Risk of Rain: Drifter EditionDev thoughts: https://www.youtube.com/watch?v=K0VjVy2e8kg
>>2019158will drifter be going in the fat tier once she's added
>>2019162If he doesn't then he's just a faker
The local splitscreen mod for Risk of Rain 2 is back
>>2019162Yes.
2 host in 2 hours0199fe5c-78e0-a844-5a56-2df132c1ba53
>>2020220your HUNK is pointed at the wrong one and won't load for clients- needs the one by public_particlesystem
>>2020220>>2020260Oh here's the new one then 0199fe74-0e30-180f-587a-a167e2c6e032
host when?
>>202035020 minutes
>>2020350>>2020220>>2020270Open1097752434771762900199fe74-0e30-180f-587a-a167e2c6e032
>>2020380starting, drop in enabled as always
>>2020390>>2020380Jobbed to 2nd stage Still open
>>2020401Closed, jobbed to items. It was either everything one shots or everything gets screenwide AoE
post the dlc pirating guide
>>2020785
risk of death
host when
>>2024170damn her tits are huge
preventative bumpsome shithead's spamming the board and this thread's getting a bit low
>>2019081the worst thing about the new survivors, and drifter in particular, is how stiff and clunky the animations look. i'm really hoping it was just early prototyping and they'll be much more polished on release.
2 host in 3 hours
>>2027755Modlist. No changes since last time019a181f-25ac-13db-e893-28313729226b
Does anyone have the rules/guide image for the old risky starstorm 10 mans?
>>2027913Sorry, i only have the updated one.
>>2027840>>2027755OPEN109775243883635278
>>2027992Jobbed to ifrit. OPEN
>>2028033alright guess Risky Is DEAD
>decide to try starstorm because I stopped playing RoR1 before it was made>launch normal game, my 100% save file is still detected>install mod loader>launching the game from the mod loader gives me a save file where my favorite and most played survivors are not unlocked but some mod characters are unlocked already>delete save file from mod loader folder>it just recreates the same oneWhat the fuck is going on?I just wanted to unlock the mod stuff on my own, why is this happening?
>>2026699thankswhat was that nigger spamming
>>2028727Try messing with the launcher's save setting, it should let you create a new blank one or port a vanilla one, jist dont forget to uncheck "use default savefile"Most mod characters should are unlocked by default (only exception being starstorm's) so those might just be the normal behaviour
>>2030433I tried to do that but I wasn't able to keep my 100% save.Messing around with the save.json file let me unlock every vanilla thing except Huntress, Merc and Engi since they need unique values to unlock instead of 2 like every other survivor/item.Could you please look into your save file and tell me what the value for unlocked huntress is? I can easily unlock the other two but Huntress needs grabbing monster logs but I already have all of them in my save so that seems impossible.
>>2030688Ohh yes that is true, for those any high value like 99 should guarantee it unlocks, it doesnt harm the game in any way to not have the exact value
>>2030922>99Oh, it really was that simpleThanks, it's all fixed now
are there wikis or such for this game? Too lazy to research an entire encyclopedia of items and doing math to make the builds since im playing at this current second
>>2031046every game has it's own wiki, but you don't really need to look at them, the game already tells you most stuff you would want to know and strong/useful items already feel strong/useful the second you get them
>>2031065wrong thread oops
Which Risk of Rain game do you guys play now?
>>2031046https://riskofrain2.fandom.com/Most of the wikis are on fandom. Since they added the inspect feature to 2 you don't need to consult with it was much
>3(three) risky games>thread more dead than the 1 update every 2 years OG RoR eraWhat went wrong?
>>2033290Jewpoo sold the game to Jewbox and Jewbox got bought by Jewk-TwoThe worst tradeoffs that could've happened
Can someone explain to me what were they thinking with the starstorm 2 Chirr? Ignore her character design, talking about the abilities. What's the point of making the friend ability just a temporary one with a long cd? It's not similar to the 1st mod at all
>>2036203>It's not similar to the 1st mod at allThat's the problem, SS2 is made by people who were never part of or even played the 1st mod
HOST TODAY?
Host tomorrow in like 22 hours
>>2037350Host in 3 hours and 15 minutes
>>2037350>>2038206Modlist, nothing changed just some updates. Let's see if risky dies on Halloween 019a3c79-845b-db2c-64ba-5c9ff3f646e7
>>2038373Host soon?
>>203841010 minutes
>>2037350>>2038206>>2038373>>2038410>>2038412OPEN109775244685328466
>>20384232/? starting in 7 minutes
>>2038423>>2038431Uhh jobbed and then lobby closed randomly109775244685328466OPEN again
>>2038449Still going?
>>2038488Yes. Right now taking a piss break
>>2038488Yup!
>>2038489>>2038491might take a hot minute, i cache cleared my modman a few days ago
>[Error : Unity Log] FileNotFoundException: Could not load file or assembly 'R2API.Addressables, Version=1.1.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.ok i guess clearing cache for space was a bad idea
>>2038449Jobbed to nemenforcerCLOSED. Until tomorrow>>2038499rip
>>2038423busy tonight, mind hosting tomorrow at the same time?
>>2038520ye
Is this new from starstorm 2? Looks pretty cool
>>2038822Way too overdesigned. These negros still think the RoR2 art style is "throw on as much shit as possible" and not sleek simplicity reminiscent of 1960's retrofuturism
>>2038865I agree that his outfit is overdesigned. His abilities and gameplay are pretty fun though, he feels nice to play
>>2038865A core struggle with RoR2 character visual design will always be that the original survivors were intentionally designed by hopoo with simplicity in mind, while modded survivors often involve modelers really really really really REALLY wanting to show off their substance painter skills so they can use it as a portfolio piece.When asked, they'll often go and talk about how much the basegame models suck and how their overdesigned models are better.
>>2038865The RoR2 DLC survivors look like overdesigned shit too honestly, the only memorable survivor designs since the DLCs started are the RoRR ones.
>>2039138>When asked, they'll often go and talk about how much the basegame models suck and how their overdesigned models are better.The worst part is when they try to perform mental gymnastics and instead of insulting the base game, try to pretend their overdesigned slop fits the base game and that's ackshually what the base game was going for. Like when the SS2tards said the art style is actually super detailed and edgy and that's why we have to have Stridulation even though she sticks out like a sore spiky thumb.>>2039186I think that's because Gearbox made all the DLCs, even when it was SotV they made most of the content. Although I give a pass to Railgunner because you can make her look like Sniper and I never went back after getting that skin.
2 host in 50 minutes
>>2039729>2amI love being a eurofag
>>2039729OPEN109775244841855567019a3c79-845b-db2c-64ba-5c9ff3f646e7 Same as yesterday
>>2039784closed. Risky dies once again... it's over
>install potgolfing mod>aqueduct stage 2>20+ minutes and 3 failures later>remember i only need one pot to open the door
How do I reach Arraign with the enemiesreturns mod in risky 2, I'm so fucking lost and there's no info online
>>2040075Moment Fractured, under the spawn platformBazaar, talk to NewtMoon, kill moonman, take his hammer then interact with the central platform
>>2040079Bless
Returns Lobby:109775245129195383Gonna keep it up for about 20mins if no one joins
>>2039558gearbox didn't make sotv. They had stage art with direction from hopoo, and they didn't make the void stages. So they did like what 2 levels?Gearbox had no animators internally on the risk 2 outsource team and no character artists.After being purchased and then doubly raped by 2k or whatever it looks like gearbox has a shell team making the DLC that could only scrap together shit that has zero definition that leverages old code.They'll be able to sell bloat once or twice before the average consumer understands maybe its bad actually.
>>2042779>reddit spacingI said they made most of the content on SotV not the entire DLC you retarded redditor.>2 levels>didn't make the void stages.Try "all of them," dumb redditor. Hopoo was 100% candid after selling off RoR to Gearbox by admitting they barely did any work for SotV as justification for selling to them.
>>2042821Ghor also confirmed they did all the stages "among other things." All Seventeen confirmed that Hopoo did were items and enemies. We know that Hopoo didn't even write their own lore because that was confirmed outsourced to discordtards who gave us muh organs and Sans references.
>>2042859It really is a miracle RoR1 ended up being so good when hopoee clearly has no fucking idea about what they were doing
>>2043248I made millions selling the franchise to gearbox and landed a job at Valve, while you are penniless.I've already won and there's ABSOLUTELY NOTHING you can do about it :^)
>>2043248>hopoee clearly has no fucking idea about what they were doingBut wait, there's more
Am I retarded or the optimal way to play 2 with DLCs is>explore level>activate halcyon shrine>kill gold golem>activate teleport, quickly kill the boss and grab the item drop>use green portal to leave the level faster?Because always going to the same second stage feels wrong.
>>2043951No you're right because the Halcyon shrine always gives you an extra void potential that could have a legendary in it, lets you skip the teleporter event, and then going in the green portal gives you the extra Prime Meridian stage which still stops time and gives you guaranteed large chests in it. If you're going for the most items in the least amount of time that definitely seems the most optimal.If you have time to spare you could always do the Halcyon shrine after the TP event to get the item and then avoid taking the portal otherwise. I've done that a few times.
>>2043951Time doesn't matter much, but yeah. I remember skipping stage 5 teleports through artifact portal back in early access.Funny thing about being optimal. Prime meridian doesn't count as a stage. If you enter green portal on stage 1, it will spit you out on stage 4, so you get like 2 guaranteed reds preloop.
>>2043968>>2044136>being optimal sets you up on visiting the exact same stages at the start of every single runDamn, that sucks
>>2044140That depends on what you're optimizing, though. Because playing until game crashes doesn't reallyrequire any of this.
2 Host in 4 hours
>>2043573>Doesn't like 3D games which is clear with how he half-assed a lot of 2 and was eager to let others do the work>Sells the IP so he can go back to working on smaller 2D games>Works on one of said games for almost two years>Suddenly cancels his game and shuts Hopoo Games down>Starts working at Valve to develop on Deadlock which has a very similar gameplay feel to Risky 2, but as a MOBA.I really don't get what the fuck he's thinking
>>2047928Modlist, no changes just updates019a6064-8473-f7e0-fb73-09cf927fa953
>>2047928>>2048094WHERE'S THE HOST EGGMAN
>>2048094>>2047928>>2048166HERE OPEN 109775241325896468
>>20481683/? starting soon
>>2048168>>2048173Jobbed still OPEN
>>2048187Alright closed. Risky is senile and living at the old folk's home watching wheel of fortune reruns all day
>>2038822Hate all these attention whoring fag modders that just want to ruin Neik's vision
>>2049218enlightenment is realizing that neik's vision is kinda buns toothe only true and honest vision for risky rain... is the one you come up with yourself.
>>2048081>I really don't get what the fuck he's thinkingIt's pretty clear he got tired of game dev. Didn't ever think about any plans for what to do with RoR post SotV, said he didn't want to work on RoR anymore, sold off his baby, didn't even bother finishing his game afterwards.I assume he got a job offer at Valve and immediately took it because Valve is the highest paying company with the least amount of work where you can just put a couple of skins in CS2 and get paid 6 figures. It's where lazy game devs go, anyone who still wants to make games ends up leaving Valve.
>>2049460modlist code?
>>2049460>>2049606Same as yesterday, no changes019a6064-8473-f7e0-fb73-09cf927fa953
>>2049460>>2049606>>2049619OPEN 109775241527927942
>>2049723Jobbed to loop. Still open
>>2049779jobbed to door closed
rip risky, you were a good source of faceless and ayy waifus in your time
does anyone actually care about drifter
>>2057592I care about shoving my cock into her
It's your birthday! Where do you go?
>>2061667Forgot the fucking pic, as usual
019a8913-e59d-e4bc-058f-34cb490fb5ff2 host in 40 minutesI've been way too busy to host these past few months, but figured I should get at least 1 in before mods die next week.Will be running EarlyAccessBulletsponge. Planning tp try EclipseRevamped modifiers (without perma damage) since I've been having fun with them in solo, but will turn them off if it's too assrape on multiplayer scaling.
>>2061823Postponing this by 45min from this postUpdated pack, added a few things to the EarlyAccessBulletsponge blacklist.019a8929-4b95-a53f-2149-4842d204d717If you downloaded the previous pack, just add the following to the blacklist:RoboBallMiniBody, RoboBallGreenBuddyBody, RoboBallRedBuddyBody, LampBody, MimicBodyNew, AerosBigTurretBody, IfritPylonEnemyBody, IfritPylonPlayerBody
>>2061823>>2061846Lobby Code: 109775242647399259Modpack Code: 019a8929-4b95-a53f-2149-4842d204d717>Sacrifice + Potentials + Origination>EarlyAccessBulletspongeWill try out EclipseRevamped modifiers, but if we get raped I'll turn them off.Judgeman must die!
>>2061905damnit hostman i have an evening shift tonightif you're still going in about 7 hours somehow i'll drop by
>>20619053/16>>2061909Will probably be dead by then rip
>>2061911Starting with 3/16, dropin is on
>>2061930Wiped on stage 5, disabling enemy CDR and starting again in 4min
>>2061978Starting again with 3/16
>>2061982Jobbed again, starting on Monsoon with 3/16
>>2061905>>2062008Jobbed to hermit crabs on stage 9Closed! Risky will sleep.
>>2019081is anyone still playing RORR?
RISKY EITHER LIVES OR COMMITS SUICIDE IN 15 HOURS
>>2065978It 100% dies until mods are back on menu.
place your bets, will the final boss be broken with more than 4 players again and literally not spawn?
>>2066753yes
its up
>>2021181Will this still work with the new DLC?Also can I just run this through wine for use on linux or what?
HOSTHOST WAKE UPYOU GOTTA WAKE UP, PLEASE!!!
is there a third new survivor?
>>2066826Doesn't look like it, but we got a third row so we're up for like, 2-3 more years of gearboxslop.
is the new DLC out now? is that why this thread's suddenly springing to life?
>>2066836yes.now WHERE IS THE FUCKING HOST
WITH THIS SACRED TREASURE, I-
>>2066824>Will this still work with the new DLC?yep
2 HOOOOOOOOOSTvanilla all dlc109775243019226485109775243019226485109775243019226485
>play operator>after 3 stages only found 1 droneaaaaaaaaaaaaa
>>2043573>I sorta dont like 3d games lmao>work for Valve ON Deadlock nowGO MAKE DEADBOLT 2 YOU LYIN CUNT
found the new artifact
New final boss is genuinely kino and the best one of all four in the game by a long shot. I like that it's a little bit hidden too.
Robomando unlock method when
(You) me when open
>>2067072actually nah, nevermind, i need some food first, sorry.
>>2067072>>20670753/4 OPEN
>>2067028>gigakill waves>giant fuck you laser>THE RESIDENT EVIL LASER GRIDSAIEEEEEEEEEEE
>>2067134still need food but i'm procrastinating because i'm lazy and tireddon't wait for me
>>2067134>new DLC broke the console commands for big lobbywake me when mods are back then i guess
>>2067134>4 player capi shan't be joining
>>2067140There's another hidden final boss after that btw. You need a Sentry Key and whatever that decryption item is called and give it to Wandering CHEF in the new Hidden Realm, then offer the combined item up as an offering.
>>2067165Which hidden realm? I'm in the Mainline computer area after killing the huge Solus boss and I have the items.
>>2067252That should be the right one, just look around for a bit
>>2067157does toomanyfriends not just work
>>2067268Mods always break after a big update, it'll take a little while for it to get fixed
>>2066826There is, it's HAN-D. No clue how to resurrect him, I Think a fuel array perhaps?
>>2067355could be just a skin for MUL-T, who knows
>>2067165So does that area before have 7 sentry keys then? You need 3 for the first wall, then 3 for the teleporter. Cause I am in that zone with the decryption thing but there wouldn't even be a spot to place a sentry key
Well this is either going to brick my run because I have Transcendence or I am about to be god mode
Gonna host in 30 minutes.
>>2067390Well can confirm this does not work, and I also died like immediately after
>no launch discount on the DLCI assume this was Jew-K's doing
>>2067386I'm not sure. I just know I had a spare Key and I used it with the other item on the CHEF.
>>2067394OPEN109775243038491929
>>2067448>>2067394>a few hours after update Risky is dead againRISSSKKKKYYYY NOOOOOOOOOOO
>>2067475vanilla is so impossibly shit that i refuse to play until mods updatesimple as
>>2067485fair
Pretty sure HAND is just there as a middle finger to people who thought he should be in the DLC over Drifter. Its a new model and everything too.
Is this the last DLC or will there be more?
>>2067590I foresee more DLC as long as the DLC keeps selling well. I don't see a reason for it to stop otherwise, I doubt Gearbox/2K will let their purchase rot but I also doubt they're willing to invest money in anything more than DLC given how they immediately cancelled the mobile spinoff
The new guy does a pretty good job but you can definitely feel Chris's absence. Shame he's such a sperg about videogame music.
>>2067662>Shame he's such a sperg about videogame musicwhat happened?
>>2067681He's extremely salty about the fact that he's most well-known for his videogame work and tried pushing this weird #StopListeningToGameMusic thing on his (now deleted) Twitter account a few years back and said the same thing on his old website. He's tried to distance himself from games a few times now but he doesn't get even a fraction of the same success wheh he does.He also loves to strike down literally any video/stream/mod that uses his work without explicit permission and gets weirdly argumentative and snarky about it, been like this for years.
I wish Drifter's utility could grab bosses and had its Returns execute component
>>2067713Success gives you an ego very easily if you let it. Sad that it happened to Chris
host... wake up...
>>2067270simple ones like that tend to survive. I saw some people playing with mods
Stahstom when
these new final areas are very digimon
Solus Heart > Mithrix >> False Son >>>>>>>>>>>>>> Voidling
>>2021181i'm too braindead to understand this
ill host tomorrow
Hiker's Boots are busted holy shit
Unfortunately, after seeing the two new bosses a few times, I think Mithrix is unfortunately still the best of the them. The two new ones have great spectacle, but they don't really interact with the player directly much and just attack the stage. Mithrix, for all his flaws, feels a lot more personal and engaging
>>2068338I'm of two minds about thisYou're right in saying that the two new bosses kind of just "attack the stage" and "Mithrix being a more personal fight"But to me, the two new ones feel a lot more fun to fight because they don't boil down to:>Turn brain off and kite everything you doTheir attacks might not interact directly with the player as much as they do the arena you're in, but you still have to interact with the attacks and mechanics regardlessThough this feeling may stem from the countless times I've spanked that filthy moon hobo back into the nothing that he rules
>>2068338They need to re-do his fight. I'd like him to throw his weapon at you and dash towards it. A single hopoo feather makes his fight a joke and the steal item phase is less interesting than any other boss gimmick. You can just sit on the ramps and slow poke him
>>2067028Got done with Solus Heart and I'm surprised Gearbox made a better boss fight than Mithrix
>>2068377Because of the 3D space, RoR2 really lends itself better to arena based boss fights with big, telegraphed attacks and stage hazardsThe only thing Mithrix has like that is his carousel attack
anyone got all the save unlock names?so far I just have:FreeDrifter DroneTechUniqueDrones DrifterClearGameMonsoon
>iconic design>cool name>3 phases, never feels like a slog>attacks have the exact amount of complexity to force you to dodge without slowing down the fight>kino final level, can collect keycards to make the final fight easier>evocative lore, just the right amount to make you think and recontextualize the entire "story">usually feels like a balanced fight that is not a struggle or a boring stompBring me back
stahstom... it's time... rise from your grave...
>>2068396>bald
https://thunderstore.io/package/Jeffdev/NoSpexKickout/looks like they've already made a mod to avoid that little mishap that happened earlier
Aw man, I forgot harpoon is still irredeemable dogshit in 2.
>>2067355People have already tried giving HAND escapepod cell, he spits out 3 items
>>2068299Really?Felt like ass, but im guessing its good on arti and voidfriend?
thoughts on the DLC?Captcha: awtsm
>>2068696I really like it, I think it's the best of the three. The items are kinda whatever, but I really like the survivors, new stages and boss gameplay design. It's a big step up from the previous two DLCs and it does a lot more to change things up, mostly for the better.
Solus Heart is kind of a bitch online thanks to the dogshit netcode and 99% of things that should be client sided being dependant on the hostIt loves to send its shields in a direction it wasn't even telegraphing and snapping its beam from player to playerI saw Goorakh say that there's literally a single line somewhere that if you just change it from false to true it'll make player projectiles client sided. Did he ever push that out as a mod?
>>2068696It’s good but I wish it wasn’t entirely focused on the solus. All the enemies are basically different versions of the solus orbs.
>>2068764I like that the items are good but gimmicky to keep the power level. Like Hikers Boots are particularly good on a few characters, but Hopoo feathers or Headstompers do allow others to take advantage plus terrain.
Faraday Spur is another DOA item because it's yet another item like harpoon that makes just moving and controlling your character a miserable experienceNot only does it effectively disable your jump but it makes it an active detriment if you don't have a way to negate the fall damage you're now going to take because your jump is 3x the height. And the benefit does not outweigh that at all considering how much survival in this game is based on jumping nonstop so you're never going to get a speed boost worth anything before you're forced to discharge the boots
>Keep Elder Lemurian in the air 10 secondsSo Command for the void fuel cell or that one green item?
>>2068674If you can get any amount of reliable height advantage, even if it's just jumping, it's disgustingly strongThe fact that the crit chance and damage is given to you in the form of a buff and not just a static bonus against lower elevation enemies is what makes it great
>>2069177use the breaching fin. since operator's special makes the enemy take double damage, you'll probably kill it instead if you try it that way
>>2069235Ended up using a cube, black hole it straight upwards and it does the trick.
So what do y’all think the next dlc will be focused on? Imp themed?
>>2069420fuck off randy stop mining us for ideas
>>2069420mithrix is increasingly becoming less of a relevant antagonist with how much presence the dlc factions have. i want a dlc that restores his status as the big bad.
>>2069420Either imp or clay themed is my guess.
>>2068666Has anyone tried giving him the orphaned core?
I think Solus Heart is a cool fight, but wish he had a phase 2 or atleast a health reset. If you are strong enough you can blitz him down before seeing the cool shit
Would enforcer work if he gets added in a future update? How would they make him work in 3D?
>>2069506Either give his a shield a big holographic Reinhardt shield or just do it like the mod version already does and make "the front" mean "180 degrees from the direction you're facing"
Hosting DLC3 16man with dropin, zero idea if it'll work but there's not too many errors in the console.109775243167644196Should be vanilla-compatible, but just in case, the modpack code is: 019a9e40-2daa-4b17-43cf-dad9c1bbdf2a
>>2069420Imp theme feels like a complete no-brainer and it's baffling they haven't done it yet. But both the False Son and Solus shit came completely out of nowhere so who knows what's next at this point.
>>2069429More lunar enemies/elites and items could be cool. Show more of Mithrix fucking with Petrichor like the logbooks imply he's doing
>>20695633/16GET THE FUCK IN HERE COCKSUCKERS ITS ONLY BEEN ONE DAY
>>2069581Can't join today, I'm down tomorrow though
>>2069581on my way, had to fix my dll
>>2069581loading in now, was doing something else so i didn't noticewill try going in vanilla
>>2069563Sheart defeated, thanks for joining.
Is it easy to pirate the new dlc or should I buy it?
>>2069774the method in >>2021181 still works exactly the same
I think my only gripe with the DLC is that I'm starting to see the too many items problem. If you don't get a lot of the basic stat boosts or crowd control from the OG items you just get fucked over eventually.Rulebook Unlocker or whatever it was called will be even more necessary from now on.
>>2069882an item weight system would go a long way. just give some more weight to the basic stat boost items and you solve a lot of issues.
anyone up for a host?
>>2069945which game?
>>2069945>>20699462dlc
>>2069945yeah, sure
>>2069947i'll pass, i'm sure others will want to 'enjoy' the new elites
>host disappears into the aetherrisky dies.....
>play 1 game as operator>have fundamn, is risky back?also host wen
Imp dimension dlc fucking when?
Hello Riskers.Is everything still fucking broken? I don't necessarily mean only mods and I dont mean because of the DLC update.I mean in general. The great indian shittening of the code that broke everything and essentially put us on life support.How's that going atm?
dude this run was so fucking good. so fucking impeccable that i genuinely feel like if it was any better or if i went on for longer i would've nut myself.risky is actually unironically back for real. i'm lightheaded and it's only partially because it's 6 in the morning.
>>2070101This stuff is kinda neat but also slightly annoying that this stuff is hidden. My smooth brain retarded ass decided to shoot the techno-brain thing after I beat the Solus Wing because it kept spitting out the Encrypted Cerebelum I was trying to give it. Didn't realize there was some hidden room off to the side I needed to go into first. Sucks because the run was really cool too.
>Drifters alt special TinkerSo after seeing that it works on 3D printers, does it work on tripods and probably bazaar shop?Its great for on maps, but since it does minor damage and applies a random debuff its not really useful for bosses. Could probably scale like crazy getting the right printer though
>>2070359Works on 3D printers, multi shops, void potentials, the potential the halcyon shrine drops
Playing drifter as a brawler with the cube is fun but how are you supposed to survive with her consistently? Loader and merc have infinite defense/mobility, but Drifter has no defense, tornado is so chaotic that it's easy to grief yourself with it, and repossess feels pretty bad
>>2070211have a beefy pc but im getting about 60% of the frames that i did pre-dlc patch
>>2067713>become successful. >be resentful about it.People need to appreciate what they are.
Are the two new characters worth 15$ if I am an acrid autist I can just play the maps with my friend who already has the dlc.
>>2070715just pirate it dumbassalso>that artisti know what you are
>>2070715You might like Drifter if you play melee Acrid and not hit and run poison AcridHer leap is like Acrid's and you kidnap the enemy and use them to beat the fuck out of other enemies
So I got the Collective elite equipment. I still have no idea what it does besides project the bubble shield.wut do?
>>2067379>>2067355>>2068666The blinking light on him is Morse for I MISS YOU TOO
>>2070776Is this your first elite aspect? They're exceedingly rare items that elite enemies have a chance to drop every time you kill one and they all have unique passive effects but no active use
>>2070790No, I've been playing since day 1 of early access and used to talk to the devs when they were posting about Risky OG in /agdg/. But I got it and was expecting... something. Anything. Maybe the screen was just too much of a particle effect maelstrom to notice what it was doing, but all I saw was the bubble shield.
Hold the fucking phone. I think I might have just realized what happened, and what the Collective elite type does. I saw some strange behavior that thought was day 1 launch jank, but now I think I overlooked something.The setup: A run specifically for experimentation. Engineer, Drizzle, Command.I get to the Wandering CHEF with multiple Wake of Vultures and multiple Functional Couplers to test if you retain multiple Elite types if you pocket several inactive ones. I pick up both Of One Mind and His Spiteful Boon. >Have Of One Mind equipped>lay turrets>they have no apparent Elite name or affix, think it's bugged>swap to His Spiteful Boon to test multiple simultaneous affixes>doesn't work, you become whichever is your active. sucks.>notice turrets (which are Collective) now claim they're Twisted Engineer's Turrets>notice people on forums say there's a bug where Collective Elites can be multiple Elite typesI am now suspecting that Collective elites become EVERY ALLIED ELITE TYPE in their shield's AoE.
bros....how do i git gud at operator?
>The lore>Carry item scaling around movement items>Petting the Orphaned Core triggers fireworksSovl
>>2070754How mobile is she
Does Forgive Me Please trigger Resonance Disc? ie does FMP's pulses count as a kill or just spawn on kill things?
I am pretty average at the game (ie struggle to do monsoon) and I've gotten to/died to the new giant eyeball boss about 4 times. Any tips? Feels like the nodes you shoot have so much hp and its kind of a slog against non threatening attacks and then as soon as 1-2 breaks all his attacks do 75% of my hp.
>>2070802Run dual gunner drones.Grab luminous shot.Save up your gunner drone M2s for when enemies are affected by your R debuff.
>>2070906NTA, but I still don't know what the debuff even does and neither does anybody else I know.
>>2070904How fast are you going?You use the rail to bypass the deathlaser.The pushshield it throws out you just wait at junctions and go down the floor.It can be a slog but the cheesiest way to beat him is to keep all 4 nodes low then delete them in quick succession to skip to its final phase.The final attack you need to run toward the big canisters to be shielded from the heater
>>2070817painfully immobile for a melee character
>>2070918Usually I take the encrypted portal around stage 4 if possible. I tried last night around stage 7 and got itemlocked/1shot by the hunter almost immediately.I destroyed a column in the 2nd phase but the heat didnt stop so I figured there was another. didn't have enough time to kill it before I died.
Ah well, guess I'll have to remake the host modlist from the basics and slowly bloat it up again
>>2070910+50% damage, applied as an extra hit.
>>2070929host sometime today, then? or is getting the modlist in order gonna take your whole day?
>>2070987Eh maybe later in 2 hours or so if I don't fall dead asleep. If not then tomorrow
Anyone use the Sandswept mod? The r2modman says it and one of its dependencies (Pizzasoundfix) are deprecated. Since the recent update I haven't loaded past 75% and haven't been able to play modded and I'm suspecting these 2 are the reason. Pizza never been updated since release so I'm worried if either will get updated at any point. I'd hate to play without a mod as big as Sandswept since I actually like a lot of items in it.
>>2070993>>2070987Alright added some of the QoL ones, at least the ones that I think work since they were updated recently. Also no kickout in that one new stage with the friend.019aa333-e893-af75-dd9a-69ea689b88eaHost in half an hour
>>2071087OPEN109775243277144587
>>20711643/? starting in 3 minutes drop in enabled
>risky host 30 minutes before i have a meetingfuck.
>>2071164join with vanilla?
>>2071256Too many mods now so prob not, gonna need the mod manager
How long does it typically take most mods to get fixed after a major patch? I have 90 installed and I don't know what's keeping me from playing.
I haven't played the new dlc yet, but I've watched the Race vids.Is risky 2 just a wiki game now? No one would randomly find all these DLC additions.
>We need more dark maps with a grey color scheme. They also need to be a giant mess.>We need to add characters that are way more complicated than the ones made by the original developer.The only decent map they made was the snowy stage 1.>>2071334Yes. The Gearbox developers are just modders who don't know how to design games.
>>2071339>We need to add characters that are way more complicated than the ones made by the original developer.I hate this shit. There's nothing wrong with Chadmando-like design, just run and press M1. Adding nonsense complexity doesn't make character design better, I blame midwits for this concept.
>>20711644 boss ending clear. closed until tomorrow. so far so good, no apparent issues aside shitty performance. Stupid game doesn't wanna use more than 30% of my hardware despite frames dropping.
>>2068172>code goes from human-written to "machine code" as a .dll file>you download software that "decompiles" it, aka turns it back to human-like code>you change the code to say "user always has dlc [entitlement]"It's very simple to do because Hopoo was a small team when they implemented it this way - and GearBox is too jeeted to fix it.
>>2071399there also's a bug that doesn't give you the "kill the new boss" achievements if you're either dead or currently a drone, not sure which of the two it is.i'm guessing it's probably being a drone though, so watch out for that and make sure to blow yourself up first before he gets finished off, since the killfloor disappears once he is
I don't see how drifter can be viable late game where you gotta play faster, too gimmicky
>>2071430not really gimmicky, more she's stuck both with not enough i-frames or tankiness to use her melee stuff properly, and really bad ranged options, one of which needs you to get into melee range to use it anywaysher mobility and escape options are also horrible. tornado spin causes her to pinball randomly if she so much as grazes something heavy, and the bagging dash stops her dead in her tracks if she accidentally bonks an enemy she can bag, and then gives you a movespeed penalty on top of it too.unironic contender for actual worst survivor in the game
>>2071439>unironic contender for actual worst survivor in the gameeven worse than unbuffed arti?
Is the operator human?
>>2071446i'm inclined to believe he's a cyborg of sorts
>>2071446human with gigantic tits
Is there an updated wiki with the new items or atleast a list? 18 new items and I don't think I've seen remotely all of them
why did they replace drifter with warwick davis the evil gnome
>first time playing Huntress in months>the attack speed bug where arrows stop firing still existsHow the fuck, people fixed this with a mod ages ago
the shielded enemies on the new stage 4 are cancer.>flying enemies with shields that hang over thin air?>overlapping shields that prevent you from attacking anything?>lol!Gearbox did not playtest this on anything other than artifact of command
Got past the Solus Wing finally, unlocked ol' drifty, and then went through the portal but after like 30 seconds the SPEX or whatever just locked me in GBJ with nothing to do but take the portal onward. I know there's something else there, what was I supposed to do?
>>2071600you have to take the boss item from the big sphere fucker and a spare sentry key from the stage before him to chef and then cookthen give it to spex
>>2071635I didnt even have time to find the chef. I think my tesla coil fucked me and did damage before I could look around.
>>2071635>>2071647You can use a rusted key, or a prison matrix key thing that you used to unlock drifter too, ontop of just having extra sentry keys.Chef is to the left of the big SPEX thing behind a digital waterfall
>>2071519seriously am I dumb or something? when I look at drifter's rorr sprite I think "stocky and wearing a big coat" not "loot goblin from diablo". it just seems like such a dumb change
>>2068299It is the best item in the dlc by far for me, it's so easy to maintain that I usually have the buff fully stacked 90% of the time just by playing normally, and 2 crit white items means crit is now way easier to stack, as easy as it was in the early access I'd say.I also love that it existing means survivors not named bandit or railgunner can pick up lost seer lenses without bricking your run.
Lost 4 runs in a row to Halcyonite awardI don't know how after an entire roadmap to fix SOTS and an entire year and new DLC later this enemy is still in this stateCompletely broken pathfinding, AI bugs where he'll just A pose until he dies, attacks that don't align even slightly with the animations in both size and timing, health and damage that outscales the bosses of the stage you're currently on, bullshit like this where he can just defy gravity and hangout in the skybox forever
any chance for a host today?
>>2072361In 4 hours
>>2072389ModlistAdded a few more QoL and the one that lets drones interact with stuff019aa85c-8749-a62f-925a-0cb7120479b8
>>2072800>>2072389>>2072361OPEN109775243391648508
>>2072222>can pick up lost seer lenses without bricking your run.That's honestly an underappreciated aspect of the bootsBecause it's another common source of stacking crit, taking the seer lenses won't completely shut you out of critsPlus because of the way they work, you also aren't fucked over by getting more than ten boots, as having more means you'll build your crit chance faster, and you also be constantly increasing your crit damage tooLove those boots
>mfw doing the wandering vagrant as drifter and seeing the scarps falling downThis shit aint worth my time
>Modman doesn't tell you when mods were last updated>No way of figuring which of my 100+ mods is preventing me from loading into the gameThis shit's starting to piss me off
host?
>>2073019see >>2072800/>>2072833
>>2073045didnt think it was still open its been 2 hours
>>2072833Still open. stupid lobby closed
>>2072833Alright now closed. Jobbed to Randy mechanics like blazing elites still burning while in drifter's bag and that stupid item stealing item
>>2072915Got anything with extra items?
What skills are the best for Operator
>>2073231At least a couple. It's a friend's mod list that I downloaded to play so I don't know exactly what's in it, but I know at least sandswept, crystal burden, and starstorm are in it and add items. More of them are starting to get labeled as deprecated.
>>2072190gearbox is a quirk chungus studioit is what it is
>>2073253I'm only just coming back to RoR2 after SotV, but generally speaking I've had more issues with item mods first when it came to updates. With a new DLC dropping though it can also be nearly anything.
>come back to the game after a long break because the DLC dropped>start rebuilding my mod setup>old lewd skins don't workdamn.
>>2073263Guess I'll just wait a couple weeks or something. I was just starting to seriously get into the game instead of solely playing when my friends were playing.
>>2072190I'm convinced that RoR2 Drifter is some sort of Solus android that just thinks it's RoRR Drifter.>An absolute midget compared to RoRR Drifter, let alone the rest of the cast>Suspiciously sphere-shaped head>Only 4 fingers on each hand>Logbook is from Solus Wing/Heart's perspective plotting an ambush on her (rorr drifter)>Challenge for claiming the bag in Solutional Haunt as Drifter is titled "Leave No Trace" as if it was covering up something>Solutional Haunt logbook shows that Solus Wing/Heart has no qualms with straight up boiling people alive if they wander into its superstructureand most importantly>LOOKS FUCKING NOTHING LIKE HER RORR APPEARANCEAcrid at least had the excuse of having to REMATERIALIZE HIMSELF from being in a soupy goop-gem state in the void cells. Meanwhile Drifter has been jarred like a pickle and isn't even wearing the same kind of jacket if I'm not mistaken. There's no other explanation for this shit, dude. She's a fucking replicant.
>>2073385I've like two DLCs to catch up on anyway, plenty of time to get most of the unlocks before everything stabilizes again.
>>2073395HAN-D is dead btw
>>2073395RoRR Drifter also has 4 fingers
>cucked out of fighting solus heart on a great run since randy bobandy thought it would be really fucking funny to make spex work like newt and kick you out for uncontrollable damage tickling him oncewho keeps putting these autistic antifun mechanics in the game
absolute shitter hereoperator is fucking strong
Call me gearbox shill but I like loot goblin drifter
>>2071584The Exposure bug on Mercenary lasted like two years, didn't it? It only got fixed with a patch during SotV.
Better Command got updated thank god.Host in 5 hours
what is all that buzz about the changed TOS in ror?
>>2074207ROR2 is now spyware that will log everything you type and send all your personal data to gearbox to sell it.
>>20743592 hours
>work in 2 hours Fucking shit
>>2074403same, anon
>>2074403>>2074451what kind of chump works on the weekend?
>do halcyonite shrine>about halfway done>game just stops spawning enemies>wait two fucking minutes>no enemies spawn at allthis game is so fucking ass, dude.
>>2074462The kind who need money.
>>2074470what kinda job is it?
>>2074152Modlist 019aad33-bc66-ab70-6df1-41ff4f6e0e23>Better Command added>Direseeker and the other one added>Chirr and several other survivor mods>enemies return and a few other enemy mods>QoL for Artificer>QoL for Railgunner>>2074451>>2074462could do a quick host right now
>>2074475I gotta prep now unfortunately, otherwise i'd be diving right in. Hope the other guy can, though.>>2074474The kind that pays, but not nearly well enough for me to consider sticking to it when the season turns.
>>2074475>These packages in the profile were not found on Thunderstore and will not be installed:>EnforcerGang-HAND_OVERCLOCKED-1.5.4
>>2074482Try again it just now got updated
>>2074488still giving me that error, even after restarting r2modman entirelyi'll try seeing if i can manually install it at least
>>2071417>>2066824>>2069776will this get you banned?
>>2074492no
>>2074488>>2074490yeah i dunno man
>>2074497>>2074475I dunno eitherEither way here's a new code, I'll have to add him later019aad45-997e-d224-6722-cd01dd69d6ab
okay NOW r2modman is saying hand's been updated
Alright final code since some things updated: 019aad74-29b1-59d0-4567-e865fde7aa1dHost in 30 minutes
>>2074600>These packages in the profile were not found on Thunderstore and will not be installed:>pseudopulse-SeekersPatcher-1.4.1...i'm sure it'll update soon enough
>>2074604>still not updated on r2modman's mod list half an hour later (more than an hour since the mod updated)I HATE THIS FUCKING PROGRAM
>>2074647i tried, but the only option i have is a literal manual install, which i don't know if it'd work because i don't know if there's a config file for that mod that you have set up or anything like thati can't even use the "install with mod manager" button because r2modman just says "oops that mod doesn't exist, eat shit lol :)"
>>2074647>>2074651okay it's a moot point now because r2's online mod list FINALLY updated the fucking mod
OPEN for real019aad9a-9371-441b-1818-8b0abbebd0be109775243529607281>>2074651Alright guess i gotta downgrade it for now>>2074652god fucking damn it
>>2074656starting 3/?drop in enabled
>>2074495explain why
>>2074664jobbed to disconnectStill open
>>2074694jobbed againStill Open
>>2074786jobbed to void stage despite being made of rapeclosed
risky sure did die fast
>>2021181How are you supposed to go about editing the file, anything i do ends up with compile errors
>>2075300maybe you're just forgetting a parentheses or semicolon somewhere.
>>2075300nvm figured it out, issue was i isolated the ror2.dll from the rest of the files before attempting to edit it
>zero games on MP game browser despite dozens of thousands of people supposedly onlinehuh???
huh? did they remove the void field timer again?
guys i think my turret has autism
New artifact only works if you have the DLC?
They should tone down the dlcfaggotry and return to doing updates to tune up the game and add stuff, like there's still no meridian skins for the SOTS survivors, they could do Skills 3.0 and finally give captain an alt secondary, drop a new map, a new enemy, a pair of void items, stuff like that. But i can see how the dlc method works and pays better for adding stuff, so doing all that requires them not to be corpo-owned bitches.
>play vanilla>sound still buggedSasuga shitbox
>RORR still 10 bucks despite being a lazy remake that has already been abandonedfuck this turbojew
>>2075382Anyone who's ever played public MP once knows to never play it again
>>2075519but wheres the profit incentive
>>2075529I need AVEffects Options updated right fucking now so I can play Operator without a drone going BRRRRRRRRRRRRRRRRRRRRRRR in my ear for the entire fucking runHow the fuck that made it into the final game is absurd to me
>>2075519They need to rebalance alt skills already, it's ridiculous how most of them are "the shit skill and the good skill" so there is zero reason to ever use others.
>>2075828Gearbox's general philosophy seems to be to not touch anything that Hopoo did which is the stuff that needs to be updated the most of all considering how incompetently made so much of this game isA lot of the original items could use a rebalanceCharacters need looked atMithrix needs reworkedBaffling decisions like character acceleration just need removedEclipse mode is beyond an afterthought and it's clear nothing in the game is designed with those modifiers in mind
>>2075828they can't even balance survivors as a whole let alone skillsarti is still irredeemable dogshit and loader is still 100x better than literally everyone else put together
Oh nice elite reworks got updatedHost in 4 hours
>>2075841>arti is still irredeemable dogshitI never have and never will understand this opinion. Freezing is the single strongest ability in the game, both of her secondary attacks do great damage and one of them is a second source of freeze, after the buffs her fire primary is fine, her mobility is greatThe biggest problems I have with her is host sided projectile attacks and the momentum system in this game sometimes trapping you in GBJ if you float at the wrong time but that's a system issue not ArtiI don't think her primary being tied to a cooldown is as big an issue as people say
>>2075848>slow laggy projectiles that barely work in multiplayer>only survivor that has to choose between having mobility and having damage>needs very specific items to do well which becomes more of an issue with every DLC as more and more items are added to dilute the pool>many items are nearly useless on her>freeze does nothing against the enemies that will actually kill you and no alt utility means every run is just a strides waiting room>low defensive stats despite a huge portion of her damage output being tied to a short range channeled ability that nukes your movespeed while in useshe doesn't have anything going for her that other survivors don't do better. in my experience the only people who think she's any good are command shitters.
>>2075865>slow laggy projectiles that barely work in multiplayerThis is more of a system issue than a character issue but sure>only survivor that has to choose between having mobility and having damageFlamethrower is the weakest attack in her entire kit it's a useless ability that you shouldn't be using anyways. Even if you print 15 ignition tanks it does negative damage>needs very specific items to do well Sure she's not a good character for proc based builds but neither is Railgunner and while nowhere near the same degree Arti is also powerful enough in her base kit to hold out for a band or a couple crowbars to start scaling her damage to the point she can start just nuking stages. Sure if you don't get your single target ramped up fast enough you probably will just eat shit to a TP boss but if you don't get your proc chains ramped up fast enough with Commando you get the same problem>freeze does nothing against the enemies that will actually kill youWho outside of bosses? And crowd controlling the horde of enemies during a TP while you use your mobility to focus the boss is a great use. I would never think about replacing ice wall on Arti>low defensive stats despite a huge portion of her damage output being tied to a short range channeled ability that nukes your movespeed while in useAgain flamethrower is ass and she's mobile enough to stay out of danger a lot of the timeI genuinely think most people just don't know how to play her properly
>>2075870You type like you came from the discord.Please for the love of god stop trying to suppress the basegame's fat from getting any sort of fixes or buffs, i shouldn't need to shell out an extra 15 bucks to have the chance of a half-decent run without Command.
it's always so, so funny to watch people try and defend artiwithout fail they'll say shit like "oh ion surge is good you should never take flamethrower" or "freeze is actually a really good ability" and shit like thatin all my hundreds of hours playing multiplayer in this game i have never seen an arti player carry even onceall they do is float a million feet above the boss waiting for bands to come off cooldown and have 1/10th everyone else's damage at the end of the game despite never dying
>>2075870flamethrower has been critical to her damage for a long time now. it's the only ability in her kit that scales with attack speed and it procs like a motherfucker, which allows artificer to function when the game doesn't give you bands. ion surge is flat out irredeemable dogshit, as strides is readily accessible and gives you infinite flight by itself. it's a shitter crutch for people who can't rub two brain cells together, which to be fair is most people who actually play artificer in the first place.
>>2075875I'll be the first to shit on the state of this game and the abysmal job Hopoo did on so much of the foundational design elements of this game. I just don't think Arti is one of those issues>>2075880>procs like a motherfucker>look inside>1.0 proc coeficcientSo it turns you into Commando with no mobility and on a cooldown?Also>using lunars>calling anything else a shitter crutchBy that logic we should all just be stacking Glass and winning every run
>>2075903turning into a budget commando for a brief moment is much, much better than anything else in artificer's kit because her abilities suck absolute dick. i really, really don't understand how this is even remotely up for debate.artificer is bad. really, really, REALLY bad. far and away the worst survivor in the game. she has no defense, shit mobility, low damage output, and is extremely inconsistent due to needing a few specific items to function. just because you want to put your penis in her doesn't make that suddenly go away. even among band abusers, she's the worst of the lot. railgunner massively outdamages and outranges her, while loader outdamages her and scales with every item in the game as opposed to a fraction of them.
>>2075651I hate the hopoochrist
>healing drone gives you cancer
>>2075990wat?do the drones have logbooks now or something?
>>2075990>>2076003oh so they do
Host in an hour Modlist: 019ab248-359c-002d-52de-422b3a719970>Skill Hot Swap: press K to change skills midgamethank god this exists this makes Drop In much better since you aren't stuck with the default skills>Elite reworks>Print to inventory>more survivors>a few items>CHEF shop in bazaar>Risky artifacts
>>2076008(You) me when open
>87th anniversary of an animatronic show...is this a fucking fnaf reference
>>2076025It's a really shit one, but unfortunately yes.
>>2076025Welcome to nulore. Faggots putting references to fnaf and undertale and whatever
>>2076008Shit forgot to change a config. New code:019ab276-8cc2-a6ef-124f-9a44836560feOPEN 109775243667930904starting in 15 minutes>>2076014(you)
>>2076058>forgot to change a config, thus redownloadass
>>2076060You have to redownload? I thought everything just stayed in the cache folder and you don't have to download anything you already have
>Can't load Addressables againthank you r2api and modman>>2076062i long ago autocleared cache because it would balloon to like 50GB in size for no reasonalso apparently they decided to try and block that and thus there was a remnant copy of 1.1.2 fucking things upincoming
>>2076058Jobbed OPEN again
>>2075880TRVKE. Anyone who says Ion Surge is better thinks floating around being useless and never doing any damage is better than doing any damage at all, which is retarded logic and I can only assume they don't know how to avoid dying with Flamethrower which is why they'd rather fly around and be useless
how do you do the final boss in the dlc again? i just beat the big center orb and i forgot
What's the consensus on the DLC? I forgot the franchise existed after the catastrophe of Seekers, but I heard the new DLC is decent? How are the stages and new music from Chris? Is Risky alive or does is slumber?
>>2076177Overall, it's probably the best out of the 3 DLCs. Stages are pretty nice.>new music from Chris?It's a new guy, one of Chris' buddies who helped out with the previous DLC. It's pretty noticeably different, maybe for thematic purposes.Risky MIGHT be alive... but /vm/ peak activity has long passed. I still think we should really try to move back to /v/.
>>2075655OK but I still don't understand how there are zero lobbies with 32k people in-game
>>2076177New DLC is pretty good, not perfect but they clearly learned from the previous two DLCs and actually improved a lot in most aspects, especially in terms of the bosses and gameplay design. The items are a bit underwhelming but that might be for the better after Void and Seekers were both laughable in terms of balance. Music is good but Chris is a sperg so he only featured on two of the tracks and it's very noticeable. Probably also for the best since he clearly just phoned the SotS tracks in.
>>2076191>>2076209Nice, guess I will check it out >>20761914chan is dead as a site, there's no reason for using it when its only bot spam through proxies and jeets posting garbage that the bots than parrot on the site, I hate that I have to go here just to check on Risky
>>2076058Jobbed to cutsceneCLOSEDSeveral mods seems buggy. Stupid skill swap menu stopped working randomly. Hopefully they get fixed
any interest in 1 starstorm?
>>2076320yes
>>2076320always
>>2076320starstorm only 174.161.13.156
>>2076333still open
>>2076359Getting Game in progress. What version of SS is it
>>20763641.14.8
>>2076367Damn it not working for me. It's over. Leave me to die
>>2076373>>2076333open again
>>2076377post at next open
>>2076395>>2076333oben once more
HOST
>crashubravo neik
HOST CRASHED
>get back from dinner>stahstom>closed due to crashdamnit
>>2076427oben
>>2076427It's open, get in
>>2076427it's open, get in
many wipes were hadthanks for hostan
it took me until just now to realize that the ugly ground texture of gilded coast is meant to be coinsi thought it was weird badly textured yellowish moss this entire time
>>2076029>>2076025wonder what would be the most butt-tinglinly cringe reference they could put. Sonic? Steven Universe?
>>2068696The best DLC so far but I wish they'd keep the new robot enemies on the DLC maps
>>2070715Pirate the DLC, robot nigga is aids and drifter is really fun but kind of slow to get goingt. spent something like 1200h playing Acrid
>>2076507oh yeah. I guess I never noticed that either>>2076598they've already done undertale and FNAF, they can really only go up from there
>>2076715They are fine on the stages where solus probes could already spawn (and every stage 3 since that's where the access node is too I guess) but why the fuck are they in places like the abyssal depths
Does starstorm 2 still destroy your performance as it did a year and half ago?
>>20763331 or RETURNS?
My friend used the DLL patching method to unlock the DLC and got his entire steam account banned.
Since when can shrines of chance drop boss items? The wiki doesn't mention it so I assume it's a new thing
>>2077295Since forever? It's mostly small chest odds plus a large chunk of other percentages for Equipment or Nothing.
>>2077299In my nearly 500 hours playing this game this is the first time I see a shrine of chance drop a yellow item
>>2077313Wild. Might be mod fuckery now that i think about it that's confusing me.
>>2077316I'm playing fully vanilla, apparently chance doll can make it happenGetting a charged perforator from a shrine of chance would have made me cum on the spot if it wasn't from the momentary confusion as I didn't know it could happen
>>2077335chance doll S tier?????
>>2076928That's a thing now? They didn't care about the first 2 DLCs
>>2076928sounds like FUD, you got proof?
>>2077424>>2077491dw, my dad works at nintendo and he said they're never banning anyone
>>2077424>>2077491It was fine before but now the franchise is owned by T2 which is a big corpo and they are very strict about this. Just remember that draconian EULA they pushed immediately after acquiring the game.
>>2077550i've been using the DLL mod with /vm/ and i'm fine, so unless your friend is actively bragging about it on public servers or something (which still feels far-fetched for them to catch you out on) i don't believe you
>>2076715>>2076856Was thinking of making a mod for that, restricting the DLC3 Solus enemies to the new maps + Siren's Call.Should Invalidators/Extractors get to spawn outside those maps due to their unique mechanics, or keep them locked along with the other enemies?
>>2078124keep them locked to the same maps as the others, but don't limit them to basegame siren's call since solus control units also spawn on sky meadow and shit.
What is your favorite Mul-T loadout?
>>2078212Vanilla or Riskymod?
I haven't played since Survivors of the Void.Are the new DLCs (Seekers and Alloyed) any good or do they introduce more dumb shit like the stupid fucking one-shot bats that only Engis can deal with regularly?I heard Chef's finally in the game. Is he fun?How is the game performance? I saw a lot of negative bitching about how Seekers fucked the game performance up because of consoles or something (which doesn't make sense to me but I just skimmed past the posts). Did they turn around and fix that, and/or was that just fake news? If it's not fake news, is there a place/thing I can read that details all the shit that was wrong with it? I need to renew my hater license.Is beating Eclipse 8 or Eclipse 10 or whatever the dumb number is any more easier now or am I still screwed in trying? I didn't clear them when farming Void Fields infinitely was still a thing so I missed out, and then I burned out while spending day/weeks trying to clear runs on every char.
>>2078395>dlcsthey are okay>chefD for dogshit, they are already working on a redesign for him>performanceshitbox thought it was a good idea to use the console code for the pc version as wellthey then imported every single console bug (including shit performance) to pc. took them over a year to fix all the shit they broke (its still broken btw)>eclipseno one cares, especially not shitbox
>>2076856>>2076715I don't get this specific flavor of autism. The game's biggest need is for more enemies and you want them on less stages? You really like fighting the same lemurians and imps from the past 5 years on abyssal depths?
>>2078395alloy is good, i don't have a lot of negative things to say about it which is a huge step up from the last two DLCs.new enemies are dangerous but not in a way that feels impossible to deal with, stages are cool, bosses are cool, items are serviceable, operator is fun.my only gripes are that drifter is kinda shit and the new elites can be fucky with multiplayer scaling. (they make engi shields around themselves and with a lot of players you can get a lot of overlapping shields which is annoying for characters like railgunner) never had a problem with them in singleplayer, though.
will there be host today
>>2078461Game's enemy pool factoring in EnemiesReturns has reached a point where it's large enough to have the luxury of having stage-specific enemies.Solus enemies just look out of place outside of the tech maps (which includes 5 maps already, which is plenty). It's like having Whorls on non-water stages.
>>2078601Nah. I'll do one on Wednesday at the usual time
>>2078620gotcha
>>2078409>D for dogshit, they are already working on a redesign for himSad to hear.>took them over a year to fix all the shit they broke (its still broken btw)Damn, not surprising since it's Gearbox.>no one cares, especially not shitboxI care. Its presence in my "Autistic Regrets" Steam game category haunts me every day.>>2078503>new enemies are dangerous but not in a way that feels impossible to deal withThat's good to hear. I spent a lot of time wondering why playing with the DLC on was so miserable and I eventually realised it was just the stupid fucking bats 95% of the time. They spawn 90 degrees above your head, the camera is locked to like 80 or whatever so you have to not only do a 180 and look up to shoot them, you have to move awkward to even have a chance at getting them in your reticle. And then you have to shoot 4+ of them in 0.5 seconds before they snipe you with a 600% projectile that has infinite speed so it might as well be hitscan. And all this is assuming you heard their silent as hell spawn noise. Whoever designed and playtested that shit only played with Engis I swear.>(they make engi shields around themselves and with a lot of players you can get a lot of overlapping shields)That sounds horrifying.Thanks for the responses.Do you guys exclusively play with mods, or are there vanilla hosts too?
>Devotion Update>May 20, 2024>Time is now stopped in ‘Void Fields’>March 4, 2025>Time resumes in the Void FieldsFuck, I missed out on finishing Eclipse. It's all over for me.
Quick PSA if Chef's m1 is broken just disable and re-enable his DLC
>>2078807what
>>2078810Sorry for my ESL ramblings but I and a friend of mine had a bug where Chef's M1 was slower, had imput lag and didn't work properly, and disabling and re-enabling the DLC before a run fixed it so I wanted to talk about it here in case people had the same problem
>>2078824no i get that, that was meant to be more of a "how the fuck did gearbox even do that" kind of what
>>2078826It just worksâ„¢
>>2078409>>2078682>they are already working on a redesign for himBro that was back in Seekers of the Storm, they already released it and buffed him
>>2078604I guess I'm in the minority. I care about gameplay first, so if the whorl is a good, I don't care if it's in scorched acres, I wanna see what happens when you put it next to a templar.
The 2 new teleporter bosses are the amalgamator and the hunter, no? I ask because the hunter is more of a stage boss, or can it appear outside of conduit canyon?
>>2079028yeah, hunter is exclusive to conduit canyon. but it's still a teleporter boss, it's fought during a teleporter event while random enemies spawn just like any other.would be cool if modders add it to the spawn pools of the other solus stages though, probably post-loop since it's on the strong side.
>>2076333Hostin again174.161.13.156Stastom only
>>2079102>game in progressmotherfucker
>>2079109oben
>>2079102please mention when it opens again
>>2079131oben
>>2079102crashed
>>2079169oben
>>2079028I think it would be nice if it were a gold chest replacement like the alloy worship unit / direseeker / sundered worm for the new 4th stage, it's kind of strange that you only get to fight him on that one particular teleporter
>him
>>2079354bird tits?
>>2079355Check the stage log
>get visions on an engi run>eclipse lite procs for all twelve charges every time the ability comes off cooldown>one single item gives me 24% barrier every 2 seconds>works for the turrets tookeki bet this is getting hotfixed at some point because randy hates fun
>>2078779Void fields is back to stopping time now though
>make temp items on the ground expire after 3 minutes (so drifter can't cheese and break the game in half), they still give you their full duration once you pick them up>fix skipping drifter m2 cd with scrap putting the ability on full cd again>make drifter default special trigger interactable items (fireworks, polyp)>make drifter alt secondary shove the first entity/interactable it hits into the bag and increase its damage depending on how big the bagged thing is, it deals damage to the bagged thing for each hit and if it bags a medium size enemy/interactable she no longer bounces off enemies and instead kocks them slightly into the air and stuns them briefly. After the ability ends she keeps the bagged thing
>>2079397Did they remove the extra chests and shit they added to try and excuse time not stopping in there, then?
>>2079433Nope, they are still there. There's a caveat though, time is stopped only while you're activating a cell or when all of them have been activated, in the meantime between cells time runs normally. It's also considerably harder to cheese since the void damage can't be reduced and scales faster so on most survivors you want to have an already decent build before you attempt it, so it's probably still fucked if you want to use it to cheese eclipse but a good high risk high reward stage otherwise.I know for a fact operator can clear it on stage 1 monsoon regardless of items unless rng fucks you over with monster items
>>2079397>>2079496That's not the same thing. It's whatever. Maybe they'll pause time again in the future and I'll think about coming back then.
is there a way to stop enemies from spawning after the boss on solutional haunt? i'm completely fucking softlocked because my drones are killing shit and earning money faster than the teleporter drains it.cannot believe there's no failsafe for a situation like this, what the actual fuck.
My bet on the theme of the next dlc is for lemurians, it also give them chance for more provi wank too
Robomando...
is there a list of the mods you use without having to download them all?
>>2081581RiskyStarterPack provides the general backbone of hosts, but right now a lot of stuff is currently pending an update.
>>2081600I'll get around to updating the starter pack after hosting some DLC3 modded later this week.There's a lot of stuff that needs to be trimmed post-DLC3, and a lot of things that might subtly be broken.
>>2078620(You) me when you get closer to hosting
>>2076025>>2076598>fnaf>smiling friends>hawk tuahAlloyed collective? More like zoomer collective
>>2082436>>smiling friends>>hawk tuahthey didn't really reference thosedid they?
I think sorceress is a pretty good modded survivor. Feels like something that could be in the actual game.
Host in 2 hours
>>2082666Which game, Lucifer?
>>2082666>>20827092Modlist: 019ac1e6-94ce-f561-156d-d4d4558ff988>Riskymod got updated>changed the key to swap skills to Right Alt>Ancient Scepter>Classic Items returns>a few survivors>a few other random things
does anyone else hear a faint "buzzing" coming from the game when leaving it muted in the background, or am i just going fucking crazy or something? i swear this only happens with risky 2, and it happens even if i fully mute the game.the only reason i suspect it's from the game is because the buzzing changes volume slightly when switching between the main menu and the multiplayer menu.
>>2019081this is an incorrect way to depict drifter.she should be a shortstack
>>2082887It might be your gpu crying, because you didn't limit tour fps.
>>2082887GPU could be crying regardless of whether you did >>2082923, i know mine buzzes regardless of what i do with Risky 2.No other problems observed with it, so.
>>2082923>set FPS limit to 60 and the buzzing immediately stoppedo-ohi didn't know that was a thing you could hear
>>2082714>>2082053>>2082666OPEN Woops forgot no newt kick out109775244005144176
>>2082940Starting. Drop In enabled, Skill Swap enabled with the Right Alt key unless it bugs out again
>>2082887Is the buzzing going on even when you muted your whole computer? First thought with random background buzzing from speakers would be that it's bus noise from your motherboard so it would make different noises depending on how busy your computer is. If the buzzing goes away completely when you mute your audio, then it might be something software-related. If it stays, then it's your hardware (or you're muting it wrong).
>host>i'm busy with workfugg
>>2082940Beat solus and voidlingCLOSED. Is there no way to do a 5 boss run with arraign?
since i didn't get to say it, thanks for hostanthough that session felt a bit shorter than usual, probably just because we didn't loop for once
>>2083051If someone added a portal out of voidling back to loopan you could son>solus>void>mith>judgeman, but as it is you have to pick either voidend or judgeend>>2083052we did not, i'm surprised we didn't get our shit shoved in by voidling
>>2083051get voided by anything while carrying the lunar flower anytime before the end of the Voidling fight fight
>>2083057I thought that spiral thing at voidend would send us to judge. But we didn't even loop, so we had no item for it.
>>2083063>>2083061huh, neat
I wish chef's utility were better at movement.
>>2082544Her specials seem like they don't scale well from what I've played. Sucks there isn't a config for them
operator is really love at first sight (I wanted a drone survivor for a while) and luckily has been very fun from the get go, he'll probably will be my new main but I gotta try out drifter next whenever I unlock them, lootgoblin is also another combat archetype I enjoy seeing banger dlc so far, they really turned things around
>>2082001Having coming back from DLC1 there's an alarming of character mods in there from what I can see. They've been one of the strongest things about RoR2 mods but yeah. I imagine they're just there since players would get pissy if they're gone otherwise?
>>2083321operator just feels like scuffed pilot to me. even his design is just offbrand pilot. i feel like they could have leaned into the drone aspect a bit more
>>2083321I like operator, which I did not think I would, but I do not like being reliant on drone spawns.
Operator's animations are smooth as fuck while drifter's look a bit stiff
What drones do I use on operator and what secondary do I use
>>2084245Heal and gun seems solid enough and i don't know if it's just me or the transport drones' special seems to do less damage than their regular "attack". As for the secondary>give each drone their own special attackOr>discount thermal harpoonsAlso, can you do the "kill alloy hunter without touching the ground" with tricorn?
>>2084399I already did all of his achievements, and the drone jump is just vastly superior to the shield he gives.
>>2081353lemurians made false son and the first stage of dlc2 path is called lemuriantemple. already done
>>2083581I never played ror1 but I'll take your word for it>>2084237I don't mind drone spawns as it's rng anyway like items but it does annoy me a bit how I gotta push through some drones I don't need at the moment to get the ones I want>>2084245the choice of secondary is between versatility and consistency, as you can see above it can get annoying shuffling the deck so having a consistent use out of each drone would feel far smoother, plus it has synergy with ascent protocol also, anyone know what technically needs to be updated inside mods to work for the latest game version? like is it mod dependency on something else that broke, or is it a matter of updating a couple lines? just missing my skin mods...
>>2084463meant for >>2083886, here's your missing (You)might as well say something about 2084237, but YES operator feels hella smooth, when muscle memory kicked in midair hops became a dance (though it helps just having so many drones in the air, they can be a bit hard to see but the woodsprite can help with that)
WHY AM I ONLY ABLE TO GET CONSISTENT GOD RUNS WITH COMMANDOOOOOOOOOOOOWHY MY BRAIN AND/OR LUCK SMALLLLLLLLLLLL
thanksgiving host?
just unlocked drifter and did a short run which reminded me that I actually have very little experience with melee characters as I was fumbling so hard with flying enemies and bosses, kinda funny that I can capture some large enemies though
>>2084719>I was fumbling so hard with flying enemies and bossesSame lol, best i could do was toss shit at them with the secondary cuz an enemy throw wouldn't reach them
>try playing non-mobile character. >feel pain and want to stop the run. I wish CHEF's roll had fall damage immunity instead of a super jump that usually just makes you take even more fall damage.
>>2084245personally i feel like the secondary that slams all your drones into the enemy is the only real choice because it's not just a damage ability, it also lets you forcibly pull all your drones directly to you when you hold it down. being able to save your drones from getting wiped by a grandparent or vagrant or something is a HUGE benefit.
that gatorade item feels great on merc
>>2084719That's not just your inexperience, drifter has a really bad time with flying enemies in general, as she doesn't have a reliable tool to deal with fliers unlike other melees
>>2084730>>2084805I played drifter some more and I noticed that collecting junk can be either really fast or really slow, when it's fast flying enemies are much easier to deal with (but it's still a bit clunky because you're throwing 'nades', not shooting hitscan projectiles) this hinges on two things:>hitting multiple enemies with your melee chain>capturing enemies and tossing them the latter would be a consistent way to generate junk if not for the fact that capturing certain enemies seems to have them pop out right after without generating junk so it's a wasted cooldown every time, maybe it's a bug or maybe it's intended but normalizing junk generation and capture time across the board would make it feel a lot better, capturing a golem or elder lemurian is funny but ultimately wastes a valuable action when I do itin addition to the above, I think repossess could be a lot better if:>carrying interactables didn't slow you down so much, the fact that it does kinda negates the utility of the skill if it takes you five times as long to cross the map>it had charges that refunds itself if you don't capture an enemy and upon the end of the leap>it can be cancelled mid-leap but you don't refund a charge I haven't unlocked all of her abilities yet so my judgement is still in progress though but that's how I feel about the default loadout
>>2084898>capturing certain enemies seems to have them pop out right after without generating junkParent and child tp out of the bag after one hit, holding them for a while or mid toss
>>2084920that make sense lore-wise but is retarded for gameplayjust like captain's abilities being disabled in hidden realms
>>2084898I suggest you try her alt secondary, the cube is the most versatile ability in the game imo>can be used to deal burst damage in melee>can be hit to knock it into enemies at range, including flying enemies>can be repossesed to get scrap anytime>can be ridden for a significant movespeed boost early game>can be used as cover against laser attacks or vagrant novas>can be used midair to reground and get extra jumps, becomes amazing with even a single hoopo featherAnd probably more uses that I'm forgetting or haven't discovered yet, seriously I've been spamming this survivor for the last week and I'm still discovering new uses for the cube almost every run, it's so good
>>2084920>Parent and child tp out of the bag after one hit, holding them for a while or mid tossreally? just those? I could've sworn there were a few more enemies that popped out prematurely, not just those, but I don't wanna rely on my memory as evidence, I'll test this thoroughly later and make an actual note on them>>2084951wow, those sound like great uses, thanks for the tips
Starstorm once more174.161.13.156
>>2084967crashupost when open
>>2084993oben
I died to the heat vents twice as drifter, after the boss died. pain
>>2084951tried the junk cube and you're right, it fucks pretty much had full scrap constantly so that meant spamming even more junk cubes for massive burst damage and all those utility uses you mentioned were there and moreif it has a weakness, it replaces the default ability that can be reliably used against airborne targets from below and in midair and becomes a dead slot against certain enemies, most notably the dlc3 bosses, the junk cubes sometimes can stay ontop of something large enough and long enough to get to the final stage but 95% of the time, it just falls off and litters the ground below yeah, this ability would be absolutely broken if not for the opportunity cost and making drifter's biggest weakness even more apparent but this is probably mitigated by a lot in coop (I've been only soloing) since someone else can pick up the slack and drifter could just delete everything the junk cubes can reach
I have reached the point where I do not know what character I want to play.
>>2085139play mod characters then
>>2085156I played the tf2 soldier mod and that was fun.
>>2085084I haven't gotten the heat thing, either i suddenly kill solus wing misteriously or i loop and curbstomp it, i even died then revived when i killed it and fell on top of me once>>2085139Metamorphosis time then
>>2085350what the fuck there's a thing inside the egg? i thought it was just an egg
>>2085351that's what eggs are for, anon!
>>2085351anon what do you think eggs do
>>2085360look yes i know i said it in a retarded way but i meant as in i didn't know you could see INSIDE the egg
>>2085350mithrix was right to hate the aliens providence protectedthis abomination makes its babies defend the adults
>>2085362they're just stars, bro>start off big>get a lot bigger>then get much much smaller
>>2085363yeah I was the sun before it was cool
Faraday spur should honestly be a legendary
>stack 20 sets of loot from salvage before the final final boss of dlc3>die anywayif only I could get a milky chrysalis every run with drifter
2 Host in 3 hours
>>2085963Modlist: 019acc60-0f30-62da-e7e5-ea4015a5eb4a>no newt kickout>arti extended and flamethrower changes>a few other thingsModlist nice and fat again.
i can't believe host died
>>2085963>>2086128OPEn109775244214857535
>>2086249startingdrop in enabled and skill swap enabled with the Right Alt key
>>2086264I guess skill swap bugged out again
>>2086249Jobbed. Still open
>>2086249jobbed to stage 3 again. still open
does anyone have the ini edits for the dlc?
>missed hostfugg
>>2086477we're still going, in the middle of loop
>>2086249>>2086128Beat judge. closed. drones OP once you got some cooldown reduction
>>2086591which mod adds judgement? i don't recognize this from the old modded hosts i used to play in
>>2086596enemiesreturns
>>2078986i was going to reply to this a few days ago but it slipped my mind.was gonna say that a lotta people fail to consider that even if an enemy "doesn't fit any stage" like the problem with adding Whorls to RoR2 (no true water stages, closest fit is verdant falls and abyssal depths) they still could appear under certain circumstances. either by a void seed-like camp encounter or something like the lynx traps/shrines that are already in the mod.
>>2086368You mean this? >>2021181
>>2086619>was already in the threadshit. I scrolled through looking for it but missed itthanks
stahstom when
>>2086597alright, thanksi don't see much about it on the mod page so i assume it's some kind of secret like how you had to use the teleporter item in starstorm 1, but don't tell me about it i want to figure it out myself
I do not like the faraday spurs for the same reason I don't like the wooden pigeon
>used to be pretty good at house>now can barely parse the game and survive as artiI'm washedafter I unlock all the dlc characters I'll probably just keep playing houseI love house. such a cool character
>>2086908who? the doctor guy?
>>2086908arti sucks ass and always hasdon't take struggling with an absolute dogshit character as indicative of your overall ability
>>2086912https://thunderstore.io/package/JavAngle/TheHouse/gamba. fun character once you get the hang of itI love when characters have a built in mini game. looking forward to unlocking drifter
are there any euros looking for a host or is it only lardmericans here?
haven't played risky in like 2 yearsis the new DLC okay? is the other one worth it now that it's on sale?
No 2 host tonight I might be busy
>>2087719>is the new DLC okay?It's the best dlc to date, including sotv>is the other one worth itYeah>now that it's on sale?Just >>2021181
>>2087719I was in the same boat returning after a long hiatus, it's definitely a great time now to get back in
Operator really feels like a "RANDOM BULLSHIT GO!" character when sending out all the drones
fuck this nigger game i spent 15 minutes running around every fucking corner of the map with a red whip and there's no fucking teleporter
>>2089169I'm in an operator run right now and one of my goals was to unlock the rest of the artifacts (new profile with the new dlc) and I just grabbed the artifact of vengeanceI have two chirps, default secondary, and alt utility... so did my doppelganger...
>>2089265You can see red particles in a large area around the teleporter
>>2089169Both drifter and operator feel like that>>2089278I ignored the SOTS artifacts so i didn't visit bulwark's ambry, but when i went to unlock the AC artifact i was a bit confused with the aphelian variant, then found out that they added variants to that stage
ok randysolus wing is a fun fightyou win this time
Host in 5
>>2090934minutes?hours?days?
>>2090940Looks like hours. Could be Frieza time, though.
>>2090940>>2091122Months
>>2091134
it's been a while since i've hosted a larger lobby, do you still enter sv_maxplayers # in the console?
>>2089521I still can't decide which random bullshit go ability to use on operator>>2091134shipping bandit with railgunner
>>2090934modlist code?
>get a useless red>debate on whether to scrap it or not>scrap it>it doesn't work on red pools like in the bazaar and I know my chances of finding a red printer (which is next to zero) oh well
We were lied to
>>2091600there's still 20 minutes... perhaps it wasn't a lie
I told you in 5 months, come back later bros
>>>/v/727229607
>>2091645alright this modpack sucks, it's way too fuckin bloatednormal host when?
>>2091670never, this is kino
>enhanced fem acrid no longer worksfuck.
>>2091645>play with /v/tardsno fucking thank you. one look at the thread tells me half of them are underage and the other half are so retarded they might as well be.
>>2091706Tried this?https://thunderstore.io/package/mwmw/DynamicSkinsFix/
>drifter's log entry is hilarious as it goes into detail of her almost cartoonish rampage and thefts and the collective's growing hatred of this single loot gremlin, which leads to locking her up out of spite when they eventually capture her>operator's log entry is just him being le anonymous we are legion hacker and deleting everything interesting so there's nothing to learn lame but drifter probably makes up for the latter
>>2091645Thanks, that modpack was awful
>>2070732couldn't find the artist with reverse image search, what kind of man is anon?
>>2091901It check's out that operator's log is lame since the skull is from swuff's mechanical spider log
>>2091835oh shit that works. thank you anon, you're a lifesaver.
>Swear off Risk of Rain after the Gearbox and SotV/SotS shit>Start playing again recently>Actually having funI'm starting to realize that when they have their shit together they made RoR2 more compelling than Hotpoo ever could. That being said SotS's quality still seems dubious.
>>2091706futa option: enabledyep its risky time>>2092058hotpoop clearly lost interest in ror2 before development finished. i remember thinking at the time the moon/mithrix was really underwhelming on top of stuff like artificer being left in an absolute state
>>2092575Everything about the game release was blatantly unfinished.>Skills that were teased suddenly disappeared>That moon jump pad soft lock because they forgot to place one leading back>Item descriptions weren't finishedI'm still mad at how uncaring they were about a game many were passionate for. Though I shouldn't be surprised, they once left RoR1 in an almost unplayable state for a year/half a year after they updated its engine and never bothered to playtest or fix bugs. How they managed to half-ass their entire career and walk away with millions is beyond me.
anyone got a link to the mega for fem mod if that's even still a thing?
>>2092058SotS was embarrassing on release but overall they've done a pretty good job. Not amazing or anything but probably still better than anything Hopoo could do. Since he said they literally had no ideas left after SotV, and they would just continue half-assing things even more than they already were at that point if he didn't sell to Gearbox.
man, the ror2 version of judgement is kinohow long has this been around? i would've been playing more risky if i knew about it
>>2093851been around for 5-6~ months.i actually knew about it before it came out for like, months in advance because viliger forgot to hide the github branch containing it for a bit. kept quiet about it at the team's request and to not spoil the surprise (and also prevent their summary executions at the hands of the ss2 development team as they were using placeholder assets from them at the time)
I don't care about seeker at all
how are people using mods? mine are still broken post update>>2094051me neither, personally I just don't like the theme, I like sci fantasy stuff so engineer, mul-t, and operator on face value and railgunner because I like the 'person with oversized gun' archetype and drifter, the loot goblin archetype is super rare across games and fiction, but always is cool and fun when it's not an underpowered gimmick
>>2094152>how are people using mods? mine are still broken post updatei just download the modpack the host provides and It Just Werksâ„¢maybe the mods you're trying to use just haven't been updated yet, or you just fucked something up.
>>2092866Are people still using that?
>>2094152Turn every mod off, every single thing.Then start turning them on, one by one and test launching the game. If it's broken, skip it.Repeat until profit.
>>2094152RiskyStarterPack updated, just rebuild off of that and note which non-skin mods you add since the item/character mods outside it tend to be unstable.
>>2094152I only install ones that are updated aside a few that are simple enough that prob don't need updating or are very easy to test if they work
Anyone interested in a semi-vanilla 2 lobby? I wanna unlock Void Fiend.
>>2094368Sure why not
>>2094368you should know i'm always down for risky anon
>>2094375>>2094378Lobby: 109775244568846757Modpack Code: 019addbb-6d12-45f4-99cc-e0085396e54eLet me know if I fucked something up, been years since I last hosted. But also unlocking Void Fiend is secondary to whatever rules you want to vote for, I'm just having fun primarily.
>>2094384>no dropinuh oh hope i didn't miss this
>>2094384>>2094394Yeah I'm a retard who forgot about it, I'll add it next time. We're still waiting 2/4 in the lobby.
>>2094384Starting. Didn't install Drop In. Sorry in advance.
net died on me, good luck with void bros
>>2094478we jobbed
>>2094478>>2094485>Got snibbity snabbed through a wall when it was on 10%It's grim. Thanks for joining, was a fun run. Void Fiend will have to wait I guess.
>>2094485>>2094487ripwell if you host again sometime we can run it back
Operator seems really weak, what's the secret sauce to make him good?
>>2094500erm have you tried just playing the modded pilot instead
>>2094500he feels pretty strong to me, maybe you were playing the op ones?I used both secondaries a lot and couldn't decide for a while but eventually I settled on default because you can keep sprinting and it has better synergy with items for utility, I also tried both and the firewall is largely for the comical value of pushing stuff over cliffs and even got a monster to clip through the ground from sheer speed but ultimately the mobility one is better the special is to preference but the default is imo the better one as with certain items you can throw it out every second and the damage increase from the special itself and nanobug racks up very quick, achievable in the first loop with good rng but the alternate is always good but requires micromanaging which gets tedious and eventually outscaled when proc chains are doing all the workitems for drones are a no brainer but the real monster is luminous shot since you get free charges as you get more dronesbarrier drones are powerful for the same reason, just one or two in your roster and you can get your special to reset constantly and get permanent nanobug on bosses, I had two by stage 3 and melted everything while juggling bosses nonstophave fun
Getting the environment logs for the regular stages is becoming ridiculous, they need to make radio scanners more common or add another lunar seer or 2 in the shop
>>2094540No.>>2094543The drone abilities don't seem to scale very well on Monsoon, the special is probably his best one because it (IIRC) doubles the damage an enemy takes but it's more of a support ability because his DPS is subpar and he's very squishy. Maybe I need to unlock his alt skills first.Thanks for the tips!
HAN-D next DLC, I believe
Do i bake new bread?>>2094966Nah, he's coming in the last DLC with the contact light
I know the odds of this happening are slim, but I just want them to do a balance update at this point. Commando's grenades make me sad.
>>2094500both secondaries are weak so take the alt since it lets you save your drones from certain death
>>2094996on /vm/ we wait until page 10 because the board is dead
>>2095522don't you mean the default secondary because it doesn't send your drones to certain death like the alt does?
>>2096297nahbeing close to an enemy doesn't mean instant death for drones like it does for players, they have big hp since they scale with ambient levelby the time drones getting close to an enemy is instant death for them you should have long since scaled past the point where drone damage is anything but negligiblethe main reason drones suck is because their AI is dumb, they jerk off doing whatever, lure shit like magma worms across the entire map, don't avoid attacks and when faced with shit that just kills you if not avoided like vagrant explosion, titan laser, grandparent sun, etc. they just keel over deadthe alt secondary lets you pull all the little retards scattered across the map to your exact position to focus fire on whatever, and it also lets you pull them out of harm's way when something is killing them
>>2096319had to ask a second time, are you sure you don't mean the default secondary? because keeping your drones alive is so overwhelmingly in the default secondary's favor that I think there's a mixup hereseveral reasons,>using the default doesn't require a target so you can pull your drones from anywhere else to your position anytime while your alt sec DOES require a target >the alt secondary sends your drones to your enemy's location, freezes them there for two seconds (to be fair, this seems to protect them if momentarily), then they act, meaning you can't use it on void enemies, grandparents, etc and with certain elite types, you could use your alt sec on those but the drones are unlikely to get away from those unscathed>using the default ability pulls your drones to yourself and in most cases they break off from your position afterwards rather than from an enemy's position, even the rest that specifically dashes to enemies can act afterwards immediately which is better odds to 'dodge' something like void explosions>the various drone abilities you activate with default sec also helps keep other drones alive via healing, protection, and CC>using charges to reposition your drones on a less dangerous enemy is generally a waste of charges since it's purely a damage ability and oftentimes won't end up repositioning all of them before the target dies, while you can still benefit from the utility drones while repositioning them to yoursef since the default is a mix of damage and utilitydang, I was on the fence before but articulating it out loud pretty much cements why I went with the default ability in the end, it was instinctual before sorry for the wall of text, too long didn't read sorry for you or happy, etc
>>2096319>>2096414forgot about this lil neat synergy but there is however one thing going for the alt secondary and that's items that activate on interactibles like fireworks, you can send your drones at a void reaver and when half of them inevitably gets caught in the explosion, you can reactivate them on the ground for fireworks and squids which was actually really nice once I had like +5 fireworks or more with a printer so using your drones as suicidal bombers is actually pretty good (and funny) here
>>2094966Just use HAN-D overclocked, it's everything I wanted from HAN-D in 3D
How painful would it be to get started on my modding/coding career with this game? I've heard the code is less than desirable to work with.
>no hostsrisky dies
>>2096480You love your hold-to-charge forced reassembly that feels nothing like the original
>>20957732 host in 13 hours
What do I need for Starstorm hosts? just the mod off Rainfusion?
I miss grenadier's fat ass thighs
void dudes imprisoned my drones until the end of time.
>>2096947Usually yes, sometimes you need the beta build (the host will usually link to it if this is the case). Other mods would be listed (with links if need be).>>2097031Riskymodlet
>>2097567riskymodlet? what?
>>2097005Same
>>2097567>>2097747do you mean I'm missing some mod or something? the only mod I'm using for now is lookingglass, it's making my log collection runs easier since I'm using command but >>2094570 is right, environment logs are so annoying to get even with command
>>2097792>environment logs are so annoying to get even with commandHonestly at this point I'm seriously considering learning to mod just so I can make a mod that makes radio scanners guaranteed to spawn if you don't have the log, I'm certain it'll be faster
>>2097874had a stage 23 run tonight with zero environment logs... yes we need a mod for this
>>2096903you better not be lying
>>20969032 host in an hourModlist: 019ae621-5a49-12df-cbe7-989d40e0f87cNow we bloat>bazaarismyhaven>Belmont, Driver and Hunkholy shit is Hunk heavy on the filesize>several items>coom skinsI'll only add more skins by request from now on>a few other things from riskystarterpack
>>2098121OPEN 109775244742158327Drop in Enabled and Skill Swap enabled with the Right Alt key unless it bugs out again
>>2098251still going? i just woke up, forgot this was happening.
>>2098361ye
>>2098251>>2098121CLOSEDWe became god and still jobbed. Got too cocky. We'll try typhoon next time
>>2098579>killed by: shock trooperwhat the fuck happened
>>2098586I didn't see where he spawned and I had no turrets so i got one shot prob due to his multihit attack
>>2098588he just spawns as an enemy?
>>2098590Yeah as soon as you leave the cave it's a mini boss fight
Short 2 host in 28min, testing out post-DLC3 pack019ae6fb-6f6c-8bf1-c172-2bb0a083a19c
>>2098690The usual-ish ruleset, Sac + Potentials109775244754379490019ae6fb-6f6c-8bf1-c172-2bb0a083a19cAlso experimenting with a replacement for Artifact of the King.
>>2098742Starting, 3/16Going for a sheart kill run
>>20987634/16
>>2098742>>2098763>>2098766It's taking a hot minute to load, i'll be in in a howeverthefucklongittakesholyshitilaunchedthemomenthostopened.
>>2098742Closed, sheart defeated, but jobbed to sneedrix.Need to remember to install>NoSpexKickout>DronesCanInteractFor the new Mithrix artifact, I'll nerf his hammer shockwave damage since those being able to teamwipe is too much.
>>2099319arti a shit
>>2099319I don't like memes like thisits like witnessing a violent rape and theres absolutely nothing you can do
>>2099319Hate how some of the primaries work in this game. Making Artificer's primary a cool down makes it unsatisfying to use.I'd kill if we had an alt skill for Huntress and Railgunner that allowed manual aiming.
>>2099401>and Railgunneraltm2
>>2099377>>2099401nta but I really tried to like her pre-dlc because space wizard but I just couldn't and I probably like her even less nowa few of the base survivors could use an update, like doubling the damage on both of commando's specials
>>2099409That's not the true primary. I'd want to be able to use it unscoped at the cost of making it significantly weaker.>>2099425My biggest issue is her special, I don't think a mage archetype should want to be in close range; especially when she has no mobility. It's contradictory. I'd be able to forgive her a lot more otherwise, I think.>like doubling the damage on both of commando's specialsI'd simply want what RiskyMod does and make his grenades explode on contact. That alone makes it great. I'd also kill for MUL-T's rockets to scale better, they could be so much fun. I do want to ask though, does anyone like the burst of nails MUL-T's primary does after you stop shooting it. To me it makes it feel so sluggish to use.
>>2099448commando grenade exploding on contact is boring and so are you.just lower its fuse time after bouncing and it feels awesome.
>>2099650That would still be mediocre because the bouncing is inconsistent and it rolls everywhere you don't need it to. If that weren't the case, I'd agree that it would be a nice alternative if it also had a larger aoe for crowd clearing to coincide with its bouncing mechanic.
>>2095095commando needs a whole kit rework, i know he is supposed to be the "generic starter dude guy" of the game but cmon, he is the weakest nigga in the game, at least give him a passive
>>2099401>>2099409Forget that, give me railgunner m2 that launches a spinfusor disk and has "heavy" keyword.
>>2099921I think what he needs is an improvement to his utility and special skills, all four of them, his primary and secondaries are fine, buff the numbers on them if needed I like it when in games where the basic starter character/class is one of the biggest monsters while being simple to pick up and play, but usually in those games that one is the standard for balance rather than being powercrept like commando is
Thoughts on Void Fiend?
>>2099650Or just do what every other game with grenades does and let us cook it
1097752448257347921 slot
>>2101079Needs alts
>>2101424I don't understand what's happening in this picture.
>>2099770didn't get that feeling when I tried it. Lower fuse time means it bounces less far before it explodes, so you'll generally do damage to whatever you bounced it off of>>2101122that was also dumb and boring when I tried it. tossing two out real quick and going back to shooting just works a lot better.
where host
>>2101696when host
never. fuck you.
>>2099921His passive is his special benefiting off attackspeed.That and having the negative passive of really high damage falloff.Like he really craves attackspeed far more than most other survivors.
>>2102033>His passive is his special benefiting off attackspeedArti does this
>>2102051Arti duration gets longer, commando spams more shots in the same timeframe
>>2102051merc also does this
>>2102051I do this and say this
>>2102054incorrectarti's flamethrower scales tick rate with attack speed
>>2102054nope, arti scales the exact same way commando does now.>>2102055true
A NEW AGE IS COMINGTHE GREAT QUESTION LOOMS, KNOW THAT I AM THE ANSWER
>>2102063*kills you in 0.2 seconds*
>>2101696>>2101736>>2101737>>2101984reopen in 30min >>2098936, with changes019aec0d-69b1-a635-e729-07e69ca7d186Added RespawnForMithrix, but I'm not sure if it actually works with Remote Operation.Gold scaling was fucked up yesterday (RiskyMod config had the wrong default value set), fixed the issue.
>>2102082Sac + Potentials109775244854112042019aec0d-69b1-a635-e729-07e69ca7d186
>>2102122coming, might be a minute again
>DLC3 enemies spawn in Simulacrum>Die
>>2102122god damn it i really need to take a shiti'll join in a few
>>21021223/16, starting
>>2102122Sheart jobbedSneedrix jobbedJudge jobbedClosedFor next time:>Enable Arsenal on Driver>Blacklist Networked Suffering>Figure out why Hammer drop was locked on Mithrix>Figure out why BetterCommand is breaking aspect drops
>>2102254>Figure out why Hammer drop was locked on Mithrix>Figure out why BetterCommand is breaking aspect dropsIt's pretty much the same thing. The essence drops but it's locked out
>>2102254>blacklist networked sufferingwhy? is it broken in multiplayer or something?
>>2102281probably something to do with the fact that it's several orders of magnitude stronger than literally every other item in the game and basically auto-wins the run no matter how much you were struggling prior to picking it up
I'm hoping whatever expansion they do next doesn't add items. Item pool would be too bloated.
>>2102949was gonna say they could do it like Void items where they're technically not part of the drop pool but likethey're still part of the interactable pool so idk
>>2102949They just have to make sure to keep the item pool balanced. I would be happy with hundreds of different items in the game if I could still get reasonable upgrades to my damage/movement/survivability every game without having to pray
>>2102281No its just a very strong item even compared to other reds.If you're attacking one target alone it increases your damage by 250%, let alone with how much extra damage aoe does.
https://www.youtube.com/watch?v=pXOTRxHkFSU
>Try out False Son for the first time>Not having fun>Wonder why his special is doing such shit damage>Didn't realize until after I ate shit that you have to charge itMaybe it was because my next run was OP, but I actually like him now.
>>2103806Eclipselite and luminous shot are hileriously busted on him
>>2103806Altspecial is good for fast-cycling back into base m2 as support. Bulkmaxx for best results.
>>2103806the default special is just flat out terrible, no reason to use it over the alt special.
A NEW AGE IS BEGINNING; THE SUN RISES UPON A NEW WORLD;THE GREAT QUESTION LOOMS; AND I AM THE ANSWER;WHO ARE YOU TO STAND BEFORE ME
>>2103939
Ok but, what is the point of the solus in general, who made them? was providence aware of them?
>>2104610I assume they came to petrichor after providence death, in the meantime between the two games. I doubt he would have allowed them in
>>21046431097752449563665862/4
some levels, there are like +8 drone scrappers (shit you not, I main radar scanner), other levels there are nothing but AC enemies even on non AC stagesreminds me of how the rust devils basically take over the wasteland and become 90% of random encounters...
>>2105008I know stage 3-4 always has ac enemies because the virtual node is there
host wehn
95 cloversartifact of swarmsno voidling log.
Has anyone done a lobby of exclusively Railgunners/Snipers with Artifact of Prestige on? Sounds like it would be fun.
>>2105429In 7 hours
>Go back to play Starstorm OG for real>Realize what we lost with Risk of Rain 1's soundtrackWhy the fuck did Chris feel the need to go all in on guitar wank?
Move>>2105684>>2105684>>2105684Move