[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vm/ - Video Games/Multiplayer

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor application acceptance emails are being sent out. Please remember to check your spam box!


[Advertise on 4chan]


File: Celestial Canter.jpg (3.61 MB, 3840x2160)
3.61 MB
3.61 MB JPG
>Servers
Starscape - NA (California), Patch 100, Vanilla
https://terastarscape.com/
Guild(s): Clover / Eeeepy
Toolbox support: Allowed
>Starscape Guides/Resources
https://rentry.org/StarscapeTERA
https://rentry.org/StarscapeClassGuides
https://github.com/tera-private-toolbox

Arborea - EU (France), Patch 100, Customized and contains server-exclusive content
https://www.arborea-reborn.com/
Guild: Dump
Toolbox support: Allowed

Old School Tera Online (OSTO) - NA (Virginia), Patch 31, Mostly vanilla
https://oldschool.to/
Guild: Touch Fluffy Tail / Take it Easy
Toolbox support: Allowed
>Era-appropriate Guides/Resources
https://web.archive.org/web/20161012172023/http://www.essentialmana.com/guides
https://web.archive.org/web/20151202004452/http://teratoday.com/content/tera-guide/tera-class-guide
https://github.com/tera-classic-toolbox/tera-toolbox

Europe Classic - EU (Germany), Patch 31, Mostly vanilla
https://tera-europe-classic.de/
Guild: TBD
Toobox support: Allowed
>Era-appropriate Guides/Resources
Same as OSTO

Previous thread: >>1903400
>>
File: [TFT In Progress].png (878 KB, 1380x1200)
878 KB
878 KB PNG
>>1983811
First for wholesome Elin bonding activities
>>
Taking it easy!
>>
Please keep baking threads alle...
>>
PUBLIC SERVICE ANNOUNCEMENT FROM THE FEDERATION HEALTH BUREAU:

Please refrain from eating the mushrooms growing in the secret sewer beneath Corsair's Stronghold, thank you.
>>
>osto removed online player counter
Dead already?
>>
>>1984085
dungeon runs are happening in the asscrack of night so its fine still
>>
Is there an actual time frame for costume accessories or is it just still a vague 'soon!!'?
>>
File: file.png (85 KB, 498x566)
85 KB
85 KB PNG
>>1984102
Dead lfg, dead pvp, dead global
>>
this shit is so ass
>>
>>1984120
works on my machine
>>
EU Chads please play TERA EU...
>>
>alle
based based based
>>
>>1984115
Starting to feel like Popo server all over again. That gm keeps yapping about how amazing costumes will be and no time frame given at all
>>
>>1984085
Anti-ddos stuff killed the bot but there's a webpage with reset timers and player count soon
>>
>>1984301
The anti-ddos stuff that doesn't work btw.
>>
can you guys put that you're from the mongolian basket weaving forum in your guild applications thanks
>>
>>1984304
well yeah, because there isnt just one type of ddos attack you dumb nigger
>>
>>1984304
Seems a lot better than na classic was, or just as bad but no ping issues for 3+ hours before the crash
>>
Post elin butts
>>
>>1984334
my game crashed
>>
>30% of players lost since opening launch
grim
>>
>>1984294
that and where are all the fucking dyes?
>>
>>1984342
has significantly less players and eyes on it, it would crumble if anyone really cared like they did with classic.
>>
File: 1742209318664186.png (129 KB, 1190x430)
129 KB
129 KB PNG
Elin server!
>>
>>1984680
the world needs more high elf males
>>
File: 1616507452235.jpg (252 KB, 1920x1200)
252 KB
252 KB JPG
>>1984680
As it should be.
Mildly surprised Lancer is the most popular class, though. Hopefully that'll assure there won't be a shortage of tanks later, provided they actually stick around.
>>
>>1984680
elins are really ugly, nostalgia can't keep up with how shit the game looks anymore
>>
>>1984698
skill issue on your part with the sliders, actually
>>
>>1984699
nope
>>
>>1984360
>>
>>1984680
class distribution looks a bit different at cap i think
>>
>>1984709
Both distributions are for level 60 characters only according to the tooltip.
>>
>>1984407
>>1984294
I like the stuff that guy keeps saying is coming but rn the costume situation here is even worse than classic that only had swimsuits and it's killing my will to play. I don't even have dyes for the shitty fashion coupon outfits on my alts and it makes them a chore to play
Just some suits and no shapechangers anywhere??
>>
>>1984804
yeah where the FUCK are the shapechangers? those should be easy and cheap to get, its just character creation
>>
they probably rushed the server out to try to capitalize on the only big tera server dying
>>
>>1984804
>>1984809
Too many cooks and only one of them seems to care about customization. The other devs probably don't care about costumes because they only wear the maid dresses and that's already out
>>
>>1984818
I thought the server was supposed to be from /terag/ oldfags. where is even the communication here, you'd think all the devs would be actively posting here first and foremost
>>
>>1984825
Maybe they don't know about /VM/
>>
>>1984830
We know that's not the case as it was aggressively shilled here as a /terag/ project
>>
>>1984830
>>1984832
I'm old /terag/ and didn't know about this board until after I heard about osto so take that as you will
>>
Shill OSTO on /v/ or something. I need more people to run stuff.
>>
>>1984954
I'm really not feeling Osto.
I don't think I like how they are doing their endgame gearing, especially when it come to feedstocks.
The simple fact you can't use tier 10 gear for feedstocks is so dumb.
>>
>>1984825
What do you even want them to post here?
>>
>>1985066
This server’s endgame progression is a jumbled mess. Why do you have semi enigma scrolls in a reputation vendor when you can just spend marks to reroll accessories? Plus you shilled OSTO in the last thread but I don’t see any of you answering questions here. /terag/ server my fucking ass.
>>
popo save us please...
>>
>>1985095
post it in feedback dumb dumb
>>
>>1985066
If they were genuine /terag/ers they'd be listening and responding to feedback here esp considering they were shilling a few days earlier. Instead its been radio silence and "join the discord server". We've had smarter devs in the past like DDON's dev posting here and he was generally well received
>>
EU Chads playing on Tera Classic EU. WAGMI
>>
Complain about osto again and I release gunner + remove all costumes from the game!
>>
>>1985307
can you release ninja instead?
>>
>>1984810
It really does seem to be the case. I think this would have ended up better if they took more time to work on the server. I knew it was looking bad when BAMs (a selling point of the server) got nerfed within 12 hours of launch despite it taking like 30 minutes to get to basilisks and try it with a 5-man party, can't be that hard to playtest. Then they got nerfed 2 more times.
There's a lot of other things wrong with the server as well.
>>1984825
>>1985190
I think it's just a handful of people shilling it. Even though it has the TiE banner it does not feel /terag/ whatsoever.
>>1984954
The population is a big problem, but only kind of. Unless you already were in some kind of tera-related social circle that's playing the game, it takes a long time to do anything or get content going. There aren't enough solo or 2-3 man player groups playing the game to populate both leveling and endgame PvE content, much of the existing player count does everything within their own circles so it exacerbates the issue. PvE completely dies whenever it's CS time, and you're sitting there twiddling your thumbs hoping you're one of the 34 people that get into the 1 CS queue.

But it clearly was pretty much a server designed for their own cliques so it is what it is.
>>
>>1985109
>come to my trannycord to leave feedback on a 4chan run server!
I'm convinced none of you are from 4chan. Quit larping as /terag/. Still not joining discord just to leave feedback on a "/terag/ run server"
>>
>>1985307
Classic is coming back soon anyway
>>
>>1985325
it's been "soon" for the past 4 weeks, yet also doesn't want to give an Estimated Time of Arrival
it ain't soon nigga, it's another 2 months at least, those goofballs think they have an actual marketable product and want to have the service available to support 2000 players online and tens of thousands of concurrent players
>>
>>1985307
He's going to kill off his own server? Go ahead. Another garbage server on top of the pile of garbage servers.
>>
>>1985314
>EU prime time
>NA prime time
>>1984120
>>
>>1985348
popo classic LFG was pretty bad too, it was full of people wasting their time leveling...
>>
>>1985323
I was a tester and they are from 4chan but they aren't paying attention to posts from here because they can't tell if it's one vocal guy samefagging his feedback or if it's really a shared sentiment among players
>>
>>1985467
they already make changes just because one person suggests them though. what's the difference?
>>
>>1985605
That's why we're telling you to post them in the feedback channels. They're good about making changes the people ask for tired of hearing things from only us
>>
>>1985611
not /terag/ then
>>
I dont have anything to suggest. I was having a lot of fun just running these kinosovl classic lvl60 dungeons but this playerbase is full of the pickiest autists ive ever seen.
>theres not 10 lfgs up 24/7 im quitting the game
>my alts that i can level to cap in 5 hours dont have dyes im quitting the game
>the devs arent posting on 4chan im quitting the game
>>
>>1985677
exaggerating valid player feedback is peak retard behavior
>>
>>1985681
i am deeply sorry that i actually enjoy the dead video game we're playing on a private server a decade later
>>
>>1985697
you can have criticisms and still have fun.
but ok enjoy your 2 digit player count with that mentality
>>
>>1985702
Ok, true, but why are people already quitting? HM dungeons are only half released and the ones that are, are bugged, and they are actually fixing that shit if you look at acnm. I agree we need cosmetics/dyes too but im not going to quit on fucking day 6 over it
>>
>>1985711
>servers keep eating shit
>no one to level with, a ghost town for new solo players
>takes a long time to fill a group even for normal modes and kelsaik
>losers get significantly less rewards, so losing feels especially bad and causes people to lose interest in corsairs
>pvp is unapproachable against the steep learning curve in an environmental where pvp veterans make up a far higher % of the population than the original servers
>barely any outfits, mounts and dye sources for fashionists despite promises from devs
>pants on head tier balance changes, like nerfing pve archer by removing keen glyph because one archer autist using server endorsed cheats (SP) was dpsing too hard, meanwhile the average joe players get fucked on what was historically a class that usually did low dps
>normal modes designed for tera vets in mind, meaning if you play with the average cliqueless joes from LFG your run will be long and painful and for a very underwhelming reward, especially hard modes right now
>>
>>1984977
By the way that's coming from someone who reached 60 during the night of release.
>>
>>1985711
do you want the redpill or the bluepill
>>
>>1985467
>everyone is 1 schizo samefagging his hatred for OSTO
>>1985681
>>
>>1985711
>the content is bugged
>why are people quitting
>>
>>1985760
>pvp is unapproachable against the steep learning curve in an environmental where pvp veterans make up a far higher % of the population than the original servers
how is this a correctable problem again?
>losers get significantly less rewards, so losing feels especially bad and causes people to lose interest in corsairs
agree with better rewards, but pvp already gives braindead amounts of exp and leveling scrolls.
>normal modes designed for tera vets in mind
what's the alternative to this? bosses from 12 years ago that just fall over because they pose no challenge whatsoever?

>no one to level with, a ghost town for new solo players
>takes a long time to fill a group even for normal modes and kelsaik
what are your suggestions then? post feedback retard.
>>
>>1985791
If its still bugged in a week im out too, but ac was fixed by the time i wanted to do it
>>
>>1985797
you asked why the server is dying, I answered. simple as.
>>
Attention /terag/: stay in your tranny containment guild when you come over to blue protocol: star resonance. Thanks.
>>
>there's a cs that's about to end
>should I wait until it ends before restarting the server?
>no, let's do it now!
Wow not even Popo was this much of a nigger
>>
>>1986059
This was announced hours in advance. He's waited on multiple occasions for something to end. If someone does not specifically let him know to wait, he is not sitting there reading chat to try and guess. I don't think Popo ever gave that a consideration at all for anyone.
>>
>>1986064
>let's schedule a restart at the only time of the day that cs is known to pop
Popo always asked if anything important was happening before restarting the server
>>
>>1986076
nope he killed some SCHM/CS runs of ours too
>>
>>1986059
i was about to win too, fuck me
>>
File: 1489784152536.jpg (121 KB, 1440x810)
121 KB
121 KB JPG
>>1986098
i was also on the winning team
>>
Feedback does get read but you guys seem to expect handjobs while doing nothing for yourselves. If it's a proper complaint with solid reasoning and logic, with a workable solution in the same manner it will likely be put in the work queue immediately. If it's a vague complaint it's hard to expect it to go anywhere, especially if it's something that's a fundamental issue for tera and human behavior.
>>
>>1985814
erm... ytsb was more than 50% terag though sis..
>>
>>1985762
having to use super expensive alkahest just to get +9 is a dumb change too imo. yes you can spam dungeons but without being in a guild it seems to be a pain to get a party, especially if you're not located in a timezone that affords playing at peak times. the population is pretty low too which doesn't help things.

really sucks that nobody seems to care about tera (speaking generally). still, it is more alive than tera eu. all we do there is play kumas...
>>
>>1986305
we filled a party on LFG pretty easily, even took a learning mystic. people just need to grow some balls and start the party and recruit
>>
we're so fucking back
>>
nevermind its over
>>
File: 21932551_p0.jpg (481 KB, 700x990)
481 KB
481 KB JPG
Just realized I hardly remember this game's OST despite playing it for over a year. Which is kind of strange, since nearly every successful KMMO from the era was known for having a bangin soundtrack.
I remember thinking TERA's was okay, but not much of it really stood out. More about laying atmosphere rather than anything noteworthy on its own, I guess, which was fine in the moment.
Save for Highwatch and Velika (which basically don't count since you were almost always in one of the two whenever you weren't running content), the only other tracks I can recall offhand are the Elin character creation theme, Isle of Dawn, and this random incidental overworld theme of all things: https://www.youtube.com/watch?v=cBg4Ar2307g
What about (You)?
>>
>>1986759
No no, TERA's OST is definitively one of its weakest point.
It's really weak overall with some nice piece here and there but it's 100% forgettable.
Which is kind of a strange in a way because a lot of old KRMMO were often carried by their ost.

The only notable piece people talk about when it come to TERA's OST is this one.
https://www.youtube.com/watch?v=0ZInjkFsyBw
>>
File: lmao.png (30 KB, 979x215)
30 KB
30 KB PNG
>TERA Europe Classic
>Classic
Classic my ass
>>
not in the mood for a semantics debate again
>>
File: lancer.png (90 KB, 601x585)
90 KB
90 KB PNG
>>1987187
That's nothing.
Meanwhile, OSTO.
>>
>>1987204
What's wrong with these idiots?
>>
>>1987232
Nothing, they admit the simple truth that classic TERA's clunky unplayable dogshit and nobody actually likes classic.
If anything, their mistake was not touching the other classes.
>>
>>1987204
Were your testers so bad at the game that you saw the need to buff threat by this much?
>>
>>1987245
t. OSTO staff and don't forget to join the discord so that I can groom you and let you into my tranny moderation team!
>>
>>1987248
Every classic server has good lancers crying about aggro. It was a problem on NA, it's a problem on EU, and now it's not a problem on OSTO.

Feel free to post your parses and aggro % :)
>>
>>1987204
>>1987232
>>1987248
Nice samefagging
>>
>I'm sharing this thread with parsetrannies
dark timeline
>>
File: 1.png (4 KB, 334x110)
4 KB
4 KB PNG
>>1987282
>all my detractors are a single schizo
Refer to >>1985681 mutt
>>
>>1987245
Nice opinion m8
>>
>>1987342
Explain lancer chain changes then.
>>
better have the schoolgirl outfits in by the time we're all doing manaya or ill be pissed
>>
>>1987349
Isn't that your job?
>>
>>1987370
We'll be lucky if we get any other cosmetics at all.
>>
>>1987617
These devs are actually semi competent this time so we'll see soon, theyre talking about it a lot
>>
thingken bout goin back to starscape
>>
>>1987617
They have other costumes in the pipeline as well as custom dyeable accessories. Tokens for costumes seem reasonable to farm as well
>>
>>1987621
Talking about something and getting to the point of implementation are two wildly different things.
>>1987627
This reads heavily like a shill post but I'll give you the benefit of the doubt that you're just very optimistic.
>>
>>1987204
it's not in the wiki, is this old?
>>
>>1987628
I'm in the devs discord, they've been busy patching a lot of vulnerable crashing. Server owner is a dumbass for not taking an extra 10-15 minutes for adding permanent shape changers but things are obviously moving forward incrementally.

Dungeon loot has been doubled with entries halved (faster farming), and BGs had their credit rewards increased with leveling coupons added to make CS pop.

Definitely a shiller here but I respect the server owner more cause he doesn't blatantly ignore ways to improve the player experience, we're all here to have fun
>>
>>1987635
Actually, yes. But current version isn't that different really, HTL change got reverted and lancer got a 100% aggro buff across the board instead. Chains are still there.
>>
File: Argonite_Horse_Tex.png (4 KB, 64x64)
4 KB
4 KB PNG
So you want to be included in OSTO feedback but this will probably be rigged as fuck. Vote and maybe the devs will count them. No guarantees. Better off doing it in the dickscord however.

https://strawpoll.com/mpnb1VEVLy5
>>
>>1987765
mounts r gey. put the fuckin perma shape changers in and outfits, please
>>
>>1987795
now that I think about it yeah, who the fuck cares about mounts?
>>
>>1987833
There are a lot of gamers that don't care about outfits either. Something is always stupid and pointless to someone.
>>
>>1987873
they dont even fly
>>
>>1987877
One man's trash is another man's treasure
>>
>>1987765
You can just as easily make a 2nd discord account, and even if people samefag that's still the same as one guy making a post on discord, no?
>>
>>1986076
He cut countless CS matches like 10 secs before the end, and there was only ever that one match going on. Which was fine, because I was always on the losing side when it happened.
>>
>>1988080
Yeah but that's 1 discord account, not forcing 10+ votes from bots or personal army from people who don't even know what Tera is
>>
>>1988163
first week was rough, but things seem fairly stable at the moment
>>
>>1988235
Devs had to play whack-a-mole for a while but it seems like they ran out of cards to exploit with since it's been a couple of days with crashes caused by ill intent. Or maybe they got bored, who knows.
>>
>>1988317
Maybe they paid the ransom
>>
theres still people crashing out constantly in dungeons runs for like 10 mins then it resolves
>>
>>1988235
I'm still having connection issues, especially around Nexus time. It affects only some players for some reason, but the problem is still there.
>>
can't deal with this tranny dev wanting everyone to be as autistic as he was on retail but on a private server
>>
File: file.png (81 KB, 918x509)
81 KB
81 KB PNG
tranny dev server
>>
What was the point of the beta if you're going to keep making radical changes after the server goes live?
>>
>>1988532
It's almost like there were not enough people in beta to collect data on and test how everything would work together
>>
>>1988469
go play clash of clans my guy, thats more up your alley
>>
>>1988624
Almost like you shouldn't have released the server early on before extensive testing just because you wanted to capture popo classic's audience
>>
>>1988757
The longer time went on there were less and less beta testers so how extensive would that get? And don't pretend like classic releasing first wouldn't have people posting "they missed their chance to capitalize on that" Always someone pointing out the worst and the grass is always greener, hindsight is always 20/20 blah
>>
Coming from someone who hasn't played TERA in a decade, I'm having fun on OSTO and it's been great seeing names I recognize from the VM1 days. The DDoSing in the first week was annoying, but it looks like it's been patched up now since I haven't crashed in a few days. Also, how many anons are there on Starscape/Classic EU? If there're as many as there are on OSTO, I'd like to give them a shot too.
Modern /terag/ anons are strangely territorial about their TERA private server of choice, but you should play whatever PS you enjoy the most. This is literally just a repeat of MT/CH/LoT rivalry from back in the day, but instead of calling each other fags, it looks like we're calling ourselves trannies now. Some things just never change.
>>
>>1988928
idk about /vm/ anons, but starscape/classic eu player counts are about the same as osto
>>
File: Screenshot.png (3.17 MB, 1919x1079)
3.17 MB
3.17 MB PNG
>>1984360
>>
I'm not paying for elite nigga. The server will be completely dead before the first month expires.
>>
>>1989148
its ok to be poor
>>
im not fucking going anywhere until i clear mchm
>>
>>1989163
why does no server want to publicize their server costs? I would donate/crowdfund for free but these admins are skimming off a lot more than you think
>>
How many times do people need to be scammed by Tera server owners before they learn?
>>
>188 players online
>lfg is dead
>ims is dead
>pvp is dead
>>
>>1989228
is 80% of the server in a static or what
>>
>>1989233
pretty much
>>
>>1989233
I've only been playing with friends and friends of friends and friends of friends of friends
>>
>>1989233
>>1989244
>>1989251
seems friendly to a new player
>>
>>1989297
lets form a party, meet me in velika
>>
>>1989297
this guy >>1989298 is trying to rape you, do NOT join their party
>>
>>1989297
I don't know what to tell you if you don't want to make friends in a private server for a niche mmo
>>
>>1989300
Oh boy, free rape. Can I take his place?
>>
>>1989300
heading there for rape right now
>>
>>1989148
Elite can be traded like chronoscrolls back in the day so you can just buy it from another paypig for gold
>>
none of you came to velika
>>
>>1989355
I did but where were you
>>
>>1989380
in velika
>>
i really wish there was a central afk spot, kinda miss highwatch
>>
>>1989389
Bastion
>>
>>1989396
theres like 5 people there, they should just put in highwatch
>>
>>1989399
Highwatch a shit.
>>
>>1989399
i usually only see 1 or 2
>>
>>1989406
tell me where to find afk people
>>
>>1989411
Velika and Velika Outskirts usually has some
>>
I was in velika for 2 hours and didn't get raped, you all lied to me
>>
>>1989417
are you ugly? I was raped twice
>>
>pvp only server
getting ready to quit
>>
>>1989430
It's not PvP only but it's probably the only current server that cares about PvPers
>>
File: n.png (3.39 MB, 1611x1211)
3.39 MB
3.39 MB PNG
>>1989417
don't get cocky..
>>
someone make a suggestion in the pisscord about gold drops in hm dungeons
>>
>>1989598
already did
>>
getting bored they should increase exp rates and gold rates
>>
>>1989780
You would just be doing the same things, but slightly faster
>>
wind-up key accessory when?
>>
>>1989654
I dont see it, but if its in the devs inner circle discord or something even better
>>
perma shape changers when?
>>
>>1990919
Tomorrow
>>
File: Screenshot.png (3.11 MB, 1919x1079)
3.11 MB
3.11 MB PNG
>>1984360
>>
>>1991063
The things I would do to this fat cat ass
>>
File: 1740900918733281.png (3.39 MB, 1920x1080)
3.39 MB
3.39 MB PNG
>>1991063
For me, it's bnuuy bum
>>
File: 1757967429467059.gif (1.05 MB, 370x320)
1.05 MB
1.05 MB GIF
Touristfag here. I want to try this game. What server should I play on? I'm a SEApag but prefer a more populated one since I could just use a vpn. Also is this game too grindy? My only experience with kmmos are just Lost Ark and Cabal Online
>>
>>1991680
I'm 99% sure there is a SEA-based server with an average population. I don't know what it's called or where to look for it though.

Given these are all private servers, they are not that grindy typically.
>>
>>1991680
play on OSTO i play with some SEA frens because im awake stupid hours, join tft too
>>
https://wiki.oldschool.to/Patch-Notes-v1-1-2810eb466a8f8098b375cc80381b8bc5
>>
>>1991744
>moving pve gold to dailies
Ah, yes. My favorite part about tera. Doing dailies. It's already rewarding enough that dailies give you a bunch of other shit, seems odd.
>>
>>1991761
Its just the daily vg you press H and complete after the boss dies right? thats how i remember it working in retail
>>
Wait nevermind i didnt read, so now we have to do every single daily to make as much gold as we were before doing 6 NMs. Wtf??
>>
>>1991801
Yep
>>
>>1991801
do these fags play video games at all? they should be removing dailies not this
>>
>maintenance during nexus time on Friday
I really want to apologize to Popo
>>
>>1991806
yeah im pretty sure casuals want to run NMs, maybe some HMs casually. not do dailies
>>
>>1991809
You can get Nexus done before the maint
>>
>floral lacks any body costumes
>shows body costumes
??
>>
to be fair i do think there should be reasons to go out into the world, but dailies aint it
>>
>>1991827
those are cloth armors you retard
>>
>>1991847
oh, i dont play cloth
>>
what's the easiest way to bait an elin to leave bastion?
>>
we need more elins in bastion not less wtf
>>
>>1991889
take them to the top of the waterfall, pvp is enabled there
>>
>>1991815
one of the people on the dev team used to run dailies and vanguards on 8 characters for a while, you're going to be listened to
>>
>>1991906
Who?
>>
>>1991993
Icye
>>
>pvp catered server with SP and toolbox allowed, including Russian SP
>add in pve oriented changes that make some classes broken
>results in some of the most retarded pvp ever
I formally apologize to popo.
>>
>>1992319
>pve catered server with no sp and toolbox allowed
>pvp is not touched at all and most classes suffering except gunner
>you're only allowed to do CS because PK and gvg declaration that wasn't mutually agreed upon beforehand is griefing
Yeah you can enjoy that popo butthole around your tongue, I don't want any
>>
>>1992334
nta and didn't do much pvp on retail gunner patch but that's just not true. the balance on the 65 patch (pre zerk d-stance and pre nu-lancer balance) wasn't that bad, if anything gunner was the problem and tera from that point onward had to compensate other classes for the absolute retardation that was gunner. if you think every class was suffering except gunner it just shows you're a nu-tera zoomie.
>>
>>1992350
>if anything gunner was the problem and tera from that point onward had to compensate other classes for the absolute retardation that was gunner
Why are you saying these words as if it wasn't the exact thing I was saying?
>>
>>1992356
because saying every other class except gunner "was the problem" makes you the problem. every class after reaper should not have existed.
>>
>>1992357
I never said they were a problem? I said every other class was suffering. Suffering means having a bad time because problem is happening TO THEM. The only one not having a problem happen to them is the gunner because they are OP and play in a way that other classes can't fairly engage.
>>
>>1992360
it's a "problem" to the development team and your "solution" to this problem is to bring up the quality of life (read: ruin the pvp of) every other class just so osto fits your preference of playing nu-tera. >>1992319 anon was not wrong at all in that you don't care about the pvp balance on this server (which is retarded by the way, because why do you think people even play a 12 year old version of tera? it's not to parse balder's temple by the way). it's peak mouthbreather behavior and peak irony that you shit on popoclassic's pvp when you ruin pvp on osto with terrible pve changes and run server-sanctioned cheats that cause desync, that don't register slows, that don't let skills go on cooldown, and more.
>>
>>1992319
inevitable when the main devs are all PvE players. I'm expecting the pvp balance patch to be hilariously bad and to also deviate the game even more.
>>
>5x easier to clear achm with sorcs in the party
When will the dev bias stop?
>>
>>1992357
>every class after reaper should not have existed.
there's nothing wrong with more classes
>>
>>1992373
You jump to some truly retarded conclusions and have some of the worst reading comprehension I have ever encountered. I don't have time for ESL.
>>
I like Ninja...
>>
>>1992566
>no one has cleared it still
>>
>>1993392
Bring in the 3x sorc party. Someone should clear today without late night brainfog
>>
>>1992707
>literally no argument
i accept your concession
>>
>schedule finally clears up to try TERA
>the nice anon who talked with me before a while back that made the nice write-ups with the cute pictures is gone
sad..... i wanted to get to know alle.....
>>
Osto gets better every day. They actually do something whenever something doesn't work and actually communicate
>>
>>1995882
cool, now convince some big mmo streamer to play it so it'll have players
>>
File: Staring Down the Knight.jpg (3.92 MB, 3840x2160)
3.92 MB
3.92 MB JPG
>>1994929
Aww.
Still lurking here, Anon, but since I'm on-break from TERA at the moment, it's not as if I have much to add to the conversation regarding this title and its many (arguably too many) servers.

Will say that, at the very least, I've most certainly noticed this game has a /wicked/ drop-off rate when it comes to player retention for whatever reason, regardless of server. Whenever interest towards TERA begins to surge anew, that groundswell of enthusiasm only ever seems to last for just a couple of months at most, before these threads (and their surrounding communities) return to being largely dormant once more.
Speaks to some aspect regarding endgame progression which continually turns people off time-and-again, for one reason or another. Although perhaps that's to be expected for a themepark-style MMO perpetually stuck in static, preset versions of itself; vidya made in this style of genre doesn't often take very well to being knowingly "finished".

I do hope things are going as well as they can be for OSTO, yet given the circumstances, I'm simply not one to do any boots-on-the-ground reporting for it in this instance, shame to say.
Currently far too invested in FFXI to do much else at the moment. Even called-off my original plans to swing by GW2's next expansion launch later this month, as I've since revved-up five new accounts for XI, and have begun the long, loooong road towards becoming my own six-player Party of One with the help of various (and thoroughly elaborate) multiboxing utilities and plug-ins.
Will I inevitably burn myself out in due time by doing this? Probably. But it's been quite interesting so far for sure, in its own unique way...!

(This isn't an especially great 'shot from my back catalog, but for completion's sake, HQ): https://files.catbox.moe/hxgd4f.png
>>
>>1995882
*make progression easier multiple times*
OSTO gets better every day!
>>
>>1996019
there you are!! and well, fairfair. it just means it'd be harder to talk with you since you don't play anymore, and i can't get your other ways to talk from TERA, either...
>>
>>1996019
After the free elites start expiring, I think a lot of the novelty will wear off. For PvE, the entry level hard modes already filter out a lot of the playerbase. And with how they tuned ACHM to be made for the experienced players, I don't think a majority will get past that until it gets nerfed or abyss/regent weapon economy kicks in. But right now abyss weapons are untradable.

Then for PvP there isn't really much fresh blood that decides to stay. Once the base of self-sustaining PvP players dips below healthy levels it'll be rough. A lot of PvPers are finishing their full +12 PvP gear and won't be as active. There's talks of alliance pvp stuff, but on this server with 200~ players max and with most of the tryhard PvPers concentrated in 1 guild, I don't see it going well.

More PvE and PvP balance changes will bring some fresh air into things for a fleeting moment, but I'm sure it'll also be quite controversial.
>>
>Enchanting rates for +1 ~ 9 reverted back to vanilla rates.
>Masterworking success chance doubled to 5% from 2.5%.
The admin friends are done enchanting and now they need to masterwork their gear
>>
>>1996085
100% don't think elite will be popular, 10 bucks for some small QOL when there are a lot of improvements to be made still and playerbase hasn't hit highs yet. I got 1.5 months of free elite for being a high profile tester but I just see everyone trying out other slop in 4 days or Classic. They forget they have a lot of competition and need ideas for player retention
>>
>>1996215
kek
>>
File: Storm on the Horizon.png (3.3 MB, 2560x1440)
3.3 MB
3.3 MB PNG
>>1996062
True, but in knowing I'm still occasionally checking these threads, (You) can still flag me down on occasion here.
I might not be actively playing TERA at the moment, but I still know a good deal about Starscape at any rate. Even if it's not the most popular of servers these days, eheh.

>>1996085
>For PvE, the entry level hard modes already filter out a lot of the playerbase.
On a related note...
Not sure how much of this holds true for OSTO, but a constant frustration against Starscape's player retention was the unfortunate fact that it simply took too long to get to the interesting bits.
Despite being able to skip straight to 70, the gear requirements for performing well past earlygame were /steep/, necessitating an absolute TON of spamming the same mindless lower-tier dungeons ad-nauseam. The "Tier 3 Wall" - as it was known on that server - was very much real, and the primary cause for new arrivals eventually departing, even with the server's locals regularly bending over backwards to help those same newbloods out.
Was a real shame, as once you made it to the latter-half of Tier-3, the game's encounter design /finally/ started to shine, properly pushing players to perform in demanding, mechanics-laden battles. But of course, hardly any Anon who gave Starscape a shot ever saw those highs, leaving well beforehand due to being bored to tears with endless Red Refuge, Thaumetal, Channelworks, and RK-9 spam.

I'm hoping a similar sort of issue isn't quite as prominent in v31/OSTO. Can't remark from experience, as I never actually made it to the level cap on Classic, despite putting in weeks worth of playtime into that doomed place during its big surge.

>[As for] PvP there isn't really much fresh blood that decides to stay.
Ah yes, the same conundrum which plagues literally every single form of niche person-to-person competition.
TERA's PvP can be fun, but I can't rightly blame newbloods for not getting into it. Ain't fun to get wrecked without hope.
>>
>>1996291
well, flagging you down is one thing, but i could probably just find a bunch of stuff myself if i dug for it, without having to waste your time!
however, getting to know the cute nonny isn't something i could easily, or want to replace, ehehe.
any chance i could drag you back, just for a smidgen, sometime this week to get your stuff?
>>
>>1996215
It's more like gearing alts is fucking asscancer when you eat 200 MES on a single item with no pity mechanic. It's cheaper this way overall. 1-9 is piss compared to MES RNG, and comes with enchantment bonus on fail. I'd make that trade every time.
>>
>>1996291
>I'm hoping a similar sort of issue isn't quite as prominent in v31/OSTO.
The lvl cap in OSTO is 60. Back in the 60 cap the stats were kept at a sane level, so the gear upgrades weren't as massive as they were in later updates.
>>
>>1996085
>For PvE, the entry level hard modes already filter out a lot of the playerbase. And with how they tuned ACHM to be made for the experienced players, I don't think a majority will get past that until it gets nerfed or abyss/regent
I hate how what I want is the opposite of what gets big playercounts/engagement. I just want to do challenging dungeons bros
>>
File: 1740486218381238.jpg (253 KB, 1925x2048)
253 KB
253 KB JPG
>>1996291
come back at least for a few days alle... i'll carry your priest in my strong elin arms and we'll have a fun time!
>>
>>1996434
I think tuned up PvE as opposed to vanilla is cool too, and a bit necessary given that the player base is far more skilled and advantaged (SP). However, there are pain points in having a soft skill check mid-game progression that can turn off a lot of the more casual or inexperienced audience. The way old Tera tried to take care of this was tradable abyss/regent stuff allowing you to gear carry past content to a certain extent while rewarding the early clearers at the same time. Along with things like canephoras and whatnot.

Here's some numbers from the OSTO leaderboards of how many unique accounts cleared content
>FoK NM
92 accounts
>BT NM
93 accounts
>FoK HM
38 accounts
>BT HM
21 accounts
>AC HM 2nd last boss
26 accounts
>AC HM last boss
5 accounts, only once so far as well

It's not just the progression being limited by gear and people's lack of desire to grind it (a reasonable feeling towards a private server with 200~ player count), but also that it's tough to find successful or tenacious groups for harder and harder content unless you're all cliqued up already. Even when you clear once, untradable weapons means you'll have to clear it 20 times for a 59% chance at getting your BoP drop-only weapon for progression, a kind of progression with odds which haven't at all existed in pre-vm1 and vm1 era of Tera (either the drop rates were much higher if it was a BoP drop-only weapon progression, or it was tradable so you could barter to get it even if you were unlucky, or it only came after you beat mchm anyway [regent]).

Then there's still knhm and then mchm.
>>
>>1984360
>>
seeing a lot of names drop out of existence because they can't find people to play with
>>
Literally Popo 2.0
>>
>>1996911
if anyone needs friends meet me in velika after restart
>>
>>1996600
How many active accounts total? Around 300 right? I knew it was a pvp majority
>>
>>1996600
The fucked up part is the server owner is making dungeons he personally wants to do, but he's so busy he doesn't have the time to spend 20 hours progging wipes
>>
>random retard seething for an hour about low levels in their self proclaimed 'pve' guild dying during a gvg and how its griefing and unfair
>refuses to surrender
must not care about those low levels too much then
>>
>>1997260
It'd be better if he spent a few weeks playtesting it himself. Lot of things that could have been ironed out like that.
>>
File: eq_cs.jpg (698 KB, 1600x800)
698 KB
698 KB JPG
eu is so dead we had to make a server event on discord to get some cs games going at the weekend
>>
>>1997474
We need a server in Greenland to bring the na and EU communities together
>>
>>1997513
East coast NA servers have always been fine for me as an EUfag
>>
cool patch but halloween cosmetics fucking WHEN? i need my mummy wraps
>>
remove one of the three from phargod
>bank
>broker
>shop
Elite is more or less mandatory unless you want to be a bftp slave, but ive noticed way more people in bastion now that the free elites dried up, if players had a reason to be there towns would feel more like towns
>>
>>2001253
lol
you're talking to peopile who unironically want to play this as a boss fight simulator
>>
>>2001523
a boss fight simulator should still have a hub town
>>
>>2001523
That's what tera is tho. You don't go to a Chinese restaurant and complain how there's no pizza
>>
>>2001847
>Inb4 he knocks you for using a food analogy, even though you're right
>>
>>2001847
Chinese restaurants sometimes have pizza. They also carry hamburgers and chicken tenders and macaroni and cheese. They try to have something for everyone.
>>
>>2001884
I'm gonna be real with you, I haven't been to a Chinese restaurant in a long time
>>
At this point, you can only choose between Agaia and Arborea Reborn as your server.
>>
>>2001881
>Inb4
Back to le reddit where you belong ""/terag/"" dev
>>
>>2001908
inb4 is some ancient shit bro
>>
>>2001900
lmao
>>
Please come play OSTO and invite your friends
>>
Please come play Tera EU Classic and invite your friends
>>
I'm... waiting for NA Classic to come back... Sorry.
>>
>>2005041
Eww, you nasty
>>
It was nice to meet you, ***. I hope you're having a great time in BP. Miss you.
>>
>>2005041
I think I'll uninstall, after all this time. Shit's dead
>>
>>2006286
But it's only been 2 and a half months! They're working so hard on custom things like AI integration for easier toxic thought policing and modified versions of their GM menus because they don't trust their own mods. Any day now, but they can't tell you which day. :^)
>>
File: G2bUW3wb0AIclTC.jpg (246 KB, 1547x1461)
246 KB
246 KB JPG
>>2005571
>>
>>2007640
Back when it went down someone said it'd take at least 2 months to fix it all if you knew what you were doing and a lot longer if you didn't, and it looks like they knew what they were talking about. But nobody's seriously going to fix stuff for months, paying a dev team with 0 income, that's a fantasy.
>>
>>2001900
Reborn's dead, utterly, completely, just check the logs. 18 dungeons ran a day, all of them by the same party. Even asura has 30 times the activity somehow.
>>
>>2008494
Shit, I miscounted since they're all 3 boss dungeons. 6 dungeons ran a day on reborn then.
>>
>>2008494
Correct.
3 months of no patches, questionable content (BRH fish being a staggerfest, whatever the fuck Observatory was) and blatant gearing issues not getting fixed slowly bled its playerbase. The Baraka summer event dungeon ended up being a complete shitshow despite the delays which put a lot of people off the server for good.
Afterwards VSH/GLSH was as good a patch was realistically going to be (despite needing another week of testing or at least a couple more hotfixes to be truly great) and all it did was bring back old players for a couple weeks without attracting anyone new or from other servers.
Teralogs not updating with the new dungeons for a whole month after that was the final nail in the coffin. Now, nobody is left to care about the latest patch (DRCH).
Shame, it was a fun server while it lasted. Most classes felt genuinely amazing to play (way better than Agaia if you ask me, which I consider completely unplayable).
>>
>>2008584
Agaia had that dogshit QoL with no rootbeer or etchings present at the beginning where everything felt like playing in slow motion. I at least applaud them for actually managing to retain a playerbase. Reborn's decisions for the subsequent patches were baffling though, who even thought was a good idea to add 3 out of 4 dungeons on the new rotation that were already existing through their dreadspire variant. At least agaia, as shit as it is, is not literally unplayable by sole virtue of having more than 10 players. What a general shitshow all around with all the new servers popping one after the other making 110% sure not one server can maintain an actual population for more than 2 weeks.
>>
>>2009060
>who even thought was a good idea to add 3 out of 4 dungeons on the new rotation that were already existing through their dreadspire variant
Oh, I knew VSH was a bad idea for that exact reason. In fact, it's even worse than what you said, as Agaia already had SCE and SRH (which are VSH's direct upgrades despite being slower) and even GLSH, albeit a way easier version than Arborea's. Either way, between the above and reusing PH bosses it's really no wonder nobody came over.
I think the original plan was having PH rotate its bosses with GLSH/VSH release, but it got postponed due to lacking manpower. To give you an idea, VSH/GLSH patch was done from almost scratch in about a week by the dev and 5 testers at best. It's already a miracle it came out at all.

>I at least applaud them for actually managing to retain a playerbase
Which is insane to me.
Atk speed is terrible and talismans are a fucking joke. It's so bad that I'd rather not play than subject myself to that cancer. One would think sweats would feel the same but evidently they have no standards.
>>
ADHD zoomers are the reason Tera went to shit
>>
is osto getting new blood?
>>
>>2009458
Growing all the time. Saw a little bit of a falloff when free 14 day elite ran out but more are coming in and online numbers are steady.
>>
>>2009458
It's a bit of a revolving door
>>
File: file.png (111 KB, 798x609)
111 KB
111 KB PNG
Last thing I remember about this game is them releasing the Ninja class with like a leveling speedrun event for exclusive titles some of which required insane times.
I logged in the moment servers went live and instead of trying to reach max, I hit like lv20 and constantly PK'd people with this assassination teleport instakill combo sabotaging their speedruns and making them log onto their mains trapping me in the safezone camp raging in chat.
That was some peak gaming right there.
>>
>>2007880
cute
>>
>>2007880
Rape
>>
Any rapeworthy elins in osto?
>>
yes, mine
>>
OSTO is fucking dead. It's even harder to get people to run dungeons now. No one queues for CS anymore and during Nexus time, there are barely enough people to fill a raid.
Everyone in tft disappeared as soon as BP was released...
>>
>>2011815
They'll move on from BP when the new mmo honeymoon phase is over. It's not turning out to be very substantial.
>content is kinda ass
>combat doesn't hold a candle to tera
>customization doesn't hold a candle to PSO or modded xiv
All these communities that are desperate for something new are gonna see its a jack of all trades and master of none. If it keeps any audience it might be the genshin gamers at best.
>>
File: 1708011527795592.png (7 KB, 1440x1080)
7 KB
7 KB PNG
Real talk, why does >>2011815 keep happening?
It happened with Starscape, it happened with Agaia, it happened with Arborea, all signs were pointing to it happening with Classic if it didn't kill itself beforehand, and now it's supposedly happening with OSTO.
What is it about this game which just causes like 80-90% of people to give up on it after just a couple of weeks?
>>
>>2011815
BP is basically tera at home
>>
>>2011957
In OSTO case, they made the HM dungeons way too hard for most people and there's no much content aside from that. They also insist on releasing costumes in very small batches and made dyes extremely rare, so people can't even play dress up.
BP release just accelerated the server's death.
>>
>>2012006
I don't think the osto team cares about costumes except for the one guy that keeps apologizing for the missing dyes and all of the COMING SOON ideas
>>
>>2011957
its structured like boring shit? same reason lost ark is dying, absolutely NOTHING to do but dungeons / raids, this does not work in a genre that's meant to be casual and fun, they need more and fixing the game would be a massive undertaking
>>
lol
>>
>>2012397
Bro is really just stringing people along to what end?
>>
>>2012400
spite, probably, he's in his villain arc
>>
>>2012397
remember when he said he was going to address the controversy of him being noobex?
>>
Classic is coming back just in time for Halloween! Popo-sama will put the Devilicious costume in the game unlike that TMG faggot.
>>
>>2011815
i’m sorry to tell you this but osto tft was 90% /bpsrg/, not og tft.
sorry
>>
It's OSTOver
>>
>>2012559
>TMG put devilicious in the halloween shop

ill take a faggot over a nigger any day
>>
>we're bleeding players?
>release ALL the outfits
>>
>>2013093
they should have released them from the start desu, better late than never
>>
so when the fuck are we getting knhm, acnm, and achm? i dont care about alliance, gonna play vanilla wow until then
>>
mc not ac im retarded
>>
dead
>>
I tried Blue Protocol and it was shit, the combat was actually the one thing it did properly but it's going to be months if not a whole year of work before I'd recommend it.
TERA is in a bad state simply because there weren't enough leaked builds. Going back to pre-FoA would be based, or right after it but before Gunner so no one has to mod that out.
>>
>>2016306
there's nothing wrong with the new classes
>>
>>2016315
This is why your server’s dead parsetranny.
>>
>>2016371
actually your servers dead
>>
>>2016315
gunner/reaper/brawler all started pvp cataclysms on release. they also uprooted pve on release but people didn't care as much
>>
>>2016443
what if you simply applied the pvp balancing/nerfs of later patches to gunner/reaper/brawler (and valk)
it ain't that complicated
>>
>>2016479
You'll find that nobody cares and their preconceived notions mean that they won't play any server that has a class they don't like because it "ruined the game" a decade ago or something.
>>
>>2016697
Yeah, and similarly there are people that mained those classes and don't want to try these 'classic' servers
>>
>>2016479
You don't balance these classes simply by taking skill damage down a bit, when their entire move set and playstyle is completely broken. That it takes 1.189 seconds longer to body everybody doesn't change the reality that other classes are helpless compared to them and can either get carried by nu-class players, or take the L.
>>
>>2018034
didn't say anything about damage numbskull
>>
>you're using broken PSP (the only one) so we're going to be toxic to you any time it slightly inconveniences us
>huh? share our p2w SP with you? lmao forget about it
The pigeons are mentally ill
>>
>>2018269
Then what might you have been talking about, retard, because nerfs/rebalances are primarily adjustments to skill damage/speed. It's not like private server devs can create new animations.
>>
>>2020757
You are aware those classes had changes to their staggers, stuns, kds, etc. right?
>>
>>2019386
No durr faggot, they're called problematic pigeons, not gregarious pigeons
>>
Which private servers are active nowadays?
>>
File: 168598023.jpg (95 KB, 627x477)
95 KB
95 KB JPG
>>2022579
None. It's unironically over
>>
>>2025367
You can play any private server if you have 4 friends
>>
bump
>>
>>2025620
Finding 4 friends willing to play a dead MMO with you is a tall ask.
>>
Well sorry to intrude, but Lost Ark just died for good. Kmmos in general are on the way out. Sad but true...
>>
>>2027583
What do you mean? EoS?
>>
>>2027586
Not literally yet, no. But China just shut down, leaving Korea and "global" left. It's only on Steam, so it has 7k concurrent peak, but 2/3 of those are bots that farm gold for the remaining 2.5k that are whales because they only focus on releasing new convoluted p2w and rng power systems for each raid tier, they don't even pretend to focus on anything else that makes an MMO well balanced and feature complete. There are only a couple servers per region, and the final regions are now being merged. It's the final step before death. The subreddit is technically alive, but all the posts left are whales crying about the very rng systems they enable. It's just so sad to see a game I once liked so much being reduced to this. And none of them will admit it's the hardcore raiding focus that did it.
>>
>>2027592
China shut down already? Wasn't it doing well?
But yeah, sucks, the game could have been something special but in the end they had no real vision but spamming the raid treadmill content.
>>
>>2027634
It had a strong start but fizzled immediately, not unlike Japan. While they indulge in their own forms of bad games, they at least have higher standards than what modern kmmos provide...
>>
File: 1489724861197.jpg (217 KB, 660x690)
217 KB
217 KB JPG
>>2027592
>MMO is clearly dying, so all of the remaining devtime gets put into wringing-out however many whales are still left rather than making the game good
Many such cases, sadly.
We've clearly seen the logical endpoint of dungeon/raid-focused MMO design by now. It's just an unsustainable model to only have like 10% of your game's content be relevant, and only one way to really spend your time while playing it.

Most KMMOs masked that inherent shallowness through endless gear treadmills and PvP, but people will inevitably get bored of running the same dungeons/raids after a while, and these more modern KMMOs don't offer much else besides them.
TERA, Blade&Soul, Vindictus, Dragon Nest, Lost Ark. All of them have some of the best gameplay in the genre by a wide margin, yet hardly anyone still left playing, since their narrow structure just gets tiresome before long.
>>
File: 21793764_p0.png (3.67 MB, 2800x1900)
3.67 MB
3.67 MB PNG
>>2022579
Basically this >>2025367.
Classic thoroughly poisoning the private server well, and the months-long DDOS/hacking attacks which followed, really killed enthusiasm towards this title. Star Resonance coming out was the knockout punch, even if it's nowhere near as good as an actual game compared to TERA.
There's an argument to be made that a non-negligible amount of animufags don't actually care about the quality of an MMO's underlying gameplay, and primarily play these titles for their social element first and foremost (see also: PSO2:NGS), but that's just speculation.

If you're still wanting to sample TERA, Starscape is your only real choice for v100 on NA, and OSTO is similarly your only v31 option for NA. You could potentially try some of the EU servers if you're on the east coast of NA, but living any farther west would lead to subpar ping in a game where ping is everything.
Arborea WAS (and honestly still is) the better v100 server in EU, but Agaia ended up winning the popularity bowl in that region despite being a notably worse server overall, which sucks.

Also what the heck, when was Page 6 the cut-off point for threads on /vm/?
>>
>>2029925
Star Resonance is a great game that does a lot of things well that TERA doesn't, gameplay is at the bottom of the list of important things as evidenced by all the current popular MMOs having pretty terrible gameplay.
Roblox schizo spammed the board and most of the threads fell off, leaving the board empty after he got banned.
>>
>>2029925
>Classic thoroughly poisoning the private server well
They weren't doing that great before either.
>>
File: 1721613400597654.jpg (374 KB, 506x1027)
374 KB
374 KB JPG
>>2030350
>gameplay is at the bottom of the list of important things as evidenced by all the current popular MMOs having pretty terrible gameplay.
Have to wonder how much of that is due to history and clout carrying those popular games, versus MMO players just having low standards in general. Anything can be made fun if you're playing it with your friends.
It's just frustrating to see so many entries into the genre during the early 2010s which took an actual swing at making their moment-to-moment gameplay interesting have all largely died off, or are on life support. The only real exception of which I can think of being Guild Wars 2, and that one's always going to be a weirdly divisive pick on this site for one reason or another, regardless of its quality.

>Spoiler
Roblox, not even once.
Mildly surprised something like that doesn't happen more often, given how infamously lax most boards are with their moderation in [current year].

>>2030354
Eh yeah, fair enough.
Classic's meteoric (by TERA standards) rise and crashing fall felt like a speedrun of what befell Menmas however-many years ago. There was a bit of population spillover towards trying out Starscape and other servers once it died, but nothing on nearly the same level of activity or interest.
I'm sure even Classic would've started churning through its playerbase before long had things not imploded so rapidly, knowing what we do now about who was at the helm.
Maybe it's inevitable for TERA to remain a pretty niche title regardless of server, given its narrow structure, subpar social systems, and no official content being developed. Was fun while it lasted, at least.
>>
>>2030421
alle still cute, still miss and wanna get to know cute alle...
>>
File: tfv8yt0pzsu61.jpg (80 KB, 1099x827)
80 KB
80 KB JPG
>>2030421
i love you alle... that's why dont come to bpsr
>>
>>2030354
They were doing okay on the EU side. I played menma consistently for 2-3 years (forgot how long it was up at this point), sure it never had 1000s of players but ims was always alive, I never had issues with finding parties. Same can't be said for any other server I played.
>>
>>1983811
>Arborea - EU (France), Patch 100, Customized and contains server-exclusive content

sounds interesting but i cant speak French. Is it possible to speak English there?
>>
>>2034145
That's just where the server is located. It's 99% english speakers.
>>
Why the fuck won't BHS re-release Tera on pc? The game is still running on console, just release it on pc.
>>
>>2034253
It's probably only still online on console because of contracts of Sony/Microsoft.
>>
thread isn't the same without alle supplying us jerkbait
>>
>>2034401
Nobody posts screencaps of themselves in MMO threads anymore for some reason, save for a couple of rare exceptions. Even when there were like 30 anon signed onto Starscape or Classic, the only person who'd ever post themselves actually playing was Alle.
What caused this? Most of the site being phoneposters now, and thus not having easy access to their PC's image folders? People being too scared of getting a thread schizo latched onto them by pinning a name to a face? There's a story here.
>>
>>2034500
99% of my tera screenshots are just me accidentally pressing the print screen button... not much interesting stuff going on
>>
>>2034500
Got a rotating IP. Half the time I want to post an image, I can't because someone else did something to get banned. Have to wait too long before being able to make a post. Then it's solve 3+ captchas because there's a forced failure rate. It's just too exhausting to do anything but lurk these days in neo-4chan if you don't want to become a paypig that gets their info leaked.
>>
>>2034500
>>
>>2034500
People always hated avatarfags, there's no reason to post your character anymore when everyone shits on you for it.
>>
>new dungeons out tonight in osto
>server already died
should i even log in?
>>
>>2035471
Good luck logging in. There's maint and the only people online were logged in before it started
>>
File: 1747807525326338.jpg (77 KB, 482x549)
77 KB
77 KB JPG
I'm starting to accept that Tera is dead and that there will never be another big private server



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.