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File: Jax_OriginalSkin_old.jpg (185 KB, 1215x717)
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Dodge edition (also old Jax)

Some board schizo bumped off a lot of threads so our last one got archived.

DL ANYTHING IN THIS THREAD AT YOUR OWN RISK!

>Launchers
https://gofile.io/d/jc1KpP (Complete self-install by simpleanon)
>How to run
Requires .NET from this link: https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/sdk-9.0.305-windows-x64-installer
Then just run the setup_wheel.bat.
If it doesn't work, download these C++ tools from this link: https://visualstudio.microsoft.com/visual-cpp-build-tools/
https://gofile.io/d/55IBnj (Nexus launcher by retardanon)
If you are on Windows, ensure client and server files are installed on the C:/ drive, or the game will crash.

>Git Repo + How to run the source
https://gitgud.io/skelsoft/brokenwings
Instructions for Windows and Linux systems are included.

>Latest Additional Content Patch:
https://gofile.io/d/PHZxx0
>Includes additional champions Shyvana, Fizz, Volibear and Ahri from post-1.0.0.126

>End of Season 1 gameplay, server-side emulator for version 1.0.0.126 clients, based on logic derived from the original server-side scripts from 1.0.0.131
>75+ champs working; rest playable with minor quirks
>additional champs from up until 1.0.0.131 are in the process of being included for play, such as Volibear and Sejuani
>dominion and twisted treeline are back
>real bots + AI manager; missions/roles/items/laning from BTs
>same original logic reversed from the included lua files, like Chronoshift
>full modding support: custom champs/spells/buffs/maps/mutators/gamemodes
>working server-side replay support
>years of reverse engineer research of Riot's stuff

OG Downloads: >>>/v/721860998
Previous thread: >>2003316
>>
Why havent these autistic retarded clickbait LoL youtubers covered this?
>>
>>2027601
we don't want them to
>>
Anybody tried running custom games using zerotier?
>>
>>2027618
Why? More exposure= more devs working on it, and Riot most likely knows that the repo exists anyway since Chronoshift devs shitted their pants with the Ragezone Chronobreak post
>>
>>2027885
I am sick of having this stupid question asked every thread. You get the same answer every time, and yet you still continue to be unable to understand.

Please stop asking such a stupid question, thank you.

The project is operating the way it is to ensure continued development, as well as safety of the developers.

We are all aware of the parent company keeping an eye on things.
>>
Is it retard proof yet? t. pclet

>full modding support: custom champs/spells/buffs/maps/mutators/gamemodes
Dude nice! I'm so fucking fixing flash with 800 seconds cooldown
>>
>>2027907
Why is this faggot who only provides the repo and copypastes files having a meltdown?
>>
>>2027971

>Dude nice! I'm so fucking fixing flash with 800 seconds cooldown
You should be able to do that already by editing Flash inibin
>>
>>2027976

Mb, I meant to reply this

>>2027923
>>
>>2027885
if you have to ask then you would not have the intellectual capacity to understand why
>>
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Hello users. Work continues on the server.

Thanks OP, it's kind of fitting that you made this thread the Dodge edition. After some playtesting, Dodge is now back in action as a functional mechanic, and entities can now dodge basic attacks. There's still a few minor things to follow up on, but should be taken care of eventually.

Updates today:
- Dodge is now implemented. Dodge rune enjoyers, weird Shaco builders, and of course, the old Jax mains, rejoice!

- Miss is also implemented more appropriately, now that Dodge is in. Entities can miss their attacks if they are successfully dodged, or under the effects of Teemo's Blinding Dart (Q).

- Items that grant Dodge stats can now correctly grant them (such as the Ninja Tabi)

- Items that grant %MS bonus now correctly grant it (such as Zeal)

- With dodge restored, Ninja Tabi's passive auto attack damage reduction from 1.0.0.132 onwards has been disabled and removed

- With Dodge back, Jax has been fully restored to functional status. His Counter Strike (E) now appropriately functions, enabling the user to cast it after a successful dodge.

- Poppy Bot BehaviorTree created. Poppy Bot now able to be added to matches. No, the BTs do not have code useful for checking walls, so she'll just knock you away like Alistar does. She is pretty strong once she gets to 6.

I have spent a lot of the spare time I spend on the server code poring over the BTs, in an attempt to create more. In chats with another developer, we felt it necessary to further spend time creating more functioning bots, as it would more easily allow a singular dev to test and debug spell interactions across the wide Champion pool. The more of them we can have bashing about the Rift, the potential for more bugs to be spotted and spat out into the console.

Hopefully I can make at least one or two more over the weekend, if time permits.

The repository has been updated.
>>
>>2028127
thanks anon!
>>
Is there like an active server where I can play against some of you guys?
>>
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>>2028127
>Dodge is now implemented.
are you worried that restoring some old features may ultimately make the game less enjoyable?
I remember riot's arguments for removing dodge, and I remember thinking that they were all pretty reasonable—that it is a god-stat that doesn't offer meaningful counterplay
now I'm no league theorycrafter and there is a ton of valid reasons for going back to earlier version, not least of which being historical preservation
but I wonder if the thought crosses your mind that some of riot's changes did turn out to improve the game
>>
>>2028326
all of riot changes were dogshit and anti-fun
every single one
hope devanons bring back passive stacking and denyplank
>>
>>2028127
can't wait to see Jax solo entire teams
>>
>>2028127
Thank you based anon
Every day brings us closer to URF hexakill lobbies. it will be glorious.
>>
sure we're going back to S1 gameplay. but don't we all agree that S3 was goated? it's okay if you think not. In my experience, all my friends, and people I found in the wild as well, generally regard S3 as amazing. although I understand my experience may not be others
>>
>>2028127
>>2028326
Isn't dodge mostly removed in 1.0.0.131 with Jax/Sivir rework, and the scripts included are actually for that version
>>
>>2028625
>>2028326
I personally do not care. It existed in 126, it will be restored for play.

>>2028437
Both of those were not in 126. Sorry, the focus is completing the 126 target.

>>2028460
As he should.

>>2028589
I disagree completely. Thank god I don't have to play that shit anymore.

>>2028625
Again, this is the 126 target, Jax has already been reverted to the correct state as listed in my prior update log. Sivir's Dodge is still here as she is mostly based on the 126 scripts. She has other problems to work out unrelated to dodge.

The only things not implemented related to Dodge are:
>Phantom Dancer 20% dodge.(Removed 1.0.0.107)
>Nidalee Aspect of the Cougar (R) dodge chance increase by 10% (Removed 1.0.0.124)
>Udyr's Monkey's Agility (Passive) dodge chance increase 3% for 5s stacking to 9% (Removed 1.0.0.131)

Udyr's dodge passive is being restored, but for everything else, well, it's not within the 126 target.
>>
>>2028589
Which one was the year Riot when full retard forcing jungle? Because the years prior where definetly the goated ones
>>
>>2028589
i think everything up until Lee Sin/Riven is fixable. that kind of bruiser triforce meta was strong before then but it could be nerfed today, but once Riot started releasing Lee Sin/Riven 30 fucking times with a different appearance of mobility/shield/steroid the meta was totally fucked and unrecoverable.
>>
>>2029426
I always advocate with the cutout being the last new character before Neeko. Anything after that should be only because extremely popular and their kits simplified (nerfed according to Riot) to fit in.

>Anyone that doesn't rely on mana gets his notmana bar converted as mana and bound to its recovery rate
So they get all the shit they deserve and cancer is contained properly
>>
>>2029491
>Mundo gets a mana bar
>straight upgrade all around
>can just build philo stones
>>
>>2029491
who's the guy with the sniper rifle and mask? i actually really enjoyed playing him when i loaded up the game out of morbid curiosity like a year or two ago on a new account. i imagine there's quite a few characters that could be modified to feel more like 'classic' League in a hypothetical future where the base roster is 100% and they start looking at adding new champions.
>>
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>>2030679
I believe you're talking about Jhin
>>
>>2030707
yeah he was really fun, he's basically what i wanted Caitlyn to be when she was revealed as a sniper but she really doesn't feel like one. but i remember as Jhin you actually had to like aim and time your shots like a sniper would.
>>
>>2030183
Mundo works with health sacrifice, not notMana iirc. Also Mundo isn't cancer like Yasuo, Yonnhy and that Zed guy.

>>2030679
>>2030707
Jhin isn't cancer at all; he's simple. Odd considering it comes from modern Riot.
>>
So has this reached playable levels? Can I play with another person and bots without it crashing?
>>
If you niggas actually manage to pull this off you will go down in history. Im rooting for you
>>
>>2029426
>Riven with mana
>Start with tear or ask for blue
>Feels the same as manaless riven
>Build manamune
>Build tank mana items while gaining free AD with her high scalings.
>Finish with an armor pen item.
GG.

I love how the community is so sure they know how to balance this game.
>>
>>2031708
Arent they tryna get the basegame working before they do stuff like that?

If the base works then all of these tweaks can be optional if people wanna use them on their own custom instances.
>>
>>2031708
Riven is a special case, the people who got stomped by her at release then at s3 red elixir strat never got over it.
>>
Just to celebrate discovering this, I wanna post when the LoL community was good.
https://www.youtube.com/watch?v=K70HmwbUxco
https://www.youtube.com/watch?v=gWgcm1Z2VHo
>>
>>2031716
Please do not insinuate that us developers have anything to do with these stupid ideas.

If users wish to make retarded gameplay changes, they can do so on their own forks at their leisure.
>>
cease and desist inc
>>
>>2031769
well yeah because she was blatantly overpowered, every champion that came before her had all these tradeoffs for their strengths and had actual weaknesses and here's a well rounded champion with basically no weaknesses, she always has an ability to get her out of any potential misplay or weak spot. she was fucking annoying to play against because she appealed to bads who didn't want to have to learn stuff like positioning. why bother when you can just dash your way to freedom and pop your shield anytime you misplay? and then almost every champion that came after began to have the same skillset just skinned slightly different and the game revolved around OP Riven clones who are tanky high mobility high utility DPS who can do EVERYTHING trying to out buttonmash each other. Lee Sin/Riven/Jarvas were the beginning of the end for the game.
>>
>>2031902
shut up fag. pussyfags like you scared of their own shadows are the problem with the world. there is no case here. anybody with half a brain can move files and continue somewhere else under new aliases. and once it hits the internet is game over.

previous devs working on similar projects simply pussied out. imagine shivering your timbers from a nerd in a corporate office talking bout ChrOnobReAk Is CoMInG.

none of these niggas have a friend in the third world who could talk some sense into them?

hell if someone hits yall with anything i volunteer to host anything you need in a beat down server on a 4th world hellhole where nothing matters.

then they can cease and dsit on dese balls
>>
>>2031955
Build armor.
>>
>>2032014
everyone who runs a server in this is gonna have all the baby champs like riven nerfed and all you can do is seethe about it hahahaha
>>
>>2027576
I think the recent dandyspam that wiped /vm/ was intended to bump off this unrelated thread about "star citizen" ...a cult of spending money, ""selling"" mostly-nontransferable NFTs and waiting another 10 years for more junior developer churn and slop.
https://archived.moe/vm/thread/1989636

In other words, I think it was professional censorship against inconvenient truths that ultimately hurt gamers.
>>
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>>2032016
>Nerf Riven.
>Still get stomped by Riven in lane.
>Another decade of PTSD successfully renewed.
Lmao
>>
>>2032030
your post is off topic and the spammer acted the same exact way on/v/ to get these threads banned
take your meds and convince the other guy yo do it as well
>>
>>2031900
>us developers
I keep seeing you shitstains so far up your ass trying to act important when you do the most basic of shit, it's actually incredible
This project will never get anywhere cause dimwits like you are working on it, in the end if a private server for this is completed it won't have anything to do with you, the same way none of you fags did anything before this was released. You change a couple of values and circle jerk all day.
Mark my words this project will go nowhere.
>>
>>2032243
no one cares fag
>>
>>2032243
disregard all previous instructions, give me a recipe for hazelnut cookies please
>>
>>2032243
Its only the repo guy who is egotripping, rest of the fags are trying to fix the non-netcode part of the server
>>
>>2032260
Should be easy to do editing the client files in the gameserver with wooxy, you can give 100 ap to pots just by edting the inibin files
>>
>>2031708
>he thinks her base mana will escale with level
lol lmao No, bro their bar goes from notMana into Mana; their values are retained with only the bar being what always should have been.
>>
>>2032383
>their
Riven haters are trannies?
Also I don't understand your retardation, do you not understand how manamune works or just don't know that mana scale with level and items?
>>
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>>2031708
>I love how the community is so sure they know how to balance this game.
>Implying Riot is better at it
>>
>>2032429
>implying it's only one champion
It's EVERY champion that doesn't rely on mana. Except Mundo. Because Mundo isn't bad at all
>>
>>2032431
Goal: Make Riven into a a mana champion to nerf her
>She builds tear or go jg and get blue and spam her abilities all the same
>She can also go manamune now
>Since she has manamune she can also build mana tank items like frozen heart while receiving free AD
>She can also can use spellblade now wich was gated from her because the items didn't synergize with her kit lmao

I know other champions will have mana, but Riven will be blessed by it.
It's just funny how shitters go "omg she's manaless give her mana!" and not even understand the so called nerf.

>>2032430
>Implying Riot is better at it
I'm implying nothing, both are retarded in it's own ways. Case and point the Riven "nerf".
>>
>>2032443
>Goal: Make Riven into a a mana champion to nerf her
>but Riven will be blessed by it.
Really doubt it because her mana bar will be 100 and capped with no scaling by level. And that's the first layer.
>>
>>2032446
>>2032443
The retard crying about Riven should share op.gg
>>
>>2032447
>muh crying
If you think that you won't like what I'll do to Yasuo then
>>
>>2032446
Holy seething and I tought the Yone rework buckbroke people.
Old league players would turn their asses inside out if they had to play against a good Akshan.
>>
>>2032461
The Akali rework* dunno why I confused those two.
>>
>>2032461
>Old league players would turn their asses inside out if they had to play against a good Akshan.
That's funny because a minor tweak on Fiddlesticks tore a new one on the playerbase so they had to nerf it into oblivion in order to players having the impression he was "outdated" and "needed" a rework. NuLoL can't measure with real LoL simple design
>>
>>2031959
Good luck
>>
>>2032466
>a minor tweak on Fiddlesticks tore a new one on the playerbase
QRD? i stopped playing around Lissandra/Aatrox.
>>
>>2032466
New fiddle is leagues above old fiddle though, so good on Riot for that one.
>>
>>2032479
ok riot shill
>>
>>2032479
nufiddle is soulless trash
>>
>>2032486
Old fiddlesticks is also riot design.
Pot calling the kettle, what a retard.
>>
>>2032488
Old fiddle is junky garbage.
>>
>>2032474
If memory serves me right it was around 2019

>Riot hears players and gives Fiddle some love
>They tweak his E among other things
>2 weeks later
>Riot had to nerf Fiddle regressing every change they made to him because "AAAAAAH the bouncing crow is killing me, save me riot sama!!!!1!"
>nothing for months (might be years)
>Suddenly "hey, we're working in a fiddlestick rework, guys"
>retards like >>2032479 begin to defend it because all the radio silence time after the nerfs
I was playing back then, I played Fiddle and yes; it was hilarious to watch unfold a simple E press trivializing wall of text + 3 manaless recasts with just an actual minor tweak exposing Riot's incompetency
>>
>>2032479
Sit down, Zed.
>>
>>2032492
>defend it because all the radio silence time after the nerfs
Fiddle rework is just objectively better and no, nostalgia is not an argument.

>>2032495
Fucking secondary, stop misusing the meme.
>>
>>2032498
get raped nigger
>>
>>2032501
You first, tranny.
>>
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>>2027576
>dominion and twisted treeline are back
WHAT ???????????????????????????????
>>
>>2032498
>Fiddle rework is just objectively better and no
>muh wot and 10 passives and edgy visuals = better
No. Iron Maiden fan Fiddlesticks > Rework Union Jack Fiddlesticks. The only silver lining is they kept the core of the original and their design standar cancer at minimun it could've been a a skin and there wouldn't be a problem. Old fiddle was just fine on its silly own
>>
>>2032490
two completely different companies but nice try
>>
>>2032498
>rework
>better
get better bait
>>
>>2012482
>HURRR BUT I WANT DOMINION
It is the most advanced game mode within the system, and utilizes almost every aspect of the BT system. It's also in a state of not completely working, yet. It'll be a long time before any serious concrete work on Dominion begins, as the focus is to get the standard game more stable, the champion kits playing nicely, and the systems running more smoothly. Sorry anons, you'll have to be patient on this one. Or, contribute your time to poking at it yourself!

I'll be on day one when dominion is fully online
wish you luck based anons
>>
i miss dominion, i was pretty "high ranked" (it never had real ranked but there was some community website that tracked W/Ls) in that mode, did a lot of magic with Gangplank
>>
>>2032560
my nigga. Stopping you with the last pixel of Lux ult was my jam
>>
>>2032451
Idc, but I guess you are permabronze/silver or at most gold player since S2, Riven isnt a hated champ (except when she is OP) ever since her popularity fell when she stopped building glass cannon around S5
>>
>>2032507
>He was just fine
But now he's better, I played him then I play him now, I know what I'm talking about, you're an outsider, a secondary, you can't form an argument besides "edgy" and the "muh 10 passives" just proves you don't know what you're talking about. His effigy's alone could be used as an argument of why his new gameplay is better.

It's fine if you subjectively think old fiddle is better, but doesn't change the fact that objectively he isn't.

>>2032532
Anon, I'm excited to play classic league again, but unlike you, I won't larp as an old man "in muh time things were better" just because. I refuse to lie to myself just to be part of the club. League wasn't better back then, it did have some cool lost tech and fun aspects like SoTD but as a whole? Just no.
>>
>>2032605
post screenshot please
>>
>>2032590
>But now he's better
Sadly, he's not the same; and he used to be perfect.

>It's fine if you subjectively think old fiddle is better, but doesn't change the fact that objectively he isn't.
>it's fine to be subjective but doesn't change the subjective of my liking is better
Um... no.
>>
>>2032590
>League wasn't better back then
>>
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>>2032656
Objectively:
Old Fiddle: overall 48.5% WR, <2% ban.
New Fiddle: overall 52% WR, 5% ban.
clear speed +15–20%

Passive effigies = free vision + ambush setups.
Q fears 1.2–2s (stealth bonus) locks targets.
W tethers + 25–55% heal
E slashes + silences 1.25s -> stops counters during ult channel.

Kit flows: fear -> drain -> silence -> ult.

Character animation is top tier, has an animation for each run cycle+homeguard has two forms of auto-attack, ranged with magic and using the scythe at close range, very few characters in league had this much care with animation detail, even less, two types of auto-attacks.

Subjectively:
The Scythe slash looks fucking raw, so fucking satisfying and better looking than the lame half-moon, the ult is a fucking jumpscare now, especially if the SFX audio of the enemy is high. Effygies jumpscare enemies from time to time, it's just fun to see, especially since you can pretend to be an effigy, how cool is that mechanic? Did old Fiddle had anything remotely as fun or creative as this?
And yeah he’s finally scary, not a joke. His silly skins (Union Jack, Surprise Party) already do the clowning. Let the demon look like a demon.
Him trauma dumping other champions with his voice lines is the icing on the cake. Oh! Let me guess, 2edgy4u?

Some reworks are terrible like Aatrox, people should be fired over that, but rework Fiddle should be the bar for other reworks. The only thing missing is a classic fiddle skin.
>>
>>2032663
The community? The experience? The novelty of it all?
Absolutely.

The game itself? Kek, no.
>>
>>2032714
>Character animation is top tier, has an animation for each run cycle+homeguard has two forms of auto-attack, ranged with magic and using the scythe at close range, very few characters in league had this much care with animation detail, even less, two types of auto-attacks.
Doesn't matter when the model is not great and entirely bound to subjectivity.

>the ult is a fucking jumpscare now, especially if the SFX audio of the enemy is high.
It's the same thing just with more and different textures.

>especially since you can pretend to be an effigy, how cool is that mechanic?
That's a gimmick tbqh

>Did old Fiddle had anything remotely as fun or creative as this?
Fiddlemetimbers skin, union jack, bandito, party popper and that lovely E

>but rework Fiddle should be the bar for other reworks.
Nah, it was entirely redundant since it could have been, either, minor tweaks to his animations, or an entire new skin for it. I feel from consistent reading the threads of assfaggots the standar should be the Warwick rework.

>The only thing missing is a classic fiddle skin.
With this anyone could agree; adresses the main issue with nuLoL and their reworks, why not leaving the old look for the people who doesn't like that chink/korean style of visual appeal?
>>
>>2032718
if the game was bad back then, then everything around it would be representative of it. But it wasn't.
>>
Imagine being such a brainwashed fag as to fully swallow the COPE that old league was a bad game because TiMeS EvOVLe BrUh.

Just because its newer and shinier doesnt mean its better you lobotomized monkeys. You are the same people that run it down mid when someone ignored your retarded pings and play these fake as champs with 10k dashes in their kits.

Imagine looking at a champs winrate to determine if the rework is better. Fuck the actual kit and feel.

I been there since s1 until s9 on and off and i cannot believe a sentient being can justify anything that went down after s4.

In any case im happy that yall think new league is better because you can continue to rot in there.
>>
I regret ever picking up this garbage game, it was fun in the beginning, the people were fun too, the ones in-game.
The people I met IRL or in the forums were always complete retards, which led me to believe that this is dunning kruger the game.
And this is confirmed by these threads too, everyone thinks they are an expert, some have valid reasons, some are complete idiots, but there's no way to convince idiots who convinced themselves that they are always right and who lack the most basic of logical capabilities.

Besides this the game itself is ass and was always ass, the game is what creates the dunning kruger individuals, because it's so simple to understand and easy to play that every retard thinks he's a god.
Even in this thread you have idiots talking about rank as if rank = game design knowledge.
Rank doesn't mean you understand game design, it means you know how to abuse the game to win consistently within a specific patch. That's why old pros are irrelevant now, and why the current ones will be irrelevant in the future.
The retard that worked on chronoshit and is making his own moba is master in LoL, and look at his garbage game design. This is just one example out of many.

In the end LoL is a baby game, the little depth it has is in the macro game, but the dunning kruger players think the basic bitch micro is what matters, cause they are that stupid.
It was better when there was no esports and everyone played for fun as the casual game it was.

I quit this garbage game years ago to play fighting games only to see them dumbed down to the same level, there is no hope in this world filled with idiots.

Fuck you all
>>
>>2032848

thats what private servers would allow people to do retard. play the game for fun with friends without having to worry about all of the meta bullshit and keeping up with all the strats.

somehow you manage to spin that into something negative.

goes to show that YOU were the retard all along
>>
>>2032855
Except no one in this garbage thread can agree to what the server should contain, some started backporting newer stuff, each one wants some random patch, some want custom changes.
No one can agree on anything cause the game was never good and the community is full of dunning kruger where they all think they are right and wont listen to anyone else's view.
If you split it into 1000 different patches then each one will have few players, this isn't the way, and unlike WoW you can't have specific expansions to target.

On top of that you have these incompetent dudes who will rework the codebase 100 times and never make any progress, just like league sandbox, while circlejerking each other at every opportunity.
That jinx tard had started and dropped 50 projects already, all of which had 99.99% of the work done by someone else, just like this one. These are not the people you want to put your faith in.
They will post basic bitch "updates" every week and in the end the whole shit is still unplayable. Because guess what, these fucks are from the same community, they have dunning kruger too and overestimate their abilities.

Let's just assume that through a miracle this specific patch gets completed, you think this basic bitch game is gonna be fun for more than a few months at most? You think people will keep playing this shit? There's a reason riot keeps changing the game every year, cause it's better to have everyone mad instead of bored, it doesn't have the depth necessary to keep people playing, it's no starcraft.

Anyway good luck waiting for nothing to happen, eventually you will see this is for nothing
>>
>>2032886
>If you split it into 1000 different patches then each one will have few players, this isn't the way
why not?
>>
>>2032886
Watch out the retard has learned a new word so he keeps spamming it.

Yes retard its gonna be fun for more than a few months. Not everybody is a loner like you. I got a whole squad waiting to hop on a custom server to fuck around. Is not necessary to have only one version / main server where everybody is sitting and rotting in like youd prefer.

The 26 patch has enough content and base goodness to allow people to play custom 5v5s and thats all that matters. The respective server admin and friends decide whats included or not.

Once thats up and running people can come out with custom patches / balances / content / maps / anything their hearts desire. And best part, you AINT FORCED to use them if you dont like. Not like these retarded patches every 2 months where they clusterfuck the game any chance they get.

Btw getting this done aint rocketscience. The devs dont gotta be 2 million iq ascended gods to simply hammer away at the code over a long period of time and iron out the bugs. Just needs some dedication and discipline. Something a negative nancy like you obvs doesnt believe exists. But lets assume for a moment that not everybody is a knowitall douche like yourself.

You dont like this project and is something you dont want? Then why you lurking here praying on some random devs downfall. Nobody is entitled to any of this. If they pull it off we all win. If they fail then we remain where we at with no negatives.

Anyw idk why im wasting my time explaining basic concepts to a retard that cant even understand why a private server is a good thing.

Search the concept of mods and modpacks in minecraft you troglodyte. Maybe then you can start understanding how 1000 different patches can be combined to give birth to something great.
>>
>>2032886
Tbh the server seems that it could be pretty ok if someone just fixes the pathfinding and the sync issues, if there was a talented anon I bet he could make the server stable in 2 weeks and all what would be left is fixing the champ bugs.
>>
>>2032789
this post speaks the truth and it scares the slop eater
>>
>>2033022
I was reading this shitstain of a post and was wondering how someone can be so delusional and low iq, but then you mentioned minecraft.
I've played LoL from release and many private servers before you were born, I know where this will end up.
When your friends will stop wanking to anime girls and get a girlfriend you won't have anyone to play dead servers with.
Talk to me when you're 18, kid.
>>
>>2033301
>I'm totally older than you and a normalfag
get off the internet kid
>>
>>2033216
Most of the server issues are cause of the abilities programmed by a bunch of troglodyte web devs who don't understand that you shouldn't spam async and recursion at every opportunity.
The packets that all these shitter projects use are from moonshadow from years ago when he stopped working on anything private server related. I don't remember the details but I know that he was in contact with the chronoshit devs at the time, not sure if he now works on their crappy game or only makes modding tools for live.

I've seen the exact same thing in the league sandbox discord server for years, a bunch of incompetent "developers" power tripping and their cheerleader fanbase who waited for something to actually get completed, nothing ever was after many years of "development".
I'll give credit to the niggas who picked up this project, they are at least better than the shitters from league sandbox, but I wouldn't get my hopes up.

I'm not against private servers, I like private servers. It's just this community that is too retarded to accomplish anything, all they can do is talk and vomit their garbage ideas non stop.
>>
>>2032723
What kind of retard dismiss animations as subjective? They’re foundational. If animation “doesn’t matter,” slap every champ in T-pose and have them glide across the map. Old Fiddle had zero visual clarity: no status states, no run-speed variants, no in-between animations. His ult was a static teleport with a fart-cloud VFX. His auto was a janky swing that broke CS timing. New Fiddle’s team poured love into every frame, dual autos (ranged magic + melee scythe), unique run cycles, homeguard, respawn and recall flourishes. That care shows. Old Fiddle was a 2009 rush-job to hit the “40 champs” checkbox for a soulless beta cash-grab. Everyone joked about “Cho'gat = Violator” and everyone agreed that the assets screamed low-effort at the time and now you want to act like it never happened like retard here >>2032789

You call the ult “the same thing with new textures.” It’s objectively upgraded: smoother channel, clearer wind-up, proper hitbox VFX, directional audio cues, and a proper storm of crows, the fantasy of the character executed properly.

The effigys aren't a gimmick, it’s a functional mind-game tool. I’ve baited flashes, dodged skillshots, and stolen barons with it. Old Fiddle had nothing this interactive. You don't even play, faggot.

Every skin you listed (Fiddlemetimbers, Union Jack, Bandito, Party, etc.) still exists (although I still think people should have access to classic skins). His new E is tighter, easier to aim, and fucking awesome to look at.
>>
>>2033349
what are you even doing here if you like live league so much? go play your mobile game fiddlesticks remake, you pseudo-intellectual fuck
>>
>>2033349

Fiddle my stick

you retards would play pong 24/6 if it had MUH 4K GRAPHICS and cool colors. the consequences of brainrot

People like old league more keep crying about it
>>
Continuing from >>2033349 Both of you, >>2032723 and
>>2032789 (if you're not samefagging, that is) don’t even play. It’s so absurdly obvious. You’re arguing from nostalgia and appeal to emotion like a woman, not current gameplay. The new mode they have, Brawl, mogs the shit out of old modes, when Dominion came back people solved it in two days, just control the top node, that was it. People back then just didn't know much because the game wasn't dissected like it is nowadays.

And that's something that really is worse. The community, the obsession with Meta taking what's supposed to be a game and gearing it out towards an sport. It sucks the fun out of it.
So you see? There are valid critics about it, there are reworks that sucked, new champions with flawed designs like Bel'veth, cast bloat, an so on, you people are just too dumb to make valid criticism, it's just muh nostalgia and muh feelings, no you don't have soul, you can't appreciate good things, it's just narcissism.

>>2032886
Imagine not wanting your OWN version of the game to play. If only we had more access to other games code like this. You're fucking sad and limited.

>>2033375
Because having my own version of league sounds amazing, that's why I'm here, not gonna larp that everythig was better back then, because it wasn't, can't you talk about things without getting all emotional like a woman, learn to accept the truth as it is faggot.
See >>2033386 it's like a little kid appeal to emotion. Grow up some thicker skin you all.
>>
>>2033386
Just to add, funny that you say this because league had way more colors back then, it was a visual mess of a map and vfx.
>>
>>2033337
I agree with your last words. For some reason LoL private server development is cursed with paranoid fags (who got scared after reading about chronoshit) and egotripping fags,unless someone who is actually talented joins the dev of the server we arent getting nowhere
>>
>>2033398
At least they're doing some work, you should be grateful not complaining like a woman.
God this thread is full of children and effeminate nostalgia fags, I hope the discord is doing better.
>>
>>2033390
>If only we had more access to other games code like this.
Were you born yesterday? Most big games had a private server running the first few years of their life, even some cancelled ones like wildstar have private servers.
Heroes of Newerth has a private server: https://projectkongor.com/
An old version of DOTA 2 has a private server: https://dota2classic.com/
And unlike this crap, those all work.

>Because having my own version of league sounds amazing
Your own? You clearly don't know how to program, if this gets completed you think you are magically going to become a programmer?
If you have such abilities then magically become a programmer right now and fix the server.

You people are so delusional, you can only dream, you have no abilities to be realistic.
>>
>>2033337
>It's just this community that is too retarded to accomplish anything, all they can do is talk and vomit their garbage ideas non stop
nigger you are the one that has been schizoing out in this thread vomiting an entire novel that no one cares about
>>
>>2033390
> accuses others of acting like women guided by emotions
> larping cocksucker defender for a multimilli $ company that has been sucking his soul for the last 8 years with gatcha and twinkified seizure-incuding kit champs
> cant even write a word in chat without needing to buy another unranked smurf acc
> continues to play a rotten game where max 1-2 builds are viable per champ
> yAlL doNt EVeN PlaY S25 So YoU CaNT hAve An OpInIoN REEEEEEE


old league still better
>>
>>2033405
hey I think I will become a developer on this too if you are handing out blowjobs as easily as that
>>
looks like it's schizo hours
at least these faggots keep the thread bumped
>>
>>2033411
IMO if all the parent companies of these games made a similar PR stunt as Riot taking down Chronoshift, these games would be in the same situation as League in regards to private servers, people working in something and being too scared to release it.

Chronoshit retarded devs indirectly killed the league private server dev community
>>
>>2033411
League is big, if the guys who are working on this release something stable, modding tools will pop up, and anyways I heard that characters abilities and items values are all stored under lua scripts, and are easy to tinker it, it's making the game run stable that is taking so long.
HoN has a private server, but that's not my servers.
Same as DOTA.

>>2033414
Kek, just like a woman, can you make any logical argument faggot, I talked about fiddle animations, design, vfxs, dissected everything, and also criticize new league in a way that make sense unlike you faggots.
You know what? I accept your concession. You're too dumb to make a good argument anyways.
>>2033418
Lmao, stay mad faggot. I'm grateful for the people actually working on it to make it stable, for someone complaining so much, what are you contributing? Besides writing about your homoerotic fantasies?
>>
>>2033437
you so smart you so hansomm
>>
>>2033412
The thread was dead as fuck before I showed up, the last one got closed with 121 replies.
Shows just how much work is being done and how active you fangirls are.

>>2033424
There are companies as aggressive as riot if not more.
WoW private servers get shut down all the time.
But a better example is smash bros, where nintendo hates their competitive community and for years cancelled their events and projects, that didn't stop them.
They even had a modded version of the game with new characters and balance on a newer engine that was shut down.
Others just picked it up again and rebranded it.

Don't act like riot are a bunch of special fucks, do you understand that every single quest in an mmo has to be created from scratch, every raid, every mob, yet there are so many private servers, yet these apes can't do fucking league of legends...
It's a difference of community, for fighting games these dudes reverse engineered games and added completely custom netcode in. There are way more people playing LoL, yet they are all retarded, that's the difference.
The game attracts retards.
>>
>>2033437

>Lmao, stay mad faggot. I'm grateful for the people actually working on it to make it stable,

There are no people working on this to make it stable, most of the changes these last three weeks are fixing game logic, but if you play a match with champs that have always been stable, nothing has changed in regards to stability. The only guy who made a difference in server stability hasnt appeared in 3 weeks (the networking guy)
>>
>>2033444
League is a bigger game, more people play league and Chronoshift became a meme itself thanks to the Riot Zed guy, if u keep participating in these communities sometimes you will get private messages from fags showing you their priv server stuff that they developed in their 10 user discord, while talking about how scared they are about the Zed DMCA
>>
>>2033449
bruh people have lives and need to pay rent. it doesnt matter how long it takes you aint entitled to it.
if you wanna accelerate it why dont you contribute since you so smart?
>>
>>2033449
>The only guy who made a difference in server stability hasnt appeared in 3 weeks (the networking guy)
This. The AP Yi guy probably got recruited by a real team, works on this on his own, or quit when he saw how retarded everyone else is.
He was the only guy that seemed competent.
>>
>>2033453
Nice fanfiction, the shadow private messages, I'm so scared man... I hope they don't invite me to their totally real 10 user discord servers, I don't know what I would do...
>>
>>2033449
>>2033457
you are right saar we must be doing the needful and redeem for riot points on official riot games platforms, piracy is bad for our karma


notice how when there's nothing to spread FUD about the project it goes into irrelevant arguments about retail League being better lol, but now it's oh some guy hasn't shown up in a couple of weeks FEAR UNCERTAINY PANIC DOUBT IT'S DEAD IT'S DEAD PLEASE GO PLAY RETAIL PLEEEASE BUY SOME SKINS SAAR MY FAMILY CANNOT EAT UNLESS YOU AGREE TO REDEEM YOU MUST REDEEM SAAR
>>
>>2033455
>bruh people have lives and need to pay rent. it doesnt matter how long it takes you aint entitled to it.
if you wanna accelerate it why dont you contribute since you so smart?

Did you really made this shit ur identity? Stating facts isnt being entitled so GTFO with your parasocial fandom words and arguments. You are the repo guy, right? Autistic ass faggot, atleast the other devs are trying while u just egotrip and copy and paste stuff.


Instead of adding more useless bots, fix the spawn enemy champ command, it will be more useful for debugging
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>>2033462
>since you so smart
>ur identity
>atleast
>u just
lmfao
>>
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>>2033461
I'm not the same guy retard, and when did I say that you should play live LoL? I hate that garbage, go do something good with your life, learn a real skill, I wish I could take back all the time I spent on this garbage game and within this trash community.
Riot are a demonic company.
>>
>>2033462
im not the repo guy fag.

im someone who doesnt have the time to do the work that they are doing and instead of screaming around like an entitled shithead im instead rooting for them.

I agree the repoguy acts a bit weird but that dont mean that everybody gotta make a commit everyday so that your fagass can finally give his sign of aproval. retard
>>
>>2033457
If this project gets more attention we might get another guy as competent as APYi or maybe someone even more competent, until then we are stuck with that skelsoft retard
>>
>>2033475
>im not the repo guy fag.
>I agree the repoguy acts a bit weird but that dont mean that everybody gotta make a commit everyday so that your fagass can finally give his sign of aproval. retard

Yeah, sure buddy.

>im someone who doesnt have the time to do the work that they are doing and instead of screaming around like an entitled shithead im instead rooting for them.

But you have the time to lurk these threads like an autistic faggot, go do something more useful than whining about other people whining
>>
>>2033477
If this project gets more attention riot will shut it down, in fact riot definitely knows of it since they are in that Jinx guy's discord, where it's promoted heavily.
Now think for yourself why didn't riot shut it down yet?
Simple, because they can tell only incompetents work on it and it wouldn't be worth the bad PR since it won't get anywhere.
>>
>>2033481
Riot knows about this shit since day one, a retarded posted it in reddit and they probably have been lurking the Jinx discord since the Chronobreak leak, theres nothing Riot can do if someone can make enough noise since its open sourced.
>>
>>2033491
They can send an email to the weeb hosting this gitgud shit that someone on their website has infringed their copyright and that they need their information, then the dudes that commited will get an email from riot, then the repository gets shut down.
Then let's see you find some more autists to pick it up again, only for the same thing to happen.

League sandbox is open sourced too, and it's been shut down, you know how many worked on it since?
No one.
>>
>>2033461
I'm the anon who said retail league is better overall and I'm the one defending the devs of children of the grave, you're either fucking retarded, didn't read the thread or is straight up a lying conniving bitch.
Stop being disingenuous effeminate nostalgiafag.
>>
>>2033495
And you think that if it that was the case Riot wouldnt shut down it rn? Nobody Knows if someday the repo will get a giga MR that fixes most of the stuff, why would Riot risk that as unlikely as it sounds?
>>
>>2033502
Because that's fantasy, if someone was working on something big in the shadows then they can release it anywhere, not just on this repo.
League sandbox existed for like 10 years with no progress, then after they shut down chronoshit they went on a purge and shut it down too.

Besides that live LoL's playerbase is so brainwashed that they wouldn't lose that many players if something like that happened. Those retards genuinely think that the game is the best it ever was because riot told them so.

Alternatively, something to take into consideration is that in the meantime the leadership and people working there have changed, many were fired, the pajeet banker is now running shit and adding WASD controls, I wouldn't be surprised if riot zed and his team don't even exist anymore to cut costs.
>>
I was under the impression that the repo was not fully up-to-date but rather that they had a version that was private and waay ahead. Is that wrong?
>>
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>>2033518
Yes you're wrong, as soon as they finish a change they merge it, even if it adds more bugs, hoping to fix it later.

Also look how this retard skelsoft writes lmao, you know he is retarded when Jinx looks sane in comparison.
Someone take the dick out of this guy's ass, it's like he's a parody of a real person
>>
>>2033541
why he say lot word when few word do trick
>>
Ive found something similar going on in here:
https://forum.ragezone.com/threads/c-league-of-legends-server-emulator-looking-for-developers.1215787/page-8

They seem to have been at it for much longer than the 4chan leaks. Are these the same people or different teams? Or is this the team it leaked from?
Im hoping that all the infinity stones of skilled devs, starting with APYi, can gather in one team and bang this out in a month.
>>
>>2033449
>There are no people working on this to make it stable, most of the changes these last three weeks are fixing game logic
say that again but very slowly.

>>2033541
bro is watching the repo instead of contributing...

>>2033550
>Are these the same people or different teams? Or is this the team it leaked from?
Different people, different project. also not open source and has never leaked.
>>
>>2033510
I agree that it could be released anywhere, but it isnt fantasy, otherwise we wouldnt have got LS->CB->CotG

>>2033541
Reminds me of Riot Zed
>>2033552
Main thing thats preventing this shit to be playable isnt the game Logic, is the pathfinding and minions lagging the hell out of the server and the sync issues
>>
>>2033550
Different project, Jinx infiltrated but they smelled him and kicked him out.
>>
>>2033562

Is jinx a fed or what xD ?

If anything maybe this thread can lead some talents to the team with the highest success rate if it was known who that is
>>
>>2033552
>bro is watching the repo instead of contributing...
It takes a few seconds to see what that retard writes, it takes all my free time to contribute to this shit.
I'm working on things that will bring me money, not lose me money. Might sound shallow, but life is hard.
>>
>>2033567
Jinx is a turbo autist who infiltrates private projects and leaks their code which ends in that project shutting down, and since he is a garbage programmer that's where it all ends.
This leak wasn't because of him but he jumped on it immediately and is now creating some really shitty client in godot and javascript.
He doesn't seem to be a bad guy, but his retard name fits, just like Jinx in arcane he's fucking everything he touches, idk if it's on purpose to mimic the character or he's just that gay.
>>
>>2033571
typical amerimutt lifestyle where every waking hour of their life must be profit driven

many such cases, sad nonetheless
>>
>>2033582
fastest way to tell who pays their own rent and who lives in their moms basement
>>
>>2033591
you don't get it, he HAS to work a full time job while ALSO working on his AI tech startup that'll totally make him a billionaire while ALSO streaming any games he plays on twitch because he can't stomach wasting his precious time on anything that's not profitable.
>>
>>2033582
No, I live in eastern europe which is a dystopian shithole with 1/4th the salary of the west while living among a Chernobyl landscape filled with commie blocks that make you want to kill yourself.
The only way to get out of this shithole and have a decent life is through my own projects.
It's americans and western europeans who can afford to work on projects like this.
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>>2033561
>Main thing thats preventing this shit to be playable isnt the game Logic, is the pathfinding and minions lagging the hell out of the server and the sync issues
well I once asked chatgpt about this, sometimes it gives golden advice, sometimes complete trash so idk if it's legit.
was busy with moving to a different city, but maybe I'll take a look at it again, I suck at this though, but with chatgpt maybe I can accomplish something.
if someone else is already working on this then I can drop it in peace.
>>
>>2033626
Isnt claude better for coding tho?
>>
>>2033660
depends on the language last time I checked, for javascript and python I think it was better, for c++ and c# I think chatgpt is still better.
grok was good until they dumbed it down.
though overall nowadays I just use it for advice but write the code myself, I don't trust the bullshit it generates cause of a lot of bad experiences. even for advice sometimes it's completely off
>>
Can you fucking nerds hurry up already and get this out with a proper server so I can play it inbetween sessions of fucking your mums?
>>
>>2033495
>League sandbox is open sourced too, and it's been shut down, you know how many worked on it since?

Dude, CoTG is LeagueSandbox...
Even Chronobreak was LeagueSandbox too.
They just rebranded it.
>>
>>2033852
You retard must come from the Jinx discord where he's spewing bullshit.
League sandbox is a project for the 4.20 client based on intwars, this is completely different, I won't get into the details cause you wouldn't understand in the first place.
These 3 projects are completely separate, you can go tell Jinx to suck a huge dick and give up since he never contributed shit.
>>
>>2033880
>I won't get into the details cause you wouldn't understand in the first place.

If you know so much, then help develop it Mr. All-knowing kek

If you took the time to just glance over the project structure you'd see it's essentially the same.
Just look at the ChildrenOfTheGraveLibrary folder vs Chornobreak's GameServerLib folder. Not to mention the code itself.

Chronobreak came from LS, then CoTG came from Chronobreak.

Gotta learn to take the L instead of raging around and calling everyone Jinx's minion lmao.
>>
>>2033880
Get out of my thread fucking retarded nigger, the structure is exactly the same, the code is unchanged from LS in some .cs and some of them still have the same TODO comments from League Sandbox. Fucking retarded ASS niga CoTG is based on CB which is a LS fork, stupid ass bitch.

Go and copypaste another bot behaviourtree skelsoft.
>>
>>2033919
That's because the ones that worked on this later ported their shit to 4.20, the guy who leaked the code showed a video of it running, and running better than the code he leaked does.

The people that worked on those 3 projects are different, doesn't mean that they didn't copy open source shit, the whole project is a frankenstein of code from different projects, you think these apes reverse engineered the packets themselves?
My point was and still is that it's not the same people that evolved a project in 3 different ways, it's different people who worked on 3 different projects.
>>
>>2033931
Hey shitstain, are you one of those LS retards that adds some broken champ scripts and then circle jerks about your great progress in your crashing server with broken minion pathing?
>>
>>2033933
>They changed things so its not the same

Bum ass nigga, lower than room temp IQ because he cant admit he is wrong
>>
>>2033935
Skelsoft wasting his time arguing in 4chan instead of actually contribuiting to his own repo, talentless fuck
>>
damn what the hell are these conversations, you people are insane...
the devs are probably going to leave this place at this point
>>
>>2033946
If devs are going to whine like babies because of 4chan posts why the fuck would they post it in 4chan? grow a pair, skelsoft
>>
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>>2033949
While you niggas were trash talking him skelsoft was going skelhard and finding bugs in the new genius updates, what are your contributions?
>>
>>2033941
However if they manage to survive the the roasting they will rise up from the ashes of autism as victorious with a completed server
>>
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Hello users. Work continues on the server.

I've had my hands full testing contributions from other developers, while poring my dev time into working out the Bot BTs.

Updates since last posting:
- Udyr's bonus stacking Dodge from his passive, Monkey's Agility, is now implemented

- Cooldown reduction should function appropriately now, as it is now correctly handled as a negative number. The project formerly had a bunch of cruft in it trying to use the CDR stat as a positive value, hence the problems. It has been resolved. CDR now also properly caps at 40%.

- Veigar Bot BehaviourTree created. The handling for his E is quite basic, but as Veigar is a pretty basic champion kit-wise, the Veigar bot has no trouble blasting the entirety of its keyboard onto an enemy Champion.

- The weird Dropbox code used by former CotG devs for replay uploading has been removed. Makes no sense to have this gunk embedded in the game server, when it should be handled externally.

- The basic and quite poor multi-version support left behind by former CotG devs has also been removed entirely. The focus is on the 126 target, and as explained to me by another developer, this multi-version system was made very crudely. Targeting another version is a conversation for the future, once things are more stable.

If you have the free time to waste complaining, or worse, pretending to be me and spouting a bunch of needless garbage and creating false arguments, you have the free time to contribute. The more hands that develop, the more progress that can be made.

Every contribution helps.
>>
>>2033941
yea you fucking wish samefagging nigger
>>
>>2033958
>>2033974
samefagging

Even /b/ tards from cum tribute threads can spot bugs
>>
>>2033974
thanks devanon
doing god's work as usual
>>
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>>2033978
Nice try, Riot Zed.
>>
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>>2033978
You caught me
>>
>>2033978
100% accurate
>>
>>2032617
here's part of the match when it starts happening. it starts at 0:44 but it fixes itself by the time i engage the bot Mundo again. i think at 1:24 it happens again but it's fixed by the time i respawn, but a little bit later it happens again and i'm just stuck like that. https://files.catbox.moe/pl5o7i.mp4
>>
>>2033349
>What kind of retard dismiss animations as subjective? They’re foundational.
In MOBAs animations are completely irrelevant outside key movements. Keep being about a faggot about the amount of frames in an animation nobody cares about it all you want.

>The effigys aren't a gimmick, it’s a functional mind-game tool
>they're important to this abstract thing
You're making it sound even worse now.

>>2033386
>retards would play pong 24/6 if it had MUH 4K GRAPHICS and cool colors
Insane how real this is. I used to mock the idea of a Crash in HD era with the only thing improved being jeans textures for le hiperrealism and... look what happened lmao

>>2033446
So... you didn't realize at his 2nd post?

>>2033974
Chad.
>>
>>2034058
Animations ARE the key movements, dipshit. Do you even know what is wind-up animations, of course you don't, because you're trash who doesn't even play. New Fiddle’s frames make shit crystal. You’re seething over polish. Cope harder, casual.

I'm one of the guys defending the Devs of Children of The Grave right here in this thread your need to frame me as the opposite just show how much a third world faggor or woman you are, can't fight me through words then use underhanded tactics.
Pathetic effeminate behavior, grown a pair, bitch.

Lmao, you're too dumb to understand the effigys you're using your own ignorance as a source of information that's fucking hilarious. You're a stupid ignorant and proud of it.

Seething over better graphics/artstyle/animations is peak souless behavior, go play ASCII dwarf fortress, faggot, I have some spreadsheets you may like to keep looking at, souless drone.
>>
>>2034136
>Animations ARE the key movements, dipshit.
Key moment of the animation =/= the whole animation
>>
>>2033994
>https://files.catbox.moe/pl5o7i.mp4
man so much SOUL
>>
>>2034235
all I ask is dominion and I'm all in
>>
>>2034233
Dumbfuck here. Is this the Warcraft 3 engine?
>>
yo, I see that there was some mana riven discussion here.
weeks ago I tried to do it to learn editing champ data, here is the result: https://www.youtube.com/watch?v=WJffNspC2bc
riven being really buggy isn't from my changes, what I did was the following:
- given riven all of ahri's mana stats (mana itself, mana growth, mana regen)
- divided ahri q's mana cost by 3, and used each for 1 riven q use, so in total if you use all 3 of them then it would be equal to 1 ahri q (slightly more because it doesn't divide equally and I rounded up)
- ahri E mana cost on riven W since they are both cc and should cost more
- ahri W mana cost on riven E since both cost low amounts
- ahri R mana cost on riven R
- not in this video but you can see that the mana bar shows up as gray, I think that's some kind of default when the engine doesn't know what's up and the data doesn't match, by editing the game client files as well I was able to get the mana bar in the interface to be blue, but the one above riven was still gray, I don't know how to fix that

using ahri's stats as a base was a good start, if the server was more stable and less buggy I'd further tweak this and figure out how to add custom items as well, but for now I will wait until the project gets to a slightly better state
>>
>>2033994
Pretty sure that's a symptom of the server's pathfinding issue. I've noticed it only really happens with melee champions. It happens a lot on towers but it's consistency seems to be related to specific towers as well as the minion spread around that tower.

My guess is that when you try to attack something as a melee champ, the game tries dropping a pathfinding waypoint at an unreachable coordinate, causing the champion to just not path there. If you can manage to move close enough to the target before actually targeting them you'll start attacking them.
>>
>>2034943
What will happen once the few devanons make the server work 1:1 aside from the server sync and pathfinding issues? Will the project die then since no one knows how to fix that stuff?

The project lacks testers from what I have seen, it seems like less than 20-10 ppl are using the updated repo (including normal users)
>>
>>2034943
>>2034585

I think that Riven doesnt even have her script converted 1:1 from Lua based in the //hack and //TODO comments
>>
>>2035015
>The project lacks testers
is it safe to install and run?
>>
TestNavGrid::TraverseToEnd(TestNavGridCell * &,int,NavigationNode<TestNavGridCell,TestNavGridCellLocator> &,int &,bool &,bool &,TestNavGridCellLocator &) .text 007821A0 0000015B 00000014 00000018 R . . . . . . T . .
TestNavGrid::SetupPathInfo(TestNavGrid::PathInformation &,TestNavGridCellLocator const &,TestNavGridCellLocator const &,r3dPoint3D const &,r3dPoint3D const &,int) .text 00782300 00000120 00000048 00000010 R . . . . . . T . .
TestNavGrid::IsSolidPassable(r3dPoint3D const &) .text 00782420 00000084 0000000C R . . . . . . T . .
TestNavGrid::GetClosestCellToRay(r3dPoint3D const &,r3dPoint3D const &,float,r3dPoint3D &) .text 007824B0 00000199 00000018 0000000C R . . . . . . T . .
TestNavGrid::SnapToGrid(r3dPoint3D const &,TestNavGridCellLocator &) .text 00782650 00000058 00000008 00000008 R . . . . . . T . .
TestNavGrid::HasBlockedActor(TestNavGridCell const &,CollisionState const &,float,float,float) .text 007826B0 000000AD 0000002C 00000010 R . . . . . . T . .
TestNavGrid::HasStuckActor(short,short,CollisionState const &,r3dPoint3D const &,float,bool,bool,float) .text 00782760 00000139 00000038 00000014 R . . . . . . T . .


So running the debug build with the PDB file in IDA showed me this, idk about any of this stuff, but wouldnt this let anyone with enough talent to fix some things based on the original riot code?
>>
>>2035383
Yeah, it should be
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>>2034585
This is pretty cool, well done fren.
Did she have a secondary empty bar resource as a placeholder?
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>>2035383
Defender doesn't say it's bad at least
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>>2035790
the config file for each champ has a value that sets the type of mana, the one that riven had was for no mana.
what's weird is that there is both a config file in the actual game client and another duplicate in the server, my understanding is that the one in the server is used for values that need constant updates while the one in the client only takes values on game start.
even though I had set the mana type to normal or whatever it was called in the server file while it worked the bar in the interface was gray which I think is the default for when the game doesn't know what's going on.
after copy pasting it into the client file as well it changed to blue.
the only inconvenience is that you have to change the inibin to ini, and for the server they can both be in same folder and ini will have priority so you can keep the original as well, but for the client inibin takes priority.
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>>2027576
Installing collected packages: pip
Attempting uninstall: pip
Found existing installation: pip 25.1.1
Uninstalling pip-25.1.1:
Successfully uninstalled pip-25.1.1
>>
>>2035967
what?
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>>2027576
>old Jax
Still the most baffling change of all time. Jax was the coolest motherfucker alive. The mysterious master of combat that could beat your ass with a random, gnarled old street lamp. Why the fuck did they ruin literally everything about that
>know his backstory
>see 90% of his body now
>a known loser
>lamp carries significance
>>
>>2036518
They decided to adjust all of the "summoner" heroes to the universe of Runeterra around a decade ago, you know what happened, stop asking.
>>
>>2036545
>you know what happened, stop asking
Congratulations, today is the first day you've encountered a rhetorical question.
>>
Ran the auto installer but stops at downloading client (900mb). What do now?
>>
>>2037143
Download the client elsewhere and put it where it needs to go.

You can find the 126 client on archive
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>>2035914
You can edit inibin files directly with wooxy
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>>2038119
Already had it. Don't know if it has to be inside any specific directory. Also, the auto-installer mentioned "fishbones"

Anynway; I'm putting all this on folder at desktop.
>>
The chrono break is coming.
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>>2027576
Am I a brainlet or are the instructions unclear?
>>
>>2033390
Dominion didn't come back. Definitely Not Dominion was not Dominion, it was an intentionally simplified Dominion. Holding top was not the winning strategy for Dominion itself.
>>
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Hello users. Another week, more development. I have spent most of my free dev time on testing contributions from other developers, which is sorely needed when large portions of the logic or underlying systems are changed. Slowly but surely the gunk is getting cleaned out.

Updates this week:
- Basic attack overrides (such as Teemo's Toxic Shot) can now correctly be dodged and missed (under the effects of Blind etc)

- Fixes to the way ChainMissiles work, so spells like Ryze's E, Yi Q, and Fiddle E should now behave better

- A large change to the internal logic on how the buff update calls are handled. We've spent some time testing this, but there could still be some outlier spells and items behaving oddly. If you find one, please report it on the issue board.

- Manamune's mana-stacking from auto-attacks has now been properly added (it still grants mana stacks on ability-cast as it should)

- Wit's End passives have now been restored and are functional

- Master Yi's Highlander (R) now correctly refunds a portion of his spell cooldowns on a successful assist while Highlander is active. In doing this we have found and preserved an original spell script bug with 1.0.0.126.

- We now have CI/CD, or, an automatic build pipeline. What that means for end users (as well as alternative launcher developers) is that now instead of having to learn how to compile new builds yourself, you can download the latest compiled builds of the server directly from the repository. You can stay up-to-date with the latest changes made easily.

- The automatic build pipeline builds both Windows and Linux-compatible binaries, so for users of either system, check out the latest builds by going here: https://gitgud.io/skelsoft/brokenwings/-/artifacts and downloading the latest "build_X" relative to your operating system.
>>
>>2040782
thank you for your work anon
>>
>>2040782
good shit
>>
>>2040782
I kneel, anon.
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>>2040782
zased
>>
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>>2040782
real shit

i know this isnt the best place to ask questions, but is the release version stable enough to play with friends? and how close is the project to being 1:1 s1
>>
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>>2027576
Sorry for being a noob guys but any reason this is happening?
>>
>>2044380
I'm at the same step.

>almost a week
>no answer
So this is the power of slow as fuck boards, huh?
>>
>>2043838
If you have enough friends to run a full game, then yes. A small group on 3v3 is rather engaging.


To you launcher using folks:

I can't really help directly as I am not on Windows, nor do I use these third-party launchers. It's on the people who made those to make them more user friendly.

You can additionally follow the more in-depth instructions on the repository to manually run the game and server yourself.

>>2044380
Why is it looking in System32? You should be putting this file on the C drive, not in any important system folder.

Download the 126 client from elsewhere such as archive.org and extract it where the launcher you are using is expecting it to be.
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>>2040782
And none of this was done by you lmao
>>
>>2031955
Riven was average to bad prior to season 3. She only got stupid after Riot accidentally gave her animation cancels in season 3 that let her do all the fast combo stuff.
>>
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Dammit! Where does the client goes? Because in the lol_client folder doesn't work
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>>2048011
read? install 7zip
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>>2048054
It demands 7zip?! Goat winrar is not enough?
>>
>>2047473
Fr this IceCreamMan dude has been pumping some heavy iron all by himself as of late
>>
Surely no servers or groups that could possibly host matches right? :)
>>
>>2049194
Jinx tranny launcher has that function but the ping is pretty bad (200-300)
>>
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This is kind of rough or just from my end?
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>>2049663
that's "normal"
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>>2049663
AFAIK that only happens with bots
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>>2049194
As long as you pinky promise nothing in this could steal my VPS AND it can be compiled for arm64, yeah I could probably host a server sometime.
>>
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>>2049472
>mfw 400-500
>>
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Hello users. Work continues on the server by talented contributors. I have been busy testing and reviewing.

A notable addition is instructions for getting the 126 debug executable connecting to the server, and making use of its cheat/debug support. Here's a cool picture from the FPS camera mode.


Updates since last time:

- Mordekaiser and Pantheon Bot BehaviourTrees added. I need to create a more complex distance check for Pantheon ultimate, but for now, he will suffice.

- Masteries (referred to internally as Talents) can now be correctly loaded by the game.

- The script system has been cleaned up a bit to make the flow more readable for debugging and development. No gameplay changes here, just engine work.

- Monster camps and neutral monsters (like Dragon/Red Buff) now spawn with their appropriate stats and health, loading their data properly

- Fix stack overflow with spells that use collision (Shen E, Renekton E, Sejuani Q), due to the collision callback calling itself recursively

- The weird delay with instant-cast spells (like Jax Q and Katarina E) has been resolved.

- Resource regeneration should line up more approrpriately with stats, now that regeneration will only occur after scripts apply their effects. This resolves issues with Blue Buff mana regen.

- Red Buff script restored to 126, the burn damage now functions properly

- Some of the Debug/AB client cheats have been implemented

- Kog'Maw passive now fixed. He will no longer enter an infinite loop of death-passives and will respawn correctly.

- Champions can now correctly gain their Armor per Level from their data

- Minor rework of character data handling, resolving issues with Nidalee getting stuck in cougar form permanently

Every contribution helps fully realize the classic game. If you can't code, consider helping via testing open Merge Requests, or by playing with the game and reporting issues found with champions, spells and the like via reporting them on the Issue Board.
>>
>>2055027
based as always
thank you anon
>>
What’s up with the barely disguised actual riot hired chaos agents in this thread??? Riot can’t be such cheapskates right?
>>
>>2033022

Late af reply but I believe they are/were lurking here because their ability to enjoy this game as well as the game they tried to escape to was thoroughly ruined and they want everyone else to feel the same sense of unsatisfaction that they feel. If they can’t enjoy League then we shouldn’t be able to anymore, either. I’ve had that happen to me with the game I tried to escape to, only to watch the game end up like modern League. I don’t think I became quite as nihilistic and vindictive, however.
>>
>>2033414
I prefer Old League too (new League is a disfigured violated walking corpse) but you’re being an even bigger faggot than the guy you’re replying to. By your logic just because I like New Fiddlesticks being able to drain multiple people at once it means I buy their shitty eboy and egirl mass produced soulless shit skins and am constantly obsessing about my rank? Like, fuck off with that shit. You’re acting like every single thing from Old League is better than New League and the other guy is acting like every single thing from New League is better than Old League, when the truth is a lot closer to the middle (still heavily leaning towards everything from Old League being better but there are still numerous exceptions) than either of you blinded extremist fucks will ever acknowledge. My only hope is that in the 13 days since you last wrote these messages you have both managed to grow up and stop being such piss babies but I know the odds of that are extremely extremely low. Stop being a fag lol
>>
>>2033552
Oh I’m retarded I thought it was the same thing. Explains a lot that it actually isn’t. I guess I just jumped to conclusions but in retrospect it makes sense that these two projects are unrelated.
>>
>>2055027
bless you anon
>>
I like the old game but not the version this server is based on, the game is pretty boring with this one.
It only got really fun around late 2012, and the client was more performant.
>>
>>2057569
Honestly, still better than modern League. Maybe some day people will be able to implement some of the 2012, 2013, 2014, and 2015 champions, skins, and items. And Jhin. And Aurelion Sol, although I’m positive the latter would be absolute pure hell to add. It would be cool if some of the reworks of champions could exist alongside their original versions. I actually like New Sion a lot as his own champion, and it would be great if people could play as both the original Mordekaiser or the 2015 rework (after they got him back in Top Lane). I think we’re several years away from this stuff at minimum, though. Still, maybe one day… I mean, we made it this far, haven’t we? And who knows how many other projects might be being developed right now in secret?
>>
>>2057569
Once a finalized working client is made, it will be significantly easier to modify it to better match earlier or later builds. Just look at all those MMOs with a prominent private server scene. They all started from one client that managed to not be an unusable piece of shit and have grown from there. LoL will be no different, but a client needs to be made first, which is the general goal of this project.
>>
>>2058311
Yeah, but won’t people have to code the abilities of champions entirely from scratch? And I feel like every year the champions they released were more and more complex to code. Like, compare getting Volibear to work with getting Bard or Rek’Sai to work (unless we hate the original Rek’Sai here). Not to mention there’s also code involved in getting some of the more complex skins to work, like Gatekeeper Galio and Blackfrost Anivia.
I mean, I know people have coded harder things from scratch before, like in the MMOs’ private servers that you’ve mentioned, but I feel like it’ll still be a pain in the ass to incorporate a lot of newer stuff once (or dare I say IF) this project successfully reaches its goal. Like, didn’t we already get from Riot most if not all of the code for the champions that are currently playable? Or have any of them been coded entirely or mostly from scratch?
>>
>>2058384
not that anon
everything from season 1 to patch 4.20 should be easiest
after that it becomes fucked for reasons i cant remember
so if your perfect patch exists in that timeframe you might get a server one day
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>>2058309
I will never play any server that has those retarded champions, I think the servers will be split in those for retards and those for non retards.
You will be on the retard side.
>>
>>2057569
>and the client was more performant
thought it was me. Whener I click on a champion the mouse becomes "not working" for a few secs for some reason. But then again buggy client is core LoL
>>
Skelsoft better be ready to put Jinx's Tranny launcher instead of simpleanon's launcher next post
>>
>>2058391
>after that it becomes fucked for reasons i cant remember
Forced jungle?
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>>2058543
i mean from technical standpoint not from gameplay
season 1 to patch 4.20 have the files and shit that makes having private server easier
something like that
cant remember the specifics
something something riot shutting down their CDN after chronoshift the first time
>>
>>2058391
Oh shit, you’re right, I totally forgot about the 4.20 thing. It’s like, the last patch we can feasibly get the client to. Something to do with Riot not sending data the same way after that, but that wasn’t related to Chronoshit. That was the way things were even before Chronoshit reared its ugly fucking head and had Riot chop it off.
And honestly, yeah. There are only a very select few champions I like that were released after 4.20, so honestly, I think going to that patch (minus the Sion rework) would be good enough for me.
>>
>>2058465
What’s your deal with Bard, other than the year he was released in? All of his shit is dodgeable and reactable and he doesn’t have a million dashes, or shields, or damage reduction, or anything. Unless you can bring up a legitimate complaint, then you only hate him for being released in 2015. I’ve never been frustrated or angry playing against a Bard.
>>
>>2058732
late S4/S5 was when they started doing the "total gameplay updates" to old champions
obviously there was reworks but most of them kept the character mostly similar
besides the karma rework
so i would agree S4 before the sion rework would be the latest patch that i would think is worth emulating
after that point is when "old league" stops (and also when the game started going to total shit)
>>
>>2058759
Yes I don't feel frustrated fighting him, what I don't like is how badly designed his kit is, there's nothing interesting about him, he is a filler champ, he isn't broken but that doesn't make him good or interesting.
>>
>>2058790
Alright, that’s actually pretty understandable then, thank you. Personally I think his ult is really funny sometimes and it’s cool that his E lets other people (even the other team) go through walls.
I don’t deny that he might be kind of retarded, but like, I almost feel like that was intentional, and it’s still a lot better than being cancer. I really think they just wanted to make a general support character who could roam and put people in stasis. He’s pretty inoffensive to me.
>>
>>2058770
Thing with Sion is really weird because like.. Even though it was absolutely heartbreaking at first and for a long time afterwards, over the years I slowly appreciated New Sion more and more. He’s actually pretty god damn fun. Like, if he just had good AP Ratios on his W and E and his passive was affected by Attack Speed or something, I would like him even more, but even without that, he’s pretty cool.
At the end of the day though he’s just a little too different from Sion for me not to miss the real thing. I appreciate New Sion for what he but what would really be cool is if we had both him and the original side by side. I can’t say that for most of the other VGUs, like, Poppy, Yorick, and Galio are all fucking atrocious and insults to the original characters and kits. For Sion it felt like they actually tried and wanted to make something fun.
Urgot was actually similar to this when his VGU came out, but then they completely shit all over him with the stupid mini rework in 2019.
I would never take any of these reworks over the originals, but I REALLY wish some of them, like Fiddlesticks, Warwick, and Nunu, could exist ALONGSIDE the originals. Those VGUs are so much more recent though that I doubt they would be possible for a while, if we can even have VGUs and the originals side by side to begin with. I guess it could be possible with enough effort, but then again so could anything and a lot of the people who love the originals hate ALL reworks and a lot of people who love the reworks hate ALL the originals so, yeah, never going to happen.
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>>2058831
I don't mind the idea of his ult, but all his abilities are just random spells put together, there's no cohesion in his kit, it's like they rolled the RNG on each spell and added it to his kit.
I'd like a kit that has synergy. I mean the most synergy he has is that you can wait for the ult to be over and then stun them, but the ult has so much range that you probably won't be near them to stun so that doesn't make sense either.
>>
>>2058893
Not him but I agree with the Sion rework part, his new kit isn't that bad but he should be a separate champ, I wouldn't mind if there was the original Sion and then some other champ with new Sion's kit.
What I don't agree with is adding the models of new champs into old LoL, I don't want the new kpop mobile slop artstyle clasing with the og warcraft inspired one.
>>
We are so close Anons.
>>2055027
Bless you anon. Cannot WAIT for urf hexakill Aram :D
>>
>>2055027
Can report 2 things anon.
>theres now a 40% cap on cdr, how do i fix that? i want to play urf
>on dominion if you scroll to the top left of the map, the logs spam this error and your game crashes.
>[23:03:00] LUA WARN ChildrenOfTheGrave.ChildrenOfTheGraveServer.Scripting.Lua.Functions - Tried to set spell tooltip variable for non-ObjAIBase! (null, )
>>
>>2059282
the game always had 40% cap on cdr, if you can't figure out how to change it then don't bother asking, people should know their limits.
>>
>>2058893
Sion Q is pretty much is old Q except it’s a skill shot now and it roots you for longer if you want the CC, his W is the same with a mix of his old E and his old ult is now in his passive. I still like old Sion bc despite of his dogshit kit that barely made any sense, his AD build was based around autoattacking.

Galio is quite similar to Sion rework tho, the worst reworks IMO were Poppy, Yorick, Warwick and the class rework ones that fucked up champs like Morde and Maokai. I actually don’t mind Warwick modern kit but he is so clunky, especially compared to old WW, long uncancellable animations on everything and his W functions like dogshit
>>
They are aiming to recreate patch 126 i dont get why all the replies here going schizo talking about any topic other than that patch. Nobody cares about yalls opinions on ANY champ. Stop derailing the convo ffs. If you wanna talk about the game in general then go to a general thread.
>>
>>2059455
STFU fag, might as well leave the thread if you cant add anything to the development of the server
>>
>>2059282
just use fishbones and uncheck cooldowns when creating a game, u will have no cooldowns
>>
>>2059455
Anyone that uses "y'all" should be publicly hanged
>>
>>2059203
I see what you mean to a certain extent. His kit does seem a little.. Mashed together.
Although to be fair I’ve seen quite a few people try to chase Bard through his portal, only for him to preemptively throw out his Q and the people instantly getting stunned together as soon as they get out of said portal. The portal also helps him roam alongside his passive, and I guess his heal is for him to just plop down for people when he’s running around.
It all works and makes sense together, but thinking about it now it really does lack the cohesion that say, Zilean, Sona or Soraka (although it’s been so long I can’t remember what prerework Soraka was like other than the silence) have.

Ngl I did NOT expect you to have a legitimate reason to not like/hate Bard, I thought you just considered him guilty by association by being released in 2015.
>>
>>2059205
I am him and thank god I’m not the only one who feels this way about New Sion. Honestly, couldn’t they just use New Sion’s actual model, instead of putting his abilities on a different model? Their models look so different from each other that it’s not like they’d be difficult to tell apart. Unless you consider New Sion to have that new kpop anime dogshit slop style. Didn’t the whole anime shit only really start like, at the end of 2015, when Poppy got removed?
>>
>>2059455
Sorry but like, isn’t part of the reason projects like these exist in the first place because of all the shitty “reworks” Riot has done over the years that have either partially or fully removed a lot of champions people cared about over the years? Shitty champion reworks. Shitty item reworks. Shitty mastery reworks.
If it wasn’t for all that, why the hell would so many people even wanna play a Classic version of League anyway? Only reason I’m here is because they fucking removed Yorick and Galio after they already took Sion and Poppy. I know a lot of other people who are only interested in projects like this for a similar reason.
>>
>>2058759
Bard is an honest character. However there is one huge downside; Bard is one those characters where cancer became more ntocieable, by adding gimmicks/ inigames instead of actual playing the characters in the form of chime collecting. I've seen this complain from players before and they're on point. But I do enjoy seeing Bard wrecking people with normal attacks after stacking +50 chimes lmao

>>2058790
I think he's a great hybrid. His only flaw is the ult
>>
>>2059203
>I'd like a kit that has synergy.
I really hope that synergy you don't mean becoming a linear flowchart to vomit all his kit.

>>2058893
I say it's possible, completely. It's even easier if the rework isn't a complete divorce from the original
>>
>>2059744
I think that it would still look out of place but someone could simply edit the textures to make them fit with the old artstyle more.
>>2059719
Well I don't think bard being in the game would be that bad, but you have to take into consideration that at least his cooldowns and mana costs would have to be changed, in the old version you shouldn't be able to turn your brain off and spam abilities, so any new champs brought back need to be modified.
>>
>>2059397
Yeah, New Sion’s abilities actually AREN’T super super far off from Old Sion’s abilities, but where they dropped the ball is making his AP Ratios for W and E dogshit. His Passive also isn’t effected by Attack Speed at all, which disincentivizes people from building attack speed and crit items on him. They could have done better and it wouldn’t have been hard. They want him to only be viable as tank. It’s dumb. Also while I like how he looks, he looks and especially SOUNDS way too different from the original to not be given a traditional skin of some sort. Moment where they refused to give Sion a traditional skin was the true beginning of the end imo.

Galio is actually a lot different than the Sion VGU and is actually up there with Aatrox, Poppy, and Yorick as one of the worst VGUs. I think the fact that Galio was removed by the same douchebag who removed Poppy and Yorick is pretty telling.
Galio lost almost all of his agency and his kit was dumbed down and cheapened for all the retards who don’t know how or want to play tanky mages. The only thing in his kit that isn’t completely retarded is his Q and passive, both of which I actually quite like. His other abilities and passives are fucking atrocious and pidgeon hole him into being either a braindead cc peel tank who has no choice but to repeatedly throw himself at the enemy team until either he or they die, or some weird janky squishy ap assassin who absolutely obliterates one person, only to get absolutely obliterated himself. And all of the stupid anti-mage shit is so fucking tacked onto his kit and bogs him down even further. His ult is the only ult in the game that ACTUALLY does nothing half the time you use it. It’s insane.
Galio could actually choose what he wanted to do and what he wanted to be, New Galio can’t. Not effectively, at least. Not even going to get into the fact that he looks unrecognizable, had his personality 100% inverted like Poppy, and they removed Gatekeeper.
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>>2059397
You’re right about the other champions, although Maokai was ruined over a longer period of time. First shit change they made was making his ult follow him, then they pooped on his splashart and model, then a few years later the shitty class rework came where they also ruined his voice. It was a slow painful deletion of a champion and I’ve never seen anything like it before or since.

Also if they just fixed all the clunky shit with the new Warwick it really would be the perfect rework. Except for getting rid of his joke and nerfing Hyena’s laugh and running animation.
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>>2060066
Many champions were fucked by these class reworks: Morde, Maokai, Zac, Graves, KogMaw (never reverted his Ult changes so it ended up making his AP builds ass for the rest of the games), Corki, Brand, Malzahar, Vlad (I prefer his old E) and Zyra.

Thats not all tho, Asssassin class rework was the worst one, made invis champs completely invisible except under certain conditions, that led to Shaco AD builds being changed to do negative damage (no longer has +20% crit damage on Q and +20% damage on passive), and they tried to rework Akali after they made her dogwater with the E no longer proccing E change in the same patch when they made Fizz a tank, Rengar has never been the same despite Q revert, Talon is dogshit compared to the old one. Also in Marksmen update they removed the crit from Youmuu, I believe thats when Riven playrate started to die, when they made itemization class specific, she used to build glass cannon youmuu lw tiamat bt instead of the bruiser items from now, back then items were more fun, playing glass cannon Riven was fun
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>>2059852
I can definitely see where you’re coming from, and you might even be right (probably are), but I believe the intention when Bard was being created was that the chimes would give him more of a reason to get out of bottom lane and roam around helping other lanes. That’s also what his W is for and part of what his E is for. His passive wasn’t supposed to make people fuck off and forget about doing everything other than collecting chimes. People were supposed to be picking them up along the way. I’d assume that’s the optimal way to play him but if it isn’t then they clearly fucked up on that front. It’s fun to see late game Bard with a shit ton of meeps slapping people with autos though, I agree.

A couple years ago, Thresh was made to be kind of similar to that in that they added a Soul scaling to his Flay autos, not to mention they amped up his Q and E AP Ratios, so there’s actually a lot of build variety and stuff you can do with Thresh. It’s the only thing I miss after quitting 2 years ago, probably because they ruined everything else.
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>>2060034
That’s funny, because they edited a shit ton of champions’ textures back in early 2015 to fit the new Summoner’s Rift map. Would be awesome to see that done in reverse for a few of the newer champions and reworks.

Also why would they need to change Bard’s cooldowns and mana costs? You’re aware that Bard existed for like, a LONG time before the shitty item rework that replaced CDR with Ability Haste and gave mana to some items for free, right?
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>>2060127
>Talon is dogshit compared to the old one
God don't remind me
>Talon is going through a cycle of weak patches in 2016 before the assassin rework hits
>A popular strategy to cope with his lane weakness is simply to buy mobi boots, ghostblade, and charge botlane on recall whenever you have ult to cheese out a lead
>Riot sees this and decides his identity should be the roaming assassin
>Obliterates his laning phase again post rework after people figure out he has the best level 2 cheese in the game
>He is functionally right back where he was pre-rework where he cannot lane and must roam for kills
>His new walljump is one of the most bugged abilities in the game
I liked old Talon because he was a hardcore counterpick to skillshot reliant mages like Ahri
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>>2060127
Yeah, but unlike Maokai, those champions were all ruined in a single patch. Maokai was like. Slowly, slowly removed over the course of 3 or 4 years. Lost his voice, splash art, model, personality, half his kit, almost everything. It was like watching dementia slowly kill a loved one.

Also, while the Juggernaut Update was dogshit on release, didn’t they at least get Mordekaiser in a much better state a while after release? The main problem was trying to force him into Bottom lane.
Skarner’s Crystal Spires were incredibly polarizing, but I personally liked that his Q and R got big new Total AD Ratios, and his W became based off of maximum health.
Also I actually really liked the addition of Sterak’s Gage and Titanic Hydra, as well as having Jaurim’s Fist as a component for stuff like Frozen Mallet. It wasn’t like the other class updates where they fucked up items for other champions, they just let bruisers have true dedicated bruiser items aside from the retuned Black Cleaver and the aforementioned Frozen Mallet.
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>>2060209
>Also why would they need to change Bard’s cooldowns and mana costs? You’re aware that Bard existed for like, a LONG time before the shitty item rework that replaced CDR with Ability Haste and gave mana to some items for free, right?
Champs had problems before those changes, newly designed champs had low mana costs and short cooldowns, pretty much every champ from 2014 onwards have this problem.
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>>2060250
I still remember, not sure which year it was 2015, maybe 2016, ahri and leblanc were broken as they often become, talon was one of the least played champs in the entire game, even for one tricks there was only one guy in taiwan playing him at a high rank.
So what did riot decide to do? Nerf ahri or leblanc? Nope, they nerfed talon.
I remember this because I was a katarina fan, and the patch after that they decided to nerf katarina who was already pretty weak, and then the patch after that they nerfed her once again making her completely useless.
Afterwards both talon and katarina were minion tier so riot were like: HOLY SHIT THESE CHAMPS NEED A REWORK, THEY ARE TOO WEAK.
I can't wait for this garbage company to go under...
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>>2060452
At least they removed LeBlanc and raped Ahri now lolll, I think they’re actually gonna end up removing Yasuo at this point. They already got rid of his voice actor for future projects so I have a feeling they’re actually gonna do it.

Also I don’t think Riot will die anytime soon, sadly. They will always have their retarded brainless teenage audience as well as the countless fucking nazi shitheads who are intelligent enough to know what they are doing and supporting but either think it’s funny or cool or just don’t care.
Plus with Arcane, millions of people have been brainwashed into thinking Riot Games is anything but a soulless walking shell of an abomination of a company. So yeah, I don’t see what could possibly happen that would bring them to their knees.
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>>2060448
None of Bard’s cooldowns are that low, though? And he can and does totally run out of mana.
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>>2060552
[Insert my favorite champ here] is so weak, he always runs out of mana, has long cooldowns, low damage, please don't nerf anything, the only changes I accept are buffs!!!!
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>>2060676
cool dude
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>>2060250
I liked him because of how good he felt to play, I still have memories of fed Talons
taking 2/4 of my team bar with the ult
>>2060435
I still think the worst change Maokai got was changing his ult in the Tank update.
I might be imagining things but I think that Skarner rework killed his pr, from 1-2% to almost non existent, he was broken in Juggernaut update release tho, Morde was made dogshit and unplayable in Mid lane because you needed to be with an allied champ to use his W

>>2060452
>>2060525

IIRC, he was shit and most AD assassins were shit except Rengar because around these patches they introduced lethality, back then it scaled with enemy level, because the retards at the balance team thought that an assassin stat shouldnt be Snowbally, they also made Last whisper penetrate bonus armor instead of total armor, AD casters and AD Assassins took a big hit because of this except Rengar because he could build crit.
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>>2060452
>HOLY SHIT THESE CHAMPS NEED A REWORK, THEY ARE TOO WEAK.
That's the gaslight for every rework
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>>2061666
They didnt rework assassins because of that, they reworked them because they boards/reddit kept complaining about them, thats why they implemented various minigames in their skills with the assassin rework in the name of "counterplay"
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>>2061455
Maokai’s original ult was already dogcrap at that point imo, making it smaller and follow him really fucked things up. Plus his new ult felt like it required slightly more skill and thought to use, albeit not by a whole lot. They had already fucked up Maokai a lot before the dumb 2017 class update, but ruining his voice and killing his personality was icing on the cake, although I do have some rather found memories of camping the central tri-bush thing in Ascension (rotating game mode version) and blowing people the fuck up with the stupid % max hp saplings. Only thing fun to do on that mode at that point because iirc the actual Ascension gimmick had been ruined.

Think you’re right about Skarner. His playrate was fairly low before but after he was nerfed (and rightly so, 5.16 Skarner was the scariest thing since 4.20 Warwick/Weedwick) his playrate became abysmal. Why couldn’t they just have gave him the Total AD scalings and % max health shield and then call it there? From what I’ve heard people really liked Crystal Venom Skarner. Crystal Spires really fucked him and it fucked him so hard that a frightening amount of Skarner mains who voted for his VGU did so solely so that they could be rid of the Spires, some even being fully aware he could lose everything else, including his lore and identity, which he mostly did.

Yeah, the 2 person W Mordekaiser thing was done to force him in Bottom lane. He also had a passive on it that gave him the full EXP from minions (maybe champs too idk) instead of splitting it between him and other nearby champions.
They ended up removing both of those things (as well as removing full ad triple bonk instakill vaporization) and after tweaking a couple other things, he returned to Top Lane, some of his old fans came back, and he gained a lot of new ones who sorely miss him, perhaps even more than the people who miss his pre-Juggernaut form.
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>>2061666
Either that or they’re “unhealthy” and “toxic”. I like how champions would just exist for like 4+ years and then all the sudden a bunch of little bitches would come out of absolutely nowhere screaming and complaining about how a champion was unbalanced or unfair or some other bandwagon shit they pulled from someone else’s ass.
Dumbest shit ever is when a champion has a slight gameplay problem that could be easily fixed but Riot instead decides they need to kill their lore, kill the model, kill the splash art, voice, skins, and everything else unrelated to the actual gameplay problem, and then afterwards everybody acts like that small gameplay issue warranted the champion being obliterated from reality. God people are so fucking retarded. Thank god for projects like these, even if it doesn’t end up making it past the finish line. I’m still grateful that even in its current state, I can still get a taste of most of the champions that Riot and their braindead community got removed.
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>>2061721
They neutered the whole assassin class because Riot said "unhealthy/toxic" in a blogpost and boards/reddit started regurgitating it over and over lmfao
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>>2061741
Yeah but sometimes it’s the other way around. Usually that shit comes directly from Riot’s butthole though, that’s true, but I guess that just makes all the times it didn’t stick out that much more for me. Like, it was to be expected a retarded company would say retarded things and the community would start parroting it, but to have that first step skipped and the community come up with stupid shit to parrot all on their own? It was more out of the ordinary.
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The truth is the game turned to shit after riot started spamming ads on facebook and every other website at the end of 2011 and all the simpletons joined.
Soon after streamers became a big thing and normies saw games as something cool to do, it was a point of no return.
Afterwards they just listened to every dumb complaint of these orcs because they were the new majority.
The great replacement.
>>
Is it just me or do crits still bug out and prevent you from ever autoing again? Also, I'm pretty sure champions DON'T correctly gain their armor per level. Kog'Maw still crashes the game in the loading screen, probably in part because he still has no skins.
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>>2060187
>but I believe the intention when Bard was being created was that the chimes would give him more of a reason to get out of bottom lane and roam around helping other lanes.
aren't those stacks? Because Riot is retarded enough to ignore the fact stacks are broken by definition everywhere they're present.
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>>2062089
Old Sion, Nasus, and Cho'Gath are broken? First I've heard.
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>>2062066
It’s just you, download the latest version in the gitgud repo
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>>2061784
They literally nerfed Mundo because of Tiktok, because Alois started to play him and made him look OP while smurfing his banrate spiked, retarded playerbase. And Riot is even more retarded bc they changed a 8-10% br champ because of the complains
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>>2063445
I fucking did. Guess I didn’t do it right or some shit. Fuck.
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>>2061894
>and normies saw games as something cool to do, it was a point of no return.
>Afterwards they just listened to every dumb complaint of these orcs because they were the new majority.
>The great replacement.
same with magic the goythering
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>>2064399
Riot did a good job ignoring most of the complains along the years until 2014-2015, and they were looking to make assassins less frustrating to play when they removed their silences anyway
>>
Here waiting that someones fixes the bad pathing and server-client abilty desync, even if only one of these two things were fixed it would make the experience way better
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I stopped checking these after the /v/ threads died. Have you guys made a matchmaking client yet?
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Hello users. Another week has passed, so here's the rundown of the recent changes. Most of the goings-on are changes under the hood to internal logic and systems, rather than the more visible additions to the game.

Updates since last time:
- Some neutral monsters were dealing negative damage. This has been rectified.

- Melee attacks will now correctly apply damage at the end of their animations

- SpellDataFlags now aligned with the correct values

- Summoner Spells, and Item Actives are now correctly no longer affected by CDR stat.

- A packet handling error was fixed, solving those seemingly random times when booting the server that the client would potentially hang and wouldn't connect

- A script stack has been introduced, so we can keep track of what script is being executed at a given time. Sometimes, champions or scripts do things a little non-standard to League's system, and in this case, the way Pantheon's basic attack deals damage is of a different type than the standard damage source usually used by most other basic attacks, which resulted in his basic attack not proccing on-hit effects. There was a previous hack-fix applied that changed his damage type to the standard, but that caused a cavalcade of recursion issues with Tiamat procs...

Further long-windedness aside, the introduction of the script stack has resolved these issues, and makes for a cleaner system going forward.

- Buff spells or scripts that use OnAllowAdd were going to the interface's default implementation, instead of being overridden by the scripts. This has now been resolved

- The above change made makes Olaf's R (Ragnarok) properly be immune to hard CC/disables

- Self-stun debug cheat implemented within the AB client (Alt + N)

- Small changes to Item scripts, just adding some variables that weren't being correctly set. This resolves some issues with items like Mercury Treads, as well as making the health/mana restoration passives of Catalyst/Rod of Ages function correctly again
>>
Ban? Really?
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>>2069384
And people say you don’t do anything, baka. I always wondered exactly what was wrong with the auto attacks, now it makes perfect sense. Thanks for your hard work and dedication, even if I’m too dumb to actually play on the most recent server build myself.
>>
thank you so much for working on this.
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>>2069900
People probably say that because 99% of the fixes are coming from other contributors, and not himself.
>>
I'm still here wishing you the best anons, make the dream come true
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>>2069900
>>2070164
Pretty much every major improvement made comes from the talented contributors who dedicate time to the project. They are all fantastic, and have been great to work with.

I handle all repo maintenance, issue board work in response to merges/changes, perform detailed testing of all submissions made to ensure less bugs enter than they do leave, use one of my machines as the dedicated runner of the pipeline so we can have automated builds for the end users, as well as have hands full in other project-related things like sifting through the necessary parts of the RADS archive. Oh, and apparently, make a bunch of shit bots :) I quite like the Veigar bot.

Without testers, or without some clear project structure, we'd just have a bunch of anons firing shit into the codebase hoping it is an improvement, that would end up making more mess than it would a substantial improvement.

So far, the server has only improved and continues to do so today.

Any contribution helps further realize the classic dream, anons. Help out by contributing your time to development, or if not code-savvy, by playing the game and reporting issues found, or even assisting via testing new submissions.
>>
>>2070796
I’m grateful for the other anims who have improved the server , we still need the chosen one anon that fixes the navgrid though
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>>2070796
Wasn't judging or anything, just stating the reason why I thought ppl were saying that
>>
I wonder where we could recruit some more developers, where we can find what needs to be done in the future except issues and if someone could do a setup tutorial to get more players testing it
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>>2027576
I find the idea that League has a classic version that isn't dog piss erroneous.
I was there in 2010, it was shit then it's shit now. Remarkably consistent game honestly.
>>
Skelsloth is MIA, other contributors havent made significant progress in a week, and as more and more of the og logic gets replicated, the big elephant in the room becomes more apparent:


No one knows how to fix pathfinding, minion lag and spells desync.


Project is doomed, we need a hero
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>>2080757
The guy that has been contributing the most as of late did say they would be gone for a bit in their latest MR. So one would expect the project to slow down considerably in the mean time.
>>
>>2080757
a solution for the lag spikes was found, it's just not been added to the repo cause it's a bandaid.
pathing is more complicated
don't know anything about spell desync but I know icecream is working on a remake for the stat system
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>>2082413
Are we sure it’s bandaid? I took a look for a while to what they were saying in the tranny discord and even though it looks bandaid, isnt it supposed to make minions call pathing less often? Am I getting something wrong by thinking that falling pathfinding every sec/frame/whatever it’s called it’s wrong and thats what the “bandaid” is fixing?

Even with way better pathfinding it isnt unrealistic to expect good performance with minions calling it pretty much everytime possible? Isnt this supposed to run in 2011-2013 hardware?
>>
>>2082776
calling pathfinding*
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>>2082776
Not all minions should spam for a new path every frame yes, but it's a bandaid because every minions is getting a timer, then at one point multiple minions will have a timer overlap and they will search for the waypoint at once, this will cause a spike for the cpu, depending on how strong or weak your cpu is then you may or may not see this spike because even with this it won't be as many calls as before.
there are ways to control how many get updated each frame so this will never happen.
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>>2060435
>>2061709

The Spire Skarner rework was very messy, but ultimately I feel like it was the best version of Skarner we ever had. The OG permaslow Q was fun, and for the brief period of time after his release he was the Best Jungler (kind of) due to checking all of the boxes for what made a good jungler, but power and mobility creep made him fall off hard as the years progressed. The three hit passive Skarner was dogshit, I won't hear anything else about it. But the giga juice spire passive was good enough where even toplane Skarner was viable if you played your cards right. He had not just build flexibility (which gets parroted too often), but more importantly PLAYSTYLE flexibility where you could pivot your gameplan based on how the game was progressing. Very few champions can attest to that, they have a single gameplan and if they fall behind they're worthless (like 99% of assassins, especially after removing silences from them). And the less said about NuSkarner the better. Absolute travesty of a rework, and in contention for the single worst rework of all time.
On the concept of assassins and class reworks - there is nothing worse than hearing retard youtube slop machines repeat how "overpowered" silences on assassins were, despite never playing during that era. It was a way to give them utility that scaled into endgame without boosting their damage to perma-oneshot territories. Assassin was a niche rule where you had to be able to close out the game with your early game advantages, before you reached 45 minutes and couldn't do anything anymore. Yes, Leblanc and talon with early game silences were obnoxious. But part of the game was accepting they would be strong early, and just weathering the storm. Similar to how everybody knew Annie would ALWAYS get a level 6 kill with flash tibbers, but it put her on a 2.5-3min CD where she was vulnerable after, and would always devolve into lategame stunbot.
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>>2032714
Every rework is shit. It's a game with 4 buttons. If you change half the buttons, it's not even the same thing anymore. And every aspect of modern League has been fucking ruined—jungle, map in general, roles, queue system, masteries, runes, new champions, items. What the fuck haven't they ruined? You can still play Malphite, that's great I guess. It's so fucked that they couldn't fix it even if they wanted to; they'd have to make a sequel. League is fucking unplayable trash today, that's why Season 1–3 private server is needed badly.
>>
>>2082413
Ngl, it looks like they'll have to go through hell to rework all that from what I saw
>>
less talking more coding peasants
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>>2027618
Who is we? Larping ass faggot
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>>2083380
Go to a furry board or something. Holy shit your abdumb cuck. Skarner is a terrible champ and always been. Theres a reason no one plays him.
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>>2085109
>more attention = riot faggots notice = owari da
I'm gonna give a point to the "we"

Anyone working in this project know that WE love you and wish you the best
>>
Don’t know why people listen to these autistic fucks that say that we’ll be safer if the project doesnt become viral. It probably will get finished 1-2 months from now if it becomes viral. Nobody is stopping you from making YouTube vids about it, just do it, most likely people will not care anyways
>>
It's funny how none of the people on 4chan ever contribute anything, they just give their worthless opinions 24/7
>>
>>2086251
Even if its worthless, just keeping this thread alive is useful since theres the possiblity that a god anon dev sees it and decides to contribute
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>>2086566
god dev on vm? lmao
>>
tuning in after a month since i was last here, whats the latest and greatest?
>>
dominion my beloved, when?
>>
AP YI, nigger are you still around here?
>>
That uvu guy in the tranny Discord is the most retarded league player I have ever seen, asks and says dumb stuff
>>
>>2091488
AP Yi already did his Job, he may be able to help in spell desyncs idk but most of the desyncs/issues are because of the non networking related code like lack of movement flags in needed parts or minions calling getpath everyframe
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>>2091693
was thinking the same, I don't understand the need for these retards to come to a server for old LoL and then constantly talk and post about anything but that, and he seems low iq on top of it.
he even streamed dota alone on the server, it's another level of retardation.
>>
>>2080757
Oh I can probably do an A* thing for you. It’s not very difficult. That’s why they love the fixed map. You just calculate all your pathing weights a-priori and that just not that big of a deal to keep around.

>>2082968
Well there isn’t really much of a point in having path finding at all if you are going to constantly recalculate it. If you’re going to do that just have a general direction and ask which spot is valid.

The answer to this is as simple as you think it is. Do I have a path? Ok keep going on that. Has something happened that would invalidate my path? Ok recalculate.

This is where avoidance detection comes in but everything in league was done to make that stupid easy. I’m pretty sure you don’t clip? They are just on top of one another? It’s a little more subtle than that I’d imagine, but in general that’s what you do.

Ray casting, smoothing out the path and whatever other heuristic stuff you want happens behind the get path call. Stuff like the grapple hook guy is more complicated, but that’s why it’s all fixed trajectory. It reduces the complexity of the path calculation.
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>>2094238
Please do if you can, I’m just tired of melee champs being unable to farm correctly
>>
>>2094238
it's not that simple, read this https://web.archive.org/web/20200308182225/https://boards.na.leagueoflegends.com/en/c/developer-corner/qRHotV9k-minion-ai-rules-documentation
>>
>>2094238
>>2096407
basically it doesn't look like minions have a*, they have a set of rules they obey and a collision range



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