BTFO'd by a Mobile RefineryEndless Crying >>1881889
>>2001747
What took you so long
I tried to like Supercooling chamber for the m1k, and I feel that shit needs some changes. The extra focus shot damage lets you one shot like one more enemy (stingtail) KEK, can't even 1 shot spreaders or warders ffs, even on the max DMG build they still survive with a sliver of health. And for all the other enemies that already died on 1 focus shot to the weak point its worse because fucking -40% focus speed without moving, -6 mag lmao and -30 something ammo, bruhHow would you balance this shit?I think it needs to have regular base ammo, and focus shot use 3 ammo like on the debuff OC, but also deal 300% DMG not 250%, or at least the weakspot multiplier be additive and not forcing you to take the weakspot mod always.M1k base is just too good of a weapon
>>2002144All they need to do to fix it is give it the extra damage it needs to secure breakpoints on H5P4. It's so fucking frustrating seeing Wardens and Patrol Bots survive with just a slither of HP left, it makes the OC feel like shit to use.
>>2002144>how to balance Make it one shot everything thats got less HP than a Praet. It can be balanced by the fact this is a swarm game where being able to take out one enemy every 2-5 seconds isn't that great and most players can't aim worth shit and don't understand what high priority threats are and can't into positioning anyways so giving us a slow firing high damage rifle won't meaningfully unbalance the game because 99.99% of the playerbase would be unable to use it to it's maximum efficiency.
I wasted my Impact Axes just to kill this screaming fucker for minerals
>>2003473*aggros from the other side of the cave*t. unpromoted scout
>>2003473I don't bother with these cheating niggers unless I have a way to freeze them (maybe electrify em), if not, then even when I'm up its ass it still glitches away through terrain
>>2004364>manage to keep up with it and shooting all the time>fucker still despawns
>>2004213Conductive Thermals DRAK/Jumbo Shell White Phosphorous Shell Boomstick Scunt: Hold my beard
>>2005376>aggro the screamer with shotty>run after it, get leeched and saved by goonner>die to gravityThanks, scunt.
>crystal caves tapers into 20m long birth canal again and driller is as useless as everFun.
>Critical Weakness>cryo driller joins and fucks it all uphow retarded are these niggers holy fuckthank god I usually kill big targets before they even finish freezing them lmao cucked
>>2008408Driller in general is pretty cucked in CW.
>>2008813It's the only modifier where subata is a justified pick.
>>2009518>not using TRANQ like Karl intended
>>2006987Well, I got a grappling hook. What are you gonna do about it?>gets eaten by a cave leech he didn't saw on the ceiling because he didn't lit the cave with his flare gun
>>2009787I swear to FUCKING GOD what is it with third worlders (Russians) and maining Scunt while never, ever, EVER having the combined brain power of ever exploring their keyboard and loadout past #3.I've seen fuckers in silver promo go through a whole Length 3 mining mission without even so thinking of shooting a fucking flare.Holy shit my burning hatred for Scunts could fuel a diesel engine atp
this stupid fucking piece of shit ue5 software keeps disabling all my mods
>>2010536>muh precious cheaaats, gone foreveeer!Good.
I guess every general has at least 1 resident schizo.
>>2009905Never play with Slavix (especially hohols or ruskies, they both suck), period
>>2010536Use MINTAlso use the disablemodding flags on steam
>>2008408>>2008813>>2009518>>2009783I always play as Driller for the most of time on On-site Refining
>>2011406I always cuck drillers on On-site Refining as other classes. Funny when my chad rollercoaster reaches the pump faster than their cucktunnel and they start to seethe.
>try out DRG Survivor again after being told that they "fixed everything and made it the best survivorlike ever">added +0.X% stat equip items (permabuffs)>all of the inherent design problems are still the same>nothing has been fixedIt's incredible how shit it is when the bar is so low.
Managed to bring home a Tri-Jaw
>>2016329>he don't bite
The Lithophage meteorite nearly missed the lost equipment cache
Most to least favorite Seasons?
>weekly assignments>pick minerals>first mission escort>nope>pick cores>first mission escort>nopeGuess I'm just skipping this weeks assignments.
>>2016727Escort is far from the worst mission.
>>2016727YOU VILL HEAR DORETTA SCREAMING LIKE A DYING PAC-MAN AND YOU VILL BE HAPPY!>>2016752Failed this one in the Azure Weald not only because of my loadout but also because of these defense buff pillars
>>2016752It's far and away the worst mission.
>Hating Escort>When Refinery and Sabotage exist
>>2016753>soloing escort as scuntGot what your masochist ass deserved.
>>2016824Refinery is the best mission althoughbeit.
>>2016835Yeah it's so fun holding E on things for an hour and then shooting at bugs which don't even fight back because they're distracted by the pipes. It's so fun being stuck with some militant autist who demands the pipes be built a certain way otherwise they throw a shitfit. It's so fun playing the exact same three cave layouts, one of which is so preposterously big it needs an elaborate plascrete staircase for the pipes to reach. Really fun mission.
>>2017073>Yeah it's so fun holding E on things for an hourYou're doing something wrong, it seems.>It's so fun being stuck with some militant autist who demands the pipes be built a certain way otherwise they throw a shitfitThis is somewhat legit coplaint, but it's more due to some shitter hosting than problem with the mission itself. Shitter host will be bad times no matter the mission.>It's so fun playing the exact same three cave layoutsRefinery mission has one of the least static room generation system due to how it mashes together rooms. That's why it so often has waves and waves of lootbugs. There are a couple of recognizable rooms if you play enough, but even those aren't as bad as PE.>so preposterously big it needs an elaborate plascrete staircase for the pipes to reachThis is pure skill issue. Any map can be solved with a pickaxe and a bit of forethought.
>>2017073You know what's even funner? Playing the exact same map that plays out the exact same way over and over and over again that you literally can't do anything to speed up and which is the only mission type that has a failure condition besides you dying and all you do is just sit there while you slowly drive through the mission and shoot at some bugs.Refinery is based and best mission by far. Sabotage can at least be beat at your own pace. Escort sucks massive donkey dick.
What is everyone's thought about Massive Content Revise? I tried an Extermination mission with an annoying as fuck "Tier 10" mutator and got an overpowered BET-C variant. What can I supplement my horde shooter autism with when I have dried out the game?
>>2017253>What can I supplement my horde shooter autism with when I have dried out the game?40 nitra supply pods, of course
The cocoon broke as the rock breakers finish cracking the Lithophage meteorite
>>2017094>That's why it so often has waves and waves of lootbugsNo, that's something unique to refinery missions.The rest of this post reeks of bait.
>>2017313most any event that you complete has a burst at the end that's supposed to kill any bugs in a large radius so that you have a bit of breathing room to collect your rewards, but that also pops any boss eggs
>>2017242Escort, Sabotage and Refinery are all glorified autoscrollers. They all involve waiting for progress bars to fill up with nothing you or your team can do to make them go faster. The difference is that in Refinery the bugs don't even fucking attack you because they focus the pipes, so there's no challenge. Escort missions failing if you lose the Dozer is actually a good thing, the same way all Machine Events have a time limit. If shit hits the fan it's not fun to play musical chairs running around reviving everyone with zero ammo. The Core Stone and Sabotage hacker are proof of this.Besides, the Dozer is a mobile LURE grenade with a shitload of health. If a mission has gone wrong enough for the Dozer's integrity to actually be a concern, you deserve to lose.Also,>the only mission type that has a failure condition besides you dyingWhat is Salvage Ops?
>>2017398>No, that's something unique to refinery missions.And the reason is the room generation. As I said. Read the post berfore making a fool of yourself. No wonder you find Refinery mission so challenging if reading a few sentences is too much.
>>2017445>waiting for progress bars to fill up with nothing you or your team can do to make them go fasterYou "wait" the 30 seconds or so by riding your epic rollercoaster, killing bugs and situating yourself so that you can get into the anticipiated breakpoints as fast as possible. How can you be so unbelievably shit at the game?
>>2017467It has nothing to do with the room generation.I'm NTA anyway.
>>2017445What a hazlet post lmao
>>2017242You just described sabotage while complaining about escort besides the failing condition (which is a good thing btw, git gud)Sabotage is by far the worst mission in the game. Takes fucking forever and is the hardest to complete with randoms because it has a build check. Escort allows you to do the most fun thing in this game which is click bugs.I've seen NTP gunners on sabotage. Seriously fuck that mission.
Kursite Infection > Ebonite Mutation > Tritilyte Crystal (depending on the terrain) > Omen Modular Exterminator
>>2011686What was wrong with it? Wasn't just a vampire survivors clone but with DRG motif?Worth a pirate? (fuck them)
>>2018081>What was wrong with it? Wasn't just a vampire survivors clone but with DRG motif?that is what's wrong with itit's a cheap copy of a more successful game made long after the hype for the genre died out, so there's no incentive for them to actually put dev time into fixing it up, because it makes no $$$, because there's no audience for it anymore
>>2017511>lootbugs spawn with rooms>"It has nothing to do with the room generatio!"How are you this stupid?
>>2017471Not as shit as someone who's favourite mode is the one where the bugs don't even fight back lmaaoooo
>>2018631Who are you talking about?
Was doing Elimination in Sandblasted Corridor as GoonnerManaged to pop a Bulk Detonator after I deal with the Dreadnoughts
>>2018689Should have popped it on dreads tbqh
>>2018369How are you? It's based on mission type, not "how the rooms are combined". It doesn't "dupe the number of lootbugs" because of how it "stacks the rooms on top of each other" you fucking retard. Morkite refining missions spawn a bunch of lootbugs because thematically there's tons of liquid morkite for them to feed on, it's quite literally not any deeper than that.
>>2019115Rooms are based on the mission type, you drooling retard.
>>2019115>Morkite refining missions spawn a bunch of lootbugs because thematically there's tons of liquid morkite for them to feed onActual cargo-cult behaviour. There's no mission based lootbug modifier. Escort has no lootbugs and the devs themselves don't know why.
I always play as Scunt when playing on a mission with Haunted Cave warning
>>2019480>>2019482Concession accepted, I'm talking to a newfag moron.
@2020005Not even worth a (You). Troll better.
>>2018081Personally, when I compare it to others: >too many weapons are way too similar to each other, very limited variety>weapon upgrades are really fucking boring, just small +% stat boosts>overclocks are boring as fuck with a very limited selection>extremely limited selection of passive character upgrades>extremely grindy compared to most other VS clones >runs feel short and unsatisfying due to the forced leaveAnd honestly, I really fucking hate the artstyle. 3D doesn't work for these kinds of games, it looks incredibly retarded when bullets shoot out of a fully animated 3D character's crotch. Plus everything bouncing like jello when hit makes it feel like a mobile game.
>3rd bronze scout joins
>>2021488At least they're promoted, lucky you.
>>2021091i just dont get why they didn't have the dwarf shoot a gun and strafe while BOSCOs fly around him shooting other weaponry
>>2021621expecting nords to put in effort is akin to a hate crime
>>2021661Work smart, not hard.
>>2021621That's one of my problems, which isTHE AIMED WEAPONS ARE FUCKING ASSIt's things like this, the terrible variety, the lame mission structure, the "rarities", and other things, that shows they never did any research into their contemporaries. They just tried to take advantage of a popular genre that has a lot of strong contenders.The only thing that DRG Survivor brings to the table? Deep Rock Galactic branding. It doesn't do anything interesting in a way that doesn't suck ass, and it doesn't take inspiration from its own competition. The fucking vtuber one does a better job, and it's FREE.
I want an option to force everyone who joins to play as a duplicate class. Becasue there's always one clown who will pick scout into 3 engies.
The Detonator ghost spawned just in front of me in the main cave
>Thursday late afternoon>Assignments have just refreshed, it's peak hours>Load up the first mission of the weekly overtime assignment>Sit in the lobby waiting for someone to join>Wait>Wait>Wait>No one joins after 5+ minutes>Check the lobby browser for that specific mission>See a mixture of partially/completely full lobbies, some in game, some not>Keep waiting>No one joins me>Start mission anyway >Someone immediately joins the moment the pod loads into the mission>Within another minute 2 other guys have joined and the lobby is fullGenuinely why does this happen? Do people just not want to join lobbies that are still in the Space Rig or something?
>>2023549>join lobby on rig>host is afk or is wasting time in some other way
>>2023584But I'm not afk.
>>2023746I don't know that from the lobby listing. Joining a game that just started means there's zero time wasted.
>>2023846You seriously can't spare 5 seconds to just enter a lobby and see if the host is AFK or not?
>>2023959When I can just start the damn mission instead?
>>2024041Sincerest apologies, Your Majesty, I had no idea your time was so important to you. Maybe you should just host your own games and start immediately if you're that impatient.
>>2024233Listen, it's not that I never join a lobby that's on the rig, but I just explain why I (and I presume others) join missions in progress instead. Too many awkward experiences where the host just wanks in corner and doesn't even response to chat. During a mission that's not a problem, I can just mine, shoot and do the objectives.
Minelayer System got
>>2025198Sir? Your Rocket Barrage?
>>2025680It's trash, don't bother
>>2024250>>2023959Me I sometimes select a mission then go about customizing my dwarf and often a guy will just join me at which point I rock and stone and enter the droppod immediately
>>2025198BoringJet fuel betterSalvo funnierBees better too
10
Picking Rocket Barrage on the Hurricane is like going to an expensive gourmet dinner, being presented with a rich selection of delicious high-class entrees, and asking the chef to microwave you some chicken nuggets.
>>2025703>It's fun! Always use it!Fix'd
Micro Flechettes got
>>2027330Leadspray or go home
>>2027368Already got that
>3 greenbeards>3 guard steeves
>>2023584thisalso some potato PC niggers like to submit others to their subhuman-tier loading times
>>2027300How do those chicken nuggets taste?
>>2027573>>2027098>food analogy
>>2027596>No argument
>>2027679Correct. Food analogies are not arguments.
>>2028011>I-it's not an argument... b-because I say so!!Most intelligent RB user btw
>>2028058Okay. I humor you. What is the supposed "argument" in this food analogy?
Managed to complete a Deep Dive in under 45 minutes for the first time>stage 1 is Morkite and black box>stage 2 is alien egg and Morkite>stage 3 is Dreadnought elimination and black box
NEW HALLOWEEN EVENT SOON!!!!YOU WON'T GUESS WHAT'S IN ITI BET YOU 600000 GORILLION CREDITS YOU CANT TELL
>>2028685Some year we get a halloween armour, r-right?
>order supply pod next to Corestone because it happens to be a good spot for one>host panics, pisses, shits and kicks
PLEASE LET ME FILTER GREEN BEARD LOBBIES I BEG OF YOU
>>2029462Not being able to see levels is such a hassle.
Not gonna lie, I'm proud. I was the Scout btw.
>I'm proud>6 velociraptors:skull_emoji:
>>2030165>six dinosaurs>least kills>highest level>less than half the rez of gunner-chad
>>2030215>>2030295Seen the difficulty niggas?Also that's pretty obvious the Scout won't get the most kills against NTP Gunner and the other classes. I also mined everything but I guess that's not important for you.Yes I'm proud of doing a haz5+max + lethal, fuck you.
>>2030385>Also that's pretty obvious the Scout won't get the most killsNot with your skills lol
>>2030385>Seen the difficulty niggas?That still doesn't explain why you were licking the floor twice as many times as the gunner.
>>2030165GunnerGODS as always carrying games
>>2030295>>2030215I hope the Velociraptor down counter icon mod got updated for Season 5 lmao
To be fair Haz5All is an incredibly shitty difficulty which actively makes Scout's life worse by buffing enemies which he's supposed to have good breakpoints on. It's the cheapest approach possible to making the game harder, just give everything +33% more health (at minimum) and double all the damage. They only did it to shut up people asking for Haz6.Gunner is still the best class, though.
Scunt is good for speedrunning through assignments though
enemies being tankier does nothing to scout's survivability
>>2031689I didn't say it affected his survivability, I said it affects his damage output. The M1K becomes completely worthless because it loses all its oneshots on enemies like Trijaws and Acidspitters, two enemy types he's supposed to excel against. Without his ability to deal with these kinds of enemies, Scout's usefulness drops off a cliff. His other options don't fare much better, asides from TEF and Electric Reload, and even then H5A doesn't provide the enemy density to allow those options to really work.All classes are majorly impacted by H5A's blanket HP buffs but Scout has it the worst.
>>2031645Good scouts aren't even worried about enemies, they're busy gathering minerals and finishing objectives. That being said only more bugs is a fun modifier. The game is too janky to support faster/stronger bugs because you can be one shotter through a thin enough wall or by a slasher that started its attack animation 10 feet from a cliff edge, and hp bloat is the gayest and most autistic way to "increase" difficulty and if I wanted to sit all day holding M1 on a bullet sponge until it had a random heart attack I'd go play some faggy MMO
>>2032358Scout is involved in combat just as much as the other classes, the only difference is he has a more specialized target group. He's not a mining drone and claiming it's all he's good for is a complete disservice to what a good Scout can do for a team.I agree with everything else you said though.
>>2031645hz5+ is great as a scout, nothing changesunless the tankier bugs mod is active, then fuck that shit, as a m1k enjoyer I just don't join these as a scout.>>2032358Good scouts are worried about dangerous/disruptive enemies, like septic spreaders, stingtails, acid spitters, menaces, wardens... all which have sexy weakpoints you can delete with your max damage m1k in 1-2 focus shotshow 2 scout:-press ctrl at random times to see where your teammates are so you can chuck a flare at them-instadelete disruptive enemies as soon as they appear, specially enemies made specifically for scout (spreader, scalebramble)that's it, you just do that while mining (and starting the mining from top to bottom, so others can mine at ground level), and stop mining to delete danger niggast.
>haz5sitting back in chair, music in background>haz 5 extra bugssitting up in chair, still music>haz 5 extra bugs, extra aggressionsitting up in chair, turn down music, focus needed>haz 5 extra bugs, extra aggression, more bug healthsitting up in chair, no music, focus needed, have to use specific builds <-- carrying ability stops here>haz 5 extra bugs, extra aggression, more bug health, lower player healthsitting straight, no music, full focus, meta builds, need competent teammates
>>2032586Also>light the shit out of the cave with your flare gun so your greenbeard teammates can see shit and not be eaten by cave leech
Scout's jobs:-get caught by leech and show their locations-show pits by falling into them and getting downed
>>2032586>unless the tankier bugs mod is activeThat is explicitly what I'm referring to, yes. Though frankly I don't think any part of H5+ is well made.Even the modifiers people generally agree as being "good" (More Enemies/Aggressive enemies) are just lazy stat increases on top of base Haz5 and don't realistically change how the game is played. There's still gigantic spaces of time where nothing happens and massive inconsistency between the spawns themselves. Sometimes the game rolls a wave that's like 3 grunts max and that's all you get for the next 2 minutes.H5+'s customizability is also pathetic, especially compared to Custom Difficulty. You can't edit swarm intervals, random encounter density, special/disruptive/stationary enemy pools, damage resistances for specific enemy pools, veteran/elite encounter rates, etc.. You can't even increase the cap for enemy spawns above 90 because GSG haven't yet figured out they can release multiple versions of the same game depending on platform and don't need to keep making the game worse for the benefit of last-gen console hardware.You can write a CD file within 10 minutes and have far more control over what/when enemies spawn, how many there are, and what they can do. You don't even have to worry about desync if you're using MINT either, really.
good thing 99% of players realize the though bugs modifier is lazy dumb shit and most lobbies max the other 3 and keep that shit disabled.
There should be a modifier where the bugs deal more damage against you but in return you deal more damage against themKill or Be Killed
>>2030215>>2030295>>2030485Well I just noticed anon was playing on console so I can't blame him since I never touched a gamepad for this game, I can't imagine playing scout on controller, can gyro come in clutch?
>>2033241>Heightened Senses>Tunnel Rat
>high diff egg hunt with legendaries including 2 star legendary engi host>everyone else spreads out and starts doing their jobs>host keeps dying to random shit and spams x when they do>everyone constantly having to waste time running over to rez them >pop egg swarm >host goes down immediately without making any turrets or mines or shredders or fucking anything>now typing REVIVE ME in chat while spamming x>despite knowing reviving someone who goes down immediately at the start of a swarm is a waste of time I still be a good guy and grapple over to him and blow my FM on him>scoot away>host dies immediately again before I've even finished grappling away >spamming REVIVE ME>based Gunner on mic "stfu there's no point rezzing you in a swarm because you clearly aren't running breathing room even though you can't stay alive for 5 seconds dumbass">host kicks Gunner>driller leaves>so do II really wish there was a like/dislike feature in this game so you could know which players to avoid without having to waste time in mission to find out they're scrubs.
>haven’t played drg in months Bros I’m regretting all the promotions I got. The expectations are too high as I’m very sure my skills have eroded.
I've only promoted each character once, I do not care about it
>>2034499Play a few games in lower ranked hobbies until you get the muscle memory back. The game isn't hard.
>>2034412>wasting a perkslot on heightened sensesmore like listen for the leech's rubberband sound when entering new caves and watch your step
why do bronze niggers insist in joining/hosting hz5++ lobbies when they know they'll eat shit constantly?
>>2035145they like being carried for easy afk xp
>join haz5+ lobby as driller>wave starts>shitter falls down a hole in a different cave system that everyone else is in>WAAAAH SAVE ME DRILLERMAN>nmp, shouldn't have died in a hole during a wave, kill the wave first and get him later>rest of the team tries to save the shitter during a wave and they all die>WAAAAAHHH DRILLER WHY DIDN'T YOU SAVE US>still soloing the wave >kicked for not kmsing for shitters
>>2035163For real, shitters often can't read the situation and expect to get rezzed while the other dwarf is dodging spitters and spreaders while a bulk is barreling towards the team
>>2028685the new mask looks like shit, need more funny masks like the mission control one
https://store.steampowered.com/news/app/548430/view/521980066604781467stream in ~2 weeks
I don't give a fuck about Rogue Core.
What’s your favorite builds for each class? I’m getting bored of the usual builds I’m using.
>>2036897Scout>GK2 Overclocked Firing Mechanism BABAA >Boomstick Compact Shells BACAB >CryonadesOFM is the highest non-conditional DPS increase GK2 can get and Battle Frenzy applies AISE's spread reduction just for getting a kill. If you're good at chaining kills together this build mogs anything else GK2 can do DPS wise. You can swap weakspot for AB to practice this build with. Boomstick is just a good workhorse and Cryos are Scout's best nade.Gunner>Rotary Overdrive BAAAA >Coilgun Mole BBBAA >LeadburstersTypical RO setup but with ammo instead of damage to maximize Aggressive Venting spam. Mole is your main source of single target DPS, use it at every opportunity. Between AV spam and coilgun fear nothing can ever touch you. Leadbursters are taken to kill Bulks.Engineer>LOK1 Executioner AAAAA>Breach Cutter Inferno BABBB>ShreddersPound for pound, this is the highest damage loadouts in the game. Exec vs a burning+electrocuted enemy does 56.7 damage per bullet or 453.6 in a full burst, nothing else in the game even comes close to that without outside support. Breach is the best pairing for LOK1 in general, as the two work at close and long range respectively, and Breach can set shit on fire with Inferno. It's a match made in heaven.Nade choice doesn't really matter but I take shredders to deal with enemies harassing teammates at a distanceDriller>Sludge Pump Volatile Impact Mixture BABAB>Wave Cooker Gamma Contamination BCAAB>Neurotoxin or AxesGood rough-and-tumble loadout which promotes aggressive play. Use charge shots to 1shot Mactera Spawn and Grunts, Slashers aren't 1shot but always die to puddles and DoT followups. Normal shot spam is good at range for wearing down enemy armor but you want to rely on charge shots mainly here. Gamma cleans up Swarmers quite nicely. Neurotoxin for area denial or Axes for bursting down HVTs, up to you.
>mfw the ultra firerate glitch on the leadstorm overdrive OC also works when changing to your secondarylmao most OP shit in the game>>2036897gunnermax firerate big bertha + magic bulletsmax area/area dmg carpet bomber + the molescoutmax dmg mk1 minimal clips + jumbo shells/cryo-fire boltsVEF + six shooterengimpa + rj251ecr + plascretedrillerice spear / snowball for macteras + mpsupply (with boyler ray)the flamenwerfer oc that gives extra range for 20m range + epc tfc
>>2036897Gunner>Autocannon Mortar Rounds, 23223. Somehow manages to be a combination of Big Bertha and Carpet Comber, does fantastic area damage and good direct damage too. Downsides are terrible accuracy and range, as well as low ammo. Upsides are massive damage and damage radius, as well as being incredibly fun to use. >Coilgun Hellfire, 23212.It's fucking great.Engineer>LOK ECR, 21111Incredible trash clear potential and decent enough single target damage + huge range.>Shard Overdrive Booster, 21223Green overclock disguised as a red, has no downsides until you choose to interact with it. With a press of a button you can melt a praetorian from halfway across the cave. Switch to the extra burn upgrade and you can do the same to a nemesis.Driller>Crispr FSD, 22121My sabotage/anti rival build, strictly speaking sticky fuel is more efficient, but this is more fun.>EPC Energy rerouting 21222Pound for pound best utility secondary in the game.Scout>M1K Hoverclock, 13211I just like flying and with this I can be as reckless as I want and still not die to fall damage.>Sawn off Special Powder, 11132See above.