Old Yorick editionDL ANYTHING IN THIS THREAD AT YOUR OWN RISK!>Launchershttps://gofile.io/d/jc1KpP (Complete self-install by simpleanon)>How to runRequires .NET from this link: https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-9.0.305-windows-x64-installerThen just run the setup_wheel.bat.If it doesn't work, download these C++ tools from this link: https://visualstudio.microsoft.com/visual-cpp-build-tools/https://gofile.io/d/55IBnj (Nexus launcher by retardanon)>Git Repo + How to run the sourcehttps://gitgud.io/skelsoft/brokenwings>season 1 gameplay, server-side emulator (patch 10.0.126)>75+ champs working; rest playable with minor quirks>dominion is back>real bots + AI manager; missions/roles/items/laning from BTs>same original logic reversed from the included lua files, like Chronoshift>full modding support: custom champs/spells/buffs/maps/mutators/gamemodes>working server-side replay support>years of reverse engineer research of Riot's stuffApparently /v/ mods turned on these threads so I've decided to move them on /vm/ as a temporary solutionOG Downloads: >>721860998Last undeleted thread: >>>/v/722183682
>>1990454Good work
Anybody got custom multiplayer games running with ngrok or zerotier?
>>1990454Holy shit, a private server for League of Legends?Might actually try this out, even for just single player. I started playing back when Shen was new. Stopped playing when Yorick was released.
>>1990624Bots only work on SR at the moment. In twisted treeline they just run it down into bot tower.
>>1990454Thanks OP for creating a thread over here, and to /vm/, hello!This classic League dream lives and dies by the retarded anons in this thread autistic enough to band together and contribute.Any contribution helps.If you aren't from a programming background, you can still help by reporting bugs or issues with the game via the repository linked in the OP, as well as help by contributing data we may need:- Any old League mods, mod skins, mod maps, etc. Leaguecraft went down before I could archive it all, and I only have a few scraps. Stuff like Metal Rift would be awesome to bring back in its own custom map slot, but I don't have it. If any users have old hard drives or league installs, now's the time to dig em out and upload anything of interest.- PB's laxorigin1 archive (https://archive.org/details/league-of-legends-legacy-patch-system-conversions) contains snapshots of most extant builds of the early years of the game, data which is necessary to make use of if users may be interested in removed items or other content that was changed or taken away by 1.0,0.126. Vice versa, anything up to 1.0.0.150 would be nice to have as well for the rest of Season 2's data. If any anons could take the time to extract and upload game versions, it'd help immensely.
>>1990836And again, here's the latest update to the Content Patch(es).Keep in mind, there may be bugs. Use at your own risk, keep a backup of your clean client.Some particle issues may occur if you do not have the right particles and textures (most commonly, a very bright "blue" effect)If you want to fix this, get a copy of .131 yourself from: https://daughterofzaun.github.io/League-of-Jinx/ and copy the contents of the DATA/Particles folder into your clients Particles folder. NOTE: Any further oddities that ensue due to using .131 particles on .126 I can't help you with, you have been warned if you do this.Link: https://gofile.io/d/PHZxx0- A reupload of the extra maps provided with the original leak- Volibear fully functional- Shyvana fully functional- Ahri fully functional but with heavy particle errors- Fizz functional except for R- Muffin Man Yorick, a custom skin back from the grave. Replaces default Yorick (skin 0), vanilla backup is also provided. Shoutouts to Baeckerskins for creating the original mod! I've kept it all this time.- An example skin ported from .131, Sandstorm Katarina. Select skin 6 in GameInfo.json. This was a pain in the ass, as I had to manually edit the .inibin to add the new skin slot. But hey, now I know how to do that!- The current Map8/ODIN/Dominion fix, which still doesn't let the game be completable, but at least makes the gamemode function
If someone can figure out how to convert his model into the s1 model format...That'd be appreciated.
>>1990840just grab his data from a newer build and try to bring forward his 0.8.13.26 version
>>1990853Would that 0.8.13.26 build be within PB's archive?I'm aware some of the other cancelled champions got scrubbed before Closed Beta 3, so any further pointers you can give are appreciated.
>>1990857you guys need to seriously spend some time on what data is around in the archives you keep posting
>>1990554it worked for me and my friends on hamachi
>>1990831That's fine by me. Twisted Treeline was nothing more than a brief curiosity for me when I played.
https://gitgud.io/skelsoft/brokenwings/-/merge_requests/1
Does anyone know which software and version Riot used to make animations for League during these patches (.126-131)? I'm experimenting with porting back champs but I keep getting a fatal error for their animations.
>>1990948just ask around the leaguetoolkit or runeforge servers. almost none of the old shit exists anymore. youd have to bug people who just inherently know this stuff. look for the old maya plugins toohttps://github.com/LeagueToolkit/LeagueToolkithttps://discord.gg/runeforge
>>1990960Blender will probably have an addon to export correctly if you find the right formatNaming would need to be perfect as well
>>1990960>>1990971I asked around, and that's basically what I got. Was told there's not a lot of old modding tools lying around, so if anyone happens to have something like that, please send it my way? Otherwise I'll be looking on my own or learning how to modify current tools.
>>1990973Best of luck if you can get anything going, anon. It'll be important for future modding.
>>1990971>>1990973theres a blender plugin, maya plugin, ultimateunwrap3d plugin (which honestly for you this is probably ideal as it was for the older versions but doesnt export), lol2gltf, wooxy but good luck finding a clean on these days or one that plays nice at all, some model viewers like https://github.com/Querijn/LeagueModel https://github.com/autergame/MindCorpViewer-Rust with leaguemodel likely being a better point of reference as its older, https://github.com/tengge1/lol-model-viewer this old chinese one that makes it work in a web browserjust pick some code out of em about the format.
>>1990982I wasn't aware a copy of Wooxy was hard to come by, I have one in cold storage from the S4 days. If it's of any use in this endeavor, here: https://gofile.io/d/kp2Daf
>>1990995i said a clean copy, not in general
>Apparently /v/ mods turned on these threads so I've decided to move them on /vm/ as a temporary solutionAh, figured out when i opened last thread link in the browser and seen it was deleted, with no other active /v/ thread
oh this is where we are now okay
>>1990975>>1990982Yeah, I've been checking around in a little bit of everything. uu3d had the best optics, but like you say, no export. Either I'm just dumb or I have my work cut out for me. The blender plugin is unfinished and newer, I haven't messed with lol2gltf yet but I expect it to export in a newer format, and LeagueModel and lol-model-viewer don't work at all. lol-model-viewer also already has all the models in it's own format; LANIM and LMESH. As for Wooxy, the version I got >>1990995 from doesn't work, cause it's searching for some RADS/solution/lol.launcher.exe path, and every other download for it is a virus waiting to happen so I'm good on that.League Toolkit as a library should be able to read legacy files, but I'd mostly have to make a converter from the ground up it looks like? Maybe I just don't know what I'm doing, so I'll come back to it later.
Thanks AP Yi! The game runs better bu a huge amount. It still gets a stutter sometimes but its way betterOnly maybe one bot of 9 rubberbands
maybe it's better that we are hiding on an obscure board
>>1991076it is
what should i eat today, men
Do I need anything more than the fishbone client? I cant find anyone playing, no lobbies whatsoever. Also I tried yi (playable) but alpha strike crashes my game.
>>1991116multiplayer doesn't work yet
>>1991116Fishbone client is shit, just use simpleanon's launcher and then host over VPN. Right now I'm in the middle of updating simpleanon's launcher, but I can't remember how to pass command line arguments to the script. I'm trying to add version selection so that people can choose if they want to add repo patches, community patches, or both on first time set up. I've already added functionality to the server.py file for a checkmark box to enable/disable community champs, as well.
>>1991134I take it when/if multiplayer does get implemented it'll be p2p because an actual server would almost immediately get taken down, right?On a similar note, you think this'll ever get to the point where less tech-y more regular people can just play it, with other people/friends?
>>1991166It's pretty close to that point as it is. It's already basically p2p over VPN, and all that's left is for someone to host a proper matchmaking server with encryption in a place untouched by riot hands before this thing really spirals out of control.Otherwise, really, it is at the point where less tech-y people can play it using simpleanon's launcher. It's about as much trouble as using x86_redist before installing a steam game.
Really the last issue before someone can do that is APYI figuring out the last network issues, which he seems to be on the case of. I give this ~7 more days before it's completely playable over P2P and has a rendezvous server for finding P2P games.
What the actual FUCK is the jannie's problem on /v/?
>>1991193no fun allowed, let alone anything resembling videogames, also, riot shill
>>1991193/v/ is no fun allowed but at least it's consistent/vg/ is worse because you'll have threads like xivg where there's 10 off-topic gooner posts per minute but if you post in lolg about other lolg users you get 3 day banned instantly
>>1991193/v/ - viral marketing
>>1991193if the threads arent about ragebait, trannies, or gooning, it doesnt belong on /v/
Early LoL was still absolute shit. If you HAVE to play a moba, go play the HoN revival.
>>1991277you are still clinging to this one "achievement" lmao
>>1990454I'll see if I can try out Swain later today or tomorrow depending on my schedule, this is very exciting.
>>1991165Man I hate the idea of actually buying a vpn, whats the best you guys can recommend? In EU btw.
>>1991280>"you">BAWWWW WHY ARE MY THREADS GETTING DELETED I ONLY HAVE FOUR UP AT THE SAME TIMERetarded LoLnigger.
>>1991193sorry only janny-approved games are allowed on the twitter screencap & AI boardanyway just keep posting threads it worked for every other game the jannies didn't want on the boardtry at different hours of the day too cause some jannies just allow stuff others would delete on sight and vice versa
>>1991327Looks like falseflag by dotard >>1991277
>>1991327That happens to the drawthread all the time. Some autistic guy gets mad at the existence of the thread and throws a fit like this to get the them deleted.
>>1991327riot shill or dotard call it
>>1991327
>>1991327kekekek
>>>/v/722334549:49:55>>1991277:55:52>>>/v/722334706:52:22>>>/v/722335039:56:51>>>/v/7223354431:03:50>>>/v/7223356631:07:34>>>/v/7223360211:12:58>>>/v/7223361251:14:31>>>/v/7223363381:18:13>>>/v/7223365101:21:03>>>/v/7223367671:24:37Yeah threads were made off cooldown, at some point at two machines at same timeAnd then there is clear correlation between /v/ anti-lol post, into /vm/ anti-lol post, into thread spammingCould be Riot Zed even
oh fuck brosthats the chronobreak
>TWO MACHINES POSTING AT ONCEI KNOW A CHAMPION THAT CAN DO THAT...
it's like he has some kind of living shadow (w)
>>1991344>other ip not bannedgreat work jannies
>>1991344i think you guys should post big boobed league champs with an irrelevant description try to incognito shill this gen within it since that seems to be welcomed
Wait, i read through all leaked league server lore and just don't get it>1.0.0.126 has debug symbols>but server is 1.0.0.133(when it could be 1.0.0.126 too)>in the past chronobreak was playing on 4.20 client(which caused even more issues than current mismatch)What stopping from server being targeted for 1.0.0.126 too? Just perfect it first, and then maybe expand
Bump. I loved season 3 so much you couldn't even believe me.
>>1991391The server is 1.0.0.126 because of said leaked symbols and executable, but has additionally converted and utilizes the original server-side scripts from 1.0.0.131 also, for champions like Shyvana and Volibear.
>>1990454Hello once again shitsucker lolberts, been a few years since we've shared a board. While the common greetings is that there ain't enough room on this board for two dead mobas, that would actually be wrong, because this is /vm/ and there's enough room for 149 of them. I'd formally like to proc all you lolpiggies all a warm welcome to hell, and while I'm sure you belong here, /vm/ is the whitemans shitemans smitemans board (uh) (proc proc it, proc proc it, proc that thang do) don't forget it cuties.HotS is down the hall to the left, Eternal Return is on the patio and Unite is in the /vp/ dog pound. We'll be in the masters bedroom proccing your waif and not playing shi2 (i know ughhh)
>>1991532*slaps your ass*
>>1991532did you even read the thread before posting this?
>>1991532Eternal Return was interesting experiment. Shame it's didn't took off outside of Korea>>1991521>but has additionally converted and utilizes the original server-side scripts from 1.0.0.131 also, for champions like Shyvana and Volibear.Ah, so it's expanded already, but because of expansion, some shit doesn't work(like particles)? I should reread the guide for porting characters and give it a try
>>1991532This thread is one diamond dozen newfag's circlejerk about how everybody who disagrees with him is the same person. /vm/ and /vrpg/ get the dumbest threads.
what's this thread and why are people so assblasted about it?
>>1991547Fuck off, moeblob.
>>1991547this thread is for the discussion and development of a league private server saar why are you crying?
>>1991556/v/ jannies don't like discussion of actual videogames and would prefer 10+ coomslop threads and ERP instead of this thread and kept purging usso we moved here
>>1991556It's a dozen autistic people interested in getting an old version of league to workIt is very slow and has zero impact on the rest of the board or other moba / league players Assume anyone coming here to shitpost is a riot employee still butthurt about chronoshift / leaguesandbox
>>1991532Thanks for the warm welcome. Most of the people in this thread just want to work on and discuss the server/old game in peace.
>>1991547i've only seen people yell about this being a malware.also highly suspect people reported the original threads on /v/ because people were having a good time with it.>>1991556- people not knowing or wanting to install something that takes more than a single installer to run the game- people not wanting others to leave the main lol game for the season 1 alternative- people being aware of a previous failed project that was similar to this one and wanting to be right that this one will fail again out of spite- people not wanting others to experience the old game to evaluate the current condition of the game- doom posters probably seething there are people who have actual skills and doing something rather than complaining about the og game
>>1991567ANON NO HE'S GOING TO CALL YOU INDIAN AGAINOR HIS PERSONAL HATED BOOGEYMAN (lol)
>>1991568oh yeah also probably hating on randoms who would be able to play the game again since there's no vanguard and linux support againoverall this project is a net positive for gamers in general and i respect the contributors. will be looking at the progress very keenly over the coming days, also gonna try it tomorrow cuz im busy today
>>1991567>shitting up /v/ he's posted over 30 threads there todayThat seems to me the usual shitpost to get threads out of the board. People must be knew to not understand this. Happens all the time to the drawthreads there because some autismo didn't get a drawing he wanted.
>>1991567that's clearly because the jannys are being absolutely unreasonable with them 404ing the thread but you're just being dishonest saying the same points over and over again with no thought on actually changing your mind so why bother.
>>1991570Oh no I got called Indian by someone who can't speak English.>>1991579Case in point. >I..it's normal saar!!!
>>1991536yes>>1991541no>>1991545maybe>>1991547try againface it, when it comes down to it, once you start running out of steam and are forced to post pictures of sonas low poly tits and classic annie from when the servers go down, you'll be forced to look to the sky and proclaim that shite fvvvvvvcking won, then you'll pray, PRAY, not for chronoshift, not for chronobreak, but smite chronos ULT to rewind you back to when your positioning wasn't so unwise to step to a SMIGGER SMGENTLEMEN GAMER GODTOON DEATHBALL GODSTACK ROTATING, loki, on god, fo rizzle>>1991560tough luck chudcel, should have been more of an ABIB approved⢠Cultural Phenomenonā¢. Also League Rito might sue them, and then they wouldn't have enough money to cummision vaguely intimidating pictures of yotsuba LARPing as Akira the Movie⢠holding the bri'ish flag (it shows they're epic freedom fighters for freeze peach and they don't care about being sued because they're so badass)GET TOLD
>>1991566No problem cutie, while I can't proc much, if you want some pointers for where you might find Anons with backend server dev knowledge + enough spite in their hearts to help a project just to fuck Rito over, try the 4chan Happenings thread (wherever board it is in this day and age) or the eihgtSMITEwebring or finally markthepedochan aka eihgtSMITEchanSMITEmoe, usually they're more loose on topic so you might get some /g/ rejects without needing to get banned from /g/ too.
>>1991582>Janitor deletes 5 more threads>WHY ARE THE JANNYS TARGETING ME I SHOULD BE ALLOWED TO ADVERTISE FOR FREEIndia needs a fucking range ban.
>>1991587advertising? if you mean talking about a game in general is advertising then that'd defeat the entire point of /v/, there was only 1 thread until the jannies kept 404ing it, your argument is genuinely boring and pathetic
>>1991592What conversations are being had in the threads. It's you talking to yourself till it dies. Spamming 5-15 OPs at once with 0 replies should tell you no one wants to talk to your brown ass. Consider a rope retard.
the conversations where:- champion reworks- changes of league over the years- league of legends itemization- league of legends rune design and gameplay impact- map changes- role changes- client change- game monetization- esports overshadowing the game- change of philosophy in the balance of the game- champion design directions- game matchmaking- aging community and it's struggle to gain new playersetcthe op spam was because the jannies were gonna delete it, and they did and they're gone, imagine crying about it and defending poor moderation LOL
IMAGINE not knowing what happened in the threads let alone reading them and then complaining about it, is this guy stupid? I wasn't even the op or the guy spamming it and he thinks i'm them, actual retard barking like a rabid dogkeep bumping this thread dog
>>1991599Pretty accurate representation of the discussions going on prior to the constant pruning and derailing of our threads.A question for the users: Have you tried the latest improvements by APYi? Matches are a lot smother now the longer they run thanks to his networking expertise.
virus status?
>>1991604No I haven't done anything yet, I will tomorrow when I have some spare time, gonna see if I can make some webms too. I'm a bit iffy on the multiplayer aspect of it since I want to get a VPN first before I even do anything in any server.What are the general requirements in terms of machine specifications for S1 League?
>>1991605the server is open source and you can see the code for yourself
>>1991391>in the past chronobreak was playing on 4.20 client(which caused even more issues than current mismatch)it was playing on 1.0.0.126 you retard. the sandbox was 4.20
>>1991609That guy's just doomposting, see how people have made multiple actual arguements against it and it still continues like a stupid animal. Though atleast it keeps the thread bumped so atleast it's a useful idiot.Also last time they tried to pull the malware/virus card I said people can still make a vm and then download it and play it offline vs bots if they feel like it and the thread got pruned l o l.
>>1991612someone really doesn't want people playing old versions of league
>>1991615I'm assuming he's reporting this thread too but this board probably like like 2 jannies who don't give a shit unlike /v/ that seems to have several obsessed ones.It doesn't matter, the goal is to get this thing going and once it can create and host the users own servers for others to play this thing is gucci.
>>1991609now, thats better>>1991612im not doomposting, but better safe than fucked in the ass by random russian ramsonware. and too lazy to setup a vm with GPU
>>1991623As long as people follow basic common sense it'll be fine, I'd probably also recommend a vpn incase your ip can be leaked in server lobbies upon connection, the thing that concerns me is not the malware but how the old games code is so outdated it can probably be easily exploited.
>>1991629Valid concern, i bet the client is full of exploitable code. Duct tape solution would be something like Sandboxie (will reduce the performance, but should be good enough to run at full speed)
>>1991611you confused chronoshift and chronobreak
>>1991608A computer from 2012. The game is old and used to run on ancient hardware. If you have a chip and card from the last ~10 years, you should have no trouble anon.For running the server? At least a dual-core CPU.>>1991611CB was running the 1.0.0.126 scripts within LS's 4.20 sandbox environment, using the 4.20 client.
>>1991629>your ip can be leaked in server lobbies upon connectionI torrent shit 24/7 so I don't care about that
>>1991646Ok Russian gopnik living in some bumfuck forest or something. Did you know Zed can hire bears to fuck you up? Lock your doors
You know how I know this is all a fake manufactured discussion? People here don't type like this. At all. It's so painfully obvious that this whole thread(having a fake discussion not the valid complaints and jeet hate from the /v/ spam) is just 1-2 Indians talking to eachother. No one acts like this on the whole website. Discussions do not happen like this there's no "wholesome reddit" back and forth that's going on here. It's embarrassing how this is the best you got. 2 indians using chat GPT to manufacture fake hype for your spyware.
>>1991654shut up, Phreak
>>1991654bud, those are phoneposters.See. How. Every. Period. Causes. A. Capital. Lettershow some proofs on your "virus" nigger
>>1991654the sauce is legit but no one gives a fuck. but good enough for a bot game i guess. the only sus thing about this is the dropbox access in source code.
that's some good bait
>>1991662>replace with your access tokenSo it does nothing unless you do this. Are you stupid?
apyi is cooking
>>1991659>>1991661>>1991662The irony that all 3 of these posts prove my point in different ways, but you don't understand that. If you're going to samefag a thread maybe don't reply 3x on cooldown.
>>1991165>Fishbone client is shitJustify it, anon. At the very least, it doesn't require you to install anything other than itself.
>>1991664the dropbox api nuget is referenced in every code module and that raise my eyebrows a bit
nobody cares, thanks for the thread bumps
>>1991654I type like this but also change my typing style now and again, not as 10 different people responding as myself though. I tend to try to make conversation happen in other threads across the site which does make the threads go faster for the moment since people actually like being responded to and having their voices heard without being ingenuine.
>>1991669nigga youre schizoposting, close the thread for your own health
>>1991654The /v/ threads were massively popular with all kinds of discussion going on, but sure it's just Indians. Did Indians even play season 1 LoL lmao
>>1991678That guy didn't even read the thread or it's discussion, let him yap and bump this thread for free.
john fucking madden
>>1991669shut up, Phreak
lets admmit iti'm basically the only real⢠organic⢠poster⢠in this threadyet another devastating smite dubya, Fake discussion by fake gamers will not be tolerated>>1991654I look like this and type like this.
>>1991695You might be. Notice how everyone in here types and replies like the same people from the Ai spam threads.
>>1991662it's for replay uploads when the game ends, the server has server-side replay support
>>1991695>i'm basically the only real⢠organic⢠poster⢠in this threadyoure not but only because im monitoring the thread in case i need to jump in and call someone retarded
>>1991654Try having fun for once
this will be the boomers trying out the epic youtube meme strats like gp10 karthus when they have to face nu-league players who, even in silver, have a better fundamental understanding of the game than professional players did back in the day
Currently occupied digging through the laxorigin1 archive for more data.Usually there'd be discussions popping up about the old gameplay/old champions keeping the thread occupied while anons dev, but this is a slower board, so it's understandable that there's less eyes and less chatter.
shit is crashing
>>1991747Put it on the C: drive.
>>1991755thanks, works now perfectly. this really should be mentioned in OP. any template for bots config?
>>1991755why is this shit CRASHING its on c: already
>>1991742I wouldn't want to post cringe about how LoL was the last activity i shared with my highschool friends. I conduct myself when i post on anti/v/.Goodluck with making the code strong.
>>1991765You can set bots by giving a player the playerID of -1, but you'll need to add as many players as you want bots to each team manually in the .json, if you're not using somehting like simpleanon's launcher.I'll just post a copy of mine if it helps other anons get to playing: just copy the contents of this text file and replace your GameInfo.json with it. It is a 5v5 match with 1 player 9 bots.There's about 40 champion bots that work on Map1 currently. YMMV.5v5 bot GameInfo.json: https://pastebin.com/KU5hgDwN>>1991773I don't use Windows, nor do I know how Fishbones sets the game up for your system. Usually the common problem is users not putting it on C:, so it's the first go-to.Ensure you have .NET 9 installed, perform a restart of your system just in case is all I can really suggest myself.
>>1991789Speaking of bots, was >Although it is technically possible to convert and use bot behavior trees leaked with version 1.0.0.142 of the game clientBot behavior tree posted anywhere?Is there any guide, advice on how does it work?
>>1991792I'm still in the process of understanding the BT system myself. You can look at it in the code yourself at AvCsharp-scropts/Behaviourtree.There's a few scrawled notes by former CotG devs about them in the docs folder provided with the leak (or in cotg_docs on the repo here: https://gitgud.io/skelsoft/brokenwings/-/blob/master/cotg_docs/Behaviourtree-logic/How-Work-Behaviourtree.md)It'll be up to us figuring it out from here on out. I also don't think all of the systems the BT needs have been implemented in full, as if the former CotG devs were still in the process of it. Enough of it has been implemented for the bots to work at a base level, however, which is pretty incredible.Additionally, to any smart anon or dev who could help me: You can enable the BT system on other maps by looking at Champion.cs and removing the map check for LoadBehaviourTree(), but they don't fully run on other maps even after doing this and I don't quite understand why. If this could be sorted out, we can get these basic bots running on any of the maps, as well as the extra maps provided by the original leak.
I told everyone that it was a better idea to wage war on the /v/ jannies instead of having to deal with the insane fucks of /vm/ or /vg/ like >>1991654 but here we are...
>>1991789Thanks for the config. But all those champs crash on my .126 version. Do you use a different client?
>>1991810>we believe at 95% the BehaviourTree was created with an tool like the Blueprints of Unreal engine tooProject could benefit greatly if someone can manage to do such GUI utility for visual block coding with context of all BehaviorTree blocksThat would speed up a lot solving AI/map script issues
>>1991829My bad, one of the bots was Shyvana (I was in the middle of testing). Just replace Shyvana's name in the config with someone else like Garen, and the game will work, or just install her from the Content Patch linked above.
hello. i will be gone tonight/tomorrow night but i will after that continue work on the network. if someone can implement packet batching before then thank you though!
>>1991848the issue w the client to network is that the packets are just inefficient and could be batched into 10 instead of 1000
>>1991604Haven't tried any patches yet, only played around a bit with botgames and whoiq9 launcher.
>>1991848Enjoy your night, Dev-sama.
>>1991739Yeah okay, going to buck break these twink zoomers with some good old fashioned bankplank. They've never experienced the talmudic arts like this.
>>1991587That was me and I'm brazilian.
>>1991824Let's do it.
>>1991900Gangplank is like heiong bnaemeds escalator.
>>1991900>deny every cannon>deny melee every wave without cannon>zone enemy out of experience range because it was much shorter back in the day>end up level 11 to 7>money makin' off triple philo + hogYO HO HO AND A BOTTLE OF...RUM!
People complaining about the installation of Children of the Grave, meanwhile I just installed the official client and got pic related + vanguard hogging up my performance.Amazing rito gomez. Truly 200+ years of game development.
>>1991848Enjoy your weekend, network guy. I'll be here to test your work when you return.In any case, what I've been busy with today in regards to the game:- laxorigin1 archive in the process of extraction, had to dig up an old machine I could use to crank it out so it's taking awhile. - Found some more leads to old Leaguecraft skins and mods, and I can safely say I've managed to save over 400 of these from Leaguecraft, potentially more, dating up until June 2010. Seems like by July 2010 they blocked crawlers or switched to a different distribution method, so unfortunately anything past that point is still lost. Any contribution from anons here of old installs or archives with mods from back then would be appreciated. Eventually, these will be sorted by champion and released in the Content Patch, for anyone interested to peruse.- Working on porting released skins from 1.0.0.127-1.0.0.132 back to .126.This'll cause me to convert all Champion .inibins to textual .ini for easy modding, and the repository's content will be updated to match. The client can read the .inis as well just fine, so eventually down the line we'll need an updated client with all possible elements converted back to readable text.Much to do, never enough time.
>>1991739Imagine modern tryhard players with flat damage runes
>>1991926Oh and now they automatically start mic recording? WTF IS THIS SHIT??
>>1991739Man, I love playing off-meta the tears are always so delightful.
>>1991957Quick spam the Tibia Brazil PK audio at them.
>>1991926I remember when for the longest time you could just type directly edit any description boxes in the client until it got reworked.
>>1991926Apparently if you don't play for too long Riot will archive your account, you must send a ticket.
>>1991951you need some of these?
>>1992040the worst part is youre a phone poster
>>1992040Anything you can share, I'd be grateful. There is quite a lot missing, even from the early days of the site, whether due to mods being removed or not caught by the webcrawl.
>>1992051https://www.mediafire.com/file/tms80ar26rkkkykI will check, if i can find more
>>1992064Thanks a lot! If you find any more just keep sending them in and I can put them in the big pile.
>>1990454Once the server becomes stable I'm planning on making my own custom patch that you all can enjoy, I will release it after everyone figures out how some of the old stuff is just way too broken.Some of the things I plan on doing are:- Giving Riven mana and higher cooldowns.- Changing Vayne W to physical %hp damage instead of true damage.- Overall item changes and new items, dealing with the tank problem, but not having insane burst like in modern LoL- Replacing the 2011 DFG with the late 2012/2013 one.- Removing silence from Leblanc Q and changing her scaling so that she only bursts if she has items, not by default.- Replacing 2011 Katarina with her first rework from 2012.- Other overall champion balance changes, I'd need to play the game some more to remember the details.I'd also like to explore adding new original champs, so overall a project similar to how the old DOTA map used to be run.
>>1992106>- Giving Riven mana and higher cooldowns.Absolutely based>- Changing Vayne W to physical %hp damage instead of true damage.Another good change>- Overall item changes and new items, dealing with the tank problem, but not having insane burst like in modern LoLNot so sure on this, early LoL was built around each archetype having its own strong period, mages peaked earlygame, tanks mid, carries late - making tank items bad will not only make tanks feel worse, but make mages significantly stronger if their lategame counter (tank items being so good that even carries and supports can buy them) is nerfed.>- Replacing the 2011 DFG with the late 2012/2013 one.Depends which patch this goes to, I'd actually like to see how good DFG was particularly pre-Cass patch, I have a feeling it's easy to exaggerate how good it was because it's a very clickbaity item, but there were so many other god tier items back in the day competing with it.>- Removing silence from Leblanc Q and changing her scaling so that she only bursts if she has items, not by default.I think silences were good to have on assassins to balance them naturally "falling off" lategame. Yes, assassins were insane early game but the general consensus was that you had to win on Leblanc by 30-35 minutes or you could do absolutely nothing in teamfights. It's also contentious but I think LB was not as overpowered as people claim just because after her hotfix nerf, she actually recieved so many back to back buffs that she eventually became stronger than her release version.>- Replacing 2011 Katarina with her first rework from 2012.ehhhhhh>- Other overall champion balance changes, I'd need to play the game some more to remember the details.Ultimately it is your call on all of these so while I have opinions, I'm in no position to talk if you're the one actually making them, I wish you the best and if you make it available it'd be interesting to try some alternate balance patches.
>>1991773what game params are u choosing?whats in the game logs?
>>1991848>if someone can implement packet batching beforetake a look at ChildrenOfTheGraveLibrary/Packets/SiphoningStrike/PacketNotifier126.cs especially HoldReplicationDataUntilOnReplicationNotification and NotifyOnReplication.idk why the hell they would use unreliable pkts and then do smth like ResendUnacknowledgedPackets and CleanupOldAcknowledgments. but now i kn why the server behaves differently depending on fps set: check occurances of "Game.Time.CurrentHz < 60.0f" line
>>1991824Theres schizos on every board. At least the ragebait is kinda tame here like the smite anon shit game btw
>>1992116>Not so sure on this, early LoL was built around each archetype having its own strong periodI agree, I'm planning on keeping the archetypes unique.I like the idea that each champ is designed for a specific task, like the different pieces in chess.But Riot even from early on were obsessed with being able to counterplay anything which doesn't make sense and will never work.To explain what I mean I'll give an example:- Let's say you play Swain, the enemy will go for a grievous wounds item to counter your ult.If decently balanced then you as the Swain player will go from unkillable to mediocre or worse.Any champion has access to this item that basically disables your playstyle (while also being effective against others, such as any ADC that builds life steal).How I'd approach this is to have grievous wounds tied to a specific champ's ability instead of an item. So you would need to get counter picked with a champ instead of anyone being able to counter you with an item.I'll give another example of why Riot's way is fundamentally broken:- You are Mundo and stack armor and hp, an item like BOTRK is added to the game, now depending on the balance either BOTRK makes you as useless as someone that didn't stack hp/armor, making your choice of items pointless, or BOTRK itself will be useless against you. It's an unbalanceable situation, you can't give everyone the ability to destroy your kit, but if just a champ is focused on countering you like Vayne for example in this case then it makes more sense.For these reasons I'm also against banning champions.>Depends which patch this goes to, I'd actually like to see how good DFG wasThe 2011 version is pic related. The one that increases magic damage for a few seconds is the fun one that I'd like, it's not unbalanced at all cause its expensive and doesn't give defensive stats.And thank you for the response, of course it's all just theory atm, will have to test it in the end to see what's fun.
>>1992151I think that version of DFG you posted was fairly balanced around the fact that it WASN'T other core items mages wanted. It did synergize well with very basic champions that wanted it explicitly for their gameplan - like Sion, AP Trist, Veigar, but for 2610 gold you're not getting very many stats, and the build path was absolute trash. Kage's Pick was a really bad gp10 item (maybe slightly better than avarice blade, but just slightly) and fiendish codex was...okay, but compared to people going Catalyst into RoA, Abyssal Scepter, WotA (double WotA comps were insanely powerful at the time), or a quick Chalice for infinite mana, you'd really suffer in lane phase. Then later on you'd want Void Staff and Ring, so it was hard to find an exact time to slot this in. I dunno. It's been 15 years, I could be talking completely out of my ass. Maybe DFG was actually as broken as clickbait youtubers that never played the game say it was, but I distinctly remember it being severely underutilzed from when I played back then, at least until later seasons (mostly because of Ahri being absurd in s3, DFG was not needed to make her broken, it just made people think it was the items' fault). For what it's worth I also think Zhonya's Ring is 'severely overrated' by modern takes, not saying it's bad, but that people have the mindset of if it was in modern league it would be broken (it would) therefore it must've been league of cleavers tier broken (it wasn't). Regarding item counterpicks - before BORK we had Madred's, which I think was a great counterpick item. It was very stat inefficient and notably did NOT synergize with the core AD itemization of IE/PD/BT/LW. It did only 4% mhp MAGIC damage, but that was a fair tradeoff when the enemy team is Cho+Malphite+Garen each stacking 4 sunfires. Contrast with BORK where it's aggressively statted so it's just the BiS option on so many characters, AND the %hp damage hard counters tanks. Terrible design.
>>1992168I don't explicitly mind item counterpicks existing if they're restricted in that way, and I do like your idea of efficient counterpicks more being about having a properly drafted team instead of everyone just slamming onetricks every game like modern league. But I do think SOME options should exist if the situation arises, which early league did surprisingly well. Dodge was a good stat but not worth counterpicking unless the enemy was Jax or stacking absurdly stupid amounts of dodge, and while Sword of the Divine was a counterplay option, it barely gave any stats, didn't build into any lategame items so it was slot-inefficient. Or the classic option of QSS, an item which practically only exists in your inventory as a one-shot anti-CC button. Again, super inefficient as an item, but gives you that counterplay.
how hard would it be to implement pre-1.0.0.107 items? .106 would be enoughis it just a "find .106 files somewhere and copy and paste the items files" or more akin to "manually change every item in a text document"obviosuly asking because unique passives are gay
>theres several communities around modding for the last 10+ years for this game>none of the tools exist anymore or were seemingly saved, not even like information anywhere>of the few that did survive its too new to be useful>theres some autist with a fuckload of data out there that would be useful for this data>nobody has bothered to talk to him to just provide what is needed>nobody has bothered to even try downloading whats around anyway>theres 3-5 separate people all trying to do some portion of work with no real convenient discussion or method to contribute>people cant even get it right for which versions are or arent relevant or related to thishonestly this is just sad
>>1992198>theres some autist with a fuckload of data out there that would be useful for this data>nobody has bothered to talk to him to just provide what is neededThe question was pre-empted by that anon with a 'fuck no, no offense but this could extremely easily come back around to bite me in the ass'. Iirc, they also don't have S1 data basically at all, but I could be misremembering.
>>1992198Did you not read earlier in the thread where I'm already in the middle of extracting the archive from PB's data? It's a lot of data. These things take time.laxorigin1's data is pertinent to earlier versions of the game (which is where most of the focus is, for us), and we should honestly focus on the actual server and 1.0.0.126 for now, in the first place.One of the things we need but don't have is a way to convert the beta model's .sco files to .skn. If that was possible, we might be able to get some of the beta cut champs loading in a little better.Every contribution helps, anons.
>>1992168>>1992176I also like the idea of having multiple items that are situational, instead of some standard build you always follow like in the modern game.And yes even those items can be balanced in the way that you mentioned, by not making them too cost effective, giving them weird build paths, or overall making them less effective than other items under normal circumstances.This was the path I was thinking of taking at first, but then I became less sure of it as I began thinking of what makes something fun, and it's fun when you can have an unique kit and make the most out of it, not only modern LoL but pretty much every esport nowadays tries to be as homogenized as possible, no one can do anything too crazy.I'm not sure of it but my idea right now is to be able to fully accomplish the power of a champ's kit, and if you get countered then that's when you have to rely on team play to deal with that threat so you can be effective again.If you think about it, even in chess the queen is op, but she's kept in check by the other pieces, the less pieces the enemy has, the less options he has, the more broken she becomes.Using this analogy if you get countered you are like a bishop against a queen, but if your team is around you then you are defended, the queen's options are covered. While at the same time if the queen catches you in a bad position then she will destroy you, if the queen is caught in a bad position she will get destroyed, so it's all about how well everyone plays. If you play good you reap the rewards.And because of this how I'm thinking of making items is instead of focusing on shutting down enemy mechanics, to instead boost your own.Cont. in next reply...
>>1992219Cont. here:This is what I liked about the DFG that amplifies magic damage, it was really good on assassins that needed to be sure that once they get in they get a kill.It was easily countered by the enemy team playing together, DFG gives no defensive stats and costs a lot, someone that bought it trying to assassinate someone in the middle of their team is suicide.It would obviously also have other ways to deal with it such as instantly using Zhonya's after the DFG active hits you, Sion stun whenever someone jumps you, etc.It's not a get a free kill item which is why it wasn't used by most champs back in the day, desu the people that complained were just bad or they counterpicked themselves in champ select and needed something to blame.The best synergy DFG had was with Katarina, because if you successfully get a kill with it then it would reset your cooldowns which allowed you to further continue or get away.Others were strong with it as well but I don't think they got as much out of it as her, because while it was strong for example on Leblanc, she had big mana problems and it wasn't that realistic to rush it as a first item, while Katarina is manaless and can skip the first mana item.Overall I will need to experiment, but my goal is to make something that is entertaining long term and doesn't get stale, for that I need a strong base.
>>1992213I'm pretty sure the original maya plugin was able to export to .skn
>>1992212>Iirc, they also don't have S1 data basically at all, but I could be misremembering.reading what theyve said theyre missing stuff in beta, not really season 1 at all. beta being missing i can understand but supposedly all of season 1 is saved to some degree>'fuck no, no offense but this could extremely easily come back around to bite me in the assdoes he have riot breathing down his neck or something? whats the problem?>>1992213>Did you not read earlier in the threadi read some of it not all of it because there were a lot of threads and too much arguing
>>1992232He literally does. He was just posting in the first few threads on /v/ that after Chronoshift, Riot was already asking him if he had any involvement and he had to refute it otherwise they were going to send him a c&d to take down the archives. Stop acting like an entitled asshat anon, if you really want progress, why don't you make yourself useful instead of wasting time complaining? I spent all of last night trying to find any good or relevant modding tools, and nothing useful came up, so why don't you start there?
>>1992222There's been so many over the years, so trying to find this is troublesome. Is it still around somewhere?>>1992232PB has his reasons to keep quiet. His data is very necessary for a lot of different people and projects, so he very much understandably can't help us. He's done more than enough keeping the data around for people to make eventual use of.
>>1992235>Stop acting like an entitled asshat anon, if you really want progress, why don't you make yourself useful instead of wasting time complaining? I spent all of last night trying to find any good or relevant modding tools, and nothing useful came up, so why don't you start there?have you tried asking that guy for tools? surely that would be worth doing? if he cant direclty help with making a server, then surely he can provide tools to fuck with it without issue right?>He literally does. He was just posting in the first few threads on /v/ that after Chronoshift, Riot was already asking him if he had any involvement and he had to refute it otherwise they were going to send him a c&d to take down the archives.i feel like that's bullshit. theres no way something like that would even work in europe>>1992238>PB has his reasons to keep quiethe sounds pretty talkative given what youre saying and how often he shows up
>>1992238>There's been so many over the years, so trying to find this is troublesome. Is it still around somewhere?Yes.https://www.youtube.com/watch?v=bCPtCj9Vy7Ehttps://web.archive.org/web/20140426164507/https://forum.leaguecraft.com/index.php?/topic/26258-riotfiletranslator-plugin-for-autodesk-maya-20112012-x86x64/From the thread:>- export :>.skn + .skl>.anm>.sco>.SCBThe download works through the archive link, I think the plugin only works on maya 2011 and 2012.I remember I used this back in the day cause the blender plugin was buggy as all blender related shits are.What a garbage program blender is, I will take any opportunity to trash talk it, the linux of 3D.
>>1992245The former CotG devs were nice enough to leave behind most of the tools needed to work on the game stuiff that isn't handled by the scripts or codebase. We have all the essential elements needed for 1.0.0.126, except for more developers.Any contribution helps..>>1992263Awesome, thanks so much for finding this! I'll have to repackage the tools and bundle them with everything else in the next update to the Content Patches.
>>1992267Are you Jinx that made that client?Riot is probably drafting a DMCA letter as we speak. It's dangerous what you are doing with Discord and centralizing stuff.The chronoshift dudes got too scared, no one has the money to fight a billionaire company like Riot.At least we are anonymous on here and Riot can't do shit.
>>1992275I can only confirm that I am not Jinx.Keeping the client out of the repository, the patches seperate, and the concentrated effort and discussion here is essential to keeping as clear as possible of any trouble.
>>1991277>muh esports?
>>1992198you can use an inhouse dev team of highly paid engineers who are using the most cutting-edge technologyOR you can hand over the work to one autist on a janny's salary with a supply of ramen noodles and it'll probably get done in a similar timeframe
>>1992263No shit. It actually works. I imported and exported an anim file just to check, and it works seamlessly in game, so if people want to mod in custom champs or make skin mods, we're already there. Nice find, anon! If you manage to locate the source let me know, ThiSpawn's repo is down and I don't think the source was archived.
what is it about children of the grave that brings out the schizo's in droves?
>check gitgub>find another server project(4.20, based on LeagueSandbox) >and packet inspector on top of thathttps://github.com/Karmel0x/LeagueEmulatorJShttps://github.com/Karmel0x/LeaguePacketInspectorkek, but packet inspector could in theory help with optimization?
i forgot how bad internet explorer was ahaha kinda crazy how it's loading google tho
Has anyone made a simple cheat yet to call random functions in the clients of people you;re connected with?
>>1992441We are not malicious to do RCE for no reason, Riot Zed
>>1991327>"why do our threads keep getting deleted?"
>>1992459>>1991582
>>1992459>schizo spams threads>comes here to complain about threads being spammed
>>1992106You'll learn that Riot made Riven without mana and Vayne with % damage for a reason.
mana riven would feel so cursed to play
Seems ok, although a little aimless.Hereās what Iām planning to do:>Legends UnboundThe main idea is to create a game where the champion itself matters more than the items they can buy. I want to build a system that gives players true freedom to customize their champion however they want. There wonāt be any overpowered items breaking the game, since all items will provide only raw stats with no active or bullshit passive effects (see pic related for reference).To balance the lack of active items, every player will have a built-in hidden passive: Unsealed Spellbook (similar to the modern League keystone rune) allowing them to freely swap summoner spells in-game (360-180 sec CD based on Level).Now, about the items: there will be no traditional āitemsā anymore (so no more buying boots for Cassiopeia). Instead, theyāll be replaced by runes that directly grant the stats you want, based (see pic related). Each rune has a tier system that determines how much of a stat you can buy per gold spent.For example, Attack Damage (AD) has a maximum value of 500 at tier 9. Its rune, the Rune of Strength, starts at 10 AD and scales as follows:>10 > 30 > 60 > 100 > 180 > 260 > 340 > 420 > 500It's value in gold (cumulative) being:>350 > 1050 > 2100 > 3500 > 6300 > 9100 > 11900 > 14700 > 17500The same apply to all other stats. I might even add a ājokeā tier 10 with an absurd value, like 800 or 1000 AD, for ultra late-game fun.The goal is to offer fine-grained control over how you build your champion ā focusing on your playstyle rather than how Riot dictates itemization. The spotlight should be on the championās abilities, not on item effects.Also, some former item actives could be reworked into summoner spells, like the old Deathfire Grasp (DFG) and some old summoner spells like Surge, Clarevoyance and Revive.Also the new Brawl map mode is really good, wonder if we can port it.
>>1992235>He literally does. He was just posting in the first few threads on /v/ that after Chronoshift, Riot was already asking him if he had any involvement and he had to refute it otherwise they were going to send him a c&d to take down the archives>>1992238>PB has his reasons to keep quiet.I've been in his server for about 2 years now I think? The last few days have been a genuinely bad time with new people in his server. One guy showed up and spent 3 hours wasting his time no matter how much help he got, and he finally just banned the guy after the guy said he needs to use ChatGPT to check some boxes on a python installer despite just being shown the exact boxes to check.And just an hour ago someone posted something that made him panic delete it. He clearly knows way more than most people. I can understand his paranoia especially if Riot is just constantly up your asshole, but I cannot imagine what kind of willpower you need to not lose your mind with how much he puts up with.It's weird but I kinda respect his gatekeeping of knowledge in this situation he's in. He's openly admitted he has the a way to delete everything aside from the torrents, even the Archive.org listings apparently, so hopefully he doesn't lose it.
go back to vg fake old champion fan
>>1992587She becomes unviable.It wouldn't work in early game and you'd need muramana on her asap, which then basically makes her the same as before.Unless you make her skills stronger (which just creates another set of problems) or give her a different passive, like making it proc every few auto-attacks or make it charge automatically after some seconds resetting on skills.
>>1992625>braaap>its bad for new players to play old no kernel kike ware league
>>1992632i don't think it would actually matter, riven players win or lose lane depending on their level 1 all in, which is just 1 spellunless you're going to charge her mana for every q cast but even then it's not a big dealthe idea of riven having mana sends chills down my spine though. its wrong.
>>1992638You're thinking about elixir of fortitude meta. Riven real strength at release along with her spammable combos was her HP5 which was the highest at the time which in turn let her keep trading with you. Until she either bullies you out of lane or kill. >>1992632Nah, she can totally become viable with some adjustments.She obviously would be a very mana hungry champion, so she could be viable on JG with blue buff and masamune would be mandatory, but so what?I agree with the change on the passive, make it proc each third auto-attack, it'll give her more build variety too by giving her a reason to invest in AS.
since you're all discussing riven i'll tell you my favorite fun fact. omen was so mediocre in development that they released riven as an apology. keep in mind this was about a champion a month or so era of releases so it was sorta a big deal at the timeid love ot link the pdf itself but gdc once again vaulted the pdf and archive.org returns errors on all snapshots so enjoy pic related and the talk itself. he also gave this talk to a university and theres footage on a low end phone thats basically unwatchable so this is the best you got https://www.gdcvault.com/play/1015033/Designers-are-Human-Too-Causes and the wiki entry https://wiki.leagueoflegends.com/en-us/Omenomen is my personal favorite league fixation aside from mordekaiser, hopefully you understand>>1992232>>1992235>>1992238>>1992245>>1992604and for you all, I am lurking the thread off and on, just please stop sending so many brazilians my way i cant take more of it
>>1992598Itemization gets a lot easier when you put it like that.I was never really a fan of how itemization works, either in Dota or LoL, giving passive or actives to items means there'll always be some champion that can abuse it and make balance a nightmare.Every single time a meta was out of control in LoL was because of an overturned item.>Warmog Meta>Ardent Censer Meta>Black Cleaver Meta>Feral Flame MetaAnd many others, even old items like Force of Nature.Items were always the problem, balancing a champion is easier, but when you add an item with effects there's always one or some champions that'll make more per gold with it than others, usually in an unfair manner.Simple but well though.
You guys think mana is Riven's problem?Ok, are you going to give Garen and Katarina mana too right?Most who got stomped by Riven don't understand why she was and (and still is) broken and why Riot has to be so careful with her itemization.But there's a reason she is so broken, and it unironically takes skill to abuse that reason.
>>1992665
>>1992664people really weren't joking with huehues years ago
>>1992604What server is this? The League Undercity one?
keep getting expand-archive failure, whats up with that?
>>1992813nvm my shit is just fucked
Should we have an IRC? Use a VPN obviously
>>1992864Nah closed group is what killed chronoshift, the open nature of this place is better plus it's not fast enough to bump itself so splitting is a bad idea
use simpleanon launcher on C with net install and use zerotier to play with friends guys
>>1992968can confirm - jinx launcher has strange lags and desync while playing
>>1992664Hey PB, skelsoft here. Sorry you've had to deal with an influx of skids as a result of this. I can confirm that anyone coming your way isn't from any of the developers currently working on this project. Feel free to tell them to kindly fuck off. If I needed to pick your brain, I would just ask in the thread and hope you're around to reply. It's better for the both of us, as well as the project, that communication stays here in a more decentralized manner, and that neither of us communicate over more traceable platforms. I'm sure you understand.>>1992685I haven't seen this image in a long time. Wow. Brings back memories of Atma Voli.>>1992869This anon understands. If you all want this project to continue, the best course of action is to keep away from more centralized communication methods. CS's methods of being closed and invite-only, while simultaneously attention farming with private players creating Youtube content, along with keeping the source closed was all manners of the wrong way to handle things.With this project, the source is open, it's already out, many of you have already put it on your systems. There's no "bottling" the genie, this time, the way R could clamp down on CS and ensure nothing got out last time.Keep the thread alive, ensure there is a place for anons and devs to turn to. The classic League dream lives and dies with us.And to both PB and the anons: a gift. The last version on the original TestRealm contained the model for the original incarnation of Lux, the infamous design that was axed and quickly redesigned into the champion we know and love (or loathe) today.Today, the original incarnation of Lux returns to the Rift. Uses the temp loadingscreen art from the testrealm. Lux tummy freed?Select skin slot "5" in GameInfo.json.Link: https://gofile.io/d/eu1fLd
>>1993030somebody test this gofile link so I dont get nuked
>>1993030Should I make threads on reddit? I know, I know...>RedditBut there are plenty of communities there where Riot doesn't have complete control, especially the r/mainyourherohere kinda ones, and people from reddit are used to discords.It's a way to gain visibility at least.
>>1993050What part of my post insinuated that creating more posts on centralized platforms is a good idea?Please do not do this. Visibility is not wanted from the mainstream internet.
>>1993053Then we'll be confined here, less hands on deck.
>>1992552>>1992587>>1992632>>1992638>>1992671Well I'm glad that my idea is making Riven players mad.She is one of the first badly designed champs with the same mindless design as the modern ones, having everything in her kit and no weakness: burst, aoe, knockup, walljump, dash, shield, no mana, low cds.She's been nerfed in the meantime and the new champs are so broken they make her seem weak, but she made life hell for any top laner for years with how badly designed she was.>It wouldn't work in early game and you'd need muramana on her asap, which then basically makes her the same as before.Yes, you won't be able to spam your spells like a braindead anymore, after a couple of uses you are manaless.If you buy muramana it will solve this problem later but for the first 15-20 minutes you won't be able to faceroll on everyone anymore.>Ok, are you going to give Garen and Katarina mana too right?I am thinking about giving all manaless champs mana, except perhaps for the ones that have health as a cost.If you think about it manaless is a problem because to keep them balanced you have to lower their overall damage, or give them higher cooldowns than average (none of which seem to happen).And for example Darius is a kind of mana version of Garen and he's even stronger (for various reasons).>>1992654This man knows what he's talking about.>>1992664Thank you anon, I will watch the GDC talk, I'm interested in the thought process in the early versions, though the guy that made Riven fucked up hard.If you have any other similar information please let me know.
>>1993058Staying here and keeping quiet is a safer solution. Given the nature of this kind of project, and given the history of many earlier projects that have taken out back by R (LS for an open source example, and CS for a closed source), staying quiet in this little corner is necessary.Spreading awareness has many times been the death knell for projects of this sort. I know there are good intentions in trying to get the word out and incentivize developers that may not be familiar with this little slice of the web, but it is imperative that the project continues to be able to operate, first and foremost. Especially for all of you wanting it to progress further.The less eyes from elsewhere, the better off we are in not ending up in some slop news article next week.
>>1992106I wonder what it's like being this retarded
>>1993050League Sandbox was posted on reddit multiple times without the thread being deleted and where did that go? Nowhere.Reddit, especially the LoL subreddit isn't where anyone with any brain or skill go to.
>>1993030The chronoshift devs were a bunch of animals, I'm glad their project got shut down.They literally wanted to be Riot themselves, they wanted full control over who plays, even after eventually releasing it to the public they wanted to have a server list "approved" by them.They wanted to implement a report system for mean words and such.They made the first random ass testers into moderators for the server and they started power tripping on everyone (they are still mods to their crappy new game).They disabled skin selection (to not compete with Riot supposedly), but then also said how it's impossible to mod the game or add custom content (clearly it's not).I've seen circlejerks in my life but nothing as big as that discord server they made.
y'all can we try to be a bit more inclusive towards braziliansif y'all can't stick to the rules i might be forced to file a report, and i can assure you my reports are taken very seriously
>>1993030Do you have insight on what makes the code go apeshit when you allow champions to level up skills? I gave up, tried to ask various AI, gemini for example tells me that its a recursion problem and many things need a rewrite
>>1993112didn't even need to know any of this to understand they were attentionwhoring fagsI've seen it times and times againit was the same for MH FrontierI hate attentionwhores with a burning passion
>>1993112I have been one of the first 10 testers when they posted about the game on reddit. filled a google forms shit about when I first played the game and other stuffat first the server would crash on load, it took a while for the lothredon guy or whatever his name was to do some tweaks, from my understanding he was the one running the servers while the other dude tove or some shit was the actual developer, he didn't say shit but was always there, they spoke between each other in private.eventually they got it running and we got ingame, it was laggy as hell with snapping and minion overlap, it was basically in a very similar state to league sandbox at that time, the lothredon guy also sounded like an immature autist so that didn't add any confidence to the project either.I was severely disappointed and since league sandbox didn't make any progress for years I didn't think this would go anywhere, so I quit after the first day of testing to focus on real life stuff.one month later I hear about it again, the shit blew up and they fixed all the issues, ofc they wouldn't add me back in, not a good play on my part, but who would have seen this coming.and yes, I remembered some of those dudes from the first test becoming moderators and power tripping in the chat, one of them was an australian silver fuck who kept streaming and thinking people would come to watch for his garbage play instead of how old league used to be.
>>1993112It's quite common in these circles. Autists with ego and data they think only they can be allowed to make use of. Users like that disgust me. There is no place for it.With brokenwings/CotG, it is open source, anyone can run a match, and for those brave enough to sit down and learn the system, easily moddable. Like I've been proving with a little release here and there, with Lux above.The original chat filter is just a .txt file in the client's data you can easily remove and spam all the nigger you want. Was one of the first things I did.There is no circlejerk. No ego and attention whoring. Everyone has access, everyone gets the same raw deal. The only thing that matters is continued development of the server.Give back to the users, let them live the classic League dream the way they wish. It is the only way for this to be realized.>>1993120I have no qualms with Mordekaiser mains. I hope to see them return to plague the Rift in the future.>>1993126I haven't run into this particular issue, I can level up skills fine. Ensure you are running the latest version of the server from the repository.If you are still having trouble, users with more knowledge than me on this assume it may have something to do with the way GetByLevel functions. I'd advise to look there.
i got it working with bots, but I cant pick xin zhao and when I pick Sion my q crashes the game
>>1991848See this stuff first, spell.cs has a line "spelllevel = overridespelllevel >0 ? level : 1" that makes skills not able to gain anything by leveling up, if you change the line the server will crash after 5+ minutes of gameplay, i think this is more critical than other stuff>>1993126
>>1993174That is a hacky and incomplete way to resolve the issue. Please do not do this. Try further understanding the code, and looking for where the levels come from.Additionally, let the network guy focus on the tasks he has experience with. It is way more important that the network and packets be ironed out further.
>>1993162Skills dont gain anything other than CD/Mana cost if you level them without changing the spelllevel line, since it overrides Spelllevel and sets it back to 1 regardless, as a result you dont get anything by leveling up skills (damage doesnt go up, silence/stunts/etc... dont scale), this line was probably put there as a bandaid fix before the devs solved the level up problem, try any game with any repo, change the line and see how it will crash in 6+ minutes consistently
the retard version is failing on me
gonna implement the files manually but if it fails again im playing og league
>>1993194I have spent a good amount of time trying to understand the code, kinda frustrating desu, but wouldnt it make sense to iron the game logic first? Especially in something thats core to the game like leveling up
>>1993199I think I saw someone post about fixing this in the undercity discord
>>1993199I disagree with this issue being related to Spell.cs, as from my testing, it appears that Caitlyn's ultimate increases in range capacity correctly on skill level up. The problem is not within Spell.cs, otherwise Caitlyn's range increase would not be functioning.Again, I advise you to look further down the code where Spell would get the Levels from.>>1993220You're more than welcome to help out contributing to fix up the game logic. Isolating it further, would be a good start by seeing if you had any errors of interest in the console during your testing. There is lots to do, few hands, fewer contributors, and lots more to focus on.Network guy has clearly focused on his skillset, and is leveraging it to improve the network infrastructure and stability of the game, which I argue is just as important, if not vital, to the stability and longevity of game matches. I know I have zero networking experience, and couldn't do anything with the packets myself, so we love you, network guy. People have different skills. it is smart to make the best of them.I have my hands full processing and storing the data from laxorigin1 (still ongoing), getting ready to at least start storing RADS, and poking at Sejuani some more, among other things.We can't all be everywhere at once working on any issue that comes up.
sometingwong
>>1993244It seems to have downloaded it, looking at the log for the filesize, check that it has. Then try extracting the client yourself manually to where it needs to be extracted to.If it hasn't downloaded your copy of the client, you can grab a copy from archive.org, searching for LOL-1.0.0.126.
>>1993241I'll look into Caitlyn code to dive more into the game logic, gl bros
>>1993030>Today, the original incarnation of Lux returns to the Rift. Uses the temp loadingscreen art from the testrealm. Lux tummy freed?her W was different too and made all allied champs stealthed when hit
>>1992353I can't find the source cause the creator's website isn't archived.What maya version did you use?
I can't wait any longer... NETWORK NIGGA RETURN!
I watched the GDC video and it was just a bunch of soulless corporate talk and didn't go into any design decisions at all.Instead I would recommend this talk with Morello, one of the few people at riot who knew what they were doing.https://www.youtube.com/watch?v=aRnbehX_Xc0
>>1993356it's a weird out of body experience seeing morello be described as "someone who knew what he was doing" when he was raked over the coals for his shitty takes especially throughout seasons 2-3but compared to everyone who came later, damn if it's not hard to agree at least partially
>>1993356that gdc talk is a very specific talk regarding how a particular champion died in development because of the corporate bullshit
>>1993359Which shitty takes? Do you remember?I remember people trash talking the balance, but that happens in any game at any time cause everyone thinks they are experts even when bronze.I'm not saying he didn't take bad decisions at times, but overall he understood game design, something I can't say about anyone working on the game at the moment.
>>1993368He had a massive hate boners for healers and regularly cited TF2's Medic as one of the worst designed classes in any game, ever. He thought healing should be a reward for doing more damage, which is why we would see a shift from having dedicated healers into everyone getting innate healing in their kit - and not just a little, but the ability to functionally heal multiple healthbars over a fight for the arduous task of existing and pressing buttons, culminating in shit like reworked Aatrox. Soraka and Taric got gutted as classic healers, Swain's niche of being THE combat sustain mage (also I guess Vlad but Vlad can fuck off for all I care) quickly became invalidated, items like potions would get repeatedly nerfed because he thought they were uninteractive. Just absurd stupidity. He also regularly made champion tweaks with seemingly little no rhyme or reason like giving Riven -10 damage on R but +20 on a full Q combo and would always justify it with the retarded catchphrase "this will separate the good players from the great players". Also pic related, dogshit taste in champion designs.
If anyone can find the old LOLReplay source code or contact the original authors that'd be great to be able to parse these old replays that don't work anymore for some reason
>>1993272Yeah, I noticed the difference in files in the data. It might be possible to restore... I'll have to hunker down for awhile and take a closer look.In any case, do you know if that weird early Ezreal skin/design was in the testrealm anywhere? Or any other interesting things of note within the testrealm archive? It's quite big, so at least for me Lux is something to start on, and maybe take a look at the rest of testrealmgame59 to start with.
>>1993390ezreal is in testrealm 15
I just DM'ed RiotZed on Discord and sent him all the screenshots. ;)
>>1993394Thanks. I appreciate what you've been able to discuss.
>>1993404the only other thing that the testrealm did is add a build that broke everything packet wise and was rolled back. its not important but its one of the few builds you probably wont be ever able to run because its just historically fucked uptheres other things i could mention but its mostly surrounding the data at the time. the testrealm sometimes has interesting things, sometimes it doesntpic related is an example that was just kinda in there, in one of the hidden realms of RADS, an older previously unreleased splash art of hired gun graves. theres stuff like this all over the place its just a matter of where and what its named. every once in a while we find stuff just hidden in plain sight like the magma chamber audio just casually being included in the aram map audio for some reason, which was found while looking for something shyvana related
>>1992069Found more stuff. This shit really needs to be archived properly, it's on the verge of becoming lost media. Didn't sort through everything yet, so i will add more stuff there in the future. I did not use anything from the Waybackmachine snapshots yet.https://archive.org/details/lol-skin-archive
What the fuck did your guys did in the repo, the server is laggy as fuck compared to the original release or even the first release which only included jinx and a few fixes
right, so there is no /bin folder and shit
>>1993414Interesting. There's a lot to go through, so maybe other curiosities will turn up from the testrealm data in future.>>1993440Huge, thanks for finding this! This contains a LOT of the Leaguecraft mods, way more than I could find. Additionally, quite a few of the ones I have seem to be missing from here, so this should help make things a lot more complete. I'll get this added to the pile with all the others.Ideally, I'd like to sort them by champion before including them in another Content Patch update, but so many things to do, not enough time. Be assured that if it's brought here, it'll be saved.>>1993442There has only been improvements to the networking and the way the server handles CPU cores. You're either using a shit computer, or haven't updated the repository correctly.>>1993447Strange, simpleanon's launcher comes bundled with the server.exe. It may have been caught by your antivirus, or Windows Defender. Try excluding that folder and installing or extracing again.
Having the Dawngate files, now that would be something.
>>1993467feel like i've been a rat in a cage doing this but i will persist
>>1993470You're doing an absolutely incredible effort in archiving league's modding history. Hopefully many users in the future will enjoy using these skins, or taking a trip down memory lane and digging out an old one they used to use back then. And... well, if no one else does, at least know that I appreciate the effort hugely. I kept my stash of skins around all this time thinking I was barking mad, and well, shit happens eh?If you can find this one: http://leaguecraft.com/skins/3086-i-love-ketchup.xhtmlor, additionally, if you can find Metal Rift anywhere: https://www.moddb.com/mods/metal-riftIt'd be huge. I should be able to turn it into its own map slot.You'll get a very personal thanks from me if you can find that stupid ketchup skin.Some of the more polished skins could end up as additional skin slots in the Content Patch, if there's any incentive for someone to fuck around installing a bunch of skins and finding some really cool ones.
>>1993467>so maybe other curiosities will turn up from the testrealm data in future.for laxorigin1 thats all there is. for RADS the testrealm is where symbols leaked which enabled all this, and they shut it down quickly and moved to a special realm that deviates from normal cdn pathing, and this was the real one that was used for interesting stuff like testing katarina with mana, the heimerdinger rework, and when that leaked they shut it down immediately and from there forward it was internal only. it also is one of the few hidden realms that existed, and was not properly saved because they locked stuff down after the drama with server stuff so had this not happened we'd have that data too, maybe more>>1993468we have this
>>1993475wth im just trying to make this thing work
>>1993477Was there ever an effort to reverse engineer the server for Dawngate?I know LoL is more known and nostalgic (played it for 10 years) but Dawngate fixed a lot of the problems with LoL and Dota, shame it never took off.
>>1993483>Was there ever an effort to reverse engineer the server for Dawngate?yes and there was a guy who even tried to buy the rights from EA. you should look into it
>>1993470>>1993475That wasn't me heh (archive.org anon here)I will look what i can find and give you a ping in future with a update. I found a vietnamese source with 500 pages of mediafire mirrors (that are still up) from leaguecraft stuff packed in suspicious exe files but it's mostly 2014+ stuff.
>>1993477Damn. It's a real shame the CDN got taken down. Glad you were able to perform such a herculean feat and saved what you could, dude.>>1993480My bad anon, I thought you were the anon archiving mods. If you still can't get the game going, try to put the folder containing the game on the root of C: rather than inside anywhere else. I wish I could help further, but I'm not a Windows user.>>1993493Brain is a little scrambled. I'm a little scattered between the game, extracting and moving archives, and keeping an eye on here.Most of the stuff that would be useful to us really starts to get hard to work with post 2014, I'd wager, given a lot of the champion and visual reworks over that period, as well as some of the format changes. Let alone champs earlier reworked like TF/Annie in 2012. Either way, everything from this early era must be saved. It may have value in the future. Mod archive anon, keep at it!
>>1993505i did that, there is no bin folder from the zip itself, im being retarded as fuck, done with this for nowhttps://gitgud.io/skelsoft/brokenwings/-/tree/master/ChildrenOfTheGraveServerConsole?ref_type=heads
>>1993375I know he hated healers, he also talked about it at one point when Barrier was added, how temporary shields are a better design mechanic.Honestly I kind of agree that healing can become broken if not done well, for example at one point soraka ult was kind of bs, but I also completely disagree with giving everyone healing when doing damage, such as life steal itself as something any adc can buy.For champion visual designs I don't know, didn't even know he had a say in that.
>>1993505>Damn. It's a real shame the CDN got taken down.if you knew how bad it really was you wouldnt be so positive about it
>>1993467I have a 4070, and around 24GB of Ram, I can run RE4 Remakein this shit and ur telling me that is an issue of my PC, I even played a full Swain game in the OG files without really bad lag but this thing starts lagging starting from the minute 4
>>1993505>Either way, everything from this early era must be saved. It may have value in the future.You're doing god's work, anon. I find the lack of preservation in all of these live service games disturbing but also really sad.
>>1993468I will never understand why people are obsessed with this garbage game.I played it in closed beta and I was thinking about how this is why every new moba fails compared to LoL, because they all try to do stupid gimmicks, and on top of that it had no cooldowns or mana costs, it was a braindead mobile game.Ironically modern LoL is very similar to it, they even added the bullshit extra areas at the corner of top and bottom.
>>1993477>katarina with manaDo you have more details about this?Any specific stats or details?
>>1993505No worries haha. By the way, the Vietnamese have the Metal Rift map (2011-06 ver.). with some files modifications (timestamps from 2013 to 2014-11).But most of the files are from the 2011 version. It's in the archive now under id 5626.Fiddlesticks Ketchup skin is MIA. Only found a Ketchup Zac skin kek
>>1993528because the data wasnt saved and nobody thoroughly documented it, no
>>1993520fix it then genius, damn I hate entitled cunts who all they can do is complain, like people have to do work for free for themwho the fuck do you think you are?
>>1993507You post a picture of you using the simpleanon client earlier, so I assumed you are running the simpleanon launcher version compiled for Windows, using the zip downloads that everyone else has used (and I can confirm, have the compiled server executable in the zip file.). Now you post the link to the repo. If you simply stated that you were trying to update your game from the repo earlier, this is something you can easily fix yourself. Install .NET 9, compile with Visual Studio 2022. It's in the readme.>>1993517It's nothing about being positive, really sorry if my response came off that way. It's an incredible loss, especially with the wealth of in-development assets or scrapped ideas that could be contained within as you stated earlier with mana-based Kat.>>1993520Then instead of wildly throwing shit around and complaining, put in some genuine effort and troubleshoot, check the console, provide some meaningful errors or an issue that developers can actually try and take a look at, and maybe, you might be able to get some help.>>1993523I'm only doing what I can. No one seemed to step up, in the initial leak of CotG. I happened to be in the right place at the right time, and knew this would be the only opportunity I had.>>1993531Wow, they had it?! Incredible. Thank you so much. Metal Rift is important, as it was one of the first really high-quality mods for the game proper, as well as the first full fledged map mod, to my knowledge.Ketchup Zac is another classic.
>>1993538Maybe test your changes for more than 30 seconds before pushing dumbshit
>>1993548niggerfaggot
Huh, his idle animation even has him pushing his glasses on his face back up. Neat.Here's Ezreal from testrealmgame15 as a new skin slot for Ezreal, complete with loading screen art, and as many of his early animations as I could point back to the released Ez kit that didn't cause issues.Please note that his little magic bow that comes out when using Q, W and R appears below him at his feet, but his actual spell particles come out where they should normally go.His older animations don't have the bow the way the retail one is set up, or the model, one of the two. Only the one very minor issue.Install instructions included in the .zip, select skin slot "6" in GameInfo.json.Link: https://gofile.io/d/tZlWES
>replacing champions with reworksYou niggas realize you don't need to do that anymore. >muh i only like akali after her 6th rework, but not after her 8th!Nigga you can add all one dozen versions of her!!!
>huuuur duuuur i'm a retarded tankbaby with 0 hands so i'll make vayne physical damagethis project is DEAD if people like you are in charge
>>1993838I'm not in charge of anything, it will be a separate patch anyone that wants can download.The reason why no one ever should have %hp true damage is because there's no counter to it, it's basic game design.
>>1991593yes, typical newfag OP making shit up like his 7+ threads on /v/ were "full of conversation" and not blatant spam faggotry from people looking at the catalog and noticing that there were several threads with the same image and same post
>>1993844one of the legit threads that got deleted was deleted because a delusion /vg/ retard showed up and started posting his loli porn and changing his ip when he got banned.pretty sure those retard threads were made by him, I'm glad that he didn't find this thread yet, the guy was unhinged.also glad we didn't move to /vg/ that place is a shithole
>>1993857>psychotic newfaggotryYou will always be a 14-25 year old newfag. Don't punch another hole in the drywall and get raped by Dad LMAO
>>1993842because it exists to combat tanks/off-meta building DEF/HP heavy builds, the counter(s) are: focus assassin when they show up yourself, wards, text chat/pings. That's like getting rid of healing and replacing it with temporary shields from active items because getting health back is super overpowered if the other team doesn't have a dedicated healer or support.
>>1993864Yes but you are thinking in the context of the existing patches, what I want is a completely new one.I'm not just going to give vayne physical instead of true damage and that's it, I will also change the items, add new ones, change tank champ stats if necessary.I want vayne to keep her identity as the champ you pick if someone is stacking hp hard, but I also want to add some counterplay in there instead of "the enemy has vayne there's nothing I can do".Think about it, for a tank to lower the damage she does then he will have to stack armor, but by stacking armor, keeping into consideration that this is old LoL where you don't get that much gold and your itemization matters a lot more, then you won't have a lot of MR (most games won't usually last long enough for you to be full build), so now you are weaker to mages.Using this example a team could have vayne and then 4 ap champs, let's say he will have to fight malphite top, amumu jungle, so he will build MR since it's obviously the correct option in this case, but then when vayne will come for a fight she won't do as much damage as if she had true damage, but it's still going to be a lot.
>>1993868nobody wants to play your retarded fanfiction
>>1993893No, it's just you who doesn't want to cause you're closed minded.There's plenty of people like you in the world, and if everyone was like that then we wouldn't have dota which is a mod, or league of legends which is based on that mod.There would also be no counter strike, team fortress or a lot of other games.
The funniest part of all this is Riot probably wont even do anything because it's significantly less capable and competent than all the other projects up til now. If it gets any sort of viability they would, but I dont see that happening at this rate.I wish you luck but I really think it's going to be slept on.
>>1993868That guy wasn't me babe, I respect your opinion, I just don't agree with it. I feel that it adds more than it takes away and you feel the opposite. d:j
i want to be called babe...
>>1993929Completely untrue. This is the project where the pieces have been put together the most.A history lesson:>ChronoshiftBuggy at first, but eventually cracked on to the idea earlier that the server-side scripts were included, and smart cookies could instead make the server interpret the original logic via the scripts.Closed source, farmed for attention, and ultimately, cost the community the CDN.>LeagueSandboxA full-on recreation targetting 4.20. Too many low-level developers writing champion scripts, complaining half the logic didn't work, and then would taper off and fizzle out when the more senior developers would refactor many systems again, always stating that script breakage would happen and contributors should spend more time working on building the systems more cleanly,Ultimately, C&D'd by R and shut down.>ChronobreakSome anonymous devs figured out the same with the server-side scripts/1.0.0.126/131, and made an attempt to do that upon the LS systems, replacing LS's custom-built recreated logic with the actual lua scripts the game server originally used back then.Large issues due to running 1.0.0.126 logic on a 4.20 game, but anyway, proof that this was possibleNow we finally come to where we are now>CotGSimilarly to CB, these developers inherited LS, tossed out most of its systems, used the SiphoningStrike 1.0.0.126 packets, the original serverside scripts, and ultimately, we are closer than ever before to a proper resurrection of 1.0.0.126. They even went the extra mile to reverse engineer the BehaviorTree system from leaked scripts from 1.0.0.144, which is the backbone of so much logic in the game (AI, the Coop vs. AI bots, every bit of logic that controls the Dominion map, etc)Ultimately, it being slept on is a good thing for now. It's better that way.Every contribution helps, anons.
i want to go home.
>>1991116>>1991165I have tried installing it with the script but the python portable dont work XD
>>1994361This thing is annoying as fuck, you basically have to run the scripts and read the error/output all the time for anything missing.
>>1993976What is CDN?
>>1994361have u tired using fishbones?https://github.com/DaughterOfZaun/Fishbones/releasesby chance i need someone to try out the online mode
>>1994419>>1994416>>1994374We should cut ties with godottranny >>1994419
>>1993929>less capable lol even. the game actually workschronoshart was closed sourceleaguesandbox didn't have a single ability work when it died
>>1993956Oh so it must have been a Riot employee at it again.Either way I guess I will have to test it and see if my theory is correct or not.
fuck godottrannyjinx
>>1994590BASED AS FUUUUCK!!! FUCK JINXTRANNY$
>>1994696Based fuck that retard
more missing files
>>1994935did you try looking into the "missing files" box?
>>1995020there was nothing in the og zip or anything, what did you meanim really really retarded
>>1994935Why are you putting it in Windows/System32? Put it on the root of the C drive. Root. C:/. Not anywhere else, not in another folder, not in another place.You are having issues because you aren't supposed to put non-system files within the Windows folder.I can confirm the compiled server is contained in the zip file. Try redownloading and installing again in the proper place.
>>1995035>Root. C:/you don't even need to put it in the root AFAIK
>>1995037Sorry, I've only gone off of what has helped other users in prior threads, as am not a native Windows user myself. Thanks for the input!
>>1995035unironically? because when i ran simpleanons script it extracted it there and kept crying about some missing files, once i put the files in the directories it kept bitching about i tried to compile it in vs 2022 like this guy said >>1993538 think i fucked everything up honestly but i'm still baffled by how it says it's failing to compile because it's missing some files but the files just arent even here in the source
>>1995041I wish I could help further, but I don't use this OS, nor do I use simpleanon's launcher. It's worked for most anons, and those who have had trouble have had it resolved quickly by putting it on C:/I have no idea why yours is so broken, anon. Doing a quick search through his scripts turns up no mentions or instances of placing any files there within the Windows system folder, so you may have ran the script in a place that has caused it to extract there.It would be best to do a complete and proper reinstall elsewhere on the C:/ drive, outside of the Windows/System32 system folder.
>>1995058it was installed from the c drive and it generated a 2 files for the server and client, i cant seem to run a lan but creating a server gives me the option to make a match with some bots which i can then open up the client and put myself in the game however it doesn't load because i need to "compile" it from vs 2022 to generate some missing files however i cant compile it because there's more missing files, its just never ending reallyi'll see if i can compile it from some other place but hopes are low
>>1995079The only other things I can suggest that might help get it going are:- Using the original version of simpleanon launcher. Here's an untouched copy of the original whoiq9.7z: https://gofile.io/d/4utMeJ- Trying to use the Fishbones launcher, which can be found earlier in the thread.- Downloading the source from the repository and placing it somewhere outside of the system files, and trying to compile the source manually from a clean slate using VS2022.
>>1995182ill check it out lateri hate mondays so much it's unreal
>>1991277I can concede that DOTA is the better developed game betwen it and LoL but fucking HoN?Anyways, if modding isn't a nightmare on this project we're about to have something better than those three.
Sejuani is the last champion before the server script cutoff, released in 1.0.0.132. The problems I was having with getting her restored were her passive and E not working. Analysing her passive turned up nothing as it should be loading correct;ly (it was!), but due to the way the game's building blocks are, and the way Sejuani's kit works, the passive is intrinsically linked to the E, checking certain portions of its code, so without the E code work, well, the passive was unable to proc.Her E's scripts were commented out in part, presumably by former devs unable to solve the issues with the conversion, so I've managed to be able to fix it all up now.Sejuani's entire kit works, and if you install a copy of .131's particles, and then the additional ones included in this release, all of her spell particles should(?) function correctly.The only issues are minor:- The knockup from her Q has the same oddities as other knockups in the game, knocking entities a little too high up (but knocking them where they normally should go) which seems to be purely visual? So I don't think it's much of a problem if you already liked playing other knockup champions like Alistar so far.- Her animations don't quite loop and idle correctly, but are purely cosmetic. May be code related, unsure.- Her tooltip and ability text isn't included.- Her SFX and VO are not included. I need a copy of .132's from the RADS archive (which is a whole project in and of itself.. I need more time), so the text and sound will come in a later update sometime down the road when most of this champ restoration stuff is more finalized.Here's the data necessary for the client to play with Sejuani. You will need this regardless of the server update: https://gofile.io/d/4ddKjSThe repository has been updated with the necessary data as well as code fixes for the server to run Sejuani, so users will need to compile and update accordingly.
>>1993375>He had a massive hate boners for healers and regularly cited TF2's Medic as one of the worst designed classes in any game, everHoly shit I knew I had a reason for saving this.
Fizz ult now works. Not sure why the shark isn't spawning (the bait does), but the gameplay logic of the Fizz ult is now working.Fizz is now fully functional, kit-wise.The repository has been updated with the fixes to Fizz ult code. If users need to install Fizz to their clients, look for the Content Patch above.
>mfw snowball items increment on minion killsObviously not supposed to happen but holy shit lol
>>1995331>>1995424>>1995486qrd on jinxtroon
Is it normal for this to lag massively after 5+ mins? I noticed the lag is less while playing with a .exe instead of the debugger too, and I think that Sion is crashing the game with his W due to pathing bugs, I could be talking out of my ass tho
My boy Shen crashes the game every time I try to use Shadow Dash. :(
>>1993063https://www.youtube.com/watch?v=iZCmXcHdhGsFuckin love Riven, she outplayed scrubs so hard they still complain about it after a decade.
>>1995524>mashing your keyboard>outplaying anyonerivanfags proving how mentally ill they are every time they post without fail
>>1995548>"She's so OP">Got more damage than Phreak can dream~>"Riot nerf plz!">She hit so hard killed my whole damn team! : [
sharing some old footage of mine when fiddling around with data a while back. its not a lot but it may be worth showinghttps://streamable.com/7jxc3https://streamable.com/1i8h5https://streamable.com/gng8bhttps://streamable.com/c3yul
>>1995486Taking a look at MejaiCheck, it appears to be checking for champions before applying the stack. What items were you using, and on what? Please post any meaningful error logs or logs from the console.>>1995523Please post any meaningful console error logs when performing Shen's dash, so we can at least try to pinpoint the issues going on.>>1995514Not really, it only becomes a huge problem with large waves of minions and games well past the ten minute mark, after the recent networking improvements by network guy.Like above, please post any meaningful crash logs or errors from the console when performing these actions related to Sion.
>>1995555Jesus, I remember back when I mained Riven. Shit was full time commitment.Anyone who cries about her have no idea what's like to actually make her usable.They couldn't do it, these faggots barely know how to do a basic animation cancel.Keep in mind you have to do all this shit just to keep up with what most champions can do normally, they don't have combos this long neither they have to worry about animation canceling.If you got outplayed by a Riven, remember, it was earned, cry me a Riven, lmao.
>>1995569animation cancels are bugs. just because the community decides that she is more fun with them is irrelevant. i have to sit here and wait for the full animations to end so i can even cast a fucking shield but she can combo me fo a full stack of conqeror before i even have 4 and thats horse shit
>>1995559I'm not at my PC so I can't post any logs yet. I've been using Simpleanon's launcher from the OP which I downloaded near the start of the thread (haven't checked for updates since then).>What items were you using, and on what?I've seen it happen on multiple champions, and it even happens when the snowball item is the first item I build towards. I killed a champion a single time which added 2 stacks, then later realized I had 20 stacks out of nowhere. The champion check has to be failing somewhere at some point. I'll take another look when I get home.
>>1995572don't botherrivenfags are insane and never listen to reason
>>1995572Well, can't disagree with that.If she didn't have the the animation cancel she would have a healthier relationship with overall balance and itemization.The thing about Riven is that riot CAN'T allow her to be strong because then sweatlords like BoxBox get a free pass to challenger, because guess what? Bugs can be abused.Shame. She would probably feel much better to play too.
>>1995587>>1995600>rivenfags are insane and never listen to reason>immediately after this post, they agree with my claim about it being bullshithonestly, fucking incredible. if it was a balance argument i can understand, but this is a "why is this champ allowed to have bugs as a core part of their kit, when it clearly is total horse shit with the rest of the roster not having this". like when you look at mordekaiser right now, as buggy and broken (functionally) as he was, he had a few issues like Q being bound to aa speed, until its too high then it doesnt work, but then you have post vgu where i cant even activate a fucking shield until all of the Q, E and R are completed, with aas so easy to disrupt that i could be denied my passive stacks too. meanwhile sion can just pop his shield whenever he wants during anything. i even asked about this and riot and they said it'd be a straight buff if they let him activate his shield whenever. and yeha no shit it'd be a straight buff hes held back by such pointless trivial subtle interactions that have no reason to exist
>>1995486>>1995578Disregard my previous message.These snowball stack items are not also additionally checking if the victim killed is a Champion.I have fixed Mejai's, Sword of the Occult, and Leviathan to stack appropriately on Champion kill. I haven't been able to fix them being granted for assists correctly, but I have stopped the stacks from accumulating from minions entirely. The repository has been updated.Thanks for letting me know, and additionally, thanks for giving as many additional details as you could, it's very appreciated. Every contribution helps.
>>1995523>>1995523I have now fixed Shen's Shadow Dash. He was firing an absolutely ballistic amount of collision checks due to a recursion loop.Hopefully, this has been resolved with the latest fix. The repository has been updated.Thank you for reporting this issue, I would not have known about it otherwise.If you can't code, and wish for any way to help: Playtest. Let us know what doesn't work the way it should, or if something crashes on you when it shouldn't be.These fixes today have been thanks to the anons of the thread alerting me of these problems.
>>1995661Where does champion logic live in the codebase?
>>1995667The scripts that drive most champion logic are within the AvLua-Converted/Characters folder. These are the original .lua serverside scripts extracted and converted for the server to run.
>>1995620>>1995661Your work is appreciated, anon. <3
>>1995524No one but riven players like riven and riven players like her cause she's so braindead and carries even the biggest of shitters.The fact that the mashing in the gif makes you think it's "insane" then that just shows how big of a noob you are.I still remember when after the first real riven nerf all the one trick ponies dropped from diamond to silver and gold.
>>1995555>I HAVE TO AA BETWEEN SPELLS, I AM 1000 IQ RIVEN MAIN
once you play 100 matches with animation canceling it becomes second nature. some of them are simple as hell too, like canceling the ult with E can be done by absolutely anyone.its clear that riot didnt take into consideration the additional damage from the animation cancelled combos when balancing her, the damage was insane.when I learned her it was because she kept shitting on me and I said that if you cant beat them join them, it was free win as hell once I got used to it.
>>1995828>>1995758>>1995757>>1995772Literal decades of tearsDon't forget, she's in your head forever <3
>>1995841The original gooner character.
having looked at the recent discussion with my GOD GAMER eyes, I can determine you're all crybaby bitchesit was shocking reading the coping and bitching on both sidesyou think animation cancels and basic cancel interweaves are hard? unfair?every SMITE GODTOON has them by default, and if you want your exploits in the sketticode you BETTER get ready to grapple with single-frame inputs, seconds-in-advance prefire callouts, attack chain modifiers, blind fires, wall setups, vision skews and positioning based whiffs. oh and all abilities and basics are skillshots, so you need to aim and account for projectile delay too, while being blind from behind but tht's just a core gameplay feature of being the bettergameā¢AltBlue aka Silver 2 aka AltShitter aka the fallen angel aka the silver surfer aka AltStreetShitter aka AlPaki aka AltGOD aka lucifer fallen aka altblue.... aka the silver shitter aka the Season 5 Lodge Mason Gentlemen Club Leader aka fallen grace aka disgraced honor aka AltF4 aka the whiner aka AltRight Neocommunist had more skill in his missing left nutsack when he was playing with the home-patented⢠Terra Exploit hat got him into GM in a single evening than any joke of a "combo" listed here >>1995555if you were capableof feeling shame (which you're not becausr you play league + have a double digit IQ), you should be feeling it. dolize the depraved sicko jokergamer could solo you all playing your best rivens with an unfinished loki build whilehis lazy eye is canonicallyfocused on masturbating to literalCP on another screen; and he is just the first in the series of INTREPID godtoon gamer bosses that would take you through the smgentlemen RPG campaignBe Better.
Another fix:- Fixed an infinite recursion loop with Tristana E passive explosion, Tristana now won't randomly crash the game (hopefully)And some fixes from another user:- The drill on Dominion is now fixed and correctly appears- A more proper fix for the crit AA null reference crash, so the bandaid I stuck on it has been removed- And a fix for the SpellLevel not being set correcrtly.To the anon earlier trying to fix that spell issue, I hope you will enjoy the latest updates.The repository has been updated.
>>1995900I was playing ryze earlier and my autoattack projectile would disappear halfway through its travel if that's maybe a bugIt might just be weird server lag shit though
>>1995901As long as the AA finished its journey and hit the target, it should be no issue if the projectile visual disappears. It could be as you said, a server desync with the particle or some such other minor visual bug.It's a problem if the AA just disappeared and didn't complete and deal no damage.If you run into it again, please check the console and post any logs of significance.
>>1995879I don't give 2 shits about smite but I'll admit this post was funny
>>1995900godlike!and ap yi will batch the packets today too?
>>1995905I am not privy to the doings of the network guy, sorry. Be patient for their return, as am I.
>>1995904I don't give a smite about shit 2 either so I'll admit you're one of the good onesdon't come to summoners rift tomorrow.
>>1995524kino
>>1995900Blessed be, my waifu is (hopefully) playable again.
>>1995941those trist pics make me want to make a folder and collect them
>>1995980don't hold back yourself, anon.
>>1995486>>1995620Bloodthirster stacks also count minion kills, but I think its meant to? Since it goes up to 40 stacks
>>1995941Hell yeah.
>>1996232All the items that build stacks that aren't>Sword of the Occult>Leviathan>Mejai's Soulstealerare meant to stack off both champions and minions. That includes items like Bloodthirster, Archangel's Staff, Warmog's Armor, etc.
Can't wait for this to be playable. Gj anons
There's a bug where you can't go behind the nexus towers (inbetween the nexus and the towers) most of the time.I don't think this was in the original game right?Sometimes it works, sometimes it moves around the towers
Also Annie's W indicator, when not using smart cast it's not locked to her location, it can be moved anywhere but when clicked it will shoot from her location as it should.
fuck my fat chungus life
spoopy
>>1996843ok i tried simple anon and fishbones, all outta luck it seems
>>1990470Why do lesbians always seek women that look like truck drivers? What is even the point?
>LUA ERROR ChildrenOfTheGrave.ChildrenOfTheGraveServer.Scripting.Lua.LuaScriptEngine - buildingblocksbase.opt.lua not foundI see this every time I launch if it matters
>>1995902Looking at this again, the attack does always actually land but what seems to be happening is the projectile disappears when I animation cancel.