampowered.com/app/3680470/Touhou_Dream_Duel/New soku soon
>>1761296My only complain is the graphics, looks too "cute"
>>1761540i mean it's not too unlike floatan artstylei just hope it has an interesting roster rather than merely IaMP 4.0
>>1762311The floatan artstyle looks good like soku, there's something lacking in this new game that makes the characters too innocent, like a placeholder, like they are not going to beat each other for fun
>>1768025still up?
>>1768487yeah
>>1768782i can't now, maybe i could play a short set in like 30 but if not we can just play tomorrow
>>1769039tomorrow then
>>1769964soku now?
>>1770211i'm up now
>>1770346vm reserved
>>1770403GGs
>>1770585ggs, that Reisen pressure is looking much stronger now, i had to think a lot about how to escape thanks for hosting
>>1770589I've been focusing on it lately. I'm still not entirely sure how to go about the midscreen and especially the air to air situations but at least the corner stuff is starting to make some sense to me.
>>1761296thanks for informing me about this, it looks very promisingi disagree with the other guy, i think the cute artstyle is very appealing, i also like the one screenshot of yukari reaching forward with a barrier for a little hand slap, meaning a novel moveset different from sokui have to say though, at least from the given descriptions, the game looks VERY soku inspired to the point that i wouldnt be surprised if the dev is someone from hisouten or some other soku community>No more hassles like port-forwarding and installing mods. Take the fight online with friends comfortably and easily, while enjoying the advantages of smooth rollback netcode. >Customize your supers, specials, and system cards with this beloved deck building system only seen in older Touhou fighting game entries.>With less randomness and more ways to control the weather, harness the chaos to gain an edge over your opponent.it LOOKS and SOUNDS really nice and the dev seems to have a good understanding of the soku experience, but im a bit skeptic of the "Planned Release Date: 2025" and lack of many screenshots/recordings of gameplay and charactersmaking a soku 2.0 is really ambitious and unless the dev has a big team and put in a lot of time and also spent some time balancing things, im doubting it'll either actually come out this year, come out with a lot of characters and card variety, or come out with all those things but also balancedim rooting for it though, i want it to be good
>>1773105>im doubting it'll either actually come out this year, come out with a lot of characters and card variety, or come out with all those things but also balancedprobably the latter will get sacrificed, it's not rare for small fighting games to be an utter mess balance-wise at launch and then use player feedback to actually balance the game. unless the devs are also soku superplayers, chances are they will miss stuff that the more experienced people in the playerbase will abuse, there's not much you can do about that if you are just working with a small team
>>1773536it makes me think of soku2 a bit, in case people dont know it's a (pretty fun) soku mod that adds a bunch of characters complete with everything you'd expect: sprites and animations, netplayable, their own skills and spells (mostly based on existing characters though), even their own win screen dialogue, card descriptions, illustrations for character select and win screens>unless the devs are also soku superplayerssoku2 is an example where that actually is the case, fear nagae is one of the strongest and most experienced players of the game, also has people like freudia, pinkysmile iircso it's not impossible or unprecedented for soku community members to work on soku adjacent stuff, but when i think of soku2: it's been worked on for years to get to where it is, 13 characters, mostly based on existing characters in many ways (movement, sound effects, skills, spell cards), uses soku's game mechanics rather than making a whole new game, uses existing soku mod infrastructure and rollback netplay, some things still arent finished yet(also unfortunately its kind of rare to see people even playing soku2 even though it's easy to set up and works with existing mods and is pretty fun imo)it really puts things into perspective for me and unless the dream duel devs are also strong experienced soku players and have put in years of work into this project already, i just cant see how they'd realistically make something with close to 13 characters, all new novel movesets like that yukari barrier slap, all new art assets, balanced, and yet still coming out this year and NOT heavily copying most things directly from sokuid love to see them prove me wrong though
>>1773105I think the faces need some rework, they look like they are gazing at nothing, 1000 yard stare stuff.Soku's girls look like they like to beat up people for fun.
>>1775880soku
>>1775917later maybe?
>>1775931how much later is later
>>17759332-3 hours from now on
>>1775938sure that should be fine
>>1775945now?
>>1776118yeahhost
>>1776125vm reserved
>>1776130is host down or did some random guy join
>>1776131GGs>that Alice gameaaaaaaaahhhh so close
>>1776179ggs, yeah there were a bunch of close gamesthanks for hosting
>>1776595i'll play for a bit
>>1776600vm reserved
GGs. Lag's starting to get real bad so I'll call it here, as much as I need the practice for tomorrow's tournament
>>1776605ggs, guess the connection doesn't wanna work todaythanks for hosting anyways
God damn I FCUKING HATE ALICEI HATE HER LIGHTING FAST RED LASER THAT SOMEHOW HITS ME BEFORE MY BULLET LANDS EVEN THOUGH I CAST MINE FIRST, AT CLOSE DISTANCEI HATE THAT HER LASER COMES FROM HER HITBOXI HATE HER STUPID DOLLS THAT HIT MEELE FASTER THAN YOU, AND HAVE CRAZY LONG RANGEI HATE HER MELEE ATTACKS THAT ARE TURBOCHARGEDAAAAA I HATE ALICEEEE
Play IaMP with me fags109.251.204.44:7500
>>1779339I don't have it sorry
>>1779404I see the OP link is dead tooIf anyone wants IaMP (rollcaster and all unlocks included), you can get it here:http://www.mediafire.com/download/fkhedlxiujnrutd
>>1779425Thanks
>>1779339You still up for IaMP?
>>1779463Yep, I'm here all day.
>>1779463Try setting a higher delay value, 6 or 7 should work
GGs, and thanks for the gamesI'll host again in 1-2 hrs
>>1779339GGs. IaMP is fun but that connections was rough
>>1779339>people playing IaMP the one day i'm not browsing this thread
I got some time for a few matches, can someone host?
>>178406895.173.223.172:10800in case you're still up
>>1784118>connection failedfuck.... do you have autopunch?
>>1784119it should be working with autopunch, yeslet me try on the public hostlist
>>1784122Doesn't seem to be working, sorry....
>>1784124no worries, maybe next time
Hosting IaMP109.251.204.44:7500Now's your chance >>1781567
Connection is horrible, let me try reloading the router, host should be back in 5 min
>>1786947this is worse, framerate is all over the placeit's probably best not to touch the amount of buffer frames
>>1786845yeah that was good while it lasted but i don't think it's getting much better any time soonggs, maybe we can try again some other time
>>1787020I remember having like 50 ping last time we played, when I saw 200 I thought I forgot to turn off my proxy lmaoAnyway, I'll keep hosting for now
>>1787041that's just because i had to move a few times. our current ping is gonna be much higher for a while. which i don't really mind if the framerate and delay are consistent, but those spikes are not helping
>>1792165still up?
>>1792559yeah
>>1792609can you host
>>1792612vm reserved
>>1792612>>1792632GGswft happened here, why did this ball not hit you?
>>1792842ggs, i see you've figured out how to BE effectively. just a few things i should add, BEing out of spammy 4A/2A strings is usually not worth it unless you have a REALLY good read on when i'll be going for the mixup. otherwise it'll just get caught by the next 4A. also it's good to mix up BE points even if you find a consistent one. you probably noticed against Yukari that BEing out of 2C is pretty easy, but once i notice that i will catch it with pinwheel, which you could normally punish if you block it insteadalso>why did this ball not hit you?i have no clue, i thought it was because of bullets clashing but apparently Iku 5C is just a higher tier so it should have moved past my laser with no problems. i might look more into it later
>>1792882Thanks
>>1792905alright i'm not sure, but after seeing this page:https://hisouten.koumakan.jp/wiki/Projectiles#Densityapparently that one ball has the tendency to lose hits when it clashes against a stronger bullet. little issue is, my laser should not be a stronger bullet since it's a lower tier bullet. BUT also lasers tend to have infinite hp, according to that same pagetesting it out will probably be annoying but if i had to guess, my laser just ate the hits of a higher tier bullet because tasofraud. i.e. just some accidental bullshit
>>1800909soku?
>>1801009soku
>>1801021host
>>1801023vm reserved
>>1801028>>1801023ggs
>>1801077ggs, thanks for hosting
Hosting IaMP109.251.204.44:7500
GGs, need a breakI can host again in 1-2 hrs if you want
>>1804487ggs, all good i couldn't play for much longer anywaysthanks for hosting>I can host again in 1-2 hrs if you wantmaybe in a couple hours but i'm not sure i'll have much time to play
>>1804018hosting
>>1805287ggs againi could have sworn the 5c > 236c geyser blockstring was completely tight in the corner, but somehow i don't think i landed it properly a single time. might have to practice some more blockstrings
>>1805295idk I tanked a lot of shit that looked like it shouldn't work because it's late and I'm sleepylet's do that again tomorrow and I'll give you a better opinion
Hosting IaMP109.251.204.44:7500btw, check out this absolutely useless combo I found
GGs, I think I got brain damage from playing 30 matches in a row
>>1807117ggs, gotta go nowthat combo in >>1806477 doesn't seem that useless, especially if you can combo the dp off an air unblockable. Reimu j5A into itself is stupidly good for corner-carrying anyone that's caught air blocking pretty much anywhere on the screen, so you could realistically set up into thatalso Patchy f5A fire rings have to be the best, most interactive example of why air teching is not good in this game
>>1807123Well my execution is really sloppy, I don't think I ever corner-carried anyone on purpose.Things like that or Sakuya j5a juggling are a complete mystery to me, how does everyone do this shit? Do you have to practice it in a specific way or is it just a "git gud" type of thing?
>>1807155>how does everyone do this shit?rejumps in general are not too hard and worth learning because they are always useful regardless of hit or block, it's just an easy way to extend damage even during comboscorner carry is really nothing too complicated, it's just the same thing but against an opponent that's blocking. the only tricky part with Reimu as far as i can tell is that whether you want to follow up the rising j5A with j5C or j2C depends entirely on how far above the opponent is, which you'll just have to eyeball and react to. that's just something you learn by trying it over and over again in matches, j2C seems to work more often than not though>Do you have to practice it in a specific way or is it just a "git gud" type of thing?if you want to test it out you can set the dummy to jump block on rollcasterignore the weird frameskips in that webm, apparently IaMP doesn't like being recorded on my machine
>>1807602Holy shit I'm retarded, I was trying to j5a > land > j5a and thought this was some kind of advanced hard to execute technique. I could just C and dash lmaoThanks for the webm, it was really helpful. Yeah, DP follow-up doesn't seem that useless anymore
As a bystander I've been wondering, since even an absolute scrub like me can get a few Normal 1ccs on the fighting games (with some effort), can you guys beat them on Lunatic?
>>1809178depends, i've never really tried SWR/Soku on Lunatic, i can 1cc IaMP but it's hellish and floatan are usually the easiest Lunatic 1ccs. AoCF in particular might be the single easiest Lunatic 1cc among all official games in the series, even counting meme 1ccs like PoFV Aya or other games that get broken by bomb spamfrankly i don't think playing the games as fighting games helps much in getting all Lunatic 1ccs. enemies play nothing like humans at all and you can usually cheese them during the first phase of the battle anyways. and spell cards break pretty much all rules of the game and you will get your ass handed to you if you don't have proper strats for each individual spell. not too unlike routing spell cards in a shmup. hell, many times you end up using strats from shmups in order to beat some spells
Soku? I can't host>>1809178Lunatic in SWR/Soku is not that hard to achieve as the spellcards are not that different from normal, they are just a bit more faster/tighter/numerous, but the pattern is exactly the same.
>>1812690soku
>>1813076host
>>1813147i can't, can you host?
>>1813190vm reserved
>>1813190>>1813203Give me a sec, I tilted a bit and hit my keyboard along with my crotch
>>1813190game died but ggs
>>1813203>>1813513yeah that was last anyways so ggs, thanks for hosting
bump
soku 2?
>>1820157can you host
>>1820309hosting on the wap lobby
GGs>Satori gets Royal Flare AND LREWhat the fuck
>>1820774ggs, i see Shou 2C spam truly captures the authentic UFO experiencethese characters are very fun to play but i wonder how the original roster would fare against them>Satori gets Royal Flare AND LREand Exodia, and Yuyu's reversal, and apparently a card that resets her deck for whatever reason so in theory i could spam all those forever
>>1820791I'll try mixing in a bit of my usual mains next time we play.I don't see a soku2 wiki anywhere so I might have to put in some extra labtime figuring these characters out.
>>1820157Is it up yet?
>>1821552soku2 the mod, not Dream Duel if that's what you're thinking
>>1821562Oh shitHow broken is it?
>>1821573no clue what will happen if I try to run this against someone without it but that aside, it's been working perfectly fine
>>1821580I meant the characters
>>1821580i'm pretty sure it's meant to be compatible with the base game, if you try joining someone that doesn't have the mod you just get to pick from the base rosteri haven't tested it myself though>>1821573if you mean balance-wise, it feels like most new characters are slightly broken so in the end it sort of balances itself out, assuming you also pick one of the new characters of course. they definitely feel stronger than most of the base cast though
>>1821585Do you have a download link? I would love to try it out at home
>>1821598https://drive.google.com/file/d/1BY_NvLB2RAFJmt6P7OBIH8DnLeBtIWFN/view?usp=drive_linkthat should contain instructions and all necessary modules
>>1821618thank youdo you want to play soku now? I can't host
>>1821635yes but i can't host either
>>1821660DamnAnother time then
I can host in the wap lobby
>>1821675sure i'll play then
>>1821675did someone joini can see you in the lobby but i can't connect and there's no one else there
>>1821675Give me a moment and I'll try to see if I can join
I guess we'll rotate every bo3?
>>1821733no wait both of you guys can't host uhh
i didn't notice all of us were in the lobbywe could try rotations, sure
>>1821716are you alive
>>1821756Yeah
Will Soku be at Evo this year?
>>1821675ggs, my hand looks really stupid some times lolthanks for hosting, might be up for more later>>1821877probably, yeah
>>1822039GGs
more soku
>>1823594host
>>1823638wap lobby
Damn it I knew that lead wasn't going to last when I saw the Iku SC on standby. GGs
>>1823814Also what is that swirly skill for?
>>1823814ggs, turns out it's 10x easier to properly set up Royal Flare when you have melee moves that are actually usablethanks for hosting again
>>1823817which one? there's the skill lets me charge up meter whenever you are within its range, and it's actually pretty fast so i can get like 3-4 cards if you are inside for the whole duration. one game i set it up before you died and then pushed you in between rounds and managed to draw a whole extra card because of thatthere are 2 spells that also look similar, the 2sc is like a buffed up Ibuki Gourd that costs 2 cards and lets me draw 4, and the 3sc resets my deck completely, as if the game had just started which may or may not be completely fucking broken, especially with the skill that lets me keep drawing cards
>>1823823both actually. I thought they were some shitty bullet I kept managing to avoid or something negligible. That's sounds pretty fucked up
>>1823844yeah, those cards are the reason why i can get away with running a deck full of 4/5 cost spell cards. i actually just have x1 of most cards in my deck, but i can still use them with no commitment because i can always just reset my deck and keep drawing themi actually started keeping count of the remaining 3 cost spells in my deck, because if i accidentally burn all 4 of them then the whole gameplan gets screwed and i'm fucked, so i have to make sure i always have at least 1 deck reset left. honestly it's a pretty fun kind of resource management i wish other characters had. maybe not this broken, though
soku 1/2?
I forgot how much I hate interacting with Discord to find matches in a fighter
>>1826763Then don't, you can ask for games here or another boardYou could also just use the hostlist, that's kind of the point of the public hostlist mod
>>1826763I understand you 100%I wish this thread got some more exposure.
>>1828937sokucan't host
anyone able to host
>>1830734i can try
>>1830741wait a sec i'm having an issue with my controller, i'll try restarting my pc one min
gg
>>1830822ggs, thanks for hostingthat wasn't bad, playing with the other people here would probably be good practice too
>>1830833how do i get out of corner pressure?
>>1830840Try out more bombs/hangekis. They can be baited but in order to bait them I have to leave large gaps in pressure which will also give you the chance to escape by simply high jumping or mashing. Also I see you were trying to use coin in the corner. Coin is the best defensive system card, but it's also really weird in the corner and if you aren't very familiar with how it works you'll just drain your own orbs quickly. It's safer to spam it in midscreen since it's more consistentAlso, normally i wouldn't tell newer players to BE, but you are already pretty good at it so definitely abuse that. It's the main defensive mechanic in the game and it's hard to catch on reaction. It's better if you have a plan before you do it though, because I will chase after you and you have to be ready for that, otherwise you'll get caught again and you'll have wasted an orb for nothingLastly there are reversal spell cards, although Sakuya only has Inscribed Red Soul which kinda sucks because it loses bullet invulnerability right before the hitbox comes out, so if you don't use it at the right moment it will still lose
>>1830857thanks. i dont think i like sakuya anymore
>>1830883Sakuya is strong but defense is definitely one of her bigger weaknesses, she has basically no reversals and her techroll covers a really short distance on top of being slow, so she can get oki'd to death. I would still stick with her, but then again I also main her so I may be a bit biased. In the end it depends on what you are looking for in a character
>>1830896cant you just stop time and kill everyone with knifes
>>1833245still up?
>>1834081yes but timestop sucks so no>>1834137in about an hour
>>1834150Can you host?
>>1834155i'm free now but no i can't
>>1834241damn
Good evening, 2hufrens.I'm one of the faggots that take care of /vm/'s divegrass/football/soccer team. The team's reforming its player roster for the upcoming summer season so I wanted to ask if they thread would want to be represented.If so, lemme know which thread character/meme would present this place the most and we'll throw that suggestion into a poll so everyone can vote for it and a couple other options from the board.If you got any questions, feel free to ask me.We also have a thread >>1809037And a wiki https://implyingrigged.info/wiki//vm/Thanks for your attention and have a good week!
>>1834405Yes, I've been waiting for thisadd the HISOUTENSOKU mecha. It would look cool as fuck
Why is IaMP so much less popular than Soku?
>>1837297It's harder/less lenient because of its old input reader. Also the fact that all assets are reused in SWR/Soku leads a lot of people to the misconception that IaMP is just an older, obsolete version of those games rather than a fully different game, so many people don't see a reason to play it.Funny enough, none of these issues are a big deal in fighting game circles (people are already used to games with old, crusty input readers and few people know about the continuity of 2hu games) so IaMP is slightly more "popular" than Soku in fighting game circles. Especially since mechanics like weather or decks are very off-putting for traditional fighting game players. They're both still incredibly niche, though.
>>1837350Compared to double tapping each key with 2 fingers to do 1f links, IaMP doesn't really feel like there's something wrong with it.
>>1837773It doesn't, but Soku has an extremely lenient input buffer for just about everything, so coming from it can be quite jarring for many people. IaMP has a lenient buffer for specials, but has no buffer for almost anything else. It also has its fair share of 1f links, although they tend to be super situational and it's not like they're a must.
>>1834405Seconding >>1835414We could use the hisoutensoku model which was made for the /m/-themed winter 24 final boss. You know who to ask for it.
>>1837297Too Clunky, SWR and Soku are simplier and have more characters.
>>1838066That model is fucking PERFECT
>>1835414>>1838066Aight, Hisoutensoku it is.Poll is up!https://docs.google.com/forms/d/e/1FAIpQLScj1o5LNqbUefMIkSUlMBE5VoXDAIVxQyYzJzZk0zCy7hxwuQ/viewformFeel free to vote for your nigga (and a couple other shitters) to make it into the team's Summer season roster.The poll will be up until next weekend, and results will follow shortly after.Enjoy the weekend, everyone!
>>1839462Thank you manager
>>1849034soku?
>>1849820I'll be in thew waplobby
>>1849907ggs, thanks for hosting
>>1851676Still up?
>>1839462Did our guy make it?
>>1853835i could play a few games now, yeahhost
>>1853859Still up?Sorry I forgot I posted
>>1854020yes but probably only for about 5 games or so
>>1854028vm reserved
>>1854029>>1854028GGsAnybody else wants soku?
>>1854068ggs, thanks for hosting
Soku?
Soku...
>>1861237stop asking for soku when I'm asleepSoku now
>>1861478Still up?g
>>1861945vm reserved
>>1861953GGsPowerful matches today, I finally gave more of a fight and lost 2 to 1 instead on 2 to 0
>>1862031The moon rabbits are fierceGGs
>>1862552I could do some soku
>>1862552room up, named game for anon
>>1862570sorry, can you wait ~15 mins? something came up while i was waitingshouldn't take much longer than that
>>1862585fug, i'll be doing something by then, sorry it didn't work out.
>>1862587yeah sorry about that theni'll be around in a few minutes in case anyone else wants to play
>>1862590Still up?
>>1863759yes, probably not for too long though
>>1863809vm reserved
>>1863815GGsSay, for Iku whats a good choice for anti air? my 5B fucking sucks for that even when I know and anticipate someone is going at me with an j5A
>>1863855ggsshe has no proper antiairs. sometimes you can instant hj j5A or j6A, but you need to abuse their range as much as possible and also make sure there's no bullet cover nearby because otherwise you lose the trade. really you just don't want to be in that position to begin with, it's better to try to air-to-air after a j6C or something like that but waiting in the ground is just a bad situation for her. worst case scenario just use Veils and bail outthanks for hosting
>>1867344still up?
>>1867540Yes
>>1867617i can play a couple games if you want but my internet will apparently be dying out any time now so it will probably be a short set
>>1867659Host
>>1867666can you hosti'm pretty sure i can't
>>1867672vm reserved
>>1867673>Failed to connectlet's try the wap lobby
>>1867678give me a min
>>1867680ggs, at least the connection didn't implodethanks for hosting
>>1867742>>1867678GGsMan Alice is so much bullshit, on this trade right here I pressed 2A first and yet her fucking flying kick is faster than me.
>>1867747usually long range moves aren't fast enough to compete but that j2A is an anomaly so even then i won by like 1 single frame. that was pretty lucky because if you had pressed that even 1 frame earlier i would have gotten counter-hit in Diamond Dust
is it just me or is the other thread/board dedalso soku
>>1873798I can
>>1873798never mind i guess it was just down for a short period>>1873804sure can you host
>>1873812vm reserved
>>1873815ggs, againi really just wanted to try out a Sure Fire Master Spark crush, but it looks like it's impossible to get anyone to respect that charged puffballthanks for hosting
>>1873861>>1873812>>2336GGsI reallly can't win any air trades, pic related for exampleLike right here I know you are going to hj 5a or something I anticipate and do 6D then j5A, but your jump is so fast you get me first. I can't do pressure at all when someone is down.I don't know how early I must do something like this for it to work, I did some tests that and they worked sometimes, but you gotta need to see the future for it to work.
>>1873876Another follow up pic
>>1873877A video I guess.
>>1873890I guess my main problem is that I use the flight button instead of dashing.Dashing seems to prepare an attack faster than flight
>>1873876>I know you are going to hj 5a or something I anticipate and do 6D then j5Athat was after a knockdown, oki is only safe pressure (barring reversals) because you can hit me on the very first few frames and i don't have time to start an attack before you hit me, but in this case you pretty much only started jumping while i was already waking up and at that point i already know the oki is going to be extremely late so if you even attempt to go for it i could potentially get a whiff punish off of itwhat i did was still risky for me because i picked a super slow option and it easily could have traded, i really only did that because i had the HP lead. but any other character could have just antiaired (Sakuya 2B, Yuyu 2B, etc) and gotten the kill with zero risk. trying to air-to-ground when i had no reason to stand still or to not throw out a move (like if there was a bullet covering that area) was just not a good idea to begin withthere is a time for everything, if you are like one second late to the oki you can get punished really hard if you still try to force it even after the window is long gone. if you can recognize that you are late to punish a wake-up, whiff or whatever, it's usually better to play it safe and just reposition yourself or block
>>1873907mmmmmm I'll read this tomorowThanks for the games.
>>1873922sure, i'll just add>I don't know how early I must do something like this for it to work, I did some tests that and they worked sometimes, but you gotta need to see the future for it to work.yeah you are right there, in a vacuum just trying to forcefully approach is a complete gamble. your goal isn't to be slightly faster (which is impossible, consistently at least), it's to make the situation favorable first so that the approach isn't just a coinflip
Bump
>>1891580Today, later
>>1891580>>1892465Sorry anon I was too busy, if you want soku now I can
>>1894004yeah don't worry about it my connection was atrocious most of the day anywaysi could try now if you're still up
>>1894297not him but I'll play for a bit
>>1894363well i'm a bit busy now but if you're still up in like 1 hour we can play
>>1894387Nope. Won't be available for another 10 hours give or take
>>1894403that's fine, i might be around then so just reply when you're back
>>1894387Nta but still up?
>>1894562yeah, might be a short set thoughcan you host?
>>1894564Sadly I can't
>>1894586try 179.6.2.63:10800
>>1894589Damn... I can't
>>1894591wanna try the wap lobby?
>>1894595Ok
>>1894501I'm back
>>1895230i think my internet is being stupid but we can try if you wantcan you host
>>1895244I'll be in the wap lobby
>>1895283ggs, was fully expecting it to go much worse but i guess that was somewhat manageablewell played, thanks for hosting
Soku?Returning after maybe 6-7 years
>>1897953sure
>>1897985Sorry, something came up urgently and can't play. Hopefully I can jump back in next time.
>>1898059don't worry about it, I or some other anon will be around when the time comes.
>>1853843Looks like he didn't, unfortunately.
>>1903633see me in the wap lobby
>>1903666ggs, i sure hope i can get this issue fixed soon because i can't imagine playing a tourney when half the games are slideshowsthanks for hosting stillalso Ancient Metal Rings is very + on ground cancel so yeah, turns out it an extremely good skill
GGsthought it was a coincidence the first time but now I understand the typhoon combination you're trying to pull
>>1903771Yeah I wouldn't have expected it to be so safe. I can already tell it's gonna take me a while to stop impulsively mashing after those
>>1903772>now I understand the typhoon combination you're trying to pullyeah, unfortunately i just discovered that it doesn't work anyways. i learned recently that you could abuse Typhoon to land Massacre with Suika fairly easily, so i figured it would work with another unblockable. turns out it just doesn't because tasofraud hates the frogat least in both cases the weather manipulation was necessary so i still got some reward from it
Sorry about wap being broken I did a server upgrade and didn't realize it removed a few packagesPosting works again now
>>1910307Yes
>>1910325still up? didn't see the reply but i can play in a few minutes
>>1910355SureJust a short FT3, need to sleep.
>>1910372okay i'm readywap lobby?
>>1910376Ok
>>1910385GGsSorry for the short set.
>>1910407ggs, no worriesthanks for playing
>>1913758ok
>>1913768can you host
>>1913771vm reserved
>>1913774looks like my router gave out mid-game, sorry about that. ggs still, was a good number of games anywaysthanks for hosting
>>1913771GGsman that match that died midway had some fuckery but I couldn't record itYou were right into my 5C, and you didn't get hurt, you were not dashing you were throwing bullets, what the fuuuuuuckAlso those trees are so fucking cheap man this game is so much bullshit.
>>1913834>You were right into my 5C, and you didn't get hurt, you were not dashing you were throwing bullets, what the fuuuuuuckyeah i noticed that too, pretty sure it's that same thing that happened a while ago where the ball loses it's hitbox because it clashed against my jB bullets>Also those trees are so fucking cheap manyes, at the very least Suwako will teach you to play more campy and defensive, otherwise you will quite literally run into a tree over and over again till you're dead
Anybody played this? It has 2hu mods
>>1914563not really, is it any good? i'd be down to give it a tryi only ever played Skydrift, at least as far as 2hu racing games go
>>1914638>is it any good?Yes, it's the spiritual sequel to Crash Team Racing. Released officially as early access a couple months ago with mod support and has a ton of custom tracks, characters and vehicles. If you've ever played CTR, you'll know the game is all about going fast, taking hard racing lines and optimizing your boost reserves.
>>1914563Does it require a steam account?
>>1914790I mean, yeah I guess? Idk if there is a pirated version that would let you use the mods and play online.
>>1914833Yeah I'm asking about the latter thing.
>>1915032Ok
>>1930699let's meet in wap lobby?
>>1930730sure i'll be there in a sec
>>1930736GGsI wonder if I have to start coming up with anti-suwako exclusive combos because of that silly leaf stance
>>1930791ggsmaybe, Suwako's defense is really weird because there are a ton of common setups that she is randomly immune to but then there's also a whole lot of combos that work exclusively on her and only her. it's like she's playing a different game some times
>>1933583can't right now but i should be free in a couple hours if you're still up
>>1933723Ok
>>1933725sorry it ended up taking a bit more than expectedstill up? i can play now
>>1933987Yes
>>1934033cool i'll be in the wap lobby
>>1934039GGsMan I can't stand that tree, the hitbox it's not aligned with the sprite so it can hit from behind and when right in front of suwako, fucking bullshit man.
>>1934039ggsif you mean the hitbox behind her, that's something different. Suwako herself also has a hitbox when she does her little jump in the air while summoning the tree. it's mostly useful for combos but sometimes you can get tagged by it if you get past the tree and try to hit her while the hitbox is still activetrees in general are quite obnoxious though, playing around them is pretty tough
>>1934104>Suwako herself is also a hitboxWhat in tarnation?
Friendly reminder just in case, wap soku tourney is today at 17:00 GMT.
>>1936246thnaks!
>>1936246I can't load the wap, can I get a link for the stream here?
>>1936807does this link work for you?stream.wap__.org/r/sokutourney
I made a co-op action game with bullet hell elements, it's 3d, nobody knows about it and it has no views or sales, can I shill it here in case it interests any of you gamers? It only has 1 waifu, maybe 2 if you're very particular, and prob not in the way that you think.
>>1938430Go ahead, add some 2hus if you can.
any soku??
>>1945898surewap lobby?
>>1945907idk i have the normal sokulobby thing let me host
>>1945910sorry had to check something for a bitwe can keep going for a few more games if you wanna rehost
>>1945943sure i can go for a little bit, i thought u were gone
ggs anon
>>1945986ggsthanks for hostan