Globalists EditionServer IP:78.141.193.110:27015What is this?A pure vanilla Sven Co-op server for anons.No bullshit plugins, no admin abuse, no features nobody asked for. Just classic Sven Co-op.This means:NO donor perks or pay-to-win bullshit.NO point shops, trails, or stupid hats.NO annoying server-side modifications or sounds.NO admin favoritism. Everyone is equal cannon fodder.Map pool is a grab-bag of campaigns, custom maps, brainlet filters, and PvP shitshows.Resources:Model Pack:https://steamcommunity.com/sharedfiles/filedetails/?id=631466533SCMapDB (Find new maps, nominate them in-game):http://scmapdb.wikidot.com/The Plan:Play through campaigns, custom maps, PvP maps, and whatever fresh slop we find on the map database.Map voting is enabled, so you decide what's next.Come for the co-op, stay for the clusterfuck.
>>1833114i played sc_snipersux, did he really try to disable pvp modes?
FAQ: https://rentry.org/svenfaqs/>>1833816No, but he has talked about how they don't belong in SC and potentially banning them from the workshop (when support for that comes out in 2050).
>>1833824that's dumb. they're not my favorite maps but banning them seems extreme.
>>1833824>was supposed to retire because he had kids>doesn't do it>keeps ruining sven>apparently he had or has another kid on the way>still no signs of him retiringWhen will he fuck off?
Let's play guys, hop on.
does the server have its own built in time limit before it goes to dynamic mapvote? we were playing secretlab_r and in the middle of the map it just randomly switched despite the scoreboard saying it had infinite time
>>1838190unless it says infinite after time runs out?
>>1838190The default time limit is 90 minutes. But it's also possible the map just ended, some maps end rather abruptly.
>>1838320we were playing again and the scoreboard says infinite once time runs out for some reason. you can beat the map in 90 minutes if you know what you're doing but even then it can still be a bit close. a longer time limit for that one would be good if possible.
>>1839105I've doubled the default time to 180 mins for now, that should be more than enough for most maps.
>>1841265thanks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
update keencity_r plz, current version on the server is broken and new version was released
>>1848224Updated now.
>>1851155thanks babe
what's the server record for desert bus?
>>1858821we had only 1 hour left so about 6-7 hours were done but then someone came and trolled :(
there's a plugin that lets you see if a map has an ending by saying "ending?" in chat, have you ever considered adding it? some maps just don't have an actual end trigger added and people will run around for a while before finally rtving.
how's he doin that
>>1864899I've seen this happen before when people lose connection but the server hasn't kicked them out yet
only needing 50% of players to rtv leads to trolling/half the server being annoyed with map changes, imo should be like 66%
>>1859516I'll look into adding this, seems harmless enough.>>1886258Ehhh maybe, we had it higher before but people complained and asked for it to be lowered. If there was a decent way to detect afk players (not just by determining their origin) then lowering it might be more feasible.
LIVE
cmos
>>1833114woot's model db has been updated https://wootguy.github.io/pmodels/sc/
bump
>>1833846it wasdeserved
>>1936584oh hi sniper
>>1834181I am there, where are you?